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5088CCDB Silent Hill 3 Pnach

The document contains a series of cheat codes and patches for the video game Silent Hill 3, allowing players to unlock various features such as all weapons, costumes, and extra game modes. It also includes modifications to enhance graphics by removing fog, shadows, and borders, as well as adjustments to gameplay mechanics like invincibility and auto-aim settings. These codes are intended for use with specific game versions and are attributed to the hacker Maori-Jigglypuff.
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0% found this document useful (0 votes)
1K views5 pages

5088CCDB Silent Hill 3 Pnach

The document contains a series of cheat codes and patches for the video game Silent Hill 3, allowing players to unlock various features such as all weapons, costumes, and extra game modes. It also includes modifications to enhance graphics by removing fog, shadows, and borders, as well as adjustments to gameplay mechanics like invincibility and auto-aim settings. These codes are intended for use with specific game versions and are attributed to the hacker Maori-Jigglypuff.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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gametitle=Silent Hill 3 [SLES-51434] (E)

comment=Patches/Codes Hacked By Maori-Jigglypuff [Savas Guercebe]

// All Weapons + fully loaded,


// all Supplies x 999 & 20 Shirts
patch=1,EE,01CA5460,short,0000FFFF
patch=1,EE,01CA5462,byte,000000FF
patch=1,EE,01CA546B,byte,000000FF
patch=1,EE,01CA546C,word,0000FFFF
patch=1,EE,01CA5480,word,000A0004
patch=1,EE,01CA5484,word,00200006
patch=1,EE,01CA5488,word,03E70020
patch=1,EE,01CA548C,word,03E703E7
patch=1,EE,01CA5490,word,03E703E7
patch=1,EE,01CA5494,word,03E703E7
patch=1,EE,01CA5498,word,000003E7

// Unlock Extra Options (ver.2)


patch=1,EE,01CFB924,byte,000000FF
patch=1,EE,00199bdc,word,00000000

// All 26 Costumes in "Extra New Game"-Mode


// by beginning a new Game
patch=1,EE,01CFB92C,word,1FFFFFF8

// Unlock Action Levels Extreme 1 - X


patch=1,EE,01CFB920,short,0000FFFF

// Unlock Beginner Mode and Life Display


// in Extra Options.This Code is related
// to the Code below regarding Life Display.
patch=1,EE,01CFB931,byte,0000018

// Unlock Life Display in Extra Options.


// This Code is related to the Code above
// regarding Life Display.
patch=1,EE,0019a028,word,0C771EA4
patch=1,EE,01dc7a90,word,3C0201DC
patch=1,EE,01dc7a94,word,03E00008
patch=1,EE,01dc7a98,word,90427A9C
patch=1,EE,01dc7a9c,byte,00000001

// Display Life And Fatigue Gauge (ver.2)


//patch=1,EE,01cfb89c,byte,00000001
//patch=1,EE,0019a938,word,00000000

// Display Life And Fatigue Gauge (ver.3)


// [Control Address and its Value: 01ee0de0 00000001]
//patch=1,EE,00338240,word,3C0101EE
//patch=1,EE,00338244,word,24030001
//patch=1,EE,00338248,word,03E00008
//patch=1,EE,0033824c,word,AC230DE0

// Enable Sexy Beam // Enable Heather Beam // Enable Sexy Beam


//patch=1,EE,01cfb83a,byte,00000002 // 00000001 // 00000002
//patch=1,EE,00198b70,word,00000000
//patch=1,EE,00198b80,word,00000000
//patch=1,EE,00198b88,word,00000000
// Noise Filter Off
// [Control Address and its 2 Byte Value: 01EA5170 00000000]
patch=1,EE,00258440,word,24020000

// Noise Filter Off (alt.)


patch=1,EE,00258444,word,00000000
patch=1,EE,00258448,word,10000008

// Remove Shadow Effects from Heather,


// Enemies and some other things
patch=1,EE,001b4bc8,word,00000000
patch=1,EE,001b4bf8,word,00000000
patch=1,EE,001b4c28,word,00000000
patch=1,EE,001b4c88,word,00000000
patch=1,EE,001b4c58,word,00000000
patch=1,EE,001b4cb8,word,00000000
patch=1,EE,001b4ce8,word,00000000
patch=1,EE,001b4d48,word,00000000
patch=1,EE,001b4d18,word,00000000
patch=1,EE,01DC7E06,short,00000000
patch=1,EE,01DC7E0A,short,00000000
patch=1,EE,01DC7E0C,short,00000000
patch=1,EE,01DC7E0E,short,00000000
patch=1,EE,01DC7E10,short,00000000
patch=1,EE,01DC7E12,short,00000000
patch=1,EE,01DC7E14,short,00000000
patch=1,EE,01DC7E16,short,00000000
patch=1,EE,01DC7E18,short,00000000

// Disable Shadow Effect on and from


// Heather, Enemies and Objects when
// using Flashlight or firing Machine Gun
patch=1,EE,001cac40,word,03E00008
patch=1,EE,001cac44,word,00000000

// Disable Shadow Effect on and from


// Heather, Enemies and Objects when
// using Flashlight or firing Machine Gun (alt.)
patch=1,EE,001cb230,word,44800000
patch=1,EE,001cb238,word,44802000
patch=1,EE,001cb248,word,44800000
patch=1,EE,001cb25c,word,44801000
patch=1,EE,001cb270,word,44800000

// Disable Shadow Effect on and from


// Heather, Enemies and Objects when
// using Flashlight or firing Machine Gun (alt.2)
patch=1,EE,001cb4ac,word,7c400000
patch=1,EE,001cb554,word,7d800000
patch=1,EE,001cb5a0,word,7ce00000
patch=1,EE,001cb5d8,word,7ee00000

// HEATHER, ALL OTHER CHARACTERS,


// ENEMIES, ROOMS, WORLDS BRIGHT AND
// EVERYTHING CLEARLY VISIBLE!!!
patch=1,EE,001B4330,word,03E00008
patch=1,EE,001B4334,word,00000000
patch=1,EE,001B4338,word,00000000
patch=1,EE,001B433C,word,00000000
patch=1,EE,01DC7E30,word,41100000
patch=1,EE,01DC7E34,word,41100000
patch=1,EE,01DC7E38,word,41100000
patch=1,EE,01DC7E3C,word,41FC0000
patch=1,EE,001B4350,word,03E00008
patch=1,EE,001B4354,word,00000000
patch=1,EE,001B4358,word,00000000
patch=1,EE,001B435C,word,00000000
patch=1,EE,01DC7E40,word,41100000
patch=1,EE,01DC7E44,word,41100000
patch=1,EE,01DC7E48,word,41100000
patch=1,EE,01DC7E4C,word,00000000
patch=1,EE,01DC7E50,word,41100000
patch=1,EE,01DC7E54,word,41100000
patch=1,EE,01DC7E58,word,41100000
patch=1,EE,01DC7E5C,word,3F800000
patch=1,EE,001B4380,word,03E00008
patch=1,EE,001B4384,word,00000000
patch=1,EE,001B4388,word,00000000
patch=1,EE,001B438C,word,00000000
patch=1,EE,01DC7E60,word,41100000
patch=1,EE,01DC7E64,word,41100000
patch=1,EE,01DC7E68,word,41100000
patch=1,EE,01DC7E6C,word,42EB199A

// No black Sight-Boundary in Rooms


// (So you can see deep in Rooms/Corridors!)
patch=1,EE,001B43C8,word,00000000
patch=1,EE,001B43C0,word,00000000
patch=1,EE,001B43D0,word,00000000
patch=1,EE,001B43D8,word,00000000
patch=1,EE,01DC7E80,word,00000000
patch=1,EE,01DC7E84,word,00000000
patch=1,EE,01DC7E88,word,00000000
patch=1,EE,01DC7E8C,word,00000000
patch=1,EE,001b5024,word,00000000
patch=1,EE,01DC7F08,word,47800000
patch=1,EE,001aa3c4,word,3C0201DC
patch=1,EE,001aa3c8,word,C4547AA0
patch=1,EE,01DC7AA0,word,46800000

// No white Enemies in Background outside Motel


// (Removes also all white haze on Objects in Background)
patch=1,EE,001B4464,word,00000000
patch=1,EE,001B446C,word,00000000
patch=1,EE,01DC7E70,word,00000000
patch=1,EE,01DC7E74,word,00000000
patch=1,EE,01DC7E78,word,00000000
patch=1,EE,01DC7E7C,word,42F80000

// Faraway Enemies remaining bright


// (Additional Code, you have to use
// this with the "Anything-Bright"-
// and "No black Boundary"-Code)
patch=1,EE,001B43E0,word,00000000
patch=1,EE,01DC7EB0,word,437F0000
patch=1,EE,001B43F0,word,00000000
patch=1,EE,01DC7EB4,word,00000000
// No Fog!
patch=1,EE,003DE978,word,00000000
patch=1,EE,003DEA1C,word,00000000

// No bloody Walls!
patch=1,EE,002565B0,word,00000000
patch=1,EE,01EA4B78,byte,00000000

// Invincible Heather!!
//patch=1,EE,0018b8a0,word,0000802D

// Invincible Heather!! (alt.)


patch=1,EE,0018b8a8,word,24030001

// Most Enemies don't attack you


//patch=1,EE,0022ef18,word,00000000

// Never Exhausted
// [Credits: codejunkies.com]
patch=1,EE,00196E00,word,00000000
patch=1,EE,00198420,word,00000000
patch=1,EE,00196CD0,word,00000000

// Camera Symmetry Fix


patch=1,EE,003d6030,word,3F800000
patch=1,EE,003d6038,word,3F800000

// Camera Zoom Out


patch=1,EE,001b4ed8,word,3C023F40

// Auto Aim within Sight Range Off


// Auto Aim out of Sight Range Off
patch=1,EE,001e1bd0,word,24020000
patch=1,EE,001e1be8,word,24020000

// Hanging Corpse Danny in Borley Haunted Mansion crystal clear visible


// [Flashlight independent!]
// [ lq a2, $0000(a1)
// jr ra
// sq a2, $0000(a0)
// nop ]
patch=1,EE,001D7C38,word,0c771e83
patch=1,EE,001D7C4C,word,0c771e83
patch=1,EE,001D4FBC,word,0c771e83
patch=1,EE,001D4FD0,word,0c771e83
patch=1,EE,01dc7a0c,word,3C0642C0
patch=1,EE,01dc7a10,word,AC860000
patch=1,EE,01dc7a14,word,AC860004
patch=1,EE,01dc7a18,word,AC860008
patch=1,EE,01dc7a1c,word,3C063F80
patch=1,EE,01dc7a20,word,AC86000C
patch=1,EE,01dc7a24,word,03E00008

// Hanging Corpse Danny in Borley Haunted Mansion good visible


// [Flashlight dependent]
// [Overwrite 16 Byte Control Address for Corpse RGB: 0x01DC81B0
// Overwrite 16 Byte Control Address for Corpse Shadow: 0x01DC81C0]
//patch=1,EE,001c7748,word,0C771E8E
//patch=1,EE,001C7754,word,0C771E9B
//patch=1,EE,01DC7A38,word,3C064110
//patch=1,EE,01DC7A3C,word,AC860000
//patch=1,EE,01DC7A40,word,AC860004
//patch=1,EE,01DC7A44,word,AC860008
//patch=1,EE,01DC7A48,word,3C063F80
//patch=1,EE,01DC7A4c,word,AC86000C
//patch=1,EE,01DC7A50,word,03E00008
//patch=1,EE,01DC7A6C,word,3C063E80
//patch=1,EE,01DC7A70,word,AC860000
//patch=1,EE,01DC7A74,word,AC800004
//patch=1,EE,01DC7A78,word,AC800008
//patch=1,EE,01DC7A7c,word,AC80000C
//patch=1,EE,01DC7A80,word,03E00008

// No black Borders and No (thin) vertical black Borders


patch=1,EE,001ee920,word,03E00008
patch=1,EE,001ee924,word,00000000

// No black Borders
// [Control Address and its 2 Byte Value: 01E90C20 0000FFFF]
//patch=1,EE,001ee938,word,2404FFFF

// No (thin) vertical black Borders


// [Control Address and its 1 Byte Value: 01E90C38 00000000]
//patch=1,EE,001ee964,word,24020000

// Maximum Display Mode Sharpness


// [Control Address and its 1 Byte Value: 01E90C5C 00000001]
patch=1,EE,001ecc00,word,03E00008
patch=1,EE,001ecc04,word,24020001
patch=1,EE,001ecc08,word,00000000

// Maximum Fore- and Background Sharpness in Cutscenes


// [Control Address and its 4 Byte Value: 01E90C50 00000000]
patch=1,EE,001ecbd0,word,03E00008
patch=1,EE,001ecbd4,word,24020000
patch=1,EE,001ecbd8,word,00000000
patch=1,EE,001eea84,word,24020000
patch=1,EE,001eeae4,word,24020000

// Maximum Fore- and Background Sharpness in Cutscenes (alt.)


patch=1,EE,001eeae8,word,00000000
patch=1,EE,001eeaec,word,10000102

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