Rogue 1 Criminal Adrian
Penri Piesligeros CLASS & LEVEL BACKGROUND PLAYER NAME
Lightfoot Halfling Chaotic Evil 0
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS
INSPIRATION
14 +3 25
STRENGTH
8 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
-1 PERSONALITY TRAITS
Hit Point Maximum 9
-1 Strength
9
DEXTERITY
+5 Dexterity
17 +1
+4
Constitution
Intelligence
CURRENT HIT POINTS IDEALS
+3 +1 Wisdom
0 Charisma Rogue(72): 8, 15, 13, 14, 12, 10
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS
13
BONDS
+5 Acrobatics (Dex) Total 1 SUCCESSES
+1 +1 Animal Handling (Wis)
1d8+1 FAILURES
+2 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE -1 Athletics (Str)
14 +2
+2
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Habilidades de raza:
Rapier +5 1d8+3 P Valiente: You have advantage on saving throws
+2 +1 Insight (Wis) against being frightened.
0 Intimidation (Cha) Dagger +5 1d4+3 P
Naturalmente oculto: You can attempt to hide
WISDOM +4 Investigation (Int) even when you are obscured only by a
Shortbow +5 1d6+3 P creature that is at least one size larger than
12
+1 Medicine (Wis)
you.
+2 Nature (Int) Sneak Attack: 1d6 to first attack roll of
+3 Perception (Wis)
the round that has advantage and hits. Halfling Nimbleness: You can move through
+1 the space of any creature that is of a size
0 Performance (Cha)
larger than yours.
0 Persuasion (Cha)
CHARISMA
Lucky: When you roll a 1 on an attack roll,
+2 Religion (Int)
11 +5 Sleight of Hand (Dex)
ability check, or saving throw, you can reroll the
die and must use the new roll.
+7 Stealth (Dex)
0 Habilidades de background:
+1 Survival (Wis) Criminal Contact: You have a reliable and
trustworthy contact who acts as your liaison to
SKILLS ATTACKS & SPELLCASTING a network of other criminals. You know how to
get messages to and from your contact, even
over great distances; specifically, you know the
13 PASSIVE WISDOM (PERCEPTION)
CP
Crowbar local messengers, corrupt caravan masters,
and seedy sailors who can deliver messages
Set of dark common clothes for you.
Languages: Common, Halfling, Thieves' SP with a hood
Habilidades de clase.
Cant
Belt Pouch Sneak Attack: If an enemy is getting flanked or
Weapon Proficiencies: simple weapons, EP you have advantage on the attack, you can use
hand crossbow, longsword, rapier, your sneak attack dice (1d6) on the attack
shortsword Rapier * (once a turn). The weapon must be a finesse or
Armor Proficiencies: light armor GP 15 Leather armor *
ranged weapon.
Tool Proficiencies: thieves' tools,
dragonchess Thieves' Cant: You know the secret code of
PP thieves and rogues everywhere, and the secret
Two daggers *
signs and jargon associated with it.
Shortbow *
Expertise: Your two skills of expertise are
Stealth and Thieves' tools. Your proficiency
Thieves' tools (+4)
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS
TM & © 2014 Wizards of the Coast LLC. Permission is granted to
67 2'9 41
AGE HEIGHT WEIGHT
Penri Piesligeros Light Brown Tan Dark Blond
CHARACTER NAME EYES SKIN HAIR
NAME
SYMBOL
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
ADDITIONAL FEATURES & TRAITS
CHARACTER BACKSTORY TREASURE
TM & © 2014 Wizards of the Coast LLC. Permission is granted to
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 7
A
EP R
SPELL NAME
ED
PR
4
SPELLS KNOWN
TM & © 2014 Wizards of the Coast LLC. Permission is granted to
photocopy this document for personal use.