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7 Primitive

The document provides step-by-step instructions for creating a 3D drawing using solid primitives, including cylinders and unions. It details the dimensions and operations required to create and modify the shapes, such as filleting and extruding a tooth profile. The final steps include applying color and configuring viewports for the completed drawing.

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blareavery16
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0% found this document useful (0 votes)
142 views7 pages

7 Primitive

The document provides step-by-step instructions for creating a 3D drawing using solid primitives, including cylinders and unions. It details the dimensions and operations required to create and modify the shapes, such as filleting and extruding a tooth profile. The final steps include applying color and configuring viewports for the completed drawing.

Uploaded by

blareavery16
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOC, PDF, TXT or read online on Scribd
You are on page 1/ 7

Create This Drawing Using Solid Primitives

Step #1
Use This Template to Begin the Drawing.

1
-------------------------------------------------

Southwest
Isometric View

Step #2
Create the (Ø1.0631) Cylinder

From the Modeling Toolbar p- Cylinder


Specify Center Point of Base or [3P/2P/Ttr/Elliptical]: p- pt. #1 using (**** Center)
Specify Base Radius or [Diameter]: t- D (for Diameter)
(Enter)
Specify Diameter: t- 1.0631
(Enter)
Specify Height or [2Point/Axis endpoint]: t- 0.4375
(Enter)

Step #3
Create the (Ø0.125.) Cylinder -- (Ball Key)

From the Modeling Toolbar p- Cylinder


Specify Center Point of Base or [3P/2P/Ttr/Elliptical]: p- pt. #1 using (**** Quadrant)
Specify Base Radius or [Diameter]: t- D (for Diameter)
(Enter)
Specify Diameter: t- 0.125
(Enter)
Specify Height or [2Point/Axis endpoint]: t- 0.4375
(Enter)

Step #4
Union the (Ø1.0631) & the (Ø0.125) Cylinders

From the Modeling Editing Toolbar p- Union


Select objects: p- Cylinder (Ø1.0631) (step #2)
Select objects: p- Cylinder (Ø0.125) (step #3)
Select objects: (Enter)

Step #5
Create the (Ø1.625) Cylinder

From the Modeling Toolbar p- Cylinder

2
Specify Center Point of Base or [3P/2P/Ttr/Elliptical]: p- pt. #1 …at the Top Plane of the 1.0631 Cylinder
Created in Step #2--using (**** Center)
Specify Base Radius or [Diameter]: t- D (for Diameter)
(Enter)
Specify Diameter for Base of Cylinder: t- 1.625
(Enter)
Specify Height of Cylinder: t- 0.3125
(Enter)

Step #6
Union the (Ø1.0631) & the (Ø1.625) Cylinder

From the Solids Editing Toolbar p- Union


Select objects: p- Cylinder #1 (Ø1.0631)
Select objects: p- Cylinder #2 the (Ø1.625)
Select objects: (Enter)

Step #7
Create the (Ø2.084) Cylinder

From the Modeling Toolbar p- Cylinder


Specify Center Point of Base or: p- pt. #1 using (**** Center)
Specify Base Radius or [Diameter]: t- D (for Diameter)
(Enter)
Specify Diameter for Base of Cylinder: t- 2.084
(Enter)
Specify Height of Cylinder: t- 0.750
(Enter)

Step #8 Subtract the (Ø2.084) Cylinder from the (Ø1.625) Cylinder

3
From the Modeling Toolbar p- Subtract
Subtract Select Solids & Regions to Subtract From
Select objects: p- Cylinder #1 (Ø2.084) (of step #7).
Select objects: (Enter)
Select Solids & Regions to Subtract
Select objects: p- Cylinder #2 (Ø01.625) (of step #5).
Select objects: (Enter)

Step #9 Fillet
Place a 1/16 Fillet Radius on the (Ø1.625) Cylinder

From the Modify Toolbar p- Fillet


Select First Object or: t- R (for Radius)
(Enter)
Specify Fillet Radius: t- 1/16 (Decimal Equivalent 0.0625).
(Enter)
Select First Object or: p- Cylinder #1
Enter Fillet Radius <0.0625>: (Enter)
Select an Edge or: p- Cylinder Face #2
Select an Edge or: (Enter)

Step #10
From the Visual Style Toolbar use Realistic to Check Fillet
--------------------------------------------------------------------------------------------------------------------
Step #11 From the Visual Style Toolbar use
Wireframe

Step #12 Extrude the Tooth Profile


From the Modeling Toolbar p- Extrude

4
Select Objects to extrude: p- The Tooth Profile
Select objects to extrude: (Enter)
Specify Height of Extrusion or: t- 0.75
(Enter)

Step #13 3-D Array the Tooth Profile


From the Pull-Down Menu:
p- Modify
p- 3-D Operation
p- 3-D Array
Select Objects: p- Extruded Tooth Profile
Select Objects: (Enter)
Enter the type of Array [Rectangular/Polar]: t- P
(Enter)
Enter the Number of Items in the Array: t- 30
(Enter)
Specify the Angle to Fill <360>: (Enter)
Rotate Arrayed Objects: <Y>: (Enter)
Specify Center Point of Array: p- pt#1 using (**** Center) of Cylinder “A”
(ORTHO “ON”)
Specify Second Point on Axis of Rotation: p- pt#2 anywhere Above the “Top Edge” of Cylinder “A”

Step #12

5
From the Visual Style Toolbar use Realistic to Shade the Drawing

Step #13

From the Modeling Toolbar p- Union


Select Objects: Window Entire Shank Gear
(Enter)

Step #14

Change Shank Gear to Color #253

6
Step #15 Create 3-Viewports as Shown Below

From the Pull-Down Menu: p- View


p- Viewports
p- 3 Viewports
Enter a Configuration option <Right>: (Enter)
---------------------------------------------------------------------------------

From the Orbit Toolbar use “Free Orbit” to check the Cylinder for “Through Opening”,
“Fillet”, and “Ball-Key” areas as Shown Below

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