[Core.
System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../Engine/Plugins/ThirdParty/ImpostorBaker/Content
Paths=../../../Engine/Plugins/json2struct/Content
Paths=../../../Engine/Plugins/Experimental/FieldSystemPlugin/Content
Paths=../../../Client/Plugins/LGUI/LGUI/Content
Paths=../../../Engine/Plugins/PrefabSystem/Content
Paths=../../../Engine/Plugins/FX/Niagara/Content
Paths=../../../Client/Plugins/Kuro/KuroGameplay/Content
Paths=../../../Client/Plugins/Puerts/Puerts/Content
Paths=../../../Client/Plugins/Wwise/Content
Paths=../../../Engine/Plugins/Editor/GeometryMode/Content
Paths=../../../Engine/Plugins/MovieScene/SequencerScripting/Content
Paths=../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content
Paths=../../../Client/Plugins/CrashSight/Content
Paths=../../../Engine/Plugins/ThirdParty/QuickEditor/Content
Paths=../../../Client/Plugins/Kuro/TASdkPlugin/Content
Paths=../../../Engine/Plugins/rdLODtools/Content
Paths=../../../Client/Plugins/AudioMaterialPlugin/Content
Paths=../../../Engine/Plugins/Runtime/Nvidia/DLSS/Content
Paths=../../../Engine/Plugins/Runtime/Nvidia/Streamline/Content
Paths=../../../Engine/Plugins/Runtime/HoudiniEngine/Content
Paths=../../../Client/Plugins/Kuro/KuroHotPatch/Content
Paths=../../../Client/Plugins/Kuro/KuroImposter/Content
Paths=../../../Client/Plugins/Kuro/KuroAutomationTool/Content
Paths=../../../Engine/Plugins/FX/HoudiniNiagara/Content
Paths=../../../Client/Plugins/LogicDriverLite/Content
Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content
Paths=../../../Engine/Plugins/Experimental/ControlRig/Content
Paths=../../../Engine/Plugins/Media/MediaCompositing/Content
Paths=../../../Engine/Plugins/Runtime/Synthesis/Content
Paths=../../../Engine/Plugins/SequenceDialogue/Content
Paths=../../../Client/Plugins/Puerts/ReactUMG/Content
Paths=../../../Client/Plugins/genesis-ue-plugin/RenderExporter/Content
Paths=../../../Engine/Plugins/KuroiOSDelegate/Content
Paths=../../../Client/Plugins/Kuro/KuroGachaTools/Content
Paths=../../../Client/Plugins/Kuro/KuroPushSdk/Content
Paths=../../../Client/Plugins/SpinePlugin/Content
Paths=../../../Client/Plugins/TpSafe/Content
Paths=../../../Engine/Plugins/AssetChecker/Content
Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content
Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content
Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content
Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content
//id:engine.ini di buat oleh Angga Ditya Hero(facebook).Boleh menedit lagi dan
upload jangan lupa kasih sumber asli.tidak boleh reupload tanpa ijin dari
saya.kontak saya facebook jika kamu memodifkasi dan mau upload file.hargai yang
membuat.referensi steam comunity,forum eu4,reddit,dan lain lain situs belajar
banyak tentang eu4 engine.ini
//eg:This engine.ini was created by Angga Ditya Hero (facebook).You can edit it
again and upload it, just don't forget to give the original source. no reupload
without my permission. contact me on facebook if you modify it and want to upload
the file. appreciate the creator.reference steam comunity,eu4 forum,reddit,and
other sites learn a lot about eu4 engine.ini
[Core.System]
+Suppress=Scriptwarning
+Suppress=Error
+Suppress=Scriptlog
+Suppress=Warning
[/Script/Engine.RendererSettings]
r.ScreenPercentage=100
r.Tonemapper.Quality=1
r.Tonemapper.Sharpen=1
r.Tonemapper.GrainQuantization=0
r.SceneColorFringeQuality=0
r.DepthOfFieldQuality=0
r.LensFlareQuality=0
r.SeparateTranslucency=False
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.MotionBlur=False
r.EyeAdaptationQuality=0
//Anti-Aliasing
r.DefaultFeature.AntiAliasing=2
r.PostProcessAAQuality=6
r.TemporalAA.Algorithm=0
r.TemporalAA.Upsampling=3
r.TemporalAACurrentFrameWeight=0
r.TemporalAAFilterSize=0.1
r.TemporalAA.HistoryScreenpercentage=100
r.TemporalAACurrentFrameWeight=0
r.TemporalAASamples=16
r.Upscale.Quality=0
r.BloomQuality=2
r.FXAA.Quality=2
r.SSR.Quality=1
r.SSR.Temporal=1
r.RefractionQuality=1
r.SSR.MaxRoughness=0
r.HalfResReflections=1
//Level of Detail (LOD)
r.LandscapeLODBias=-1
r.MipMapLODBias=-1
r.SkeletalMeshLODBias=-1
r.ViewDistanceScale=0.9
//Shadows
r.ShadowQuality=1
r.Shadow.DistanceScale=0.6
r.Shadow.MaxResolution=850
r.Shadow.MaxCSMResolution=850
//Foliage and Grass
foliage.LODDistanceFactor=1.0
grass.DensityScale=0.7
foliage.DitheredLOD=0
grass.DisableDynamicShadows=0
grass.MaxUpdateFrequency=10
//Fog
r.Fog=1
r.VolumetricFog=0
r.FogDensity=0
r.AOQuality=0
r.Atmosphere=0
r.VolumetricFog.GridPixelSize=0
r.VolumetricFog.GridSizeZ=0
//awan
r.VolumetricCloud=0.1
//efek
r.DisableDistortion=1
//Texture Quality
r.MaxAnisotropy=8
r.TextureStreaming.LimitPoolSizeToVRAM=1
r.RenderTargetPoolMin=512
r.Streaming.UsePerTextureBias=1
r.Streaming.MipBias=1
r.DetailMode=0
r.Streaming.HLODStrategy=2
r.Streaming.MinMipForSplitRequest=0
r.Streaming.DropMips=0
r.Streaming.UseAllMips=0
r.Streaming.MinMipForSplitRequest=0
r.Streaming.MipBias=0
//FPS Stabilization and Stutter Fix(beta)
r.VSync=0 ; Disable VSync for lower latency
bSmoothFrameRate=True
FrameRateLimit=60
r.OneFrameThreadLag=1 ; Reduce input latency
r.GTSyncType=1 ; Enable GTSync for smoother frame pacing
//Loading Optimization(beta)
s.AsyncLoadingThreadEnabled=1
s.LevelStreamingActorsUpdateTimeLimit=5
s.LevelStreamingComponentsRegistrationGranularity=10
s.LevelStreamingComponentsUnregistrationGranularity=5
s.AsyncLoadingTimeLimit=2
s.PriorityAsyncLoadingExtraTime=15
s.LevelStreamingUnregisterComponentsTimeLimit=1
s.LevelStreamingActorsUpdateTimeLimit=1
s.UnregisterComponentsTimeLimit=1
//NPC Spawning(beta)coming soon need stable frist
//mix beta
FX.AllowAsyncTick=1
FX.BatchAsync=1
FX.BatchAsyncBatchSize=8
FX.EarlyScheduleAsync=1
fx.Niagara.AllowAsyncWorkToEndOfFrame=1
fx.Niagara.ForceAutoPooling=1
FX.MaxCPUParticlesPerEmitter=50
FX.MaxGPUParticlesSpawnedPerFrame=612
r.Streaming.HiddenPrimitiveScale=0.5
r.Shaders.FastMath=1
r.UseShaderCaching=1
r.UseShaderPredraw=1
r.UseAsyncShaderPrecompilation=1
r.Shaders.Optimize=1
r.ShaderPipelineCache.StartupMode=3
r.ShaderPipelineCache.Enabled=1
r.ShaderPipelineCache.ReportPSO=1
r.ShaderPipelineCache.GameFileMaskEnabled=0
r.ShaderPipelineCache.LazyLoadShadersWhenPSOCacheIsPresent=1
r.ShaderPipelineCache.BatchSize=50
r.CreateShadersOnLoad=1
s.IoDispatcherCacheSizeMB=124
s.LevelStreamingComponentsRegistrationGranularity=1
s.LevelStreamingComponentsUnregistrationGranularity=1
s.MaxIncomingRequestsToStall=1
s.MaxReadyRequestsToStallMB=0
s.MinBulkDataSizeForAsyncLoading=0
s.PriorityAsyncLoadingExtraTime=0
s.PriorityLevelStreamingActorsUpdateExtraTime=0
r.DistanceFieldAO=0
//fsr beta
r.BasePassForceOutputsVelocity=1
r.VelocityOutputPass=1
r.FidelityFX.FSR.UseFP16=1
r.FidelityFX.FSR.Post.FilmGrain=1
r.FidelityFX.FSR.RCAS.Enabled=1
r.FidelityFX.FSR.RCAS.Sharpness=0.2
r.FidelityFX.FSR.HDR.PQDitherAmount=0
r.FidelityFX.FSR.RCAS.Denoise=1
r.VolumetricCloud=0.5
r.Streaming.AmortizeCPUToGPUCopy=1
r.FinishCurrentFrame=0
[Core.Log]
LogPluginManager=all off
LogOnlineIdentity=all off
LogOnlineSession=all off
LogMemory=all off
LogPakFile=all off
LogTemp=all off
LogLinker=all off
LogOnline=all off
LogOnlineGame=all off
LogAnalytics=all off
LogConfig=all off
LogInteractiveProcess=all off
LogInput=all off
LogOnlineEntitlement=all off
LogOnlineEvents=all off
LogOnlineFriend=all off
LogOnlinePresence=all off
LogOnlineTitleFile=all off
LogOnlineUser=all off
Global=off