Standard Exchange Rates
Coin CP SP EP GP PP
1/1 1/10 1/1,00
Copper (cp) 1 1/50
0 0 0
Silver (sp) 10 1 1/5 1/10 1/100
Electrum (ep) 50 5 1 1/2 1/20
Gold (gp) 100 10 2 1 1/10
Platinum (pp) 1,000 100 20 10 1
Adventuring Gear Tables
Ammunition
Item Cost Weight
Arrows (20) 1 gp 1 lb.
Blowgun needles (50) 1 gp 1 lb.
Crossbow bolts (20) 1 gp 1 1/2 lb.
Sling bullets (20) 4 cp 1 1/2 lb.
Arcane focus
Item Cost Weight
Crystal 10 gp 1 lb.
Orb 20 gp 3 lb.
Rod 10 gp 2 lb.
Staff 5 gp 4 lb.
Wand 10 gp 1 lb.
Druidic focus
Item Cost Weight
Sprig of mistletoe 1 gp -
Totem 1 gp -
Wooden staff 5 gp 4 lb.
Yew wand 10 gp 1 lb.
Holy Symbol
Item Cost Weight
Amulet 5 gp 1 lb.
Emblem 5 gp -
Reliquary 5 gp 2 lb.
Adventuring Gear
Item Cost Weight
Abacus 2 gp 2 lb.
Acid (vial) 25 gp 1 lb.
Alchemist's fire (flask) 50 gp 1 lb.
Antitoxin (vial) 50 gp -
Backpack 2 gp 5 lb.
Ball bearings (bag of 1,000) 1 gp 2 lb.
Barrel 2 gp 70 lb.
Basket 4 sp 2 lb.
Bedroll 1 gp 7 lb.
Bell 1 gp -
Blanket 5 sp 3 lb.
Block and tackle 1 gp 5 lb.
Book 25 gp 5 lb.
Bottle, glass 2 gp 2 lb.
Bucket 5 cp 2 lb.
Caltrops (bag of 20) 1 gp 2 lb.
Candle 1 cp -
Case, crossbow bolt 1 gp 1 lb.
Case, map or scroll 1 gp 1 lb.
Chain (10 feet) 5 gp 10 lb.
Chalk (1 piece) 1 cp -
Chest 5 gp 25 lb.
Climber's kit 25 gp 12 lb.
Clothes, common 5 sp 3 lb.
Clothes, costume 5 gp 4 lb.
Clothes, fine 15 gp 6 lb.
Clothes, traveler's 2 gp 4 lb.
Component pouch 25 gp 2 lb.
Crowbar 2 gp 5 lb.
Fishing tackle 1 gp 4 lb.
Flask or tankard 2 cp 1 lb.
Grappling hook 2 gp 4 lb.
Hammer 1 gp 3 lb.
Hammer, sledge 2 gp 10 lb.
Healer's kit 5 gp 3 lb.
Holy water (flask) 25 gp 1 lb.
Hourglass 25 gp 1 lb.
Hunting trap 5 gp 25 lb.
Ink (1 ounce bottle) 10 gp -
Ink pen 2 cp -
Jug or pitcher 2 cp 4 lb.
Ladder (10 foot) 1 sp 25 lb.
Lamp 5 sp 1 lb.
Lantern, bullseye 10 gp 2 lb.
Lantern, hooded 5 gp 2 lb.
Lock 10 gp 1 lb.
Magnifying glass 100 gp -
Manacles 2 gp 6 lb.
Mess kit 2 sp 1 lb.
Mirror, steel 5 gp 1/2 lb.
Oil (flask) 1 sp 1 lb.
Paper (one sheet) 2 sp -
Parchment (one sheet) 1 sp -
Perfume (vial) 5 gp -
Pick, miner's 2 gp 10 lb.
Piton 5 cp 1/4 lb.
Poison, basic (vial) 100 gp -
Pole (10-foot) 5 cp 7 lb.
Pot, iron 2 gp 10 lb.
Potion of healing 50 gp 1/2 lb.
Pouch 5 sp 1 lb.
Quiver 1 gp 1 lb.
Ram, portable 4 gp 35 lb.
Rations (1 day) 5 sp 2 lb.
Robes 1 gp 4 lb.
Rope, hempen (50 feet) 1 gp 10 lb.
Rope, silk (50 feet) 10 gp 5 lb.
Sack 1 cp 1/2 lb.
Scale, merchant's 5 gp 3 lb.
Sealing wax 5 sp -
Shovel 2 gp 5 lb.
Signal whistle 5 cp -
Signet ring 5 gp -
Soap 2 cp -
Spellbook 50 gp 3 lb.
Spikes, iron (10) 1 gp 5 lb.
Spyglass 1,000 gp 1 lb.
Tent, two-person 2 gp 20 lb.
Tinderbox 5 sp 1 lb.
Torch 1 cp 1 lb.
Vial 1 gp -
Waterskin 2 sp 5 lb. (full)
Whetstone 1 cp 1 lb.
Container Capacity
Container Capacity
Backpack* 1 cubic foot/30 pounds of gear
Barrel 40 gallons liquid, 4 cubic feet solid
Basket 2 cubic feet/40 pounds of gear
Bottle 1 1/2 pints liquid
Bucket 3 gallons liquid, 1/2 cubic foot solid
Chest 12 cubic feet/300 pounds gear
Flask or tankard 1 pint liquid
Jug or pitcher 1 gallon liquid
Pot, iron 1 gallon liquid
Pouch 1/5 cubic foot/6 pounds of gear
Sack 1 cubic foot/30 pounds of gear
Vial 4 ounces liquid
Waterskin 4 pints liquid
Armor Table
Light Armor Cost Armor Class (AC) Strength Stealth Weight
Padded 5 gp 11 + Dex modifier - Disadvantage 8 lb.
Leather 10 gp 11 + Dex modifier - - 10 lb.
Studded leather 45 gp 12 + Dex modifier - - 13 lb.
Medium Cos Streng Weig
Armor Class (AC) Stealth
Armor t th ht
10 12 + Dex modifier (max
Hide - - 12 lb.
gp 2)
50 13 + Dex modifier (max
Chain shirt - - 20 lb.
gp 2)
50 14 + Dex modifier (max Disadvanta
Scale mail - 45 lb.
gp 2) ge
400 14 + Dex modifier (max
Breastplate - - 20 lb.
gp 2)
750 15 + Dex modifier (max Disadvanta
Half plate - 40 lb.
gp 2) ge
Heavy Armor Cost Armor Class (AC) Strength Stealth Weight
Ring mail 30 gp 14 - Disadvantage 40 lb.
Chain mail 75 gp 16 Str 13 Disadvantage 55 lb.
Splint 200 gp 17 Str 15 Disadvantage 60 lb.
Plate 1,500 gp 18 Str 15 Disadvantage 65 lb.
Shield Cost Armor Class (AC) Strength Stealth Weight
Shield 10 gp +2 - - 6 lb.
Burglar's Pack (16 gp). Includes a backpack, a bag of 1,000 ball bearings, 10 feet of string,
a bell, 5 candles, a crowbar, a hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 5 days
rations, a tinderbox, and a waterskin. The pack also has 50 feet of hempen rope strapped
to the side of it.
Diplomat's Pack (39 gp). Includes a chest, 2 cases for maps and scrolls, a set of fine
clothes, a bottle of ink, an ink pen, a lamp, 2 flasks of oil, 5 sheets of paper, a vial of
perfume, sealing wax, and soap.
Dungeoneer's Pack (12 gp). Includes a backpack, a crowbar, a hammer, 10 pitons, 10
torches, a tinderbox, 10 days of rations, and a waterskin. The pack also has 50 feet of
hempen rope strapped to the side of it.
Entertainer's Pack (40 gp). Includes a backpack, a bedroll, 2 costumes, 5 candles, 5 days
of rations, a waterskin, and a disguise kit.
Explorer's Pack (10 gp). Includes a backpack, a bedroll, a mess kit, a tinderbox, 10
torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope
strapped to the side of it.
Priest's Pack (19 gp). Includes a backpack, a blanket, 10 candles, a tinderbox, an alms
box, 2 blocks of incense, a censer, vestments, 2 days of rations, and a waterskin.
Scholar's Pack (40 gp).) Includes a backpack, a book of lore, a bottle of ink, an ink pen,
10 sheets of parchment, a little bag of sand, and a small knife.
Mounts
Item Cost Speed Carrying Capacity
Camel 50 gp 50 ft. 480 lb.
Donkey or mule 8 gp 40 ft. 420 lb.
Elephant 200 gp 40 ft. 1,320 lb.
Horse, draft 50 gp 40 ft. 540 lb.
Horse, riding 75 gp 60 ft. 480 lb.
Mastiff 25 gp 40 ft. 195 lb.
Pony 30 gp 40 ft. 225 lb.
Warhorse 400 gp 60 ft. 540 lb.
Tack, Harness, and Drawn Vehicles
Item Cost Weight
Barding x4 x2
Bit and bridle 2 gp 1 lb.
Carriage 100 gp 600 lb.
Cart 15 gp 200 lb.
Chariot 250 gp 100 lb.
Feed (per day) 5 cp 10 lb.
Saddlebags 4 gp 8 lb.
Sled 20 gp 300 lb.
Stabling (per day) 5 sp -
Wagon 35 gp 400 lb.
Saddles
Item Cost Weight
Exotic 60 gp 40 lb.
Military 20 gp 30 lb.
Pack 5 gp 15 lb.
Riding 10 gp 25 lb.
Waterborne Vehicles
Item Cost Speed
Galley 30,000 gp 4 mph
Keelboat 3,000 gp 1 mph
Longship 10,000 gp 3 mph
Rowboat 50 gp 1 1/2 mph
Sailing ship 10,000 gp 2 mph
Warship 25,000 gp 2 1/2 mph
Tools Tables
Artisan's tools
Item Cost Weight
Alchemist's supplies 50 gp 8 lb.
Brewer's supplies 20 gp 9 lb.
Calligrapher's supplies 8 gp 5 lb.
Carpenter's tools 15 gp 6 lb.
Cartographer's tools 5 gp 6 lb.
Cobbler's tools 1 gp 5 lb.
Cook's utensils 30 gp 8 lb.
Glassblower's tools 25 gp 5 lb.
Jeweler's tools 6 gp 2 lb.
Leatherworker's tools 10 gp 5 lb.
Mason's tools 10 gp 8 lb.
Painter's supplies 10 gp 5 lb.
Potter's tools 10 gp 3 lb.
Smith's tools 20 gp 8 lb.
Tinker's tools 50 gp 10 lb.
Weaver's tools 1 gp 5 lb.
Woodcarver's tools 1 gp 5 lb.
Disguise kit 25 gp 3 lb.
Forgery kit 15 gp 5 lb.
Gaming set
Item Cost Weight
Dice set 1 sp -
Playing card set 5 sp -
Musical instrument
Item Cost Weight
Bagpipes 30 gp 6 lb.
Drum 6 gp 3 lb.
Dulcimer 25 gp 10 lb.
Flute 2 gp 1 lb.
Lute 35 gp 2 lb.
Lyre 30 gp 2 lb.
Horn 3 gp 2 lb.
Pan flute 12 gp 2 lb.
Shawm 2 gp 1 lb.
Viol 30 gp 1 lb.
Other tools
Item Cost Weight
Herbalism kit 5 gp 3 lb.
Navigator's tools 25 gp 2 lb.
Poisoner's kit 50 gp 2 lb.
Thieves' tools 25 gp 1 lb.
Trade Goods table
Cost Goods
1 cp 1 lb. of wheat
2 cp 1 lb. of flour or one chicken
5 cp 1 lb. of salt
1 sp 1 lb. of iron or 1 sq. yd. of canvas
5 sp 1 lb. of copper of 1 sq. yd. of cotton cloth
1 gp 1 lb. of ginger or one goat
2 gp 1 lb. of cinnamon or pepper, or one sheep
3 gp 1 lb. of cloves or one pig
5 gp 1 lb. of silver or 1 sq. yd. of linen
10 gp 1 sq. yd. of silk or one cow
15 gp 1 lb. of saffron or one ox
50 gp 1 lb. of gold
500 gp 1 lb. of platinum
Weapons Table
C
Simple Melee Weig
os Damage Properties
Weapons ht
t
1 1d4
Club 2 lb. Light
sp bludgeoning
2 Finesse, light, thrown (range
Dagger 1d4 piercing 1 lb.
gp 20/60)
2 1d8
Greatclub 10 lb. Two-handed
sp bludgeoning
5
Handaxe 1d6 slashing 2 lb. Light, thrown (range 20/60)
gp
5
Javelin 1d6 piercing 2 lb. Thrown (range 30/120)
sp
2 1d4
Light hammer 2 lb. Light, thrown (range 20/60)
gp bludgeoning
5 1d6
Mace 4 lb. -
gp bludgeoning
2 1d6
Quarterstaff 4 lb. Versatile (1d8)
sp bludgeoning
1
Sickle 1d4 slashing 2 lb. Light
gp
1 Thrown (range 20/60), versatile
Spear 1d6 piercing 3 lb.
gp (1d8)
C
Simple Ranged Wei
o Damage Properties
Weapons ght
st
2
5 1d8 Ammunition (range 80/320), loading,
Crossbow, light 5 lb.
g piercing two-handed
p
5
1d4 1/4
Dart c Finesse, thrown (range 20/60)
piercing lb.
p
2
5 1d6
Shortbow 2 lb. Ammunition (range 80/320), two-handed
g piercing
p
1 1d4
Sling s bludgeonin - Ammunition (range 30/120)
p g
Martial Melee Co Weig
Damage Properties
Weapons st ht
10
Battleaxe 1d8 slashing 4 lb. Versatile (1d10)
gp
10 1d8
Flail 2 lb. -
gp bludgeoning
20
Glaive 1d10 slashing 6 lb. Heavy, reach, two-handed
gp
30
Greataxe 1d12 slashing 7 lb. Heavy, two-handed
gp
50
Greatsword 2d6 slashing 6 lb. Heavy, two-handed
gp
20
Halberd 1d10 slashing 6 lb. Heavy, reach, two-handed
gp
10
Lance 1d12 piercing 6 lb. Reach, special
gp
15
Longsword 1d8 slashing 3 lb. Versatile (1d10)
gp
10 2d6 10
Maul Heavy, two-handed
gp bludgeoning lb.
15
Morningstar 1d8 piercing 4 lb. -
gp
5 18
Pike 1d10 piercing Heavy, reach, two-handed
gp lb.
25
Rapier 1d8 piercing 2 lb. Finesse
gp
25
Scimitar 1d6 slashing 3 lb. Finesse, light
gp
10
Shortsword 1d6 piercing 2 lb. Finesse, light
gp
5 Thrown (range 20/60), versatile
Trident 1d6 piercing 4 lb.
gp (1d8)
5
War pick 1d8 piercing 2 lb. -
gp
15 1d8
Warhammer 2 lb. Versatile (1d10)
gp bludgeoning
2
Whip 1d4 slashing 3 lb. Finesse, reach
gp
C
Martial Ranged Damag Wei
o Properties
Weapons e ght
st
1
0 1 1
Blowgun Ammunition (range 25/100), loading
g piercing lb.
p
7 1d6 3
Crossbow, hand Ammunition (range 30/120), light, loading
5 piercing lb.
g
p
5
0 1d10 18 Ammunition (range 100/400), heavy, loading,
Crossbow, heavy
g piercing lb. two-handed
p
5
0 1d8 2 Ammunition (range 150/600), heavy, two-
Longbow
g piercing lb. handed
p
1
3
Net g - Special, thrown (range 5/15)
lb.
p