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ALPHA SPHERE: Director's Cut is a rom hack of Super Mario World featuring a new story where players control a character named Norma trying to escape from Dr. Andre. The game includes ring puzzles, multiple endings, and various secrets, with the latest version (1.0.2) adding new content and improvements. Players must patch the game using specific tools and be aware of potential triggers for epilepsy and other themes.

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0% found this document useful (0 votes)
7 views3 pages

Data Log

ALPHA SPHERE: Director's Cut is a rom hack of Super Mario World featuring a new story where players control a character named Norma trying to escape from Dr. Andre. The game includes ring puzzles, multiple endings, and various secrets, with the latest version (1.0.2) adding new content and improvements. Players must patch the game using specific tools and be aware of potential triggers for epilepsy and other themes.

Uploaded by

011maicomsantos
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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####################################################

A L P H A S P H E R E
DIRECTOR'S CUT

-------------------------

From the makers of 100 Rooms of Enemies:


Daizo Dee Von, the head of Team Nightmare.

VERSION: 1.0.2
Info on previous versions, see changelog.

####################################################

Thank you for those who downloaded this rom hack.


Those who don't know how to patch BPS files should
first download FLIPS from SMW Central's Tool
Section, then apply this to a clean Super Mario
World rom (if you're lucky to have one). To test
if it's applied successfully, you should see a
logo appear. If you see a title screen that is red
and black, with a weird sphere relic thingy on the
bottom, you're set, we're good, you may play. If
you just see Super Mario World with the Nintendo
logo, you're just playing the original game. Not
that it's a bad game tho, it's pretty good.

The game is in no current relation with the


Mushroom Kingdom: Beyond The Worlds series myself
and Mellonpizza established; rather, this is
intended to be it's own contained universe and a
story that's all up to interpretation. This is made
as both a practice to my coding abilities with ASM,
and to make a mysterious game with horror elements.

You are Norma, a girl looking to escape from a man


named Dr. Andre. After a suicide attempt, you
stumble across an ancient relic. With it, you must
find a new home for it before the night passes.
(How long the night lasts is represented by the
"TIME" on the Status Bar.)

Gameplay revolves around ring puzzles where you


must throw rings at resistance eyes to progress
through lasers. There are mainly two sections where
this is required, and it's also how you get one of
the endings during, to put it vaguely, a boss fight.

There are 5 endings, each found after preforming


certain criteria. There are also many secrets I have
hid throughout the time between the initial release
back at the Halloween Level Design Contest and the
Director's Cut. Most of these secrets are found by
using the Checkpoint Warp through random chance,
but some require some exploration or preforming
certain actions in various places.

####################################################
WARNING:
Epilepsy due to fast animations
Epilepsy due to red and black being the whole entry.
The presence of Jumpscares
Implied sexual themes

####################################################
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

POSSIBLE SPOILERS IN CHANGELOG

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
####################################################

ALPHA SPHERE: Director's Cut v1.0.2 Release:


- Added a brand new ending, increasing exit count
to five instead of four.
- Dr. Andre's jumpscare soundeffect has been
changed to have a bigger impact.
- Added Health Bar to Dr. Andre's battle after
clearing Ending A.
- Added a new full-screen art to Ending A.
- The door in Dr. Andre's house can now be opened.
- A number of secret cutscenes have been added.
- A few easter eggs have been added.
- Ending B can no longer be accessable until after
endings J, A, or Z is cleared.
- Every tester has been credited, as well as all
Let's Players and Streamers who have played the
game prior to v1.0.2. (If you've streamed it and
you aren't credited, most likely it's because the
video expired and it got deleted. Most likely I
didn't catch it.)
- Added a few new songs.
- Touching up aesthetics.
- Removed Status Bar in Ending J.
- Unless you're in Ending B or in the Gaster RNG
room, the timer no longer kills you instantly.
- RNG rooms can't activate until using the check-
point block a set amount of times.
- Added 2 secret jumpscares.
- Herobrine Removed

ALPHA SPHERE: Director's Cut v1.0.1 Release:


- Fixed music not returning to normal tempo after
death/other important parts of the game.
- Removed skip from Ending B.
- Added the ability to speed credits by holding UP
(you can "pause" credits by holding DOWN)
- Added something for after clearing Ending A.
- Added version number to title screen.
- Added music.
- Herobrine Removed.

ALPHA SPHERE: Director's Cut v1.0.0 Release:


- Expanded Ending B
- Fixed SFX issues with Dr. Andre boss fight.
- Fixed issues with cutscenes (like timer).
- Fixed final puzzle in main path to prevent cheese.
- Changed various songs in the OST.
- Added many secrets.
- Added midpoint selector.
- Added an extra midpoint.
- Herobrine Removed.

ALPHA SPHERE Release:


- First Release

v0.0.0.:
-Super Mario World�, 1990-1993 by Nintendo.

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