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Chapter 3 discusses the importance of hardware in organizations, highlighting its role in improving productivity, reducing costs, and enhancing customer service. It details various hardware components, including the CPU, memory types, and input/output devices, as well as their functions and characteristics. The chapter also covers secondary storage options, multiprocessing, and the significance of selecting appropriate hardware to meet business goals.

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0% found this document useful (0 votes)
7 views50 pages

Ilovepdf Merged

Chapter 3 discusses the importance of hardware in organizations, highlighting its role in improving productivity, reducing costs, and enhancing customer service. It details various hardware components, including the CPU, memory types, and input/output devices, as well as their functions and characteristics. The chapter also covers secondary storage options, multiprocessing, and the significance of selecting appropriate hardware to meet business goals.

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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Chapter 3

Hardware: Input, Processing,


and
Output Devices
Why Learn About Hardware?
• Organizations invest in computer hardware to:
– Improve worker productivity
– Increase revenue, reduce costs
– Provide better customer service
– Speed up time-to-market
– Enable collaboration among employees
• Managers:
– Are expected to help define the business needs that
the hardware must support

6
Computer Systems: Integrating the
Power of Technology
• Hardware components:
– Central processing unit (CPU):
• Arithmetic/logic unit, the control unit, and the register
areas
– Arithmetic/logic unit (ALU):
• Performs mathematical calculations and makes logical
comparisons
– Control unit :
• Sequentially accesses program instructions, decodes
them, and coordinates the flow of data in and out of
the ALU, registers, primary storage, and even
secondary storage and various output devices
7
Computer Systems: Integrating the
Power of Technology (continued)
– Registers:
• High-speed storage areas
• Used to temporarily hold small units of program
instructions and data
– Primary storage:
• Also called main memory
• Closely associated with the CPU

8
Hardware Components in Action
• Step 1: Fetch instruction
• Step 2: Decode instruction
• Step 3: Execute instruction
• Step 4: Store results

9
Processing and Memory Devices:
Power, Speed, and Capacity
• System unit:
– Houses the components responsible for processing
(the CPU and memory)
• All other computer system devices are:
– Linked either directly or indirectly into the system unit
housing

10
Processing Characteristics and
Functions (continued)
• Physical characteristics of the CPU:
– Most CPUs are:
• Collections of digital circuits imprinted on silicon
wafers, or chips, each no bigger than the tip of a
pencil eraser

13
Memory Characteristics and Functions
• Main memory
– Provides the CPU with a working storage area for
programs and data
– Rapidly provides data and instructions to the CPU
• Storage capacity
– Eight bits together form a byte (B)
– Bit= Binary digit (b)
– Binary= base 2 (0 or 1) on or off
– What is a nibble?

14
Memory Characteristics and Functions
(continued)

15
Memory Characteristics and Functions
(continued)
• Types of memory:
– Random access memory (RAM):
• Temporary and volatile
– Types of RAM:
• DRAM (Dynamic RAM)
• DDR2 SDRAM and DDR3 SDRAM
• Static Random Access Memory (SRAM)
• Double Data Rate Synchronous Dynamic Random
Access Memory (DDR SDRAM)

16
Memory Characteristics and Functions
(continued)
• Types of memory (continued):
– Read-only memory (ROM):
• Nonvolatile
• Provides permanent storage for data and instructions
that do not change
– Cache memory:
• High-speed memory that a processor can access
more rapidly than main memory

17
Multiprocessing
• Multiprocessing:
– Simultaneous execution of two or more instructions
at the same time
• Coprocessor:
– Speeds processing
• Multi core microprocessor:
– Combines two or more independent processors into
a single computer

18
Multiprocessing (continued)
• Graphics processing unit (GPU):
– A specialized processor that offloads the tasks
associated with 3D graphics rendering from the CPU
– Can also be used in certain applications that require
massive vector operations to provide performance
several orders of magnitude higher than a traditional
CPU

19
Secondary Storage
• Compared with memory, offers the advantages of
nonvolatility, greater capacity, and greater
economy
• On a cost-per-gigabyte basis:
– Secondary storage is considerably less expensive
than primary memory
• Determined by the information system’s objectives:
– The access methods, storage capacities, and
portability required of secondary storage media

21
Access Methods
• Sequential access:
– Data must be retrieved in the order in which it is
stored
– Devices used called sequential access storage
devices (SASDs)
• Direct access:
– Records can be retrieved in any order
– Devices used are called direct access storage
devices (DASDs)

22
Secondary Storage Devices
• Magnetic tapes:
– Primarily for storing backups of critical organizational
data
• Magnetic disks:
– Direct-access storage device
• Redundant array of independent/inexpensive disks
(RAID):
– Method of storing data that generates extra bits of
data from existing data
• Virtual tape:
– Storage technology for less frequently needed data
23
Secondary Storage Devices
(continued)
• Optical secondary storage devices:
– Use special lasers to read and write data
– Compact disc read-only memory (CD-ROM):
• Storage capacity is 740 MB
– Digital video disc (DVD):
• Looks like a CD but can store about 135 minutes of
digital video
• Data transfer rate is 1.352 MB per second

24
Secondary Storage Devices
(continued)
• Solid state secondary storage devices:
– Store data in memory chips rather than magnetic or
optical media
– Have few moving parts, so they are less fragile than
hard disk drives
– Disadvantages of SSD
• High cost per GB of data storage
• Lower capacity compared to current hard drives

25
Enterprise Storage Options
• Attached storage:
– Methods include the tape, hard disks, and optical
devices
• Network-attached storage (NAS):
– Hard disk storage that is set up with its own network
address rather than being attached to a computer
• Storage area network (SAN):
– Special-purpose, high-speed network that provides
direct connections among data-storage devices and
computers

26
Input and Output Devices: The
Gateway to Computer Systems
• Input and output devices:
– Gateways to the computer system
– Part of a computer’s user interface
• Organizations:
– Should keep their business goals in mind when
selecting input and output devices

27
Characteristics and Functionality
• Data can be human-readable or machine-readable
• Data entry:
– Converts human-readable data into machine-
readable form
• Data input:
– Transfers machine-readable data into system
• Source data automation
– Capturing and editing data where the data is initially
created and in a form that can be directly input to a
computer

28
Input Devices
• Devices used to input general types of data:
– Personal computer input devices
– Speech recognition technology
– Digital cameras
– Terminals
– Scanning devices
– Optical data readers
– Magnetic ink character recognition (MICR) devices
– Magnetic stripe card

29
Input Devices (continued)
• Devices used to input general types of data
(continued):
– Chip-and-PIN cards
– Point-of-sale devices
– Contactless cards
– Automated teller machine (ATM) devices
– Pen input devices
– Touch-sensitive screens
– Bar-code scanners
– Radio frequency identification
30
Output Devices
• Display monitors:
– Used to display the output from the computer
• Plasma display:
– Uses thousands of smart cells (pixels) consisting of
electrodes and neon and xenon gases that are
electrically turned into plasma to emit light
• LCD displays:
– Flat displays that use liquid crystals
• Digital audio player:
– Can store, organize, and play digital music files
31
Output Devices (continued)
• Organic light-emitting diodes (OLEDs):
– Uses a layer of organic material sandwiched
between two conductors
• Printers and plotters:
– Two main types of printers are laser printers and
inkjet printers
– Plotters are a type of hard-copy output device used
for general design work
• E-books:
– Digital media equivalent of a conventional printed
book
32
Computer System Types
• Special-purpose computers:
– Used for limited applications by military and scientific
research groups such as the CIA and NASA
NSA-time-shifting-UTAH data center gathering
signals for analysis in the future
• General-purpose computers:
– Used for a wide variety of applications

33
Multiple-User Computer Systems
• Server:
– Used by many users to perform a specific task, such
as running network or Internet applications
• Scalability:
– The ability to increase the processing capability of a
computer system so that it can handle more users,
more data, or more transactions
• Blade server:
– Houses many computer motherboards

38
Multiple-User Computer Systems
(continued)
• Mainframe computer:
– Large, powerful computer shared by dozens or even
hundreds of concurrent users connected to the
machine over a network
• Supercomputers:
– The most powerful computers with the fastest
processing speed and highest performance

39
Green Computing
• Concerned with the:
– Efficient and environmentally responsible design,
manufacture, operation, and disposal of IS-related
products
• Goals:
– Reduce the use of hazardous material
– Enable companies to lower their power-related costs

– Enable the safe disposal or recycling of some


700,000 tons of computers each year

40
Chapter 2

Information
Systems in
Organizations
Why Learn About Information Systems
in Organizations?
• Organizations of all types use information systems
to cut costs and increase profits
• Although your career might be different from your
classmates’:
– You will almost certainly work with computers and
information systems

5
Organizations and Information
Systems
• Organization:
– Formal collection of people and other resources
established to accomplish a set of goals
– A system
– Constantly uses money, people, materials, machines
and other equipment, data, information, and
decisions

6
Organizations and Information
Systems (continued)
• Value chain:
– Series (chain) of activities that includes inbound
logistics and warehouse and storage
• Supply chain management (SCM)
– Determines:
• What supplies are required for value chain
• What quantities are needed to meet customer demand
• How supplies should be processed into finished goods
and services
• How shipment of supplies and products to customers
should be scheduled, monitored, and controlled
7
Organizations and Information
Systems (continued)
• Customer relationship management (CRM)
programs:
– Help companies manage all aspects of customer
encounters
– Can get customer feedback to help design new
products and services

8
Organizational Structures
• Organizational structure:
– Organizational subunits and the way they relate to
the overall organization
• Types of organizational structures:
– Traditional
– Project
– Team
– Virtual

9
Organizational Structures (continued)
• Traditional organizational structure:
– Hierarchy of decision making and authority flows:
• From the strategic management at the top down to
operational management and nonmanagement
employees
– Flat organizational structure:
• Empowers employees at lower levels
– Empowerment:
• Gives employees and their managers more
responsibility and authority to make decisions

10
Organizational Structures (continued)

11
Organizational Structures (continued)
• Project and team organizational structures:
– Project organizational structure:
• Centered on major products or services
• Many project teams are temporary
– Team organizational structure:
• Centered on work teams or groups
• Team can be temporary or permanent, depending on
tasks

12
Organizational Structures (continued)
• Virtual organizational structure and collaborative
work:
– Virtual organizational structure:
• Uses individuals, groups, or complete business units
in geographically dispersed areas
• Can reduce costs for an organization
– Allows collaborative work:
• Managers and employees can effectively work in
groups, even those composed of members from
around the world.

13
Organizational Culture and Change
• Culture:
– Set of major understandings and assumptions
shared by a group
• Organizational culture:
– Major understandings and assumptions
– Influences information systems
• Organizational change:
– How organizations plan for, implement, and handle
change

14
Organizational Culture and Change
(continued)
• Change model:
– Represents change theories by identifying phases of
change and the best way to implement them
• Unfreezing:
– Ceasing old habits and creating a climate that is
receptive to change
• Moving:
– Learning new work methods, behaviors, and
systems

15
Organizational Culture and Change
(continued)
• Refreezing:
– Involves reinforcing changes to make the new
process second nature, accepted, and part of the job
• Organizational learning:
– The adaptations to new conditions or adjustments
based on experience and ideas over time
– Very difficult to make work smoothly

16
Reengineering and Continuous
Improvement
• Reengineering:
– Process redesign
– Radical redesign of business processes,
organizational structures, information systems, and
values of the organization to achieve a breakthrough
in business results
• Continuous improvement:
– Constantly seeking ways to improve business
processes and add value to products and services

17
User Satisfaction and Technology
Acceptance
• Technology acceptance model (TAM):
– Specifies the factors that can lead to better attitudes
about the information system
• Technology diffusion:
– Measure of how widely technology is spread
throughout an organization
• Technology infusion:
– Extent to which technology permeates a department

18
Quality
• Ability of a product or service to meet or exceed
customer expectations
• Techniques used to ensure quality:
– Total quality management
– Six Sigma

19
Outsourcing, On-Demand Computing,
and Downsizing
• Outsourcing:
– Contracting with outside professional services
• On-demand computing:
– Also called on-demand business or utility computing
– Rapidly responding to the organization’s flow of work
as the need for computer resources varies
• Downsizing:
– Reducing number of employees to cut costs

21
Competitive Advantage
• Significant and (ideally) long-term benefit to a
company over its competition
• Can result in higher-quality products, better
customer service, and lower costs

22
Factors That Lead Firms to Seek
Competitive Advantage
• The five forces model:
– Rivalry among existing competitors
– Threat of new entrants
– Threat of substitute products and services
– The bargaining power of buyers
– The bargaining power of suppliers

23
Factors That Lead Firms to Seek
Competitive Advantage (continued)
• Rivalry among existing competitors:
– Industries with stronger rivalries tend to have more
firms seeking competitive advantage
• Threat of new entrants:
– Threat appears when:
• Entry and exit costs to an industry are low
• Technology needed to start and maintain a business
is commonly available

24
Factors That Lead Firms to Seek
Competitive Advantage (continued)
• Threat of substitute products and services:
– The more consumers can obtain similar products
and services that satisfy their needs, the more likely
firms are to try to establish competitive advantage
• Bargaining power of customers and suppliers:
– When customers have a lot of bargaining power,
companies increase their competitive advantage to
retain their customers

25

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