[10:19:14.481] M [CLIENT] Exe module file: D:\Games\IdentityV2\dwrg.
exe
[10:19:14.481] M [CLIENT] Current directory: D:\Games\IdentityV2
[10:19:14.481] M Initializing client.... 00007FFE1CFDD5B0
[10:19:14.481] M [CLIENT] Ver:1d0b540d2697823c219a0e3c7a7c3870557870ac
[10:19:14.481] M [GAME] Init utils.dll (1063838562)
[10:19:14.725] M [NeoXWindow::Initialize] this=000001D3F9300720
[10:19:14.725] M RefreshRate: 0.000000
[10:19:14.734] M [CLIENT] Do not show log window!
[10:19:14.756] M [GAME] CheckDeleteDocFilesOnReInstall: do nothing
[10:19:14.799] M [FILESYSTEM] Package D:\Games\IdentityV2\packages\python3\Lib.npk
(size 6212800) under opener cfile is loaded.
[10:19:14.799] M [FILESYSTEM] Succeeded to create FileLoader,
[10:19:14.819] M [FILESYSTEM] Package D:\Games\IdentityV2\packages\builtin\res.npk
(size 38121648) under opener cfile is loaded.
[10:19:14.819] M [FILESYSTEM] Succeeded to create FileLoader,
[10:19:14.923] M [FILESYSTEM] Package D:\Games\IdentityV2\res\camera_lens.npk (size
4697096) under opener cfile is loaded.
[10:19:14.934] M [FILESYSTEM] Package D:\Games\IdentityV2\res\chr.npk (size
8454616) under opener cfile is loaded.
[10:19:14.944] M [FILESYSTEM] Package D:\Games\IdentityV2\res\common.npk (size
5233732) under opener cfile is loaded.
[10:19:14.957] M [FILESYSTEM] Package D:\Games\IdentityV2\res\effect_cache.npk
(size 143387416) under opener cfile is loaded.
[10:19:14.967] M [FILESYSTEM] Package D:\Games\IdentityV2\res\fx.npk (size 653868)
under opener cfile is loaded.
[10:19:14.976] M [FILESYSTEM] Package D:\Games\IdentityV2\res\lut.npk (size
1010704) under opener cfile is loaded.
[10:19:14.995] M [FILESYSTEM] Package D:\Games\IdentityV2\res\material.npk (size
9354172) under opener cfile is loaded.
[10:19:15.027] M [FILESYSTEM] Package D:\Games\IdentityV2\res\scene.npk (size
98148) under opener cfile is loaded.
[10:19:15.037] M [FILESYSTEM] Package D:\Games\IdentityV2\res\shader.npk (size
46386852) under opener cfile is loaded.
[10:19:15.056] M [FILESYSTEM] Package D:\Games\IdentityV2\res\tex_critical.npk
(size 541200) under opener cfile is loaded.
[10:19:15.071] M [FILESYSTEM] Package D:\Games\IdentityV2\res\ui.npk (size
1709183920) under opener cfile is loaded.
[10:19:15.081] M [FILESYSTEM] Package D:\Games\IdentityV2\res\va.npk (size 216360)
under opener cfile is loaded.
[10:19:15.091] M [FILESYSTEM] Package D:\Games\IdentityV2\res\vat.npk (size 361396)
under opener cfile is loaded.
[10:19:15.103] M [FILESYSTEM] Package D:\Games\IdentityV2\res\wwise.npk (size
943687584) under opener cfile is loaded.
[10:19:15.103] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 3, name: npk, opener: os, root: D:\Games\IdentityV2\\res
[10:19:15.104] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 0, name: discrete, opener: os, root: D:\Games\IdentityV2\\
res
[10:19:15.126] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
chr.part.a_0001.npk (size 1007524540) under opener cfile is loaded.
[10:19:15.141] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
chr.part.b_0001.npk (size 1020227576) under opener cfile is loaded.
[10:19:15.155] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
chr.part.c_0001.npk (size 1017068744) under opener cfile is loaded.
[10:19:15.167] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
chr.part.d_0001.npk (size 996827460) under opener cfile is loaded.
[10:19:15.188] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
chr.part.e_0001.npk (size 994299912) under opener cfile is loaded.
[10:19:15.207] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
effect_cache_0001.npk (size 782379964) under opener cfile is loaded.
[10:19:15.221] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
effect_cache_0002.npk (size 60372640) under opener cfile is loaded.
[10:19:15.238] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
fx_0001.npk (size 335871456) under opener cfile is loaded.
[10:19:15.258] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
lut_0001.npk (size 532713868) under opener cfile is loaded.
[10:19:15.272] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
scene.part.a_0001.npk (size 294797144) under opener cfile is loaded.
[10:19:15.288] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
scene.part.b_0001.npk (size 350717456) under opener cfile is loaded.
[10:19:15.301] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
scene.part.c_0001.npk (size 322658484) under opener cfile is loaded.
[10:19:15.324] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
scene.part.d_0001.npk (size 334739572) under opener cfile is loaded.
[10:19:15.339] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
scene.part.e_0001.npk (size 328707016) under opener cfile is loaded.
[10:19:15.348] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
ui.part.a_0001.npk (size 230373836) under opener cfile is loaded.
[10:19:15.358] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
ui.part.b_0001.npk (size 210030836) under opener cfile is loaded.
[10:19:15.369] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res_reserved\
ui.part.d_0001.npk (size 216716508) under opener cfile is loaded.
[10:19:15.369] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 3, name: npk, opener: os, root: D:\Games\IdentityV2\
Documents\\res_reserved
[10:19:15.409] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
camera_anim.npk (size 596) under opener cfile is loaded.
[10:19:15.418] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
camera_lens.npk (size 2428928) under opener cfile is loaded.
[10:19:15.428] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
chr.conflict.npk (size 379704) under opener cfile is loaded.
[10:19:15.436] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
chr.part.a.npk (size 5444892) under opener cfile is loaded.
[10:19:15.447] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
chr.part.b.npk (size 6188796) under opener cfile is loaded.
[10:19:15.463] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
chr.part.c.npk (size 4823524) under opener cfile is loaded.
[10:19:15.473] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
chr.part.d.npk (size 4634508) under opener cfile is loaded.
[10:19:15.482] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
chr.part.e.npk (size 4356628) under opener cfile is loaded.
[10:19:15.494] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
cinematic.npk (size 148368) under opener cfile is loaded.
[10:19:15.503] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\common.npk
(size 202064) under opener cfile is loaded.
[10:19:15.508] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
common_sockets.npk (size 464) under opener cfile is loaded.
[10:19:15.523] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\decal.npk
(size 905984) under opener cfile is loaded.
[10:19:15.532] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
default_mtl.npk (size 19016) under opener cfile is loaded.
[10:19:15.540] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
effect_cache.conflict.npk (size 52468) under opener cfile is loaded.
[10:19:15.551] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
fx.conflict.npk (size 2528) under opener cfile is loaded.
[10:19:15.562] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\fx.npk
(size 623848) under opener cfile is loaded.
[10:19:15.572] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
invalidres.npk (size 74580) under opener cfile is loaded.
[10:19:15.591] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
material.npk (size 2063756) under opener cfile is loaded.
[10:19:15.601] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
model_effect.npk (size 30388) under opener cfile is loaded.
[10:19:15.611] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\mont.npk
(size 2494644) under opener cfile is loaded.
[10:19:15.623] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
relationship_files.npk (size 70912) under opener cfile is loaded.
[10:19:15.634] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
scene.part.a.npk (size 8452036) under opener cfile is loaded.
[10:19:15.655] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
scene.part.b.npk (size 8264620) under opener cfile is loaded.
[10:19:15.668] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
scene.part.c.npk (size 5636764) under opener cfile is loaded.
[10:19:15.678] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
scene.part.d.npk (size 2077504) under opener cfile is loaded.
[10:19:15.688] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
scene.part.e.npk (size 6044736) under opener cfile is loaded.
[10:19:15.700] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\shader.npk
(size 29649080) under opener cfile is loaded.
[10:19:15.708] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\sockets.npk
(size 34240) under opener cfile is loaded.
[10:19:15.729] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
story_line.npk (size 7300) under opener cfile is loaded.
[10:19:15.742] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\temp.npk
(size 17372) under opener cfile is loaded.
[10:19:15.753] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
test_matball.npk (size 298816) under opener cfile is loaded.
[10:19:15.765] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
tex_critical.npk (size 79035552) under opener cfile is loaded.
[10:19:15.776] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
ui.conflict.npk (size 59264) under opener cfile is loaded.
[10:19:15.796] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
ui.part.a.npk (size 15807408) under opener cfile is loaded.
[10:19:15.807] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
ui.part.b.npk (size 12042664) under opener cfile is loaded.
[10:19:15.818] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
ui.part.c.npk (size 197698428) under opener cfile is loaded.
[10:19:15.829] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
ui.part.d.npk (size 16849172) under opener cfile is loaded.
[10:19:15.841] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
ui.part.e.npk (size 205743064) under opener cfile is loaded.
[10:19:15.862] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\va.npk
(size 1169716) under opener cfile is loaded.
[10:19:15.874] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\vat.npk
(size 16599036) under opener cfile is loaded.
[10:19:15.887] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
wwise.part.a.npk (size 117700556) under opener cfile is loaded.
[10:19:15.897] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
wwise.part.b.npk (size 183688912) under opener cfile is loaded.
[10:19:15.907] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
wwise.part.c.npk (size 119124132) under opener cfile is loaded.
[10:19:15.929] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
wwise.part.d.npk (size 117763332) under opener cfile is loaded.
[10:19:15.941] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\res\
wwise.part.e.npk (size 155380536) under opener cfile is loaded.
[10:19:15.941] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 3, name: npk, opener: os, root: D:\Games\IdentityV2\
Documents\\res
[10:19:15.942] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 0, name: discrete, opener: os, root: D:\Games\IdentityV2\
Documents\\res
[10:19:15.954] M [FILESYSTEM] Package D:\Games\IdentityV2\script.npk (size
234244996) under opener cfile is loaded.
[10:19:15.954] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 0, name: npk, opener: os, root: D:\Games\IdentityV2\\script
[10:19:15.954] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 0, name: discrete, opener: os, root: D:\Games\IdentityV2\\
script
[10:19:15.967] M [FILESYSTEM] Package D:\Games\IdentityV2\Documents\script.npk
(size 234835776) under opener cfile is loaded.
[10:19:15.967] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 0, name: npk, opener: os, root: D:\Games\IdentityV2\
Documents\\script
[10:19:15.967] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 0, name: discrete, opener: os, root: D:\Games\IdentityV2\
Documents\\script
[10:19:15.968] M [GAME] Init utils.dll (1063838562)
[10:19:15.968] M [GAME] Start utils.dll
[10:19:15.968] M [GAME] Init render.dll (1202430036)
[10:19:15.969] M [RENDER] CPU Name 1, core count of this device is: 8
[10:19:15.969] M [RENDER] device model is pc
[10:19:15.970] M [GAME] Init python.dll (2389351893)
[10:19:15.971] M [GAME] Init audio.dll (578984847)
[10:19:15.984] M [GAME] Init world.dll (1725170211)
[10:19:15.987] M [GAME] Init terrain.dll (859673349)
[10:19:15.987] M [GAME] Init dynamics.dll (1484703713)
[10:19:15.993] M [GAME] Init collision.dll (3226119097)
[10:19:15.993] M [GAME] Init detour.dll (1775307485)
[10:19:15.993] M [GAME] Init voice.dll (809358187)
[10:19:15.993] M [GAME] Init cocosui.dll (2354798637)
[10:19:15.994] M [GAME] Init nxcclive.dll (4178439132)
[10:19:15.994] M [GAME] Init nxapp.dll (2664184578)
[10:19:15.994] M [GAME] Init nxgui.dll (2052274302)
[10:19:15.994] M [GAME] Start render.dll
[10:19:15.994] M [GAME] Start python.dll
[10:19:15.994] M [GAME] Start audio.dll
[10:19:15.994] M [GAME] Start world.dll
[10:19:15.994] M [NxParticle]Start Init NxParticle System !
[10:19:15.994] M [NxParticle]Init NxParticle System Complete !
[10:19:15.995] M [GAME] Start terrain.dll
[10:19:15.995] M [GAME] Start dynamics.dll
[10:19:15.995] M [GAME] Start collision.dll
[10:19:15.995] M [GAME] Start detour.dll
[10:19:15.995] M [GAME] Start voice.dll
[10:19:15.995] M [GAME] Start cocosui.dll
[10:19:15.995] M [GAME] Start nxcclive.dll
[10:19:15.995] M [GAME] Start nxapp.dll
[10:19:15.995] M [GAME] Start nxgui.dll
[10:19:16.638] M [RENDER] Driver: DirectX 11
[10:19:16.638] M [RENDER] Description: Intel(R) Iris(R) Xe Graphics
[10:19:16.638] M [RENDER] Version: 0.0.0
[10:19:16.638] M [RENDER] Vendor: Intel
[10:19:16.638] M [RENDER] Width: 1334, Height: 750, BitDepth: 32
[10:19:16.638] M [RENDER]
-----------------------------------------------------------
[10:19:16.638] M [RENDER] Intel(R) Iris(R) Xe Graphics
ERROR *****************************************************************************
[10:19:16.669] M [RENDER] Effect include file builtin\shader\errorshader.nfx.json
is not found!
ERROR *****************************************************************************
[10:19:16.673] M [RENDER] Effect include file builtin/shader/errorshader.nfx.json
is not found!
ERROR *****************************************************************************
[10:19:16.815] M [RENDER] Effect include file common\shader\cleardepth.nfx.json is
not found!
ERROR *****************************************************************************
[10:19:16.815] M [RENDER] Effect include file common/shader/cleardepth.nfx.json is
not found!
[10:19:16.819] M [RENDER] Set render mode: 1334 750 32 1 1
[10:19:16.838] M [WORLD] pixel decal enable: true
[10:19:16.991] M [PYTHON] NewType bullet.scene_col: 000001D38B38AAE0
[10:19:16.992] M [PYTHON] NewType bullet.col_object: 000001D38B38B160
[10:19:17.006] M [PYTHON] NewType world.track: 000001D38B38A7A0
[10:19:17.006] M [PYTHON] NewType world.space_object: 000001D38B38A940
[10:19:17.007] M [PYTHON] NewType world.visibleobject: 000001D38B38B300
[10:19:17.007] M [PYTHON] NewType world.sfx: 000001D38B38AC80
[10:19:17.007] M [PYTHON] NewType world.particlesystem: 000001D38B38AE20
[10:19:17.007] M [PYTHON] NewType world.model: 000001D38B38B4A0
[10:19:17.007] M [PYTHON] NewType world.primitives: 000001D387AA55B0
[10:19:17.007] M [PYTHON] NewType world.textobject: 000001D387AA5270
[10:19:17.008] M [PYTHON] NewType world.simuiobject: 000001D387AA4F30
[10:19:17.008] M [PYTHON] NewType world.nxuiobject: 000001D387AA65F0
[10:19:17.008] M [PYTHON] NewType world.camera: 000001D387AA5DD0
[10:19:17.008] M [PYTHON] NewType world.ClothWind: 000001D387AA4D90
[10:19:17.008] M [PYTHON] NewType world.decal: 000001D387AA50D0
[10:19:17.008] M [PYTHON] NewType world.deferred_decal: 000001D387AA4BF0
[10:19:17.008] M [PYTHON] NewType world.light: 000001D387AA5410
[10:19:17.008] M [PYTHON] NewType world.reflectionprobe: 000001D387AA58F0
[10:19:17.008] M [PYTHON] NewType world.anim_ctrl: 000001D387AA5750
[10:19:17.008] M [PYTHON] NewType world.scene: 000001D387AA5A90
[10:19:17.008] M [PYTHON] NewType world.ikbone: 000001D387AA5C30
[10:19:17.008] M [PYTHON] NewType world.scene_trigger: 000001D387AA6790
[10:19:17.008] M [PYTHON] NewType world.iksolver: 000001D387AA5F70
[10:19:17.008] M [PYTHON] NewType world.mirror: 000001D387AA6110
[10:19:17.012] M init_nxparticle_reflection()
[10:19:17.074] M [COCOSUI] cocos version: 20250507.9
[10:19:17.076] M Call script init.init().
[10:19:17.077] M [SCRIPT] 2025-06-08 10:19:17,077 - init.py - ERROR - arg_name "D:\
Games\IdentityV2\dwrg.exe" not valid
[10:19:17.077] M [SCRIPT] 2025-06-08 10:19:17,077 - init.py - ERROR - arg_name not
valid
[10:19:17.077] M [SCRIPT] 2025-06-08 10:19:17,077 - init.py - INFO -
init_app_pack_config, called_from: init
[10:19:17.150] M [SCRIPT] 2025-06-08 10:19:17,150 - init.py - INFO - after,
PACKAGE_TYPE=neox2_oversea_release
[10:19:17.150] M [SCRIPT] 2025-06-08 10:19:17,150 - init.py - INFO -
pack_config.CLIENT_MODE=4 / 4
[10:19:17.150] M [SCRIPT] 2025-06-08 10:19:17,150 - init.py - INFO -
pack_config.JF_GAMEID=h55naxx2gb / h55naxx2gb
[10:19:17.150] M [SCRIPT] 2025-06-08 10:19:17,150 - init.py - INFO -
pack_config.JF_LOG_KEY=7ezDGEkksKFKDHgRSx3_KhfpNLY-ltHK /
7ezDGEkksKFKDHgRSx3_KhfpNLY-ltHK
[10:19:17.150] M [SCRIPT] 2025-06-08 10:19:17,150 - init.py - INFO -
pack_config.GAS3_PAY_URL=https://mgbsdkjp.matrix.easebar.com/h55naxx2gb/sdk/ /
https://mgbsdkjp.matrix.easebar.com/h55naxx2gb/sdk/
[10:19:17.150] M [SCRIPT] 2025-06-08 10:19:17,150 - init.py - INFO -
pack_config.JF_OPEN_LOG_URL=https://applog.matrix.easebar.com/client/sdk/open_log /
https://applog.matrix.easebar.com/client/sdk/open_log
[10:19:17.150] M [SCRIPT] 2025-06-08 10:19:17,150 - init.py - INFO -
pack_config.JF_PAY_LOG_URL=https://applog.matrix.easebar.com/client/sdk/pay_log /
https://applog.matrix.easebar.com/client/sdk/pay_log
[10:19:17.150] M [SCRIPT] 2025-06-08 10:19:17,150 - init.py - INFO -
pack_config.JF_CLIENT_LOG_URL=https://applog.matrix.easebar.com/client/sdk/
clientlog / https://applog.matrix.easebar.com/client/sdk/clientlog
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
pack_config.PACK_TYPE=1 / 1
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
pack_config.NOTICE_URL=https://h55na.update.easebar.com/h55naxx2gb_notice_en.txt /
https://h55na.update.easebar.com/h55naxx2gb_notice_en.txt
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
pack_config.HOTFIX_URL=https://h55na.update.easebar.com/pl/hotfix /
https://h55na.update.easebar.com/pl/hotfix_nx2
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
pack_config.HOTFIX2_URL=https://h55na.update.easebar.com/pl/hotfix2 /
https://h55na.update.easebar.com/pl/hotfix2_nx2
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
pack_config.LOGIN_LIST_URL=https://h55na.update.easebar.com/server_list_usnormal_ga
me.txt / https://h55na.update.easebar.com/server_list_usnormal_game.txt
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
pack_config.SA_SITE=https://h55na.update.easebar.com/ /
https://h55na.update.easebar.com/
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
pack_config.SERVER_LIST_URL=https://h55na.update.easebar.com/server_list_normal.txt
/ https://h55na.update.easebar.com/server_list_normal.txt
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
patch_config.PATCH_SERVER=https://h55na.gph.easebar.com /
https://h55na.gph.easebar.com
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
patch_config.PATCH_LIST_SERVER=https://h55na.update.easebar.com/pl /
https://h55na.update.easebar.com/pl
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
patch_config.PATCH_LIST_PATH_IOS=/iosuni_patch_oversea_release_force_update.plist /
/iosuni_patch_oversea_release_force_update.plist
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
patch_config.PATCH_LIST_PATH_AND=/androiduni_patch_oversea_release_force_update.pli
st / /androiduni_patch_oversea_release_force_update.plist
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
patch_config.PATCH_LIST_PATH_WIN=/winuni_patch_oversea_release_force_update_neox2.p
list / /winuni_patch_oversea_release_force_update_neox2.plist
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
patch_config.PATCH_PATH_IOS=/iosuni_netease_ / /iosuni_netease_
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
patch_config.PATCH_PATH_AND=/androiduni_netease_ / /androiduni_netease_
[10:19:17.151] M [SCRIPT] 2025-06-08 10:19:17,151 - init.py - INFO -
patch_config.PATCH_PATH_WIN=/winuni_netease_ / /winuni_netease_
[10:19:17.163] M [SCRIPT] 2025-06-08 10:19:17,162 - init.py - INFO - wyd: read
use_bindict from setting_data = True
[10:19:17.168] M [SCRIPT] 2025-06-08 10:19:17,168 - [TracebackManager] - INFO -
__init__
[10:19:17.168] M [SCRIPT] 2025-06-08 10:19:17,168 - [TracebackManager] - INFO -
[start_hook]
[10:19:17.168] M [SCRIPT] 2025-06-08 10:19:17,168 - init.py - INFO - [init_unisdk].
mode=4, type=1
[10:19:17.172] [UNISDK] [UniSDK][ERROR] [base] first level channel
ntMpaySetOption UNIMPLEMENT!
[10:19:17.172] [UNISDK] [UniSDK][ERROR] [base] first level channel
ntMpaySetOption UNIMPLEMENT!
[10:19:18.587] [UNISDK] [UniSDK][WARNING] [netease_global] JF_FF_LOG_URL =
https://applog.matrix.easebar.com/client/sdk/pay_log, EB =
[10:19:18.799] [UNISDK] [UniSDK][WARNING] [gmbridge] Can't open config file [D:\
Games\IdentityV2\gmbridge.data]!
[10:19:18.814] [UNISDK] [UniSDK][WARNING] [ngbilling_assistant] Can't open config
file [D:\Games\IdentityV2\ngbilling_assistant.data]!
[10:19:18.820] [UNISDK] [UniSDK][WARNING] [ngwebview] Can't open config file [D:\
Games\IdentityV2\ngwebview.data]!
[10:19:18.832] [UNISDK] [UniSDK][WARNING] [survey] Can't open config file [D:\
Games\IdentityV2\survey.data]!
[10:19:18.843] [UNISDK] [UniSDK][WARNING] [qrcode] Can't open config file [D:\
Games\IdentityV2\qrcode.data]!
[10:19:18.870] M [SCRIPT] 2025-06-08 10:19:18,870 - hotfix_mgr - DEBUG -
init_hotfix_mgr
[10:19:18.870] M [SCRIPT] 2025-06-08 10:19:18,870 - hotfix_mgr - INFO - skip_all:
False
[10:19:18.870] M [SCRIPT] 2025-06-08 10:19:18,870 - hotfix_mgr - INFO -
skip_hotfix: False
[10:19:18.870] M [SCRIPT] 2025-06-08 10:19:18,870 - hotfix_mgr - INFO -
start_hotfix2
[10:19:18.870] M [SCRIPT] 2025-06-08 10:19:18,870 - hotfix_mgr - INFO - client
mode: 4
[10:19:18.870] M [SCRIPT] 2025-06-08 10:19:18,870 - hotfix_mgr - INFO -
download_hotfix
[10:19:27.387] [UNISDK] [UniSDK][WARNING] [netease_global]
URL:https://who.easebar.com/ get ip and country failed
[10:19:27.387] [UNISDK] [UniSDK][WARNING] [netease_global]
URL:https://g0.gsf.easbar.com/feature2/h55naxx2gb.common_config.json Get feature
config failed
[10:19:29.434] M [SCRIPT] 2025-06-08 10:19:29,434 - hotfix_mgr - INFO - [2025-06-08
10:19:29] 已下载 hotfix2: https://h55na.update.easebar.com/pl/hotfix2_nx2
[10:19:29.434] M [SCRIPT] 2025-06-08 10:19:29,434 - hotfix_mgr - INFO -
decrypt_hotfix
[10:19:29.582] M [SCRIPT] 2025-06-08 10:19:29,582 - hotfix_mgr - INFO - [2025-06-08
10:19:29] 已解密 hotfix2
[10:19:29.582] M [SCRIPT] 2025-06-08 10:19:29,582 - hotfix_mgr - INFO -
apply_hotfix
[10:19:29.606] M [SCRIPT] 2025-06-08 10:19:29,606 - hotfix_mgr - INFO -
[apply_hotfix] module_name: init, scene: None, expect: None
[10:19:29.608] M [SCRIPT] 2025-06-08 10:19:29,608 - hotfix_mgr - INFO - [2025-06-08
10:19:29] * 模块更新成功 init
[10:19:29.608] M [SCRIPT] 2025-06-08 10:19:29,608 - hotfix_mgr - INFO -
[apply_hotfix] module_name: PatchManager.PatchWorker, scene: None, expect: None
[10:19:29.641] M [SCRIPT] 2025-06-08 10:19:29,640 - hotfix_mgr - INFO - [2025-06-08
10:19:29] * 模块更新成功 PatchManager.PatchWorker
[10:19:29.641] M [SCRIPT] 2025-06-08 10:19:29,641 - hotfix_mgr - INFO -
[apply_hotfix] module_name: PatchManager.PatchWorker, scene: None, expect: None
[10:19:29.642] M [SCRIPT] 2025-06-08 10:19:29,642 - hotfix_mgr - INFO - [2025-06-08
10:19:29] * 模块更新成功 PatchManager.PatchWorker
[10:19:29.642] M [SCRIPT] 2025-06-08 10:19:29,642 - hotfix_mgr - INFO -
[apply_hotfix] module_name: PatchManager.patch_config, scene: None, expect: None
[10:19:29.642] M [SCRIPT] 2025-06-08 10:19:29,642 - hotfix_mgr - INFO - [2025-06-08
10:19:29] * 模块更新成功 PatchManager.patch_config
[10:19:29.642] M [SCRIPT] 2025-06-08 10:19:29,642 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: global_data, scene: None, expect: None
[10:19:29.647] M [SCRIPT] 2025-06-08 10:19:29,646 - hotfix_mgr - INFO - [2025-06-08
10:19:29] * pydata 更新成功 global_data
[10:19:29.647] M [SCRIPT] 2025-06-08 10:19:29,647 - hotfix_mgr - INFO - [2025-06-08
10:19:29] 已应用 hotfix2
[10:19:29.808] M [SCRIPT] 2025-06-08 10:19:29,808 - hotfix_mgr - INFO -
start_download_pre_hotfix
[10:19:29.808] M [SCRIPT] 2025-06-08 10:19:29,808 - hotfix_mgr - INFO - client
mode: 4
[10:19:29.817] [SCRIPT] 2025-06-08 10:19:29,817 - hotfix_mgr - INFO -
download_hotfix
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <mergeStrategy> : <1>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <canvasFormat> : <0>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <canvasSize> : <2048,2048>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env
<isolatedTextureAreaThres> : <250000>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env
<isolatedTextureSizeThres> : <800.00,800.00>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <glCopyEnabled> : <true>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <resortEnabled> : <true>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <resortAsyncEnabled> :
<false>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <debugMode> : <false>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env
<isUnloadTextureWhenDestroyDynamicSpriteFrameEnabled> : <false>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env
<enableExcludeTextureFrameImages> : <true>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <cacheRegionCount> : <0>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env
<isOverflowCacheImageLoadAsIsolated> : <false>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env
<asyncModeMaxMergeCountPerFrame> : <30>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <mergeFilterMode> : <1>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/font/>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/shader/>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/spine/>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/ui_splendor_res/>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/uncompress/>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <fastPassPrefixes> :
<ui/dm65ui/res/system/>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <fastPassPrefixes> :
<ui/dm65ui/res/common/>
[10:19:29.837] M [COCOSUI] [DynamicSpriteFrame]init env <fastPassPrefixes> :
<ui/dm65ui/res/image/>
[10:19:29.863] M [COCOSUI] cocos load ttf : <ui/dm65ui/res/font/pop1w5.ttc>
[10:19:29.873] M [RENDER] Set render mode: 1334 750 32 1 0
[10:19:29.873] M [GAME] Initialization completed successfully!
[10:19:29.873] M [GAME]
[10:19:29.873] M Call script init.start().
[10:19:29.946] M [SCRIPT] 2025-06-08 10:19:29,945 - patch_main - INFO -
[patch_main] doc_space_usage: 10407.7344 MB
[10:19:29.987] M [SCRIPT] 2025-06-08 10:19:29,986 - patch_main - INFO -
[patch_main] doc_space_usage: 10407.7344 MB
[10:19:29.988] M [SCRIPT] 2025-06-08 10:19:29,988 - patch_log - INFO - [P1P2]
state=5, log_info={'log_index': 1, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1749352769,
'client_mode': 4, 'is_activated': False, 'download_id': '6845014165a4b55c4487dd01',
'download_method': None, 'thread_num': 6, 'response_read_length': 1048576,
'use_ext_package': False, 'merge_info': {'block_size': 8388608, 'distance': 16384,
'threshold': 1048576, 'ratio': 2.0, 'min_size': 104857600, 'max_redundancy': 0,
'cur_redundancy': 0}, 'reserve_info': {'enable': True, 'threshold': (209715200,
10000), 'decrease_storage': True, 'decrease_threshold': 0.2},
'diff_with_ori_full_npk': False, 'prepatch_info': {'enable': False, 'is_prepatch':
False, 'apply_prepatch': False, 'week_version': None}, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path': '', 'state': None, 'limit_speed':
None, 'global_limit_speed': None, 'need_restart': False, 'need_exit': False,
'need_stop': False, 'need_fix_script': False, 'patch_init_time':
1749352769.8821025, 'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix':
True, 'error_type': '', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type':
'', 'download_error_des': '', 'package_verison_info': {'display_version':
'unknown', 'cur_patch_ver': None, 'cur_engine_ver': None, 'latest_engine_ver':
None, 'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': None,
'update_script_ver': None}, 'download_link': None, 'download_package_size': None,
'download_package_hash': None, 'patch_action': '', 'wait_reply_for_change_package':
False, 'need_patch': False, 'patch_size': 0, 'file_num': 0, 'storage_info':
{'mb_max_need': 0, 'mb_more_need': 0, 'mb_redundancy': 0, 'mb_available': None,
'mb_doc_usage': 10407.7344, 'mb_doc_usage_detail': "[('res_reserved', 8617.4269),
('res', 1566.323), ('script.npk', 223.9568), ('pc_key_setting_data.json', 0.0135),
('setting_data.json', 0.011), ('user_data.json', 0.0019), ('chat_message_log',
0.0012), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('engine_files', 0.0),
('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch', 0.0), ('script',
0.0)]", 'mb_lib_usage': 0, 'mb_lib_usage_detail': ''}, 'ori_patch_size': 0,
'patch_size_ratio': 0, 'platform': '', 'platform_des': '', 'channel_name': '',
'os_version': '', 'is_script_updated': False, 'patch_start_time':
1749352769.8821025, 'patch_finish_time': None, 'plist_download_info': {'url': '',
'size': 0, 'time': 0, 'speed': 0, 'cur_size': 0, 'cur_speed': 0},
'map_download_info': {'url': '', 'size': 0, 'time': 0, 'parse_time': 0, 'speed': 0,
'cur_size': 0, 'cur_speed': 0, 'verify_num': 0, 'cur_verify_num': 0},
'map_download_detail': {}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0,
'speed': 0, 'download_time': 0, 'download_speed': 0, 'effective_speed': 0,
'cur_size': 0, 'cur_speed': 0}, 'patch_download_detail': {}}
[10:19:29.990] M [SCRIPT] 2025-06-08 10:19:29,990 - patch_main - INFO -
[patch_main] set_state: 1, state_des: init
[10:19:29.990] M [SCRIPT] 2025-06-08 10:19:29,990 - patch_log - INFO - [DETOOL]
state=1, collect_condition=22
WARNING
*****************************************************************************
[10:19:30.228] M shader uniform redefine:pointLightPosition,
WARNING
*****************************************************************************
[10:19:30.253] M shader uniform redefine:spotLightPosition,
WARNING
*****************************************************************************
[10:19:30.277] M shader uniform redefine:pointLightPosition,
WARNING
*****************************************************************************
[10:19:30.301] M shader uniform redefine:spotLightPosition,
WARNING
*****************************************************************************
[10:19:30.328] M shader uniform redefine:pointLightPosition,
WARNING
*****************************************************************************
[10:19:30.328] M shader uniform redefine:spotLightPosition,
WARNING
*****************************************************************************
[10:19:30.349] M shader uniform redefine:pointLightPosition,
WARNING
*****************************************************************************
[10:19:30.349] M shader uniform redefine:spotLightPosition,
[10:19:30.352] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_normal.vs,common/shader/cocosui/labelex_normal.ps
[10:19:30.358] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_outline.vs,common/shader/cocosui/labelex_outline.ps
[10:19:30.368] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_distancefield_glow.vs,common/shader/cocosui/
labelex_distancefield_glow.ps
[10:19:30.379] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_distancefield_normal.vs,common/shader/cocosui/
labelex_distancefield_normal.ps
[10:19:30.404] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_distancefield_outline.vs,common/shader/cocosui/
labelex_distancefield_outline.ps
[10:19:30.433] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_normal.vs,common/shader/cocosui/labelex_normal.ps
[10:19:30.441] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_outline.vs,common/shader/cocosui/labelex_outline.ps
[10:19:30.463] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_distancefield_glow.vs,common/shader/cocosui/
labelex_distancefield_glow.ps
[10:19:30.474] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_distancefield_normal.vs,common/shader/cocosui/
labelex_distancefield_normal.ps
[10:19:30.499] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_distancefield_outline.vs,common/shader/cocosui/
labelex_distancefield_outline.ps
[10:19:30.613] M [COCOSUI] cocos load ttf : <ui/dm65ui/res/font/font_en2.ttc>
[10:19:30.632] M [CLIENT] OnWindowResize - 1334, 750
[10:19:30.683] M [SCRIPT] 2025-06-08 10:19:30,683 - init.py - INFO - [init_unisdk]
result=success, code=0
[10:19:30.685] M [SCRIPT] 2025-06-08 10:19:30,685 - patch_main - INFO -
[patch_main] prepare patch, retry False
ERROR *****************************************************************************
[10:19:30.697] M [RENDER] Effect include file shader\built_in\shadow\
cleards.nfx.json is not found!
ERROR *****************************************************************************
[10:19:30.700] M [RENDER] Effect include file
shader/built_in/shadow/cleards.nfx.json is not found!
ERROR *****************************************************************************
[10:19:30.731] M [RENDER] Effect include file shader\built_in\misc\
ubo_params.nfx.json is not found!
ERROR *****************************************************************************
[10:19:30.734] M [RENDER] Effect include file
shader/built_in/misc/ubo_params.nfx.json is not found!
[10:19:30.936] [SCRIPT] 2025-06-08 10:19:30,936 - patch_worker - INFO - [plist]
download plist...
https://h55na.update.easebar.com/pl/winuni_patch_oversea_release_force_update_neox2
.plist?r=5849
[10:19:30.937] [SCRIPT] 2025-06-08 10:19:30,937 - data_receiver - INFO -
[HttpxReceiver] [get_data] file_url:
https://h55na.update.easebar.com/pl/winuni_patch_oversea_release_force_update_neox2
.plist?r=5849 params: None
[10:19:31.217] [SCRIPT] 2025-06-08 10:19:31,217 - hotfix_mgr - INFO - [2025-06-08
10:19:31] 已下载 登陆前 hotfix: https://h55na.update.easebar.com/pl/hotfix_nx2
[10:19:31.217] [SCRIPT] 2025-06-08 10:19:31,217 - hotfix_mgr - INFO -
decrypt_hotfix
[10:19:31.223] [SCRIPT] 2025-06-08 10:19:31,223 - hotfix_mgr - INFO - [2025-06-08
10:19:31] 已解密 登陆前 hotfix
[10:19:31.223] [SCRIPT] 2025-06-08 10:19:31,223 - hotfix_mgr - INFO -
prelogin_hotfix ready
[10:19:32.007] [SCRIPT] 2025-06-08 10:19:32,006 - patch_worker - INFO - [plist]
<download_plist> cost_time: 1.0696 Sec.
[10:19:32.007] [SCRIPT] 2025-06-08 10:19:32,007 - patch_log - INFO - [P1P2]
state=6, log_info={'log_index': 2, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1749352769,
'client_mode': 4, 'is_activated': True, 'download_id': '6845014165a4b55c4487dd01',
'download_method': 'httpx_2', 'thread_num': 6, 'response_read_length': 1048576,
'use_ext_package': False, 'merge_info': {'block_size': 8388608, 'distance': 16384,
'threshold': 1048576, 'ratio': 2.0, 'min_size': 104857600, 'max_redundancy': 0,
'cur_redundancy': 0}, 'reserve_info': {'enable': True, 'threshold': (209715200,
10000), 'decrease_storage': True, 'decrease_threshold': 0.2},
'diff_with_ori_full_npk': False, 'prepatch_info': {'enable': False, 'is_prepatch':
False, 'apply_prepatch': False, 'week_version': None}, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path': '', 'state': 1, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1749352769.8821025,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'download_error_des': '', 'package_verison_info': {'display_version': 'unknown',
'cur_patch_ver': None, 'cur_engine_ver': None, 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': None,
'update_script_ver': None}, 'download_link': None, 'download_package_size': None,
'download_package_hash': None, 'patch_action': '', 'wait_reply_for_change_package':
False, 'need_patch': False, 'patch_size': 0, 'file_num': 0, 'storage_info':
{'mb_max_need': 0, 'mb_more_need': 0, 'mb_redundancy': 0, 'mb_available': None,
'mb_doc_usage': 10407.7344, 'mb_doc_usage_detail': "[('res_reserved', 8617.4269),
('res', 1566.323), ('script.npk', 223.9568), ('pc_key_setting_data.json', 0.0135),
('setting_data.json', 0.011), ('user_data.json', 0.0019), ('chat_message_log',
0.0012), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('engine_files', 0.0),
('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch', 0.0), ('script',
0.0)]", 'mb_lib_usage': 0, 'mb_lib_usage_detail': ''}, 'ori_patch_size': 0,
'patch_size_ratio': 0, 'platform': '', 'platform_des': '', 'channel_name': '',
'os_version': '', 'is_script_updated': False, 'patch_start_time':
1749352769.8821025, 'patch_finish_time': None, 'plist_download_info': {'url': '',
'size': 127009, 'time': 1.0686, 'speed': 118855.5119, 'cur_size': 0, 'cur_speed':
0}, 'map_download_info': {'url': '', 'size': 0, 'time': 0, 'parse_time': 0,
'speed': 0, 'cur_size': 0, 'cur_speed': 0, 'verify_num': 0, 'cur_verify_num': 0},
'map_download_detail': {}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0,
'speed': 0, 'download_time': 0, 'download_speed': 0, 'effective_speed': 0,
'cur_size': 0.0, 'cur_speed': 0.0}, 'patch_download_detail': {}, 'state_des':
'init'}
[10:19:32.030] [SCRIPT] 2025-06-08 10:19:32,029 - patch_worker - INFO - [plist]
<parse_plist> cost_time: 0.022 Sec.
[10:19:32.030] [SCRIPT] 2025-06-08 10:19:32,030 - patch_log - INFO - [P1P2]
state=7, log_info={'log_index': 3, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1749352769,
'client_mode': 4, 'is_activated': True, 'download_id': '6845014165a4b55c4487dd01',
'download_method': 'httpx_2', 'thread_num': 6, 'response_read_length': 1048576,
'use_ext_package': False, 'merge_info': {'block_size': 8388608, 'distance': 16384,
'threshold': 1048576, 'ratio': 2.0, 'min_size': 104857600, 'max_redundancy': 0,
'cur_redundancy': 0}, 'reserve_info': {'enable': True, 'threshold': (209715200,
10000), 'decrease_storage': True, 'decrease_threshold': 0.2},
'diff_with_ori_full_npk': False, 'prepatch_info': {'enable': False, 'is_prepatch':
False, 'apply_prepatch': False, 'week_version': None}, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path': '', 'state': 1, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1749352769.8821025,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'download_error_des': '', 'package_verison_info': {'display_version': 'unknown',
'cur_patch_ver': None, 'cur_engine_ver': None, 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': None,
'update_script_ver': None}, 'download_link': None, 'download_package_size': None,
'download_package_hash': None, 'patch_action': '', 'wait_reply_for_change_package':
False, 'need_patch': False, 'patch_size': 0, 'file_num': 0, 'storage_info':
{'mb_max_need': 0, 'mb_more_need': 0, 'mb_redundancy': 0, 'mb_available': None,
'mb_doc_usage': 10407.7344, 'mb_doc_usage_detail': "[('res_reserved', 8617.4269),
('res', 1566.323), ('script.npk', 223.9568), ('pc_key_setting_data.json', 0.0135),
('setting_data.json', 0.011), ('user_data.json', 0.0019), ('chat_message_log',
0.0012), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('engine_files', 0.0),
('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch', 0.0), ('script',
0.0)]", 'mb_lib_usage': 0, 'mb_lib_usage_detail': ''}, 'ori_patch_size': 0,
'patch_size_ratio': 0, 'platform': '', 'platform_des': '', 'channel_name': '',
'os_version': '', 'is_script_updated': False, 'patch_start_time':
1749352769.8821025, 'patch_finish_time': None, 'plist_download_info': {'url': '',
'size': 127009, 'time': 1.0686, 'speed': 118855.5119, 'cur_size': 127009,
'cur_speed': 0}, 'map_download_info': {'url': '', 'size': 0, 'time': 0,
'parse_time': 0, 'speed': 0, 'cur_size': 0, 'cur_speed': 0, 'verify_num': 0,
'cur_verify_num': 0}, 'map_download_detail': {}, 'patch_download_info': {'url': '',
'size': 0, 'time': 0, 'speed': 0, 'download_time': 0, 'download_speed': 0,
'effective_speed': 0, 'cur_size': 0.0, 'cur_speed': 0.0}, 'patch_download_detail':
{}, 'state_des': 'init'}
[10:19:32.031] [SCRIPT] 2025-06-08 10:19:32,031 - patch_worker - INFO - [plist]
channel count: 3
[10:19:32.031] [SCRIPT] 2025-06-08 10:19:32,031 - patch_worker - INFO - [+]
[plist] Client Mode: 4
[10:19:32.031] [SCRIPT] 2025-06-08 10:19:32,031 - patch_worker - INFO - [+]
[plist] Plist Path:
https://h55na.update.easebar.com/pl/winuni_patch_oversea_release_force_update_neox2
.plist
[10:19:32.031] [SCRIPT] 2025-06-08 10:19:32,031 - patch_worker - INFO - [+]
[plist] Patch Path:
https://h55na.gph.easebar.com/winuni_netease_2.133.128695.2221634
[10:19:32.031] [SCRIPT] 2025-06-08 10:19:32,031 - patch_worker - INFO - [+]
[plist] Thread Num: 6, Http Version: httpx_2, Read Length: 1024.0K
[10:19:32.031] [SCRIPT] 2025-06-08 10:19:32,031 - patch_worker - INFO - [+]
[plist] Merge Distance: 16.0K, Merge Threshold: 1024.0K, Merge Block Size: 8192.0K,
Merge Ratio: 2.0
[10:19:32.031] [SCRIPT] 2025-06-08 10:19:32,031 - patch_worker - INFO - [+]
[plist] Cur Version: 2.0.2221634, App Version: 2.0.1863932, Display Version:
2.133.128695.2221634, Base Version: 128695, Apply Prepatch: False
[10:19:32.116] [SCRIPT] 2025-06-08 10:19:32,115 - patch_utils - INFO -
check_skip_diff 08e62aa4b1a2a4db7f2aeb669ff1777e 08e62aa4b1a2a4db7f2aeb669ff1777e
[10:19:32.116] [SCRIPT] 2025-06-08 10:19:32,116 - patch_worker - INFO - [+]
[plist] Skip Diff.
[10:19:32.123] [SCRIPT] 2025-06-08 10:19:32,122 - patch_log - INFO - [P1P2]
state=8, log_info={'log_index': 4, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1749352769,
'client_mode': 4, 'is_activated': True, 'download_id': '6845014165a4b55c4487dd01',
'download_method': 'httpx_2', 'thread_num': 6, 'response_read_length': 1048576,
'use_ext_package': False, 'merge_info': {'block_size': 8388608, 'distance': 16384,
'threshold': 1048576, 'ratio': 2.0, 'min_size': 104857600, 'max_redundancy': 0,
'cur_redundancy': 0}, 'reserve_info': {'enable': True, 'threshold': (209715200,
10000), 'decrease_storage': True, 'decrease_threshold': 0.2},
'diff_with_ori_full_npk': False, 'prepatch_info': {'enable': False, 'is_prepatch':
False, 'apply_prepatch': False, 'week_version': None}, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.133.128695.2221634', 'state': 1, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1749352769.8821025,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'download_error_des': '', 'package_verison_info': {'display_version':
'2.133.128695.2221634', 'cur_patch_ver': '2221634', 'cur_engine_ver': '1863932',
'latest_engine_ver': None, 'oldest_engine_ver': None, 'reward_show_ver': None,
'need_restart_ver': '1693226', 'update_script_ver': '2086799'}, 'download_link':
None, 'download_package_size': None, 'download_package_hash': None, 'patch_action':
'skip_patch', 'wait_reply_for_change_package': False, 'need_patch': False,
'patch_size': 0, 'file_num': 0, 'storage_info': {'mb_max_need': 0, 'mb_more_need':
0, 'mb_redundancy': 0, 'mb_available': None, 'mb_doc_usage': 10407.7344,
'mb_doc_usage_detail': "[('res_reserved', 8617.4269), ('res', 1566.323),
('script.npk', 223.9568), ('pc_key_setting_data.json', 0.0135),
('setting_data.json', 0.011), ('user_data.json', 0.0019), ('chat_message_log',
0.0012), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('engine_files', 0.0),
('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch', 0.0), ('script',
0.0)]", 'mb_lib_usage': 0, 'mb_lib_usage_detail': ''}, 'ori_patch_size': 0,
'patch_size_ratio': 0, 'platform': 1, 'platform_des': 'win', 'channel_name':
'netease', 'os_version': '10.0', 'is_script_updated': False, 'patch_start_time':
1749352769.8821025, 'patch_finish_time': None, 'plist_download_info': {'url': '',
'size': 127009, 'time': 1.0686, 'speed': 118855.5119, 'cur_size': 127009,
'cur_speed': 0}, 'map_download_info': {'url': '', 'size': 0, 'time': 0,
'parse_time': 0, 'speed': 0, 'cur_size': 0, 'cur_speed': 0, 'verify_num': 0,
'cur_verify_num': 0}, 'map_download_detail': {}, 'patch_download_info': {'url': '',
'size': 0, 'time': 0, 'speed': 0, 'download_time': 0, 'download_speed': 0,
'effective_speed': 0, 'cur_size': 0.0, 'cur_speed': 0.0}, 'patch_download_detail':
{}, 'state_des': 'init', 'package_download_size': None, 'package_download_hash':
None}
[10:19:32.130] [SCRIPT] 2025-06-08 10:19:32,130 - patch_worker - INFO - [plist]
<get_patch_files> cost_time: 0.004 Sec.
[10:19:32.131] [SCRIPT] 2025-06-08 10:19:32,130 - patch_main - INFO -
[patch_main] set_state: 12, state_des: plist_finish
[10:19:32.131] [SCRIPT] 2025-06-08 10:19:32,131 - patch_log - INFO - [DETOOL]
state=12, collect_condition=32
[10:19:32.287] [SCRIPT] 2025-06-08 10:19:32,287 - patch_main - INFO -
[patch_main] doc_space_usage: 10407.7344 MB
[10:19:32.287] [SCRIPT] 2025-06-08 10:19:32,287 - patch_utils - INFO -
set_launch_udid cur_launch_udid: 351826824901
[10:19:32.288] [SCRIPT] 2025-06-08 10:19:32,288 - patch_utils - INFO -
set_first_udid cur_first_udid: 7C-70-DB-3C-37-64, before: 7C-70-DB-3C-37-64
[10:19:32.288] [SCRIPT] 2025-06-08 10:19:32,288 - patch_main - INFO -
[patch_main] set_state: 6, state_des: abort
[10:19:32.288] [SCRIPT] 2025-06-08 10:19:32,288 - patch_log - INFO - [DETOOL]
state=6, collect_condition=206
[10:19:32.288] [SCRIPT] 2025-06-08 10:19:32,288 - patch_log - INFO - [DETOOL]
state=6, collect_condition=86
[10:19:32.309] M [SCRIPT] 2025-06-08 10:19:32,309 - patch_worker - INFO -
[PatchReloader] reload_patch
[10:19:32.311] M [SCRIPT] 2025-06-08 10:19:32,311 - patch_worker - INFO -
[PatchReloader] reload_script
[10:19:32.322] M [SCRIPT] 2025-06-08 10:19:32,321 - reload_mgr - INFO - **********
patch reload script ***************
[10:19:32.323] M [SCRIPT] 2025-06-08 10:19:32,323 - reload_mgr - INFO - reload
common_tools.ns
[10:19:32.325] M [SCRIPT] 2025-06-08 10:19:32,325 - reload_mgr - INFO - reload
common_cs.ns
[10:19:32.327] M [SCRIPT] 2025-06-08 10:19:32,327 - reload_mgr - INFO - reload
etc.dev_config
[10:19:32.329] M [SCRIPT] 2025-06-08 10:19:32,328 - reload_mgr - INFO - reload
common_cs.ComuKeys
[10:19:32.363] M [SCRIPT] 2025-06-08 10:19:32,363 - reload_mgr - INFO - reload
PatchManager.patch_url
[10:19:32.364] M [SCRIPT] 2025-06-08 10:19:32,364 - reload_mgr - INFO - **********
base module over ***************
[10:19:32.364] M [SCRIPT] 2025-06-08 10:19:32,364 - reload_mgr - INFO - reload etc
[10:19:32.365] M [SCRIPT] 2025-06-08 10:19:32,365 - reload_mgr - INFO - reload
common_tools
[10:19:32.365] M [SCRIPT] 2025-06-08 10:19:32,365 - reload_mgr - INFO - reload
common_tools.PlatformUtil
[10:19:32.366] M [SCRIPT] 2025-06-08 10:19:32,366 - reload_mgr - INFO - reload
etc.pack_config
[10:19:32.366] M [SCRIPT] 2025-06-08 10:19:32,366 - reload_mgr - INFO - reload
common_cs
[10:19:32.367] M [SCRIPT] 2025-06-08 10:19:32,367 - reload_mgr - INFO - reload
common_cs.mode_config
[10:19:32.367] M [SCRIPT] 2025-06-08 10:19:32,367 - reload_mgr - INFO - reload
etc.app_pack_config
[10:19:32.368] M [SCRIPT] 2025-06-08 10:19:32,368 - reload_mgr - INFO - reload
PatchManager
[10:19:32.368] M [SCRIPT] 2025-06-08 10:19:32,368 - reload_mgr - INFO - reload
PatchManager.rev_ad
[10:19:32.368] M [SCRIPT] 2025-06-08 10:19:32,368 - reload_mgr - INFO - reload
PatchManager.rev_ios
[10:19:32.368] M [SCRIPT] 2025-06-08 10:19:32,368 - reload_mgr - INFO - reload
PatchManager.rev_win
[10:19:32.369] M [SCRIPT] 2025-06-08 10:19:32,369 - reload_mgr - INFO - reload
PatchManager.PatchSimulateConfig
[10:19:32.369] M [SCRIPT] 2025-06-08 10:19:32,369 - reload_mgr - INFO - reload
pydata
[10:19:32.369] M [SCRIPT] 2025-06-08 10:19:32,369 - reload_mgr - INFO - reload
pydata.all_tid_info
[10:19:32.370] M [SCRIPT] 2025-06-08 10:19:32,370 - reload_mgr - INFO - reload
PatchManager.patch_config
[10:19:32.370] M [SCRIPT] 2025-06-08 10:19:32,370 - reload_mgr - INFO - reload
PatchManager.PatchSDKMgr
[10:19:32.372] M [SCRIPT] 2025-06-08 10:19:32,372 - reload_mgr - INFO - reload
PatchManager.PatchUserData
[10:19:32.372] M [SCRIPT] 2025-06-08 10:19:32,372 - reload_mgr - INFO - reload
PatchManager.PatchLogMgr
[10:19:32.373] M [SCRIPT] 2025-06-08 10:19:32,373 - reload_mgr - INFO - reload
PatchManager.PatchAutoTestCase
[10:19:32.374] M [SCRIPT] 2025-06-08 10:19:32,374 - reload_mgr - INFO - reload
PatchManager.PatchAutoTestMgr
[10:19:32.374] M [SCRIPT] 2025-06-08 10:19:32,374 - reload_mgr - INFO - reload
PatchManager.patch_utils
[10:19:32.377] M [SCRIPT] 2025-06-08 10:19:32,377 - reload_mgr - INFO - reload
PatchManager.UIConfirmPreGame
[10:19:32.379] M [SCRIPT] 2025-06-08 10:19:32,379 - reload_mgr - INFO - reload
common_cs.h55_utils
[10:19:32.380] M [SCRIPT] 2025-06-08 10:19:32,380 - reload_mgr - INFO - reload
common_cs.LoggerWrapper
[10:19:32.380] M [SCRIPT] 2025-06-08 10:19:32,380 - reload_mgr - INFO - reload
common_cs.h55_utils.utils_network
[10:19:32.382] M [SCRIPT] 2025-06-08 10:19:32,382 - reload_mgr - INFO - reload
PatchManager.UIPackChoose
[10:19:32.387] M [SCRIPT] 2025-06-08 10:19:32,387 - reload_mgr - INFO - reload
PatchManager.engine_win
[10:19:32.389] M [SCRIPT] 2025-06-08 10:19:32,389 - reload_mgr - INFO - reload
common_tools.TracebackUploader
[10:19:32.391] M [SCRIPT] 2025-06-08 10:19:32,391 - reload_mgr - INFO - reload
common_tools.TracebackManager
[10:19:32.394] M [SCRIPT] 2025-06-08 10:19:32,394 - reload_mgr - INFO - reload
pydata.compact_url_haiwai
[10:19:32.395] M [SCRIPT] 2025-06-08 10:19:32,395 - reload_mgr - INFO - reload
pydata.geoid2country_code
[10:19:32.397] M [SCRIPT] 2025-06-08 10:19:32,397 - reload_mgr - INFO - reload
PatchManager.HotfixMgr
[10:19:32.398] M [SCRIPT] 2025-06-08 10:19:32,397 - reload_mgr - INFO - reload
common_tools.HotfixDecrypt
[10:19:32.398] M [SCRIPT] 2025-06-08 10:19:32,398 - reload_mgr - INFO - reload
PatchManager.DataReceiver
[10:19:32.399] M [SCRIPT] 2025-06-08 10:19:32,399 - reload_mgr - INFO - reload
PatchManager.PatchReader
[10:19:32.400] M [SCRIPT] 2025-06-08 10:19:32,400 - reload_mgr - INFO - reload
common_tools.DcToolMgr
[10:19:32.401] M [SCRIPT] 2025-06-08 10:19:32,401 - reload_mgr - INFO - reload
PatchManager.PatchLogUploader
[10:19:32.401] M [SCRIPT] 2025-06-08 10:19:32,401 - reload_mgr - INFO - reload
PatchManager.PatchWorker
[10:19:32.405] M [SCRIPT] 2025-06-08 10:19:32,405 - reload_mgr - INFO - reload
pydata.global_data
[10:19:32.407] M [SCRIPT] 2025-06-08 10:19:32,407 - reload_mgr - INFO - reload
common_tools.cy_config
[10:19:32.409] M [SCRIPT] 2025-06-08 10:19:32,408 - reload_mgr - INFO - reload
common_cs.cython_global
[10:19:32.411] M [SCRIPT] 2025-06-08 10:19:32,411 - reload_mgr - INFO - reload
common_tools.UserData
[10:19:32.413] M [SCRIPT] 2025-06-08 10:19:32,412 - reload_mgr - INFO - reload core
[10:19:32.413] M [SCRIPT] 2025-06-08 10:19:32,413 - reload_mgr - INFO - reload
core.ResRecordConfig
[10:19:32.413] M [SCRIPT] 2025-06-08 10:19:32,413 - reload_mgr - INFO - reload
PatchManager.MultiOpenMgr
[10:19:32.414] M [SCRIPT] 2025-06-08 10:19:32,414 - reload_mgr - INFO - reload
PatchManager.PatchInfo
[10:19:32.415] M [SCRIPT] 2025-06-08 10:19:32,414 - reload_mgr - INFO - reload
PatchManager.PatchMain
[10:19:32.416] M [SCRIPT] 2025-06-08 10:19:32,416 - reload_mgr - INFO - reload
PatchManager.UIPatchFix
[10:19:32.416] M [SCRIPT] 2025-06-08 10:19:32,416 - reload_mgr - INFO - reload
PatchManager.UIPatch
[10:19:32.417] M [SCRIPT] 2025-06-08 10:19:32,417 - reload_mgr - INFO - reload
pydata.language_switch
[10:19:32.418] M [SCRIPT] 2025-06-08 10:19:32,418 - reload_mgr - INFO - reload
consts
[10:19:32.418] M [SCRIPT] 2025-06-08 10:19:32,418 - reload_mgr - INFO - reload
consts.const
[10:19:32.419] M [SCRIPT] 2025-06-08 10:19:32,419 - reload_mgr - INFO - reload
pydata.loading_bg_config
[10:19:32.419] M [SCRIPT] 2025-06-08 10:19:32,419 - reload_mgr - INFO - reload
pydata.ui_tid_hotfix
[10:19:32.419] M [SCRIPT] 2025-06-08 10:19:32,419 - reload_mgr - INFO - reload
pydata.ui_tid_en
[10:19:32.420] M [SCRIPT] 2025-06-08 10:19:32,420 - reload_mgr - INFO - reload
pydata.all_tid_hotfix
[10:19:32.420] M [SCRIPT] 2025-06-08 10:19:32,420 - reload_mgr - INFO - reload
pydata.all_tid_en_diff
[10:19:32.424] M [SCRIPT] 2025-06-08 10:19:32,424 - reload_mgr - INFO - reload
pydata.tid_data
[10:19:32.424] M [SCRIPT] 2025-06-08 10:19:32,424 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_68
[10:19:32.428] M [SCRIPT] 2025-06-08 10:19:32,428 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_63
[10:19:32.430] M [SCRIPT] 2025-06-08 10:19:32,429 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_63
[10:19:32.431] M [SCRIPT] 2025-06-08 10:19:32,430 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_96
[10:19:32.431] M [SCRIPT] 2025-06-08 10:19:32,431 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_96
[10:19:32.432] M [SCRIPT] 2025-06-08 10:19:32,432 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_46
[10:19:32.433] M [SCRIPT] 2025-06-08 10:19:32,433 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_46
[10:19:32.435] M [SCRIPT] 2025-06-08 10:19:32,435 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_68
[10:19:32.436] M [SCRIPT] 2025-06-08 10:19:32,436 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_8
[10:19:32.437] M [SCRIPT] 2025-06-08 10:19:32,437 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_8
[10:19:32.437] M [SCRIPT] 2025-06-08 10:19:32,437 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_88
[10:19:32.438] M [SCRIPT] 2025-06-08 10:19:32,438 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_88
[10:19:32.439] M [SCRIPT] 2025-06-08 10:19:32,439 - reload_mgr - INFO - **********
reload script successed ***************
[10:19:32.440] M [SCRIPT] 2025-06-08 10:19:32,440 - hotfix_mgr - INFO - [2025-06-08
10:19:32] 脚本 reload,之前的 hotfix 失效
[10:19:32.440] M [SCRIPT] 2025-06-08 10:19:32,440 - patch_worker - INFO -
[PatchReloader] reload_over
[10:19:32.440] M [SCRIPT] 2025-06-08 10:19:32,440 - patch_log - INFO - [P1P2]
state=39, log_info={'log_index': 1, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1749352769,
'client_mode': 4, 'is_activated': True, 'download_id': '6845014165a4b55c4487dd01',
'download_method': 'httpx_2', 'thread_num': 6, 'response_read_length': 1048576,
'use_ext_package': False, 'merge_info': {'block_size': 8388608, 'distance': 16384,
'threshold': 1048576, 'ratio': 2.0, 'min_size': 104857600, 'max_redundancy': 0,
'cur_redundancy': 0}, 'reserve_info': {'enable': True, 'threshold': (209715200,
10000), 'decrease_storage': True, 'decrease_threshold': 0.2},
'diff_with_ori_full_npk': False, 'prepatch_info': {'enable': False, 'is_prepatch':
False, 'apply_prepatch': False, 'week_version': None}, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.133.128695.2221634', 'state': 6, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1749352769.8821025,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'download_error_des': '', 'package_verison_info': {'display_version':
'2.133.128695.2221634', 'cur_patch_ver': '2221634', 'cur_engine_ver': '1863932',
'latest_engine_ver': None, 'oldest_engine_ver': None, 'reward_show_ver': None,
'need_restart_ver': '1693226', 'update_script_ver': '2086799'}, 'download_link':
None, 'download_package_size': None, 'download_package_hash': None, 'patch_action':
'skip_patch', 'wait_reply_for_change_package': False, 'need_patch': False,
'patch_size': 0, 'file_num': 0, 'storage_info': {'mb_max_need': 0, 'mb_more_need':
0, 'mb_redundancy': 0, 'mb_available': None, 'mb_doc_usage': 10407.7344,
'mb_doc_usage_detail': "[('res_reserved', 8617.4269), ('res', 1566.323),
('script.npk', 223.9568), ('pc_key_setting_data.json', 0.0135),
('setting_data.json', 0.011), ('user_data.json', 0.0019), ('chat_message_log',
0.0012), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('engine_files', 0.0),
('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch', 0.0), ('script',
0.0)]", 'mb_lib_usage': 0, 'mb_lib_usage_detail': ''}, 'ori_patch_size': 0,
'patch_size_ratio': 0, 'platform': 1, 'platform_des': 'win', 'channel_name':
'netease', 'os_version': '10.0', 'is_script_updated': False, 'patch_start_time':
1749352769.8821025, 'patch_finish_time': 1749352772.2887876, 'plist_download_info':
{'url': '', 'size': 127009, 'time': 1.0686, 'speed': 118855.5119, 'cur_size':
127009, 'cur_speed': 0}, 'map_download_info': {'url': '', 'size': 0, 'time': 0,
'parse_time': 0, 'speed': 0, 'cur_size': 0, 'cur_speed': 0, 'verify_num': 0,
'cur_verify_num': 0}, 'map_download_detail': {}, 'patch_download_info': {'url': '',
'size': 0, 'time': 0, 'speed': 0, 'download_time': 0, 'download_speed': 0,
'effective_speed': 0, 'cur_size': 0.0, 'cur_speed': 0.0}, 'patch_download_detail':
{}, 'state_des': 'abort', 'package_download_size': None, 'package_download_hash':
None}
[10:19:32.444] M [SCRIPT] 2025-06-08 10:19:32,444 - init.py - INFO - patch_over
[10:19:32.444] M [SCRIPT] 2025-06-08 10:19:32,444 - hotfix_mgr - INFO -
apply_hotfix
[10:19:32.445] M [SCRIPT] 2025-06-08 10:19:32,445 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: global_data, scene: None, expect: after_patch
[10:19:32.445] M [SCRIPT] 2025-06-08 10:19:32,445 - init.py - INFO - after_patch
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,445 - init.py - INFO -
init_app_pack_config, called_from: patch_over
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO - after,
PACKAGE_TYPE=neox2_oversea_release
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO -
pack_config.CLIENT_MODE=4 / 4
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO -
pack_config.JF_GAMEID=h55naxx2gb / h55naxx2gb
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO -
pack_config.JF_LOG_KEY=7ezDGEkksKFKDHgRSx3_KhfpNLY-ltHK /
7ezDGEkksKFKDHgRSx3_KhfpNLY-ltHK
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO -
pack_config.GAS3_PAY_URL=https://mgbsdkjp.matrix.easebar.com/h55naxx2gb/sdk/ /
https://mgbsdkjp.matrix.easebar.com/h55naxx2gb/sdk/
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO -
pack_config.JF_OPEN_LOG_URL=https://applog.matrix.easebar.com/client/sdk/open_log /
https://applog.matrix.easebar.com/client/sdk/open_log
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO -
pack_config.JF_PAY_LOG_URL=https://applog.matrix.easebar.com/client/sdk/pay_log /
https://applog.matrix.easebar.com/client/sdk/pay_log
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO -
pack_config.JF_CLIENT_LOG_URL=https://applog.matrix.easebar.com/client/sdk/
clientlog / https://applog.matrix.easebar.com/client/sdk/clientlog
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO -
pack_config.PACK_TYPE=1 / 1
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO -
pack_config.NOTICE_URL=https://h55na.update.easebar.com/h55naxx2gb_notice_en.txt /
https://h55na.update.easebar.com/h55naxx2gb_notice_en.txt
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO -
pack_config.HOTFIX_URL=https://h55na.update.easebar.com/pl/hotfix /
https://h55na.update.easebar.com/pl/hotfix_nx2
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO -
pack_config.HOTFIX2_URL=https://h55na.update.easebar.com/pl/hotfix2 /
https://h55na.update.easebar.com/pl/hotfix2_nx2
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO -
pack_config.LOGIN_LIST_URL=https://h55na.update.easebar.com/server_list_usnormal_ga
me.txt / https://h55na.update.easebar.com/server_list_usnormal_game.txt
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO -
pack_config.SA_SITE=https://h55na.update.easebar.com/ /
https://h55na.update.easebar.com/
[10:19:32.446] M [SCRIPT] 2025-06-08 10:19:32,446 - init.py - INFO -
pack_config.SERVER_LIST_URL=https://h55na.update.easebar.com/server_list_normal.txt
/ https://h55na.update.easebar.com/server_list_normal.txt
[10:19:32.447] M [SCRIPT] 2025-06-08 10:19:32,447 - init.py - INFO -
patch_config.PATCH_SERVER=https://h55na.gph.easebar.com /
https://h55na.gph.easebar.com
[10:19:32.447] M [SCRIPT] 2025-06-08 10:19:32,447 - init.py - INFO -
patch_config.PATCH_LIST_SERVER=https://h55na.update.easebar.com/pl /
https://h55na.update.easebar.com/pl
[10:19:32.447] M [SCRIPT] 2025-06-08 10:19:32,447 - init.py - INFO -
patch_config.PATCH_LIST_PATH_IOS=/iosuni_patch_oversea_release_force_update.plist /
/iosuni_patch_oversea_release_force_update.plist
[10:19:32.447] M [SCRIPT] 2025-06-08 10:19:32,447 - init.py - INFO -
patch_config.PATCH_LIST_PATH_AND=/androiduni_patch_oversea_release_force_update.pli
st / /androiduni_patch_oversea_release_force_update.plist
[10:19:32.447] M [SCRIPT] 2025-06-08 10:19:32,447 - init.py - INFO -
patch_config.PATCH_LIST_PATH_WIN=/winuni_patch_oversea_release_force_update_neox2.p
list / /winuni_patch_oversea_release_force_update_neox2.plist
[10:19:32.447] M [SCRIPT] 2025-06-08 10:19:32,447 - init.py - INFO -
patch_config.PATCH_PATH_IOS=/iosuni_netease_ / /iosuni_netease_
[10:19:32.447] M [SCRIPT] 2025-06-08 10:19:32,447 - init.py - INFO -
patch_config.PATCH_PATH_AND=/androiduni_netease_ / /androiduni_netease_
[10:19:32.447] M [SCRIPT] 2025-06-08 10:19:32,447 - init.py - INFO -
patch_config.PATCH_PATH_WIN=/winuni_netease_ / /winuni_netease_
[10:19:32.449] M [SCRIPT] 2025-06-08 10:19:32,448 - init.py - INFO - after_patch
finish
[10:19:32.449] M [SCRIPT] 2025-06-08 10:19:32,449 - hotfix_mgr - INFO -
apply_hotfix
[10:19:32.450] M [SCRIPT] 2025-06-08 10:19:32,450 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: global_data, scene: None, expect: game_init
[10:19:32.690] M [SCRIPT] 2025-06-08 10:19:32,690 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[10:19:32.690] M [SCRIPT] 2025-06-08 10:19:32,690 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id111
[10:19:32.708] M [SCRIPT] 2025-06-08 10:19:32,708 - init.py - INFO - game_init.init
[10:19:32.803] M [RENDER] Set render mode: 1366 768 32 1 1
[10:19:32.807] M [CLIENT] OnWindowResize - 1366, 768
[10:19:32.807] M [SCRIPT] 2025-06-08 10:19:32,807 - game_init.py - INFO - on window
resize :1366, 768
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <mergeStrategy> : <1>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <canvasFormat> : <0>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <canvasSize> : <4096,4096>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env
<isolatedTextureAreaThres> : <250000>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env
<isolatedTextureSizeThres> : <800.00,800.00>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <glCopyEnabled> : <true>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <resortEnabled> : <true>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <resortAsyncEnabled> :
<true>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <debugMode> : <false>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env
<isUnloadTextureWhenDestroyDynamicSpriteFrameEnabled> : <false>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env
<enableExcludeTextureFrameImages> : <true>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <cacheRegionCount> : <0>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env
<isOverflowCacheImageLoadAsIsolated> : <false>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env
<asyncModeMaxMergeCountPerFrame> : <30>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <mergeFilterMode> : <1>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/font/>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/shader/>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/spine/>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/ui_splendor_res/>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/uncompress/>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <fastPassPrefixes> :
<ui/dm65ui/res/system/>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <fastPassPrefixes> :
<ui/dm65ui/res/common/>
[10:19:32.875] M [COCOSUI] [DynamicSpriteFrame]init env <fastPassPrefixes> :
<ui/dm65ui/res/image/>
[10:19:32.875] M [SCRIPT] 2025-06-08 10:19:32,875 - game_init.py - INFO -
init_cocos_dynamic_spriteframe ok
[10:19:32.878] M [SCRIPT] 2025-06-08 10:19:32,878 - game_init.py - INFO -
init_cocos_dynamic_spriteframe cache ok
[10:19:32.884] M [SCRIPT] 2025-06-08 10:19:32,884 - init.py - INFO - game_init.init
finish
[10:19:32.884] M [SCRIPT] 2025-06-08 10:19:32,884 - hotfix_mgr - INFO -
apply_hotfix
[10:19:32.884] M [SCRIPT] 2025-06-08 10:19:32,884 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: global_data, scene: None, expect: game_start
[10:19:32.885] M [SCRIPT] 2025-06-08 10:19:32,884 - init.py - INFO -
game_init.start
[10:19:32.885] M [SCRIPT] 2025-06-08 10:19:32,885 - game_init.py - INFO - client
mode: 4
[10:19:32.885] M [SCRIPT] 2025-06-08 10:19:32,885 - [TracebackManager] - INFO -
__init__
[10:19:32.885] M [SCRIPT] 2025-06-08 10:19:32,885 - [TracebackManager] - INFO -
[start_hook]
[10:19:32.908] [UNISDK] [UniSDK][WARNING] [netease_global] JF_FF_LOG_URL =
https://applog.matrix.easebar.com/client/sdk/pay_log, EB = 1
[10:19:32.916] M [SCRIPT] 2025-06-08 10:19:32,915 - LogMgr - INFO -
[_init_device_info] device_info={'device_manufacturer': 'pc', 'device_model': 'pc',
'mac_addr': '7C-70-DB-3C-37-64', 'os_name': 'windows', 'os_ver': '10.0.22631',
'udid': '7C-70-DB-3C-37-64', 'nation': 'VN'}
[10:19:32.934] M [GAME] GetPcPublishSubType: Load pack_config.xml
[10:19:32.940] M [SCRIPT] 2025-06-08 10:19:32,940 - game_init.py - INFO -
upload_init_log before init_start
[10:19:32.940] M [SCRIPT] 2025-06-08 10:19:32,940 - game_init.py - INFO -
upload_init_log after init_start
[10:19:33.681] M [ENVSDK] EnvSDK_initSDKAsync
[10:19:33.689] M [SCRIPT] 2025-06-08 10:19:33,689 - game_init.py - INFO -
upload_init_log before before_mgr_init
[10:19:33.690] M [SCRIPT] 2025-06-08 10:19:33,690 - game_init.py - INFO -
upload_init_log after before_mgr_init
[10:19:33.690] M [SCRIPT] 2025-06-08 10:19:33,690 - game_init.py - INFO - init
NetService
[10:19:33.691] M [SCRIPT] 2025-06-08 10:19:32,668566 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\common\
utils.cpp:async::set_kcp_fast_flush:48 - INFO - set_kcp_fast_flush: 0
[10:19:33.691] M [SCRIPT] 2025-06-08 10:19:32,669215 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\common\
utils.cpp:async::set_ins_calc_flow_rate:54 - INFO - set_ins_calc_flow_rate: 0
[10:19:34.152] M [SCRIPT] 2025-06-08 10:19:34,152 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[10:19:34.153] M [SCRIPT] 2025-06-08 10:19:34,152 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id111
[10:19:34.660] [ENVSDK] EnvSDK asnyc init result:
{"code":201,"message":"ok","regular_id":"none"}
[10:19:35.107] M [SCRIPT] 2025-06-08 10:19:35,106 - NetService - INFO - init
[10:19:35.107] M [SCRIPT] 2025-06-08 10:19:35,107 - game_init.py - INFO - init
WorldManager
[10:19:35.116] M [SCRIPT] 2025-06-08 10:19:35,116 - game_init.py - INFO - init
WorldManager import
[10:19:35.123] M [SCRIPT] 2025-06-08 10:19:35,123 - game_init.py - INFO - init
WorldBattleVideo
[10:19:35.136] M [SCRIPT] 2025-06-08 10:19:35,135 - game_init.py - INFO - init
WorldCollisionTest
[10:19:35.139] M [SCRIPT] 2025-06-08 10:19:35,139 - game_init.py - INFO - init
StoryDriver
[10:19:35.139] M [SCRIPT] 2025-06-08 10:19:35,139 - game_init.py - INFO - init
GameLogicEvent
[10:19:35.140] M [SCRIPT] 2025-06-08 10:19:35,140 - game_init.py - INFO - init
UIManager
[10:19:35.234] M [SCRIPT] 2025-06-08 10:19:35,234 - game_init.py - INFO - init
UIManager import
[10:19:35.298] M [SCRIPT] 2025-06-08 10:19:35,298 - game_init.py - INFO - init
ChatVoiceMgr
[10:19:35.300] M [SCRIPT] 2025-06-08 10:19:35,300 - game_init.py - INFO - init
LinePortraitMgr
[10:19:35.302] M [SCRIPT] 2025-06-08 10:19:35,301 - game_init.py - INFO - init
EventDispatcher
[10:19:35.302] M [SCRIPT] 2025-06-08 10:19:35,302 - game_init.py - INFO - init
DataCacheManager
[10:19:35.302] M [SCRIPT] 2025-06-08 10:19:35,302 - game_init.py - INFO - init
SoundMgr
[10:19:35.312] M [SCRIPT] 2025-06-08 10:19:35,311 - bnk_mgr - INFO - wyd:
enable_wwise_crash_config = 0
[10:19:35.322] M [AUDIO] -----Load wwise\init.bnk succeed!
[10:19:35.324] M [AUDIO] -----Load wwise\talk.bnk succeed!
[10:19:35.356] M [AUDIO] -----Load wwise\dwrg_detective_story_vo_en.bnk succeed!
[10:19:35.367] M [AUDIO] -----Load wwise\dwrg_mainstory2024_ylh_vo_en.bnk succeed!
[10:19:35.388] M [AUDIO] -----Load wwise\dwrg_mainstory2023_jyyj2_vo_en.bnk
succeed!
[10:19:35.390] M [AUDIO] -----Load wwise\dwrg_ss_mxj_vo_en.bnk succeed!
[10:19:35.413] M [AUDIO] -----Load wwise\dwrg_mainstory2023_jyyj_vo_en.bnk succeed!
[10:19:35.423] M [AUDIO] -----Load wwise\dwrg_mainstory2023_jyyj2_caidan_vo_en.bnk
succeed!
[10:19:35.424] M [AUDIO] -----Load wwise\dwrg_mainstory2024_ylh_vo_en_gc.bnk
succeed!
[10:19:35.425] M [AUDIO] -----Load wwise\dwrg_ss_ybzx_vo_en.bnk succeed!
[10:19:35.451] M [AUDIO] -----Load wwise\dwrg.bnk succeed!
[10:19:35.648] M taojian, create event: 1/Event|P_1, failed to find proj
[10:19:35.649] M [PYTHON] audio event 1 not found
[10:19:35.649] M taojian, create event: 1/Event|P_1, failed to find proj
[10:19:35.649] M [PYTHON] audio event 1 not found
[10:19:35.657] M [AUDIO] -----Load wwise\music.bnk succeed!
[10:19:35.658] M taojian, create event: 3/Event|P_3, failed to find proj
[10:19:35.658] M [PYTHON] audio event 3 not found
[10:19:35.658] M taojian, create event: 3/Event|P_3, failed to find proj
[10:19:35.658] M [PYTHON] audio event 3 not found
[10:19:35.661] M [AUDIO] -----Load wwise\output_2025_copycat_bgm.bnk succeed!
[10:19:35.666] M [AUDIO] -----Load wwise\output_gsdt_holmes.bnk succeed!
[10:19:35.692] M [AUDIO] -----Load wwise\output_2025_ib_bgm.bnk succeed!
[10:19:35.694] M [AUDIO] -----Load wwise\output_2025_annual_bgm.bnk succeed!
[10:19:35.821] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic.bnk succeed!
[10:19:35.821] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack7.bnk
succeed!
[10:19:35.824] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack1.bnk
succeed!
[10:19:35.824] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack5.bnk
succeed!
[10:19:35.827] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2025pack2.bnk
succeed!
[10:19:35.828] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack3.bnk
succeed!
[10:19:35.829] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack4.bnk
succeed!
[10:19:35.829] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack2.bnk
succeed!
[10:19:35.830] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack6.bnk
succeed!
[10:19:35.831] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2025pack1.bnk
succeed!
[10:19:35.833] M [SCRIPT] 2025-06-08 10:19:35,833 - game_init.py - INFO - init
OptimizeManager
[10:19:35.838] M [SCRIPT] 2025-06-08 10:19:35,838 - game_init.py - INFO - init
DeviceMgr
[10:19:35.841] M [SCRIPT] 2025-06-08 10:19:35,840 - game_init.py - INFO - init
KeyHandlerMgr
[10:19:35.889] M [SCRIPT] 2025-06-08 10:19:35,889 - game_init.py - INFO - init
TalkMgr
ERROR *****************************************************************************
[10:19:36.081] M [CCMINI] GetJsonData error: ret -4
[10:19:36.906] M [SCRIPT] 2025-06-08 10:19:36,906 - jank_trace_mgr - INFO - jank
trace init
[10:19:36.921] M [SCRIPT] 2025-06-08 10:19:36,920 - game_init.py - INFO - init
HintManager
[10:19:36.941] M [SCRIPT] 2025-06-08 10:19:36,941 - game_init.py - INFO - init
HintManager import
[10:19:37.020] M [SCRIPT] 2025-06-08 10:19:37,019 - game_init.py - INFO -
upload_init_log before after_mgr_init
[10:19:37.020] M [SCRIPT] 2025-06-08 10:19:37,020 - game_init.py - INFO -
upload_init_log after after_mgr_init
[10:19:37.020] M [SCRIPT] 2025-06-08 10:19:37,020 - game_init.py - INFO -
start_game_tick
[10:19:37.020] M [SCRIPT] 2025-06-08 10:19:37,020 - game_init.py - INFO -
init_kcp_setting done-----15000
[10:19:37.021] M [SCRIPT] 2025-06-08 10:19:37,021 - game_init.py - INFO - xd_debug
use gpu skin
ERROR *****************************************************************************
[10:19:37.021] M [WORLD] invalid view, failed to find post effect
[10:19:37.024] M [SCRIPT] 2025-06-08 10:19:37,024 - game_init.py - INFO -
upload_init_log before before_server_list
[10:19:37.025] M [SCRIPT] 2025-06-08 10:19:37,025 - game_init.py - INFO -
upload_init_log after before_server_list
[10:19:38.097] M [SCRIPT] 2025-06-08 10:19:38,097 - ServerUtil - INFO -
[read_haiwai_server_info] server_info={'TID_SERVER_TAB_GLOBAL':
{'TID_SERVER_NAME_USNORMAL': 'server_list_usnormal_game.txt',
'TID_SERVER_NAME_ASIANORMAL': 'server_list_asianormal_game.txt'}}
[10:19:38.099] M [SCRIPT] 2025-06-08 10:19:38,099 - ServerUtil - INFO -
[is_url_in_server_choose_list]
https://h55na.update.easebar.com/server_list_asianormal_game.txt is_in:True
[10:19:38.099] M [SCRIPT] 2025-06-08 10:19:38,099 - game_init.py - INFO -
upload_init_log before after_server_list
[10:19:38.099] M [SCRIPT] 2025-06-08 10:19:38,099 - game_init.py - INFO -
upload_init_log after after_server_list
[10:19:38.099] M [SCRIPT] 2025-06-08 10:19:38,099 - game_init.py - INFO -
handle_start_game
[10:19:38.099] M [SCRIPT] 2025-06-08 10:19:38,099 - NetService - DEBUG -
disconnect-------(False, 'reset_login')
[10:19:38.103] M [SCRIPT] 2025-06-08 10:19:38,103 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/login.csb, UILogin---------
[10:19:38.169] M [COCOSUI] cocos load ttf : <ui/dm65ui/res/font/pop1w5.ttc>
[10:19:38.232] M [COCOSUI] cocos load spine :
<spine/login/login_plot_2023/login_plot_2023_day.json>
[10:19:39.466] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"unknow","app_channel":"netease","app_ver":null,"app_version":1
863932,"countrycode":"VN","cur_version":2221634,"device_height":750,"device_model":
"pc#pc#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu: Intel(R) Iris(R) Xe
Graphics","device_width":1334,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"first_deviceid":"581D7E5F85
209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-3C-37-64","hotfix_info":
{"cost_time":
{"apply_time":0.04,"decrypt_time":0.11,"download_time":10.56},"hotfix_des":"hotfix2
","url":"https://h55na.update.easebar.com/pl/
hotfix2_nx2"},"ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","launch_udid":"
351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"patch_ver":"2.0.2221634","pc":1,"project":"h55na","root_mark":false,"sdk_ver":"2.
20.1","server":"unknow","source":"netease_p1","time":"2025-06-08-10:19:29
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352769807","type":"Patch","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39","update_status":0},
{"account_id":"unknow","app_channel":"netease","app_ver":null,"app_version":1863932
,"countrycode":"VN","cur_version":2221634,"device_height":750,"device_model":"pc#pc
#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu: Intel(R) Iris(R) Xe
Graphics","device_width":1334,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"first_deviceid":"581D7E5F85
209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-3C-37-64","hotfix_info":
{"hotfix_des":"登陆前
hotfix","url":""},"ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","launch_udi
d":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":1749352769,"os_name":"windo
ws","os_ver":"10.0.22631","patch_ver":"2.0.2221634","pc":1,"project":"h55na","reach
_update_time":0,"root_mark":false,"sdk_ver":"2.20.1","server":"unknow","source":"ne
tease_p1","time":"2025-06-08-10:19:29
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352769811","type":"Patch","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39","update_status":15,"update
_time":1749352769,"use_time":1749352769},
{"active_time":1749352769,"app_channel":"netease","app_ver":null,"big_version":"neo
x2.2506031031.1d0b540d","client_v":"1.0.1(2.0.1863932)","countrycode":"VN","device_
height":750,"device_model":"pc#pc#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu:
Intel(R) Iris(R) Xe Graphics","device_width":1334,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"first_deviceid":"581D7E5F85
209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","launch_udid":"3518268249
01","mac_addr":"","nation":-
1,"network":"pc","os_name":"windows","os_ver":"10.0.22631","patch_ver":"2.0.2221634
","pc":1,"project":"h55na","root_mark":false,"sdk_ver":"2.20.1","source":"netease_p
1","time":"2025-06-08-10:19:29
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352769873","type":"Activation","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39"},
{"account_id":"unknow","activation_time":1749352769,"app_channel":"netease","app_ve
r":null,"app_version":1863932,"channel_name":"","client_mode":4,"countrycode":"VN",
"cur_version":2221634,"debug_info":
{"auto_test":false,"enable":false,"simulate":false,"simulate_params":null},"device_
height":750,"device_model":"pc#pc#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu:
Intel(R) Iris(R) Xe
Graphics","device_width":1334,"diff_with_ori_full_npk":false,"download_error_des":"
","download_id":"6845014165a4b55c4487dd01","download_link":null,"download_method":n
ull,"download_package_hash":null,"download_package_size":null,"dr_error_type":"","d
r_error_url":"","dr_http_code":"","drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"error_type":"","file_num":0
,"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-
3C-37-
64","global_limit_speed":null,"ip":"","ipv6":"","is_activated":false,"is_script_upd
ated":false,"isp":null,"jf_gameid":"h55naxx2gb","launch_udid":"351826824901","limit
_speed":null,"log_index":1,"mac_addr":"","map_download_detail":
{},"map_download_info":
{"cur_size":0,"cur_speed":0,"cur_verify_num":0,"parse_time":0,"size":0,"speed":0,"t
ime":0,"url":"","verify_num":0},"merge_info":
{"block_size":8388608,"cur_redundancy":0,"distance":16384,"max_redundancy":0,"min_s
ize":104857600,"ratio":2,"threshold":1048576},"nation":-
1,"need_exit":false,"need_fix_script":false,"need_patch":false,"need_restart":false
,"need_stop":false,"network":"pc","old_accountid":"unknow","online_time":0,"ori_pat
ch_size":0,"os_name":"windows","os_ver":"10.0.22631","os_version":"","package_veris
on_info":
{"cur_engine_ver":null,"cur_patch_ver":null,"display_version":"unknown","latest_eng
ine_ver":null,"need_restart_ver":null,"oldest_engine_ver":null,"reward_show_ver":nu
ll,"update_script_ver":null},"patch_action":"","patch_download_detail":
{},"patch_download_info":
{"cur_size":0,"cur_speed":0,"download_speed":0,"download_time":0,"effective_speed":
0,"size":0,"speed":0,"time":0,"url":""},"patch_finish_time":null,"patch_fix_mode":f
alse,"patch_init_time":1749352769.8821025,"patch_path":"","patch_server":"https://
h55na.gph.easebar.com","patch_size":0,"patch_size_ratio":0,"patch_start_time":17493
52769.8821025,"patch_ver":"2.0.2221634","pc":1,"platform":"","platform_des":"","pli
st_download_info":
{"cur_size":0,"cur_speed":0,"size":0,"speed":0,"time":0,"url":""},"plist_path":"/
winuni_patch_oversea_release_force_update_neox2.plist","plist_server":"https://
h55na.update.easebar.com/pl","prepatch_info":
{"apply_prepatch":false,"enable":false,"is_prepatch":false,"week_version":null},"pr
oject":"h55na","reach_update_time":0,"reserve_info":
{"decrease_storage":true,"decrease_threshold":0.2,"enable":true,"threshold":
[209715200,10000]},"response_read_length":1048576,"retry_times":0,"root_mark":false
,"sdk_ver":"2.20.1","server":"unknow","source":"netease_p1","state":null,"storage_i
nfo":
{"mb_available":null,"mb_doc_usage":10407.7344,"mb_doc_usage_detail":"[('res_reserv
ed', 8617.4269), ('res', 1566.323), ('script.npk', 223.9568),
('pc_key_setting_data.json', 0.0135), ('setting_data.json', 0.011),
('user_data.json', 0.0019), ('chat_message_log', 0.0012), ('user_data.xml',
0.0001), ('chat_voice', 0.0), ('engine_files', 0.0), ('last_update.data', 0.0),
('open.file0', 0.0), ('prepatch', 0.0), ('script',
0.0)]","mb_lib_usage":0,"mb_lib_usage_detail":"","mb_max_need":0,"mb_more_need":0,"
mb_redundancy":0},"thread_num":6,"time":"2025-06-08-10:19:29
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352769988","type":"Patch","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39","update_status":5,"update_
time":1749352769,"url_random_suffix":true,"use_ext_package":false,"use_time":174935
2769,"wait_reply_for_change_package":false},
{"account_id":"unknow","app_channel":"netease","app_ver":null,"countrycode":"VN","d
evice_height":750,"device_model":"pc#pc#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu:
Intel(R) Iris(R) Xe Graphics","device_width":1334,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"first_deviceid":"581D7E5F85
209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","launch_udid":"3518268249
01","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":1,"os_name":"windows","os_v
er":"10.0.22631","patch_ver":"2.0.2221634","pc":1,"project":"h55na","reach_update_t
ime":0,"root_mark":false,"sdk_ver":"2.20.1","server":"unknow","source":"netease_p1"
,"time":"2025-06-08-10:19:30
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352770631","type":"Update","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39","update_status":-
3,"update_time":1749352770,"use_time":0},
{"account_id":"unknow","app_channel":"netease","app_ver":null,"app_version":1863932
,"countrycode":"VN","cur_version":2221634,"device_height":750,"device_model":"pc#pc
#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu: Intel(R) Iris(R) Xe
Graphics","device_width":1334,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"first_deviceid":"581D7E5F85
209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","launch_udid":"3518268249
01","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":1,"os_name":"windows","os_v
er":"10.0.22631","patch_ver":"2.0.2221634","pc":1,"project":"h55na","reach_update_t
ime":1749352770,"root_mark":false,"sdk_ver":"2.20.1","server":"unknow","source":"ne
tease_p1","time":"2025-06-08-10:19:30
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352770631","type":"Patch","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39","update_status":1,"update_
time":1749352770,"use_time":0},
{"account_id":"unknow","activation_time":1749352769,"app_channel":"netease","app_ve
r":null,"app_version":1863932,"channel_name":"","client_mode":4,"countrycode":"VN",
"cur_version":2221634,"debug_info":
{"auto_test":false,"enable":false,"simulate":false,"simulate_params":null},"device_
height":750,"device_model":"pc#pc#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu:
Intel(R) Iris(R)
Xe
Graphics","device_width":1334,"diff_with_ori_full_npk":false,"download_error_des":"
","download_id":"6845014165a4b55c4487dd01","download_link":null,"download_method":"
httpx_2","download_package_hash":null,"download_package_size":null,"dr_error_type":
"","dr_error_url":"","dr_http_code":"","drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"error_type":"","file_num":0
,"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-
3C-37-
64","global_limit_speed":null,"ip":"","ipv6":"","is_activated":true,"is_script_upda
ted":false,"isp":null,"jf_gameid":"h55naxx2gb","launch_udid":"351826824901","limit_
speed":null,"log_index":2,"mac_addr":"","map_download_detail":
{},"map_download_info":
{"cur_size":0,"cur_speed":0,"cur_verify_num":0,"parse_time":0,"size":0,"speed":0,"t
ime":0,"url":"","verify_num":0},"merge_info":
{"block_size":8388608,"cur_redundancy":0,"distance":16384,"max_redundancy":0,"min_s
ize":104857600,"ratio":2,"threshold":1048576},"nation":-
1,"need_exit":false,"need_fix_script":false,"need_patch":false,"need_restart":false
,"need_stop":false,"network":"pc","old_accountid":"unknow","online_time":3,"ori_pat
ch_size":0,"os_name":"windows","os_ver":"10.0.22631","os_version":"","package_veris
on_info":
{"cur_engine_ver":null,"cur_patch_ver":null,"display_version":"unknown","latest_eng
ine_ver":null,"need_restart_ver":null,"oldest_engine_ver":null,"reward_show_ver":nu
ll,"update_script_ver":null},"patch_action":"","patch_download_detail":
{},"patch_download_info":
{"cur_size":0,"cur_speed":0,"download_speed":0,"download_time":0,"effective_speed":
0,"size":0,"speed":0,"time":0,"url":""},"patch_finish_time":null,"patch_fix_mode":f
alse,"patch_init_time":1749352769.8821025,"patch_path":"","patch_server":"https://
h55na.gph.easebar.com","patch_size":0,"patch_size_ratio":0,"patch_start_time":17493
52769.8821025,"patch_ver":"2.0.2221634","pc":1,"platform":"","platform_des":"","pli
st_download_info":
{"cur_size":0,"cur_speed":0,"size":127009,"speed":118855.5119,"time":1.0686,"url":"
"},"plist_path":"/
winuni_patch_oversea_release_force_update_neox2.plist","plist_server":"https://
h55na.update.easebar.com/pl","prepatch_info":
{"apply_prepatch":false,"enable":false,"is_prepatch":false,"week_version":null},"pr
oject":"h55na","reach_update_time":1749352770,"reserve_info":
{"decrease_storage":true,"decrease_threshold":0.2,"enable":true,"threshold":
[209715200,10000]},"response_read_length":1048576,"retry_times":0,"root_mark":false
,"sdk_ver":"2.20.1","server":"unknow","source":"netease_p1","state":1,"state_des":"
init","storage_info":
{"mb_available":null,"mb_doc_usage":10407.7344,"mb_doc_usage_detail":"[('res_reserv
ed', 8617.4269), ('res', 1566.323), ('script.npk', 223.9568),
('pc_key_setting_data.json', 0.0135), ('setting_data.json', 0.011),
('user_data.json', 0.0019), ('chat_message_log', 0.0012), ('user_data.xml',
0.0001), ('chat_voice', 0.0), ('engine_files', 0.0), ('last_update.data', 0.0),
('open.file0', 0.0), ('prepatch', 0.0), ('script',
0.0)]","mb_lib_usage":0,"mb_lib_usage_detail":"","mb_max_need":0,"mb_more_need":0,"
mb_redundancy":0},"thread_num":6,"time":"2025-06-08-10:19:32
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352772007","type":"Patch","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39","update_status":6,"update_
time":1749352772,"url_random_suffix":true,"use_ext_package":false,"use_time":2,"wai
t_reply_for_change_package":false},
{"account_id":"unknow","activation_time":1749352769,"app_channel":"netease","app_ve
r":null,"app_version":1863932,"channel_name":"","client_mode":4,"countrycode":"VN",
"cur_version":2221634,"debug_info":
{"auto_test":false,"enable":false,"simulate":false,"simulate_params":null},"device_
height":750,"device_model":"pc#pc#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu:
Intel(R) Iris(R) Xe
Graphics","device_width":1334,"diff_with_ori_full_npk":false,"download_error_des":"
","download_id":"6845014165a4b55c4487dd01","download_link":null,"download_method":"
httpx_2","download_package_hash":null,"download_package_size":null,"dr_error_type":
"","dr_error_url":"","dr_http_code":"","drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"error_type":"","file_num":0
,"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-
3C-37-
64","global_limit_speed":null,"ip":"","ipv6":"","is_activated":true,"is_script_upda
ted":false,"isp":null,"jf_gameid":"h55naxx2gb","launch_udid":"351826824901","limit_
speed":null,"log_index":3,"mac_addr":"","map_download_detail":
{},"map_download_info":
{"cur_size":0,"cur_speed":0,"cur_verify_num":0,"parse_time":0,"size":0,"speed":0,"t
ime":0,"url":"","verify_num":0},"merge_info":
{"block_size":8388608,"cur_redundancy":0,"distance":16384,"max_redundancy":0,"min_s
ize":104857600,"ratio":2,"threshold":1048576},"nation":-
1,"need_exit":false,"need_fix_script":false,"need_patch":false,"need_restart":false
,"need_stop":false,"network":"pc","old_accountid":"unknow","online_time":3,"ori_pat
ch_size":0,"os_name":"windows","os_ver":"10.0.22631","os_version":"","package_veris
on_info":
{"cur_engine_ver":null,"cur_patch_ver":null,"display_version":"unknown","latest_eng
ine_ver":null,"need_restart_ver":null,"oldest_engine_ver":null,"reward_show_ver":nu
ll,"update_script_ver":null},"patch_action":"","patch_download_detail":
{},"patch_download_info":
{"cur_size":0,"cur_speed":0,"download_speed":0,"download_time":0,"effective_speed":
0,"size":0,"speed":0,"time":0,"url":""},"patch_finish_time":null,"patch_fix_mode":f
alse,"patch_init_time":1749352769.8821025,"patch_path":"","patch_server":"https://
h55na.gph.easebar.com","patch_size":0,"patch_size_ratio":0,"patch_start_time":17493
52769.8821025,"patch_ver":"2.0.2221634","pc":1,"platform":"","platform_des":"","pli
st_download_info":
{"cur_size":127009,"cur_speed":0,"size":127009,"speed":118855.5119,"time":1.0686,"u
rl":""},"plist_path":"/
winuni_patch_oversea_release_force_update_neox2.plist","plist_server":"https://
h55na.update.easebar.com/pl","prepatch_info":
{"apply_prepatch":false,"enable":false,"is_prepatch":false,"week_version":null},"pr
oject":"h55na","reach_update_time":1749352770,"reserve_info":
{"decrease_storage":true,"decrease_threshold":0.2,"enable":true,"threshold":
[209715200,10000]},"response_read_length":1048576,"retry_times":0,"root_mark":false
,"sdk_ver":"2.20.1","server":"unknow","source":"netease_p1","state":1,"state_des":"
init","storage_info":
{"mb_available":null,"mb_doc_usage":10407.7344,"mb_doc_usage_detail":"[('res_reserv
ed', 8617.4269), ('res', 1566.323), ('script.npk', 223.9568),
('pc_key_setting_data.json', 0.0135), ('setting_data.json', 0.011),
('user_data.json', 0.0019), ('chat_message_log', 0.0012), ('user_data.xml',
0.0001), ('chat_voice', 0.0), ('engine_files', 0.0), ('last_update.data', 0.0),
('open.file0', 0.0), ('prepatch', 0.0), ('script',
0.0)]","mb_lib_usage":0,"mb_lib_usage_detail":"","mb_max_need":0,"mb_more_need":0,"
mb_redundancy":0},"thread_num":6,"time":"2025-06-08-10:19:32
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352772031","type":"Patch","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39","update_status":7,"update_
time":1749352772,"url_random_suffix":true,"use_ext_package":false,"use_time":2,"wai
t_reply_for_change_package":false},
{"account_id":"unknow","activation_time":1749352769,"app_channel":"netease","app_ve
r":null,"app_version":1863932,"channel_name":"netease","client_mode":4,"countrycode
":"VN","cur_version":2221634,"debug_info":
{"auto_test":false,"enable":false,"simulate":false,"simulate_params":null},"device_
height":750,"device_model":"pc#pc#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu:
Intel(R) Iris(R) Xe
Graphics","device_width":1334,"diff_with_ori_full_npk":false,"download_error_des":"
","download_id":"6845014165a4b55c4487dd01","download_link":null,"download_method":"
httpx_2","download_package_hash":null,"download_package_size":null,"dr_error_type":
"","dr_error_url":"","dr_http_code":"","drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"error_type":"","file_num":0
,"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-
3C-37-
64","global_limit_speed":null,"ip":"","ipv6":"","is_activated":true,"is_script_upda
ted":false,"isp":null,"jf_gameid":"h55naxx2gb","launch_udid":"351826824901","limit_
speed":null,"log_index":4,"mac_addr":"","map_download_detail":
{},"map_download_info":
{"cur_size":0,"cur_speed":0,"cur_verify_num":0,"parse_time":0,"size":0,"speed":0,"t
ime":0,"url":"","verify_num":0},"merge_info":
{"block_size":8388608,"cur_redundancy":0,"distance":16384,"max_redundancy":0,"min_s
ize":104857600,"ratio":2,"threshold":1048576},"nation":-
1,"need_exit":false,"need_fix_script":false,"need_patch":false,"need_restart":false
,"need_stop":false,"network":"pc","old_accountid":"unknow","online_time":3,"ori_pat
ch_size":0,"os_name":"windows","os_ver":"10.0.22631","os_version":"10.0","package_d
ownload_hash":null,"package_download_size":null,"package_verison_info":
{"cur_engine_ver":"1863932","cur_patch_ver":"2221634","display_version":"2.133.1286
95.2221634","latest_engine_ver":null,"need_restart_ver":"1693226","oldest_engine_ve
r":null,"reward_show_ver":null,"update_script_ver":"2086799"},"patch_action":"skip_
patch","patch_download_detail":{},"patch_download_info":
{"cur_size":0,"cur_speed":0,"download_speed":0,"download_time":0,"effective_speed":
0,"size":0,"speed":0,"time":0,"url":""},"patch_finish_time":null,"patch_fix_mode":f
alse,"patch_init_time":1749352769.8821025,"patch_path":"/
winuni_netease_2.133.128695.2221634","patch_server":"https://
h55na.gph.easebar.com","patch_size":0,"patch_size_ratio":0,"patch_start_time":17493
52769.8821025,"patch_ver":"2.0.2221634","pc":1,"platform":1,"platform_des":"win","p
list_download_info":{"cur_size":127009,"cur_speed":0,"size":127009,
"speed":118855.5119,"time":1.0686,"url":""},"plist_path":"/
winuni_patch_oversea_release_force_update_neox2.plist","plist_server":"https://
h55na.update.easebar.com/pl","prepatch_info":
{"apply_prepatch":false,"enable":false,"is_prepatch":false,"week_version":null},"pr
oject":"h55na","reach_update_time":1749352770,"reserve_info":
{"decrease_storage":true,"decrease_threshold":0.2,"enable":true,"threshold":
[209715200,10000]},"response_read_length":1048576,"retry_times":0,"root_mark":false
,"sdk_ver":"2.20.1","server":"unknow","source":"netease_p1","state":1,"state_des":"
init","storage_info":
{"mb_available":null,"mb_doc_usage":10407.7344,"mb_doc_usage_detail":"[('res_reserv
ed', 8617.4269), ('res', 1566.323), ('script.npk', 223.9568),
('pc_key_setting_data.json', 0.0135), ('setting_data.json', 0.011),
('user_data.json', 0.0019), ('chat_message_log', 0.0012), ('user_data.xml',
0.0001), ('chat_voice', 0.0), ('engine_files', 0.0), ('last_update.data', 0.0),
('open.file0', 0.0), ('prepatch', 0.0), ('script',
0.0)]","mb_lib_usage":0,"mb_lib_usage_detail":"","mb_max_need":0,"mb_more_need":0,"
mb_redundancy":0},"thread_num":6,"time":"2025-06-08-10:19:32
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352772124","type":"Patch","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39","update_status":8,"update_
time":1749352772,"url_random_suffix":true,"use_ext_package":false,"use_time":2,"wai
t_reply_for_change_package":false},
{"account_id":"unknow","activation_time":1749352769,"app_channel":"netease","app_ve
r":null,"app_version":1863932,"channel_name":"netease","client_mode":4,"countrycode
":"VN","cur_version":2221634,"debug_info":
{"auto_test":false,"enable":false,"simulate":false,"simulate_params":null},"device_
height":750,"device_model":"pc#pc#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu:
Intel(R) Iris(R) Xe
Graphics","device_width":1334,"diff_with_ori_full_npk":false,"download_error_des":"
","download_id":"6845014165a4b55c4487dd01","download_link":null,"download_method":"
httpx_2","download_package_hash":null,"download_package_size":null,"dr_error_type":
"","dr_error_url":"","dr_http_code":"","drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"error_type":"","file_num":0
,"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-
3C-37-
64","global_limit_speed":null,"ip":"","ipv6":"","is_activated":true,"is_script_upda
ted":false,"isp":null,"jf_gameid":"h55naxx2gb","launch_udid":"351826824901","limit_
speed":null,"log_index":1,"mac_addr":"","map_download_detail":
{},"map_download_info":
{"cur_size":0,"cur_speed":0,"cur_verify_num":0,"parse_time":0,"size":0,"speed":0,"t
ime":0,"url":"","verify_num":0},"merge_info":
{"block_size":8388608,"cur_redundancy":0,"distance":16384,"max_redundancy":0,"min_s
ize":104857600,"ratio":2,"threshold":1048576},"nation":-
1,"need_exit":false,"need_fix_script":false,"need_patch":false,"need_restart":false
,"need_stop":false,"network":"pc","old_accountid":"unknow","online_time":1749352772
,"ori_patch_size":0,"os_name":"windows","os_ver":"10.0.22631","os_version":"10.0","
package_download_hash":null,"package_download_size":null,"package_verison_info":
{"cur_engine_ver":"1863932","cur_patch_ver":"2221634","display_version":"2.133.1286
95.2221634","latest_engine_ver":null,"need_restart_ver":"1693226","oldest_engine_ve
r":null,"reward_show_ver":null,"update_script_ver":"2086799"},"patch_action":"skip_
patch","patch_download_detail":{},"patch_download_info":
{"cur_size":0,"cur_speed":0,"download_speed":0,"download_time":0,"effective_speed":
0,"size":0,"speed":0,"time":0,"url":""},"patch_finish_time":1749352772.2887876,"pat
ch_fix_mode":false,"patch_init_time":1749352769.8821025,"patch_path":"/
winuni_netease_2.133.128695.2221634","patch_server":"https://
h55na.gph.easebar.com","patch_size":0,"patch_size_ratio":0,"patch_start_time":17493
52769.8821025,"patch_ver":"2.0.2221634","pc":1,"platform":1,"platform_des":"win","p
list_download_info":
{"cur_size":127009,"cur_speed":0,"size":127009,"speed":118855.5119,"time":1.0686,"u
rl":""},"plist_path":"/
winuni_patch_oversea_release_force_update_neox2.plist","plist_server":"https://
h55na.update.easebar.com/pl","prepatch_info":
{"apply_prepatch":false,"enable":false,"is_prepatch":false,"week_version":null},"pr
oject":"h55na","reach_update_time":0,"reserve_info":
{"decrease_storage":true,"decrease_threshold":0.2,"enable":true,"threshold":
[209715200,10000]},"response_read_length":1048576,"retry_times":0,"root_mark":false
,"sdk_ver":"2.20.1","server":"unknow","source":"netease_p1","state":6,"state_des":"
abort","storage_info":
{"mb_available":null,"mb_doc_usage":10407.7344,"mb_doc_usage_detail":"[('res_reserv
ed', 8617.4269), ('res', 1566.323), ('script.npk', 223.9568),
('pc_key_setting_data.json', 0.0135), ('setting_data.json', 0.011),
('user_data.json', 0.0019), ('chat_message_log', 0.0012), ('user_data.xml',
0.0001), ('chat_voice', 0.0), ('engine_files', 0.0), ('last_update.data', 0.0),
('open.file0', 0.0), ('prepatch', 0.0), ('script',
0.0)]","mb_lib_usage":0,"mb_lib_usage_detail":"","mb_max_need":0,"mb_more_need":0,"
mb_redundancy":0},"thread_num":6,"time":"2025-06-08-10:19:32
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352772444","type":"Patch","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39","update_status":39,"update
_time":1749352772,"url_random_suffix":true,"use_ext_package":false,"use_time":17493
52772,"wait_reply_for_change_package":false},
{"account_id":"unknow","app_channel":"netease","app_ver":null,"app_version":1863932
,"countrycode":"VN","cur_version":2221634,"device_height":750,"device_model":"pc#pc
#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu: Intel(R) Iris(R) Xe
Graphics","device_width":1334,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"first_deviceid":"581D7E5F85
209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-3C-37-64","hotfix_info":
{"cost_time":
{"apply_time":0,"decrypt_time":0.01,"download_time":1.4},"hotfix_des":"登陆前
hotfix(patch 后)","url":"https://h55na.update.easebar.com/pl/
hotfix_nx2"},"ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","launch_udid":"3
51826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":1749352772,"os_name":"windo
ws","os_ver":"10.0.22631","patch_ver":"2.0.2221634","pc":1,"project":"h55na","reach
_update_time":0,"root_mark":false,"sdk_ver":"2.20.1","server":"unknow","source":"ne
tease_p1","time":"2025-06-08-10:19:32
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352772445","type":"Patch","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39","update_status":16,"update
_time":1749352772,"use_time":1749352772},
{"account_id":"unknow","app_channel":"netease","app_ver":null,"app_version":1863932
,"countrycode":"VN","cur_version":2221634,"device_height":750,"device_model":"pc#pc
#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu: Intel(R) Iris(R) Xe
Graphics","device_width":1334,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"first_deviceid":"581D7E5F85
209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-3C-37-64","hotfix_info":
{"cost_time":
{"apply_time":0,"decrypt_time":0.01,"download_time":1.4},"hotfix_des":"登陆前
hotfix","url":"https://h55na.update.easebar.com/pl/
hotfix_nx2"},"ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","launch_udid":"3
51826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":1749352772,"os_name":"windo
ws","os_ver":"10.0.22631","patch_ver":"2.0.2221634","pc":1,"project":"h55na","reach
_update_time":0,"root_mark":false,"sdk_ver":"2.20.1","server":"unknow","source":"ne
tease_p1","time":"2025-06-08-10:19:32
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352772451","type":"Patch","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39","update_status":16,"update
_time":1749352772,"use_time":1749352772},
{"account_id":"unknow","app_channel":"netease","app_ver":null,"app_version":1863932
,"countrycode":"VN","cur_version":2221634,"device_height":750,"device_model":"pc#pc
#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu: Intel(R) Iris(R) Xe
Graphics","device_width":1334,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"first_deviceid":"581D7E5F85
209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-3C-37-64","hotfix_info":
{"cost_time":
{"apply_time":0,"decrypt_time":0.01,"download_time":1.4},"hotfix_des":"登陆前
hotfix","url":"https://h55na.update.easebar.com/pl/
hotfix_nx2"},"ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","launch_udid":"3
51826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":1749352772,"os_name":"windo
ws","os_ver":"10.0.22631","patch_ver":"2.0.2221634","pc":1,"project":"h55na","reach
_update_time":0,"root_mark":false,"sdk_ver":"2.20.1","server":"unknow","source":"ne
tease_p1","time":"2025-06-08-10:19:32
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352772884","type":"Patch","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39","update_status":16,"update
_time":1749352772,"use_time":1749352772}], curl_code=0, response=
ok
[10:19:39.690] M [SCRIPT] 2025-06-08 10:19:39,690 - SDKManagerNew - INFO - [login]
has_login=False, force_relogin=False, token_life_out=False
[10:19:40.222] M [SCRIPT] 2025-06-08 10:19:40,222 - game_init.py - INFO - init
complete
[10:19:40.222] M [SCRIPT] 2025-06-08 10:19:40,222 - game_init.py - INFO -
upload_init_log before init_end
[10:19:40.223] M [SCRIPT] 2025-06-08 10:19:40,223 - game_init.py - INFO -
upload_init_log after init_end
[10:19:40.223] M [SCRIPT] 2025-06-08 10:19:40,223 - init.py - INFO -
game_init.start finish
[10:19:40.223] M [SCRIPT] 2025-06-08 10:19:40,223 - hotfix_mgr - INFO -
apply_hotfix
[10:19:40.223] M [SCRIPT] 2025-06-08 10:19:40,223 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: global_data, scene: None, expect: after_start
[10:19:40.224] M [SCRIPT] 2025-06-08 10:19:40,224 - init.py - INFO -
game_init.after_start
[10:19:40.282] M [SCRIPT] 2025-06-08 10:19:40,282 - init.py - INFO -
game_init.after_start finish
[10:19:40.283] M [SCRIPT] 2025-06-08 10:19:40,283 - hotfix_mgr - INFO -
apply_hotfix
[10:19:40.283] M [SCRIPT] 2025-06-08 10:19:40,283 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: global_data, scene: None, expect: no_login
[10:19:40.283] M [SCRIPT] 2025-06-08 10:19:40,283 - init.py - INFO -
destroy_ui_patch
[10:19:40.311] M [CLIENT] OnWindowResize - 1366, 768
[10:19:40.312] M [SCRIPT] 2025-06-08 10:19:40,312 - game_init.py - INFO - on window
resize :1366, 768
[10:19:40.317] [UNISDK] [UniSDK][WARNING] [netease_global] UNISDK_DRPF_PROJECT is
empty, login flow not upload with drpf
[10:19:40.516] M [SCRIPT] 2025-06-08 10:19:40,516 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/login_notice_new.csb, UINotice---------
[10:19:40.539] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"unknow","app_channel":"app_store","app_ver":null,"client_id":"
6845014465a4b55c4487dd03","countrycode":"VN","device_height":768,"device_model":"pc
#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":"CHS","launch_udid
":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","root_mark":false,"sdk_ver":"2.20.1","serve
r":"unknow","source":"netease_p1","step":"init_start","time":1749352772,"transid":"
581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms":"1749352772940","
type":"ScriptInit","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"unknow","app_channel":"app_store","app_ver":null,"client_id":"684501
4465a4b55c4487dd03","countrycode":"VN","device_height":768,"device_model":"pc#pc#1#
8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":"CHS","launch_udid
":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","root_mark":false,"sdk_ver":"2.20.1","serve
r":"unknow","source":"netease_p1","step":"before_mgr_init","time":1749352773,"trans
id":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms":"17493527736
90","type":"ScriptInit","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"unknow","app_channel":"app_store","app_ver":null,"client_id":"684501
4465a4b55c4487dd03","countrycode":"VN","device_height":768,"device_model":"pc#pc#1#
8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":"CHS","launch_udid
":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","root_mark":false,"sdk_ver":"2.20.1","serve
r":"unknow","source":"netease_p1","step":"after_mgr_init","time":1749352777,"transi
d":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms":"174935277702
0","type":"ScriptInit","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"unknow","app_channel":"app_store","app_ver":null,"client_id":"684501
4465a4b55c4487dd03","countrycode":"VN","device_height":768,"device_model":"pc#pc#1#
8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":"CHS","launch_udid
":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","root_mark":false,"sdk_ver":"2.20.1","serve
r":"unknow","source":"netease_p1","step":"before_server_list","time":1749352777,"tr
ansid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms":"17493527
77024","type":"ScriptInit","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"unknow","app_channel":"app_store","app_ver":null,"client_id":"684501
4465a4b55c4487dd03","code":200,"countrycode":"VN","device_height":768,"device_model
":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"err_log":"","ext_patch_info
":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":"CHS","launch_udid
":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","reason":"read_server_list","root_mark":fal
se,"sdk_ver":"2.20.1","server":"unknow","source":"netease_p1","step":"success","tim
e":"2025-06-08-10:19:38
+0700","time_cost":1069,"transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_1
00007995","ts_ms":"1749352778097","type":"ReadUrl","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","url":"https://h55na.update.easebar.com/
server_list_normal.txt"},
{"account_id":"unknow","app_channel":"app_store","app_ver":null,"client_id":"684501
4465a4b55c4487dd03","countrycode":"VN","device_height":768,"device_model":"pc#pc#1#
8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":"CHS","launch_udid
":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","root_mark":false,"sdk_ver":"2.20.1","serve
r":"unknow","source":"netease_p1","step":"after_server_list","time":1749352778,"tra
nsid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms":"174935277
8099","type":"ScriptInit","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"unknow","app_channel":"app_store","app_ver":null,"client_id":"684501
4465a4b55c4487dd03","countrycode":"VN","device_height":768,"device_model":"pc#pc#1#
8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","kickoff_server":false,"l
ang":"CHS","launch_udid":"351826824901","mac_addr":"","nation":-
1,"need_sdk_relogin":false,"network":"pc","old_accountid":"unknow","os_name":"windo
ws","os_ver":"10.0.22631","pack_type":1,"pc":1,"project":"h55na","reason":"handle_s
tart_game","root_mark":false,"sdk_ver":"2.20.1","source":"netease_p1","time":"2025-
06-08-10:19:38
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352778099","type":"BackToLogin","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"app_channel":"app_store","app_ver":null,"client_id":"6845014465a4b55c4487dd03","c
ountrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R)
Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":"CHS","launch_udid
":"351826824901","mac_addr":"","nation":-
1,"network":"pc","online_time":9,"os_name":"windows","os_ver":"10.0.22631","pack_ty
pe":1,"pc":1,"project":"h55na","reach_login_time":1749352778,"root_mark":false,"sdk
_ver":"2.20.1","source":"netease_p1","time":"2025-06-08-10:19:38
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352778248","type":"LoginUI","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"}], curl_code=0, response=
ok
[10:19:40.626] M [COCOSUI] cocos load spine :
<spine/common_spine/common_particle_b.skel>
[10:19:40.735] M [SCRIPT] 2025-06-08 10:19:40,735 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_broadcast.csb, UIBroadcast---------
[10:19:41.491] M [SCRIPT] 2025-06-08 10:19:41,491 - PharosInfoReader - INFO -
--------read_pharos_info: url:
https://impression.update.easebar.com/net_decision_h55naxx2gb.txt, cb: <bound
method PyPharos._fetch_decision_file of <core.sdk.PharosPy.PyPharos object at
0x000001D3955750D0>>
[10:19:41.491] M [SCRIPT] 2025-06-08 10:19:41,491 - PharosInfoReader - INFO -
--------try_read_info: retry_cnt: 3
[10:19:41.913] [UNISDK] [UniSDK][WARNING] [netease_global] UNISDK_DRPF_PROJECT is
empty, login flow not upload with drpf
[10:19:42.386] M [SCRIPT] 2025-06-08 10:19:42,386 - PharosInfoReader - INFO -
--------finish_read: lines_len: 2852, cb: <bound method
PyPharos._fetch_decision_file of <core.sdk.PharosPy.PyPharos object at
0x000001D3955750D0>>
[10:19:42.424] M [SCRIPT] 2025-06-08 10:19:42,421378 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_connection.cpp:async::async_connection::handle_resolve:119 - INFO -
000001D3A2538B80 connect_tcp socket: 18446744073709551615 18.180.37.125 80
[10:19:42.438] [UNISDK] [UniSDK][WARNING] [netease_global] UNISDK_DRPF_PROJECT is
empty, login flow not upload with drpf
[10:19:42.612] M [SCRIPT] 2025-06-08 10:19:42,612 - SDKManagerNew - INFO -
start_read_url, need_read_map_regions=['sg']
[10:19:42.612] M [SCRIPT] 2025-06-08 10:19:42,612 - PharosInfoReader - INFO -
--------read_pharos_info: url:
https://impression.update.easebar.com/lighten/pathn_h55na_sg.txt, cb: <function
Pharos.start_read_url.<locals>.<lambda> at 0x000001D3A5EE6840>
[10:19:42.612] M [SCRIPT] 2025-06-08 10:19:42,612 - PharosInfoReader - INFO -
--------try_read_info: retry_cnt: 3
[10:19:44.039] [UNISDK] [UniSDK][WARNING] [netease_global] UNISDK_DRPF_PROJECT is
empty, login flow not upload with drpf
[10:19:44.039] [UNISDK] [UniSDK][WARNING] [netease_global] Concatenate jf
username by sdk!
[10:19:44.042] M [SCRIPT] 2025-06-08 10:19:44,041 - PharosInfoReader - INFO -
--------finish_read: lines_len: 1, cb: <function
Pharos.start_read_url.<locals>.<lambda> at 0x000001D3A5EE6840>
[10:19:44.058] M [SCRIPT] 2025-06-08 10:19:44,058 - SDKManagerNew - INFO -
[_login_callback] enter, code=0, need_relogin=False
[10:19:44.059] [UNISDK] [UniSDK][WARNING] [netease_global] Concatenate jf
username by sdk!
[10:19:44.059] [UNISDK] [UniSDK][WARNING] [netease_global] Concatenate jf
username by sdk!
[10:19:44.060] M [SCRIPT] 2025-06-08 10:19:44,059 - SDKManagerNew - INFO -
[_do_login_callback] new_full_uid=1255976751@ad.netease_global.win.163.com,
new_sdk_uid=1255976751
[10:19:44.060] [UNISDK] [UniSDK][WARNING] [netease_global] Concatenate jf
username by sdk!
[10:19:44.081] [UNISDK] [UniSDK][WARNING] [netease_global] JF_FF_LOG_URL =
https://applog.matrix.easebar.com/client/sdk/pay_log, EB = 1
[10:19:49.495] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"unknow","app_channel":"app_store","app_ver":null,"client_id":"
6845014465a4b55c4487dd03","countrycode":"VN","device_height":768,"device_model":"pc
#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":"CHS","launch_udid
":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","root_mark":false,"sdk_ver":"2.20.1","sourc
e":"netease_p1","time":"2025-06-08-10:19:40
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352780220","type":"UnisdkLogin","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","unisdk_login_time":1749352780},
{"account_id":"unknow","app_channel":"app_store","app_ver":null,"client_id":"684501
4465a4b55c4487dd03","countrycode":"VN","device_height":768,"device_model":"pc#pc#1#
8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":"CHS","launch_udid
":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","root_mark":false,"sdk_ver":"2.20.1","serve
r":"unknow","source":"netease_p1","step":"init_end","time":1749352780,"transid":"58
1D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms":"1749352780222","ty
pe":"ScriptInit","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"unknow","app_channel":"netease","app_ver":null,"app_version":1863932
,"countrycode":"VN","cur_version":2221634,"device_height":750,"device_model":"pc#pc
#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu: Intel(R) Iris(R) Xe
Graphics","device_width":1334,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"first_deviceid":"581D7E5F85
209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-3C-37-64","hotfix_info":
{"cost_time":
{"apply_time":0,"decrypt_time":0.01,"download_time":1.4},"hotfix_des":"登陆前
hotfix(start 后)","url":"https://h55na.update.easebar.com/pl/
hotfix_nx2"},"ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","launch_udid":"3
51826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":1749352780,"os_name":"windo
ws","os_ver":"10.0.22631","patch_ver":"2.0.2221634","pc":1,"project":"h55na","reach
_update_time":0,"root_mark":false,"sdk_ver":"2.20.1","server":"unknow","source":"ne
tease_p1","time":"2025-06-08-10:19:40
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352780223","type":"Patch","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39","update_status":16,"update
_time":1749352780,"use_time":1749352780},
{"account_id":"unknow","app_channel":"netease","app_ver":null,"app_version":1863932
,"countrycode":"VN","cur_version":2221634,"device_height":750,"device_model":"pc#pc
#cpu: 1#cpu_num: 8#cpu_frequency: 2611#gpu: Intel(R) Iris(R) Xe
Graphics","device_width":1334,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"first_deviceid":"581D7E5F85
209270B2CCFB67A7240F39-285D","first_udid":"7C-70-DB-3C-37-64","hotfix_info":
{"cost_time":
{"apply_time":0,"decrypt_time":0.01,"download_time":1.4},"hotfix_des":"登陆前
hotfix(login 前)","url":"https://h55na.update.easebar.com/pl/
hotfix_nx2"},"ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","launch_udid":"3
51826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":1749352780,"os_name":"windo
ws","os_ver":"10.0.22631","patch_ver":"2.0.2221634","pc":1,"project":"h55na","reach
_update_time":0,"root_mark":false,"sdk_ver":"2.20.1","server":"unknow","source":"ne
tease_p1","time":"2025-06-08-10:19:40
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352780283","type":"Patch","udid":"7C-70-DB-3C-37-
64","unisdk_deviceid":"581D7E5F85209270B2CCFB67A7240F39","update_status":16,"update
_time":1749352780,"use_time":1749352780},
{"account_id":"unknow","app_channel":"app_store","app_ver":null,"client_id":"684501
4465a4b55c4487dd03","countrycode":"VN","device_height":768,"device_model":"pc#pc#1#
8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":"CHS","launch_udid
":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","root_mark":false,"sdk_ver":"2.20.1","serve
r":"unknow","source":"netease_p1","step":"ask","time":"2025-06-08-10:19:40
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352780496","type":"Pharos","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"unknow","app_channel":"app_store","app_ver":null,"client_id":"684501
4465a4b55c4487dd03","countrycode":"VN","device_height":768,"device_model":"pc#pc#1#
8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":"CHS","launch_udid
":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","result":{"policy":
{"method":"ip_country","policy":
{"ipaddr":"171.250.164.65"},"region":"sg"}},"root_mark":false,"sdk_ver":"2.20.1","s
erver":"unknow","source":"netease_p1","step":"callback","time":"2025-06-08-10:19:42
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352782607","type":"Pharos","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"unknow","app_channel":"app_store","app_ver":null,"client_id":"684501
4465a4b55c4487dd03","countrycode":"VN","device_height":768,"device_model":"pc#pc#1#
8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":"CHS","launch_udid
":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","result":"sg","root_mark":false,"sdk_ver":"
2.20.1","server":"unknow","source":"netease_p1","step":"after_pharos_callback","tim
e":"2025-06-08-10:19:42
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352782608","type":"Pharos","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"unknow","app_channel":"app_store","app_ver":"2.133.1863932.2221634",
"client_id":"6845014465a4b55c4487dd03","code":0,"countrycode":"VN","device_height":
768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"need_relogin":false,"network":"pc","old_accountid":"unknow","os_name":"windows",
"os_ver":"10.0.22631","pack_type":1,"pc":1,"project":"h55na","root_mark":false,"sdk
_ver":"2.20.1","source":"netease_p1","time":"2025-06-08-10:19:44
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352784058","type":"UnisdkLoginCallback","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","client_id":"6845014465a4b55c4487dd03","countrycode":"VN","devi
ce_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang"
:"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":15,"os_name":"windows","os_
ver":"10.0.22631","pack_type":1,"pc":1,"project":"h55na","reach_login_time":1749352
778,"root_mark":false,"sdk_ver":"2.20.1","source":"netease_p1","time":"2025-06-08-
10:19:44
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352784081","type":"Identification","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"}], curl_code=0, response=
ok
[10:19:56.427] M [SCRIPT] 2025-06-08 10:19:56,427 - UILogin - INFO - [on_btn_login]
code=
[10:19:56.436] M [SCRIPT] 2025-06-08 10:19:56,436 - ServerUtil - INFO -
[read_login_server_info] start 6845015c65a4b55c4487dd06 at {'':
'https://h55na.update.easebar.com/server_list_asianormal_game.txt'}
[10:19:56.438] M [SCRIPT] 2025-06-08 10:19:56,438 - ServerUtil - INFO -
[do_read_login_server_info]
login_url=https://h55na.update.easebar.com/server_list_asianormal_game.txt,
cluster_tag=, client_version=2221634
[10:19:56.493] M [SCRIPT] 2025-06-08 10:19:56,493 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[10:19:57.316] M [SCRIPT] 2025-06-08 10:19:57,315 - ServerUtil - INFO -
[do_read_login_server_info] ip_dct={10001: {'ip_dict': {'34.84.21.129': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.84.114.137':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'34.84.136.129': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110], '34.84.143.207': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110], '34.84.155.191': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 2220111}, 10002:
{'ip_dict': {'34.84.168.174': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], '34.84.191.125': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '34.84.208.98': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.14.209': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.19.2': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver':
2220111}, 10003: {'ip_dict': {'34.85.52.208': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '34.85.69.21': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.90.194': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.24.71': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.62.116': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1,
'min_ver': 2220111}, 10004: {'ip_dict': {'34.146.144.56': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.186.177': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.199.31':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'34.146.200.223': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], '34.146.250.179': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 2220111}, 10005: {'ip_dict':
{'34.146.253.74': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], '35.187.192.110': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], '35.187.196.5': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], '35.190.233.3': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '35.200.60.248': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver':
2220111}, 10006: {'ip_dict': {'35.200.101.63': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '35.221.126.41': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.243.77.125': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.243.107.2': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.243.108.2':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]},
'max_ver': -1, 'min_ver': 2220111}, 'cluster_tag': 'A', 'id':
'6845015c65a4b55c4487dd07', 'host_num_list': [10001, 10002, 10003, 10004, 10005,
10006]}, err_log=not change
[10:19:57.325] M [SCRIPT] 2025-06-08 10:19:57,325 - ServerUtil - INFO -
[read_login_server_info] single_cb tag=, server_list={10001: {'ip_dict':
{'34.84.21.129': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110], '34.84.114.137': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110], '34.84.136.129': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], '34.84.143.207': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.84.155.191': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver':
2220111}, 10002: {'ip_dict': {'34.84.168.174': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '34.84.191.125': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.84.208.98': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.14.209': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.19.2': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1,
'min_ver': 2220111}, 10003: {'ip_dict': {'34.85.52.208': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.69.21': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.90.194': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.24.71': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.62.116':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]},
'max_ver': -1, 'min_ver': 2220111}, 10004: {'ip_dict': {'34.146.144.56': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'34.146.186.177': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], '34.146.199.31': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], '34.146.200.223': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '34.146.250.179': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver':
2220111}, 10005: {'ip_dict': {'34.146.253.74': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '35.187.192.110': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.187.196.5': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.190.233.3': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.200.60.248':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]},
'max_ver': -1, 'min_ver': 2220111}, 10006: {'ip_dict': {'35.200.101.63': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.221.126.41':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'35.243.77.125': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110], '35.243.107.2': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], '35.243.108.2': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 2220111}, 'cluster_tag': 'A', 'id':
'6845015c65a4b55c4487dd07', 'host_num_list': [10001, 10002, 10003, 10004, 10005,
10006]}
[10:19:57.347] M [SCRIPT] 2025-06-08 10:19:57,325 - ServerUtil - DEBUG -
[read_login_server_info] server_list={10001: {'ip_dict': {'34.84.21.129': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.84.114.137':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'34.84.136.129': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110], '34.84.143.207': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110], '34.84.155.191': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 2220111}, 10002:
{'ip_dict': {'34.84.168.174': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], '34.84.191.125': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '34.84.208.98': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.14.209': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.19.2': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver':
2220111}, 10003: {'ip_dict': {'34.85.52.208': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '34.85.69.21': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.90.194': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.24.71': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.62.116': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1,
'min_ver': 2220111}, 10004: {'ip_dict': {'34.146.144.56': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.186.177': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.199.31':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'34.146.200.223': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], '34.146.250.179': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 2220111}, 10005: {'ip_dict':
{'34.146.253.74': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], '35.187.192.110': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], '35.187.196.5': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], '35.190.233.3': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '35.200.60.248': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver':
2220111}, 10006: {'ip_dict': {'35.200.101.63': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '35.221.126.41': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.243.77.125': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.243.107.2': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.243.108.2':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]},
'max_ver': -1, 'min_ver': 2220111}, 'cluster_tag': 'A', 'id':
'6845015c65a4b55c4487dd07', 'host_num_list': [10001, 10002, 10003, 10004, 10005,
10006]}
[10:19:57.363] M [SCRIPT] 2025-06-08 10:19:57,361 - ServerUtil - INFO -
[read_login_server_info] login_ip=[[10005, [['34.146.253.74', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['35.187.192.110', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['35.187.196.5', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110]], ['35.190.233.3', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110]], ['35.200.60.248', [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]]]], [10001, [['34.84.21.129', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.84.114.137', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['34.84.136.129', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['34.84.143.207', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], ['34.84.155.191', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]]]], [10003, [['34.85.52.208', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.85.69.21',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['34.85.90.194', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110]], ['34.146.24.71', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110]], ['34.146.62.116', [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]]]], [10006, [['35.200.101.63', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['35.221.126.41', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['35.243.77.125', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['35.243.107.2', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], ['35.243.108.2', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]]]], [10002, [['34.84.168.174', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.84.191.125',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['34.84.208.98', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110]], ['34.85.14.209', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110]], ['34.85.19.2', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]]]], [10004, [['34.146.144.56', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.146.186.177', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.146.199.31',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['34.146.200.223', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['34.146.250.179', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]]]]]
[10:19:57.364] [UNISDK] [UniSDK][WARNING] [netease_global] Concatenate jf
username by sdk!
[10:19:57.365] M [SCRIPT] 2025-06-08 10:19:57,365 - ServerUtil - INFO -
[get_login_server_index_from_data] index=3,
username=1255976751@ad.netease_global.win.163.com, host_num=10006
[10:19:57.365] M [SCRIPT] 2025-06-08 10:19:57,365 - ServerUtil - INFO -
[set_login_server_index] username=3,
index=1255976751@ad.netease_global.win.163.com, login_ip=[[10005,
[['34.146.253.74', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['35.187.192.110', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], ['35.187.196.5', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]], ['35.190.233.3', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['35.200.60.248', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]]]], [10001,
[['34.84.21.129', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['34.84.114.137', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], ['34.84.136.129', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]], ['34.84.143.207', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.84.155.191', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]]]], [10003,
[['34.85.52.208', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['34.85.69.21', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], ['34.85.90.194', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]], ['34.146.24.71', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.146.62.116', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]]]], [10006,
[['35.200.101.63', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['35.221.126.41', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], ['35.243.77.125', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]], ['35.243.107.2', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['35.243.108.2', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]]]], [10002,
[['34.84.168.174', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['34.84.191.125', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], ['34.84.208.98', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]], ['34.85.14.209', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.85.19.2', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]]]], [10004,
[['34.146.144.56', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['34.146.186.177', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], ['34.146.199.31', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]], ['34.146.200.223', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.146.250.179', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]]]]]
[10:19:57.365] M [SCRIPT] 2025-06-08 10:19:57,365 - ServerUtil - INFO -
[set_login_server_index] index=3
[10:19:57.370] M [SCRIPT] 2025-06-08 10:19:57,370 - UILogin - INFO -
[after_server_list_ready] result=True
[10:19:57.371] M [SCRIPT] 2025-06-08 10:19:57,371 - UILogin - INFO -
[check_server_list_localhost] server_ip=35.190.233.3
[10:19:57.454] [SCRIPT] 2025-06-08 10:19:57,453 - hotfix_mgr - INFO -
download_hotfix
[10:19:57.471] M [SCRIPT] 2025-06-08 10:19:57,471 - UILogin - INFO -
[login_process]
[10:19:57.472] M [SCRIPT] 2025-06-08 10:19:57,472 - SDKManagerNew - INFO -
enter_game code=
[10:19:57.473] M [SCRIPT] 2025-06-08 10:19:57,473 - SDKManagerNew - INFO -
[do_enter_game] has_login=True, force_relogin=False, token_life_out=False
[10:19:57.475] M [SCRIPT] 2025-06-08 10:19:57,475 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[10:19:57.487] M [SCRIPT] 2025-06-08 10:19:57,487 - NetService - INFO -
[create_gate_client] test_login just_login=True, from_resume=False, ip=, port=0,
conn_tpe=2, retry_num=0
[10:19:57.488] M [SCRIPT] 2025-06-08 10:19:57,487 - ServerUtil - INFO -
[choose_login_ip_port] ['35.243.77.125', [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]] from [10006, [['35.200.101.63', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['35.221.126.41', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['35.243.77.125', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['35.243.107.2', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], ['35.243.108.2', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]]]]
[10:19:57.488] M [SCRIPT] 2025-06-08 10:19:57,488 - ServerUtil - INFO -
[choose_login_ip_port] host_num=10006, ip=35.243.77.125, port=4040
[10:19:57.489] M [SCRIPT] 2025-06-08 10:19:57,489 - SDKManagerNew - INFO -
get_pharos_mapped_ip_port, isp not exist. lighten_key=sg
[10:19:58.188] M [SCRIPT] 2025-06-08 10:19:58,188 - NetService - INFO -
set_reconnect_indepent----------(False, [' File "worlds\\WorldManager.py", line
1163, in release_logic\n', ' File "nets\\netService.py", line 183, in tick\n', '
File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\mobilerpc\\SimpleHttpClient2.py", line 82, in callback\n', '
File "lib\\mbengine\\mobilerpc\\SimpleHttpClient2.py", line 63, in _callback\n', '
File "common_cs\\HttpClientHelper.py", line 192, in request_callback\n', ' File
"common_cs\\ServerInfo.py", line 186, in get_cb\n', ' File "common_tools\\
ServerUtil.py", line 305, in get_cb\n', ' File "common_tools\\ServerUtil.py", line
329, in single_cb\n', ' File "common_tools\\ServerUtil.py", line 369, in cb\n', '
File "ui\\UILogin.py", line 754, in <lambda>\n', ' File "ui\\UILogin.py", line
800, in after_server_list_ready\n', ' File "ui\\UILogin.py", line 791, in
_login_func\n', ' File "ui\\UILogin.py", line 831, in login_process\n', ' File
"core\\sdk\\Channel.py", line 61, in enter_game\n', ' File "core\\sdk\\
Channel.py", line 66, in _enter_game_check\n', ' File "core\\sdk\\Channel.py",
line 87, in do_enter_game\n', ' File "core\\sdk\\Channel.py", line 99, in
ns_connect\n', ' File "nets\\netService.py", line 226, in start_login\n', ' File
"nets\\netService.py", line 251, in login\n', ' File "nets\\netService.py", line
156, in set_reconnect_indepent\n'])
[10:19:58.275] M [SCRIPT] 2025-06-08 10:19:58,275 - AsioUdpGateClient - INFO -
[6845015d65a4b55c4487dd08]use_three: (False, 10, True)
[10:19:58.276] M [SCRIPT] 2025-06-08 10:19:58,276 - AsioUdpGateClient - INFO -
[6845015d65a4b55c4487dd08]use_three: (False, 10, True)
[10:19:58.285] M [SCRIPT] 2025-06-08 10:19:58,285 - AsioUdpGateClient - INFO -
[6845015d65a4b55c4487dd08]use_three: (False, 10, True)
[10:19:58.287] M [SCRIPT] 2025-06-08 10:19:58,285 - AsioUdpGateClient - INFO -
create_client: (None, '35.243.77.125', 4040, '35.243.77.125', 4040, None, False,
False)
[10:19:58.287] M [SCRIPT] 2025-06-08 10:19:58,287 - AsioUdpGateClient - INFO -
[6845015d65a4b55c4487dd08][_connect] client_id=6845014465a4b55c4487dd03
ip=35.243.77.125 port=4040
[10:19:58.287] M [SCRIPT] 2025-06-08 10:19:58,287 - AsioUdpGateClient - INFO -
[6845015d65a4b55c4487dd08][bind_socket: connect] not support dc
[10:19:58.290] M [SCRIPT] 2025-06-08 10:19:58,288454 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_connection.cpp:async::async_connection::handle_resolve:119 - INFO -
000001D3A2505E00 connect_tcp socket: 6632 35.243.77.125 4040
[10:19:58.381] M [SCRIPT] 2025-06-08 10:19:58,381 - AsioUdpGateClient - INFO -
[6845015d65a4b55c4487dd08]we have success connected to gate server
[10:19:58.393] M [SCRIPT] 2025-06-08 10:19:58,393 - AsioUdpGateClient - INFO -
[6845015d65a4b55c4487dd08]enabling session encryption
[10:19:58.499] M [SCRIPT] 2025-06-08 10:19:58,498 - AsioUdpGateClient - INFO -
[6845015d65a4b55c4487dd08][_send_session_key] seed=7320538, encrypt_time=7687
[10:19:58.582] M [SCRIPT] 2025-06-08 10:19:58,581 - AsioUdpGateClient - INFO -
[6845015d65a4b55c4487dd08]session_key_ok seed=7320538
[10:19:58.602] M [SCRIPT] 2025-06-08 10:19:58,602 - AsioUdpGateClient - INFO -
[6845015d65a4b55c4487dd08]send connect_server request to ('35.243.77.125', 4040)
[10:19:58.603] [SCRIPT] 2025-06-08 10:19:58,603 - hotfix_mgr - INFO - [2025-06-08
10:19:58] 已下载 登陆拉取 hotfix: https://h55na.update.easebar.com/pl/hotfix_nx2_docker_a
[10:19:58.604] M [SCRIPT] 2025-06-08 10:19:58,602911 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:62 - INFO - enable_compressor
zlib_compressor: 12 8
[10:19:58.613] M [SCRIPT] 2025-06-08 10:19:58,613 - hotfix_mgr - INFO -
decrypt_hotfix_gen
[10:19:58.631] M [SCRIPT] 2025-06-08 10:19:58,630 - hotfix_mgr - INFO - [2025-06-08
10:19:58] 已解密 登陆拉取 hotfix
[10:19:58.635] M [SCRIPT] 2025-06-08 10:19:58,635 - hotfix_mgr - INFO -
apply_hotfix
[10:19:58.637] M [SCRIPT] 2025-06-08 10:19:58,637 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: global_data, scene: None, expect: None
[10:19:58.698] M [SCRIPT] 2025-06-08 10:19:58,698 - hotfix_mgr - INFO - [2025-06-08
10:19:58] * pydata 更新成功 global_data
[10:19:58.698] M [SCRIPT] 2025-06-08 10:19:58,698 - hotfix_mgr - INFO - [2025-06-08
10:19:58] 已应用 登陆拉取 hotfix
[10:19:59.114] M [SCRIPT] 2025-06-08 10:19:59,114 - AsioUdpGateClient - ERROR -
[6845015d65a4b55c4487dd08]entityMessage, entity with id:6845015eef9d28b8d2663383
not found for method:set_send_rpc_salt
[10:19:59.133] M [SCRIPT] 2025-06-08 10:19:59,132 - ClientBoot - INFO -
[6845015eef9d28b8d2663383][init_from_dict] bdict={'time': 1749352798.6440651,
'server_hostnum': 10006, 'center_hostnum': 2001, 'channel_host_num': 1000603200,
'cluster_tag': 'A', 'a_msg': '6845015eef9d28b8d2663384', 'sid': 32, 'server_data':
{'server_host_num': 10006, 'channel_host_num': 1000603200, 'center_host_num': 2001,
'server_cluster_tag': 'A', 'game_name': 'game32', 'server_sid': 32}}
[10:19:59.147] M [SCRIPT] 2025-06-08 10:19:59,146 - AsioUdpGateClient - INFO -
[6845015d65a4b55c4487dd08]create_entity:ClientBoot (6845015eef9d28b8d2663383)
successed
[10:19:59.148] M [SCRIPT] 2025-06-08 10:19:59,148 - ClientBoot - INFO -
[6845015eef9d28b8d2663383][become_player] old=None, info={}
[10:19:59.149] [UNISDK] [UniSDK][WARNING] [netease_global] Concatenate jf
username by sdk!
[10:19:59.391] M [SCRIPT] 2025-06-08 10:19:59,391 - ClientBoot - INFO -
[6845015eef9d28b8d2663383]login_server sdk_login_gas3 just_login=True
[10:19:59.413] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","client_id":"6845014465a4b55c4487dd03","countrycode":"VN"
,"device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"need_fetch_server_list":true,"network":"pc","old_accountid":"unknow","os_name":"
windows","os_ver":"10.0.22631","pack_type":1,"pc":1,"project":"h55na","root_mark":f
alse,"sdk_ver":"2.20.1","server_name":"Asia","server_state":5,"source":"netease_p1"
,"support_astc":"unkown","time":"2025-06-08-10:19:56
+0700","touch_time":1749352796,"transid":"581D7E5F85209270B2CCFB67A7240F39_17493527
53878_100007995","ts_ms":"1749352796432","type":"LoginTouch","udid":"7C-70-DB-3C-
37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","url":"https://h55na.update.easebar.com/
server_list_asianormal_game.txt"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","app_version":1863932,"client_id":"6845014465a4b55c4487dd03","c
ountrycode":"VN","cur_version":2221634,"device_height":768,"device_model":"pc#pc#1#
8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-64","haiwai_region_code":"sg","hotfix_info":
{"hotfix_des":"登陆拉取
hotfix","url":""},"ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":"EN"
,"launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":28,"os_name":"windows","os_
ver":"10.0.22631","pack_type":1,"pc":1,"project":"h55na","reach_update_time":174935
2797,"root_mark":false,"sdk_ver":"2.20.1","server":"unknow","source":"netease_p1","
time":"2025-06-08-10:19:57
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352797402","type":"Patch","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","update_status":10,"update_time":1749352797,"use_time":0},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","client_id":"6845014465a4b55c4487dd03","conn_type":2,"countryco
de":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","from_resume":false,"gate_id":"6845015d65a4b55c4487dd08","haiwai_region_code":"
sg","host_num":10006,"ip":"","ipv6":"","is_soul":false,"isp":null,"jf_gameid":"h55n
axx2gb","lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","reason":"connect","received_seq":0,"retry"
:0,"root_mark":false,"sdk_ver":"2.20.1","server_ip":"35.243.77.125","server_port":4
040,"source":"netease_p1","time":"2025-06-08-10:19:58
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352798288","type":"ConnectServer","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","client_id":"6845014465a4b55c4487dd03","conn_type":2,"countryco
de":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","from_resume":false,"gate_id":"6845015d65a4b55c4487dd08","haiwai_region_code":"
sg","host_num":10006,"ip":"","ipv6":"","is_soul":false,"isp":null,"jf_gameid":"h55n
axx2gb","lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","reason":"connect_success","received_seq":0
,"retry":0,"root_mark":false,"sdk_ver":"2.20.1","server_ip":"35.243.77.125","server
_port":4040,"source":"netease_p1","time":"2025-06-08-10:19:58
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352798381","type":"ConnectServer","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","client_id":"6845014465a4b55c4487dd03","conn_type":2,"countryco
de":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"encrypt_time":7687,"engine_ver":1863932,"ext_pat
ch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","from_resume":false,"gate_id":"6845015d65a4b55c4487dd08","haiwai_region_code":"
sg","host_num":10006,"ip":"","ipv6":"","is_soul":false,"isp":null,"jf_gameid":"h55n
axx2gb","lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","reason":"seed_reply","received_seq":0,"ret
ry":0,"root_mark":false,"sdk_ver":"2.20.1","seed":7320538,"server_ip":"35.243.77.12
5","server_port":4040,"source":"netease_p1","time":"2025-06-08-10:19:58
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352798499","type":"ConnectServer","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","client_id":"6845014465a4b55c4487dd03","conn_type":2,"countryco
de":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"encrypt_time":7687,"engine_ver":1863932,"ext_pat
ch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","from_resume":false,"gate_id":"6845015d65a4b55c4487dd08","haiwai_region_code":"
sg","host_num":10006,"ip":"","ipv6":"","is_soul":false,"isp":null,"jf_gameid":"h55n
axx2gb","lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","reason":"connect_server","received_seq":0,
"retry":0,"root_mark":false,"sdk_ver":"2.20.1","server_ip":"35.243.77.125","server_
port":4040,"source":"netease_p1","time":"2025-06-08-10:19:58
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352798603","type":"ConnectServer","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","app_version":1863932,"client_id":"6845014465a4b55c4487dd03","c
ountrycode":"VN","cur_version":2221634,"device_height":768,"device_model":"pc#pc#1#
8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-64","haiwai_region_code":"sg","hotfix_info":
{"cost_time":{"download_time":1.15},"extra_des":"download_success","hotfix_des":"登陆
拉取 hotfix","url":"https://h55na.update.easebar.com/pl/
hotfix_nx2_docker_a"},"ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":
"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":29,"os_name":"windows","os_
ver":"10.0.22631","pack_type":1,"pc":1,"project":"h55na","reach_update_time":174935
2797,"root_mark":false,"sdk_ver":"2.20.1","server":"unknow","source":"netease_p1","
time":"2025-06-08-10:19:58
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352798603","type":"Patch","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","update_status":11,"update_time":1749352798,"use_time":1},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","app_version":1863932,"client_id":"6845014465a4b55c4487dd03","c
ountrycode":"VN","cur_version":2221634,"device_height":768,"device_model":"pc#pc#1#
8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\"
: \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-64","haiwai_region_code":"sg","hotfix_info":
{"cost_time":
{"decrypt_time":0.02,"download_time":1.15},"extra_des":"decrypt_success","hotfix_de
s":"登陆拉取 hotfix","url":"https://h55na.update.easebar.com/pl/
hotfix_nx2_docker_a"},"ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":
"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":29,"os_name":"windows","os_
ver":"10.0.22631","pack_type":1,"pc":1,"project":"h55na","reach_update_time":174935
2797,"root_mark":false,"sdk_ver":"2.20.1","server":"unknow","source":"netease_p1","
time":"2025-06-08-10:19:58
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352798631","type":"Patch","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","update_status":11,"update_time":1749352798,"use_time":1},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","app_version":1863932,"client_id":"6845014465a4b55c4487dd03","c
ountrycode":"VN","cur_version":2221634,"device_height":768,"device_model":"pc#pc#1#
8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-64","haiwai_region_code":"sg","hotfix_info":
{"cost_time":
{"apply_time":0.06,"decrypt_time":0.02,"download_time":1.15},"extra_des":"apply_suc
cess","hotfix_des":"登陆拉取 hotfix","url":"https://h55na.update.easebar.com/pl/
hotfix_nx2_docker_a"},"ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":
"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":29,"os_name":"windows","os_
ver":"10.0.22631","pack_type":1,"pc":1,"project":"h55na","reach_update_time":174935
2797,"root_mark":false,"sdk_ver":"2.20.1","server":"unknow","source":"netease_p1","
time":"2025-06-08-10:19:58
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352798698","type":"Patch","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","update_status":11,"update_time":1749352798,"use_time":1}],
curl_code=0, response=
ok
[10:19:59.463] M [SCRIPT] 2025-06-08 10:19:59,463 - NetService - INFO -
handle_connect_reply_1, conn_type=1 name=CONNECTED
[10:19:59.468] M [SCRIPT] 2025-06-08 10:19:59,465 - DevSTMgr - INFO -
set_ping_game----True
[10:20:00.509] M [SCRIPT] 2025-06-08 10:20:00,509 - ClientBoot - INFO -
[6845015eef9d28b8d2663383][notify_login_right_game_server]
[10:20:00.564] M [SCRIPT] 2025-06-08 10:20:00,562 - ClientBoot - INFO -
[6845015eef9d28b8d2663383]on_login info={'code': 7, 'msg':
'6834a9b26c360736a94cc9ce', 'extra': {'unisdk_login_json':
'eyJhaWQiOiI3NjEyNTQ0MiIsInNka3VpZCI6IjEyNTU5NzY3NTEiLCJ1c2VybmFtZSI6IjEyNTU5NzY3NT
FAYWQubmV0ZWFzZV9nbG9iYWwud2luLjE2My5jb20iLCJzZXJ2ZXJfdGltZSI6MTc0OTM1Mjc5OSwiYWNjZ
XNzX3Rva2VuIjoiIiwiZXhwaXJlc19pbiI6IiIsInJlZnJlc2hfdG9rZW4iOiIiLCJyZWZyZXNoX2V4cGly
ZXNfaW4iOiIiLCJjaGxfc2RrX2pzb24iOnsiZ2FtZWlkIjoiaDU1bmF4eDJnYiIsImxvZ2luX2NoYW5uZWw
iOiJuZXRlYXNlX2dsb2JhbCIsInNka3VpZCI6IjEyNTU5NzY3NTEiLCJhaWQiOiI3NjEyNTQ0MiIsInRpbW
VzdGFtcCI6IjE3NDkzNTI3OTkiLCJzaWduIjoiZGJiZjBlZDI3NGVkYTdkOGFhODk5YmQxZDY0MTU0OGJiN
mQ2YWFhZTE0NDkxYWU2ZDcwZDRkNDZhMmJhMmJjNiJ9LCJhYXNfdmVyc2lvbiI6InYzIiwiZXh0cmEiOnsi
c2RrX29wZW5faWQiOiIiLCJleHRlcm5hbF91c2VybmFtZSI6IiIsImV4dGVybmFsX25hbWUiOiIiLCJsb2d
pbl90eXBlIjoiIiwibmVlZF9xdWVyeV9yZWFsbmFtZV9ndWlkZSI6MCwib3JpZ2luX2xvZ2luX2NoYW5uZW
wiOiIifSwicmVnaW9uIjoiIn0='}}
[10:20:00.571] M [SCRIPT] 2025-06-08 10:20:00,571 - AsioUdpGateClient - ERROR -
[6845015d65a4b55c4487dd08]entityMessage, entity with id:6834a9b26c360736a94cc9ce
not found for method:set_send_rpc_salt
[10:20:00.618] M [SCRIPT] 2025-06-08 10:20:00,617 - Avatar - INFO - [67010020]
[init_from_dict] unique_id=67010020,
realname=1255976751@ad.netease_global.win.163.com,
username=1255976751@ad.netease_global.win.163.com
[10:20:00.849] M [SCRIPT] 2025-06-08 10:20:00,726 - AsioUdpGateClient - INFO -
[6845015d65a4b55c4487dd08]create_entity:Avatar (6834a9b26c360736a94cc9ce) successed
[10:20:01.047] M [ACSDK] ACSDK worker not set, use default worker!
[10:20:03.227] [UNISDK] [UniSDK][ERROR] [ngbilling_assistant]
query_limited_product url :
https://mgbsdkjp.matrix.easebar.com/h55naxx2gb/sdk/query_limited_product
header:{"Content-Type":"application/json","Accept":"application/json"}
body:
{"gameid":"h55naxx2gb","roleid":"67010020","hostid":"10006","aid":"76125442","sdkui
d":"1255976751","app_channel":"app_store","product_list":
[{"goodsid":"h55na.980echoes.limit.2025spring","sub_item":""},
{"goodsid":"h55na.1680echoes.limit.2025spring","sub_item":""},
{"goodsid":"h55na.3280echoes.limit.2025spring","sub_item":""}]}
[10:20:03.436] M [SCRIPT] 2025-06-08 10:20:03,313 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[10:20:03.437] M [SCRIPT] 2025-06-08 10:20:03,314 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[10:20:03.440] M [SCRIPT] 2025-06-08 10:20:03,317 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[10:20:03.504] M [SCRIPT] 2025-06-08 10:20:03,380 - UISystem - INFO - UILoading
load now, and loading data is {'id':1, 'anim_stage_total':2,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_amim_data':('loading_finish', '145', '220'),
'range_two_sound_data':('1', '113'), 'range_one_sound_data':('1', '114')}
[10:20:03.603] M [SCRIPT] 2025-06-08 10:20:03,479 - server.RpcMethod - ERROR -
call: parameter gm_siwtch_fog can't convert input None for RPC call
notify_gm_siwtch_fog_changed exception None is not valid Bool
[10:20:03.604] M [SCRIPT] 2025-06-08 10:20:03,481 - AsioUdpGateClient - INFO -
[6845015d65a4b55c4487dd08]destroy_entity: ClientBoot(6845015eef9d28b8d2663383)
successed
[10:20:03.638] M [SCRIPT] 2025-06-08 10:20:03,514 - server.RpcMethod - ERROR -
call: parameter gm_siwtch_fog can't convert input None for RPC call
notify_gm_siwtch_fog_changed exception None is not valid Bool
[10:20:03.801] M [SCRIPT] 2025-06-08 10:20:00,850836 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\common\
utils.cpp:async::set_kcp_fast_flush:48 - INFO - set_kcp_fast_flush: 1
[10:20:03.801] M [SCRIPT] 2025-06-08 10:20:00,919987 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\common\
utils.cpp:async::set_kcp_fast_flush:48 - INFO - set_kcp_fast_flush: 1
[10:20:03.801] M [SCRIPT] 2025-06-08 10:20:00,950874 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_connection.cpp:async::async_connection::handle_resolve:119 - INFO -
000001D3A593DF10 connect_tcp socket: 18446744073709551615 52.196.188.56 80
[10:20:03.856] M [SCRIPT] 2025-06-08 10:20:03,733 - crash_helper - INFO -
WorldCityHall init_scene
[10:20:03.857] M [SCRIPT] 2025-06-08 10:20:03,733 - crash_helper - INFO - memory
info: 318/7930
[10:20:03.887] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[10:20:03.907] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
ERROR *****************************************************************************
[10:20:03.910] M [RENDER] Effect include file common\shadow_on_plane.nfx.json is
not found!
ERROR *****************************************************************************
[10:20:03.922] M [RENDER] Effect include file common/shadow_on_plane.nfx.json is
not found!
[10:20:03.922] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[10:20:03.938] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[10:20:03.947] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[10:20:03.974] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[10:20:03.974] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[10:20:04.024] M [SCRIPT] 2025-06-08 10:20:03,901 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_guestroom_sm/h55_guestroom_sm.scn
[10:20:04.042] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\bloom_downsample.nfx, tech name: BloomDownSample.
[10:20:04.046] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\bloom_bright.nfx, tech name: BloomBright.
[10:20:04.050] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\bloom_blur_h.nfx, tech name: BloomBlurH.
[10:20:04.054] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:04.069] M [RENDER] Device do not support texture
common/pipeline/lensdirtiness_01.png format A8L8, try to convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:20:04.072] M [RENDER] Try to load texture file
common/pipeline/lensdirtiness_01.png with non-power-2 size (960 X 540)!
WARNING
*****************************************************************************
[10:20:04.074] M [RENDER] Device do not support texture lut/zhujiemian.bmp format
R8G8B8, try to convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:20:04.074] M [RENDER] invalid post effect config, empty pass dark_corner
[10:20:04.075] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof_blur_v.fx, tech name: DofBlurV.
[10:20:04.078] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gtao\gtao_copy_depth.fx, tech name: TShader.
[10:20:04.082] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gtao\gtao.fx, tech name: TShader.
[10:20:04.093] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gtao\gtao_blur_x.fx, tech name: BlurX.
[10:20:04.097] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gtao\gtao_blur_y.fx, tech name: BlurY.
WARNING
*****************************************************************************
[10:20:04.100] M [RENDER] invalid post effect config, empty pass
simple_color_grading
[10:20:04.100] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\copy_depth_normalized.fx, tech name: TShader.
[10:20:04.102] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\sun_shaft_iteration.fx, tech name: TShader.
[10:20:04.104] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof\bokeh_dof_coc_calc.fx, tech name: TShader.
[10:20:04.105] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof\bokeh_dof_downsample_and_prefilter.fx, tech name: TShader.
[10:20:04.108] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof\bokeh_dof_bokeh_kernel.fx, tech name: TShader.
[10:20:04.110] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof\bokeh_dof_post_filter.fx, tech name: TShader.
[10:20:04.111] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof\bokeh_dof_combine.fx, tech name: TShader.
[10:20:04.111] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\brauty_smooth.fx, tech name: BrautySmooth.
[10:20:04.115] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\brauty_blur_v.fx, tech name: BrautyBlurV.
[10:20:04.116] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\brauty_blur_h_and_composite.fx, tech name: BrautyBlurHAndComposite.
[10:20:04.118] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\chromatic_aberration.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:04.119] M [RENDER] invalid post effect config, empty pass combine_lut
[10:20:04.119] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\distortion_new.fx, tech name: TShader.
[10:20:04.121] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\distortion.fx, tech name: Distortion.
[10:20:04.122] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\e_sports_outline.fx, tech name: TShader.
[10:20:04.128] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\edge_detect.fx, tech name: EdgeDetect.
[10:20:04.131] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\show_decal.fx, tech name: Distortion.
[10:20:04.132] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\filter_expand.fx, tech name: TShader.
[10:20:04.133] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\fish_eye.fx, tech name: TShader.
[10:20:04.134] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\fsr\fsr_easu.fx, tech name: TShader.
[10:20:04.137] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\fsr\fsr_rcas.fx, tech name: TShader.
[10:20:04.138] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gaussianblur\gaussian_box_v_blur.fx, tech name: TShader.
[10:20:04.139] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gaussianblur\gaussian_box_h_blur.fx, tech name: TShader.
[10:20:04.141] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\copy.fx, tech name: Copy.
[10:20:04.145] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\gaussian_v_blur2.fx, tech name: TShader.
[10:20:04.148] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\gaussian_h_blur2.fx, tech name: TShader.
[10:20:04.157] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\gaussian_v_blur2_with_mask.fx, tech name: TShader.
[10:20:04.159] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\gaussian_h_blur2_with_mask.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:04.162] M [RENDER] invalid post effect config, empty pass fxaa
[10:20:04.162] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\wave_jitter.fx, tech name: Distortion.
[10:20:04.162] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray.fx, tech name: Gray.
[10:20:04.164] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand.fx, tech name: Gray.
[10:20:04.164] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.
[10:20:04.167] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\lens_distortion.fx, tech name: TShader.
[10:20:04.170] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\lens_edge_distortion.fx, tech name: TShader.
[10:20:04.171] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\mask_screen.fx, tech name: TShader.
[10:20:04.172] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\multi_vision.fx, tech name: TShader.
[10:20:04.173] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\old_movie.fx, tech name: TShader.
[10:20:04.180] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\local_pagenini_blur.fx, tech name: Distortion.
[10:20:04.182] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\radial_blur.fx, tech name: TShader.
[10:20:04.184] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\radial_blur_2.fx, tech name: TShader.
[10:20:04.185] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\random_blur_down_sample.fx, tech name: TShader.
[10:20:04.187] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\random_blur.fx, tech name: TShader.
[10:20:04.188] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\reversal.fx, tech name: Reversal.
[10:20:04.189] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\rgbsplit.fx, tech name: TShader.
[10:20:04.191] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\scan_line_jitter.fx, tech name: TShader.
[10:20:04.194] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\screen_dissolve.fx, tech name: TShader.
[10:20:04.200] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\screen_filter.fx, tech name: ScreenFilter.
[10:20:04.201] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\misc\decal_blend.fx, tech name: TShader.
[10:20:04.203] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\video_show.fx, tech name: VideoShow.
ERROR *****************************************************************************
[10:20:04.203] M [RENDER] Effect include file common\pipeline\video_show.nfx.json
is not found!
[10:20:04.204] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\simple_brightness.fx, tech name: TShader.
[10:20:04.205] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\simple_color_grading_interp.fx, tech name: TShader.
[10:20:04.207] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\smaa\smaa_edge_detect.fx, tech name: TShader.
[10:20:04.209] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\smaa\smaa_compute_blend_weight.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:04.214] M [RENDER] Device do not support texture lut/area_tex.dds format
R8G8B8, try to convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:20:04.215] M [RENDER] Try to load texture file lut/area_tex.dds with non-power-
2 size (160 X 560)!
WARNING
*****************************************************************************
[10:20:04.218] M [RENDER] Device do not support texture lut/search_tex.dds format
L8, try to convert it to A8B8G8R8
[10:20:04.219] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\smooth_outline\so_verblur.fx, tech name: so_verblur.
[10:20:04.225] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\smooth_outline\so_horblur.fx, tech name: so_horblur.
[10:20:04.229] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\smooth_outline\so_blend.fx, tech name: so_blend.
[10:20:04.231] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\ssao\ssao.fx, tech name: TShader.
[10:20:04.233] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\ssao\ssao_blur_v.fx, tech name: TShader.
[10:20:04.234] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\ssao\ssao_blur_h_and_composite.fx, tech name: TShader.
[10:20:04.235] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\test_pp.fx, tech name: TShader.
[10:20:04.236] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\tilt_shift_blur.fx, tech name: TShader.
[10:20:04.237] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\water_wave.fx, tech name: WaterWave.
[10:20:04.238] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\local_wave_jitter.fx, tech name: Distortion.
[10:20:04.239] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\wave_jitter_glitch.fx, tech name: Distortion.
WARNING
*****************************************************************************
[10:20:04.241] M [RENDER] Device do not support texture
lut/h55_guestroom_sm_lut.png format R8G8B8, try to convert it to A8B8G8R8
ERROR *****************************************************************************
[10:20:04.265] L Can not parse common socket file common_sockets\woman.cs
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_guestroom_sm/h55_guestroom_sm_content/0_0.scn
[10:20:04.267] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:04.302] L [RENDER] Device do not support texture
scene/scene_battle/h55_guestroom_sm/h55_guestroom_sm_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_guestroom_sm/h55_guestroom_sm_content/0_0.scn
[10:20:04.304] M [SCRIPT] 2025-06-08 10:20:04,182 - crash_helper - INFO -
WorldFancy init_scene
[10:20:04.304] M [SCRIPT] 2025-06-08 10:20:04,182 - crash_helper - INFO - memory
info: 344/7930
[10:20:04.309] M [SCRIPT] 2025-06-08 10:20:04,186 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn
WARNING
*****************************************************************************
[10:20:04.312] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:20:04.312] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:20:04.313] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:20:04.314] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:20:04.317] M [RENDER] Device do not support texture lut/h55_fantasy.bmp format
R8G8B8, try to convert it to A8B8G8R8
[10:20:04.322] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[10:20:04.375] M [SCRIPT] 2025-06-08 10:20:04,252 - crash_helper - INFO -
WorldMatchRoom init_scene
[10:20:04.376] M [SCRIPT] 2025-06-08 10:20:04,252 - crash_helper - INFO - memory
info: 350/7930
[10:20:04.382] M [SCRIPT] 2025-06-08 10:20:04,259 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn
WARNING
*****************************************************************************
[10:20:04.385] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:20:04.385] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:20:04.386] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:20:04.387] M [RENDER] invalid post effect config, empty pass
simple_color_grading
[10:20:04.456] M [SCRIPT] 2025-06-08 10:20:04,334 - crash_helper - INFO -
WorldMatchRoomMB init_scene
[10:20:04.456] M [SCRIPT] 2025-06-08 10:20:04,334 - crash_helper - INFO - memory
info: 358/7930
[10:20:04.463] M [SCRIPT] 2025-06-08 10:20:04,341 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn
[10:20:04.465] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:04.478] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:20:04.480] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:20:04.484] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:20:04.486] M [RENDER] invalid post effect config, empty pass fxaa
[10:20:04.489] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:20:04.489] M [RENDER] Device do not support texture lut/wait.png format R8G8B8,
try to convert it to A8B8G8R8
[10:20:04.536] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.fx, tech name: TShader.
[10:20:04.657] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.nfx, tech name: TShader.
[10:20:04.663] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_glass.fx, tech name: TShader.
[10:20:04.684] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.nfx, tech name: TShader.
[10:20:04.746] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\model_light.fx, tech name: TShader.
[10:20:04.785] M [SCRIPT] 2025-06-08 10:20:04,662 - crash_helper - INFO -
WorldMatchRoomBJ init_scene
[10:20:04.785] M [SCRIPT] 2025-06-08 10:20:04,662 - crash_helper - INFO - memory
info: 374/7930
[10:20:04.789] M [SCRIPT] 2025-06-08 10:20:04,665 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn
WARNING
*****************************************************************************
[10:20:04.793] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:20:04.793] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:20:04.795] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:20:04.797] M [RENDER] invalid post effect config, empty pass fxaa
[10:20:04.849] M [SCRIPT] 2025-06-08 10:20:04,725 - crash_helper - INFO -
WorldArticle init_scene
[10:20:04.849] M [SCRIPT] 2025-06-08 10:20:04,726 - crash_helper - INFO - memory
info: 379/7930
[10:20:04.853] M [SCRIPT] 2025-06-08 10:20:04,730 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
WARNING
*****************************************************************************
[10:20:04.856] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:20:04.856] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:20:04.857] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:20:04.858] M [RENDER] invalid post effect config, empty pass fxaa
[10:20:04.859] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_noz.fx, tech name: TShader.
[10:20:04.865] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:20:04.865] M [RENDER] Device do not support texture lut/h55_wardrobe_lut.png
format R8G8B8, try to convert it to A8B8G8R8
[10:20:04.877] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/shadow.nfx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:04.883] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn
WARNING
*****************************************************************************
[10:20:04.884] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:20:04.886] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix
[10:20:04.886] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:04.894] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:20:04.897] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:20:04.898] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:20:04.898] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:20:04.900] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_2.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn
[10:20:04.900] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:20:04.900] M [RENDER] Device do not support texture lut/lut.png format R8G8B8,
try to convert it to A8B8G8R8
[10:20:04.902] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_nomerge.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:04.910] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:20:04.912] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:20:04.912] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:20:04.916] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:20:04.918] M [RENDER] Device do not support texture
lut/manor_livingroom3_lut.png format R8G8B8, try to convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:20:04.924] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:20:04.924] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:20:04.925] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:20:04.926] M [RENDER] invalid post effect config, empty pass fxaa
[10:20:04.930] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:20:04.930] M [RENDER] Device do not support texture lut/h55_corridor5_lut.png
format R8G8B8, try to convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:20:04.938] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:20:04.956] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:20:04.956] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:20:04.957] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:20:04.958] M [RENDER] invalid post effect config, empty pass fxaa
[10:20:04.959] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/nvyao/nvyao.gim
WARNING
*****************************************************************************
[10:20:04.970] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:20:04.970] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:20:04.971] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:20:04.971] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:20:04.974] M [RENDER] Device do not support texture
lut/h55_wardrobe_geis_zbs_lut.png format R8G8B8, try to convert it to A8B8G8R8
[10:20:04.978] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\built_in\sky\sky.fx, tech name: TShader.
ERROR *****************************************************************************
[10:20:04.979] M [RENDER] Effect include file shader\built_in\sky\sky.nfx.json is
not found!
WARNING
*****************************************************************************
[10:20:04.992] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:20:04.997] M [WORLD] no preset camera named found! return indentity matrix
WARNING
*****************************************************************************
[10:20:05.031] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn
[10:20:05.040] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\reflection.fx, tech name: TShader.
[10:20:05.053] M [SCRIPT] 2025-06-08 10:20:04,929 - crash_helper - INFO -
WorldDeduce init_scene
[10:20:05.053] M [SCRIPT] 2025-06-08 10:20:04,930 - crash_helper - INFO - memory
info: 408/7930
[10:20:05.065] M [SCRIPT] 2025-06-08 10:20:04,941 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn
WARNING
*****************************************************************************
[10:20:05.068] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:20:05.069] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:20:05.070] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:20:05.072] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:20:05.093] M [WORLD] custom render system already add to scene!
[10:20:05.156] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[10:20:05.184] M [SCRIPT] 2025-06-08 10:20:05,061 - crash_helper - INFO -
WorldMatchRoomWolves init_scene
[10:20:05.185] M [SCRIPT] 2025-06-08 10:20:05,062 - crash_helper - INFO - memory
info: 416/7930
[10:20:05.189] M [SCRIPT] 2025-06-08 10:20:05,066 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_5thmafia/h55_5thmafia.scn
WARNING
*****************************************************************************
[10:20:05.196] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:20:05.196] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:20:05.197] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:20:05.198] M [RENDER] invalid post effect config, empty pass fxaa
ERROR *****************************************************************************
[10:20:05.202] M [DETOUR] detour mesh h55_guestroom_sm has navigation mesh already!
[10:20:05.205] M [SCRIPT] 2025-06-08 10:20:05,081 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[10:20:05.233] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[10:20:05.264] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[10:20:05.265] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[10:20:05.305] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
ERROR *****************************************************************************
[10:20:05.307] L [RENDER] Effect include file common\shader\
h55_particle_system.nfx.json is not found!
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn
WARNING
*****************************************************************************
[10:20:05.313] L [RENDER] Device do not support texture
builtin/textures/particle_system_d.png format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn
[10:20:05.326] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/boll_03.gim
[10:20:05.328] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h27_quicksilver.fx, tech name: TShader.
[10:20:05.336] M [SCRIPT] 2025-06-08 10:20:04,228 - EchoGateClient - INFO -
[6845016465a4b55c4487dd09]use_three: (False, 10, True)
[10:20:05.336] M [SCRIPT] 2025-06-08 10:20:04,228 - EchoGateClient - INFO -
[6845016465a4b55c4487dd09]use_three: (False, 10, True)
[10:20:05.348] M [SCRIPT] 2025-06-08 10:20:04,240 - EchoGateClient - INFO -
[6845016465a4b55c4487dd09]use_three: (False, 10, True)
[10:20:05.348] M [SCRIPT] 2025-06-08 10:20:04,240 - AsioUdpGateClient - INFO -
create_client: (None, '8.221.189.84', 20002, '8.221.189.84', 20002, None, False,
False)
[10:20:05.348] M [SCRIPT] 2025-06-08 10:20:04,240 - EchoGateClient - INFO -
[6845016465a4b55c4487dd09][_connect] client_id=6845014465a4b55c4487dd03
ip=8.221.189.84 port=20002
[10:20:05.350] M [SCRIPT] 2025-06-08 10:20:04,241 - EchoGateClient - INFO -
[6845016465a4b55c4487dd09][bind_socket: connect] not support dc
[10:20:05.351] M [SCRIPT] 2025-06-08 10:20:04,243 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0a]use_three: (False, 10, True)
[10:20:05.351] M [SCRIPT] 2025-06-08 10:20:04,243 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0a]use_three: (False, 10, True)
[10:20:05.352] M [SCRIPT] 2025-06-08 10:20:04,244 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0a]use_three: (False, 10, True)
[10:20:05.352] M [SCRIPT] 2025-06-08 10:20:04,244 - AsioUdpGateClient - INFO -
create_client: (None, '34.81.136.8', 20072, '34.81.136.8', 20072, None, False,
False)
[10:20:05.352] M [SCRIPT] 2025-06-08 10:20:04,244 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0a][_connect] client_id=6845014465a4b55c4487dd03
ip=34.81.136.8 port=20072
[10:20:05.352] M [SCRIPT] 2025-06-08 10:20:04,244 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0a][bind_socket: connect] not support dc
[10:20:05.353] M [SCRIPT] 2025-06-08 10:20:04,245 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0b]use_three: (False, 10, True)
[10:20:05.353] M [SCRIPT] 2025-06-08 10:20:04,245 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0b]use_three: (False, 10, True)
[10:20:05.353] M [SCRIPT] 2025-06-08 10:20:04,245 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0b]use_three: (False, 10, True)
[10:20:05.353] M [SCRIPT] 2025-06-08 10:20:04,245 - AsioUdpGateClient - INFO -
create_client: (None, '47.245.82.17', 20002, '47.245.82.17', 20002, None, False,
False)
[10:20:05.353] M [SCRIPT] 2025-06-08 10:20:04,245 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0b][_connect] client_id=6845014465a4b55c4487dd03
ip=47.245.82.17 port=20002
[10:20:05.353] M [SCRIPT] 2025-06-08 10:20:04,245 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0b][bind_socket: connect] not support dc
[10:20:05.354] M [SCRIPT] 2025-06-08 10:20:04,246 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0c]use_three: (False, 10, True)
[10:20:05.354] M [SCRIPT] 2025-06-08 10:20:04,246 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0c]use_three: (False, 10, True)
[10:20:05.354] M [SCRIPT] 2025-06-08 10:20:04,246 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0c]use_three: (False, 10, True)
[10:20:05.354] M [SCRIPT] 2025-06-08 10:20:04,246 - AsioUdpGateClient - INFO -
create_client: (None, '8.213.209.94', 20012, '8.213.209.94', 20012, None, False,
False)
[10:20:05.354] M [SCRIPT] 2025-06-08 10:20:04,246 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0c][_connect] client_id=6845014465a4b55c4487dd03
ip=8.213.209.94 port=20012
[10:20:05.355] M [SCRIPT] 2025-06-08 10:20:04,247 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0c][bind_socket: connect] not support dc
[10:20:05.355] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[10:20:05.355] M [SCRIPT] 2025-06-08 10:20:05,351284 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:132 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[10:20:05.355] M [SCRIPT] 2025-06-08 10:20:05,351581 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[10:20:05.355] M [SCRIPT] 2025-06-08 10:20:05,352707 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 39996
[10:20:05.355] M [SCRIPT] 2025-06-08 10:20:05,353191 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:132 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[10:20:05.355] M [SCRIPT] 2025-06-08 10:20:05,353219 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[10:20:05.355] M [SCRIPT] 2025-06-08 10:20:05,353515 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 39968
[10:20:05.355] M [SCRIPT] 2025-06-08 10:20:05,354123 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:132 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[10:20:05.355] M [SCRIPT] 2025-06-08 10:20:05,354147 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[10:20:05.355] M [SCRIPT] 2025-06-08 10:20:05,354342 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 39992
[10:20:05.356] M [SCRIPT] 2025-06-08 10:20:05,355419 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:132 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[10:20:05.356] M [SCRIPT] 2025-06-08 10:20:05,355449 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[10:20:05.356] M [SCRIPT] 2025-06-08 10:20:05,355927 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 40004
[10:20:05.360] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[10:20:05.362] M [SCRIPT] 2025-06-08 10:20:04,254 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:05.368] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[10:20:05.368] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[10:20:05.371] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_18.gim
[10:20:05.375] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[10:20:05.377] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[10:20:05.383] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[10:20:05.384] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01.bpse
[10:20:05.414] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/polun_sanmian_plane_004.gim
[10:20:05.415] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[10:20:05.443] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01.bpse
WARNING
*****************************************************************************
[10:20:05.485] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn
[10:20:05.524] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_02.gim
[10:20:05.531] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_fade.fx, tech name: TShader.
[10:20:05.549] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_04.gim
[10:20:05.600] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_1.gim
[10:20:05.610] M [SCRIPT] 2025-06-08 10:20:05,437380 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[10:20:05.610] M [SCRIPT] 2025-06-08 10:20:05,467951 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[10:20:05.610] M [SCRIPT] 2025-06-08 10:20:05,471064 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[10:20:05.610] M [SCRIPT] 2025-06-08 10:20:05,513403 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[10:20:05.612] M [SCRIPT] 2025-06-08 10:20:04,504 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:05.615] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_2.gim
[10:20:05.629] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_spider_9.gim
[10:20:05.642] M [SCRIPT] 2025-06-08 10:20:04,534 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:05.668] M [SCRIPT] 2025-06-08 10:20:04,559 - NetService - INFO -
heart_back---gen_scene_tick
WARNING
*****************************************************************************
[10:20:05.697] M [colmesh load] open file fail !!
WARNING
*****************************************************************************
[10:20:05.704] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn
[10:20:05.739] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_8low.gim
[10:20:05.753] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_4low.gim
[10:20:05.756] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_6low.gim
[10:20:05.769] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_7low.gim
[10:20:05.773] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_3low.gim
[10:20:05.780] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_5low.gim
[10:20:06.050] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_2low.gim
[10:20:06.059] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[10:20:06.069] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[10:20:06.070] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:20:06.075] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:20:06.075] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/dianguang_01.bpse
[10:20:06.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[10:20:06.079] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[10:20:06.156] L [RENDER] create effect common\shader\
h55_particle_system.fx:TShader *** time: 69.87 ms ***
[10:20:06.161] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
WARNING
*****************************************************************************
[10:20:06.264] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn
WARNING
*****************************************************************************
[10:20:06.320] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn
[10:20:06.443] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_5.gim
[10:20:06.479] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_2.gim
[10:20:06.479] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/guanjia_deluosi.gim
WARNING
*****************************************************************************
[10:20:06.552] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn
[10:20:06.662] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/playground/light_lazhu_001.bpse
[10:20:06.708] L [RENDER] create effect common\shader\
h55_particle_system.fx:TShader *** time: 36.73 ms ***
WARNING
*****************************************************************************
[10:20:06.712] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body01_diff.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:20:06.733] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/playground/light_lazhu_001.bpse
WARNING
*****************************************************************************
[10:20:06.872] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn
WARNING
*****************************************************************************
[10:20:06.921] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body01_micai.tga format R8G8B8, try to
convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:20:06.975] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/0_0.scn
WARNING
*****************************************************************************
[10:20:06.982] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body01_mask.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:20:06.982] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/p5/p5_light_001.bpse
[10:20:06.986] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[10:20:07.003] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[10:20:07.048] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/p5/p5_light_001.bpse
[10:20:07.068] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_tur.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:07.080] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body01_nor.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:20:07.330] M [RENDER] create effect shader\pbr_ex.fx:TShader *** time: 182.63
ms ***
[10:20:07.349] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[10:20:07.418] L [RENDER] create effect shader\blinn_phong\
blinn_phong_tur.fx:TShader *** time: 68.86 ms ***
WARNING
*****************************************************************************
[10:20:07.646] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body03_diff.tga format R8G8B8, try to
convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:20:07.708] L [RENDER] Device do not support texture
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn
WARNING
*****************************************************************************
[10:20:07.785] L [RENDER] Device do not support texture
shader/cube/h55_test_heijin_skybox02.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn
WARNING
*****************************************************************************
[10:20:07.789] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body03_mask.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:20:07.818] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:07.852] L [RENDER] Device do not support texture lut/liudongguang_01.bmp
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn
WARNING
*****************************************************************************
[10:20:07.853] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body03_nor.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:20:07.865] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal.fx, tech name: TShader.
[10:20:07.930] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\water_ref.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:07.947] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body02_diff.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:20:07.978] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:08.034] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
0_0.scn
WARNING
*****************************************************************************
[10:20:08.057] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body02_mask.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:20:08.136] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:08.140] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body02_nor.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:20:08.187] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_character.fx, tech name: TShader.
[10:20:08.389] M [RENDER] create effect shader\pbr\pbr_character.fx:TShader ***
time: 201.39 ms ***
[10:20:08.568] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[10:20:08.611] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_046.gim
[10:20:08.619] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_047.gim
[10:20:08.620] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[10:20:08.634] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_049.gim
[10:20:08.639] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036a.gim
[10:20:08.680] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_050.gim
[10:20:08.686] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_051.gim
WARNING
*****************************************************************************
[10:20:08.687] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_head_diff.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:20:08.702] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_053.gim
[10:20:08.703] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_quicksilver.fx, tech name: TShader.
[10:20:08.715] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_054.gim
[10:20:08.740] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[10:20:08.740] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
WARNING
*****************************************************************************
[10:20:08.749] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_head_micai.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:20:08.754] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_041.gim
[10:20:08.805] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_043.gim
WARNING
*****************************************************************************
[10:20:08.828] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_head_mask.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:20:08.884] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_039.gim
[10:20:08.921] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_034.gim
[10:20:08.938] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_032.gim
[10:20:08.957] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_037.gim
WARNING
*****************************************************************************
[10:20:08.973] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_head_nor.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:20:08.987] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_038.gim
[10:20:09.006] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_033.gim
[10:20:09.024] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_030.gim
[10:20:09.036] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_031.gim
[10:20:09.038] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_uv_clamp.fx, tech name: TShader.
[10:20:09.048] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_042.gim
[10:20:09.058] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036.gim
WARNING
*****************************************************************************
[10:20:09.075] M wyd: anim animations have unequal scale but bone number does not
support unequal scale. fallback to cpu skin chr\guanjia\guanjia_deluosi\
guanjia_deluosi.gim
[10:20:09.113] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[10:20:09.122] M [WORLD] CacheSocketObject: fx\common\emotion_hall_bathtub_play.pse
[10:20:09.122] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/emotion_hall_bathtub_play.bpse
[10:20:09.135] M [WORLD] CacheSocketObject: fx\common\emotion_hall_bathtub_play.pse
[10:20:09.137] M [WORLD] CacheSocketObject: fx\common\emotion_hall_bathtub_play.pse
[10:20:09.137] M [WORLD] CacheSocketObject: fx\common\emotion_hall_bathtub_play.pse
WARNING
*****************************************************************************
[10:20:09.179] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_1.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn
WARNING
*****************************************************************************
[10:20:09.234] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn
[10:20:09.257] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_lightmap.fx, tech name: TShader.
[10:20:09.292] L [RENDER] create effect shader\pbr\pbr_lightmap.fx:TShader ***
time: 34.57 ms ***
[10:20:09.301] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse
[10:20:09.306] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse
WARNING
*****************************************************************************
[10:20:09.369] L [RENDER] Device do not support texture
shader/cube/h55_manor_livingroom3_sl_sky01.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn
[10:20:09.390] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\manual_lightmap_ex.fx, tech name: TShader.
[10:20:09.412] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_heijin/redqueen_e_heijin_yizi.gim
[10:20:09.414] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_basic.fx, tech name: TShader.
[10:20:09.436] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[10:20:09.488] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[10:20:09.492] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_01.gim
[10:20:09.500] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_03.gim
[10:20:09.503] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","app_version":1863932,"client_id":"6845014465a4b55c4487dd
03","countrycode":"VN","cur_version":2221634,"device_height":768,"device_model":"pc
#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-64","haiwai_region_code":"sg","hotfix_info":
{"cost_time":
{"apply_time":0.06,"decrypt_time":0.02,"download_time":1.15},"hotfix_des":"登陆拉取
hotfix","url":"https://h55na.update.easebar.com/pl/
hotfix_nx2_docker_a"},"ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb","lang":
"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":30,"os_name":"windows","os_
ver":"10.0.22631","pack_type":1,"pc":1,"project":"h55na","reach_update_time":174935
2797,"root_mark":false,"sdk_ver":"2.20.1","server":"unknow","source":"netease_p1","
time":"2025-06-08-10:19:59
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352799108","type":"Patch","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","update_status":13,"update_time":1749352799,"use_time":2},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","client_id":"6845014465a4b55c4487dd03","conn_type":2,"countryco
de":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"encrypt_time":7687,"engine_ver":1863932,"entityi
d":"6845015eef9d28b8d2663383","ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","from_resume":false,"gate_id":"6845015d65a4b55c4487dd08","haiwai_region_code":"
sg","host_num":10006,"ip":"","ipv6":"","is_soul":false,"isp":null,"jf_gameid":"h55n
axx2gb","lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","reason":"ClientBoot","received_seq":2,"ret
ry":0,"root_mark":false,"sdk_ver":"2.20.1","server_ip":"35.243.77.125","server_port
":4040,"source":"netease_p1","time":"2025-06-08-10:19:59
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352799147","type":"ConnectServer","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","boot_id":"6845015eef9d28b8d2663383","client_id":"6845014465a4b
55c4487dd03","countrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#
Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","easebar":1,"emulator":0,"engine_ver":1863932,"ext_patch_info"
:
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","is_sdk":true,"isp":null,"jf_gameid
":"h55naxx2gb","just_login":true,"lang":"EN","launch_udid":"351826824901","mac_addr
":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"oversea_project":-
1,"pack_type":1,"pc":1,"project":"h55na","reach_login_time":1749352799,"root_mark":
false,"sdk_ver":"2.20.1","source":"netease_p1","time":"2025-06-08-10:19:59
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352799395","type":"LoginServer","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","boot_id":"6845015eef9d28b8d2663383","client_id":"6845014465a4b
55c4487dd03","conn_type":2,"countrycode":"VN","device_height":768,"device_model":"p
c#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"encrypt_time":7687,"engine_ver":1863932,"ext_pat
ch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","from_resume":false,"gate_id":"6845015d65a4b55c4487dd08","haiwai_region_code":"
sg","host_num":10006,"ip":"","ipv6":"","is_soul":false,"isp":null,"jf_gameid":"h55n
axx2gb","lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","reason":"connect_reply","received_seq":3,"
reply_type":1,"retry":0,"root_mark":false,"sdk_ver":"2.20.1","server_ip":"35.243.77
.125","server_port":4040,"source":"netease_p1","time":"2025-06-08-10:19:59
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352799469","type":"ConnectServer","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","boot_id":"6845015eef9d28b8d2663383","client_id":"6845014465a4b
55c4487dd03","code":7,"countrycode":"VN","device_height":768,"device_model":"pc#pc#
1#8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","login_result":{"extra":
{"unisdk_login_json":"eyJhaWQiOiI3NjEyNTQ0MiIsInNka3VpZCI6IjEyNTU5NzY3NTEiLCJ1c2Vyb
mFtZSI6IjEyNTU5NzY3NTFAYWQubmV0ZWFzZV9nbG9iYWwud2luLjE2My5jb20iLCJzZXJ2ZXJfdGltZSI6
MTc0OTM1Mjc5OSwiYWNjZXNzX3Rva2VuIjoiIiwiZXhwaXJlc19pbiI6IiIsInJlZnJlc2hfdG9rZW4iOiI
iLCJyZWZyZXNoX2V4cGlyZXNfaW4iOiIiLCJjaGxfc2RrX2pzb24iOnsiZ2FtZWlkIjoiaDU1bmF4eDJnYi
IsImxvZ2luX2NoYW5uZWwiOiJuZXRlYXNlX2dsb2JhbCIsInNka3VpZCI6IjEyNTU5NzY3NTEiLCJhaWQiO
iI3NjEyNTQ0MiIsInRpbWVzdGFtcCI6IjE3NDkzNTI3OTkiLCJzaWduIjoiZGJiZjBlZDI3NGVkYTdkOGFh
ODk5YmQxZDY0MTU0OGJiNmQ2YWFhZTE0NDkxYWU2ZDcwZDRkNDZhMmJhMmJjNiJ9LCJhYXNfdmVyc2lvbiI
6InYzIiwiZXh0cmEiOnsic2RrX29wZW5faWQiOiIiLCJleHRlcm5hbF91c2VybmFtZSI6IiIsImV4dGVybm
FsX25hbWUiOiIiLCJsb2dpbl90eXBlIjoiIiwibmVlZF9xdWVyeV9yZWFsbmFtZV9ndWlkZSI6MCwib3JpZ
2luX2xvZ2luX2NoYW5uZWwiOiIifSwicmVnaW9uIjoiIn0="}},"mac_addr":"","msg":"6834a9b26c3
60736a94cc9ce","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","root_mark":false,"sdk_ver":"2.20.1","sourc
e":"netease_p1","time":"2025-06-08-10:20:00
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352800570","type":"LoginResult","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","boot_id":"6845015eef9d28b8d2663383","client_id":"6845014465a4b
55c4487dd03","countrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#
Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","root_mark":false,"sdk_ver":"2.20.1","serve
r":10006,"source":"netease_p1","start_load_time":1749352803,"time":"2025-06-08-
10:20:03
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352803111","type":"LoadStart","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","avatar_init_time":1749352803,"big_version":"neox2.2506031031.1
d0b540d","boot_id":"6845015eef9d28b8d2663383","client_id":"6845014465a4b55c4487dd03
","countrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R)
Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","last_time_crash":0,"launch_udid":"351826824901","mac_addr":"","nation
":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","render_device":5,"role_id":"67010020","roo
t_mark":false,"sdk_ver":"2.20.1","server":10006,"server_time_sec":0,"source":"netea
se_p1","time":"2025-06-08-10:20:03
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352803463","type":"AvatarInit","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","app_version":1863932,"boot_id":"6845015eef9d28b8d2663383","cli
ent_id":"6845014465a4b55c4487dd03","countrycode":"VN","cur_version":2221634,"device
_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":34,"os_name":"windows","os_
ver":"10.0.22631","pack_type":1,"pc":1,"project":"h55na","reach_update_time":174935
2797,"role_id":"67010020","root_mark":false,"sdk_ver":"2.20.1","server":10006,"sour
ce":"netease_p1","time":"2025-06-08-10:20:03
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352803463","type":"Patch","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","update_status":40,"update_time":1749352803,"use_time":6}],
curl_code=0, response=
ok
[10:20:09.556] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
WARNING
*****************************************************************************
[10:20:09.648] M [WORLD] no preset camera named found! return indentity matrix
ERROR *****************************************************************************
[10:20:09.681] M [WORLD] scene.set_lod_interval is deprecated
[10:20:09.800] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[10:20:09.803] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/livingroom_01.gim
[10:20:09.812] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[10:20:09.955] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_wave.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:10.014] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn
WARNING
*****************************************************************************
[10:20:10.036] L [RENDER] Device do not support texture
shader/cube/h55_coa7_sky_d.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn
[10:20:10.046] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[10:20:10.264] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[10:20:10.288] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:10.333] M [WORLD] custom render system already add to scene!
[10:20:10.350] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong\blinn_phong_tur.nfx, tech name: TShader.
[10:20:10.389] L [RENDER] create effect shader\blinn_phong\
blinn_phong_tur.nfx:TShader *** time: 39.39 ms ***
WARNING
*****************************************************************************
[10:20:10.390] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:20:10.450] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/lightmap/
atlas_3.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
WARNING
*****************************************************************************
[10:20:10.498] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/
lightmap_8f7cd86d/atlas_3.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
[10:20:10.532] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_noz.nfx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:10.690] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/lightmap/
atlas_0.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
WARNING
*****************************************************************************
[10:20:10.728] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/
lightmap_8f7cd86d/atlas_0.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
WARNING
*****************************************************************************
[10:20:10.761] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:20:10.769] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:20:10.778] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:20:10.797] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:20:10.799] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/lightmap/
atlas_2.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
WARNING
*****************************************************************************
[10:20:10.866] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/
lightmap_8f7cd86d/atlas_2.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
WARNING
*****************************************************************************
[10:20:10.928] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/lightmap/
atlas_1.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
WARNING
*****************************************************************************
[10:20:10.982] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/
lightmap_8f7cd86d/atlas_1.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
[10:20:10.996] M [SCRIPT] 2025-06-08 10:20:09,888 - UISystem - INFO - ---------Now
Hide UIHall---------
[10:20:11.101] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_zbs/separate_dir/zbs_e_geis/
zbs_e_geis_zy.gim
[10:20:11.146] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_transparent_flow.nfx, tech name: TShader.
[10:20:11.175] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhanbushi_geis_idle_001.bpse
[10:20:11.181] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_001.gim
[10:20:11.184] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.nfx, tech name: TShader.
[10:20:11.202] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_004.gim
[10:20:11.229] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_023.gim
[10:20:11.239] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_044.gim
[10:20:11.242] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_040.gim
[10:20:11.243] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fx\fx_common.nfx, tech name: TShader.
[10:20:11.280] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_041.gim
[10:20:11.301] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_150.gim
[10:20:11.315] M [SCRIPT] 2025-06-08 10:20:10,206 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0b][disconnect] seed=
[10:20:11.315] M [SCRIPT] 2025-06-08 10:20:10,207 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0b][disconnect] seed=
[10:20:11.316] M [SCRIPT] 2025-06-08 10:20:10,208 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0c][disconnect] seed=
[10:20:11.316] M [SCRIPT] 2025-06-08 10:20:10,208 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0c][disconnect] seed=
[10:20:11.317] M [SCRIPT] 2025-06-08 10:20:10,209 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0a][disconnect] seed=
[10:20:11.317] M [SCRIPT] 2025-06-08 10:20:10,209 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0a][disconnect] seed=
[10:20:11.319] M [SCRIPT] 2025-06-08 10:20:10,210 - EchoGateClient - INFO -
[6845016465a4b55c4487dd09][disconnect] seed=
[10:20:11.319] M [SCRIPT] 2025-06-08 10:20:10,211 - EchoGateClient - INFO -
[6845016465a4b55c4487dd09][disconnect] seed=
[10:20:11.320] M [SCRIPT] 2025-06-08 10:20:10,212 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0b]on_channel_disconnected
clientid(6845014465a4b55c4487dd03) reason:
(asiocore.conn_disconnect_reason.active_disconnect, b''), is_soul:False
[10:20:11.320] M [SCRIPT] 2025-06-08 10:20:11,315885 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:4
04 - ERROR - handle_send_receive_error wait to close code: 995 msg: The I/O
operation has been aborted because of either a thread exit or an application
request 1
[10:20:11.320] M [SCRIPT] 2025-06-08 10:20:10,212 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0c]on_channel_disconnected
clientid(6845014465a4b55c4487dd03) reason:
(asiocore.conn_disconnect_reason.active_disconnect, b''), is_soul:False
[10:20:11.320] M [SCRIPT] 2025-06-08 10:20:11,317412 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:4
04 - ERROR - handle_send_receive_error wait to close code: 995 msg: The I/O
operation has been aborted because of either a thread exit or an application
request 1
[10:20:11.320] M [SCRIPT] 2025-06-08 10:20:10,212 - EchoGateClient - INFO -
[6845016465a4b55c4487dd0a]on_channel_disconnected
clientid(6845014465a4b55c4487dd03) reason:
(asiocore.conn_disconnect_reason.active_disconnect, b''), is_soul:False
[10:20:11.320] M [SCRIPT] 2025-06-08 10:20:11,318446 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:4
04 - ERROR - handle_send_receive_error wait to close code: 995 msg: The I/O
operation has been aborted because of either a thread exit or an application
request 1
[10:20:11.320] M [SCRIPT] 2025-06-08 10:20:10,212 - EchoGateClient - INFO -
[6845016465a4b55c4487dd09]on_channel_disconnected
clientid(6845014465a4b55c4487dd03) reason:
(asiocore.conn_disconnect_reason.active_disconnect, b''), is_soul:False
[10:20:11.320] M [SCRIPT] 2025-06-08 10:20:11,318867 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:4
04 - ERROR - handle_send_receive_error wait to close code: 995 msg: The I/O
operation has been aborted because of either a thread exit or an application
request 1
[10:20:11.357] L [RENDER] create effect shader\fx\fx_common.nfx:TShader *** time:
52.88 ms ***
[10:20:11.369] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_152.gim
[10:20:11.384] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhanbushi_geis_idle_001.bpse
[10:20:11.420] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhanbushi_geis_idle_001a.bpse
[10:20:11.502] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_zbs/separate_dir/zbs_e_geis/
zbs_e_geis_zy_rock01.gim
[10:20:11.521] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_zbs/separate_dir/zbs_e_geis/
zbs_e_geis_zy_rock02.gim
[10:20:11.547] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_zbs/separate_dir/zbs_e_geis/
zbs_e_geis_zy_rock03.gim
[10:20:11.559] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhanbushi_geis_idle_001a.bpse
WARNING
*****************************************************************************
[10:20:11.588] L [RENDER] Device do not support texture
scene/scene_battle/h55_logicpath/h55_logicpath_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_logicpath/h55_logicpath_content/0_0.scn
[10:20:11.627] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/tuilizhijing_light_01.bpse
[10:20:11.630] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08.gim
[10:20:11.636] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_b.gim
[10:20:11.642] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_01.bpse
WARNING
*****************************************************************************
[10:20:11.660] L [RENDER] Device do not support texture
scene/scene_battle/h55_5thmafia/h55_5thmafia_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_5thmafia/h55_5thmafia_content/0_0.scn
[10:20:11.666] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_offset.fx, tech name: TShader.
ERROR *****************************************************************************
[10:20:11.754] L [WORLD] Gim file scene/model/h55_5thmafia/h55_5thmafia_sun.gim is
not found!
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_5thmafia/h55_5thmafia_content/0_0.scn
ERROR *****************************************************************************
[10:20:11.754] L [WORLD] failed to open gim or mesh file:
scene/model/h55_5thmafia/h55_5thmafia_sun.gim
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_5thmafia/h55_5thmafia_content/0_0.scn
[10:20:11.756] L [WORLD] [crash_helper] MeshVertexData::Create filename:
invalidres/match.gim
ERROR *****************************************************************************
[10:20:11.883] L [WORLD] Gim file scene/model/h55_5thmafia/h55_5thmafia_moon.gim is
not found!
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_5thmafia/h55_5thmafia_content/0_0.scn
ERROR *****************************************************************************
[10:20:11.883] L [WORLD] failed to open gim or mesh file:
scene/model/h55_5thmafia/h55_5thmafia_moon.gim
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_5thmafia/h55_5thmafia_content/0_0.scn
[10:20:11.916] M [SCRIPT] 2025-06-08 10:20:10,808 - NetService - INFO -
heart_back---res_async
[10:20:11.928] M [SCRIPT] 2025-06-08 10:20:10,819 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:11.956] M [SCRIPT] 2025-06-08 10:20:10,847 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:11.976] M [SCRIPT] 2025-06-08 10:20:10,868 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:11.977] M [SCRIPT] 2025-06-08 10:20:10,868 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:11.996] M [SCRIPT] 2025-06-08 10:20:10,887 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:11.997] M [SCRIPT] 2025-06-08 10:20:10,889 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:11.998] M [SCRIPT] 2025-06-08 10:20:10,889 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:11.998] M [SCRIPT] 2025-06-08 10:20:10,890 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:12.016] M [SCRIPT] 2025-06-08 10:20:10,908 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:12.017] M [SCRIPT] 2025-06-08 10:20:10,909 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:12.030] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid\pbr_mid_basic_water.fx, tech name: TShader.
[10:20:12.092] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[10:20:12.095] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_2.gim
[10:20:12.096] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve.fx, tech name: TShader.
[10:20:12.133] M [SCRIPT] 2025-06-08 10:20:11,019 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:12.147] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[10:20:12.232] M [SCRIPT] 2025-06-08 10:20:11,124 - NetService - INFO -
heart_back---gen_scene_tick
[10:20:12.238] M [SCRIPT] 2025-06-08 10:20:11,130 - NetService - INFO -
heart_back---res_async
[10:20:12.247] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_think_in_1.bpse
[10:20:12.305] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_04.gim
[10:20:12.306] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\simple_water.fx, tech name: TShader.
[10:20:12.320] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_05.gim
[10:20:12.365] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[10:20:12.374] M [SCRIPT] 2025-06-08 10:20:11,266 - NetService - INFO -
heart_back---res_async
[10:20:12.778] M [SCRIPT] 2025-06-08 10:20:11,670 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[10:20:12.893] M [COCOSUI] [splendor]: cocos node uses a splendor shader:
ui_splendor_res/plot_task_tips/plot_2021_displacement_common.spx
ERROR *****************************************************************************
[10:20:12.893] M [RENDER] Effect include file ui\dm65ui\res\ui_splendor_res\
plot_task_tips\plot_2021_displacement_common.spx.json is not found!
[10:20:13.649] M [SCRIPT] 2025-06-08 10:20:12,541 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/result_delay.csb, UIBRDelay---------
[10:20:14.147] M [SCRIPT] 2025-06-08 10:20:13,038 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_coordinator_recharge_main.csb,
UIFirstFlush---------
[10:20:14.311] M [COCOSUI] cocos load spine :
<spine/activity_coordinator/shouchon_kongjun.json>
[10:20:18.113] M [SCRIPT] 2025-06-08 10:20:17,003 - UISystem - INFO - ---------
captureNodesToRT -[<ccui.Layout object at 0x000001D3B0873B80>, <ccui.Layout object
at 0x000001D3B0873BB0>], g_cocos_lazy_visit:True---------
[10:20:18.618] M [COCOSUI] [splendor]: cocos node uses a splendor shader:
ui/dm65ui/res/ui_splendor_res/dissolve.spx
ERROR *****************************************************************************
[10:20:18.621] M [RENDER] Effect include file ui\dm65ui\res\ui_splendor_res\
dissolve.spx.json is not found!
[10:20:19.233] M [SCRIPT] 2025-06-08 10:20:18,124 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0d]use_three: (False, 10, True)
[10:20:19.233] M [SCRIPT] 2025-06-08 10:20:18,124 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0d]use_three: (False, 10, True)
[10:20:19.234] M [SCRIPT] 2025-06-08 10:20:18,125 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0d]use_three: (False, 10, True)
[10:20:19.234] M [SCRIPT] 2025-06-08 10:20:18,125 - AsioUdpGateClient - INFO -
create_client: (None, '8.221.188.248', 20077, '8.221.188.248', 20077, None, False,
False)
[10:20:19.235] M [SCRIPT] 2025-06-08 10:20:18,126 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0d][_connect] client_id=6845014465a4b55c4487dd03
ip=8.221.188.248 port=20077
[10:20:19.235] M [SCRIPT] 2025-06-08 10:20:18,126 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0d][bind_socket: connect] not support dc
[10:20:19.236] M [SCRIPT] 2025-06-08 10:20:18,127 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0e]use_three: (False, 10, True)
[10:20:19.236] M [SCRIPT] 2025-06-08 10:20:18,127 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0e]use_three: (False, 10, True)
[10:20:19.236] M [SCRIPT] 2025-06-08 10:20:18,127 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0e]use_three: (False, 10, True)
[10:20:19.236] M [SCRIPT] 2025-06-08 10:20:18,127 - AsioUdpGateClient - INFO -
create_client: (None, '34.81.136.8', 20072, '34.81.136.8', 20072, None, False,
False)
[10:20:19.236] M [SCRIPT] 2025-06-08 10:20:18,127 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0e][_connect] client_id=6845014465a4b55c4487dd03
ip=34.81.136.8 port=20072
[10:20:19.236] M [SCRIPT] 2025-06-08 10:20:18,127 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0e][bind_socket: connect] not support dc
[10:20:19.238] M [SCRIPT] 2025-06-08 10:20:18,129 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0f]use_three: (False, 10, True)
[10:20:19.239] M [SCRIPT] 2025-06-08 10:20:18,129 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0f]use_three: (False, 10, True)
[10:20:19.239] M [SCRIPT] 2025-06-08 10:20:18,130 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0f]use_three: (False, 10, True)
[10:20:19.239] M [SCRIPT] 2025-06-08 10:20:18,130 - AsioUdpGateClient - INFO -
create_client: (None, '8.219.77.137', 20042, '8.219.77.137', 20042, None, False,
False)
[10:20:19.239] M [SCRIPT] 2025-06-08 10:20:18,130 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0f][_connect] client_id=6845014465a4b55c4487dd03
ip=8.219.77.137 port=20042
[10:20:19.239] M [SCRIPT] 2025-06-08 10:20:18,130 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0f][bind_socket: connect] not support dc
[10:20:19.240] M [SCRIPT] 2025-06-08 10:20:18,131 - EchoGateClient - INFO -
[6845017265a4b55c4487dd10]use_three: (False, 10, True)
[10:20:19.240] M [SCRIPT] 2025-06-08 10:20:18,131 - EchoGateClient - INFO -
[6845017265a4b55c4487dd10]use_three: (False, 10, True)
[10:20:19.241] M [SCRIPT] 2025-06-08 10:20:18,132 - EchoGateClient - INFO -
[6845017265a4b55c4487dd10]use_three: (False, 10, True)
[10:20:19.241] M [SCRIPT] 2025-06-08 10:20:18,132 - AsioUdpGateClient - INFO -
create_client: (None, '8.213.209.183', 20022, '8.213.209.183', 20022, None, False,
False)
[10:20:19.241] M [SCRIPT] 2025-06-08 10:20:18,132 - EchoGateClient - INFO -
[6845017265a4b55c4487dd10][_connect] client_id=6845014465a4b55c4487dd03
ip=8.213.209.183 port=20022
[10:20:19.241] M [SCRIPT] 2025-06-08 10:20:18,132 - EchoGateClient - INFO -
[6845017265a4b55c4487dd10][bind_socket: connect] not support dc
[10:20:19.241] M [SCRIPT] 2025-06-08 10:20:19,235585 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:132 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[10:20:19.242] M [SCRIPT] 2025-06-08 10:20:19,235627 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[10:20:19.242] M [SCRIPT] 2025-06-08 10:20:19,235864 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 55688
[10:20:19.242] M [SCRIPT] 2025-06-08 10:20:19,237321 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:132 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[10:20:19.242] M [SCRIPT] 2025-06-08 10:20:19,237354 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[10:20:19.242] M [SCRIPT] 2025-06-08 10:20:19,237635 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 55700
[10:20:19.242] M [SCRIPT] 2025-06-08 10:20:19,240069 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:132 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[10:20:19.242] M [SCRIPT] 2025-06-08 10:20:19,240103 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[10:20:19.242] M [SCRIPT] 2025-06-08 10:20:19,240304 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 6184
[10:20:19.298] M [SCRIPT] 2025-06-08 10:20:19,245763 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:132 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[10:20:19.298] M [SCRIPT] 2025-06-08 10:20:19,245815 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[10:20:19.298] M [SCRIPT] 2025-06-08 10:20:19,246155 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 55692
[10:20:19.299] M [SCRIPT] 2025-06-08 10:20:19,289650 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[10:20:19.384] M [SCRIPT] 2025-06-08 10:20:19,344111 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[10:20:19.384] M [SCRIPT] 2025-06-08 10:20:19,354944 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[10:20:19.399] M [SCRIPT] 2025-06-08 10:20:19,392001 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[10:20:19.433] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","client_id":"6845014465a4b55c4487dd03","countrycode":"VN"
,"device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","load_time_long":8.346520185470581,"mac_a
ddr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":42,"os_name":"windows","os_
ver":"10.0.22631","pack_type":1,"pc":1,"project":"h55na","reach_game_time":17493528
11,"root_mark":false,"sdk_ver":"2.20.1","server":10006,"source":"netease_p1","suppo
rt_astc":"unkown","time":"2025-06-08-10:20:12
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352811665","type":"Load","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"}], curl_code=0, response=
ok
[10:20:21.373] M [SCRIPT] 2025-06-08 10:20:20,264 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0f][disconnect] seed=
[10:20:21.374] M [SCRIPT] 2025-06-08 10:20:20,265 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0f][disconnect] seed=
[10:20:21.374] M [SCRIPT] 2025-06-08 10:20:20,266 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0f]on_channel_disconnected
clientid(6845014465a4b55c4487dd03) reason:
(asiocore.conn_disconnect_reason.active_disconnect, b''), is_soul:False
[10:20:21.374] M [SCRIPT] 2025-06-08 10:20:21,373863 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:4
04 - ERROR - handle_send_receive_error wait to close code: 995 msg: The I/O
operation has been aborted because of either a thread exit or an application
request 1
[10:20:21.497] M [SCRIPT] 2025-06-08 10:20:20,388 - EchoGateClient - INFO -
[6845017265a4b55c4487dd10][disconnect] seed=
[10:20:21.497] M [SCRIPT] 2025-06-08 10:20:20,389 - EchoGateClient - INFO -
[6845017265a4b55c4487dd10][disconnect] seed=
[10:20:21.498] M [SCRIPT] 2025-06-08 10:20:20,389 - EchoGateClient - INFO -
[6845017265a4b55c4487dd10]on_channel_disconnected
clientid(6845014465a4b55c4487dd03) reason:
(asiocore.conn_disconnect_reason.active_disconnect, b''), is_soul:False
[10:20:21.498] M [SCRIPT] 2025-06-08 10:20:21,498068 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:4
04 - ERROR - handle_send_receive_error wait to close code: 995 msg: The I/O
operation has been aborted because of either a thread exit or an application
request 1
[10:20:21.577] M [SCRIPT] 2025-06-08 10:20:20,469 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0e][disconnect] seed=
[10:20:21.577] M [SCRIPT] 2025-06-08 10:20:20,469 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0e][disconnect] seed=
[10:20:21.578] M [SCRIPT] 2025-06-08 10:20:20,470 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0e]on_channel_disconnected
clientid(6845014465a4b55c4487dd03) reason:
(asiocore.conn_disconnect_reason.active_disconnect, b''), is_soul:False
[10:20:21.578] M [SCRIPT] 2025-06-08 10:20:21,577841 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:4
04 - ERROR - handle_send_receive_error wait to close code: 995 msg: The I/O
operation has been aborted because of either a thread exit or an application
request 1
[10:20:21.650] M [SCRIPT] 2025-06-08 10:20:20,542 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0d][disconnect] seed=
[10:20:21.650] M [SCRIPT] 2025-06-08 10:20:20,542 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0d][disconnect] seed=
[10:20:21.652] M [SCRIPT] 2025-06-08 10:20:20,544 - EchoGateClient - INFO -
[6845017265a4b55c4487dd0d]on_channel_disconnected
clientid(6845014465a4b55c4487dd03) reason:
(asiocore.conn_disconnect_reason.active_disconnect, b''), is_soul:False
[10:20:21.652] M [SCRIPT] 2025-06-08 10:20:21,651675 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:4
04 - ERROR - handle_send_receive_error wait to close code: 995 msg: The I/O
operation has been aborted because of either a thread exit or an application
request 1
[10:20:23.225] M [SCRIPT] 2025-06-08 10:20:22,117 - EchoGateClient - INFO -
[6845017665a4b55c4487dd11]use_three: (False, 10, True)
[10:20:23.225] M [SCRIPT] 2025-06-08 10:20:22,117 - EchoGateClient - INFO -
[6845017665a4b55c4487dd11]use_three: (False, 10, True)
[10:20:23.225] M [SCRIPT] 2025-06-08 10:20:22,117 - EchoGateClient - INFO -
[6845017665a4b55c4487dd11]use_three: (False, 10, True)
[10:20:23.225] M [SCRIPT] 2025-06-08 10:20:22,117 - AsioUdpGateClient - INFO -
create_client: (None, '8.221.189.84', 20002, '8.221.189.84', 20002, None, False,
False)
[10:20:23.225] M [SCRIPT] 2025-06-08 10:20:22,117 - EchoGateClient - INFO -
[6845017665a4b55c4487dd11][_connect] client_id=6845014465a4b55c4487dd03
ip=8.221.189.84 port=20002
[10:20:23.225] M [SCRIPT] 2025-06-08 10:20:22,117 - EchoGateClient - INFO -
[6845017665a4b55c4487dd11][bind_socket: connect] not support dc
[10:20:23.228] M [SCRIPT] 2025-06-08 10:20:22,120 - EchoGateClient - INFO -
[6845017665a4b55c4487dd12]use_three: (False, 10, True)
[10:20:23.228] M [SCRIPT] 2025-06-08 10:20:22,120 - EchoGateClient - INFO -
[6845017665a4b55c4487dd12]use_three: (False, 10, True)
[10:20:23.229] M [SCRIPT] 2025-06-08 10:20:22,121 - EchoGateClient - INFO -
[6845017665a4b55c4487dd12]use_three: (False, 10, True)
[10:20:23.229] M [SCRIPT] 2025-06-08 10:20:22,121 - AsioUdpGateClient - INFO -
create_client: (None, '104.155.205.66', 20007, '104.155.205.66', 20007, None,
False, False)
[10:20:23.230] M [SCRIPT] 2025-06-08 10:20:22,122 - EchoGateClient - INFO -
[6845017665a4b55c4487dd12][_connect] client_id=6845014465a4b55c4487dd03
ip=104.155.205.66 port=20007
[10:20:23.230] M [SCRIPT] 2025-06-08 10:20:22,122 - EchoGateClient - INFO -
[6845017665a4b55c4487dd12][bind_socket: connect] not support dc
[10:20:23.231] M [SCRIPT] 2025-06-08 10:20:22,123 - EchoGateClient - INFO -
[6845017665a4b55c4487dd13]use_three: (False, 10, True)
[10:20:23.231] M [SCRIPT] 2025-06-08 10:20:22,123 - EchoGateClient - INFO -
[6845017665a4b55c4487dd13]use_three: (False, 10, True)
[10:20:23.232] M [SCRIPT] 2025-06-08 10:20:22,124 - EchoGateClient - INFO -
[6845017665a4b55c4487dd13]use_three: (False, 10, True)
[10:20:23.232] M [SCRIPT] 2025-06-08 10:20:22,124 - AsioUdpGateClient - INFO -
create_client: (None, '47.245.82.17', 20002, '47.245.82.17', 20002, None, False,
False)
[10:20:23.232] M [SCRIPT] 2025-06-08 10:20:22,124 - EchoGateClient - INFO -
[6845017665a4b55c4487dd13][_connect] client_id=6845014465a4b55c4487dd03
ip=47.245.82.17 port=20002
[10:20:23.232] M [SCRIPT] 2025-06-08 10:20:22,124 - EchoGateClient - INFO -
[6845017665a4b55c4487dd13][bind_socket: connect] not support dc
[10:20:23.233] M [SCRIPT] 2025-06-08 10:20:22,125 - EchoGateClient - INFO -
[6845017665a4b55c4487dd14]use_three: (False, 10, True)
[10:20:23.233] M [SCRIPT] 2025-06-08 10:20:22,125 - EchoGateClient - INFO -
[6845017665a4b55c4487dd14]use_three: (False, 10, True)
[10:20:23.233] M [SCRIPT] 2025-06-08 10:20:22,125 - EchoGateClient - INFO -
[6845017665a4b55c4487dd14]use_three: (False, 10, True)
[10:20:23.233] M [SCRIPT] 2025-06-08 10:20:22,125 - AsioUdpGateClient - INFO -
create_client: (None, '8.213.209.94', 20012, '8.213.209.94', 20012, None, False,
False)
[10:20:23.233] M [SCRIPT] 2025-06-08 10:20:22,125 - EchoGateClient - INFO -
[6845017665a4b55c4487dd14][_connect] client_id=6845014465a4b55c4487dd03
ip=8.213.209.94 port=20012
[10:20:23.233] M [SCRIPT] 2025-06-08 10:20:22,125 - EchoGateClient - INFO -
[6845017665a4b55c4487dd14][bind_socket: connect] not support dc
[10:20:23.234] M [SCRIPT] 2025-06-08 10:20:23,227036 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:132 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[10:20:23.234] M [SCRIPT] 2025-06-08 10:20:23,227111 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[10:20:23.234] M [SCRIPT] 2025-06-08 10:20:23,227903 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 55792
[10:20:23.234] M [SCRIPT] 2025-06-08 10:20:23,230635 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:132 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[10:20:23.234] M [SCRIPT] 2025-06-08 10:20:23,230726 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[10:20:23.234] M [SCRIPT] 2025-06-08 10:20:23,231371 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 55796
[10:20:23.234] M [SCRIPT] 2025-06-08 10:20:23,232894 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:132 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[10:20:23.234] M [SCRIPT] 2025-06-08 10:20:23,232938 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[10:20:23.234] M [SCRIPT] 2025-06-08 10:20:23,233147 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 55800
[10:20:23.234] M [SCRIPT] 2025-06-08 10:20:23,233988 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:132 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[10:20:23.234] M [SCRIPT] 2025-06-08 10:20:23,234008 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[10:20:23.234] M [SCRIPT] 2025-06-08 10:20:23,234123 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 55804
[10:20:23.289] M [SCRIPT] 2025-06-08 10:20:23,281661 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[10:20:23.339] M [SCRIPT] 2025-06-08 10:20:23,335945 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[10:20:23.347] M [SCRIPT] 2025-06-08 10:20:23,342101 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[10:20:23.397] M [SCRIPT] 2025-06-08 10:20:23,397050 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[10:20:23.514] M [SCRIPT] 2025-06-08 10:20:22,405 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_guide_rookie_main.csb,
UIActivityGuideFrame---------
[10:20:23.788] M [AUDIO] -----Load wwise\dwrg_ui01.bnk succeed!
[10:20:23.829] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/sprite_advance_effect.vs,common/shader/cocosui/
sprite_advance_effect.ps
WARNING
*****************************************************************************
[10:20:23.866] M neox::device::D3D11Pipeline::CompileShaderFromText:
"common/shader/cocosui/sprite_advance_effect.vs : D:\Games\IdentityV2\
Shader@0x000001D3CEBDDA00(71,23-54): warning X3578: Output value 'main' is not
completely initialized
"
[10:20:25.213] M [SCRIPT] 2025-06-08 10:20:24,105 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_guide_rookie_award_char_choose.csb,
UIActivitySignFinal---------
[10:20:25.359] M [SCRIPT] 2025-06-08 10:20:24,251 - EchoGateClient - INFO -
[6845017665a4b55c4487dd13][disconnect] seed=
[10:20:25.359] M [SCRIPT] 2025-06-08 10:20:24,251 - EchoGateClient - INFO -
[6845017665a4b55c4487dd13][disconnect] seed=
[10:20:25.359] M [SCRIPT] 2025-06-08 10:20:24,251 - EchoGateClient - INFO -
[6845017665a4b55c4487dd13]on_channel_disconnected
clientid(6845014465a4b55c4487dd03) reason:
(asiocore.conn_disconnect_reason.active_disconnect, b''), is_soul:False
[10:20:25.359] M [SCRIPT] 2025-06-08 10:20:25,359770 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:4
04 - ERROR - handle_send_receive_error wait to close code: 995 msg: The I/O
operation has been aborted because of either a thread exit or an application
request 1
[10:20:25.497] M [SCRIPT] 2025-06-08 10:20:24,389 - EchoGateClient - INFO -
[6845017665a4b55c4487dd14][disconnect] seed=
[10:20:25.497] M [SCRIPT] 2025-06-08 10:20:24,389 - EchoGateClient - INFO -
[6845017665a4b55c4487dd14][disconnect] seed=
[10:20:25.497] M [SCRIPT] 2025-06-08 10:20:24,389 - EchoGateClient - INFO -
[6845017665a4b55c4487dd14]on_channel_disconnected
clientid(6845014465a4b55c4487dd03) reason:
(asiocore.conn_disconnect_reason.active_disconnect, b''), is_soul:False
[10:20:25.497] M [SCRIPT] 2025-06-08 10:20:25,498034 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:4
04 - ERROR - handle_send_receive_error wait to close code: 995 msg: The I/O
operation has been aborted because of either a thread exit or an application
request 1
[10:20:25.535] M [SCRIPT] 2025-06-08 10:20:24,427 - EchoGateClient - INFO -
[6845017665a4b55c4487dd12][disconnect] seed=
[10:20:25.536] M [SCRIPT] 2025-06-08 10:20:24,428 - EchoGateClient - INFO -
[6845017665a4b55c4487dd12][disconnect] seed=
[10:20:25.537] M [SCRIPT] 2025-06-08 10:20:24,429 - EchoGateClient - INFO -
[6845017665a4b55c4487dd12]on_channel_disconnected
clientid(6845014465a4b55c4487dd03) reason:
(asiocore.conn_disconnect_reason.active_disconnect, b''), is_soul:False
[10:20:25.538] M [SCRIPT] 2025-06-08 10:20:25,537253 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:4
04 - ERROR - handle_send_receive_error wait to close code: 995 msg: The I/O
operation has been aborted because of either a thread exit or an application
request 1
[10:20:25.661] M [SCRIPT] 2025-06-08 10:20:24,553 - EchoGateClient - INFO -
[6845017665a4b55c4487dd11][disconnect] seed=
[10:20:25.662] M [SCRIPT] 2025-06-08 10:20:24,554 - EchoGateClient - INFO -
[6845017665a4b55c4487dd11][disconnect] seed=
[10:20:25.663] M [SCRIPT] 2025-06-08 10:20:24,554 - EchoGateClient - INFO -
[6845017665a4b55c4487dd11]on_channel_disconnected
clientid(6845014465a4b55c4487dd03) reason:
(asiocore.conn_disconnect_reason.active_disconnect, b''), is_soul:False
[10:20:25.663] M [SCRIPT] 2025-06-08 10:20:25,661719 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:4
04 - ERROR - handle_send_receive_error wait to close code: 995 msg: The I/O
operation has been aborted because of either a thread exit or an application
request 1
[10:20:29.320] M [SCRIPT] 2025-06-08 10:20:28,212 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[10:20:29.422] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[10:20:29.427] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[10:20:29.428] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[10:20:29.428] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[10:20:29.429] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[10:20:29.429] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[10:20:29.429] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[10:20:29.446] M [SCRIPT] 2025-06-08 10:20:28,338 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[10:20:29.447] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/panel_rt.vs,common/shader/cocosui/panel_rt.ps
[10:20:29.461] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee.gim
[10:20:29.467] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:20:29.547] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","button_click":"{\"btn_back\":
[1749352822.2262402]}","client_id":"6845014465a4b55c4487dd03","countrycode":"VN","d
evice_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","interface_id":"UIFirstFlush","ip":"","ipv6":"","isp"
:null,"jf_gameid":"h55naxx2gb","lang":"EN","launch_udid":"351826824901","mac_addr":
"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","role_name":"AlphaVRea
per","root_mark":false,"sdk_ver":"2.20.1","server":10006,"source":"netease_p1","t_w
hen":1749352822,"time":"2025-06-08-10:20:23
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352822689","type":"jfinterface","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","use_time":9}], curl_code=0, response=
ok
ERROR *****************************************************************************
[10:20:29.598] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:20:29.668] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee_fan.gim
[10:20:32.439] M [SCRIPT] 2025-06-08 10:20:31,331 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/share_channel.csb, UIShareEntrance---------
[10:20:33.925] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[10:20:34.087] L [RENDER] Capture Image ui\h55_screen.jpg save to format 2
succeeded!
[10:20:34.093] M [PYTHON] Call SaveScreenToFileCallback::operator().
[10:20:34.093] M [PYTHON] set arg, suc: 1. md5: 827AE0A0D58FF3DF8E756A8DCF69314E
[10:20:34.093] M [PYTHON] call operator().
[10:20:34.100] M [SCRIPT] 2025-06-08 10:20:32,992 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_prompt.csb, UICommonTips---------
[10:20:40.268] M [SCRIPT] 2025-06-08 10:20:39,159 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[10:20:40.268] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/flow_light.vs,common/shader/cocosui/flow_light.ps
WARNING
*****************************************************************************
[10:20:40.341] M neox::device::D3D11Pipeline::CompileShaderFromText:
"common/shader/cocosui/flow_light.ps : D:\Games\IdentityV2\
Shader@0x000001D3D4A3DC40(76,9-16): warning X3557: loop only executes for 0
iteration(s), forcing loop to unroll
"
[10:20:40.560] M [AUDIO DEBUG] unload bank, ptr:1d3994ddac0, bank name:
dwrg_ss_ybzx_vo_en
[10:20:40.566] M [AUDIO DEBUG] unload bank, ptr:1d399135410, bank name:
dwrg_mainstory2023_jyyj2_caidan_vo_en
[10:20:40.578] M [AUDIO DEBUG] unload bank, ptr:1d3991355e0, bank name:
dwrg_mainstory2024_ylh_vo_en_gc
[10:20:40.580] M [AUDIO DEBUG] unload bank, ptr:1d399134ea0, bank name:
dwrg_ss_mxj_vo_en
[10:20:40.581] M [AUDIO DEBUG] unload bank, ptr:1d399134590, bank name:
dwrg_mainstory2024_ylh_vo_en
[10:20:40.586] M [AUDIO DEBUG] unload bank, ptr:1d399134b00, bank name:
dwrg_detective_story_vo_en
[10:20:40.588] M [AUDIO DEBUG] unload bank, ptr:1d399134cd0, bank name:
dwrg_mainstory2023_jyyj2_vo_en
[10:20:41.652] M [SCRIPT] 2025-06-08 10:20:40,544 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/shop_buy_package.csb, UIShopBuyPackage---------
[10:20:42.873] M [SCRIPT] 2025-06-08 10:20:41,765 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[10:20:46.327] M [SCRIPT] 2025-06-08 10:20:45,218 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_intro_new.csb, UIActivityIntro---------
[10:20:46.383] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:20:46.385] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:20:46.386] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:20:46.386] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:20:46.388] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:20:46.389] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:20:46.389] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:20:46.390] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:20:46.817] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/sprite_advance_effect.vs,common/shader/cocosui/
sprite_advance_effect.ps
WARNING
*****************************************************************************
[10:20:46.828] M neox::device::D3D11Pipeline::CompileShaderFromText:
"common/shader/cocosui/sprite_advance_effect.vs : D:\Games\IdentityV2\
Shader@0x000001D3CEBD9390(71,23-54): warning X3578: Output value 'main' is not
completely initialized
"
[10:20:47.082] M [AUDIO] -----Load wwise\ui_vx_activity.bnk succeed!
[10:20:47.150] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/sprite_advance_effect.vs,common/shader/cocosui/
sprite_advance_effect.ps
WARNING
*****************************************************************************
[10:20:47.158] M neox::device::D3D11Pipeline::CompileShaderFromText:
"common/shader/cocosui/sprite_advance_effect.vs : D:\Games\IdentityV2\
Shader@0x000001D3CEBD9DA0(71,23-54): warning X3578: Output value 'main' is not
completely initialized
"
[10:20:49.498] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","button_click":"{}","client_id":"6845014465a4b55c4487dd03
","countrycode":"VN","detail_click":"{}","device_height":768,"device_model":"pc#pc#
1#8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","interface_id":"new_7sign","ip":"","ipv6":"","isp":nu
ll,"jf_gameid":"h55naxx2gb","lang":"EN","last_interface_id":"start","launch_udid":"
351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","role_name":"AlphaVRea
per","root_mark":false,"sdk_ver":"2.20.1","server":10006,"source":"netease_p1","tim
e":"2025-06-08-10:20:40
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352839004","type":"new_interface","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","use_time":16},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","button_click":"{\"yuanbao_click\":
1749352841}","client_id":"6845014465a4b55c4487dd03","countrycode":"VN","device_heig
ht":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","interface_id":"purchase","ip":"","ipv6":"","isp":nul
l,"item_id":600,"item_type":13,"jf_gameid":"h55naxx2gb","lang":"EN","last_interface
_id":"","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","root_mark":false,"sdk
_ver":"2.20.1","server":10006,"source":"netease_p1","t_when":1749352841,"time":"202
5-06-08-10:20:42
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352841662","type":"buy_button_click","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","button_click":"{}","client_id":"6845014465a4b55c4487dd03","cou
ntrycode":"VN","detail_click":"{}","device_height":768,"device_model":"pc#pc#1#8#26
11#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","interface_id":"","ip":"","ipv6":"","isp":null,"jf_ga
meid":"h55naxx2gb","lang":"EN","last_interface_id":"new_7sign","launch_udid":"35182
6824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","role_name":"AlphaVRea
per","root_mark":false,"sdk_ver":"2.20.1","server":10006,"source":"netease_p1","tim
e":"2025-06-08-10:20:47
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352846013","type":"new_interface","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","use_time":7}], curl_code=0, response=
ok
[10:20:50.590] M [SCRIPT] 2025-06-08 10:20:49,481 - crash_helper - INFO -
WorldCityHall leave
[10:20:50.603] M [SCRIPT] 2025-06-08 10:20:49,495 - crash_helper - INFO -
WorldArticle show
[10:20:50.633] M [SCRIPT] 2025-06-08 10:20:49,525 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_firework_show_change_skin.csb,
UIFireworkChangeSkinBase---------
[10:20:50.899] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/butcher/butcher.gim
[10:20:50.900] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[10:20:50.904] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_tur.fx, tech name: TShader.
[10:20:50.942] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:20:50.969] M [SCRIPT] 2025-06-08 10:20:49,860 - UseHero - INFO -
start_update_hero_model -1
[10:20:50.970] M [SCRIPT] 2025-06-08 10:20:49,862 - UseHero - INFO -
update_hero_model id -1
[10:20:51.008] M [SCRIPT] 2025-06-08 10:20:49,900 - UseHero - INFO -
after_update_hero_model -1
[10:20:51.161] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_mask/happy_butcher_mask.gim
[10:20:51.194] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/butcher/dm65_weapon_sickle.gim
[10:20:51.333] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\\pbr_mid.fx, tech name: TShader.
[10:20:51.349] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:51.366] M [WORLD] an int or string is required!
[10:20:51.420] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/shadow.nfx, tech name: TShader.
[10:20:57.253] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/separate_dir/joseph_d_manhua/joseph_d_manhua.gim
[10:20:57.311] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:20:57.313] M [SCRIPT] 2025-06-08 10:20:56,205 - UseHero - INFO -
start_update_hero_model -74
[10:20:57.313] M [SCRIPT] 2025-06-08 10:20:56,205 - UseHero - INFO -
update_hero_model id -74
[10:20:57.314] M [SCRIPT] 2025-06-08 10:20:56,206 - UseHero - INFO -
after_update_hero_model -74
[10:20:57.361] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:20:57.361] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[10:20:57.371] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp.gim
[10:20:57.425] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp2.gim
[10:20:57.441] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:20:57.457] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:20:57.459] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:20:57.465] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_sword.gim
[10:20:57.517] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\\pbr_mid.fx, tech name: TShader.
[10:20:57.525] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:20:57.533] M [WORLD] an int or string is required!
[10:20:57.568] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/shadow.nfx, tech name: TShader.
[10:20:59.408] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","activity_id":2367,"app_channel":"
app_store","app_ver":"2.133.1863932.2221634","client_id":"6845014465a4b55c4487dd03"
,"countrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R)
Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"enter_type":2,"ext_patch_in
fo":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","role_name":"AlphaVRea
per","root_mark":false,"sdk_ver":"2.20.1","server":10006,"source":"netease_p1","t_w
hen":1749352849,"time":"2025-06-08-10:20:50
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352849347","type":"activity_enter","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"}], curl_code=0, response=
ok
[10:21:02.143] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee.gim
ERROR *****************************************************************************
[10:21:02.184] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:21:02.210] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee_fan.gim
[10:21:02.237] M [SCRIPT] 2025-06-08 10:21:01,129 - UseHero - INFO -
start_update_hero_model -63
[10:21:02.237] M [SCRIPT] 2025-06-08 10:21:01,129 - UseHero - INFO -
update_hero_model id -63
[10:21:02.238] M [SCRIPT] 2025-06-08 10:21:01,130 - UseHero - INFO -
after_update_hero_model -63
ERROR *****************************************************************************
[10:21:02.238] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:21:02.244] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:21:02.271] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\\pbr_mid.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:21:02.281] M [WORLD] an int or string is required!
[10:21:06.527] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ripper/h55_ripper_lv1.gim
[10:21:06.589] M [SCRIPT] 2025-06-08 10:21:06,569 - UseHero - INFO -
start_update_hero_model -30
[10:21:06.590] M [SCRIPT] 2025-06-08 10:21:06,573 - UseHero - INFO -
update_hero_model id -30
[10:21:06.591] M [SCRIPT] 2025-06-08 10:21:06,574 - UseHero - INFO -
after_update_hero_model -30
[10:21:06.605] L [WORLD] CacheSocketObject: fx\common\
kaitangshou_emotion_fourth_ripper_01.pse
[10:21:06.605] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/kaitangshou_emotion_fourth_ripper_01.bpse
[10:21:06.617] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/kaitangshou_emotion_fourth_ripper_001.gim
[10:21:06.741] L [WORLD] CacheSocketObject: fx\common\
kaitangshou_emotion_fourth_ripper_01.pse
[10:21:06.752] L [WORLD] CacheSocketObject: fx\common\
kaitangshou_emotion_fourth_ripper_01.pse
[10:21:06.752] L [WORLD] CacheSocketObject: fx\common\
kaitangshou_emotion_fourth_ripper_01.pse
[10:21:06.795] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[10:21:06.810] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_yusan/h55_guajian_yusan.gim
[10:21:06.812] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:21:09.342] L [WORLD] CacheSocketObject: fx\common\
kaitangshou_emotion_fourth_ripper_01.pse
[10:21:09.344] L [WORLD] CacheSocketObject: fx\common\
kaitangshou_emotion_fourth_ripper_01.pse
[10:21:09.350] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_mask/happy_ripper_mask.gim
[10:21:11.551] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph.gim
[10:21:11.585] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:21:11.614] M [SCRIPT] 2025-06-08 10:21:11,596 - UseHero - INFO -
start_update_hero_model -74
[10:21:11.614] M [SCRIPT] 2025-06-08 10:21:11,597 - UseHero - INFO -
update_hero_model id -74
[10:21:11.614] M [SCRIPT] 2025-06-08 10:21:11,597 - UseHero - INFO -
after_update_hero_model -74
[10:21:11.630] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:21:11.633] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:21:11.652] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:21:11.652] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:21:11.653] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_sword.gim
[10:21:11.693] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\\pbr_mid.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:21:11.706] M [WORLD] an int or string is required!
[10:21:15.868] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[10:21:15.871] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/kaitangshou_emotion_fourth_ripper_01.bpse
[10:21:15.874] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/emotion_hall_bathtub_play.bpse
WARNING
*****************************************************************************
[10:21:15.962] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx
WARNING
*****************************************************************************
[10:21:15.966] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:21:15.967] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:21:15.968] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:21:15.969] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:21:15.969] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:21:15.970] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:21:15.971] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:21:15.971] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:21:15.977] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:21:15.979] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:21:15.981] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:21:15.987] M EffectCacheMgr ReleaseUnusedEffect path=shader\fx\fx_common.nfx
WARNING
*****************************************************************************
[10:21:15.995] M EffectCacheMgr ReleaseUnusedEffect path=shader\fx\fx_common.nfx
WARNING
*****************************************************************************
[10:21:15.999] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid.nfx
[10:21:16.015] M [SCRIPT] 2025-06-08 10:21:15,998 - crash_helper - INFO -
WorldArticle leave
[10:21:16.032] M [SCRIPT] 2025-06-08 10:21:16,015 - crash_helper - INFO -
WorldCityHall show
[10:21:16.070] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/shadow.nfx, tech name: TShader.
WARNING
*****************************************************************************
[10:21:16.070] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:21:16.070] M [WORLD] wl_debug: dont use this interface any more!
ERROR *****************************************************************************
[10:21:16.073] M [WORLD] scene.set_lod_interval is deprecated
[10:21:19.968] M [SCRIPT] 2025-06-08 10:21:19,951 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_ivl_preheat_gallery_main.csb,
UIActivityIvlMain---------
[10:21:20.075] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[10:21:20.164] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_candle_holder.skel>
[10:21:20.166] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_wall_lamp.skel>
[10:21:20.167] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_wall_lamp.skel>
[10:21:20.167] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_wall_lamp.skel>
[10:21:20.168] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_chest.skel>
[10:21:20.168] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_chest.skel>
[10:21:20.169] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_vase_1.skel>
[10:21:20.170] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_vase_1.skel>
[10:21:20.171] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_vase_1.skel>
[10:21:20.171] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle1.skel>
[10:21:20.172] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle1.skel>
[10:21:20.172] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle1.skel>
[10:21:20.173] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle1.skel>
[10:21:20.173] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle1.skel>
[10:21:20.173] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle1.skel>
[10:21:20.174] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_1.skel>
[10:21:20.175] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_2.skel>
[10:21:20.175] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_3.skel>
[10:21:20.176] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_4.skel>
[10:21:20.176] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_4.skel>
[10:21:20.176] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_4.skel>
[10:21:20.176] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_2.skel>
[10:21:20.176] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_5.skel>
[10:21:20.320] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_ceiling_lamp.skel>
[10:21:20.321] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_hall_main.skel>
[10:21:20.424] M [COCOSUI] [splendor]: cocos node uses a splendor shader:
ui_splendor_res/common_mask_addvance.spx
ERROR *****************************************************************************
[10:21:20.425] M [RENDER] Effect include file ui\dm65ui\res\ui_splendor_res\
common_mask_addvance.spx.json is not found!
[10:21:21.937] M [SCRIPT] 2025-06-08 10:21:21,920 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_shop.csb, UIActivityShop---------
[10:21:29.415] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","activity_id":2418,"app_channel":"
app_store","app_ver":"2.133.1863932.2221634","client_id":"6845014465a4b55c4487dd03"
,"countrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R)
Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"enter_type":2,"ext_patch_in
fo":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","role_name":"AlphaVRea
per","root_mark":false,"sdk_ver":"2.20.1","server":10006,"source":"netease_p1","t_w
hen":1749352879,"time":"2025-06-08-10:21:19
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352879943","type":"activity_enter","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"}], curl_code=0, response=
ok
[10:21:40.560] M [AUDIO DEBUG] unload bank, ptr:1d3994dc8a0, bank name:
download_gsdt_playlistmusic_2024pack2
[10:21:40.565] M [AUDIO DEBUG] unload bank, ptr:1d3991343c0, bank name:
dwrg_mainstory2023_jyyj_vo_en
[10:21:40.569] M [AUDIO DEBUG] unload bank, ptr:1d3994dd1b0, bank name:
download_gsdt_playlistmusic_2024pack1
[10:21:40.573] M [AUDIO DEBUG] unload bank, ptr:1d3994dcfe0, bank name:
download_gsdt_playlistmusic_2024pack4
[10:21:40.584] M [AUDIO DEBUG] unload bank, ptr:1d3994dc6d0, bank name:
download_gsdt_playlistmusic_2024pack3
[10:22:30.267] M [SCRIPT] 2025-06-08 10:22:30,250 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/tips_item_common.csb, UICommonArticleTips---------
[10:22:41.732] M [SCRIPT] 2025-06-08 10:22:41,720 - crash_helper - INFO -
WorldCityHall leave
[10:22:41.750] M [SCRIPT] 2025-06-08 10:22:41,738 - crash_helper - INFO -
WorldDeduce show
[10:22:42.047] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/tuilizhijing_popo_01.bpse
[10:22:42.056] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_popo_01.bpse
[10:22:42.285] M [WORLD] CacheSocketObject: scene\model\h55_logicpath\
h55_logicpath_no09.gim
[10:22:42.285] M [WORLD] CacheSocketObject: scene\model\h55_logicpath\
h55_logicpath_no09.gim
[10:22:42.285] M [WORLD] CacheSocketObject: scene\model\h55_logicpath\
h55_logicpath_no09.gim
[10:22:42.325] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/tuilizhijing_light_02.bpse
[10:22:42.327] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_02.bpse
[10:22:42.402] M [SCRIPT] 2025-06-08 10:22:42,390 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path.csb, UIDeduceRoom---------
[10:22:42.595] M [SCRIPT] 2025-06-08 10:22:42,582 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[10:22:42.678] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[10:22:43.855] M [action debug] register event callback, model: scene\model\
h55_logicpath\h55_logicapth_dice.gim anim: toss_4 event: dice_4
[10:22:43.896] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:22:44.793] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/dice_04.bpse
[10:22:44.795] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_04.bpse
[10:22:44.796] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/dice_glow.bpse
[10:22:44.797] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_glow.bpse
[10:22:45.112] M [SCRIPT] 2025-06-08 10:22:45,100 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path_lucky_num.csb, UIDeduceLuckyNum---------
[10:22:46.657] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/logic_path_season/book_pageturn.json>
[10:22:46.662] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[10:22:47.084] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[10:22:47.400] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/logic_path_season/logic_path_bookloop.json>
[10:22:47.524] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[10:22:47.952] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[10:22:51.764] M [SCRIPT] 2025-06-08 10:22:51,751 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_list.csb, UIDeduceTBox---------
[10:22:55.299] M [SCRIPT] 2025-06-08 10:22:55,287 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_open_one_ani.csb, UITBox---------
[10:22:59.493] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","approach":"logic_path","client_id":"6845014465a4b55c4487
dd03","countrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R
) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","root_mark":false,"sdk
_ver":"2.20.1","server":10006,"source":"netease_p1","t_when":1749352972,"time":"202
5-06-08-10:22:52
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749352972017","type":"enter_gacha","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"}], curl_code=0, response=
ok
[10:23:00.583] M [SCRIPT] 2025-06-08 10:23:00,571 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/tips_item_common.csb, UICommonArticleTips---------
[10:23:05.924] M [SCRIPT] 2025-06-08 10:23:05,912 - crash_helper - INFO -
WorldDeduce leave
[10:23:05.952] M [SCRIPT] 2025-06-08 10:23:05,940 - crash_helper - INFO -
WorldCityHall show
WARNING
*****************************************************************************
[10:23:05.978] M [WORLD] wl_debug: dont use this interface any more!
ERROR *****************************************************************************
[10:23:05.980] M [WORLD] scene.set_lod_interval is deprecated
[10:23:05.989] M [SCRIPT] 2025-06-08 10:23:05,976 - UISystem - INFO - ---------Now
Hide UIHall---------
[10:23:06.023] M [SCRIPT] 2025-06-08 10:23:06,011 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[10:23:06.203] M [SCRIPT] 2025-06-08 10:23:06,190 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/result_delay.csb, UIBRDelay---------
[10:23:07.487] M [SCRIPT] 2025-06-08 10:23:07,482 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_daily_main.csb, UIActivityDaily---------
[10:23:09.986] M [SCRIPT] 2025-06-08 10:23:09,980 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_intro_new.csb, UIActivityIntro---------
[10:23:09.993] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:23:09.994] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:23:09.994] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:23:09.995] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:23:09.995] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:23:09.997] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:23:09.997] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:23:09.998] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:23:12.730] M [SCRIPT] 2025-06-08 10:23:12,725 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[10:23:17.212] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/set_saturation.vs,common/shader/cocosui/set_saturation.ps
[10:23:18.664] M [SCRIPT] 2025-06-08 10:23:18,658 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[10:23:21.494] M [SCRIPT] 2025-06-08 10:23:21,489 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_new.csb, UIFriendMain---------
[10:23:23.469] M [SCRIPT] 2025-06-08 10:23:23,463 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[10:23:29.410] M [SCRIPT] 2025-06-08 10:23:29,405 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/tips_item_common.csb, UICommonArticleTips---------
[10:23:31.039] M [SCRIPT] 2025-06-08 10:23:31,034 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[10:23:37.343] M [SCRIPT] 2025-06-08 10:23:37,338 - crash_helper - INFO -
WorldCityHall leave
[10:23:37.362] M [SCRIPT] 2025-06-08 10:23:37,357 - crash_helper - INFO -
WorldDeduce show
[10:23:37.375] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/shadow.nfx, tech name: TShader.
[10:23:37.556] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_popo_01.bpse
[10:23:37.952] M [WORLD] CacheSocketObject: scene\model\h55_logicpath\
h55_logicpath_no09.gim
[10:23:37.952] M [WORLD] CacheSocketObject: scene\model\h55_logicpath\
h55_logicpath_no09.gim
[10:23:37.952] M [WORLD] CacheSocketObject: scene\model\h55_logicpath\
h55_logicpath_no09.gim
[10:23:38.002] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_02.bpse
[10:23:38.007] M [SCRIPT] 2025-06-08 10:23:38,002 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path.csb, UIDeduceRoom---------
[10:23:38.067] M [SCRIPT] 2025-06-08 10:23:38,062 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[10:23:38.136] M [SCRIPT] 2025-06-08 10:23:38,129 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[10:23:38.999] M [SCRIPT] 2025-06-08 10:23:38,993 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_list.csb, UIDeduceTBox---------
[10:23:41.000] M [SCRIPT] 2025-06-08 10:23:40,995 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_open_one_ani.csb, UITBox---------
[10:23:46.792] M [SCRIPT] 2025-06-08 10:23:46,785 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/tips_item_common.csb, UICommonArticleTips---------
[10:23:49.429] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","approach":"logic_path","client_id":"6845014465a4b55c4487
dd03","countrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R
) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","root_mark":false,"sdk
_ver":"2.20.1","server":10006,"source":"netease_p1","t_when":1749353019,"time":"202
5-06-08-10:23:39
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353019110","type":"enter_gacha","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"}], curl_code=0, response=
ok
[10:23:54.458] M [SCRIPT] 2025-06-08 10:23:54,453 - crash_helper - INFO -
WorldDeduce leave
[10:23:54.480] M [SCRIPT] 2025-06-08 10:23:54,474 - crash_helper - INFO -
WorldCityHall show
WARNING
*****************************************************************************
[10:23:54.483] M [WORLD] wl_debug: dont use this interface any more!
ERROR *****************************************************************************
[10:23:54.484] M [WORLD] scene.set_lod_interval is deprecated
[10:23:54.495] M [SCRIPT] 2025-06-08 10:23:54,490 - UISystem - INFO - ---------Now
Hide UIHall---------
[10:23:54.524] M [SCRIPT] 2025-06-08 10:23:54,519 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[10:23:54.657] M [SCRIPT] 2025-06-08 10:23:54,652 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/result_delay.csb, UIBRDelay---------
[10:23:56.085] M [SCRIPT] 2025-06-08 10:23:56,079 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/shop.csb, UIShopFrame---------
[10:23:56.124] M [COCOSUI] cocos load spine :
<spine/activity_baodi_lottery_main_new/baodi_lottery_new_entrance.skel>
ERROR *****************************************************************************
[10:23:56.314] M [AUDIO] start audio event failed, path: dwrg/Event|
P_dwrg_ui2_ui_shop_open
[10:23:56.318] M [SCRIPT] 2025-06-08 10:23:56,312 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[10:23:56.413] M [SCRIPT] 2025-06-08 10:23:56,408 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:23:56.414] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/flow_light.vs,common/shader/cocosui/flow_light.ps
WARNING
*****************************************************************************
[10:23:56.463] M neox::device::D3D11Pipeline::CompileShaderFromText:
"common/shader/cocosui/flow_light.ps : D:\Games\IdentityV2\
Shader@0x000001D3D7FF7FA0(76,9-16): warning X3557: loop only executes for 0
iteration(s), forcing loop to unroll
"
[10:23:56.475] M [SCRIPT] 2025-06-08 10:23:56,470 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:23:56.547] M [SCRIPT] 2025-06-08 10:23:56,540 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:23:56.554] M [SCRIPT] 2025-06-08 10:23:56,549 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:23:56.630] M [SCRIPT] 2025-06-08 10:23:56,624 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:23:56.685] M [SCRIPT] 2025-06-08 10:23:56,679 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:23:56.942] M [SCRIPT] 2025-06-08 10:23:56,936 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[10:23:56.942] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/flow_light.vs,common/shader/cocosui/flow_light.ps
WARNING
*****************************************************************************
[10:23:57.011] M neox::device::D3D11Pipeline::CompileShaderFromText:
"common/shader/cocosui/flow_light.ps : D:\Games\IdentityV2\
Shader@0x000001D3D7FF4380(76,9-16): warning X3557: loop only executes for 0
iteration(s), forcing loop to unroll
"
[10:23:57.279] M [SCRIPT] 2025-06-08 10:23:57,274 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:23:58.549] M [SCRIPT] 2025-06-08 10:23:58,544 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/shop_buy_package.csb, UIShopBuyPackage---------
[10:23:59.798] M [SCRIPT] 2025-06-08 10:23:59,793 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[10:23:59.892] M [SCRIPT] 2025-06-08 10:23:59,885 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:23:59.897] M [SCRIPT] 2025-06-08 10:23:59,891 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:23:59.905] M [SCRIPT] 2025-06-08 10:23:59,899 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:23:59.935] M [SCRIPT] 2025-06-08 10:23:59,930 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:24:00.042] M [SCRIPT] 2025-06-08 10:24:00,036 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[10:24:00.138] M [SCRIPT] 2025-06-08 10:24:00,133 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:24:02.640] M [SCRIPT] 2025-06-08 10:24:02,633 - crash_helper - INFO -
WorldCityHall show
WARNING
*****************************************************************************
[10:24:02.644] M [WORLD] wl_debug: dont use this interface any more!
ERROR *****************************************************************************
[10:24:02.646] M [WORLD] scene.set_lod_interval is deprecated
[10:24:03.680] M [SCRIPT] 2025-06-08 10:24:03,673 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_personal_document_main.csb,
UIDocumentMain---------
[10:24:03.838] M [COCOSUI] cocos load spine :
<spine/friend_personal_document_persoanl_add/document_personal_add_mubu.skel>
[10:24:04.006] M [SCRIPT] 2025-06-08 10:24:04,001 - crash_helper - INFO -
WorldArticle init_scene
[10:24:04.006] M [SCRIPT] 2025-06-08 10:24:04,001 - crash_helper - INFO - memory
info: 998/7930
[10:24:04.029] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[10:24:04.031] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[10:24:04.032] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[10:24:04.033] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[10:24:04.033] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[10:24:04.034] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[10:24:04.034] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[10:24:04.038] M [SCRIPT] 2025-06-08 10:24:04,033 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
WARNING
*****************************************************************************
[10:24:04.050] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:24:04.051] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:24:04.059] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:24:04.071] M [RENDER] invalid post effect config, empty pass fxaa
[10:24:04.088] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/shadow.nfx, tech name: TShader.
WARNING
*****************************************************************************
[10:24:04.088] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:24:04.099] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix
WARNING
*****************************************************************************
[10:24:04.110] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:24:04.111] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:24:04.112] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:24:04.114] M [RENDER] invalid post effect config, empty pass fxaa
[10:24:04.114] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/p5/p5_light_001.bpse
WARNING
*****************************************************************************
[10:24:04.138] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:24:04.139] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:24:04.139] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:24:04.142] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:24:04.158] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:24:04.159] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:24:04.161] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:24:04.163] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:24:04.176] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:24:04.185] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:24:04.188] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:24:04.189] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:24:04.192] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:24:04.222] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:24:04.222] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:24:04.223] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:24:04.225] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:24:04.249] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:24:04.264] M [WORLD] no preset camera named found! return indentity matrix
[10:24:04.267] M [SCRIPT] 2025-06-08 10:24:04,262 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[10:24:04.274] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[10:24:04.275] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[10:24:04.306] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse
[10:24:04.333] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[10:24:04.351] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[10:24:04.364] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[10:24:04.416] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhanbushi_geis_idle_001.bpse
[10:24:04.418] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhanbushi_geis_idle_001a.bpse
[10:24:04.460] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:24:04.474] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:24:04.474] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[10:24:04.477] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp.gim
[10:24:04.493] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp2.gim
[10:24:04.497] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:24:04.657] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[10:24:04.718] M [SCRIPT] 2025-06-08 10:24:04,721 - NetService - INFO -
heart_back---gen_scene_tick
[10:24:04.735] M [SCRIPT] 2025-06-08 10:24:04,740 - NetService - INFO -
heart_back---gen_scene_tick
[10:24:06.942] M [SCRIPT] 2025-06-08 10:24:06,947 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_change_face.csb, UIFriendChangeFace---------
[10:24:10.003] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","button_click":"{\"yuanbao_click\":
1749353039}","client_id":"6845014465a4b55c4487dd03","countrycode":"VN","device_heig
ht":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","interface_id":"purchase","ip":"","ipv6":"","isp":nul
l,"item_id":80,"item_type":995,"jf_gameid":"h55naxx2gb","lang":"EN","last_interface
_id":"shop","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","root_mark":false,"sdk
_ver":"2.20.1","server":10006,"source":"netease_p1","t_when":1749353039,"time":"202
5-06-08-10:23:59
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353039699","type":"buy_button_click","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","client_id":"6845014465a4b55c4487dd03","countrycode":"VN","devi
ce_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","interface_id":"UIShopFrame","ip":"","ipv6":"","isp":
null,"jf_gameid":"h55naxx2gb","lang":"EN","launch_udid":"351826824901","mac_addr":"
","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","role_name":"AlphaVRea
per","root_mark":false,"sdk_ver":"2.20.1","server":10006,"source":"netease_p1","t_w
hen":1749353042,"time":"2025-06-08-10:24:02
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353042631","type":"jfinterface","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","use_time":6}], curl_code=0, response=
ok
[10:24:10.601] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[10:24:10.602] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/tuilizhijing_light_02.bpse
[10:24:10.602] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/tuilizhijing_popo_01.bpse
WARNING
*****************************************************************************
[10:24:11.087] M [WORLD] wl_debug: dont use this interface any more!
[10:24:12.541] M [SCRIPT] 2025-06-08 10:24:12,544 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/association.csb, UIAssociationFrame---------
[10:24:14.862] M [SCRIPT] 2025-06-08 10:24:14,867 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_prompt.csb, UICommonTips---------
[10:24:24.077] M [SCRIPT] 2025-06-08 10:24:24,081 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_personal_document_main.csb,
UIDocumentMain---------
[10:24:24.114] M [COCOSUI] cocos load spine :
<spine/friend_personal_document_persoanl_add/document_personal_add_mubu.skel>
[10:24:24.178] M [SCRIPT] 2025-06-08 10:24:24,183 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[10:24:24.178] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:24:24.178] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[10:24:24.180] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp.gim
[10:24:24.191] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp2.gim
[10:24:24.193] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:24:24.279] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:24:24.279] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:24:34.108] M [SCRIPT] 2025-06-08 10:24:34,113 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_change_face.csb, UIFriendChangeFace---------
[10:24:44.417] M [SCRIPT] 2025-06-08 10:24:44,420 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_change_face_collocation_select.csb,
UIFaceMatchSelect---------
[10:24:50.964] M [SCRIPT] 2025-06-08 10:24:50,969 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/social_tag_setting.csb,
UIPersonalTagSetting---------
[10:24:56.571] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
WARNING
*****************************************************************************
[10:24:57.084] M [WORLD] wl_debug: dont use this interface any more!
[10:24:58.602] M [SCRIPT] 2025-06-08 10:24:58,605 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/association.csb, UIAssociationFrame---------
[10:24:59.423] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","client_id":"6845014465a4b55c4487dd03","countrycode":"VN"
,"device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","operation":1,"os_name":"windows","os_ver
":"10.0.22631","pack_type":1,"pc":1,"project":"h55na","reason":"homepage","role_id"
:"67010020","root_mark":false,"sdk_ver":"2.20.1","server":10006,"source":"netease_p
1","t_when":1749353096,"time":"2025-06-08-10:24:56
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353096583","type":"online_type","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"}], curl_code=0, response=
ok
[10:25:01.665] M [SCRIPT] 2025-06-08 10:25:01,669 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/shop.csb, UIShopFrame---------
[10:25:01.674] M [COCOSUI] cocos load spine :
<spine/activity_baodi_lottery_main_new/baodi_lottery_new_entrance.skel>
[10:25:01.866] M [SCRIPT] 2025-06-08 10:25:01,870 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:25:01.893] M [SCRIPT] 2025-06-08 10:25:01,897 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:25:01.917] M [SCRIPT] 2025-06-08 10:25:01,921 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:25:01.924] M [SCRIPT] 2025-06-08 10:25:01,891177 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\zlib\
compressor.cpp:async::zlib_decompress_obj::decompress:232 - INFO - decompress make
erro -5
[10:25:01.989] M [SCRIPT] 2025-06-08 10:25:01,993 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:25:01.994] M [SCRIPT] 2025-06-08 10:25:01,998 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:25:01.999] M [SCRIPT] 2025-06-08 10:25:02,003 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:25:02.072] M [SCRIPT] 2025-06-08 10:25:02,075 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:25:02.339] M [SCRIPT] 2025-06-08 10:25:02,342 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[10:25:02.567] M [SCRIPT] 2025-06-08 10:25:02,570 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[10:25:03.209] M [SCRIPT] 2025-06-08 10:25:03,212 - crash_helper - INFO -
WorldCityHall show
WARNING
*****************************************************************************
[10:25:03.211] M [WORLD] wl_debug: dont use this interface any more!
ERROR *****************************************************************************
[10:25:03.212] M [WORLD] scene.set_lod_interval is deprecated
[10:25:04.823] M [SCRIPT] 2025-06-08 10:25:04,826 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_guide_rookie_main.csb,
UIActivityGuideFrame---------
[10:25:04.915] M [COCOSUI] cocos load spine :
<spine/plot_2022/newbies/plot_2023_newbies_hongfuren.json>
[10:25:08.863] M [SCRIPT] 2025-06-08 10:25:08,851 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_rookie_tab_guidebook_rewards.csb,
UIGuideBookRewards---------
[10:25:09.475] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","client_id":"6845014465a4b55c4487dd03","countrycode":"VN"
,"device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","interface_id":"UIShopFrame","ip":"","ipv6":"","isp":
null,"jf_gameid":"h55naxx2gb","lang":"EN","launch_udid":"351826824901","mac_addr":"
","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","role_name":"AlphaVRea
per","root_mark":false,"sdk_ver":"2.20.1","server":10006,"source":"netease_p1","t_w
hen":1749353103,"time":"2025-06-08-10:25:03
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353103209","type":"jfinterface","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","use_time":1}], curl_code=0, response=
ok
[10:25:10.895] M [SCRIPT] 2025-06-08 10:25:10,883 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/tips_item_common_2.csb,
UICommonArticleTips2---------
[10:25:17.068] M [SCRIPT] 2025-06-08 10:25:17,056 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_begin_rehearsal.csb,
UIHallGameMode---------
[10:25:17.111] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement.json>
[10:25:17.118] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement2.json>
[10:25:19.122] M [SCRIPT] 2025-06-08 10:25:19,111 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/rank_mode_entrance.csb, UIHallRankMode---------
[10:25:19.434] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","button_click":"{}","client_id":"6845014465a4b55c4487dd03
","countrycode":"VN","detail_click":"{}","device_height":768,"device_model":"pc#pc#
1#8#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","interface_id":"new_guilde","ip":"","ipv6":"","isp":n
ull,"jf_gameid":"h55naxx2gb","lang":"EN","last_interface_id":"start","launch_udid":
"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","role_name":"AlphaVRea
per","root_mark":false,"sdk_ver":"2.20.1","server":10006,"source":"netease_p1","tim
e":"2025-06-08-10:25:15
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353115514","type":"new_interface","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39","use_time":10}], curl_code=0, response=
ok
[10:25:22.908] M [SCRIPT] 2025-06-08 10:25:22,897 - Avatar - INFO -
[rr_match_game_res_ext_log] start_normal_match, battle_count=45,
need_download=False
[10:25:22.934] M [SCRIPT] 2025-06-08 10:25:22,923 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_choice.csb, UIRoomPick---------
[10:25:24.487] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_2.bpse
[10:25:24.502] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_2.bpse
[10:25:26.462] M [SCRIPT] 2025-06-08 10:25:26,451 - Avatar - INFO -
[rr_match_game_res_ext_log] start request_match_game, battle_count=45,
need_download=False
[10:25:26.463] M [SCRIPT] 2025-06-08 10:25:26,452 - Avatar - INFO -
[rr_match_game_res_ext_log] match_prepare_prconfirm, battle_count=45,
need_download=False
[10:25:26.558] M [SCRIPT] 2025-06-08 10:25:26,546 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[10:25:27.904] M [SCRIPT] 2025-06-08 10:25:27,892 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_match_wait_windows.csb,
UIMatchingTip---------
[10:26:14.055] M [SCRIPT] 2025-06-08 10:26:14,049 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_confirm.csb, UIMatchConfirm---------
[10:26:17.176] M [SCRIPT] 2025-06-08 10:26:17,169 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[10:26:17.922] M [SCRIPT] 2025-06-08 10:26:17,914 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('47.84.148.243', 20072, '', '', '', {'bgp_ip':
'47.84.148.243', 'port': 20072, 'hostno': 1230101500, 'hostnum': 12301})
[10:26:17.923] M [SCRIPT] 2025-06-08 10:26:17,916 - NetService - DEBUG - [DL_Debug]
[NetService] connect_soul: ('47.84.148.243', 20072, <common_pb2.EntityMailbox
object at 0x000001D39D8ECE40>, True, True, {'bgp_ip': '47.84.148.243', 'port':
20072, 'hostno': 1230101500, 'hostnum': 12301}, 1, 0)
[10:26:17.947] M [SCRIPT] 2025-06-08 10:26:17,939 - NetService - INFO -
set_reconnect_indepent----------(True, [' File "worlds\\WorldManager.py", line
1163, in release_logic\n', ' File "nets\\netService.py", line 183, in tick\n', '
File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1156, in
set_bind_soul_info\n', ' File "nets\\netService.py", line 954, in connect_soul\n',
' File "nets\\netService.py", line 156, in set_reconnect_indepent\n'])
[10:26:17.950] M [SCRIPT] 2025-06-08 10:26:17,943 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[10:26:17.951] M [SCRIPT] 2025-06-08 10:26:17,943 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[10:26:17.951] M [SCRIPT] 2025-06-08 10:26:17,944 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id111
[10:26:17.954] M [SCRIPT] 2025-06-08 10:26:17,947 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('6845014465a4b55c4487dd03',
'47.84.148.243', 20072, 1, False, [' File "worlds\\WorldManager.py", line 1163, in
release_logic\n', ' File "nets\\netService.py", line 183, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1156, in set_bind_soul_info\n',
' File "nets\\netService.py", line 959, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 481, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 488, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 496, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 225, in connect_soul\n'])
[10:26:17.967] M [SCRIPT] 2025-06-08 10:26:17,960 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19]use_three: (False, 10, True)
[10:26:17.969] M [SCRIPT] 2025-06-08 10:26:17,961 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19]use_three: (False, 10, True)
[10:26:17.970] M [SCRIPT] 2025-06-08 10:26:17,963 - SDKManagerNew - INFO -
get_pharos_mapped_ip_port, isp exist. ips=None, lighten_key=sg
[10:26:17.974] M [SCRIPT] 2025-06-08 10:26:17,966 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19]use_three: (False, 10, True)
[10:26:17.974] M [SCRIPT] 2025-06-08 10:26:17,967 - AsioUdpGateClient - INFO -
create_client: (None, '47.84.148.243', 20072, '47.84.148.243', 20072, {'bgp_ip':
'47.84.148.243', 'port': 20072, 'hostno': 1230101500, 'hostnum': 12301}, True,
False)
[10:26:17.974] M [SCRIPT] 2025-06-08 10:26:17,967 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19]use_three: (False, 10, True)
[10:26:17.974] M [SCRIPT] 2025-06-08 10:26:17,967 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19][_connect] client_id=6845014465a4b55c4487dd03
ip=47.84.148.243 port=20072
[10:26:17.974] M [SCRIPT] 2025-06-08 10:26:17,967 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19][bind_socket: connect] not support dc
[10:26:17.978] M [SCRIPT] 2025-06-08 10:26:17,971 - NetService - INFO -
set_reconnect_indepent----------(True, [' File "worlds\\WorldManager.py", line
1163, in release_logic\n', ' File "nets\\netService.py", line 183, in tick\n', '
File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1028, in entity_message\
n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1053, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1376, in reset_reconnect_indepent\
n', ' File "nets\\netService.py", line 156, in set_reconnect_indepent\n'])
[10:26:17.979] M [SCRIPT] 2025-06-08 10:26:17,973817 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net/kcp_listen_connection.hpp:async:
:kcp_listen_connection::set_kcp_version:78 - INFO - set_kcp_version: 2
[10:26:17.979] M [SCRIPT] 2025-06-08 10:26:17,974953 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_m2:210 - INFO -
0 1
[10:26:17.979] M [SCRIPT] 2025-06-08 10:26:17,975210 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v3:65 - INFO - create_kcp_v3
[10:26:17.979] M [SCRIPT] 2025-06-08 10:26:17,975398 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 3828
[10:26:18.032] M [SCRIPT] 2025-06-08 10:26:18,025 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19]we have success connected to gate server
[10:26:18.034] M [SCRIPT] 2025-06-08 10:26:18,027 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19]enabling session encryption
[10:26:18.035] M [SCRIPT] 2025-06-08 10:26:18,026003 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[10:26:18.092] M [SCRIPT] 2025-06-08 10:26:18,085 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19][_send_session_key] seed=85326953, encrypt_time=11
[10:26:18.122] M [SCRIPT] 2025-06-08 10:26:18,115 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19]session_key_ok seed=85326953
[10:26:18.125] M [SCRIPT] 2025-06-08 10:26:18,117 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19]send connect_server request to ('47.84.148.243', 20072)
[10:26:18.125] M [SCRIPT] 2025-06-08 10:26:18,118 - AsioUdpGateClient - DEBUG -
[684502d965a4b55c4487dd19]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[10:26:18.128] M [SCRIPT] 2025-06-08 10:26:18,127465 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[10:26:18.128] M [SCRIPT] 2025-06-08 10:26:18,128379 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0
[10:26:18.171] M [SCRIPT] 2025-06-08 10:26:18,163 - AsioUdpGateClient - ERROR -
[684502d965a4b55c4487dd19][DEBUG_RPC] entityMessage get_target_rpc:
('enter_room_result', True, None)
[10:26:18.171] M [SCRIPT] 2025-06-08 10:26:18,164 - AsioUdpGateClient - ERROR -
[684502d965a4b55c4487dd19][DEBUG_RPC] entityMessage2222 get_target_rpc:
enter_room_result
[10:26:18.171] M [SCRIPT] 2025-06-08 10:26:18,164 - AsioUdpGateClient - ERROR -
[684502d965a4b55c4487dd19][DEBUG_RPC] entityMessage3333 get_target_rpc:
('enter_room_result', <bound method
rpc_method.<locals>._rpc_method.<locals>.call_rpc_method of <entities.Avatar.Avatar
object at 0x000001D3A98B9890>>)
[10:26:18.173] M [SCRIPT] 2025-06-08 10:26:18,166 - LogMgr - INFO - [ui_room_wait]
enter_room_result result=True
[10:26:18.175] M [SCRIPT] 2025-06-08 10:26:18,168 - LogMgr - INFO - [ui_room_wait]
enter_room_result result=True, cur_world=None
[10:26:18.176] M [SCRIPT] 2025-06-08 10:26:18,169 - LogMgr - INFO - [ui_room_wait]
show_match_ui _smoke_end_cb <function
RoleLogic._enter_room_result.<locals>.<lambda> at 0x000001D39D94ED40> <function
RoleLogic._enter_room_result.<locals>.<lambda> at 0x000001D39D94EE80>
[10:26:18.180] M [SCRIPT] 2025-06-08 10:26:18,173 - UISystem - INFO - ---------
create csb path -, UIInterlude---------
[10:26:18.182] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[10:26:18.183] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[10:26:18.184] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[10:26:18.184] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[10:26:18.184] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[10:26:18.184] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[10:26:18.184] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[10:26:18.188] M [SCRIPT] 2025-06-08 10:26:18,180 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[10:26:18.210] M [SCRIPT] 2025-06-08 10:26:18,184 - UIInterlude - INFO -
[ui_room_wait] show_open_animation <ui.UIPanelRT.UIPanelRT object at
0x000001D39D908550>
[10:26:18.218] M [SCRIPT] 2025-06-08 10:26:18,210 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19]receive connect_reply soul type=1
[10:26:18.218] M [SCRIPT] 2025-06-08 10:26:18,211 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[10:26:18.219] M [SCRIPT] 2025-06-08 10:26:18,212 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('6845014465a4b55c4487dd03', '47.84.148.243', 20072, False)
[10:26:18.220] M [SCRIPT] 2025-06-08 10:26:18,213 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('6845014465a4b55c4487dd03',
'47.84.148.243', 20072)
[10:26:18.225] M [SCRIPT] 2025-06-08 10:26:18,215 - NetService - INFO - [DL_Debug]
[NetService] handle_soul_connect_succ : ('47.84.148.243', 20072)
[10:26:18.227] M [SCRIPT] 2025-06-08 10:26:18,220 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py", line 1265, in
release_logic\n', ' File "nets\\netService.py", line 183, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 840, in connect_reply\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 872, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
872, in <listcomp>\n', ' File "nets\\SoulGateClientGroup.py", line 277, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 608, in
connect_success\n', ' File "nets\\netService.py", line 1218, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1070, in
set_soul_enable_reconnect\n'])
[10:26:18.228] M [SCRIPT] 2025-06-08 10:26:18,222 - DevSTMgr - INFO -
set_ping_soul----True
[10:26:18.231] M [SCRIPT] 2025-06-08 10:26:18,225 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19]set_default_owner: <entities.Avatar.Avatar object at
0x000001D3A98B9890>
[10:26:18.252] M [action debug] register event callback, model: scene\model\ui\shu\
shu03.gim anim: ani_page_open event: end
[10:26:18.252] M [action debug] register event callback, model: scene\model\ui\shu\
shu03.gim anim: ani_page_open event: fx_1
[10:26:18.275] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[10:26:18.285] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:26:19.381] M [SCRIPT] 2025-06-08 10:26:19,373 - UIInterlude - INFO -
[ui_room_wait] show_open_animation_fx_1_cb ui=<ui.UIInterlude.UIInterlude object at
0x000001D39D90BA50>
[10:26:19.382] M [SCRIPT] 2025-06-08 10:26:19,375 - UIInterlude - INFO -
[ui_room_wait] show_smoke_sfx begin <ui.UIPanelRT.UIPanelRT object at
0x000001D39D908550>
[10:26:19.390] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[10:26:19.390] M [SCRIPT] 2025-06-08 10:26:19,383 - UIInterlude - INFO -
[ui_room_wait] show_smoke_sfx play_effect_add_to_scene ready
[10:26:19.393] M [SCRIPT] 2025-06-08 10:26:19,385 - UISystem - INFO - ---------Now
Hide UIHall---------
[10:26:19.423] M [SCRIPT] 2025-06-08 10:26:19,416 - crash_helper - INFO -
WorldCityHall leave
[10:26:19.425] M [SCRIPT] 2025-06-08 10:26:19,419 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[10:26:19.456] M [SCRIPT] 2025-06-08 10:26:19,449 - crash_helper - INFO -
WorldMatchRoom show
ERROR *****************************************************************************
[10:26:19.465] M [WORLD] scene.set_lod_interval is deprecated
[10:26:19.500] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","battle_hostnum":12301,"client_id":"6845014465a4b55c4487d
d03","conn_type":2,"countrycode":"VN","device_height":768,"device_model":"pc#pc#1#8
#2611#Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","eid":"6834a9b26c360736a94cc9ce","emulator":0,"encrypt_time":7
687,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","from_resume":false,"gate_id":"6845015d65a4b55c4487dd08","haiwai_region_code":"
sg","host_num":10006,"ip":"","ipv6":"","is_soul":true,"isp":null,"jf_gameid":"h55na
xx2gb","lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","reason":"set_bind_soul_info","received_seq
":252,"retry":0,"role_id":"67010020","root_mark":false,"sdk_ver":"2.20.1","server_a
ddr":
{"bgp_ip":"47.84.148.243","hostno":1230101500,"hostnum":12301,"port":20072},"server
_ip":"47.84.148.243","server_port":20072,"source":"netease_p1","time":"2025-06-08-
10:26:17
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353177912","type":"ConnectServer","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","battle_hostnum":12301,"client_id":"6845014465a4b55c4487dd03","
conn_type":1,"countrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#
Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","eid":"6834a9b26c360736a94cc9ce","emulator":0,"engine_ver":186
3932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","gate_id":"684502d965a4b55c4487dd19","haiwai_region_code":"sg","host_num":10006
,"ip":"","ipv6":"","is_soul":true,"isp":null,"jf_gameid":"h55naxx2gb","lang":"EN","
launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","reason":"connect","received_seq":0,"role_i
d":"67010020","root_mark":false,"sdk_ver":"2.20.1","server_addr":"{'bgp_ip':
'47.84.148.243', 'port': 20072, 'hostno': 1230101500, 'hostnum':
12301}","server_ip":"47.84.148.243","server_port":20072,"source":"netease_p1","time
":"2025-06-08-10:26:17
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353177969","type":"ConnectServer","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","battle_hostnum":12301,"client_id":"6845014465a4b55c4487dd03","
conn_type":1,"countrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#
Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","eid":"6834a9b26c360736a94cc9ce","emulator":0,"engine_ver":186
3932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","gate_id":"684502d965a4b55c4487dd19","haiwai_region_code":"sg","host_num":10006
,"ip":"","ipv6":"","is_soul":true,"isp":null,"jf_gameid":"h55naxx2gb","lang":"EN","
launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","reason":"connect_success","received_seq":0
,"role_id":"67010020","root_mark":false,"sdk_ver":"2.20.1","server_addr":"{'bgp_ip'
: '47.84.148.243', 'port': 20072, 'hostno': 1230101500, 'hostnum':
12301}","server_ip":"47.84.148.243","server_port":20072,"source":"netease_p1","time
":"2025-06-08-10:26:18
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353178025","type":"ConnectServer","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","battle_hostnum":12301,"client_id":"6845014465a4b55c4487dd03","
conn_type":1,"countrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#
Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","eid":"6834a9b26c360736a94cc9ce","emulator":0,"encrypt_time":1
1,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","gate_id":"684502d965a4b55c4487dd19","haiwai_region_code":"sg","host_num":10006
,"ip":"","ipv6":"","is_soul":true,"isp":null,"jf_gameid":"h55naxx2gb","lang":"EN","
launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","reason":"seed_reply","received_seq":0,"rol
e_id":"67010020","root_mark":false,"sdk_ver":"2.20.1","seed":85326953,"server_addr"
:"{'bgp_ip': '47.84.148.243', 'port': 20072, 'hostno': 1230101500, 'hostnum':
12301}","server_ip":"47.84.148.243","server_port":20072,"source":"netease_p1","time
":"2025-06-08-10:26:18
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353178086","type":"ConnectServer","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","battle_hostnum":12301,"client_id":"6845014465a4b55c4487dd03","
conn_type":1,"countrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#
Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","eid":"6834a9b26c360736a94cc9ce","emulator":0,"encrypt_time":1
1,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","gate_id":"684502d965a4b55c4487dd19","haiwai_region_code":"sg","host_num":10006
,"ip":"","ipv6":"","is_soul":true,"isp":null,"jf_gameid":"h55naxx2gb","lang":"EN","
launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","reason":"bind_soul","received_seq":0,"role
_id":"67010020","root_mark":false,"sdk_ver":"2.20.1","server_addr":"{'bgp_ip':
'47.84.148.243', 'port': 20072, 'hostno': 1230101500, 'hostnum':
12301}","server_ip":"47.84.148.243","server_port":20072,"source":"netease_p1","time
":"2025-06-08-10:26:18
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353178120","type":"ConnectServer","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"},
{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver":"2.1
33.1863932.2221634","battle_hostnum":12301,"client_id":"6845014465a4b55c4487dd03","
conn_type":1,"countrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#
Intel(R) Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","eid":"6834a9b26c360736a94cc9ce","emulator":0,"encrypt_time":1
1,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","gate_id":"684502d965a4b55c4487dd19","haiwai_region_code":"sg","host_num":10006
,"ip":"","ipv6":"","is_soul":true,"isp":null,"jf_gameid":"h55naxx2gb","lang":"EN","
launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","reason":"connect_reply","received_seq":4,"
reply_type":1,"role_id":"67010020","root_mark":false,"sdk_ver":"2.20.1","server_add
r":"{'bgp_ip': '47.84.148.243', 'port': 20072, 'hostno': 1230101500, 'hostnum':
12301}","server_ip":"47.84.148.243","server_port":20072,"source":"netease_p1","time
":"2025-06-08-10:26:18
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353178225","type":"ConnectServer","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"}], curl_code=0, response=
ok
[10:26:19.569] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[10:26:19.584] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid.fx, tech name: TShader.
[10:26:19.616] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.
[10:26:19.650] M [AUDIO] -----Load wwise\killer.bnk succeed!
[10:26:19.728] M [AUDIO] -----Load wwise\killer_joseph.bnk succeed!
[10:26:19.760] M [AUDIO] -----Load wwise\killer_vo.bnk succeed!
[10:26:22.675] M [SCRIPT] 2025-06-08 10:26:22,656 - UIInterlude - INFO -
[ui_room_wait] show_smoke_sfx _end_cb _smoke_sfx_end_callback=<function
RoleLogic.show_match_ui.<locals>._smoke_end_cb at 0x000001D39D94EDE0>
[10:26:22.675] M [SCRIPT] 2025-06-08 10:26:22,657 - LogMgr - INFO - [ui_room_wait]
show_match_ui _smoke_end_cb smoke_end_callback <function
RoleLogic._enter_room_result.<locals>.<lambda> at 0x000001D39D94EE80>
[10:26:22.677] M [SCRIPT] 2025-06-08 10:26:22,658 - LogMgr - INFO - [ui_room_wait]
init_room_wait data_lst len : 5
[10:26:22.678] M [SCRIPT] 2025-06-08 10:26:22,659 - UISystem - INFO - ---------Now
Hide UIHall---------
[10:26:22.746] M [SCRIPT] 2025-06-08 10:26:22,727 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_waiting.csb, UIRoomWait---------
[10:26:23.132] M [SCRIPT] 2025-06-08 10:26:23,113 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/note_base_new.csb, UINoteBookShell---------
[10:26:23.181] M [COCOSUI] cocos load spine : <spine/plot_2022/plot_2022_note.json>
[10:26:23.188] M [COCOSUI] [splendor]: cocos node uses a splendor shader:
ui_splendor_res/note_sp/sp_change.spx
ERROR *****************************************************************************
[10:26:23.189] M [RENDER] Effect include file ui\dm65ui\res\ui_splendor_res\
note_sp\sp_change.spx.json is not found!
[10:26:24.874] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/plot_2022/plot_2022_note_turn.json>
[10:26:24.994] M [SCRIPT] 2025-06-08 10:26:24,976 - UIRoomWait - INFO -
hide_note111----------(<ccs.ActionTimeline object at 0x000001D39DA1F8E0>, False,
False)
[10:26:24.999] M [SCRIPT] 2025-06-08 10:26:24,979 - UIRoomWait - INFO -
show_player_info----------(1000, 2)
[10:26:25.001] M [SCRIPT] 2025-06-08 10:26:24,981 - UIRoomWait - INFO -
[ui_room_wait] create_player pos_id : 1
[10:26:25.002] M [SCRIPT] 2025-06-08 10:26:24,982 - UseHero - INFO -
update_hero_model id -32
[10:26:25.009] M [SCRIPT] 2025-06-08 10:26:24,990 - LogMgr - INFO - [genius]
show_skill final_genius=[16, 24],
char_skill_item=<ui.UIMatchState.UILabelImgSkillItem object at 0x000001D3D39E2B10>
[10:26:25.022] M [SCRIPT] 2025-06-08 10:26:25,002 - UIRoomWait - INFO -
show_player_info----------(1001, 2)
[10:26:25.023] M [SCRIPT] 2025-06-08 10:26:25,003 - UIRoomWait - INFO -
[ui_room_wait] create_player pos_id : 2
[10:26:25.024] M [SCRIPT] 2025-06-08 10:26:25,004 - UseHero - INFO -
update_hero_model id -97
[10:26:25.028] M [SCRIPT] 2025-06-08 10:26:25,010 - LogMgr - INFO - [genius]
show_skill final_genius=[16, 32],
char_skill_item=<ui.UIMatchState.UILabelImgSkillItem object at 0x000001D3D39E3650>
[10:26:25.046] M [SCRIPT] 2025-06-08 10:26:25,027 - UIRoomWait - INFO -
show_player_info----------(1002, 2)
[10:26:25.046] M [SCRIPT] 2025-06-08 10:26:25,027 - UIRoomWait - INFO -
[ui_room_wait] create_player pos_id : 3
[10:26:25.047] M [SCRIPT] 2025-06-08 10:26:25,029 - UseHero - INFO -
update_hero_model id -94
[10:26:25.052] M [SCRIPT] 2025-06-08 10:26:25,034 - LogMgr - INFO - [genius]
show_skill final_genius=[16, 32],
char_skill_item=<ui.UIMatchState.UILabelImgSkillItem object at 0x000001D3D39E41D0>
[10:26:25.060] M [SCRIPT] 2025-06-08 10:26:25,041 - UIRoomWait - INFO -
show_player_info----------(1003, 2)
[10:26:25.061] M [SCRIPT] 2025-06-08 10:26:25,041 - UIRoomWait - INFO -
[ui_room_wait] create_player pos_id : 4
[10:26:25.061] M [SCRIPT] 2025-06-08 10:26:25,042 - UseHero - INFO -
update_hero_model id -14
[10:26:25.072] M [SCRIPT] 2025-06-08 10:26:25,053 - LogMgr - INFO - [genius]
show_skill final_genius=[16, 32],
char_skill_item=<ui.UIMatchState.UILabelImgSkillItem object at 0x000001D3D39E4D10>
[10:26:25.079] M [SCRIPT] 2025-06-08 10:26:25,059 - UIRoomWait - INFO -
show_player_info----------(ObjectId('6834a9b26c360736a94cc9ce'), 1)
[10:26:25.080] M [SCRIPT] 2025-06-08 10:26:25,061 - UIRoomWait - INFO -
[ui_room_wait] create_player pos_id : 0
[10:26:25.081] M [SCRIPT] 2025-06-08 10:26:25,061 - UseHero - INFO -
update_hero_model id -74
[10:26:25.225] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_ghost.gim
[10:26:25.229] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h55_ghost.fx, tech name: TShader.
[10:26:25.272] L [RENDER] create effect shader\h55_ghost.fx:TShader *** time: 42.35
ms ***
[10:26:25.433] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[10:26:25.507] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[10:26:25.507] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[10:26:25.565] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[10:26:25.569] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[10:26:25.580] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[10:26:25.822] L [AUDIO] -----Load wwise\survivor_vo_m.bnk succeed!
[10:26:25.826] L taojian, create event: /Event|Play_vo_m_3p_emotion_race_win_2,
failed to find proj
[10:26:25.828] L [WORLD] CacheSocketObject: fx\pendant\
diangong_oph_skill_brust_003.pse
[10:26:25.828] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_oph_skill_brust_003.bpse
[10:26:25.845] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/diangong_oph_skill_door_001.gim
[10:26:25.853] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fx\fx_common.nfx, tech name: TShader.
[10:26:25.892] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/diangong_oph_skill_door_002.gim
[10:26:25.925] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/diangong_oph_skill_brust_008.gim
[10:26:25.940] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/diangong_oph_skill_range_003.gim
[10:26:25.960] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_patrol/h55_pendant_patrol.gim
[10:26:25.963] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:26:26.028] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tower/h55_pendant_tower.gim
[10:26:26.068] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/h55_pendant_canju.gim
[10:26:26.168] M [RENDER] Set render mode: 1536 793 32 1 1
[10:26:26.322] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_bdz/h55_survivor_w_bdz_lv1.gim
[10:26:26.380] M [CLIENT] OnWindowResize - 1536, 793
[10:26:26.381] M [SCRIPT] 2025-06-08 10:26:26,363 - game_init.py - INFO - on window
resize :1536, 793
[10:26:26.461] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu.gim
[10:26:26.470] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_flaregun/h55_pendant_flaregun.gim
[10:26:26.519] L taojian, create event: /Event|Play_vo_m_3p_emotion_race_win_2,
failed to find proj
[10:26:26.519] L [WORLD] CacheSocketObject: fx\pendant\
diangong_oph_skill_brust_003.pse
[10:26:26.529] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu_box01.gim
[10:26:26.535] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yc/h55_survivor_m_yc.gim
WARNING
*****************************************************************************
[10:26:26.546] M [WORLD] chr\player\dm65_survivor_m\h55_survivor_m_qiutu\
h55_survivor_m_qiutu_box01.gim and chr\player\dm65_survivor_m\h55_survivor_m_qiutu\
h55_survivor_m_qiutu.gim have different bone tree
[10:26:26.554] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_character.fx, tech name: TShader.
[10:26:26.594] L taojian, create event: /Event|Play_vo_m_3p_emotion_race_win_2,
failed to find proj
[10:26:26.594] L [WORLD] CacheSocketObject: fx\pendant\
diangong_oph_skill_brust_003.pse
[10:26:26.609] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_yiyaoshi/dm65_survivor_w_yiyaoshi_lv1.gi
m
[10:26:26.628] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_mail/h55_pendant_mail.gim
[10:26:26.641] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_nan001/h55_guajian_nan001.gim
ERROR *****************************************************************************
[10:26:26.657] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:26:26.664] L [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_appear_ysh_yys
[10:26:26.682] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_joseph/h55_pet_joseph.gim
[10:26:26.709] L [AUDIO] -----Load wwise\dwrg_showsur02.bnk succeed!
[10:26:26.709] L [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_special_ysh_yys
[10:26:26.709] L [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_ysh_yys
[10:26:26.710] L [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_appear_ysh_yys
[10:26:26.710] L [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_special_ysh_yys
[10:26:26.710] L [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_ysh_yys
[10:26:26.714] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[10:26:26.718] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[10:26:26.731] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/separate_dir/joseph_d_manhua/joseph_d_manhua.gim
[10:26:26.747] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[10:26:26.772] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_inject/inject.gim
WARNING
*****************************************************************************
[10:26:26.821] M [RENDER] Device do not support texture shader/cube/dm65sky001.bmp
format R8G8B8, try to convert it to A8B8G8R8
[10:26:26.827] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:26:26.827] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[10:26:26.834] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp.gim
[10:26:26.865] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp2.gim
[10:26:26.878] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:26:26.994] M [AUDIO] -----Load wwise\survivor_vo_w.bnk succeed!
[10:26:26.994] M taojian, create event: /Event|Play_vo_w_3p_ghost_exciting, failed
to find proj
[10:26:27.034] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_sword.gim
[10:26:27.067] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\\pbr_mid.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:26:27.078] M [WORLD] an int or string is required!
[10:26:27.090] M taojian, create event: /Event|Play_vo_w_3p_ghost_silent, failed to
find proj
[10:26:27.203] M taojian, create event: /Event|Play_vo_m_3p_ghost_cautious, failed
to find proj
[10:26:28.970] M [AUDIO] -----Load wwise\survivor_vo.bnk succeed!
[10:26:29.562] M [SCRIPT] 2025-06-08 10:26:29,542 - UIRoomWait - INFO -
show_note444----------<ccs.ActionTimeline object at 0x000001D39DA1F8E0>
[10:26:29.629] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[10:26:29.630] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[10:26:29.631] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[10:26:29.631] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[10:26:29.631] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[10:26:29.631] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[10:26:29.632] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:26:29.641] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:26:29.641] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:26:29.645] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:26:29.647] M [RENDER] invalid post effect config, empty pass
simple_color_grading
[10:26:29.660] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:26:29.661] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8
[10:26:29.662] M [SCRIPT] 2025-06-08 10:26:29,642 - UISystem - INFO - ---------set
shader -common/shader/cocosui/color_grading.vs, color_grading---------
[10:26:29.662] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/color_grading.vs,common/shader/cocosui/color_grading.ps
WARNING
*****************************************************************************
[10:26:29.671] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn
[10:26:29.702] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:26:29.703] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[10:26:29.707] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[10:26:29.707] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[10:26:29.710] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[10:26:29.743] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:26:29.790] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:26:29.790] L [WORLD] CacheSocketObject: fx\common\
shiguanggui_emotion_fourth_joseph.pse
[10:26:30.072] M taojian, create event: /Event|Play_vo_m_3p_load_curious, failed to
find proj
[10:26:30.249] M taojian, create event: /Event|Play_vo_m_3p_load_cautious, failed
to find proj
[10:26:30.671] M taojian, create event: /Event|Play_vo_w_3p_load_exciting, failed
to find proj
[10:26:32.778] M taojian, create event: /Event|Play_vo_w_3p_load_silent, failed to
find proj
[10:26:33.260] M [SCRIPT] 2025-06-08 10:26:33,241 - UseHero - INFO -
request_use_hero_card, role_id -63
[10:26:33.261] M [SCRIPT] 2025-06-08 10:26:33,241 - UseHero - INFO -
request_use_hero_card, role_id -63 -6301
[10:26:33.262] M [SCRIPT] 2025-06-08 10:26:33,243 - UIRoomWait - INFO -
hide_note444----------<ccs.ActionTimeline object at 0x000001D39DA1F8E0>
[10:26:33.457] M [SCRIPT] 2025-06-08 10:26:33,437 - LogMgr - INFO - [genius]
on_bp_sync_genius_data info={'genius_data': {'67010020': 'Default'}, 'final_info':
{'id': ObjectId('6834a9b26c360736a94cc9ce'), 'final_genius': None, 'role': 1}}
[10:26:33.460] M [SCRIPT] 2025-06-08 10:26:33,440 - UseHero - INFO -
start_update_hero_model -63
[10:26:33.460] M [SCRIPT] 2025-06-08 10:26:33,441 - UseHero - INFO -
update_hero_model id -63
[10:26:33.461] M [SCRIPT] 2025-06-08 10:26:33,442 - UseHero - INFO -
after_update_hero_model -63
[10:26:33.462] M [SCRIPT] 2025-06-08 10:26:33,442 - ChangeHero - INFO -
start_update uid2pid =====63, {1000: 32, 1001: 97, 1002: 94, 1003: 14},
6834a9b26c360736a94cc9ce
[10:26:33.463] M [SCRIPT] 2025-06-08 10:26:33,445 - ChangeHero - INFO -
start_update ico_label =====63, {1000: 32, 1001: 97, 1002: 94, 1003: 14},
6834a9b26c360736a94cc9ce
[10:26:33.474] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee.gim
ERROR *****************************************************************************
[10:26:33.509] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:26:33.513] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:26:33.545] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee_fan.gim
[10:26:33.564] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\\pbr_mid.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:26:33.572] M [WORLD] an int or string is required!
[10:26:33.713] M [AUDIO] -----Load wwise\killer_banshee.bnk succeed!
[10:26:34.578] M [SCRIPT] 2025-06-08 10:26:34,558 - UIRoomWait - INFO -
show_note444----------<ccs.ActionTimeline object at 0x000001D39DA1F8E0>
[10:26:34.630] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[10:26:34.632] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[10:26:34.632] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[10:26:34.633] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[10:26:34.633] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[10:26:34.633] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[10:26:34.633] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:26:34.641] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:26:34.641] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:26:34.642] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:26:34.643] M [RENDER] invalid post effect config, empty pass
simple_color_grading
[10:26:34.647] M [SCRIPT] 2025-06-08 10:26:34,627 - UISystem - INFO - ---------set
shader -common/shader/cocosui/color_grading.vs, color_grading---------
WARNING
*****************************************************************************
[10:26:34.653] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn
[10:26:34.669] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:26:34.669] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[10:26:34.669] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[10:26:34.669] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[10:26:34.670] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
ERROR *****************************************************************************
[10:26:34.704] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:26:35.389] M [SCRIPT] 2025-06-08 10:26:35,370 - crash_helper - INFO -
WorldMatchRoom leave
[10:26:35.390] M [SCRIPT] 2025-06-08 10:26:35,371 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: None
[10:26:35.425] M [SCRIPT] 2025-06-08 10:26:35,406 - crash_helper - INFO -
WorldArticle show
[10:26:35.445] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/shadow.nfx, tech name: TShader.
WARNING
*****************************************************************************
[10:26:35.448] M [WORLD] custom render system already add to scene!
[10:26:35.479] M [SCRIPT] 2025-06-08 10:26:35,460 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/skin_character_h.csb, UIArticleRole---------
[10:26:35.643] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:26:35.643] M [RENDER] Device do not support texture
lut/h55_wardrobe_lut_tufu.png format R8G8B8, try to convert it to A8B8G8R8
ERROR *****************************************************************************
[10:26:35.655] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
ERROR *****************************************************************************
[10:26:35.660] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:26:35.698] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:26:35.698] M [RENDER] Device do not support texture
lut/h55_wardrobe_lut_tufu.png format R8G8B8, try to convert it to A8B8G8R8
[10:26:42.110] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:26:42.111] M [RENDER] Device do not support texture
lut/h55_wardrobe_lut_tufu.png format R8G8B8, try to convert it to A8B8G8R8
[10:26:43.759] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[10:26:43.760] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[10:26:43.760] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[10:26:43.760] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[10:26:43.760] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[10:26:43.760] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[10:26:43.760] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:26:43.763] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:26:43.763] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:26:43.766] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:26:43.770] M [RENDER] invalid post effect config, empty pass
simple_color_grading
[10:26:43.774] M [SCRIPT] 2025-06-08 10:26:43,755 - UISystem - INFO - ---------set
shader -common/shader/cocosui/color_grading.vs, color_grading---------
WARNING
*****************************************************************************
[10:26:43.777] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn
[10:26:43.791] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:26:43.791] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[10:26:43.791] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[10:26:43.791] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[10:26:43.792] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
ERROR *****************************************************************************
[10:26:43.812] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:26:44.211] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[10:26:44.213] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_02.bpse
[10:26:44.213] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_2.bpse
[10:26:44.214] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_oph_skill_brust_003.bpse
[10:26:44.216] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/ghost_idle_01.bpse
[10:26:44.216] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_01.bpse
WARNING
*****************************************************************************
[10:26:44.236] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx
WARNING
*****************************************************************************
[10:26:44.237] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx
WARNING
*****************************************************************************
[10:26:44.237] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx
WARNING
*****************************************************************************
[10:26:44.238] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:44.238] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:44.239] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:44.241] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:44.241] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:44.242] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:44.242] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:44.244] M EffectCacheMgr ReleaseUnusedEffect path=shader\fx\fx_common.nfx
WARNING
*****************************************************************************
[10:26:44.245] M EffectCacheMgr ReleaseUnusedEffect path=shader\fx\fx_common.nfx
WARNING
*****************************************************************************
[10:26:44.245] M EffectCacheMgr ReleaseUnusedEffect path=shader\fx\fx_common.nfx
WARNING
*****************************************************************************
[10:26:44.245] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx
WARNING
*****************************************************************************
[10:26:44.245] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx
[10:26:44.253] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:26:44.253] M [RENDER] Device do not support texture
lut/h55_wardrobe_lut_taoshengzhe.png format R8G8B8, try to convert it to A8B8G8R8
[10:26:44.256] M [SCRIPT] 2025-06-08 10:26:44,237 - crash_helper - INFO -
WorldArticle leave
[10:26:44.256] M [SCRIPT] 2025-06-08 10:26:44,237 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[10:26:44.275] M [SCRIPT] 2025-06-08 10:26:44,257 - crash_helper - INFO -
WorldMatchRoom show
ERROR *****************************************************************************
[10:26:44.278] M [WORLD] scene.set_lod_interval is deprecated
[10:26:45.850] M [SCRIPT] 2025-06-08 10:26:45,836 - crash_helper - INFO -
WorldMatchRoom leave
[10:26:45.850] M [SCRIPT] 2025-06-08 10:26:45,836 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: None
[10:26:45.877] M [SCRIPT] 2025-06-08 10:26:45,863 - crash_helper - INFO -
WorldArticle show
[10:26:45.885] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/shadow.nfx, tech name: TShader.
WARNING
*****************************************************************************
[10:26:45.885] M [WORLD] custom render system already add to scene!
[10:26:45.895] M [SCRIPT] 2025-06-08 10:26:45,880 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/skin_character_h.csb, UIArticleRole---------
[10:26:46.000] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:26:46.000] M [RENDER] Device do not support texture
lut/h55_wardrobe_lut_tufu.png format R8G8B8, try to convert it to A8B8G8R8
ERROR *****************************************************************************
[10:26:46.003] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:26:46.007] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
ERROR *****************************************************************************
[10:26:46.008] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:26:46.024] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:26:46.024] M [RENDER] Device do not support texture
lut/h55_wardrobe_lut_tufu.png format R8G8B8, try to convert it to A8B8G8R8
[10:26:47.093] M [SCRIPT] 2025-06-08 10:26:47,080 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light255198115---------
[10:26:47.093] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/flow_light.vs,common/shader/cocosui/flow_light.ps
WARNING
*****************************************************************************
[10:26:47.141] M neox::device::D3D11Pipeline::CompileShaderFromText:
"common/shader/cocosui/flow_light.ps : D:\Games\IdentityV2\
Shader@0x000001D4091AB460(76,9-16): warning X3557: loop only executes for 0
iteration(s), forcing loop to unroll
"
[10:26:47.145] M [SCRIPT] 2025-06-08 10:26:47,132 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light255198115---------
[10:26:47.154] M [SCRIPT] 2025-06-08 10:26:47,140 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light255198115---------
[10:26:47.159] M [SCRIPT] 2025-06-08 10:26:47,146 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[10:26:48.210] M [SCRIPT] 2025-06-08 10:26:48,197 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light255198115---------
[10:26:48.423] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/separate_dir/banshee_e_hunsha/banshee_e_hunsha.gim
[10:26:48.425] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:26:48.500] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_hunsha_idle_01.bpse
[10:26:48.521] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_hunsha_idle_01.bpse
[10:26:48.527] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/separate_dir/banshee_e_hunsha/hunsha_fan.gim
[10:26:48.555] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_hunsha_zhanshi_appear_01.bpse
[10:26:48.573] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_hunsha_zhanshi_appear_04.gim
[10:26:48.585] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_hunsha_zhanshi_appear_02.gim
[10:26:48.600] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[10:26:48.628] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_hunsha_zhanshi_appear_01.bpse
[10:26:48.636] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_hunsha_zhanshi_appear_03.bpse
[10:26:48.639] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_hunsha_zhanshi_appear_03.bpse
[10:26:51.210] M [SCRIPT] 2025-06-08 10:26:51,197 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[10:26:51.304] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/separate_dir/banshee_e_shisanniang/banshee_e_shisanniang.gim
[10:26:51.306] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:26:51.331] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\gem.fx, tech name: TShader.
[10:26:51.372] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur.fx, tech name: TShader.
[10:26:51.435] L [RENDER] create effect shader\fur.fx:TShader *** time: 62.53 ms
***
[10:26:51.449] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/hongdie_shisanniang_idle_005.bpse
[10:26:51.457] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/hongdie_shisanniang_idle_005.bpse
[10:26:51.457] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/hongdie_shisanniang_idle_001.bpse
[10:26:51.475] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/hongdie_shisanniang_idle_001.bpse
[10:26:51.475] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/hongdie_shisanniang_idle_002.bpse
[10:26:51.480] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hongdie_shisanniang_plane_001.gim
[10:26:51.499] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/hongdie_shisanniang_idle_002.bpse
[10:26:51.501] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/hongdie_shisanniang_idle_007.bpse
[10:26:51.521] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/hongdie_shisanniang_idle_007.bpse
[10:26:51.530] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/separate_dir/banshee_e_shisanniang/banshee_e_shisanniang_show.gim
ERROR *****************************************************************************
[10:26:51.560] M [WORLD] md ossd not implement
[10:26:51.562] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/separate_dir/banshee_e_shisanniang/banshee_e_shisanniang_fan.gim
[10:26:51.586] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/hongdie_shisanniang_idle_008.bpse
[10:26:51.594] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/hongdie_shisanniang_idle_008.bpse
[10:26:51.623] M [AUDIO] -----Load wwise\dwrg_show.bnk succeed!
[10:26:51.624] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/hongdie_shisanniang_zhanshi_appear_001.bpse
[10:26:51.674] M [RENDER] create effect shader\fur.fx:TShader *** time: 33.41 ms
***
[10:26:51.683] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/shadow.nfx, tech name: TShader.
[10:26:51.690] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hongdie_shisanniang_plane_002.gim
[10:26:51.691] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[10:26:51.705] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/hongdie_shisanniang_zhanshi_appear_001.bpse
[10:26:52.597] M [SCRIPT] 2025-06-08 10:26:52,584 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[10:26:52.718] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/separate_dir/banshee_e_zh/banshee_e_zh.gim
[10:26:52.753] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_character.fx, tech name: TShader.
[10:26:52.832] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_transparent.fx, tech name: TShader.
[10:26:52.862] L [WORLD] CacheSocketObject: fx\killer\
liekou_zhuyuhua_zhanshi_special_gui.pse
[10:26:52.862] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_zhuyuhua_zhanshi_special_gui.bpse
[10:26:52.881] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/separate_dir/banshee_e_zh/banshee_e_zh_opposite.gim
[10:26:52.884] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
[10:26:52.969] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/separate_dir/banshee_e_zh/banshee_e_zh_fan_opposite.gim
[10:26:52.978] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_zhuyuhua_idle_004.bpse
[10:26:53.008] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_zhuyuhua_idle_004.bpse
[10:26:53.009] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_zhuyuhua_idle_005.bpse
[10:26:53.029] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_zhuyuhua_idle_005.bpse
[10:26:53.029] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_zhuyuhua_idle_006.bpse
[10:26:53.044] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_zhuyuhua_idle_006.bpse
[10:26:53.044] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_zhuyuhua_idle_006a.bpse
[10:26:53.048] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_idle_001.gim
[10:26:53.064] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_zhuyuhua_idle_007.bpse
[10:26:53.067] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_zhuyuhua_idle_007.bpse
[10:26:53.076] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_zhuyuhua_idle_009.bpse
[10:26:53.084] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_zhuyuhua_idle_009.bpse
[10:26:53.085] L [WORLD] CacheSocketObject: fx\killer\
liekou_zhuyuhua_zhanshi_appear_001.pse
[10:26:53.085] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_zhuyuhua_zhanshi_appear_001.bpse
[10:26:53.105] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_002.gim
[10:26:53.124] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_003.gim
[10:26:53.131] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_004.gim
[10:26:53.137] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_042.gim
[10:26:53.140] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_quicksilver.fx, tech name: TShader.
[10:26:53.155] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jixieshi_hongmao_zhanshi_idle_special_006.gim
[10:26:53.174] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_012.gim
[10:26:53.176] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[10:26:53.188] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_011.gim
[10:26:53.197] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_035.gim
[10:26:53.210] L [WORLD] CacheSocketObject: fx\killer\
liekou_zhuyuhua_zhanshi_special_001.pse
[10:26:53.210] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_zhuyuhua_zhanshi_special_001.bpse
[10:26:53.235] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_009.gim
[10:26:53.240] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_015.gim
[10:26:53.244] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_029.gim
[10:26:53.249] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_039.gim
[10:26:53.253] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_006.gim
[10:26:53.259] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_026.gim
[10:26:53.265] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_007.gim
[10:26:53.272] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_017.gim
[10:26:53.279] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_027.gim
[10:26:53.287] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_008.gim
[10:26:53.292] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_014.gim
[10:26:53.299] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_028.gim
[10:26:53.332] L [WORLD] CacheSocketObject: fx\killer\
liekou_zhuyuhua_zhanshi_special_gui.pse
[10:26:53.332] L [WORLD] CacheSocketObject: fx\killer\
liekou_zhuyuhua_zhanshi_appear_001.pse
[10:26:53.332] L [WORLD] CacheSocketObject: fx\killer\
liekou_zhuyuhua_zhanshi_special_001.pse
[10:26:53.357] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/separate_dir/banshee_e_zh/banshee_e_zh_earring.gim
[10:26:53.389] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/separate_dir/banshee_e_zh/banshee_e_zh_light.gim
[10:26:53.394] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
ERROR *****************************************************************************
[10:26:53.402] M [WORLD] md ossd not implement
[10:26:53.406] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/separate_dir/banshee_e_zh/banshee_e_zh_fan.gim
[10:26:53.419] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_zhuyuhua_idle_008.bpse
[10:26:53.431] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_zhuyuhua_idle_008.bpse
[10:26:53.435] L [WORLD] CacheSocketObject: fx\killer\liekou_zhuyuhua_idle_008.pse
[10:26:53.437] L [WORLD] CacheSocketObject: fx\killer\liekou_zhuyuhua_idle_008.pse
[10:26:53.462] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_zhuyuhua_zhanshi_appear_001.bpse
[10:26:53.467] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_zhuyuhua_zhanshi_appear_001a.bpse
[10:26:53.508] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_zhuyuhua_zhanshi_appear_002.bpse
[10:26:53.510] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_zhuyuhua_zhanshi_001.gim
[10:26:53.532] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_zhuyuhua_zhanshi_appear_002.bpse
[10:26:53.548] M [AUDIO] -----Load wwise\dwrg_showkill01.bnk succeed!
ERROR *****************************************************************************
[10:26:54.378] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:26:54.382] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:26:54.383] M [RENDER] Device do not support texture
lut/h55_wardrobe_lut_tufu.png format R8G8B8, try to convert it to A8B8G8R8
ERROR *****************************************************************************
[10:26:54.388] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:26:54.405] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:26:54.405] M [RENDER] Device do not support texture
lut/h55_wardrobe_lut_tufu.png format R8G8B8, try to convert it to A8B8G8R8
[10:26:56.240] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[10:26:56.241] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[10:26:56.241] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[10:26:56.241] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[10:26:56.241] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[10:26:56.241] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[10:26:56.241] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:26:56.244] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:26:56.244] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:26:56.244] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:26:56.245] M [RENDER] invalid post effect config, empty pass
simple_color_grading
[10:26:56.249] M [SCRIPT] 2025-06-08 10:26:56,235 - UISystem - INFO - ---------set
shader -common/shader/cocosui/color_grading.vs, color_grading---------
WARNING
*****************************************************************************
[10:26:56.255] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn
[10:26:56.267] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:26:56.268] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[10:26:56.268] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[10:26:56.268] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[10:26:56.269] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
ERROR *****************************************************************************
[10:26:56.291] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:26:56.693] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_zhuyuhua_idle_008.bpse
[10:26:56.693] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_zhuyuhua_zhanshi_special_001.bpse
[10:26:56.694] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_zhuyuhua_zhanshi_appear_001a.bpse
[10:26:56.694] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_zhuyuhua_zhanshi_appear_002.bpse
[10:26:56.695] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_zhuyuhua_idle_006a.bpse
[10:26:56.695] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/hongdie_shisanniang_idle_001.bpse
[10:26:56.695] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_zhuyuhua_idle_007.bpse
[10:26:56.695] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/hongdie_shisanniang_idle_002.bpse
[10:26:56.695] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_hunsha_zhanshi_appear_03.bpse
[10:26:56.695] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_hunsha_zhanshi_appear_01.bpse
[10:26:56.695] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/hongdie_shisanniang_idle_008.bpse
[10:26:56.697] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_zhuyuhua_zhanshi_appear_001.bpse
[10:26:56.698] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_zhuyuhua_idle_009.bpse
[10:26:56.698] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_hunsha_idle_01.bpse
[10:26:56.698] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/hongdie_shisanniang_idle_005.bpse
[10:26:56.699] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_zhuyuhua_idle_004.bpse
[10:26:56.699] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/hongdie_shisanniang_zhanshi_appear_001.bpse
[10:26:56.701] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_zhuyuhua_zhanshi_special_gui.bpse
[10:26:56.701] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_zhuyuhua_idle_005.bpse
[10:26:56.702] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_zhuyuhua_idle_006.bpse
[10:26:56.702] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/hongdie_shisanniang_idle_007.bpse
WARNING
*****************************************************************************
[10:26:56.707] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.707] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.707] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.707] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.707] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.708] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.708] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.708] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.708] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.708] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.709] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.709] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.709] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.709] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.709] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.710] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:26:56.710] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx
WARNING
*****************************************************************************
[10:26:56.710] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx
WARNING
*****************************************************************************
[10:26:56.710] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx
WARNING
*****************************************************************************
[10:26:56.710] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx
WARNING
*****************************************************************************
[10:26:56.710] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx
WARNING
*****************************************************************************
[10:26:56.711] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_quicksilver.nfx
WARNING
*****************************************************************************
[10:26:56.711] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx
WARNING
*****************************************************************************
[10:26:56.711] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx
WARNING
*****************************************************************************
[10:26:56.711] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx
WARNING
*****************************************************************************
[10:26:56.712] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx
WARNING
*****************************************************************************
[10:26:56.714] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx
WARNING
*****************************************************************************
[10:26:56.714] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx
[10:26:56.717] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:26:56.718] M [RENDER] Device do not support texture
lut/h55_wardrobe_lut_taoshengzhe.png format R8G8B8, try to convert it to A8B8G8R8
[10:26:56.720] M [SCRIPT] 2025-06-08 10:26:56,707 - crash_helper - INFO -
WorldArticle leave
[10:26:56.721] M [SCRIPT] 2025-06-08 10:26:56,708 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[10:26:56.738] M [SCRIPT] 2025-06-08 10:26:56,725 - crash_helper - INFO -
WorldMatchRoom show
ERROR *****************************************************************************
[10:26:56.740] M [WORLD] scene.set_lod_interval is deprecated
[10:26:59.959] M [SCRIPT] 2025-06-08 10:26:59,950 - LogMgr - INFO - [genius]
request_activate_genius_page info={'unit_type': 1, 'page_id': '10063', 'hero_pid':
63, 'game_type': 1}
[10:27:00.078] M [SCRIPT] 2025-06-08 10:27:00,068 - LogMgr - INFO - [genius]
on_bp_sync_genius_data info={'genius_data': {'67010020': 'General'}, 'final_info':
{'id': ObjectId('6834a9b26c360736a94cc9ce'), 'final_genius': None, 'role': 1}}
[10:27:02.845] M [SCRIPT] 2025-06-08 10:27:02,836 - UIRoomWait - INFO -
hide_note444----------<ccs.ActionTimeline object at 0x000001D39DA1F8E0>
[10:27:04.178] M [SCRIPT] 2025-06-08 10:27:04,168 - LogMgr - INFO - [copycat]
pre_start_battle
[10:27:04.692] M [SCRIPT] 2025-06-08 10:27:04,683 - LogMgr - INFO - [copycat]
pre_start_battle cb
[10:27:04.698] M [SCRIPT] 2025-06-08 10:27:04,688 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[10:27:04.730] M [SCRIPT] 2025-06-08 10:27:04,720 - UISystem - INFO - UILoading
load now, and loading data is {'id':1, 'anim_stage_total':2,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_amim_data':('loading_finish', '145', '220'),
'range_two_sound_data':('1', '113'), 'range_one_sound_data':('1', '114')}
WARNING
*****************************************************************************
[10:27:04.735] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:04.737] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
[10:27:08.627] M [SCRIPT] 2025-06-08 10:27:08,618 - LogMgr - INFO - [copycat]
init_battle_world
[10:27:08.628] M [SCRIPT] 2025-06-08 10:27:08,619 - LogMgr - INFO - [copycat]
_init_battle_world
[10:27:08.703] M [SCRIPT] 2025-06-08 10:27:08,694 - crash_helper - INFO -
WorldMatchRoom destroy
[10:27:08.704] M [SCRIPT] 2025-06-08 10:27:08,695 - crash_helper - INFO - memory
info: used: 828
[10:27:08.816] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.
ERROR *****************************************************************************
[10:27:08.881] M [WORLD] failed to active post effect with empty view
[10:27:08.882] M [SCRIPT] 2025-06-08 10:27:08,872 - crash_helper - INFO -
WorldCityHall destroy
[10:27:08.882] M [SCRIPT] 2025-06-08 10:27:08,873 - crash_helper - INFO - memory
info: used: 810
ERROR *****************************************************************************
[10:27:08.971] M [WORLD] failed to get post effect with empty view
ERROR *****************************************************************************
[10:27:08.971] M [WORLD] GetPostEffectNodeMaterial can't find post effect
[10:27:09.083] M [SCRIPT] 2025-06-08 10:27:09,073 - crash_helper - INFO -
WorldFancy destroy
[10:27:09.083] M [SCRIPT] 2025-06-08 10:27:09,073 - crash_helper - INFO - memory
info: used: 808
ERROR *****************************************************************************
[10:27:09.084] M [WORLD] failed to get post effect with empty view
ERROR *****************************************************************************
[10:27:09.084] M [WORLD] GetPostEffectNodeMaterial can't find post effect
[10:27:09.146] M [SCRIPT] 2025-06-08 10:27:09,135 - crash_helper - INFO -
WorldMatchRoomMB destroy
[10:27:09.146] M [SCRIPT] 2025-06-08 10:27:09,136 - crash_helper - INFO - memory
info: used: 813
ERROR *****************************************************************************
[10:27:09.147] M [WORLD] failed to get post effect with empty view
ERROR *****************************************************************************
[10:27:09.147] M [WORLD] GetPostEffectNodeMaterial can't find post effect
[10:27:09.174] M [SCRIPT] 2025-06-08 10:27:09,164 - crash_helper - INFO -
WorldMatchRoomBJ destroy
[10:27:09.174] M [SCRIPT] 2025-06-08 10:27:09,164 - crash_helper - INFO - memory
info: used: 815
ERROR *****************************************************************************
[10:27:09.175] M [WORLD] failed to get post effect with empty view
ERROR *****************************************************************************
[10:27:09.175] M [WORLD] GetPostEffectNodeMaterial can't find post effect
[10:27:09.200] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_02.bpse
[10:27:09.200] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_01.bpse
[10:27:09.201] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/smoke_00.bpse
[10:27:09.201] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_glow_01.bpse
[10:27:09.201] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/dianguang_01.bpse
[10:27:09.201] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/playground/light_lazhu_001.bpse
[10:27:09.202] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_smoke_01.bpse
[10:27:09.202] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_01.bpse
[10:27:09.204] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01.bpse
[10:27:09.205] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_02.bpse
[10:27:09.205] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_joseph_idle_001.bpse
[10:27:09.205] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_03.bpse
[10:27:09.205] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_think_in_1.bpse
[10:27:09.207] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_1.bpse
WARNING
*****************************************************************************
[10:27:09.245] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
filter_expand.nfx
WARNING
*****************************************************************************
[10:27:09.247] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx
WARNING
*****************************************************************************
[10:27:09.247] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
WARNING
*****************************************************************************
[10:27:09.249] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
WARNING
*****************************************************************************
[10:27:09.250] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
WARNING
*****************************************************************************
[10:27:09.250] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
WARNING
*****************************************************************************
[10:27:09.250] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx
WARNING
*****************************************************************************
[10:27:09.253] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx
WARNING
*****************************************************************************
[10:27:09.253] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx
WARNING
*****************************************************************************
[10:27:09.254] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx
WARNING
*****************************************************************************
[10:27:09.254] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.257] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.258] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.260] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.261] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.268] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.269] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.270] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.271] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.272] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.275] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.275] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.276] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.277] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.277] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.277] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.280] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.281] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx
WARNING
*****************************************************************************
[10:27:09.282] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx
WARNING
*****************************************************************************
[10:27:09.282] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx
WARNING
*****************************************************************************
[10:27:09.283] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx
WARNING
*****************************************************************************
[10:27:09.284] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx
WARNING
*****************************************************************************
[10:27:09.284] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_glass.nfx
WARNING
*****************************************************************************
[10:27:09.286] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_glass.nfx
WARNING
*****************************************************************************
[10:27:09.287] M EffectCacheMgr ReleaseUnusedEffect path=shader\model_light.nfx
WARNING
*****************************************************************************
[10:27:09.287] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx
WARNING
*****************************************************************************
[10:27:09.287] M EffectCacheMgr ReleaseUnusedEffect path=shader\
lightmap_nomerge.nfx
WARNING
*****************************************************************************
[10:27:09.288] M EffectCacheMgr ReleaseUnusedEffect path=shader\reflection.nfx
WARNING
*****************************************************************************
[10:27:09.288] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
WARNING
*****************************************************************************
[10:27:09.289] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
WARNING
*****************************************************************************
[10:27:09.290] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
WARNING
*****************************************************************************
[10:27:09.290] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
WARNING
*****************************************************************************
[10:27:09.291] M EffectCacheMgr ReleaseUnusedEffect path=shader\h27_quicksilver.nfx
WARNING
*****************************************************************************
[10:27:09.292] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_crystal.nfx
WARNING
*****************************************************************************
[10:27:09.294] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx
WARNING
*****************************************************************************
[10:27:09.295] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx
WARNING
*****************************************************************************
[10:27:09.297] M EffectCacheMgr ReleaseUnusedEffect path=shader\
point_light_shader_depth.nfx
WARNING
*****************************************************************************
[10:27:09.297] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve.nfx
WARNING
*****************************************************************************
[10:27:09.303] M EffectCacheMgr ReleaseUnusedEffect path=shader\simple_water.nfx
WARNING
*****************************************************************************
[10:27:09.303] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid.nfx
WARNING
*****************************************************************************
[10:27:09.303] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid.nfx
[10:27:09.409] M [SCRIPT] 2025-06-08 10:27:09,399 - crash_helper - INFO -
WorldArticle destroy
[10:27:09.409] M [SCRIPT] 2025-06-08 10:27:09,399 - crash_helper - INFO - memory
info: used: 836
ERROR *****************************************************************************
[10:27:09.410] M [WORLD] failed to get post effect with empty view
ERROR *****************************************************************************
[10:27:09.410] M [WORLD] GetPostEffectNodeMaterial can't find post effect
[10:27:09.431] M [SCRIPT] 2025-06-08 10:27:09,421 - crash_helper - INFO -
WorldDeduce destroy
[10:27:09.432] M [SCRIPT] 2025-06-08 10:27:09,423 - crash_helper - INFO - memory
info: used: 823
ERROR *****************************************************************************
[10:27:09.434] M [WORLD] failed to get post effect with empty view
ERROR *****************************************************************************
[10:27:09.434] M [WORLD] GetPostEffectNodeMaterial can't find post effect
[10:27:09.457] M [SCRIPT] 2025-06-08 10:27:09,447 - crash_helper - INFO -
WorldMatchRoomWolves destroy
[10:27:09.457] M [SCRIPT] 2025-06-08 10:27:09,447 - crash_helper - INFO - memory
info: used: 826
ERROR *****************************************************************************
[10:27:09.458] M [WORLD] failed to get post effect with empty view
ERROR *****************************************************************************
[10:27:09.458] M [WORLD] GetPostEffectNodeMaterial can't find post effect
[10:27:09.475] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/tuilizhijing_light_01.bpse
[10:27:09.475] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/dice_glow.bpse
[10:27:09.478] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/dice_04.bpse
WARNING
*****************************************************************************
[10:27:09.480] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx
WARNING
*****************************************************************************
[10:27:09.480] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:27:09.483] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_tur.nfx
WARNING
*****************************************************************************
[10:27:09.484] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_offset.nfx
[10:27:09.633] M [SCRIPT] 2025-06-08 10:27:09,624 - crash_helper - INFO -
WorldArticle destroy
[10:27:09.634] M [SCRIPT] 2025-06-08 10:27:09,625 - crash_helper - INFO - memory
info: used: 840
ERROR *****************************************************************************
[10:27:09.634] M [WORLD] failed to get post effect with empty view
ERROR *****************************************************************************
[10:27:09.634] M [WORLD] GetPostEffectNodeMaterial can't find post effect
[10:27:10.013] M [SCRIPT] 2025-06-08 10:27:10,003 - battle_loading - INFO -
[battle_status] 1
[10:27:10.122] M [SCRIPT] 2025-06-08 10:27:10,113 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[10:27:10.140] M [SCRIPT] 2025-06-08 10:27:10,130 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[10:27:10.140] M [SCRIPT] 2025-06-08 10:27:10,130 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[10:27:10.149] M [SCRIPT] 2025-06-08 10:27:10,139 - battle_loading - INFO -
[stage_step] init_scene: 0
[10:27:10.150] M [SCRIPT] 2025-06-08 10:27:10,140 - battle_loading - INFO -
[battle_status] 2
[10:27:10.153] M [SCRIPT] 2025-06-08 10:27:10,143 - crash_helper - INFO -
WorldBattle init_scene
[10:27:10.153] M [SCRIPT] 2025-06-08 10:27:10,143 - crash_helper - INFO - memory
info: 876/7930
[10:27:10.156] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[10:27:10.157] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[10:27:10.157] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[10:27:10.157] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[10:27:10.157] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[10:27:10.157] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[10:27:10.157] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[10:27:10.290] M [SCRIPT] 2025-06-08 10:27:10,280 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_demo/h55_demo.scn
WARNING
*****************************************************************************
[10:27:10.294] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:27:10.294] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:27:10.295] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:27:10.295] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:27:10.300] M [RENDER] Device do not support texture lut/happy_jungongchang.bmp
format R8G8B8, try to convert it to A8B8G8R8
[10:27:10.306] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\openworldmesh.nfx, tech name: OpenWorldTech.
[10:27:10.311] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\openworldmesh_alpha.nfx, tech name: OpenWorldTech_alpha.
[10:27:10.322] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/crow/crow.gim
[10:27:10.326] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/crow_01.bpse
[10:27:10.329] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/crow_01.bpse
WARNING
*****************************************************************************
[10:27:10.436] M [RENDER] Device do not support texture
scene/scene_battle/h55_demo/h55_demo_content/lightmap/atlas_2.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_demo/h55_demo_content/preload.scn
WARNING
*****************************************************************************
[10:27:10.468] M [RENDER] Device do not support texture
scene/scene_battle/h55_demo/h55_demo_content/lightmap/atlas_3.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_demo/h55_demo_content/preload.scn
[10:27:10.530] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.fx, tech name: TShader.
[10:27:10.569] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_001.pse
[10:27:10.569] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_smoke_001.bpse
[10:27:10.579] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_002.pse
[10:27:10.579] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_smoke_002.bpse
[10:27:10.593] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_sleep_001.pse
[10:27:10.593] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_sleep_001.bpse
[10:27:10.603] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_001.pse
[10:27:10.603] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_zhamao_001.bpse
[10:27:10.609] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_002.pse
[10:27:10.610] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_zhamao_002.bpse
[10:27:10.611] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_fangpi_001.pse
[10:27:10.611] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_fangpi_001.bpse
[10:27:10.663] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_jump_001.pse
[10:27:10.664] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_jump_001.bpse
[10:27:10.666] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.666] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_falling_001.bpse
[10:27:10.675] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.677] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_001.pse
[10:27:10.677] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_002.pse
[10:27:10.677] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_sleep_001.pse
[10:27:10.677] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_001.pse
[10:27:10.677] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_002.pse
[10:27:10.677] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_fangpi_001.pse
[10:27:10.677] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_jump_001.pse
[10:27:10.677] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.677] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
WARNING
*****************************************************************************
[10:27:10.691] M [RENDER] Device do not support texture
shader/cube/happy_dm65sky004.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_demo/h55_demo_content/preload.scn
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_001.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_002.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_sleep_001.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_001.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_002.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_fangpi_001.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_jump_001.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_001.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_002.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_sleep_001.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_001.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_002.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_fangpi_001.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_jump_001.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.738] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.752] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:27:10.790] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse
[10:27:10.792] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[10:27:10.802] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[10:27:10.803] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[10:27:10.812] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_001.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_002.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_sleep_001.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_001.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_002.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_fangpi_001.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_jump_001.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_001.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_002.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_sleep_001.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_001.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_002.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_fangpi_001.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_jump_001.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.828] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.857] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_001.pse
[10:27:10.857] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_002.pse
[10:27:10.857] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_sleep_001.pse
[10:27:10.857] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_001.pse
[10:27:10.857] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_002.pse
[10:27:10.857] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_fangpi_001.pse
[10:27:10.857] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_jump_001.pse
[10:27:10.857] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.857] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.857] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_001.pse
[10:27:10.857] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_002.pse
[10:27:10.857] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_sleep_001.pse
[10:27:10.857] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_001.pse
[10:27:10.858] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_002.pse
[10:27:10.858] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_fangpi_001.pse
[10:27:10.858] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_jump_001.pse
[10:27:10.858] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.858] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.873] M [WORLD] CacheSocketObject: fx\scene\caidan\yanshu_smoke_001.pse
[10:27:10.873] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_smoke_001.bpse
[10:27:10.875] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tudui/h55_pendant_tudui.gim
[10:27:10.924] M [WORLD] CacheSocketObject: fx\scene\caidan\yanshu_wenzi_001.pse
[10:27:10.924] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_wenzi_001.bpse
[10:27:10.957] M [WORLD] CacheSocketObject: fx\scene\caidan\yanshu_smoke_001.pse
[10:27:10.957] M [WORLD] CacheSocketObject: fx\scene\caidan\yanshu_wenzi_002.pse
[10:27:10.957] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_wenzi_002.bpse
[10:27:10.960] M [WORLD] CacheSocketObject: fx\scene\caidan\yanshu_smoke_002.pse
[10:27:10.960] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_smoke_002.bpse
[10:27:10.981] M [WORLD] CacheSocketObject: fx\scene\caidan\yanshu_smoke_001.pse
[10:27:10.981] M [WORLD] CacheSocketObject: fx\scene\caidan\yanshu_smoke_001.pse
[10:27:10.984] M [WORLD] CacheSocketObject: fx\scene\caidan\yanshu_smoke_001.pse
[10:27:10.984] M [WORLD] CacheSocketObject: fx\scene\caidan\yanshu_wenzi_001.pse
[10:27:10.984] M [WORLD] CacheSocketObject: fx\scene\caidan\yanshu_smoke_001.pse
[10:27:10.984] M [WORLD] CacheSocketObject: fx\scene\caidan\yanshu_wenzi_002.pse
[10:27:10.984] M [WORLD] CacheSocketObject: fx\scene\caidan\yanshu_smoke_002.pse
[10:27:10.984] M [WORLD] CacheSocketObject: fx\scene\caidan\yanshu_smoke_001.pse
[10:27:10.984] M [WORLD] CacheSocketObject: fx\scene\caidan\yanshu_smoke_001.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_001.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_002.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_sleep_001.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_001.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_002.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_fangpi_001.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_jump_001.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_001.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_smoke_002.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_sleep_001.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_001.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_zhamao_002.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_fangpi_001.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_jump_001.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:10.987] M [WORLD] CacheSocketObject: fx\scene\caidan\mao_falling_001.pse
[10:27:11.005] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/moonlight_01.bpse
[10:27:11.012] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/moonlight_01.bpse
[10:27:11.013] M [SCRIPT] 2025-06-08 10:27:11,002 - battle_loading - INFO -
[stage_step] init_scene: 1
[10:27:11.015] M [SCRIPT] 2025-06-08 10:27:11,004 - battle_loading - INFO -
[stage_step] init_scene: 2
[10:27:11.017] M [SCRIPT] 2025-06-08 10:27:11,007 - NetService - INFO -
heart_back---init_scene
[10:27:11.017] M [SCRIPT] 2025-06-08 10:27:11,008 - battle_loading - INFO -
[stage_cost] init_scene: 0.8676
[10:27:11.029] M [SCRIPT] 2025-06-08 10:27:11,018 - DevSTMgr - INFO -
high_delay_info: ([0, 858, 26, 5.750672340393066], 884)
[10:27:11.029] M [SCRIPT] 2025-06-08 10:27:11,019 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[10:27:11.034] M [SCRIPT] 2025-06-08 10:27:11,024 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[10:27:11.037] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/mao_sleep_001.bpse
WARNING
*****************************************************************************
[10:27:11.044] L [RENDER] Device do not support texture
scene/scene_battle/h55_demo/h55_demo_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [TERRAIN] loading terrain {chunk:(0,0)}
[10:27:11.060] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:27:11.064] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_camera.gim
[10:27:11.096] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001.gim
[10:27:11.104] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001_mask.gim
[10:27:11.127] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:27:11.218] L [RENDER] Device do not support texture
scene/scene_battle/h55_demo/h55_demo_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_demo/h55_demo_content/0_0.scn
[10:27:11.397] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[10:27:11.405] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[10:27:11.484] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[10:27:11.539] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[10:27:11.541] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\vege.fx, tech name: TShader.
[10:27:11.550] M [TJ_DEBUG] AddVegeGroup model_id:821252262
base_model:000001D3B01CFEC0 file_path: scene\model\h55_demo\h55_demo_grass01.gim
lod_model:0000000000000000 lightmap:0000000000000000 encode_type: 5
[10:27:11.761] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/burke/burke_console.gim
[10:27:11.809] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:27:11.826] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:27:11.892] M [TJ_DEBUG] AddVegeGroup model_id:-1639523538
base_model:000001D3B0136240 file_path: scene\model\h55_demo\h55_demo_grass02.gim
lod_model:0000000000000000 lightmap:0000000000000000 encode_type: 5
[10:27:11.943] M [TJ_DEBUG] AddVegeGroup model_id:-230875978
base_model:000001D3B00F43C0 file_path: scene\model\h55_demo\h55_demo_plant08.gim
lod_model:0000000000000000 lightmap:0000000000000000 encode_type: 5
[10:27:11.971] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:27:12.008] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:27:12.355] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_snow.fx, tech name: TShader.
[10:27:12.622] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:27:12.625] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:27:12.691] M [SCRIPT] 2025-06-08 10:27:12,681 - NetService - INFO -
heart_back---res_async
[10:27:12.707] M [SCRIPT] 2025-06-08 10:27:12,698 - NetService - INFO -
heart_back---res_async
[10:27:12.708] M [SCRIPT] 2025-06-08 10:27:12,699 - battle_loading - INFO -
[stage_step] init_scene_gen: 0
WARNING
*****************************************************************************
[10:27:12.865] M [colmesh load] colmesh cache model name: chr\prop\h55_dadong_test\
h55_dadong_02.gim
WARNING
*****************************************************************************
[10:27:12.865] M [colmesh load] colmesh cache model name: chr\prop\h55_dadong_test\
h55_dadong_02b.gim
WARNING
*****************************************************************************
[10:27:12.865] M [colmesh load] colmesh cache model name: chr\prop\h55_dadong_test\
h55_dadong_02c.gim
WARNING
*****************************************************************************
[10:27:12.866] M [colmesh load] open file fail !!
[10:27:12.942] M [SCRIPT] 2025-06-08 10:27:12,932 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:12.943] M [SCRIPT] 2025-06-08 10:27:12,933 - NetService - INFO -
heart_back---res_async
[10:27:12.944] M [SCRIPT] 2025-06-08 10:27:12,934 - battle_loading - INFO -
[stage_step] init_scene_gen: 1
[10:27:13.052] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_bdz/h55_survivor_w_bdz_lv1.gim
[10:27:13.053] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:27:13.200] M [SCRIPT] 2025-06-08 10:27:13,191 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 32 3201 -1
[10:27:13.211] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[10:27:13.214] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xizang_01.gim
[10:27:13.216] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_blindness_correct.fx, tech name: TShader.
[10:27:13.223] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_01.gim
[10:27:13.224] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_blindness_correct.fx, tech name: TShader.
[10:27:13.225] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_bdz\h55_survivor_w_bdz_lv1.gim anim: kugi_harai
event: start
[10:27:13.227] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_bdz\h55_survivor_w_bdz_lv1.gim anim: kugi_harai_self
event: start
[10:27:13.230] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_02.gim
[10:27:13.233] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[10:27:13.239] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_03.gim
[10:27:13.243] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[10:27:13.247] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[10:27:13.252] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_heart/h55_pendant_heart.gim
[10:27:13.253] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\character_emphasize.fx, tech name: TShader.
[10:27:13.258] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[10:27:13.395] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu.gim
[10:27:13.458] M taojian, create event: /Event|Play_vo_m_3p_emotion_race_win_2,
failed to find proj
[10:27:13.458] M [WORLD] CacheSocketObject: fx\pendant\
diangong_oph_skill_brust_003.pse
[10:27:13.458] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_oph_skill_brust_003.bpse
[10:27:13.461] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/diangong_oph_skill_door_001.gim
[10:27:13.461] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fx\fx_common.nfx, tech name: TShader.
[10:27:13.470] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/diangong_oph_skill_door_002.gim
[10:27:13.474] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/diangong_oph_skill_brust_008.gim
[10:27:13.478] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/diangong_oph_skill_range_003.gim
[10:27:13.521] M [SCRIPT] 2025-06-08 10:27:13,512 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 97 9701 -1
[10:27:13.523] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[10:27:13.525] M taojian, create event: /Event|Play_vo_m_3p_emotion_race_win_2,
failed to find proj
[10:27:13.528] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\h55_survivor_m_qiutu.gim anim: kugi_harai
event: start
[10:27:13.530] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\h55_survivor_m_qiutu.gim anim: kugi_harai_self
event: start
[10:27:13.534] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[10:27:13.537] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[10:27:13.545] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yc/h55_survivor_m_yc.gim
[10:27:13.549] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[10:27:13.552] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_character.fx, tech name: TShader.
[10:27:13.574] M taojian, create event: /Event|Play_vo_m_3p_emotion_race_win_2,
failed to find proj
[10:27:13.574] M [WORLD] CacheSocketObject: fx\pendant\
diangong_oph_skill_brust_003.pse
[10:27:13.610] M [SCRIPT] 2025-06-08 10:27:13,600 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 94 9401 11
[10:27:13.616] M taojian, create event: /Event|Play_vo_m_3p_emotion_race_win_2,
failed to find proj
[10:27:13.619] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yc\h55_survivor_m_yc.gim anim: kugi_harai event:
start
[10:27:13.619] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yc\h55_survivor_m_yc.gim anim: kugi_harai_self
event: start
[10:27:13.625] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_joseph/h55_pet_joseph.gim
[10:27:13.636] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[10:27:13.638] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[10:27:13.640] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_nan001/h55_guajian_nan001.gim
[10:27:13.663] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_yiyaoshi/dm65_survivor_w_yiyaoshi_lv1.gi
m
ERROR *****************************************************************************
[10:27:13.684] M the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:27:13.687] M [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_appear_ysh_yys
[10:27:13.687] M [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_special_ysh_yys
[10:27:13.687] M [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_ysh_yys
[10:27:13.688] M [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_appear_ysh_yys
[10:27:13.688] M [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_special_ysh_yys
[10:27:13.688] M [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_ysh_yys
[10:27:13.738] M [SCRIPT] 2025-06-08 10:27:13,728 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 14 1401 -1
ERROR *****************************************************************************
[10:27:13.740] M the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:27:13.744] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\dm65_survivor_w_yiyaoshi\dm65_survivor_w_yiyaoshi_lv1.gim anim:
kugi_harai event: start
[10:27:13.744] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\dm65_survivor_w_yiyaoshi\dm65_survivor_w_yiyaoshi_lv1.gim anim:
kugi_harai_self event: start
[10:27:13.793] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee.gim
ERROR *****************************************************************************
[10:27:13.819] M the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:27:13.895] M [SCRIPT] 2025-06-08 10:27:13,886 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 63 6301 -1
[10:27:13.904] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_prop_balloon01/h55_prop_balloon01.gim
[10:27:13.953] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_maildog/h55_pendant_maildog.gim
WARNING
*****************************************************************************
[10:27:14.051] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[10:27:14.057] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[10:27:14.060] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[10:27:14.065] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[10:27:14.071] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[10:27:14.074] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[10:27:14.082] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[10:27:14.089] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[10:27:14.094] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[10:27:14.098] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[10:27:14.106] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[10:27:14.110] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[10:27:14.112] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[10:27:14.121] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[10:27:14.125] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
[10:27:14.183] M taojian, create event: /Event|Play_vo_m_3p_emotion_race_win_2,
failed to find proj
[10:27:14.183] M [WORLD] CacheSocketObject: fx\pendant\
diangong_oph_skill_brust_003.pse
[10:27:14.189] M taojian, create event: /Event|Play_vo_m_3p_emotion_race_win_2,
failed to find proj
[10:27:14.189] M [WORLD] CacheSocketObject: fx\pendant\
diangong_oph_skill_brust_003.pse
ERROR *****************************************************************************
[10:27:14.192] M the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:27:14.195] M [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_appear_ysh_yys
[10:27:14.195] M [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_special_ysh_yys
[10:27:14.195] M [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_ysh_yys
[10:27:14.195] M [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_appear_ysh_yys
[10:27:14.195] M [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_special_ysh_yys
[10:27:14.195] M [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_ysh_yys
[10:27:14.207] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu_box02.gim
[10:27:14.238] M [SCRIPT] 2025-06-08 10:27:14,228 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:14.277] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[10:27:14.283] M [SCRIPT] 2025-06-08 10:27:14,274 - NetService - INFO -
heart_back---res_async
[10:27:14.287] M [SCRIPT] 2025-06-08 10:27:14,276 - NetService - INFO -
heart_back---res_async
[10:27:14.289] M [SCRIPT] 2025-06-08 10:27:14,280 - battle_loading - INFO -
[stage_step] init_scene_gen: 2
ERROR *****************************************************************************
[10:27:14.297] M [WORLD] scene.set_lod_interval is deprecated
ERROR *****************************************************************************
[10:27:14.300] M [WORLD] scene.set_lod_interval is deprecated
[10:27:14.302] M [SCRIPT] 2025-06-08 10:27:14,291 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:14.322] M [SCRIPT] 2025-06-08 10:27:14,312 - NetService - INFO -
heart_back---res_async
[10:27:14.324] M [SCRIPT] 2025-06-08 10:27:14,314 - battle_loading - INFO -
[stage_step] init_scene_gen: 3
[10:27:14.325] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim
[10:27:14.331] L taojian, create event: /Event|Play_vo_m_3p_emotion_race_win_2,
failed to find proj
[10:27:14.331] L [WORLD] CacheSocketObject: fx\pendant\
diangong_oph_skill_brust_003.pse
[10:27:14.638] M [SCRIPT] 2025-06-08 10:27:14,628 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:14.667] M [SCRIPT] 2025-06-08 10:27:14,656 - NetService - INFO -
heart_back---res_async
[10:27:14.669] M [SCRIPT] 2025-06-08 10:27:14,658 - battle_loading - INFO -
[stage_step] init_scene_gen: 4
[10:27:14.677] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/butcher/butcher_lod.gim
[10:27:15.113] M [SCRIPT] 2025-06-08 10:27:15,103 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_pc.csb, UIBattlePC---------
[10:27:15.174] M [SCRIPT] 2025-06-08 10:27:15,165 - UIBattleBase - INFO - init ui
components now!!!!
[10:27:16.074] M [SCRIPT] 2025-06-08 10:27:16,064 - UIBattleBase - INFO - check if
need add skip btn or back btn False False
[10:27:16.144] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_flaregun/h55_pendant_flaregun.gim
[10:27:16.178] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/box_invisible.gim
[10:27:16.180] M [WORLD] CacheSocketObject: fx\common\yanhua2022_shouchi.pse
[10:27:16.180] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/yanhua2022_shouchi.bpse
[10:27:16.190] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[10:27:16.193] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_yanhua/h55_guajian_yanhua.gim
[10:27:16.404] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_mail/h55_pendant_mail.gim
[10:27:16.433] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_inject/inject.gim
WARNING
*****************************************************************************
[10:27:16.445] M [RENDER] Device do not support texture shader/cube/dm65sky001.bmp
format R8G8B8, try to convert it to A8B8G8R8
[10:27:16.474] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee_fan.gim
[10:27:16.539] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee_opposite.gim
[10:27:16.573] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee_fan_opposite.gim
ERROR *****************************************************************************
[10:27:16.582] M [RENDER] MaterialGroup file
material/chr/low/boss/banshee/h55_banshee_fan_l_opposite.mtg is not found!
[10:27:16.593] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\\pbr_mid.fx, tech name: TShader.
[10:27:16.600] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid.fx, tech name: TShader.
[10:27:16.608] M [SCRIPT] 2025-06-08 10:27:16,599 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.624] M [SCRIPT] 2025-06-08 10:27:16,614 - NetService - INFO -
heart_back---res_async
[10:27:16.624] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[10:27:16.631] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[10:27:16.633] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003a.bpse
[10:27:16.638] M [SCRIPT] 2025-06-08 10:27:16,628 - battle_loading - INFO -
[stage_step] init_scene_gen: 5
[10:27:16.638] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/heibaiwuchang_luopo_004.gim
[10:27:16.655] M [SCRIPT] 2025-06-08 10:27:16,646 - NetService - INFO -
heart_back---res_async
[10:27:16.655] M [SCRIPT] 2025-06-08 10:27:16,646 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.663] M [SCRIPT] 2025-06-08 10:27:16,654 - NetService - INFO -
heart_back---res_async
[10:27:16.664] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[10:27:16.667] M [SCRIPT] 2025-06-08 10:27:16,657 - battle_loading - INFO -
[stage_step] init_scene_gen: 6
[10:27:16.667] M [SCRIPT] 2025-06-08 10:27:16,657 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.676] M [SCRIPT] 2025-06-08 10:27:16,665 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.679] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[10:27:16.692] M [SCRIPT] 2025-06-08 10:27:16,681 - NetService - INFO -
heart_back---res_async
[10:27:16.692] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[10:27:16.693] M [SCRIPT] 2025-06-08 10:27:16,683 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.694] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/heibaiwuchang_yuqilin_huxu_001.gim
[10:27:16.701] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[10:27:16.708] M [SCRIPT] 2025-06-08 10:27:16,698 - NetService - INFO -
heart_back---res_async
[10:27:16.709] M [SCRIPT] 2025-06-08 10:27:16,700 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.725] M [SCRIPT] 2025-06-08 10:27:16,715 - NetService - INFO -
heart_back---res_async
[10:27:16.726] M [SCRIPT] 2025-06-08 10:27:16,715 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.732] M [AUDIO] -----Load wwise\amb_newplayer.bnk succeed!
[10:27:16.741] M [SCRIPT] 2025-06-08 10:27:16,731 - NetService - INFO -
heart_back---res_async
[10:27:16.743] M [SCRIPT] 2025-06-08 10:27:16,733 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.744] L taojian, create event: /Event|Play_vo_m_3p_emotion_race_win_2,
failed to find proj
[10:27:16.744] L [WORLD] CacheSocketObject: fx\pendant\
diangong_oph_skill_brust_003.pse
WARNING
*****************************************************************************
[10:27:16.746] M [NxParticle] Readding instance to simulation.
[10:27:16.759] M [SCRIPT] 2025-06-08 10:27:16,748 - NetService - INFO -
heart_back---res_async
[10:27:16.760] M [SCRIPT] 2025-06-08 10:27:16,750 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.760] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu_box01.gim
[10:27:16.774] M [SCRIPT] 2025-06-08 10:27:16,765 - NetService - INFO -
heart_back---res_async
[10:27:16.775] M [SCRIPT] 2025-06-08 10:27:16,766 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.777] L taojian, create event: /Event|Play_vo_m_3p_emotion_race_win_2,
failed to find proj
[10:27:16.777] L [WORLD] CacheSocketObject: fx\pendant\
diangong_oph_skill_brust_003.pse
[10:27:16.791] M [SCRIPT] 2025-06-08 10:27:16,782 - NetService - INFO -
heart_back---res_async
[10:27:16.793] M [SCRIPT] 2025-06-08 10:27:16,783 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.808] M [SCRIPT] 2025-06-08 10:27:16,798 - NetService - INFO -
heart_back---res_async
[10:27:16.810] M [SCRIPT] 2025-06-08 10:27:16,800 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.824] M [SCRIPT] 2025-06-08 10:27:16,814 - NetService - INFO -
heart_back---res_async
[10:27:16.825] M [SCRIPT] 2025-06-08 10:27:16,815 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.841] M [SCRIPT] 2025-06-08 10:27:16,831 - NetService - INFO -
heart_back---res_async
ERROR *****************************************************************************
[10:27:16.842] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:27:16.843] M [SCRIPT] 2025-06-08 10:27:16,833 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.845] L [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_appear_ysh_yys
[10:27:16.845] L [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_special_ysh_yys
[10:27:16.845] L [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_ysh_yys
[10:27:16.845] L [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_appear_ysh_yys
[10:27:16.845] L [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_special_ysh_yys
[10:27:16.845] L [WORLD] CacheSocketObject:
wwise/dwrg_showsur02.bnk:dwrg_showsur02/Event|
P_dwrg_showsur02_survivor_show_2024_show_idle_ysh_yys
[10:27:16.858] M [SCRIPT] 2025-06-08 10:27:16,848 - NetService - INFO -
heart_back---res_async
[10:27:16.859] M [SCRIPT] 2025-06-08 10:27:16,848 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.874] M [SCRIPT] 2025-06-08 10:27:16,865 - NetService - INFO -
heart_back---res_async
[10:27:16.875] M [SCRIPT] 2025-06-08 10:27:16,866 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.891] M [SCRIPT] 2025-06-08 10:27:16,882 - NetService - INFO -
heart_back---res_async
ERROR *****************************************************************************
[10:27:16.891] L the jointCount in skeleton file less than mesh file, please check
the skeleton file's validity!
[10:27:16.893] M [SCRIPT] 2025-06-08 10:27:16,883 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.908] M [SCRIPT] 2025-06-08 10:27:16,898 - NetService - INFO -
heart_back---res_async
[10:27:16.909] M [SCRIPT] 2025-06-08 10:27:16,899 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.924] M [SCRIPT] 2025-06-08 10:27:16,914 - NetService - INFO -
heart_back---res_async
[10:27:16.924] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/flaregun_shoot_2.bpse
[10:27:16.925] M [SCRIPT] 2025-06-08 10:27:16,915 - battle_loading - INFO -
[stage_step] init_scene_gen: 7
[10:27:16.925] M [SCRIPT] 2025-06-08 10:27:16,915 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.942] M [SCRIPT] 2025-06-08 10:27:16,933 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.958] M [SCRIPT] 2025-06-08 10:27:16,949 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.975] M [SCRIPT] 2025-06-08 10:27:16,965 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:16.975] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/flaregun_shoot_2.bpse
[10:27:16.991] M [SCRIPT] 2025-06-08 10:27:16,981 - NetService - INFO -
heart_back---res_async
[10:27:16.991] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/flaregun_shoot_4.bpse
[10:27:16.992] M [SCRIPT] 2025-06-08 10:27:16,983 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:17.002] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/flaregun_shoot_4.bpse
[10:27:17.008] M [SCRIPT] 2025-06-08 10:27:16,997 - NetService - INFO -
heart_back---res_async
[10:27:17.009] M [SCRIPT] 2025-06-08 10:27:16,999 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:17.010] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/skill_hudie_banshee/skill_hudie_banshee.gim
[10:27:17.025] M [SCRIPT] 2025-06-08 10:27:17,015 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:17.026] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:27:17.037] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:27:17.041] M [SCRIPT] 2025-06-08 10:27:17,032 - NetService - INFO -
heart_back---res_async
[10:27:17.041] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_fanqiang_01.bpse
[10:27:17.041] M [SCRIPT] 2025-06-08 10:27:17,032 - battle_loading - INFO -
[stage_step] init_scene_gen: 8
[10:27:17.042] M [SCRIPT] 2025-06-08 10:27:17,033 - bnk_mgr - INFO - wyd:
on_finish_init_battle_world current_events_num = -1
[10:27:17.042] M [SCRIPT] 2025-06-08 10:27:17,033 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:17.042] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_fanqiang_09.gim
[10:27:17.059] M [SCRIPT] 2025-06-08 10:27:17,049 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:17.061] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_fanqiang_12.gim
[10:27:17.073] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_fanqiang_01.bpse
[10:27:17.075] M [SCRIPT] 2025-06-08 10:27:17,065 - battle_loading - INFO -
[stage_cost] init_scene_gen: 4.3657
[10:27:17.075] M [SCRIPT] 2025-06-08 10:27:17,065 - battle_loading - INFO -
[battle_status] 3
[10:27:17.076] M [SCRIPT] 2025-06-08 10:27:17,066 - NetService - INFO -
heart_back---gen_scene_tick
[10:27:17.091] M [SCRIPT] 2025-06-08 10:27:17,081 - NetService - INFO -
heart_back---res_async
[10:27:17.109] M [SCRIPT] 2025-06-08 10:27:17,100 - battle_loading - INFO -
[stage_step] init_scene_ex: 0
[10:27:17.109] M [SCRIPT] 2025-06-08 10:27:17,100 - battle_loading - INFO -
[battle_status] 4
[10:27:17.110] M [SCRIPT] 2025-06-08 10:27:17,101 - battle_loading - INFO -
[stage_step] init_scene_ex: 1
[10:27:17.113] M [SCRIPT] 2025-06-08 10:27:17,104 - battle_loading - INFO -
[stage_step] init_scene_ex: 2
[10:27:17.115] M [SCRIPT] 2025-06-08 10:27:17,105 - battle_loading - INFO -
[stage_step] init_scene_ex: 3
[10:27:17.121] M [SCRIPT] 2025-06-08 10:27:17,111 - battle_loading - INFO -
[stage_step] init_scene_ex: 4
[10:27:17.134] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:27:17.135] M [SCRIPT] 2025-06-08 10:27:17,126 - battle_loading - INFO -
[stage_step] init_scene_ex: 5
[10:27:17.157] M [SCRIPT] 2025-06-08 10:27:17,147 - battle_loading - INFO -
[stage_step] init_scene_ex: 6
[10:27:17.158] M [SCRIPT] 2025-06-08 10:27:17,148 - NetService - INFO -
heart_back---init_scene_ex
[10:27:17.158] M [SCRIPT] 2025-06-08 10:27:17,148 - battle_loading - INFO -
[stage_cost] init_scene_ex: 0.0486
[10:27:17.160] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/blindness_correct.vs,common/shader/cocosui/blindness_correct.
ps
WARNING
*****************************************************************************
[10:27:17.219] M neox::device::D3D11Pipeline::CompileShaderFromText:
"common/shader/cocosui/blindness_correct.ps : D:\Games\IdentityV2\
Shader@0x000001D4091C31A0(64,5-12): warning X3557: loop only executes for 0
iteration(s), forcing loop to unroll
"
[10:27:17.375] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blockedmachine_001.bpse
[10:27:17.409] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/blockedmachine_001.bpse
[10:27:20.243] M [SCRIPT] 2025-06-08 10:27:20,233 - battle_loading - INFO -
[stage_step] init_after_loading: 0
[10:27:20.243] M [SCRIPT] 2025-06-08 10:27:20,234 - battle_loading - INFO -
[battle_status] 5
[10:27:20.243] M [SCRIPT] 2025-06-08 10:27:20,234 - battle_loading - INFO -
[stage_step] init_after_loading: 1
[10:27:20.243] M [SCRIPT] 2025-06-08 10:27:20,234 - battle_loading - INFO -
[stage_step] init_after_loading: 2
[10:27:20.245] M [SCRIPT] 2025-06-08 10:27:20,236 - battle_loading - INFO -
[stage_step] init_after_loading: 3
[10:27:20.248] M [SCRIPT] 2025-06-08 10:27:20,237 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/scene_in.csb, UISceneIn---------
[10:27:20.262] M [SCRIPT] 2025-06-08 10:27:20,253 - battle_loading - INFO -
[stage_step] init_after_loading: 4
[10:27:20.265] M [SCRIPT] 2025-06-08 10:27:20,256 - battle_loading - INFO -
[stage_step] init_after_loading: 5
[10:27:20.265] M [SCRIPT] 2025-06-08 10:27:20,256 - battle_loading - INFO -
[stage_cost] init_after_loading: 0.0218
[10:27:20.267] M [SCRIPT] 2025-06-08 10:27:20,256 - jank_trace_mgr - INFO - jank
trace enable: enable
[10:27:20.269] M [SCRIPT] 2025-06-08 10:27:20,258 - jank_trace_mgr - INFO - player
info: {'role_id': '67010020', 'role_name': 'AlphaVReaper', 'engine_ver':
'neox2.2506031031.1d0b540d', 'branch': 'release_2025_0506', 'os_ver': '10.0',
'device_id': '581D7E5F85209270B2CCFB67A7240F39', 'device_model': 'pc', 'cpu_model':
'1', 'gpu_model': 'Intel(R) Iris(R) Xe Graphics', 'total_mem': '7930', 'simulator':
'False', 'client_branch': 'branches-branch_20250603_2215717_neox2-program-client',
'client_ver': '1863932', 'user_name': 'None'}
[10:27:20.269] M [SCRIPT] 2025-06-08 10:27:20,259 - jank_trace_mgr - INFO - jank
trace config init
[10:27:20.271] M [SCRIPT] 2025-06-08 10:27:20,261 - jank_trace_mgr - INFO -
config_jank_rule_airperf
[10:27:20.271] M [SCRIPT] 2025-06-08 10:27:20,261 - jank_trace_mgr - INFO - jank
trace resume
[10:27:20.272] M [SCRIPT] 2025-06-08 10:27:20,262 - jank_trace_mgr - INFO - jank
trace py enable: enable
[10:27:20.307] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[10:27:21.644] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:27:23.213] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[10:27:23.825] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[10:27:23.882] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:27:24.843] M taojian, create event: /Event|Play_vo_w_3p_idle_special, failed to
find proj
[10:27:24.928] M [AUDIO] -----Load wwise\survivor_vo_qiutu.bnk succeed!
[10:27:24.984] M [AUDIO] -----Load wwise\survivor.bnk succeed!
[10:27:25.295] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[10:27:25.307] M [SCRIPT] 2025-06-08 10:27:25,297 - battle_loading - INFO -
[battle_status] 6
[10:27:25.331] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[10:27:25.364] M [SCRIPT] 2025-06-08 10:27:25,354 - game_lag_mgr - INFO -
*********************************************battle profile
start***************************************
[10:27:25.403] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:27:25.407] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/bupian_02.gim
[10:27:25.408] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_blindness_correct.fx, tech name: TShader.
[10:27:25.412] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:27:26.324] M [SCRIPT] 2025-06-08 10:27:26,315 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:27:26.376] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:27:26.378] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:27:26.473] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[10:27:26.481] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[10:27:27.970] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:27:28.950] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:27:30.361] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:27:30.363] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:27:30.873] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:27:30.877] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:27:30.918] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:27:30.948] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:27:31.875] M [SCRIPT] 2025-06-08 10:27:31,866 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:27:31.940] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:27:32.924] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:27:33.454] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:27:33.944] M [AUDIO] -----Load wwise\survivor_vo_yiyaoshi.bnk succeed!
[10:27:34.563] M [SCRIPT] 2025-06-08 10:27:34,554 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:27:35.192] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:27:35.892] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:27:35.948] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:27:36.041] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:27:36.726] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:27:38.131] M [SCRIPT] 2025-06-08 10:27:38,122 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:27:38.155] M [AUDIO] -----Load wwise\survivor_vo_yc.bnk succeed!
[10:27:38.809] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:27:39.189] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
WARNING
*****************************************************************************
[10:27:39.554] M [NxParticle] Readding instance to simulation.
[10:27:39.967] M [SCRIPT] 2025-06-08 10:27:39,956 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:27:39.977] M [SCRIPT] 2025-06-08 10:27:39,966 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:27:40.032] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:27:40.047] M [AUDIO] -----Load wwise\survivor_vo_bdz.bnk succeed!
[10:27:40.073] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:27:41.278] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:27:41.693] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:27:42.343] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:27:43.663] M [SCRIPT] 2025-06-08 10:27:43,652 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[10:27:43.806] M [WORLD] CacheSocketObject: fx\pendant\
diangong_oph_skill_brust_003.pse
[10:27:44.564] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:27:45.028] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:27:45.328] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:27:45.414] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:27:47.322] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:27:47.444] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:27:47.627] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:27:48.092] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:27:50.200] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:27:50.272] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:27:50.398] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:27:51.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:27:51.535] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:27:51.775] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:27:52.681] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:27:52.721] M [AUDIO DEBUG] unload bank, ptr:1d3b4b83b30, bank name: dwrg_show
[10:27:53.097] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:27:53.125] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:27:53.388] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:27:53.944] M [AUDIO] -----Load wwise\killer_vo_banshee.bnk succeed!
[10:27:54.393] M [AUDIO DEBUG] unload bank, ptr:1d3eec61d80, bank name:
dwrg_showkill01
[10:27:56.017] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:27:56.073] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:27:56.103] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:27:56.257] M [SCRIPT] 2025-06-08 10:27:56,248 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:27:56.654] M [SCRIPT] 2025-06-08 10:27:56,645 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:27:57.055] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[10:27:58.183] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:27:58.202] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:27:58.220] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:27:58.286] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:27:58.419] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[10:27:58.790] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:27:58.949] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:27:59.483] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:01.580] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:01.795] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:01.947] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:28:01.951] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:28:01.958] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:28:01.965] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_03.gim
[10:28:01.968] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:28:02.042] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:03.809] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:28:04.022] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:28:04.032] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:28:04.465] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:04.532] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:04.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:07.257] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:07.302] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:07.505] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:07.688] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:28:07.690] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:28:07.691] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27.fx, tech name: TShader.
[10:28:07.707] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hum_wps_zhanshen_1v1.gim
[10:28:07.717] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:28:07.728] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:28:07.743] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:28:08.080] M [SCRIPT] 2025-06-08 10:28:08,070 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:28:09.615] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:28:10.196] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:10.589] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:10.592] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:12.204] M [SCRIPT] 2025-06-08 10:28:12,195 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:28:12.926] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:13.372] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:13.891] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:15.236] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:28:15.247] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:28:15.249] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01c.bpse
[10:28:15.253] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:28:15.256] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01a.bpse
[10:28:15.258] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:28:15.259] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[10:28:15.263] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01b.bpse
[10:28:15.268] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:28:15.275] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/pingmuxue_3.bpse
[10:28:15.312] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_3.bpse
[10:28:15.312] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[10:28:15.325] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[10:28:15.440] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:28:15.443] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[10:28:15.447] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[10:28:15.456] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:28:15.904] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/failsmoke_01.bpse
[10:28:15.905] M [SCRIPT] 2025-06-08 10:28:15,896 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 2.0,
'lock_check_pos_valid': False}
[10:28:15.908] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[10:28:15.909] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_shader.fx, tech name: TShader.
[10:28:15.924] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/failsmoke_01.bpse
[10:28:16.417] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:28:16.425] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[10:28:16.429] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:28:16.654] M [SCRIPT] 2025-06-08 10:28:16,645 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:28:16.693] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:17.233] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:17.582] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_lod.gim
[10:28:18.210] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:18.948] M [WORLD] CacheSocketObject: fx\pendant\
diangong_oph_skill_brust_003.pse
[10:28:19.839] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:28:19.858] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:28:19.878] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:28:19.940] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[10:28:20.134] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:20.372] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:21.365] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:22.405] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:28:22.409] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[10:28:22.415] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[10:28:22.420] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:28:22.693] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:28:23.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:23.667] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:28:23.731] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:23.773] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:28:23.820] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:28:24.710] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:25.117] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:28:25.118] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:28:25.121] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
WARNING
*****************************************************************************
[10:28:25.417] M [NxParticle] Readding instance to simulation.
[10:28:26.190] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:28:26.260] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:28:26.320] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_snow.fx, tech name: TShader.
[10:28:26.405] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:26.462] M [SCRIPT] 2025-06-08 10:28:26,452 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:28:26.472] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:28:26.917] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:27.930] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:28.314] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[10:28:29.264] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:28:29.265] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:28:29.275] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:28:29.658] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:28:29.719] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:28:29.795] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:30.246] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:30.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:28:31.052] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_skill_dog_run_001.bpse
[10:28:31.060] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_skill_dog_run_001.bpse
[10:28:31.060] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/empty.bpse
[10:28:31.061] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/empty.bpse
[10:28:31.259] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:31.548] M [AUDIO DEBUG] unload bank, ptr:1d3c88144e0, bank name: survivor_vo
[10:28:32.983] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:33.282] M [SCRIPT] 2025-06-08 10:28:33,272 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:28:33.554] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:28:33.555] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:28:33.557] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:28:33.560] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:33.700] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[10:28:33.756] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:28:34.535] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:35.373] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[10:28:35.523] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:28:35.798] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:28:36.217] M [SCRIPT] 2025-06-08 10:28:36,207 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:28:36.220] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_range_001.bpse
[10:28:36.225] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mengzhinvwu_cylinder_003.gim
[10:28:36.239] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_001.bpse
[10:28:36.295] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:36.693] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:28:36.775] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:28:36.777] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:28:36.785] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:28:36.833] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:28:37.063] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:37.811] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:28:38.054] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:39.674] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:40.271] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:40.737] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/failsmoke_01.bpse
[10:28:40.740] M [SCRIPT] 2025-06-08 10:28:40,730 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.4000000953674316,
'lock_check_pos_valid': False}
[10:28:41.265] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:41.347] M [SCRIPT] 2025-06-08 10:28:41,338 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:28:41.797] M [SCRIPT] 2025-06-08 10:28:41,786 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'destroy_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[10:28:42.935] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/dangban_break_01.bpse
[10:28:42.947] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/dangban_break_01.bpse
[10:28:43.080] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:43.685] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:43.823] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:28:43.944] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:28:43.953] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:28:43.954] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:28:43.971] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:28:43.989] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:28:44.060] M [SCRIPT] 2025-06-08 10:28:44,050 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[10:28:44.334] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:28:44.367] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:28:44.675] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:44.990] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:28:46.370] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:46.979] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:47.305] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:28:47.307] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:28:47.310] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:28:47.312] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:28:47.317] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/pingmuxue_2.bpse
[10:28:47.337] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_2.bpse
[10:28:47.354] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
WARNING
*****************************************************************************
[10:28:47.626] M [NxParticle] Readding instance to simulation.
[10:28:47.643] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:28:47.989] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:48.624] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/failsmoke_01.bpse
[10:28:48.631] M [SCRIPT] 2025-06-08 10:28:48,621 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.4000000953674316,
'lock_check_pos_valid': False}
[10:28:48.659] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:28:49.218] M [SCRIPT] 2025-06-08 10:28:49,209 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:28:49.834] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:50.343] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:50.981] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:28:51.113] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:28:51.320] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:52.094] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:28:52.361] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:28:52.388] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:28:53.174] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:53.706] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:54.643] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:28:54.675] M [SCRIPT] 2025-06-08 10:28:54,666 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[10:28:54.685] M [SCRIPT] 2025-06-08 10:28:54,676 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:28:54.692] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[10:28:54.699] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[10:28:54.705] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[10:28:54.707] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[10:28:54.709] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[10:28:54.709] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[10:28:54.716] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[10:28:54.722] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_09_b.gim
[10:28:54.725] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[10:28:54.725] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:54.888] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:28:55.257] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:28:55.343] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:28:55.346] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:28:55.883] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:28:56.338] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:28:56.533] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:58.069] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:28:58.099] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:28:58.306] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:28:59.297] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:28:59.517] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:28:59.693] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:28:59.877] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:01.085] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:01.410] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:29:01.443] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:29:01.482] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:29:01.486] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:29:01.489] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:29:01.879] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:02.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:02.961] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:03.070] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:03.290] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:03.509] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:29:03.512] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:29:03.519] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:29:04.056] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_fade.fx, tech name: TShader.
[10:29:04.282] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:05.281] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:05.609] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:05.870] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[10:29:06.257] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:06.359] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:29:06.360] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:29:06.592] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:06.806] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:06.891] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/failsmoke_01.bpse
[10:29:06.893] M [SCRIPT] 2025-06-08 10:29:06,883 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.2649999856948853,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[10:29:07.582] M [SCRIPT] 2025-06-08 10:29:07,572 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:29:07.631] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[10:29:07.798] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:08.669] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:29:09.068] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:09.241] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:09.487] M [SCRIPT] 2025-06-08 10:29:09,477 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 137, 124.20941972732544], 149)
[10:29:09.902] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:10.587] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:10.789] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:29:11.123] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:29:11.508] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:11.862] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:29:11.864] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:29:11.871] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_feitian_01.bpse
[10:29:11.895] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_01.bpse
[10:29:12.604] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:12.829] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:13.384] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:13.546] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_feitian_02.bpse
[10:29:13.572] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_02.bpse
[10:29:13.820] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:13.821] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:14.153] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:29:14.925] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:15.638] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:29:15.640] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:29:15.741] M [SCRIPT] 2025-06-08 10:29:15,731 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:29:16.200] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:16.241] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:16.427] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:16.534] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:17.408] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:17.894] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:18.550] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:29:18.557] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:29:18.606] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:29:19.123] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:19.422] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:19.820] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:20.081] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:21.069] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:21.386] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:22.087] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:22.400] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:23.398] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:23.544] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:24.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:24.816] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:24.973] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:25.155] M [AUDIO DEBUG] unload bank, ptr:1d3c8814880, bank name:
killer_joseph
[10:29:25.377] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:26.464] M [SCRIPT] 2025-06-08 10:29:26,454 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:29:26.839] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:29:26.841] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:29:26.845] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:29:26.852] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:29:26.855] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_3.bpse
[10:29:26.861] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[10:29:26.916] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:27.063] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:27.609] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:27.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:27.899] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:28.239] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:29.571] M [SCRIPT] 2025-06-08 10:29:29,560 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:29:30.246] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:30.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:30.565] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:30.820] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/failsmoke_01.bpse
[10:29:30.822] M [SCRIPT] 2025-06-08 10:29:30,813 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'smash2', 'anim_rate':
2.4000000953674316, 'lock_check_pos_valid': False}
[10:29:30.827] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:31.092] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:31.418] M [SCRIPT] 2025-06-08 10:29:31,408 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[10:29:31.555] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:33.204] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:33.885] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:33.987] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:34.103] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:34.109] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:34.187] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:29:34.189] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:29:34.192] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:29:35.102] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:35.349] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:29:36.132] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:36.638] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:36.903] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:37.559] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:37.649] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:37.851] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:29:38.073] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:29:38.641] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:39.379] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:39.421] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:40.105] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:41.032] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:29:41.033] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:29:41.094] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:41.312] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:41.782] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:42.050] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:42.300] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:42.602] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:44.142] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:44.433] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:44.642] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:44.871] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:45.095] M [SCRIPT] 2025-06-08 10:29:45,085 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:29:45.101] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_001.bpse
[10:29:45.102] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mengzhinvwu_cylinder_003.gim
[10:29:45.539] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:45.872] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:46.558] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:29:46.652] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[10:29:46.658] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:46.693] M [AUDIO] -----Load wwise\killer_a.bnk succeed!
[10:29:46.762] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shanxian_01.bpse
[10:29:46.772] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_01.bpse
[10:29:46.774] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shanxian_02.bpse
[10:29:46.785] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_02.bpse
[10:29:47.403] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:29:47.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:29:47.504] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:29:47.575] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:48.279] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:48.332] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:29:48.333] M [SCRIPT] 2025-06-08 10:29:48,324 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'happy_hit_4', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[10:29:48.333] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:29:48.335] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:29:48.337] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:29:48.338] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/pingmuxue_1.bpse
[10:29:48.342] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_1.bpse
[10:29:48.415] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:48.541] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:48.545] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/xuanyun_01.bpse
[10:29:48.549] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[10:29:48.552] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[10:29:48.554] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[10:29:48.557] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[10:29:49.534] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:49.653] M [SCRIPT] 2025-06-08 10:29:49,642 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[10:29:49.882] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:50.092] M [SCRIPT] 2025-06-08 10:29:50,082 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:29:50.869] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:50.892] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:29:50.894] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:29:51.567] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:51.593] M [SCRIPT] 2025-06-08 10:29:51,583 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:29:51.600] M [SCRIPT] 2025-06-08 10:29:51,590 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:29:51.604] M [SCRIPT] 2025-06-08 10:29:51,594 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:29:51.609] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[10:29:51.614] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[10:29:51.614] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[10:29:51.859] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:52.067] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:52.141] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[10:29:53.078] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:53.656] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[10:29:54.224] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:29:54.243] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:29:54.841] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:29:55.448] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[10:29:55.526] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:55.767] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:56.335] M [SCRIPT] 2025-06-08 10:29:56,326 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_hang_3', 'anim_rate': 1.0}
[10:29:56.349] M [SCRIPT] 2025-06-08 10:29:56,340 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'happy_hang_banshee', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[10:29:56.768] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:29:57.233] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:29:57.473] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:58.452] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:29:59.085] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:29:59.134] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:29:59.337] M [SCRIPT] 2025-06-08 10:29:59,327 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[10:29:59.345] M [SCRIPT] 2025-06-08 10:29:59,336 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[10:29:59.351] M [SCRIPT] 2025-06-08 10:29:59,341 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:29:59.849] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:29:59.855] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:30:00.138] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:30:00.820] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:02.214] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:02.246] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:30:02.444] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:02.755] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:30:02.826] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:30:03.825] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:30:04.021] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:30:04.033] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:30:04.357] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:05.522] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:05.887] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:30:05.986] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:06.121] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:30:06.298] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:30:07.263] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:30:07.516] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:08.807] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:09.376] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:30:09.377] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:30:09.385] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:30:09.387] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:30:09.389] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:30:09.445] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/xray_mobile.fx, tech name: TShader.
[10:30:09.447] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[10:30:09.469] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:09.830] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:30:09.850] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:30:09.868] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:30:09.881] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:30:09.942] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:30:10.055] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:10.098] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:30:11.081] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:30:11.324] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:11.535] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:30:11.816] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:30:12.541] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:13.095] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:13.256] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:30:14.241] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:15.050] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:30:15.052] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:30:15.054] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:30:15.832] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:16.069] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:30:16.170] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:30:16.318] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:17.064] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:30:17.257] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:30:17.372] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:30:17.540] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:17.647] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:30:17.828] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:30:17.829] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:30:17.835] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:30:17.967] M [SCRIPT] 2025-06-08 10:30:17,957 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:30:18.029] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:30:18.032] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_skill_hudie_003.bpse
[10:30:18.035] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_003.bpse
[10:30:18.237] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:30:18.373] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_burst_001.bpse
WARNING
*****************************************************************************
[10:30:18.395] L can not find subsystem.
[TRACEBACK] [WORLD] Create sfx asynchronously called by script:
fx/survivor/diangong_skill_burst_001.pse
[10:30:18.396] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_burst_001.bpse
[10:30:18.472] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[10:30:18.493] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[10:30:18.493] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_screen_001.bpse
[10:30:18.505] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_screen_001.bpse
[10:30:19.241] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:19.524] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:20.155] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:30:20.415] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:30:20.727] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:22.250] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:22.499] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:23.243] M [SCRIPT] 2025-06-08 10:30:23,234 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'slide4', 'anim_rate': 1.149999976158142,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:30:23.492] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_3.bpse
[10:30:23.615] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[10:30:23.616] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[10:30:23.619] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[10:30:23.621] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[10:30:23.622] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:30:24.230] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:30:24.258] M [SCRIPT] 2025-06-08 10:30:24,248 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:30:24.448] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:24.611] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:30:25.436] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:25.688] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:27.295] M [SCRIPT] 2025-06-08 10:30:27,286 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'destroy_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[10:30:27.375] M [SCRIPT] 2025-06-08 10:30:27,366 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:30:27.387] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_01.bpse
[10:30:27.406] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_01.bpse
[10:30:27.407] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/failsmoke_01.bpse
[10:30:27.800] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:28.259] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:28.454] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/dangban_break_01.bpse
[10:30:28.803] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:28.925] M [SCRIPT] 2025-06-08 10:30:28,916 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:30:29.572] M [SCRIPT] 2025-06-08 10:30:29,561 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[10:30:30.611] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:30:31.496] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:30:31.708] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:31.802] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:32.488] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:30:32.808] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:33.409] M [SCRIPT] 2025-06-08 10:30:33,399 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_hang_3', 'anim_rate': 1.0}
[10:30:33.424] M [SCRIPT] 2025-06-08 10:30:33,413 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'happy_hang_banshee', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[10:30:34.904] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:35.138] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/xray_mobile.fx, tech name: TShader.
[10:30:35.138] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[10:30:35.267] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:36.241] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:36.403] M [SCRIPT] 2025-06-08 10:30:36,393 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[10:30:36.411] M [SCRIPT] 2025-06-08 10:30:36,401 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:30:36.420] M [SCRIPT] 2025-06-08 10:30:36,410 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:30:37.695] M [SCRIPT] 2025-06-08 10:30:37,686 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.399999976158142}
[10:30:37.701] M [SCRIPT] 2025-06-08 10:30:37,690 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:30:37.705] M [SCRIPT] 2025-06-08 10:30:37,695 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[10:30:38.030] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:38.417] M [SCRIPT] 2025-06-08 10:30:38,408 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:30:38.421] M [SCRIPT] 2025-06-08 10:30:38,412 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:30:38.484] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:30:38.487] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:30:39.007] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:39.500] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:30:39.933] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/xray_mobile.fx, tech name: TShader.
[10:30:39.975] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:40.792] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:30:41.368] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:41.424] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:42.226] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:30:42.227] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:30:42.230] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:30:42.420] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:42.955] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:30:43.832] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_01.bpse
[10:30:44.210] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:44.605] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:30:44.677] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:44.708] M [SCRIPT] 2025-06-08 10:30:44,697 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.399999976158142}
[10:30:44.713] M [SCRIPT] 2025-06-08 10:30:44,702 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[10:30:44.719] M [SCRIPT] 2025-06-08 10:30:44,708 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[10:30:45.410] M [SCRIPT] 2025-06-08 10:30:45,400 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:30:45.415] M [SCRIPT] 2025-06-08 10:30:45,406 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[10:30:45.487] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:30:45.502] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:30:45.603] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_02.bpse
[10:30:45.652] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:45.738] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:30:46.481] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:30:46.997] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/xray_mobile.fx, tech name: TShader.
[10:30:47.028] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_skill_dog_run_001.bpse
[10:30:47.029] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/empty.bpse
[10:30:47.197] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[10:30:47.201] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[10:30:47.394] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:48.331] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:48.567] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:30:48.575] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:30:49.331] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:50.639] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/empty.bpse
[10:30:50.755] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:51.636] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:30:51.637] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:30:51.830] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:52.494] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:30:52.770] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:30:52.809] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:30:52.810] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:30:52.817] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:30:52.852] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:53.762] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:30:53.859] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:30:54.495] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:55.022] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:30:55.677] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:56.269] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:30:56.284] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:30:56.687] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:30:57.522] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:30:58.090] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/xray_mobile.fx, tech name: TShader.
[10:30:58.154] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:30:58.729] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_zhiliao_001.bpse
[10:30:58.738] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_meilin_zhanshi_appear_002.gim
[10:30:58.742] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yisheng_zhiliao_001.bpse
[10:30:59.267] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:30:59.745] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:30:59.895] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:31:00.282] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:00.867] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:31:01.860] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:02.594] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:02.651] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:31:02.688] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:31:02.723] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:31:02.862] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:31:03.930] M [SCRIPT] 2025-06-08 10:31:03,919 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.149999976158142,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[10:31:04.603] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:04.668] M [SCRIPT] 2025-06-08 10:31:04,658 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:31:05.575] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:05.650] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:05.855] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:31:05.857] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:31:05.865] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:31:05.867] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:31:05.869] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_2.bpse
[10:31:05.957] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:31:06.862] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:31:06.951] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:31:07.809] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:08.572] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:08.600] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:11.501] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:11.788] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:11.820] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:12.944] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:31:13.327] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:31:13.334] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:31:13.415] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[10:31:14.232] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:31:14.234] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:31:14.238] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:31:14.338] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:31:14.974] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[10:31:15.382] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:15.391] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:15.501] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:15.621] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:31:16.650] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_01.bpse
[10:31:18.414] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_02.bpse
[10:31:18.700] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:18.753] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:19.042] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:19.781] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:31:20.317] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:31:20.494] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:31:21.499] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:31:22.069] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:22.315] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:22.397] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:23.105] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:31:23.107] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:31:25.904] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:26.071] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:26.147] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:27.501] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:31:27.632] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:31:28.632] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:31:28.718] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:31:28.904] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:29.068] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:29.466] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:31.261] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:31:31.263] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:31:31.574] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:31.812] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:32.296] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:33.991] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:31:34.615] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:31:34.627] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_burst_001.bpse
[10:31:34.727] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:34.731] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:31:34.732] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:31:34.738] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[10:31:34.738] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_screen_001.bpse
[10:31:34.904] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:31:34.907] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:34.934] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:31:34.935] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:31:35.567] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:35.900] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:31:36.397] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:31:36.409] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:31:38.081] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:31:38.082] M [SCRIPT] 2025-06-08 10:31:38,072 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'happy_hit_4', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[10:31:38.083] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:31:38.086] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:31:38.088] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:31:38.090] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_2.bpse
[10:31:38.103] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[10:31:38.220] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:38.345] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[10:31:38.349] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[10:31:38.352] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[10:31:38.354] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[10:31:38.355] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:38.582] M [SCRIPT] 2025-06-08 10:31:38,571 - RootMotionComponent - DEBUG -
[1000002]<check> col_valid: False, valid_pos: <-425.266724, 0.160187, -18.491978>
[10:31:38.717] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:39.399] M [SCRIPT] 2025-06-08 10:31:39,388 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:31:40.881] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:41.335] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:41.601] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:41.900] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:31:41.904] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:31:42.650] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:31:42.658] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:31:42.899] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:31:43.075] M [SCRIPT] 2025-06-08 10:31:43,065 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:31:43.083] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[10:31:43.088] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[10:31:43.089] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[10:31:43.904] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:44.337] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:44.878] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:46.310] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:46.875] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:47.542] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:48.233] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:31:48.244] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:31:48.509] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:31:48.893] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:31:48.926] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:31:48.927] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:49.879] M [SCRIPT] 2025-06-08 10:31:49,869 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:31:49.922] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:31:50.063] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:50.662] M [SCRIPT] 2025-06-08 10:31:50,653 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[10:31:50.729] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:51.832] M [SCRIPT] 2025-06-08 10:31:51,823 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_hang_3', 'anim_rate': 1.0}
[10:31:51.844] M [SCRIPT] 2025-06-08 10:31:51,834 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'happy_hang_banshee', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[10:31:51.981] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:52.532] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:54.022] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:54.818] M [SCRIPT] 2025-06-08 10:31:54,809 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[10:31:54.823] M [SCRIPT] 2025-06-08 10:31:54,813 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:31:54.830] M [SCRIPT] 2025-06-08 10:31:54,821 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:31:55.334] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:55.407] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:31:55.425] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:31:55.749] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:31:55.750] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:31:55.913] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:31:55.935] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:56.080] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:31:56.081] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:31:56.083] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:31:56.085] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:31:56.628] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:56.981] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:31:57.073] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:31:57.901] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:31:58.004] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:31:59.082] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:31:59.720] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:31:59.930] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:32:01.029] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:01.794] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:02.253] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:03.048] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:32:03.146] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:32:03.587] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:32:04.132] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:32:04.235] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:04.395] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/xray_mobile.fx, tech name: TShader.
[10:32:04.436] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:32:04.750] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:04.811] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:32:04.813] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:32:05.215] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:07.364] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:08.126] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:08.367] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:09.152] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/xray_mobile.fx, tech name: TShader.
[10:32:09.942] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:32:09.952] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:32:09.965] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:32:10.018] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:32:10.124] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:32:10.401] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:32:10.663] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:10.685] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:32:10.687] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:32:11.101] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:32:11.103] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:32:11.105] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:32:11.109] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:32:11.112] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_2.bpse
[10:32:11.314] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:11.415] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:32:11.661] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:13.972] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:14.501] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:14.970] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:15.984] M [SCRIPT] 2025-06-08 10:32:15,974 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:32:16.098] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_01.bpse
[10:32:16.822] M [SCRIPT] 2025-06-08 10:32:16,812 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.399999976158142}
[10:32:16.831] M [SCRIPT] 2025-06-08 10:32:16,821 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:32:16.835] M [SCRIPT] 2025-06-08 10:32:16,826 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[10:32:17.128] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:17.407] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:32:17.414] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:32:17.526] M [SCRIPT] 2025-06-08 10:32:17,515 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:32:17.533] M [SCRIPT] 2025-06-08 10:32:17,524 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:32:17.854] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_02.bpse
[10:32:17.941] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:18.104] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:18.225] M [SCRIPT] 2025-06-08 10:32:18,215 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:32:18.392] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:32:18.644] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[10:32:19.152] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:32:19.154] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:32:19.161] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:32:19.742] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[10:32:20.481] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:21.010] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:21.477] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:23.618] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:32:23.881] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:32:24.097] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:24.369] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:24.393] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:32:24.421] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:32:24.684] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:32:25.089] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:25.680] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:32:25.723] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/flaregun_shoot_2.bpse
[10:32:25.901] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/flaregun_shoot_1.bpse
[10:32:25.915] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/flaregun_shoot_1.bpse
[10:32:26.132] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/flaregun_shoot_4.bpse
[10:32:26.132] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/flaregun_shoot_5.bpse
[10:32:26.155] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/flaregun_shoot_5.bpse
[10:32:26.980] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:27.845] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:28.855] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:29.685] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/failsmoke_01.bpse
[10:32:29.687] M [SCRIPT] 2025-06-08 10:32:29,677 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 2.200000047683716,
'lock_check_pos_valid': False}
[10:32:30.050] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:30.305] M [SCRIPT] 2025-06-08 10:32:30,296 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:32:30.383] M [SCRIPT] 2025-06-08 10:32:30,374 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:32:30.532] M [SCRIPT] 2025-06-08 10:32:30,521 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:32:31.663] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:32:31.663] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:31.912] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:32:32.295] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:32.716] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:32:32.731] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:32:32.804] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:32:32.904] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:32:33.493] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:35.042] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:35.690] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:36.919] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:36.952] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:32:36.954] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:32:37.912] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:32:37.913] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:32:37.915] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:32:38.505] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:38.901] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:32:39.127] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:32:39.177] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:39.308] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/xray_mobile.fx, tech name: TShader.
[10:32:39.878] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:32:39.884] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:32:39.900] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:32:39.963] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:32:40.134] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:32:40.135] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yisheng_zhiliao_001.bpse
[10:32:40.139] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_meilin_zhanshi_appear_002.gim
[10:32:40.460] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:40.505] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:32:40.767] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:32:40.859] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:32:41.935] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:42.108] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_skill_dog_run_001.bpse
[10:32:42.109] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/empty.bpse
[10:32:42.150] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:32:42.151] M [SCRIPT] 2025-06-08 10:32:42,142 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'happy_saw_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[10:32:42.151] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:32:42.153] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:32:42.155] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:32:42.159] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_1.bpse
[10:32:42.263] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[10:32:42.263] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[10:32:42.265] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[10:32:42.265] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[10:32:42.334] M [SCRIPT] 2025-06-08 10:32:42,323 - RootMotionComponent - DEBUG -
[1000003]<check> col_valid: False, valid_pos: <158.300812, 0.160187, -365.484528>
[10:32:42.595] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:44.013] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:44.794] M [SCRIPT] 2025-06-08 10:32:44,784 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:32:45.449] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:46.133] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:32:46.239] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:46.455] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:32:46.972] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:47.461] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:32:48.068] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:32:48.318] M [SCRIPT] 2025-06-08 10:32:48,308 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_hang_3', 'anim_rate': 1.0}
[10:32:48.332] M [SCRIPT] 2025-06-08 10:32:48,321 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'happy_hang_banshee', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[10:32:48.685] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:32:49.018] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:49.750] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:50.018] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:51.324] M [SCRIPT] 2025-06-08 10:32:51,314 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[10:32:51.332] M [SCRIPT] 2025-06-08 10:32:51,323 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:32:51.335] M [SCRIPT] 2025-06-08 10:32:51,326 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:32:52.392] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:32:52.437] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:32:52.487] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:53.430] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:32:53.431] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:53.512] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:53.513] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:32:53.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:32:53.930] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:32:53.930] M [SCRIPT] 2025-06-08 10:32:53,919 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'happy_saw_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[10:32:53.931] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:32:53.932] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:32:53.935] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_3.bpse
[10:32:54.184] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[10:32:54.185] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[10:32:54.187] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[10:32:54.190] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[10:32:54.379] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:32:54.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:32:55.717] M [SCRIPT] 2025-06-08 10:32:55,707 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:32:56.159] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:32:56.948] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:32:57.060] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:32:59.761] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:00.405] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:00.494] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:33:00.647] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:33:00.648] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:01.650] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:33:02.629] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_burst_001.bpse
[10:33:02.743] M [SCRIPT] 2025-06-08 10:33:02,733 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'happy_carry_struggle1_banshee',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'lock_enable_runaway': True}
[10:33:02.760] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[10:33:02.760] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_screen_001.bpse
[10:33:02.778] M taojian, create event: /Event|Play_vo_w_3p_carry_struggle1, failed
to find proj
[10:33:03.203] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:03.744] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:33:03.746] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:33:03.985] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:04.144] M [SCRIPT] 2025-06-08 10:33:04,134 - RootMotionComponent - DEBUG -
[1000001]<check> detour_valid: False, valid_pos: None
[10:33:04.203] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:05.733] M [SCRIPT] 2025-06-08 10:33:05,723 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:33:06.787] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:06.858] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:33:06.903] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[10:33:06.932] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:33:07.276] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:07.280] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:07.648] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:33:07.866] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:33:08.063] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:33:08.064] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:33:08.064] M [SCRIPT] 2025-06-08 10:33:08,055 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'happy_saw_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[10:33:08.067] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:33:08.068] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:33:08.068] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_3.bpse
[10:33:08.169] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[10:33:08.171] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[10:33:08.175] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[10:33:08.180] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[10:33:08.411] M [SCRIPT] 2025-06-08 10:33:08,402 - RootMotionComponent - DEBUG -
[1000001]<check> col_valid: False, valid_pos: <-82.952553, 0.160187, -573.167236>
[10:33:08.547] M [SCRIPT] 2025-06-08 10:33:08,536 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.399999976158142}
[10:33:08.550] M [SCRIPT] 2025-06-08 10:33:08,541 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:33:08.558] M [SCRIPT] 2025-06-08 10:33:08,548 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[10:33:08.862] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:33:09.255] M [SCRIPT] 2025-06-08 10:33:09,245 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:33:09.261] M [SCRIPT] 2025-06-08 10:33:09,251 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:33:09.863] M [SCRIPT] 2025-06-08 10:33:09,853 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:33:10.034] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:10.248] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:10.319] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:12.537] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:12.978] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/xray_mobile.fx, tech name: TShader.
[10:33:13.031] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:13.166] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:14.443] M [SCRIPT] 2025-06-08 10:33:14,434 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'bind_up', 'anim_rate': 1.0}
[10:33:14.843] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:33:15.008] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:33:16.012] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:33:16.200] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:16.472] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:16.601] M [SCRIPT] 2025-06-08 10:33:16,590 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_hang_3', 'anim_rate': 1.0}
[10:33:16.613] M [SCRIPT] 2025-06-08 10:33:16,604 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'happy_hang_banshee', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[10:33:16.651] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:33:16.696] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[10:33:16.738] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:33:17.062] M [SCRIPT] 2025-06-08 10:33:17,052 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:33:17.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:19.512] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:19.585] M [SCRIPT] 2025-06-08 10:33:19,575 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[10:33:19.597] M [SCRIPT] 2025-06-08 10:33:19,586 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:33:19.601] M [SCRIPT] 2025-06-08 10:33:19,592 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:33:19.715] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[10:33:19.998] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:20.135] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:33:20.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:20.631] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:33:20.633] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:33:21.124] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[10:33:21.477] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:33:21.479] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:33:21.483] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:33:22.015] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:33:22.022] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:33:23.013] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:33:23.175] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:23.315] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:23.342] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:33:23.385] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[10:33:23.412] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:33:24.314] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:25.832] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:33:25.832] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:33:25.833] M [SCRIPT] 2025-06-08 10:33:25,823 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'happy_saw_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[10:33:25.834] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:33:25.837] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:33:25.838] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_2.bpse
[10:33:25.949] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[10:33:25.951] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[10:33:25.954] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[10:33:25.959] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[10:33:26.258] M [SCRIPT] 2025-06-08 10:33:26,247 - RootMotionComponent - DEBUG -
[1000003]<check> col_valid: False, valid_pos: <11.669119, 10.632496, -416.600861>
[10:33:26.842] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:27.011] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:27.515] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:33:27.849] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:28.495] M [SCRIPT] 2025-06-08 10:33:28,486 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:33:29.025] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:33:29.237] M [SCRIPT] 2025-06-08 10:33:29,227 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.399999976158142}
[10:33:29.248] M [SCRIPT] 2025-06-08 10:33:29,238 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:33:29.253] M [SCRIPT] 2025-06-08 10:33:29,244 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[10:33:29.294] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:33:29.800] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:33:29.831] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[10:33:29.859] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:33:29.934] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:29.951] M [SCRIPT] 2025-06-08 10:33:29,942 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[10:33:29.957] M [SCRIPT] 2025-06-08 10:33:29,946 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:33:30.056] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:33:30.057] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:33:30.061] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:33:30.062] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:33:30.068] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_2.bpse
[10:33:30.277] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:33:30.604] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:30.930] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:32.849] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:33.281] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_003.bpse
[10:33:33.282] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:33:33.383] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:33:33.684] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:34.180] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:35.343] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:33:35.366] M [SCRIPT] 2025-06-08 10:33:35,355 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:33:35.378] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[10:33:35.408] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:33:35.494] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_001.bpse
[10:33:35.495] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mengzhinvwu_cylinder_003.gim
[10:33:36.153] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:33:36.275] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:33:36.490] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:33:36.743] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:36.934] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:37.459] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:33:37.712] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:39.853] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:40.115] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:40.353] M [SCRIPT] 2025-06-08 10:33:40,343 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_hang_3', 'anim_rate': 1.0}
[10:33:40.365] M [SCRIPT] 2025-06-08 10:33:40,356 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'happy_hang_banshee', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[10:33:41.100] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:43.014] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:43.347] M [SCRIPT] 2025-06-08 10:33:43,336 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[10:33:43.354] M [SCRIPT] 2025-06-08 10:33:43,344 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:33:43.365] M [SCRIPT] 2025-06-08 10:33:43,355 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:33:43.450] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:33:43.635] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:43.641] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:33:44.132] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_biaoji_01.bpse
[10:33:44.144] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_01.bpse
[10:33:44.642] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:44.643] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:33:46.296] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:46.357] M [SCRIPT] 2025-06-08 10:33:46,347 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:33:46.664] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:33:46.665] M [SCRIPT] 2025-06-08 10:33:46,655 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'happy_saw_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[10:33:46.665] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:33:46.667] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:33:46.668] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:33:46.669] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_1.bpse
[10:33:46.785] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[10:33:46.788] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[10:33:46.793] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[10:33:46.796] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[10:33:46.797] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:47.171] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yisheng_zhiliao_001.bpse
[10:33:47.171] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_meilin_zhanshi_appear_002.gim
[10:33:47.795] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:48.297] M [SCRIPT] 2025-06-08 10:33:48,287 - RootMotionComponent - DEBUG -
[1000001]<check> detour_valid: False, valid_pos: None
[10:33:48.447] M [SCRIPT] 2025-06-08 10:33:48,438 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:33:49.773] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:50.175] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:50.661] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:33:50.664] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:33:51.159] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:51.644] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:33:52.589] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:52.945] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:54.612] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:55.149] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:55.300] M [SCRIPT] 2025-06-08 10:33:55,290 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_hang_3', 'anim_rate': 1.0}
[10:33:55.315] M [SCRIPT] 2025-06-08 10:33:55,306 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'happy_hang_banshee', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[10:33:55.370] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:33:56.349] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:33:57.646] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:33:57.787] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:33:57.850] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:33:58.043] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:33:58.283] M [SCRIPT] 2025-06-08 10:33:58,274 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[10:33:58.330] M [SCRIPT] 2025-06-08 10:33:58,320 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:33:58.337] M [SCRIPT] 2025-06-08 10:33:58,326 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:33:58.795] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:33:58.945] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:33:58.947] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:33:58.950] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:33:59.156] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:33:59.187] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:33:59.603] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:00.033] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:34:00.207] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:34:00.370] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/xray_mobile.fx, tech name: TShader.
[10:34:00.858] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:01.033] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:01.549] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:34:01.551] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:34:01.554] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:34:01.558] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:34:01.560] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_1.bpse
[10:34:01.617] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:34:01.805] M [SCRIPT] 2025-06-08 10:34:01,796 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.399999976158142}
[10:34:01.809] M [SCRIPT] 2025-06-08 10:34:01,799 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:34:01.812] M [SCRIPT] 2025-06-08 10:34:01,802 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[10:34:02.513] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:02.515] M [SCRIPT] 2025-06-08 10:34:02,506 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[10:34:02.525] M [SCRIPT] 2025-06-08 10:34:02,516 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:34:02.585] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:34:03.246] M [SCRIPT] 2025-06-08 10:34:03,236 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:34:03.742] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:04.153] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:04.796] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:34:04.977] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:34:05.463] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:05.662] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_01.bpse
[10:34:05.964] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:34:06.910] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:07.029] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:07.451] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_02.bpse
[10:34:08.568] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:34:08.767] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:34:09.133] M [SCRIPT] 2025-06-08 10:34:09,123 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.399999976158142}
[10:34:09.138] M [SCRIPT] 2025-06-08 10:34:09,128 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:34:09.144] M [SCRIPT] 2025-06-08 10:34:09,134 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[10:34:09.174] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:09.542] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:34:09.544] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:34:09.545] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:34:09.753] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:34:09.847] M [SCRIPT] 2025-06-08 10:34:09,836 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:34:09.853] M [SCRIPT] 2025-06-08 10:34:09,843 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:34:10.165] M [SCRIPT] 2025-06-08 10:34:10,156 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:34:10.297] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:10.361] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:11.181] M [SCRIPT] 2025-06-08 10:34:11,172 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:34:11.377] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:34:11.953] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:34:12.196] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:34:12.232] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:34:12.599] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:12.738] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:34:13.033] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:34:13.085] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:34:13.183] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:34:13.187] M [SCRIPT] 2025-06-08 10:34:13,177 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:34:13.836] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:13.949] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:14.274] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_skill_dog_run_001.bpse
[10:34:14.276] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/empty.bpse
[10:34:15.728] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:34:16.001] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:34:16.605] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:17.013] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:34:17.347] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:18.061] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:18.398] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:34:19.168] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:34:19.404] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:34:19.624] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:19.693] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:34:19.694] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:34:19.697] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:34:20.336] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/failsmoke_01.bpse
[10:34:20.340] M [SCRIPT] 2025-06-08 10:34:20,331 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.0,
'lock_check_pos_valid': False}
[10:34:20.404] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:34:20.668] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:21.067] M [SCRIPT] 2025-06-08 10:34:21,057 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:34:21.394] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:34:21.544] M [SCRIPT] 2025-06-08 10:34:21,534 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:34:21.557] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:34:21.677] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:21.867] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_003.bpse
[10:34:21.982] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:34:22.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:34:23.017] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:34:23.085] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:34:23.236] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:23.536] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/xray_mobile.fx, tech name: TShader.
[10:34:23.571] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:34:23.591] M [SCRIPT] 2025-06-08 10:34:23,581 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:34:23.781] M [SCRIPT] 2025-06-08 10:34:23,772 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.149999976158142,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[10:34:23.995] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:24.098] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:34:24.154] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_1.bpse
[10:34:24.265] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:34:24.284] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:34:24.373] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:34:24.377] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[10:34:24.377] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[10:34:24.379] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[10:34:24.380] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[10:34:24.542] M [SCRIPT] 2025-06-08 10:34:24,532 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:34:24.583] M [SCRIPT] 2025-06-08 10:34:24,573 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:34:24.978] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:26.379] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:34:26.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:34:26.580] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:26.831] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:27.530] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:34:27.817] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:29.357] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_fanqiang_01.bpse
[10:34:29.358] M [SCRIPT] 2025-06-08 10:34:29,348 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'span_3', 'anim_rate': 1.399999976158142,
'cal_root_motion_offset_directly': True}
[10:34:29.405] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:34:29.682] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:30.100] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:34:30.215] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:30.224] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:34:30.492] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yisheng_zhiliao_001.bpse
[10:34:30.493] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_meilin_zhanshi_appear_002.gim
[10:34:30.595] M [SCRIPT] 2025-06-08 10:34:30,584 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:34:30.608] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_01.bpse
[10:34:30.609] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/failsmoke_01.bpse
[10:34:31.157] M [SCRIPT] 2025-06-08 10:34:31,146 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[10:34:31.191] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:31.192] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:34:31.898] M [SCRIPT] 2025-06-08 10:34:31,888 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:34:32.080] M [SCRIPT] 2025-06-08 10:34:32,070 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:34:32.994] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:33.499] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:33.525] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:34:33.810] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:34:34.509] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:34.792] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:34:34.928] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:34:35.029] M [SCRIPT] 2025-06-08 10:34:35,020 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_hang_3', 'anim_rate': 1.0}
[10:34:35.043] M [SCRIPT] 2025-06-08 10:34:35,032 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'happy_hang_banshee', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[10:34:36.193] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:36.985] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:37.201] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:34:37.984] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:38.025] M [SCRIPT] 2025-06-08 10:34:38,016 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[10:34:38.036] M [SCRIPT] 2025-06-08 10:34:38,025 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:34:38.045] M [SCRIPT] 2025-06-08 10:34:38,036 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:34:38.050] M [SCRIPT] 2025-06-08 10:34:38,039 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[10:34:38.057] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/huojianyi_02.bpse
[10:34:38.064] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huojianyi_wawa_01.gim
[10:34:38.070] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_02.bpse
[10:34:38.730] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:34:39.215] M [SCRIPT] 2025-06-08 10:34:39,206 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:34:39.730] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:34:39.793] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:40.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:34:40.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:34:40.520] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:40.798] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:34:41.535] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:42.246] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:34:42.282] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:34:42.314] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[10:34:42.345] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:34:43.124] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:43.897] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:44.662] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/detective/separate_dir/detective_ghost/detective_ghost.gim
[10:34:44.664] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[10:34:44.696] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01_detective.bpse
[10:34:44.699] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01_detective.bpse
[10:34:44.699] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhentan_ghost_idle_002.bpse
[10:34:44.701] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_002.bpse
[10:34:44.701] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhentan_ghost_idle_001.bpse
[10:34:44.710] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_001.bpse
[10:34:44.713] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid\pbr_mid_ghost.fx, tech name: TShader.
[10:34:44.779] M [SCRIPT] 2025-06-08 10:34:44,769 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 10001 10001001 None
ERROR *****************************************************************************
[10:34:44.813] M [WORLD] Scene::RemoveObject failed: node->GetOwnerScene() != this
name [node_4639], filename [chr\player\dm65_survivor_m\h55_survivor_m_yc\
h55_survivor_m_yc.gim]
[10:34:44.861] M [SCRIPT] 2025-06-08 10:34:44,851 - NetService - INFO -
heart_back---res_async
[10:34:44.897] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:45.479] M [SCRIPT] 2025-06-08 10:34:45,469 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:34:45.723] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:34:45.822] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:34:46.094] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[10:34:46.579] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:46.837] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:34:47.129] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhentan_ghost_appear_001.bpse
[10:34:47.174] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_appear_001.bpse
[10:34:47.177] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:47.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[10:34:47.999] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:34:48.000] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:34:48.159] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:48.333] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:34:49.724] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:34:49.727] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:34:49.733] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:34:49.972] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:50.343] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:50.765] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:34:51.040] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:34:51.261] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:34:51.262] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:34:51.265] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:34:51.671] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:51.960] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:34:52.344] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:34:52.563] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:34:52.563] M [SCRIPT] 2025-06-08 10:34:52,553 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'happy_saw_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[10:34:52.564] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:34:52.565] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:34:52.566] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:34:52.567] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_2.bpse
[10:34:52.773] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[10:34:52.775] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[10:34:52.778] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[10:34:52.780] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[10:34:52.837] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:34:53.008] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:34:53.011] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:53.245] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:53.979] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:34:54.205] M [SCRIPT] 2025-06-08 10:34:54,196 - RootMotionComponent - DEBUG -
[1000001]<check> detour_valid: False, valid_pos: None
[10:34:54.379] M [SCRIPT] 2025-06-08 10:34:54,368 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:34:54.673] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:55.242] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:55.260] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:34:55.444] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:34:55.635] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:56.430] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:34:56.844] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:57.383] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:57.943] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:34:58.642] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:34:59.447] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:34:59.589] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:34:59.981] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:35:00.181] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:01.913] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:02.442] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:35:02.443] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:02.612] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:35:03.013] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:03.585] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:35:03.934] M [SCRIPT] 2025-06-08 10:35:03,925 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:35:03.944] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_001.bpse
[10:35:03.945] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mengzhinvwu_cylinder_003.gim
[10:35:04.050] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:04.627] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:05.228] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:06.254] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:07.227] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:07.541] M [SCRIPT] 2025-06-08 10:35:07,532 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_hang_3', 'anim_rate': 1.0}
[10:35:07.547] M [SCRIPT] 2025-06-08 10:35:07,537 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'happy_hang_banshee', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[10:35:07.572] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:08.433] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:09.410] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:09.595] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:35:09.738] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:35:10.031] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:10.529] M [SCRIPT] 2025-06-08 10:35:10,520 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[10:35:10.537] M [SCRIPT] 2025-06-08 10:35:10,526 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:35:10.541] M [SCRIPT] 2025-06-08 10:35:10,531 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:35:10.566] M [SCRIPT] 2025-06-08 10:35:10,555 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[10:35:10.571] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_02.bpse
[10:35:10.665] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:10.711] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:35:11.660] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:12.342] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:12.744] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:13.334] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:35:14.477] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:14.797] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:14.884] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:16.647] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:35:16.740] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:16.740] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:35:16.829] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:35:17.058] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:17.160] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01_detective.bpse
[10:35:17.160] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_002.bpse
[10:35:17.160] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_001.bpse
[10:35:17.210] M [SCRIPT] 2025-06-08 10:35:17,200 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 10001 10001001 None
ERROR *****************************************************************************
[10:35:17.259] M [WORLD] Scene::RemoveObject failed: node->GetOwnerScene() != this
name [node_4625], filename [chr\player\dm65_survivor_w\h55_survivor_w_bdz\
h55_survivor_w_bdz_lv1.gim]
[10:35:17.828] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:35:18.030] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:18.558] M [SCRIPT] 2025-06-08 10:35:18,548 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'repair_4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:35:19.659] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_appear_001.bpse
[10:35:19.829] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:20.479] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:35:20.480] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:35:22.001] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:22.611] M [SCRIPT] 2025-06-08 10:35:22,600 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[10:35:22.928] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:35:23.088] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:23.831] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:35:23.892] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:35:24.058] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:24.861] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:35:25.114] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:26.093] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:27.515] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:28.039] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:28.507] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:28.672] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:35:29.791] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:30.765] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:30.876] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:35:30.947] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:35:30.963] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:35:30.975] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:35:31.030] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:35:31.076] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:35:31.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:35:31.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:35:31.292] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:31.828] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:32.016] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:35:32.457] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:35:32.459] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:35:32.464] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_01.bpse
[10:35:32.998] M [SCRIPT] 2025-06-08 10:35:32,988 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:35:33.605] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[10:35:33.681] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:33.847] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:33.880] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:34.238] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_02.bpse
[10:35:35.139] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:35:35.141] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:35:35.143] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:35:35.440] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[10:35:36.053] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:36.780] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:37.044] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:37.841] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:35:38.025] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:35:38.062] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:35:38.111] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:35:38.280] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:38.491] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:35:39.052] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:35:39.845] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:35:39.912] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:39.930] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:40.445] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:41.081] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:35:42.118] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:42.510] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:42.708] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:43.397] M [SCRIPT] 2025-06-08 10:35:43,387 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'repair_4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:35:43.579] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:35:43.594] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:35:43.611] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:35:43.693] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[10:35:44.946] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:44.999] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/failsmoke_01.bpse
[10:35:45.003] M [SCRIPT] 2025-06-08 10:35:44,993 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 2.0,
'lock_check_pos_valid': False}
[10:35:45.041] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:35:45.205] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:35:45.519] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:45.732] M [SCRIPT] 2025-06-08 10:35:45,722 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:35:45.973] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_01.bpse
[10:35:45.974] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_02.bpse
[10:35:46.029] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_burst_001.bpse
[10:35:46.130] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[10:35:46.130] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_screen_001.bpse
[10:35:46.190] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:35:46.339] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:47.177] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:48.431] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:48.551] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:49.546] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[10:35:49.547] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[10:35:49.547] M [SCRIPT] 2025-06-08 10:35:49,537 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'happy_hit_4', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[10:35:49.550] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[10:35:49.552] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[10:35:49.555] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_3.bpse
[10:35:49.559] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[10:35:49.560] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[10:35:49.561] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[10:35:49.562] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[10:35:50.551] M [SCRIPT] 2025-06-08 10:35:50,541 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[10:35:50.559] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_01.bpse
[10:35:50.560] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/failsmoke_01.bpse
[10:35:50.856] M [SCRIPT] 2025-06-08 10:35:50,846 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:35:51.280] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:52.177] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:35:52.300] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:35:52.692] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:53.278] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:35:53.496] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:53.664] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:54.890] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:55.867] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:57.090] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:57.639] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:35:58.067] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:35:58.907] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:35:58.932] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:35:59.262] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:35:59.276] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:35:59.830] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:36:00.241] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:36:01.605] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:36:02.025] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:36:02.579] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:36:03.891] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:36:04.192] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:36:04.873] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:36:04.903] M [SCRIPT] 2025-06-08 10:36:04,894 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_hang_3', 'anim_rate': 1.0}
[10:36:04.912] M [SCRIPT] 2025-06-08 10:36:04,902 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'happy_hang_banshee', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[10:36:06.111] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:36:06.557] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:36:07.102] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:36:07.901] M [SCRIPT] 2025-06-08 10:36:07,891 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[10:36:07.907] M [SCRIPT] 2025-06-08 10:36:07,897 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:36:07.910] M [SCRIPT] 2025-06-08 10:36:07,900 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:36:07.913] M [SCRIPT] 2025-06-08 10:36:07,903 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[10:36:07.917] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_02.bpse
[10:36:07.996] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:36:08.225] M [SCRIPT] 2025-06-08 10:36:08,216 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[10:36:08.409] M [SCRIPT] 2025-06-08 10:36:08,399 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[10:36:08.923] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:36:08.980] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:36:09.901] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:36:10.041] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:36:11.142] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:36:12.114] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:36:12.257] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_01.bpse
[10:36:13.329] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:36:13.860] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:36:14.028] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_02.bpse
[10:36:14.300] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:36:14.524] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01_detective.bpse
[10:36:14.524] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_002.bpse
[10:36:14.524] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_001.bpse
[10:36:14.562] M [SCRIPT] 2025-06-08 10:36:14,552 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 10001 10001001 None
ERROR *****************************************************************************
[10:36:14.585] M [WORLD] Scene::RemoveObject failed: node->GetOwnerScene() != this
name [node_4631], filename [chr\player\dm65_survivor_m\h55_survivor_m_qiutu\
h55_survivor_m_qiutu.gim]
[10:36:14.926] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:36:14.927] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:36:14.929] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:36:15.600] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:36:16.577] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:36:16.654] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:36:16.864] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:36:17.025] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_appear_001.bpse
[10:36:17.127] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:36:17.227] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:36:17.440] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:36:17.489] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:36:17.832] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:36:17.993] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:36:18.829] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:36:20.067] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:36:20.543] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:36:21.041] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:36:22.023] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:36:22.035] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:36:22.304] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:36:23.920] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:36:24.470] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:36:24.642] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:36:26.741] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[10:36:26.814] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[10:36:26.850] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:36:26.858] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[10:36:26.897] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[10:36:26.920] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[10:36:27.261] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:36:27.312] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_005.bpse
[10:36:27.314] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/skill_hudie_banshee.gim
[10:36:27.319] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_circle_02.gim
[10:36:28.114] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[10:36:28.117] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[10:36:28.590] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:36:28.814] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_biaoji_02.bpse
[10:36:28.924] M [SCRIPT] 2025-06-08 10:36:28,915 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'jump', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[10:36:29.030] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[10:36:29.575] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[10:36:29.627] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[10:36:29.779] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[10:36:29.899] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
ERROR *****************************************************************************
[10:36:30.935] M [WORLD] Scene::RemoveObject failed: node->GetOwnerScene() != this
name [node_4650], filename [chr\player\dm65_survivor_w\dm65_survivor_w_yiyaoshi\
dm65_survivor_w_yiyaoshi_lv1.gim]
[10:36:31.351] M [SCRIPT] 2025-06-08 10:36:31,340 - NetService - DEBUG -
check_game_connected_with_battle_end
[10:36:31.356] M [SCRIPT] 2025-06-08 10:36:31,346 - NetService - INFO -
set_reconnect_indepent----------(False, [' File "worlds\\WorldManager.py", line
1163, in release_logic\n', ' File "nets\\netService.py", line 183, in tick\n', '
File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1024, in entity_message\
n', ' File "lib\\mbengine\\client\\ClientEntity.py", line 143, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
412, in call_client_method\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 416, in call_client_method_new\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 453, in call_client_method_direct\n',
' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 466, in do_call_method\
n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\
n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File
"entities\\logic\\RoleLogic.py", line 1272, in
check_game_connected_with_battle_end\n', ' File "nets\\netService.py", line 776,
in check_game_connected_with_battle_end\n', ' File "nets\\netService.py", line
156, in set_reconnect_indepent\n'])
[10:36:31.357] M [SCRIPT] 2025-06-08 10:36:31,347 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[10:36:36.390] M [SCRIPT] 2025-06-08 10:36:36,381 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_result_frame.csb, UIBattleResult---------
[10:36:36.416] M [SCRIPT] 2025-06-08 10:36:36,406 - game_lag_mgr - INFO -
##############################################battle end
profile########################################
[10:36:36.417] M [SCRIPT] 2025-06-08 10:36:36,407 - game_lag_mgr - INFO -
##############################################battle end
valid########################################
[10:36:36.418] M [SCRIPT] 2025-06-08 10:36:36,408 - game_lag_mgr - INFO - battle
frame and lag info: {'lag_threshold': 0.2, 'battle_duration': 551.0543496608734,
'lag_times': 2, 'avg_frame_rate': 37.80933770475118, 'graph': 'faster', 'high_fps':
'on', 'open_smaa': 'on', 'reso_accu_select': 2, 'scene_id': 11, 'game_type': 1,
'two_frame_lag_times': 2652, 'three_frame_lag_times': 87, 'cloth_id': 6301,
'model_decoration_id': -1, 'sfx_decoration_id': -1, 'script_every_frame_cost':
0.01657846887864432, 'effect_count': 27, 'cache_effect_count': 27, 'neox2':
'neox2.2506031031.1d0b540d', 'client_mode': 4, 'guuid': '684502d95bb03f060845827e',
'engine_ver': 1863932, 'jank': 2, 'big_jank': 3, 'top_battle': False, 'start_time':
'2025-06-08 11.27.25', 'end_time': '2025-06-08 11.36.36', 'frame_count': 20835,
'SCRIPT': 16.75951756263793, 'SFX': 0.39988678602337785, 'ANIMATION':
1.4280436066043907, 'VEGETATION': 0.0421633675724226, 'FAR_SCENE':
0.028057713353020125, 'ORGANIZE_RENDER_CONTEXT': 1.7418805174236502,
'FLUSH_RENDER_CONTEXT': 2.6726250407982994, 'WAIT_GPU': 0.0, 'SCENE_UPDATE':
2.180029355860911, 'SOFTBONE_UPDATE': 0.006341249879234678, 'FRAME_UPDATE':
25.688526663147112, 'ANIMATION_POST_UPDATE': 0.2922504895910842, 'UPDATE_SKELETON':
0.6056464961044075, 'perf_system_ex_ver': 'IPerfSystemEx_1.2', 'engine_jank': 2,
'engine_big_jank': 3}
[10:36:36.553] M [SCRIPT] 2025-06-08 10:36:36,543 - crash_helper - INFO -
WorldBattle destroy
[10:36:36.553] M [SCRIPT] 2025-06-08 10:36:36,544 - crash_helper - INFO - memory
info: used: 640
[10:36:36.665] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[10:36:36.667] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:36:36.724] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.
[10:36:36.835] M [SCRIPT] 2025-06-08 10:36:36,824 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: None
[10:36:36.835] M [SCRIPT] 2025-06-08 10:36:36,825 - jank_trace_mgr - INFO - jank
trace pause
[10:36:36.836] M [SCRIPT] 2025-06-08 10:36:36,825 - jank_trace_mgr - INFO - jank
trace py enable: disable
[10:36:40.057] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"ANIMATION":1.4280436066043907,"ANIMATION_POST_UPDATE":0.2922504895910842,"F
AR_SCENE":0.028057713353020125,"FLUSH_RENDER_CONTEXT":2.6726250407982994,"FRAME_UPD
ATE":25.688526663147112,"ORGANIZE_RENDER_CONTEXT":1.7418805174236502,"SCENE_UPDATE"
:2.180029355860911,"SCRIPT":16.75951756263793,"SFX":0.39988678602337785,"SOFTBONE_U
PDATE":0.006341249879234678,"UPDATE_SKELETON":0.6056464961044075,"VEGETATION":0.042
1633675724226,"WAIT_GPU":0,"account_id":"1255976751@ad..win.163.com","app_channel":
"app_store","app_ver":"2.133.1863932.2221634","avg_frame_rate":37.80933770475118,"b
attle_duration":551.0543496608734,"big_jank":3,"cache_effect_count":27,"client_id":
"6845014465a4b55c4487dd03","client_mode":4,"cloth_id":6301,"countrycode":"VN","devi
ce_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","effect_count":27,"emulator":0,"end_time":"2025-06-08
11.36.36","engine_big_jank":3,"engine_jank":2,"engine_ver":1863932,"ext_patch_info"
:
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","frame_count":20835,"game_type":1,"graph":"faster","guuid":"684502d95bb03f06084
5827e","haiwai_region_code":"sg","high_fps":"on","ip":"","ipv6":"","isp":null,"jank
":2,"jf_gameid":"h55naxx2gb","lag_threshold":0.2,"lag_times":2,"lang":"EN","launch_
udid":"351826824901","mac_addr":"","model_decoration_id":-1,"nation":-
1,"neox2":"neox2.2506031031.1d0b540d","network":"pc","old_accountid":"unknow","open
_smaa":"on","os_name":"windows","os_ver":"10.0.22631","pack_type":1,"pc":1,"perf_sy
stem_ex_ver":"IPerfSystemEx_1.2","project":"h55na","reso_accu_select":2,"role_id":"
67010020","role_name":"AlphaVReaper","root_mark":false,"scene_id":11,"script_every_
frame_cost":0.01657846887864432,"sdk_ver":"2.20.1","server":10006,"sfx_decoration_i
d":-1,"source":"netease_p1","start_time":"2025-06-08
11.27.25","t_when":1749353796,"three_frame_lag_times":87,"time":"2025-06-08-
10:36:36
+0700","top_battle":false,"transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878
_100007995","ts_ms":"1749353796410","two_frame_lag_times":2652,"type":"lag_report",
"udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"}], curl_code=0, response=
ok
[10:36:49.852] M [SCRIPT] 2025-06-08 10:36:49,843 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[10:36:49.852] M [SCRIPT] 2025-06-08 10:36:49,843 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[10:36:49.854] M [SCRIPT] 2025-06-08 10:36:49,844 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[10:36:49.893] M [SCRIPT] 2025-06-08 10:36:49,882 - UISystem - INFO - UILoading
load now, and loading data is {'id':1, 'anim_stage_total':2,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_amim_data':('loading_finish', '145', '220'),
'range_two_sound_data':('1', '113'), 'range_one_sound_data':('1', '114')}
[10:36:49.895] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[10:36:49.917] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_fanqiang_01.bpse
[10:36:49.917] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/crow_01.bpse
[10:36:49.918] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/pingmuxue_2.bpse
[10:36:49.919] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_burst_001.bpse
[10:36:49.919] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/moonlight_01.bpse
[10:36:49.919] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/flaregun_shoot_1.bpse
[10:36:49.919] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_01.bpse
[10:36:49.920] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_smoke_001.bpse
[10:36:49.921] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/doorlight_02.bpse
[10:36:49.921] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhanbushi_geis_idle_001.bpse
[10:36:49.930] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/jianzhushi_console_idle_001.bpse
[10:36:49.933] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[10:36:49.946] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_zhiliao_001.bpse
[10:36:49.946] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_range_002.bpse
[10:36:49.946] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_01_detective.bpse
[10:36:49.947] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/fadianjiloudian_01.bpse
[10:36:49.947] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_smoke_001.bpse
[10:36:49.947] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_b.bpse
[10:36:49.949] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_sleep_001.bpse
[10:36:49.950] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_shanxian_02.bpse
[10:36:49.950] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/yanhua2022_shouchi.bpse
[10:36:49.953] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shanxian_01.bpse
[10:36:49.953] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_zhamao_002.bpse
[10:36:49.953] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_fangpi_001.bpse
[10:36:49.954] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01c.bpse
[10:36:49.954] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_feitian_02.bpse
[10:36:49.954] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_01.bpse
[10:36:49.954] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guowang/candle_light_002.bpse
[10:36:49.954] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhanbushi_geis_idle_001a.bpse
[10:36:49.956] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_skill_hudie_idle_001.bpse
[10:36:49.958] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/flaregun_shoot_5.bpse
[10:36:49.958] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/xuanyun_01.bpse
[10:36:49.959] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_wire_001.bpse
[10:36:49.959] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shanxian_02.bpse
[10:36:49.959] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/dangban_break_01.bpse
[10:36:49.960] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[10:36:49.963] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_04.bpse
[10:36:49.963] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/p5/p5_light_001.bpse
[10:36:49.967] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/flaregun_shoot_2.bpse
[10:36:49.967] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhentan_ghost_appear_001.bpse
[10:36:49.968] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_nom_03.bpse
[10:36:49.969] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_03_c.bpse
[10:36:49.969] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/empty.bpse
[10:36:49.969] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_screen_001.bpse
[10:36:49.969] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_skill_hudie_003.bpse
[10:36:49.969] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhentan_ghost_idle_002.bpse
[10:36:49.970] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_02.bpse
[10:36:49.970] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/flaregun_shoot_4.bpse
[10:36:49.970] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_04.bpse
[10:36:49.970] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_bianshen_01.bpse
[10:36:49.971] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_joseph_idle_001.bpse
[10:36:49.971] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blockedmachine_001.bpse
[10:36:49.972] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_zhamao_001.bpse
[10:36:49.972] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_skill_hudie_005.bpse
[10:36:49.972] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/pingmuxue_1.bpse
[10:36:49.973] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_skill_dog_run_001.bpse
[10:36:49.973] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_03_a.bpse
[10:36:49.973] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/pingmuxue_3.bpse
[10:36:49.973] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[10:36:49.973] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[10:36:49.983] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_oph_skill_brust_003.bpse
[10:36:49.984] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003a.bpse
[10:36:49.985] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/successsmoke_01.bpse
[10:36:49.985] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_feitian_01.bpse
[10:36:49.987] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01a.bpse
[10:36:49.987] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_03.bpse
[10:36:49.988] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_c.bpse
[10:36:49.988] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_02.bpse
[10:36:49.989] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[10:36:49.989] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[10:36:49.989] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_skill_hudie_004.bpse
[10:36:49.990] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_biaoji_02.bpse
[10:36:49.990] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_03_b.bpse
[10:36:49.990] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_02.bpse
[10:36:49.990] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_smoke_002.bpse
[10:36:49.991] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_light_001.bpse
[10:36:49.991] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01b.bpse
[10:36:49.991] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[10:36:49.991] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_03.bpse
[10:36:49.991] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_biaoji_01.bpse
[10:36:49.991] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/failsmoke_01.bpse
[10:36:49.992] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_wenzi_001.bpse
[10:36:49.992] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_falling_001.bpse
[10:36:49.993] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_a.bpse
[10:36:49.993] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhentan_ghost_idle_001.bpse
[10:36:49.993] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_range_001.bpse
[10:36:49.993] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/huojianyi_02.bpse
[10:36:49.993] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_wenzi_002.bpse
[10:36:49.993] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_jump_001.bpse
[10:36:49.993] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_smoke_002.bpse
[10:36:49.993] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_01.bpse
[10:36:49.994] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_02.bpse
WARNING
*****************************************************************************
[10:36:50.084] M EffectCacheMgr ReleaseUnusedEffect path=common\shader\
simpletech.nfx
WARNING
*****************************************************************************
[10:36:50.084] M EffectCacheMgr ReleaseUnusedEffect path=common\outline.nfx
WARNING
*****************************************************************************
[10:36:50.087] M EffectCacheMgr ReleaseUnusedEffect path=shader\stencil.nfx
WARNING
*****************************************************************************
[10:36:50.089] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_disturbance.nfx
WARNING
*****************************************************************************
[10:36:50.089] M EffectCacheMgr ReleaseUnusedEffect path=shader\xray_mobile.nfx
WARNING
*****************************************************************************
[10:36:50.089] M EffectCacheMgr ReleaseUnusedEffect path=shader\xray_mobile.nfx
WARNING
*****************************************************************************
[10:36:50.090] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
bloom_downsample.nfx
WARNING
*****************************************************************************
[10:36:50.091] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
bloom_bright.nfx
WARNING
*****************************************************************************
[10:36:50.091] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
bloom_blur_h.nfx
WARNING
*****************************************************************************
[10:36:50.091] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx
WARNING
*****************************************************************************
[10:36:50.091] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx
WARNING
*****************************************************************************
[10:36:50.091] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx
WARNING
*****************************************************************************
[10:36:50.092] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx
WARNING
*****************************************************************************
[10:36:50.092] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
dof_blur_v.nfx
WARNING
*****************************************************************************
[10:36:50.092] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\gtao\
gtao_copy_depth.nfx
WARNING
*****************************************************************************
[10:36:50.092] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\gtao\
gtao.nfx
WARNING
*****************************************************************************
[10:36:50.092] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\gtao\
gtao_blur_x.nfx
WARNING
*****************************************************************************
[10:36:50.092] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\gtao\
gtao_blur_y.nfx
WARNING
*****************************************************************************
[10:36:50.092] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
copy_depth_normalized.nfx
WARNING
*****************************************************************************
[10:36:50.092] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
sun_shaft_iteration.nfx
WARNING
*****************************************************************************
[10:36:50.092] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\dof\
bokeh_dof_coc_calc.nfx
WARNING
*****************************************************************************
[10:36:50.093] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\dof\
bokeh_dof_downsample_and_prefilter.nfx
WARNING
*****************************************************************************
[10:36:50.093] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\dof\
bokeh_dof_bokeh_kernel.nfx
WARNING
*****************************************************************************
[10:36:50.093] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\dof\
bokeh_dof_post_filter.nfx
WARNING
*****************************************************************************
[10:36:50.093] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\dof\
bokeh_dof_combine.nfx
WARNING
*****************************************************************************
[10:36:50.093] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
brauty_smooth.nfx
WARNING
*****************************************************************************
[10:36:50.094] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
brauty_blur_v.nfx
WARNING
*****************************************************************************
[10:36:50.095] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
brauty_blur_h_and_composite.nfx
WARNING
*****************************************************************************
[10:36:50.095] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
chromatic_aberration.nfx
WARNING
*****************************************************************************
[10:36:50.095] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
distortion_new.nfx
WARNING
*****************************************************************************
[10:36:50.095] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
distortion.nfx
WARNING
*****************************************************************************
[10:36:50.095] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
e_sports_outline.nfx
WARNING
*****************************************************************************
[10:36:50.095] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
edge_detect.nfx
WARNING
*****************************************************************************
[10:36:50.097] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
show_decal.nfx
WARNING
*****************************************************************************
[10:36:50.097] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
filter_expand.nfx
WARNING
*****************************************************************************
[10:36:50.097] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
fish_eye.nfx
WARNING
*****************************************************************************
[10:36:50.097] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\fsr\
fsr_easu.nfx
WARNING
*****************************************************************************
[10:36:50.097] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\fsr\
fsr_rcas.nfx
WARNING
*****************************************************************************
[10:36:50.097] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gaussianblur\gaussian_box_v_blur.nfx
WARNING
*****************************************************************************
[10:36:50.098] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gaussianblur\gaussian_box_h_blur.nfx
WARNING
*****************************************************************************
[10:36:50.099] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\copy.nfx
WARNING
*****************************************************************************
[10:36:50.099] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\blur\
gaussian_v_blur2.nfx
WARNING
*****************************************************************************
[10:36:50.099] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\blur\
gaussian_h_blur2.nfx
WARNING
*****************************************************************************
[10:36:50.099] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\blur\
gaussian_v_blur2_with_mask.nfx
WARNING
*****************************************************************************
[10:36:50.100] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\blur\
gaussian_h_blur2_with_mask.nfx
WARNING
*****************************************************************************
[10:36:50.100] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
wave_jitter.nfx
WARNING
*****************************************************************************
[10:36:50.100] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\gray.nfx
WARNING
*****************************************************************************
[10:36:50.100] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand.nfx
WARNING
*****************************************************************************
[10:36:50.100] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx
WARNING
*****************************************************************************
[10:36:50.101] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx
WARNING
*****************************************************************************
[10:36:50.101] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
lens_distortion.nfx
WARNING
*****************************************************************************
[10:36:50.101] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
lens_edge_distortion.nfx
WARNING
*****************************************************************************
[10:36:50.101] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
mask_screen.nfx
WARNING
*****************************************************************************
[10:36:50.101] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\blur\
multi_vision.nfx
WARNING
*****************************************************************************
[10:36:50.101] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
old_movie.nfx
WARNING
*****************************************************************************
[10:36:50.101] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
local_pagenini_blur.nfx
WARNING
*****************************************************************************
[10:36:50.101] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
radial_blur.nfx
WARNING
*****************************************************************************
[10:36:50.101] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\blur\
radial_blur_2.nfx
WARNING
*****************************************************************************
[10:36:50.101] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\blur\
random_blur_down_sample.nfx
WARNING
*****************************************************************************
[10:36:50.102] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\blur\
random_blur.nfx
WARNING
*****************************************************************************
[10:36:50.102] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
reversal.nfx
WARNING
*****************************************************************************
[10:36:50.102] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
rgbsplit.nfx
WARNING
*****************************************************************************
[10:36:50.102] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
scan_line_jitter.nfx
WARNING
*****************************************************************************
[10:36:50.102] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
screen_dissolve.nfx
WARNING
*****************************************************************************
[10:36:50.102] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
screen_filter.nfx
WARNING
*****************************************************************************
[10:36:50.102] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\misc\
decal_blend.nfx
WARNING
*****************************************************************************
[10:36:50.102] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
simple_brightness.nfx
WARNING
*****************************************************************************
[10:36:50.102] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
simple_color_grading_interp.nfx
WARNING
*****************************************************************************
[10:36:50.102] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\smaa\
smaa_edge_detect.nfx
WARNING
*****************************************************************************
[10:36:50.102] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\smaa\
smaa_compute_blend_weight.nfx
WARNING
*****************************************************************************
[10:36:50.102] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
smooth_outline\so_verblur.nfx
WARNING
*****************************************************************************
[10:36:50.102] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
smooth_outline\so_horblur.nfx
WARNING
*****************************************************************************
[10:36:50.103] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
smooth_outline\so_blend.nfx
WARNING
*****************************************************************************
[10:36:50.103] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\ssao\
ssao.nfx
WARNING
*****************************************************************************
[10:36:50.103] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\ssao\
ssao_blur_v.nfx
WARNING
*****************************************************************************
[10:36:50.104] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\ssao\
ssao_blur_h_and_composite.nfx
WARNING
*****************************************************************************
[10:36:50.105] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
test_pp.nfx
WARNING
*****************************************************************************
[10:36:50.105] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\blur\
tilt_shift_blur.nfx
WARNING
*****************************************************************************
[10:36:50.105] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
water_wave.nfx
WARNING
*****************************************************************************
[10:36:50.105] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
local_wave_jitter.nfx
WARNING
*****************************************************************************
[10:36:50.105] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
wave_jitter_glitch.nfx
WARNING
*****************************************************************************
[10:36:50.105] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
WARNING
*****************************************************************************
[10:36:50.106] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
WARNING
*****************************************************************************
[10:36:50.107] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
WARNING
*****************************************************************************
[10:36:50.107] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
WARNING
*****************************************************************************
[10:36:50.107] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
WARNING
*****************************************************************************
[10:36:50.108] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
WARNING
*****************************************************************************
[10:36:50.108] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
WARNING
*****************************************************************************
[10:36:50.108] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
WARNING
*****************************************************************************
[10:36:50.108] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx
WARNING
*****************************************************************************
[10:36:50.108] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx
WARNING
*****************************************************************************
[10:36:50.109] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx
WARNING
*****************************************************************************
[10:36:50.109] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.109] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.110] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.111] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.111] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.113] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.115] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.119] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.120] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.120] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.121] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.121] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.121] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.122] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.122] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.122] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.123] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.123] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.123] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.124] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.124] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.124] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.125] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.125] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.125] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.126] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.126] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.126] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.127] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.127] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.127] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.128] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.128] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.128] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.128] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.129] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.129] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.130] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.130] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.133] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
WARNING
*****************************************************************************
[10:36:50.133] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx
WARNING
*****************************************************************************
[10:36:50.135] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx
WARNING
*****************************************************************************
[10:36:50.137] M EffectCacheMgr ReleaseUnusedEffect path=shader\model_light.nfx
WARNING
*****************************************************************************
[10:36:50.138] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx
WARNING
*****************************************************************************
[10:36:50.138] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx
WARNING
*****************************************************************************
[10:36:50.139] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx
WARNING
*****************************************************************************
[10:36:50.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx
WARNING
*****************************************************************************
[10:36:50.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx
WARNING
*****************************************************************************
[10:36:50.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx
WARNING
*****************************************************************************
[10:36:50.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx
WARNING
*****************************************************************************
[10:36:50.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx
WARNING
*****************************************************************************
[10:36:50.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
WARNING
*****************************************************************************
[10:36:50.141] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
WARNING
*****************************************************************************
[10:36:50.141] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
WARNING
*****************************************************************************
[10:36:50.141] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
WARNING
*****************************************************************************
[10:36:50.141] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
WARNING
*****************************************************************************
[10:36:50.141] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
WARNING
*****************************************************************************
[10:36:50.142] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
WARNING
*****************************************************************************
[10:36:50.142] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
WARNING
*****************************************************************************
[10:36:50.142] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
WARNING
*****************************************************************************
[10:36:50.142] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx
WARNING
*****************************************************************************
[10:36:50.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx
WARNING
*****************************************************************************
[10:36:50.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\light_fade.nfx
WARNING
*****************************************************************************
[10:36:50.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\light_fade.nfx
WARNING
*****************************************************************************
[10:36:50.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_tur.nfx
WARNING
*****************************************************************************
[10:36:50.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_tur.nfx
WARNING
*****************************************************************************
[10:36:50.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx
WARNING
*****************************************************************************
[10:36:50.146] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx
WARNING
*****************************************************************************
[10:36:50.146] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx
WARNING
*****************************************************************************
[10:36:50.147] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx
WARNING
*****************************************************************************
[10:36:50.147] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx
WARNING
*****************************************************************************
[10:36:50.151] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx
WARNING
*****************************************************************************
[10:36:50.154] M EffectCacheMgr ReleaseUnusedEffect path=shader\water_ref.nfx
WARNING
*****************************************************************************
[10:36:50.154] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx
WARNING
*****************************************************************************
[10:36:50.155] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx
WARNING
*****************************************************************************
[10:36:50.155] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx
WARNING
*****************************************************************************
[10:36:50.156] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low\
pbr_low_lightmap_reflection.nfx
WARNING
*****************************************************************************
[10:36:50.156] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx
WARNING
*****************************************************************************
[10:36:50.157] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx
WARNING
*****************************************************************************
[10:36:50.157] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_quicksilver.nfx
WARNING
*****************************************************************************
[10:36:50.157] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_uv_clamp.nfx
WARNING
*****************************************************************************
[10:36:50.157] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx
WARNING
*****************************************************************************
[10:36:50.159] M EffectCacheMgr ReleaseUnusedEffect path=shader\
manual_lightmap_ex.nfx
WARNING
*****************************************************************************
[10:36:50.160] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx
WARNING
*****************************************************************************
[10:36:50.162] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx
WARNING
*****************************************************************************
[10:36:50.163] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx
WARNING
*****************************************************************************
[10:36:50.166] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx
WARNING
*****************************************************************************
[10:36:50.168] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_wave.nfx
WARNING
*****************************************************************************
[10:36:50.169] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent_flow.nfx
WARNING
*****************************************************************************
[10:36:50.170] M EffectCacheMgr ReleaseUnusedEffect path=shader\fx\fx_common.nfx
WARNING
*****************************************************************************
[10:36:50.170] M EffectCacheMgr ReleaseUnusedEffect path=shader\fx\fx_common.nfx
WARNING
*****************************************************************************
[10:36:50.170] M EffectCacheMgr ReleaseUnusedEffect path=shader\fx\fx_common.nfx
WARNING
*****************************************************************************
[10:36:50.171] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_basic_water.nfx
WARNING
*****************************************************************************
[10:36:50.171] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid.nfx
WARNING
*****************************************************************************
[10:36:50.171] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid.nfx
WARNING
*****************************************************************************
[10:36:50.172] M EffectCacheMgr ReleaseUnusedEffect path=shader\openworldmesh.nfx
WARNING
*****************************************************************************
[10:36:50.172] M EffectCacheMgr ReleaseUnusedEffect path=shader\
openworldmesh_alpha.nfx
WARNING
*****************************************************************************
[10:36:50.172] M EffectCacheMgr ReleaseUnusedEffect path=shader\terrain.nfx
WARNING
*****************************************************************************
[10:36:50.172] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx
WARNING
*****************************************************************************
[10:36:50.172] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx
WARNING
*****************************************************************************
[10:36:50.172] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx
WARNING
*****************************************************************************
[10:36:50.172] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx
WARNING
*****************************************************************************
[10:36:50.172] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_blindness_correct.nfx
WARNING
*****************************************************************************
[10:36:50.173] M EffectCacheMgr ReleaseUnusedEffect path=shader\
light_blindness_correct.nfx
WARNING
*****************************************************************************
[10:36:50.173] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx
WARNING
*****************************************************************************
[10:36:50.173] M EffectCacheMgr ReleaseUnusedEffect path=shader\
character_emphasize.nfx
WARNING
*****************************************************************************
[10:36:50.173] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx
WARNING
*****************************************************************************
[10:36:50.173] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_shader.nfx
WARNING
*****************************************************************************
[10:36:50.173] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_ghost.nfx
[10:36:50.177] M [SCRIPT] 2025-06-08 10:36:50,166 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1163,
in release_logic\n', ' File "nets\\netService.py", line 183, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1024, in entity_message\n', '
File "lib\\mbengine\\client\\ClientEntity.py", line 143, in call_client_method\n',
' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 412, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
416, in call_client_method_new\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 453, in call_client_method_direct\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 466, in do_call_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File "entities\\
Avatar.py", line 1366, in soul_disable_reconnect\n', ' File "nets\\netService.py",
line 1070, in set_soul_enable_reconnect\n'])
[10:36:50.178] M [SCRIPT] 2025-06-08 10:36:50,168 - NetService - INFO -
set_reconnect_indepent----------(False, [' File "worlds\\WorldManager.py", line
1163, in release_logic\n', ' File "nets\\netService.py", line 183, in tick\n', '
File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1024, in entity_message\
n', ' File "lib\\mbengine\\client\\ClientEntity.py", line 143, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
412, in call_client_method\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 416, in call_client_method_new\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 453, in call_client_method_direct\n',
' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 466, in do_call_method\
n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\
n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File
"entities\\Avatar.py", line 1367, in soul_disable_reconnect\n', ' File "nets\\
netService.py", line 156, in set_reconnect_indepent\n'])
[10:36:50.179] M [SCRIPT] 2025-06-08 10:36:50,169 - NetService - INFO - [DL_Debug]
close_soul
[10:36:50.180] M [SCRIPT] 2025-06-08 10:36:50,170 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1163,
in release_logic\n', ' File "nets\\netService.py", line 183, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1028, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1053, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1350, in soul_unbound\n', ' File
"nets\\netService.py", line 1271, in close_soul\n', ' File "nets\\netService.py",
line 1070, in set_soul_enable_reconnect\n'])
[10:36:50.183] M [SCRIPT] 2025-06-08 10:36:50,173 - NetService - INFO -
set_reconnect_indepent----------(False, [' File "worlds\\WorldManager.py", line
1163, in release_logic\n', ' File "nets\\netService.py", line 183, in tick\n', '
File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1028, in entity_message\
n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1053, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1350, in soul_unbound\n', ' File
"nets\\netService.py", line 1272, in close_soul\n', ' File "nets\\netService.py",
line 156, in set_reconnect_indepent\n'])
[10:36:50.184] M [SCRIPT] 2025-06-08 10:36:50,174 - NetService - INFO - [DL_Debug]
[NetService] disconnect_soul : (True, '47.84.148.243', 20072)
[10:36:50.186] M [SCRIPT] 2025-06-08 10:36:50,175 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1163,
in release_logic\n', ' File "nets\\netService.py", line 183, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1028, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1053, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1350, in soul_unbound\n', ' File
"nets\\netService.py", line 1273, in close_soul\n', ' File "nets\\netService.py",
line 823, in disconnect_soul\n', ' File "nets\\netService.py", line 1070, in
set_soul_enable_reconnect\n'])
[10:36:50.186] M [SCRIPT] 2025-06-08 10:36:50,176 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect: soul_unbound
[10:36:50.186] M [SCRIPT] 2025-06-08 10:36:50,176 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('soul_unbound',
'6845014465a4b55c4487dd03', '47.84.148.243', 20072, False)
[10:36:50.187] M [SCRIPT] 2025-06-08 10:36:50,177 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19][disconnect] seed=85326953
[10:36:50.187] M [SCRIPT] 2025-06-08 10:36:50,177 - NetService - INFO -
clear_soul_gate_client
[10:36:50.187] M [SCRIPT] 2025-06-08 10:36:50,177 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19][disconnect] seed=85326953
[10:36:50.187] M [SCRIPT] 2025-06-08 10:36:50,177 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19][destroy] seed=85326953, reason=
[10:36:50.187] M [SCRIPT] 2025-06-08 10:36:50,177 - DevSTMgr - INFO -
set_ping_soul----False
[10:36:50.189] M [SCRIPT] 2025-06-08 10:36:50,179 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19]on_channel_disconnected
clientid(6845014465a4b55c4487dd03) reason:
(asiocore.conn_disconnect_reason.active_disconnect, b''), is_soul:True
[10:36:50.189] M [SCRIPT] 2025-06-08 10:36:50,179 - AsioUdpGateClient - INFO -
[684502d965a4b55c4487dd19]channel disconnect but no cb
[10:36:50.189] M [SCRIPT] 2025-06-08 10:36:50,187798 - D:\conan\data\
asiocore_py3\2.0.20\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:4
04 - ERROR - handle_send_receive_error wait to close code: 995 msg: The I/O
operation has been aborted because of either a thread exit or an application
request 1
[10:36:50.190] M [SCRIPT] 2025-06-08 10:36:50,180 - crash_helper - INFO -
WorldCityHall init_scene
[10:36:50.191] M [SCRIPT] 2025-06-08 10:36:50,181 - crash_helper - INFO - memory
info: 776/7930
[10:36:50.192] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[10:36:50.193] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[10:36:50.195] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[10:36:50.206] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[10:36:50.208] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[10:36:50.213] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[10:36:50.213] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[10:36:50.243] M [SCRIPT] 2025-06-08 10:36:50,234 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_guestroom_sm/h55_guestroom_sm.scn
[10:36:50.251] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\bloom_downsample.nfx, tech name: BloomDownSample.
[10:36:50.253] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\bloom_bright.nfx, tech name: BloomBright.
[10:36:50.257] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\bloom_blur_h.nfx, tech name: BloomBlurH.
[10:36:50.259] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:50.272] M [RENDER] Device do not support texture
common/pipeline/lensdirtiness_01.png format A8L8, try to convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:36:50.274] M [RENDER] Try to load texture file
common/pipeline/lensdirtiness_01.png with non-power-2 size (960 X 540)!
WARNING
*****************************************************************************
[10:36:50.275] M [RENDER] Device do not support texture lut/zhujiemian.bmp format
R8G8B8, try to convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:36:50.276] M [RENDER] invalid post effect config, empty pass dark_corner
[10:36:50.276] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof_blur_v.fx, tech name: DofBlurV.
[10:36:50.283] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gtao\gtao_copy_depth.fx, tech name: TShader.
[10:36:50.286] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gtao\gtao.fx, tech name: TShader.
[10:36:50.288] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gtao\gtao_blur_x.fx, tech name: BlurX.
[10:36:50.290] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gtao\gtao_blur_y.fx, tech name: BlurY.
WARNING
*****************************************************************************
[10:36:50.292] M [RENDER] invalid post effect config, empty pass
simple_color_grading
[10:36:50.293] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\copy_depth_normalized.fx, tech name: TShader.
[10:36:50.295] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\sun_shaft_iteration.fx, tech name: TShader.
[10:36:50.296] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof\bokeh_dof_coc_calc.fx, tech name: TShader.
[10:36:50.300] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof\bokeh_dof_downsample_and_prefilter.fx, tech name: TShader.
[10:36:50.303] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof\bokeh_dof_bokeh_kernel.fx, tech name: TShader.
[10:36:50.306] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof\bokeh_dof_post_filter.fx, tech name: TShader.
[10:36:50.307] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof\bokeh_dof_combine.fx, tech name: TShader.
[10:36:50.308] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\brauty_smooth.fx, tech name: BrautySmooth.
[10:36:50.310] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\brauty_blur_v.fx, tech name: BrautyBlurV.
[10:36:50.312] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\brauty_blur_h_and_composite.fx, tech name: BrautyBlurHAndComposite.
[10:36:50.313] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\chromatic_aberration.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:50.318] M [RENDER] invalid post effect config, empty pass combine_lut
[10:36:50.318] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\distortion_new.fx, tech name: TShader.
[10:36:50.321] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\distortion.fx, tech name: Distortion.
[10:36:50.323] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\e_sports_outline.fx, tech name: TShader.
[10:36:50.326] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\edge_detect.fx, tech name: EdgeDetect.
[10:36:50.328] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\show_decal.fx, tech name: Distortion.
[10:36:50.329] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\filter_expand.fx, tech name: TShader.
[10:36:50.331] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\fish_eye.fx, tech name: TShader.
[10:36:50.333] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\fsr\fsr_easu.fx, tech name: TShader.
[10:36:50.336] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\fsr\fsr_rcas.fx, tech name: TShader.
[10:36:50.338] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gaussianblur\gaussian_box_v_blur.fx, tech name: TShader.
[10:36:50.341] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gaussianblur\gaussian_box_h_blur.fx, tech name: TShader.
[10:36:50.342] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\copy.fx, tech name: Copy.
[10:36:50.343] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\gaussian_v_blur2.fx, tech name: TShader.
[10:36:50.345] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\gaussian_h_blur2.fx, tech name: TShader.
[10:36:50.346] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\gaussian_v_blur2_with_mask.fx, tech name: TShader.
[10:36:50.348] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\gaussian_h_blur2_with_mask.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:50.351] M [RENDER] invalid post effect config, empty pass fxaa
[10:36:50.351] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\wave_jitter.fx, tech name: Distortion.
[10:36:50.353] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray.fx, tech name: Gray.
[10:36:50.355] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand.fx, tech name: Gray.
[10:36:50.357] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.
[10:36:50.359] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\lens_distortion.fx, tech name: TShader.
[10:36:50.361] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\lens_edge_distortion.fx, tech name: TShader.
[10:36:50.362] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\mask_screen.fx, tech name: TShader.
[10:36:50.364] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\multi_vision.fx, tech name: TShader.
[10:36:50.368] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\old_movie.fx, tech name: TShader.
[10:36:50.373] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\local_pagenini_blur.fx, tech name: Distortion.
[10:36:50.374] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\radial_blur.fx, tech name: TShader.
[10:36:50.377] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\radial_blur_2.fx, tech name: TShader.
[10:36:50.379] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\random_blur_down_sample.fx, tech name: TShader.
[10:36:50.381] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\random_blur.fx, tech name: TShader.
[10:36:50.385] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\reversal.fx, tech name: Reversal.
[10:36:50.388] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\rgbsplit.fx, tech name: TShader.
[10:36:50.389] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\scan_line_jitter.fx, tech name: TShader.
[10:36:50.390] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\screen_dissolve.fx, tech name: TShader.
[10:36:50.395] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\screen_filter.fx, tech name: ScreenFilter.
[10:36:50.396] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\misc\decal_blend.fx, tech name: TShader.
[10:36:50.397] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\video_show.fx, tech name: VideoShow.
[10:36:50.401] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\simple_brightness.fx, tech name: TShader.
[10:36:50.403] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\simple_color_grading_interp.fx, tech name: TShader.
[10:36:50.404] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\smaa\smaa_edge_detect.fx, tech name: TShader.
[10:36:50.405] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\smaa\smaa_compute_blend_weight.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:50.408] M [RENDER] Device do not support texture lut/area_tex.dds format
R8G8B8, try to convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:36:50.409] M [RENDER] Try to load texture file lut/area_tex.dds with non-power-
2 size (160 X 560)!
WARNING
*****************************************************************************
[10:36:50.409] M [RENDER] Device do not support texture lut/search_tex.dds format
L8, try to convert it to A8B8G8R8
[10:36:50.409] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\smooth_outline\so_verblur.fx, tech name: so_verblur.
[10:36:50.411] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\smooth_outline\so_horblur.fx, tech name: so_horblur.
[10:36:50.412] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\smooth_outline\so_blend.fx, tech name: so_blend.
[10:36:50.417] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\ssao\ssao.fx, tech name: TShader.
[10:36:50.420] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\ssao\ssao_blur_v.fx, tech name: TShader.
[10:36:50.421] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\ssao\ssao_blur_h_and_composite.fx, tech name: TShader.
[10:36:50.423] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\test_pp.fx, tech name: TShader.
[10:36:50.424] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\tilt_shift_blur.fx, tech name: TShader.
[10:36:50.425] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\water_wave.fx, tech name: WaterWave.
[10:36:50.427] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\local_wave_jitter.fx, tech name: Distortion.
[10:36:50.428] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\wave_jitter_glitch.fx, tech name: Distortion.
WARNING
*****************************************************************************
[10:36:50.431] M [RENDER] Device do not support texture
lut/h55_guestroom_sm_lut.png format R8G8B8, try to convert it to A8B8G8R8
[10:36:50.438] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:50.460] L [RENDER] Device do not support texture
scene/scene_battle/h55_guestroom_sm/h55_guestroom_sm_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_guestroom_sm/h55_guestroom_sm_content/0_0.scn
[10:36:50.475] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[10:36:50.523] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:36:50.524] M [SCRIPT] 2025-06-08 10:36:50,515 - crash_helper - INFO -
WorldFancy init_scene
[10:36:50.525] M [SCRIPT] 2025-06-08 10:36:50,516 - crash_helper - INFO - memory
info: 775/7930
[10:36:50.531] M [SCRIPT] 2025-06-08 10:36:50,520 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn
WARNING
*****************************************************************************
[10:36:50.536] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:36:50.536] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:36:50.537] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:36:50.537] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:36:50.539] M [RENDER] Device do not support texture lut/h55_fantasy.bmp format
R8G8B8, try to convert it to A8B8G8R8
[10:36:50.571] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.fx, tech name: TShader.
[10:36:50.622] M [SCRIPT] 2025-06-08 10:36:50,612 - crash_helper - INFO -
WorldMatchRoom init_scene
[10:36:50.622] M [SCRIPT] 2025-06-08 10:36:50,612 - crash_helper - INFO - memory
info: 779/7930
[10:36:50.625] M [SCRIPT] 2025-06-08 10:36:50,615 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn
WARNING
*****************************************************************************
[10:36:50.631] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:36:50.631] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:36:50.634] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:36:50.635] M [RENDER] invalid post effect config, empty pass
simple_color_grading
[10:36:50.658] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.nfx, tech name: TShader.
[10:36:50.662] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_glass.fx, tech name: TShader.
[10:36:50.673] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.nfx, tech name: TShader.
[10:36:50.718] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\model_light.fx, tech name: TShader.
[10:36:50.726] M [SCRIPT] 2025-06-08 10:36:50,715 - crash_helper - INFO -
WorldMatchRoomMB init_scene
[10:36:50.726] M [SCRIPT] 2025-06-08 10:36:50,716 - crash_helper - INFO - memory
info: 785/7930
[10:36:50.729] M [SCRIPT] 2025-06-08 10:36:50,719 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn
WARNING
*****************************************************************************
[10:36:50.734] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:36:50.735] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:36:50.736] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:36:50.737] M [RENDER] invalid post effect config, empty pass fxaa
[10:36:50.738] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:36:50.738] M [RENDER] Device do not support texture lut/wait.png format R8G8B8,
try to convert it to A8B8G8R8
[10:36:50.821] M [SCRIPT] 2025-06-08 10:36:50,811 - crash_helper - INFO -
WorldMatchRoomBJ init_scene
[10:36:50.822] M [SCRIPT] 2025-06-08 10:36:50,811 - crash_helper - INFO - memory
info: 789/7930
[10:36:50.823] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_noz.fx, tech name: TShader.
[10:36:50.827] M [SCRIPT] 2025-06-08 10:36:50,817 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn
WARNING
*****************************************************************************
[10:36:50.829] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:36:50.829] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:36:50.830] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:36:50.833] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:36:50.839] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn
[10:36:50.843] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:50.854] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_2.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn
[10:36:50.857] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_nomerge.fx, tech name: TShader.
[10:36:50.889] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/nvyao/nvyao.gim
[10:36:50.929] M [SCRIPT] 2025-06-08 10:36:50,918 - crash_helper - INFO -
WorldArticle init_scene
[10:36:50.929] M [SCRIPT] 2025-06-08 10:36:50,919 - crash_helper - INFO - memory
info: 798/7930
[10:36:50.937] M [SCRIPT] 2025-06-08 10:36:50,926 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
WARNING
*****************************************************************************
[10:36:50.940] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:36:50.940] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:36:50.941] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:36:50.942] M [RENDER] invalid post effect config, empty pass fxaa
[10:36:50.944] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:36:50.944] M [RENDER] Device do not support texture lut/h55_wardrobe_lut.png
format R8G8B8, try to convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:36:50.947] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn
[10:36:50.955] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/shadow.nfx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:50.958] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:36:50.960] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix
[10:36:50.962] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\reflection.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:50.970] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:36:50.970] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:36:50.971] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:36:50.972] M [RENDER] invalid post effect config, empty pass fxaa
[10:36:50.974] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:36:50.974] M [RENDER] Device do not support texture lut/lut.png format R8G8B8,
try to convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:36:50.984] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:36:50.985] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:36:50.986] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:36:50.988] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:36:50.991] M [RENDER] Device do not support texture
lut/manor_livingroom3_lut.png format R8G8B8, try to convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:36:51.002] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:36:51.002] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:36:51.004] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:36:51.005] M [RENDER] invalid post effect config, empty pass fxaa
[10:36:51.009] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
WARNING
*****************************************************************************
[10:36:51.009] M [RENDER] Device do not support texture lut/h55_corridor5_lut.png
format R8G8B8, try to convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:36:51.019] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:36:51.025] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:36:51.027] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:36:51.027] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:36:51.028] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:36:51.041] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:36:51.041] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:36:51.041] M [RENDER] invalid post effect config, empty pass combine_lut
[10:36:51.042] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:51.045] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:36:51.049] M [RENDER] Device do not support texture
lut/h55_wardrobe_geis_zbs_lut.png format R8G8B8, try to convert it to A8B8G8R8
[10:36:51.053] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\built_in\sky\sky.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:51.067] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:36:51.073] M [WORLD] no preset camera named found! return indentity matrix
[10:36:51.093] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[10:36:51.096] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[10:36:51.096] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[10:36:51.108] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:51.113] L [RENDER] Device do not support texture
builtin/textures/particle_system_d.png format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn
[10:36:51.122] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/boll_03.gim
[10:36:51.123] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h27_quicksilver.fx, tech name: TShader.
[10:36:51.135] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[10:36:51.136] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[10:36:51.139] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[10:36:51.139] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[10:36:51.140] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_18.gim
[10:36:51.143] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[10:36:51.144] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[10:36:51.151] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[10:36:51.152] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01.bpse
[10:36:51.190] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/polun_sanmian_plane_004.gim
[10:36:51.191] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[10:36:51.202] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01.bpse
[10:36:51.211] M [SCRIPT] 2025-06-08 10:36:51,201 - crash_helper - INFO -
WorldDeduce init_scene
[10:36:51.211] M [SCRIPT] 2025-06-08 10:36:51,201 - crash_helper - INFO - memory
info: 809/7930
[10:36:51.220] M [SCRIPT] 2025-06-08 10:36:51,211 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn
WARNING
*****************************************************************************
[10:36:51.223] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:36:51.223] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:36:51.224] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:36:51.225] M [RENDER] invalid post effect config, empty pass fxaa
WARNING
*****************************************************************************
[10:36:51.233] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn
[10:36:51.242] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_02.gim
WARNING
*****************************************************************************
[10:36:51.243] M [WORLD] custom render system already add to scene!
[10:36:51.243] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_fade.fx, tech name: TShader.
[10:36:51.263] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_04.gim
[10:36:51.298] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_1.gim
[10:36:51.312] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_2.gim
[10:36:51.345] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_spider_9.gim
WARNING
*****************************************************************************
[10:36:51.419] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn
[10:36:51.448] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_8low.gim
[10:36:51.455] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_4low.gim
[10:36:51.459] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_6low.gim
[10:36:51.463] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_7low.gim
[10:36:51.468] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_3low.gim
[10:36:51.477] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_5low.gim
[10:36:51.515] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_2low.gim
[10:36:51.523] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[10:36:51.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[10:36:51.527] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:36:51.531] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[10:36:51.531] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/dianguang_01.bpse
[10:36:51.534] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[10:36:51.534] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[10:36:51.543] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
WARNING
*****************************************************************************
[10:36:51.557] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn
WARNING
*****************************************************************************
[10:36:51.581] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn
[10:36:51.600] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_5.gim
[10:36:51.609] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_2.gim
WARNING
*****************************************************************************
[10:36:51.632] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn
[10:36:51.641] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/playground/light_lazhu_001.bpse
[10:36:51.653] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/playground/light_lazhu_001.bpse
[10:36:51.656] M [SCRIPT] 2025-06-08 10:36:51,647 - crash_helper - INFO -
WorldMatchRoomWolves init_scene
[10:36:51.657] M [SCRIPT] 2025-06-08 10:36:51,648 - crash_helper - INFO - memory
info: 823/7930
[10:36:51.661] M [SCRIPT] 2025-06-08 10:36:51,651 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_5thmafia/h55_5thmafia.scn
WARNING
*****************************************************************************
[10:36:51.663] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[10:36:51.664] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[10:36:51.665] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[10:36:51.669] M [RENDER] invalid post effect config, empty pass fxaa
ERROR *****************************************************************************
[10:36:51.673] M [DETOUR] detour mesh h55_guestroom_sm has navigation mesh already!
WARNING
*****************************************************************************
[10:36:51.687] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn
[10:36:51.690] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:51.692] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:36:51.701] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:36:51.713] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:36:51.718] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/0_0.scn
WARNING
*****************************************************************************
[10:36:51.723] M [WORLD] custom render system already add to scene!
[10:36:51.724] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/p5/p5_light_001.bpse
[10:36:51.726] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[10:36:51.729] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
WARNING
*****************************************************************************
[10:36:51.730] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:36:51.741] M [WORLD] custom render system already add to scene!
[10:36:51.744] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/p5/p5_light_001.bpse
[10:36:51.792] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_tur.fx, tech name: TShader.
[10:36:51.796] M [SCRIPT] 2025-06-08 10:36:51,785 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:51.797] M [SCRIPT] 2025-06-08 10:36:51,787 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:51.830] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:51.843] L [RENDER] Device do not support texture
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn
WARNING
*****************************************************************************
[10:36:51.907] L [RENDER] Device do not support texture
shader/cube/h55_test_heijin_skybox02.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn
[10:36:51.915] M [SCRIPT] 2025-06-08 10:36:51,842 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:51.916] M [SCRIPT] 2025-06-08 10:36:51,842 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:51.927] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:51.948] L [RENDER] Device do not support texture lut/liudongguang_01.bmp
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn
WARNING
*****************************************************************************
[10:36:52.009] M [colmesh load] open file fail !!
[10:36:52.012] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\water_ref.fx, tech name: TShader.
[10:36:52.029] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[10:36:52.040] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/guanjia_deluosi.gim
WARNING
*****************************************************************************
[10:36:52.076] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
0_0.scn
WARNING
*****************************************************************************
[10:36:52.079] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body01_diff.tga format R8G8B8, try to
convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:36:52.121] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body01_micai.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:36:52.123] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:52.155] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body01_mask.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:36:52.178] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[10:36:52.186] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_046.gim
WARNING
*****************************************************************************
[10:36:52.189] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body01_nor.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:36:52.191] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_047.gim
[10:36:52.192] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[10:36:52.202] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_049.gim
[10:36:52.206] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036a.gim
[10:36:52.223] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_050.gim
[10:36:52.227] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_051.gim
[10:36:52.238] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_053.gim
[10:36:52.239] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_quicksilver.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:52.240] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body03_diff.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:36:52.244] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_054.gim
[10:36:52.257] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[10:36:52.258] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[10:36:52.264] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_041.gim
WARNING
*****************************************************************************
[10:36:52.276] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body03_mask.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:36:52.284] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_043.gim
[10:36:52.307] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_039.gim
WARNING
*****************************************************************************
[10:36:52.312] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body03_nor.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:36:52.313] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_034.gim
[10:36:52.320] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal.fx, tech name: TShader.
[10:36:52.322] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_032.gim
[10:36:52.327] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_037.gim
[10:36:52.334] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_038.gim
[10:36:52.342] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_033.gim
[10:36:52.345] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_030.gim
[10:36:52.352] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_031.gim
[10:36:52.355] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_uv_clamp.fx, tech name: TShader.
[10:36:52.358] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_042.gim
WARNING
*****************************************************************************
[10:36:52.362] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body02_diff.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:36:52.370] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036.gim
[10:36:52.387] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
WARNING
*****************************************************************************
[10:36:52.406] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body02_mask.tga format R8G8B8, try to
convert it to A8B8G8R8
WARNING
*****************************************************************************
[10:36:52.414] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_1.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn
WARNING
*****************************************************************************
[10:36:52.444] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_body02_nor.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:36:52.452] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_character.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:52.459] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn
[10:36:52.470] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_lightmap.fx, tech name: TShader.
[10:36:52.483] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse
[10:36:52.488] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse
WARNING
*****************************************************************************
[10:36:52.522] L [RENDER] Device do not support texture
shader/cube/h55_manor_livingroom3_sl_sky01.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn
WARNING
*****************************************************************************
[10:36:52.523] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_head_diff.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:36:52.532] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\manual_lightmap_ex.fx, tech name: TShader.
[10:36:52.550] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_heijin/redqueen_e_heijin_yizi.gim
[10:36:52.552] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_basic.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:52.558] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_head_micai.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:36:52.560] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:52.598] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_head_mask.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:36:52.639] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
WARNING
*****************************************************************************
[10:36:52.655] M [RENDER] Device do not support texture
lut/guanjia/guanjia_deluosi/guanjia_deluosi_head_nor.tga format R8G8B8, try to
convert it to A8B8G8R8
[10:36:52.661] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_01.gim
[10:36:52.689] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_03.gim
WARNING
*****************************************************************************
[10:36:52.695] M wyd: anim animations have unequal scale but bone number does not
support unequal scale. fallback to cpu skin chr\guanjia\guanjia_deluosi\
guanjia_deluosi.gim
[10:36:52.708] M [WORLD] CacheSocketObject: fx\common\emotion_hall_bathtub_play.pse
[10:36:52.708] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/emotion_hall_bathtub_play.bpse
[10:36:52.728] M [WORLD] CacheSocketObject: fx\common\emotion_hall_bathtub_play.pse
[10:36:52.728] M [WORLD] CacheSocketObject: fx\common\emotion_hall_bathtub_play.pse
[10:36:52.728] M [WORLD] CacheSocketObject: fx\common\emotion_hall_bathtub_play.pse
[10:36:52.739] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[10:36:52.779] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[10:36:52.782] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/livingroom_01.gim
[10:36:52.787] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
WARNING
*****************************************************************************
[10:36:52.799] M [WORLD] no preset camera named found! return indentity matrix
ERROR *****************************************************************************
[10:36:52.802] M [WORLD] scene.set_lod_interval is deprecated
[10:36:52.803] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_wave.fx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:52.841] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn
WARNING
*****************************************************************************
[10:36:52.859] L [RENDER] Device do not support texture
shader/cube/h55_coa7_sky_d.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn
[10:36:52.870] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[10:36:52.983] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[10:36:53.029] M [SCRIPT] 2025-06-08 10:36:52,955 - UISystem - INFO - ---------Now
Hide UIHall---------
[10:36:53.035] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong\blinn_phong_tur.nfx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:53.076] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/lightmap/
atlas_3.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
WARNING
*****************************************************************************
[10:36:53.119] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/
lightmap_8f7cd86d/atlas_3.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
[10:36:53.151] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_noz.nfx, tech name: TShader.
WARNING
*****************************************************************************
[10:36:53.262] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/lightmap/
atlas_0.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
WARNING
*****************************************************************************
[10:36:53.296] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/
lightmap_8f7cd86d/atlas_0.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
WARNING
*****************************************************************************
[10:36:53.379] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/lightmap/
atlas_2.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
WARNING
*****************************************************************************
[10:36:53.457] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/
lightmap_8f7cd86d/atlas_2.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
WARNING
*****************************************************************************
[10:36:53.511] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/lightmap/
atlas_1.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
WARNING
*****************************************************************************
[10:36:53.546] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/
lightmap_8f7cd86d/atlas_1.tga format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_geis_zbs/h55_wardrobe_geis_zbs_content/0_0.scn
[10:36:53.697] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_zbs/separate_dir/zbs_e_geis/
zbs_e_geis_zy.gim
[10:36:53.760] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_transparent_flow.nfx, tech name: TShader.
[10:36:53.787] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhanbushi_geis_idle_001.bpse
[10:36:53.796] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_001.gim
[10:36:53.797] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.nfx, tech name: TShader.
[10:36:53.805] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_004.gim
[10:36:53.814] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_023.gim
[10:36:53.829] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_044.gim
[10:36:53.839] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_040.gim
[10:36:53.839] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fx\fx_common.nfx, tech name: TShader.
[10:36:53.851] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_041.gim
[10:36:53.886] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_150.gim
[10:36:53.915] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/zhanbushi_geis_idle_152.gim
[10:36:53.930] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhanbushi_geis_idle_001.bpse
[10:36:53.940] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhanbushi_geis_idle_001a.bpse
[10:36:53.949] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_zbs/separate_dir/zbs_e_geis/
zbs_e_geis_zy_rock01.gim
[10:36:53.973] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_zbs/separate_dir/zbs_e_geis/
zbs_e_geis_zy_rock02.gim
[10:36:53.992] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_zbs/separate_dir/zbs_e_geis/
zbs_e_geis_zy_rock03.gim
[10:36:54.011] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhanbushi_geis_idle_001a.bpse
WARNING
*****************************************************************************
[10:36:54.078] L [RENDER] Device do not support texture
scene/scene_battle/h55_logicpath/h55_logicpath_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_logicpath/h55_logicpath_content/0_0.scn
[10:36:54.095] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/tuilizhijing_light_01.bpse
[10:36:54.100] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08.gim
[10:36:54.106] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_b.gim
[10:36:54.110] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_01.bpse
WARNING
*****************************************************************************
[10:36:54.124] L [RENDER] Device do not support texture
scene/scene_battle/h55_5thmafia/h55_5thmafia_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_5thmafia/h55_5thmafia_content/0_0.scn
[10:36:54.133] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_offset.fx, tech name: TShader.
[10:36:54.462] M [SCRIPT] 2025-06-08 10:36:54,388 - NetService - INFO -
heart_back---res_async
[10:36:54.477] M [SCRIPT] 2025-06-08 10:36:54,404 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:54.487] M [SCRIPT] 2025-06-08 10:36:54,413 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:54.532] M [SCRIPT] 2025-06-08 10:36:54,459 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:54.532] M [SCRIPT] 2025-06-08 10:36:54,460 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:54.544] M [SCRIPT] 2025-06-08 10:36:54,471 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:54.544] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid\pbr_mid_basic_water.fx, tech name: TShader.
[10:36:54.544] M [SCRIPT] 2025-06-08 10:36:54,472 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:54.545] M [SCRIPT] 2025-06-08 10:36:54,472 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:54.545] M [SCRIPT] 2025-06-08 10:36:54,473 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:54.559] M [SCRIPT] 2025-06-08 10:36:54,487 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:54.559] M [SCRIPT] 2025-06-08 10:36:54,487 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:54.576] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.nfx, tech name: TShader.
[10:36:54.615] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[10:36:54.622] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_2.gim
[10:36:54.623] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve.fx, tech name: TShader.
[10:36:54.659] M [SCRIPT] 2025-06-08 10:36:54,587 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:54.673] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[10:36:54.718] M [SCRIPT] 2025-06-08 10:36:54,645 - NetService - INFO -
heart_back---gen_scene_tick
[10:36:54.723] M [SCRIPT] 2025-06-08 10:36:54,651 - NetService - INFO -
heart_back---res_async
[10:36:54.723] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_think_in_1.bpse
[10:36:54.743] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_04.gim
[10:36:54.745] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\simple_water.fx, tech name: TShader.
[10:36:54.763] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_05.gim
[10:36:54.782] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[10:36:54.808] M [SCRIPT] 2025-06-08 10:36:54,735 - NetService - INFO -
heart_back---res_async
[10:36:55.632] M [SCRIPT] 2025-06-08 10:36:55,558 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[10:36:55.927] M [SCRIPT] 2025-06-08 10:36:55,855 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[10:36:56.117] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.fx, tech name: TShader.
[10:36:59.504] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","client_id":"6845014465a4b55c4487dd03","countrycode":"VN"
,"device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R) Xe
Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","load_time_long":5.711423397064209,"mac_a
ddr":"","nation":-
1,"network":"pc","old_accountid":"unknow","online_time":1046,"os_name":"windows","o
s_ver":"10.0.22631","pack_type":1,"pc":1,"project":"h55na","reach_game_time":174935
3815,"root_mark":false,"sdk_ver":"2.20.1","server":10006,"source":"netease_p1","sup
port_astc":"unkown","time":"2025-06-08-10:36:55
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353815556","type":"Load","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"}], curl_code=0, response=
ok
[10:37:05.791] M [SCRIPT] 2025-06-08 10:37:05,718 - UIHall - INFO - [UIHallDeduce
gain_deduce_grade] gain_deduce_grade=(42, 42515, 2000)
[10:37:05.803] M [SCRIPT] 2025-06-08 10:37:05,730 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/result_delay.csb, UIBRDelay---------
[10:37:06.799] M [SCRIPT] 2025-06-08 10:37:06,726 - crash_helper - INFO -
WorldCityHall leave
[10:37:06.829] M [SCRIPT] 2025-06-08 10:37:06,756 - crash_helper - INFO -
WorldDeduce show
[10:37:07.059] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/tuilizhijing_popo_01.bpse
[10:37:07.062] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_popo_01.bpse
[10:37:07.371] M [WORLD] CacheSocketObject: scene\model\h55_logicpath\
h55_logicpath_no09.gim
[10:37:07.371] M [WORLD] CacheSocketObject: scene\model\h55_logicpath\
h55_logicpath_no09.gim
[10:37:07.371] M [WORLD] CacheSocketObject: scene\model\h55_logicpath\
h55_logicpath_no09.gim
[10:37:07.400] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/tuilizhijing_light_02.bpse
[10:37:07.403] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_02.bpse
[10:37:07.406] M [SCRIPT] 2025-06-08 10:37:07,333 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path.csb, UIDeduceRoom---------
[10:37:07.609] M [SCRIPT] 2025-06-08 10:37:07,536 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[10:37:07.666] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[10:37:08.839] M [action debug] register event callback, model: scene\model\
h55_logicpath\h55_logicapth_dice.gim anim: toss_4 event: dice_4
[10:37:08.883] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[10:37:09.776] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/dice_04.bpse
[10:37:09.781] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_04.bpse
[10:37:09.783] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/dice_glow.bpse
[10:37:09.786] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_glow.bpse
[10:37:10.092] M [SCRIPT] 2025-06-08 10:37:10,018 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path_lucky_num.csb, UIDeduceLuckyNum---------
[10:37:11.641] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/logic_path_season/book_pageturn.json>
[10:37:11.654] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[10:37:12.071] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[10:37:12.395] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/logic_path_season/logic_path_bookloop.json>
[10:37:12.501] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[10:37:12.936] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[10:37:14.866] M [action debug] register event callback, model: scene\model\
h55_logicpath\h55_logicapth_dice.gim anim: toss_3 event: dice_3
[10:37:15.743] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/dice_03.bpse
[10:37:15.745] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_03.bpse
[10:37:15.745] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_glow.bpse
[10:37:17.598] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[10:37:18.070] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[10:37:18.534] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[10:37:22.206] M [SCRIPT] 2025-06-08 10:37:22,133 - crash_helper - INFO -
WorldDeduce leave
[10:37:22.225] M [SCRIPT] 2025-06-08 10:37:22,152 - crash_helper - INFO -
WorldCityHall show
[10:37:22.236] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/shadow.nfx, tech name: TShader.
WARNING
*****************************************************************************
[10:37:22.236] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[10:37:22.236] M [WORLD] wl_debug: dont use this interface any more!
ERROR *****************************************************************************
[10:37:22.238] M [WORLD] scene.set_lod_interval is deprecated
[10:37:22.242] M [SCRIPT] 2025-06-08 10:37:22,169 - UISystem - INFO - ---------Now
Hide UIHall---------
[10:37:22.256] M [SCRIPT] 2025-06-08 10:37:22,183 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[10:37:22.373] M [SCRIPT] 2025-06-08 10:37:22,300 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/result_delay.csb, UIBRDelay---------
[10:37:23.670] M [SCRIPT] 2025-06-08 10:37:23,597 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_daily_main.csb, UIActivityDaily---------
[10:37:27.342] M [SCRIPT] 2025-06-08 10:37:27,270 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[10:37:31.108] M [SCRIPT] 2025-06-08 10:37:31,035 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_intro_new.csb, UIActivityIntro---------
[10:37:31.143] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:37:31.143] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:37:31.144] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:37:31.144] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:37:31.145] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:37:31.145] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:37:31.145] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:37:31.146] M [IMAGE] PNG Warning: iCCP: profile 'ICC Profile': 1000000h:
invalid rendering intent
[10:37:34.294] M [SCRIPT] 2025-06-08 10:37:34,221 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[10:37:36.858] M [AUDIO DEBUG] unload bank, ptr:1d3bcc70fd0, bank name: killer_a
[10:37:41.900] M [SCRIPT] 2025-06-08 10:37:41,827 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_ivl_preheat_gallery_main.csb,
UIActivityIvlMain---------
[10:37:41.972] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[10:37:42.033] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_candle_holder.skel>
[10:37:42.033] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_wall_lamp.skel>
[10:37:42.033] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_wall_lamp.skel>
[10:37:42.033] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_wall_lamp.skel>
[10:37:42.033] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_chest.skel>
[10:37:42.034] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_chest.skel>
[10:37:42.034] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_vase_1.skel>
[10:37:42.034] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_vase_1.skel>
[10:37:42.034] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_vase_1.skel>
[10:37:42.035] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle1.skel>
[10:37:42.035] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle1.skel>
[10:37:42.035] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle1.skel>
[10:37:42.035] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle1.skel>
[10:37:42.036] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle1.skel>
[10:37:42.036] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle1.skel>
[10:37:42.036] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_1.skel>
[10:37:42.036] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_2.skel>
[10:37:42.036] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_3.skel>
[10:37:42.036] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_4.skel>
[10:37:42.036] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_4.skel>
[10:37:42.036] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_4.skel>
[10:37:42.036] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_2.skel>
[10:37:42.037] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_curtain_5.skel>
[10:37:42.122] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_ceiling_lamp.skel>
[10:37:42.122] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2025ivl_gallery_bg_hall_main.skel>
[10:37:43.539] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/activity_ivl/2025ivl_preheat_gallery_hall_paper.skel>
[10:37:43.543] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle2.skel>
[10:37:43.589] M [COCOSUI] cocos load spine :
<spine/common_spine/common_particle_b.skel>
[10:37:44.639] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle2.skel>
[10:37:44.889] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/activity_ivl/2025ivl_preheat_gallery_hall_paper.skel>
[10:37:44.890] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle2.skel>
[10:37:45.508] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle2.skel>
[10:37:46.947] M [SCRIPT] 2025-06-08 10:37:46,874 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[10:37:49.509] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","activity_id":2418,"app_channel":"
app_store","app_ver":"2.133.1863932.2221634","client_id":"6845014465a4b55c4487dd03"
,"countrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R)
Iris(R) Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"enter_type":2,"ext_patch_in
fo":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","role_name":"AlphaVRea
per","root_mark":false,"sdk_ver":"2.20.1","server":10006,"source":"netease_p1","t_w
hen":1749353861,"time":"2025-06-08-10:37:41
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353861819","type":"activity_enter","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"}], curl_code=0, response=
ok
[10:37:49.894] M [SCRIPT] 2025-06-08 10:37:49,821 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[10:37:51.988] M [SCRIPT] 2025-06-08 10:37:51,915 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_ivl_preheat_gallery_detail.csb,
UIActivityIvlDetail---------
[10:37:53.560] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/activity_ivl/2025ivl_preheat_gallery_hall_paper.skel>
[10:37:53.560] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle2.skel>
[10:37:54.536] M [COCOSUI] cocos load spine :
<spine/activity_ivl_preheat/activity_2023ivl_gallery_bg_particle2.skel>
[10:37:58.709] M [SCRIPT] 2025-06-08 10:37:58,689 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[10:37:59.456] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","client_id":"6845014465a4b55c4487dd03","complete":"1","co
untrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R)
Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","root_mark":false,"sdk
_ver":"2.20.1","server":10006,"source":"netease_p1","t_when":1749353869,"task_id":"
2","task_type":"unlock_painting","time":"2025-06-08-10:37:49
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353869721","type":"matchlive_23_warmup_support","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"}], curl_code=0, response=
ok
[10:38:01.419] M [SCRIPT] 2025-06-08 10:38:01,400 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[10:38:03.226] M [SCRIPT] 2025-06-08 10:38:03,206 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_ivl_preheat_gallery_detail.csb,
UIActivityIvlDetail---------
[10:38:05.302] M [SCRIPT] 2025-06-08 10:38:05,283 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_ivl_preheat_handbook_main.csb,
UIActivityIvlHandbook---------
[10:38:05.365] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/activity_ivl_preheat/ivl_preheat_handbook.skel>
[10:38:09.475] [UNISDK] [UniSDK][WARNING] [base] [mcount_drpf] [request]
url=https://drpf-h55na.proxima.nie.easebar.com,
body=[{"account_id":"1255976751@ad..win.163.com","app_channel":"app_store","app_ver
":"2.133.1863932.2221634","client_id":"6845014465a4b55c4487dd03","complete":"1","co
untrycode":"VN","device_height":768,"device_model":"pc#pc#1#8#2611#Intel(R) Iris(R)
Xe Graphics","device_width":1366,"drpf_headers":"{\"X-PROXIMA-
STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"engine_ver":1863932,"ext_patch_info":
{"ext_patch_2":true,"ugc":true},"first_deviceid":"581D7E5F85209270B2CCFB67A7240F39-
285D","first_udid":"7C-70-DB-3C-37-
64","haiwai_region_code":"sg","ip":"","ipv6":"","isp":null,"jf_gameid":"h55naxx2gb"
,"lang":"EN","launch_udid":"351826824901","mac_addr":"","nation":-
1,"network":"pc","old_accountid":"unknow","os_name":"windows","os_ver":"10.0.22631"
,"pack_type":1,"pc":1,"project":"h55na","role_id":"67010020","root_mark":false,"sdk
_ver":"2.20.1","server":10006,"source":"netease_p1","t_when":1749353881,"task_id":"
9","task_type":"unlock_painting","time":"2025-06-08-10:38:01
+0700","transid":"581D7E5F85209270B2CCFB67A7240F39_1749352753878_100007995","ts_ms"
:"1749353881316","type":"matchlive_23_warmup_support","udid":"7C-70-DB-3C-37-
64","udid_unisdk":"581D7E5F85209270B2CCFB67A7240F39","unisdk_deviceid":"581D7E5F852
09270B2CCFB67A7240F39"}], curl_code=0, response=
ok
[10:38:25.747] M [SCRIPT] 2025-06-08 10:38:25,727 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_begin_rehearsal.csb,
UIHallGameMode---------
[10:38:25.786] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement.json>
[10:38:25.790] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement2.json>
[10:38:27.829] M Call script game.on_exit().