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Log 1708190501687

The document contains debug logs from the yBot application, detailing its initialization, updates, and gameplay events. It shows various loaded libraries, OpenGL information, and the music currently playing. The logs conclude with an error indicating that yBot crashed due to an invalid memory access attempt.

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otto.grunenwald
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0% found this document useful (0 votes)
11 views2 pages

Log 1708190501687

The document contains debug logs from the yBot application, detailing its initialization, updates, and gameplay events. It shows various loaded libraries, OpenGL information, and the music currently playing. The logs conclude with an error indicating that yBot crashed due to an invalid memory access attempt.

Uploaded by

otto.grunenwald
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[2024-02-17T17:21:42Z DEBUG ytest2] BASE /// GeometryDash.

exe 0x90000
[2024-02-17T17:21:42Z DEBUG ytest2] BASE /// libcocos2d.dll 0x63240000
[2024-02-17T17:21:42Z DEBUG ytest2] BASE /// libExtensions.dll 0x69360000
[2024-02-17T17:21:42Z DEBUG ytest2] BASE /// msvcr120.dll 0x5e0a0000
[2024-02-17T17:21:42Z DEBUG ytest2] BASE /// zlib1.dll 0x5a4c0000
[2024-02-17T17:21:42Z DEBUG ytest2] BASE /// mimalloc.dll 0x68f70000
[2024-02-17T17:21:42Z DEBUG ytest2] BASE /// ybot.dll 0x5d1a0000
[2024-02-17T17:21:42Z DEBUG ytest2] yBot 2.1.30-stable
[2024-02-17T17:21:42Z INFO ytest2::updater] checking for updates
[2024-02-17T17:21:42Z DEBUG reqwest::connect] starting new connection:
https://ybot.store/
[2024-02-17T17:21:46Z INFO ytest2::updater] updating
[2024-02-17T17:21:46Z INFO ytest2::updater] yBot is up-to-date
[2024-02-17T17:21:46Z DEBUG egui_glow::painter]
opengl version: 4.6.0 NVIDIA 537.42
opengl renderer: NVIDIA GeForce RTX 3080/PCIe/SSE2
opengl vendor: NVIDIA Corporation
[2024-02-17T17:21:46Z DEBUG egui_glow::shader_version] Shader version: Gl140 ("4.60
NVIDIA").
[2024-02-17T17:21:46Z DEBUG egui_glow::painter] Shader header: "#version 140\n".
[2024-02-17T17:21:46Z DEBUG egui_glow::painter] SRGB texture Support: true
[2024-02-17T17:21:46Z DEBUG egui_glow::vao] GL version: "4.6.0 NVIDIA 537.42".
now playing "Eyes in the Water"
[2024-02-17T17:27:03Z DEBUG ytest2::hooks] entered level
[2024-02-17T17:27:05Z DEBUG ytest2::hooks::reset_level_orig] initializing level
[2024-02-17T17:27:10Z INFO ytest2::hooks] exited level
now playing "The_Rock_House"
[2024-02-17T17:27:15Z DEBUG ytest2::hooks] entered level
[2024-02-17T17:27:16Z DEBUG ytest2::hooks::reset_level_orig] initializing level
[2024-02-17T17:28:12Z INFO ytest2::hooks] exited level
[2024-02-17T18:08:49Z DEBUG ytest2::hooks] entered level
[2024-02-17T18:08:50Z DEBUG ytest2::hooks::reset_level_orig] initializing level
[2024-02-17T18:09:45Z INFO ytest2::hooks] exited level
now playing "firework"
[2024-02-17T18:10:41Z DEBUG ytest2::hooks] entered level
[2024-02-17T18:10:43Z DEBUG ytest2::hooks::reset_level_orig] initializing level
[2024-02-17T18:11:29Z INFO ytest2::hooks] exited level
now playing "Congregation"
[2024-02-17T18:12:35Z DEBUG ytest2::hooks] entered level
[2024-02-17T18:12:35Z DEBUG ytest2::hooks::reset_level_orig] initializing level
[2024-02-17T18:15:59Z INFO ytest2::hooks] exited level
now playing "death_corridor_buffed"
[2024-02-17T18:19:29Z DEBUG ytest2::hooks] entered level
[2024-02-17T18:19:29Z DEBUG ytest2::hooks::reset_level_orig] initializing level
[2024-02-17T18:22:39Z INFO ytest2::hooks] exited level
[2024-02-17T18:22:54Z DEBUG ytest2::hooks] entered level
[2024-02-17T18:22:54Z DEBUG ytest2::hooks::reset_level_orig] initializing level
[2024-02-17T18:22:59Z INFO ytest2::hooks] exited level
[2024-02-17T18:23:33Z DEBUG ytest2::hooks] entered level
[2024-02-17T18:23:33Z DEBUG ytest2::hooks::reset_level_orig] initializing level
[2024-02-17T18:23:36Z INFO ytest2::hooks] exited level
[2024-02-17T18:23:38Z DEBUG ytest2::hooks] entered level
[2024-02-17T18:23:38Z DEBUG ytest2::hooks::reset_level_orig] initializing level
[2024-02-17T18:24:51Z INFO ytest2::hooks] exited level
[2024-02-17T18:25:34Z DEBUG ytest2::hooks] entered level
[2024-02-17T18:25:34Z DEBUG ytest2::hooks::reset_level_orig] initializing level
now playing "death_corridor_buffed"
[2024-02-17T18:25:42Z INFO ytest2::hooks] exited level
[2024-02-17T18:28:02Z DEBUG ytest2::hooks] entered level
[2024-02-17T18:28:03Z DEBUG ytest2::hooks::reset_level_orig] initializing level
[2024-02-17T18:28:11Z INFO ytest2::hooks] exited level
[2024-02-17T18:28:25Z DEBUG ytest2::hooks] entered level
[2024-02-17T18:28:26Z DEBUG ytest2::hooks::reset_level_orig] initializing level
[2024-02-17T18:28:27Z ERROR ytest2] yBot crashed!
[2024-02-17T18:28:27Z ERROR ytest2] ==== Memory Stats ====
[2024-02-17T18:28:27Z ERROR ytest2::alloc] == Virtual Memory Statistics ==
[2024-02-17T18:28:27Z ERROR ytest2::alloc::virt] virtual memory allocated:
1361068032 (1298.0156 MB)
[2024-02-17T18:28:27Z ERROR ytest2::alloc::virt] virtual memory freed : 16973824
(16.1875 MB)
[2024-02-17T18:28:27Z ERROR ytest2::alloc::virt] virtual memory total :
1344094208 (1281.8281 MB)
thread '<unnamed>' panicked at src\alloc\virt.rs:101:17:
Os { code: 487, kind: Uncategorized, message: "Tentative d’accès à une adresse non
valide." }
stack backtrace:
0: 0x49c643b - <unknown>

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