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Daggerheart Assassin

The document outlines the character creation and gameplay mechanics for an assassin subclass in a role-playing game. It includes details on attributes, damage thresholds, weapons, armor, and special abilities, as well as background questions for character development. Players are guided on how to progress through levels and gain experience, with options for customization and inventory management.

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Chris Haines
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0% found this document useful (0 votes)
794 views3 pages

Daggerheart Assassin

The document outlines the character creation and gameplay mechanics for an assassin subclass in a role-playing game. It includes details on attributes, damage thresholds, weapons, armor, and special abilities, as well as background questions for character development. Players are guided on how to progress through levels and gain experience, with options for customization and inventory management.

Uploaded by

Chris Haines
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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name pronouns

ASSASSIN heritage Subclass


MIDNIGHT & BLADE
level

agility strength FINESSE Instinct presence knowledge

evasion armor Sprint Lift Control Perceive Charm Recall


Leap Smash Hide Sense Perform Analyze
Start at 12 Maneuver Grapple Tinker Navigate Deceive Comprehend

DAMAGE & HEALTH active weapons


Add your current level to your damage thresholds. PROFICIENCY

MINOR major severe PRIMARY


Damage Damage Damage
Mark 1 HP Mark 2 HP Mark 3 HP NAME TRAIT & RANGE DAMAGE DICE & TYPE

hp
FEATURE

STRESS

hope
secondary
Spend a Hope to use an experience or help an ally.

NAME TRAIT & RANGE DAMAGE DICE & TYPE

Grim Resolve: Spend 3 Hope to clear 2 Stress. FEATURE

experience
active armor

NAME BASE THRESHOLDS BASE SCORE

FEATURE

INVENTORY
gold

HANDFULS BAGS CHEST

class feature

AMBUSH
When you move into Melee and make a successful weapon attack, you
can mark a Stress to force the target to make a reaction roll with a
Difficulty equal to 10 + your level. On a failure, increase the damage of inventory weapon PRIMARY SECONDARY
your attack by a number of d6 equal to your tier.

GET IN & GET OUT NAME TRAIT & RANGE DAMAGE DICE & TYPE
Spend a Hope to ask the GM for either a quick or inconspicuous way
into or out of a building or structure you can see. The next roll you
FEATURE
make that capitalizes on this information has advantage.

inventory weapon PRIMARY SECONDARY

NAME TRAIT & RANGE DAMAGE DICE & TYPE

FEATURE

The Void v1.4 | Terms at Daggerheart.com


ASSASSIN As an assassin, you utilize unmatched stealth and precision to ambush the unwary.
Character guide

SUGGESTED TRAITS INVENTORY CHARACTER DESCRIPTION


+1 Agility, -1 Strength, +2 Finesse,
TAKE: Choose one (or more) from each line,
+1 Instinct, 0 Presence, 0 Knowledge
a torch, 50 feet of rope, basic supplies, or write your own description.
SUGGESTED PRIMARY WEAPON and a handful of gold Clothes that are: sinister, weathered, hooded,
Dagger - Finesse Melee - d8+1 phy - One-Handed finely tailored, incognito, padded for silence
THEN CHOOSE BETWEEN:
SUGGESTED SECONDARY WEAPON a Minor Health Potion OR Eyes like: carnations, earth, endless ocean, fire,
Hand Crossbow - Finesse Far - d6+1 phy - One-Handed a Minor Stamina Potion ivy, lilacs, night, seafoam, winter
AND EITHER: Body that’s: broad, carved, curvy, lanky, rotund,
SUGGESTED ARMOR short, stocky, tall, thin, tiny, toned
a list of names with several marked off
Leather Armor - Thresholds 6/13 - Score 3
OR Skin the color of: ashes, clover, falling snow, fine
a mortar and pestle inscribed with a sand, obsidian, rose, sapphire, wisteria
mysterious insignia Attitude like: a hidden razor, a judge, an owl, a
butcher, a coiled viper, a merchant, a hunter

background questions connections


Answer any of the following background questions. Ask your fellow players one of the following questions for
You can also create your own questions. their character to answer, or create your own questions.
What organization trained you in the art of killing, and how did What about me frightens you?
you gain membership into it?

Throughout your entire career, one target has eluded you. Who You once asked me to do something that keeps you up at night.
are they, and how have they managed to slip through your fingers? What was it?

You always do what you must to take down your target, but What secret about myself did I tell you, and how did it change your
there's one line that you will never cross. What is it? view of me?

Then work with the GM to generate two starting Experiences for your character.

Tier 2: LEVELS 2–4 Tier 3: LEVELS 5–7 TIER 4: LEVELS 8–10


At level 5, gain an additional At level 8, gain an additional
At level 2, gain an additional
Experience at +2 and clear all marks Experience at +2 and clear all marks
Experience at +2 and gain a
on character traits. Then gain a on character traits. Then gain a
+1 bonus to your Proficiency.
+1 bonus to your Proficiency. +1 bonus to your Proficiency.

Choose two options from the list below and Choose two options from the list below or any from Choose two options from the list below or any from
mark them. the previous tier and mark them. the previous tier and mark them.

Gain a +1 bonus to two unmarked character Gain a +1 bonus to two unmarked character Gain a +1 bonus to two unmarked character
traits and mark them. traits and mark them. traits and mark them.
Permanently gain one Hit Point slot. Permanently gain one Hit Point slot. Permanently gain one Hit Point slot.
Permanently gain one Stress slot. Permanently gain one Stress slot. Permanently gain one Stress slot.
Permanently gain a +1 bonus to two Permanently gain a +1 bonus to two Permanently gain a +1 bonus to two
Experiences. Experiences. Experiences.
Choose an additional domain card of your Choose an additional domain card of your Choose an additional domain card of your
level or lower from a domain you have level or lower from a domain you have level or lower from a domain you have
access to (up to level 4). access to (up to level 7). access to.
Permanently gain a +1 bonus to your Evasion. Permanently gain a +1 bonus to your Evasion. Permanently gain a +1 bonus to your Evasion.
Update your level and adjust your damage Take an upgraded subclass card. Then cross Take an upgraded subclass card. Then
thresholds accordingly. Take an additional domain out the multiclass option for this tier. cross out the multiclass option for this tier.
card of your level or lower from a domain you Increase your Proficiency by +1. Increase your Proficiency by +1.
have access to.
Multiclass: Choose an additional class for Multiclass: Choose an additional class for
your character, then cross out an unused your character, then cross out an unused
“Take an upgraded subclass card” and the “Take an upgraded subclass card” and the
other multiclass option on this sheet. other multiclass option on this sheet.
Update your level and adjust your damage Update your level and adjust your damage
thresholds accordingly. Take an additional domain thresholds accordingly. Take an additional domain
card of your level or lower from a domain you card of your level or lower from a domain you
have access to. have access to.
The Void v1.4 | Terms at Daggerheart.com
ASSASSIN SUBLCASS

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