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Bio-Android Expansion

The document outlines the Bio-Android character class, detailing its unique abilities, traits, and genetic features derived from various races. Bio-Androids can absorb other beings through a Life Drain ability, gaining their skills and enhancing their own attributes. The class includes various racial traits and features that allow for customization and adaptation based on the absorbed DNA.

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s2484642
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0% found this document useful (0 votes)
30 views10 pages

Bio-Android Expansion

The document outlines the Bio-Android character class, detailing its unique abilities, traits, and genetic features derived from various races. Bio-Androids can absorb other beings through a Life Drain ability, gaining their skills and enhancing their own attributes. The class includes various racial traits and features that allow for customization and adaptation based on the absorbed DNA.

Uploaded by

s2484642
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Optional: Bio-Android using Life Drain but you may choose to deal damage to

their hit poitns or ki points. Dealing damage in this way


Redesign by @DOMDOM with tweaks for balancing gives you an amount of ki points equal to the damage
The Bio-android can not take a subrace or any racial dealt.
features outside of this race. Beyond absorbing them, you may additionally gain
Physical Description their skills and abilities by fulling intergrating them
within you. You may target a creature using Life Drain.
Abominations created from the cells of others, Bio- If you would bring a creature down to 0 hit points by a
Androids come in all different shapes and sizes. Life Drain attack, you may choose to absorb them into

History
you. You may alternatively target a creature that is
willing and not charmed, you may automatically absorb
Several Bio-Androids have been created since Cell, the creature as an action.
most emerging only within the last 50 years (they take You may integrate a number of creatures equal to half
an average of 20 years to create, 5 years to mature). of your Constitution Modifier. When you would absorb a
creature from Life Drain, you gain the following
Society benefits:
Bio-Androids are not very accepted into society because You gain the benefit of an additional Genetic Makeup
of their uniqueness, making them strange to any race. of the race you had absorbed. You do not gain the
Still, they are not completely neglected. Those who additional bonus to your Ability Score.
remember Cell, however are very distrusting to the race. You learn all techniques and languages of the
Racial Traits assimilated, this will not improve a move you have if
you already have it to a higher degree of mastery but
Ability score increase if they have an improved version you do get it.
Designated by Genetic Makeup If they have any ability scores higher than yours you
may add +1 to those scores, this may increase it
Speed above a Ability Score maximum.
Your base walking speed is 30ft If none of their Ability Scores surpass yours
Languages you gain +1 to whichever Ability Score was
Common and the languages of the races in your genetic their highest.
makeup You gain the Fusion Tag when you absorb a creature
Skills
this way
You gain 2 skills of your choice. Artificial Warrior:
Racial Features You are a warrior that had its genetic makeup cherry
picked, You gain 3 Genetic Makeup features. You may
Unique Physiology pick the DNA Specialization Feat two additional times,
Your Creature tag is Monstrosity and your Ki Signiture ignoring all limitation
appears as a strange amalgamation of Signatures.
Creatures have advantage on perception checks to find
your Ki when you are not actively concealing it.
Biotic Blueprint
The design philosophy of your creation differs from
scientist to scientist. Are you a complete being that has
had traits hand picked from the races of the universe or
are you perhaps an imperfect being that must absorb
more beings to become the perfect life form.
Incomplete Creation:
Your journey is to become the ultimate lifeform. You
Start with 2 Genetic Makeup features.
You’ve been designed to improve you have the ability
to absorb other life forms including other androids Bio-Android
through a tail or an intergrated weapon within your World of Dragon Ball

body called Life Drain to make an unarmed strike. You


decrease the damage step by 1 when dealing damage
Genetic Makeup Features Successful check you gain 1 training boon. These boons
must be used immediately at the start of your next turn.
Looking for the old version of Bio-Android? Demon
Can’t get over the lose of the broken mess that was the old
version? The Legacy version of Bio-Android can be found +1 to any Ability Score
here.
Your DNA is made up of entities of negative emotions,
drawing powers from those who come from Other
Alien World. You gain a Demonic Ability of your choice from
+1 to any Ability Score the Demon Race.
You were created with extra terrestrial DNA. You Earthling:
gain resistances to a damage type of your choice, Youre +1 to any Ability Score
are also granted access to the full power transformation Having Human DNA gives you their innate ability to
at Level 5 and Once per long rest, you can enter the learn and adapt. You gain proficiency in 2 Skills of your
Enraged Condition as a bonus action on your turn. Each choice or Expertise in 1 skill. You also gain access to
time you use this past the first you gain 2 level of the super earthling transformation.
exhaustion.
Android/Cyborg Grey’s
As opposed to DNA, the specific cybernetic parts were +1 Strength or +1 Constitution
applied to yourbody, enhancing your bodies capability. The stoic Grey’s DNA has given you their overflowing
You gain 1 Rank of Light Weight. If you absorb a strength. All your Ability Score maximums increase by
creature that has the Cyborg Subrace, you must choose 2. Once per long rest you may initiate a clash using half
between the Main Race or the Cyborg Subrace. ki. You also learn how to use meditation to regain ki, as
Arcosian an action on your turn you may enter a special
+1 Intellegence meditation stance, floating just over the ground. You
regain (5 times your Ki rank) Ki.
With the DNA of the unstoppable Arcosians your Konastian
body hardens with natural armor gaining +1 bonus to +1 to any Ability Score
AC. You also gain access to the gates of power
transformations up to 4th form Your Konatsian blood has manifested into warrior
Beastmen potential.
+1 to any Ability Score You gain a bonus to Static Bonus with all melee
attacks and techniques while wielding a simple or
Having DNA of animals within your body, you learn to martial weapon that you are proficient with equal to
become more animalistic. You gain the Predator or your Ki Rank. You may also use any weapon that gains
Prey feature from Beastmen and you may now this benefit in place of an unarmed strike for a melee
comprehend with beasts. technique.
Cerealian Majin
+1 Dexterity +1 Constitution
You feel the effect of your keen Cerealian DNA, Once The blood of the mystical majin courses through your
per short rest you gain an extra reaction on your turn. veins, your body becomes elastic and has the
You also gain the tenacity of a cerellian, Once per long consistency of rubber, your unarmed strikes gain the
rest if you fall to 0 Hit points you instead fall to 1 and reach property. Along with this your body has been
you now bear the crimson eyes of a Cerealian, You gain engineered to repair itself, as an action you may spend
access to the Red-Eye Activation Power Up ki to heal at a 2:1 ratio. With your malleable body you
also gain the ability to squeeze into a space at least 1
Chronin inch wide.
+1 Dexterity
With the blood of the Adapting Chronins you gain
their innate ability to control time and gain access to
Chronal Manipulation. The chronins are able to adapt
quickly and learn as they fight Whenever you are hit
with a critical hit roll a d20 check with a DC starting at
12, increasing by 2 each time you succeed. On a
Mashin-jin Feature. You also gain resistance to ki damage but have
Cannot be taken with Shinling DNA disadvantage to all spell saving throws.
+1 Constitution Shinling
Cannot be taken with Mashin-Jin DNA
You have the blood of demons in you. You gain access
to Mahshin-jin power ups And resistance to fire and +1 Wisdom
necrotic damage. You can also empower an attack with This rare divine DNA grants you a taste of godhood,
demonic energy, when you deal damage you may use a You gain access to the Kaioken power up. You also can
bonus action to change its damage type to necrotic. empower an attack with divine energy, when you deal
Namekian damage you may use a bonus action to change its
+1 Wisdom damage type to radiant. You also gain resistance to
radiant damage.
The DNA of the noble Namekians flows through you.
You gain their elastic limbs, Your Unarmed Strikes Skehmen-jin
gains the reach property. Namekians are also known to +1 Strength or +1 Dexterity
regrow their own limbs. As an action you may spend 2 You gain the abilities and traits of the slothful
ki to heal 1 hit points and 30 ki points to regrow a lost Skehmen-jin. You gain their trait of being extremely
limb. difficult to kill you gain proficiency in Dexterity Saving
Neko Majin throws. If you already have that proficiency you may
+1 Charisma choose 1 saving throw that you do not already have
proficiency in. You also become a perfect being of rest,
Your DNA is made up of a mystical species known for Whenever you take a short rest you restore full stamina
their copycat capabilities. you gain the Eagled-Eyed instead of half. Youre demeanor can also change on a
Adaptation Heroic Feature but you may use it a number dime You gain the ability to, once per long rest, enter an
of times per long rest equal to your Proficiency Bonus. empowered state of “Enraged”. This condition lasts for
You can memorize a number of Techniques equal to a number of rounds equal to half your proficiency
half your Intelligence Modifier bonus. Each time you use this feather past the first you
Ogre gain 2 levels of exhaustion.
+1 Constitution Yardratian
Your Ogre durability has surfaced allowing you to +1 Wisdom
fight with the tenacity of the Otherworld. Your Yardratian DNA has manifested as a natural
As an action on your turn you may spend stamina to spirit contol. At level 1 you gain 1 Spirit Control Feature
gain Xd12, where X is equal to the stamina spent, and of your choice. You also gain an additional feature at Ki
gain Temporary HP equal to the total. This health Rank 3.
disappears after 1 hour or whenever you gain additional
Temporary HP.
Saiyans
+1 Strength or Dexterity
You where created with the cells of the prideful
warrior race. You gain the saiyans ability to bounce
back from near death. Whenever you fail a death saving
throw roll a d20 check with a DC starting at 8,
increasing by 2 each time you succeed. On a Successful
check you gain 1 training boon. You may use this boon
immedietly or as soon as you regain conciousness for
the chance at a second zenkai boost. You also gain
access to the super saiyan transformation up to super
saiyan 2.
Sateery
+1 Wisdom or +1 Charisma
The DNA of the mysterious Sateery race grants you
access to one branch of magic from the Mysticism Class Mira Render 4
Maxiuchiha22
(Optional) Bio-Android regeneration now becomes 1 Ki for 1 HP.
Mashin-jin
Feats: You gain access to all Mashin-jin Transformations and
Deadly absorption: Power Ups and gain access to racial feats. You gain the
Infernal tag.
Prerequisite: Incomplete Creation
Your Life Drain now deals your Unarmed Damage Namekian
and you may now use Weapon Techniques with your You gain access to all Namekian Transformations and
Life Drain Power Ups and Racial Feats
DNA Specialization Neko Majin
Prerequisite: Level 5+ You may now copy a number of abilities equal to your
Pick one race from your Genetic Makeup, you gain Intelligence Modifier and you gain the Mystical Mimicry
the corresponding bonuses listed below. This cannot be Feature from Neko Majin. You additionally gain access
changed later: to all Neko majin Feats
Ogre
Alien
You now only receive 1 level of exhaustion from going Increase your maximum stamina by an amount equal to
past your enraged limit. You also gain the Full Power your level and you gain an additional +1 stamina every
Transformation. time you level up from this point.
Sateery
Arcosian
You gain access to all Arcosian Transformation/Power You gain the Energy Thief feature and gain the Full
Ups and Racial Feats Power Transformation
Saiyan
Beastmen
You gain the Animal Biology Feature from Beastmen You grow a saiyan Tail. choose between Berserker
and you may 1/3rd of your proficiency bonus to your AC Saiyan or Universe 7 Saiyan you gain access to all the
while not wearing armor transformations of the chosen archetype. You also gain
access to saiyan racial feats.
Cerealian Shinling
You gain access to all Cerealian Power-ups and You gain the Celestial tag and gain access to Racial
permanently get an additional reaction on your turn. Feats
Chronin
Skehmen-jin
You gain the ability to turn 1 Stamina into 2 Time You can now enrage once per short rest. You also gain
Points. And gain access to the Quickened Storage Feat the ability to change any damage you deal into fire
Demon damage.
You gain Resistance to 1 Damage Type of your chocie Yardratian
and you gain access to all Demon Feats. You gain an additional spirit control feature at rank 2
Earthling and rank 4, if you are already past or at these ranks you
You gain access to all Earthling Power Ups and racial gain them at this time.
feats Perfect Cell
Maxiuchiha22
Greys
Your Ability Score maximum increase by an additional
2 and meditation now gives 10 times your ki rank. You
also gain the full power transformation
Konastian
You gain access to 1 Branch of Magic of your choice as
if you gained the Mysticism Feature and you have
advantage on saving throws against being charmed.
Majin
Your unarmed strikes gain an additional 5ft equal to
your proficiency bonus/3 rounded down. You
Bio-Android Expansion Kryptonians
+1 Intelligence, -1 Dexterity
(Genetic Makeup) Your DNA is that of the intelligent race whose growth
Bleach: The Ancient Wishing of strength is granted by the might of the Sun, allowing
Dragon them to push beyond their weakened state when under
a red sun or exposed to kryptonite. While you are under
Hollow (Optional) the Sun listed under the Solar Effects in the Kryptonian
+2 Charisma. -1 Intelligence Race, you gain Solar Points. You may hold a maximum
Solar Points equal to your proficiency modifier. For
You gain the monstrous capabilities of the monsters each 4 Solar Points you have stored, you gain +1
that attacked Earth without being seen. You gain access Power.
to their Hollow Technique List and you gain the Menos Tamaraneans
Grandes feature up to Gillian.
+1 Constitution
Quincy
+1 Wisdom Your DNA is connected to the Tamaraneans, an alien
species of peace but filled with extraordinary power
Your DNA includes the brilliant power of the within them. Whenever you would cast a technique with
Quincies, gaining an innate connection to the energy the charge function, you always treat it as having at
around you. You gain the Heileg Bogen weapon from least 1 round of charge and you gain +1 Stamina at level
the Quincy Cross. Additionally, you may spend 30 ki as 1 and everytime you level up. If you are an Incomplete
an action you gain 30 feet of flying speed and as you Creation and gain this, you gain +1 stamina at the level
gain the Blut Arteries Technique but the casting time is gained and everytime you level up thereafter.
changed to an action. D&DBZ Naruto Expansion
Shinigami
Shinobi
+2 Intelligence, -1 Charisma +1 to any Ability Score
Your DNA is part of the ancient warriors that have Your DNA is infused with a human race that has been
protected the different worlds throughout the realms, to enhanced by their own in depth understanding of
the point where even your own weapon has awakened. Ninshu, having changed them to a molecular level. You
You gain the Zanpakuto Feature from Shinigami and at may choose one of the following: Ninjutsu, Taijutsu,
8th Level, you gain the Soul Release Feature Genjutsu or Bloodline Features from the Shinobi Race.
Comic Compendium You gain the chosen feature and if you choosed the
Bloodline Feature, choose a Bloodline of your choice
Amazons and gain a feature listed under each Bloodline. If you
+1 Strength or Dexterity choose Uchiha as your Bloodline, you do not have
You gain the DNA of the proud race of the Amazons access to the Mangekyo Sharingan.
within you, enhancing you with the power of not only D&DBZ One Piece Expansion
the Amazon strength but with the might of Zeus within
them. You gain an additional Attunement Slot and while Fish-Man
you are in combat or a hostile enviornment, you have +1 Constitution
advantage on Wisdom skill checks. Your DNA makes up a humanoid race that resides
Asgardians underwater, resembling all forms of aquatic life based
+1 Wisdom on your DNA. You gain a 30 foot swimming speed that
increases by 15 feet at Ki Rank 2 and whenever you are
Your DNA is that of the mighty race under Odin, the submereged in water, you gain a Power Bonus equal to
leader of Asgard and are filled with strength unlike any half your Ki Rank.
other. You count as one size larger when determining
your carrying capacity and the weight you can push,
drag or lift and you gain a permanent +1 to Power. This
bonus to Power also affects spellcasting even if you do
not normally gain this benefit.
Greenblood Square Enix Expansion
+1 to any Ability Score Genome
Your DNA is special as it was designed solely based +1 Wisdom
around a Devil Fruit, allowing you to fight akin to any
Devil Fruit user. If you are an Incomplete Creation and Your DNA makes up of humanoids that look akin to
absorb a creature with a Devil Fruit, you may choose to Earthlings but they carry a tail with them and are made
gain the benefit of this Genetic Makeup as opposed to as a blank slate far more than originally for you to grow
the creature’s original race. You gain the benefit of a by your own self. You can add Black Magik Technique
Devil Fruit of your choice that is Very Rare or under or or White Magik Techniques to your Learnable
you gain the Devil Fruit that you used Life Drain on. Technique List and you gain the Trance Power-Up.
Lunarians Guardians
+1 Dexterity +2 Strength or Wisdom, -1 Charisma
Your DNA makes up one of the most revered races Your DNA makes up of a powerful quadrepdal race
that have been seen with little to no knowledge, known for their natural capability to magyk and
however their power had enhanced even your own powerful strength. You gain the Quadreped Power
capabilities. You gain 30 feet of flight speed while not Feature from the Guardian Race. Additionally, when
wearing heavy or medium armor. This increases by an you would cast a Technique that is not on the Magik
additional 30 at Ki Rank 2. Additionally as an action, Technique List, you may spend Stamina equal to double
you may double your movement speed for 1 minute. the Technique’s Ki Rank to fire damage.
Mink Hyur
+1 to any Ability Score +1 to any Ability Score
Your DNA makes up a race of mammalian humanoid Your DNA makes up to a unique set of humans thare
with the ability to control lightning through their fur, are born with Magik flowing within them already due to
giving them lightning enhanced strikes and naturally the exposure of Mako. You gain the Limit Break
being born with a naturally enhanced body. When you Trained Feature and you can choose one option in the
cast a technique that would deal damage, you may Class feature from the Hyur Race.
spend Stamina to deal an additional 1d6 Lightning
Damage fir each Stamina spent. Toonling

Oni
+1 to any Ability Score
+2 Strength, -1 Intelligence Your DNA makes up of the power of the cartoon-like
creatures that have been said to exist within an
Your DNA makes up for one of the physically animated realm. You gain resistance to two of your
strongest races known and a race that makes up one of choice: nonmagical bludgeoning, piercing, or slashing
the strongest known entity: a Yonko. You ignore the and whenever you gain Exhaustion, you treat it as
Heavy Property on weapons that you carry and can having half the ranks as you actually have, you still die
wield a Two-Handed Weapon in 1 hand, reducing the when you reach 10 ranks of exhaustion.
damage die by 1 step. You additionally get the Horn Sonic the Hedgehog Expansion
Charge Technique
Tales of Wallachia and Beyond Mobian

Belmont
+1 to any Ability Score
+1 to any Ability Score Your DNA makes up of a race that harness the Chaos
Emerald within them. You may choose one Mobian
Your DNA while human, is gifted in an innate sense Type of your choice: Speed Type, Power Type, or Flying
of skill and strength of a family within the 11th Century, Type and you gain one Heroic Inspiration Die, this is a
allowing you to keep up with the supernatural with little d6, this lasts until your next turn
to no issue. You gain 1 branch of magic as if from the
Gadget’s feature and you gain a +1 Static Bonus to all
martial and simple weapon attacks and Weapon
Techniques. At level 9, this becomes +2
Super Mario Expansion
Jumpman
+1to any Ability Score
Your DNA makes up of a race that lives within the
Mushroom Kingdom, known to be warriors amongst
different worlds! You may spend 2 Stamina to take the
Dash Action as a Bonus Action on your turn. Whenever
youa re under the effects of this Dash Action or the Ki
Dash Technique, you Jump Height is tripled.
Kong
+1 Constitution
Your DNA makes up of a race of super enhanced
primates, capable of being intelligent than a typical
human and stronger than any ape that exists. You may
choose one of the following
Gorilla. Whenever you make an Unarmed Strike or
Melee Technique you may spend Stamina to give
yourself a Static Boost equal to the amount spent for
that casting. You may not spend more than half of
your Proficiency Bonus, rounded up, in Stamina in
this manner for a single attack roll.
Monkey. You gain 1 school of magic as if through the
Gadgets Class Feature.
Koopa
+1 Strength
Your DNA makes up of a race of wingless dragons
witha intensely heavy yet powerful shell on their pack.
At Level 5, you may choose to gain either the Dry Dry
Mode Transformation or the Giga Mode Power-Up.
Additionally you gain the Koopa Charge feature but only
gain a +2 to your AC.
Nimbus
+1 Charisma
Your DNA makes up of a race of small living clouds,
typically known to be a happy and peaceful race. Your
Basic Ki Blasts now deal lightning damage and while
you have the Enraged or Berserk Condition, you deal an
additional 1d6 Lightning Damage and your Techniques
deal Lightning Damage.
Yoshi
+1 Constitution
Your DNA makes up of a race of bipedal Dragons that
live within a peaceful island, though noticeably smart
for their capabilities. You gain the Long Tounge and the
Mount of Heroes features.
DNA Specialization D&DBZ One Piece Expansion
Bleach: The Ancient Wishing Fish-Man
Dragon You now gain an amount of Power equal to your Ki-
Rank instead of half while submerged. Additionally, you
Hollow (Optional) gain resistance to Cold Damage and when you would
You gain access to Adjuchas and Vasto Lorde from the cast a technique, you may spend stamina equal to its
Menos Grades Feature and you gain access to Hollow rank to change its damage type to cold damage
Feats and Trained Feature. Greenblood
Quincy You gain access to the Awaken! Feat
You gain access to Volstandig and all Quincies Feat. Lunarian
Additionally, you gain Blut Venes and the casting time You gain access to the Ignite Power-Up, this Power-Up
for Blut Arteries changes back to its original coasting can be upgraded like a technique up to three times,
time. increasing your Power by 1 or dealing an additional die
Shinigami of damage. Additionally, you gain resistance to fire
You gain access to all Shinigami Feats and Trained damage.
Features. Mink
Comic Compendium You may add half your Proficiency Modifier to Initiative
and can act normally on the first round of combat even
Amazons when surprised. You also gain the Sulong Mode
You gain a Heroic Feature and gain one each time your Transformation
Ki Rank goes up. If you are higher than Ki Rank 1 when Oni
you gain this feat, you gain 1 for every Ki Rank you Your AC increases by 1 while you are not wearing
already passed. armor and you may choose one of the following: Beam,
Asgardians Blast, Barrage, Omni, Weapon, or Melee. You gain a +1
Increase all Hit Die you have and will gain by 1 step and Static Bonus when using this Technique. At Level 7,
you count as having the Full Bodied Spirit Condition this becomes +2.
and the Celestial Tag while in Otherworld, Asgard, or a Tales of Wallachia and Beyond
Similar Divine Dimension.
Belmont
Kryptonians
You may now hold an maximum amount of Solar Points Whenever you would reach 0 hit point, you may instead
equal to double your proficiency modifier instead and drop to 1 hit point and gain the Enraged Condition. You
you may now use abilities from your Solar Storage may not use this feature again until after a long rest.
Ability Additionally, you may choose One Ability Score, you
raise its maximum by 2.
Tamaraneans
Square Enix Expansion
You gain the Photosynthetic Metabolism feature from
Tamaraneans Hyur
D&DBZ Naruto Expansion You gain a +1 Power when the Trance Power-Up is
active and you may gain proficiency to a skill or tool of
Shinobi your choice. At level 13, you gain another skill of your
You gain a feature of your choice in the Shinobi Race or choice. If you gain this feat after Level 13, you gain
you gain a feature from the Bloodline you had chosen in proficiency at a skill of your choice.
your Genetic Makeup. If you are an Uchiha, you gain Guardians
access to the Mangekyo Sharingan. You gain access to all Guardian Feats and you may
learn from the Guardian Arts
Hyur
You gain 1 Heroic Feature of your choice and you gain
the Warrior’s Trance Trained Feature
Toonling
You gain resistance to the damage type that you did not
choose in Genetic Make-Up and when you fail a skill
check or a saving throw, you may reroll the skill check
or saving throw using a different Ability Score or Skill of
your Choice once per long rest.
Sonic the Hedgehog Expansion
Mobian
You gain an a Heroic Feature, this Heroic Feature does
not count as gaining a Heroic Feature from a Class
Feature. You may increase your Heroic Inspiration Die
to 1d8. This die increases at level 10 to 1d10 and once
again at level 15 to a 1d12. If you gain this feat at level
10 or level 15, your Heroic Inspiration Die instead
increases to a 1d10 or 1d12 respectively.
Super Mario Expansion
Jumpan
The duration of any Power Up Items! you use are
doubled and you gain the Building Speed feature
Kong
You gain the Eagle Eyed Adaptation Heroic Feature and
you gain the Animal Instinct feature
Koopa
You gain the option you had not chosen prior and your
AC increases by an amount equal to your Ki Rank and
when a creature would hit you with a melee attack while
you are benefiting from the Block Maneuver or while
you are benefiting from the Koopa Charge feature,
creates take Xd4 Piercing Damage whenever they deal
damage to you where X equals half your Ki Rank.
Nimbus
When you would gain this feat, you may treat any
distance you fall as half of what it would really be. At
Level 10 or if you gain this feat at Level 10, you gain 15
feet of Fly Speed. You gain this benefit again at Level
15. At Level 20, you gain immunity to Fall Damage or
similar effects like Spike and Power Hit launching you
into a Solid Surface.
Yoshi
You gain the Draconic Awakening Transformation and
you gain the Egg Shot Feature

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