Radiometry Image Formation
Explain in detail and extract all the formulas (if any) with derivation and a solved example.
The PDF you uploaded, titled “Image Formation: Radiometry”, appears to be a lecture on radiometry
in the context of computer vision and image processing, specifically discussing how light interacts
with surfaces and how this affects image formation. Below is a detailed explanation of the concepts
covered, along with extracted formulas, their derivations, and a solved example at the end.
🔍 Key Concepts & Definitions
1. Radiometric Quantities
These are physical quantities used to measure the amount of light energy:
Radiance L(x, θ, ϕ):
Radiant power per unit area per unit solid angle in a given direction.
Units: W/m2 /sr
L(x, θ, ϕ)
Irradiance E :
Total power arriving at a surface from all directions in a hemisphere.
E(x) = ∫ L(x, θ, ϕ) cos θ dω
2. Foreshortening
When a surface is tilted relative to the incoming light, the effective area reduces as cos θ , leading to
foreshortening.
3. BRDF (Bidirectional Reflectance Distribution Function)
Defines how light is reflected at an opaque surface:
Lo (x, θo , ϕo ) = ∫ ρbd (x, θo , ϕo , θi , ϕi )Li (x, θi , ϕi ) cos θi dω
For discrete point sources:
Lo = ∑ ρbd (...)Li cos θi
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4. Radiosity B(x)
Total power leaving a point on a surface per unit area, independent of direction:
B(x) = ∫ L(x, θ, ϕ) cos θ dω
If radiance is constant w.r.t direction (Lambertian surface):
B(x) = L(x) ∫ cos θ dω
Ω
2π π/2
B(x) = L(x) ∫
∫
cos θ sin θ dθdϕ = L(x)π
0 0
5. Directional Hemispheric Reflectance (DHR)
Reflectance of a surface from a specific direction, integrating over outgoing hemisphere:
∫Ω Lo (x, θo , ϕo ) cos θo dω
ρdh (θi , ϕi ) =
∫Ω Li (x, θi , ϕi ) cos θi dω
6. Lambertian Surfaces
For Lambertian surfaces:
Radiance is independent of viewing direction.
BRDF is constant:
ρd
ρbd =
π
Where ρd is albedo, the fraction of incoming light reflected diffusely.
7. Phong Reflection Model (Specular + Diffuse)
Radiance includes a specular component, often modeled as:
L = Ldiff use + Lspecular
Lspecular ∝ cosn (α)
Where α is the angle between reflection and view direction, and n controls sharpness.
✅ Solved Example
Q: A Lambertian surface is illuminated by a point light source, and its radiance is constant at L(x) =
2
10 W/m /sr. Compute the radiosity B(x).
Solution:
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Given:
L(x) = 10
For Lambertian surface:
2
B(x) = πL(x) = π × 10 = 31.42 W/m
Let me know if you want this turned into a reference sheet, or if you'd like another example with
specular reflection or BRDF derivation!
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