local Global = getgenv and getgenv() or shared
local IsR15
local Playr = game:GetService("Players")
local Run = game:GetService("RunService")
local Core = game:GetService("CoreGui")
local LocalPlayer = Playr.LocalPlayer
local Character = LocalPlayer.Character
local UserInputService = game:GetService("UserInputService")
if LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
IsR15 = true
else
IsR15 = false
end
local CarR15 = function()
loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/CenteredSniper/
Kenzen/master/ZendeyReanimate.lua", true))()
Global.Velocity = -25
Global.AutoReclaim = true
Global.PermaDeath = false
Global.Notifications = false
Global.ShowReal = true
wait(1)
Float_Height = "-1.85"
LocalPlayer.Character.Humanoid.WalkSpeed = 70
LocalPlayer.Character.Humanoid.JumpPower = 0.0001
AnimationId = "129342287"
local a = Instance.new("Animation")
a.AnimationId = "rbxassetid://" .. AnimationId
local a = LocalPlayer.Character.Humanoid:LoadAnimation(a)
a:Play()
a:AdjustSpeed(1)
for a, a in pairs(LocalPlayer.Character:GetDescendants()) do
if a.ClassName == "Part" then
a.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
end
end
local a = 1
G = game
_ = wait
p = G:GetService("Players").LocalPlayer.Character
p:FindFirstChild("Humanoid").HipHeight = Float_Height
_(1.5)
t = 0.4
for a = 1, a do
repeat
p:FindFirstChild("Humanoid").HipHeight = Float_Height
_(t)
p:FindFirstChild("Humanoid").HipHeight = Float_Height
_(t)
until p:FindFirstChild("Humanoid").Health == 0
end
end
local CarR6 = function()
Float_Height = "-1.03"
LocalPlayer.Character.Humanoid.WalkSpeed = 70
LocalPlayer.Character.Humanoid.JumpPower = 0.0001
AnimationId = "129342287"
local a = Instance.new("Animation")
a.AnimationId = "rbxassetid://" .. AnimationId
local a = LocalPlayer.Character.Humanoid:LoadAnimation(a)
a:Play()
a:AdjustSpeed(1)
for a, a in pairs(LocalPlayer.Character:GetDescendants()) do
if a.ClassName == "Part" then
a.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
end
end
local a = 1
G = game
_ = wait
p = G:GetService("Players").LocalPlayer.Character
p:FindFirstChild("Humanoid").HipHeight = Float_Height
_(1.5)
t = 0.4
for a = 1, a do
repeat
p:FindFirstChild("Humanoid").HipHeight = Float_Height
_(t)
p:FindFirstChild("Humanoid").HipHeight = Float_Height
_(t)
until p:FindFirstChild("Humanoid").Health == 0
end
end
local Rayfield =
loadstring(game:HttpGet("https://raw.githubusercontent.com/SiriusSoftwareLtd/
Rayfield/main/source.lua"))()
local Gui = Rayfield:CreateWindow({
Name = "Void-Drift",
LoadingTitle = "Void-Drift",
LoadingSubtitle = "by VoidSupress",
ConfigurationSaving = {
Enabled = true,
FolderName = "VoidSaver",
FileName = "DriftConfig",
},
Discord = {
Enabled = false,
Invite = "",
RememberJoins = true,
},
KeySystem = true,
KeySettings = {
Title = "Void",
Subtitle = "Key System",
Note = "apenas amigos do void :3",
FileName = "VoidKey",
SaveKey = true,
GrabKeyFromSite = false,
Key = "VoidOnTop",
},
})
if IsR15 == true then
Rayfield:Notify({
Title = "Note",
Content = "Because you are in R15 custom Hype / Float height wont work
because of technical issues.",
Duration = 6.5,
Image = 11745872952,
Actions = {
Ignore = {
Name = "Okay!",
Callback = function()
print(".")
end,
},
},
})
end
local Tab = Gui:CreateTab("Main")
local Info = Tab:CreateSection("Info")
local Label = Tab:CreateLabel("Enjoy! :3")
local Tuning = Tab:CreateSection("Tuning")
local WalkSpeed = Tab:CreateSlider({
Name = "Speed",
Range = { 0, 500 },
Increment = 5,
Suffix = "Speed",
CurrentValue = 35,
Flag = "SpeedUwU",
Callback = function(Value)
LocalPlayer.Character.Humanoid.WalkSpeed = Value
end,
})
local Grip = Tab:CreateSlider({
Name = "Grip",
Range = { 0, 1 },
Increment = 0.05,
Suffix = "Grip",
CurrentValue = 0,
Flag = "GripUwU",
Callback = function(Value)
for a, a in pairs(LocalPlayer.Character:GetDescendants()) do
if a.ClassName == "Part" then
a.CustomPhysicalProperties = PhysicalProperties.new(Value,
0, 0)
end
end
end,
})
local HypeHeight = Tab:CreateSlider({
Name = "Hype / Float Height",
Range = { 0, 100 },
Increment = 1,
Suffix = "Height",
CurrentValue = 0,
Flag = "HeightUwU",
Callback = function(Value)
if IsR15 == false then
local rgkijm = 2
Float_Height = Value - rgkijm
while true do
wait(0.01)
LocalPlayer.Character.Humanoid.HipHeight = Float_Height
if LocalPlayer.Character.Humanoid.Health == 0 then
break
end
end
end
end,
})
local Section = Tab:CreateSection("Main")
local enable = Tab:CreateButton({
Name = "Enable",
Callback = function()
if IsR15 == true then
coroutine.wrap(function()
CarR15()
end)()
WalkSpeed:Set(35)
Grip:Set(0)
else
coroutine.wrap(function()
CarR6()
end)()
WalkSpeed:Set(35)
Grip:Set(0)
end
end,
})
local disable = Tab:CreateButton({
Name = "Disable",
Callback = function()
local PreviousPosition = LocalPlayer.Character.HumanoidRootPart.CFrame
LocalPlayer.Character.Humanoid.Health = 0
if LocalPlayer.Character:FindFirstChild("Head") then
LocalPlayer.Character.Head:Destroy()
end
wait(6)
LocalPlayer.Character:WaitForChild("HumanoidRootPart")
LocalPlayer.Character.HumanoidRootPart.CFrame = PreviousPosition
end,
})
local Settings = Gui:CreateTab("Settings")
if game.PlaceId == 9848789324 then
local RagdollEngine = Settings:CreateButton({
Name = "Ragdol Engine Script",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/martinelcrac/
cryptonichub/main/Ragdollengine.lua'))()
end,
})
end
local NoclipSection = Settings:CreateSection("Noclip Stuff")
local Clip
local Noclip = Settings:CreateToggle({
Name = "Noclip",
CurrentValue = false,
Flag = "Toggle1",
Callback = function(Value)
if Value == true then
Clip = false
wait(0.1)
local function NoclipLoop()
if Clip == false and LocalPlayer.Character ~= nil then
for _, child in
pairs(LocalPlayer.Character:GetDescendants()) do
if child:IsA("BasePart") and child.CanCollide
== true then
child.CanCollide = false
end
end
end
end
Noclipping =
game:GetService("RunService").Stepped:Connect(NoclipLoop)
else
Noclipping:Disconnect()
Clip = true
end
end,
})
local MusicPlayer = Settings:CreateSection("Music PLayer")
local MusicSound = Instance.new("Sound")
MusicSound.Parent = LocalPlayer.Character
MusicSound.Volume = .5
LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function()
MusicSound:Stop()
MusicSound:Destroy()
end)
local SoundId = Settings:CreateInput({
Name = "Sound ID",
PlaceholderText = "Sound ID",
RemoveTextAfterFocusLost = false,
Callback = function(Text)
MusicSound.SoundId = "rbxassetid://"..Text
end,
})
local StartMusic = Settings:CreateButton({
Name = "Play",
Callback = function()
MusicSound.TimePosition = 0
MusicSound.Playing = true
MusicSound.Looped = true
MusicSound:Play()
end,
})
local StartMusic = Settings:CreateButton({
Name = "Stop",
Callback = function()
MusicSound:Stop()
end,
})
local Presets = Settings:CreateSection("Presets")
local DefaultPS = Settings:CreateButton({
Name = "Default",
Callback = function()
WalkSpeed:Set(55)
Grip:Set(0.05)
end,
})
local RecommendedPS = Settings:CreateButton({
Name = "Recommended",
Callback = function()
WalkSpeed:Set(50)
Grip:Set(0.05)
end,
})
local ExtremePS = Settings:CreateButton({
Name = "Extreme",
Callback = function()
WalkSpeed:Set(500)
Grip:Set(0.5)
end,
})
local Closee = Settings:CreateSection("Close")
local DestroyGui = Settings:CreateButton({
Name = "Destroy Void-Drift",
Callback = function()
Rayfield:Destroy()
end,
})