[ 0.
000246] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_createLogFile:600:
Logging backend initialised
[ 0.000358] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_logUserDirectory:6
07: User directory path:
content://com.android.externalstorage.documents/tree/primary%3ADocuments
%2FGBA_EMULATOR%2FGBA_EMULATOR
[ 0.046546] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 0.300938] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_logDeviceInfo:754:
Lime3DS Version: 2119 | HEAD-7d2911a
[ 0.302133] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_logDeviceInfo:755:
Host CPU: MT6769V/CZ
[ 0.302160] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_logDeviceInfo:757:
Host OS: Android API level 33
[ 0.302281] Frontend <Info>
main/jni/native_log.cpp:Java_io_github_lime3ds_android_utils_Log_info:19: Device
Manufacturer - Xiaomi
[ 0.302303] Frontend <Info>
main/jni/native_log.cpp:Java_io_github_lime3ds_android_utils_Log_info:19: Device
Model - M1908C3JGG
[ 0.302311] Frontend <Info>
main/jni/native_log.cpp:Java_io_github_lime3ds_android_utils_Log_info:19: SoC
Manufacturer - Mediatek
[ 0.302318] Frontend <Info>
main/jni/native_log.cpp:Java_io_github_lime3ds_android_utils_Log_info:19: SoC Model
- MT6769V/CZ
[ 0.303044] Frontend <Info>
main/jni/native_log.cpp:Java_io_github_lime3ds_android_utils_Log_info:19: Total
System Memory - 4.0 GB
[ 6.173235] Service.FS <Error> core/file_sys/savedata_archive.cpp:OpenFile:76:
Non-existing file
/nand/data/00000000000000000000000000000000/sysdata/00010017/00000000/config can't
be open without mode create.
[ 6.173278] Service.FS <Error> core/file_sys/savedata_archive.cpp:DeleteFile:117:
File not found
/nand/data/00000000000000000000000000000000/sysdata/00010017/00000000/config
[ 11.814627] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 55.504575] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 128.492564] Service.PTM <Error>
core/hle/service/ptm/ptm.cpp:ReadGameCoinData:192: Could not open the PTM
SharedExtSaveData archive!
[ 128.564876] Service.PTM <Error>
core/hle/service/ptm/ptm.cpp:ReadGameCoinData:192: Could not open the PTM
SharedExtSaveData archive!
[ 148.822467] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 269.994321] Service.PTM <Error>
core/hle/service/ptm/ptm.cpp:ReadGameCoinData:192: Could not open the PTM
SharedExtSaveData archive!
[ 270.049943] Service.PTM <Error>
core/hle/service/ptm/ptm.cpp:ReadGameCoinData:192: Could not open the PTM
SharedExtSaveData archive!
[ 272.318927] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 272.370104] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 276.772876] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_surfaceChanged:315
: Surface changed
[ 276.778742] Frontend <Info> main/jni/native.cpp:RunLime3DS:138: Lime3DS
starting...
[ 276.859790] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 276.906068] Config <Info> common/settings.cpp:LogSettings:83: Lime3DS
Configuration:
[ 276.906109] Config <Info> common/settings.cpp:operator():80: Core_UseCpuJit: true
[ 276.906114] Config <Info> common/settings.cpp:operator():80:
Core_CPUClockPercentage: 100
[ 276.906117] Config <Info> common/settings.cpp:operator():80:
Controller_UseArticController: false
[ 276.906176] Config <Info> common/settings.cpp:operator():80: Renderer_UseGLES:
true
[ 276.906178] Config <Info> common/settings.cpp:operator():80:
Renderer_GraphicsAPI: OpenGL
[ 276.906180] Config <Info> common/settings.cpp:operator():80:
Renderer_AsyncShaders: false
[ 276.906182] Config <Info> common/settings.cpp:operator():80:
Renderer_AsyncPresentation: true
[ 276.906183] Config <Info> common/settings.cpp:operator():80:
Renderer_SpirvShaderGen: true
[ 276.906185] Config <Info> common/settings.cpp:operator():80: Renderer_Debug:
false
[ 276.906229] Config <Info> common/settings.cpp:operator():80:
Renderer_UseHwShader: true
[ 276.906234] Config <Info> common/settings.cpp:operator():80:
Renderer_ShadersAccurateMul: false
[ 276.906239] Config <Info> common/settings.cpp:operator():80:
Renderer_UseShaderJit: true
[ 276.906242] Config <Info> common/settings.cpp:operator():80:
Renderer_UseResolutionFactor: 1
[ 276.907424] Config <Info> common/settings.cpp:operator():80: Renderer_FrameLimit:
105
[ 276.907470] Config <Info> common/settings.cpp:operator():80: Renderer_VSyncNew:
true
[ 276.907476] Config <Info> common/settings.cpp:operator():80:
Renderer_PostProcessingShader: none (builtin)
[ 276.907546] Config <Info> common/settings.cpp:operator():80: Renderer_FilterMode:
true
[ 276.907550] Config <Info> common/settings.cpp:operator():80:
Renderer_TextureFilter: None
[ 276.907553] Config <Info> common/settings.cpp:operator():80:
Renderer_TextureSampling: GameControlled
[ 276.907559] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_Render3d: 0
[ 276.907562] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_Factor3d: 0
[ 276.907567] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_MonoRenderOption: 0
[ 276.907570] Config <Info> common/settings.cpp:operator():80: Layout_LayoutOption:
2
[ 276.907573] Config <Info> common/settings.cpp:operator():80:
Layout_PortraitLayoutOption: 0
[ 276.907576] Config <Info> common/settings.cpp:operator():80: Layout_SwapScreen:
false
[ 276.907578] Config <Info> common/settings.cpp:operator():80:
Layout_UprightScreen: false
[ 276.907635] Config <Info> common/settings.cpp:operator():80:
Layout_LargeScreenProportion: 2.25
[ 276.907641] Config <Info> common/settings.cpp:operator():80:
Layout_SmallScreenPosition: 0
[ 276.907651] Config <Info> common/settings.cpp:operator():80:
Utility_DumpTextures: false
[ 276.907653] Config <Info> common/settings.cpp:operator():80:
Utility_CustomTextures: false
[ 276.907656] Config <Info> common/settings.cpp:operator():80:
Utility_PreloadTextures: false
[ 276.907659] Config <Info> common/settings.cpp:operator():80:
Utility_AsyncCustomLoading: true
[ 276.907661] Config <Info> common/settings.cpp:operator():80:
Utility_UseDiskShaderCache: true
[ 276.907663] Config <Info> common/settings.cpp:operator():80: Audio_Emulation: HLE
[ 276.907667] Config <Info> common/settings.cpp:operator():80: Audio_OutputType: 0
[ 276.907669] Config <Info> common/settings.cpp:operator():80: Audio_OutputDevice:
auto
[ 276.907673] Config <Info> common/settings.cpp:operator():80: Audio_InputType: 0
[ 276.907675] Config <Info> common/settings.cpp:operator():80: Audio_InputDevice:
auto
[ 276.907737] Config <Info> common/settings.cpp:operator():80:
Audio_EnableAudioStretching: true
[ 276.907740] Config <Info> common/settings.cpp:operator():80:
Audio_EnableRealtime: false
[ 276.907742] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightName: ndk
[ 276.907745] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightConfig: _back
[ 276.907748] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightFlip: 0
[ 276.907750] Config <Info> common/settings.cpp:operator():80: Camera_InnerName:
ndk
[ 276.907753] Config <Info> common/settings.cpp:operator():80: Camera_InnerConfig:
_front
[ 276.907755] Config <Info> common/settings.cpp:operator():80: Camera_InnerFlip: 0
[ 276.907757] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftName: ndk
[ 276.907761] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftConfig: _back
[ 276.907763] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftFlip: 0
[ 276.907765] Config <Info> common/settings.cpp:operator():80:
DataStorage_UseVirtualSd: true
[ 276.907769] Config <Info> common/settings.cpp:operator():80:
DataStorage_UseCustomStorage: false
[ 276.907772] Config <Info> common/settings.cpp:operator():80: System_IsNew3ds:
true
[ 276.907774] Config <Info> common/settings.cpp:operator():80: System_LLEApplets:
false
[ 276.907776] Config <Info> common/settings.cpp:operator():80: System_RegionValue:
2
[ 276.907779] Config <Info> common/settings.cpp:operator():80: System_PluginLoader:
false
[ 276.907781] Config <Info> common/settings.cpp:operator():80:
System_PluginLoaderAllowed: true
[ 276.907784] Config <Info> common/settings.cpp:operator():80:
Debugging_DelayStartForLLEModules: true
[ 276.907786] Config <Info> common/settings.cpp:operator():80:
Debugging_UseGdbstub: false
[ 276.907789] Config <Info> common/settings.cpp:operator():80:
Debugging_GdbstubPort: 24689
[ 276.945220] Core <Critical> core/core.cpp:Load:266: Failed to obtain loader for
content://com.android.externalstorage.documents/tree/primary%3ADocuments
%2FGBA_EMULATOR%2FGBA_EMULATOR/document/primary%3ADocuments%2FGBA_EMULATOR
%2FGBA_EMULATOR%2FPokemon%20Y%20(Europe)%20(En%2CJa%2CFr%2CDe%2CEs%2CIt%2CKo)
%20(1).zip!
[ 329.024234] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_surfaceChanged:315
: Surface changed
[ 332.821906] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_surfaceChanged:315
: Surface changed
[ 332.822397] Frontend <Info> main/jni/native.cpp:RunLime3DS:138: Lime3DS
starting...
[ 332.904949] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 332.960504] Config <Info> common/settings.cpp:LogSettings:83: Lime3DS
Configuration:
[ 332.960552] Config <Info> common/settings.cpp:operator():80: Core_UseCpuJit: true
[ 332.960587] Config <Info> common/settings.cpp:operator():80:
Core_CPUClockPercentage: 100
[ 332.960591] Config <Info> common/settings.cpp:operator():80:
Controller_UseArticController: false
[ 332.960593] Config <Info> common/settings.cpp:operator():80: Renderer_UseGLES:
true
[ 332.960595] Config <Info> common/settings.cpp:operator():80:
Renderer_GraphicsAPI: OpenGL
[ 332.960597] Config <Info> common/settings.cpp:operator():80:
Renderer_AsyncShaders: false
[ 332.960599] Config <Info> common/settings.cpp:operator():80:
Renderer_AsyncPresentation: true
[ 332.960600] Config <Info> common/settings.cpp:operator():80:
Renderer_SpirvShaderGen: true
[ 332.960602] Config <Info> common/settings.cpp:operator():80: Renderer_Debug:
false
[ 332.960603] Config <Info> common/settings.cpp:operator():80:
Renderer_UseHwShader: true
[ 332.960605] Config <Info> common/settings.cpp:operator():80:
Renderer_ShadersAccurateMul: false
[ 332.960606] Config <Info> common/settings.cpp:operator():80:
Renderer_UseShaderJit: true
[ 332.960647] Config <Info> common/settings.cpp:operator():80:
Renderer_UseResolutionFactor: 1
[ 332.960653] Config <Info> common/settings.cpp:operator():80: Renderer_FrameLimit:
105
[ 332.960655] Config <Info> common/settings.cpp:operator():80: Renderer_VSyncNew:
true
[ 332.960657] Config <Info> common/settings.cpp:operator():80:
Renderer_PostProcessingShader: none (builtin)
[ 332.960658] Config <Info> common/settings.cpp:operator():80: Renderer_FilterMode:
true
[ 332.960661] Config <Info> common/settings.cpp:operator():80:
Renderer_TextureFilter: None
[ 332.960663] Config <Info> common/settings.cpp:operator():80:
Renderer_TextureSampling: GameControlled
[ 332.960667] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_Render3d: 0
[ 332.960668] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_Factor3d: 0
[ 332.960670] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_MonoRenderOption: 0
[ 332.960672] Config <Info> common/settings.cpp:operator():80: Layout_LayoutOption:
2
[ 332.960674] Config <Info> common/settings.cpp:operator():80:
Layout_PortraitLayoutOption: 0
[ 332.960676] Config <Info> common/settings.cpp:operator():80: Layout_SwapScreen:
false
[ 332.960677] Config <Info> common/settings.cpp:operator():80:
Layout_UprightScreen: false
[ 332.960683] Config <Info> common/settings.cpp:operator():80:
Layout_LargeScreenProportion: 2.25
[ 332.960685] Config <Info> common/settings.cpp:operator():80:
Layout_SmallScreenPosition: 0
[ 332.960689] Config <Info> common/settings.cpp:operator():80:
Utility_DumpTextures: false
[ 332.960690] Config <Info> common/settings.cpp:operator():80:
Utility_CustomTextures: false
[ 332.960704] Config <Info> common/settings.cpp:operator():80:
Utility_PreloadTextures: false
[ 332.960707] Config <Info> common/settings.cpp:operator():80:
Utility_AsyncCustomLoading: true
[ 332.960708] Config <Info> common/settings.cpp:operator():80:
Utility_UseDiskShaderCache: true
[ 332.960710] Config <Info> common/settings.cpp:operator():80: Audio_Emulation: HLE
[ 332.960712] Config <Info> common/settings.cpp:operator():80: Audio_OutputType: 0
[ 332.960713] Config <Info> common/settings.cpp:operator():80: Audio_OutputDevice:
auto
[ 332.960716] Config <Info> common/settings.cpp:operator():80: Audio_InputType: 0
[ 332.960717] Config <Info> common/settings.cpp:operator():80: Audio_InputDevice:
auto
[ 332.960718] Config <Info> common/settings.cpp:operator():80:
Audio_EnableAudioStretching: true
[ 332.960719] Config <Info> common/settings.cpp:operator():80:
Audio_EnableRealtime: false
[ 332.960721] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightName: ndk
[ 332.960723] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightConfig: _back
[ 332.960781] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightFlip: 0
[ 332.960785] Config <Info> common/settings.cpp:operator():80: Camera_InnerName:
ndk
[ 332.960787] Config <Info> common/settings.cpp:operator():80: Camera_InnerConfig:
_front
[ 332.960789] Config <Info> common/settings.cpp:operator():80: Camera_InnerFlip: 0
[ 332.960791] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftName: ndk
[ 332.960793] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftConfig: _back
[ 332.960797] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftFlip: 0
[ 332.960800] Config <Info> common/settings.cpp:operator():80:
DataStorage_UseVirtualSd: true
[ 332.960802] Config <Info> common/settings.cpp:operator():80:
DataStorage_UseCustomStorage: false
[ 332.960805] Config <Info> common/settings.cpp:operator():80: System_IsNew3ds:
true
[ 332.960807] Config <Info> common/settings.cpp:operator():80: System_LLEApplets:
false
[ 332.960809] Config <Info> common/settings.cpp:operator():80: System_RegionValue:
2
[ 332.960811] Config <Info> common/settings.cpp:operator():80: System_PluginLoader:
false
[ 332.960814] Config <Info> common/settings.cpp:operator():80:
System_PluginLoaderAllowed: true
[ 332.960816] Config <Info> common/settings.cpp:operator():80:
Debugging_DelayStartForLLEModules: true
[ 332.960818] Config <Info> common/settings.cpp:operator():80:
Debugging_UseGdbstub: false
[ 332.960821] Config <Info> common/settings.cpp:operator():80:
Debugging_GdbstubPort: 24689
[ 332.960866] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
gamepad already registered
[ 332.960873] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
gamepad already registered
[ 332.960877] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
motion_emu already registered
[ 332.991936] Core <Critical> core/core.cpp:Load:266: Failed to obtain loader for
content://com.android.externalstorage.documents/tree/primary%3ADocuments
%2FGBA_EMULATOR%2FGBA_EMULATOR/document/primary%3ADocuments%2FGBA_EMULATOR
%2FGBA_EMULATOR%2FPokemon%20Y%20(Europe)%20(En%2CJa%2CFr%2CDe%2CEs%2CIt%2CKo)
%20(1).zip!
[ 372.500219] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_surfaceChanged:315
: Surface changed
[ 414.568809] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 414.597232] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 529.295625] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 529.336513] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 530.174118] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 551.929849] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_surfaceChanged:315
: Surface changed
[ 551.930661] Frontend <Info> main/jni/native.cpp:RunLime3DS:138: Lime3DS
starting...
[ 552.026321] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 552.071995] Config <Info> common/settings.cpp:LogSettings:83: Lime3DS
Configuration:
[ 552.072899] Config <Info> common/settings.cpp:operator():80: Core_UseCpuJit: true
[ 552.072933] Config <Info> common/settings.cpp:operator():80:
Core_CPUClockPercentage: 100
[ 552.072939] Config <Info> common/settings.cpp:operator():80:
Controller_UseArticController: true
[ 552.072942] Config <Info> common/settings.cpp:operator():80: Renderer_UseGLES:
true
[ 552.072946] Config <Info> common/settings.cpp:operator():80:
Renderer_GraphicsAPI: OpenGL
[ 552.073002] Config <Info> common/settings.cpp:operator():80:
Renderer_AsyncShaders: false
[ 552.073005] Config <Info> common/settings.cpp:operator():80:
Renderer_AsyncPresentation: true
[ 552.073008] Config <Info> common/settings.cpp:operator():80:
Renderer_SpirvShaderGen: true
[ 552.073010] Config <Info> common/settings.cpp:operator():80: Renderer_Debug:
false
[ 552.073013] Config <Info> common/settings.cpp:operator():80:
Renderer_UseHwShader: true
[ 552.073015] Config <Info> common/settings.cpp:operator():80:
Renderer_ShadersAccurateMul: false
[ 552.073017] Config <Info> common/settings.cpp:operator():80:
Renderer_UseShaderJit: true
[ 552.073027] Config <Info> common/settings.cpp:operator():80:
Renderer_UseResolutionFactor: 1
[ 552.073861] Config <Info> common/settings.cpp:operator():80: Renderer_FrameLimit:
105
[ 552.073898] Config <Info> common/settings.cpp:operator():80: Renderer_VSyncNew:
true
[ 552.073906] Config <Info> common/settings.cpp:operator():80:
Renderer_PostProcessingShader: none (builtin)
[ 552.073911] Config <Info> common/settings.cpp:operator():80: Renderer_FilterMode:
true
[ 552.074066] Config <Info> common/settings.cpp:operator():80:
Renderer_TextureFilter: None
[ 552.074096] Config <Info> common/settings.cpp:operator():80:
Renderer_TextureSampling: GameControlled
[ 552.074107] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_Render3d: 0
[ 552.074113] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_Factor3d: 0
[ 552.074119] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_MonoRenderOption: 0
[ 552.074124] Config <Info> common/settings.cpp:operator():80: Layout_LayoutOption:
2
[ 552.074130] Config <Info> common/settings.cpp:operator():80:
Layout_PortraitLayoutOption: 0
[ 552.074138] Config <Info> common/settings.cpp:operator():80: Layout_SwapScreen:
false
[ 552.074141] Config <Info> common/settings.cpp:operator():80:
Layout_UprightScreen: false
[ 552.074160] Config <Info> common/settings.cpp:operator():80:
Layout_LargeScreenProportion: 2.25
[ 552.074178] Config <Info> common/settings.cpp:operator():80:
Layout_SmallScreenPosition: 0
[ 552.074188] Config <Info> common/settings.cpp:operator():80:
Utility_DumpTextures: false
[ 552.074191] Config <Info> common/settings.cpp:operator():80:
Utility_CustomTextures: false
[ 552.074194] Config <Info> common/settings.cpp:operator():80:
Utility_PreloadTextures: false
[ 552.074200] Config <Info> common/settings.cpp:operator():80:
Utility_AsyncCustomLoading: true
[ 552.074202] Config <Info> common/settings.cpp:operator():80:
Utility_UseDiskShaderCache: true
[ 552.074207] Config <Info> common/settings.cpp:operator():80: Audio_Emulation: HLE
[ 552.074217] Config <Info> common/settings.cpp:operator():80: Audio_OutputType: 0
[ 552.074220] Config <Info> common/settings.cpp:operator():80: Audio_OutputDevice:
auto
[ 552.074226] Config <Info> common/settings.cpp:operator():80: Audio_InputType: 0
[ 552.074229] Config <Info> common/settings.cpp:operator():80: Audio_InputDevice:
auto
[ 552.074233] Config <Info> common/settings.cpp:operator():80:
Audio_EnableAudioStretching: true
[ 552.074236] Config <Info> common/settings.cpp:operator():80:
Audio_EnableRealtime: false
[ 552.074240] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightName: ndk
[ 552.074321] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightConfig: _back
[ 552.074325] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightFlip: 0
[ 552.074328] Config <Info> common/settings.cpp:operator():80: Camera_InnerName:
ndk
[ 552.074337] Config <Info> common/settings.cpp:operator():80: Camera_InnerConfig:
_front
[ 552.074341] Config <Info> common/settings.cpp:operator():80: Camera_InnerFlip: 0
[ 552.074345] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftName: ndk
[ 552.074347] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftConfig: _back
[ 552.074350] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftFlip: 0
[ 552.074354] Config <Info> common/settings.cpp:operator():80:
DataStorage_UseVirtualSd: true
[ 552.074357] Config <Info> common/settings.cpp:operator():80:
DataStorage_UseCustomStorage: false
[ 552.074363] Config <Info> common/settings.cpp:operator():80: System_IsNew3ds:
true
[ 552.074366] Config <Info> common/settings.cpp:operator():80: System_LLEApplets:
false
[ 552.074368] Config <Info> common/settings.cpp:operator():80: System_RegionValue:
2
[ 552.074370] Config <Info> common/settings.cpp:operator():80: System_PluginLoader:
false
[ 552.074373] Config <Info> common/settings.cpp:operator():80:
System_PluginLoaderAllowed: true
[ 552.074376] Config <Info> common/settings.cpp:operator():80:
Debugging_DelayStartForLLEModules: true
[ 552.074379] Config <Info> common/settings.cpp:operator():80:
Debugging_UseGdbstub: false
[ 552.074381] Config <Info> common/settings.cpp:operator():80:
Debugging_GdbstubPort: 24689
[ 552.074535] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
gamepad already registered
[ 552.074547] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
gamepad already registered
[ 552.074565] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
motion_emu already registered
[ 552.106116] Core <Critical> core/core.cpp:Load:266: Failed to obtain loader for
content://com.android.externalstorage.documents/tree/primary%3ADocuments
%2FGBA_EMULATOR%2FGBA_EMULATOR/document/primary%3ADocuments%2FGBA_EMULATOR
%2FGBA_EMULATOR%2FSuper%20Mario%2064%20(USA).zip!
[ 554.550213] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_surfaceChanged:315
: Surface changed
[ 554.550841] Frontend <Info> main/jni/native.cpp:RunLime3DS:138: Lime3DS
starting...
[ 554.629339] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 554.663103] Config <Info> common/settings.cpp:LogSettings:83: Lime3DS
Configuration:
[ 554.663121] Config <Info> common/settings.cpp:operator():80: Core_UseCpuJit: true
[ 554.663125] Config <Info> common/settings.cpp:operator():80:
Core_CPUClockPercentage: 100
[ 554.663128] Config <Info> common/settings.cpp:operator():80:
Controller_UseArticController: true
[ 554.663130] Config <Info> common/settings.cpp:operator():80: Renderer_UseGLES:
true
[ 554.663133] Config <Info> common/settings.cpp:operator():80:
Renderer_GraphicsAPI: OpenGL
[ 554.663136] Config <Info> common/settings.cpp:operator():80:
Renderer_AsyncShaders: false
[ 554.663138] Config <Info> common/settings.cpp:operator():80:
Renderer_AsyncPresentation: true
[ 554.663141] Config <Info> common/settings.cpp:operator():80:
Renderer_SpirvShaderGen: true
[ 554.663143] Config <Info> common/settings.cpp:operator():80: Renderer_Debug:
false
[ 554.663145] Config <Info> common/settings.cpp:operator():80:
Renderer_UseHwShader: true
[ 554.663146] Config <Info> common/settings.cpp:operator():80:
Renderer_ShadersAccurateMul: false
[ 554.663210] Config <Info> common/settings.cpp:operator():80:
Renderer_UseShaderJit: true
[ 554.663217] Config <Info> common/settings.cpp:operator():80:
Renderer_UseResolutionFactor: 1
[ 554.663222] Config <Info> common/settings.cpp:operator():80: Renderer_FrameLimit:
105
[ 554.663224] Config <Info> common/settings.cpp:operator():80: Renderer_VSyncNew:
true
[ 554.663225] Config <Info> common/settings.cpp:operator():80:
Renderer_PostProcessingShader: none (builtin)
[ 554.663227] Config <Info> common/settings.cpp:operator():80: Renderer_FilterMode:
true
[ 554.663230] Config <Info> common/settings.cpp:operator():80:
Renderer_TextureFilter: None
[ 554.663232] Config <Info> common/settings.cpp:operator():80:
Renderer_TextureSampling: GameControlled
[ 554.663234] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_Render3d: 0
[ 554.663236] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_Factor3d: 0
[ 554.663237] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_MonoRenderOption: 0
[ 554.663239] Config <Info> common/settings.cpp:operator():80: Layout_LayoutOption:
2
[ 554.663242] Config <Info> common/settings.cpp:operator():80:
Layout_PortraitLayoutOption: 0
[ 554.663243] Config <Info> common/settings.cpp:operator():80: Layout_SwapScreen:
false
[ 554.663276] Config <Info> common/settings.cpp:operator():80:
Layout_UprightScreen: false
[ 554.663280] Config <Info> common/settings.cpp:operator():80:
Layout_LargeScreenProportion: 2.25
[ 554.663282] Config <Info> common/settings.cpp:operator():80:
Layout_SmallScreenPosition: 0
[ 554.663284] Config <Info> common/settings.cpp:operator():80:
Utility_DumpTextures: false
[ 554.663285] Config <Info> common/settings.cpp:operator():80:
Utility_CustomTextures: false
[ 554.663287] Config <Info> common/settings.cpp:operator():80:
Utility_PreloadTextures: false
[ 554.663289] Config <Info> common/settings.cpp:operator():80:
Utility_AsyncCustomLoading: true
[ 554.663290] Config <Info> common/settings.cpp:operator():80:
Utility_UseDiskShaderCache: true
[ 554.663292] Config <Info> common/settings.cpp:operator():80: Audio_Emulation: HLE
[ 554.663294] Config <Info> common/settings.cpp:operator():80: Audio_OutputType: 0
[ 554.663295] Config <Info> common/settings.cpp:operator():80: Audio_OutputDevice:
auto
[ 554.663297] Config <Info> common/settings.cpp:operator():80: Audio_InputType: 0
[ 554.663299] Config <Info> common/settings.cpp:operator():80: Audio_InputDevice:
auto
[ 554.663301] Config <Info> common/settings.cpp:operator():80:
Audio_EnableAudioStretching: true
[ 554.663302] Config <Info> common/settings.cpp:operator():80:
Audio_EnableRealtime: false
[ 554.663304] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightName: ndk
[ 554.663305] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightConfig: _back
[ 554.663306] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightFlip: 0
[ 554.663307] Config <Info> common/settings.cpp:operator():80: Camera_InnerName:
ndk
[ 554.663308] Config <Info> common/settings.cpp:operator():80: Camera_InnerConfig:
_front
[ 554.663309] Config <Info> common/settings.cpp:operator():80: Camera_InnerFlip: 0
[ 554.663311] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftName: ndk
[ 554.663312] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftConfig: _back
[ 554.663313] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftFlip: 0
[ 554.663314] Config <Info> common/settings.cpp:operator():80:
DataStorage_UseVirtualSd: true
[ 554.663316] Config <Info> common/settings.cpp:operator():80:
DataStorage_UseCustomStorage: false
[ 554.663317] Config <Info> common/settings.cpp:operator():80: System_IsNew3ds:
true
[ 554.663318] Config <Info> common/settings.cpp:operator():80: System_LLEApplets:
false
[ 554.663319] Config <Info> common/settings.cpp:operator():80: System_RegionValue:
2
[ 554.663321] Config <Info> common/settings.cpp:operator():80: System_PluginLoader:
false
[ 554.663322] Config <Info> common/settings.cpp:operator():80:
System_PluginLoaderAllowed: true
[ 554.663323] Config <Info> common/settings.cpp:operator():80:
Debugging_DelayStartForLLEModules: true
[ 554.663324] Config <Info> common/settings.cpp:operator():80:
Debugging_UseGdbstub: false
[ 554.663326] Config <Info> common/settings.cpp:operator():80:
Debugging_GdbstubPort: 24689
[ 554.663351] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
gamepad already registered
[ 554.663354] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
gamepad already registered
[ 554.663357] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
motion_emu already registered
[ 554.696851] Core <Critical> core/core.cpp:Load:266: Failed to obtain loader for
content://com.android.externalstorage.documents/tree/primary%3ADocuments
%2FGBA_EMULATOR%2FGBA_EMULATOR/document/primary%3ADocuments%2FGBA_EMULATOR
%2FGBA_EMULATOR%2FSuper%20Mario%2064%20(USA).zip!
[ 586.607620] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_surfaceChanged:315
: Surface changed
[ 668.291030] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_surfaceChanged:315
: Surface changed
[ 675.423668] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_surfaceChanged:315
: Surface changed
[ 675.424265] Frontend <Info> main/jni/native.cpp:RunLime3DS:138: Lime3DS
starting...
[ 675.502829] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 675.544095] Config <Info> common/settings.cpp:LogSettings:83: Lime3DS
Configuration:
[ 675.544121] Config <Info> common/settings.cpp:operator():80: Core_UseCpuJit: true
[ 675.544128] Config <Info> common/settings.cpp:operator():80:
Core_CPUClockPercentage: 100
[ 675.544132] Config <Info> common/settings.cpp:operator():80:
Controller_UseArticController: true
[ 675.544138] Config <Info> common/settings.cpp:operator():80: Renderer_UseGLES:
true
[ 675.544225] Config <Info> common/settings.cpp:operator():80:
Renderer_GraphicsAPI: OpenGL
[ 675.544230] Config <Info> common/settings.cpp:operator():80:
Renderer_AsyncShaders: false
[ 675.544233] Config <Info> common/settings.cpp:operator():80:
Renderer_AsyncPresentation: true
[ 675.544235] Config <Info> common/settings.cpp:operator():80:
Renderer_SpirvShaderGen: true
[ 675.544271] Config <Info> common/settings.cpp:operator():80: Renderer_Debug:
false
[ 675.544274] Config <Info> common/settings.cpp:operator():80:
Renderer_UseHwShader: true
[ 675.544277] Config <Info> common/settings.cpp:operator():80:
Renderer_ShadersAccurateMul: false
[ 675.544280] Config <Info> common/settings.cpp:operator():80:
Renderer_UseShaderJit: true
[ 675.544284] Config <Info> common/settings.cpp:operator():80:
Renderer_UseResolutionFactor: 1
[ 675.544293] Config <Info> common/settings.cpp:operator():80: Renderer_FrameLimit:
105
[ 675.544295] Config <Info> common/settings.cpp:operator():80: Renderer_VSyncNew:
true
[ 675.544298] Config <Info> common/settings.cpp:operator():80:
Renderer_PostProcessingShader: none (builtin)
[ 675.544300] Config <Info> common/settings.cpp:operator():80: Renderer_FilterMode:
true
[ 675.544305] Config <Info> common/settings.cpp:operator():80:
Renderer_TextureFilter: None
[ 675.544307] Config <Info> common/settings.cpp:operator():80:
Renderer_TextureSampling: GameControlled
[ 675.544312] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_Render3d: 0
[ 675.544316] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_Factor3d: 0
[ 675.544319] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_MonoRenderOption: 0
[ 675.544323] Config <Info> common/settings.cpp:operator():80: Layout_LayoutOption:
2
[ 675.544328] Config <Info> common/settings.cpp:operator():80:
Layout_PortraitLayoutOption: 0
[ 675.544330] Config <Info> common/settings.cpp:operator():80: Layout_SwapScreen:
false
[ 675.544332] Config <Info> common/settings.cpp:operator():80:
Layout_UprightScreen: false
[ 675.544340] Config <Info> common/settings.cpp:operator():80:
Layout_LargeScreenProportion: 2.25
[ 675.544343] Config <Info> common/settings.cpp:operator():80:
Layout_SmallScreenPosition: 0
[ 675.544346] Config <Info> common/settings.cpp:operator():80:
Utility_DumpTextures: false
[ 675.544348] Config <Info> common/settings.cpp:operator():80:
Utility_CustomTextures: false
[ 675.544351] Config <Info> common/settings.cpp:operator():80:
Utility_PreloadTextures: false
[ 675.544364] Config <Info> common/settings.cpp:operator():80:
Utility_AsyncCustomLoading: true
[ 675.544367] Config <Info> common/settings.cpp:operator():80:
Utility_UseDiskShaderCache: true
[ 675.544369] Config <Info> common/settings.cpp:operator():80: Audio_Emulation: HLE
[ 675.544373] Config <Info> common/settings.cpp:operator():80: Audio_OutputType: 0
[ 675.544376] Config <Info> common/settings.cpp:operator():80: Audio_OutputDevice:
auto
[ 675.544379] Config <Info> common/settings.cpp:operator():80: Audio_InputType: 0
[ 675.544382] Config <Info> common/settings.cpp:operator():80: Audio_InputDevice:
auto
[ 675.544385] Config <Info> common/settings.cpp:operator():80:
Audio_EnableAudioStretching: true
[ 675.544388] Config <Info> common/settings.cpp:operator():80:
Audio_EnableRealtime: false
[ 675.544390] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightName: ndk
[ 675.544393] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightConfig: _back
[ 675.544396] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightFlip: 0
[ 675.544398] Config <Info> common/settings.cpp:operator():80: Camera_InnerName:
ndk
[ 675.544400] Config <Info> common/settings.cpp:operator():80: Camera_InnerConfig:
_front
[ 675.544402] Config <Info> common/settings.cpp:operator():80: Camera_InnerFlip: 0
[ 675.544404] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftName: ndk
[ 675.544406] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftConfig: _back
[ 675.544408] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftFlip: 0
[ 675.544410] Config <Info> common/settings.cpp:operator():80:
DataStorage_UseVirtualSd: true
[ 675.544413] Config <Info> common/settings.cpp:operator():80:
DataStorage_UseCustomStorage: false
[ 675.544415] Config <Info> common/settings.cpp:operator():80: System_IsNew3ds:
true
[ 675.544417] Config <Info> common/settings.cpp:operator():80: System_LLEApplets:
false
[ 675.544420] Config <Info> common/settings.cpp:operator():80: System_RegionValue:
2
[ 675.544422] Config <Info> common/settings.cpp:operator():80: System_PluginLoader:
false
[ 675.544426] Config <Info> common/settings.cpp:operator():80:
System_PluginLoaderAllowed: true
[ 675.544429] Config <Info> common/settings.cpp:operator():80:
Debugging_DelayStartForLLEModules: true
[ 675.544431] Config <Info> common/settings.cpp:operator():80:
Debugging_UseGdbstub: false
[ 675.544433] Config <Info> common/settings.cpp:operator():80:
Debugging_GdbstubPort: 24689
[ 675.544599] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
gamepad already registered
[ 675.544604] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
gamepad already registered
[ 675.544609] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
motion_emu already registered
[ 675.584041] Core <Critical> core/core.cpp:Load:266: Failed to obtain loader for
content://com.android.externalstorage.documents/tree/primary%3ADocuments
%2FGBA_EMULATOR%2FGBA_EMULATOR/document/primary%3ADocuments%2FGBA_EMULATOR
%2FGBA_EMULATOR%2FBanjo-Tooie%20(Europe)%20(En%2CFr%2CDe%2CEs).zip!
[ 704.241428] Log <Warning> common/logging/backend.cpp:Initialize:207:
Reinitializing logging backend
[ 704.242188] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_createLogFile:600:
Logging backend initialised
[ 704.242229] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_logUserDirectory:6
07: User directory path:
content://com.android.externalstorage.documents/tree/primary%3AAlarms
[ 704.247876] Config <Warning> main/jni/config.cpp:LoadINI:44: Failed to load
/config/config.ini. Creating file from defaults...
[ 704.506199] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 708.731946] Service.FS <Error> core/file_sys/savedata_archive.cpp:OpenFile:76:
Non-existing file
/nand/data/00000000000000000000000000000000/sysdata/00010017/00000000/config can't
be open without mode create.
[ 708.732218] Service.FS <Error> core/file_sys/savedata_archive.cpp:DeleteFile:117:
File not found
/nand/data/00000000000000000000000000000000/sysdata/00010017/00000000/config
[ 712.169153] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 713.992191] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_surfaceChanged:315
: Surface changed
[ 713.992684] Frontend <Info> main/jni/native.cpp:RunLime3DS:138: Lime3DS
starting...
[ 714.086983] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 714.127650] Config <Info> common/settings.cpp:LogSettings:83: Lime3DS
Configuration:
[ 714.127822] Config <Info> common/settings.cpp:operator():80: Core_UseCpuJit: true
[ 714.127889] Config <Info> common/settings.cpp:operator():80:
Core_CPUClockPercentage: 100
[ 714.128164] Config <Info> common/settings.cpp:operator():80:
Controller_UseArticController: false
[ 714.128225] Config <Info> common/settings.cpp:operator():80: Renderer_UseGLES:
true
[ 714.128228] Config <Info> common/settings.cpp:operator():80:
Renderer_GraphicsAPI: OpenGL
[ 714.128230] Config <Info> common/settings.cpp:operator():80:
Renderer_AsyncShaders: false
[ 714.128232] Config <Info> common/settings.cpp:operator():80:
Renderer_AsyncPresentation: true
[ 714.128234] Config <Info> common/settings.cpp:operator():80:
Renderer_SpirvShaderGen: true
[ 714.128235] Config <Info> common/settings.cpp:operator():80: Renderer_Debug:
false
[ 714.128237] Config <Info> common/settings.cpp:operator():80:
Renderer_UseHwShader: true
[ 714.128238] Config <Info> common/settings.cpp:operator():80:
Renderer_ShadersAccurateMul: false
[ 714.128239] Config <Info> common/settings.cpp:operator():80:
Renderer_UseShaderJit: true
[ 714.128244] Config <Info> common/settings.cpp:operator():80:
Renderer_UseResolutionFactor: 1
[ 714.128249] Config <Info> common/settings.cpp:operator():80: Renderer_FrameLimit:
100
[ 714.128251] Config <Info> common/settings.cpp:operator():80: Renderer_VSyncNew:
true
[ 714.128252] Config <Info> common/settings.cpp:operator():80:
Renderer_PostProcessingShader: none (builtin)
[ 714.128254] Config <Info> common/settings.cpp:operator():80: Renderer_FilterMode:
true
[ 714.128257] Config <Info> common/settings.cpp:operator():80:
Renderer_TextureFilter: None
[ 714.128259] Config <Info> common/settings.cpp:operator():80:
Renderer_TextureSampling: GameControlled
[ 714.128262] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_Render3d: 0
[ 714.128263] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_Factor3d: 0
[ 714.128265] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_MonoRenderOption: 0
[ 714.128267] Config <Info> common/settings.cpp:operator():80: Layout_LayoutOption:
2
[ 714.128269] Config <Info> common/settings.cpp:operator():80:
Layout_PortraitLayoutOption: 0
[ 714.128270] Config <Info> common/settings.cpp:operator():80: Layout_SwapScreen:
false
[ 714.128272] Config <Info> common/settings.cpp:operator():80:
Layout_UprightScreen: false
[ 714.128277] Config <Info> common/settings.cpp:operator():80:
Layout_LargeScreenProportion: 2.25
[ 714.128278] Config <Info> common/settings.cpp:operator():80:
Layout_SmallScreenPosition: 0
[ 714.128280] Config <Info> common/settings.cpp:operator():80:
Utility_DumpTextures: false
[ 714.128282] Config <Info> common/settings.cpp:operator():80:
Utility_CustomTextures: false
[ 714.128284] Config <Info> common/settings.cpp:operator():80:
Utility_PreloadTextures: false
[ 714.128286] Config <Info> common/settings.cpp:operator():80:
Utility_AsyncCustomLoading: true
[ 714.128288] Config <Info> common/settings.cpp:operator():80:
Utility_UseDiskShaderCache: true
[ 714.128289] Config <Info> common/settings.cpp:operator():80: Audio_Emulation: HLE
[ 714.128321] Config <Info> common/settings.cpp:operator():80: Audio_OutputType: 0
[ 714.128355] Config <Info> common/settings.cpp:operator():80: Audio_OutputDevice:
auto
[ 714.128357] Config <Info> common/settings.cpp:operator():80: Audio_InputType: 0
[ 714.128358] Config <Info> common/settings.cpp:operator():80: Audio_InputDevice:
auto
[ 714.128360] Config <Info> common/settings.cpp:operator():80:
Audio_EnableAudioStretching: true
[ 714.128361] Config <Info> common/settings.cpp:operator():80:
Audio_EnableRealtime: false
[ 714.128362] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightName: ndk
[ 714.128363] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightConfig: _back
[ 714.128368] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightFlip: 0
[ 714.128370] Config <Info> common/settings.cpp:operator():80: Camera_InnerName:
ndk
[ 714.128371] Config <Info> common/settings.cpp:operator():80: Camera_InnerConfig:
_front
[ 714.128372] Config <Info> common/settings.cpp:operator():80: Camera_InnerFlip: 0
[ 714.128373] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftName: ndk
[ 714.128374] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftConfig: _back
[ 714.128376] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftFlip: 0
[ 714.128377] Config <Info> common/settings.cpp:operator():80:
DataStorage_UseVirtualSd: true
[ 714.128378] Config <Info> common/settings.cpp:operator():80:
DataStorage_UseCustomStorage: false
[ 714.128379] Config <Info> common/settings.cpp:operator():80: System_IsNew3ds:
true
[ 714.128380] Config <Info> common/settings.cpp:operator():80: System_LLEApplets:
false
[ 714.128381] Config <Info> common/settings.cpp:operator():80: System_RegionValue:
-1
[ 714.128383] Config <Info> common/settings.cpp:operator():80: System_PluginLoader:
false
[ 714.128384] Config <Info> common/settings.cpp:operator():80:
System_PluginLoaderAllowed: true
[ 714.128388] Config <Info> common/settings.cpp:operator():80:
Debugging_DelayStartForLLEModules: true
[ 714.128390] Config <Info> common/settings.cpp:operator():80:
Debugging_UseGdbstub: false
[ 714.128391] Config <Info> common/settings.cpp:operator():80:
Debugging_GdbstubPort: 24689
[ 714.128446] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
gamepad already registered
[ 714.128449] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
gamepad already registered
[ 714.128452] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
motion_emu already registered
[ 714.156368] Core <Critical> core/core.cpp:Load:266: Failed to obtain loader for
content://com.android.externalstorage.documents/tree/primary%3ADocuments
%2FGBA_EMULATOR%2FGBA_EMULATOR/document/primary%3ADocuments%2FGBA_EMULATOR
%2FGBA_EMULATOR%2FPokemon%20Y%20(Europe)%20(En%2CJa%2CFr%2CDe%2CEs%2CIt%2CKo)
%20(1).zip!
[ 777.613878] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 781.844562] Frontend <Info>
main/jni/native.cpp:Java_io_github_lime3ds_android_NativeLibrary_surfaceChanged:315
: Surface changed
[ 781.844964] Frontend <Info> main/jni/native.cpp:RunLime3DS:138: Lime3DS
starting...
[ 781.902377] Config <Info> main/jni/config.cpp:LoadINI:57: Successfully loaded
/config/config.ini
[ 781.937581] Config <Info> common/settings.cpp:LogSettings:83: Lime3DS
Configuration:
[ 781.937600] Config <Info> common/settings.cpp:operator():80: Core_UseCpuJit: true
[ 781.937604] Config <Info> common/settings.cpp:operator():80:
Core_CPUClockPercentage: 100
[ 781.937608] Config <Info> common/settings.cpp:operator():80:
Controller_UseArticController: false
[ 781.937610] Config <Info> common/settings.cpp:operator():80: Renderer_UseGLES:
true
[ 781.937613] Config <Info> common/settings.cpp:operator():80:
Renderer_GraphicsAPI: OpenGL
[ 781.937616] Config <Info> common/settings.cpp:operator():80:
Renderer_AsyncShaders: false
[ 781.937619] Config <Info> common/settings.cpp:operator():80:
Renderer_AsyncPresentation: true
[ 781.937621] Config <Info> common/settings.cpp:operator():80:
Renderer_SpirvShaderGen: true
[ 781.937623] Config <Info> common/settings.cpp:operator():80: Renderer_Debug:
false
[ 781.937626] Config <Info> common/settings.cpp:operator():80:
Renderer_UseHwShader: true
[ 781.937628] Config <Info> common/settings.cpp:operator():80:
Renderer_ShadersAccurateMul: false
[ 781.937630] Config <Info> common/settings.cpp:operator():80:
Renderer_UseShaderJit: true
[ 781.937662] Config <Info> common/settings.cpp:operator():80:
Renderer_UseResolutionFactor: 1
[ 781.937668] Config <Info> common/settings.cpp:operator():80: Renderer_FrameLimit:
100
[ 781.937669] Config <Info> common/settings.cpp:operator():80: Renderer_VSyncNew:
true
[ 781.937671] Config <Info> common/settings.cpp:operator():80:
Renderer_PostProcessingShader: none (builtin)
[ 781.937672] Config <Info> common/settings.cpp:operator():80: Renderer_FilterMode:
true
[ 781.937675] Config <Info> common/settings.cpp:operator():80:
Renderer_TextureFilter: None
[ 781.937707] Config <Info> common/settings.cpp:operator():80:
Renderer_TextureSampling: GameControlled
[ 781.937710] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_Render3d: 0
[ 781.937711] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_Factor3d: 0
[ 781.937713] Config <Info> common/settings.cpp:operator():80:
Stereoscopy_MonoRenderOption: 0
[ 781.937715] Config <Info> common/settings.cpp:operator():80: Layout_LayoutOption:
2
[ 781.937717] Config <Info> common/settings.cpp:operator():80:
Layout_PortraitLayoutOption: 0
[ 781.937718] Config <Info> common/settings.cpp:operator():80: Layout_SwapScreen:
false
[ 781.937720] Config <Info> common/settings.cpp:operator():80:
Layout_UprightScreen: false
[ 781.937724] Config <Info> common/settings.cpp:operator():80:
Layout_LargeScreenProportion: 2.25
[ 781.937726] Config <Info> common/settings.cpp:operator():80:
Layout_SmallScreenPosition: 0
[ 781.937728] Config <Info> common/settings.cpp:operator():80:
Utility_DumpTextures: false
[ 781.937729] Config <Info> common/settings.cpp:operator():80:
Utility_CustomTextures: false
[ 781.937731] Config <Info> common/settings.cpp:operator():80:
Utility_PreloadTextures: false
[ 781.937733] Config <Info> common/settings.cpp:operator():80:
Utility_AsyncCustomLoading: true
[ 781.937734] Config <Info> common/settings.cpp:operator():80:
Utility_UseDiskShaderCache: true
[ 781.937736] Config <Info> common/settings.cpp:operator():80: Audio_Emulation: HLE
[ 781.937737] Config <Info> common/settings.cpp:operator():80: Audio_OutputType: 0
[ 781.937739] Config <Info> common/settings.cpp:operator():80: Audio_OutputDevice:
auto
[ 781.937741] Config <Info> common/settings.cpp:operator():80: Audio_InputType: 0
[ 781.937742] Config <Info> common/settings.cpp:operator():80: Audio_InputDevice:
auto
[ 781.937744] Config <Info> common/settings.cpp:operator():80:
Audio_EnableAudioStretching: true
[ 781.937745] Config <Info> common/settings.cpp:operator():80:
Audio_EnableRealtime: false
[ 781.937747] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightName: ndk
[ 781.937748] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightConfig: _back
[ 781.937749] Config <Info> common/settings.cpp:operator():80:
Camera_OuterRightFlip: 0
[ 781.937751] Config <Info> common/settings.cpp:operator():80: Camera_InnerName:
ndk
[ 781.937752] Config <Info> common/settings.cpp:operator():80: Camera_InnerConfig:
_front
[ 781.937774] Config <Info> common/settings.cpp:operator():80: Camera_InnerFlip: 0
[ 781.937776] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftName: ndk
[ 781.937777] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftConfig: _back
[ 781.937778] Config <Info> common/settings.cpp:operator():80:
Camera_OuterLeftFlip: 0
[ 781.937779] Config <Info> common/settings.cpp:operator():80:
DataStorage_UseVirtualSd: true
[ 781.937781] Config <Info> common/settings.cpp:operator():80:
DataStorage_UseCustomStorage: false
[ 781.937782] Config <Info> common/settings.cpp:operator():80: System_IsNew3ds:
true
[ 781.937783] Config <Info> common/settings.cpp:operator():80: System_LLEApplets:
false
[ 781.937784] Config <Info> common/settings.cpp:operator():80: System_RegionValue:
-1
[ 781.937785] Config <Info> common/settings.cpp:operator():80: System_PluginLoader:
false
[ 781.937787] Config <Info> common/settings.cpp:operator():80:
System_PluginLoaderAllowed: true
[ 781.937788] Config <Info> common/settings.cpp:operator():80:
Debugging_DelayStartForLLEModules: true
[ 781.937789] Config <Info> common/settings.cpp:operator():80:
Debugging_UseGdbstub: false
[ 781.937790] Config <Info> common/settings.cpp:operator():80:
Debugging_GdbstubPort: 24689
[ 781.937839] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
gamepad already registered
[ 781.937842] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
gamepad already registered
[ 781.937845] Input <Error> ./core/frontend/input.h:RegisterFactory:62: Factory
motion_emu already registered
[ 781.968897] Core <Critical> core/core.cpp:Load:266: Failed to obtain loader for
content://com.android.externalstorage.documents/tree/primary%3ADocuments
%2FGBA_EMULATOR/document/primary%3ADocuments%2FGBA_EMULATOR%2FSuper%20Smash%20Bros.
%20(USA).zip!