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Laro NG Lahi Guidelines

The document outlines the mechanics for various traditional Filipino games organized by the Iloilo Science and Technology University, including Patintero, Kadang-Kadang, Tug of War, Sack Race, Ice Relay, and Human Ladder. Each game has specific rules regarding team composition, gameplay, and winning conditions. Additionally, it lists the committees responsible for organizing the events.

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0% found this document useful (0 votes)
98 views3 pages

Laro NG Lahi Guidelines

The document outlines the mechanics for various traditional Filipino games organized by the Iloilo Science and Technology University, including Patintero, Kadang-Kadang, Tug of War, Sack Race, Ice Relay, and Human Ladder. Each game has specific rules regarding team composition, gameplay, and winning conditions. Additionally, it lists the committees responsible for organizing the events.

Uploaded by

John Ryan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Republic of the Philippines

ILOILO SCIENCE AND TECHNOLOGY UNIVERSITY


Burgos Street, La Paz, Iloilo City
• Trunkline: (033)320-7190 • Telefax: (033)329-4274
• Website: www.isatu.edu.ph

OFFICE OF THE COMPUTER SOCIETY

LARO NG LAHI

PATINTERO

Mechanics:

1. Each houses should compose of 5 players.


2. Each team shall designate a player to serve as the entrance/middle line tagger, first horizontal
line tagger, second horizontal line tagger, exit line tagger and a border runner.
3. Player assigned to the lines make up “defense". Defensive players may only move with their feet
along the line they are assigned to and without stepping into the space.
4. The goal of the game is for the offensive players to get as many players through the court
without being tagged by the defensive players.
5. If an offensive player is tagged by a defensive player, he or she is out of the game.
6. During the game, the defensive team should ensure they have both feet on the ground before
tagging the offensive team; otherwise, it will not count.
7. Once a runner is tagged, he or she gets out the game. If a player makes it across the big
rectangle and back without being touched, they earn a point.
8. The team with most points will be the winner.

KADANG-KADANG

Mechanics:

1. The game will be a relay type of race.


2. Five (5) people will represent each houses.
3. The game will begin once the facilitators have given the command to do so.
4. The players will have to race back and forth, and should tap the hand of the next player in line to
indicate his/her completion of his/her part.
5. The current player will hand the coconut shell stilts for the next player in line.
6. In case the coconut shell stilts break, a replacement will be provided and the current player
should start again from the starting line.
7. Questions will be only entertained before the start of the game.
8. The facilitators decision is final.

TUG OF WAR

Mechanics:

1. An equal number of players pick up each end of the rope. (12 players)
2. The players begin tugging the rope when the referee gives the signal.
3. Each player pulls backwards as hard as they can.
4. The teams continue pulling until the center of the rope ( Tape Mark) crosses where the referee
is standing
5. The game ends when the referee declares one team has successfully pulled the past the center.
Republic of the Philippines
ILOILO SCIENCE AND TECHNOLOGY UNIVERSITY
Burgos Street, La Paz, Iloilo City
• Trunkline: (033)320-7190 • Telefax: (033)329-4274
• Website: www.isatu.edu.ph

OFFICE OF THE COMPUTER SOCIETY


SACK RACE

Mechanics:

1. Each group is composed of ten (10) players.


2. Every group will be provided a sack (1).
3. Each person puts both feet in the sack, and must keep two hands on the sack at all times.
4. From the starting point, each player must hop and turn around the designated pole and back,
tagging the next person in line.
5. Then, the next player gets into the sack and will do the same thing.
6. Continue until the group finishes.
7. 3 attempts of not following the rules will be subjected to disqualification.
8. The first group to finish the relay shall be declared the winner.

ICE RELAY

Mechanics:

1. The game is exclusively for students under Computer Department only.


2. Every houses must need 2 players only (boy/girl).
3. Each pair will be given 1 ice for the game.
4. Both players can use any body parts to melt the ice.
5. Use of cloth or any other materials is not allowed.
6. The first player who melts the ice will be announced as a winner.

HUMAN LADDER

Mechanics:

1. Each group is composed of eleven (11) players.


2. The first 10 participants will be paired off to form a human ladder, with the remaining 1 player
serving as the climber.
3. Each group will be provided with 5 bamboo to use as ladder rungs and are held between pair
who are approximately the same height and strength.
4. Each of the pair will kneel in parallel lines to form to human ladder.
5. The “climber” starts at one end and proceeds slowly across the ladder from one rung to the next
until it reaches the end point.
6. After the climber reaches the end they must pick a question and return to the starting line
before answering the question.
7. Take note that the climber MUST NOT touch or step on the ground while picking the question,
otherwise they will have to start over.
8. The teammates holding the first ladder rung move to the Point B end of the “climber” has
passed their rung. This creates a longer ladder without adding more players. This means when
the climber crosses the rung the teammates rotate to the end of the line and add another rung
to the human ladder. In this way, the ladder’s length can be extended as much as needed for the
climber to reach the finish line.
9. The first group to finish answering the question will be declared the winner.
Republic of the Philippines
ILOILO SCIENCE AND TECHNOLOGY UNIVERSITY
Burgos Street, La Paz, Iloilo City
• Trunkline: (033)320-7190 • Telefax: (033)329-4274
• Website: www.isatu.edu.ph

OFFICE OF THE COMPUTER SOCIETY

Laro ng Lahi Committees

- CS 1-A ( Class Mayor and Vice Mayor)


- IT 1-A ( Class Mayor and Vice Mayor)
- CS 1-B ( Class Mayor and Vice Mayor)
- IT 1-D ( Class Mayor and Vice Mayor)
- IS 1-A ( Class Mayor and Vice Mayor)
- IT 1-C ( Class Mayor and Vice Mayor)

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