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Drift!

The document is a Lua script for a Roblox game that allows players to customize their character's movement and animations based on their rig type (R15 or R6). It includes features like adjusting walk speed, grip, and float height, as well as enabling a noclip mode and a music player. The script also provides a GUI for user interaction and configuration saving options.

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luiggiochi
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
67 views6 pages

Drift!

The document is a Lua script for a Roblox game that allows players to customize their character's movement and animations based on their rig type (R15 or R6). It includes features like adjusting walk speed, grip, and float height, as well as enabling a noclip mode and a music player. The script also provides a GUI for user interaction and configuration saving options.

Uploaded by

luiggiochi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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local Global = getgenv and getgenv() or shared

local IsR15
local Playr = game:GetService("Players")
local Run = game:GetService("RunService")
local Core = game:GetService("CoreGui")
local LocalPlayer = Playr.LocalPlayer
local Character = LocalPlayer.Character
local UserInputService = game:GetService("UserInputService")

if LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then


IsR15 = true
else
IsR15 = false
end

local CarR15 = function()

loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/CenteredSniper/
Kenzen/master/ZendeyReanimate.lua", true))()
Global.Velocity = -25
Global.AutoReclaim = true
Global.PermaDeath = false
Global.Notifications = false
Global.ShowReal = true
wait(1)

Float_Height = "-1.85"
LocalPlayer.Character.Humanoid.WalkSpeed = 70
LocalPlayer.Character.Humanoid.JumpPower = 0.0001
AnimationId = "129342287"
local a = Instance.new("Animation")
a.AnimationId = "rbxassetid://" .. AnimationId
local a = LocalPlayer.Character.Humanoid:LoadAnimation(a)
a:Play()
a:AdjustSpeed(1)
for a, a in pairs(LocalPlayer.Character:GetDescendants()) do
if a.ClassName == "Part" then
a.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
end
end
local a = 1
G = game
_ = wait
p = G:GetService("Players").LocalPlayer.Character
p:FindFirstChild("Humanoid").HipHeight = Float_Height
_(1.5)
t = 0.4
for a = 1, a do
repeat
p:FindFirstChild("Humanoid").HipHeight = Float_Height
_(t)
p:FindFirstChild("Humanoid").HipHeight = Float_Height
_(t)
until p:FindFirstChild("Humanoid").Health == 0
end
end

local CarR6 = function()


Float_Height = "-1.03"
LocalPlayer.Character.Humanoid.WalkSpeed = 70
LocalPlayer.Character.Humanoid.JumpPower = 0.0001
AnimationId = "129342287"
local a = Instance.new("Animation")
a.AnimationId = "rbxassetid://" .. AnimationId
local a = LocalPlayer.Character.Humanoid:LoadAnimation(a)
a:Play()
a:AdjustSpeed(1)
for a, a in pairs(LocalPlayer.Character:GetDescendants()) do
if a.ClassName == "Part" then
a.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
end
end
local a = 1
G = game
_ = wait
p = G:GetService("Players").LocalPlayer.Character
p:FindFirstChild("Humanoid").HipHeight = Float_Height
_(1.5)
t = 0.4
for a = 1, a do
repeat
p:FindFirstChild("Humanoid").HipHeight = Float_Height
_(t)
p:FindFirstChild("Humanoid").HipHeight = Float_Height
_(t)
until p:FindFirstChild("Humanoid").Health == 0
end
end

local Rayfield =
loadstring(game:HttpGet("https://raw.githubusercontent.com/SiriusSoftwareLtd/
Rayfield/main/source.lua"))()

local Gui = Rayfield:CreateWindow({


Name = "Void-Drift",
LoadingTitle = "Void-Drift",
LoadingSubtitle = "by VoidSupress",
ConfigurationSaving = {
Enabled = true,
FolderName = "VoidSaver",
FileName = "DriftConfig",
},
Discord = {
Enabled = false,
Invite = "",
RememberJoins = true,
},
KeySystem = true,
KeySettings = {
Title = "Void",
Subtitle = "Key System",
Note = "apenas amigos do void :3",
FileName = "VoidKey",
SaveKey = true,
GrabKeyFromSite = false,
Key = "VoidOnTop",
},
})
if IsR15 == true then
Rayfield:Notify({
Title = "Note",
Content = "Because you are in R15 custom Hype / Float height wont work
because of technical issues.",
Duration = 6.5,
Image = 11745872952,
Actions = {
Ignore = {
Name = "Okay!",
Callback = function()
print(".")
end,
},
},
})
end

local Tab = Gui:CreateTab("Main")

local Info = Tab:CreateSection("Info")


local Label = Tab:CreateLabel("Enjoy! :3")

local Tuning = Tab:CreateSection("Tuning")


local WalkSpeed = Tab:CreateSlider({
Name = "Speed",
Range = { 0, 500 },
Increment = 5,
Suffix = "Speed",
CurrentValue = 35,
Flag = "SpeedUwU",
Callback = function(Value)
LocalPlayer.Character.Humanoid.WalkSpeed = Value
end,
})

local Grip = Tab:CreateSlider({


Name = "Grip",
Range = { 0, 1 },
Increment = 0.05,
Suffix = "Grip",
CurrentValue = 0,
Flag = "GripUwU",
Callback = function(Value)
for a, a in pairs(LocalPlayer.Character:GetDescendants()) do
if a.ClassName == "Part" then
a.CustomPhysicalProperties = PhysicalProperties.new(Value,
0, 0)
end
end
end,
})

local HypeHeight = Tab:CreateSlider({


Name = "Hype / Float Height",
Range = { 0, 100 },
Increment = 1,
Suffix = "Height",
CurrentValue = 0,
Flag = "HeightUwU",
Callback = function(Value)
if IsR15 == false then
local rgkijm = 2
Float_Height = Value - rgkijm
while true do
wait(0.01)
LocalPlayer.Character.Humanoid.HipHeight = Float_Height
if LocalPlayer.Character.Humanoid.Health == 0 then
break
end
end
end
end,
})

local Section = Tab:CreateSection("Main")

local enable = Tab:CreateButton({


Name = "Enable",
Callback = function()
if IsR15 == true then
coroutine.wrap(function()
CarR15()
end)()
WalkSpeed:Set(35)
Grip:Set(0)
else
coroutine.wrap(function()
CarR6()
end)()
WalkSpeed:Set(35)
Grip:Set(0)
end
end,
})

local disable = Tab:CreateButton({


Name = "Disable",
Callback = function()
local PreviousPosition = LocalPlayer.Character.HumanoidRootPart.CFrame
LocalPlayer.Character.Humanoid.Health = 0
if LocalPlayer.Character:FindFirstChild("Head") then
LocalPlayer.Character.Head:Destroy()
end
wait(6)
LocalPlayer.Character:WaitForChild("HumanoidRootPart")
LocalPlayer.Character.HumanoidRootPart.CFrame = PreviousPosition
end,
})

local Settings = Gui:CreateTab("Settings")

if game.PlaceId == 9848789324 then


local RagdollEngine = Settings:CreateButton({
Name = "Ragdol Engine Script",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/martinelcrac/
cryptonichub/main/Ragdollengine.lua'))()
end,
})
end

local NoclipSection = Settings:CreateSection("Noclip Stuff")


local Clip
local Noclip = Settings:CreateToggle({
Name = "Noclip",
CurrentValue = false,
Flag = "Toggle1",
Callback = function(Value)
if Value == true then
Clip = false
wait(0.1)
local function NoclipLoop()
if Clip == false and LocalPlayer.Character ~= nil then
for _, child in
pairs(LocalPlayer.Character:GetDescendants()) do
if child:IsA("BasePart") and child.CanCollide
== true then
child.CanCollide = false
end
end
end
end
Noclipping =
game:GetService("RunService").Stepped:Connect(NoclipLoop)
else
Noclipping:Disconnect()
Clip = true
end
end,
})

local MusicPlayer = Settings:CreateSection("Music PLayer")

local MusicSound = Instance.new("Sound")


MusicSound.Parent = LocalPlayer.Character
MusicSound.Volume = .5

LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function()
MusicSound:Stop()
MusicSound:Destroy()
end)

local SoundId = Settings:CreateInput({


Name = "Sound ID",
PlaceholderText = "Sound ID",
RemoveTextAfterFocusLost = false,
Callback = function(Text)
MusicSound.SoundId = "rbxassetid://"..Text
end,
})

local StartMusic = Settings:CreateButton({


Name = "Play",
Callback = function()
MusicSound.TimePosition = 0
MusicSound.Playing = true
MusicSound.Looped = true
MusicSound:Play()
end,
})

local StartMusic = Settings:CreateButton({


Name = "Stop",
Callback = function()
MusicSound:Stop()
end,
})

local Presets = Settings:CreateSection("Presets")

local DefaultPS = Settings:CreateButton({


Name = "Default",
Callback = function()
WalkSpeed:Set(55)
Grip:Set(0.05)
end,
})

local RecommendedPS = Settings:CreateButton({


Name = "Recommended",
Callback = function()
WalkSpeed:Set(50)
Grip:Set(0.05)
end,
})

local ExtremePS = Settings:CreateButton({


Name = "Extreme",
Callback = function()
WalkSpeed:Set(500)
Grip:Set(0.5)
end,
})

local Closee = Settings:CreateSection("Close")


local DestroyGui = Settings:CreateButton({
Name = "Destroy Void-Drift",
Callback = function()
Rayfield:Destroy()
end,
})

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