| /
|/ enosaga Episode 2 /-----------------------------------------------------o
/| --------o----------\ Second Miltia A |
/ | (00002) \----------------------------------------------------o
o------- Item Checklist -------o Now you're in control of Ziggy, use the save
| | point right below you to save your game
| 5 Skill Upgrade A......_____ | after all those cutscenes. For those who
| Antidote L............._____ | have not played the first game and don't
| Ether Pack S..........._____ | feel like reading the enormous plot summary
| Revive S..............._____ | for it at the bottom of this guide, you can
| Revive S..............._____ | check out the monitors on the right for some
| Revive S..............._____ | back into as well as some combat data. When
| Revive S..............._____ | you're ready to continue exit to the South
| 5 Skill Upgrade A......_____ | and watch the scene. Afterwards you can set
| Bio Sphere............._____ | up a party of three based on the four
| Bio Sphere............._____ | characters you have. Save your game and
| Revive S..............._____ | walk up to be thrown into a battle
| Revive S..............._____ | immediately. Head up the ramp and destroy
| | all the objects, then go through the door
o------------------------------o marked exit. Take the stairs on the left
and blow up the crate to find five 'Skill
Upgrade A.' Descend the East stairs to reach the next area. Follow the water
North and destroy the wall, this hill will send you down to the bottom. When
you land climb up the ladder and break the three crates above you for an
'Antidote L.' Smash open the door and ascend the ladder on the left side.
Break the door and go up the stairs where you'll find an 'Ether Pack S' inside
the box. Follow the walkway around to another box with two 'Revive S' in it.
When you reach the next screen be sure to prepare your party adequately
because there's a boss fight coming up right here.
O=========================o==================o===============o===============O
| Boss: Executus Sagitta | Type: Mechanical | HP: 1760 | EXP: 1800 |
O================o========o=======o==========o=o=============o===============O
| S.Pts: 60 | C.Pts: N/A | Break: N/A | Scrap Iron, Junked Circuit |
O================o================o============o=============================O
| |
| This boss shouldn't be too hard at all if you've gotten used to the battle |
| system by now, since you're attacked from behind it's a good idea to |
| send a character behind the boss so you can get back attacks as often |
| as possible, normal attacks will suffice just fine. I recommend using |
| chaos, Ziggy and Jr. here, but perhaps I'm just biased against MOMO. |
| |
o----------------------------------------------------------------------------o
Run South, and then West up the stairs. A helicopter appears and drops down
some beams meant to enclose you, and then forces you into a battle with some
enemy soldiers. It's certainly no cakewalk, their grenade attack can do some
serious damage. Use square then triangle to a perform a break. Now run up
the hill and take shelter in one of those overhanging rest areas. The first
has a crate you can destroy containing two 'Revive S.' Time your exit so that
you leave just after a barrier passes, but don't run up to the next rest area,
instead run across the road to the other side and break open the box to reveal
five 'Skill Upgrade A.' Head to the top and break through the gate to reach a
save point. Save your game and then ride the elevator up. At the top you'll
find two 'Bio Sphere' in one of the large crates. Continue along until...
O=========================o==================o===============o===============O
| Boss: O-88 Libra | Type: Mechanical | HP: 3360 | EXP: 5800 |
O================o========o=======o==========o=o=============o===============O
| S.Pts: 450 | C.Pts: 600 | Break: A-A | Auxiliary Ar B, G ST Double |
O================o================o============o=============================O
| |
| This battle is a bit difficult, but not too difficult if you know what |
| you're doing. Stock all your characters as high as they can and then |
| have Jr. use his circle attacks which hit for type A to break the defense |
| and then boost with your other two characters as follow ups. The most |
| dangerous attack is a counterattack that can deal up to 300 damage to |
| your entire party, if this happens hopefully you have Medica All. |
| |
o----------------------------------------------------------------------------o
Head North and shoot the crane to create a makeshift bridge. Run across it
then follow the linear path up until you come to a blockade. Destroying it
sends you into a fight automatically. Exploit the machines' weakness to C-C.
Above this you'll find four boxes, the upper right one conceals an enemy, the
at the lower right has two 'Revive S' in it. Continue up the path to reach
another save point. Take the West door and start running, don't stop running
until you get to the top. Prepare yourself before going through the door.
O=========================o==================o===============o===============O
| Boss: Scutum | Type: Mechanical | HP: 4800 | EXP: 6800 |
O================o========o=======o==========o=o=============o===============O
| S.Pts: 500 | C.Pts: 150 | Break: N/A | Auxiliary B, Charge Boost |
O================o========o=======o==========o=o=============o===============O
| Boss: Pilum | Type: Mechanical | HP: 3360 | EXP: 6200 |
O================o========o=======o==========o=o=============o===============O
| S.Pts: 400 | C.Pts: 450 | Break: N/A | EF Circuit B, Tuned Circuit |
O================o================o============o=============================O
| |
| Surprisingly your primary source of damage in this battle will probably |
| be MOMO, so substitute her in for chaos unless you're using her already. |
| Have everyone just stock up attacks like mad and then let loose large |
| combos on the critical up turn slot. MOMO's four bow attacks in a row |
| during a critical slot can deal between 1500-2000 so you can easily see |
| how quickly the boss' HP will deplete. You need to get one of them out of |
| the way so that the battle becomes easier to manage, target Pilum on the |
| right first since it has less HP. Use stock combos and basically any |
| means you have to deal damage. Hopefully Ziggy will be the main target |
| of attacks, but either way having some of the level 2 Medica spells |
| certainly couldn't hurt. Each boss becomes more powerful the lower thier |
| HP gets so a good tactic is to stock up and attack slowly until they get |
| angry, that's your cue to let loose everything you have on them. |
| |
o----------------------------------------------------------------------------o
Another lengthy bunch of cutscenes follow this battles.
| /
|/ enosaga Episode 2 /-----------------------------------------------------o
/| --------o----------\ Second Miltia B |
/ | (00003) \----------------------------------------------------o
o------- Item Checklist -------o Now you'll have control of Shion in this
| | area, run up to the centre and enter the
| Bio Sphere............._____ | city area. You can save your game and
| Med Kit S.............._____ | access the U.M.N. Network. There's some new
| Med Kit S.............._____ | items available in Old Miltia if you go
| GS Path................_____ | there now. On the screen to your left along
| Boost Max.............._____ | there wall there are a couple of objects you
| Segment File..........._____ | can destroy to get access to that area in
| Decoder 06............._____ | front of the building. When you get back
| Love Letter............_____ | there head left and go up the stairs. This
| Bio Sphere............._____ | will take you all the way along to a ladder.
| 5 Skill Upgrade A......_____ | Press the button beside the ladder and climb
| Med Kit S.............._____ | down. At the far end of the walkway is a
| Sidney's Letter........_____ | chest containing 'Bio Sphere.' Return to
| Boost Max.............._____ | the previous area and this time head to the
| Spade Letter..........._____ | right in front of the building. Break the
| Heart Letter..........._____ | yellow object and get the two 'Med Kit S.'
| Club Letter............_____ | That's really all there is to do here at the
| Diamond Letter........._____ | moment, you can exit the network by
| Decoder 11............._____ | selecting the U.M.N. option in your menu.
| Secret Box............._____ |
| Secret Key 6..........._____ | Now back in Second Miltia again, run in the
| Skill Upgrade D........_____ | direction away from the camera and make a
| Skill Upgrade D........_____ | right when a path comes up. A Bunnie thing
| Skill Upgrade D........_____ | will approach you and introduce you to the
| Facility Key..........._____ | GS campaign. Agree to everything the Bunnie
| Class Upgrade C........_____ | says and you'll receive the 'GS Path.' This
| Class Upgrade C........_____ | makes it possible to partake in 36 little
| Bio Sphere............._____ | mini-quests scattered throughout the game.
| 5 Skill Upgrade A......_____ | Continue East to the next area of town.
| Rejuvenator M.........._____ | Continue forward from the ramps and go into
| Teddy Bear............._____ | the door on your right labelled "Publishing
| Secret Key 11.........._____ | Agency." There's a door at the top of the
| Decoder 01............._____ | shop leading to a storage room with a number
| 10 Skill Upgrade D....._____ | of crates you can destroy. The only item
| 10 Class Upgrade C....._____ | you'll find in all the crates is 'Boost
| Bio Sphere............._____ | Max' but destroying the wall panel at
| | the top of the room reveals Segment Address
o------------------------------o No. 3. Leave the agency and follow the path
North and a girl will begin talking to you.
She just happens to be the younger sister of the man who introduced you to
Segment Addresses in Episode 1. She'll give you the 'Segment File' and
'Decoder 06.' Examine the door behind her which is Segment Address No. 6.
You can use that decoder she just gave you to open the door and get the
'Secret Key 3' inside. Continue up the nearby ramp and enter "Moby Dick's
Cafe" for a number of scenes. There are a number of mini-quests now
available, if you don't wish to partake in them now scroll down to the first
paragraph without "===" in front, there's seven in a row below here.
=== The first GS quest is now available. Leave Moby Dick's Cafe and return to
the first area of the city section in Second MIltia (the first section of the
place you're currently in) and go to the fork just before the path that led to
the Bunnie that gave you the GS Path. Instead of going right, go laft and
talk to the girl beside the door there. If she doesn't say anything special
it's because you're using a male as your avatar character, choose your party
leader to be Shion and talk to the girl. Select "Leave it to me!" to begin
the quest. You'll receive the 'Love Letter.' Leave the city section and head
to the spaceport to the Southwest. Head through the gate to the left of the
desk and fly up to the Durandal. When you get off the elevator ascend the
ramp on your right and tell the person you want to go to the Kukai Foundation.
Leave the docking port and head to the Urban Area. Smash the nearby cars to
get 'Bio Sphere' and five 'Skill Upgrade A.' Also blast the truck on the left
for a 'Med Kit S.' Speak to the man beside the counter and he'll give you
'Sydney's Letter.' Examine the gate on the upper left side of the bar.
Ignore the red button, just smash all the large crates until a 'Boost Max'
pops out. Now leave the Foundation entirely and return to the city section of
Second Miltia. Speak to Jacqueline. This completes the quest successfully.
Your reward is the 'Secret Key 1' which makes the "Psycho Pocket" skill
avaiable (that's what secret keys to, they unlock skills) and Psycho Pocket is
one of the best, many bosses carry ultra rare items and Psycho Pocket allows
you to steal them, doing this quest early in the game is recommended.
=== The second GS quest is now available once you've completed the first one.
Enter the hospital beside Jacqueline from the first quest and run all the way
to the East end. Speak to the man named Sikes laying down on the bed. Agree
to deliver his letters for him. You'll receive 'Spade Letter,' 'Heart
Letter,' 'Club Letter,' and 'Diamond Letter.' The first person you need to
give one of these letters to is in the Publishing Agency in the second sector
of the city. Speak to the man wandering around at the top, Enrico, and give
him the give him the Spade Letter. Unfortunately this isn't exactly the
nicest quest in the world, you can't just use trial and error to eventually
complete it, just as it is possible to succeed it is equally possible to fail
and this becomes evident in just a moment. Leave the city section and go
Southwest to the spaceport. Here's where it becomes possible to fail, there
is a young child who asks if the Club Letter is from her auntie, this is NOT
the person you want to give it to. The person you want to give the Club
Letter to is named Ulrica, who asks is it's from her niece. Now go through
the terminal and up onto the Durandal. Get on the train car to your left and
ride it to the park. Speak to the blue haired person beside the fountain and
respond "Do such things really exist?" followed by "Okay, we'll take it."
This nets you the 'Decoder 11.' Speak to the man at the Northwest corner
doing the crazy hand gestures named Eugene and give him a card as well.
Finally you need to return to where you boarded the Durandal (Dock Area) and
ride the shuttle down to the Kukai Foundation. Head to the Urban Area and
make your way West to the next section. Climb the stairs to the North when
you enter and speak to the person at the lower left hand corner of the
fountain named Patricia, give her the final letter. Head all the way back to
the hospital in the sector one of the Second Miltian City section and speak
with Sikes in the hospital. Now you've completed the second quest. Assuming
you did it correctly you'll get the 'Secret Key 2' for your efforts.
=== The third GS quest is now available. Return back to the Kukai Foundation
and head to the Urban Area. In the West section up the stairs on the West
side there is a place called Lavare Dry Cleaning. Go inside and speak to the
woman beside the dryers named Sheila. Once you've learned of your task head
to the upper part of this area and climb the ladder into the attic. Speak to
the old woman to begin the minigame. You need to eliminate ten mice within
one minute and thirty seconds. To do so you just have to run up to them and
press the square button as if they were destroyable objects. Don't waste time
with the actual crates, just go for the mice. For the last couple of mice at
the lower left side climb up the stairs and shoot down those paintings to
block off those little holes they keep escaping through. This should make
your job fairly easy. The old lady gives you the 'Secret Box' once you
complete your job. Back downstairs, speak to Sheila for the 'Secret Key 6.'
=== The seventh GS quest is now available. Return to the Publishing Agency in
the second sector of the Second Miltia City. Speak to Miguel in the storage
room and he'll give you a quest to go around the city putting up posters.
Leave the Publishing Agency and go down a few steps, then East down the ramps.
Below you is a steeper ramp leading down to a man beside and electricity sign.
Examine the wall to the right of him and put up a poster. Head back up to
where Angelina is standing, the Segment Door tutorial girl and examine the
wall on her left to put up the second poster. Put one on the right side of
the door itself too. Head up to Moby Dick's Cafe and put a poster under the
words "Second Miltia" on the lower side of the cafe (outside, not inside.) Go
down below this walkway and along the wall that runs East/West below Moby
Dick's Cafe you can put up a total of four posters. This should be eight put
up so far. Head to the first sector of the city. Start at the save point and
U.M.N. terminal, you can put one poster above them. Climb the nearby stairs
and put the 10th poster between the two doors and then enter the Ballet
Academy (the first door.) Put up a poster on the East wall at the base of the
stairs. Ascend the stairs and put up a poster on the North wall. Leave the
Ballet Academy and go next door. Place the first poster on the wall behind
the floating yellow object and the second one down the stairs on the East
wall. You should be up to 14 now. Go outside again and place a poster on the
wall between the left-most table and the large blue screen. Enter the
hospital and put one up on the far East wall, and another to the left of the
main desk. Now only three remain. All three of them can be placed in the
area that connects city sectors one and two, near the Bunnie. Return to the
Publishing Agency in sector two and speak to Miguel. For doing this little
task you get three 'Skill Upgrade D' as well as MOMO and Jr's Swimsuits, two
special skills that make this menial task well worth doing.
=== The eighth GS quest is now available. Go to the South end of the second
city sector and head down the ramp to find a man named Lizzy. Speak to him
and agree to his proposal. He'll give you the 'Facility Key.' Enter through
the door on the left and climb down the ladder. Go through the gate and head
West along the conveyer belt, climb the ladder at the end. At the top there's
some current flowing between the two sides of the path, wait for it to
disappear before running North. Watch out for the large bursts of electricity
when running across the conveyer belt. When you find yourself moving East,
you have to be especially careful of these bursts because they will knock you
onto a moving belt. Follow the path around, down along the moving belt and
down the ladder. At the bottom are a large number of crates that you can
destroy, destroy all the crates in a striaght line to the North to find two
'Class Upgrade C.' Destroy a couple of crates on your left then run North and
press the button to return power back to acceptable levels. Now backtrack a
bit and destroy every single crate now that the time limit is gone. You'll
find a 'Bio Sphere' and five 'Skill Upgrade A.' Down the West path there's a
chest containing 'Rejuvenator M.' Make your way back to the entrance and
leave this area. Speak to Lizzie again to end this quest. Finishing it
allows you to use the "Burst Veil" Double Attack for Shion and MOMO.
=== The ninth GS quest is now available. Return to the path that connects
city sector one and two and you'll find a little kid standing there named
Maple. Speak to the child and agree to help. Return to sector two and go up
the ramp and turn right. A quick scene occurs. Keep running East, and then
down the ramp to the East. At the bottom after the thief speaks examine the
gold sparkle on your left to receive 'Teddy Bear.' Head back and speak to the
child to end the quest. This unlocks the Double Attack "Elemental Nocturne."
=== The eleventh GS quest is now available. In the second city sector go all
the way East and down the ramp (where you got the Teddy Bear in the other
quest.) Speak to the man in orange named Ciaran. Agree to help him to begin
the quest. Descend into the hole on the left. Speak to the man at the bottom
to start it off. Now make a right at the fork and examine the terminal,
select "Area D." You must destroy only the red objects. Return to the
beginning and make a left. Examine the terminal and select "Area F." This
will show you the red objects on your left and the ones above you. Head West
then North and use that terminal to check out "Area H." Destroy the objects
above you and memorize the red ones from the four on your right. Head North
then make a right and go down the stairs. Head South and destroy the red
objects that you memorized. Return North and go up the stairs again. At the
very top examine the terminal and select "Area A." Descend the stairs again
and make a right, there's a terminal on the East wall, check out "Area C."
Run South from this terminal and check out "Area G." Go around the right side
but not up the ladder, and check out "Area E." Now take the ladder on the
left and follow the linear path all the way around, down into the water and
back up again. Examine the terminal and look at "Area B." Also while you're
at it check out "Area C" and you'll notice that the one single object along
the way was indeed one you should destroy. That takes care of all of them.
Climb back up the ladder and speak to Ciaran to end the quest. Your reward
for completing it is the 'Secret Key 11.' That's finally it for now.
Leave the city and make your way Northwest to the Uzuki Residence for a scene.
Now that you have control of chaos, head North and go to the U.M.N. control
Center. Save your game on the left and then run to the right. Enter the two
large double doors and run to the North end of the room. There's three doors
here, examine the door on the right and watch the scene. Return to the first
area of the building and check the door on the right for another scene. Now
you need to go to the analysis room, it is located through through the left
door at the junction of three doors. Speak to the man standing at the door
and tell him that you are ready. Leave Second Division and return to the
world map. One new GS quest has now become avaialble.
=== The fifth GS quest is now available. Enter the Uzuki Residence and speak
to Jun on the West side. All you have to do is complete a 3x3 sliding puzzle,
not only do you need to match up the Japanese characters at the top of the
shelf but you also need to match up the coloured patterns on the sides, so in
short there's only one position that each piece can fit into. It's randomly
generated every time so it's just a matter of you being a logical thinker
here. For completing this quest you receive the 'Decoder 01' as well as the
ability to use "Archangel's Requiem," a Double Attack for Jr. and Shion. Also
note there are four levels of this game you can play, and beating the last one
(while challenging) rewards you with ten 'Skill Upgrade D' and 10 'Class
Upgrade C' which is a farily nice reward for all your hard work.
Regardless of whether or not you did GS quest number five, you should still
visit the Uzuki Residence again and go into the backyard. At the upper right
corner are a number of plants you can destroy to uncover a 'Bio Sphere.' Also
shoot the little area in between the pond and the side gate that you came
through to reveal Segment Address No. 9. Also it might be a good idea to
return to Moby Dick's Cafe and speak to the chef there, he'll unlock the back
door to the kitchen for you, you never know when this may come in handy.
Proceed to the main U.M.N. Center and watch the scene. Speak to Allen once,
and then again. Tell him you are ready.