Level 1: Basic Movement & Interaction (Motion, Control, Variables, Events)
1. Maze Runner – Guide a sprite through a maze using arrow keys. Introduces
movement, loops, and basic variables (like steps count).
2. Catch the Falling Object – A sprite moves left and right to catch a falling object.
Introduces event-based movement and score tracking.
3. Simple Race Game – Two sprites move forward when keys are pressed. The
first to reach the finish line wins. Introduces variables for tracking distance.
Level 2: Adding Looks (Motion, Control, Variables, Events, Looks)
4. Dancing Sprite – A sprite changes costumes and moves with keyboard input.
Introduces costume changes and animations.
5. Character Storytelling – A sprite changes expressions and moves when
clicked. Teaches how to switch backdrops for different scenes.
6. Blinking Lights Challenge – A traffic light or a simple animation using changing
colors and costumes.
Level 3: Adding Sound (Motion, Control, Variables, Events, Looks, Sound)
7. Piano Tiles – When clicking on different areas, different notes play. Introduces
sound effects and timing.
8. Jumping Music Game – A character jumps when a key is pressed, and sound
plays when it lands.
9. Talking Parrot – The sprite repeats what the user types using the "say" and
"play sound" blocks.
Level 4: Adding Sensing (Motion, Control, Variables, Events, Looks, Sound,
Sensing)
10. Obstacle Avoidance Game – The sprite moves using arrow keys but must avoid
touching certain objects. Uses "touching color" sensing.
11. Hand Gesture Game (Webcam Required) – Uses "video sensing" to move a
sprite by detecting motion.
12. Reaction Time Test – A sprite changes color randomly, and the player must
press a key as fast as possible. Uses "key pressed?" sensing.
Level 5: Adding Operators (Motion, Control, Variables, Events, Looks,
Sound, Sensing, Operators)
13. Math Quiz Game – A game asks random math questions, and the player must
input the correct answer. Uses random numbers and comparisons.
14. Speed Booster Game – A car moves, but the speed depends on a variable
controlled by pressing keys. Uses mathematical calculations to modify speed.
15. Guess the Number – The game picks a random number, and the player
guesses it, with hints like "too high" or "too low."