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0% found this document useful (0 votes)
20 views611 pages

Log 0

Uploaded by

enkidu2711
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[00:32:03.653] [CLIENT] Exe module file: D:\IdentityV\dwrg.

exe
[00:32:03.653] [CLIENT] Current directory: D:\IdentityV
[00:32:03.653] [CLIENT] Initializing client....
[00:32:03.653] [CLIENT] Ver:1389777dd12a1bede9d52681a1024545678bf4a8;1587598
[00:32:03.653] [CLIENT] Init utils.dll (1671665312)
[00:32:05.803] M Package D:\IdentityV\Documents\res\camera_lens.npk under opener
cfile is loaded.
[00:32:05.823] M Package D:\IdentityV\Documents\res\chr.part.a.npk under opener
cfile is loaded.
[00:32:05.842] M Package D:\IdentityV\Documents\res\chr.part.b.npk under opener
cfile is loaded.
[00:32:05.870] M Package D:\IdentityV\Documents\res\common.npk under opener cfile
is loaded.
[00:32:05.896] M Package D:\IdentityV\Documents\res\effect_cache.npk under opener
cfile is loaded.
[00:32:05.915] M Package D:\IdentityV\Documents\res\fx.npk under opener cfile is
loaded.
[00:32:05.933] M Package D:\IdentityV\Documents\res\lut.npk under opener cfile is
loaded.
[00:32:05.952] M Package D:\IdentityV\Documents\res\material.npk under opener cfile
is loaded.
[00:32:05.971] M Package D:\IdentityV\Documents\res\mont.npk under opener cfile is
loaded.
[00:32:05.989] M Package D:\IdentityV\Documents\res\scene.npk under opener cfile is
loaded.
[00:32:06.006] M Package D:\IdentityV\Documents\res\shader.npk under opener cfile
is loaded.
[00:32:06.024] M Package D:\IdentityV\Documents\res\sockets.npk under opener cfile
is loaded.
[00:32:06.044] M Package D:\IdentityV\Documents\res\sound.npk under opener cfile is
loaded.
[00:32:06.064] M Package D:\IdentityV\Documents\res\test.npk under opener cfile is
loaded.
[00:32:06.083] M Package D:\IdentityV\Documents\res\tex_critical.npk under opener
cfile is loaded.
[00:32:06.101] M Package D:\IdentityV\Documents\res\ui.part.a.npk under opener
cfile is loaded.
[00:32:06.120] M Package D:\IdentityV\Documents\res\ui.part.b.npk under opener
cfile is loaded.
[00:32:06.120] M Succeeded to create FileLoader, opener os, loader npk, root D:\
IdentityV\Documents\\res, depth 1
[00:32:06.150] M Package D:\IdentityV\Documents\res_reserved\chr.part.a_0001.npk
under opener cfile is loaded.
[00:32:06.179] M Package D:\IdentityV\Documents\res_reserved\chr.part.b_0001.npk
under opener cfile is loaded.
[00:32:06.218] M Package D:\IdentityV\Documents\res_reserved\effect_cache_0001.npk
under opener cfile is loaded.
[00:32:06.308] M Package D:\IdentityV\Documents\res_reserved\fx_0001.npk under
opener cfile is loaded.
[00:32:06.340] M Package D:\IdentityV\Documents\res_reserved\lut_0001.npk under
opener cfile is loaded.
[00:32:06.377] M Package D:\IdentityV\Documents\res_reserved\scene_0001.npk under
opener cfile is loaded.
[00:32:06.396] M Package D:\IdentityV\Documents\res_reserved\ui.part.a_0001.npk
under opener cfile is loaded.
[00:32:06.417] M Package D:\IdentityV\Documents\res_reserved\ui.part.b_0001.npk
under opener cfile is loaded.
[00:32:06.417] M Succeeded to create FileLoader, opener os, loader npk, root D:\
IdentityV\Documents\\res_reserved, depth 1
[00:32:06.417] M Succeeded to create FileLoader, opener os, loader discrete, root
D:\IdentityV\Documents\\res, depth 1
[00:32:06.445] M Package D:\IdentityV\res\camera_anim.npk under opener cfile is
loaded.
[00:32:06.464] M Package D:\IdentityV\res\camera_lens.npk under opener cfile is
loaded.
[00:32:06.489] M Package D:\IdentityV\res\chr.npk under opener cfile is loaded.
[00:32:06.533] M Package D:\IdentityV\res\cinematic.npk under opener cfile is
loaded.
[00:32:06.552] M Package D:\IdentityV\res\common.npk under opener cfile is loaded.
[00:32:06.574] M Package D:\IdentityV\res\invalidres.npk under opener cfile is
loaded.
[00:32:06.596] M Package D:\IdentityV\res\material.npk under opener cfile is
loaded.
[00:32:06.628] M Package D:\IdentityV\res\mont.npk under opener cfile is loaded.
[00:32:06.657] M Package D:\IdentityV\res\shader.npk under opener cfile is loaded.
[00:32:06.680] M Package D:\IdentityV\res\sockets.npk under opener cfile is loaded.
[00:32:06.720] M Package D:\IdentityV\res\sound.npk under opener cfile is loaded.
[00:32:06.760] M Package D:\IdentityV\res\story_line.npk under opener cfile is
loaded.
[00:32:06.796] M Package D:\IdentityV\res\test_matball.npk under opener cfile is
loaded.
[00:32:06.833] M Package D:\IdentityV\res\tex_critical.npk under opener cfile is
loaded.
[00:32:06.873] M Package D:\IdentityV\res\ui.npk under opener cfile is loaded.
[00:32:06.920] M Package D:\IdentityV\res\va.npk under opener cfile is loaded.
[00:32:06.964] M Package D:\IdentityV\res\vat.npk under opener cfile is loaded.
[00:32:06.964] M Succeeded to create FileLoader, opener os, loader npk, root D:\
IdentityV\\res, depth 1
[00:32:06.964] M Succeeded to create FileLoader, opener os, loader discrete, root
D:\IdentityV\\res, depth 1
[00:32:07.016] M Package D:\IdentityV\Documents\script.npk under opener cfile is
loaded.
[00:32:07.016] M Succeeded to create FileLoader, opener os, loader npk, root D:\
IdentityV\Documents\\script, depth 0
[00:32:07.016] M Succeeded to create FileLoader, opener os, loader discrete, root
D:\IdentityV\Documents\\script, depth 0
[00:32:07.067] M Package D:\IdentityV\script.npk under opener cfile is loaded.
[00:32:07.067] M Succeeded to create FileLoader, opener os, loader npk, root D:\
IdentityV\\script, depth 0
[00:32:07.068] M Succeeded to create FileLoader, opener os, loader discrete, root
D:\IdentityV\\script, depth 0
[00:32:07.069] M Start log.dll
[00:32:07.069] M Init utils.dll (1671665312)
[00:32:07.069] M [UTILS] Start utils.dll
[00:32:07.069] M [UTILS] Init render.dll (2487404089)
[00:32:07.070] M [UTILS] CPU Name Intel(R) Celeron(R) CPU N3150 @ 1.60GHz, core
count of this device is: 4
[00:32:07.070] M [UTILS] device model is pc
[00:32:07.071] M [RENDER] Init python.dll (1335575602)
[00:32:07.071] M [RENDER] Init audio.dll (1092544220)
[00:32:07.072] M [RENDER] Init world.dll (2648298854)
[00:32:07.072] M [RENDER] Init terrain.dll (2572047601)
[00:32:07.072] M [RENDER] Init landscape.dll (1732276803)
[00:32:07.073] M [RENDER] Init collision.dll (209534444)
[00:32:07.073] M [RENDER] Init detour.dll (3413454381)
[00:32:07.073] M [RENDER] Init ccmini.dll (2370187639)
[00:32:07.073] M [RENDER] Init voice.dll (2568723357)
[00:32:07.073] M [RENDER] Init cocosui.dll (1144999243)
[00:32:07.073] M [RENDER] Init nxdyntex.dll (747103055)
[00:32:07.073] M [RENDER] Init nxmedia.dll (759505321)
[00:32:07.073] M [RENDER] Init nxcclive.dll (1938523969)
[00:32:07.074] M [RENDER] Init nxcef.dll (101830170)
[00:32:07.074] M [RENDER] Init social.dll (688878058)
[00:32:08.563] M [RENDER] Win Channel name is netease_global
[00:32:08.563] M [RENDER] Init nxapp.dll (939686936)
[00:32:08.564] M [RENDER] Start render.dll
[00:32:08.564] M [RENDER] Start python.dll
[00:32:08.564] M [PYTHON] Start audio.dll
[00:32:08.564] M [AUDIO] Start world.dll
[00:32:08.564] M [WORLD] Start terrain.dll
[00:32:08.564] M [TERRAIN] Start landscape.dll
[00:32:08.564] M [TERRAIN] Start collision.dll
[00:32:08.564] M [COLLISION] Start detour.dll
[00:32:08.564] M [DETOUR] Start ccmini.dll
[00:32:08.564] M [DETOUR] Start voice.dll
[00:32:08.564] M [DETOUR] Start cocosui.dll
[00:32:08.564] M [COCOSUI] Start nxdyntex.dll
[00:32:08.564] M [COCOSUI] Start nxmedia.dll
[00:32:08.564] M [COCOSUI] Start nxcclive.dll
[00:32:08.565] M [COCOSUI] Start nxcef.dll
[00:32:08.565] M [COCOSUI] Start social.dll
[00:32:08.565] M [COCOSUI] Start nxapp.dll
[00:32:08.827] M [COCOSUI] Driver: DirectX 11
[00:32:08.827] M [COCOSUI] Description: Intel(R) HD Graphics
[00:32:08.828] M [COCOSUI] Version: 0.0.0
[00:32:08.828] M [COCOSUI] Vendor: Intel
[00:32:08.828] M [COCOSUI] Width: 1334, Height: 750, BitDepth: 32
[00:32:08.828] M [COCOSUI]
-----------------------------------------------------------
[00:32:08.828] M [COCOSUI] Intel(R) HD Graphics
[00:32:08.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/debug_common.fx, tech name: TShader.
[00:32:08.853] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/debug_landscape.nfx, tech name: LandscapeTech.
[00:32:08.857] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:32:08.865] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common/pipeline/shadow_on_plane.fx, tech name: TShader.
[00:32:08.873] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:32:08.876] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:32:08.881] M [COCOSUI] Set render mode: 1334 750 32 1 8
[00:32:08.890] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/only1texture.fx, tech name: TShaderMirror.
[00:32:08.897] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\only1texture.fx, tech name: TShaderMirror.
[00:32:08.909] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:32:08.913] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:32:08.927] M [COCOSUI] Audio::Init - getDSPBufferSize: buffer_length = 1024,
num_buffers = 4
[00:32:08.927] M [COCOSUI] Audio::Init - FMOD_INITFLAGS: 0
[00:32:09.075] M [COCOSUI] Init audio system, FMOD version 00044466.
[00:32:09.076] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: <ModelNormalTech>, tech name: TNoShader.
ERROR *****************************************************************************
[00:32:09.076] M [COCOSUI] [ERROR] Effect include file <ModelNormalTech>.json is
not found!
WARNING ***************************************************************************
[00:32:09.119] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform blendValue"
[00:32:09.119] M [COCOSUI] create effect <ModelNormalTech>:TNoShader *** time:
43.71 ms ***
[00:32:09.121] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common/shader/blendadd.fx, tech name: TShader.
[00:32:09.125] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:32:09.127] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:32:09.131] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:32:09.134] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:32:09.137] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:32:09.162] M [COCOSUI] pixel decal enable: false
[00:32:09.496] M [COCOSUI] NewType detour.scene_detour: 000002A145E530E0
[00:32:09.497] M [COCOSUI] NewType collision.scene_col: 000002A145E53400
[00:32:09.498] M [COCOSUI] NewType collision.col_object: 000002A146115910
[00:32:09.498] M [COCOSUI] NewType collision.vehicle: 000002A146115C30
[00:32:09.500] M [COCOSUI] NewType world.track: 000002A146115AA0
[00:32:09.500] M [COCOSUI] NewType world.space_object: 000002A146114FB0
[00:32:09.501] M [COCOSUI] NewType world.visibleobject: 000002A146115780
[00:32:09.501] M [COCOSUI] NewType world.sfx: 000002A146114E20
[00:32:09.501] M [COCOSUI] NewType world.model: 000002A146115140
[00:32:09.502] M [COCOSUI] NewType world.primitives: 000002A1461152D0
[00:32:09.502] M [COCOSUI] NewType world.textobject: 000002A146115460
[00:32:09.503] M [COCOSUI] NewType world.simuiobject: 000002A146156610
[00:32:09.503] M [COCOSUI] NewType world.camera: 000002A146156930
[00:32:09.503] M [COCOSUI] NewType world.decal: 000002A146155FD0
[00:32:09.503] M [COCOSUI] NewType world.light: 000002A1461562F0
[00:32:09.503] M [COCOSUI] NewType world.anim_ctrl: 000002A146156160
[00:32:09.503] M [COCOSUI] NewType world.scene: 000002A146155E40
[00:32:09.504] M [COCOSUI] NewType world.ikbone: 000002A146156480
[00:32:09.504] M [COCOSUI] NewType scene.trigger: 000002A146156C50
[00:32:09.504] M [COCOSUI] NewType world.iksolver: 000002A1461567A0
[00:32:09.504] M [COCOSUI] NewType world.reflectionprobe: 000002A146156AC0
[00:32:09.728] M [COCOSUI] Call script init.init().
[00:32:09.763] M <SCRIPT> 2024-03-27 00:32:09,763 - init.py - ERROR - arg_name
not valid
[00:32:09.999] M <SCRIPT> 2024-03-27 00:32:09,999 - init.py - INFO - wyd: read
use_bindict from setting_data = True
[00:32:10.177] M <SCRIPT> 2024-03-27 00:32:10,177 - [TracebackManager] - INFO -
__init__
[00:32:10.177] M <SCRIPT> 2024-03-27 00:32:10,177 - [TracebackManager] - INFO -
[start_hook]
[00:32:10.190] M <SCRIPT> 2024-03-27 00:32:10,190 - hotfix_mgr - INFO - skip_all:
False
[00:32:10.190] M <SCRIPT> 2024-03-27 00:32:10,190 - hotfix_mgr - INFO -
skip_hotfix: False
[00:32:10.191] M <SCRIPT> 2024-03-27 00:32:10,190 - hotfix_mgr - INFO -
start_hotfix2
[00:32:10.191] M <SCRIPT> 2024-03-27 00:32:10,190 - hotfix_mgr - INFO - client
mode: 4
[00:32:10.353] M <SCRIPT> 2024-03-27 00:32:10,352 - hotfix_mgr - INFO - [2024-03-
27 00:32:10] 已下载 hotfix2: https://h55na.update.easebar.com/pl/hotfix2
[00:32:12.769] M <SCRIPT> 2024-03-27 00:32:12,769 - hotfix_mgr - INFO - [2024-03-
27 00:32:12] 已解密 hotfix2
[00:32:12.971] M <SCRIPT> 2024-03-27 00:32:12,970 - hotfix_mgr - INFO - [2024-03-
27 00:32:12] 已生效 hotfix2
[00:32:13.025] M <SCRIPT> 2024-03-27 00:32:13,026 - hotfix_mgr - INFO -
start_download_pre_hotfix
[00:32:13.026] M <SCRIPT> 2024-03-27 00:32:13,026 - hotfix_mgr - INFO - client
mode: 4
[00:32:14.810] <SCRIPT> 2024-03-27 00:32:14,789 - hotfix_mgr - INFO - [2024-03-
27 00:32:14] 已下载 登陆前 hotfix: https://h55na.update.easebar.com/pl/hotfix
[00:32:18.982] M [COCOSUI] Set render mode: 1334 750 32 1 8
[00:32:18.982] M [COCOSUI] Initialization completed successfully!
[00:32:18.982] M [COCOSUI] [00:32:18.982] M [COCOSUI] Call script init.start().
[00:32:19.122] M <SCRIPT> 2024-03-27 00:32:19,121 - patcher_mgr - INFO -
read_info begin
[00:32:19.123] M <SCRIPT> 2024-03-27 00:32:19,122 - patcher_mgr - INFO -
read_info not exist
[00:32:21.310] M [COCOSUI] Call script init.start_data().
[00:32:21.311] M [COCOSUI] OnWindowResize - 1334, 750
[00:32:21.615] M <SCRIPT> 2024-03-27 00:32:21,612 - patcher_mgr - INFO - prepare
patch, retry False
[00:32:21.650] <SCRIPT> 2024-03-27 00:32:21,650 - patcher_mgr - INFO - get
patch list start, retry_times 0
[00:32:21.651] <SCRIPT> 2024-03-27 00:32:21,651 - patcher_mgr - INFO - patch
list url: https://h55na.update.easebar.com/pl/winuni_patch_oversea_release.plist?
5001
[00:32:21.879] <SCRIPT> 2024-03-27 00:32:21,878 - hotfix_mgr - INFO - [2024-03-
27 00:32:21] 已解密 登陆前 hotfix
[00:32:23.921] <SCRIPT> 2024-03-27 00:32:23,921 - patcher_mgr - INFO -
==PatchMgr== channel count 3
[00:32:23.922] <SCRIPT> 2024-03-27 00:32:23,923 - patcher_mgr - INFO - channel
final netease_global
[00:32:23.937] <SCRIPT> 2024-03-27 00:32:23,937 - patcher_mgr - INFO - UIPatch
channel name netease_global, oldest engine ver None
[00:32:23.938] <SCRIPT> 2024-03-27 00:32:23,937 - patcher_mgr - INFO -
[+]current version 2.0.1649188, app_version 2.0.1555676, patch version
2.116.128695.1649188, server_app 128695
[00:32:25.688] <SCRIPT> 2024-03-27 00:32:25,687 - patcher_mgr - INFO -
check_skip_diff, ('f5243ea522cd082ab168decb274b0619',
'f5243ea522cd082ab168decb274b0619')
[00:32:25.689] <SCRIPT> 2024-03-27 00:32:25,688 - patcher_mgr - INFO - skip
diff.
[00:32:25.698] <SCRIPT> 2024-03-27 00:32:25,697 - patcher_mgr - INFO - UIPatch
channel name netease_global, latest engine ver None
[00:32:25.720] M <SCRIPT> 2024-03-27 00:32:25,720 - patcher_mgr - INFO -
reload_patch
[00:32:25.738] M <SCRIPT> 2024-03-27 00:32:25,737 - reload_mgr - INFO -
********** patch reload script ***************
[00:32:25.738] M <SCRIPT> 2024-03-27 00:32:25,737 - reload_mgr - INFO - reload
common_tools.ns
[00:32:25.741] M <SCRIPT> 2024-03-27 00:32:25,740 - reload_mgr - INFO - reload
etc.dev_config
[00:32:25.743] M <SCRIPT> 2024-03-27 00:32:25,743 - reload_mgr - INFO - reload
common_cs.ComuKeys
[00:32:25.897] M <SCRIPT> 2024-03-27 00:32:25,897 - reload_mgr - INFO -
********** base module over ***************
[00:32:25.899] M <SCRIPT> 2024-03-27 00:32:25,898 - reload_mgr - INFO - reload
etc
[00:32:25.900] M <SCRIPT> 2024-03-27 00:32:25,901 - reload_mgr - INFO - reload
common_tools
[00:32:25.903] M <SCRIPT> 2024-03-27 00:32:25,903 - reload_mgr - INFO - reload
common_tools.PlatformUtil
[00:32:25.905] M <SCRIPT> 2024-03-27 00:32:25,905 - reload_mgr - INFO - reload
etc.pack_config
[00:32:25.912] M <SCRIPT> 2024-03-27 00:32:25,911 - reload_mgr - INFO - reload
common_cs
[00:32:25.914] M <SCRIPT> 2024-03-27 00:32:25,914 - reload_mgr - INFO - reload
common_cs.mode_config
[00:32:25.919] M <SCRIPT> 2024-03-27 00:32:25,917 - reload_mgr - INFO - reload
common_tools.debug
[00:32:25.921] M <SCRIPT> 2024-03-27 00:32:25,921 - reload_mgr - INFO - reload
PatchManager
[00:32:25.923] M <SCRIPT> 2024-03-27 00:32:25,923 - reload_mgr - INFO - reload
PatchManager.patch_config
[00:32:25.936] M <SCRIPT> 2024-03-27 00:32:25,936 - reload_mgr - INFO - reload
PatchManager.rev_ad
[00:32:25.938] M <SCRIPT> 2024-03-27 00:32:25,937 - reload_mgr - INFO - reload
PatchManager.rev_ios
[00:32:25.940] M <SCRIPT> 2024-03-27 00:32:25,940 - reload_mgr - INFO - reload
PatchManager.rev_win
[00:32:25.943] M <SCRIPT> 2024-03-27 00:32:25,943 - reload_mgr - INFO - reload
pydata
[00:32:25.944] M <SCRIPT> 2024-03-27 00:32:25,944 - reload_mgr - INFO - reload
pydata.all_tid_info
[00:32:25.946] M <SCRIPT> 2024-03-27 00:32:25,946 - reload_mgr - INFO - reload
PatchManager.engine_ad
[00:32:25.948] M <SCRIPT> 2024-03-27 00:32:25,947 - reload_mgr - INFO - reload
PatchManager.engine_ios
[00:32:25.950] M <SCRIPT> 2024-03-27 00:32:25,950 - reload_mgr - INFO - reload
PatchManager.engine_win
[00:32:25.952] M <SCRIPT> 2024-03-27 00:32:25,951 - reload_mgr - INFO - reload
common_tools.TracebackManager
[00:32:25.956] M <SCRIPT> 2024-03-27 00:32:25,956 - reload_mgr - INFO - reload
common_tools.TracebackUploader
[00:32:25.959] M <SCRIPT> 2024-03-27 00:32:25,960 - reload_mgr - INFO - reload
common_cs.LoggerWrapper
[00:32:25.962] M <SCRIPT> 2024-03-27 00:32:25,961 - reload_mgr - INFO - reload
PatchManager.HotfixMgr
[00:32:25.970] M <SCRIPT> 2024-03-27 00:32:25,969 - reload_mgr - INFO - reload
common_tools.HotfixDecrypt
[00:32:25.974] M <SCRIPT> 2024-03-27 00:32:25,973 - reload_mgr - INFO - reload
PatchManager.PatchMgr
[00:32:26.005] M <SCRIPT> 2024-03-27 00:32:26,005 - reload_mgr - INFO - reload
common_tools.DcToolMgr
[00:32:26.012] M <SCRIPT> 2024-03-27 00:32:26,012 - reload_mgr - INFO - reload
PatchManager.PatchSDKMgr
[00:32:26.016] M <SCRIPT> 2024-03-27 00:32:26,016 - reload_mgr - INFO - reload
pydata.ui_tid_hotfix
[00:32:26.023] M <SCRIPT> 2024-03-27 00:32:26,023 - reload_mgr - INFO - reload
PatchManager.PatchLogMgr
[00:32:26.028] M <SCRIPT> 2024-03-27 00:32:26,029 - reload_mgr - INFO - reload
PatchManager.PatchUserData
[00:32:26.031] M <SCRIPT> 2024-03-27 00:32:26,032 - reload_mgr - INFO - reload
pydata.geoid2country_code
[00:32:26.034] M <SCRIPT> 2024-03-27 00:32:26,035 - reload_mgr - INFO - reload
PatchManager.UIPatch
[00:32:26.046] M <SCRIPT> 2024-03-27 00:32:26,046 - reload_mgr - INFO - reload
PatchManager.patch_utils
[00:32:26.081] M <SCRIPT> 2024-03-27 00:32:26,081 - reload_mgr - INFO - reload
PatchManager.UIPatchFix
[00:32:26.085] M <SCRIPT> 2024-03-27 00:32:26,085 - reload_mgr - INFO - reload
PatchManager.UIConfirmPreGame
[00:32:26.090] M <SCRIPT> 2024-03-27 00:32:26,089 - reload_mgr - INFO - reload
pydata.language_switch
[00:32:26.092] M <SCRIPT> 2024-03-27 00:32:26,092 - reload_mgr - INFO - reload
consts
[00:32:26.094] M <SCRIPT> 2024-03-27 00:32:26,094 - reload_mgr - INFO - reload
consts.const
[00:32:26.102] M <SCRIPT> 2024-03-27 00:32:26,101 - reload_mgr - INFO - reload
common_cs.ns
[00:32:26.105] M <SCRIPT> 2024-03-27 00:32:26,105 - reload_mgr - INFO - reload
pydata.loading_bg_config
[00:32:26.108] M <SCRIPT> 2024-03-27 00:32:26,108 - reload_mgr - INFO - reload
pydata.ui_tid_en
[00:32:26.110] M <SCRIPT> 2024-03-27 00:32:26,109 - reload_mgr - INFO - reload
pydata.all_tid_en_96
[00:32:26.134] M <SCRIPT> 2024-03-27 00:32:26,134 - reload_mgr - INFO - reload
pydata.all_tid_en_diff
[00:32:26.346] M <SCRIPT> 2024-03-27 00:32:26,346 - reload_mgr - INFO - reload
pydata.all_tid_hotfix
[00:32:26.349] M <SCRIPT> 2024-03-27 00:32:26,348 - reload_mgr - INFO - reload
pydata.all_tid_en_8
[00:32:26.372] M <SCRIPT> 2024-03-27 00:32:26,371 - reload_mgr - INFO - reload
pydata.all_tid_en_68
[00:32:26.396] M <SCRIPT> 2024-03-27 00:32:26,397 - reload_mgr - INFO -
********** reload script successed ***************
[00:32:26.399] M <SCRIPT> 2024-03-27 00:32:26,398 - hotfix_mgr - INFO - [2024-03-
27 00:32:26] 脚本 reload,之前的 hotfix 失效
[00:32:26.399] M <SCRIPT> 2024-03-27 00:32:26,398 - patcher_mgr - INFO -
reload_over
[00:32:26.399] M <SCRIPT> 2024-03-27 00:32:26,400 - init.py - INFO - patch_over
[00:32:27.543] M <SCRIPT> 2024-03-27 00:32:27,543 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[00:32:27.703] M <SCRIPT> 2024-03-27 00:32:27,703 - init.py - INFO -
game_init.init
[00:32:28.764] M <SCRIPT> 2024-03-27 00:32:28,763 - utils.py - INFO - should show
accu ui True
[00:32:28.764] M <SCRIPT> 2024-03-27 00:32:28,763 - utils.py - INFO - should show
accu ui True
[00:32:28.764] M <SCRIPT> 2024-03-27 00:32:28,763 - utils.py - INFO - should show
accu ui True
[00:32:34.210] M <SCRIPT> 2024-03-27 00:32:34,210 - init.py - INFO -
game_init.start
[00:32:34.211] M <SCRIPT> 2024-03-27 00:32:34,210 - game_init.py - INFO - client
mode: 4
[00:32:34.211] M <SCRIPT> 2024-03-27 00:32:34,211 - [TracebackManager] - INFO -
__init__
[00:32:34.212] M <SCRIPT> 2024-03-27 00:32:34,211 - [TracebackManager] - INFO -
[start_hook]
[00:32:34.316] M <SCRIPT> 2024-03-27 00:32:34,316 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 10, max_buffer_size 10240
[00:32:34.316] M <SCRIPT> 2024-03-27 00:32:34,316 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 10, max_buffer_size 10240
[00:32:34.347] M <SCRIPT> 2024-03-27 00:32:34,346 - LogMgr - INFO -
[_init_device_info] device_info={'device_manufacturer': 'pc', 'device_model': 'pc',
'mac_addr': '5C-E0-C5-F0-C3-5A', 'os_name': 'windows', 'os_ver': '1.0', 'udid':
'5C-E0-C5-F0-C3-5A', 'nation': 'VN'}
[00:32:43.562] M <SCRIPT> 2024-03-27 00:32:43,561 - game_init.py - INFO - init
NetService
[00:32:48.682] M <SCRIPT> 2024-03-27 00:32:48,681 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[00:32:49.171] M <SCRIPT> 2024-03-27 00:32:49,171 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 10, max_buffer_size 10240
[00:32:49.172] M <SCRIPT> 2024-03-27 00:32:49,171 - NetService - INFO - init
[00:32:49.172] M <SCRIPT> 2024-03-27 00:32:49,171 - game_init.py - INFO - init
WorldManager
[00:32:49.209] M <SCRIPT> 2024-03-27 00:32:49,209 - game_init.py - INFO - init
WorldManager import
[00:32:49.235] M <SCRIPT> 2024-03-27 00:32:49,234 - game_init.py - INFO - init
WorldBattleVideo
[00:32:49.257] M <SCRIPT> 2024-03-27 00:32:49,256 - game_init.py - INFO - init
WorldCollisionTest
[00:32:49.276] M <SCRIPT> 2024-03-27 00:32:49,276 - game_init.py - INFO - init
StoryDriver
[00:32:49.276] M <SCRIPT> 2024-03-27 00:32:49,276 - game_init.py - INFO - init
GameLogicEvent
[00:32:49.279] M <SCRIPT> 2024-03-27 00:32:49,279 - game_init.py - INFO - init
UIManager
[00:32:49.394] M <SCRIPT> 2024-03-27 00:32:49,394 - game_init.py - INFO - init
UIManager import
[00:32:49.481] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_normal.vs,common/shader/cocosui/labelex_normal.ps
[00:32:49.502] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_outline.vs,common/shader/cocosui/labelex_outline.ps
[00:32:49.526] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_distancefield_glow.vs,common/shader/cocosui/
labelex_distancefield_glow.ps
[00:32:49.560] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_normal.vs,common/shader/cocosui/labelex_normal.ps
[00:32:49.583] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_outline.vs,common/shader/cocosui/labelex_outline.ps
[00:32:49.608] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_distancefield_glow.vs,common/shader/cocosui/
labelex_distancefield_glow.ps
[00:32:49.696] M <SCRIPT> 2024-03-27 00:32:49,696 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 10, max_buffer_size 10240
[00:32:49.807] M <SCRIPT> 2024-03-27 00:32:49,806 - game_init.py - INFO - init
ChatVoiceMgr
[00:32:49.818] M <SCRIPT> 2024-03-27 00:32:49,818 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 10, max_buffer_size 10240
[00:32:49.818] M <SCRIPT> 2024-03-27 00:32:49,819 - game_init.py - INFO - init
LinePortraitMgr
[00:32:49.826] M <SCRIPT> 2024-03-27 00:32:49,825 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 10, max_buffer_size 10240
[00:32:49.826] M <SCRIPT> 2024-03-27 00:32:49,825 - game_init.py - INFO - init
EventDispatcher
[00:32:49.827] M <SCRIPT> 2024-03-27 00:32:49,826 - game_init.py - INFO - init
DataCacheManager
[00:32:49.827] M <SCRIPT> 2024-03-27 00:32:49,826 - game_init.py - INFO - init
SoundMgr
[00:32:49.828] M [COCOSUI] audio event dwrg not found
[00:32:49.832] M <SCRIPT> 2024-03-27 00:32:49,832 - fev_mgr - INFO - wyd:
enable_fmod_crash_config = 0
[00:32:49.857] M [COCOSUI] wyd: audio hit m_fev_events_quantity miss ! filename =
dwrg_mainstory2023_jyyj2_caidan_vo_en.fev
[00:32:49.858] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count = 0

WARNING ***************************************************************************
[00:32:49.858] M [COCOSUI] [WARNING] wyd: audio -----Load
dwrg_mainstory2023_jyyj2_caidan_vo_en.fev failed! result = 23
[00:32:49.858] M [COCOSUI] Failed to load fev
dwrg_mainstory2023_jyyj2_caidan_vo_en.fev
[00:32:49.858] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/dwrg.fev count = 1261
[00:32:49.858] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count = 0

[00:32:49.914] M [COCOSUI] wyd: audio -----Load sound\dwrg.fev succeed!


[00:32:49.915] M [COCOSUI] wyd: audio hit m_fev_events_quantity miss ! filename =
dwrg_ss_mxj_vo_en.fev
[00:32:49.915] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
1261
WARNING ***************************************************************************
[00:32:49.915] M [COCOSUI] [WARNING] wyd: audio -----Load dwrg_ss_mxj_vo_en.fev
failed! result = 23
[00:32:49.915] M [COCOSUI] Failed to load fev dwrg_ss_mxj_vo_en.fev
[00:32:49.915] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/dwrg_detective_story_vo_en.fev count = 94
[00:32:49.915] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
1261
[00:32:49.935] M [COCOSUI] wyd: audio -----Load sound\
dwrg_detective_story_vo_en.fev succeed!
[00:32:49.935] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/dwrg_mainstory2023_jyyj_vo_en.fev count = 106
[00:32:49.935] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
1355
[00:32:49.955] M [COCOSUI] wyd: audio -----Load sound\
dwrg_mainstory2023_jyyj_vo_en.fev succeed!
[00:32:49.955] M [COCOSUI] wyd: audio hit m_fev_events_quantity miss ! filename =
dwrg_mainstory2023_jyyj2_vo_en.fev
[00:32:49.955] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
1461
WARNING ***************************************************************************
[00:32:49.955] M [COCOSUI] [WARNING] wyd: audio -----Load
dwrg_mainstory2023_jyyj2_vo_en.fev failed! result = 23
[00:32:49.955] M [COCOSUI] Failed to load fev dwrg_mainstory2023_jyyj2_vo_en.fev
[00:32:49.956] M [COCOSUI] wyd: audio hit m_fev_events_quantity miss ! filename =
dwrg_mainstory2023_jyyj_vo_en.fev
[00:32:49.956] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
1461
WARNING ***************************************************************************
[00:32:49.956] M [COCOSUI] [WARNING] wyd: audio -----Load
dwrg_mainstory2023_jyyj_vo_en.fev failed! result = 23
[00:32:49.956] M [COCOSUI] Failed to load fev dwrg_mainstory2023_jyyj_vo_en.fev
[00:32:49.963] M [COCOSUI] audio event 1 not found
[00:32:49.963] M [COCOSUI] audio event 1 not found
[00:32:49.963] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/music/music.fev count = 702
[00:32:49.964] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
1461
[00:32:50.007] M [COCOSUI] wyd: audio -----Load sound\music\music.fev succeed!
[00:32:50.009] M [COCOSUI] audio event 3 not found
[00:32:50.009] M [COCOSUI] audio event 3 not found
[00:32:50.009] M [COCOSUI] audio event music/test/yinyou_test not found
[00:32:50.009] M [COCOSUI] audio event music/test/yinyou_test not found
[00:32:50.568] M [COCOSUI] audio event dwrg/ui2/ui_shop_open not found
[00:32:50.587] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/music/download_gsdt_playlistmusic.fev count = 25
[00:32:50.587] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
2159
[00:32:50.606] M [COCOSUI] wyd: audio -----Load sound\music\
download_gsdt_playlistmusic.fev succeed!
[00:32:50.611] M <SCRIPT> 2024-03-27 00:32:50,609 - game_init.py - INFO - init
OptimizeManager
[00:32:50.626] M <SCRIPT> 2024-03-27 00:32:50,625 - game_init.py - INFO - init
DeviceMgr
[00:32:50.644] M <SCRIPT> 2024-03-27 00:32:50,644 - game_init.py - INFO - init
KeyHandlerMgr
[00:32:50.823] M <SCRIPT> 2024-03-27 00:32:50,822 - game_init.py - INFO - init
TalkMgr
[00:32:53.560] M <SCRIPT> 2024-03-27 00:32:53,561 - game_init.py - INFO -
start_game_tick
[00:32:53.561] M <SCRIPT> 2024-03-27 00:32:53,562 - game_init.py - INFO -
init_kcp_setting done-----15000
[00:32:53.565] M <SCRIPT> 2024-03-27 00:32:53,565 - game_init.py - INFO -
xd_debug use gpu skin
[00:32:53.566] M <SCRIPT> 2024-03-27 00:32:53,565 - game_init.py - INFO - use prs
[00:32:53.573] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\misc\decal_blend.fx, tech name: TShader.
[00:32:53.577] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\edge_detect.fx, tech name: EdgeDetect.
[00:32:53.584] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\dof\bokeh_dof_coc_calc.fx, tech name: TShader.
[00:32:53.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\dof\bokeh_dof_downsample_and_prefilter.fx, tech name:
TShader.
[00:32:53.593] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\dof\bokeh_dof_bokeh_kernel.fx, tech name: TShader.
[00:32:53.597] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\dof\bokeh_dof_post_filter.fx, tech name: TShader.
[00:32:53.601] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\dof\bokeh_dof_combine.fx, tech name: TShader.
[00:32:53.606] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\smaa\smaa_edge_detect.fx, tech name: TShader.
[00:32:53.647] M [COCOSUI] create effect common\pipeline\smaa\
smaa_edge_detect.fx:TShader *** time: 41.23 ms ***
[00:32:53.647] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\smaa\smaa_compute_blend_weight.fx, tech name: TShader.
WARNING ***************************************************************************
[00:32:53.696] M [COCOSUI] [WARNING] Try to load texture file lut\area_tex.dds with
non-power-2 size (160 X 560)!
[00:32:53.698] M [COCOSUI] create effect common\pipeline\smaa\
smaa_compute_blend_weight.fx:TShader *** time: 50.72 ms ***
[00:32:53.699] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\ssao\ssao.fx, tech name: TShader.
[00:32:53.702] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\ssao\ssao_blur_v.fx, tech name: TShader.
[00:32:53.705] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\ssao\ssao_blur_h_and_composite.fx, tech name: TShader.
[00:32:53.709] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gtao\gtao_copy_depth.fx, tech name: TShader.
[00:32:53.712] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gtao\gtao.fx, tech name: TShader.
[00:32:53.716] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gtao\gtao_blur_x.fx, tech name: BlurX.
[00:32:53.720] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gtao\gtao_blur_y.fx, tech name: BlurY.
[00:32:53.723] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\dof_blur_v.fx, tech name: DofBlurV.
[00:32:53.727] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\copy_depth_normalized.fx, tech name: TShader.
[00:32:53.763] M [COCOSUI] create effect common\pipeline\
copy_depth_normalized.fx:TShader *** time: 35.68 ms ***
[00:32:53.763] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\sun_shaft_iteration.fx, tech name: TShader.
[00:32:53.768] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\bloom_downsample.nfx, tech name: BloomDownSample.
[00:32:53.771] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\bloom_bright.nfx, tech name: BloomBright.
[00:32:53.774] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\bloom_blur_h.nfx, tech name: BloomBlurH.
[00:32:53.778] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\simple_color_grading_interp.fx, tech name: TShader.
[00:32:53.784] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\final_composite\final_composite.fx, tech name: TShader.
WARNING ***************************************************************************
[00:32:53.919] M [COCOSUI] [WARNING] Try to load texture file common\pipeline\
lensdirtiness_01.dds with non-power-2 size (1920 X 1080)!
[00:32:53.921] M [COCOSUI] create effect common\pipeline\final_composite\
final_composite.fx:TShader *** time: 137.15 ms ***
[00:32:53.922] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\simple_brightness.fx, tech name: TShader.
[00:32:53.926] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\video_show.fx, tech name: VideoShow.

ERROR *****************************************************************************
[00:32:53.927] M [COCOSUI] [ERROR] Effect include file common\pipeline\
video_show.nfx.json is not found!
[00:32:53.947] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\mask_screen.fx, tech name: TShader.
[00:32:53.951] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\wave.fx, tech name: Distortion.

ERROR *****************************************************************************
[00:32:53.952] M [COCOSUI] [ERROR] Effect include file common\pipeline\
wave.nfx.json is not found!

ERROR *****************************************************************************
[00:32:53.992] M [COCOSUI] [ERROR] ; Texture file "common\textures\
energyringtilecyan4.tga" is not found!

ERROR *****************************************************************************
[00:32:53.995] M [COCOSUI] [ERROR] [shader] Technique common\pipeline\
wave.fx::Distortion is not found!

ERROR *****************************************************************************
[00:32:53.996] M [COCOSUI] [ERROR] [shader] super shader file is not found!

ERROR *****************************************************************************
[00:32:53.996] M [COCOSUI] [ERROR] Create pipeline stage wave failed
WARNING ***************************************************************************
[00:32:53.996] M [COCOSUI] [WARNING] Pipeline PostProcess [wave] unserialize failed
[00:32:53.996] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gray.fx, tech name: Gray.
[00:32:53.999] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\distortion.fx, tech name: Distortion.
[00:32:54.003] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\show_decal.fx, tech name: Distortion.
[00:32:54.006] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\radial_blur.fx, tech name: TShader.
[00:32:54.009] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\blur\radial_blur_2.fx, tech name: TShader.
[00:32:54.013] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\blur\tilt_shift_blur.fx, tech name: TShader.
[00:32:54.017] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\blur\multi_vision.fx, tech name: TShader.
[00:32:54.022] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\screen_filter.fx, tech name: ScreenFilter.
[00:32:54.025] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\old_movie.fx, tech name: TShader.
[00:32:54.043] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gray_expand.fx, tech name: Gray.
[00:32:54.046] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.
[00:32:54.050] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\filter_expand.fx, tech name: TShader.
[00:32:54.054] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\distortion_new.fx, tech name: TShader.
[00:32:54.058] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\water_wave.fx, tech name: WaterWave.
WARNING ***************************************************************************
[00:32:54.060] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform dynamicRT"
WARNING ***************************************************************************
[00:32:54.060] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform screen_size"
WARNING ***************************************************************************
[00:32:54.060] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform frame_time"
[00:32:54.061] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\brauty_smooth.fx, tech name: BrautySmooth.
[00:32:54.064] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\brauty_blur_v.fx, tech name: BrautyBlurV.
[00:32:54.066] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\brauty_blur_h_and_composite.fx, tech name:
BrautyBlurHAndComposite.
[00:32:54.081] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\fsr\fsr_easu.fx, tech name: TShader.
[00:32:54.123] M [COCOSUI] create effect common\pipeline\fsr\fsr_easu.fx:TShader
*** time: 41.22 ms ***
[00:32:54.123] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\fsr\fsr_rcas.fx, tech name: TShader.
[00:32:54.166] M [COCOSUI] create effect common\pipeline\fsr\fsr_rcas.fx:TShader
*** time: 43.33 ms ***
[00:32:54.171] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\fish_eye.fx, tech name: TShader.
[00:32:54.175] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\reversal.fx, tech name: Reversal.
[00:32:54.178] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\smooth_outline\so_verblur.fx, tech name: so_verblur.
[00:32:54.181] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\smooth_outline\so_horblur.fx, tech name: so_horblur.
[00:32:54.183] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\smooth_outline\so_blend.fx, tech name: so_blend.
[00:32:54.187] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\screen_dissolve.fx, tech name: TShader.
[00:32:54.196] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\test_pp.fx, tech name: TShader.
[00:32:54.199] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\rgbsplit.fx, tech name: TShader.
[00:32:54.204] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\scan_line_jitter.fx, tech name: TShader.
[00:32:54.207] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\wave_jitter.fx, tech name: Distortion.
[00:32:54.210] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\local_wave_jitter.fx, tech name: Distortion.
[00:32:54.214] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\local_pagenini_blur.fx, tech name: Distortion.
[00:32:54.218] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gaussianblur\gaussian_box_v_blur.fx, tech name: TShader.
[00:32:54.221] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gaussianblur\gaussian_box_h_blur.fx, tech name: TShader.
[00:32:54.225] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\copy.fx, tech name: Copy.
[00:32:54.228] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:32:54.229] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:32:54.240] M <SCRIPT> 2024-03-27 00:32:54,240 - RenderEventUtil - INFO -
[render_event] set_render_event_callbacks enter
[00:32:54.250] M <SCRIPT> 2024-03-27 00:32:54,250 - RenderEventUtil - INFO -
[render_event] macro groups collected
[00:32:54.251] M <SCRIPT> 2024-03-27 00:32:54,250 - RenderEventUtil - INFO -
[render_event] shader missing attr ignored
[00:32:54.384] M <SCRIPT> 2024-03-27 00:32:54,384 - ServerUtil - INFO -
[read_haiwai_server_info] server_info={u'TID_SERVER_TAB_GLOBAL':
{u'TID_SERVER_NAME_ASIANORMAL': u'server_list_asianormal_game.txt',
u'TID_SERVER_NAME_USNORMAL': u'server_list_usnormal_game.txt'}}
[00:32:54.406] M <SCRIPT> 2024-03-27 00:32:54,405 - ServerUtil - INFO -
[clear_login_ip]
cur_url=https://h55na.update.easebar.com/server_list_asianormal_game.txt
[00:32:54.417] M <SCRIPT> 2024-03-27 00:32:54,417 - game_init.py - INFO -
handle_start_game
[00:32:54.428] M <SCRIPT> 2024-03-27 00:32:54,427 - NetService - DEBUG -
disconnect-------(False, 'reset_login')
[00:32:54.451] M <SCRIPT> 2024-03-27 00:32:54,450 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/login.csb, UILogin---------
[00:32:58.536] M <SCRIPT> 2024-03-27 00:32:58,536 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[00:32:58.545] M <SCRIPT> 2024-03-27 00:32:58,545 - SDKManagerNew - INFO -
[login] has_login=False, force_relogin=False, token_life_out=False
[00:32:58.705] M <SCRIPT> 2024-03-27 00:32:58,706 - game_init.py - INFO - init
complete
[00:32:58.724] M <SCRIPT> 2024-03-27 00:32:58,723 - init.py - INFO -
game_init.after_start
[00:32:58.870] M <SCRIPT> 2024-03-27 00:32:58,869 - init.py - INFO -
destroy_ui_patch
[00:32:59.889] M <SCRIPT> 2024-03-27 00:32:59,888 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/login_notice.csb, UINotice---------
[00:33:00.473] M <SCRIPT> 2024-03-27 00:33:00,473 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_broadcast.csb, UIBroadcast---------
[00:33:01.741] M <SCRIPT> 2024-03-27 00:33:01,731893 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_connection.cpp:async::async_connection::handle_resolve:119 - INFO -
000002A155F31780 connect_tcp socket: 18446744073709551615 52.197.59.16 80
[00:33:10.182] M <SCRIPT> 2024-03-27 00:33:10,181 - SDKManagerNew - INFO -
[_login_callback] enter, code=0, need_relogin=False
[00:33:10.192] M <SCRIPT> 2024-03-27 00:33:10,191 - SDKManagerNew - INFO -
[_do_login_callback] new_full_uid=384802499@ad.netease_global.win.163.com,
new_sdk_uid=384802499
[00:33:20.837] M <SCRIPT> 2024-03-27 00:33:20,836 - UILogin - INFO -
[on_btn_login] code=
[00:33:20.846] M <SCRIPT> 2024-03-27 00:33:20,845 - ServerUtil - INFO -
[read_login_server_info] start 660306e0219dfc01e0cd3d7e at {'':
u'https://h55na.update.easebar.com/server_list_asianormal_game.txt'}
[00:33:20.846] M <SCRIPT> 2024-03-27 00:33:20,845 - ServerUtil - INFO -
[do_read_login_server_info]
login_url=https://h55na.update.easebar.com/server_list_asianormal_game.txt,
cluster_tag=, client_version=1649188
[00:33:20.852] M <SCRIPT> 2024-03-27 00:33:20,851 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[00:33:20.977] M <SCRIPT> 2024-03-27 00:33:20,976 - ServerUtil - INFO -
[do_read_login_server_info] ip_dct={10001: {'ip_dict': {u'34.85.22.200': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.85.76.6':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
u'34.84.177.188': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], u'34.84.95.196': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], u'34.84.55.219': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 1648178}, 10002:
{'ip_dict': {u'34.85.102.96': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], u'34.85.119.213': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], u'34.84.204.248': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.146.239.66': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.84.214.7': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1,
'min_ver': 1648178}, 10003: {'ip_dict': {u'34.146.8.202': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.85.47.131': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.146.63.34':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
u'34.85.122.138': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], u'34.146.179.72': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 1648178}, 10004: {'ip_dict':
{u'34.146.176.115': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], u'34.146.5.40': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110], u'35.243.113.142': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], u'34.146.49.140': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.146.180.190': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver':
1648178}, 10005: {'ip_dict': {u'34.146.145.222': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], u'35.187.197.227': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.146.176.91': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
u'35.194.113.51': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], u'35.221.83.82': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 1648178}, 10006: {'ip_dict':
{u'34.146.53.136': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], u'34.84.101.206': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], u'34.84.80.23': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], u'35.243.65.113': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], u'35.243.119.86': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver':
1648178}, 'cluster_tag': u'B', 'id': '660306e0219dfc01e0cd3d7f', 'host_num_list':
[10001, 10002, 10003, 10004, 10005, 10006]}, err_log=not change
[00:33:20.978] M <SCRIPT> 2024-03-27 00:33:20,977 - ServerUtil - INFO -
[read_login_server_info] single_cb tag=, server_list={10001: {'ip_dict':
{u'34.85.22.200': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], u'34.85.76.6': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110], u'34.84.177.188': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], u'34.84.95.196': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.84.55.219': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver':
1648178}, 10002: {'ip_dict': {u'34.85.102.96': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], u'34.85.119.213': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.84.204.248': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.146.239.66':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
u'34.84.214.7': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110]}, 'max_ver': -1, 'min_ver': 1648178}, 10003: {'ip_dict': {u'34.146.8.202':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
u'34.85.47.131': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110], u'34.146.63.34': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110], u'34.85.122.138': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], u'34.146.179.72': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 1648178},
10004: {'ip_dict': {u'34.146.176.115': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], u'34.146.5.40': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], u'35.243.113.142': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.146.49.140': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.146.180.190':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]},
'max_ver': -1, 'min_ver': 1648178}, 10005: {'ip_dict': {u'34.146.145.222': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
u'35.187.197.227': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], u'34.146.176.91': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], u'35.194.113.51': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], u'35.221.83.82': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver':
1648178}, 10006: {'ip_dict': {u'34.146.53.136': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.84.101.206': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.84.80.23': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'35.243.65.113':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
u'35.243.119.86': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]}, 'max_ver': -1, 'min_ver': 1648178}, 'cluster_tag': u'B', 'id':
'660306e0219dfc01e0cd3d7f', 'host_num_list': [10001, 10002, 10003, 10004, 10005,
10006]}
[00:33:20.979] M <SCRIPT> 2024-03-27 00:33:20,979 - ServerUtil - DEBUG -
[read_login_server_info] server_list={10001: {'ip_dict': {u'34.85.22.200': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.85.76.6':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
u'34.84.177.188': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], u'34.84.95.196': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], u'34.84.55.219': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 1648178}, 10002:
{'ip_dict': {u'34.85.102.96': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], u'34.85.119.213': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], u'34.84.204.248': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.146.239.66': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.84.214.7': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1,
'min_ver': 1648178}, 10003: {'ip_dict': {u'34.146.8.202': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.85.47.131': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.146.63.34':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
u'34.85.122.138': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], u'34.146.179.72': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 1648178}, 10004: {'ip_dict':
{u'34.146.176.115': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], u'34.146.5.40': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110], u'35.243.113.142': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], u'34.146.49.140': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.146.180.190': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver':
1648178}, 10005: {'ip_dict': {u'34.146.145.222': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], u'35.187.197.227': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], u'34.146.176.91': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
u'35.194.113.51': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], u'35.221.83.82': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 1648178}, 10006: {'ip_dict':
{u'34.146.53.136': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], u'34.84.101.206': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], u'34.84.80.23': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], u'35.243.65.113': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], u'35.243.119.86': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver':
1648178}, 'cluster_tag': u'B', 'id': '660306e0219dfc01e0cd3d7f', 'host_num_list':
[10001, 10002, 10003, 10004, 10005, 10006]}
[00:33:20.980] M <SCRIPT> 2024-03-27 00:33:20,979 - ServerUtil - INFO -
[read_login_server_info] login_ip=[[10004, [[u'34.146.176.115', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.146.5.40', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
[u'35.243.113.142', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], [u'34.146.49.140', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], [u'34.146.180.190', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]]]], [10006, [[u'34.146.53.136', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.84.101.206',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
[u'34.84.80.23', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110]], [u'35.243.65.113', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110]], [u'35.243.119.86', [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]]]], [10005, [[u'34.146.145.222', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'35.187.197.227', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
[u'34.146.176.91', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], [u'35.194.113.51', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], [u'35.221.83.82', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]]]], [10001, [[u'34.85.22.200', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.85.76.6',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
[u'34.84.177.188', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], [u'34.84.95.196', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], [u'34.84.55.219', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]]]], [10002, [[u'34.85.102.96', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.85.119.213',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
[u'34.84.204.248', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], [u'34.146.239.66', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], [u'34.84.214.7', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]]]], [10003, [[u'34.146.8.202', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.85.47.131',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
[u'34.146.63.34', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], [u'34.85.122.138', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], [u'34.146.179.72', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]]]]]
[00:33:20.980] M <SCRIPT> 2024-03-27 00:33:20,980 - ServerUtil - INFO -
[get_login_server_index_from_data] index=1,
username=384802499@ad.netease_global.win.163.com, host_num=10006
[00:33:20.981] M <SCRIPT> 2024-03-27 00:33:20,980 - ServerUtil - INFO -
[set_login_server_index] username=1, index=384802499@ad.netease_global.win.163.com,
login_ip=[[10004, [[u'34.146.176.115', [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]], [u'34.146.5.40', [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'35.243.113.142', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.146.49.140', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
[u'34.146.180.190', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]]]], [10006, [[u'34.146.53.136', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]], [u'34.84.101.206', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.84.80.23', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'35.243.65.113',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
[u'35.243.119.86', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]]]], [10005, [[u'34.146.145.222', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]], [u'35.187.197.227', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.146.176.91', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'35.194.113.51',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
[u'35.221.83.82', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]]]], [10001, [[u'34.85.22.200', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]], [u'34.85.76.6', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.84.177.188', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.84.95.196',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
[u'34.84.55.219', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]]]], [10002, [[u'34.85.102.96', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]], [u'34.85.119.213', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.84.204.248', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.146.239.66',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
[u'34.84.214.7', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110]]]], [10003, [[u'34.146.8.202', [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]], [u'34.85.47.131', [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.146.63.34', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.85.122.138', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
[u'34.146.179.72', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]]]]]
[00:33:20.981] M <SCRIPT> 2024-03-27 00:33:20,980 - ServerUtil - INFO -
[set_login_server_index] index=1
[00:33:20.983] M <SCRIPT> 2024-03-27 00:33:20,982 - UILogin - INFO -
[after_server_list_ready] result=True
[00:33:20.983] M <SCRIPT> 2024-03-27 00:33:20,983 - UILogin - INFO -
[check_server_list_localhost] server_ip=34.146.49.140
[00:33:20.995] M <SCRIPT> 2024-03-27 00:33:20,993 - UILogin - INFO -
[login_process]
[00:33:21.004] M <SCRIPT> 2024-03-27 00:33:20,994 - SDKManagerNew - INFO -
enter_game code=
[00:33:21.006] M <SCRIPT> 2024-03-27 00:33:21,005 - SDKManagerNew - INFO -
[do_enter_game] has_login=True, force_relogin=False, token_life_out=False
[00:33:21.007] M <SCRIPT> 2024-03-27 00:33:21,006 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[00:33:21.013] M <SCRIPT> 2024-03-27 00:33:21,013 - NetService - INFO -
[create_gate_client] test_login just_login=True, from_resume=False, ip=, port=0,
conn_tpe=2, retry_num=0
[00:33:21.014] M <SCRIPT> 2024-03-27 00:33:21,013 - ServerUtil - INFO -
[choose_login_ip_port] [u'34.84.80.23', [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]] from [10006, [[u'34.146.53.136', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], [u'34.84.101.206', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
[u'34.84.80.23', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110]], [u'35.243.65.113', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110]], [u'35.243.119.86', [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]]]]
[00:33:21.014] M <SCRIPT> 2024-03-27 00:33:21,013 - ServerUtil - INFO -
[choose_login_ip_port] host_num=10006, ip=34.84.80.23, port=4110
[00:33:21.149] <SCRIPT> 2024-03-27 00:33:21,148 - hotfix_mgr - INFO - [2024-03-
27 00:33:21] 已下载 登陆拉取 hotfix:
https://h55na.update.easebar.com/pl/hotfix_docker_b
[00:33:21.164] M <SCRIPT> 2024-03-27 00:33:21,164 - NetService - INFO -
set_reconnect_indepent----------False
[00:33:21.213] M <SCRIPT> 2024-03-27 00:33:21,213 - RpcIndexer - INFO - RPC Salt
is 0
[00:33:21.213] M <SCRIPT> 2024-03-27 00:33:21,213 - AsioUdpGateClient - INFO -
[660306e1219dfc01e0cd3d80]use_three: (False, 8, True)
[00:33:21.213] M <SCRIPT> 2024-03-27 00:33:21,213 - AsioUdpGateClient - INFO -
[660306e1219dfc01e0cd3d80]use_three: (False, 8, True)
[00:33:21.215] M <SCRIPT> 2024-03-27 00:33:21,214 - AsioUdpGateClient - INFO -
create_client: (None, '34.84.80.23', 4110, '34.84.80.23', 4110, None, False)
[00:33:21.215] M <SCRIPT> 2024-03-27 00:33:21,216 - AsioUdpGateClient - INFO -
[660306e1219dfc01e0cd3d80][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=34.84.80.23 port=4110
[00:33:21.215] M <SCRIPT> 2024-03-27 00:33:21,216 - AsioUdpGateClient - INFO -
[660306e1219dfc01e0cd3d80][bind_socket: connect] not support dc
[00:33:21.227] M <SCRIPT> 2024-03-27 00:33:21,217182 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_connection.cpp:async::async_connection::handle_resolve:119 - INFO -
000002A15A6D2ED0 connect_tcp socket: 2812 34.84.80.23 4110
[00:33:21.468] M <SCRIPT> 2024-03-27 00:33:21,467 - AsioUdpGateClient - INFO -
[660306e1219dfc01e0cd3d80]we have success connected to gate server
[00:33:21.480] M <SCRIPT> 2024-03-27 00:33:21,480 - AsioUdpGateClient - INFO -
[660306e1219dfc01e0cd3d80]enabling session encryption
[00:33:21.578] M <SCRIPT> 2024-03-27 00:33:21,578 - hotfix_mgr - INFO - [2024-03-
27 00:33:21] 已解密 登陆拉取 hotfix
[00:33:21.808] M <SCRIPT> 2024-03-27 00:33:21,808 - hotfix_mgr - INFO - [2024-03-
27 00:33:21] 已生效 登陆拉取 hotfix
[00:33:21.967] M <SCRIPT> 2024-03-27 00:33:21,967 - AsioUdpGateClient - INFO -
[660306e1219dfc01e0cd3d80][_send_session_key] seed=41900136, encrypt_time=256
[00:33:22.097] M <SCRIPT> 2024-03-27 00:33:22,096 - AsioUdpGateClient - INFO -
[660306e1219dfc01e0cd3d80]session_key_ok seed=41900136
[00:33:22.100] M <SCRIPT> 2024-03-27 00:33:22,098 - AsioUdpGateClient - INFO -
[660306e1219dfc01e0cd3d80]send connect_server request to ('34.84.80.23', 4110)
[00:33:22.109] M <SCRIPT> 2024-03-27 00:33:22,100857 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:62 - INFO - enable_compressor
zlib_compressor: 12 8
[00:33:22.231] M <SCRIPT> 2024-03-27 00:33:22,230 - AsioUdpGateClient - ERROR -
[660306e1219dfc01e0cd3d80]entityMessage, entity with id:660306e13793585a5cb9e8c6
not found for method:set_send_rpc_salt
[00:33:22.232] M <SCRIPT> 2024-03-27 00:33:22,233 - ClientBoot - INFO -
[660306e13793585a5cb9e8c6][init_from_dict] bdict={'server_data':
{'server_cluster_tag': 'B', 'center_host_num': 2001, 'server_host_num': 10006,
'channel_host_num': 1000605600, 'server_sid': 56, 'game_name': 'game56'},
'cluster_tag': 'B', 'sid': 56, 'time': 1711474401.381895, 'center_hostnum': 2001,
'channel_host_num': 1000605600, 'server_hostnum': 10006, 'a_msg':
'660306e13793585a5cb9e8c7'}
[00:33:22.233] M <SCRIPT> 2024-03-27 00:33:22,233 - AsioUdpGateClient - INFO -
[660306e1219dfc01e0cd3d80]create_entity:ClientBoot (660306e13793585a5cb9e8c6)
successed
[00:33:22.243] M <SCRIPT> 2024-03-27 00:33:22,243 - ClientBoot - INFO -
[660306e13793585a5cb9e8c6][become_player] old=None, info={}
[00:33:22.250] M <SCRIPT> 2024-03-27 00:33:22,250 - ClientBoot - INFO -
[660306e13793585a5cb9e8c6]login_server sdk_login_gas3 just_login=True
[00:33:22.260] M <SCRIPT> 2024-03-27 00:33:22,260 - NetService - INFO -
handle_connect_reply_1, conn_type=1 name=CONNECTED
[00:33:22.261] M <SCRIPT> 2024-03-27 00:33:22,262 - DevSTMgr - INFO -
set_ping_game----True
[00:33:23.025] M <SCRIPT> 2024-03-27 00:33:23,025 - ClientBoot - INFO -
[660306e13793585a5cb9e8c6][notify_login_right_game_server]
[00:33:23.209] M <SCRIPT> 2024-03-27 00:33:23,209 - ClientBoot - INFO -
[660306e13793585a5cb9e8c6]on_login info={'msg': '5da330f36661a49fcd7f3ed8', 'code':
7, 'extra': {'unisdk_login_json':
'eyJhaWQiOiIzMDY5NzU1MyIsInNka3VpZCI6IjM4NDgwMjQ5OSIsInVzZXJuYW1lIjoiMzg0ODAyNDk5QG
FkLm5ldGVhc2VfZ2xvYmFsLndpbi4xNjMuY29tIiwiYWNjZXNzX3Rva2VuIjoiIiwiZXhwaXJlc19pbiI6I
iIsInJlZnJlc2hfdG9rZW4iOiIiLCJyZWZyZXNoX2V4cGlyZXNfaW4iOiIiLCJjaGxfc2RrX2pzb24iOnsi
c2RrdWlkIjoiMzg0ODAyNDk5IiwiYWlkIjoiMzA2OTc1NTMiLCJ0aW1lc3RhbXAiOiIxNzExNDc0NDAxIiw
ic2lnbiI6IjM4NDdkNjNkY2ZhN2U1NmJkOGQyMmIyNTM2Y2Q3NTEzODljZTg2MGUzMTYxMmVmOGE0YmVmZT
dkYjYyNGY2ZDQifSwiYWFzX3ZlcnNpb24iOiJ2MyJ9'}}
[00:33:23.220] M <SCRIPT> 2024-03-27 00:33:23,220 - AsioUdpGateClient - ERROR -
[660306e1219dfc01e0cd3d80]entityMessage, entity with id:5da330f36661a49fcd7f3ed8
not found for method:set_send_rpc_salt
[00:33:23.223] M <SCRIPT> 2024-03-27 00:33:23,223 - Avatar - INFO - [25553394]
[init_from_dict] unique_id=25553394,
realname=384802499@ad.netease_global.win.163.com,
username=384802499@ad.netease_global.win.163.com
[00:33:23.324] M <SCRIPT> 2024-03-27 00:33:22,434 - AsioUdpGateClient - INFO -
[660306e1219dfc01e0cd3d80]create_entity:Avatar (5da330f36661a49fcd7f3ed8) successed
[00:33:23.326] M <SCRIPT> 2024-03-27 00:33:22,435 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 10, max_buffer_size 10240
[00:33:23.333] M <SCRIPT> 2024-03-27 00:33:23,334052 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_connection.cpp:async::async_connection::handle_resolve:119 - INFO -
000002A155F36D70 connect_tcp socket: 18446744073709551615 54.248.213.34 80
[00:33:26.816] M <SCRIPT> 2024-03-27 00:33:25,925 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 10, max_buffer_size 10240
[00:33:29.114] M <SCRIPT> 2024-03-27 00:33:28,223 - SDKManagerNew - INFO - [AC]
start
[00:33:29.134] M <SCRIPT> 2024-03-27 00:33:28,244 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[00:33:29.689] M [COCOSUI] [splendor]: cocos node uses a splendor shader:
ui_splendor_res/plot_task_tips/plot_2021_displacement_common.spx
ERROR *****************************************************************************
[00:33:29.691] M [COCOSUI] [ERROR] Effect include file ui\dm65ui\res\
ui_splendor_res\plot_task_tips\plot_2021_displacement_common.spx.json is not found!
WARNING ***************************************************************************
[00:33:29.701] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform ScalarUniformExpressions"
WARNING ***************************************************************************
[00:33:29.701] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform VectorUniformExpressions"
[00:33:29.976] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/sprite_advance_effect.vs,common/shader/cocosui/
sprite_advance_effect.ps
WARNING ***************************************************************************
[00:33:29.994] M [COCOSUI] [WARNING]
neox::device::D3D11Pipeline::CompileShaderFromText: "D:\IdentityV\
Shader@0x000002A14CA8C0F0(90,23-54): warning X3578: Output value 'main' is not
completely initialized
"
[00:33:31.169] M <SCRIPT> 2024-03-27 00:33:30,279 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[00:33:31.406] M <SCRIPT> 2024-03-27 00:33:30,515 - utils.py - INFO - should show
accu ui True
[00:33:31.406] M <SCRIPT> 2024-03-27 00:33:30,515 - utils.py - INFO - should show
accu ui True
[00:33:31.406] M <SCRIPT> 2024-03-27 00:33:30,516 - utils.py - INFO - should show
accu ui True
[00:33:31.407] M <SCRIPT> 2024-03-27 00:33:30,516 - utils.py - INFO - should show
accu ui True
[00:33:31.761] M <SCRIPT> 2024-03-27 00:33:30,869 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[00:33:32.299] M <SCRIPT> 2024-03-27 00:33:31,408 - UISystem - INFO - UILoading
load now, and loading data is {'range_one_sound_data': ('1', '114'),
'range_one_amim_data': ('loading', '48', '144'), 'range_two_sound_data': ('1',
'113'), 'range_two_amim_data': ('loading_finish', '145', '220'),
'anim_stage_total': 2, 'csb_path': 'ui/dm65ui/res/loading.csb', 'id': 1}
[00:33:32.320] M <SCRIPT> 2024-03-27 00:33:31,429 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[00:33:33.828] M <SCRIPT> 2024-03-27 00:33:32,937 - server.RpcMethod - ERROR -
call: parameter gm_siwtch_fog can't convert input None for RPC call
notify_gm_siwtch_fog_changed exception None is not valid Bool
[00:33:33.831] M <SCRIPT> 2024-03-27 00:33:32,940 - AsioUdpGateClient - INFO -
[660306e1219dfc01e0cd3d80]destroy_entity: ClientBoot(660306e13793585a5cb9e8c6)
successed
[00:33:34.004] M <SCRIPT> 2024-03-27 00:33:33,113 - server.RpcMethod - ERROR -
call: parameter gm_siwtch_fog can't convert input None for RPC call
notify_gm_siwtch_fog_changed exception None is not valid Bool
[00:33:34.119] M <SCRIPT> 2024-03-27 00:33:33,227 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1710979201], [u'104',
340, 363200, 363200], [u'117', 4, 189075, -13721325], [u'63', 26, 104368, -
11991632], [u'64', 0, 0, -35120478], [u'113', 6, 250049, -11241151], [u'112', 0,
136306, -13774094], [u'68', 17, 479217, 479217], [u'83', 18, 214475, -22163125],
[u'25', 28, 278455, -22703945], [u'1', 0, 0, None], [u'3', 0, 107982, -30132018],
[u'2', 0, 21243, None], [u'97', 45, 452544, 452544], [u'108', 54, 480306, 480306],
[u'74', 0, 0, -46179199], [u'124', 0, 223165, -23364035], [u'72', 13, 21234, -
8445966], [u'126', 14, 135719, -13774681], [u'127', 0, 74648, -21093352], [u'91',
83, 451448, 451448], [u'79', 0, 0, -23634294], [u'78', 83, 452061, 452061], [u'15',
0, 0, -40565799], [u'14', 0, 107861, -23479339], [u'17', 0, 0, -23115594], [u'16',
0, 0, None], [u'30', 28, 190886, -14324314], [u'111', 86, 364411, 364411]], af
character_ladder_score:{u'104': {'score': 340, 'timestamp': 1711342401,
'use_timestamp': 1711342401}, u'117': {'score': 4, 'timestamp': 1711168276,
'use_timestamp': 1697257876}, u'63': {'score': 26, 'timestamp': 1711083569,
'use_timestamp': 1698987569}, u'64': {'score': 0, 'timestamp': 1710979201,
'use_timestamp': 1675858723}, u'113': {'score': 6, 'timestamp': 1711229250,
'use_timestamp': 1699738050}, u'112': {'score': 0, 'timestamp': 1711115507,
'use_timestamp': 1697205107}, u'68': {'score': 17, 'timestamp': 1711458418,
'use_timestamp': 1711458418}, u'83': {'score': 18, 'timestamp': 1711193676,
'use_timestamp': 1688816076}, u'25': {'score': 28, 'timestamp': 1711257656,
'use_timestamp': 1688275256}, u'1': {'score': 0, 'timestamp': 1710979201}, u'3':
{'score': 0, 'timestamp': 1711087183, 'use_timestamp': 1680847183}, u'2': {'score':
0, 'timestamp': 1711000444}, u'97': {'score': 45, 'timestamp': 1711431745,
'use_timestamp': 1711431745}, u'108': {'score': 54, 'timestamp': 1711459507,
'use_timestamp': 1711459507}, u'74': {'score': 0, 'timestamp': 1710979201,
'use_timestamp': 1664800002}, u'124': {'score': 0, 'timestamp': 1711202366,
'use_timestamp': 1687615166}, u'72': {'score': 13, 'timestamp': 1711000435,
'use_timestamp': 1702533235}, u'126': {'score': 14, 'timestamp': 1711114920,
'use_timestamp': 1697204520}, u'127': {'score': 0, 'timestamp': 1711053849,
'use_timestamp': 1689885849}, u'91': {'score': 83, 'timestamp': 1711430649,
'use_timestamp': 1711430649}, u'79': {'score': 0, 'timestamp': 1710979201,
'use_timestamp': 1687344907}, u'78': {'score': 83, 'timestamp': 1711431262,
'use_timestamp': 1711431262}, u'15': {'score': 0, 'timestamp': 1710979201,
'use_timestamp': 1670413402}, u'14': {'score': 0, 'timestamp': 1711087062,
'use_timestamp': 1687499862}, u'17': {'score': 0, 'timestamp': 1710979201,
'use_timestamp': 1687863607}, u'16': {'score': 0, 'timestamp': 1710979201}, u'30':
{'score': 28, 'timestamp': 1711170087, 'use_timestamp': 1696654887}, u'111':
{'score': 86, 'timestamp': 1711343612, 'use_timestamp': 1711343612}}
[00:33:34.120] M <SCRIPT> 2024-03-27 00:33:33,228 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1707094786], [u'62',
0, 43068, -26568132], [u'63', 0, -325041, None], [u'111', 9, -301065, -25702665],
[u'110', 0, 17363, -30827437], [u'66', 0, 101660, -20461540], [u'68', 3, -392284, -
26398684], [u'83', 0, 190128, 190128], [u'85', 8, -327456, -21495456], [u'25', 0,
190940, -22186660], [u'21', 0, 36935, -27783865], [u'1', 0, 0, None], [u'3', 14, -
218492, -24410492], [u'2', 0, -238892, None], [u'79', 0, 129498, -25876902],
[u'121', 0, 43130, -25963270], [u'74', 0, 128811, -24667989], [u'124', 0, -303482,
None], [u'72', 6, 104066, -21063934], [u'91', 21, -68217, -21841017], [u'100', 0, -
139091, -28564691], [u'107', 0, -302148, -25703748], [u'104', 8, -220066, -
24412066], [u'15', 0, 0, None], [u'14', 0, -332545, -28153345], [u'17', 0, 104483,
-18644317], [u'16', 0, 0, None], [u'32', 0, -321180, None], [u'36', 0, 41483, -
24755317], [u'109', 20, -331282, -22104082]], af character_ladder_score:{u'62':
{'score': 0, 'timestamp': 1707137854, 'use_timestamp': 1680526654}, u'63':
{'score': 0, 'timestamp': 1706769745}, u'111': {'score': 9, 'timestamp':
1706793721, 'use_timestamp': 1681392121}, u'110': {'score': 0, 'timestamp':
1707112149, 'use_timestamp': 1676267349}, u'66': {'score': 0, 'timestamp':
1707196446, 'use_timestamp': 1686633246}, u'68': {'score': 3, 'timestamp':
1706702502, 'use_timestamp': 1680696102}, u'83': {'score': 0, 'timestamp':
1707284914, 'use_timestamp': 1707284914}, u'85': {'score': 8, 'timestamp':
1706767330, 'use_timestamp': 1685599330}, u'25': {'score': 0, 'timestamp':
1707285726, 'use_timestamp': 1684908126}, u'21': {'score': 0, 'timestamp':
1707131721, 'use_timestamp': 1679310921}, u'1': {'score': 0, 'timestamp':
1707094786}, u'3': {'score': 14, 'timestamp': 1706876294, 'use_timestamp':
1682684294}, u'2': {'score': 0, 'timestamp': 1706855894}, u'79': {'score': 0,
'timestamp': 1707224284, 'use_timestamp': 1681217884}, u'121': {'score': 0,
'timestamp': 1707137916, 'use_timestamp': 1681131516}, u'74': {'score': 0,
'timestamp': 1707223597, 'use_timestamp': 1682426797}, u'124': {'score': 0,
'timestamp': 1706791304}, u'72': {'score': 6, 'timestamp': 1707198852,
'use_timestamp': 1686030852}, u'91': {'score': 21, 'timestamp': 1707026569,
'use_timestamp': 1685253769}, u'100': {'score': 0, 'timestamp': 1706955695,
'use_timestamp': 1678530095}, u'107': {'score': 0, 'timestamp': 1706792638,
'use_timestamp': 1681391038}, u'104': {'score': 8, 'timestamp': 1706874720,
'use_timestamp': 1682682720}, u'15': {'score': 0, 'timestamp': 1707094786}, u'14':
{'score': 0, 'timestamp': 1706762241, 'use_timestamp': 1678941441}, u'17':
{'score': 0, 'timestamp': 1707199269, 'use_timestamp': 1688450469}, u'16':
{'score': 0, 'timestamp': 1707094786}, u'32': {'score': 0, 'timestamp':
1706773606}, u'36': {'score': 0, 'timestamp': 1707136269, 'use_timestamp':
1682339469}, u'109': {'score': 20, 'timestamp': 1706763504, 'use_timestamp':
1684990704}}
[00:33:34.121] M <SCRIPT> 2024-03-27 00:33:33,229 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1711289044], [u'114',
0, -175653, -5618853], [u'117', 25, -439488, -8301888], [u'63', 48, -178636, -
5017036], [u'110', 20, -115160, -5558360], [u'113', 0, -30917, -5474117], [u'68',
27, -438289, -4067089], [u'83', 16, -32288, -5475488], [u'86', 46, -5989, -
4844389], [u'87', 21, -3706, -4842106], [u'85', 4, -121926, -8589126], [u'25', 0, -
89579, -13395179], [u'21', 0, -7367, -83469767], [u'23', 0, -309843, -69905956],
[u'1', 0, 0, -87091200], [u'3', 0, 53845, -22323755], [u'2', 0, -3091, -7865491],
[u'109', 0, -432392, -8899592], [u'129', 6, -89069, -4927469], [u'106', 28, -
177701, -5016101], [u'107', 0, -436347, -15556347], [u'105', 102, -88318, -
4926718], [u'15', 0, 52044, -20511156], [u'14', 0, -90144, -13395744], [u'17', 0, -
121471, -21894271], [u'16', 0, -31580, -5474780], [u'30', 84, -4432, -4842832],
[u'36', 0, -92793, -9769593], [u'131', 65, 57796, -4175804], [u'89', 6, -96328, -
5539528]], af character_ladder_score:{u'114': {'score': 0, 'timestamp': 1711113391,
'use_timestamp': 1705670191}, u'117': {'score': 25, 'timestamp': 1710849556,
'use_timestamp': 1702987156}, u'63': {'score': 48, 'timestamp': 1711110408,
'use_timestamp': 1706272008}, u'110': {'score': 20, 'timestamp': 1711173884,
'use_timestamp': 1705730684}, u'113': {'score': 0, 'timestamp': 1711258127,
'use_timestamp': 1705814927}, u'68': {'score': 27, 'timestamp': 1710850755,
'use_timestamp': 1707221955}, u'83': {'score': 16, 'timestamp': 1711256756,
'use_timestamp': 1705813556}, u'86': {'score': 46, 'timestamp': 1711283055,
'use_timestamp': 1706444655}, u'87': {'score': 21, 'timestamp': 1711285338,
'use_timestamp': 1706446938}, u'85': {'score': 4, 'timestamp': 1711167118,
'use_timestamp': 1702699918}, u'25': {'score': 0, 'timestamp': 1711199465,
'use_timestamp': 1697893865}, u'21': {'score': 0, 'timestamp': 1711281677,
'use_timestamp': 1627819277}, u'23': {'score': 0, 'timestamp': 1710979201,
'use_timestamp': 1641383088}, u'1': {'score': 0, 'timestamp': 1711289044,
'use_timestamp': 1624197844}, u'3': {'score': 0, 'timestamp': 1711342889,
'use_timestamp': 1688965289}, u'2': {'score': 0, 'timestamp': 1711285953,
'use_timestamp': 1703423553}, u'109': {'score': 0, 'timestamp': 1710856652,
'use_timestamp': 1702389452}, u'129': {'score': 6, 'timestamp': 1711199975,
'use_timestamp': 1706361575}, u'106': {'score': 28, 'timestamp': 1711111343,
'use_timestamp': 1706272943}, u'107': {'score': 0, 'timestamp': 1710852697,
'use_timestamp': 1695732697}, u'105': {'score': 102, 'timestamp': 1711200726,
'use_timestamp': 1706362326}, u'15': {'score': 0, 'timestamp': 1711341088,
'use_timestamp': 1690777888}, u'14': {'score': 0, 'timestamp': 1711198900,
'use_timestamp': 1697893300}, u'17': {'score': 0, 'timestamp': 1711167573,
'use_timestamp': 1689394773}, u'16': {'score': 0, 'timestamp': 1711257464,
'use_timestamp': 1705814264}, u'30': {'score': 84, 'timestamp': 1711284612,
'use_timestamp': 1706446212}, u'36': {'score': 0, 'timestamp': 1711196251,
'use_timestamp': 1701519451}, u'131': {'score': 65, 'timestamp': 1711346840,
'use_timestamp': 1707113240}, u'89': {'score': 6, 'timestamp': 1711192716,
'use_timestamp': 1705749516}}
[00:33:34.122] M <SCRIPT> 2024-03-27 00:33:33,231 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1710893401], [u'93',
0, 0, -52775901], [u'122', 0, 0, -49120088], [u'36', 0, 104605, 104605], [u'102',
0, 0, -51543066], [u'117', 0, 0, -52827865], [u'63', 0, 0, -50327364], [u'110', 0,
0, -52667416], [u'112', 0, 359538, None], [u'68', 0, 0, -51219932], [u'83', 0, 0, -
48797510], [u'80', 0, 290285, None], [u'81', 0, 0, -72732584], [u'86', 314, 101291,
101291], [u'87', 32, 381975, -222825], [u'85', 0, 0, -52828807], [u'25', 88,
361504, 361504], [u'21', 0, 0, -48259768], [u'23', 0, 0, -49919022], [u'107', 0, 0,
None], [u'1', 0, 0, -132493457], [u'3', 0, 0, -127307698], [u'2', 0, 0, None],
[u'116', 0, 0, None], [u'96', 0, 362875, -241925], [u'121', 10, 222761, -986839],
[u'108', 0, 0, -51801220], [u'109', 21, 220134, -2199066], [u'73', 0, 537030, -
67770], [u'72', 0, 20363, -51992437], [u'127', 0, 0, None], [u'91', 0, 0, -
48854987], [u'90', 0, 387360, -2636640], [u'100', 0, 364333, -2659667], [u'101', 0,
15945, -52601655], [u'106', 0, 0, -48260726], [u'94', 0, 0, -48261427], [u'97', 0,
289217, None], [u'78', 216, 537503, -67297], [u'15', 446, 538401, 538401], [u'14',
0, 0, -72472604], [u'74', 0, 0, -52830175], [u'16', 0, 0, -124286775], [u'30', 0,
0, -52829426], [u'62', 0, 0, -74869269], [u'34', 0, 0, -52057230], [u'59', 285, -
48795, -48795], [u'89', 0, 276260, -2747740], [u'88', 0, 0, -118348759], [u'114',
0, 0, None], [u'124', 10, 554576, -655024], [u'17', 0, 0, -126708209]], af
character_ladder_score:{u'93': {'score': 0, 'timestamp': 1710893401,
'use_timestamp': 1658117500}, u'122': {'score': 0, 'timestamp': 1710893401,
'use_timestamp': 1661773313}, u'36': {'score': 0, 'timestamp': 1710998006,
'use_timestamp': 1710998006}, u'102': {'score': 0, 'timestamp': 1710893401,
'use_timestamp': 1659350335}, u'117': {'score': 0, 'timestamp': 1710893401,
'use_timestamp': 1658065536}, u'63': {'score': 0, 'timestamp': 1710893401,
'use_timestamp': 1660566037}, u'110': {'score': 0, 'timestamp': 1710893401,
'use_timestamp': 1658225985}, u'112': {'score': 0, 'timestamp': 1711252939}, u'68':
{'score': 0, 'timestamp': 1710893401, 'use_timestamp': 1659673469}, u'83':
{'score': 0, 'timestamp': 1710893401, 'use_timestamp': 1662095891}, u'80':
{'score': 0, 'timestamp': 1711183686}, u'81': {'score': 0, 'timestamp': 1710893401,
'use_timestamp': 1638160817}, u'86': {'score': 314, 'timestamp': 1710994692,
'use_timestamp': 1710994692}, u'87': {'score': 32, 'timestamp': 1711275376,
'use_timestamp': 1710670576}, u'85': {'score': 0, 'timestamp': 1710893401,
'use_timestamp': 1658064594}, u'25': {'score': 88, 'timestamp': 1711254905,
'use_timestamp': 1711254905}, u'21': {'score': 0, 'timestamp': 1710893401,
'use_timestamp': 1662633633}, u'23': {'score': 0, 'timestamp': 1710893401,
'use_timestamp': 1660974379}, u'107': {'score': 0, 'timestamp': 1710893401}, u'1':
{'score': 0, 'timestamp': 1710893401, 'use_timestamp': 1578399944}, u'3': {'score':
0, 'timestamp': 1710893401, 'use_timestamp': 1583585703}, u'2': {'score': 0,
'timestamp': 1710893401}, u'116': {'score': 0, 'timestamp': 1710893401}, u'96':
{'score': 0, 'timestamp': 1711256276, 'use_timestamp': 1710651476}, u'121':
{'score': 10, 'timestamp': 1711116162, 'use_timestamp': 1709906562}, u'108':
{'score': 0, 'timestamp': 1710893401, 'use_timestamp': 1659092181}, u'109':
{'score': 21, 'timestamp': 1711113535, 'use_timestamp': 1708694335}, u'73':
{'score': 0, 'timestamp': 1711430431, 'use_timestamp': 1710825631}, u'72':
{'score': 0, 'timestamp': 1710913764, 'use_timestamp': 1658900964}, u'127':
{'score': 0, 'timestamp': 1710893401}, u'91': {'score': 0, 'timestamp': 1710893401,
'use_timestamp': 1662038414}, u'90': {'score': 0, 'timestamp': 1711280761,
'use_timestamp': 1708256761}, u'100': {'score': 0, 'timestamp': 1711257734,
'use_timestamp': 1708233734}, u'101': {'score': 0, 'timestamp': 1710909346,
'use_timestamp': 1658291746}, u'106': {'score': 0, 'timestamp': 1710893401,
'use_timestamp': 1662632675}, u'94': {'score': 0, 'timestamp': 1710893401,
'use_timestamp': 1662631974}, u'97': {'score': 0, 'timestamp': 1711182618}, u'78':
{'score': 216, 'timestamp': 1711430904, 'use_timestamp': 1710826104}, u'15':
{'score': 446, 'timestamp': 1711431802, 'use_timestamp': 1711431802}, u'14':
{'score': 0, 'timestamp': 1710893401, 'use_timestamp': 1638420797}, u'74':
{'score': 0, 'timestamp': 1710893401, 'use_timestamp': 1658063226}, u'16':
{'score': 0, 'timestamp': 1710893401, 'use_timestamp': 1586606626}, u'30':
{'score': 0, 'timestamp': 1710893401, 'use_timestamp': 1658063975}, u'62':
{'score': 0, 'timestamp': 1710893401, 'use_timestamp': 1636024132}, u'34':
{'score': 0, 'timestamp': 1710893401, 'use_timestamp': 1658836171}, u'59':
{'score': 285, 'timestamp': 1710844606, 'use_timestamp': 1710844606}, u'89':
{'score': 0, 'timestamp': 1711169661, 'use_timestamp': 1708145661}, u'88':
{'score': 0, 'timestamp': 1710893401, 'use_timestamp': 1592544642}, u'114':
{'score': 0, 'timestamp': 1710893401}, u'124': {'score': 10, 'timestamp':
1711447977, 'use_timestamp': 1710238377}, u'17': {'score': 0, 'timestamp':
1710893401, 'use_timestamp': 1584185192}}
[00:33:34.124] M <SCRIPT> 2024-03-27 00:33:33,232 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1707736017], [u'60',
0, -194396, -66722396], [u'62', 0, -385616, -68187605], [u'63', 0, -280522, -
53502922], [u'89', 162, -192074, -796874], [u'110', 0, -185428, None], [u'113', 0,
10447, -53211953], [u'68', 0, -339127, -46908727], [u'83', 0, -365135, -50563535],
[u'86', 79, -167362, -16496962], [u'87', 0, -253390, -18397390], [u'85', 0, -
385616, None], [u'25', 3, -385616, -19780094], [u'23', 0, -267867, None], [u'79',
0, -365526, -120115926], [u'94', 0, -385616, -46993189], [u'1', 0, 0, -59270400],
[u'3', 0, -340680, -51143880], [u'2', 0, -18727, -66546727], [u'97', 0, -191412, -
796212], [u'96', 0, -507788, -48286988], [u'122', 0, -248886, -46213686], [u'123',
0, -348022, None], [u'73', 406, -190799, -795599], [u'72', 0, -385616, -53072456],
[u'91', 0, -385616, -48200812], [u'90', 0, -117404, None], [u'100', 0, -279085, -
111562285], [u'106', 0, -163790, -21331790], [u'107', 0, -385616, -69401411],
[u'104', 0, -287715, None], [u'78', 0, -248629, -25045429], [u'115', 0, -505728,
None], [u'15', 0, -343209, -55984809], [u'14', 0, -249587, -25046387], [u'74', 0, -
380264, None], [u'16', 0, -385616, -130457041], [u'32', 0, -385616, -53073346],
[u'30', 0, 3804, -56242596], [u'108', 0, -293758, None], [u'117', 0, -374832,
None], [u'34', 0, -191092, -50389492], [u'59', 0, -385616, -46390846], [u'116', 0,
-170962, -53393362], [u'88', 0, -162262, -49755862], [u'124', 0, -379190, None],
[u'17', 0, -18135, -50216535]], af character_ladder_score:{u'60': {'score': 0,
'timestamp': 1707541621, 'use_timestamp': 1641013621}, u'62': {'score': 0,
'timestamp': 1707350401, 'use_timestamp': 1639548412}, u'63': {'score': 0,
'timestamp': 1707455495, 'use_timestamp': 1654233095}, u'89': {'score': 162,
'timestamp': 1707543943, 'use_timestamp': 1706939143}, u'110': {'score': 0,
'timestamp': 1707550589}, u'113': {'score': 0, 'timestamp': 1707746464,
'use_timestamp': 1654524064}, u'68': {'score': 0, 'timestamp': 1707396890,
'use_timestamp': 1660827290}, u'83': {'score': 0, 'timestamp': 1707370882,
'use_timestamp': 1657172482}, u'86': {'score': 79, 'timestamp': 1707568655,
'use_timestamp': 1691239055}, u'87': {'score': 0, 'timestamp': 1707482627,
'use_timestamp': 1689338627}, u'85': {'score': 0, 'timestamp': 1707350401}, u'25':
{'score': 3, 'timestamp': 1707350401, 'use_timestamp': 1687955923}, u'23':
{'score': 0, 'timestamp': 1707468150}, u'79': {'score': 0, 'timestamp': 1707370491,
'use_timestamp': 1587620091}, u'94': {'score': 0, 'timestamp': 1707350401,
'use_timestamp': 1660742828}, u'1': {'score': 0, 'timestamp': 1707736017,
'use_timestamp': 1648465617}, u'3': {'score': 0, 'timestamp': 1707395337,
'use_timestamp': 1656592137}, u'2': {'score': 0, 'timestamp': 1707717290,
'use_timestamp': 1641189290}, u'97': {'score': 0, 'timestamp': 1707544605,
'use_timestamp': 1706939805}, u'96': {'score': 0, 'timestamp': 1707228229,
'use_timestamp': 1659449029}, u'122': {'score': 0, 'timestamp': 1707487131,
'use_timestamp': 1661522331}, u'123': {'score': 0, 'timestamp': 1707387995}, u'73':
{'score': 406, 'timestamp': 1707545218, 'use_timestamp': 1706940418}, u'72':
{'score': 0, 'timestamp': 1707350401, 'use_timestamp': 1654663561}, u'91':
{'score': 0, 'timestamp': 1707350401, 'use_timestamp': 1659535205}, u'90':
{'score': 0, 'timestamp': 1707618613}, u'100': {'score': 0, 'timestamp':
1707456932, 'use_timestamp': 1596173732}, u'106': {'score': 0, 'timestamp':
1707572227, 'use_timestamp': 1686404227}, u'107': {'score': 0, 'timestamp':
1707350401, 'use_timestamp': 1638334606}, u'104': {'score': 0, 'timestamp':
1707448302}, u'78': {'score': 0, 'timestamp': 1707487388, 'use_timestamp':
1682690588}, u'115': {'score': 0, 'timestamp': 1707230289}, u'15': {'score': 0,
'timestamp': 1707392808, 'use_timestamp': 1651751208}, u'14': {'score': 0,
'timestamp': 1707486430, 'use_timestamp': 1682689630}, u'74': {'score': 0,
'timestamp': 1707355753}, u'16': {'score': 0, 'timestamp': 1707350401,
'use_timestamp': 1577278976}, u'32': {'score': 0, 'timestamp': 1707350401,
'use_timestamp': 1654662671}, u'30': {'score': 0, 'timestamp': 1707739821,
'use_timestamp': 1651493421}, u'108': {'score': 0, 'timestamp': 1707442259},
u'117': {'score': 0, 'timestamp': 1707361185}, u'34': {'score': 0, 'timestamp':
1707544925, 'use_timestamp': 1657346525}, u'59': {'score': 0, 'timestamp':
1707350401, 'use_timestamp': 1661345171}, u'116': {'score': 0, 'timestamp':
1707565055, 'use_timestamp': 1654342655}, u'88': {'score': 0, 'timestamp':
1707573755, 'use_timestamp': 1657980155}, u'124': {'score': 0, 'timestamp':
1707356827}, u'17': {'score': 0, 'timestamp': 1707717882, 'use_timestamp':
1657519482}}
[00:33:34.125] M <SCRIPT> 2024-03-27 00:33:33,233 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1688215012], [u'30',
48, -86723, -11577923], [u'113', 0, -79898, None], [u'60', 0, 229298, -110449102],
[u'91', 45, 33983, -8433217], [u'62', 0, 1417, -49592183], [u'63', 30, -87017, -
23674217], [u'111', 944, 58869, 58869], [u'110', 0, 173266, -26437934], [u'66', 43,
-114454, -11000854], [u'68', 3, -2973, -8470173], [u'83', 19, 255085, -17888915],
[u'81', 0, 87978, -94865622], [u'93', 0, -168404, -67301204], [u'87', 0, -26025, -
80464425], [u'85', 140, -87365, -11578565], [u'25', 0, 260874, -48123126], [u'21',
366, 63118, 63118], [u'23', 0, -4497, -60484497], [u'79', 16, 84934, -25316666],
[u'107', 7, 59689, -19898711], [u'1', 0, 0, -116121600], [u'3', 0, 259853, -
29375347], [u'2', 0, 201557, -94147243], [u'116', 0, -257715, -25659315], [u'97',
0, -173264, -9245264], [u'108', 0, 63083, -27152917], [u'96', 0, 167686, -
25838714], [u'121', 1685, 87964, 87964], [u'122', 0, 160553, None], [u'74', 129, -
115493, -11001893], [u'72', 64, 60939, -25340661], [u'126', 16, -196410, -9268410],
[u'102', 0, -971, None], [u'90', 53, -258503, -9935303], [u'100', 10, -260191, -
10541791], [u'101', 0, -86626, -23673826], [u'106', 0, 940, -69551060], [u'94', 96,
-176019, -9248019], [u'104', 0, -198165, -67330965], [u'78', 130, 60171, 60171],
[u'115', 0, 79863, -39232137], [u'15', 0, -197994, -69145194], [u'14', 0, -85072, -
26696272], [u'17', 101, 61747, 61747], [u'98', 0, 75257, None], [u'19', 0, -256137,
None], [u'32', 0, -4498, -49598098], [u'16', 0, -260417, -9937217], [u'36', 32, -
2489, -8469689], [u'34', 633, 86320, 86320], [u'59', 0, -198669, -69145869],
[u'109', 85, -115109, -11001509], [u'114', 0, -181392, None]], af
character_ladder_score:{u'30': {'score': 48, 'timestamp': 1688128289,
'use_timestamp': 1676637089}, u'113': {'score': 0, 'timestamp': 1688135114}, u'60':
{'score': 0, 'timestamp': 1688444310, 'use_timestamp': 1577765910}, u'91':
{'score': 45, 'timestamp': 1688248995, 'use_timestamp': 1679781795}, u'62':
{'score': 0, 'timestamp': 1688216429, 'use_timestamp': 1638622829}, u'63':
{'score': 30, 'timestamp': 1688127995, 'use_timestamp': 1664540795}, u'111':
{'score': 944, 'timestamp': 1688273881, 'use_timestamp': 1688273881}, u'110':
{'score': 0, 'timestamp': 1688388278, 'use_timestamp': 1661777078}, u'66':
{'score': 43, 'timestamp': 1688100558, 'use_timestamp': 1677214158}, u'68':
{'score': 3, 'timestamp': 1688212039, 'use_timestamp': 1679744839}, u'83':
{'score': 19, 'timestamp': 1688470097, 'use_timestamp': 1670326097}, u'81':
{'score': 0, 'timestamp': 1688302990, 'use_timestamp': 1593349390}, u'93':
{'score': 0, 'timestamp': 1688046608, 'use_timestamp': 1620913808}, u'87':
{'score': 0, 'timestamp': 1688188987, 'use_timestamp': 1607750587}, u'85':
{'score': 140, 'timestamp': 1688127647, 'use_timestamp': 1676636447}, u'25':
{'score': 0, 'timestamp': 1688475886, 'use_timestamp': 1640091886}, u'21':
{'score': 366, 'timestamp': 1688278130, 'use_timestamp': 1688278130}, u'23':
{'score': 0, 'timestamp': 1688210515, 'use_timestamp': 1627730515}, u'79':
{'score': 16, 'timestamp': 1688299946, 'use_timestamp': 1662898346}, u'107':
{'score': 7, 'timestamp': 1688274701, 'use_timestamp': 1668316301}, u'1': {'score':
0, 'timestamp': 1688215012, 'use_timestamp': 1572093412}, u'3': {'score': 0,
'timestamp': 1688474865, 'use_timestamp': 1658839665}, u'2': {'score': 0,
'timestamp': 1688416569, 'use_timestamp': 1594067769}, u'116': {'score': 0,
'timestamp': 1687957297, 'use_timestamp': 1662555697}, u'97': {'score': 0,
'timestamp': 1688041748, 'use_timestamp': 1678969748}, u'108': {'score': 0,
'timestamp': 1688278095, 'use_timestamp': 1661062095}, u'96': {'score': 0,
'timestamp': 1688382698, 'use_timestamp': 1662376298}, u'121': {'score': 1685,
'timestamp': 1688302976, 'use_timestamp': 1688302976}, u'122': {'score': 0,
'timestamp': 1688375565}, u'74': {'score': 129, 'timestamp': 1688099519,
'use_timestamp': 1677213119}, u'72': {'score': 64, 'timestamp': 1688275951,
'use_timestamp': 1662874351}, u'126': {'score': 16, 'timestamp': 1688018602,
'use_timestamp': 1678946602}, u'102': {'score': 0, 'timestamp': 1688214041}, u'90':
{'score': 53, 'timestamp': 1687956509, 'use_timestamp': 1678279709}, u'100':
{'score': 10, 'timestamp': 1687954821, 'use_timestamp': 1677673221}, u'101':
{'score': 0, 'timestamp': 1688128386, 'use_timestamp': 1664541186}, u'106':
{'score': 0, 'timestamp': 1688215952, 'use_timestamp': 1618663952}, u'94':
{'score': 96, 'timestamp': 1688038993, 'use_timestamp': 1678966993}, u'104':
{'score': 0, 'timestamp': 1688016847, 'use_timestamp': 1620884047}, u'78':
{'score': 130, 'timestamp': 1688275183, 'use_timestamp': 1688275183}, u'115':
{'score': 0, 'timestamp': 1688294875, 'use_timestamp': 1648982875}, u'15':
{'score': 0, 'timestamp': 1688017018, 'use_timestamp': 1619069818}, u'14':
{'score': 0, 'timestamp': 1688129940, 'use_timestamp': 1661518740}, u'17':
{'score': 101, 'timestamp': 1688276759, 'use_timestamp': 1688276759}, u'98':
{'score': 0, 'timestamp': 1688290269}, u'19': {'score': 0, 'timestamp':
1687958875}, u'32': {'score': 0, 'timestamp': 1688210514, 'use_timestamp':
1638616914}, u'16': {'score': 0, 'timestamp': 1687954595, 'use_timestamp':
1678277795}, u'36': {'score': 32, 'timestamp': 1688212523, 'use_timestamp':
1679745323}, u'34': {'score': 633, 'timestamp': 1688301332, 'use_timestamp':
1688301332}, u'59': {'score': 0, 'timestamp': 1688016343, 'use_timestamp':
1619069143}, u'109': {'score': 85, 'timestamp': 1688099903, 'use_timestamp':
1677213503}, u'114': {'score': 0, 'timestamp': 1688033620}}
[00:33:34.127] M <SCRIPT> 2024-03-27 00:33:33,235 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1710979201], [u'117',
0, 297775, -61996625], [u'89', 0, 20047, None], [u'111', 538, 278114, -1536286],
[u'110', 0, 136643, -63367357], [u'113', 0, 16420, None], [u'134', 3693, 479735,
479735], [u'68', 56, -40059, -2459259], [u'83', 42, 217832, -16716568], [u'87', 0,
390083, -11705917], [u'85', 0, 298720, -61995680], [u'25', 2, 280296, -17258904],
[u'21', 0, 469252, None], [u'23', 2, 14897, -6033103], [u'94', 0, 0, -61758245],
[u'1', 0, 0, None], [u'3', 0, 194612, -61494988], [u'2', 0, 44426, None], [u'79',
0, 37596, -11453604], [u'78', 0, 19143, -18124857], [u'121', 0, 8826, None],
[u'108', 0, 0, None], [u'124', 0, 41310, None], [u'72', 100, 221017, -16713383],
[u'91', 0, 148233, None], [u'100', 8, 453145, -16481255], [u'101', 0, 0, -
62361678], [u'107', 0, 387524, -40738876], [u'97', 71, 478540, 478540], [u'96', 0,
334432, None], [u'15', 0, 476919, None], [u'14', 0, 476757, None], [u'17', 0,
478444, None], [u'16', 0, 477334, None], [u'32', 0, 128157, None], [u'30', 0,
61137, None], [u'36', 0, 358020, None], [u'131', 0, 31802, None], [u'63', 0, 0,
None]], af character_ladder_score:{u'117': {'score': 0, 'timestamp': 1711276976,
'use_timestamp': 1648982576}, u'89': {'score': 0, 'timestamp': 1710999248}, u'111':
{'score': 538, 'timestamp': 1711257315, 'use_timestamp': 1709442915}, u'110':
{'score': 0, 'timestamp': 1711115844, 'use_timestamp': 1647611844}, u'113':
{'score': 0, 'timestamp': 1710995621}, u'134': {'score': 3693, 'timestamp':
1711458936, 'use_timestamp': 1711458936}, u'68': {'score': 56, 'timestamp':
1710939142, 'use_timestamp': 1708519942}, u'83': {'score': 42, 'timestamp':
1711197033, 'use_timestamp': 1694262633}, u'87': {'score': 0, 'timestamp':
1711369284, 'use_timestamp': 1699273284}, u'85': {'score': 0, 'timestamp':
1711277921, 'use_timestamp': 1648983521}, u'25': {'score': 2, 'timestamp':
1711259497, 'use_timestamp': 1693720297}, u'21': {'score': 0, 'timestamp':
1711448453}, u'23': {'score': 2, 'timestamp': 1710994098, 'use_timestamp':
1704946098}, u'94': {'score': 0, 'timestamp': 1710979201, 'use_timestamp':
1649220956}, u'1': {'score': 0, 'timestamp': 1710979201}, u'3': {'score': 0,
'timestamp': 1711173813, 'use_timestamp': 1649484213}, u'2': {'score': 0,
'timestamp': 1711023627}, u'79': {'score': 0, 'timestamp': 1711016797,
'use_timestamp': 1699525597}, u'78': {'score': 0, 'timestamp': 1710998344,
'use_timestamp': 1692854344}, u'121': {'score': 0, 'timestamp': 1710988027},
u'108': {'score': 0, 'timestamp': 1710979201}, u'124': {'score': 0, 'timestamp':
1711020511}, u'72': {'score': 100, 'timestamp': 1711200218, 'use_timestamp':
1694265818}, u'91': {'score': 0, 'timestamp': 1711127434}, u'100': {'score': 8,
'timestamp': 1711432346, 'use_timestamp': 1694497946}, u'101': {'score': 0,
'timestamp': 1710979201, 'use_timestamp': 1648617523}, u'107': {'score': 0,
'timestamp': 1711366725, 'use_timestamp': 1670240325}, u'97': {'score': 71,
'timestamp': 1711457741, 'use_timestamp': 1711457741}, u'96': {'score': 0,
'timestamp': 1711313633}, u'15': {'score': 0, 'timestamp': 1711456120}, u'14':
{'score': 0, 'timestamp': 1711455958}, u'17': {'score': 0, 'timestamp':
1711457645}, u'16': {'score': 0, 'timestamp': 1711456535}, u'32': {'score': 0,
'timestamp': 1711107358}, u'30': {'score': 0, 'timestamp': 1711040338}, u'36':
{'score': 0, 'timestamp': 1711337221}, u'131': {'score': 0, 'timestamp':
1711011003}, u'63': {'score': 0, 'timestamp': 1710979201}}
[00:33:34.128] M <SCRIPT> 2024-03-27 00:33:33,236 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1710979201], [u'62',
0, 383329, 383329], [u'63', 223, -123845, -1938245], [u'111', 11, 212381, -
7650019], [u'110', 0, 0, None], [u'134', 0, 47539, None], [u'68', 2, 0, -17580180],
[u'83', 1, 0, -17665739], [u'85', 329, 384344, 384344], [u'21', 0, 0, None],
[u'107', 15, 276930, -932670], [u'1', 0, 0, -17345845], [u'3', 0, 0, None], [u'2',
0, 0, -16715082], [u'121', 13, 49659, -2974341], [u'124', 0, 0, -19763295], [u'72',
0, 210779, -10675621], [u'91', 42, 383881, 383881], [u'106', 0, 347081, None],
[u'94', 2, 0, -19827625], [u'97', 29, 48719, -1765681], [u'15', 0, 0, -22330619],
[u'14', 0, 382980, 382980], [u'17', 0, 0, -23892065], [u'16', 0, 0, -67112981],
[u'32', 0, 276266, -933334], [u'117', 0, 384792, 384792]], af
character_ladder_score:{u'62': {'score': 0, 'timestamp': 1711362530,
'use_timestamp': 1711362530}, u'63': {'score': 223, 'timestamp': 1710855356,
'use_timestamp': 1709040956}, u'111': {'score': 11, 'timestamp': 1711191582,
'use_timestamp': 1703329182}, u'110': {'score': 0, 'timestamp': 1710979201},
u'134': {'score': 0, 'timestamp': 1711026740}, u'68': {'score': 2, 'timestamp':
1710979201, 'use_timestamp': 1693399021}, u'83': {'score': 1, 'timestamp':
1710979201, 'use_timestamp': 1693313462}, u'85': {'score': 329, 'timestamp':
1711363545, 'use_timestamp': 1711363545}, u'21': {'score': 0, 'timestamp':
1710979201}, u'107': {'score': 15, 'timestamp': 1711256131, 'use_timestamp':
1710046531}, u'1': {'score': 0, 'timestamp': 1710979201, 'use_timestamp':
1693633356}, u'3': {'score': 0, 'timestamp': 1710979201}, u'2': {'score': 0,
'timestamp': 1710979201, 'use_timestamp': 1694264119}, u'121': {'score': 13,
'timestamp': 1711028860, 'use_timestamp': 1708004860}, u'124': {'score': 0,
'timestamp': 1710979201, 'use_timestamp': 1691215906}, u'72': {'score': 0,
'timestamp': 1711189980, 'use_timestamp': 1700303580}, u'91': {'score': 42,
'timestamp': 1711363082, 'use_timestamp': 1711363082}, u'106': {'score': 0,
'timestamp': 1711326282}, u'94': {'score': 2, 'timestamp': 1710979201,
'use_timestamp': 1691151576}, u'97': {'score': 29, 'timestamp': 1711027920,
'use_timestamp': 1709213520}, u'15': {'score': 0, 'timestamp': 1710979201,
'use_timestamp': 1688648582}, u'14': {'score': 0, 'timestamp': 1711362181,
'use_timestamp': 1711362181}, u'17': {'score': 0, 'timestamp': 1710979201,
'use_timestamp': 1687087136}, u'16': {'score': 0, 'timestamp': 1710979201,
'use_timestamp': 1643866220}, u'32': {'score': 0, 'timestamp': 1711255467,
'use_timestamp': 1710045867}, u'117': {'score': 0, 'timestamp': 1711363993,
'use_timestamp': 1711363993}}
[00:33:34.129] M <SCRIPT> 2024-03-27 00:33:33,238 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1709760926], [u'117',
0, 199952, -39716848], [u'63', 0, -291147, -38393547], [u'111', 0, -143018, -
19496618], [u'110', 1172, -114804, -1324404], [u'66', 0, -372642, -63876642],
[u'68', 211, -56404, -1870804], [u'83', 20, 229027, 229027], [u'87', 0, -204324, -
49797924], [u'85', 0, -292443, -38394843], [u'25', 89, -114177, -1323777], [u'21',
0, 26021, -64082779], [u'23', 0, -115530, None], [u'107', 14, -144206, -1958606],
[u'1', 0, 0, -65923200], [u'3', 0, -31858, -38739058], [u'2', 0, -369224, None],
[u'78', 104, -114911, -1929311], [u'121', 0, -116226, None], [u'108', 0, 121372,
None], [u'73', 0, 215258, None], [u'72', 21, -113549, -1927949], [u'91', 0, -
146424, -67279224], [u'90', 0, -144449, -19498049], [u'100', 0, -227597, None],
[u'101', 0, -372726, -20331126], [u'94', 0, -140928, None], [u'97', 96, -321986, -
2136386], [u'96', 89, -142701, -1957101], [u'15', 0, -316493, -19670093], [u'14',
0, 116773, -39195227], [u'17', 0, 115536, -67017264], [u'16', 0, -141019, None],
[u'32', 0, -316797, -20275197], [u'30', 0, -206062, None], [u'131', 0, 215415,
None], [u'34', 0, -142964, -21915764], [u'124', 0, 224725, None]], af
character_ladder_score:{u'117': {'score': 0, 'timestamp': 1709960878,
'use_timestamp': 1670044078}, u'63': {'score': 0, 'timestamp': 1709469779,
'use_timestamp': 1671367379}, u'111': {'score': 0, 'timestamp': 1709617908,
'use_timestamp': 1690264308}, u'110': {'score': 1172, 'timestamp': 1709646122,
'use_timestamp': 1708436522}, u'66': {'score': 0, 'timestamp': 1709388284,
'use_timestamp': 1645884284}, u'68': {'score': 211, 'timestamp': 1709704522,
'use_timestamp': 1707890122}, u'83': {'score': 20, 'timestamp': 1709989953,
'use_timestamp': 1709989953}, u'87': {'score': 0, 'timestamp': 1709556602,
'use_timestamp': 1659963002}, u'85': {'score': 0, 'timestamp': 1709468483,
'use_timestamp': 1671366083}, u'25': {'score': 89, 'timestamp': 1709646749,
'use_timestamp': 1708437149}, u'21': {'score': 0, 'timestamp': 1709786947,
'use_timestamp': 1645678147}, u'23': {'score': 0, 'timestamp': 1709645396}, u'107':
{'score': 14, 'timestamp': 1709616720, 'use_timestamp': 1707802320}, u'1':
{'score': 0, 'timestamp': 1709760926, 'use_timestamp': 1643837726}, u'3': {'score':
0, 'timestamp': 1709729068, 'use_timestamp': 1671021868}, u'2': {'score': 0,
'timestamp': 1709391702}, u'78': {'score': 104, 'timestamp': 1709646015,
'use_timestamp': 1707831615}, u'121': {'score': 0, 'timestamp': 1709644700},
u'108': {'score': 0, 'timestamp': 1709882298}, u'73': {'score': 0, 'timestamp':
1709976184}, u'72': {'score': 21, 'timestamp': 1709647377, 'use_timestamp':
1707832977}, u'91': {'score': 0, 'timestamp': 1709614502, 'use_timestamp':
1642481702}, u'90': {'score': 0, 'timestamp': 1709616477, 'use_timestamp':
1690262877}, u'100': {'score': 0, 'timestamp': 1709533329}, u'101': {'score': 0,
'timestamp': 1709388200, 'use_timestamp': 1689429800}, u'94': {'score': 0,
'timestamp': 1709619998}, u'97': {'score': 96, 'timestamp': 1709438940,
'use_timestamp': 1707624540}, u'96': {'score': 89, 'timestamp': 1709618225,
'use_timestamp': 1707803825}, u'15': {'score': 0, 'timestamp': 1709444433,
'use_timestamp': 1690090833}, u'14': {'score': 0, 'timestamp': 1709877699,
'use_timestamp': 1670565699}, u'17': {'score': 0, 'timestamp': 1709876462,
'use_timestamp': 1642743662}, u'16': {'score': 0, 'timestamp': 1709619907}, u'32':
{'score': 0, 'timestamp': 1709444129, 'use_timestamp': 1689485729}, u'30':
{'score': 0, 'timestamp': 1709554864}, u'131': {'score': 0, 'timestamp':
1709976341}, u'34': {'score': 0, 'timestamp': 1709617962, 'use_timestamp':
1687845162}, u'124': {'score': 0, 'timestamp': 1709985651}}
[00:33:34.131] M <SCRIPT> 2024-03-27 00:33:33,239 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1700697601], [u'66',
0, 67169, None], [u'114', 11, 0, -16111399], [u'62', 6, 37957, -14477243], [u'63',
13, 103276, -16831124], [u'111', 0, 0, -6095434], [u'110', 31, 0, -9282462],
[u'113', 0, 0, None], [u'68', 20, 135921, -8936079], [u'83', 3, 0, -15473205],
[u'86', 0, 0, -20346736], [u'87', 111, 50747, -4787653], [u'85', 1, 0, -12998942],
[u'25', 328, 0, -8794560], [u'21', 0, 0, -49636167], [u'23', 0, 0, -68498677],
[u'1', 0, 0, -20369373], [u'3', 0, 128026, -96035174], [u'2', 0, 131769, -
85145031], [u'104', 11, 177919, -6474881], [u'78', 50, 136961, -8935039], [u'98',
0, 0, None], [u'108', 0, 15926, None], [u'109', 0, 0, -15428664], [u'124', 46, 0, -
13699346], [u'72', 41, 38383, -6009617], [u'126', 95, 0, -14612433], [u'91', 0, 0,
-13094979], [u'100', 20, 0, -14581828], [u'101', 0, 0, None], [u'94', 0, 0, -
55079206], [u'97', 182, 0, -4971299], [u'96', 32, 50038, -9626762], [u'15', 3,
37509, -14477691], [u'14', 466, 0, -5059681], [u'17', 0, 0, -15216564], [u'16', 0,
0, -20285602], [u'32', 0, 107687, -13197913], [u'30', 17, 0, -12999389], [u'36',
809, 189574, -1624826], [u'117', 0, 0, None], [u'34', 201, 132261, -4101339],
[u'131', 0, 190147, -5857853], [u'88', 0, 0, -95858967]], af
character_ladder_score:{u'66': {'score': 0, 'timestamp': 1700764770}, u'114':
{'score': 11, 'timestamp': 1700697601, 'use_timestamp': 1684586202}, u'62':
{'score': 6, 'timestamp': 1700735558, 'use_timestamp': 1686220358}, u'63':
{'score': 13, 'timestamp': 1700800877, 'use_timestamp': 1683866477}, u'111':
{'score': 0, 'timestamp': 1700697601, 'use_timestamp': 1694602167}, u'110':
{'score': 31, 'timestamp': 1700697601, 'use_timestamp': 1691415139}, u'113':
{'score': 0, 'timestamp': 1700697601}, u'68': {'score': 20, 'timestamp':
1700833522, 'use_timestamp': 1691761522}, u'83': {'score': 3, 'timestamp':
1700697601, 'use_timestamp': 1685224396}, u'86': {'score': 0, 'timestamp':
1700697601, 'use_timestamp': 1680350865}, u'87': {'score': 111, 'timestamp':
1700748348, 'use_timestamp': 1695909948}, u'85': {'score': 1, 'timestamp':
1700697601, 'use_timestamp': 1687698659}, u'25': {'score': 328, 'timestamp':
1700697601, 'use_timestamp': 1691903041}, u'21': {'score': 0, 'timestamp':
1700697601, 'use_timestamp': 1651061434}, u'23': {'score': 0, 'timestamp':
1700697601, 'use_timestamp': 1632198924}, u'1': {'score': 0, 'timestamp':
1700697601, 'use_timestamp': 1680328228}, u'3': {'score': 0, 'timestamp':
1700825627, 'use_timestamp': 1604662427}, u'2': {'score': 0, 'timestamp':
1700829370, 'use_timestamp': 1615552570}, u'104': {'score': 11, 'timestamp':
1700875520, 'use_timestamp': 1694222720}, u'78': {'score': 50, 'timestamp':
1700834562, 'use_timestamp': 1691762562}, u'98': {'score': 0, 'timestamp':
1700697601}, u'108': {'score': 0, 'timestamp': 1700713527}, u'109': {'score': 0,
'timestamp': 1700697601, 'use_timestamp': 1685268937}, u'124': {'score': 46,
'timestamp': 1700697601, 'use_timestamp': 1686998255}, u'72': {'score': 41,
'timestamp': 1700735984, 'use_timestamp': 1694687984}, u'126': {'score': 95,
'timestamp': 1700697601, 'use_timestamp': 1686085168}, u'91': {'score': 0,
'timestamp': 1700697601, 'use_timestamp': 1687602622}, u'100': {'score': 20,
'timestamp': 1700697601, 'use_timestamp': 1686115773}, u'101': {'score': 0,
'timestamp': 1700697601}, u'94': {'score': 0, 'timestamp': 1700697601,
'use_timestamp': 1645618395}, u'97': {'score': 182, 'timestamp': 1700697601,
'use_timestamp': 1695726302}, u'96': {'score': 32, 'timestamp': 1700747639,
'use_timestamp': 1691070839}, u'15': {'score': 3, 'timestamp': 1700735110,
'use_timestamp': 1686219910}, u'14': {'score': 466, 'timestamp': 1700697601,
'use_timestamp': 1695637920}, u'17': {'score': 0, 'timestamp': 1700697601,
'use_timestamp': 1685481037}, u'16': {'score': 0, 'timestamp': 1700697601,
'use_timestamp': 1680411999}, u'32': {'score': 0, 'timestamp': 1700805288,
'use_timestamp': 1687499688}, u'30': {'score': 17, 'timestamp': 1700697601,
'use_timestamp': 1687698212}, u'36': {'score': 809, 'timestamp': 1700887175,
'use_timestamp': 1699072775}, u'117': {'score': 0, 'timestamp': 1700697601}, u'34':
{'score': 201, 'timestamp': 1700829862, 'use_timestamp': 1696596262}, u'131':
{'score': 0, 'timestamp': 1700887748, 'use_timestamp': 1694839748}, u'88':
{'score': 0, 'timestamp': 1700697601, 'use_timestamp': 1604838634}}
[00:33:34.132] M <SCRIPT> 2024-03-27 00:33:33,240 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1652789581], [u'66',
0, 2445, -21770355], [u'60', 0, 83312, -88217488], [u'117', 0, 67490, None],
[u'63', 0, -126780, -85625079], [u'111', 0, 67490, None], [u'113', 0, 67490, None],
[u'68', 2, -263663, -8126063], [u'85', 0, 72499, None], [u'106', 0, -243628, None],
[u'1', 0, 0, None], [u'3', 0, -126780, None], [u'97', 0, -244346, None], [u'98', 0,
-243608, None], [u'109', 0, 1876, -21770924], [u'72', 0, -156109, None], [u'93', 0,
-126780, None], [u'101', 0, -229385, None], [u'95', 0, -126780, None], [u'104', 0,
-280656, None], [u'15', 0, -126780, None], [u'14', 0, -126780, None], [u'17', 0, -
126780, None], [u'16', 0, -126780, None], [u'19', 0, -126780, None], [u'32', 0, -
265386, -8127786], [u'30', 0, -86623, None], [u'74', 0, 625, -89509775], [u'64', 0,
-925, -89511325]], af character_ladder_score:{u'66': {'score': 0, 'timestamp':
1652792026, 'use_timestamp': 1631019226}, u'60': {'score': 0, 'timestamp':
1652872893, 'use_timestamp': 1564572093}, u'117': {'score': 0, 'timestamp':
1652857071}, u'63': {'score': 0, 'timestamp': 1652662801, 'use_timestamp':
1567164502}, u'111': {'score': 0, 'timestamp': 1652857071}, u'113': {'score': 0,
'timestamp': 1652857071}, u'68': {'score': 2, 'timestamp': 1652525918,
'use_timestamp': 1644663518}, u'85': {'score': 0, 'timestamp': 1652862080}, u'106':
{'score': 0, 'timestamp': 1652545953}, u'1': {'score': 0, 'timestamp': 1652789581},
u'3': {'score': 0, 'timestamp': 1652662801}, u'97': {'score': 0, 'timestamp':
1652545235}, u'98': {'score': 0, 'timestamp': 1652545973}, u'109': {'score': 0,
'timestamp': 1652791457, 'use_timestamp': 1631018657}, u'72': {'score': 0,
'timestamp': 1652633472}, u'93': {'score': 0, 'timestamp': 1652662801}, u'101':
{'score': 0, 'timestamp': 1652560196}, u'95': {'score': 0, 'timestamp':
1652662801}, u'104': {'score': 0, 'timestamp': 1652508925}, u'15': {'score': 0,
'timestamp': 1652662801}, u'14': {'score': 0, 'timestamp': 1652662801}, u'17':
{'score': 0, 'timestamp': 1652662801}, u'16': {'score': 0, 'timestamp':
1652662801}, u'19': {'score': 0, 'timestamp': 1652662801}, u'32': {'score': 0,
'timestamp': 1652524195, 'use_timestamp': 1644661795}, u'30': {'score': 0,
'timestamp': 1652702958}, u'74': {'score': 0, 'timestamp': 1652790206,
'use_timestamp': 1563279806}, u'64': {'score': 0, 'timestamp': 1652788656,
'use_timestamp': 1563278256}}
[00:33:34.133] M <SCRIPT> 2024-03-27 00:33:33,241 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1704931201], [u'117',
0, 0, None], [u'63', 0, 0, -79467911], [u'110', 0, 0, None], [u'68', 60, -307558, -
307558], [u'83', 141, 0, -6545653], [u'81', 0, 0, -133962180], [u'87', 0, -134679,
-134679], [u'85', 0, 0, -101214531], [u'25', 0, 0, None], [u'21', 108, -213737, -
213737], [u'1', 0, 0, -122842472], [u'3', 0, 0, None], [u'2', 0, 0, None], [u'97',
0, -36283, -641083], [u'108', 0, 0, None], [u'74', 0, 0, -77713327], [u'73', 0, 0,
None], [u'72', 10, -214235, -214235], [u'90', 0, 0, None], [u'94', 0, 0, None],
[u'79', 0, 0, None], [u'78', 248, -135264, -135264], [u'15', 0, 0, None], [u'14',
33, -36403, -36403], [u'17', 51, -35909, -35909], [u'16', 0, 0, None], [u'19', 0,
0, None], [u'32', 26, -302661, -302661], [u'30', 0, 0, -106942455], [u'36', 0, 0,
None], [u'59', 0, 0, -109187719]], af character_ladder_score:{u'117': {'score': 0,
'timestamp': 1704931201}, u'63': {'score': 0, 'timestamp': 1704931201,
'use_timestamp': 1625463290}, u'110': {'score': 0, 'timestamp': 1704931201}, u'68':
{'score': 60, 'timestamp': 1704623643, 'use_timestamp': 1704623643}, u'83':
{'score': 141, 'timestamp': 1704931201, 'use_timestamp': 1698385548}, u'81':
{'score': 0, 'timestamp': 1704931201, 'use_timestamp': 1570969021}, u'87':
{'score': 0, 'timestamp': 1704796522, 'use_timestamp': 1704796522}, u'85':
{'score': 0, 'timestamp': 1704931201, 'use_timestamp': 1603716670}, u'25':
{'score': 0, 'timestamp': 1704931201}, u'21': {'score': 108, 'timestamp':
1704717464, 'use_timestamp': 1704717464}, u'1': {'score': 0, 'timestamp':
1704931201, 'use_timestamp': 1582088729}, u'3': {'score': 0, 'timestamp':
1704931201}, u'2': {'score': 0, 'timestamp': 1704931201}, u'97': {'score': 0,
'timestamp': 1704894918, 'use_timestamp': 1704290118}, u'108': {'score': 0,
'timestamp': 1704931201}, u'74': {'score': 0, 'timestamp': 1704931201,
'use_timestamp': 1627217874}, u'73': {'score': 0, 'timestamp': 1704931201}, u'72':
{'score': 10, 'timestamp': 1704716966, 'use_timestamp': 1704716966}, u'90':
{'score': 0, 'timestamp': 1704931201}, u'94': {'score': 0, 'timestamp':
1704931201}, u'79': {'score': 0, 'timestamp': 1704931201}, u'78': {'score': 248,
'timestamp': 1704795937, 'use_timestamp': 1704795937}, u'15': {'score': 0,
'timestamp': 1704931201}, u'14': {'score': 33, 'timestamp': 1704894798,
'use_timestamp': 1704894798}, u'17': {'score': 51, 'timestamp': 1704895292,
'use_timestamp': 1704895292}, u'16': {'score': 0, 'timestamp': 1704931201}, u'19':
{'score': 0, 'timestamp': 1704931201}, u'32': {'score': 26, 'timestamp':
1704628540, 'use_timestamp': 1704628540}, u'30': {'score': 0, 'timestamp':
1704931201, 'use_timestamp': 1597988746}, u'36': {'score': 0, 'timestamp':
1704931201}, u'59': {'score': 0, 'timestamp': 1704931201, 'use_timestamp':
1595743482}}
[00:33:34.133] M <SCRIPT> 2024-03-27 00:33:33,242 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1647406267], [u'15',
0, 131070, None], [u'14', 0, 130862, None], [u'17', 0, -393543, None], [u'16', 0,
131588, None], [u'32', 14, -152324, -2571524], [u'1', 41, 0, -1814400], [u'3', 0,
129830, None], [u'111', 58, -86767, -691567], [u'95', 151, 33350, 33350]], af
character_ladder_score:{u'15': {'score': 0, 'timestamp': 1647537337}, u'14':
{'score': 0, 'timestamp': 1647537129}, u'17': {'score': 0, 'timestamp':
1647012724}, u'16': {'score': 0, 'timestamp': 1647537855}, u'32': {'score': 14,
'timestamp': 1647253943, 'use_timestamp': 1644834743}, u'1': {'score': 41,
'timestamp': 1647406267, 'use_timestamp': 1645591867}, u'3': {'score': 0,
'timestamp': 1647536097}, u'111': {'score': 58, 'timestamp': 1647319500,
'use_timestamp': 1646714700}, u'95': {'score': 151, 'timestamp': 1647439617,
'use_timestamp': 1647439617}}
[00:33:34.134] M <SCRIPT> 2024-03-27 00:33:33,243 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1705582850], [u'66',
0, -264752, -56511152], [u'114', 1, -355219, -25756819], [u'62', 0, -30932, -
35109332], [u'116', 0, 45688, None], [u'89', 0, 84044, -69467956], [u'110', 0,
141746, 141746], [u'113', 0, -37821, None], [u'68', 0, 248103, 248103], [u'83', 74,
-772, -772], [u'86', 0, -1987, -58062787], [u'87', 0, 146819, -36745981], [u'85',
0, -30131, -47204531], [u'25', 0, 79267, -31975133], [u'1', 0, 0, -101606400],
[u'3', 0, -258893, -63762893], [u'2', 0, -2136, -90722136], [u'104', 0, -87842, -
54519842], [u'78', 78, 142276, 142276], [u'109', 0, -210622, None], [u'121', 0, -
31926, None], [u'108', 0, -36066, None], [u'123', 0, -41754, None], [u'73', 0,
171798, -47002602], [u'72', 0, -1886, -1886], [u'91', 4, 54376, 54376], [u'90', 0,
-186831, -46756431], [u'100', 0, -8526, -70165326], [u'106', 0, 71357, None],
[u'97', 9, -267783, -13573383], [u'96', 0, -1901, -54433901], [u'15', 0, 55282, -
53771918], [u'14', 146, 55368, 55368], [u'74', 0, 82029, -48301971], [u'16', 0,
141387, -113561013], [u'32', 0, -200345, -73381145], [u'30', 0, -127478, None],
[u'93', 0, 230980, -57829820], [u'117', 0, -118016, -47897216], [u'34', 0, -30435,
-36318435], [u'59', 0, -341200, None], [u'63', 0, 82824, -48301176], [u'88', 0,
88002, -31966398], [u'124', 0, -184790, None], [u'17', 0, -259945, -97027945]], af
character_ladder_score:{u'66': {'score': 0, 'timestamp': 1705318098,
'use_timestamp': 1649071698}, u'114': {'score': 1, 'timestamp': 1705227631,
'use_timestamp': 1679826031}, u'62': {'score': 0, 'timestamp': 1705551918,
'use_timestamp': 1670473518}, u'116': {'score': 0, 'timestamp': 1705628538}, u'89':
{'score': 0, 'timestamp': 1705666894, 'use_timestamp': 1636114894}, u'110':
{'score': 0, 'timestamp': 1705724596, 'use_timestamp': 1705724596}, u'113':
{'score': 0, 'timestamp': 1705545029}, u'68': {'score': 0, 'timestamp': 1705830953,
'use_timestamp': 1705830953}, u'83': {'score': 74, 'timestamp': 1705582078,
'use_timestamp': 1705582078}, u'86': {'score': 0, 'timestamp': 1705580863,
'use_timestamp': 1647520063}, u'87': {'score': 0, 'timestamp': 1705729669,
'use_timestamp': 1668836869}, u'85': {'score': 0, 'timestamp': 1705552719,
'use_timestamp': 1658378319}, u'25': {'score': 0, 'timestamp': 1705662117,
'use_timestamp': 1673607717}, u'1': {'score': 0, 'timestamp': 1705582850,
'use_timestamp': 1603976450}, u'3': {'score': 0, 'timestamp': 1705323957,
'use_timestamp': 1641819957}, u'2': {'score': 0, 'timestamp': 1705580714,
'use_timestamp': 1614860714}, u'104': {'score': 0, 'timestamp': 1705495008,
'use_timestamp': 1651063008}, u'78': {'score': 78, 'timestamp': 1705725126,
'use_timestamp': 1705725126}, u'109': {'score': 0, 'timestamp': 1705372228},
u'121': {'score': 0, 'timestamp': 1705550924}, u'108': {'score': 0, 'timestamp':
1705546784}, u'123': {'score': 0, 'timestamp': 1705541096}, u'73': {'score': 0,
'timestamp': 1705754648, 'use_timestamp': 1658580248}, u'72': {'score': 0,
'timestamp': 1705580964, 'use_timestamp': 1705580964}, u'91': {'score': 4,
'timestamp': 1705637226, 'use_timestamp': 1705637226}, u'90': {'score': 0,
'timestamp': 1705396019, 'use_timestamp': 1658826419}, u'100': {'score': 0,
'timestamp': 1705574324, 'use_timestamp': 1635417524}, u'106': {'score': 0,
'timestamp': 1705654207}, u'97': {'score': 9, 'timestamp': 1705315067,
'use_timestamp': 1692009467}, u'96': {'score': 0, 'timestamp': 1705580949,
'use_timestamp': 1651148949}, u'15': {'score': 0, 'timestamp': 1705638132,
'use_timestamp': 1651810932}, u'14': {'score': 146, 'timestamp': 1705638218,
'use_timestamp': 1705638218}, u'74': {'score': 0, 'timestamp': 1705664879,
'use_timestamp': 1657280879}, u'16': {'score': 0, 'timestamp': 1705724237,
'use_timestamp': 1592021837}, u'32': {'score': 0, 'timestamp': 1705382505,
'use_timestamp': 1632201705}, u'30': {'score': 0, 'timestamp': 1705455372}, u'93':
{'score': 0, 'timestamp': 1705813830, 'use_timestamp': 1647753030}, u'117':
{'score': 0, 'timestamp': 1705464834, 'use_timestamp': 1657685634}, u'34':
{'score': 0, 'timestamp': 1705552415, 'use_timestamp': 1669264415}, u'59':
{'score': 0, 'timestamp': 1705241650}, u'63': {'score': 0, 'timestamp': 1705665674,
'use_timestamp': 1657281674}, u'88': {'score': 0, 'timestamp': 1705670852,
'use_timestamp': 1673616452}, u'124': {'score': 0, 'timestamp': 1705398060}, u'17':
{'score': 0, 'timestamp': 1705322905, 'use_timestamp': 1608554905}}
[00:33:34.135] M <SCRIPT> 2024-03-27 00:33:33,244 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1703393801], [u'15',
0, 89540, None], [u'14', 0, -87823, -59358223], [u'17', 0, 171811, -57284189],
[u'16', 0, 89540, None], [u'30', 0, 340711, None], [u'84', 0, 71391, None],
[u'117', 0, -57837, -58118637], [u'34', 0, 261103, -12439697], [u'1', 0, 0, -
62899200], [u'108', 0, -192747, None], [u'2', 0, 68313, None], [u'104', 0, 327800,
-11816910], [u'113', 0, 327800, -56566951], [u'68', 0, 31342, None], [u'122', 22,
114700, -10166900], [u'72', 0, 6309, None], [u'78', 7, 327800, -11817565], [u'131',
0, -134333, None], [u'97', 0, 327800, -11817826], [u'3', 0, 172975, -59702225]], af
character_ladder_score:{u'15': {'score': 0, 'timestamp': 1703483341}, u'14':
{'score': 0, 'timestamp': 1703305978, 'use_timestamp': 1644035578}, u'17':
{'score': 0, 'timestamp': 1703565612, 'use_timestamp': 1646109612}, u'16':
{'score': 0, 'timestamp': 1703483341}, u'30': {'score': 0, 'timestamp':
1703734512}, u'84': {'score': 0, 'timestamp': 1703465192}, u'117': {'score': 0,
'timestamp': 1703335964, 'use_timestamp': 1645275164}, u'34': {'score': 0,
'timestamp': 1703654904, 'use_timestamp': 1690954104}, u'1': {'score': 0,
'timestamp': 1703393801, 'use_timestamp': 1640494601}, u'108': {'score': 0,
'timestamp': 1703201054}, u'2': {'score': 0, 'timestamp': 1703462114}, u'104':
{'score': 0, 'timestamp': 1703721601, 'use_timestamp': 1691576891}, u'113':
{'score': 0, 'timestamp': 1703721601, 'use_timestamp': 1646826850}, u'68':
{'score': 0, 'timestamp': 1703425143}, u'122': {'score': 22, 'timestamp':
1703508501, 'use_timestamp': 1693226901}, u'72': {'score': 0, 'timestamp':
1703400110}, u'78': {'score': 7, 'timestamp': 1703721601, 'use_timestamp':
1691576236}, u'131': {'score': 0, 'timestamp': 1703259468}, u'97': {'score': 0,
'timestamp': 1703721601, 'use_timestamp': 1691575975}, u'3': {'score': 0,
'timestamp': 1703566776, 'use_timestamp': 1643691576}}
[00:33:34.137] M <SCRIPT> 2024-03-27 00:33:33,245 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1707523158], [u'117',
0, -163506, None], [u'111', 25, 45529, -8421671], [u'113', 343, -296223, -1505823],
[u'68', 225, -128798, -1338398], [u'93', 220, -381427, -381427], [u'87', 0, -
172757, -73507494], [u'25', 22, -172757, -17144844], [u'23', 0, -172757, -
69790560], [u'94', 0, -172757, -47564938], [u'1', 0, 0, None], [u'3', 0, 0, None],
[u'2', 0, -118188, None], [u'97', 0, -66500, -18210500], [u'121', 0, -157145,
None], [u'74', 0, -172757, -13084765], [u'73', 0, -497691, None], [u'72', 0, -
172757, None], [u'126', 0, 48275, -12652525], [u'100', 2512, -300307, -300307],
[u'106', 0, -36003, -17575203], [u'107', 90, 46223, -14468977], [u'104', 1333, -
298013, -298013], [u'78', 0, -172757, None], [u'15', 208, -127231, -1336831],
[u'14', 0, -172757, -71172420], [u'17', 0, -70134, -74460534], [u'16', 0, 1708,
None], [u'32', 0, -126878, None], [u'62', 0, -151478, -66074678], [u'109', 37,
47157, -10839243], [u'124', 0, -124607, None]], af character_ladder_score:{u'117':
{'score': 0, 'timestamp': 1707359652}, u'111': {'score': 25, 'timestamp':
1707568687, 'use_timestamp': 1699101487}, u'113': {'score': 343, 'timestamp':
1707226935, 'use_timestamp': 1706017335}, u'68': {'score': 225, 'timestamp':
1707394360, 'use_timestamp': 1706184760}, u'93': {'score': 220, 'timestamp':
1707141731, 'use_timestamp': 1707141731}, u'87': {'score': 0, 'timestamp':
1707350401, 'use_timestamp': 1634015664}, u'25': {'score': 22, 'timestamp':
1707350401, 'use_timestamp': 1690378314}, u'23': {'score': 0, 'timestamp':
1707350401, 'use_timestamp': 1637732598}, u'94': {'score': 0, 'timestamp':
1707350401, 'use_timestamp': 1659958220}, u'1': {'score': 0, 'timestamp':
1707523158}, u'3': {'score': 0, 'timestamp': 1707523158}, u'2': {'score': 0,
'timestamp': 1707404970}, u'97': {'score': 0, 'timestamp': 1707456658,
'use_timestamp': 1689312658}, u'121': {'score': 0, 'timestamp': 1707366013}, u'74':
{'score': 0, 'timestamp': 1707350401, 'use_timestamp': 1694438393}, u'73':
{'score': 0, 'timestamp': 1707025467}, u'72': {'score': 0, 'timestamp':
1707350401}, u'126': {'score': 0, 'timestamp': 1707571433, 'use_timestamp':
1694870633}, u'100': {'score': 2512, 'timestamp': 1707222851, 'use_timestamp':
1707222851}, u'106': {'score': 0, 'timestamp': 1707487155, 'use_timestamp':
1689947955}, u'107': {'score': 90, 'timestamp': 1707569381, 'use_timestamp':
1693054181}, u'104': {'score': 1333, 'timestamp': 1707225145, 'use_timestamp':
1707225145}, u'78': {'score': 0, 'timestamp': 1707350401}, u'15': {'score': 208,
'timestamp': 1707395927, 'use_timestamp': 1706186327}, u'14': {'score': 0,
'timestamp': 1707350401, 'use_timestamp': 1636350738}, u'17': {'score': 0,
'timestamp': 1707453024, 'use_timestamp': 1633062624}, u'16': {'score': 0,
'timestamp': 1707524866}, u'32': {'score': 0, 'timestamp': 1707396280}, u'62':
{'score': 0, 'timestamp': 1707371680, 'use_timestamp': 1641448480}, u'109':
{'score': 37, 'timestamp': 1707570315, 'use_timestamp': 1696683915}, u'124':
{'score': 0, 'timestamp': 1707398551}}
[00:33:34.137] M <SCRIPT> 2024-03-27 00:33:33,246 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1669730396], [u'15',
0, 57593, -57398407], [u'14', 0, 591595, -2432405], [u'17', 0, 311389, None],
[u'16', 0, 191467, None], [u'30', 0, 174871, None], [u'1', 9, 0, -604800], [u'3',
0, 466280, None], [u'78', 0, 403565, -55842835], [u'85', 299, 84596, -520204]], af
character_ladder_score:{u'15': {'score': 0, 'timestamp': 1669787989,
'use_timestamp': 1612331989}, u'14': {'score': 0, 'timestamp': 1670321991,
'use_timestamp': 1667297991}, u'17': {'score': 0, 'timestamp': 1670041785}, u'16':
{'score': 0, 'timestamp': 1669921863}, u'30': {'score': 0, 'timestamp':
1669905267}, u'1': {'score': 9, 'timestamp': 1669730396, 'use_timestamp':
1669125596}, u'3': {'score': 0, 'timestamp': 1670196676}, u'78': {'score': 0,
'timestamp': 1670133961, 'use_timestamp': 1613887561}, u'85': {'score': 299,
'timestamp': 1669814992, 'use_timestamp': 1669210192}}
[00:33:34.138] M <SCRIPT> 2024-03-27 00:33:33,247 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1710992960], [u'104',
44, 91263, -21681537], [u'114', 88, 204721, 204721], [u'117', 0, 24600, None],
[u'63', 0, -59282, None], [u'111', 0, 24600, None], [u'110', 6, 145847, -7716553],
[u'113', 0, 369598, 369598], [u'86', 0, 88927, -104541473], [u'87', 38, 370419,
370419], [u'85', 0, 118463, None], [u'25', 0, 119361, -24072639], [u'1', 0, 0,
None], [u'3', 0, 0, None], [u'2', 0, -68760, None], [u'79', 0, 114518, -8352682],
[u'78', 24, 318290, 318290], [u'121', 0, -69979, None], [u'108', 176, 369119,
369119], [u'74', 0, 462314, None], [u'124', 0, -70702, None], [u'126', 0, 269999,
None], [u'100', 1, -50151, -8517351], [u'94', 0, 118105, -24073895], [u'97', 105,
368633, 368633], [u'96', 14, 290185, -6362615], [u'15', 3, 114328, -6538472],
[u'14', 0, -54562, -6707362], [u'17', 0, 467766, None], [u'16', 0, 459870, None],
[u'32', 8, 318249, -8148951], [u'34', 0, 44946, None]], af character_ladder_score:
{u'104': {'score': 44, 'timestamp': 1711084223, 'use_timestamp': 1689311423},
u'114': {'score': 88, 'timestamp': 1711197681, 'use_timestamp': 1711197681},
u'117': {'score': 0, 'timestamp': 1711017560}, u'63': {'score': 0, 'timestamp':
1710933678}, u'111': {'score': 0, 'timestamp': 1711017560}, u'110': {'score': 6,
'timestamp': 1711138807, 'use_timestamp': 1703276407}, u'113': {'score': 0,
'timestamp': 1711362558, 'use_timestamp': 1711362558}, u'86': {'score': 0,
'timestamp': 1711081887, 'use_timestamp': 1606451487}, u'87': {'score': 38,
'timestamp': 1711363379, 'use_timestamp': 1711363379}, u'85': {'score': 0,
'timestamp': 1711111423}, u'25': {'score': 0, 'timestamp': 1711112321,
'use_timestamp': 1686920321}, u'1': {'score': 0, 'timestamp': 1710992960}, u'3':
{'score': 0, 'timestamp': 1710992960}, u'2': {'score': 0, 'timestamp': 1710924200},
u'79': {'score': 0, 'timestamp': 1711107478, 'use_timestamp': 1702640278}, u'78':
{'score': 24, 'timestamp': 1711311250, 'use_timestamp': 1711311250}, u'121':
{'score': 0, 'timestamp': 1710922981}, u'108': {'score': 176, 'timestamp':
1711362079, 'use_timestamp': 1711362079}, u'74': {'score': 0, 'timestamp':
1711455274}, u'124': {'score': 0, 'timestamp': 1710922258}, u'126': {'score': 0,
'timestamp': 1711262959}, u'100': {'score': 1, 'timestamp': 1710942809,
'use_timestamp': 1702475609}, u'94': {'score': 0, 'timestamp': 1711111065,
'use_timestamp': 1686919065}, u'97': {'score': 105, 'timestamp': 1711361593,
'use_timestamp': 1711361593}, u'96': {'score': 14, 'timestamp': 1711283145,
'use_timestamp': 1704630345}, u'15': {'score': 3, 'timestamp': 1711107288,
'use_timestamp': 1704454488}, u'14': {'score': 0, 'timestamp': 1710938398,
'use_timestamp': 1704285598}, u'17': {'score': 0, 'timestamp': 1711460726}, u'16':
{'score': 0, 'timestamp': 1711452830}, u'32': {'score': 8, 'timestamp': 1711311209,
'use_timestamp': 1702844009}, u'34': {'score': 0, 'timestamp': 1711037906}}
[00:33:34.140] M <SCRIPT> 2024-03-27 00:33:33,248 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1710374401], [u'104',
0, 20278, -27195722], [u'25', 20, 0, -18815889], [u'15', 0, 0, None], [u'14', 0, 0,
None], [u'17', 0, 0, -87822961], [u'16', 0, 0, None], [u'30', 0, 231442, None],
[u'108', 0, 0, None], [u'96', 76, -238214, -2052614], [u'1', 0, 0, None], [u'98',
0, 0, None], [u'3', 0, 0, None], [u'2', 0, 0, None], [u'124', 0, 18625, None],
[u'110', 81, -238689, -2053089], [u'97', 65, 44059, -560741], [u'111', 10, -239152,
-2053552], [u'85', 0, 0, None], [u'79', 2, 0, -21063821], [u'72', 0, 0, None]], af
character_ladder_score:{u'104': {'score': 0, 'timestamp': 1710394679,
'use_timestamp': 1683178679}, u'25': {'score': 20, 'timestamp': 1710374401,
'use_timestamp': 1691558512}, u'15': {'score': 0, 'timestamp': 1710374401}, u'14':
{'score': 0, 'timestamp': 1710374401}, u'17': {'score': 0, 'timestamp': 1710374401,
'use_timestamp': 1622551440}, u'16': {'score': 0, 'timestamp': 1710374401}, u'30':
{'score': 0, 'timestamp': 1710605843}, u'108': {'score': 0, 'timestamp':
1710374401}, u'96': {'score': 76, 'timestamp': 1710136187, 'use_timestamp':
1708321787}, u'1': {'score': 0, 'timestamp': 1710374401}, u'98': {'score': 0,
'timestamp': 1710374401}, u'3': {'score': 0, 'timestamp': 1710374401}, u'2':
{'score': 0, 'timestamp': 1710374401}, u'124': {'score': 0, 'timestamp':
1710393026}, u'110': {'score': 81, 'timestamp': 1710135712, 'use_timestamp':
1708321312}, u'97': {'score': 65, 'timestamp': 1710418460, 'use_timestamp':
1709813660}, u'111': {'score': 10, 'timestamp': 1710135249, 'use_timestamp':
1708320849}, u'85': {'score': 0, 'timestamp': 1710374401}, u'79': {'score': 2,
'timestamp': 1710374401, 'use_timestamp': 1689310580}, u'72': {'score': 0,
'timestamp': 1710374401}}
[00:33:34.141] M <SCRIPT> 2024-03-27 00:33:33,249 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1702131038], [u'66',
0, -252903, None], [u'104', 0, -202355, -64311155], [u'117', 0, 93757, None],
[u'63', 0, 150535, None], [u'64', 0, 218019, None], [u'110', 0, 181865, None],
[u'113', 0, 93757, None], [u'68', 0, -10392, -42951192], [u'83', 0, -99870, -
42435870], [u'87', 0, -114473, None], [u'85', 0, 13405, None], [u'25', 0, 336674, -
61957726], [u'1', 0, 0, None], [u'3', 0, 0, None], [u'2', 0, 163676, None], [u'97',
0, -100130, -42436130], [u'108', 0, 181682, None], [u'109', 0, 142917, -48241083],
[u'72', 0, 181881, None], [u'79', 0, 264348, None], [u'78', 0, 332840, -42607960],
[u'15', 0, 0, None], [u'14', 0, -13652, -42954452], [u'17', 0, 141035, -88764565],
[u'16', 0, 0, None], [u'32', 0, -940, -66528940], [u'30', 0, -208598, -49197398],
[u'62', 0, 94001, None], [u'111', 0, 32332, None]], af character_ladder_score:
{u'66': {'score': 0, 'timestamp': 1701878135}, u'104': {'score': 0, 'timestamp':
1701928683, 'use_timestamp': 1637819883}, u'117': {'score': 0, 'timestamp':
1702224795}, u'63': {'score': 0, 'timestamp': 1702281573}, u'64': {'score': 0,
'timestamp': 1702349057}, u'110': {'score': 0, 'timestamp': 1702312903}, u'113':
{'score': 0, 'timestamp': 1702224795}, u'68': {'score': 0, 'timestamp': 1702120646,
'use_timestamp': 1659179846}, u'83': {'score': 0, 'timestamp': 1702031168,
'use_timestamp': 1659695168}, u'87': {'score': 0, 'timestamp': 1702016565}, u'85':
{'score': 0, 'timestamp': 1702144443}, u'25': {'score': 0, 'timestamp': 1702467712,
'use_timestamp': 1640173312}, u'1': {'score': 0, 'timestamp': 1702131038}, u'3':
{'score': 0, 'timestamp': 1702131038}, u'2': {'score': 0, 'timestamp': 1702294714},
u'97': {'score': 0, 'timestamp': 1702030908, 'use_timestamp': 1659694908}, u'108':
{'score': 0, 'timestamp': 1702312720}, u'109': {'score': 0, 'timestamp':
1702273955, 'use_timestamp': 1653889955}, u'72': {'score': 0, 'timestamp':
1702312919}, u'79': {'score': 0, 'timestamp': 1702395386}, u'78': {'score': 0,
'timestamp': 1702463878, 'use_timestamp': 1659523078}, u'15': {'score': 0,
'timestamp': 1702131038}, u'14': {'score': 0, 'timestamp': 1702117386,
'use_timestamp': 1659176586}, u'17': {'score': 0, 'timestamp': 1702272073,
'use_timestamp': 1613366473}, u'16': {'score': 0, 'timestamp': 1702131038}, u'32':
{'score': 0, 'timestamp': 1702130098, 'use_timestamp': 1635602098}, u'30':
{'score': 0, 'timestamp': 1701922440, 'use_timestamp': 1652933640}, u'62':
{'score': 0, 'timestamp': 1702225039}, u'111': {'score': 0, 'timestamp':
1702163370}}
[00:33:34.142] M <SCRIPT> 2024-03-27 00:33:33,251 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1710770197], [u'66',
0, -63343, -39980143], [u'60', 0, -5607, -16940007], [u'117', 0, 198010, 198010],
[u'63', 0, 228374, -17310826], [u'111', 0, -32763, -37530363], [u'110', 0, 330232,
None], [u'113', 0, 217385, None], [u'68', 0, -31869, -37529469], [u'83', 19,
228126, -4005474], [u'81', 0, -98564, -46063364], [u'84', 0, 25052, -49568548],
[u'85', 0, 196649, 196649], [u'25', 0, 9134, None], [u'21', 0, 226790, -14288410],
[u'23', 0, -115153, None], [u'1', 0, 0, -3024000], [u'3', 0, 450767, None], [u'2',
0, 368819, -51039181], [u'79', 0, 270409, None], [u'109', 0, 455205, -30389595],
[u'124', 0, 290732, None], [u'72', 0, 104897, None], [u'126', 0, 197126, 197126],
[u'102', 0, 397242, -49801158], [u'100', 0, 259817, None], [u'101', 0, 197650,
197650], [u'95', 0, 457844, -146956], [u'94', 0, 74824, -94878776], [u'97', 0, -
35010, -90755010], [u'78', 0, 374575, -100627025], [u'15', 0, 452788, None],
[u'14', 0, -1087, -92535487], [u'17', 0, 455530, None], [u'16', 0, 453408, None],
[u'19', 0, 423237, -1995963], [u'32', 0, 209004, None], [u'30', 0, -114872, -
16444472], [u'36', 0, 364711, None], [u'74', 0, -6138, -16940538]], af
character_ladder_score:{u'66': {'score': 0, 'timestamp': 1710706854,
'use_timestamp': 1670790054}, u'60': {'score': 0, 'timestamp': 1710764590,
'use_timestamp': 1693830190}, u'117': {'score': 0, 'timestamp': 1710968207,
'use_timestamp': 1710968207}, u'63': {'score': 0, 'timestamp': 1710998571,
'use_timestamp': 1693459371}, u'111': {'score': 0, 'timestamp': 1710737434,
'use_timestamp': 1673239834}, u'110': {'score': 0, 'timestamp': 1711100429},
u'113': {'score': 0, 'timestamp': 1710987582}, u'68': {'score': 0, 'timestamp':
1710738328, 'use_timestamp': 1673240728}, u'83': {'score': 19, 'timestamp':
1710998323, 'use_timestamp': 1706764723}, u'81': {'score': 0, 'timestamp':
1710671633, 'use_timestamp': 1664706833}, u'84': {'score': 0, 'timestamp':
1710795249, 'use_timestamp': 1661201649}, u'85': {'score': 0, 'timestamp':
1710966846, 'use_timestamp': 1710966846}, u'25': {'score': 0, 'timestamp':
1710779331}, u'21': {'score': 0, 'timestamp': 1710996987, 'use_timestamp':
1696481787}, u'23': {'score': 0, 'timestamp': 1710655044}, u'1': {'score': 0,
'timestamp': 1710770197, 'use_timestamp': 1707746197}, u'3': {'score': 0,
'timestamp': 1711220964}, u'2': {'score': 0, 'timestamp': 1711139016,
'use_timestamp': 1659731016}, u'79': {'score': 0, 'timestamp': 1711040606}, u'109':
{'score': 0, 'timestamp': 1711225402, 'use_timestamp': 1680380602}, u'124':
{'score': 0, 'timestamp': 1711060929}, u'72': {'score': 0, 'timestamp':
1710875094}, u'126': {'score': 0, 'timestamp': 1710967323, 'use_timestamp':
1710967323}, u'102': {'score': 0, 'timestamp': 1711167439, 'use_timestamp':
1660969039}, u'100': {'score': 0, 'timestamp': 1711030014}, u'101': {'score': 0,
'timestamp': 1710967847, 'use_timestamp': 1710967847}, u'95': {'score': 0,
'timestamp': 1711228041, 'use_timestamp': 1710623241}, u'94': {'score': 0,
'timestamp': 1710845021, 'use_timestamp': 1615891421}, u'97': {'score': 0,
'timestamp': 1710735187, 'use_timestamp': 1620015187}, u'78': {'score': 0,
'timestamp': 1711144772, 'use_timestamp': 1610143172}, u'15': {'score': 0,
'timestamp': 1711222985}, u'14': {'score': 0, 'timestamp': 1710769110,
'use_timestamp': 1618234710}, u'17': {'score': 0, 'timestamp': 1711225727}, u'16':
{'score': 0, 'timestamp': 1711223605}, u'19': {'score': 0, 'timestamp': 1711193434,
'use_timestamp': 1708774234}, u'32': {'score': 0, 'timestamp': 1710979201}, u'30':
{'score': 0, 'timestamp': 1710655325, 'use_timestamp': 1694325725}, u'36':
{'score': 0, 'timestamp': 1711134908}, u'74': {'score': 0, 'timestamp': 1710764059,
'use_timestamp': 1693829659}}
[00:33:34.144] M <SCRIPT> 2024-03-27 00:33:33,252 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1711245098], [u'36',
13, -561179, -5399579], [u'114', 1, 15092, -6032908], [u'62', 1, -265897, -
21672956], [u'89', 0, -215355, -23802555], [u'111', 0, -265897, None], [u'110', 1,
-265897, -18101327], [u'113', 0, -257967, None], [u'68', 328, 41461, 41461],
[u'83', 298, 39959, 39959], [u'87', 0, -265897, None], [u'84', 0, -265897, -
72995283], [u'85', 0, -265897, -72907142], [u'25', 332, 39380, 39380], [u'79', 0,
22585, None], [u'94', 0, -265897, -19051882], [u'1', 0, 0, None], [u'3', 0, -
265897, -67698715], [u'2', 0, -265897, None], [u'97', 89, 40758, 40758], [u'96', 3,
-219510, -3848310], [u'121', 0, -265897, -49493754], [u'122', 0, -150169, None],
[u'74', 0, -246462, -75241662], [u'124', 0, -76001, None], [u'72', 0, 11707, -
62282693], [u'91', 0, -265897, -78593146], [u'100', 0, 13487, -22364113], [u'101',
0, -265897, None], [u'107', 0, -265897, None], [u'104', 4, -562603, -3586603],
[u'78', 427, -219504, -219504], [u'15', 0, -265897, -93472693], [u'14', 4, -216542,
-3845342], [u'17', 0, -265897, -49562043], [u'16', 0, 2150, None], [u'32', 5, -
265897, -21673638], [u'30', 0, -53989, -55695589], [u'108', 0, -245251, -54072451],
[u'117', 0, -257967, None], [u'34', 0, -265897, -67698194], [u'63', 0, -265897, -
72908128]], af character_ladder_score:{u'36': {'score': 13, 'timestamp':
1710683919, 'use_timestamp': 1705845519}, u'114': {'score': 1, 'timestamp':
1711260190, 'use_timestamp': 1705212190}, u'62': {'score': 1, 'timestamp':
1710979201, 'use_timestamp': 1689572142}, u'89': {'score': 0, 'timestamp':
1711029743, 'use_timestamp': 1687442543}, u'111': {'score': 0, 'timestamp':
1710979201}, u'110': {'score': 1, 'timestamp': 1710979201, 'use_timestamp':
1693143771}, u'113': {'score': 0, 'timestamp': 1710987131}, u'68': {'score': 328,
'timestamp': 1711286559, 'use_timestamp': 1711286559}, u'83': {'score': 298,
'timestamp': 1711285057, 'use_timestamp': 1711285057}, u'87': {'score': 0,
'timestamp': 1710979201}, u'84': {'score': 0, 'timestamp': 1710979201,
'use_timestamp': 1638249815}, u'85': {'score': 0, 'timestamp': 1710979201,
'use_timestamp': 1638337956}, u'25': {'score': 332, 'timestamp': 1711284478,
'use_timestamp': 1711284478}, u'79': {'score': 0, 'timestamp': 1711267683}, u'94':
{'score': 0, 'timestamp': 1710979201, 'use_timestamp': 1692193216}, u'1': {'score':
0, 'timestamp': 1711245098}, u'3': {'score': 0, 'timestamp': 1710979201,
'use_timestamp': 1643546383}, u'2': {'score': 0, 'timestamp': 1710979201}, u'97':
{'score': 89, 'timestamp': 1711285856, 'use_timestamp': 1711285856}, u'96':
{'score': 3, 'timestamp': 1711025588, 'use_timestamp': 1707396788}, u'121':
{'score': 0, 'timestamp': 1710979201, 'use_timestamp': 1661751344}, u'122':
{'score': 0, 'timestamp': 1711094929}, u'74': {'score': 0, 'timestamp': 1710998636,
'use_timestamp': 1636003436}, u'124': {'score': 0, 'timestamp': 1711169097}, u'72':
{'score': 0, 'timestamp': 1711256805, 'use_timestamp': 1648962405}, u'91':
{'score': 0, 'timestamp': 1710979201, 'use_timestamp': 1632651952}, u'100':
{'score': 0, 'timestamp': 1711258585, 'use_timestamp': 1688880985}, u'101':
{'score': 0, 'timestamp': 1710979201}, u'107': {'score': 0, 'timestamp':
1710979201}, u'104': {'score': 4, 'timestamp': 1710682495, 'use_timestamp':
1707658495}, u'78': {'score': 427, 'timestamp': 1711025594, 'use_timestamp':
1711025594}, u'15': {'score': 0, 'timestamp': 1710979201, 'use_timestamp':
1617772405}, u'14': {'score': 4, 'timestamp': 1711028556, 'use_timestamp':
1707399756}, u'17': {'score': 0, 'timestamp': 1710979201, 'use_timestamp':
1661683055}, u'16': {'score': 0, 'timestamp': 1711247248}, u'32': {'score': 5,
'timestamp': 1710979201, 'use_timestamp': 1689571460}, u'30': {'score': 0,
'timestamp': 1711191109, 'use_timestamp': 1655549509}, u'108': {'score': 0,
'timestamp': 1710999847, 'use_timestamp': 1657172647}, u'117': {'score': 0,
'timestamp': 1710987131}, u'34': {'score': 0, 'timestamp': 1710979201,
'use_timestamp': 1643546904}, u'63': {'score': 0, 'timestamp': 1710979201,
'use_timestamp': 1638336970}}
[00:33:34.145] M <SCRIPT> 2024-03-27 00:33:33,253 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1707955201], [u'98',
0, 0, None], [u'114', 0, -330528, -23917728], [u'62', 47, 135879, -19822521],
[u'63', 0, -394886, -29425286], [u'111', 0, 18759, None], [u'110', 0, -386583,
None], [u'66', 12, -299093, -14209493], [u'83', 48, 40691, -18708109], [u'84', 0,
0, -107808314], [u'85', 0, -316521, None], [u'25', 47, 17645, -19940755], [u'21',
0, 18899, None], [u'1', 0, 0, -111005197], [u'3', 0, 41166, -22336434], [u'2', 0,
47672, None], [u'79', 0, -388552, -22766152], [u'97', 37, -323710, -17258110],
[u'121', 0, 204696, None], [u'108', 0, 178804, None], [u'74', 0, 0, -19995623],
[u'124', 0, 36587, None], [u'72', 66, 127286, -14387914], [u'126', 4, -300165, -
14210565], [u'127', 0, 0, None], [u'90', 0, 0, -21904434], [u'93', 0, 0, -
102252998], [u'94', 0, 0, -26218902], [u'104', 0, 135257, -47643943], [u'15', 0, 0,
-117802795], [u'14', 20, 0, -19396719], [u'17', 0, 45831, -54386169], [u'16', 0, 0,
-117456524], [u'32', 0, -301056, -29331456], [u'30', 16, -358495, -13059295],
[u'36', 0, 131222, -50671978], [u'109', 0, -315638, None], [u'73', 0, 109571,
None]], af character_ladder_score:{u'98': {'score': 0, 'timestamp': 1707955201},
u'114': {'score': 0, 'timestamp': 1707624673, 'use_timestamp': 1684037473}, u'62':
{'score': 47, 'timestamp': 1708091080, 'use_timestamp': 1688132680}, u'63':
{'score': 0, 'timestamp': 1707560315, 'use_timestamp': 1678529915}, u'111':
{'score': 0, 'timestamp': 1707973960}, u'110': {'score': 0, 'timestamp':
1707568618}, u'66': {'score': 12, 'timestamp': 1707656108, 'use_timestamp':
1693745708}, u'83': {'score': 48, 'timestamp': 1707995892, 'use_timestamp':
1689247092}, u'84': {'score': 0, 'timestamp': 1707955201, 'use_timestamp':
1600146887}, u'85': {'score': 0, 'timestamp': 1707638680}, u'25': {'score': 47,
'timestamp': 1707972846, 'use_timestamp': 1688014446}, u'21': {'score': 0,
'timestamp': 1707974100}, u'1': {'score': 0, 'timestamp': 1707955201,
'use_timestamp': 1596950004}, u'3': {'score': 0, 'timestamp': 1707996367,
'use_timestamp': 1685618767}, u'2': {'score': 0, 'timestamp': 1708002873}, u'79':
{'score': 0, 'timestamp': 1707566649, 'use_timestamp': 1685189049}, u'97':
{'score': 37, 'timestamp': 1707631491, 'use_timestamp': 1690697091}, u'121':
{'score': 0, 'timestamp': 1708159897}, u'108': {'score': 0, 'timestamp':
1708134005}, u'74': {'score': 0, 'timestamp': 1707955201, 'use_timestamp':
1687959578}, u'124': {'score': 0, 'timestamp': 1707991788}, u'72': {'score': 66,
'timestamp': 1708082487, 'use_timestamp': 1693567287}, u'126': {'score': 4,
'timestamp': 1707655036, 'use_timestamp': 1693744636}, u'127': {'score': 0,
'timestamp': 1707955201}, u'90': {'score': 0, 'timestamp': 1707955201,
'use_timestamp': 1686050767}, u'93': {'score': 0, 'timestamp': 1707955201,
'use_timestamp': 1605702203}, u'94': {'score': 0, 'timestamp': 1707955201,
'use_timestamp': 1681736299}, u'104': {'score': 0, 'timestamp': 1708090458,
'use_timestamp': 1660311258}, u'15': {'score': 0, 'timestamp': 1707955201,
'use_timestamp': 1590152406}, u'14': {'score': 20, 'timestamp': 1707955201,
'use_timestamp': 1688558482}, u'17': {'score': 0, 'timestamp': 1708001032,
'use_timestamp': 1653569032}, u'16': {'score': 0, 'timestamp': 1707955201,
'use_timestamp': 1590498677}, u'32': {'score': 0, 'timestamp': 1707654145,
'use_timestamp': 1678623745}, u'30': {'score': 16, 'timestamp': 1707596706,
'use_timestamp': 1694895906}, u'36': {'score': 0, 'timestamp': 1708086423,
'use_timestamp': 1657283223}, u'109': {'score': 0, 'timestamp': 1707639563}, u'73':
{'score': 0, 'timestamp': 1708064772}}
[00:33:34.146] M <SCRIPT> 2024-03-27 00:33:33,255 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1687522695], [u'66',
0, -113731, -7976131], [u'60', 10, 318008, -8149192], [u'117', 0, -8520, None],
[u'110', 0, 401059, None], [u'113', 21, 259610, -4578790], [u'86', 0, 230381, -
28195219], [u'87', 21, 258941, -4579459], [u'25', 0, 62801, -4775599], [u'95', 0,
256799, -44498401], [u'1', 0, 0, -67737600], [u'3', 28, 350956, -4487444], [u'2',
158, 323259, -7539141], [u'73', 77, 57147, -7805253], [u'72', 23, 258404, -
4579996], [u'59', 67, 60366, -4778034], [u'106', 0, 91164, -4747236], [u'97', 0,
61591, -41669609], [u'15', 0, 87131, -74303269], [u'14', 46, 348806, -4489594],
[u'17', 0, -115065, -70271865], [u'16', 0, 405297, -67937103], [u'19', 0, -81438, -
7943838], [u'30', 12, -114445, -7976845], [u'88', 0, 374572, None], [u'124', 0,
441053, None]], af character_ladder_score:{u'66': {'score': 0, 'timestamp':
1687408964, 'use_timestamp': 1679546564}, u'60': {'score': 10, 'timestamp':
1687840703, 'use_timestamp': 1679373503}, u'117': {'score': 0, 'timestamp':
1687514175}, u'110': {'score': 0, 'timestamp': 1687923754}, u'113': {'score': 21,
'timestamp': 1687782305, 'use_timestamp': 1682943905}, u'86': {'score': 0,
'timestamp': 1687753076, 'use_timestamp': 1659327476}, u'87': {'score': 21,
'timestamp': 1687781636, 'use_timestamp': 1682943236}, u'25': {'score': 0,
'timestamp': 1687585496, 'use_timestamp': 1682747096}, u'95': {'score': 0,
'timestamp': 1687779494, 'use_timestamp': 1643024294}, u'1': {'score': 0,
'timestamp': 1687522695, 'use_timestamp': 1619785095}, u'3': {'score': 28,
'timestamp': 1687873651, 'use_timestamp': 1683035251}, u'2': {'score': 158,
'timestamp': 1687845954, 'use_timestamp': 1679983554}, u'73': {'score': 77,
'timestamp': 1687579842, 'use_timestamp': 1679717442}, u'72': {'score': 23,
'timestamp': 1687781099, 'use_timestamp': 1682942699}, u'59': {'score': 67,
'timestamp': 1687583061, 'use_timestamp': 1682744661}, u'106': {'score': 0,
'timestamp': 1687613859, 'use_timestamp': 1682775459}, u'97': {'score': 0,
'timestamp': 1687584286, 'use_timestamp': 1645853086}, u'15': {'score': 0,
'timestamp': 1687609826, 'use_timestamp': 1613219426}, u'14': {'score': 46,
'timestamp': 1687871501, 'use_timestamp': 1683033101}, u'17': {'score': 0,
'timestamp': 1687407630, 'use_timestamp': 1617250830}, u'16': {'score': 0,
'timestamp': 1687927992, 'use_timestamp': 1619585592}, u'19': {'score': 0,
'timestamp': 1687441257, 'use_timestamp': 1679578857}, u'30': {'score': 12,
'timestamp': 1687408250, 'use_timestamp': 1679545850}, u'88': {'score': 0,
'timestamp': 1687897267}, u'124': {'score': 0, 'timestamp': 1687963748}}
[00:33:34.147] M <SCRIPT> 2024-03-27 00:33:33,256 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1711259030], [u'30',
8, 193778, -5249422], [u'66', 1, -174020, -18318020], [u'60', 0, -2305, -83464705],
[u'91', 19, -229440, -5067840], [u'117', 0, 172206, -49421394], [u'89', 0, -143576,
-52156376], [u'111', 0, 113779, -60971021], [u'113', 0, -261561, -69813561],
[u'68', 13, -171812, -17711012], [u'83', 180, 108239, -5334961], [u'87', 0, -
397339, None], [u'84', 0, 20341, -6632459], [u'85', 36, 113216, -5934784], [u'25',
0, -143559, -18287559], [u'63', 378, -317108, -5155508], [u'106', 0, -172647, -
34041447], [u'1', 0, 0, -87091200], [u'3', 0, 29926, -22347674], [u'2', 0, -362333,
None], [u'105', 0, -344656, -52357456], [u'121', 0, 116996, None], [u'109', 34,
113497, -5329703], [u'124', 7, -86624, -17625824], [u'72', 0, -88386, -17627586],
[u'126', 4, -175711, -18924511], [u'102', 0, -236444, None], [u'59', 0, -58206, -
45418206], [u'93', 72, -316335, -5154735], [u'96', 0, 201907, -22175693], [u'95',
0, -323884, -6371884], [u'94', 0, -171881, -19525481], [u'97', 0, -85268, -
17624468], [u'78', 12, -142927, -18286927], [u'15', 0, -58483, -49047283], [u'14',
0, -279829, -49304738], [u'74', 0, -1776, -52619376], [u'98', 37, -319323, -
5762523], [u'16', 0, -279829, -64431870], [u'116', 0, -4010, -39920810], [u'17', 0,
83549, -102732451]], af character_ladder_score:{u'30': {'score': 8, 'timestamp':
1711452808, 'use_timestamp': 1706009608}, u'66': {'score': 1, 'timestamp':
1711085010, 'use_timestamp': 1692941010}, u'60': {'score': 0, 'timestamp':
1711256725, 'use_timestamp': 1627794325}, u'91': {'score': 19, 'timestamp':
1711029590, 'use_timestamp': 1706191190}, u'117': {'score': 0, 'timestamp':
1711431236, 'use_timestamp': 1661837636}, u'89': {'score': 0, 'timestamp':
1711115454, 'use_timestamp': 1659102654}, u'111': {'score': 0, 'timestamp':
1711372809, 'use_timestamp': 1650288009}, u'113': {'score': 0, 'timestamp':
1710997469, 'use_timestamp': 1641445469}, u'68': {'score': 13, 'timestamp':
1711087218, 'use_timestamp': 1693548018}, u'83': {'score': 180, 'timestamp':
1711367269, 'use_timestamp': 1705924069}, u'87': {'score': 0, 'timestamp':
1710861691}, u'84': {'score': 0, 'timestamp': 1711279371, 'use_timestamp':
1704626571}, u'85': {'score': 36, 'timestamp': 1711372246, 'use_timestamp':
1705324246}, u'25': {'score': 0, 'timestamp': 1711115471, 'use_timestamp':
1692971471}, u'63': {'score': 378, 'timestamp': 1710941922, 'use_timestamp':
1706103522}, u'106': {'score': 0, 'timestamp': 1711086383, 'use_timestamp':
1677217583}, u'1': {'score': 0, 'timestamp': 1711259030, 'use_timestamp':
1624167830}, u'3': {'score': 0, 'timestamp': 1711288956, 'use_timestamp':
1688911356}, u'2': {'score': 0, 'timestamp': 1710896697}, u'105': {'score': 0,
'timestamp': 1710914374, 'use_timestamp': 1658901574}, u'121': {'score': 0,
'timestamp': 1711376026}, u'109': {'score': 34, 'timestamp': 1711372527,
'use_timestamp': 1705929327}, u'124': {'score': 7, 'timestamp': 1711172406,
'use_timestamp': 1693633206}, u'72': {'score': 0, 'timestamp': 1711170644,
'use_timestamp': 1693631444}, u'126': {'score': 4, 'timestamp': 1711083319,
'use_timestamp': 1692334519}, u'102': {'score': 0, 'timestamp': 1711022586}, u'59':
{'score': 0, 'timestamp': 1711200824, 'use_timestamp': 1665840824}, u'93':
{'score': 72, 'timestamp': 1710942695, 'use_timestamp': 1706104295}, u'96':
{'score': 0, 'timestamp': 1711460937, 'use_timestamp': 1689083337}, u'95':
{'score': 0, 'timestamp': 1710935146, 'use_timestamp': 1704887146}, u'94':
{'score': 0, 'timestamp': 1711087149, 'use_timestamp': 1691733549}, u'97':
{'score': 0, 'timestamp': 1711173762, 'use_timestamp': 1693634562}, u'78':
{'score': 12, 'timestamp': 1711116103, 'use_timestamp': 1692972103}, u'15':
{'score': 0, 'timestamp': 1711200547, 'use_timestamp': 1662211747}, u'14':
{'score': 0, 'timestamp': 1710979201, 'use_timestamp': 1661954292}, u'74':
{'score': 0, 'timestamp': 1711257254, 'use_timestamp': 1658639654}, u'98':
{'score': 37, 'timestamp': 1710939707, 'use_timestamp': 1705496507}, u'16':
{'score': 0, 'timestamp': 1710979201, 'use_timestamp': 1646827160}, u'116':
{'score': 0, 'timestamp': 1711255020, 'use_timestamp': 1671338220}, u'17':
{'score': 0, 'timestamp': 1711342579, 'use_timestamp': 1608526579}}
[00:33:34.149] M <SCRIPT> 2024-03-27 00:33:33,257 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1710075982], [u'104',
0, -101337, None], [u'62', 9, -177755, -17112155], [u'63', 0, 144432, -21023568],
[u'111', 0, -292376, None], [u'110', 0, -361476, None], [u'68', 61, -88978, -
88978], [u'83', 475, -91403, -91403], [u'87', 0, -168078, None], [u'85', 0, -
187316, None], [u'25', 0, 141877, -100859723], [u'1', 0, 0, None], [u'3', 0, -
438560, -18582560], [u'2', 0, -267098, None], [u'79', 0, -253114, None], [u'121',
0, -180264, None], [u'108', 0, -84358, None], [u'73', 0, -168054, None], [u'72',
3095, 164780, 164780], [u'59', 0, -168067, None], [u'100', 0, -416225, None],
[u'107', 0, -96848, None], [u'97', 0, -82029, None], [u'78', 0, -352621, -
66880621], [u'15', 0, 2164, None], [u'14', 77, 55876, 55876], [u'17', 0, -117506, -
52130306], [u'16', 0, 3404, None], [u'30', 0, -83477, -22461077], [u'34', 0, -
171865, -57627865], [u'124', 0, 11984, None]], af character_ladder_score:{u'104':
{'score': 0, 'timestamp': 1709974645}, u'62': {'score': 9, 'timestamp': 1709898227,
'use_timestamp': 1692963827}, u'63': {'score': 0, 'timestamp': 1710220414,
'use_timestamp': 1689052414}, u'111': {'score': 0, 'timestamp': 1709783606},
u'110': {'score': 0, 'timestamp': 1709714506}, u'68': {'score': 61, 'timestamp':
1709987004, 'use_timestamp': 1709987004}, u'83': {'score': 475, 'timestamp':
1709984579, 'use_timestamp': 1709984579}, u'87': {'score': 0, 'timestamp':
1709907904}, u'85': {'score': 0, 'timestamp': 1709888666}, u'25': {'score': 0,
'timestamp': 1710217859, 'use_timestamp': 1609216259}, u'1': {'score': 0,
'timestamp': 1710075982}, u'3': {'score': 0, 'timestamp': 1709637422,
'use_timestamp': 1691493422}, u'2': {'score': 0, 'timestamp': 1709808884}, u'79':
{'score': 0, 'timestamp': 1709822868}, u'121': {'score': 0, 'timestamp':
1709895718}, u'108': {'score': 0, 'timestamp': 1709991624}, u'73': {'score': 0,
'timestamp': 1709907928}, u'72': {'score': 3095, 'timestamp': 1710240762,
'use_timestamp': 1710240762}, u'59': {'score': 0, 'timestamp': 1709907915}, u'100':
{'score': 0, 'timestamp': 1709659757}, u'107': {'score': 0, 'timestamp':
1709979134}, u'97': {'score': 0, 'timestamp': 1709993953}, u'78': {'score': 0,
'timestamp': 1709723361, 'use_timestamp': 1643195361}, u'15': {'score': 0,
'timestamp': 1710078146}, u'14': {'score': 77, 'timestamp': 1710131858,
'use_timestamp': 1710131858}, u'17': {'score': 0, 'timestamp': 1709958476,
'use_timestamp': 1657945676}, u'16': {'score': 0, 'timestamp': 1710079386}, u'30':
{'score': 0, 'timestamp': 1709992505, 'use_timestamp': 1687614905}, u'34':
{'score': 0, 'timestamp': 1709904117, 'use_timestamp': 1652448117}, u'124':
{'score': 0, 'timestamp': 1710087966}}
[00:33:34.150] M <SCRIPT> 2024-03-27 00:33:33,258 - cs_utils_personal - DEBUG -
unopt_friend_info_to_client bf character_ladder_score_list:[[1707034223], [u'66',
0, 185721, -52431879], [u'117', 0, 346464, None], [u'63', 0, 360932, -55885468],
[u'111', 0, 177006, None], [u'110', 0, 169391, None], [u'113', 0, 346464, None],
[u'68', 0, 21257, -58644343], [u'83', 0, 159883, -52457717], [u'86', 0, 355026, -
60729774], [u'87', 0, 169567, None], [u'84', 0, 72478, -60407522], [u'25', 0,
186771, -52430829], [u'23', 0, 257868, None], [u'1', 0, 0, None], [u'3', 0, 0,
None], [u'2', 0, -23461, None], [u'104', 0, 349318, None], [u'97', 0, 420451, -
60059549], [u'74', 0, 419162, -55222438], [u'72', 0, 416982, None], [u'91', 0,
356567, -60123433], [u'100', 0, 115967, None], [u'101', 0, 257328, None], [u'95',
0, 73074, -60406926], [u'107', 0, -2798, None], [u'79', 0, 180568, -39736232],
[u'78', 0, 20088, -58645512], [u'15', 0, 1112, None], [u'14', 0, 362701, -
59512499], [u'17', 0, -11498, -91941098], [u'16', 0, 1443, None], [u'32', 0, 19195,
-55017605], [u'30', 0, -65459, None]], af character_ladder_score:{u'66': {'score':
0, 'timestamp': 1707219944, 'use_timestamp': 1654602344}, u'117': {'score': 0,
'timestamp': 1707380687}, u'63': {'score': 0, 'timestamp': 1707395155,
'use_timestamp': 1651148755}, u'111': {'score': 0, 'timestamp': 1707211229},
u'110': {'score': 0, 'timestamp': 1707203614}, u'113': {'score': 0, 'timestamp':
1707380687}, u'68': {'score': 0, 'timestamp': 1707055480, 'use_timestamp':
1648389880}, u'83': {'score': 0, 'timestamp': 1707194106, 'use_timestamp':
1654576506}, u'86': {'score': 0, 'timestamp': 1707389249, 'use_timestamp':
1646304449}, u'87': {'score': 0, 'timestamp': 1707203790}, u'84': {'score': 0,
'timestamp': 1707106701, 'use_timestamp': 1646626701}, u'25': {'score': 0,
'timestamp': 1707220994, 'use_timestamp': 1654603394}, u'23': {'score': 0,
'timestamp': 1707292091}, u'1': {'score': 0, 'timestamp': 1707034223}, u'3':
{'score': 0, 'timestamp': 1707034223}, u'2': {'score': 0, 'timestamp': 1707010762},
u'104': {'score': 0, 'timestamp': 1707383541}, u'97': {'score': 0, 'timestamp':
1707454674, 'use_timestamp': 1646974674}, u'74': {'score': 0, 'timestamp':
1707453385, 'use_timestamp': 1651811785}, u'72': {'score': 0, 'timestamp':
1707451205}, u'91': {'score': 0, 'timestamp': 1707390790, 'use_timestamp':
1646910790}, u'100': {'score': 0, 'timestamp': 1707150190}, u'101': {'score': 0,
'timestamp': 1707291551}, u'95': {'score': 0, 'timestamp': 1707107297,
'use_timestamp': 1646627297}, u'107': {'score': 0, 'timestamp': 1707031425}, u'79':
{'score': 0, 'timestamp': 1707214791, 'use_timestamp': 1667297991}, u'78':
{'score': 0, 'timestamp': 1707054311, 'use_timestamp': 1648388711}, u'15':
{'score': 0, 'timestamp': 1707035335}, u'14': {'score': 0, 'timestamp': 1707396924,
'use_timestamp': 1647521724}, u'17': {'score': 0, 'timestamp': 1707022725,
'use_timestamp': 1615093125}, u'16': {'score': 0, 'timestamp': 1707035666}, u'32':
{'score': 0, 'timestamp': 1707053418, 'use_timestamp': 1652016618}, u'30':
{'score': 0, 'timestamp': 1706968764}}
[00:33:34.290] M <SCRIPT> 2024-03-27 00:33:33,400 - crash_helper - INFO -
WorldCityCustom init_scene
[00:33:34.311] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.312] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.314] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.314] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.315] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.317] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.318] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.319] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.320] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.321] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.325] M <SCRIPT> 2024-03-27 00:33:33,434 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_manor/h55_manor.scn
[00:33:34.329] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.331] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.331] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.331] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.331] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.336] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/shadow.nfx, tech name: TShader.
WARNING ***************************************************************************
[00:33:34.361] M [COCOSUI] [WARNING] no preset camera named camera01 found! return
indentity matrix
[00:33:34.375] M <SCRIPT> 2024-03-27 00:33:33,484 - utils.py - INFO - should show
accu ui True
[00:33:34.375] M <SCRIPT> 2024-03-27 00:33:33,485 - utils.py - INFO - should show
accu ui True
[00:33:34.376] M <SCRIPT> 2024-03-27 00:33:33,485 - utils.py - INFO - should show
accu ui True
[00:33:34.376] M <SCRIPT> 2024-03-27 00:33:33,486 - utils.py - INFO - should show
accu ui True
[00:33:34.390] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:34.407] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:34.412] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:34.492] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:33:34.503] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:33:34.509] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:33:34.524] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\model_light.fx, tech name: TShader.
[00:33:34.530] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\model_light.fx, tech name: TShader.
[00:33:34.537] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\model_light.fx, tech name: TShader.
[00:33:34.581] M <SCRIPT> 2024-03-27 00:33:33,690 - crash_helper - INFO -
WorldFancy init_scene
[00:33:34.584] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.584] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.586] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.587] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.589] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.590] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.591] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.594] M <SCRIPT> 2024-03-27 00:33:33,703 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn
[00:33:34.597] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.598] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.598] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.598] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.598] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.608] M <SCRIPT> 2024-03-27 00:33:33,717 - utils.py - INFO - should show
accu ui True
[00:33:34.608] M <SCRIPT> 2024-03-27 00:33:33,717 - utils.py - INFO - should show
accu ui True
[00:33:34.609] M <SCRIPT> 2024-03-27 00:33:33,718 - utils.py - INFO - should show
accu ui True
[00:33:34.609] M <SCRIPT> 2024-03-27 00:33:33,718 - utils.py - INFO - should show
accu ui True
[00:33:34.742] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:33:34.751] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:33:34.755] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:33:34.771] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:34.781] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:34.810] M <SCRIPT> 2024-03-27 00:33:33,920 - crash_helper - INFO -
WorldMatchRoom init_scene
[00:33:34.812] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.813] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.814] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.815] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.816] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.817] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.819] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.819] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.820] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.821] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.823] M <SCRIPT> 2024-03-27 00:33:33,932 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn
[00:33:34.827] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.827] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.827] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.827] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.828] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:34.839] M <SCRIPT> 2024-03-27 00:33:33,949 - utils.py - INFO - should show
accu ui True
[00:33:34.840] M <SCRIPT> 2024-03-27 00:33:33,950 - utils.py - INFO - should show
accu ui True
[00:33:34.840] M <SCRIPT> 2024-03-27 00:33:33,950 - utils.py - INFO - should show
accu ui True
[00:33:34.841] M <SCRIPT> 2024-03-27 00:33:33,951 - utils.py - INFO - should show
accu ui True
[00:33:34.852] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[00:33:34.861] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[00:33:34.865] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[00:33:34.924] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
WARNING ***************************************************************************
[00:33:34.928] L [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _0"
[00:33:34.933] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
WARNING ***************************************************************************
[00:33:34.937] L [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _0"
[00:33:34.947] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[00:33:34.974] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\nvyao\nvyao.gim
[00:33:34.976] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:35.001] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:35.040] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:35.096] M <SCRIPT> 2024-03-27 00:33:34,206 - crash_helper - INFO -
WorldMatchRoomMB init_scene
[00:33:35.099] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.100] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.102] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.103] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.105] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.107] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.109] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.110] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.111] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.112] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.114] M <SCRIPT> 2024-03-27 00:33:34,223 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn
[00:33:35.118] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.118] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.118] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.118] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.118] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.137] M <SCRIPT> 2024-03-27 00:33:34,246 - utils.py - INFO - should show
accu ui True
[00:33:35.138] M <SCRIPT> 2024-03-27 00:33:34,247 - utils.py - INFO - should show
accu ui True
[00:33:35.138] M <SCRIPT> 2024-03-27 00:33:34,247 - utils.py - INFO - should show
accu ui True
[00:33:35.139] M <SCRIPT> 2024-03-27 00:33:34,248 - utils.py - INFO - should show
accu ui True
[00:33:35.146] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\reflection.fx, tech name: TShader.
[00:33:35.161] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\reflection.fx, tech name: TShader.
[00:33:35.175] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:35.247] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:33:35.260] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:33:35.286] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:33:35.301] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:33:35.307] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:33:35.354] M <SCRIPT> 2024-03-27 00:33:34,463 - crash_helper - INFO -
WorldMatchRoomBJ init_scene
[00:33:35.357] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.357] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.358] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.359] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.360] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.361] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.363] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.363] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.364] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.365] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.367] M <SCRIPT> 2024-03-27 00:33:34,475 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn
[00:33:35.371] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.371] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.371] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.371] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.371] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.371] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01.sfx
[00:33:35.373] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.377] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.380] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.380] M <SCRIPT> 2024-03-27 00:33:34,489 - utils.py - INFO - should show
accu ui True
[00:33:35.381] M <SCRIPT> 2024-03-27 00:33:34,489 - utils.py - INFO - should show
accu ui True
[00:33:35.381] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.381] M <SCRIPT> 2024-03-27 00:33:34,490 - utils.py - INFO - should show
accu ui True
[00:33:35.382] M <SCRIPT> 2024-03-27 00:33:34,490 - utils.py - INFO - should show
accu ui True
[00:33:35.382] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.383] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.384] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.385] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.386] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.387] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.388] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.389] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.390] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.390] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.391] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.392] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:33:35.415] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\boll_03.gim
[00:33:35.419] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h27_quicksilver.fx, tech name: TShader.
[00:33:35.451] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h27_quicksilver.fx, tech name: TShader.
[00:33:35.467] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_03.sfx
[00:33:35.474] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:33:35.478] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_18.gim
[00:33:35.481] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_02.sfx
[00:33:35.486] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_01.sfx
[00:33:35.488] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_01.sfx
[00:33:35.514] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\polun_sanmian_plane_004.gim
[00:33:35.515] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:33:35.522] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:33:35.533] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_01.sfx
[00:33:35.535] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:33:35.597] M <SCRIPT> 2024-03-27 00:33:34,707 - crash_helper - INFO -
WorldArticle init_scene
[00:33:35.599] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.600] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.602] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.603] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.604] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.606] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.608] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.608] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.609] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.610] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.613] M <SCRIPT> 2024-03-27 00:33:34,722 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
[00:33:35.617] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.617] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.617] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.617] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.617] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.626] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_02.gim
[00:33:35.627] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\light_fade.fx, tech name: TShader.
WARNING ***************************************************************************
[00:33:35.630] L [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _0"
[00:33:35.635] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\light_fade.fx, tech name: TShader.
WARNING ***************************************************************************
[00:33:35.640] M [COCOSUI] [WARNING] no preset camera named h55_wardrobe_camera
found! return indentity matrix
[00:33:35.641] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[00:33:35.642] L [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _0"
[00:33:35.644] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.649] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.650] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.651] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.653] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.655] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.656] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.657] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.658] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.663] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.663] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.663] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.663] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.663] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.666] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_04.gim
[00:33:35.672] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.673] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.674] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.675] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.676] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.678] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.680] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.681] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.681] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.683] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.688] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.689] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.689] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.689] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.689] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.696] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.697] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.698] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.699] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.700] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_cotton_1.gim
[00:33:35.701] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.703] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.704] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.705] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.706] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.707] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.709] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[00:33:35.712] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.714] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.715] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.715] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.715] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.719] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_cotton_2.gim
[00:33:35.744] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.745] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.747] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.748] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.749] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.751] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.753] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.754] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.755] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.755] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.782] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.783] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.783] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.783] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.783] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:35.802] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_spider_9.gim
[00:33:35.803] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:35.806] M <SCRIPT> 2024-03-27 00:33:34,915 - utils.py - INFO - should show
accu ui True
[00:33:35.806] M <SCRIPT> 2024-03-27 00:33:34,916 - utils.py - INFO - should show
accu ui True
[00:33:35.807] M <SCRIPT> 2024-03-27 00:33:34,916 - utils.py - INFO - should show
accu ui True
[00:33:35.808] M <SCRIPT> 2024-03-27 00:33:34,917 - utils.py - INFO - should show
accu ui True
[00:33:35.828] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:35.863] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_8.gim
[00:33:35.865] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:33:35.876] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_4.gim
[00:33:35.888] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_6.gim
[00:33:35.901] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_7.gim
[00:33:35.904] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:33:35.929] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_3.gim
[00:33:35.944] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_5.gim
[00:33:35.979] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_2.gim
[00:33:35.990] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:33:35.993] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:33:35.996] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:33:35.999] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:33:36.004] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:33:36.004] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common/shader/blendadd.fx, tech name: TShader.
[00:33:36.010] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[00:33:36.010] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:33:36.011] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:33:36.012] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:33:36.012] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:33:36.016] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:33:36.018] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:33:36.024] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[00:33:36.037] M <SCRIPT> 2024-03-27 00:33:35,146 - crash_helper - INFO -
WorldDeduce init_scene
[00:33:36.040] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.040] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.042] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.044] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.045] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.046] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.048] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.048] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.049] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.050] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.053] M <SCRIPT> 2024-03-27 00:33:35,161 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn
[00:33:36.056] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.056] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.057] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.057] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.057] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:33:36.087] M <SCRIPT> 2024-03-27 00:33:35,196 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:33:36.097] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
WARNING ***************************************************************************
[00:33:36.101] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _4"
[00:33:36.109] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:33:36.114] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
WARNING ***************************************************************************
[00:33:36.118] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _4"
[00:33:36.134] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/point_light_shader_depth.nfx, tech name: TShader.
[00:33:36.174] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:36.188] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
WARNING ***************************************************************************
[00:33:36.192] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _4"
[00:33:36.207] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:33:36.213] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
WARNING ***************************************************************************
[00:33:36.218] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _4"
WARNING ***************************************************************************
[00:33:36.252] M [COCOSUI] [WARNING] the shadowmap is not setted correctly, use
set_shadowmap_light to set the shadowmap correctly
[00:33:36.261] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[00:33:36.273] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:33:36.277] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[00:33:36.310] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:33:36.312] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:33:36.316] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:33:36.319] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:33:36.321] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[00:33:36.321] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:33:36.322] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:33:36.325] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:33:36.326] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:33:36.329] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:33:36.332] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:33:36.334] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[00:33:36.527] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:33:36.563] L [COCOSUI] create effect shader\common.fx:TShader *** time: 35.90
ms ***
[00:33:36.673] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:33:36.784] M <SCRIPT> 2024-03-27 00:33:34,449 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d81]use_three: (False, 8, True)
[00:33:36.784] M <SCRIPT> 2024-03-27 00:33:34,449 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d81]use_three: (False, 8, True)
[00:33:36.797] M <SCRIPT> 2024-03-27 00:33:34,462 - AsioUdpGateClient - INFO -
create_client: (None, '47.245.81.74', 20017, '47.245.81.74', 20017, None, False)
[00:33:36.797] M <SCRIPT> 2024-03-27 00:33:34,463 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d81][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=47.245.81.74 port=20017
[00:33:36.798] M <SCRIPT> 2024-03-27 00:33:34,463 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d81][bind_socket: connect] not support dc
[00:33:36.800] M <SCRIPT> 2024-03-27 00:33:34,466 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d82]use_three: (False, 8, True)
[00:33:36.801] M <SCRIPT> 2024-03-27 00:33:34,467 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d82]use_three: (False, 8, True)
[00:33:36.801] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:33:36.802] M <SCRIPT> 2024-03-27 00:33:34,467 - AsioUdpGateClient - INFO -
create_client: (None, '8.213.210.2', 20012, '8.213.210.2', 20012, None, False)
[00:33:36.802] M <SCRIPT> 2024-03-27 00:33:34,468 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d82][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=8.213.210.2 port=20012
[00:33:36.803] M <SCRIPT> 2024-03-27 00:33:34,469 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d82][bind_socket: connect] not support dc
[00:33:36.804] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:33:36.805] M <SCRIPT> 2024-03-27 00:33:34,470 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d83]use_three: (False, 8, True)
[00:33:36.805] M <SCRIPT> 2024-03-27 00:33:34,471 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d83]use_three: (False, 8, True)
[00:33:36.806] M <SCRIPT> 2024-03-27 00:33:34,472 - AsioUdpGateClient - INFO -
create_client: (None, '34.84.50.175', 20057, '34.84.50.175', 20057, None, False)
[00:33:36.806] M <SCRIPT> 2024-03-27 00:33:34,472 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d83][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=34.84.50.175 port=20057
[00:33:36.807] M <SCRIPT> 2024-03-27 00:33:34,473 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d83][bind_socket: connect] not support dc
[00:33:36.809] M <SCRIPT> 2024-03-27 00:33:34,474 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d84]use_three: (False, 8, True)
[00:33:36.809] M <SCRIPT> 2024-03-27 00:33:34,475 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d84]use_three: (False, 8, True)
[00:33:36.810] M <SCRIPT> 2024-03-27 00:33:34,476 - AsioUdpGateClient - INFO -
create_client: (None, '104.199.232.40', 20057, '104.199.232.40', 20057, None,
False)
[00:33:36.810] M <SCRIPT> 2024-03-27 00:33:34,476 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d84][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=104.199.232.40 port=20057
[00:33:36.811] M <SCRIPT> 2024-03-27 00:33:34,476 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d84][bind_socket: connect] not support dc
[00:33:36.812] M <SCRIPT> 2024-03-27 00:33:36,799625 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:191 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[00:33:36.812] M <SCRIPT> 2024-03-27 00:33:36,800356 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 15872
[00:33:36.812] M <SCRIPT> 2024-03-27 00:33:36,804461 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:191 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[00:33:36.812] M <SCRIPT> 2024-03-27 00:33:36,804970 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 15968
[00:33:36.812] M <SCRIPT> 2024-03-27 00:33:36,808379 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:191 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[00:33:36.812] M <SCRIPT> 2024-03-27 00:33:36,808855 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 16044
[00:33:36.812] M <SCRIPT> 2024-03-27 00:33:36,812121 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:191 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[00:33:36.812] M <SCRIPT> 2024-03-27 00:33:36,812605 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 16048
[00:33:36.844] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:36.907] M <SCRIPT> 2024-03-27 00:33:36,905774 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:33:36.915] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 70.09
ms ***
[00:33:36.960] M <SCRIPT> 2024-03-27 00:33:36,959151 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:33:36.977] M <SCRIPT> 2024-03-27 00:33:36,970392 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:33:37.046] M <SCRIPT> 2024-03-27 00:33:37,045499 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:33:37.127] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:33:37.129] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:33:37.334] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08_a.gim
[00:33:37.409] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buzz.gim
[00:33:37.601] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:33:37.604] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:33:37.807] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[00:33:37.886] L [COCOSUI] create effect shader\lightmap_tur.fx:TShader *** time:
78.12 ms ***
[00:33:37.886] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[00:33:37.899] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[00:33:38.053] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:33:38.056] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:33:38.064] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:33:38.078] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[00:33:38.115] M [COCOSUI] create effect shader\lightmap_tur.fx:TShader *** time:
37.52 ms ***
[00:33:38.116] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[00:33:38.198] L [COCOSUI] create effect shader\blinn_phong\
blinn_phong_tur.fx:TShader *** time: 81.82 ms ***
[00:33:38.199] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[00:33:38.242] L [COCOSUI] create effect shader\blinn_phong\
blinn_phong_tur.fx:TShader *** time: 43.14 ms ***
[00:33:38.279] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[00:33:38.346] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[00:33:38.354] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[00:33:38.375] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:33:38.380] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:33:38.420] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:38.469] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:38.535] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:33:38.548] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:33:38.606] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:33:38.688] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight_noz.fx, tech name: TShader.
[00:33:38.790] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight_noz.fx, tech name: TShader.
[00:33:38.796] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight_noz.fx, tech name: TShader.
[00:33:38.811] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\water_ref.fx, tech name: TShader.
WARNING ***************************************************************************
[00:33:38.825] L [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _0"
[00:33:38.826] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\water_ref.fx, tech name: TShader.
WARNING ***************************************************************************
[00:33:38.831] L [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _0"
[00:33:38.870] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:33:38.886] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:33:38.949] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:33:39.061] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:33:39.118] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
[00:33:39.140] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
[00:33:39.150] M <SCRIPT> 2024-03-27 00:33:36,815 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d81][disconnect] seed=
[00:33:39.151] M <SCRIPT> 2024-03-27 00:33:36,817 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d81][disconnect] seed=
[00:33:39.154] M <SCRIPT> 2024-03-27 00:33:36,819 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d84][disconnect] seed=
[00:33:39.155] M <SCRIPT> 2024-03-27 00:33:36,820 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d84][disconnect] seed=
[00:33:39.156] M <SCRIPT> 2024-03-27 00:33:36,821 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d81]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:33:39.157] M <SCRIPT> 2024-03-27 00:33:39,151313 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:33:39.159] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
[00:33:39.161] M <SCRIPT> 2024-03-27 00:33:36,826 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d84]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:33:39.161] M <SCRIPT> 2024-03-27 00:33:39,154263 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:33:39.195] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight_noz.fx, tech name: TShader.
[00:33:39.216] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight_noz.fx, tech name: TShader.
[00:33:39.301] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_046.gim
[00:33:39.307] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_047.gim
[00:33:39.308] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_mask.fx, tech name: TShader.
[00:33:39.323] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_049.gim
[00:33:39.329] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_036a.gim
[00:33:39.348] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_050.gim
[00:33:39.352] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_051.gim
[00:33:39.362] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_053.gim
[00:33:39.362] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_quicksilver.fx, tech name: TShader.
[00:33:39.375] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_054.gim
[00:33:39.390] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
2023jisi_heijin\jisi_youge_changjing_fx_002.sfx
[00:33:39.412] M <SCRIPT> 2024-03-27 00:33:37,077 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d82][disconnect] seed=
[00:33:39.414] M <SCRIPT> 2024-03-27 00:33:37,078 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d82][disconnect] seed=
[00:33:39.414] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_041.gim
[00:33:39.415] M <SCRIPT> 2024-03-27 00:33:37,080 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d82]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:33:39.416] M <SCRIPT> 2024-03-27 00:33:39,413569 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:33:39.440] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_043.gim
[00:33:39.497] M <SCRIPT> 2024-03-27 00:33:37,162 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d83][disconnect] seed=
[00:33:39.498] M <SCRIPT> 2024-03-27 00:33:37,163 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d83][disconnect] seed=
[00:33:39.499] M <SCRIPT> 2024-03-27 00:33:37,164 - EchoGateClient - INFO -
[660306ee219dfc01e0cd3d83]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:33:39.499] M <SCRIPT> 2024-03-27 00:33:39,497681 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:33:39.507] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_039.gim
[00:33:39.518] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_034.gim
[00:33:39.526] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_032.gim
[00:33:39.534] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_037.gim
[00:33:39.539] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_038.gim
[00:33:39.548] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_033.gim
[00:33:39.554] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_030.gim
[00:33:39.558] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_031.gim
[00:33:39.559] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_uv_clamp.fx, tech name: TShader.
[00:33:39.572] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_042.gim
[00:33:39.577] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_036.gim
[00:33:39.601] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
2023jisi_heijin\jisi_youge_changjing_fx_001.sfx
[00:33:39.603] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common/shader/blendadd.fx, tech name: TShader.
[00:33:39.624] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_quicksilver.fx, tech name: TShader.
[00:33:39.629] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_quicksilver.fx, tech name: TShader.
[00:33:39.648] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_uv_clamp.fx, tech name: TShader.
[00:33:39.654] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_uv_clamp.fx, tech name: TShader.
[00:33:39.671] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_mask.fx, tech name: TShader.
[00:33:39.677] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_mask.fx, tech name: TShader.
[00:33:39.883] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:33:39.894] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:33:39.922] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:33:39.937] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.938] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.939] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.940] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.941] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.942] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.944] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.944] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.945] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.946] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.949] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.950] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.950] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.951] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.952] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.955] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.956] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.957] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.957] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.958] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.960] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.961] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.962] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.963] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:39.964] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.068] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\manual_lightmap_ex.fx, tech name: TShader.
[00:33:40.084] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\manual_lightmap_ex.fx, tech name: TShader.
[00:33:40.105] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\redqueen\separate_dir\redqueen_e_heijin\redqueen_e_heijin_yizi.gim
[00:33:40.107] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:33:40.119] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:33:40.145] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:33:40.200] L [COCOSUI] create effect shader\pbr\pbr_crystal_fade.fx:TShader ***
time: 54.84 ms ***
[00:33:40.200] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:33:40.223] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:33:40.289] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:33:40.309] M <SCRIPT> 2024-03-27 00:33:37,973 - EchoGateClient - INFO -
[660306f1219dfc01e0cd3d85]use_three: (False, 8, True)
[00:33:40.309] M <SCRIPT> 2024-03-27 00:33:37,974 - EchoGateClient - INFO -
[660306f1219dfc01e0cd3d85]use_three: (False, 8, True)
[00:33:40.310] M <SCRIPT> 2024-03-27 00:33:37,975 - AsioUdpGateClient - INFO -
create_client: (None, '47.245.81.74', 20017, '47.245.81.74', 20017, None, False)
[00:33:40.311] M <SCRIPT> 2024-03-27 00:33:37,975 - EchoGateClient - INFO -
[660306f1219dfc01e0cd3d85][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=47.245.81.74 port=20017
[00:33:40.311] M <SCRIPT> 2024-03-27 00:33:37,976 - EchoGateClient - INFO -
[660306f1219dfc01e0cd3d85][bind_socket: connect] not support dc
[00:33:40.318] M <SCRIPT> 2024-03-27 00:33:37,983 - EchoGateClient - INFO -
[660306f1219dfc01e0cd3d86]use_three: (False, 8, True)
[00:33:40.319] M <SCRIPT> 2024-03-27 00:33:37,984 - EchoGateClient - INFO -
[660306f1219dfc01e0cd3d86]use_three: (False, 8, True)
[00:33:40.320] M <SCRIPT> 2024-03-27 00:33:37,985 - AsioUdpGateClient - INFO -
create_client: (None, '35.229.166.1', 20017, '35.229.166.1', 20017, None, False)
[00:33:40.321] M <SCRIPT> 2024-03-27 00:33:37,985 - EchoGateClient - INFO -
[660306f1219dfc01e0cd3d86][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=35.229.166.1 port=20017
[00:33:40.321] M <SCRIPT> 2024-03-27 00:33:37,986 - EchoGateClient - INFO -
[660306f1219dfc01e0cd3d86][bind_socket: connect] not support dc
[00:33:40.322] M <SCRIPT> 2024-03-27 00:33:40,311648 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:191 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[00:33:40.322] M <SCRIPT> 2024-03-27 00:33:40,312164 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 23352
[00:33:40.322] M <SCRIPT> 2024-03-27 00:33:40,321753 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:191 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[00:33:40.322] M <SCRIPT> 2024-03-27 00:33:40,322293 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 23356
[00:33:40.337] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_01.gim
[00:33:40.352] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_03.gim
[00:33:40.398] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:33:40.408] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:33:40.428] M <SCRIPT> 2024-03-27 00:33:40,428420 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:33:40.455] L [COCOSUI] create effect shader\pbr\pbr_crystal_fade.fx:TShader ***
time: 46.91 ms ***
[00:33:40.455] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:33:40.472] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:33:40.486] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01.sfx
[00:33:40.505] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\redqueen_heijin_yizi_idle_01b.sfx
[00:33:40.509] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_014.gim
[00:33:40.510] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:33:40.514] M <SCRIPT> 2024-03-27 00:33:40,479130 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:33:40.551] L [COCOSUI] create effect shader\turbulence_model.fx:TShader ***
time: 41.60 ms ***
[00:33:40.557] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:33:40.558] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:33:40.567] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:33:40.568] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:33:40.569] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:33:40.570] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:33:40.571] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:33:40.574] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\redqueen_heijin_yizi_idle_01a.sfx
[00:33:40.578] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:33:40.580] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:33:40.582] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:33:40.583] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:33:40.624] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.626] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.626] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.627] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.628] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.629] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.630] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.630] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.631] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.632] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.641] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.642] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.643] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.643] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.644] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.646] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.647] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.648] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.649] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.650] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.651] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.652] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.653] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.653] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.654] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.655] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.656] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.657] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.658] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.659] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.660] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.661] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.661] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.662] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.662] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:33:40.678] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\livingroom_01.gim
[00:33:40.687] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\livingroom1_volumelight_01.sfx
[00:33:40.710] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_wave.fx, tech name: TShader.
[00:33:40.721] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_wave.fx, tech name: TShader.
[00:33:41.024] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
coa7\huangyi_scene_idle_001.sfx
[00:33:41.103] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:33:41.113] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08.gim
[00:33:41.119] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08_b.gim
[00:33:41.127] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_light_01.sfx
[00:33:41.186] M <SCRIPT> 2024-03-27 00:33:38,851 - NetService - INFO -
heart_back---res_async
[00:33:41.189] M <SCRIPT> 2024-03-27 00:33:38,854 - NetService - INFO -
heart_back---gen_scene_tick
[00:33:41.206] M <SCRIPT> 2024-03-27 00:33:38,871 - NetService - INFO -
heart_back---gen_scene_tick
[00:33:41.221] M <SCRIPT> 2024-03-27 00:33:38,886 - NetService - INFO -
heart_back---gen_scene_tick
[00:33:41.239] M <SCRIPT> 2024-03-27 00:33:38,904 - NetService - INFO -
heart_back---gen_scene_tick
[00:33:41.240] M <SCRIPT> 2024-03-27 00:33:38,905 - NetService - INFO -
heart_back---gen_scene_tick
[00:33:41.240] M <SCRIPT> 2024-03-27 00:33:38,906 - NetService - INFO -
heart_back---gen_scene_tick
[00:33:41.255] M <SCRIPT> 2024-03-27 00:33:38,920 - NetService - INFO -
heart_back---gen_scene_tick
[00:33:41.256] M <SCRIPT> 2024-03-27 00:33:38,921 - NetService - INFO -
heart_back---gen_scene_tick
[00:33:41.256] M <SCRIPT> 2024-03-27 00:33:38,922 - NetService - INFO -
heart_back---gen_scene_tick
[00:33:41.272] M <SCRIPT> 2024-03-27 00:33:38,937 - NetService - INFO -
heart_back---gen_scene_tick
[00:33:41.272] M <SCRIPT> 2024-03-27 00:33:38,938 - NetService - INFO -
heart_back---gen_scene_tick
[00:33:41.274] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid\pbr_mid_basic_water.fx, tech name: TShader.
[00:33:41.286] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid\pbr_mid_basic_water.fx, tech name: TShader.
[00:33:41.293] M <SCRIPT> 2024-03-27 00:33:38,956 - NetService - INFO -
heart_back---gen_scene_tick
[00:33:41.336] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/ui_tsz_out_1.sfx
[00:33:41.336] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:41.339] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\mianpian_2.gim
[00:33:41.342] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve.fx, tech name: TShader.
[00:33:41.350] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:41.357] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:41.368] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.

ERROR *****************************************************************************
[00:33:41.389] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.390] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!
[00:33:41.391] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:41.416] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_tsz_out_1.sfx
[00:33:41.417] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve.fx, tech name: TShader.
[00:33:41.455] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:41.531] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:41.538] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.

ERROR *****************************************************************************
[00:33:41.558] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.560] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.563] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.564] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!
ERROR *****************************************************************************
[00:33:41.565] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.566] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.576] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.577] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.580] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.581] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!
[00:33:41.586] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:41.594] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.

ERROR *****************************************************************************
[00:33:41.605] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.610] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.615] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.618] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.632] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.634] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.635] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.638] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
ERROR *****************************************************************************
[00:33:41.639] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.642] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.643] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.663] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.666] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.669] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.670] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.671] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.672] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.681] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.682] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.685] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.686] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.698] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.703] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.708] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.711] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.725] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.728] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.730] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.733] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:33:41.734] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:33:41.811] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:41.830] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:41.869] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:41.930] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:33:42.116] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\dm65_survivor_w_yiyaoshi\separate_dir\yiyaoshi_e_wangxi\
yiyaoshi_e_wangxi.gim
[00:33:42.118] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:43.951] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:44.029] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
yisheng_wangxi_idle_001.sfx
[00:33:44.030] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
yisheng_wangxi_idle_002.sfx
[00:33:44.259] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:44.329] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_yizhu\h55_guajian_yizhu.gim
[00:33:44.343] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yisheng_yizhu_idle_002.gim
[00:33:44.350] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yisheng_yizhu_idle_001.gim
[00:33:44.353] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yisheng_yizhu_idle_001.sfx
[00:33:44.365] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:33:44.375] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:33:44.382] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:33:44.382] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:33:44.384] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:33:44.384] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:33:44.386] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid.fx, tech name: TShader.
WARNING ***************************************************************************
[00:33:44.409] M [COCOSUI] [WARNING] no preset camera named camera01 found! return
indentity matrix
[00:33:44.533] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\filter_expand.fx, tech name: TShader.
[00:33:44.580] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[00:33:44.598] M <SCRIPT> 2024-03-27 00:33:42,264 - NetService - INFO -
heart_back---res_async
[00:33:44.599] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/ui_think_in_1.sfx
[00:33:44.601] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:44.608] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:44.612] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\new_zhaozi_04.gim
[00:33:44.617] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\simple_water.fx, tech name: TShader.
[00:33:44.626] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:44.632] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:44.637] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:44.647] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:44.658] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:44.683] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:44.686] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\new_zhaozi_05.gim
[00:33:44.695] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:44.702] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:33:44.708] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:44.742] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 33.57
ms ***
[00:33:44.743] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:44.760] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:33:44.769] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:33:44.796] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:33:44.803] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:33:44.900] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_think_in_1.sfx
[00:33:44.904] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:44.913] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\simple_water.fx, tech name: TShader.
[00:33:45.110] M <SCRIPT> 2024-03-27 00:33:42,776 - NetService - INFO -
heart_back---res_async
[00:33:45.271] M <SCRIPT> 2024-03-27 00:33:42,937 - NetService - INFO -
heart_back---gen_scene_tick
[00:33:45.333] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:45.340] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:45.391] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:33:45.409] M <SCRIPT> 2024-03-27 00:33:43,074 - NetService - INFO -
heart_back---gen_scene_tick
[00:33:45.789] M <SCRIPT> 2024-03-27 00:33:43,454 - EchoGateClient - INFO -
[660306f1219dfc01e0cd3d85][disconnect] seed=
[00:33:45.790] M <SCRIPT> 2024-03-27 00:33:43,455 - EchoGateClient - INFO -
[660306f1219dfc01e0cd3d85][disconnect] seed=
[00:33:45.790] M <SCRIPT> 2024-03-27 00:33:43,456 - EchoGateClient - INFO -
[660306f1219dfc01e0cd3d85]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:33:45.791] M <SCRIPT> 2024-03-27 00:33:45,789965 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:33:45.811] M <SCRIPT> 2024-03-27 00:33:43,477 - EchoGateClient - INFO -
[660306f1219dfc01e0cd3d86][disconnect] seed=
[00:33:45.813] M <SCRIPT> 2024-03-27 00:33:43,478 - EchoGateClient - INFO -
[660306f1219dfc01e0cd3d86][disconnect] seed=
[00:33:45.813] M <SCRIPT> 2024-03-27 00:33:43,479 - EchoGateClient - INFO -
[660306f1219dfc01e0cd3d86]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:33:45.814] M <SCRIPT> 2024-03-27 00:33:45,812823 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:33:46.547] M <SCRIPT> 2024-03-27 00:33:44,212 - UISystem - INFO - ---------
Now Hide UIHall---------
[00:33:47.442] M <SCRIPT> 2024-03-27 00:33:45,108 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d87]use_three: (False, 8, True)
[00:33:47.442] M <SCRIPT> 2024-03-27 00:33:45,108 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d87]use_three: (False, 8, True)
[00:33:47.443] M <SCRIPT> 2024-03-27 00:33:45,109 - AsioUdpGateClient - INFO -
create_client: (None, '47.245.81.74', 20017, '47.245.81.74', 20017, None, False)
[00:33:47.443] M <SCRIPT> 2024-03-27 00:33:45,109 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d87][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=47.245.81.74 port=20017
[00:33:47.444] M <SCRIPT> 2024-03-27 00:33:45,110 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d87][bind_socket: connect] not support dc
[00:33:47.446] M <SCRIPT> 2024-03-27 00:33:45,112 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d88]use_three: (False, 8, True)
[00:33:47.447] M <SCRIPT> 2024-03-27 00:33:45,113 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d88]use_three: (False, 8, True)
[00:33:47.448] M <SCRIPT> 2024-03-27 00:33:45,113 - AsioUdpGateClient - INFO -
create_client: (None, '8.213.208.85', 20057, '8.213.208.85', 20057, None, False)
[00:33:47.448] M <SCRIPT> 2024-03-27 00:33:45,114 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d88][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=8.213.208.85 port=20057
[00:33:47.448] M <SCRIPT> 2024-03-27 00:33:45,114 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d88][bind_socket: connect] not support dc
[00:33:47.451] M <SCRIPT> 2024-03-27 00:33:45,116 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d89]use_three: (False, 8, True)
[00:33:47.452] M <SCRIPT> 2024-03-27 00:33:45,117 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d89]use_three: (False, 8, True)
[00:33:47.453] M <SCRIPT> 2024-03-27 00:33:45,119 - AsioUdpGateClient - INFO -
create_client: (None, '34.146.134.62', 20032, '34.146.134.62', 20032, None, False)
[00:33:47.453] M <SCRIPT> 2024-03-27 00:33:45,119 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d89][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=34.146.134.62 port=20032
[00:33:47.454] M <SCRIPT> 2024-03-27 00:33:45,119 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d89][bind_socket: connect] not support dc
[00:33:47.456] M <SCRIPT> 2024-03-27 00:33:45,122 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d8a]use_three: (False, 8, True)
[00:33:47.457] M <SCRIPT> 2024-03-27 00:33:45,123 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d8a]use_three: (False, 8, True)
[00:33:47.458] M <SCRIPT> 2024-03-27 00:33:45,124 - AsioUdpGateClient - INFO -
create_client: (None, '35.221.255.65', 20007, '35.221.255.65', 20007, None, False)
[00:33:47.459] M <SCRIPT> 2024-03-27 00:33:45,124 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d8a][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=35.221.255.65 port=20007
[00:33:47.459] M <SCRIPT> 2024-03-27 00:33:45,125 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d8a][bind_socket: connect] not support dc
[00:33:47.462] M <SCRIPT> 2024-03-27 00:33:47,445685 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:191 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[00:33:47.462] M <SCRIPT> 2024-03-27 00:33:47,446188 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 23352
[00:33:47.462] M <SCRIPT> 2024-03-27 00:33:47,449909 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:191 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[00:33:47.462] M <SCRIPT> 2024-03-27 00:33:47,450572 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 30948
[00:33:47.462] M <SCRIPT> 2024-03-27 00:33:47,455277 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:191 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[00:33:47.462] M <SCRIPT> 2024-03-27 00:33:47,455912 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 30952
[00:33:47.462] M <SCRIPT> 2024-03-27 00:33:47,460841 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:191 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[00:33:47.462] M <SCRIPT> 2024-03-27 00:33:47,461487 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 30956
[00:33:47.593] M <SCRIPT> 2024-03-27 00:33:47,578480 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:33:47.613] M <SCRIPT> 2024-03-27 00:33:47,612601 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:33:47.634] M <SCRIPT> 2024-03-27 00:33:47,627864 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:33:47.679] M <SCRIPT> 2024-03-27 00:33:47,678173 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:33:48.544] M <SCRIPT> 2024-03-27 00:33:46,208 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[00:33:50.359] M <SCRIPT> 2024-03-27 00:33:48,025 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[00:33:50.576] M <SCRIPT> 2024-03-27 00:33:48,240 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 10, max_buffer_size 10240
[00:33:50.576] M <SCRIPT> 2024-03-27 00:33:48,241 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_intro.csb, UIActivityIntro---------
[00:33:52.611] M <SCRIPT> 2024-03-27 00:33:50,275 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d87][disconnect] seed=
[00:33:52.612] M <SCRIPT> 2024-03-27 00:33:50,276 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d87][disconnect] seed=
[00:33:52.613] M <SCRIPT> 2024-03-27 00:33:50,277 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d87]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:33:52.613] M <SCRIPT> 2024-03-27 00:33:52,610306 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:33:52.616] M <SCRIPT> 2024-03-27 00:33:50,280 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d8a][disconnect] seed=
[00:33:52.617] M <SCRIPT> 2024-03-27 00:33:50,282 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d8a][disconnect] seed=
[00:33:52.618] M <SCRIPT> 2024-03-27 00:33:50,283 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d8a]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:33:52.619] M <SCRIPT> 2024-03-27 00:33:52,616331 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:33:52.643] M <SCRIPT> 2024-03-27 00:33:50,307 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d88][disconnect] seed=
[00:33:52.645] M <SCRIPT> 2024-03-27 00:33:50,310 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d88][disconnect] seed=
[00:33:52.647] M <SCRIPT> 2024-03-27 00:33:50,311 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d88]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:33:52.647] M <SCRIPT> 2024-03-27 00:33:52,642408 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:33:52.655] M <SCRIPT> 2024-03-27 00:33:50,320 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d89][disconnect] seed=
[00:33:52.656] M <SCRIPT> 2024-03-27 00:33:50,321 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d89][disconnect] seed=
[00:33:52.657] M <SCRIPT> 2024-03-27 00:33:50,322 - EchoGateClient - INFO -
[660306f9219dfc01e0cd3d89]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:33:52.657] M <SCRIPT> 2024-03-27 00:33:52,656092 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:33:54.004] M <SCRIPT> 2024-03-27 00:33:51,668 - EchoGateClient - INFO -
[660306ff219dfc01e0cd3d8b]use_three: (False, 8, True)
[00:33:54.005] M <SCRIPT> 2024-03-27 00:33:51,669 - EchoGateClient - INFO -
[660306ff219dfc01e0cd3d8b]use_three: (False, 8, True)
[00:33:54.006] M <SCRIPT> 2024-03-27 00:33:51,670 - AsioUdpGateClient - INFO -
create_client: (None, '8.213.208.85', 20057, '8.213.208.85', 20057, None, False)
[00:33:54.006] M <SCRIPT> 2024-03-27 00:33:51,671 - EchoGateClient - INFO -
[660306ff219dfc01e0cd3d8b][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=8.213.208.85 port=20057
[00:33:54.007] M <SCRIPT> 2024-03-27 00:33:51,672 - EchoGateClient - INFO -
[660306ff219dfc01e0cd3d8b][bind_socket: connect] not support dc
[00:33:54.010] M <SCRIPT> 2024-03-27 00:33:51,675 - EchoGateClient - INFO -
[660306ff219dfc01e0cd3d8c]use_three: (False, 8, True)
[00:33:54.011] M <SCRIPT> 2024-03-27 00:33:51,676 - EchoGateClient - INFO -
[660306ff219dfc01e0cd3d8c]use_three: (False, 8, True)
[00:33:54.013] M <SCRIPT> 2024-03-27 00:33:51,677 - AsioUdpGateClient - INFO -
create_client: (None, '34.84.210.10', 20007, '34.84.210.10', 20007, None, False)
[00:33:54.013] M <SCRIPT> 2024-03-27 00:33:51,678 - EchoGateClient - INFO -
[660306ff219dfc01e0cd3d8c][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=34.84.210.10 port=20007
[00:33:54.014] M <SCRIPT> 2024-03-27 00:33:51,679 - EchoGateClient - INFO -
[660306ff219dfc01e0cd3d8c][bind_socket: connect] not support dc
[00:33:54.016] M <SCRIPT> 2024-03-27 00:33:54,008078 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:191 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[00:33:54.016] M <SCRIPT> 2024-03-27 00:33:54,008741 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 30948
[00:33:54.016] M <SCRIPT> 2024-03-27 00:33:54,014781 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:191 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[00:33:54.017] M <SCRIPT> 2024-03-27 00:33:54,015313 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 23352
[00:33:54.176] M <SCRIPT> 2024-03-27 00:33:54,173708 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:33:54.226] M <SCRIPT> 2024-03-27 00:33:54,222931 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:33:56.481] M <SCRIPT> 2024-03-27 00:33:54,146 - EchoGateClient - INFO -
[660306ff219dfc01e0cd3d8b][disconnect] seed=
[00:33:56.482] M <SCRIPT> 2024-03-27 00:33:54,147 - EchoGateClient - INFO -
[660306ff219dfc01e0cd3d8b][disconnect] seed=
[00:33:56.483] M <SCRIPT> 2024-03-27 00:33:54,148 - EchoGateClient - INFO -
[660306ff219dfc01e0cd3d8b]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:33:56.483] M <SCRIPT> 2024-03-27 00:33:56,481812 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:33:56.627] M <SCRIPT> 2024-03-27 00:33:54,292 - EchoGateClient - INFO -
[660306ff219dfc01e0cd3d8c][disconnect] seed=
[00:33:56.628] M <SCRIPT> 2024-03-27 00:33:54,294 - EchoGateClient - INFO -
[660306ff219dfc01e0cd3d8c][disconnect] seed=
[00:33:56.629] M <SCRIPT> 2024-03-27 00:33:54,295 - EchoGateClient - INFO -
[660306ff219dfc01e0cd3d8c]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:33:56.630] M <SCRIPT> 2024-03-27 00:33:56,628132 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:34:05.697] M <SCRIPT> 2024-03-27 00:34:03,362 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:34:09.023] M <SCRIPT> 2024-03-27 00:34:06,689 - crash_helper - INFO -
WorldCityCustom leave
[00:34:09.025] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
WARNING ***************************************************************************
[00:34:09.030] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _4"
[00:34:09.032] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
WARNING ***************************************************************************
[00:34:09.037] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _4"
[00:34:09.039] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
WARNING ***************************************************************************
[00:34:09.043] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _4"
[00:34:09.045] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
WARNING ***************************************************************************
[00:34:09.051] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _4"
[00:34:09.064] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
WARNING ***************************************************************************
[00:34:09.069] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _4"
[00:34:09.075] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:34:09.144] M <SCRIPT> 2024-03-27 00:34:06,810 - crash_helper - INFO -
WorldDeduce show
[00:34:09.205] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:34:09.219] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
WARNING ***************************************************************************
[00:34:09.466] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_zhangyu04d.gim not have cutbone data
WARNING ***************************************************************************
[00:34:09.483] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_grass04d.gim not have cutbone data
WARNING ***************************************************************************
[00:34:09.494] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_xiaohuangyu04d.gim not have cutbone data
WARNING ***************************************************************************
[00:34:09.509] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_xiaoyu04d.gim not have cutbone data
WARNING ***************************************************************************
[00:34:09.512] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_haidai04d.gim not have cutbone data
[00:34:09.529] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:34:09.535] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:34:09.540] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:34:09.545] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:34:09.551] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:34:09.556] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:34:09.561] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:34:09.566] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:34:09.571] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:34:09.577] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:34:10.004] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:34:10.010] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:34:10.022] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_light_02.sfx
[00:34:10.141] M <SCRIPT> 2024-03-27 00:34:07,806 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path.csb, UIDeduceRoom---------
[00:34:12.215] M <SCRIPT> 2024-03-27 00:34:09,880 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:34:12.216] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/flow_light.vs,common/shader/cocosui/flow_light.ps
[00:34:12.377] M <SCRIPT> 2024-03-27 00:34:10,043 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path_season_new_intro.csb,
UILogicPathSeasonIntro---------
[00:34:12.828] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[00:34:12.924] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:34:12.925] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:34:12.926] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:34:12.927] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:34:12.928] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:34:12.929] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:34:12.931] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:34:12.931] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:34:12.932] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:34:12.933] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:34:12.937] M <SCRIPT> 2024-03-27 00:34:10,602 - UISystem - INFO - ---------
set shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[00:34:12.937] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/panel_rt.vs,common/shader/cocosui/panel_rt.ps
[00:34:13.052] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_niuzai\separate_dir\niuzai_e_gdl\
niuzai_e_gdl.gim
[00:34:13.057] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:34:13.118] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:34:13.147] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_laser_simple.fx, tech name: TShader.
[00:34:13.161] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_laser_simple.fx, tech name: TShader.
[00:34:13.267] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_laser_simple.fx, tech name: TShader.
[00:34:13.326] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:34:16.285] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_niuzai\separate_dir\niuzai_e_gdl\
niuzai_e_gdl_hua.gim
[00:34:16.309] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_zhanshi_special_009.gim
[00:34:16.319] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_zhanshi_appear_001.gim
[00:34:16.327] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_zhanshi_appear_006.gim
[00:34:16.337] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_zhanshi_appear_002.gim
[00:34:16.340] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_zhanshi_appear_004.gim
[00:34:16.341] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:34:16.358] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_zhanshi_appear_005.gim
[00:34:16.385] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_niuzai\separate_dir\niuzai_e_gdl\
niuzai_e_gdl_ship.gim
[00:34:16.387] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:34:16.434] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_zhanshi_special_010.gim
[00:34:16.454] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_zhanshi_special_002.gim
[00:34:16.483] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_zhanshi_special_003.gim
[00:34:16.484] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_laser_simple.fx, tech name: TShader.
[00:34:16.506] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_zhanshi_special_001.gim
[00:34:16.514] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_zhanshi_special_007.gim
[00:34:16.524] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_zhanshi_special_008.gim
[00:34:16.534] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\tiaojiushi_xiari_zhanshi_023.gim
[00:34:16.548] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\tiaojiushi_xiari_zhanshi_024.gim
[00:34:16.558] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_idle_001.gim
[00:34:16.562] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_idle_002.gim
[00:34:16.565] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_idle_003.gim
[00:34:16.568] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_idle_004.gim
[00:34:16.574] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_idle_005.gim
[00:34:16.577] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_idle_006.gim
[00:34:16.581] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_idle_007.gim
[00:34:16.587] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_idle_008.gim
[00:34:16.598] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_idle_011.gim
[00:34:16.611] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_idle_009.gim
[00:34:16.818] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:34:16.840] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:34:16.864] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_laser_simple.fx, tech name: TShader.
[00:34:16.913] L [COCOSUI] create effect shader\pbr\pbr_laser_simple.fx:TShader ***
time: 49.22 ms ***
[00:34:16.914] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_laser_simple.fx, tech name: TShader.
[00:34:16.931] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:34:16.982] L [COCOSUI] create effect shader\pbr\clearcoat_flake.fx:TShader ***
time: 51.22 ms ***
[00:34:17.067] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001.sfx
[00:34:17.073] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\niuzai_gongduola_idle_001a.sfx
[00:34:17.077] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_idle_012.gim
[00:34:17.083] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_idle_013.gim
[00:34:17.095] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_idle_014.gim
[00:34:17.101] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.105] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.109] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.112] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.116] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.122] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_003.sfx
[00:34:17.125] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_002.sfx
[00:34:17.143] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:34:17.153] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:34:17.161] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
WARNING ***************************************************************************
[00:34:17.167] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _2"
[00:34:17.191] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_niuzai_bianzi\separate_dir\niuzai_e_gdl\
niuzai_e_gdl_weapon.gim
[00:34:17.295] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_idle_010.gim
[00:34:17.302] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_004.sfx
[00:34:17.307] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_zuoluo\h55_guajian_zuoluo.gim
[00:34:17.314] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:34:17.328] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\niuzai_zuoluo_idle_01.gim
[00:34:17.339] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001.sfx
[00:34:17.343] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\niuzai_gongduola_zhanshi_appear_001a.sfx
[00:34:17.346] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001a.sfx
[00:34:17.347] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001a.sfx
[00:34:17.348] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001a.sfx
[00:34:17.349] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001a.sfx
[00:34:17.350] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001a.sfx
[00:34:17.351] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001a.sfx
[00:34:17.353] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.356] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.358] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.361] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.363] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.366] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.369] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.372] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.374] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.377] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.379] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.382] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.384] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.387] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.389] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:17.394] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:17.400] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:17.403] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:17.405] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:17.408] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:17.410] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:17.412] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:17.415] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:34:17.415] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:17.423] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
niuzai_zuoluo_idle_001.sfx
[00:34:17.425] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:17.429] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\niuzai_gongduola_zhanshi_appear_001c.sfx
[00:34:17.431] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001c.sfx
[00:34:17.433] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\h55_pet_shengdandog.gim
[00:34:17.434] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001c.sfx
[00:34:17.435] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:34:17.445] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\niuzai_gongduola_zhanshi_appear_003.sfx
[00:34:17.448] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_zhanshi_appear_007.gim
[00:34:17.456] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\wunv_bjue_appear_004.gim
[00:34:17.462] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\wunv_bjue_appear_002.gim
[00:34:17.464] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_003.sfx
[00:34:17.468] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_003.sfx
[00:34:17.477] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur.fx, tech name: TShader.
[00:34:17.567] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/dwrg_showsur02.fev count = 43
[00:34:17.567] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
2184
[00:34:17.663] M [COCOSUI] wyd: audio -----Load sound\dwrg_showsur02.fev succeed!
[00:34:17.826] L [COCOSUI] create effect shader\fur.fx:TShader *** time: 347.74 ms
***
[00:34:17.844] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\
h55_pet_shengdandog_chibang.gim
[00:34:17.846] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:34:17.896] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 50.27
ms ***
[00:34:17.934] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur.fx, tech name: TShader.
[00:34:18.383] L [COCOSUI] create effect shader\fur.fx:TShader *** time: 447.49 ms
***
[00:34:18.383] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:34:18.423] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 40.33
ms ***
[00:34:18.424] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur.fx, tech name: TShader.
[00:34:18.851] L [COCOSUI] create effect shader\fur.fx:TShader *** time: 427.60 ms
***
[00:34:18.853] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:34:25.564] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\niuzai_gongduola_zhanshi_appear_002.sfx
[00:34:25.577] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\niuzai_gongduola_zhanshi_appear_003.gim
[00:34:25.584] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_002.sfx
[00:34:25.588] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:25.591] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:25.594] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:25.598] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:25.602] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:25.606] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:25.611] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:25.615] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:28.803] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_004.sfx
[00:34:28.804] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.806] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.809] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.811] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.814] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.818] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.821] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.823] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.826] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.828] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.831] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.834] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.838] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.840] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.843] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.845] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.848] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.852] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.855] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.857] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.859] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.862] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:28.864] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_appear_001b.sfx
[00:34:31.870] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_zhanshi_idle_001.sfx
[00:34:31.870] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:31.873] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:31.879] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:31.883] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:31.887] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:31.890] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:31.892] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:31.896] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niuzai_gongduola_idle_001a.sfx
[00:34:37.026] M [COCOSUI] [INFO] scene context release!
[00:34:40.978] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
wait\dice_01.sfx
[00:34:40.982] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_01.sfx
[00:34:40.983] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_01.sfx
[00:34:40.983] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_01.sfx
[00:34:40.983] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
wait\dice_glow.sfx
[00:34:40.985] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_glow.sfx
[00:34:41.094] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
wait\dice_04.sfx
[00:34:41.097] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_04.sfx
[00:34:41.097] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_04.sfx
[00:34:41.098] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_04.sfx
[00:34:41.098] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_glow.sfx
[00:34:41.098] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_04.sfx
[00:34:41.098] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_04.sfx
[00:34:41.099] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_04.sfx
[00:34:41.099] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_glow.sfx
[00:34:41.294] M <SCRIPT> 2024-03-27 00:34:40,497 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path_lucky_num.csb, UIDeduceLuckyNum---------
[00:34:48.075] M <SCRIPT> 2024-03-27 00:34:47,278 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_list.csb, UIDeduceTBox---------
[00:34:49.277] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/sprite_advance_effect.vs,common/shader/cocosui/
sprite_advance_effect.ps
WARNING ***************************************************************************
[00:34:49.291] M [COCOSUI] [WARNING]
neox::device::D3D11Pipeline::CompileShaderFromText: "D:\IdentityV\
Shader@0x000002A11046F470(90,23-54): warning X3578: Output value 'main' is not
completely initialized
"
[00:34:55.166] M <SCRIPT> 2024-03-27 00:34:54,369 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_open_one_ani.csb, UITBox---------
[00:35:02.742] M <SCRIPT> 2024-03-27 00:35:01,945 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_open_one_ani.csb, UITBox---------
[00:35:08.061] M <SCRIPT> 2024-03-27 00:35:07,264 - crash_helper - INFO -
WorldDeduce leave
[00:35:08.136] M <SCRIPT> 2024-03-27 00:35:07,339 - crash_helper - INFO -
WorldCityCustom show
[00:35:08.183] M <SCRIPT> 2024-03-27 00:35:07,386 - UISystem - INFO - ---------
Now Hide UIHall---------
[00:35:08.215] M <SCRIPT> 2024-03-27 00:35:07,418 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[00:35:09.263] M <SCRIPT> 2024-03-27 00:35:08,466 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[00:35:09.383] M <SCRIPT> 2024-03-27 00:35:08,585 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))

ERROR *****************************************************************************
[00:35:09.405] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.406] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.425] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.428] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.431] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.432] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.433] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!
ERROR *****************************************************************************
[00:35:09.434] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.444] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.445] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.448] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.449] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.462] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.466] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.471] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.472] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.489] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.493] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.494] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.497] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.498] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.520] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!
ERROR *****************************************************************************
[00:35:09.521] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.540] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.543] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.546] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.547] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.548] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.550] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.559] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.561] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.564] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.565] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.577] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.582] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.587] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.588] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.604] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.607] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.608] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.612] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:09.614] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:35:39.455] M <SCRIPT> 2024-03-27 00:35:38,643 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_invited.csb, UICommonInvite---------
[00:35:48.068] M <SCRIPT> 2024-03-27 00:35:47,256 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('34.146.209.15', 20402, '', '', '', {'bgp_ip':
'34.146.209.15', 'port': 20402, 'hostno': 1216001700})
[00:35:48.069] M <SCRIPT> 2024-03-27 00:35:47,257 - NetService - DEBUG -
[DL_Debug][NetService] connect_soul: ('34.146.209.15', 20402,
<common_pb2.EntityMailbox object at 0x000002A10D3D4208>, False, False, {'bgp_ip':
'34.146.209.15', 'port': 20402, 'hostno': 1216001700}, 1, 0)
[00:35:48.070] M <SCRIPT> 2024-03-27 00:35:47,258 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[00:35:48.093] M <SCRIPT> 2024-03-27 00:35:47,282 - NetService - INFO -
set_reconnect_indepent----------False
[00:35:48.097] M <SCRIPT> 2024-03-27 00:35:47,285 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[00:35:48.098] M <SCRIPT> 2024-03-27 00:35:47,286 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[00:35:48.103] M <SCRIPT> 2024-03-27 00:35:47,292 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('660306ab219dfc01e0cd3d7a',
'34.146.209.15', 20402, 1, False, [' File "worlds\\WorldManager.py", line 883, in
release_logic\n', ' File "nets\\netService.py", line 169, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1094, in set_bind_soul_info\n',
' File "nets\\netService.py", line 882, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 386, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 393, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 399, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 196, in connect_soul\n'])
[00:35:48.107] M <SCRIPT> 2024-03-27 00:35:47,296 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d]use_three: (False, 8, True)
[00:35:48.108] M <SCRIPT> 2024-03-27 00:35:47,296 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d]use_three: (False, 8, True)
[00:35:48.110] M <SCRIPT> 2024-03-27 00:35:47,299 - AsioUdpGateClient - INFO -
create_client: (None, '34.146.209.15', 20402, '34.146.209.15', 20402, {'bgp_ip':
'34.146.209.15', 'port': 20402, 'hostno': 1216001700}, True)
[00:35:48.111] M <SCRIPT> 2024-03-27 00:35:47,299 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d]use_three: (False, 8, True)
[00:35:48.111] M <SCRIPT> 2024-03-27 00:35:47,300 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=34.146.209.15 port=20402
[00:35:48.112] M <SCRIPT> 2024-03-27 00:35:47,300 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d][bind_socket: connect] not support dc
[00:35:48.130] M <SCRIPT> 2024-03-27 00:35:48,110731 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net/
kcp_listen_connection.hpp:async::kcp_listen_connection::set_kcp_version:137 - INFO
- set_kcp_version: 4
[00:35:48.130] M <SCRIPT> 2024-03-27 00:35:48,113344 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_adpt_grp:225 -
INFO - 0 1
[00:35:48.130] M <SCRIPT> 2024-03-27 00:35:48,115429 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 30992
[00:35:48.325] M <SCRIPT> 2024-03-27 00:35:47,513 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d]we have success connected to gate server
[00:35:48.337] M <SCRIPT> 2024-03-27 00:35:47,525 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d]enabling session encryption
[00:35:48.337] M <SCRIPT> 2024-03-27 00:35:48,322929 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:35:48.523] M <SCRIPT> 2024-03-27 00:35:47,711 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d][_send_session_key] seed=90746342, encrypt_time=28
[00:35:48.644] M <SCRIPT> 2024-03-27 00:35:47,831 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d]session_key_ok seed=90746342
[00:35:48.645] M <SCRIPT> 2024-03-27 00:35:47,833 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d]send connect_server request to ('34.146.209.15', 20402)
[00:35:48.646] M <SCRIPT> 2024-03-27 00:35:47,833 - AsioUdpGateClient - DEBUG -
[66030773219dfc01e0cd3d8d]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[00:35:48.656] M <SCRIPT> 2024-03-27 00:35:48,646444 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[00:35:48.657] M <SCRIPT> 2024-03-27 00:35:48,647763 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0
[00:35:48.785] M <SCRIPT> 2024-03-27 00:35:47,974 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d]receive connect_reply soul type=1
[00:35:48.786] M <SCRIPT> 2024-03-27 00:35:47,974 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[00:35:48.786] M <SCRIPT> 2024-03-27 00:35:47,975 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('660306ab219dfc01e0cd3d7a', '34.146.209.15', 20402, False)
[00:35:48.787] M <SCRIPT> 2024-03-27 00:35:47,976 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('660306ab219dfc01e0cd3d7a',
'34.146.209.15', 20402)
[00:35:48.791] M <SCRIPT> 2024-03-27 00:35:47,978 - NetService - INFO -
[DL_Debug][NetService] handle_soul_connect_succ : ('34.146.209.15', 20402)
[00:35:48.798] M <SCRIPT> 2024-03-27 00:35:47,987 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 807, in connect_reply\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 839, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
839, in <lambda>\n', ' File "nets\\SoulGateClientGroup.py", line 239, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 503, in
connect_success\n', ' File "nets\\netService.py", line 1084, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1009, in
set_soul_enable_reconnect\n'])
[00:35:48.801] M <SCRIPT> 2024-03-27 00:35:47,989 - DevSTMgr - INFO -
set_ping_soul----True
[00:35:48.802] M <SCRIPT> 2024-03-27 00:35:47,991 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d]set_default_owner: <entities.Avatar.Avatar object at
0x000002A15B312940>
[00:35:48.980] M <SCRIPT> 2024-03-27 00:35:48,168 - crash_helper - INFO -
WorldCityCustom destroy
[00:35:49.032] M [COCOSUI] [INFO] scene context release!
[00:35:49.048] M <SCRIPT> 2024-03-27 00:35:48,236 - game_init.py - INFO -
xd_debug use gpu skin
[00:35:49.048] M <SCRIPT> 2024-03-27 00:35:48,237 - UISystem - INFO - ---------
Now Hide UIHall---------
[00:35:49.078] M <SCRIPT> 2024-03-27 00:35:48,266 - crash_helper - INFO -
WorldFancy destroy
[00:35:49.104] M <SCRIPT> 2024-03-27 00:35:48,292 - crash_helper - INFO -
WorldMatchRoom destroy
[00:35:49.116] M <SCRIPT> 2024-03-27 00:35:48,304 - crash_helper - INFO -
WorldMatchRoomMB destroy
[00:35:49.129] M <SCRIPT> 2024-03-27 00:35:48,317 - crash_helper - INFO -
WorldMatchRoomBJ destroy
[00:35:49.185] M <SCRIPT> 2024-03-27 00:35:48,372 - crash_helper - INFO -
WorldArticle destroy
[00:35:49.194] M <SCRIPT> 2024-03-27 00:35:48,382 - crash_helper - INFO -
WorldDeduce destroy
[00:35:49.208] M [COCOSUI] [INFO] scene context release!
[00:35:49.527] M <SCRIPT> 2024-03-27 00:35:48,716 - utils.py - INFO - should show
accu ui True
[00:35:49.528] M <SCRIPT> 2024-03-27 00:35:48,716 - utils.py - INFO - should show
accu ui True
[00:35:49.528] M <SCRIPT> 2024-03-27 00:35:48,717 - utils.py - INFO - should show
accu ui True
[00:35:49.529] M <SCRIPT> 2024-03-27 00:35:48,717 - utils.py - INFO - should show
accu ui True
[00:35:49.850] M <SCRIPT> 2024-03-27 00:35:49,038 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[00:35:50.293] M <SCRIPT> 2024-03-27 00:35:49,481 - UISystem - INFO - UILoading
load now, and loading data is {'range_one_sound_data': ('1', '114'),
'range_one_amim_data': ('loading', '48', '144'), 'range_two_sound_data': ('1',
'113'), 'range_two_amim_data': ('loading_finish', '145', '220'),
'anim_stage_total': 2, 'csb_path': 'ui/dm65ui/res/loading.csb', 'id': 1}
[00:35:50.303] M <SCRIPT> 2024-03-27 00:35:49,491 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[00:35:50.422] M <SCRIPT> 2024-03-27 00:35:49,610 - crash_helper - INFO -
WorldCityCustom init_scene
[00:35:50.425] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.426] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.427] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.429] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.430] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.433] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.434] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.435] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.436] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.437] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.441] M <SCRIPT> 2024-03-27 00:35:49,629 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_manor/h55_manor.scn
[00:35:50.444] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.444] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.445] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.445] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.445] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[00:35:50.470] M [COCOSUI] [WARNING] no preset camera named camera01 found! return
indentity matrix
[00:35:50.475] M <SCRIPT> 2024-03-27 00:35:49,663 - utils.py - INFO - should show
accu ui True
[00:35:50.476] M <SCRIPT> 2024-03-27 00:35:49,663 - utils.py - INFO - should show
accu ui True
[00:35:50.477] M <SCRIPT> 2024-03-27 00:35:49,664 - utils.py - INFO - should show
accu ui True
[00:35:50.477] M <SCRIPT> 2024-03-27 00:35:49,665 - utils.py - INFO - should show
accu ui True
[00:35:50.726] M <SCRIPT> 2024-03-27 00:35:49,914 - crash_helper - INFO -
WorldFancy init_scene
[00:35:50.728] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.729] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.732] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.733] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.734] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.736] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.737] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.738] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.738] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.740] M <SCRIPT> 2024-03-27 00:35:49,928 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn
[00:35:50.743] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.744] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.744] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.744] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:50.744] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.

ERROR *****************************************************************************
[00:35:50.744] M [COCOSUI] [ERROR] access a released Technique object, please
report this error

ERROR *****************************************************************************
[00:35:50.744] M [COCOSUI] [ERROR] access a released Technique object, please
report this error

ERROR *****************************************************************************
[00:35:50.744] M [COCOSUI] [ERROR] access a released Technique object, please
report this error
[00:35:50.754] M <SCRIPT> 2024-03-27 00:35:49,943 - utils.py - INFO - should show
accu ui True
[00:35:50.755] M <SCRIPT> 2024-03-27 00:35:49,943 - utils.py - INFO - should show
accu ui True
[00:35:50.756] M <SCRIPT> 2024-03-27 00:35:49,944 - utils.py - INFO - should show
accu ui True
[00:35:50.757] M <SCRIPT> 2024-03-27 00:35:49,945 - utils.py - INFO - should show
accu ui True
[00:35:50.855] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\nvyao\nvyao.gim
[00:35:51.002] M <SCRIPT> 2024-03-27 00:35:50,190 - crash_helper - INFO -
WorldMatchRoom init_scene
[00:35:51.005] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.006] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.007] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.008] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.009] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.011] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.013] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.013] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.014] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.015] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.017] M <SCRIPT> 2024-03-27 00:35:50,204 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn
[00:35:51.020] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
ERROR *****************************************************************************
[00:35:51.021] M [COCOSUI] [ERROR] access a released Technique object, please
report this error

ERROR *****************************************************************************
[00:35:51.021] M [COCOSUI] [ERROR] access a released Technique object, please
report this error
[00:35:51.021] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.

ERROR *****************************************************************************
[00:35:51.021] M [COCOSUI] [ERROR] access a released Technique object, please
report this error
[00:35:51.021] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.021] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.021] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.030] M <SCRIPT> 2024-03-27 00:35:50,217 - utils.py - INFO - should show
accu ui True
[00:35:51.031] M <SCRIPT> 2024-03-27 00:35:50,219 - utils.py - INFO - should show
accu ui True
[00:35:51.032] M <SCRIPT> 2024-03-27 00:35:50,219 - utils.py - INFO - should show
accu ui True
[00:35:51.032] M <SCRIPT> 2024-03-27 00:35:50,220 - utils.py - INFO - should show
accu ui True
[00:35:51.044] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01.sfx
[00:35:51.044] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.047] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.048] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.048] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.049] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.050] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.051] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.052] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.052] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.053] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.054] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.055] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.056] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.057] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.057] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.058] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:35:51.079] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\boll_03.gim
[00:35:51.088] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_03.sfx
[00:35:51.095] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:35:51.098] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_18.gim
[00:35:51.101] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_02.sfx
[00:35:51.105] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_01.sfx
[00:35:51.108] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_01.sfx
[00:35:51.132] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\polun_sanmian_plane_004.gim
[00:35:51.137] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_01.sfx
[00:35:51.216] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_02.gim
[00:35:51.233] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_04.gim
[00:35:51.263] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_cotton_1.gim
[00:35:51.273] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_cotton_2.gim
[00:35:51.279] M <SCRIPT> 2024-03-27 00:35:50,467 - crash_helper - INFO -
WorldMatchRoomMB init_scene
[00:35:51.281] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.282] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.283] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.284] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.286] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.288] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.289] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.290] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.290] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.291] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.292] M <SCRIPT> 2024-03-27 00:35:50,481 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn
[00:35:51.296] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.296] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.296] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.296] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.296] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.305] M <SCRIPT> 2024-03-27 00:35:50,493 - utils.py - INFO - should show
accu ui True
[00:35:51.305] M <SCRIPT> 2024-03-27 00:35:50,494 - utils.py - INFO - should show
accu ui True
[00:35:51.306] M <SCRIPT> 2024-03-27 00:35:50,494 - utils.py - INFO - should show
accu ui True
[00:35:51.306] M <SCRIPT> 2024-03-27 00:35:50,495 - utils.py - INFO - should show
accu ui True
[00:35:51.344] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_spider_9.gim
[00:35:51.364] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_8.gim
[00:35:51.371] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_4.gim
[00:35:51.378] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_6.gim
[00:35:51.384] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_7.gim
[00:35:51.392] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_3.gim
[00:35:51.402] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_5.gim
[00:35:51.434] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_2.gim
[00:35:51.445] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:35:51.449] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:35:51.451] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:35:51.454] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:35:51.459] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:35:51.461] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[00:35:51.461] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:35:51.462] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:35:51.463] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:35:51.464] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:35:51.467] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:35:51.470] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:35:51.476] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[00:35:51.555] M <SCRIPT> 2024-03-27 00:35:50,743 - crash_helper - INFO -
WorldMatchRoomBJ init_scene
[00:35:51.558] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.559] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.561] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.562] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.563] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.564] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.566] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.567] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.568] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.569] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.571] M <SCRIPT> 2024-03-27 00:35:50,759 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn
[00:35:51.574] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.575] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.575] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.575] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.575] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.583] M <SCRIPT> 2024-03-27 00:35:50,771 - utils.py - INFO - should show
accu ui True
[00:35:51.584] M <SCRIPT> 2024-03-27 00:35:50,772 - utils.py - INFO - should show
accu ui True
[00:35:51.585] M <SCRIPT> 2024-03-27 00:35:50,773 - utils.py - INFO - should show
accu ui True
[00:35:51.586] M <SCRIPT> 2024-03-27 00:35:50,774 - utils.py - INFO - should show
accu ui True
[00:35:51.610] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:35:51.613] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[00:35:51.619] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:35:51.621] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:35:51.625] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:35:51.627] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:35:51.628] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[00:35:51.628] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:35:51.629] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:35:51.630] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:35:51.630] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:35:51.634] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:35:51.636] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:35:51.639] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[00:35:51.681] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:35:51.698] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:35:51.699] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:35:51.739] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:35:51.741] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:35:51.832] M <SCRIPT> 2024-03-27 00:35:51,020 - crash_helper - INFO -
WorldArticle init_scene
[00:35:51.834] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.835] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.836] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.837] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.838] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.844] M <SCRIPT> 2024-03-27 00:35:51,033 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
[00:35:51.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[00:35:51.869] M [COCOSUI] [WARNING] no preset camera named h55_wardrobe_camera
found! return indentity matrix
[00:35:51.870] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.871] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.872] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.873] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.873] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.875] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.876] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.878] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.878] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.879] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.883] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.883] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.883] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.883] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.884] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.891] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.891] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.893] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.893] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.894] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.896] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.896] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08_a.gim
[00:35:51.897] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.898] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.899] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.899] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.902] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buzz.gim
[00:35:51.904] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.904] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.904] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.904] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.904] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.911] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.912] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.913] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.914] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.914] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.916] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.917] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.918] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.919] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.920] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.924] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.924] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.924] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:35:51.924] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.924] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.925] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.926] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:35:51.951] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.952] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.953] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.954] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.955] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.957] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.958] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.959] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.960] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.960] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.964] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.965] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.965] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.965] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.965] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:51.966] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:35:51.968] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:35:51.975] M <SCRIPT> 2024-03-27 00:35:51,164 - utils.py - INFO - should show
accu ui True
[00:35:51.976] M <SCRIPT> 2024-03-27 00:35:51,165 - utils.py - INFO - should show
accu ui True
[00:35:51.977] M <SCRIPT> 2024-03-27 00:35:51,165 - utils.py - INFO - should show
accu ui True
[00:35:51.978] M <SCRIPT> 2024-03-27 00:35:51,166 - utils.py - INFO - should show
accu ui True
[00:35:52.241] M <SCRIPT> 2024-03-27 00:35:51,429 - crash_helper - INFO -
WorldDeduce init_scene
[00:35:52.243] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.244] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.246] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.247] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.248] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.250] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.252] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.253] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.255] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.255] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.257] M <SCRIPT> 2024-03-27 00:35:51,445 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn
[00:35:52.260] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.260] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.260] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.260] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.260] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:35:52.367] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_046.gim
[00:35:52.371] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_047.gim
[00:35:52.377] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_049.gim
[00:35:52.380] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_036a.gim
[00:35:52.394] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_050.gim
[00:35:52.397] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_051.gim
[00:35:52.405] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_053.gim
[00:35:52.409] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_054.gim
[00:35:52.419] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
2023jisi_heijin\jisi_youge_changjing_fx_002.sfx
[00:35:52.438] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_041.gim
WARNING ***************************************************************************
[00:35:52.440] M [COCOSUI] [WARNING] the shadowmap is not setted correctly, use
set_shadowmap_light to set the shadowmap correctly
[00:35:52.446] M <SCRIPT> 2024-03-27 00:35:51,634 - NetService - INFO -
heart_back---res_async
[00:35:52.463] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_043.gim
[00:35:52.463] M <SCRIPT> 2024-03-27 00:35:51,652 - NetService - INFO -
heart_back---gen_scene_tick
[00:35:52.464] M <SCRIPT> 2024-03-27 00:35:51,653 - NetService - INFO -
heart_back---gen_scene_tick
[00:35:52.465] M <SCRIPT> 2024-03-27 00:35:51,653 - NetService - INFO -
heart_back---gen_scene_tick
[00:35:52.466] M <SCRIPT> 2024-03-27 00:35:51,654 - NetService - INFO -
heart_back---gen_scene_tick
[00:35:52.466] M <SCRIPT> 2024-03-27 00:35:51,655 - NetService - INFO -
heart_back---gen_scene_tick
[00:35:52.480] M <SCRIPT> 2024-03-27 00:35:51,669 - NetService - INFO -
heart_back---gen_scene_tick
[00:35:52.481] M <SCRIPT> 2024-03-27 00:35:51,670 - NetService - INFO -
heart_back---gen_scene_tick
[00:35:52.483] M <SCRIPT> 2024-03-27 00:35:51,671 - NetService - INFO -
heart_back---gen_scene_tick
[00:35:52.484] M <SCRIPT> 2024-03-27 00:35:51,673 - NetService - INFO -
heart_back---gen_scene_tick
[00:35:52.485] M <SCRIPT> 2024-03-27 00:35:51,674 - NetService - INFO -
heart_back---gen_scene_tick
[00:35:52.515] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_039.gim
[00:35:52.525] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_034.gim
[00:35:52.531] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_032.gim
[00:35:52.539] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_037.gim
[00:35:52.544] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_038.gim
[00:35:52.553] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_033.gim
[00:35:52.557] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_030.gim
[00:35:52.561] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_031.gim
[00:35:52.565] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_042.gim
[00:35:52.571] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_036.gim
[00:35:52.592] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
2023jisi_heijin\jisi_youge_changjing_fx_001.sfx
ERROR *****************************************************************************
[00:35:52.640] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.642] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.771] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.775] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.778] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.779] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.781] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.782] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.792] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.793] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!
[00:35:52.794] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.795] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.795] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.796] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.796] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx

ERROR *****************************************************************************
[00:35:52.797] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.798] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!
[00:35:52.798] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.799] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.800] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.800] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.801] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.802] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.803] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.804] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.805] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.805] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.807] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.808] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.808] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.809] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.809] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx

ERROR *****************************************************************************
[00:35:52.810] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!
[00:35:52.811] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.811] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.812] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.812] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:52.813] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx

ERROR *****************************************************************************
[00:35:52.815] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.821] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.824] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.838] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!
ERROR *****************************************************************************
[00:35:52.841] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.842] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.845] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.846] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.850] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.852] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.872] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.875] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.878] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.880] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.882] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.883] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.893] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.895] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.899] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.900] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!
[00:35:52.906] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\redqueen\separate_dir\redqueen_e_heijin\redqueen_e_heijin_yizi.gim

ERROR *****************************************************************************
[00:35:52.913] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.919] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.924] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.928] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.942] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!
[00:35:52.944] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_01.gim

ERROR *****************************************************************************
[00:35:52.946] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.947] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!
[00:35:52.948] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_03.gim

ERROR *****************************************************************************
[00:35:52.951] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:35:52.953] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:35:52.976] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01.sfx
[00:35:52.984] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\redqueen_heijin_yizi_idle_01b.sfx
[00:35:52.985] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_014.gim
[00:35:52.990] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:35:52.991] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:35:52.992] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:35:52.992] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:35:52.994] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:35:52.994] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:35:52.995] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\redqueen_heijin_yizi_idle_01a.sfx
[00:35:52.998] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:35:52.999] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:35:53.001] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:35:53.002] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:35:53.032] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.033] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.034] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.035] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.035] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.036] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.037] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.038] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.038] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.039] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.046] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.047] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.047] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.048] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.048] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.050] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.051] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.051] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.052] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.052] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.054] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.054] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.055] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.055] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.056] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.057] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.058] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.059] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.059] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.060] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.061] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.062] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.062] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.063] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.064] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:35:53.076] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\livingroom_01.gim
[00:35:53.082] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\livingroom1_volumelight_01.sfx
[00:35:53.127] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\dm65_survivor_w_yiyaoshi\separate_dir\yiyaoshi_e_wangxi\
yiyaoshi_e_wangxi.gim
[00:35:53.296] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
coa7\huangyi_scene_idle_001.sfx
[00:35:54.841] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08.gim
[00:35:54.843] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08_b.gim
[00:35:54.849] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_light_01.sfx
[00:35:54.927] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/ui_tsz_out_1.sfx
[00:35:54.929] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\mianpian_2.gim
[00:35:54.976] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_tsz_out_1.sfx
[00:35:55.082] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
yisheng_wangxi_idle_001.sfx
[00:35:55.083] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
yisheng_wangxi_idle_002.sfx
[00:35:55.088] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:35:55.150] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_001.gim
[00:35:55.155] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_003.gim
[00:35:55.156] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_mask.fx, tech name: TShader.
[00:35:55.165] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_005.gim
[00:35:55.174] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_004.gim
[00:35:55.179] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_002.gim
[00:35:55.192] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_001.sfx
[00:35:55.194] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_mask.fx, tech name: TShader.
[00:35:55.202] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_002.sfx
[00:35:55.206] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_003.sfx
[00:35:55.206] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_004.sfx
[00:35:55.244] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[00:35:55.268] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:35:55.286] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:35:55.357] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[00:35:55.359] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[00:35:55.361] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[00:35:55.425] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_yizhu\h55_guajian_yizhu.gim
[00:35:55.425] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:35:55.434] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:35:55.445] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yisheng_yizhu_idle_002.gim
[00:35:55.452] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yisheng_yizhu_idle_001.gim
[00:35:55.454] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yisheng_yizhu_idle_001.sfx
[00:35:55.461] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:35:55.461] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:35:55.461] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:35:55.462] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:35:55.462] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:35:55.462] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:35:55.468] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yanhua2023_touxiang_005.gim
WARNING ***************************************************************************
[00:35:55.474] M [COCOSUI] [WARNING] no preset camera named camera01 found! return
indentity matrix
[00:35:55.479] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:55.582] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\ripper\separate_dir\ripper_e_blood\ripper_e_white.gim
[00:35:55.584] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:55.672] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\kaitangshou_emotion_fourth_ripper_001.gim
[00:35:55.693] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:55.706] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jieke_glow_02.sfx
[00:35:55.752] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_mask\happy_ripper_white_mask.gim
[00:35:55.761] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:55.773] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:55.787] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:55.802] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_meiguishouzhang\h55_guajian_meiguiblue.gim
[00:35:55.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:55.850] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
meiguishouzhang_blue_idle_001.sfx
[00:35:55.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:35:55.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:35:55.876] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:35:55.876] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:35:55.877] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid.fx, tech name: TShader.
[00:35:55.887] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:55.936] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\wuchang\separate_dir\wuchang_e_anhunqu\wuchang_e_anhunqu_white.gim
[00:35:55.939] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:55.997] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[00:35:56.070] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_anhunqu_idle_01.gim
[00:35:56.088] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[00:35:56.102] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:56.111] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[00:35:56.126] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_anhunqu_idle_02.sfx
[00:35:56.131] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_anhunqu_idle_003.sfx
[00:35:56.132] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_anhunqu_idle_003.sfx
[00:35:56.212] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\wuchang\separate_dir\wuchang_e_anhunqu\
wuchang_e_anhunqu_weapon_compass.gim
[00:35:56.234] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[00:35:56.244] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:56.276] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_tayuta\h55_guajian_tayuta.gim
[00:35:56.295] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_ta_idle_002.gim
[00:35:56.300] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_ta_idle_001.gim
[00:35:56.329] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
heibaiwuchang_ta_idle_001.sfx
[00:35:56.344] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:35:56.352] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:35:56.375] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:35:56.413] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian.gim
[00:35:56.415] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:56.598] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\emotion_fourth_joseph_zp\emotion_fourth_joseph_zp.gim
[00:35:56.622] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\emotion_fourth_joseph_zp\emotion_fourth_joseph_zp2.gim
[00:35:56.641] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:56.723] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_pifeng.gim
[00:35:56.804] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_sword.gim
[00:35:56.829] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_jijian_idle_001.sfx
[00:35:56.834] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:56.865] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_opposite.gim
[00:35:56.902] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_sword_opposite.gim
[00:35:56.906] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_jijian_idle_001.sfx
[00:35:56.913] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_pifeng_opposite.gim

ERROR *****************************************************************************
[00:35:56.924] M [COCOSUI] [ERROR] MaterialGroup file chr\boss\joseph\separate_dir\
joseph_e_jijian\joseph_e_jijian_pifeng_opposite_opposite.mtg is not found!
[00:35:56.934] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_yaoyuehan\h55_guajian_yaoyuehan.gim
[00:35:56.935] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:56.971] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:56.978] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_001.sfx
[00:35:56.979] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_001.sfx
[00:35:56.980] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:35:56.980] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:56.982] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_yaoqinghan_skill_plane_006.gim
[00:35:56.990] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:56.991] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:56.992] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:56.993] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:56.994] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:35:56.995] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:56.995] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:56.996] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:56.997] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:56.998] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:35:56.999] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:56.999] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.000] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.001] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.001] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:35:57.001] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.002] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.003] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.004] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.005] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:35:57.005] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.005] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.006] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.007] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.008] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:35:57.008] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.009] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.009] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.010] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.015] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_001.sfx
[00:35:57.017] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_001.sfx
[00:35:57.018] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:35:57.018] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.019] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.019] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.020] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.021] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:35:57.021] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.022] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.022] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.023] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.023] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:35:57.023] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.024] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.025] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.025] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.026] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:35:57.026] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.027] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.028] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.029] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.030] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:35:57.030] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.031] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.032] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.032] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.033] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:35:57.033] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.034] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.034] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.035] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:35:57.048] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:35:57.054] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:35:57.068] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:57.187] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:35:57.232] M <SCRIPT> 2024-03-27 00:35:56,404 - NetService - INFO -
heart_back---res_async
[00:35:57.233] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/ui_think_in_1.sfx
[00:35:57.241] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\new_zhaozi_04.gim
[00:35:57.245] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:57.247] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\new_zhaozi_05.gim
[00:35:57.259] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:57.263] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_think_in_1.sfx
[00:35:57.271] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:57.349] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/scene/buguilin/buguilin_fire_002.sfx
[00:35:57.355] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deadforest_bonfire01_001.gim
[00:35:57.362] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:35:57.362] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deadforest_bonfire01_002.gim
[00:35:57.372] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deadforest_bonfire01_003.gim
[00:35:57.372] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:35:57.383] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deadforest_bonfire01_006.gim
[00:35:57.387] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deadforest_bonfire01_008.gim
[00:35:57.407] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_002.sfx
[00:35:57.418] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:35:57.424] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:35:57.437] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:57.449] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:57.469] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:35:57.596] M <SCRIPT> 2024-03-27 00:35:56,768 - NetService - INFO -
heart_back---res_async
[00:35:57.597] M <SCRIPT> 2024-03-27 00:35:56,770 - LogMgr - INFO -
add_effect_cache: fx/scene/buguilin/buguilin_fire_002.sfx
[00:35:57.609] M <SCRIPT> 2024-03-27 00:35:56,782 - NetService - INFO -
heart_back---gen_scene_tick
[00:35:57.610] M <SCRIPT> 2024-03-27 00:35:56,782 - NetService - INFO -
heart_back---gen_scene_tick
[00:35:57.613] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer.fev count = 1203
[00:35:57.614] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
2227
[00:35:57.683] M [COCOSUI] wyd: audio -----Load sound\killer.fev succeed!
[00:35:57.686] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/amb.fev count = 110
[00:35:57.686] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
3430
[00:35:57.714] M [COCOSUI] wyd: audio -----Load sound\amb.fev succeed!
[00:35:57.750] M <SCRIPT> 2024-03-27 00:35:56,922 - NetService - INFO -
heart_back---gen_scene_tick
[00:35:57.818] M <SCRIPT> 2024-03-27 00:35:56,990 - NetService - INFO -
heart_back---gen_scene_tick
[00:36:00.935] M <SCRIPT> 2024-03-27 00:36:00,107 - UISystem - INFO - ---------
Now Hide UIHall---------
[00:36:03.537] M <SCRIPT> 2024-03-27 00:36:02,708 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[00:36:05.471] M <SCRIPT> 2024-03-27 00:36:04,643 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[00:36:07.587] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer_vo.fev count = 848
[00:36:07.587] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
3540
[00:36:07.658] M [COCOSUI] wyd: audio -----Load sound\killer_vo.fev succeed!
[00:36:09.461] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor.fev count = 855
[00:36:09.461] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
4388
[00:36:09.516] M [COCOSUI] wyd: audio -----Load sound\survivor.fev succeed!
[00:36:11.340] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
yanhua2023_touxiang_005.sfx
[00:36:11.343] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/gpuparticle/update_ex.fx, tech name: TUpdateParticle.
WARNING ***************************************************************************
[00:36:11.348] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _1"
[00:36:11.349] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/gpuparticle/init.fx, tech name: TInitParticle.
[00:36:11.353] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/gpuparticle/render_ex.fx, tech name: TRenderParticle.
WARNING ***************************************************************************
[00:36:11.357] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _0"
[00:36:11.360] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
common\yanhua2023_yuandan_001b.sfx
[00:36:11.373] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
yanhua2023_yuandan_001b.sfx
[00:36:11.379] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
yanhua2023_yuandan_001b.sfx
[00:36:15.078] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:36:15.085] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:36:18.935] M <SCRIPT> 2024-03-27 00:36:18,107 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_match_wait_windows.csb,
UIMatchingTip---------
[00:36:30.986] M <SCRIPT> 2024-03-27 00:36:30,158 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_daily_main.csb, UIActivityDaily---------
[00:36:47.003] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/set_saturation.vs,common/shader/cocosui/set_saturation.ps
[00:36:48.332] M <SCRIPT> 2024-03-27 00:36:47,504 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[00:36:50.758] M <SCRIPT> 2024-03-27 00:36:49,931 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[00:36:53.180] M <SCRIPT> 2024-03-27 00:36:52,353 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_shop_eventstore_transition.csb,
UIActivityTransition---------
[00:36:53.355] M <SCRIPT> 2024-03-27 00:36:52,533 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_shop.csb, UIActivityShop---------
[00:37:00.104] M <SCRIPT> 2024-03-27 00:36:59,281 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_daily_main.csb, UIActivityDaily---------
[00:37:01.154] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_01.fev count = 170
[00:37:01.154] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
5243
[00:37:01.187] M [COCOSUI] wyd: audio -----Load sound\survivor_01.fev succeed!
[00:37:03.452] M <SCRIPT> 2024-03-27 00:37:02,629 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_guide_rookie_main.csb,
UIActivityGuideFrame---------
[00:37:03.983] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/dwrg_ui01.fev count = 320
[00:37:03.983] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
5413
[00:37:04.014] M [COCOSUI] wyd: audio -----Load sound\dwrg_ui01.fev succeed!
[00:37:30.390] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
shiguanggui_emotion_fourth_joseph.sfx
[00:37:30.392] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer_joseph.fev count = 96
[00:37:30.392] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
5733
[00:37:30.420] M [COCOSUI] wyd: audio -----Load sound\killer_joseph.fev succeed!
[00:37:31.057] M <SCRIPT> 2024-03-27 00:37:30,235 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_daily_main.csb, UIActivityDaily---------
[00:37:33.540] M <SCRIPT> 2024-03-27 00:37:32,718 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_shop_eventstore_transition.csb,
UIActivityTransition---------
[00:37:33.709] M <SCRIPT> 2024-03-27 00:37:32,887 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_shop.csb, UIActivityShop---------
[00:37:38.309] M <SCRIPT> 2024-03-27 00:37:37,487 - crash_helper - INFO -
WorldCityCustom leave
[00:37:38.314] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
WARNING ***************************************************************************
[00:37:38.318] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _4"
[00:37:38.325] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.335] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.344] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.358] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.368] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[00:37:38.377] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.418] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 40.27
ms ***
[00:37:38.419] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.430] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.438] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
WARNING ***************************************************************************
[00:37:38.442] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _4"
[00:37:38.567] M <SCRIPT> 2024-03-27 00:37:37,745 - crash_helper - INFO -
WorldArticle show

ERROR *****************************************************************************
[00:37:38.575] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:37:38.577] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:37:38.593] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.602] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:37:38.609] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:38.615] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:37:38.623] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:38.649] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[00:37:38.655] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:38.661] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.670] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:37:38.678] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.702] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:38.709] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:37:38.714] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.724] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.754] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:38.760] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.769] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:37:38.775] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:37:38.781] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[00:37:38.807] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.817] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:38.823] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.832] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:38.838] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:37:38.869] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.880] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:38.888] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:38.924] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:38.930] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:37:38.939] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:37:38.945] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:37:38.954] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:38.985] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:38.993] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.002] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
WARNING ***************************************************************************
[00:37:39.006] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _0"
[00:37:39.009] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.043] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 33.74
ms ***
[00:37:39.043] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.054] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
[00:37:39.062] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.074] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:37:39.088] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:37:39.094] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.103] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.112] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.140] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:37:39.151] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:37:39.162] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[00:37:39.183] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.192] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.201] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.211] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:37:39.252] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:37:39.261] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:37:39.270] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:37:39.298] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:37:39.318] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:37:39.324] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[00:37:39.329] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[00:37:39.358] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
[00:37:39.364] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[00:37:39.372] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:37:39.383] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:37:39.422] M [COCOSUI] create effect shader\pbr\pbr_ghost.fx:TShader *** time:
39.16 ms ***
[00:37:39.422] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:37:39.436] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.450] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.480] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:37:39.487] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:39.495] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.504] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\manual_lightmap_ex.fx, tech name: TShader.
[00:37:39.525] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:37:39.532] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:37:39.539] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:37:39.546] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:37:39.554] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:37:39.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.598] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.611] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_wave.fx, tech name: TShader.
[00:37:39.648] M [COCOSUI] create effect shader\pbr\pbr_wave.fx:TShader *** time:
37.02 ms ***
[00:37:39.651] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:37:39.658] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:39.667] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid\pbr_mid_basic_water.fx, tech name: TShader.
[00:37:39.674] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:37:39.711] M [COCOSUI] create effect shader\pbr\pbr_lightmap.fx:TShader ***
time: 36.19 ms ***
[00:37:39.718] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:39.727] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:39.734] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.762] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.772] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.781] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.790] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[00:37:39.825] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[00:37:39.834] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:39.892] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 47.15
ms ***
[00:37:39.898] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:40.018] M <SCRIPT> 2024-03-27 00:37:39,197 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/skin_character.csb, UIArticleRole---------

ERROR *****************************************************************************
[00:37:41.604] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess

ERROR *****************************************************************************
[00:37:41.615] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:37:41.711] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_zhoushu\separate_dir\zhoushu_e_shennv\
zhoushu_e_shennv.gim
[00:37:41.714] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:41.752] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:41.785] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:41.788] M <SCRIPT> 2024-03-27 00:37:40,966 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light255198115---------
[00:37:41.788] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/flow_light.vs,common/shader/cocosui/flow_light.ps
[00:37:41.867] M <SCRIPT> 2024-03-27 00:37:41,045 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:37:41.893] M <SCRIPT> 2024-03-27 00:37:41,071 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:37:41.894] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_idle_001.gim
[00:37:41.907] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_zhanshi_appear_009.gim
[00:37:41.919] M <SCRIPT> 2024-03-27 00:37:41,097 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:37:41.947] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_zhanshi_special_015.gim
[00:37:41.951] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_zhanshi_special_016.gim
[00:37:41.967] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_cp\separate_dir\cp_e_am\
cp_e_am_xianglian01.gim

ERROR *****************************************************************************
[00:37:42.032] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:37:42.079] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:37:42.084] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:37:42.090] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:37:42.095] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:37:42.101] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[00:37:42.116] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:37:42.172] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:42.208] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 35.77
ms ***
[00:37:42.209] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:42.221] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:42.370] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_004.sfx
[00:37:42.371] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_005.sfx
[00:37:42.372] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_003.sfx
[00:37:42.374] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_006.sfx
[00:37:42.375] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_007.sfx
[00:37:42.383] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_011.sfx
[00:37:42.384] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_012.sfx
[00:37:42.448] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_004.sfx
[00:37:42.449] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_005.sfx
[00:37:42.450] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_003.sfx
[00:37:42.451] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_006.sfx
[00:37:42.452] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_007.sfx
[00:37:42.455] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_011.sfx
[00:37:42.458] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_012.sfx
[00:37:42.484] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_zhoushu\separate_dir\zhoushu_e_shennv\
zhoushu_e_shennv_show_appear.gim
[00:37:42.499] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_idle_002.gim
[00:37:42.503] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_idle_004.gim
[00:37:42.508] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_002.sfx
[00:37:42.510] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_002.sfx
[00:37:42.511] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_002.sfx
[00:37:42.513] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_002.sfx
[00:37:42.515] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:42.528] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_zhoushu\separate_dir\zhoushu_e_shennv\
zhoushu_e_shennv_show_special.gim
[00:37:42.532] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_002.sfx
[00:37:42.534] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_002.sfx
[00:37:42.538] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:42.540] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_wudu\h55_guajian_wudu.gim
[00:37:42.548] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:42.557] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:42.590] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 33.40
ms ***
[00:37:42.591] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:42.600] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[00:37:42.735] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:42.779] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 44.70
ms ***
[00:37:42.853] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_wudu_idle_001.gim
[00:37:42.860] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_wudu_idle_002.gim
[00:37:42.897] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:42.909] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhoushushi_wudu_idle_001.sfx
[00:37:42.914] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhoushushi_wudu_idle_003.sfx
[00:37:42.914] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:37:42.940] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhoushushi_wudu_idle_002.sfx
[00:37:42.950] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_zhoushu_houtou\separate_dir\zhoushu_e_shennv\
zhoushu_e_shennv_houtou.gim
[00:37:43.001] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_002.sfx
[00:37:43.003] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_002.sfx

ERROR *****************************************************************************
[00:37:43.019] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:37:43.042] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_zhanshi_appear_007.sfx
[00:37:43.042] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\zhoushushi_shennv_zhanshi_appear_001.sfx
[00:37:43.068] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_liudong_01.gim
[00:37:43.069] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/shadow.nfx, tech name: TShader.
[00:37:43.078] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/shadow.nfx, tech name: TShader.
[00:37:43.102] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\toyman_princess_appear_005.gim
[00:37:43.109] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/dwrg_show.fev count = 653
[00:37:43.109] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
5829
[00:37:43.117] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv__appear_pian01_sk.gim
[00:37:43.131] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_xian_01.gim
[00:37:43.136] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_xian_02.gim
[00:37:43.137] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:37:43.150] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_xian_03.gim
[00:37:43.154] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_xiangdao_plane_004.gim
[00:37:43.161] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\luoxuanxian_lcl_07.gim
[00:37:43.167] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_zhanshi_appear_001.gim
[00:37:43.174] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_zhanshi_special_008.gim
[00:37:43.178] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_zhanshi_special_009.gim
[00:37:43.183] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_zhanshi_special_011.gim
[00:37:43.191] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_zhanshi_appear_001.sfx
[00:37:43.196] M [COCOSUI] wyd: audio -----Load sound\dwrg_show.fev succeed!
[00:37:43.404] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_zhanshi_appear_004.sfx

ERROR *****************************************************************************
[00:37:45.319] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:37:45.362] M <SCRIPT> 2024-03-27 00:37:44,539 - crash_helper - INFO -
WorldArticle leave
[00:37:45.438] M <SCRIPT> 2024-03-27 00:37:44,615 - crash_helper - INFO -
WorldCityCustom show
[00:37:45.453] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.463] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.486] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.502] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.533] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.542] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.589] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.642] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_002.sfx
[00:37:45.680] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:45.685] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:45.691] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:45.712] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:45.722] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.750] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.760] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.769] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.779] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[00:37:45.808] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.818] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.829] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.870] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 40.66
ms ***
[00:37:45.871] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:45.879] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:45.892] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.

ERROR *****************************************************************************
[00:37:45.900] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:45.901] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:45.954] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:45.958] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:45.962] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:45.963] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:45.987] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:45.989] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.001] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.003] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.007] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!
ERROR *****************************************************************************
[00:37:46.008] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.028] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.034] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.040] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.042] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.062] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.065] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.067] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.070] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.072] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:37:46.074] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:37:46.081] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:46.086] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:46.105] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:46.114] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:46.120] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:46.160] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:46.166] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:46.172] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:37:46.208] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:37:46.216] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.

ERROR *****************************************************************************
[00:37:46.268] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.269] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.288] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.292] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.295] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.296] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.297] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.298] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.308] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.309] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.313] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.314] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.326] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.331] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!
ERROR *****************************************************************************
[00:37:46.336] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.337] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.353] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.357] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.359] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.362] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:37:46.363] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:37:58.275] M <SCRIPT> 2024-03-27 00:37:57,419 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/shop.csb, UIShopFrame---------
WARNING ***************************************************************************
[00:37:58.875] M [COCOSUI] [WARNING] Invalid audio.event which has been released
already
WARNING ***************************************************************************
[00:37:58.875] M [COCOSUI] [WARNING] Invalid audio.event which has been released
already
[00:37:58.877] M <SCRIPT> 2024-03-27 00:37:58,022 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[00:37:58.934] M <SCRIPT> 2024-03-27 00:37:58,079 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:37:58.934] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/flow_light.vs,common/shader/cocosui/flow_light.ps
[00:37:59.039] M <SCRIPT> 2024-03-27 00:37:58,184 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:37:59.856] M <SCRIPT> 2024-03-27 00:37:59,000 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[00:37:59.856] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/flow_light.vs,common/shader/cocosui/flow_light.ps
[00:37:59.934] M <SCRIPT> 2024-03-27 00:37:59,078 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[00:38:00.024] M <SCRIPT> 2024-03-27 00:37:59,168 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[00:38:00.613] M <SCRIPT> 2024-03-27 00:37:59,757 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:20.064] M <SCRIPT> 2024-03-27 00:38:19,208 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:20.510] M <SCRIPT> 2024-03-27 00:38:19,654 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:21.726] M <SCRIPT> 2024-03-27 00:38:20,870 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:21.964] M <SCRIPT> 2024-03-27 00:38:21,108 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:22.089] M <SCRIPT> 2024-03-27 00:38:21,233 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:22.289] M <SCRIPT> 2024-03-27 00:38:21,433 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:22.372] M <SCRIPT> 2024-03-27 00:38:21,516 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:22.415] M <SCRIPT> 2024-03-27 00:38:21,560 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:22.887] M <SCRIPT> 2024-03-27 00:38:22,031 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:23.141] M <SCRIPT> 2024-03-27 00:38:22,286 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:23.312] M <SCRIPT> 2024-03-27 00:38:22,456 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:23.381] M <SCRIPT> 2024-03-27 00:38:22,525 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/shop_buy_common.csb, UIShopBuyCommon---------
[00:38:23.543] M <SCRIPT> 2024-03-27 00:38:22,686 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:23.688] M <SCRIPT> 2024-03-27 00:38:22,832 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:24.802] M <SCRIPT> 2024-03-27 00:38:23,946 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/tips_item_common.csb, UICommonArticleTips---------
[00:38:24.982] M <SCRIPT> 2024-03-27 00:38:24,127 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:33.409] M <SCRIPT> 2024-03-27 00:38:32,554 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/shop_buy_common.csb, UIShopBuyCommon---------
[00:38:33.555] M <SCRIPT> 2024-03-27 00:38:32,699 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:34.382] M <SCRIPT> 2024-03-27 00:38:33,526 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/tips_item_common.csb, UICommonArticleTips---------
[00:38:34.471] M <SCRIPT> 2024-03-27 00:38:33,614 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:38:41.981] M <SCRIPT> 2024-03-27 00:38:41,125 - crash_helper - INFO -
WorldCityCustom show

ERROR *****************************************************************************
[00:38:42.073] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.074] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.093] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.096] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.099] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.100] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.102] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.104] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.113] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.114] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.117] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.119] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.131] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.136] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.141] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.142] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.158] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.161] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.162] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:38:42.165] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
ERROR *****************************************************************************
[00:38:42.166] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:38:42.764] M <SCRIPT> 2024-03-27 00:38:41,908 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_confirm.csb, UIMatchConfirm---------
[00:38:46.287] M <SCRIPT> 2024-03-27 00:38:45,431 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[00:38:46.306] M <SCRIPT> 2024-03-27 00:38:45,449 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 977, in entity_message\n',
' File "lib\\mbengine\\client\\ClientEntity.py", line 143, in call_client_method\
n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 404, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
408, in call_client_method_new\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 444, in call_client_method_direct\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 453, in do_call_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File "entities\\
Avatar.py", line 1309, in soul_disable_reconnect\n', ' File "nets\\netService.py",
line 1009, in set_soul_enable_reconnect\n'])
[00:38:46.306] M <SCRIPT> 2024-03-27 00:38:45,450 - NetService - INFO -
set_reconnect_indepent----------False
[00:38:46.307] M <SCRIPT> 2024-03-27 00:38:45,451 - NetService - INFO -
[DL_Debug] close_soul
[00:38:46.311] M <SCRIPT> 2024-03-27 00:38:45,454 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 979, in entity_message\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 993, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1293, in soul_unbound\n', ' File
"nets\\netService.py", line 1137, in close_soul\n', ' File "nets\\netService.py",
line 1009, in set_soul_enable_reconnect\n'])
[00:38:46.311] M <SCRIPT> 2024-03-27 00:38:45,455 - NetService - INFO -
set_reconnect_indepent----------False
[00:38:46.312] M <SCRIPT> 2024-03-27 00:38:45,456 - NetService - INFO -
[DL_Debug][NetService] disconnect_soul : (True, '34.146.209.15', 20402)
[00:38:46.317] M <SCRIPT> 2024-03-27 00:38:45,460 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 979, in entity_message\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 993, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1293, in soul_unbound\n', ' File
"nets\\netService.py", line 1139, in close_soul\n', ' File "nets\\netService.py",
line 998, in disconnect_soul\n', ' File "nets\\netService.py", line 1009, in
set_soul_enable_reconnect\n'])
[00:38:46.317] M <SCRIPT> 2024-03-27 00:38:45,461 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect
[00:38:46.318] M <SCRIPT> 2024-03-27 00:38:45,461 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('660306ab219dfc01e0cd3d7a',
'34.146.209.15', 20402, False)
[00:38:46.318] M <SCRIPT> 2024-03-27 00:38:45,462 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d][disconnect] seed=90746342
[00:38:46.319] M <SCRIPT> 2024-03-27 00:38:45,462 - NetService - INFO -
clear_soul_gate_client
[00:38:46.319] M <SCRIPT> 2024-03-27 00:38:45,463 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d][disconnect] seed=90746342
[00:38:46.319] M <SCRIPT> 2024-03-27 00:38:45,463 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d][destroy] seed=90746342, reason=
[00:38:46.320] M <SCRIPT> 2024-03-27 00:38:45,464 - DevSTMgr - INFO -
set_ping_soul----False
[00:38:46.386] M <SCRIPT> 2024-03-27 00:38:45,530 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:38:46.386] M <SCRIPT> 2024-03-27 00:38:45,531 - AsioUdpGateClient - INFO -
[66030773219dfc01e0cd3d8d]channel disconnect but no cb
[00:38:46.387] M <SCRIPT> 2024-03-27 00:38:46,318647 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:38:46.388] M <SCRIPT> 2024-03-27 00:38:45,532 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('47.245.83.190', 20047, '', '', '', {'bgp_ip':
'47.245.83.190', 'port': 20047, 'hostno': 1231801000})
[00:38:46.388] M <SCRIPT> 2024-03-27 00:38:45,533 - NetService - DEBUG -
[DL_Debug][NetService] connect_soul: ('47.245.83.190', 20047,
<common_pb2.EntityMailbox object at 0x000002A10D3C3F28>, True, True, {'bgp_ip':
'47.245.83.190', 'port': 20047, 'hostno': 1231801000}, 1, 0)
[00:38:46.389] M <SCRIPT> 2024-03-27 00:38:45,534 - NetService - INFO -
set_reconnect_indepent----------True
[00:38:46.390] M <SCRIPT> 2024-03-27 00:38:45,534 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[00:38:46.390] M <SCRIPT> 2024-03-27 00:38:45,535 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[00:38:46.394] M <SCRIPT> 2024-03-27 00:38:45,539 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('660306ab219dfc01e0cd3d7a',
'47.245.83.190', 20047, 1, False, [' File "worlds\\WorldManager.py", line 883, in
release_logic\n', ' File "nets\\netService.py", line 169, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1094, in set_bind_soul_info\n',
' File "nets\\netService.py", line 882, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 386, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 393, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 399, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 196, in connect_soul\n'])
[00:38:46.396] M <SCRIPT> 2024-03-27 00:38:45,541 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90]use_three: (False, 8, True)
[00:38:46.397] M <SCRIPT> 2024-03-27 00:38:45,541 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90]use_three: (False, 8, True)
[00:38:46.398] M <SCRIPT> 2024-03-27 00:38:45,542 - AsioUdpGateClient - INFO -
create_client: (None, '47.245.83.190', 20047, '47.245.83.190', 20047, {'bgp_ip':
'47.245.83.190', 'port': 20047, 'hostno': 1231801000}, True)
[00:38:46.398] M <SCRIPT> 2024-03-27 00:38:45,543 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90]use_three: (False, 8, True)
[00:38:46.399] M <SCRIPT> 2024-03-27 00:38:45,543 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=47.245.83.190 port=20047
[00:38:46.399] M <SCRIPT> 2024-03-27 00:38:45,544 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90][bind_socket: connect] not support dc
[00:38:46.409] M <SCRIPT> 2024-03-27 00:38:45,554 - NetService - INFO -
set_reconnect_indepent----------True
[00:38:46.410] M <SCRIPT> 2024-03-27 00:38:46,398491 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net/
kcp_listen_connection.hpp:async::kcp_listen_connection::set_kcp_version:137 - INFO
- set_kcp_version: 4
[00:38:46.410] M <SCRIPT> 2024-03-27 00:38:46,400845 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_adpt_grp:225 -
INFO - 0 1
[00:38:46.410] M <SCRIPT> 2024-03-27 00:38:46,401393 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 32144
[00:38:46.520] M <SCRIPT> 2024-03-27 00:38:45,664 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90]we have success connected to gate server
[00:38:46.531] M <SCRIPT> 2024-03-27 00:38:45,675 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90]enabling session encryption
[00:38:46.531] M <SCRIPT> 2024-03-27 00:38:46,519050 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:38:46.602] M <SCRIPT> 2024-03-27 00:38:45,746 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90][_send_session_key] seed=43857008, encrypt_time=28
[00:38:46.693] M <SCRIPT> 2024-03-27 00:38:45,836 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90]session_key_ok seed=43857008
[00:38:46.695] M <SCRIPT> 2024-03-27 00:38:45,838 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90]send connect_server request to ('47.245.83.190', 20047)
[00:38:46.695] M <SCRIPT> 2024-03-27 00:38:45,839 - AsioUdpGateClient - DEBUG -
[66030825219dfc01e0cd3d90]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[00:38:46.705] M <SCRIPT> 2024-03-27 00:38:46,696210 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[00:38:46.706] M <SCRIPT> 2024-03-27 00:38:46,696363 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0
[00:38:46.797] M <SCRIPT> 2024-03-27 00:38:45,941 - UISystem - INFO - ---------
create csb path -, UIInterlude---------
[00:38:46.801] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:38:46.802] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:38:46.804] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:38:46.805] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:38:46.806] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:38:46.807] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:38:46.809] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:38:46.810] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:38:46.811] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:38:46.812] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:38:46.818] M <SCRIPT> 2024-03-27 00:38:45,961 - UISystem - INFO - ---------
set shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[00:38:46.829] M <SCRIPT> 2024-03-27 00:38:45,973 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90]receive connect_reply soul type=1
[00:38:46.830] M <SCRIPT> 2024-03-27 00:38:45,974 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[00:38:46.831] M <SCRIPT> 2024-03-27 00:38:45,975 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('660306ab219dfc01e0cd3d7a', '47.245.83.190', 20047, False)
[00:38:46.832] M <SCRIPT> 2024-03-27 00:38:45,976 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('660306ab219dfc01e0cd3d7a',
'47.245.83.190', 20047)
[00:38:46.833] M <SCRIPT> 2024-03-27 00:38:45,978 - NetService - INFO -
[DL_Debug][NetService] handle_soul_connect_succ : ('47.245.83.190', 20047)
[00:38:46.838] M <SCRIPT> 2024-03-27 00:38:45,983 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 807, in connect_reply\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 839, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
839, in <lambda>\n', ' File "nets\\SoulGateClientGroup.py", line 239, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 503, in
connect_success\n', ' File "nets\\netService.py", line 1084, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1009, in
set_soul_enable_reconnect\n'])
[00:38:46.840] M <SCRIPT> 2024-03-27 00:38:45,985 - DevSTMgr - INFO -
set_ping_soul----True
[00:38:46.841] M <SCRIPT> 2024-03-27 00:38:45,986 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90]set_default_owner: <entities.Avatar.Avatar object at
0x000002A15B312940>
[00:38:48.048] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_think_in_1.sfx
[00:38:48.061] M <SCRIPT> 2024-03-27 00:38:47,205 - UISystem - INFO - ---------
Now Hide UIHall---------
[00:38:48.122] M <SCRIPT> 2024-03-27 00:38:47,266 - crash_helper - INFO -
WorldCityCustom leave
[00:38:48.123] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.130] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.139] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.151] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.169] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.179] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.187] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.203] M <SCRIPT> 2024-03-27 00:38:47,347 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[00:38:48.368] M <SCRIPT> 2024-03-27 00:38:47,513 - crash_helper - INFO -
WorldMatchRoom show

ERROR *****************************************************************************
[00:38:48.374] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_wait/h55_wait.postprocess

ERROR *****************************************************************************
[00:38:48.376] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_wait/h55_wait.postprocess
[00:38:48.379] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:38:48.385] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.405] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:38:48.410] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.416] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:38:48.425] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.430] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[00:38:48.437] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.444] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.455] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:38:48.462] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.472] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.479] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:38:48.485] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.495] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.506] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.551] M [COCOSUI] create effect shader\blinn_phong.fx:TShader *** time:
45.15 ms ***
[00:38:48.552] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.561] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:38:48.566] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:38:48.572] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[00:38:48.578] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.587] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.594] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.603] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.609] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:38:48.619] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.631] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.637] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.648] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:38:48.719] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time: 70.93
ms ***
[00:38:48.721] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:38:48.738] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.743] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:38:48.753] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:38:48.758] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:38:48.767] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.773] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:38:48.779] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:48.787] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.797] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
WARNING ***************************************************************************
[00:38:48.801] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform _0"
[00:38:48.804] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.813] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.904] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 91.48
ms ***
[00:38:48.905] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
[00:38:48.914] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.926] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:38:48.931] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:38:48.937] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.947] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.957] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:48.969] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:38:48.978] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[00:38:48.989] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:38:49.003] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[00:38:49.047] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:49.056] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:49.066] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:38:49.078] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:38:49.085] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[00:38:49.094] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:38:49.103] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:38:49.112] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:38:49.130] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:38:49.137] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:38:49.142] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[00:38:49.147] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[00:38:49.197] M [COCOSUI] create effect shader\lightmap_tur.fx:TShader *** time:
49.77 ms ***
[00:38:49.199] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:49.211] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
[00:38:49.217] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[00:38:49.225] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:38:49.236] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:38:49.244] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:38:49.256] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:49.270] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:49.279] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:38:49.291] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:49.301] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:49.313] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\manual_lightmap_ex.fx, tech name: TShader.
[00:38:49.319] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:38:49.326] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:38:49.410] M [COCOSUI] create effect shader\pbr\pbr_crystal_fade.fx:TShader ***
time: 83.95 ms ***
[00:38:49.410] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:38:49.419] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:38:49.428] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:38:49.439] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:49.472] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:49.493] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_wave.fx, tech name: TShader.
[00:38:49.504] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:49.580] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 76.39
ms ***
[00:38:49.581] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:38:49.586] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:49.595] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid\pbr_mid_basic_water.fx, tech name: TShader.
[00:38:49.602] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:38:49.638] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:49.648] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:38:49.655] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:49.666] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:49.690] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:49.707] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:49.742] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 34.78
ms ***
[00:38:49.743] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\shadow.nfx, tech name: TShader.
[00:38:49.749] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:49.768] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:38:49.776] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:38:49.806] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:38:49.899] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/point_light_shader_depth.nfx, tech name: TShader.
[00:38:50.758] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[00:38:50.873] M <SCRIPT> 2024-03-27 00:38:50,018 - LogMgr - INFO -
add_effect_cache: fx/common/ui_think_in_1.sfx
[00:38:53.892] M <SCRIPT> 2024-03-27 00:38:53,062 - UISystem - INFO - ---------
Now Hide UIHall---------
[00:38:53.983] M <SCRIPT> 2024-03-27 00:38:53,154 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_waiting.csb, UIRoomWait---------
[00:38:55.900] M <SCRIPT> 2024-03-27 00:38:55,070 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/note_base_new.csb, UINoteBookShell---------
[00:38:56.261] M [COCOSUI] [splendor]: cocos node uses a splendor shader:
ui_splendor_res/note_sp/sp_change.spx

ERROR *****************************************************************************
[00:38:56.263] M [COCOSUI] [ERROR] Effect include file ui\dm65ui\res\
ui_splendor_res\note_sp\sp_change.spx.json is not found!
WARNING ***************************************************************************
[00:38:56.271] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform ScalarUniformExpressions"
WARNING ***************************************************************************
[00:38:56.271] M [COCOSUI] [WARNING] neox::device::D3D11Pipeline::BindParams: "has
no param bound to uniform VectorUniformExpressions"
[00:38:57.124] M <SCRIPT> 2024-03-27 00:38:56,294 - UIRoomWait - INFO -
hide_note111----------(<ccs.ActionTimeline object at 0x000002A128B83320>, False,
False)
[00:38:57.143] M <SCRIPT> 2024-03-27 00:38:56,313 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5e0728f47503f402adc0244a'), 2)
[00:38:57.144] M <SCRIPT> 2024-03-27 00:38:56,314 - UseHero - INFO -
update_hero_model id -91
[00:38:57.234] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\dm65_survivor_m_ghost.gim
[00:38:57.236] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h55_ghost.fx, tech name: TShader.
[00:38:57.241] M <SCRIPT> 2024-03-27 00:38:56,411 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5e52295a3832b8875b8a292d'), 1)
[00:38:57.245] M <SCRIPT> 2024-03-27 00:38:56,415 - UseHero - INFO -
update_hero_model id -109
[00:38:57.247] M <SCRIPT> 2024-03-27 00:38:56,417 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5e7ca17e312113484b7d30d9'), 2)
[00:38:57.248] M <SCRIPT> 2024-03-27 00:38:56,418 - UseHero - INFO -
update_hero_model id -97
[00:38:57.249] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h55_ghost.fx, tech name: TShader.
[00:38:57.268] M <SCRIPT> 2024-03-27 00:38:56,437 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5df1b88c2454ea795909c9e3'), 2)
[00:38:57.269] M <SCRIPT> 2024-03-27 00:38:56,439 - UseHero - INFO -
update_hero_model id -111
[00:38:57.291] M <SCRIPT> 2024-03-27 00:38:56,460 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5da330f36661a49fcd7f3ed8'), 2)
[00:38:57.292] M <SCRIPT> 2024-03-27 00:38:56,462 - UseHero - INFO -
update_hero_model id -3
[00:38:57.314] M <SCRIPT> 2024-03-27 00:38:56,483 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5e0728f47503f402adc0244a'), 2)
[00:38:57.330] M <SCRIPT> 2024-03-27 00:38:56,500 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5e52295a3832b8875b8a292d'), 1)
[00:38:57.343] M <SCRIPT> 2024-03-27 00:38:56,513 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5df1b88c2454ea795909c9e3'), 2)
[00:38:59.223] M [COCOSUI] [INFO] scene context release!

ERROR *****************************************************************************
[00:38:59.230] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_wait/h55_wait.postprocess
[00:38:59.259] M <SCRIPT> 2024-03-27 00:38:58,429 - UseHero - INFO -
start_update_hero_model -129
[00:38:59.260] M <SCRIPT> 2024-03-27 00:38:58,430 - UseHero - INFO -
update_hero_model id -129
[00:38:59.261] M <SCRIPT> 2024-03-27 00:38:58,431 - UseHero - INFO -
after_update_hero_model -129
[00:38:59.262] M <SCRIPT> 2024-03-27 00:38:58,432 - ChangeHero - INFO -
start_update uid2pid =====129, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 97, ObjectId('5df1b88c2454ea795909c9e3'):
111, ObjectId('5da330f36661a49fcd7f3ed8'): 3}, 5e52295a3832b8875b8a292d
[00:38:59.265] M <SCRIPT> 2024-03-27 00:38:58,435 - ChangeHero - INFO -
start_update ico_label =====129, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 97, ObjectId('5df1b88c2454ea795909c9e3'):
111, ObjectId('5da330f36661a49fcd7f3ed8'): 3}, 5e52295a3832b8875b8a292d
[00:38:59.270] M <SCRIPT> 2024-03-27 00:38:58,441 - UseHero - INFO -
start_update_hero_model -59
[00:38:59.271] M <SCRIPT> 2024-03-27 00:38:58,441 - UseHero - INFO -
update_hero_model id -59
[00:38:59.273] M <SCRIPT> 2024-03-27 00:38:58,443 - UseHero - INFO -
after_update_hero_model -59
[00:38:59.274] M <SCRIPT> 2024-03-27 00:38:58,444 - ChangeHero - INFO -
start_update uid2pid =====59, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 97, ObjectId('5df1b88c2454ea795909c9e3'):
111, ObjectId('5da330f36661a49fcd7f3ed8'): 3}, 5e7ca17e312113484b7d30d9
[00:38:59.277] M <SCRIPT> 2024-03-27 00:38:58,447 - ChangeHero - INFO -
start_update ico_label =====59, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 59, ObjectId('5df1b88c2454ea795909c9e3'):
111, ObjectId('5da330f36661a49fcd7f3ed8'): 3}, 5e7ca17e312113484b7d30d9
[00:38:59.424] M [COCOSUI] OnWindowResize - 1334, 750
[00:38:59.425] M <SCRIPT> 2024-03-27 00:38:58,595 - game_init.py - INFO - on
window resize :1334, 750
[00:38:59.480] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h55_ghost.fx, tech name: TShader.
[00:38:59.532] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_01.sfx
[00:38:59.533] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_01.sfx
[00:38:59.533] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_02.sfx
[00:38:59.533] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_02.sfx
[00:38:59.534] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_02.sfx
[00:38:59.534] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[00:38:59.534] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[00:38:59.534] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[00:38:59.535] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[00:38:59.541] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_tower\h55_pendant_tower.gim
[00:38:59.598] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:38:59.629] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\food\h55_pendant_canju.gim
[00:38:59.672] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[00:38:59.771] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_tiaojiu\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko.gim
[00:39:00.086] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_tiaojiu\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_head.gim
[00:39:00.118] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_girl\dm65_survivor_girl.gim
[00:39:00.141] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_jiutong\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_jiutong.gim
[00:39:00.172] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_jiutong\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_jiuping_1.gim
[00:39:00.186] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_jxss\h55_pet_jxss.gim
[00:39:00.204] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_glass.fx, tech name: TShader.
[00:39:00.213] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_glass.fx, tech name: TShader.
[00:39:00.660] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_glass.fx, tech name: TShader.
[00:39:00.667] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001.sfx
[00:39:00.667] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\pet_jixiesongshu_idle_001a.sfx
[00:39:00.671] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_jixiesongshu_idle_001.gim
[00:39:00.690] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[00:39:00.693] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[00:39:00.696] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[00:39:00.700] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[00:39:00.703] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[00:39:00.801] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo.fev count = 2188
[00:39:00.801] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
6482
[00:39:00.801] M [COCOSUI] wyd: audio trigger unload all events count = 6482 limit
= 6003
[00:39:00.801] M [COCOSUI] wyd: audio event project sound\survivor.fev survivor
[00:39:00.802] M [COCOSUI] wyd: audio event project sound\killer.fev killer
[00:39:00.802] M [COCOSUI] wyd: audio event project sound\music\music.fev music
[00:39:00.802] M [COCOSUI] wyd: audio event project sound\
dwrg_mainstory2023_jyyj_vo_en.fev dwrg_mainstory2023_jyyj_vo_en
[00:39:00.802] M [COCOSUI] wyd: audio event project sound\dwrg.fev dwrg
[00:39:00.802] M [COCOSUI] wyd: audio event project sound\dwrg_show.fev dwrg_show
[00:39:00.802] M [COCOSUI] wyd: audio event project sound\killer_joseph.fev
killer_joseph
[00:39:00.802] M [COCOSUI] wyd: audio event project sound\dwrg_showsur02.fev
dwrg_showsur02
[00:39:00.802] M [COCOSUI] wyd: audio event project sound\amb.fev amb
[00:39:00.802] M [COCOSUI] wyd: audio event project sound\dwrg_ui01.fev dwrg_ui01
[00:39:00.802] M [COCOSUI] wyd: audio event project sound\music\
download_gsdt_playlistmusic.fev download_gsdt_playlistmusic
[00:39:00.802] M [COCOSUI] wyd: audio event project sound\killer_vo.fev killer_vo
[00:39:00.802] M [COCOSUI] wyd: audio event project sound\survivor_01.fev
survivor_01
[00:39:00.802] M [COCOSUI] wyd: audio event project sound\
dwrg_detective_story_vo_en.fev dwrg_detective_story_vo_en
[00:39:00.807] M [COCOSUI] wyd: audio event project sound\
dwrg_mainstory2023_jyyj_vo_en.fev has been unload which has 106 events inside!
[00:39:00.814] M [COCOSUI] wyd: audio event project sound\dwrg_show.fev has been
unload which has 653 events inside!
[00:39:00.816] M [COCOSUI] wyd: audio event project sound\dwrg_showsur02.fev has
been unload which has 43 events inside!
[00:39:00.820] M [COCOSUI] wyd: audio event project sound\amb.fev has been unload
which has 110 events inside!
[00:39:00.822] M [COCOSUI] wyd: audio event project sound\
dwrg_detective_story_vo_en.fev has been unload which has 94 events inside!
[00:39:00.823] M [COCOSUI] Audio::ReloadEvents before reload event num = 6482 after
= 5476
[00:39:00.953] M [COCOSUI] wyd: audio -----Load sound\survivor_vo.fev succeed!
[00:39:01.034] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_girl\dm65_survivor_girl_page02.gim
[00:39:01.035] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:01.061] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_d_juesheng\
bo_d_juesheng.gim
[00:39:01.067] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:01.083] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_maotouying\h55_pet_maotouying.gim
[00:39:01.115] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[00:39:01.115] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\pet_maotouying_idle_001a.sfx
[00:39:01.118] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_maotouying_idle_001.gim
[00:39:01.119] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_mask.fx, tech name: TShader.
[00:39:01.126] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[00:39:01.127] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_mask.fx, tech name: TShader.
[00:39:01.133] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[00:39:01.133] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[00:39:01.167] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_girl_gx.fev count = 68
[00:39:01.167] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7664
[00:39:01.193] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_girl_gx.fev
succeed!
[00:39:01.955] M <SCRIPT> 2024-03-27 00:39:01,125 - UIRoomWait - INFO -
show_note444----------<ccs.ActionTimeline object at 0x000002A128B83320>
[00:39:02.014] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\separate_dir\goat_e_muwai\goat_e_muwai.gim
[00:39:02.018] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent_flow.fx, tech name: TShader.
[00:39:02.058] L [COCOSUI] create effect shader\pbr\pbr_transparent_flow.fx:TShader
*** time: 39.52 ms ***
[00:39:02.058] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent_flow.fx, tech name: TShader.
[00:39:02.110] L [COCOSUI] create effect shader\pbr\pbr_transparent_flow.fx:TShader
*** time: 51.78 ms ***
[00:39:02.218] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\h55_pet_shengdandog.gim
[00:39:02.257] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\
h55_pet_shengdandog_chibang.gim
[00:39:02.336] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.337] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.338] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.339] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.340] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.342] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.343] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.344] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.346] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.347] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.353] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.353] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.353] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.353] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.354] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:02.367] M <SCRIPT> 2024-03-27 00:39:01,537 - UISystem - INFO - ---------
set shader -common/shader/cocosui/color_grading.vs, color_grading---------
[00:39:02.367] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/color_grading.vs,common/shader/cocosui/color_grading.ps
[00:39:02.586] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent_flow.fx, tech name: TShader.
[00:39:03.313] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:39:03.335] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:39:03.493] L [COCOSUI] create effect shader\pbr\pbr_transparent.fx:TShader ***
time: 158.03 ms ***
[00:39:03.528] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur_low.fx, tech name: TShader.
[00:39:03.663] L [COCOSUI] create effect shader\fur_low.fx:TShader *** time: 134.77
ms ***
[00:39:03.722] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_idle_001.gim
[00:39:03.741] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_idle_002.gim
[00:39:03.745] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_idle_003.gim
[00:39:03.756] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_special_004.gim
[00:39:03.763] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_special_005.gim
[00:39:03.768] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_special_006.gim
[00:39:03.836] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_appear_003.gim
[00:39:03.865] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_appear_006.gim
[00:39:03.866] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_mask.fx, tech name: TShader.
[00:39:03.891] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_appear_007.gim
[00:39:03.910] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\separate_dir\goat_e_muwai\goat_e_muwai_shadow.gim
[00:39:03.912] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:39:03.934] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:39:04.049] L [COCOSUI] create effect shader\pbr\pbr_transparent.fx:TShader ***
time: 115.17 ms ***
[00:39:04.090] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\transparent_wave.fx, tech name: TShader.
[00:39:04.130] L [COCOSUI] create effect shader\transparent_wave.fx:TShader ***
time: 39.64 ms ***
[00:39:04.134] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent_flow.fx, tech name: TShader.
[00:39:04.211] L [COCOSUI] create effect shader\pbr\pbr_transparent_flow.fx:TShader
*** time: 76.66 ms ***
[00:39:04.257] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_idle_004.gim
[00:39:04.261] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_idle_005.gim
[00:39:04.265] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_appear_004.gim
[00:39:04.271] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_duola_zhanshi_023.gim
[00:39:04.304] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\separate_dir\goat_e_muwai\goat_e_muwai_bonbon.gim
[00:39:04.327] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:04.374] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_special_003.gim
[00:39:04.378] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:39:04.409] M [COCOSUI] [INFO] scene context release!

ERROR *****************************************************************************
[00:39:04.419] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_wait/h55_wait.postprocess
[00:39:04.423] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_special_001.gim
[00:39:04.550] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_idle_006.gim
[00:39:04.579] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\yezhuqishi_qingxv_zhanshi_idle_001.gim
[00:39:04.581] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27.fx, tech name: TShader.
[00:39:04.590] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27.fx, tech name: TShader.
[00:39:04.616] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur_low.fx, tech name: TShader.
[00:39:04.803] L [COCOSUI] create effect shader\fur_low.fx:TShader *** time: 187.07
ms ***
[00:39:04.803] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent_flow.fx, tech name: TShader.
[00:39:05.070] L [COCOSUI] create effect shader\pbr\pbr_transparent_flow.fx:TShader
*** time: 266.76 ms ***
[00:39:05.072] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent_flow.fx, tech name: TShader.
[00:39:05.152] L [COCOSUI] create effect shader\pbr\pbr_transparent_flow.fx:TShader
*** time: 79.38 ms ***
[00:39:05.153] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:39:05.238] L [COCOSUI] create effect shader\pbr\pbr_transparent.fx:TShader ***
time: 85.03 ms ***
[00:39:05.239] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur_low.fx, tech name: TShader.
[00:39:05.314] M <SCRIPT> 2024-03-27 00:39:04,484 - UseHero - INFO -
request_use_hero_card, role_id -78
[00:39:05.319] M <SCRIPT> 2024-03-27 00:39:04,490 - UIRoomWait - INFO -
hide_note444----------<ccs.ActionTimeline object at 0x000002A128B83320>
[00:39:05.492] L [COCOSUI] create effect shader\fur_low.fx:TShader *** time: 252.75
ms ***
[00:39:05.526] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_idle_001.sfx
[00:39:05.526] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_001.sfx
[00:39:05.530] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_002.sfx
[00:39:05.531] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_007.sfx
[00:39:05.537] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_008.sfx
[00:39:05.537] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_009.sfx
[00:39:05.538] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_012.sfx
[00:39:05.652] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang.gim
[00:39:05.882] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/player_pipeichuxian_1.sfx
[00:39:05.921] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1.sfx
[00:39:05.922] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
common\player_pipeichuxian_1_a.sfx
[00:39:05.932] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.933] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.934] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.935] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.935] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.936] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.938] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.938] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.939] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.940] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.941] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.942] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.942] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.943] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.944] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.944] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.945] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.946] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.947] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.948] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.949] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.949] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.950] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.951] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.952] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.952] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.953] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.954] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.955] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.956] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.956] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.957] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.958] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.958] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.959] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.960] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.961] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.962] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.962] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.963] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.964] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.965] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.966] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.967] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.968] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.969] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.970] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.971] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.972] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.972] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.973] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.974] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.974] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.975] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.976] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.977] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.977] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.978] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.979] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.980] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.981] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.982] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.982] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.983] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.983] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.984] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.985] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.986] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.987] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.988] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.988] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.989] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.990] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.991] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.992] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.992] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1.sfx
[00:39:05.994] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.995] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.995] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.996] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.997] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.998] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:05.999] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.000] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.001] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.002] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.002] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.003] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.004] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.004] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.005] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.006] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.007] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.008] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.008] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.009] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.010] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.010] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.011] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.012] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.013] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.013] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.014] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.015] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.016] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.017] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.017] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.018] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.019] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.019] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.020] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.021] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.021] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.022] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.023] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.023] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.024] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.024] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.025] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.026] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.027] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.027] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.028] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.029] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.030] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.031] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.031] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.032] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.033] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.033] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.034] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.035] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.036] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.036] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.037] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.038] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.039] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.040] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.041] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.042] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.042] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.043] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.044] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.044] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.045] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.046] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.047] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.049] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.050] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.050] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.051] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.052] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1.sfx
[00:39:06.053] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.054] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.055] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.055] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.056] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.057] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.057] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.058] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.059] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.059] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.060] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.061] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.061] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.062] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.063] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.064] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.065] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.065] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.066] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.067] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.068] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.069] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.070] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.071] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.072] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.072] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.073] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.074] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.074] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.075] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.076] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.076] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.077] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.078] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.079] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.079] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.081] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.082] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.083] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.083] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.084] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.084] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.085] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.086] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.087] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.088] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.089] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.090] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.090] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.091] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.092] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.093] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.094] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.095] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.096] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.096] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.098] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.099] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.099] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.100] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.101] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.102] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.103] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.104] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.105] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.105] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.106] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.107] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.107] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.108] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.109] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.110] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.110] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.111] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.112] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.115] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\separate_dir\goat_e_muwai\goat_e_muwai_shu.gim
[00:39:06.135] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:39:06.142] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:39:06.184] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\separate_dir\goat_e_muwai\goat_e_muwai_weapon.gim
[00:39:06.193] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:39:06.201] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:39:06.264] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_003.sfx
[00:39:06.292] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang_face.gim
[00:39:06.320] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_football\separate_dir\ydy_e_tang\ydy_e_tang_football.gim
WARNING ***************************************************************************
[00:39:06.321] M [COCOSUI] [WARNING] wyd: cutbone execute runtime cut bone due to
version
[00:39:06.374] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_nizhuan\h55_guajian_nizhuan.gim
[00:39:06.396] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/player_pipeichuxian_2.sfx
[00:39:06.413] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_005.gim
[00:39:06.419] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_2.sfx
[00:39:06.420] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1.sfx
[00:39:06.422] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.423] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.424] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.424] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.424] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_006.gim
[00:39:06.426] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.427] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.428] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.429] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.430] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.431] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.431] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.432] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_006a.gim
[00:39:06.432] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.433] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.434] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.436] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.436] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.437] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.438] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.439] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.440] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.440] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.441] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.442] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.443] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.443] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.444] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_idle_001.sfx
[00:39:06.444] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.445] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.446] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.447] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.448] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.449] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.450] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.451] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.451] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.452] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.453] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.454] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.454] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.455] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.456] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.456] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.458] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.459] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.459] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.460] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.461] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.462] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.462] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_mininvwu\h55_pet_mininvwu.gim
[00:39:06.463] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.464] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.465] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.465] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.466] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.467] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.468] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.469] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.470] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.470] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.471] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.472] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.473] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.474] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.475] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.476] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.476] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.477] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.478] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.478] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.479] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.480] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.481] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.482] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.482] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.483] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.484] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.484] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:06.510] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_002.gim
[00:39:06.514] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_004.gim
[00:39:06.517] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_001.gim
[00:39:06.519] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_003.gim
[00:39:06.527] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:06.536] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_005.sfx
[00:39:06.536] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_003.sfx
[00:39:06.538] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_002.sfx
[00:39:06.538] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_004.sfx
[00:39:06.539] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_006.sfx
[00:39:06.567] M <SCRIPT> 2024-03-27 00:39:05,737 - LogMgr - INFO -
add_effect_cache: fx/common/player_pipeichuxian_1.sfx
[00:39:06.592] M <SCRIPT> 2024-03-27 00:39:05,762 - UseHero - INFO -
start_update_hero_model -78
[00:39:06.593] M <SCRIPT> 2024-03-27 00:39:05,763 - UseHero - INFO -
update_hero_model id -78
[00:39:06.594] M <SCRIPT> 2024-03-27 00:39:05,765 - UseHero - INFO -
after_update_hero_model -78
[00:39:06.596] M <SCRIPT> 2024-03-27 00:39:05,766 - ChangeHero - INFO -
start_update uid2pid =====78, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 59, ObjectId('5df1b88c2454ea795909c9e3'):
111, ObjectId('5da330f36661a49fcd7f3ed8'): 3}, 5da330f36661a49fcd7f3ed8
[00:39:06.599] M <SCRIPT> 2024-03-27 00:39:05,769 - ChangeHero - INFO -
start_update ico_label =====78, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 59, ObjectId('5df1b88c2454ea795909c9e3'):
111, ObjectId('5da330f36661a49fcd7f3ed8'): 78}, 5da330f36661a49fcd7f3ed8
[00:39:06.701] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_zbs\separate_dir\zbs_e_lizhan\
zbs_e_lizhan.gim
[00:39:06.725] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:06.924] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:06.959] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer_vo_goat_gx.fev count = 26
[00:39:06.959] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7732
[00:39:06.978] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_001.sfx
[00:39:06.979] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_002.sfx
[00:39:06.982] M [COCOSUI] wyd: audio -----Load sound\killer_vo_goat_gx.fev
succeed!
[00:39:07.055] M <SCRIPT> 2024-03-27 00:39:06,225 - LogMgr - INFO -
add_effect_cache: fx/common/player_pipeichuxian_2.sfx
[00:39:07.098] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1.sfx
[00:39:07.100] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.101] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.102] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.102] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.103] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.104] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.105] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.105] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_owl\separate_dir\zbs_e_lizhan\zbs_e_lizhan_owl.gim
[00:39:07.106] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.107] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.107] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.108] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.109] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.109] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.110] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.112] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.113] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.113] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.114] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.115] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.115] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.116] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.117] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.118] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.119] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.120] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.121] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.121] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.122] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.123] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.124] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.124] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.125] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.127] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.127] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.128] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.129] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.130] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.131] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.131] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.133] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.134] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.135] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.135] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.136] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.137] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.138] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.139] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.140] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.140] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.141] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.142] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.143] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.143] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.144] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.145] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.146] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.147] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.147] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.148] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.149] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.150] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.150] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.151] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.152] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.153] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.153] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.154] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.155] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.156] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.156] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_baiyu\h55_guajian_baiyu.gim
[00:39:07.157] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.158] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.158] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:07.158] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.159] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.160] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.161] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:07.180] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:07.189] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_idle_001.sfx
[00:39:07.195] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\h55_pet_shengdandog.gim
[00:39:07.231] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\
h55_pet_shengdandog_chibang.gim
[00:39:07.258] M <SCRIPT> 2024-03-27 00:39:06,429 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:39:07.259] M <SCRIPT> 2024-03-27 00:39:06,430 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:39:10.379] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer_goat_outside.fev count = 24
[00:39:10.379] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7758
[00:39:10.406] M [COCOSUI] wyd: audio -----Load sound\killer_goat_outside.fev
succeed!
[00:39:14.924] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\food\separate_dir\h55_food_paofu\h55_food_paofu.gim
[00:39:19.115] M <SCRIPT> 2024-03-27 00:39:18,285 - UseHero - INFO -
start_update_hero_model -111
[00:39:19.116] M <SCRIPT> 2024-03-27 00:39:18,286 - UseHero - INFO -
update_hero_model id -111
[00:39:19.120] M <SCRIPT> 2024-03-27 00:39:18,290 - UseHero - INFO -
after_update_hero_model -111
[00:39:19.121] M <SCRIPT> 2024-03-27 00:39:18,291 - ChangeHero - INFO -
start_update uid2pid =====111, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 59, ObjectId('5df1b88c2454ea795909c9e3'):
111, ObjectId('5da330f36661a49fcd7f3ed8'): 78}, 5df1b88c2454ea795909c9e3
[00:39:19.124] M <SCRIPT> 2024-03-27 00:39:18,294 - ChangeHero - INFO -
start_update ico_label =====111, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 59, ObjectId('5df1b88c2454ea795909c9e3'):
111, ObjectId('5da330f36661a49fcd7f3ed8'): 78}, 5df1b88c2454ea795909c9e3
[00:39:19.198] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_girl\separate_dir\girl_d_qiancheng\girl_d_qiancheng.gim
[00:39:19.546] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1.sfx
[00:39:19.548] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
common\player_pipeichuxian_1_a.sfx
[00:39:19.549] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_girl\dm65_survivor_girl_page02.gim
[00:39:19.557] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.558] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.559] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.559] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.560] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.561] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.562] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.564] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.564] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.566] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.567] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.568] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.569] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.570] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.571] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.572] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.573] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.574] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.575] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.576] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.576] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.578] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.578] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.579] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_maotouying\h55_pet_maotouying.gim
[00:39:19.579] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.580] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.581] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.582] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.583] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.584] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.585] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.587] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.588] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.589] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.589] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.590] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.590] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.591] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.592] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.593] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.594] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.594] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.595] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.596] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.597] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.598] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.599] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.600] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.601] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.601] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.603] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.604] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.605] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.605] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.606] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.606] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.607] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.607] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[00:39:19.608] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\pet_maotouying_idle_001a.sfx
[00:39:19.608] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.609] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.610] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.610] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_maotouying_idle_001.gim
[00:39:19.610] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.611] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.612] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.613] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.614] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.614] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[00:39:19.615] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.617] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[00:39:19.618] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.618] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[00:39:19.619] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.620] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.621] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.621] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.622] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.623] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.624] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.624] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:19.625] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
player_pipeichuxian_1_a.sfx
[00:39:21.255] M [COCOSUI] Set render mode: 1600 837 32 1 8
[00:39:21.286] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/only1texture.fx, tech name: TShaderMirror.
[00:39:21.310] M [COCOSUI] OnWindowResize - 1600, 837
[00:39:21.311] M <SCRIPT> 2024-03-27 00:39:20,481 - game_init.py - INFO - on
window resize :1600, 837
[00:39:37.725] M <SCRIPT> 2024-03-27 00:39:36,895 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[00:39:38.189] M <SCRIPT> 2024-03-27 00:39:37,359 - UISystem - INFO - UILoading
load now, and loading data is {'range_one_sound_data': ('1', '114'),
'range_one_amim_data': ('loading', '48', '144'), 'range_two_sound_data': ('1',
'113'), 'range_two_amim_data': ('loading_finish', '145', '220'),
'anim_stage_total': 2, 'csb_path': 'ui/dm65ui/res/loading.csb', 'id': 1}
[00:39:38.201] M <SCRIPT> 2024-03-27 00:39:37,371 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[00:39:42.695] M <SCRIPT> 2024-03-27 00:39:41,865 - UISystem - INFO - ---------
Now Hide UIHall---------
[00:39:42.758] M <SCRIPT> 2024-03-27 00:39:41,928 - crash_helper - INFO -
WorldMatchRoom destroy
[00:39:42.793] M [COCOSUI] [INFO] scene context release!
[00:39:42.814] M <SCRIPT> 2024-03-27 00:39:41,984 - crash_helper - INFO -
WorldCityCustom destroy
[00:39:42.900] M [COCOSUI] [INFO] scene context release!
[00:39:42.903] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:42.915] M <SCRIPT> 2024-03-27 00:39:42,085 - game_init.py - INFO -
xd_debug use gpu skin
[00:39:42.916] M <SCRIPT> 2024-03-27 00:39:42,085 - crash_helper - INFO -
WorldFancy destroy
[00:39:42.937] M <SCRIPT> 2024-03-27 00:39:42,107 - crash_helper - INFO -
WorldMatchRoomMB destroy
[00:39:42.950] M <SCRIPT> 2024-03-27 00:39:42,120 - crash_helper - INFO -
WorldMatchRoomBJ destroy
[00:39:43.014] M <SCRIPT> 2024-03-27 00:39:42,184 - crash_helper - INFO -
WorldArticle destroy
[00:39:43.022] M [COCOSUI] [INFO] scene context release!
[00:39:43.024] M <SCRIPT> 2024-03-27 00:39:42,195 - crash_helper - INFO -
WorldDeduce destroy
[00:39:43.063] M [COCOSUI] wyd: audio event project
sound/music/download_gsdt_playlistmusic.fev has been unload which has 25 events
inside!
[00:39:43.273] M <SCRIPT> 2024-03-27 00:39:42,443 - utils.py - INFO - should show
accu ui True
[00:39:43.274] M <SCRIPT> 2024-03-27 00:39:42,444 - utils.py - INFO - should show
accu ui True
[00:39:43.274] M <SCRIPT> 2024-03-27 00:39:42,445 - utils.py - INFO - should show
accu ui True
[00:39:43.275] M <SCRIPT> 2024-03-27 00:39:42,445 - utils.py - INFO - should show
accu ui True
[00:39:43.696] M <SCRIPT> 2024-03-27 00:39:42,866 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[00:39:44.059] M <SCRIPT> 2024-03-27 00:39:43,229 - crash_helper - INFO -
WorldBattle init_scene
[00:39:44.149] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.149] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.150] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.151] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.152] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.154] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.155] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.156] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.156] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.157] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.364] M <SCRIPT> 2024-03-27 00:39:43,533 - crash_helper - INFO -
scene_path = scene/scene_battle/ordnance_factory1/ordnance_factory1.scn
[00:39:44.368] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.369] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.369] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.369] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.369] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:39:44.372] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/amb.fev count = 110
[00:39:44.372] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7757
[00:39:44.386] M [COCOSUI] wyd: audio -----Load sound\amb.fev succeed!
[00:39:44.388] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx.nfx, tech name: OpenWorldTechDX.
[00:39:44.392] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx_alpha.nfx, tech name: OpenWorldTechDX_alpha.

ERROR *****************************************************************************
[00:39:44.394] M [COCOSUI] [ERROR] Effect include file shader\
openworldmeshdx_alpha.nfx.json is not found!
[00:39:44.474] M [COCOSUI] create effect shader\
openworldmeshdx_alpha.nfx:OpenWorldTechDX_alpha *** time: 82.82 ms ***
[00:39:44.474] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx.nfx, tech name: OpenWorldTechDX.
[00:39:44.475] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx.nfx, tech name: OpenWorldTechDX.
[00:39:44.478] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx_alpha.nfx, tech name: OpenWorldTechDX_alpha.
[00:39:44.478] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx_alpha.nfx, tech name: OpenWorldTechDX_alpha.
[00:39:44.559] M [COCOSUI] create effect shader\
openworldmeshdx_alpha.nfx:OpenWorldTechDX_alpha *** time: 80.19 ms ***
[00:39:44.577] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\moonlight_01.sfx
[00:39:44.580] M <SCRIPT> 2024-03-27 00:39:43,750 - NetService - INFO -
heart_back---init_scene
[00:39:44.656] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:44.663] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:44.681] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[00:39:44.705] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[00:39:44.710] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[00:39:44.719] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[00:39:44.735] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[00:39:44.905] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\crow\crow.gim
[00:39:44.916] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:45.113] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\h55_joseph_camera.gim
[00:39:45.149] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_zhangxiangji_plane_001.gim
[00:39:45.152] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_zhangxiangji_plane_001_mask.gim
[00:39:45.207] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:45.237] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:45.485] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:39:45.514] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.515] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.516] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.516] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.518] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.519] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.520] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.520] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.522] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.522] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.524] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.524] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.526] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.526] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.534] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.534] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.536] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.536] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.549] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.549] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.551] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.551] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.552] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.553] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.566] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.566] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.568] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.568] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.569] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.569] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.582] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.583] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.584] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.584] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.586] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.586] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.587] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.598] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.598] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.600] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.600] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.602] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.602] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.604] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.604] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.615] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.616] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.618] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.618] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.619] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.620] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.632] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.632] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.634] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.634] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.635] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.636] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.637] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.637] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.649] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.649] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.651] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.651] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.653] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.653] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.665] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.665] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.667] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.667] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.668] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.668] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.670] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.670] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.671] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.671] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.682] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.682] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.683] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.684] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.685] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.685] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.699] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.699] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.700] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.701] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.702] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.702] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.704] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.704] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.715] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.715] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.717] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.717] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.719] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.719] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.721] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.721] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.732] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.732] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.734] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.734] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:39:45.789] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:45.849] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:45.862] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\burke\burke_console.gim
[00:39:45.911] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:45.921] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:39:45.945] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:46.113] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[00:39:46.183] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:46.351] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_snow.fx, tech name: TShader.
[00:39:46.359] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_snow.fx, tech name: TShader.
[00:39:46.380] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:46.394] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:46.481] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:39:46.515] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:39:46.526] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_snow.fx, tech name: TShader.
[00:39:46.534] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:39:46.663] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:39:46.670] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:39:46.671] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:39:46.797] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_03.gim
[00:39:46.799] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buzz.gim
[00:39:46.806] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:39:46.810] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:39:46.832] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:47.046] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:39:47.076] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:39:47.080] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:39:47.086] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengpao_01.gim
[00:39:47.088] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengpao_02.gim
[00:39:47.092] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\dengpao.sfx
[00:39:47.220] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:39:47.240] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_09_b.gim
[00:39:47.247] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_02.sfx
[00:39:47.248] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_02.sfx
[00:39:47.326] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:39:47.336] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:39:47.415] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:39:47.416] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:39:47.417] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:39:47.422] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\dengpao.sfx
[00:39:47.432] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:39:47.449] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:47.703] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08_a.gim
[00:39:47.706] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:39:47.820] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:47.834] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:39:47.839] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:39:47.843] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:39:47.880] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:39:47.934] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:39:47.984] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:47.999] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:48.168] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:39:48.200] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:39:48.282] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:39:48.287] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:39:48.287] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:39:48.360] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:39:48.393] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:39:48.433] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:48.544] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:48.670] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:48.706] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:39:48.801] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:48.839] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:48.891] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:48.909] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:39:48.949] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:49.033] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:39:49.085] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:49.127] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:39:49.180] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[00:39:49.242] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:39:49.263] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:39:49.346] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:39:49.415] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:49.497] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:39:49.501] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:39:49.549] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:39:49.559] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:49.636] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:39:49.778] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:49.799] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:39:49.800] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:39:49.805] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:39:49.856] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:49.899] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:39:50.344] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\moonlight_01.sfx
[00:39:50.399] M <SCRIPT> 2024-03-27 00:39:49,568 - NetService - INFO -
heart_back---res_async
[00:39:50.415] M <SCRIPT> 2024-03-27 00:39:49,585 - NetService - INFO -
heart_back---res_async
[00:39:50.431] M <SCRIPT> 2024-03-27 00:39:49,601 - NetService - INFO -
heart_back---res_async
[00:39:50.971] M <SCRIPT> 2024-03-27 00:39:50,141 - NetService - INFO -
heart_back---gen_scene_tick
[00:39:50.977] M <SCRIPT> 2024-03-27 00:39:50,147 - NetService - INFO -
heart_back---res_async
[00:39:50.981] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:50.998] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:51.661] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_zbs\separate_dir\zbs_e_lizhan\
zbs_e_lizhan.gim
[00:39:53.788] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_001.sfx
[00:39:53.789] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_002.sfx
[00:39:54.062] M <SCRIPT> 2024-03-27 00:39:53,233 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 78 7815 86
[00:39:54.063] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:54.072] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:54.098] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:54.107] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[00:39:54.115] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:54.192] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_001.sfx
[00:39:54.193] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/happy_xintiao_01.sfx
[00:39:54.194] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_002.sfx
[00:39:54.209] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:54.218] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:54.240] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xizang_01.gim
[00:39:54.241] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight_blindness_correct.fx, tech name: TShader.
[00:39:54.269] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\h55_pet_shengdandog.gim
[00:39:54.280] L [COCOSUI] create effect shader\
common_nolight_blindness_correct.fx:TShader *** time: 38.39 ms ***
[00:39:54.287] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xinzang_01.gim
[00:39:54.288] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\light_blindness_correct.fx, tech name: TShader.
[00:39:54.320] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xinzang_02.gim
[00:39:54.321] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[00:39:54.327] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[00:39:54.336] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\
h55_pet_shengdandog_chibang.gim
[00:39:54.345] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_baiyu\h55_guajian_baiyu.gim
[00:39:54.365] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_idle_001.sfx
[00:39:54.366] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xinzang_03.gim
[00:39:54.367] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:54.370] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_01.sfx
[00:39:54.376] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight_blindness_correct.fx, tech name: TShader.
[00:39:54.386] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight_blindness_correct.fx, tech name: TShader.
[00:39:54.395] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\light_blindness_correct.fx, tech name: TShader.
[00:39:54.400] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[00:39:54.437] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/happy_xintiao_02.sfx
[00:39:54.449] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_02.sfx
[00:39:54.453] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_girl\separate_dir\girl_d_qiancheng\girl_d_qiancheng.gim
[00:39:55.272] M <SCRIPT> 2024-03-27 00:39:54,442 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 111 11112 -1
[00:39:55.278] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/happy_xintiao_03.sfx
[00:39:55.286] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_03.sfx
[00:39:55.290] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/happy_xintiao_04.sfx
[00:39:55.294] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_heart\h55_pendant_heart.gim
[00:39:55.295] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\character_emphasize.fx, tech name: TShader.
[00:39:55.298] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_maotouying\h55_pet_maotouying.gim
[00:39:55.310] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_04.sfx
[00:39:55.327] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[00:39:55.327] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\pet_maotouying_idle_001a.sfx
[00:39:55.329] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_maotouying_idle_001.gim
[00:39:55.334] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[00:39:55.336] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[00:39:55.336] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[00:39:55.483] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\separate_dir\goat_e_muwai\goat_e_muwai.gim
[00:39:57.540] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_idle_001.gim
[00:39:57.554] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_idle_002.gim
[00:39:57.557] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_idle_003.gim
[00:39:57.567] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_special_004.gim
[00:39:57.572] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_special_005.gim
[00:39:57.574] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_special_006.gim
[00:39:57.636] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_appear_003.gim
[00:39:57.662] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_appear_006.gim
[00:39:57.677] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_appear_007.gim
[00:39:57.692] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\separate_dir\goat_e_muwai\goat_e_muwai_shadow.gim
[00:39:57.757] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_idle_004.gim
[00:39:57.761] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_idle_005.gim
[00:39:57.764] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_appear_004.gim
[00:39:57.768] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_duola_zhanshi_023.gim
[00:39:57.796] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\separate_dir\goat_e_muwai\goat_e_muwai_bonbon.gim
[00:39:57.841] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_special_003.gim
[00:39:57.861] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_zhanshi_special_001.gim
[00:39:57.953] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\heishanyang_muwai_idle_006.gim
[00:39:57.976] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\yezhuqishi_qingxv_zhanshi_idle_001.gim
[00:39:58.023] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_idle_001.sfx
[00:39:58.023] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_001.sfx
[00:39:58.027] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_002.sfx
[00:39:58.028] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_007.sfx
[00:39:58.032] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_008.sfx
[00:39:58.033] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_009.sfx
[00:39:58.034] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_012.sfx
[00:39:58.041] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\separate_dir\goat_e_muwai\goat_e_muwai_shu.gim
[00:39:58.238] M <SCRIPT> 2024-03-27 00:39:57,408 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 129 12910 -1
[00:39:58.239] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent_flow.fx, tech name: TShader.
[00:39:58.249] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent_flow.fx, tech name: TShader.
[00:39:58.260] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:39:58.270] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:58.297] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:39:58.307] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:58.317] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur_low.fx, tech name: TShader.
[00:39:58.378] M [COCOSUI] create effect shader\fur_low.fx:TShader *** time: 60.33
ms ***
[00:39:58.378] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent_flow.fx, tech name: TShader.
[00:39:58.388] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent_flow.fx, tech name: TShader.
[00:39:58.398] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:39:58.448] M [COCOSUI] create effect shader\pbr\clearcoat_flake.fx:TShader ***
time: 50.51 ms ***
[00:39:58.449] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:58.458] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:39:58.468] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:58.477] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur_low.fx, tech name: TShader.
[00:39:58.544] M [COCOSUI] create effect shader\fur_low.fx:TShader *** time: 66.36
ms ***
[00:39:58.547] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:39:58.603] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:39:58.622] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_prop_balloon01\h55_prop_balloon01.gim
[00:39:59.141] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang.gim
[00:39:59.467] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang_face.gim
[00:39:59.580] M <SCRIPT> 2024-03-27 00:39:58,750 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 59 5930 335
[00:39:59.593] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/pbr/pbr_ex_ghost.fx, tech name: TShader.
[00:39:59.601] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ex_ghost.fx, tech name: TShader.
[00:39:59.608] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ex_ghost.fx, tech name: TShader.
[00:39:59.622] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ex_ghost.fx, tech name: TShader.
[00:39:59.650] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/pbr/pbr_ex_ghost.fx, tech name: TShader.
[00:39:59.660] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/pbr/pbr_ex_ghost.fx, tech name: TShader.
[00:39:59.693] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_mininvwu\h55_pet_mininvwu.gim
[00:39:59.703] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_01.sfx
[00:39:59.709] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_02.sfx
[00:39:59.737] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_002.gim
[00:39:59.740] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_004.gim
[00:39:59.743] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_001.gim
[00:39:59.746] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_003.gim
[00:39:59.756] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_005.sfx
[00:39:59.757] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_003.sfx
[00:39:59.758] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_002.sfx
[00:39:59.759] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_004.sfx
[00:39:59.759] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_006.sfx
[00:39:59.766] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_nizhuan\h55_guajian_nizhuan.gim
[00:39:59.790] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_005.gim
[00:39:59.801] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_006.gim
[00:39:59.808] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_006a.gim
[00:39:59.819] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_idle_001.sfx
[00:39:59.827] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:39:59.921] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_tiaojiu\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko.gim
[00:40:01.925] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_tiaojiu\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_head.gim
[00:40:02.072] M <SCRIPT> 2024-03-27 00:40:01,241 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 91 9112 -1
[00:40:02.078] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_03.sfx
[00:40:02.083] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_04.sfx
[00:40:02.106] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_jxss\h55_pet_jxss.gim
[00:40:02.136] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001.sfx
[00:40:02.137] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\pet_jixiesongshu_idle_001a.sfx
[00:40:02.139] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_jixiesongshu_idle_001.gim
[00:40:02.152] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[00:40:02.155] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[00:40:02.158] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[00:40:02.161] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[00:40:02.163] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[00:40:02.534] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/scene/militaryfactory/baomihua_06.sfx
[00:40:02.539] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:40:02.552] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_owl\separate_dir\zbs_e_lizhan\zbs_e_lizhan_owl.gim
[00:40:02.595] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/zhanbushi_baiyu_mty_idle_001.sfx
[00:40:02.603] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_mty_idle_001.sfx
[00:40:02.604] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/zhanbushi_baiyu_mty_skill_001.sfx
[00:40:02.613] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_mty_skill_001.sfx
[00:40:02.617] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:40:02.617] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:40:02.618] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:40:02.618] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:40:02.622] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:40:02.627] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:40:02.681] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_001.sfx
[00:40:02.682] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_002.sfx
[00:40:02.702] M <SCRIPT> 2024-03-27 00:40:01,872 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:02.718] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:40:02.723] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:40:02.729] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:40:02.735] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:40:02.792] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[00:40:02.825] M [COCOSUI] OnWindowResize - 1600, 837
[00:40:02.826] M <SCRIPT> 2024-03-27 00:40:01,996 - game_init.py - INFO - on
window resize :1600, 837
[00:40:02.839] M <SCRIPT> 2024-03-27 00:40:02,009 - NetService - INFO -
heart_back---res_async
[00:40:02.840] M <SCRIPT> 2024-03-27 00:40:02,010 - LogMgr - INFO -
add_effect_cache: fx/survivor/happy_xintiao_01.sfx
[00:40:02.842] M <SCRIPT> 2024-03-27 00:40:02,012 - LogMgr - INFO -
add_effect_cache: fx/survivor/happy_xintiao_02.sfx
[00:40:02.844] M <SCRIPT> 2024-03-27 00:40:02,014 - LogMgr - INFO -
add_effect_cache: fx/survivor/happy_xintiao_03.sfx
[00:40:02.846] M <SCRIPT> 2024-03-27 00:40:02,016 - LogMgr - INFO -
add_effect_cache: fx/survivor/happy_xintiao_04.sfx
[00:40:02.850] M <SCRIPT> 2024-03-27 00:40:02,020 - LogMgr - INFO -
add_effect_cache: fx/scene/militaryfactory/baomihua_06.sfx
[00:40:02.852] M <SCRIPT> 2024-03-27 00:40:02,022 - LogMgr - INFO -
add_effect_cache: fx/pendant/zhanbushi_baiyu_mty_idle_001.sfx
[00:40:02.853] M <SCRIPT> 2024-03-27 00:40:02,023 - LogMgr - INFO -
add_effect_cache: fx/pendant/zhanbushi_baiyu_mty_skill_001.sfx
[00:40:02.858] M <SCRIPT> 2024-03-27 00:40:02,028 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:40:02.859] M <SCRIPT> 2024-03-27 00:40:02,029 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:40:02.884] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/scene/militaryfactory/smoke_02.sfx
[00:40:02.886] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:02.888] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:02.890] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/scene/militaryfactory/luoye_01.sfx
[00:40:02.894] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\luoye_01.sfx
[00:40:02.895] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:02.897] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:02.898] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\sun_flare_new.fx, tech name: TShader.
[00:40:02.900] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:02.903] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\sun_flare_new.fx, tech name: TShader.
[00:40:02.903] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:02.908] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:02.911] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:02.913] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:03.022] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:03.024] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:03.027] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\luoye_01.sfx
[00:40:03.028] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:03.030] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:03.032] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:03.034] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:03.036] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:03.038] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:03.040] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:03.175] M <SCRIPT> 2024-03-27 00:40:02,345 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:03.199] M <SCRIPT> 2024-03-27 00:40:02,369 - NetService - INFO -
heart_back---res_async
[00:40:03.200] M <SCRIPT> 2024-03-27 00:40:02,370 - LogMgr - INFO -
add_effect_cache: fx/scene/militaryfactory/smoke_02.sfx
[00:40:03.201] M <SCRIPT> 2024-03-27 00:40:02,371 - LogMgr - INFO -
add_effect_cache: fx/scene/militaryfactory/luoye_01.sfx
[00:40:03.355] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\dm65_survivor_m_lod.gim
[00:40:03.923] M <SCRIPT> 2024-03-27 00:40:03,093 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:03.925] M <SCRIPT> 2024-03-27 00:40:03,095 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:40:03.926] M <SCRIPT> 2024-03-27 00:40:03,096 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:40:03.938] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:40:03.943] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[00:40:03.959] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:40:03.964] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:40:03.972] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:40:04.014] M <SCRIPT> 2024-03-27 00:40:03,184 - NetService - INFO -
heart_back---res_async
[00:40:04.039] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\butcher\butcher_lod.gim
[00:40:04.902] M <SCRIPT> 2024-03-27 00:40:04,073 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_pc.csb, UIBattlePC---------
[00:40:05.919] M <SCRIPT> 2024-03-27 00:40:05,089 - UIBattleBase - INFO - init ui
components now!!!!
[00:40:08.480] M <SCRIPT> 2024-03-27 00:40:07,651 - UIBattleBase - INFO - check
if need add skip btn or back btn False False
[00:40:08.757] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_jiutong\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_jiuping_1.gim
[00:40:08.785] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_jiutong\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_jiuping_2.gim
[00:40:08.795] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_jiutong\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_jiutong.gim
[00:40:08.811] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_bottlenormal_01.sfx
[00:40:08.813] M <SCRIPT> 2024-03-27 00:40:07,983 - LogMgr - INFO -
add_effect_cache: fx/survivor/niangjiushi_bottlenormal_01.sfx
[00:40:08.821] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yuanding_changzhang_08.gim
[00:40:08.827] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_bottlequick_01.sfx
[00:40:08.831] M <SCRIPT> 2024-03-27 00:40:08,001 - LogMgr - INFO -
add_effect_cache: fx/survivor/niangjiushi_bottlequick_01.sfx
[00:40:08.892] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\separate_dir\goat_e_muwai\goat_e_muwai_weapon.gim
[00:40:08.930] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_003.sfx
[00:40:10.268] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:40:10.276] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:40:10.285] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_003.sfx
[00:40:10.381] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\transparent_wave.fx, tech name: TShader.
[00:40:10.387] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:40:10.395] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:40:10.404] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\transparent_wave.fx, tech name: TShader.
[00:40:10.408] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent_flow.fx, tech name: TShader.
[00:40:10.450] M [COCOSUI] create effect shader\pbr\pbr_transparent_flow.fx:TShader
*** time: 42.55 ms ***
[00:40:10.451] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_004.sfx
[00:40:10.458] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_005.sfx
[00:40:10.465] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_006.sfx
[00:40:10.467] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_006.sfx
[00:40:10.469] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_010.sfx
[00:40:10.470] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_011.sfx

ERROR *****************************************************************************
[00:40:10.474] M [COCOSUI] [ERROR] chr\boss\goat\separate_dir\goat_e_muwai\
goat_e_muwai.gim gim has same submesh name Object004 with the chr\boss\goat\
separate_dir\goat_e_muwai\goat_e_muwai_weapon.gim gim
[00:40:10.476] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:40:10.515] M [COCOSUI] create effect shader\pbr\clearcoat_flake.fx:TShader ***
time: 37.85 ms ***
[00:40:10.515] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:40:10.525] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent_flow.fx, tech name: TShader.
[00:40:10.535] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:40:10.568] M [COCOSUI] create effect shader\pbr\clearcoat_flake.fx:TShader ***
time: 33.01 ms ***
[00:40:10.569] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:40:10.579] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent_flow.fx, tech name: TShader.
[00:40:10.663] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_football\separate_dir\ydy_e_tang\ydy_e_tang_football.gim
WARNING ***************************************************************************
[00:40:10.663] M [COCOSUI] [WARNING] wyd: cutbone execute runtime cut bone due to
version
[00:40:10.784] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_girl\dm65_survivor_girl_page02.gim
[00:40:10.896] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_girl\dm65_survivor_girl_doll_w\
dm65_survivor_girl_doll_w.gim
[00:40:10.898] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:40:10.941] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:40:10.959] M <SCRIPT> 2024-03-27 00:40:10,130 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.034] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_ghost_idle_001.sfx
[00:40:11.060] M [COCOSUI] OnWindowResize - 1600, 837
[00:40:11.061] M <SCRIPT> 2024-03-27 00:40:10,231 - game_init.py - INFO - on
window resize :1600, 837
[00:40:11.102] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_001.sfx
[00:40:11.204] M <SCRIPT> 2024-03-27 00:40:10,374 - NetService - INFO -
heart_back---res_async
[00:40:11.205] M <SCRIPT> 2024-03-27 00:40:10,374 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_ghost_idle_001.sfx
[00:40:11.205] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/yith_skill_debuff_002.sfx
[00:40:11.232] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_debuff_002.gim
[00:40:11.239] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
yith_skill_debuff_002.sfx
[00:40:11.242] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_mask.fx, tech name: TShader.
[00:40:11.306] M <SCRIPT> 2024-03-27 00:40:10,476 - NetService - INFO -
heart_back---res_async
[00:40:11.307] M <SCRIPT> 2024-03-27 00:40:10,477 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.312] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer_goat.fev count = 145
[00:40:11.312] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7867
[00:40:11.343] M [COCOSUI] wyd: audio -----Load sound\killer_goat.fev succeed!
[00:40:11.371] M <SCRIPT> 2024-03-27 00:40:10,541 - NetService - INFO -
heart_back---res_async
[00:40:11.371] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/yith_skill_debuff_001.sfx
[00:40:11.374] M <SCRIPT> 2024-03-27 00:40:10,544 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.375] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_debuff_001.gim
[00:40:11.383] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
yith_skill_debuff_001.sfx
[00:40:11.404] M <SCRIPT> 2024-03-27 00:40:10,574 - NetService - INFO -
heart_back---res_async
[00:40:11.405] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_mty_idle_001.sfx
[00:40:11.408] M <SCRIPT> 2024-03-27 00:40:10,577 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.432] M <SCRIPT> 2024-03-27 00:40:10,602 - NetService - INFO -
heart_back---res_async
[00:40:11.433] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_mty_skill_001.sfx
[00:40:11.437] M <SCRIPT> 2024-03-27 00:40:10,607 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.461] M <SCRIPT> 2024-03-27 00:40:10,631 - NetService - INFO -
heart_back---res_async
[00:40:11.462] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/zhanbushi_baiyu_hit_001.sfx
[00:40:11.464] M <SCRIPT> 2024-03-27 00:40:10,633 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.477] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_hit_001.sfx
[00:40:11.490] M <SCRIPT> 2024-03-27 00:40:10,660 - NetService - INFO -
heart_back---res_async
[00:40:11.490] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/zhanbushi_baiyu_mty_skill_002.sfx
[00:40:11.492] M <SCRIPT> 2024-03-27 00:40:10,662 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.497] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_mty_skill_002.sfx
[00:40:11.515] M <SCRIPT> 2024-03-27 00:40:10,685 - NetService - INFO -
heart_back---res_async
[00:40:11.518] M <SCRIPT> 2024-03-27 00:40:10,688 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.548] M <SCRIPT> 2024-03-27 00:40:10,718 - NetService - INFO -
heart_back---res_async
[00:40:11.549] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heibaiwuchang_luopo_003_socket.sfx
[00:40:11.552] M <SCRIPT> 2024-03-27 00:40:10,721 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.556] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_luopo_003_socket.sfx
[00:40:11.556] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\heibaiwuchang_luopo_003a.sfx
[00:40:11.560] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_luopo_004.gim
[00:40:11.573] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_luopo_003a.sfx
[00:40:11.576] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_luopo_003a.sfx
[00:40:11.582] M <SCRIPT> 2024-03-27 00:40:10,752 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.618] M <SCRIPT> 2024-03-27 00:40:10,789 - NetService - INFO -
heart_back---res_async
[00:40:11.619] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/kaitangshou_sishen_trail_001_socket.sfx
[00:40:11.622] M <SCRIPT> 2024-03-27 00:40:10,792 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.629] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
kaitangshou_sishen_trail_001_socket.sfx
[00:40:11.651] M <SCRIPT> 2024-03-27 00:40:10,821 - NetService - INFO -
heart_back---res_async
[00:40:11.654] M <SCRIPT> 2024-03-27 00:40:10,824 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.682] M <SCRIPT> 2024-03-27 00:40:10,852 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.708] M <SCRIPT> 2024-03-27 00:40:10,878 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.735] M <SCRIPT> 2024-03-27 00:40:10,905 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.761] M <SCRIPT> 2024-03-27 00:40:10,931 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.769] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_lv1.gim
[00:40:11.789] M <SCRIPT> 2024-03-27 00:40:10,959 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.818] M <SCRIPT> 2024-03-27 00:40:10,987 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.846] M <SCRIPT> 2024-03-27 00:40:11,016 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.875] M <SCRIPT> 2024-03-27 00:40:11,044 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.904] M <SCRIPT> 2024-03-27 00:40:11,073 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.933] M <SCRIPT> 2024-03-27 00:40:11,102 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.961] M <SCRIPT> 2024-03-27 00:40:11,131 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:11.990] M <SCRIPT> 2024-03-27 00:40:11,160 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.018] M <SCRIPT> 2024-03-27 00:40:11,189 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.044] M <SCRIPT> 2024-03-27 00:40:11,215 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.072] M <SCRIPT> 2024-03-27 00:40:11,242 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.095] M <SCRIPT> 2024-03-27 00:40:11,265 - NetService - INFO -
heart_back---res_async
[00:40:12.098] M <SCRIPT> 2024-03-27 00:40:11,268 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.107] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_001.sfx
[00:40:12.109] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_002.sfx
[00:40:12.122] M <SCRIPT> 2024-03-27 00:40:11,292 - NetService - INFO -
heart_back---res_async
[00:40:12.125] M <SCRIPT> 2024-03-27 00:40:11,295 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.138] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\detective\separate_dir\detective_ghost\detective_ghost.gim
[00:40:12.151] M <SCRIPT> 2024-03-27 00:40:11,321 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.179] M <SCRIPT> 2024-03-27 00:40:11,349 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.207] M <SCRIPT> 2024-03-27 00:40:11,377 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.234] M <SCRIPT> 2024-03-27 00:40:11,404 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.260] M <SCRIPT> 2024-03-27 00:40:11,430 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.287] M <SCRIPT> 2024-03-27 00:40:11,457 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.314] M <SCRIPT> 2024-03-27 00:40:11,484 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.340] M <SCRIPT> 2024-03-27 00:40:11,511 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.351] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_01_detective.sfx
[00:40:12.353] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_001.sfx
[00:40:12.354] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[00:40:12.354] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[00:40:12.354] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[00:40:12.355] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[00:40:12.365] M <SCRIPT> 2024-03-27 00:40:11,535 - NetService - INFO -
heart_back---res_async
[00:40:12.365] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/yith_skill_biaoji_002.sfx
[00:40:12.367] M <SCRIPT> 2024-03-27 00:40:11,538 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.369] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_biaoji_004.gim
[00:40:12.370] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:40:12.390] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_biaoji_003.gim
[00:40:12.394] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
yith_skill_biaoji_002.sfx
[00:40:12.395] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:40:12.397] M <SCRIPT> 2024-03-27 00:40:11,567 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.426] M <SCRIPT> 2024-03-27 00:40:11,596 - NetService - INFO -
heart_back---res_async
[00:40:12.427] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/yith_skill_biaoji_001.sfx
[00:40:12.428] M <SCRIPT> 2024-03-27 00:40:11,599 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.439] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_biaoji_001.gim
[00:40:12.448] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_biaoji_002.gim
[00:40:12.456] M <SCRIPT> 2024-03-27 00:40:11,626 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.457] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
yith_skill_biaoji_001.sfx
[00:40:12.484] M <SCRIPT> 2024-03-27 00:40:11,654 - NetService - INFO -
heart_back---res_async
[00:40:12.484] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj k

ERROR *****************************************************************************
[00:40:12.485] L [COCOSUI] [ERROR] Sfx file k is not found!
[00:40:12.485] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj k
[00:40:12.486] M <SCRIPT> 2024-03-27 00:40:11,656 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.511] M <SCRIPT> 2024-03-27 00:40:11,681 - NetService - INFO -
heart_back---res_async
[00:40:12.512] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_idle_001.sfx
[00:40:12.513] M <SCRIPT> 2024-03-27 00:40:11,683 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.536] M <SCRIPT> 2024-03-27 00:40:11,706 - NetService - INFO -
heart_back---res_async
[00:40:12.539] M <SCRIPT> 2024-03-27 00:40:11,709 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.565] M <SCRIPT> 2024-03-27 00:40:11,735 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.592] M <SCRIPT> 2024-03-27 00:40:11,762 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.592] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_girl\dm65_survivor_girl.gim
[00:40:12.620] M <SCRIPT> 2024-03-27 00:40:11,789 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.647] M <SCRIPT> 2024-03-27 00:40:11,816 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.674] M <SCRIPT> 2024-03-27 00:40:11,844 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.702] M <SCRIPT> 2024-03-27 00:40:11,871 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.729] M <SCRIPT> 2024-03-27 00:40:11,899 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.756] M <SCRIPT> 2024-03-27 00:40:11,925 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.782] M <SCRIPT> 2024-03-27 00:40:11,953 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.810] M <SCRIPT> 2024-03-27 00:40:11,980 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.837] M <SCRIPT> 2024-03-27 00:40:12,008 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:12.901] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_girl\dm65_survivor_girl_lod.gim
[00:40:12.961] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:40:13.043] M <SCRIPT> 2024-03-27 00:40:12,213 - NetService - INFO -
heart_back---res_async
[00:40:13.046] M <SCRIPT> 2024-03-27 00:40:12,217 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.081] M <SCRIPT> 2024-03-27 00:40:12,251 - NetService - INFO -
heart_back---res_async
[00:40:13.084] M <SCRIPT> 2024-03-27 00:40:12,254 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.118] M <SCRIPT> 2024-03-27 00:40:12,288 - NetService - INFO -
heart_back---res_async
[00:40:13.121] M <SCRIPT> 2024-03-27 00:40:12,291 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.156] M <SCRIPT> 2024-03-27 00:40:12,326 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.182] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guanjia\guanjia_deluosi\separate_dir\npc_deluosi_ghost\npc_deluosi_ghost.gim
[00:40:13.191] M <SCRIPT> 2024-03-27 00:40:12,361 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.229] M <SCRIPT> 2024-03-27 00:40:12,399 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.267] M <SCRIPT> 2024-03-27 00:40:12,437 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.305] M <SCRIPT> 2024-03-27 00:40:12,475 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.341] M <SCRIPT> 2024-03-27 00:40:12,511 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.355] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
diaochajizhe_skill_camera_002.sfx
[00:40:13.376] M <SCRIPT> 2024-03-27 00:40:12,545 - NetService - INFO -
heart_back---res_async
[00:40:13.379] M <SCRIPT> 2024-03-27 00:40:12,549 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.387] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:40:13.415] M <SCRIPT> 2024-03-27 00:40:12,584 - NetService - INFO -
heart_back---res_async
[00:40:13.417] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_003.sfx
[00:40:13.417] M <SCRIPT> 2024-03-27 00:40:12,587 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.455] M <SCRIPT> 2024-03-27 00:40:12,625 - NetService - INFO -
heart_back---res_async
[00:40:13.458] M <SCRIPT> 2024-03-27 00:40:12,628 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.459] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\separate_dir\goat_e_muwai\goat_e_muwai_cape.gim
[00:40:13.462] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur.fx, tech name: TShader.
[00:40:13.502] M <SCRIPT> 2024-03-27 00:40:12,671 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.545] M <SCRIPT> 2024-03-27 00:40:12,715 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.592] M <SCRIPT> 2024-03-27 00:40:12,762 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.639] M <SCRIPT> 2024-03-27 00:40:12,809 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.684] M <SCRIPT> 2024-03-27 00:40:12,853 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.731] M <SCRIPT> 2024-03-27 00:40:12,900 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.777] M <SCRIPT> 2024-03-27 00:40:12,947 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.820] M <SCRIPT> 2024-03-27 00:40:12,990 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.864] M <SCRIPT> 2024-03-27 00:40:13,034 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.871] L [COCOSUI] create effect shader\fur.fx:TShader *** time: 408.65 ms
***
[00:40:13.879] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur.fx, tech name: TShader.
[00:40:13.908] M <SCRIPT> 2024-03-27 00:40:13,078 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.952] M <SCRIPT> 2024-03-27 00:40:13,122 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:13.993] M <SCRIPT> 2024-03-27 00:40:13,163 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:14.044] M <SCRIPT> 2024-03-27 00:40:13,214 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:14.094] M <SCRIPT> 2024-03-27 00:40:13,264 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:14.140] M <SCRIPT> 2024-03-27 00:40:13,310 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:14.188] M <SCRIPT> 2024-03-27 00:40:13,358 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:14.231] M <SCRIPT> 2024-03-27 00:40:13,401 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:14.276] M <SCRIPT> 2024-03-27 00:40:13,446 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:14.322] M <SCRIPT> 2024-03-27 00:40:13,492 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:14.370] M <SCRIPT> 2024-03-27 00:40:13,540 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:14.383] L [COCOSUI] create effect shader\fur.fx:TShader *** time: 504.29 ms
***
[00:40:14.408] M <SCRIPT> 2024-03-27 00:40:13,579 - NetService - INFO -
heart_back---res_async
[00:40:14.411] M <SCRIPT> 2024-03-27 00:40:13,581 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:14.417] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\separate_dir\goat_e_muwai\goat_e_muwai_shadow_01.gim
[00:40:14.444] M <SCRIPT> 2024-03-27 00:40:13,614 - NetService - INFO -
heart_back---res_async
[00:40:14.447] M <SCRIPT> 2024-03-27 00:40:13,618 - fev_mgr - INFO - wyd:
on_finish_init_battle_world current_events_num = 8012
[00:40:14.450] M <SCRIPT> 2024-03-27 00:40:13,620 - NetService - INFO -
heart_back---gen_scene_tick
[00:40:14.482] M <SCRIPT> 2024-03-27 00:40:13,653 - NetService - INFO -
heart_back---res_async
[00:40:14.485] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:40:14.522] M <SCRIPT> 2024-03-27 00:40:13,692 - NetService - INFO -
heart_back---res_async
[00:40:14.532] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_idle_001.sfx
[00:40:14.533] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_001.sfx
[00:40:14.536] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_002.sfx
[00:40:14.537] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_007.sfx
[00:40:14.541] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_008.sfx
[00:40:14.541] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_009.sfx
[00:40:14.543] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_muwai_idle_012.sfx
[00:40:14.545] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:14.548] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:14.550] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\luoye_01.sfx
[00:40:14.552] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:14.554] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:14.556] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:14.559] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:14.561] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:14.563] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx
[00:40:14.567] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_02.sfx

ERROR *****************************************************************************
[00:40:14.729] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:40:14.729] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:40:14.738] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:40:14.738] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:40:14.738] M [COCOSUI] [ERROR] not support the param type, contact the
developer
ERROR *****************************************************************************
[00:40:14.738] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:40:14.738] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:40:14.738] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:40:14.738] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:40:14.739] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:40:14.746] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[00:40:14.748] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/blockedmachine_001.sfx
[00:40:14.761] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:40:14.771] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
blockedmachine_001.sfx
[00:40:15.019] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[00:40:15.453] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_black_01.sfx
[00:40:15.456] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_fabaoji_001.gim
[00:40:15.458] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.459] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.459] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.460] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.461] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.463] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.463] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.464] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.465] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.466] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.467] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.468] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.469] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.470] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.471] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.472] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.472] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.473] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.474] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.475] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.476] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.477] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.479] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:15.831] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:15.831] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:15.833] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:15.833] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:15.834] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:15.835] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:15.849] M <SCRIPT> 2024-03-27 00:40:15,020 - NetService - INFO -
heart_back---init_scene_ex
[00:40:15.854] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/blindness_correct.vs,common/shader/cocosui/blindness_correct.
ps
WARNING ***************************************************************************
[00:40:16.000] M [COCOSUI] [WARNING]
neox::device::D3D11Pipeline::CompileShaderFromText: "D:\IdentityV\
Shader@0x000002A132559FA0(80,5-12): warning X3557: loop only executes for 0
iteration(s), forcing loop to unroll
"
[00:40:16.109] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[00:40:16.123] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:40:16.131] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:40:16.198] M <SCRIPT> 2024-03-27 00:40:15,369 - NetService - INFO -
heart_back---res_async
[00:40:16.201] M <SCRIPT> 2024-03-27 00:40:15,371 - LogMgr - INFO -
add_effect_cache: fx/survivor/blockedmachine_001.sfx
[00:40:16.202] M <SCRIPT> 2024-03-27 00:40:15,373 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_black_01.sfx

ERROR *****************************************************************************
[00:40:16.210] L [COCOSUI] [ERROR] ; Texture file "scene\scene_battle\
ordnance_factory1\ordnance_factory1_content\lod\merge_alpha.png" is not found!
[00:40:16.217] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\separate_dir\goat_e_muwai\goat_e_muwai_bimenpiao.gim
[00:40:16.273] M <SCRIPT> 2024-03-27 00:40:15,444 - NetService - INFO -
heart_back---res_async
[00:40:16.299] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\goat.gim
[00:40:16.335] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:40:16.415] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:40:16.465] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_idle_001.sfx
[00:40:16.472] M <SCRIPT> 2024-03-27 00:40:15,642 - NetService - INFO -
heart_back---res_async
[00:40:16.507] M <SCRIPT> 2024-03-27 00:40:15,678 - NetService - INFO -
heart_back---res_async
[00:40:16.508] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/yundongyuan_nizhuan_skill_004.sfx
[00:40:16.512] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_001_2_01_tp116.gim
[00:40:16.521] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_002_01.gim
[00:40:16.527] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_001_2_03_tp116.gim
[00:40:16.530] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_002_02.gim
[00:40:16.533] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[00:40:16.545] M <SCRIPT> 2024-03-27 00:40:15,715 - NetService - INFO -
heart_back---res_async
[00:40:16.545] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/yundongyuan_nizhuan_skill_003.sfx
[00:40:16.606] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_001_2_04_tp116.gim
[00:40:16.619] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_001_2_05_tp116.gim
[00:40:16.625] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_001_2_06_tp116.gim
[00:40:16.631] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_001_2_02_tp116.gim
[00:40:16.637] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_001_2_07_tp116.gim
[00:40:16.651] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_001_3_03_tp116.gim
[00:40:16.654] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_001_3_04_tp116.gim
[00:40:16.656] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_001_3_01_tp116.gim
[00:40:16.665] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_001_3_05_tp116.gim
[00:40:16.668] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_001_3_06_tp116.gim
[00:40:16.670] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_001_3_02_tp116.gim
[00:40:16.673] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_skill_001_3_07_tp116.gim
[00:40:16.681] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[00:40:16.737] M <SCRIPT> 2024-03-27 00:40:15,907 - NetService - INFO -
heart_back---res_async
[00:40:16.738] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/yundongyuan_nizhuan_screen_001.sfx
[00:40:16.742] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_003_tp135.gim
[00:40:16.750] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_004_tp135.gim
[00:40:16.757] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_007_tp135.gim
[00:40:16.760] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_009_tp135.gim
[00:40:16.766] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_008_tp135.gim
[00:40:16.772] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_006_tp135.gim
[00:40:16.779] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_001_tp135.gim
[00:40:16.782] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_screen_001.sfx
[00:40:16.783] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27.fx, tech name: TShader.
[00:40:16.789] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27.fx, tech name: TShader.
[00:40:16.818] M <SCRIPT> 2024-03-27 00:40:15,988 - NetService - INFO -
heart_back---res_async
[00:40:16.819] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/yundongyuan_nizhuan_skill_002.sfx
[00:40:16.846] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_002_tp135.gim
[00:40:16.877] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_002.sfx
[00:40:16.897] M <SCRIPT> 2024-03-27 00:40:16,067 - NetService - INFO -
heart_back---res_async
[00:40:16.904] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang_tuzi.gim
[00:40:16.936] M <SCRIPT> 2024-03-27 00:40:16,106 - NetService - INFO -
heart_back---res_async
[00:40:17.056] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\h55_survivor_m_ydy_lv1.gim
[00:40:17.323] M <SCRIPT> 2024-03-27 00:40:16,494 - NetService - INFO -
heart_back---res_async
[00:40:17.333] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang_tideng.gim
[00:40:17.398] M <SCRIPT> 2024-03-27 00:40:16,568 - NetService - INFO -
heart_back---res_async
[00:40:17.435] M <SCRIPT> 2024-03-27 00:40:16,605 - NetService - INFO -
heart_back---res_async
[00:40:17.437] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_idle_001.sfx
[00:40:17.477] M <SCRIPT> 2024-03-27 00:40:16,647 - NetService - INFO -
heart_back---res_async
[00:40:17.512] M <SCRIPT> 2024-03-27 00:40:16,682 - NetService - INFO -
heart_back---res_async
[00:40:17.549] M <SCRIPT> 2024-03-27 00:40:16,719 - NetService - INFO -
heart_back---res_async
[00:40:17.587] M <SCRIPT> 2024-03-27 00:40:16,757 - NetService - INFO -
heart_back---res_async
[00:40:17.681] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_tiaojiu\h55_survivor_w_tiaojiu.gim
[00:40:17.958] M <SCRIPT> 2024-03-27 00:40:17,128 - NetService - INFO -
heart_back---res_async
[00:40:17.996] M <SCRIPT> 2024-03-27 00:40:17,165 - NetService - INFO -
heart_back---res_async
[00:40:18.005] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_tiaojiu\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_xiong.gim
[00:40:18.108] M <SCRIPT> 2024-03-27 00:40:17,277 - NetService - INFO -
heart_back---res_async
[00:40:18.109] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_ghost_jump_001.sfx
[00:40:18.122] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_jump_002.gim
[00:40:18.127] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_jump_001.gim
[00:40:18.132] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_jump_003.gim
[00:40:18.143] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_jump_004.gim
[00:40:18.147] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_jump_005.gim
[00:40:18.154] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_jump_006.gim
[00:40:18.176] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:18.202] M <SCRIPT> 2024-03-27 00:40:17,372 - NetService - INFO -
heart_back---res_async
[00:40:18.203] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_biaoji_001.sfx
[00:40:18.209] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_001.sfx
[00:40:18.240] M <SCRIPT> 2024-03-27 00:40:17,410 - NetService - INFO -
heart_back---res_async
[00:40:18.240] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_line_002.sfx
[00:40:18.248] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blendadd_blindness_correct.fx, tech name: TShader.
[00:40:18.258] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:18.281] M <SCRIPT> 2024-03-27 00:40:17,451 - NetService - INFO -
heart_back---res_async
[00:40:18.282] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_bianshen_001.sfx
[00:40:18.301] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_bianshen_015.gim
[00:40:18.306] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_bianshen_014.gim
[00:40:18.310] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:40:18.312] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\heishanyang_skill_bianshen_001a.sfx
[00:40:18.314] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_bianshen_006.gim
[00:40:18.318] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:18.320] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:18.323] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:18.357] M <SCRIPT> 2024-03-27 00:40:17,527 - NetService - INFO -
heart_back---res_async
[00:40:18.358] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_001.sfx
[00:40:18.394] M <SCRIPT> 2024-03-27 00:40:17,564 - NetService - INFO -
heart_back---res_async
[00:40:18.395] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_ghost_bianshen_001.sfx
[00:40:18.403] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_bianshen_003.gim
[00:40:18.404] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_quicksilver_blur.fx, tech name: TShader.
[00:40:18.420] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_bianshen_004.gim
[00:40:18.427] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_bianshen_002.gim
[00:40:18.436] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_bianshen_005.gim
[00:40:18.448] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_bianshen_001.gim
[00:40:18.449] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_uv_clamp.fx, tech name: TShader.
[00:40:18.487] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:40:18.488] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_quicksilver_blur.fx, tech name: TShader.
[00:40:18.494] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_quicksilver_blur.fx, tech name: TShader.
[00:40:18.513] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:18.514] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:18.516] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:18.518] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:18.521] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:18.523] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:18.524] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:18.527] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:18.529] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:18.531] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:18.537] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_uv_clamp.fx, tech name: TShader.
[00:40:18.559] M <SCRIPT> 2024-03-27 00:40:17,729 - NetService - INFO -
heart_back---res_async
[00:40:18.559] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_span_001.sfx
[00:40:18.568] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_span_005.gim
[00:40:18.574] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_span_012.gim
[00:40:18.581] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_span_008.gim
[00:40:18.583] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_span_009.gim
[00:40:18.619] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_span_001.sfx
[00:40:18.639] M <SCRIPT> 2024-03-27 00:40:17,809 - NetService - INFO -
heart_back---res_async
[00:40:18.640] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_span_003.sfx
[00:40:18.654] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_span_003.sfx
[00:40:18.676] M <SCRIPT> 2024-03-27 00:40:17,846 - NetService - INFO -
heart_back---res_async
[00:40:18.677] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_black_01.sfx
[00:40:18.714] M <SCRIPT> 2024-03-27 00:40:17,884 - NetService - INFO -
heart_back---res_async
[00:40:18.715] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_attack_001.sfx
[00:40:18.720] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_attack_001.gim
[00:40:18.728] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:40:18.730] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:40:18.752] M <SCRIPT> 2024-03-27 00:40:17,922 - NetService - INFO -
heart_back---res_async
[00:40:18.753] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_attack_002.sfx
[00:40:18.758] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_attack_002.gim
[00:40:18.771] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_span_001.gim
[00:40:18.776] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_span_002.gim
[00:40:18.779] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_span_003.gim
[00:40:18.784] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_002.sfx
[00:40:18.830] M <SCRIPT> 2024-03-27 00:40:18,000 - NetService - INFO -
heart_back---res_async
[00:40:18.831] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_line_smoke_05.sfx
[00:40:18.866] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gpuparticle\particlesystem\common_init.fx, tech name:
TInitParticle.
[00:40:18.872] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gpuparticle\particlesystem\emit_on_model_face\
model_emitter_update.fx, tech name: TUpdateParticle.
[00:40:18.882] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gpuparticle\particlesystem\common_render_distance_cull.fx, tech
name: TRenderParticle.
[00:40:18.899] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_05.sfx
[00:40:18.903] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gpuparticle\particlesystem\common_render_distance_cull.fx, tech
name: TRenderParticle.
[00:40:18.934] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gpuparticle\particlesystem\emit_on_model_face\
model_emitter_update.fx, tech name: TUpdateParticle.
[00:40:18.957] M <SCRIPT> 2024-03-27 00:40:18,127 - NetService - INFO -
heart_back---res_async
[00:40:18.960] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_line_smoke_04.sfx
[00:40:18.967] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_04.sfx
[00:40:19.002] M <SCRIPT> 2024-03-27 00:40:18,172 - NetService - INFO -
heart_back---res_async
[00:40:19.002] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_line_smoke_03.sfx
[00:40:19.006] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_03.sfx
[00:40:19.040] M <SCRIPT> 2024-03-27 00:40:18,210 - NetService - INFO -
heart_back---res_async
[00:40:19.040] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_line_smoke_02.sfx
[00:40:19.044] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:40:19.077] M <SCRIPT> 2024-03-27 00:40:18,247 - NetService - INFO -
heart_back---res_async
[00:40:19.078] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_line_smoke.sfx
[00:40:19.081] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke.sfx
[00:40:19.118] M <SCRIPT> 2024-03-27 00:40:18,287 - NetService - INFO -
heart_back---res_async
[00:40:19.118] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_ghost_idle_002.sfx
[00:40:19.123] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:19.153] M <SCRIPT> 2024-03-27 00:40:18,323 - NetService - INFO -
heart_back---res_async
[00:40:19.154] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_biaoji_002.sfx
[00:40:19.159] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:19.191] M <SCRIPT> 2024-03-27 00:40:18,361 - NetService - INFO -
heart_back---res_async
[00:40:19.191] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_shadow_001.sfx
[00:40:19.195] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_shadow_004.gim
[00:40:19.197] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_shadow_005.gim
[00:40:19.205] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:40:19.234] M <SCRIPT> 2024-03-27 00:40:18,404 - NetService - INFO -
heart_back---res_async
[00:40:20.005] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.006] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.006] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.007] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.008] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.009] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.009] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.010] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.010] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.011] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.011] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.012] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.012] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.013] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.013] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.013] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.014] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.014] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.015] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.015] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.016] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.017] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.017] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.018] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.018] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.019] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.020] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.020] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.021] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.022] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.022] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.023] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.023] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_3_7.gim
[00:40:20.024] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.024] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_line.fx, tech name: TShader.
[00:40:20.025] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.025] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.026] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.027] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.027] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.028] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.028] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.029] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.030] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.031] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_line.fx, tech name: TShader.
[00:40:20.031] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.033] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.033] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.044] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.045] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_3_6.gim
[00:40:20.046] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.046] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.047] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.048] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.049] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.050] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.050] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.051] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_4_7.gim
[00:40:20.051] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.052] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.052] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.053] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.053] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.054] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.055] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:20.056] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:40:20.058] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_5_4.gim
[00:40:20.059] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:40:20.062] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:40:20.064] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke.sfx
[00:40:20.113] M <SCRIPT> 2024-03-27 00:40:19,284 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_line_002.sfx
[00:40:20.114] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blendadd_blindness_correct.fx, tech name: TShader.
[00:40:20.136] M <SCRIPT> 2024-03-27 00:40:19,307 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_line_smoke_02.sfx
[00:40:20.138] M <SCRIPT> 2024-03-27 00:40:19,308 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_line_smoke.sfx
[00:40:20.150] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_tiaojiu.fev count = 100
[00:40:20.150] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
8012
[00:40:20.176] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_tiaojiu.fev
succeed!
[00:40:20.387] M <SCRIPT> 2024-03-27 00:40:19,557 - Battleteaching - INFO -
trigger_battle_teaching_config_id 13 False 4970
[00:40:20.388] M <SCRIPT> 2024-03-27 00:40:19,558 - Battleteaching - INFO -
check_need_show_client return 2 13
[00:40:20.393] M <SCRIPT> 2024-03-27 00:40:19,563 - Battleteaching - INFO -
check_need_show_client return 2 16
[00:40:21.780] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:21.790] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:21.795] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:21.825] M <SCRIPT> 2024-03-27 00:40:20,995 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_ghost_jump_001.sfx
[00:40:21.827] M <SCRIPT> 2024-03-27 00:40:20,998 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_ghost_idle_002.sfx
[00:40:21.828] M <SCRIPT> 2024-03-27 00:40:20,999 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_biaoji_002.sfx
[00:40:21.861] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:40:21.863] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:21.865] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:21.867] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:21.868] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:21.870] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:21.871] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:21.873] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:21.875] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:21.876] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:21.878] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:21.895] M <SCRIPT> 2024-03-27 00:40:21,065 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_ghost_bianshen_001.sfx
[00:40:22.019] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:22.020] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:22.021] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:22.424] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:22.434] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:22.438] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:22.446] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer_vo_goat.fev count = 98
[00:40:22.446] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
8112
[00:40:22.446] M [COCOSUI] wyd: audio trigger unload all events count = 8112 limit
= 8093
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\survivor.fev survivor
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\killer.fev killer
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\survivor_vo_tiaojiu.fev
survivor_vo_tiaojiu
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\killer_goat_outside.fev
killer_goat_outside
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\music\music.fev music
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\killer_goat.fev
killer_goat
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\dwrg.fev dwrg
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\killer_joseph.fev
killer_joseph
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\survivor_vo_girl_gx.fev
survivor_vo_girl_gx
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\amb.fev amb
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\killer_vo_goat_gx.fev
killer_vo_goat_gx
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\dwrg_ui01.fev dwrg_ui01
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\killer_vo.fev killer_vo
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\survivor_vo.fev
survivor_vo
[00:40:22.446] M [COCOSUI] wyd: audio event project sound\survivor_01.fev
survivor_01
[00:40:22.454] M [COCOSUI] wyd: audio event project sound\killer.fev has been
unload which has 1203 events inside!
[00:40:22.457] M [COCOSUI] wyd: audio event project sound\killer_goat_outside.fev
has been unload which has 24 events inside!
[00:40:22.460] M [COCOSUI] wyd: audio event project sound\killer_joseph.fev has
been unload which has 96 events inside!
[00:40:22.464] M [COCOSUI] wyd: audio event project sound\survivor_vo_girl_gx.fev
has been unload which has 68 events inside!
[00:40:22.467] M [COCOSUI] wyd: audio event project sound\killer_vo_goat_gx.fev has
been unload which has 26 events inside!
[00:40:22.474] M [COCOSUI] wyd: audio event project sound\killer_vo.fev has been
unload which has 848 events inside!
[00:40:22.486] M [COCOSUI] wyd: audio event project sound\survivor_vo.fev has been
unload which has 2188 events inside!
[00:40:22.488] M [COCOSUI] wyd: audio event project sound\survivor_01.fev has been
unload which has 170 events inside!
[00:40:22.488] M [COCOSUI] Audio::ReloadEvents before reload event num = 8112 after
= 3489
[00:40:22.511] M [COCOSUI] wyd: audio -----Load sound\killer_vo_goat.fev succeed!
[00:40:22.596] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\painter\20200525\xiaozhang.gim
[00:40:22.597] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:40:22.609] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer.fev count = 1203
[00:40:22.609] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
3587
[00:40:22.659] M [COCOSUI] wyd: audio -----Load sound\killer.fev succeed!
[00:40:22.810] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[00:40:23.270] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:23.280] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:23.283] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:23.664] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:23.665] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:23.666] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:23.667] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:23.676] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_4_6.gim
[00:40:23.678] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_03.sfx
[00:40:23.718] M <SCRIPT> 2024-03-27 00:40:22,888 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_line_smoke_03.sfx
[00:40:23.880] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[00:40:23.893] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[00:40:23.929] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:23.943] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:23.946] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:24.237] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:24.240] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:24.241] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:24.242] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:24.243] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:24.243] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:24.244] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:24.245] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:24.245] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:24.246] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:24.247] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:24.450] M <SCRIPT> 2024-03-27 00:40:23,621 - DevSTMgr - INFO -
high_delay_info: ([0, 27, 77, 3.817999839782715], 104)
[00:40:24.519] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:24.531] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:24.534] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:24.638] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:40:24.777] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:40:25.419] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.420] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.421] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.422] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.423] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.424] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.425] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.425] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.426] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.427] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.427] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.428] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.428] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.429] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.429] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.430] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.430] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.431] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:25.547] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:25.558] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:25.562] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:26.033] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.034] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.035] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.035] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.036] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.037] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.038] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.039] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.039] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.040] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.040] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.041] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.041] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.042] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.042] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.043] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.043] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.044] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.044] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.045] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.045] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.046] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:26.050] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_3_5.gim
[00:40:26.052] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:40:26.184] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:40:26.185] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:26.187] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:26.188] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:26.193] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:40:26.196] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:40:26.226] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:40:26.286] M <SCRIPT> 2024-03-27 00:40:25,456 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_bianshen_001.sfx
[00:40:26.288] M <SCRIPT> 2024-03-27 00:40:25,457 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_attack_001.sfx
[00:40:26.313] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_zbs.fev count = 122
[00:40:26.313] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
4790
[00:40:26.338] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_zbs.fev succeed!
[00:40:26.373] M [COCOSUI] taojian, update add anim transit, ratio: 0.242103
[00:40:26.605] M <SCRIPT> 2024-03-27 00:40:25,775 - DevSTMgr - INFO -
high_delay_info: ([8, 31, 146, 5.9709999561309814], 185)
[00:40:26.631] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_4_5.gim
[00:40:26.634] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:40:27.767] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:27.778] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:27.782] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:28.025] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:40:28.028] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:28.030] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:28.032] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:28.034] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:28.036] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:28.038] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:28.040] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:28.042] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:28.043] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:28.045] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:28.131] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[00:40:28.309] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:28.317] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:28.322] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:28.603] M <SCRIPT> 2024-03-27 00:40:27,773 - DevSTMgr - INFO -
high_delay_info: ([5, 19, 101, 7.961999893188477], 125)
[00:40:29.038] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:40:29.040] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:29.042] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:29.043] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:29.048] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:40:29.052] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:40:30.454] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:30.463] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:30.469] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:30.697] M <SCRIPT> 2024-03-27 00:40:29,867 - DevSTMgr - INFO -
high_delay_info: ([0, 34, 104, 10.065999984741211], 138)
[00:40:30.729] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:40:30.790] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:40:30.857] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[00:40:30.952] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:40:30.955] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:30.957] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:30.959] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:30.961] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:30.962] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:30.964] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:30.966] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:30.968] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:30.969] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:30.971] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:31.175] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:31.186] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:31.189] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:31.807] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_3_4.gim
[00:40:31.809] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:40:31.906] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:31.917] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:31.921] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:32.492] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:40:32.493] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:32.496] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:32.498] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:32.504] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:40:32.505] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:40:32.512] M <SCRIPT> 2024-03-27 00:40:31,683 - Battleteaching - INFO -
trigger_battle_teaching_config_id 17 False 4970
[00:40:32.513] M <SCRIPT> 2024-03-27 00:40:31,683 - Battleteaching - INFO -
check_need_show_client return 2 17
[00:40:32.711] M <SCRIPT> 2024-03-27 00:40:31,882 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 103, 12.072999954223633], 121)
[00:40:33.885] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:33.895] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:33.900] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:34.175] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:40:34.179] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:34.181] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:34.182] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:34.184] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:34.186] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:34.187] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:34.189] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:34.191] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:34.193] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:34.195] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:34.577] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:34.587] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:34.591] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:34.796] M <SCRIPT> 2024-03-27 00:40:33,967 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 118, 14.162999868392944], 121)
[00:40:35.298] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:35.315] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:35.319] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:36.102] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:40:36.104] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:36.106] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:36.107] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:36.115] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:40:36.117] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:40:36.388] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:40:36.450] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:40:36.524] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[00:40:36.836] M <SCRIPT> 2024-03-27 00:40:36,006 - DevSTMgr - INFO -
high_delay_info: ([0, 22, 117, 16.19700002670288], 139)
[00:40:38.522] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
properties\dangban_break_01.sfx
[00:40:38.534] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\dangban_break_01.sfx
[00:40:38.844] M <SCRIPT> 2024-03-27 00:40:38,013 - DevSTMgr - INFO -
high_delay_info: ([0, 39, 105, 18.211999893188477], 144)
[00:40:39.313] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:39.314] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:39.463] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/niangjiushi_drinknormal_01.sfx
[00:40:39.471] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_drinknormal_01.sfx
[00:40:39.476] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/niangjiushi_drinkquick_01.sfx
[00:40:39.478] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\niangjiushi_quick_001.gim
[00:40:39.484] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_drinkquick_01.sfx
[00:40:39.484] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\niangjiushi_drinkquick_01a.sfx
[00:40:39.486] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\niangjiushi_skill_01.gim
[00:40:39.493] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_drinkquick_01a.sfx
[00:40:39.496] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_drinkquick_01a.sfx
[00:40:39.535] M <SCRIPT> 2024-03-27 00:40:38,704 - LogMgr - INFO -
add_effect_cache: fx/survivor/niangjiushi_drinknormal_01.sfx
[00:40:39.537] M <SCRIPT> 2024-03-27 00:40:38,706 - LogMgr - INFO -
add_effect_cache: fx/survivor/niangjiushi_drinkquick_01.sfx
[00:40:39.815] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:40:40.067] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:40.078] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:40.082] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:40.173] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:40:40.177] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:40.179] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:40.180] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:40.182] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:40.184] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:40.186] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:40.187] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:40.189] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:40.191] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:40.193] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:40.870] M <SCRIPT> 2024-03-27 00:40:40,040 - DevSTMgr - INFO -
high_delay_info: ([0, 35, 104, 20.236999988555908], 139)
[00:40:40.891] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:40.900] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:40.904] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:41.163] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_xiangshuiping\separate_dir\xiangshuishi_e_hudie_xsp\
xiangshuishi_e_hudie_xsp.gim
[00:40:42.406] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:40:42.407] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:42.409] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:42.410] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:42.414] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:40:42.416] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:40:42.860] M <SCRIPT> 2024-03-27 00:40:42,030 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 98, 22.2260000705719], 114)
[00:40:44.421] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:44.430] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:44.434] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:44.793] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:40:44.797] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:44.799] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:44.801] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:44.803] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:44.804] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:44.806] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:44.807] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:44.809] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:44.811] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:44.813] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:44.917] M <SCRIPT> 2024-03-27 00:40:44,087 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 139, 24.28600001335144], 151)
[00:40:45.329] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:45.341] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:45.344] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:45.607] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:45.608] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:45.608] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:45.655] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:45.655] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:45.657] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:45.658] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:45.659] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:45.659] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:45.661] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:45.661] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:45.798] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:40:45.953] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:40:45.959] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:40:45.960] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:40:46.076] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:40:46.091] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_02.sfx
[00:40:46.092] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_02.sfx
[00:40:46.125] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:40:46.184] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:40:46.920] M <SCRIPT> 2024-03-27 00:40:46,090 - DevSTMgr - INFO -
high_delay_info: ([0, 6, 104, 26.286999940872192], 110)
[00:40:47.034] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:40:47.035] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:47.037] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:47.039] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:47.043] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:40:47.045] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:40:48.342] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:48.355] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:48.358] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:48.697] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:40:48.702] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:48.705] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:48.706] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:48.708] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:48.710] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:48.712] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:48.714] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:48.717] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:48.719] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:48.721] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:48.987] M <SCRIPT> 2024-03-27 00:40:48,158 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 107, 28.34999990463257], 110)
[00:40:49.945] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:49.954] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:49.958] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:50.113] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\dm65_survivor_w_lod.gim
[00:40:50.919] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:50.931] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:50.935] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:50.947] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:50.949] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:50.949] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:50.950] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:50.950] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:50.951] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:50.951] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:50.952] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:50.952] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:50.953] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:50.954] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:50.954] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:50.955] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:50.956] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:50.956] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.072] M <SCRIPT> 2024-03-27 00:40:50,243 - DevSTMgr - INFO -
high_delay_info: ([0, 28, 139, 30.43400001525879], 167)
[00:40:51.435] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:40:51.437] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:51.439] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:51.441] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:51.448] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_span_001.sfx
[00:40:51.453] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_span_003.sfx
[00:40:51.469] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.469] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.470] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.471] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.472] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.473] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.474] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.474] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.475] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.475] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.476] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.476] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.477] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.478] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.479] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.480] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.480] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.481] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.481] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.482] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.482] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.483] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.483] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.484] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.484] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.485] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.485] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.486] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.486] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.487] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.488] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.489] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.489] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.490] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.490] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.491] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.492] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.493] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.493] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.495] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.495] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.496] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.496] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.497] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.498] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.498] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.499] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.499] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.500] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:40:51.563] M <SCRIPT> 2024-03-27 00:40:50,733 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_span_001.sfx
[00:40:51.565] M <SCRIPT> 2024-03-27 00:40:50,735 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_span_003.sfx
[00:40:52.897] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:52.897] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:52.899] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:52.899] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:52.901] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:52.901] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:52.904] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:52.904] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:40:53.094] M <SCRIPT> 2024-03-27 00:40:52,264 - DevSTMgr - INFO -
high_delay_info: ([10, 49, 101, 32.46199989318848], 160)
[00:40:53.102] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:40:53.785] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/properties/zudangwu_02.sfx
[00:40:53.789] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zudangwu_02.gim
[00:40:53.798] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\zudangwu_02.sfx
[00:40:53.798] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve.fx, tech name: TShader.
[00:40:53.860] M <SCRIPT> 2024-03-27 00:40:53,030 - LogMgr - INFO -
add_effect_cache: fx/properties/zudangwu_02.sfx
[00:40:54.662] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:54.674] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:54.678] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:55.107] M <SCRIPT> 2024-03-27 00:40:54,277 - DevSTMgr - INFO -
high_delay_info: ([0, 32, 115, 34.4760000705719], 147)
[00:40:55.192] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:40:55.195] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:55.197] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:55.199] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:55.201] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:55.203] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:55.205] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:55.207] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:55.209] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:55.211] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:55.213] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:55.391] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:40:55.393] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:55.395] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:55.396] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:56.193] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\dangban_break_01.sfx
[00:40:57.100] M <SCRIPT> 2024-03-27 00:40:56,270 - DevSTMgr - INFO -
high_delay_info: ([0, 35, 95, 36.46799993515015], 130)
[00:40:58.192] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:58.205] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:58.209] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:58.479] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:40:58.482] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:58.484] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:58.486] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:58.487] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:58.490] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:58.492] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:58.493] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:58.496] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:58.498] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:58.499] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:40:58.785] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:58.796] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:58.801] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:40:59.142] M <SCRIPT> 2024-03-27 00:40:58,312 - DevSTMgr - INFO -
high_delay_info: ([0, 7, 115, 38.50699996948242], 122)
[00:40:59.442] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:40:59.454] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:40:59.458] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:41:00.078] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:41:00.080] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:00.081] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:00.083] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:00.089] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:41:00.091] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:41:01.186] M <SCRIPT> 2024-03-27 00:41:00,356 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 105, 40.55399990081787], 105)
[00:41:01.704] M <SCRIPT> 2024-03-27 00:41:00,874 - Battleteaching - INFO -
trigger_battle_teaching_config_id 6 False 4970
[00:41:01.710] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/scene/militaryfactory/baomihua_01.sfx
[00:41:01.733] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_01.sfx
[00:41:01.737] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_girl.fev count = 90
[00:41:01.737] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
4912
[00:41:01.761] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_girl.fev succeed!
[00:41:01.795] M <SCRIPT> 2024-03-27 00:41:00,965 - LogMgr - INFO -
add_effect_cache: fx/scene/militaryfactory/baomihua_01.sfx
[00:41:03.206] M <SCRIPT> 2024-03-27 00:41:02,375 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 105, 42.56399989128113], 106)
[00:41:03.291] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_snow.fx, tech name: TShader.
[00:41:04.351] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:04.351] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:04.353] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:04.353] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:04.354] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:04.355] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:04.356] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:04.356] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:04.358] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:04.358] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:05.294] M <SCRIPT> 2024-03-27 00:41:04,465 - DevSTMgr - INFO -
high_delay_info: ([0, 29, 98, 44.662999868392944], 127)
[00:41:07.343] M <SCRIPT> 2024-03-27 00:41:06,514 - DevSTMgr - INFO -
high_delay_info: ([5, 19, 98, 46.71000003814697], 122)
[00:41:08.720] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:41:08.730] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:41:08.734] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:41:08.823] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:41:08.826] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:08.829] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:08.832] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:08.833] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:08.835] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:08.836] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:08.838] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:08.839] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:08.841] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:08.843] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:09.397] M <SCRIPT> 2024-03-27 00:41:08,567 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 92, 48.757999897003174], 104)
[00:41:09.463] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:41:09.464] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:09.466] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:09.468] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:09.474] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:41:09.476] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:41:10.859] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:41:10.870] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:41:10.873] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:41:10.967] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:41:10.972] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:10.974] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:10.976] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:10.978] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:10.979] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:10.981] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:10.982] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:10.984] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:10.985] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:10.987] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:11.439] M <SCRIPT> 2024-03-27 00:41:10,609 - DevSTMgr - INFO -
high_delay_info: ([0, 14, 114, 50.799999952316284], 128)
[00:41:12.215] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:41:12.226] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:41:12.230] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:41:12.674] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:41:12.676] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:12.678] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:12.681] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:12.686] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:41:12.688] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:41:12.964] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/xray_mobile.fx, tech name: TShader.
[00:41:12.980] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_5_6.gim
[00:41:12.982] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:41:13.043] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/xray_mobile.fx, tech name: TShader.
[00:41:13.057] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/xray_mobile.fx, tech name: TShader.
[00:41:13.331] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/happy_blood_hit_02_1_a.sfx
[00:41:13.336] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\piaodaihe.gim
[00:41:13.340] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\piaodaihua01.gim
[00:41:13.344] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:41:13.395] M <SCRIPT> 2024-03-27 00:41:12,565 - LogMgr - INFO -
add_effect_cache: fx/survivor/happy_blood_hit_02_1_a.sfx
[00:41:13.512] M <SCRIPT> 2024-03-27 00:41:12,682 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 97, 52.878000020980835], 113)
[00:41:14.086] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:41:14.199] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:41:14.262] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[00:41:14.387] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:41:14.485] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:41:14.492] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:41:14.493] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:41:14.494] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/happy_blood_hit_02_1_b.sfx
[00:41:14.497] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\piaodaihuahe.gim
[00:41:14.498] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:41:14.537] M <SCRIPT> 2024-03-27 00:41:13,707 - LogMgr - INFO -
add_effect_cache: fx/survivor/happy_blood_hit_02_1_b.sfx
[00:41:14.909] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_drinknormal_01.sfx
[00:41:15.528] M <SCRIPT> 2024-03-27 00:41:14,698 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 92, 54.888999938964844], 104)
[00:41:17.610] M <SCRIPT> 2024-03-27 00:41:16,781 - DevSTMgr - INFO -
high_delay_info: ([0, 25, 100, 56.97699999809265], 125)
[00:41:17.689] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_canliu_001.sfx
[00:41:17.692] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_canliu_001.gim
[00:41:17.698] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_canliu_001.sfx
[00:41:17.752] M <SCRIPT> 2024-03-27 00:41:16,922 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_canliu_001.sfx
[00:41:18.349] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:41:18.353] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:18.355] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:18.357] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:18.359] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:18.361] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:18.362] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:18.364] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:18.366] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:18.368] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:18.370] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:19.605] M <SCRIPT> 2024-03-27 00:41:18,775 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 102, 58.9689998626709], 102)
[00:41:19.879] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:41:19.891] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:41:19.895] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:41:19.984] M <SCRIPT> 2024-03-27 00:41:19,153 - Battleteaching - INFO -
trigger_battle_teaching_config_id 6 False 4970
[00:41:19.990] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_01.sfx
[00:41:20.291] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/happy_blood_hit_02_1_c.sfx
[00:41:20.294] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:41:20.368] M <SCRIPT> 2024-03-27 00:41:19,539 - LogMgr - INFO -
add_effect_cache: fx/survivor/happy_blood_hit_02_1_c.sfx
[00:41:20.961] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:41:21.024] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:41:21.025] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:21.027] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:21.030] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:21.036] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:41:21.038] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:41:21.405] M <SCRIPT> 2024-03-27 00:41:20,575 - Battleteaching - INFO -
trigger_battle_teaching_config_id 104 False 4970
[00:41:21.569] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_5_5.gim
[00:41:21.572] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_03.sfx
[00:41:21.695] M <SCRIPT> 2024-03-27 00:41:20,865 - DevSTMgr - INFO -
high_delay_info: ([0, 29, 115, 61.05900001525879], 144)
[00:41:21.978] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/xuanyun_01.sfx
[00:41:21.982] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\huan01.gim
[00:41:21.988] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xingxing_01.gim
[00:41:21.991] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\huan02.gim
[00:41:21.993] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:41:21.999] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:41:22.075] M <SCRIPT> 2024-03-27 00:41:21,245 - LogMgr - INFO -
add_effect_cache: fx/common/xuanyun_01.sfx
[00:41:23.306] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_ydy.fev count = 136
[00:41:23.306] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
5002
[00:41:23.331] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_ydy.fev succeed!
[00:41:23.657] M <SCRIPT> 2024-03-27 00:41:22,827 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 102, 63.01799988746643], 103)
[00:41:25.708] M <SCRIPT> 2024-03-27 00:41:24,878 - DevSTMgr - INFO -
high_delay_info: ([0, 32, 100, 65.07599997520447], 132)
[00:41:26.447] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[00:41:26.474] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[00:41:26.526] M <SCRIPT> 2024-03-27 00:41:25,696 - LogMgr - INFO -
add_effect_cache: fx/pendant/yundongyuan_nizhuan_skill_003.sfx
[00:41:26.530] M <SCRIPT> 2024-03-27 00:41:25,700 - LogMgr - INFO -
add_effect_cache: fx/pendant/yundongyuan_nizhuan_skill_004.sfx
[00:41:27.169] M <SCRIPT> 2024-03-27 00:41:26,339 - Battleteaching - INFO -
trigger_battle_teaching_config_id 101 False 4970
[00:41:27.318] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:41:27.390] M [COCOSUI] taojian, update add anim transit, ratio: 0.436364
[00:41:27.471] M [COCOSUI] taojian, update add anim transit, ratio: 0.019576
[00:41:27.564] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo.fev count = 2188
[00:41:27.564] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
5138
[00:41:27.674] M [COCOSUI] wyd: audio -----Load sound\survivor_vo.fev succeed!
[00:41:27.858] M <SCRIPT> 2024-03-27 00:41:27,027 - DevSTMgr - INFO -
high_delay_info: ([6, 1, 140, 67.2260000705719], 147)
[00:41:27.978] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:41:28.352] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:41:28.436] M [COCOSUI] taojian, update add anim transit, ratio: 0.477485
[00:41:28.498] M [COCOSUI] taojian, update add anim transit, ratio: 0.119886
[00:41:28.650] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:41:29.138] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:41:29.218] M [COCOSUI] taojian, update add anim transit, ratio: 0.330527
[00:41:29.642] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:41:29.897] M <SCRIPT> 2024-03-27 00:41:29,067 - DevSTMgr - INFO -
high_delay_info: ([0, 31, 98, 69.2649998664856], 129)
[00:41:31.927] M <SCRIPT> 2024-03-27 00:41:31,097 - DevSTMgr - INFO -
high_delay_info: ([0, 31, 101, 71.29399991035461], 132)
[00:41:33.915] M <SCRIPT> 2024-03-27 00:41:33,086 - DevSTMgr - INFO -
high_delay_info: ([0, 19, 88, 73.28200006484985], 107)
[00:41:34.561] M <SCRIPT> 2024-03-27 00:41:33,732 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4970
[00:41:34.562] M <SCRIPT> 2024-03-27 00:41:33,732 - Battleteaching - INFO -
check_need_show_client return 2 5
[00:41:34.932] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:34.932] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:34.934] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:34.934] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:34.936] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:34.936] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:34.938] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:34.938] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:41:34.966] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:41:35.001] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:41:35.088] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:41:35.117] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:41:35.444] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[00:41:35.657] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:41:35.674] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:41:36.652] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:41:37.589] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[00:41:37.646] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[00:41:38.005] M <SCRIPT> 2024-03-27 00:41:37,175 - DevSTMgr - INFO -
high_delay_info: ([0, 7, 100, 77.37100005149841], 107)
[00:41:38.423] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:41:38.433] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:41:38.437] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:41:38.451] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:41:38.455] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:38.457] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:38.458] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:38.460] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:38.462] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:38.464] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:38.466] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:38.467] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:38.469] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:38.470] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:38.539] M <SCRIPT> 2024-03-27 00:41:37,709 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_new.csb, UISetting---------
[00:41:39.172] M <SCRIPT> 2024-03-27 00:41:38,343 - utils.py - INFO - should show
accu ui True
[00:41:39.210] M <SCRIPT> 2024-03-27 00:41:38,381 - utils.py - INFO - should show
accu ui True
[00:41:39.492] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:41:39.502] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:41:39.505] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:41:39.819] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:41:39.821] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:39.823] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:39.825] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:39.831] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:41:39.834] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:41:39.853] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_6_5.gim
[00:41:39.855] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:41:40.060] M <SCRIPT> 2024-03-27 00:41:39,230 - DevSTMgr - INFO -
high_delay_info: ([0, 24, 99, 79.42899990081787], 123)
[00:41:41.849] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:41:41.858] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:41:41.862] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:41:41.957] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:41:41.960] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:41.963] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:41.965] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:41.967] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:41.969] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:41.972] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:41.974] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:41.976] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:41.978] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:41.980] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:42.159] M <SCRIPT> 2024-03-27 00:41:41,329 - DevSTMgr - INFO -
high_delay_info: ([2, 12, 106, 81.5220000743866], 120)
[00:41:42.279] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:41:42.280] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:42.282] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:42.284] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:42.291] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:41:42.293] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:41:43.147] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:41:43.158] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:41:43.294] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:41:44.145] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:41:44.147] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:41:46.448] M <SCRIPT> 2024-03-27 00:41:45,618 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4970
[00:41:46.448] M <SCRIPT> 2024-03-27 00:41:45,619 - Battleteaching - INFO -
check_need_show_client return 2 5
[00:41:46.624] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_canliu_001.sfx
[00:41:47.287] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:41:47.290] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:47.292] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:47.293] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:47.295] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:47.297] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:47.298] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:47.300] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:47.301] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:47.303] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:47.304] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:47.419] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:41:47.728] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:41:47.738] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:41:47.742] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:41:47.771] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/xiaonvhai_skill_paper_ring_001.sfx
[00:41:47.779] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiaonvhai_skill_paper_ring_001.gim
[00:41:47.783] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xiaonvhai_skill_paper_ring_001.sfx
[00:41:47.863] M <SCRIPT> 2024-03-27 00:41:47,033 - LogMgr - INFO -
add_effect_cache: fx/survivor/xiaonvhai_skill_paper_ring_001.sfx
[00:41:48.313] M <SCRIPT> 2024-03-27 00:41:47,483 - DevSTMgr - INFO -
high_delay_info: ([0, 26, 104, 87.67199993133545], 130)
[00:41:48.375] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/xiaonvhai_skill_paper_fire_001.sfx
[00:41:48.383] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiaonvhai_skill_paper_fire_002.gim
[00:41:48.386] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiaonvhai_skill_paper_fire_004.gim
[00:41:48.394] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiaonvhai_skill_paper_fire_006.gim
[00:41:48.398] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiaonvhai_skill_paper_fire_007.gim
[00:41:48.401] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiaonvhai_skill_paper_fire_005.gim
[00:41:48.405] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiaonvhai_skill_paper_fire_005_1.gim
[00:41:48.410] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiaonvhai_skill_paper_fire_003.gim
[00:41:48.456] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xiaonvhai_skill_paper_fire_001.sfx
[00:41:48.467] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/xiaonvhai_skill_paper_xiaoshi_001.sfx
[00:41:48.488] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_girl\dm65_survivor_girl_page.gim
[00:41:48.511] M <SCRIPT> 2024-03-27 00:41:47,681 - LogMgr - INFO -
add_effect_cache: fx/survivor/xiaonvhai_skill_paper_fire_001.sfx
[00:41:48.512] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiaonvhai_skill_paper_idle_001.gim
[00:41:48.517] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiaonvhai_skill_paper_idle_002.gim
[00:41:48.523] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiaonvhai_skill_paper_idle_003.gim
[00:41:48.527] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiaonvhai_skill_paper_idle_004.gim
[00:41:48.532] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiaonvhai_skill_paper_idle_005.gim
[00:41:48.537] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xiaonvhai_skill_paper_xiaoshi_001.sfx
[00:41:48.549] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:41:48.550] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:48.552] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:48.553] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:41:48.559] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:41:48.568] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_girl.fev count = 12
[00:41:48.568] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7326
[00:41:48.593] M [COCOSUI] wyd: audio -----Load sound\survivor_girl.fev succeed!
[00:41:48.625] M <SCRIPT> 2024-03-27 00:41:47,794 - LogMgr - INFO -
add_effect_cache: fx/survivor/xiaonvhai_skill_paper_xiaoshi_001.sfx
[00:41:50.192] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:41:50.195] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:41:50.319] M <SCRIPT> 2024-03-27 00:41:49,489 - DevSTMgr - INFO -
high_delay_info: ([0, 32, 92, 89.68700003623962], 124)
[00:41:50.652] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:41:50.655] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:41:51.637] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:41:51.639] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:41:52.375] M <SCRIPT> 2024-03-27 00:41:51,545 - DevSTMgr - INFO -
high_delay_info: ([0, 8, 100, 91.7409999370575], 108)
[00:41:52.659] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_4_4.gim
[00:41:52.661] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:41:54.442] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/shanxian_01.sfx
[00:41:54.448] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shanxian_01.sfx
[00:41:54.450] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/shanxian_02.sfx
[00:41:54.468] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shanxian_02.sfx
[00:41:54.494] M <SCRIPT> 2024-03-27 00:41:53,664 - DevSTMgr - INFO -
high_delay_info: ([0, 46, 107, 93.86199998855591], 153)
[00:41:54.541] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:41:54.542] M <SCRIPT> 2024-03-27 00:41:53,712 - LogMgr - INFO -
add_effect_cache: fx/killer/shanxian_01.sfx
[00:41:54.543] M <SCRIPT> 2024-03-27 00:41:53,714 - LogMgr - INFO -
add_effect_cache: fx/killer/shanxian_02.sfx
[00:41:54.556] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:41:54.559] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:41:54.579] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:41:54.854] M <SCRIPT> 2024-03-27 00:41:54,024 - Battleteaching - INFO -
trigger_battle_teaching_config_id 105 False 4970
[00:41:54.864] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/niangjiushi_bottlemake.sfx
[00:41:54.866] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\niangjiushi_jiu_01.gim
[00:41:54.875] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_bottlemake.sfx
[00:41:54.940] M <SCRIPT> 2024-03-27 00:41:54,110 - LogMgr - INFO -
add_effect_cache: fx/survivor/niangjiushi_bottlemake.sfx
[00:41:55.469] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:41:55.527] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:41:55.945] M <SCRIPT> 2024-03-27 00:41:55,115 - Battleteaching - INFO -
trigger_battle_teaching_config_id 14 False 4970
[00:41:55.946] M <SCRIPT> 2024-03-27 00:41:55,116 - Battleteaching - INFO -
check_need_show_client return 2 14
[00:41:55.958] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_bottlemake.sfx
[00:41:56.521] M <SCRIPT> 2024-03-27 00:41:55,691 - DevSTMgr - INFO -
high_delay_info: ([0, 4, 104, 95.8840000629425], 108)
[00:41:57.665] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:41:57.669] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:41:57.759] M <SCRIPT> 2024-03-27 00:41:56,929 - Battleteaching - INFO -
trigger_battle_teaching_config_id 6 False 4970
[00:41:57.760] M <SCRIPT> 2024-03-27 00:41:56,930 - Battleteaching - INFO -
check_need_show_client return 2 6
[00:41:57.767] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_01.sfx
[00:41:57.867] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:41:57.871] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:41:58.583] M <SCRIPT> 2024-03-27 00:41:57,754 - DevSTMgr - INFO -
high_delay_info: ([0, 26, 85, 97.95199990272522], 111)
[00:41:58.904] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:41:58.905] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:00.593] M <SCRIPT> 2024-03-27 00:41:59,764 - DevSTMgr - INFO -
high_delay_info: ([0, 6, 95, 99.95300006866455], 101)
[00:42:01.282] M <SCRIPT> 2024-03-27 00:42:00,453 - Battleteaching - INFO -
trigger_battle_teaching_config_id 101 False 4970
[00:42:01.429] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:42:01.508] M [COCOSUI] taojian, update add anim transit, ratio: 0.441705
[00:42:01.553] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:01.908] M <SCRIPT> 2024-03-27 00:42:01,078 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4970
[00:42:01.909] M <SCRIPT> 2024-03-27 00:42:01,079 - Battleteaching - INFO -
check_need_show_client return 2 5
[00:42:02.061] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:02.615] M <SCRIPT> 2024-03-27 00:42:01,786 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 93, 101.98199987411499], 111)
[00:42:03.052] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:04.620] M <SCRIPT> 2024-03-27 00:42:03,791 - DevSTMgr - INFO -
high_delay_info: ([0, 4, 98, 103.98199987411499], 102)
[00:42:04.888] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:04.891] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:05.204] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:05.360] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:05.369] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:05.373] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:05.469] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:42:05.473] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:05.476] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:05.478] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:05.479] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:05.482] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:05.484] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:05.485] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:05.487] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:05.488] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:05.490] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:05.833] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:42:06.192] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:06.218] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:06.228] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:06.232] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:06.746] M <SCRIPT> 2024-03-27 00:42:05,916 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 119, 106.11500000953674], 137)
[00:42:06.919] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:06.929] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:06.933] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:06.992] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:42:06.992] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:42:07.099] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:42:07.106] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:42:07.111] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:42:07.148] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:42:07.208] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:42:07.322] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:42:07.338] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_02.sfx
[00:42:07.339] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_02.sfx
[00:42:07.485] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:42:07.601] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:42:07.610] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:42:07.610] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:42:07.616] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:42:07.622] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:07.634] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:07.637] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:07.790] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[00:42:08.088] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_4_3.gim
[00:42:08.090] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:42:08.697] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:42:08.698] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:08.700] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:08.702] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:08.708] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:42:08.710] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:42:08.809] M <SCRIPT> 2024-03-27 00:42:07,978 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 116, 108.17400002479553], 126)
[00:42:09.094] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:09.432] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:10.235] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:10.246] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:10.250] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:10.503] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:10.631] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:42:10.634] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:10.636] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:10.638] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:10.640] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:10.641] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:10.643] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:10.645] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:10.646] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:10.648] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:10.650] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:10.652] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_5_3.gim
[00:42:10.657] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:42:10.871] M <SCRIPT> 2024-03-27 00:42:10,041 - DevSTMgr - INFO -
high_delay_info: ([0, 22, 111, 110.24000000953674], 133)
[00:42:10.954] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:10.963] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:10.967] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:11.169] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_3_3.gim
[00:42:11.173] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:42:11.609] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:42:11.610] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:11.613] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:11.614] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:12.174] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:12.503] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:12.888] M <SCRIPT> 2024-03-27 00:42:12,057 - DevSTMgr - INFO -
high_delay_info: ([0, 19, 104, 112.25399994850159], 123)
[00:42:13.498] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:14.458] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_canliu_001.sfx
[00:42:14.809] M <SCRIPT> 2024-03-27 00:42:13,979 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4970
[00:42:14.810] M <SCRIPT> 2024-03-27 00:42:13,980 - Battleteaching - INFO -
check_need_show_client return 2 5
[00:42:14.960] M <SCRIPT> 2024-03-27 00:42:14,130 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 152, 114.31900000572205], 164)
[00:42:15.147] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:42:15.150] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:15.152] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:15.153] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:15.155] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:15.156] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:15.157] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:15.159] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:15.161] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:15.163] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:15.165] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:15.412] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:15.641] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:42:16.436] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:16.467] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:16.542] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:16.785] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:16.796] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:16.800] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:16.991] M <SCRIPT> 2024-03-27 00:42:16,161 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 108, 116.35800004005432], 110)
[00:42:17.434] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:18.132] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:18.142] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:18.146] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:18.155] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xiaonvhai_skill_paper_ring_001.sfx
[00:42:18.324] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:42:18.759] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xiaonvhai_skill_paper_fire_001.sfx
[00:42:18.770] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xiaonvhai_skill_paper_xiaoshi_001.sfx
[00:42:18.782] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:42:18.783] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:18.785] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:18.787] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:19.006] M <SCRIPT> 2024-03-27 00:42:18,176 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 104, 118.37400007247925], 122)
[00:42:19.569] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:19.602] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:19.815] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_bottlemake.sfx
[00:42:20.515] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:20.527] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:20.531] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:20.602] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:20.733] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:42:20.736] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:20.738] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:20.740] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:20.742] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:20.743] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:20.745] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:20.746] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:20.747] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:20.749] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:20.750] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:21.065] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:21.075] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:21.080] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:21.094] M <SCRIPT> 2024-03-27 00:42:20,264 - DevSTMgr - INFO -
high_delay_info: ([0, 45, 104, 120.46300005912781], 149)
[00:42:21.786] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:42:22.575] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:22.621] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:22.726] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:22.735] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:22.738] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:23.102] M <SCRIPT> 2024-03-27 00:42:22,272 - DevSTMgr - INFO -
high_delay_info: ([0, 23, 132, 122.46099996566772], 155)
[00:42:23.426] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:23.628] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:23.653] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:24.123] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:24.132] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:24.136] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:24.638] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:25.135] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:25.145] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:25.148] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:25.285] M <SCRIPT> 2024-03-27 00:42:24,455 - DevSTMgr - INFO -
high_delay_info: ([0, 156, 98, 124.64999985694885], 254)
[00:42:25.815] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:25.826] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:25.829] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:26.604] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:26.719] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xiaonvhai_skill_paper_ring_001.sfx
[00:42:26.838] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:27.194] M <SCRIPT> 2024-03-27 00:42:26,364 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 93, 126.55399990081787], 109)
[00:42:27.346] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xiaonvhai_skill_paper_fire_001.sfx
[00:42:27.356] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xiaonvhai_skill_paper_xiaoshi_001.sfx
[00:42:27.365] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:42:27.367] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:27.369] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:27.371] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:27.802] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:28.910] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:28.922] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:28.926] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:28.937] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:42:28.940] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:28.941] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:28.943] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:28.944] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:28.945] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:28.947] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:28.948] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:28.950] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:28.951] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:28.953] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:29.115] M <SCRIPT> 2024-03-27 00:42:28,285 - Battleteaching - INFO -
trigger_battle_teaching_config_id 19 False 4970
[00:42:29.116] M <SCRIPT> 2024-03-27 00:42:28,286 - Battleteaching - INFO -
check_need_show_client return 2 19
[00:42:29.220] M <SCRIPT> 2024-03-27 00:42:28,390 - DevSTMgr - INFO -
high_delay_info: ([0, 31, 98, 128.58699989318848], 129)
[00:42:29.586] M <SCRIPT> 2024-03-27 00:42:28,756 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_new.csb, UISetting---------
[00:42:29.891] M <SCRIPT> 2024-03-27 00:42:29,061 - utils.py - INFO - should show
accu ui True
[00:42:29.927] M <SCRIPT> 2024-03-27 00:42:29,097 - utils.py - INFO - should show
accu ui True
[00:42:30.163] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_drinknormal_01.sfx
[00:42:30.176] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:30.184] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:30.188] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:30.293] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:30.438] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_drinknormal_01.sfx
[00:42:30.667] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:42:30.669] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:30.671] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:30.673] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:30.678] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:42:30.679] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:42:30.905] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:31.063] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:31.072] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:31.252] M <SCRIPT> 2024-03-27 00:42:30,422 - DevSTMgr - INFO -
high_delay_info: ([0, 13, 107, 130.6159999370575], 120)
[00:42:32.002] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:32.004] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:33.330] M <SCRIPT> 2024-03-27 00:42:32,499 - DevSTMgr - INFO -
high_delay_info: ([0, 41, 108, 132.69700002670288], 149)
[00:42:33.959] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\dangban_break_01.sfx
[00:42:34.058] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:34.384] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:35.358] M <SCRIPT> 2024-03-27 00:42:34,528 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 97, 134.72000002861023], 106)
[00:42:35.395] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:35.628] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:35.637] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:35.641] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:35.736] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:42:35.739] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:35.741] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:35.742] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:35.745] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:35.747] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:35.748] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:35.750] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:35.751] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:35.753] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:35.754] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:36.711] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:36.721] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:36.725] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:37.060] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:42:37.062] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:37.063] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:37.065] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:37.069] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:42:37.071] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:42:37.428] M <SCRIPT> 2024-03-27 00:42:36,598 - DevSTMgr - INFO -
high_delay_info: ([0, 29, 94, 136.79500007629395], 123)
[00:42:38.012] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:38.015] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:38.602] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:38.606] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:39.462] M <SCRIPT> 2024-03-27 00:42:38,632 - DevSTMgr - INFO -
high_delay_info: ([0, 32, 112, 138.8289999961853], 144)
[00:42:39.516] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:42:39.552] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:42:39.637] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:42:39.668] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:42:39.853] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:39.855] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:40.581] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:40.592] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:40.596] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:40.917] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:42:40.921] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:40.923] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:40.925] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:40.926] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:40.928] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:40.930] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:40.931] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:40.932] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:40.934] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:40.936] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:41.393] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:41.477] M <SCRIPT> 2024-03-27 00:42:40,647 - DevSTMgr - INFO -
high_delay_info: ([8, 37, 106, 140.8439998626709], 151)
[00:42:42.279] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:42.486] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:42:42.487] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:42.489] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:42.490] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:42.495] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:42:42.497] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:42:43.251] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:43.460] M <SCRIPT> 2024-03-27 00:42:42,630 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 112, 142.82200002670288], 122)
[00:42:43.655] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_canliu_001.sfx
[00:42:45.000] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:45.009] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:45.013] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:45.459] M <SCRIPT> 2024-03-27 00:42:44,629 - DevSTMgr - INFO -
high_delay_info: ([0, 20, 99, 144.8199999332428], 119)
[00:42:45.541] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:42:45.546] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:45.547] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:45.549] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:45.552] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:45.554] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:45.555] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:45.557] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:45.559] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:45.561] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:45.562] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:45.639] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:45.642] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:45.859] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:45.864] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:45.935] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:42:45.937] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:45.938] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:45.940] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:45.944] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:42:45.946] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:42:46.885] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:46.887] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:47.401] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:42:47.410] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:42:47.414] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:42:47.536] M <SCRIPT> 2024-03-27 00:42:46,705 - DevSTMgr - INFO -
high_delay_info: ([0, 36, 115, 146.8970000743866], 151)
[00:42:47.864] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:42:47.868] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:47.870] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:47.872] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:47.874] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:47.875] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:47.878] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:47.879] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:47.882] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:47.883] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:47.885] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:47.950] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:42:47.952] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:47.955] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:47.957] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:42:47.962] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:42:47.964] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:42:48.012] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:42:48.101] M [COCOSUI] taojian, update add anim transit, ratio: 0.480078
[00:42:48.552] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:42:49.305] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:49.422] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:49.517] M <SCRIPT> 2024-03-27 00:42:48,688 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 95, 148.8840000629425], 113)
[00:42:50.464] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:51.586] M <SCRIPT> 2024-03-27 00:42:50,757 - DevSTMgr - INFO -
high_delay_info: ([0, 27, 103, 150.9539999961853], 130)
[00:42:52.469] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\dangban_break_01.sfx
[00:42:52.889] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:52.893] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:53.352] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:53.606] M <SCRIPT> 2024-03-27 00:42:52,776 - DevSTMgr - INFO -
high_delay_info: ([1, 16, 96, 152.9689998626709], 113)
[00:42:54.138] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[00:42:54.158] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[00:42:54.388] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:55.396] M <SCRIPT> 2024-03-27 00:42:54,567 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_new.csb, UISetting---------
[00:42:55.702] M <SCRIPT> 2024-03-27 00:42:54,873 - utils.py - INFO - should show
accu ui True
[00:42:55.741] M <SCRIPT> 2024-03-27 00:42:54,912 - utils.py - INFO - should show
accu ui True
[00:42:55.970] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:42:55.972] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:42:56.116] M <SCRIPT> 2024-03-27 00:42:55,286 - DevSTMgr - INFO -
high_delay_info: ([0, 7, 176, 155.4800000190735], 183)
[00:42:56.167] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_002.sfx
[00:42:56.280] M <SCRIPT> 2024-03-27 00:42:55,450 - LogMgr - INFO -
add_effect_cache: fx/pendant/yundongyuan_nizhuan_skill_002.sfx
[00:42:56.455] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:42:56.735] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:42:57.461] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:42:58.166] M <SCRIPT> 2024-03-27 00:42:57,336 - DevSTMgr - INFO -
high_delay_info: ([5, 36, 126, 157.5329999923706], 167)
[00:43:00.117] M <SCRIPT> 2024-03-27 00:42:59,287 - DevSTMgr - INFO -
high_delay_info: ([0, 6, 101, 159.47899985313416], 107)
[00:43:00.417] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:00.640] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:43:01.121] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:01.131] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:01.135] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:01.454] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:43:01.500] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:01.543] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:43:01.562] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:43:01.565] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:01.567] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:01.569] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:01.570] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:01.572] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:01.574] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:01.576] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:01.577] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:01.579] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:01.580] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:01.605] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:43:01.608] M [COCOSUI] taojian, update add anim transit, ratio: 0.589798
[00:43:01.662] M <SCRIPT> 2024-03-27 00:43:00,832 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_shadow_001.sfx
[00:43:01.682] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:43:01.707] M [COCOSUI] taojian, update add anim transit, ratio: 0.376818
[00:43:01.769] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:43:01.937] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:43:01.943] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:01.943] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:01.944] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:01.945] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:01.945] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:01.946] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:01.947] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:01.948] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:01.948] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:01.949] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:02.147] M <SCRIPT> 2024-03-27 00:43:01,317 - DevSTMgr - INFO -
high_delay_info: ([0, 27, 93, 161.50699996948242], 120)
[00:43:02.211] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:43:02.215] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:43:02.228] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:02.239] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:02.243] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:02.409] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:02.410] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:02.410] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:02.411] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:02.411] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:02.500] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:43:02.588] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:43:02.781] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:43:02.890] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\qiushengzhe_skill_chongci_001.sfx
[00:43:02.894] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhanche_rush_001.gim
[00:43:02.901] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhanche_rush_002.gim
[00:43:02.905] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\qiushengzhe_skill_chongci_001.gim
[00:43:02.908] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_neiran_skill_tp56_06.gim
[00:43:02.912] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
qiushengzhe_skill_chongci_001.sfx
[00:43:02.914] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:43:02.916] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/kaitangshou_sishen_hit.sfx
[00:43:02.926] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
kaitangshou_sishen_hit.sfx
[00:43:02.927] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_hit_001.sfx
[00:43:02.934] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heishanyang_skill_shouji_001.gim
[00:43:02.948] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_hit_001.sfx
[00:43:02.991] M <SCRIPT> 2024-03-27 00:43:02,161 - LogMgr - INFO -
add_effect_cache: fx\survivor\qiushengzhe_skill_chongci_001.sfx
[00:43:02.993] M <SCRIPT> 2024-03-27 00:43:02,163 - LogMgr - INFO -
add_effect_cache: fx/pendant/kaitangshou_sishen_hit.sfx
[00:43:02.996] M <SCRIPT> 2024-03-27 00:43:02,165 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_hit_001.sfx
[00:43:03.012] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:43:03.014] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:03.015] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:03.018] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:03.023] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:43:03.025] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:43:03.050] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:43:03.165] M [COCOSUI] taojian, update add anim transit, ratio: 0.372233
[00:43:03.221] M <SCRIPT> 2024-03-27 00:43:02,391 - Battleteaching - INFO -
trigger_battle_teaching_config_id 14 False 4970
[00:43:03.221] M <SCRIPT> 2024-03-27 00:43:02,392 - Battleteaching - INFO -
check_need_show_client return 2 14

ERROR *****************************************************************************
[00:43:03.306] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[00:43:03.509] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:43:04.108] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:43:04.115] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:04.197] M <SCRIPT> 2024-03-27 00:43:03,367 - DevSTMgr - INFO -
high_delay_info: ([0, 7, 94, 163.5659999847412], 101)
[00:43:05.092] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:06.261] M <SCRIPT> 2024-03-27 00:43:05,431 - DevSTMgr - INFO -
high_delay_info: ([0, 20, 93, 165.62800002098083], 113)
[00:43:07.552] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:43:08.171] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:08.272] M <SCRIPT> 2024-03-27 00:43:07,443 - DevSTMgr - INFO -
high_delay_info: ([4, 3, 105, 167.64199995994568], 112)
[00:43:09.172] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:09.722] M <SCRIPT> 2024-03-27 00:43:08,893 - Battleteaching - INFO -
trigger_battle_teaching_config_id 101 False 4970
[00:43:09.868] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:43:09.955] M [COCOSUI] taojian, update add anim transit, ratio: 0.453055
[00:43:10.283] M <SCRIPT> 2024-03-27 00:43:09,452 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 99, 169.64400005340576], 111)
[00:43:11.093] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:43:11.731] M <SCRIPT> 2024-03-27 00:43:10,901 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4970
[00:43:11.732] M <SCRIPT> 2024-03-27 00:43:10,902 - Battleteaching - INFO -
check_need_show_client return 2 5
[00:43:12.368] M <SCRIPT> 2024-03-27 00:43:11,538 - DevSTMgr - INFO -
high_delay_info: ([0, 37, 101, 171.7369999885559], 138)
[00:43:14.373] M <SCRIPT> 2024-03-27 00:43:13,543 - DevSTMgr - INFO -
high_delay_info: ([5, 23, 102, 173.7409999370575], 130)
[00:43:15.172] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:43:15.189] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:15.200] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:15.204] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:15.218] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:43:15.222] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:15.224] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:15.226] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:15.227] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:15.229] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:15.230] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:15.232] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:15.234] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:15.236] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:15.238] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:15.417] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:43:15.694] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:15.776] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:15.789] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:15.792] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:16.435] M <SCRIPT> 2024-03-27 00:43:15,605 - DevSTMgr - INFO -
high_delay_info: ([0, 14, 112, 175.80299997329712], 126)
[00:43:16.665] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:16.683] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:16.694] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:16.698] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:17.580] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:17.590] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:17.595] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:17.596] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:43:18.255] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:18.255] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:18.257] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:18.258] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:18.259] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:18.259] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:18.261] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:18.261] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:18.341] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:43:18.342] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:18.347] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:43:18.546] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:43:18.563] M <SCRIPT> 2024-03-27 00:43:17,733 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 105, 177.92899990081787], 108)
[00:43:18.565] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:43:18.654] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:43:18.712] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:43:18.714] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:18.715] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:18.717] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:18.723] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:43:18.725] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:43:19.661] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:19.673] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:19.676] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:20.072] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:43:20.075] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:20.077] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:20.078] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:20.080] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:20.082] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:20.085] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:20.087] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:20.088] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:20.090] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:20.092] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:20.365] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:43:20.367] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:20.369] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:20.370] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:22.286] M <SCRIPT> 2024-03-27 00:43:21,455 - Battleteaching - INFO -
trigger_battle_teaching_config_id 101 False 4970
[00:43:22.442] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:43:22.542] M [COCOSUI] taojian, update add anim transit, ratio: 0.400193
[00:43:22.673] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:43:22.711] M <SCRIPT> 2024-03-27 00:43:21,881 - Battleteaching - INFO -
trigger_battle_teaching_config_id 19 False 4970
[00:43:22.712] M <SCRIPT> 2024-03-27 00:43:21,882 - Battleteaching - INFO -
check_need_show_client return 2 19
[00:43:22.722] M <SCRIPT> 2024-03-27 00:43:21,892 - DevSTMgr - INFO -
high_delay_info: ([0, 30, 101, 182.0880000591278], 131)
[00:43:23.018] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:23.018] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:23.121] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:23.126] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:23.258] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:23.264] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:43:23.265] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:23.425] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:23.562] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:43:23.572] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:23.578] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:43:23.687] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:43:23.704] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_02.sfx
[00:43:23.705] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_02.sfx
[00:43:24.766] M <SCRIPT> 2024-03-27 00:43:23,936 - DevSTMgr - INFO -
high_delay_info: ([0, 15, 104, 184.1289999485016], 119)
[00:43:25.004] M <SCRIPT> 2024-03-27 00:43:24,174 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4970
[00:43:25.005] M <SCRIPT> 2024-03-27 00:43:24,175 - Battleteaching - INFO -
check_need_show_client return 2 5
[00:43:25.227] M <SCRIPT> 2024-03-27 00:43:24,397 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4970
[00:43:25.228] M <SCRIPT> 2024-03-27 00:43:24,398 - Battleteaching - INFO -
check_need_show_client return 2 5
[00:43:25.567] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:26.558] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:26.781] M <SCRIPT> 2024-03-27 00:43:25,951 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 114, 186.1470000743866], 123)
[00:43:28.518] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_canliu_001.sfx
[00:43:28.810] M <SCRIPT> 2024-03-27 00:43:27,981 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 104, 188.17000007629395], 113)
[00:43:30.464] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:30.474] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:30.478] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:30.897] M <SCRIPT> 2024-03-27 00:43:30,068 - DevSTMgr - INFO -
high_delay_info: ([0, 26, 103, 190.26699995994568], 129)
[00:43:30.986] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:43:30.989] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:30.992] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:30.994] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:30.997] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:30.998] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:31.000] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:31.002] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:31.003] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:31.004] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:31.007] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:32.170] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:43:32.172] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:32.174] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:32.176] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:32.182] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:43:32.184] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:43:32.614] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:43:32.964] M <SCRIPT> 2024-03-27 00:43:32,133 - DevSTMgr - INFO -
high_delay_info: ([16, 21, 108, 192.32800006866455], 145)
[00:43:33.328] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:33.494] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:43:33.497] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:43:33.912] M <SCRIPT> 2024-03-27 00:43:33,081 - Battleteaching - INFO -
trigger_battle_teaching_config_id 20 False 4970
[00:43:33.912] M <SCRIPT> 2024-03-27 00:43:33,082 - Battleteaching - INFO -
check_need_show_client return 2 20
[00:43:34.288] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:34.294] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:34.425] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:34.430] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:43:34.431] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:34.590] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:34.720] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:43:34.727] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:34.732] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:43:34.841] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:43:34.858] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_02.sfx
[00:43:34.859] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_02.sfx
[00:43:34.860] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:34.862] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:34.899] M <SCRIPT> 2024-03-27 00:43:34,069 - Battleteaching - INFO -
trigger_battle_teaching_config_id 20 False 4970
[00:43:34.900] M <SCRIPT> 2024-03-27 00:43:34,070 - Battleteaching - INFO -
check_need_show_client return 2 20
[00:43:35.004] M <SCRIPT> 2024-03-27 00:43:34,175 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 110, 194.3710000514984], 113)
[00:43:35.205] M <SCRIPT> 2024-03-27 00:43:34,374 - utils.py - INFO - --- Stop
Low Animation Now ---
[00:43:35.207] M <SCRIPT> 2024-03-27 00:43:34,377 - Battleteaching - INFO -
trigger_battle_teaching_config_id 20 False 4970
[00:43:35.208] M <SCRIPT> 2024-03-27 00:43:34,378 - Battleteaching - INFO -
check_need_show_client return 2 20
[00:43:35.279] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:37.069] M <SCRIPT> 2024-03-27 00:43:36,239 - DevSTMgr - INFO -
high_delay_info: ([0, 8, 105, 196.43799996376038], 113)
[00:43:38.214] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:38.225] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:38.228] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:38.342] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:43:38.345] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:38.347] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:38.349] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:38.350] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:38.352] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:38.354] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:38.355] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:38.357] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:38.359] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:38.361] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:38.911] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:38.923] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:38.927] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:39.124] M <SCRIPT> 2024-03-27 00:43:38,295 - DevSTMgr - INFO -
high_delay_info: ([0, 33, 103, 198.48600006103516], 136)
[00:43:40.277] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:43:40.278] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:40.280] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:40.282] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:40.286] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:43:40.288] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:43:40.365] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:43:41.152] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:41.164] M <SCRIPT> 2024-03-27 00:43:40,333 - DevSTMgr - INFO -
high_delay_info: ([0, 11, 119, 200.5220000743866], 130)
[00:43:41.291] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:43:41.955] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:42.051] M <SCRIPT> 2024-03-27 00:43:41,221 - Battleteaching - INFO -
trigger_battle_teaching_config_id 19 False 4970
[00:43:42.052] M <SCRIPT> 2024-03-27 00:43:41,222 - Battleteaching - INFO -
check_need_show_client return 2 19
[00:43:42.189] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:42.298] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:42.308] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:42.312] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:42.588] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:43:42.592] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:42.593] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:42.595] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:42.597] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:42.598] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:42.600] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:42.601] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:42.603] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:42.604] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:42.606] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:42.723] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/fadianjiloudian_01.sfx
[00:43:42.726] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[00:43:42.728] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[00:43:42.729] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[00:43:42.730] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[00:43:42.731] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[00:43:42.732] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[00:43:42.733] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[00:43:42.803] M <SCRIPT> 2024-03-27 00:43:41,973 - LogMgr - INFO -
add_effect_cache: fx/common/fadianjiloudian_01.sfx
[00:43:42.993] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:43.226] M <SCRIPT> 2024-03-27 00:43:42,396 - DevSTMgr - INFO -
high_delay_info: ([4, 23, 104, 202.58699989318848], 131)
[00:43:43.580] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:43.580] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:43.582] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:43.582] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:43.584] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:43.584] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:43.585] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:43.586] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:43.587] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:43.587] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:43.691] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:43:43.692] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:43.695] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:43.696] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:43.701] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:43:43.703] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:43:45.222] M <SCRIPT> 2024-03-27 00:43:44,393 - DevSTMgr - INFO -
high_delay_info: ([0, 11, 103, 204.58200001716614], 114)
[00:43:45.525] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:45.535] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:45.539] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:45.639] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:43:45.644] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:45.646] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:45.647] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:45.649] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:45.650] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:45.652] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:45.653] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:45.655] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:45.656] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:45.658] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:46.201] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:46.213] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:46.217] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:46.756] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:43:46.786] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:43:46.790] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:43:46.794] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\dengpao.sfx
[00:43:47.017] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:47.022] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:43:47.023] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:47.167] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:43:47.232] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[00:43:47.243] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:47.253] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:47.257] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:47.334] M <SCRIPT> 2024-03-27 00:43:46,504 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 109, 206.70099997520447], 111)
[00:43:48.025] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:48.035] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:48.040] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:48.208] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:43:48.580] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:48.593] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:48.596] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:48.694] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:49.038] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:43:49.371] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:43:49.372] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:49.374] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:49.376] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:49.383] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:43:49.385] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:43:49.410] M <SCRIPT> 2024-03-27 00:43:48,580 - DevSTMgr - INFO -
high_delay_info: ([0, 28, 105, 208.77099990844727], 133)
[00:43:49.578] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:49.744] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:50.449] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:50.584] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:51.406] M <SCRIPT> 2024-03-27 00:43:50,576 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 113, 210.7720000743866], 116)
[00:43:51.448] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:53.424] M <SCRIPT> 2024-03-27 00:43:52,594 - DevSTMgr - INFO -
high_delay_info: ([0, 11, 109, 212.79299998283386], 120)
[00:43:53.999] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:43:54.013] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:43:54.017] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:43:54.178] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:43:54.183] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:54.186] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:54.188] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:54.190] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:54.191] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:54.193] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:54.195] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:54.197] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:54.199] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:54.203] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:54.984] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:54.984] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:43:55.117] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:43:55.160] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:43:55.223] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:43:55.346] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:55.352] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:43:55.353] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:43:55.478] M <SCRIPT> 2024-03-27 00:43:54,648 - DevSTMgr - INFO -
high_delay_info: ([0, 35, 96, 214.83699989318848], 131)
[00:43:55.696] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:43:55.698] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:55.700] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:55.701] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:43:55.707] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:43:55.709] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:43:55.782] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:43:56.413] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:56.416] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:43:56.626] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:43:57.370] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:43:57.388] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:43:57.479] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:43:57.559] M <SCRIPT> 2024-03-27 00:43:56,729 - DevSTMgr - INFO -
high_delay_info: ([0, 5, 129, 216.92400002479553], 134)
[00:43:57.607] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:57.613] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:57.758] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:43:57.758] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:43:57.764] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:43:57.768] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:57.770] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:57.772] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:57.775] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:43:58.276] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/huojianyi_02.sfx
[00:43:58.285] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\huojianyi_wawa_01.gim
[00:43:58.288] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
huojianyi_02.sfx
[00:43:58.298] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:43:58.359] M <SCRIPT> 2024-03-27 00:43:57,529 - LogMgr - INFO -
add_effect_cache: fx/common/huojianyi_02.sfx
[00:43:58.438] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:58.441] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:59.314] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:43:59.597] M <SCRIPT> 2024-03-27 00:43:58,767 - DevSTMgr - INFO -
high_delay_info: ([0, 44, 94, 218.9649999141693], 138)
[00:44:00.393] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:00.395] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:00.396] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:00.397] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:00.397] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:00.398] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:00.399] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:00.400] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:00.400] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:00.402] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:00.402] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:00.483] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:00.590] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:01.611] M <SCRIPT> 2024-03-27 00:44:00,781 - DevSTMgr - INFO -
high_delay_info: ([1, 48, 99, 220.97899985313416], 148)
[00:44:02.499] M <SCRIPT> 2024-03-27 00:44:01,669 - Battleteaching - INFO -
trigger_battle_teaching_config_id 101 False 4970
[00:44:02.637] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:44:02.718] M [COCOSUI] taojian, update add anim transit, ratio: 0.501527
[00:44:02.790] M [COCOSUI] taojian, update add anim transit, ratio: 0.108890
[00:44:03.435] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:03.615] M <SCRIPT> 2024-03-27 00:44:02,786 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 98, 222.97399997711182], 101)
[00:44:04.005] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:04.469] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:04.552] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:04.652] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:04.774] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:04.777] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:04.817] M <SCRIPT> 2024-03-27 00:44:03,988 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4970
[00:44:04.818] M <SCRIPT> 2024-03-27 00:44:03,989 - Battleteaching - INFO -
check_need_show_client return 2 5
[00:44:04.846] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
diaochajizhe_skill_camera_002.sfx
[00:44:04.920] M <SCRIPT> 2024-03-27 00:44:04,091 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 10001 10001007 None
[00:44:04.922] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:44:04.930] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:44:05.015] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guanjia\guanjia_deluosi\separate_dir\deluosi_ghost\deluosi_ghost.gim

ERROR *****************************************************************************
[00:44:05.040] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene! filename chr\player\dm65_survivor_girl\separate_dir\girl_d_qiancheng\
girl_d_qiancheng.gim
[00:44:05.371] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[00:44:05.407] L [COCOSUI] create effect shader\pbr\pbr_ghost.fx:TShader *** time:
35.76 ms ***
[00:44:05.475] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:05.477] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:05.495] M <SCRIPT> 2024-03-27 00:44:04,666 - NetService - INFO -
heart_back---res_async
[00:44:06.223] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:07.599] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:07.690] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:07.761] M <SCRIPT> 2024-03-27 00:44:06,931 - DevSTMgr - INFO -
high_delay_info: ([0, 17, 95, 227.12199997901917], 112)
[00:44:07.796] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:08.286] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:08.369] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:08.483] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:09.792] M <SCRIPT> 2024-03-27 00:44:08,963 - DevSTMgr - INFO -
high_delay_info: ([0, 49, 93, 229.1579999923706], 142)
[00:44:11.192] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:11.271] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:11.379] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:11.716] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:11.719] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:11.925] M <SCRIPT> 2024-03-27 00:44:11,094 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 112, 231.2920000553131], 113)
[00:44:12.237] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:12.318] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[00:44:12.344] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[00:44:12.413] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:12.508] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:12.614] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:12.933] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:12.934] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:13.064] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:13.064] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:13.066] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:13.066] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:13.110] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:44:13.152] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:13.203] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:13.349] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:13.355] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:44:13.356] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:44:13.423] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_002.sfx
[00:44:13.503] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:13.606] M <SCRIPT> 2024-03-27 00:44:12,776 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4970
[00:44:13.607] M <SCRIPT> 2024-03-27 00:44:12,777 - Battleteaching - INFO -
check_need_show_client return 2 5
[00:44:13.982] M <SCRIPT> 2024-03-27 00:44:13,153 - DevSTMgr - INFO -
high_delay_info: ([4, 19, 113, 233.34899997711182], 136)
[00:44:15.832] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:44:15.854] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:15.939] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:16.052] M <SCRIPT> 2024-03-27 00:44:15,223 - DevSTMgr - INFO -
high_delay_info: ([0, 29, 112, 235.41799998283386], 141)
[00:44:16.071] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:16.077] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:16.104] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:16.184] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:16.295] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:44:16.296] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:16.304] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:17.150] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:44:17.160] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:44:17.164] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:44:17.280] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:44:17.284] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:17.286] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:17.288] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:17.290] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:17.292] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:17.293] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:17.296] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:17.298] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:17.300] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:17.302] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:18.008] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:44:18.018] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:44:18.021] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:44:18.124] M <SCRIPT> 2024-03-27 00:44:17,294 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 121, 237.49199986457825], 131)
[00:44:18.499] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:18.523] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:44:18.524] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:18.526] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:18.528] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:18.880] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:44:18.882] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:44:19.188] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:19.402] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:44:19.439] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:19.499] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:19.661] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:19.666] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:44:19.667] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:44:19.735] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:19.864] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[00:44:19.888] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[00:44:20.017] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:20.017] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:20.191] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:20.195] M <SCRIPT> 2024-03-27 00:44:19,365 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 126, 239.5609998703003], 127)
[00:44:20.315] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:44:20.317] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:44:20.556] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:20.556] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:20.558] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:20.558] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:20.699] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:44:20.718] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:20.809] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:20.922] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:20.928] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:21.064] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:44:21.065] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:21.070] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:21.074] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_002.sfx
[00:44:21.083] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:21.535] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_canliu_001.sfx
[00:44:21.605] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:21.619] M <SCRIPT> 2024-03-27 00:44:20,790 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4970
[00:44:21.620] M <SCRIPT> 2024-03-27 00:44:20,791 - Battleteaching - INFO -
check_need_show_client return 2 5
[00:44:21.849] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:21.908] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:21.909] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:21.909] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:21.911] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:21.911] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:21.993] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:22.092] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:22.198] M <SCRIPT> 2024-03-27 00:44:21,368 - DevSTMgr - INFO -
high_delay_info: ([0, 4, 112, 241.56399989128113], 116)
[00:44:22.810] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:22.811] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:22.812] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:22.812] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:22.874] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:44:22.918] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:22.975] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:23.136] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:23.144] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:44:23.144] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:44:23.217] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:23.252] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:44:23.254] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:44:23.413] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:23.413] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:23.591] M <SCRIPT> 2024-03-27 00:44:22,761 - Battleteaching - INFO -
trigger_battle_teaching_config_id 20 False 4970
[00:44:23.592] M <SCRIPT> 2024-03-27 00:44:22,762 - Battleteaching - INFO -
check_need_show_client return 2 20
[00:44:23.934] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:24.227] M <SCRIPT> 2024-03-27 00:44:23,398 - Battleteaching - INFO -
trigger_battle_teaching_config_id 20 False 4970
[00:44:24.228] M <SCRIPT> 2024-03-27 00:44:23,398 - Battleteaching - INFO -
check_need_show_client return 2 20
[00:44:24.329] M <SCRIPT> 2024-03-27 00:44:23,499 - DevSTMgr - INFO -
high_delay_info: ([0, 95, 100, 243.68799996376038], 195)
[00:44:24.346] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:24.346] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:44:24.367] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:44:24.386] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:24.473] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:24.600] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:24.605] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:24.605] M <SCRIPT> 2024-03-27 00:44:23,775 - Battleteaching - INFO -
trigger_battle_teaching_config_id 20 False 4970
[00:44:24.606] M <SCRIPT> 2024-03-27 00:44:23,776 - Battleteaching - INFO -
check_need_show_client return 2 20
[00:44:24.631] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:44:24.724] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:24.843] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:44:24.843] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:44:24.849] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:44:24.917] M <SCRIPT> 2024-03-27 00:44:24,087 - utils.py - INFO - --- Stop
Low Animation Now ---
[00:44:26.240] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:26.261] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:26.356] M <SCRIPT> 2024-03-27 00:44:25,526 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 101, 245.72399997711182], 113)
[00:44:27.265] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:27.548] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:44:27.559] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:44:27.563] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:44:27.624] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:27.664] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:44:27.667] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:27.669] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:27.672] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:27.673] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:27.675] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:27.677] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:27.678] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:27.680] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:27.682] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:27.684] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:27.781] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:44:28.066] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:28.455] M <SCRIPT> 2024-03-27 00:44:27,625 - DevSTMgr - INFO -
high_delay_info: ([0, 31, 110, 247.82299995422363], 141)
[00:44:28.898] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:29.053] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:29.115] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:29.143] M <SCRIPT> 2024-03-27 00:44:28,313 - Battleteaching - INFO -
trigger_battle_teaching_config_id 19 False 4970
[00:44:29.143] M <SCRIPT> 2024-03-27 00:44:28,313 - Battleteaching - INFO -
check_need_show_client return 2 19
[00:44:29.311] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:44:29.312] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:29.314] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:29.316] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:29.322] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:44:29.324] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:44:30.001] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:30.438] M <SCRIPT> 2024-03-27 00:44:29,609 - DevSTMgr - INFO -
high_delay_info: ([0, 24, 92, 249.80099987983704], 116)
[00:44:31.141] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:44:31.153] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:44:31.157] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:44:31.406] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:44:31.409] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:31.411] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:31.413] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:31.415] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:31.416] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:31.418] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:31.420] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:31.422] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:31.424] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:31.425] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:31.834] M <SCRIPT> 2024-03-27 00:44:31,004 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_new.csb, UISetting---------
[00:44:32.132] M <SCRIPT> 2024-03-27 00:44:31,303 - utils.py - INFO - should show
accu ui True
[00:44:32.168] M <SCRIPT> 2024-03-27 00:44:31,338 - utils.py - INFO - should show
accu ui True
[00:44:32.406] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:44:32.417] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:44:32.421] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:44:32.545] M <SCRIPT> 2024-03-27 00:44:31,715 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 174, 251.9099998474121], 184)
[00:44:32.992] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:44:33.006] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:44:33.010] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:44:33.549] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:33.821] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:44:33.835] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:44:33.839] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:44:34.045] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:34.636] M <SCRIPT> 2024-03-27 00:44:33,806 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 104, 253.99399995803833], 105)
[00:44:35.095] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:35.106] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:35.267] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:44:35.276] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:44:35.280] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:44:35.351] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:36.133] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:36.217] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:36.895] M <SCRIPT> 2024-03-27 00:44:36,065 - DevSTMgr - INFO -
high_delay_info: ([1, 51, 121, 256.26199984550476], 173)
[00:44:36.994] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:44:36.995] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:36.996] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:36.998] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:37.004] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:44:37.008] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:44:37.026] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:38.033] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:38.877] M <SCRIPT> 2024-03-27 00:44:38,047 - DevSTMgr - INFO -
high_delay_info: ([12, 3, 94, 258.2430000305176], 109)
[00:44:40.951] M <SCRIPT> 2024-03-27 00:44:40,121 - DevSTMgr - INFO -
high_delay_info: ([10, 46, 100, 260.31900000572205], 156)
[00:44:41.075] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:41.131] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:41.692] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/happy_kongjuzhi_smoke_1.sfx
[00:44:41.730] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1.sfx
[00:44:41.732] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
common\happy_kongjuzhi_smoke_1c.sfx
[00:44:41.734] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\mianpian_8.gim
[00:44:41.736] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1c.sfx
[00:44:41.737] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1c.sfx
[00:44:41.738] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1c.sfx
[00:44:41.739] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1c.sfx
[00:44:41.739] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1c.sfx
[00:44:41.740] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
common\happy_kongjuzhi_smoke_1a.sfx
[00:44:41.744] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deterioration_vine_01.gim
[00:44:41.745] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:44:41.763] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1a.sfx
[00:44:41.764] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:44:41.784] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1a.sfx
[00:44:41.785] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1a.sfx
[00:44:41.786] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1a.sfx
[00:44:41.788] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
common\happy_kongjuzhi_smoke_1b.sfx
[00:44:41.791] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deterioration_vine_02.gim
[00:44:41.795] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1b.sfx
[00:44:41.796] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1b.sfx
[00:44:41.798] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1b.sfx
[00:44:41.799] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1b.sfx
[00:44:41.801] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
common\happy_kongjuzhi_smoke_1f.sfx
[00:44:41.803] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deterioration_rabbit01.gim
[00:44:41.811] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1f.sfx
[00:44:41.812] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
common\happy_kongjuzhi_smoke_1e.sfx
[00:44:41.815] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deterioration_vine_05.gim
[00:44:41.819] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1e.sfx
[00:44:41.822] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1e.sfx
[00:44:41.824] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1e.sfx
[00:44:41.858] M <SCRIPT> 2024-03-27 00:44:41,028 - LogMgr - INFO -
add_effect_cache: fx/common/happy_kongjuzhi_smoke_1.sfx
[00:44:41.968] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:44:41.978] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:44:42.034] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:42.127] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:42.159] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_canliu_001.sfx
[00:44:42.796] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:44:42.800] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:42.802] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:42.804] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:42.805] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:42.807] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:42.809] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:42.811] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:42.813] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:42.815] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:42.816] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:42.824] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:43.028] M <SCRIPT> 2024-03-27 00:44:42,199 - DevSTMgr - INFO -
high_delay_info: ([0, 54, 98, 262.39599990844727], 152)
[00:44:43.485] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_huzhou\separate_dir\yxz_e_chijing\yxz_e_chijing_huzhou_2.gim
[00:44:43.777] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:44.034] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:44.656] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:44.825] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:44:44.836] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:44:44.840] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:44:45.048] M <SCRIPT> 2024-03-27 00:44:44,218 - DevSTMgr - INFO -
high_delay_info: ([0, 13, 103, 264.40700006484985], 116)
[00:44:45.440] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:44:45.441] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:45.443] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:45.445] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:44:45.644] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:47.056] M <SCRIPT> 2024-03-27 00:44:46,226 - DevSTMgr - INFO -
high_delay_info: ([0, 21, 96, 266.4159998893738], 117)
[00:44:47.345] M <SCRIPT> 2024-03-27 00:44:46,516 - Battleteaching - INFO -
trigger_battle_teaching_config_id 101 False 4970
[00:44:47.480] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:44:47.557] M [COCOSUI] taojian, update add anim transit, ratio: 0.485021
[00:44:47.642] M [COCOSUI] taojian, update add anim transit, ratio: 0.055674
[00:44:48.101] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:48.772] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:49.096] M <SCRIPT> 2024-03-27 00:44:48,267 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 102, 268.4559998512268], 103)
[00:44:49.227] M <SCRIPT> 2024-03-27 00:44:48,397 - utils.py - INFO - should show
accu ui True
[00:44:49.227] M <SCRIPT> 2024-03-27 00:44:48,398 - utils.py - INFO - should show
accu ui True
[00:44:49.251] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/only1texture.fx, tech name: TShaderMirror.
[00:44:49.286] M <SCRIPT> 2024-03-27 00:44:48,457 - utils.py - INFO - should show
accu ui True
[00:44:49.287] M <SCRIPT> 2024-03-27 00:44:48,458 - utils.py - INFO - should show
accu ui True
[00:44:49.288] M <SCRIPT> 2024-03-27 00:44:48,459 - utils.py - INFO - should show
accu ui True
[00:44:49.289] M <SCRIPT> 2024-03-27 00:44:48,459 - utils.py - INFO - should show
accu ui True
[00:44:49.795] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:49.798] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:50.556] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:51.139] M <SCRIPT> 2024-03-27 00:44:50,310 - DevSTMgr - INFO -
high_delay_info: ([0, 15, 97, 270.5069999694824], 112)
[00:44:51.587] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:51.665] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:53.217] M <SCRIPT> 2024-03-27 00:44:52,387 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 101, 272.57800006866455], 113)
[00:44:54.399] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[00:44:54.421] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[00:44:54.823] M <SCRIPT> 2024-03-27 00:44:53,993 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4970
[00:44:55.230] M <SCRIPT> 2024-03-27 00:44:54,400 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 102, 274.595999956131], 118)
[00:44:55.799] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:56.292] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:57.274] M <SCRIPT> 2024-03-27 00:44:56,444 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 110, 276.63899993896484], 119)
[00:44:57.323] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:57.629] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:44:57.822] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
huojianyi_02.sfx
[00:44:57.938] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:57.945] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:44:58.968] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:58.970] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:44:59.301] M <SCRIPT> 2024-03-27 00:44:58,471 - DevSTMgr - INFO -
high_delay_info: ([0, 5, 101, 278.6640000343323], 106)
[00:44:59.834] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shanxian_01.sfx
[00:44:59.836] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shanxian_02.sfx
[00:45:01.337] M <SCRIPT> 2024-03-27 00:45:00,507 - DevSTMgr - INFO -
high_delay_info: ([0, 42, 99, 280.70499992370605], 141)
[00:45:02.286] M <SCRIPT> 2024-03-27 00:45:01,457 - Battleteaching - INFO -
trigger_battle_teaching_config_id 101 False 4970
[00:45:02.427] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:45:02.523] M [COCOSUI] taojian, update add anim transit, ratio: 0.447506
[00:45:02.590] M [COCOSUI] taojian, update add anim transit, ratio: 0.025417
[00:45:03.322] M <SCRIPT> 2024-03-27 00:45:02,491 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 95, 282.6870000362396], 111)
[00:45:03.377] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:45:03.392] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:45:04.334] M <SCRIPT> 2024-03-27 00:45:03,504 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4970
[00:45:04.344] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
diaochajizhe_skill_camera_002.sfx
[00:45:04.417] M <SCRIPT> 2024-03-27 00:45:03,587 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 10001 10001007 None

ERROR *****************************************************************************
[00:45:04.468] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene! filename chr\player\dm65_survivor_w\h55_survivor_w_tiaojiu\
separate_dir\tiaojiu_e_junko\tiaojiu_e_junko.gim
[00:45:04.552] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:45:05.009] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:45:05.394] M <SCRIPT> 2024-03-27 00:45:04,564 - DevSTMgr - INFO -
high_delay_info: ([0, 49, 96, 284.76199984550476], 145)
[00:45:06.291] M <SCRIPT> 2024-03-27 00:45:05,461 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4970
[00:45:06.328] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/pingmuxue_3.sfx
[00:45:06.370] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
pingmuxue_3.sfx
[00:45:06.417] M <SCRIPT> 2024-03-27 00:45:05,587 - LogMgr - INFO -
add_effect_cache: fx/common/pingmuxue_3.sfx
[00:45:07.419] M <SCRIPT> 2024-03-27 00:45:06,589 - DevSTMgr - INFO -
high_delay_info: ([0, 23, 95, 286.7869999408722], 118)
[00:45:08.854] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_inject\separate_dir\yiyaoshi_e_wangxi\
yiyaoshi_e_wangxi_inject.gim
[00:45:08.897] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
yisheng_wangxi_idle_003.sfx
[00:45:09.344] M <SCRIPT> 2024-03-27 00:45:08,514 - Battleteaching - INFO -
trigger_battle_teaching_config_id 10 False 4970
[00:45:09.345] M <SCRIPT> 2024-03-27 00:45:08,515 - Battleteaching - INFO -
check_need_show_client return 2 10
[00:45:09.359] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1.sfx
[00:45:09.361] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
common\happy_kongjuzhi_smoke_1c.sfx
[00:45:09.362] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\mianpian_8.gim
[00:45:09.364] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1c.sfx
[00:45:09.365] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1c.sfx
[00:45:09.365] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1c.sfx
[00:45:09.366] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1c.sfx
[00:45:09.367] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1c.sfx
[00:45:09.368] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
common\happy_kongjuzhi_smoke_1a.sfx
[00:45:09.370] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deterioration_vine_01.gim
[00:45:09.374] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1a.sfx
[00:45:09.376] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1a.sfx
[00:45:09.377] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1a.sfx
[00:45:09.378] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1a.sfx
[00:45:09.379] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
common\happy_kongjuzhi_smoke_1b.sfx
[00:45:09.381] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deterioration_vine_02.gim
[00:45:09.384] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1b.sfx
[00:45:09.385] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1b.sfx
[00:45:09.386] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1b.sfx
[00:45:09.387] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1b.sfx
[00:45:09.388] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
common\happy_kongjuzhi_smoke_1f.sfx
[00:45:09.390] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deterioration_rabbit01.gim
[00:45:09.396] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1f.sfx
[00:45:09.397] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
common\happy_kongjuzhi_smoke_1e.sfx
[00:45:09.399] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deterioration_vine_05.gim
[00:45:09.402] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1e.sfx
[00:45:09.404] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1e.sfx
[00:45:09.406] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
happy_kongjuzhi_smoke_1e.sfx
[00:45:09.457] M <SCRIPT> 2024-03-27 00:45:08,627 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 137, 288.82099986076355], 149)
[00:45:10.103] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:10.115] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:10.119] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:10.445] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:45:10.448] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:10.450] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:10.451] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:10.453] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:10.455] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:10.456] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:10.458] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:10.460] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:10.462] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:10.464] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:10.626] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:45:10.644] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:45:11.305] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:45:11.306] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:11.309] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:11.311] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:11.316] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
WARNING ***************************************************************************
[00:45:11.318] L [COCOSUI] [WARNING] m_emit_uneven_delta_time is Zero in fx\killer\
heishanyang_skill_attack_001.sfx H_���
[00:45:11.517] M <SCRIPT> 2024-03-27 00:45:10,687 - DevSTMgr - INFO -
high_delay_info: ([0, 11, 111, 290.88100004196167], 122)
[00:45:11.654] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:45:12.873] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_6_4.gim
[00:45:12.876] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:45:13.543] M <SCRIPT> 2024-03-27 00:45:12,713 - DevSTMgr - INFO -
high_delay_info: ([0, 47, 99, 292.91100001335144], 146)
[00:45:14.832] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:14.841] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:14.845] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:15.225] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:45:15.228] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:15.230] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:15.231] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:15.233] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:15.234] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:15.236] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:15.238] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:15.241] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:15.243] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:15.244] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:15.580] M <SCRIPT> 2024-03-27 00:45:14,750 - DevSTMgr - INFO -
high_delay_info: ([0, 14, 104, 294.9470000267029], 118)
[00:45:15.727] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:15.739] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:15.743] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:16.860] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:16.871] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:16.875] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:17.584] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:17.594] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:17.598] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:17.610] M <SCRIPT> 2024-03-27 00:45:16,781 - DevSTMgr - INFO -
high_delay_info: ([0, 25, 89, 296.97000002861023], 114)
[00:45:17.662] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:45:17.932] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:45:18.667] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:18.677] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:18.681] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:18.958] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:45:19.021] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:45:19.072] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:45:19.113] M [COCOSUI] taojian, update add anim transit, ratio: 0.659643
[00:45:19.196] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:45:19.245] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:45:19.248] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:19.249] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:19.249] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:19.250] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:19.251] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:19.251] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:19.277] M [COCOSUI] taojian, update add anim transit, ratio: 0.523130
[00:45:19.332] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:45:19.356] M [COCOSUI] taojian, update add anim transit, ratio: 0.123358
[00:45:19.554] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:45:19.632] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:45:19.635] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:19.636] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:19.636] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:19.637] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:19.638] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:19.638] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:19.639] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:19.661] M <SCRIPT> 2024-03-27 00:45:18,830 - DevSTMgr - INFO -
high_delay_info: ([0, 24, 87, 299.02699995040894], 111)
[00:45:19.861] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:45:19.937] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:45:20.018] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:20.019] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:20.020] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:20.021] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:20.021] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:20.166] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:45:20.260] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:20.271] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:20.274] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:20.276] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:45:20.439] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:45:20.544] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:45:20.771] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:45:20.774] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
kaitangshou_sishen_hit.sfx
[00:45:20.776] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_hit_001.sfx
[00:45:20.854] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:45:21.705] M <SCRIPT> 2024-03-27 00:45:20,875 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 93, 301.0699999332428], 102)
[00:45:21.768] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:21.776] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:21.780] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:22.051] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_5_7.gim
[00:45:22.054] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:45:22.375] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:22.385] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:22.389] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:23.326] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:23.335] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:23.340] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:23.736] M <SCRIPT> 2024-03-27 00:45:22,906 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 97, 303.09800004959106], 107)
[00:45:24.456] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:24.464] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:24.468] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:24.473] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_6_7.gim
[00:45:24.475] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_03.sfx
[00:45:24.478] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_6_6.gim
[00:45:24.481] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_03.sfx
[00:45:24.925] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:24.926] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:24.927] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:24.928] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:24.996] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:45:25.200] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:45:25.799] M <SCRIPT> 2024-03-27 00:45:24,968 - DevSTMgr - INFO -
high_delay_info: ([0, 31, 87, 305.164999961853], 118)
[00:45:26.044] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:26.055] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:26.059] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:26.214] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:45:26.900] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:26.912] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:26.916] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:27.836] M <SCRIPT> 2024-03-27 00:45:27,006 - DevSTMgr - INFO -
high_delay_info: ([0, 19, 95, 307.20300006866455], 114)
[00:45:27.908] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_05.sfx
[00:45:27.987] M <SCRIPT> 2024-03-27 00:45:27,157 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_line_smoke_05.sfx
[00:45:28.022] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heishanyang_skill_ghost_canliu_001.sfx
[00:45:28.032] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_canliu_001.sfx
[00:45:28.034] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:28.036] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:28.038] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:28.039] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:28.042] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:28.044] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:28.095] M <SCRIPT> 2024-03-27 00:45:27,265 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_ghost_canliu_001.sfx
[00:45:28.474] M <SCRIPT> 2024-03-27 00:45:27,643 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_new.csb, UISetting---------
[00:45:28.770] M <SCRIPT> 2024-03-27 00:45:27,940 - utils.py - INFO - should show
accu ui True
[00:45:28.806] M <SCRIPT> 2024-03-27 00:45:27,975 - utils.py - INFO - should show
accu ui True
[00:45:29.720] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:29.730] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:29.734] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:29.921] M <SCRIPT> 2024-03-27 00:45:29,092 - DevSTMgr - INFO -
high_delay_info: ([0, 15, 92, 309.28399991989136], 107)
[00:45:30.815] M <SCRIPT> 2024-03-27 00:45:29,984 - utils.py - INFO - should show
accu ui True
[00:45:30.881] M <SCRIPT> 2024-03-27 00:45:30,051 - utils.py - INFO - should show
accu ui True
[00:45:30.882] M <SCRIPT> 2024-03-27 00:45:30,052 - utils.py - INFO - should show
accu ui True
[00:45:30.882] M <SCRIPT> 2024-03-27 00:45:30,052 - utils.py - INFO - should show
accu ui True
[00:45:31.446] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:31.458] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:31.461] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:32.013] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:45:32.014] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:32.016] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:32.017] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:32.042] M <SCRIPT> 2024-03-27 00:45:31,212 - DevSTMgr - INFO -
high_delay_info: ([0, 45, 99, 311.4099998474121], 144)
[00:45:32.484] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:45:33.089] M <SCRIPT> 2024-03-27 00:45:32,259 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:45:34.041] M <SCRIPT> 2024-03-27 00:45:33,211 - DevSTMgr - INFO -
high_delay_info: ([3, 4, 102, 313.4099998474121], 109)
[00:45:34.190] M <SCRIPT> 2024-03-27 00:45:33,360 - utils.py - INFO - should show
accu ui True
[00:45:34.191] M <SCRIPT> 2024-03-27 00:45:33,361 - utils.py - INFO - should show
accu ui True
[00:45:36.049] M <SCRIPT> 2024-03-27 00:45:35,219 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 96, 315.414999961853], 108)
[00:45:38.112] M <SCRIPT> 2024-03-27 00:45:37,283 - DevSTMgr - INFO -
high_delay_info: ([1, 26, 118, 317.48099994659424], 145)
[00:45:38.639] M <SCRIPT> 2024-03-27 00:45:37,809 - utils.py - INFO - should show
accu ui True
[00:45:38.657] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/only1texture.fx, tech name: TShaderMirror.
[00:45:38.668] M <SCRIPT> 2024-03-27 00:45:37,839 - utils.py - INFO - should show
accu ui True
[00:45:38.669] M <SCRIPT> 2024-03-27 00:45:37,840 - utils.py - INFO - should show
accu ui True
[00:45:38.670] M <SCRIPT> 2024-03-27 00:45:37,840 - utils.py - INFO - should show
accu ui True
[00:45:38.670] M <SCRIPT> 2024-03-27 00:45:37,841 - utils.py - INFO - should show
accu ui True
[00:45:38.974] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_7_6.gim
[00:45:38.976] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_03.sfx
[00:45:40.116] M <SCRIPT> 2024-03-27 00:45:39,285 - DevSTMgr - INFO -
high_delay_info: ([0, 39, 93, 319.4839999675751], 132)
[00:45:43.292] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:43.298] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:43.300] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:43.697] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:45:43.698] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:43.700] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:43.701] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:43.702] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:43.703] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:43.704] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:43.705] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:43.706] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:43.706] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:43.707] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:44.122] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:44.127] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:44.129] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:44.148] M <SCRIPT> 2024-03-27 00:45:43,319 - DevSTMgr - INFO -
high_delay_info: ([6, 11, 91, 323.50999999046326], 108)
[00:45:44.447] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:44.447] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:44.448] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:44.448] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:44.449] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:44.962] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[00:45:45.118] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.119] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.120] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.121] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.121] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.122] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.122] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.123] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.123] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.124] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.125] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.126] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.127] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.128] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.128] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.129] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.130] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.130] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.131] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:45.137] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_7_4.gim
[00:45:45.139] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_03.sfx
[00:45:45.618] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:45.623] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:45.624] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:46.189] M <SCRIPT> 2024-03-27 00:45:45,359 - DevSTMgr - INFO -
high_delay_info: ([0, 33, 92, 325.55799984931946], 125)

ERROR *****************************************************************************
[00:45:46.196] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[00:45:46.278] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_huzhou\separate_dir\yxz_e_chijing\yxz_e_chijing_huzhou_2_m.gim
WARNING ***************************************************************************
[00:45:46.278] M [COCOSUI] [WARNING] wyd: cutbone chr\prop\h55_pendant_huzhou\
separate_dir\yxz_e_chijing\yxz_e_chijing_huzhou_2_m.gim not have cutbone data
[00:45:46.444] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:45:46.453] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:45:46.522] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[00:45:46.596] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:46.601] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:46.602] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:47.301] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:47.307] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:47.308] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:47.614] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_6_3.gim
[00:45:47.616] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_02.sfx
[00:45:48.033] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:48.038] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:48.039] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:48.242] M <SCRIPT> 2024-03-27 00:45:47,412 - DevSTMgr - INFO -
high_delay_info: ([0, 34, 110, 327.6089999675751], 144)
[00:45:48.342] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\goat\line\ordnance_factory1\line_7_3.gim
[00:45:48.344] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_smoke_04.sfx
[00:45:48.402] M <SCRIPT> 2024-03-27 00:45:47,571 - LogMgr - INFO -
add_effect_cache: fx/killer/heishanyang_skill_line_smoke_04.sfx
[00:45:48.946] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:48.952] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:48.953] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:49.776] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.777] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.777] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.778] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.779] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.779] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.781] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.781] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.782] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.782] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.783] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.783] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.784] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.785] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.785] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.786] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.786] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.787] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.788] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.789] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.789] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.791] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:49.791] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:50.760] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:50.765] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:50.766] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:51.612] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:51.617] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:51.618] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:52.318] M <SCRIPT> 2024-03-27 00:45:51,488 - DevSTMgr - INFO -
high_delay_info: ([0, 30, 96, 331.6859998703003], 126)
[00:45:52.898] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:52.903] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:52.904] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:53.313] M <SCRIPT> 2024-03-27 00:45:52,484 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4970
[00:45:53.362] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:45:53.874] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:53.878] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:53.880] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:54.313] M <SCRIPT> 2024-03-27 00:45:53,483 - DevSTMgr - INFO -
high_delay_info: ([0, 15, 103, 333.6779999732971], 118)
[00:45:54.359] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:45:55.011] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:55.016] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:55.018] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:55.956] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:55.960] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:55.961] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:56.387] M <SCRIPT> 2024-03-27 00:45:55,557 - DevSTMgr - INFO -
high_delay_info: ([0, 39, 120, 335.75499987602234], 159)
[00:45:56.635] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.636] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.636] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.637] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.638] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.638] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.639] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.640] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.641] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.642] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.643] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.643] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.644] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.645] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.645] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.646] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.646] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.647] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:45:56.733] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:56.738] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:56.739] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:58.404] M <SCRIPT> 2024-03-27 00:45:57,574 - DevSTMgr - INFO -
high_delay_info: ([12, 26, 98, 337.7720000743866], 136)
[00:45:58.990] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:45:58.994] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:45:58.996] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:45:59.447] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:45:59.449] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:59.450] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:45:59.451] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:00.280] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\dangban_break_01.sfx
[00:46:00.396] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:46:00.475] M <SCRIPT> 2024-03-27 00:45:59,645 - DevSTMgr - INFO -
high_delay_info: ([8, 47, 97, 339.8420000076294], 152)
[00:46:00.909] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:46:01.941] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:46:02.408] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:02.413] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:02.414] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:02.505] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:46:02.507] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:02.508] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:02.509] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:02.510] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:02.512] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:02.513] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:02.514] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:02.515] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:02.515] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:02.516] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:02.536] M <SCRIPT> 2024-03-27 00:46:01,706 - DevSTMgr - INFO -
high_delay_info: ([10, 28, 118, 341.904000043869], 156)
[00:46:02.615] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:02.616] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:02.617] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:02.618] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:02.618] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:03.140] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:03.145] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:03.146] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:03.400] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:03.401] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:03.402] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:03.403] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:03.404] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:03.404] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:03.406] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:03.407] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:03.407] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:03.408] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:03.409] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:03.409] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:03.410] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:03.645] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:46:03.705] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:03.753] M [COCOSUI] taojian, update add anim transit, ratio: 0.574989
[00:46:03.848] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:46:03.897] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:03.926] M [COCOSUI] taojian, update add anim transit, ratio: 0.459772
[00:46:03.981] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:04.004] M [COCOSUI] taojian, update add anim transit, ratio: 0.005271
[00:46:04.162] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:04.251] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:04.256] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
kaitangshou_sishen_hit.sfx
[00:46:04.258] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_hit_001.sfx
[00:46:04.267] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:04.271] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:04.273] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:04.367] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:04.368] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:04.369] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:04.369] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:04.370] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:04.371] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:04.371] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:04.372] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:04.372] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:04.373] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:04.373] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:04.374] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:04.605] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:46:04.606] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:46:04.607] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:46:04.607] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:46:04.609] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:46:04.609] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:46:04.610] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:46:04.610] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:46:04.612] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:46:04.612] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:46:04.659] M <SCRIPT> 2024-03-27 00:46:03,830 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 204, 344.0239999294281], 205)
[00:46:04.864] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:46:04.865] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:04.866] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:04.867] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:04.869] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
[00:46:05.806] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:46:05.807] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:46:05.808] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:46:05.904] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:46:05.959] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[00:46:06.046] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:46:06.117] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:46:06.152] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:46:06.263] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:46:06.402] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
[00:46:06.622] M <SCRIPT> 2024-03-27 00:46:05,792 - DevSTMgr - INFO -
high_delay_info: ([9, 34, 99, 345.9909999370575], 142)
[00:46:07.970] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:46:07.988] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:07.993] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:07.994] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:08.086] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:46:08.087] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:08.089] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:08.090] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:08.091] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:08.092] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:08.093] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:08.094] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:08.095] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:08.096] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:08.097] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:08.402] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:46:08.648] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:08.653] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:08.654] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:08.675] M <SCRIPT> 2024-03-27 00:46:07,845 - DevSTMgr - INFO -
high_delay_info: ([0, 26, 119, 348.0349998474121], 145)
[00:46:08.980] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:46:08.981] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:08.982] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:08.983] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:09.071] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
[00:46:09.386] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:46:10.009] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:46:10.658] M <SCRIPT> 2024-03-27 00:46:09,828 - DevSTMgr - INFO -
high_delay_info: ([0, 29, 96, 350.0260000228882], 125)
[00:46:12.671] M <SCRIPT> 2024-03-27 00:46:11,841 - DevSTMgr - INFO -
high_delay_info: ([0, 23, 89, 352.039999961853], 112)
[00:46:14.673] M <SCRIPT> 2024-03-27 00:46:13,843 - DevSTMgr - INFO -
high_delay_info: ([5, 24, 83, 354.039999961853], 112)
[00:46:15.385] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:46:15.916] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:46:16.743] M <SCRIPT> 2024-03-27 00:46:15,912 - DevSTMgr - INFO -
high_delay_info: ([0, 24, 99, 356.11100006103516], 123)
[00:46:16.929] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:46:18.659] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:18.665] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:18.666] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:18.781] M <SCRIPT> 2024-03-27 00:46:17,951 - DevSTMgr - INFO -
high_delay_info: ([1, 22, 112, 358.14800000190735], 135)
[00:46:18.876] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:46:18.878] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:18.879] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:18.881] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:18.881] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:18.882] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:18.883] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:18.884] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:18.884] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:18.885] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:18.886] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:19.032] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:19.443] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:19.448] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:19.449] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:20.421] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:20.426] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:20.427] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:20.830] M <SCRIPT> 2024-03-27 00:46:20,000 - DevSTMgr - INFO -
high_delay_info: ([0, 21, 99, 360.19799995422363], 120)
[00:46:21.679] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:21.683] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:21.684] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:22.664] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:22.668] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:22.669] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:22.865] M <SCRIPT> 2024-03-27 00:46:22,035 - DevSTMgr - INFO -
high_delay_info: ([4, 26, 106, 362.231999874115], 136)
[00:46:22.939] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:46:22.952] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:46:23.339] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:23.344] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:23.345] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:23.611] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/paoku_01_socket.sfx
[00:46:23.615] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
paoku_01_socket.sfx
[00:46:23.616] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
paoku_01_socket.sfx
[00:46:23.657] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\paoku_01.sfx
[00:46:23.658] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
paoku_01.sfx
[00:46:23.659] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
paoku_01.sfx
[00:46:23.690] M <SCRIPT> 2024-03-27 00:46:22,860 - LogMgr - INFO -
add_effect_cache: fx/survivor/paoku_01_socket.sfx
[00:46:23.965] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:46:24.112] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:24.116] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:24.117] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:24.891] M <SCRIPT> 2024-03-27 00:46:24,061 - DevSTMgr - INFO -
high_delay_info: ([0, 23, 99, 364.2590000629425], 122)
[00:46:25.182] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:25.186] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:25.188] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:25.799] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:25.800] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:25.800] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:25.801] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:25.944] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:25.949] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:25.950] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:26.392] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:46:26.433] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:26.481] M [COCOSUI] taojian, update add anim transit, ratio: 0.620531
[00:46:26.539] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:26.539] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:26.540] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:26.540] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:26.565] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:46:26.605] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:26.628] M [COCOSUI] taojian, update add anim transit, ratio: 0.548919
[00:46:26.673] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:26.696] M [COCOSUI] taojian, update add anim transit, ratio: 0.143540
[00:46:26.864] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:26.924] M <SCRIPT> 2024-03-27 00:46:26,094 - DevSTMgr - INFO -
high_delay_info: ([0, 35, 93, 366.29299998283386], 128)
[00:46:26.993] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:27.081] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:27.087] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:27.088] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:27.215] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:27.326] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:27.522] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:27.590] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:27.789] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:27.793] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:46:27.795] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:27.796] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:27.797] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:27.802] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
[00:46:27.874] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:28.133] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:28.257] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:28.394] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:28.576] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:28.715] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:28.840] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:29.038] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:29.181] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_shadow_001.sfx
[00:46:29.184] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
kaitangshou_sishen_hit.sfx
[00:46:29.185] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_hit_001.sfx
[00:46:30.001] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:46:30.438] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:46:30.988] M <SCRIPT> 2024-03-27 00:46:30,158 - DevSTMgr - INFO -
high_delay_info: ([10, 19, 92, 370.35599994659424], 121)
[00:46:31.413] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:46:33.038] M <SCRIPT> 2024-03-27 00:46:32,208 - DevSTMgr - INFO -
high_delay_info: ([2, 29, 92, 372.4059998989105], 123)
[00:46:34.252] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_canliu_001.sfx
[00:46:34.939] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:46:34.940] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:34.941] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:34.942] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:34.943] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:34.944] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:34.946] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:34.947] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:34.948] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:34.949] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:34.950] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:35.126] M <SCRIPT> 2024-03-27 00:46:34,296 - DevSTMgr - INFO -
high_delay_info: ([0, 27, 96, 374.49399995803833], 123)
[00:46:35.531] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.532] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.533] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.533] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.534] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.535] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.535] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.536] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.537] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.538] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.539] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.539] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.540] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.540] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.541] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.541] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.542] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.543] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.544] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.545] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.545] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.546] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.547] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.547] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.548] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.549] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.550] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.551] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.552] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.553] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.553] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.554] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.554] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.555] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.555] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:35.759] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:35.765] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:35.766] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:36.255] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:36.256] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:36.395] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:46:36.396] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:36.397] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:36.398] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:36.400] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
[00:46:37.421] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:46:37.958] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:37.964] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:37.965] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:38.055] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:46:38.056] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:38.057] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:38.058] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:38.060] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:38.062] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:38.063] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:38.064] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:38.065] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:38.066] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:38.067] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:38.157] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:46:39.124] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:39.130] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:39.131] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:39.200] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:46:39.243] M <SCRIPT> 2024-03-27 00:46:38,413 - DevSTMgr - INFO -
high_delay_info: ([0, 24, 108, 378.6089999675751], 132)
[00:46:39.811] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:39.812] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_line_002.sfx
[00:46:40.407] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:46:40.408] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:40.409] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:40.410] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:40.413] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
[00:46:41.258] M <SCRIPT> 2024-03-27 00:46:40,427 - DevSTMgr - INFO -
high_delay_info: ([0, 8, 117, 380.6159999370575], 125)
[00:46:41.805] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:41.810] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:41.811] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:41.926] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_bianshen_001.sfx
[00:46:41.927] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:41.929] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:41.930] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:41.931] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:41.931] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:41.932] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:41.933] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:41.934] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:41.935] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:41.936] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:42.611] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:42.615] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:42.616] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:43.164] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:43.169] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:43.171] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:43.314] M <SCRIPT> 2024-03-27 00:46:42,484 - DevSTMgr - INFO -
high_delay_info: ([22, 35, 109, 382.6819999217987], 166)
[00:46:44.354] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_jump_001.sfx
[00:46:44.358] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_ghost_idle_002.sfx
[00:46:44.359] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_biaoji_002.sfx
[00:46:44.867] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001.sfx
[00:46:44.868] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:44.870] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:44.871] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_bianshen_001a.sfx
[00:46:44.874] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
[00:46:45.267] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:46:45.298] M <SCRIPT> 2024-03-27 00:46:44,469 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 108, 384.6599998474121], 117)
[00:46:45.731] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:46:46.219] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heishanyang_skill_attack_001.sfx
[00:46:46.684] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:46:46.722] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:46:46.767] M [COCOSUI] taojian, update add anim transit, ratio: 0.650116
[00:46:46.837] M [COCOSUI] taojian, update add anim transit, ratio: 0.277010
[00:46:47.176] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:46:47.182] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:46:47.369] M <SCRIPT> 2024-03-27 00:46:46,539 - DevSTMgr - INFO -
high_delay_info: ([0, 39, 99, 386.7369999885559], 138)
[00:46:48.160] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:46:49.391] M <SCRIPT> 2024-03-27 00:46:48,561 - DevSTMgr - INFO -
high_delay_info: ([0, 21, 96, 388.7579998970032], 117)
[00:46:51.450] M <SCRIPT> 2024-03-27 00:46:50,620 - DevSTMgr - INFO -
high_delay_info: ([0, 30, 90, 390.8179998397827], 120)
[00:46:51.600] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\dangban_break_01.sfx
[00:46:52.707] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:46:52.870] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:46:53.517] M <SCRIPT> 2024-03-27 00:46:52,686 - DevSTMgr - INFO -
high_delay_info: ([0, 36, 89, 392.88499999046326], 125)
[00:46:54.029] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:46:54.150] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx

ERROR *****************************************************************************
[00:46:54.273] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:46:54.290] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene! filename chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\
ydy_e_tang\ydy_e_tang.gim

ERROR *****************************************************************************
[00:46:55.005] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene! filename chr\player\dm65_survivor_m\h55_survivor_m_zbs\separate_dir\
zbs_e_lizhan\zbs_e_lizhan.gim
[00:46:55.069] M <SCRIPT> 2024-03-27 00:46:54,239 - NetService - DEBUG -
check_game_connected_with_battle_end
[00:46:55.069] M <SCRIPT> 2024-03-27 00:46:54,239 - NetService - INFO -
set_reconnect_indepent----------False
[00:46:55.070] M <SCRIPT> 2024-03-27 00:46:54,240 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:47:00.230] M <SCRIPT> 2024-03-27 00:46:59,400 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_result_frame.csb, UIBattleResult---------

ERROR *****************************************************************************
[00:47:00.539] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[00:47:00.569] M <SCRIPT> 2024-03-27 00:46:59,740 - crash_helper - INFO -
WorldBattle destroy
[00:47:01.256] M [COCOSUI] [INFO] scene context release!
[00:47:01.309] M <SCRIPT> 2024-03-27 00:47:00,479 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: None
[00:47:06.024] M <SCRIPT> 2024-03-27 00:47:05,194 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 977, in entity_message\n',
' File "lib\\mbengine\\client\\ClientEntity.py", line 143, in call_client_method\
n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 404, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
408, in call_client_method_new\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 444, in call_client_method_direct\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 453, in do_call_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File "entities\\
Avatar.py", line 1309, in soul_disable_reconnect\n', ' File "nets\\netService.py",
line 1009, in set_soul_enable_reconnect\n'])
[00:47:06.025] M <SCRIPT> 2024-03-27 00:47:05,194 - NetService - INFO -
set_reconnect_indepent----------False
[00:47:06.036] M <SCRIPT> 2024-03-27 00:47:05,206 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[00:47:07.622] M <SCRIPT> 2024-03-27 00:47:06,792 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[00:47:07.768] M [COCOSUI] wyd: audio event project sound/survivor_vo_tiaojiu.fev
has been unload which has 100 events inside!
[00:47:07.772] M [COCOSUI] wyd: audio event project sound/survivor_vo_ydy.fev has
been unload which has 136 events inside!
[00:47:07.776] M [COCOSUI] wyd: audio event project sound/survivor_vo_zbs.fev has
been unload which has 122 events inside!
[00:47:07.780] M [COCOSUI] wyd: audio event project sound/survivor_vo_girl.fev has
been unload which has 90 events inside!
[00:47:07.784] M [COCOSUI] wyd: audio event project sound/killer_vo_goat.fev has
been unload which has 98 events inside!
[00:47:07.788] M [COCOSUI] wyd: audio event project sound/survivor_girl.fev has
been unload which has 12 events inside!
[00:47:07.791] M [COCOSUI] wyd: audio event project sound/killer_goat.fev has been
unload which has 145 events inside!
[00:47:08.044] M <SCRIPT> 2024-03-27 00:47:07,214 - utils.py - INFO - should show
accu ui True
[00:47:08.045] M <SCRIPT> 2024-03-27 00:47:07,215 - utils.py - INFO - should show
accu ui True
[00:47:08.046] M <SCRIPT> 2024-03-27 00:47:07,217 - utils.py - INFO - should show
accu ui True
[00:47:08.047] M <SCRIPT> 2024-03-27 00:47:07,218 - utils.py - INFO - should show
accu ui True
[00:47:08.434] M <SCRIPT> 2024-03-27 00:47:07,604 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[00:47:08.873] M <SCRIPT> 2024-03-27 00:47:08,043 - UISystem - INFO - UILoading
load now, and loading data is {'range_one_sound_data': ('1', '114'),
'range_one_amim_data': ('loading', '48', '144'), 'range_two_sound_data': ('1',
'113'), 'range_two_amim_data': ('loading_finish', '145', '220'),
'anim_stage_total': 2, 'csb_path': 'ui/dm65ui/res/loading.csb', 'id': 1}
[00:47:08.883] M <SCRIPT> 2024-03-27 00:47:08,053 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[00:47:08.894] M <SCRIPT> 2024-03-27 00:47:08,063 - NetService - INFO -
[DL_Debug] close_soul
[00:47:08.898] M <SCRIPT> 2024-03-27 00:47:08,068 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 979, in entity_message\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 993, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1293, in soul_unbound\n', ' File
"nets\\netService.py", line 1137, in close_soul\n', ' File "nets\\netService.py",
line 1009, in set_soul_enable_reconnect\n'])
[00:47:08.898] M <SCRIPT> 2024-03-27 00:47:08,068 - NetService - INFO -
set_reconnect_indepent----------False
[00:47:08.899] M <SCRIPT> 2024-03-27 00:47:08,069 - NetService - INFO -
[DL_Debug][NetService] disconnect_soul : (True, '47.245.83.190', 20047)
[00:47:08.903] M <SCRIPT> 2024-03-27 00:47:08,073 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 979, in entity_message\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 993, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1293, in soul_unbound\n', ' File
"nets\\netService.py", line 1139, in close_soul\n', ' File "nets\\netService.py",
line 998, in disconnect_soul\n', ' File "nets\\netService.py", line 1009, in
set_soul_enable_reconnect\n'])
[00:47:08.904] M <SCRIPT> 2024-03-27 00:47:08,074 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect
[00:47:08.904] M <SCRIPT> 2024-03-27 00:47:08,074 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('660306ab219dfc01e0cd3d7a',
'47.245.83.190', 20047, False)
[00:47:08.905] M <SCRIPT> 2024-03-27 00:47:08,075 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90][disconnect] seed=43857008
[00:47:08.905] M <SCRIPT> 2024-03-27 00:47:08,075 - NetService - INFO -
clear_soul_gate_client
[00:47:08.906] M <SCRIPT> 2024-03-27 00:47:08,076 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90][disconnect] seed=43857008
[00:47:08.906] M <SCRIPT> 2024-03-27 00:47:08,076 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90][destroy] seed=43857008, reason=
[00:47:08.906] M <SCRIPT> 2024-03-27 00:47:08,076 - DevSTMgr - INFO -
set_ping_soul----False
[00:47:08.941] M <SCRIPT> 2024-03-27 00:47:08,110 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('34.146.209.15', 20402, '', '', '', {'bgp_ip':
'34.146.209.15', 'port': 20402, 'hostno': 1216001700})
[00:47:08.941] M <SCRIPT> 2024-03-27 00:47:08,111 - NetService - DEBUG -
[DL_Debug][NetService] connect_soul: ('34.146.209.15', 20402,
<common_pb2.EntityMailbox object at 0x000002A125790F98>, False, False, {'bgp_ip':
'34.146.209.15', 'port': 20402, 'hostno': 1216001700}, 1, 0)
[00:47:08.942] M <SCRIPT> 2024-03-27 00:47:08,112 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[00:47:08.955] M <SCRIPT> 2024-03-27 00:47:08,125 - NetService - INFO -
set_reconnect_indepent----------False
[00:47:08.956] M <SCRIPT> 2024-03-27 00:47:08,126 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[00:47:08.956] M <SCRIPT> 2024-03-27 00:47:08,126 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[00:47:08.961] M <SCRIPT> 2024-03-27 00:47:08,131 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('660306ab219dfc01e0cd3d7a',
'34.146.209.15', 20402, 1, False, [' File "worlds\\WorldManager.py", line 883, in
release_logic\n', ' File "nets\\netService.py", line 169, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1094, in set_bind_soul_info\n',
' File "nets\\netService.py", line 882, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 386, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 393, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 399, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 196, in connect_soul\n'])
[00:47:08.963] M <SCRIPT> 2024-03-27 00:47:08,133 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93]use_three: (False, 8, True)
[00:47:08.963] M <SCRIPT> 2024-03-27 00:47:08,133 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93]use_three: (False, 8, True)
[00:47:08.964] M <SCRIPT> 2024-03-27 00:47:08,134 - AsioUdpGateClient - INFO -
create_client: (None, '34.146.209.15', 20402, '34.146.209.15', 20402, {'bgp_ip':
'34.146.209.15', 'port': 20402, 'hostno': 1216001700}, True)
[00:47:08.965] M <SCRIPT> 2024-03-27 00:47:08,135 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93]use_three: (False, 8, True)
[00:47:08.965] M <SCRIPT> 2024-03-27 00:47:08,135 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=34.146.209.15 port=20402
[00:47:08.965] M <SCRIPT> 2024-03-27 00:47:08,136 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93][bind_socket: connect] not support dc
[00:47:09.009] M <SCRIPT> 2024-03-27 00:47:08,579228 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_trigger_comp_loss:3486 - INFO -
active_loss_compensation_outer 1000 4.42478
[00:47:09.009] M <SCRIPT> 2024-03-27 00:47:08,580066 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1487 - INFO -
active_loss_compensation 4.42478 5000
[00:47:09.044] M <SCRIPT> 2024-03-27 00:47:08,214 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:47:09.045] M <SCRIPT> 2024-03-27 00:47:08,215 - AsioUdpGateClient - INFO -
[66030825219dfc01e0cd3d90]channel disconnect but no cb
[00:47:09.046] M <SCRIPT> 2024-03-27 00:47:08,905465 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:47:09.046] M <SCRIPT> 2024-03-27 00:47:08,964712 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net/
kcp_listen_connection.hpp:async::kcp_listen_connection::set_kcp_version:137 - INFO
- set_kcp_version: 4
[00:47:09.046] M <SCRIPT> 2024-03-27 00:47:08,966550 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_adpt_grp:225 -
INFO - 0 1
[00:47:09.046] M <SCRIPT> 2024-03-27 00:47:08,967009 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 16264
[00:47:09.077] M <SCRIPT> 2024-03-27 00:47:08,247 - crash_helper - INFO -
WorldCityCustom init_scene
[00:47:09.081] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.081] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.083] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.083] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.084] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.086] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.087] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.088] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.089] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.090] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.094] M <SCRIPT> 2024-03-27 00:47:08,264 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_manor/h55_manor.scn
[00:47:09.097] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.098] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.098] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.098] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.098] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[00:47:09.122] M [COCOSUI] [WARNING] no preset camera named camera01 found! return
indentity matrix
[00:47:09.131] M <SCRIPT> 2024-03-27 00:47:08,301 - utils.py - INFO - should show
accu ui True
[00:47:09.132] M <SCRIPT> 2024-03-27 00:47:08,302 - utils.py - INFO - should show
accu ui True
[00:47:09.132] M <SCRIPT> 2024-03-27 00:47:08,303 - utils.py - INFO - should show
accu ui True
[00:47:09.133] M <SCRIPT> 2024-03-27 00:47:08,303 - utils.py - INFO - should show
accu ui True
[00:47:09.384] M <SCRIPT> 2024-03-27 00:47:08,554 - crash_helper - INFO -
WorldFancy init_scene
[00:47:09.387] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.388] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.389] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.391] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.392] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.394] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.394] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.395] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.395] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.397] M <SCRIPT> 2024-03-27 00:47:08,567 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn
[00:47:09.401] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.401] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.401] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.401] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.401] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.411] M <SCRIPT> 2024-03-27 00:47:08,581 - utils.py - INFO - should show
accu ui True
[00:47:09.412] M <SCRIPT> 2024-03-27 00:47:08,582 - utils.py - INFO - should show
accu ui True
[00:47:09.412] M <SCRIPT> 2024-03-27 00:47:08,582 - utils.py - INFO - should show
accu ui True
[00:47:09.413] M <SCRIPT> 2024-03-27 00:47:08,583 - utils.py - INFO - should show
accu ui True
[00:47:09.533] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\nvyao\nvyao.gim
[00:47:09.656] M <SCRIPT> 2024-03-27 00:47:08,826 - crash_helper - INFO -
WorldMatchRoom init_scene
[00:47:09.658] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.659] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.660] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.661] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.662] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.663] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.664] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.665] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.666] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.666] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.667] M <SCRIPT> 2024-03-27 00:47:08,838 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn
[00:47:09.671] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.672] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.672] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.672] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.672] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.681] M <SCRIPT> 2024-03-27 00:47:08,852 - utils.py - INFO - should show
accu ui True
[00:47:09.682] M <SCRIPT> 2024-03-27 00:47:08,853 - utils.py - INFO - should show
accu ui True
[00:47:09.683] M <SCRIPT> 2024-03-27 00:47:08,853 - utils.py - INFO - should show
accu ui True
[00:47:09.683] M <SCRIPT> 2024-03-27 00:47:08,854 - utils.py - INFO - should show
accu ui True
[00:47:09.729] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01.sfx
[00:47:09.729] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.732] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.733] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.734] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.735] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.736] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.737] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.738] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.739] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.739] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.740] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.741] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.742] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.743] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.744] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.745] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:47:09.766] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\boll_03.gim
[00:47:09.776] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_03.sfx
[00:47:09.782] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:47:09.785] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_18.gim
[00:47:09.788] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_02.sfx
[00:47:09.792] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_01.sfx
[00:47:09.795] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_01.sfx
[00:47:09.817] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\polun_sanmian_plane_004.gim
[00:47:09.822] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_01.sfx
[00:47:09.904] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_02.gim
[00:47:09.920] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_04.gim
[00:47:09.926] M <SCRIPT> 2024-03-27 00:47:09,096 - crash_helper - INFO -
WorldMatchRoomMB init_scene
[00:47:09.929] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.929] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.931] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.932] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.933] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.935] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.936] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.937] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.938] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.939] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.940] M <SCRIPT> 2024-03-27 00:47:09,111 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn
[00:47:09.945] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.945] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.945] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.945] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:09.945] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.

ERROR *****************************************************************************
[00:47:09.945] M [COCOSUI] [ERROR] access a released Technique object, please
report this error

ERROR *****************************************************************************
[00:47:09.946] M [COCOSUI] [ERROR] access a released Technique object, please
report this error

ERROR *****************************************************************************
[00:47:09.946] M [COCOSUI] [ERROR] access a released Technique object, please
report this error
[00:47:09.953] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_cotton_1.gim
[00:47:09.955] M <SCRIPT> 2024-03-27 00:47:09,125 - utils.py - INFO - should show
accu ui True
[00:47:09.955] M <SCRIPT> 2024-03-27 00:47:09,125 - utils.py - INFO - should show
accu ui True
[00:47:09.956] M <SCRIPT> 2024-03-27 00:47:09,126 - utils.py - INFO - should show
accu ui True
[00:47:09.957] M <SCRIPT> 2024-03-27 00:47:09,127 - utils.py - INFO - should show
accu ui True
[00:47:09.964] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_cotton_2.gim
[00:47:10.039] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_spider_9.gim
[00:47:10.059] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_8.gim
[00:47:10.066] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_4.gim
[00:47:10.074] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_6.gim
[00:47:10.081] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_7.gim
[00:47:10.089] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_3.gim
[00:47:10.101] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_5.gim
[00:47:10.135] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_2.gim
[00:47:10.144] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:47:10.149] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:47:10.150] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:47:10.154] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:47:10.158] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:47:10.161] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[00:47:10.161] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:47:10.162] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:47:10.163] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:47:10.164] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:47:10.167] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:47:10.169] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:47:10.176] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[00:47:10.202] M <SCRIPT> 2024-03-27 00:47:09,372 - crash_helper - INFO -
WorldMatchRoomBJ init_scene
[00:47:10.205] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.205] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.207] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.209] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.210] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.211] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.213] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.214] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.214] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.215] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.216] M <SCRIPT> 2024-03-27 00:47:09,387 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn
[00:47:10.220] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
ERROR *****************************************************************************
[00:47:10.221] M [COCOSUI] [ERROR] access a released Technique object, please
report this error

ERROR *****************************************************************************
[00:47:10.221] M [COCOSUI] [ERROR] access a released Technique object, please
report this error
[00:47:10.221] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.

ERROR *****************************************************************************
[00:47:10.221] M [COCOSUI] [ERROR] access a released Technique object, please
report this error
[00:47:10.221] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.221] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.221] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.230] M <SCRIPT> 2024-03-27 00:47:09,401 - utils.py - INFO - should show
accu ui True
[00:47:10.231] M <SCRIPT> 2024-03-27 00:47:09,401 - utils.py - INFO - should show
accu ui True
[00:47:10.232] M <SCRIPT> 2024-03-27 00:47:09,402 - utils.py - INFO - should show
accu ui True
[00:47:10.232] M <SCRIPT> 2024-03-27 00:47:09,403 - utils.py - INFO - should show
accu ui True
[00:47:10.314] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:47:10.318] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[00:47:10.324] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:47:10.327] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:47:10.330] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:47:10.333] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:47:10.334] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[00:47:10.334] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:47:10.335] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:47:10.336] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:47:10.336] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:47:10.340] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:47:10.343] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:47:10.345] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[00:47:10.389] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:47:10.409] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:47:10.411] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:47:10.453] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:47:10.455] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:47:10.478] M <SCRIPT> 2024-03-27 00:47:09,648 - crash_helper - INFO -
WorldArticle init_scene
[00:47:10.480] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.481] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.482] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.483] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.484] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.486] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.489] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.489] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.490] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.491] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.493] M <SCRIPT> 2024-03-27 00:47:09,663 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
[00:47:10.497] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.497] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.497] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.497] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.497] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[00:47:10.520] M [COCOSUI] [WARNING] no preset camera named h55_wardrobe_camera
found! return indentity matrix
[00:47:10.521] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.521] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.523] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.525] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.526] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.529] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.530] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.531] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.532] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.533] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.537] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.537] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.537] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.538] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.538] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.545] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.546] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.547] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.548] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.549] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.550] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08_a.gim
[00:47:10.551] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.552] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.553] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.554] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.554] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.556] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buzz.gim
[00:47:10.558] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.559] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.559] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.559] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.559] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.564] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:47:10.565] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:47:10.566] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.567] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.568] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.569] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.570] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.572] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.574] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.575] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.575] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.576] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.581] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.581] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.581] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.582] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.582] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.607] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:47:10.609] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.610] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.610] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:47:10.611] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.612] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.613] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.614] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.615] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.616] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.617] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.618] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.622] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.623] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.623] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.623] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.623] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.633] M <SCRIPT> 2024-03-27 00:47:09,803 - utils.py - INFO - should show
accu ui True
[00:47:10.634] M <SCRIPT> 2024-03-27 00:47:09,804 - utils.py - INFO - should show
accu ui True
[00:47:10.634] M <SCRIPT> 2024-03-27 00:47:09,804 - utils.py - INFO - should show
accu ui True
[00:47:10.635] M <SCRIPT> 2024-03-27 00:47:09,805 - utils.py - INFO - should show
accu ui True
[00:47:10.897] M <SCRIPT> 2024-03-27 00:47:10,067 - crash_helper - INFO -
WorldDeduce init_scene
[00:47:10.900] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.900] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.902] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.903] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.903] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.905] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.907] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.908] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.909] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.910] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.911] M <SCRIPT> 2024-03-27 00:47:10,081 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn
[00:47:10.914] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.914] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.914] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.915] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.915] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:10.944] M <SCRIPT> 2024-03-27 00:47:10,115 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93]we have success connected to gate server
[00:47:10.955] M <SCRIPT> 2024-03-27 00:47:10,125 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93]enabling session encryption
[00:47:10.955] M <SCRIPT> 2024-03-27 00:47:09,161957 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:47:10.978] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:10.991] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:11.052] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_046.gim
[00:47:11.056] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_047.gim
[00:47:11.063] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_049.gim
[00:47:11.067] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_036a.gim
[00:47:11.078] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_050.gim
[00:47:11.080] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_051.gim
[00:47:11.087] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_053.gim
[00:47:11.092] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_054.gim
[00:47:11.102] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
2023jisi_heijin\jisi_youge_changjing_fx_002.sfx
[00:47:11.119] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[00:47:11.123] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_041.gim
[00:47:11.144] M <SCRIPT> 2024-03-27 00:47:10,315 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93][_send_session_key] seed=48336607, encrypt_time=23
[00:47:11.146] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_043.gim
[00:47:11.156] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:11.163] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
WARNING ***************************************************************************
[00:47:11.195] M [COCOSUI] [WARNING] the shadowmap is not setted correctly, use
set_shadowmap_light to set the shadowmap correctly
[00:47:11.217] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_039.gim
[00:47:11.224] M <SCRIPT> 2024-03-27 00:47:10,394 - NetService - INFO -
heart_back---res_async
[00:47:11.226] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_034.gim
[00:47:11.237] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_032.gim
[00:47:11.244] M <SCRIPT> 2024-03-27 00:47:10,414 - NetService - INFO -
heart_back---gen_scene_tick
[00:47:11.245] M <SCRIPT> 2024-03-27 00:47:10,415 - NetService - INFO -
heart_back---gen_scene_tick
[00:47:11.245] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_037.gim
[00:47:11.245] M <SCRIPT> 2024-03-27 00:47:10,415 - NetService - INFO -
heart_back---gen_scene_tick
[00:47:11.246] M <SCRIPT> 2024-03-27 00:47:10,416 - NetService - INFO -
heart_back---gen_scene_tick
[00:47:11.247] M <SCRIPT> 2024-03-27 00:47:10,417 - NetService - INFO -
heart_back---gen_scene_tick
[00:47:11.248] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_038.gim
[00:47:11.256] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_033.gim
[00:47:11.262] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_030.gim
[00:47:11.262] M <SCRIPT> 2024-03-27 00:47:10,432 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93]session_key_ok seed=48336607
[00:47:11.267] M <SCRIPT> 2024-03-27 00:47:10,436 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93]send connect_server request to ('34.146.209.15', 20402)
[00:47:11.267] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_031.gim
[00:47:11.268] M <SCRIPT> 2024-03-27 00:47:10,438 - AsioUdpGateClient - DEBUG -
[66030a1c219dfc01e0cd3d93]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[00:47:11.272] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_042.gim
[00:47:11.275] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_036.gim
[00:47:11.290] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
2023jisi_heijin\jisi_youge_changjing_fx_001.sfx
[00:47:11.296] M <SCRIPT> 2024-03-27 00:47:11,270137 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[00:47:11.297] M <SCRIPT> 2024-03-27 00:47:11,270415 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0
[00:47:11.298] M <SCRIPT> 2024-03-27 00:47:10,513 - NetService - INFO -
heart_back---gen_scene_tick
[00:47:11.299] M <SCRIPT> 2024-03-27 00:47:10,514 - NetService - INFO -
heart_back---gen_scene_tick
[00:47:11.300] M <SCRIPT> 2024-03-27 00:47:10,515 - NetService - INFO -
heart_back---gen_scene_tick
[00:47:11.301] M <SCRIPT> 2024-03-27 00:47:10,516 - NetService - INFO -
heart_back---gen_scene_tick
[00:47:11.301] M <SCRIPT> 2024-03-27 00:47:10,516 - NetService - INFO -
heart_back---gen_scene_tick
[00:47:11.381] M <SCRIPT> 2024-03-27 00:47:10,596 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93]receive connect_reply soul type=1
[00:47:11.382] M <SCRIPT> 2024-03-27 00:47:10,597 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[00:47:11.383] M <SCRIPT> 2024-03-27 00:47:10,597 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('660306ab219dfc01e0cd3d7a', '34.146.209.15', 20402, False)
[00:47:11.384] M <SCRIPT> 2024-03-27 00:47:10,599 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('660306ab219dfc01e0cd3d7a',
'34.146.209.15', 20402)
[00:47:11.386] M <SCRIPT> 2024-03-27 00:47:10,601 - NetService - INFO -
[DL_Debug][NetService] handle_soul_connect_succ : ('34.146.209.15', 20402)
[00:47:11.393] M <SCRIPT> 2024-03-27 00:47:10,607 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 807, in connect_reply\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 839, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
839, in <lambda>\n', ' File "nets\\SoulGateClientGroup.py", line 239, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 503, in
connect_success\n', ' File "nets\\netService.py", line 1084, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1009, in
set_soul_enable_reconnect\n'])
[00:47:11.396] M <SCRIPT> 2024-03-27 00:47:10,610 - DevSTMgr - INFO -
set_ping_soul----True
[00:47:11.397] M <SCRIPT> 2024-03-27 00:47:10,611 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93]set_default_owner: <entities.Avatar.Avatar object at
0x000002A15B312940>
[00:47:11.444] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:11.455] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:11.460] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:11.472] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:11.483] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.

ERROR *****************************************************************************
[00:47:11.494] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.496] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!
[00:47:11.551] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:11.557] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.559] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.560] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.561] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.562] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.563] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.565] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.566] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.567] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.568] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.570] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.570] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.571] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.571] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.572] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.573] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.574] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.575] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.577] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.578] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.580] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.580] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.581] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.582] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.582] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.621] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:11.630] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.

ERROR *****************************************************************************
[00:47:11.651] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.654] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.657] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.659] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.661] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.662] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.673] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.674] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.678] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.679] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!
[00:47:11.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:11.689] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\redqueen\separate_dir\redqueen_e_heijin\redqueen_e_heijin_yizi.gim

ERROR *****************************************************************************
[00:47:11.699] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.705] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.711] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.715] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.732] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.736] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.737] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.741] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.742] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:47:11.742] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_01.gim

ERROR *****************************************************************************
[00:47:11.745] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.746] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!
[00:47:11.748] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_03.gim

ERROR *****************************************************************************
[00:47:11.766] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.770] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.773] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!
ERROR *****************************************************************************
[00:47:11.774] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!
[00:47:11.775] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01.sfx

ERROR *****************************************************************************
[00:47:11.775] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.777] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!
[00:47:11.783] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\redqueen_heijin_yizi_idle_01b.sfx
[00:47:11.784] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_014.gim

ERROR *****************************************************************************
[00:47:11.788] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!
[00:47:11.789] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx

ERROR *****************************************************************************
[00:47:11.789] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!
[00:47:11.790] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:47:11.792] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:47:11.793] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx

ERROR *****************************************************************************
[00:47:11.794] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!
[00:47:11.794] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:47:11.795] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx

ERROR *****************************************************************************
[00:47:11.795] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!
[00:47:11.796] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\redqueen_heijin_yizi_idle_01a.sfx
[00:47:11.801] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:47:11.803] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:47:11.804] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:47:11.805] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx

ERROR *****************************************************************************
[00:47:11.808] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!
ERROR *****************************************************************************
[00:47:11.815] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.821] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.824] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!
[00:47:11.839] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx

ERROR *****************************************************************************
[00:47:11.840] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!
[00:47:11.840] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.841] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.842] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.842] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx

ERROR *****************************************************************************
[00:47:11.843] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!
[00:47:11.843] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.844] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx

ERROR *****************************************************************************
[00:47:11.845] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!
[00:47:11.845] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.845] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.846] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx

ERROR *****************************************************************************
[00:47:11.848] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:47:11.850] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:47:11.853] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.854] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.855] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.855] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.856] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.857] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.857] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.858] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.859] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.859] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.861] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.861] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.862] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.862] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.863] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.864] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.865] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.866] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.866] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.867] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.868] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.869] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.869] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.870] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.870] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:47:11.884] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\livingroom_01.gim
[00:47:11.890] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\livingroom1_volumelight_01.sfx
[00:47:12.028] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\dm65_survivor_w_yiyaoshi\separate_dir\yiyaoshi_e_wangxi\
yiyaoshi_e_wangxi.gim
[00:47:12.107] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
coa7\huangyi_scene_idle_001.sfx
[00:47:13.775] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08.gim
[00:47:13.778] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08_b.gim
[00:47:13.782] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_light_01.sfx
[00:47:13.861] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/ui_tsz_out_1.sfx
[00:47:13.864] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\mianpian_2.gim
[00:47:13.906] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_tsz_out_1.sfx
[00:47:14.000] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
yisheng_wangxi_idle_001.sfx
[00:47:14.001] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
yisheng_wangxi_idle_002.sfx
[00:47:14.022] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:47:14.074] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_001.gim
[00:47:14.078] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_003.gim
[00:47:14.082] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_005.gim
[00:47:14.088] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_004.gim
[00:47:14.091] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_002.gim
[00:47:14.102] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_001.sfx
[00:47:14.105] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_002.sfx
[00:47:14.109] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_003.sfx
[00:47:14.109] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_004.sfx
[00:47:14.140] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:14.149] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[00:47:14.150] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:14.171] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_yizhu\h55_guajian_yizhu.gim
[00:47:14.185] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yisheng_yizhu_idle_002.gim
[00:47:14.192] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yisheng_yizhu_idle_001.gim
[00:47:14.195] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yisheng_yizhu_idle_001.sfx
[00:47:14.202] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:47:14.202] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:47:14.203] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:47:14.203] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:47:14.203] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:47:14.204] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:47:14.205] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid.fx, tech name: TShader.
WARNING ***************************************************************************
[00:47:14.225] M [COCOSUI] [WARNING] no preset camera named camera01 found! return
indentity matrix
[00:47:14.260] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[00:47:14.262] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[00:47:14.263] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[00:47:14.334] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\ripper\separate_dir\ripper_e_blood\ripper_e_white.gim
[00:47:14.349] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yanhua2023_touxiang_005.gim
[00:47:14.409] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\kaitangshou_emotion_fourth_ripper_001.gim
[00:47:14.434] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jieke_glow_02.sfx
[00:47:14.471] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_mask\happy_ripper_white_mask.gim
[00:47:14.480] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:14.491] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:14.501] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:14.513] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:14.527] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_meiguishouzhang\h55_guajian_meiguiblue.gim
[00:47:14.576] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
meiguishouzhang_blue_idle_001.sfx
[00:47:14.579] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:14.591] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:47:14.591] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:47:14.595] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:47:14.595] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:47:14.605] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid.fx, tech name: TShader.
[00:47:14.615] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:14.666] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\wuchang\separate_dir\wuchang_e_anhunqu\wuchang_e_anhunqu_white.gim
[00:47:14.767] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_anhunqu_idle_01.gim
[00:47:14.791] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_anhunqu_idle_02.sfx
[00:47:14.795] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_anhunqu_idle_003.sfx
[00:47:14.796] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_anhunqu_idle_003.sfx
[00:47:14.840] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\wuchang\separate_dir\wuchang_e_anhunqu\
wuchang_e_anhunqu_weapon_compass.gim
[00:47:14.858] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:14.867] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[00:47:14.877] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:14.914] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 36.62
ms ***
[00:47:14.922] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_tayuta\h55_guajian_tayuta.gim
[00:47:14.938] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_ta_idle_002.gim
[00:47:14.942] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_ta_idle_001.gim
[00:47:14.964] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
heibaiwuchang_ta_idle_001.sfx
[00:47:14.994] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:47:15.032] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian.gim
[00:47:15.210] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\emotion_fourth_joseph_zp\emotion_fourth_joseph_zp.gim
[00:47:15.232] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\emotion_fourth_joseph_zp\emotion_fourth_joseph_zp2.gim
[00:47:15.291] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_pifeng.gim
[00:47:15.367] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_sword.gim
[00:47:15.390] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_jijian_idle_001.sfx
[00:47:15.394] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:15.404] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:15.448] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_opposite.gim
[00:47:15.487] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_sword_opposite.gim
[00:47:15.491] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_jijian_idle_001.sfx
[00:47:15.498] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:47:15.509] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_pifeng_opposite.gim
[00:47:15.523] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:47:15.537] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_yaoyuehan\h55_guajian_yaoyuehan.gim
[00:47:15.564] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_001.sfx
[00:47:15.565] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_001.sfx
[00:47:15.566] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:47:15.566] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.567] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_yaoqinghan_skill_plane_006.gim
[00:47:15.573] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.574] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.574] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.575] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.575] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:47:15.576] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.576] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.577] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.577] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.578] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:47:15.578] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.579] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.579] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.580] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.581] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:47:15.581] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.581] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.582] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.582] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.583] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:47:15.583] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.584] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.584] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.585] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.585] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:47:15.586] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.586] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.587] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.588] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.590] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:15.602] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_001.sfx
[00:47:15.603] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_001.sfx
[00:47:15.604] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:47:15.604] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.605] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.606] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.607] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.607] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:47:15.608] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.609] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.610] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.610] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.611] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:47:15.611] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.612] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.613] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.614] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.614] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:47:15.615] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.615] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.616] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.617] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.617] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:47:15.618] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.618] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.619] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.620] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.621] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:47:15.621] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.622] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.622] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.623] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:47:15.637] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:47:15.650] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:15.768] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:15.774] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:15.818] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[00:47:15.835] M <SCRIPT> 2024-03-27 00:47:15,050 - NetService - INFO -
heart_back---res_async
[00:47:15.836] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/ui_think_in_1.sfx
[00:47:15.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:47:15.844] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\new_zhaozi_04.gim
[00:47:15.852] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:47:15.861] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[00:47:15.864] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\new_zhaozi_05.gim
[00:47:15.879] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_think_in_1.sfx
[00:47:15.891] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:15.897] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:15.907] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:15.913] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:15.922] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:15.949] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:15.959] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:15.969] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:16.004] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:16.010] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:16.021] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:16.041] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:16.050] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:16.106] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:16.139] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 33.33
ms ***
[00:47:16.161] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/scene/buguilin/buguilin_fire_002.sfx
[00:47:16.184] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:16.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:16.202] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:16.214] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deadforest_bonfire01_001.gim
[00:47:16.251] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deadforest_bonfire01_002.gim
[00:47:16.255] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deadforest_bonfire01_003.gim
[00:47:16.257] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deadforest_bonfire01_006.gim
[00:47:16.259] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_deadforest_bonfire01_008.gim
[00:47:16.284] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:16.287] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_002.sfx
[00:47:16.291] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:16.306] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:16.316] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:16.326] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:16.392] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/music/download_gsdt_playlistmusic.fev count = 25
[00:47:16.392] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
6635
[00:47:16.407] M [COCOSUI] wyd: audio -----Load sound\music\
download_gsdt_playlistmusic.fev succeed!
[00:47:16.489] M <SCRIPT> 2024-03-27 00:47:15,704 - NetService - INFO -
heart_back---res_async
[00:47:16.491] M <SCRIPT> 2024-03-27 00:47:15,706 - LogMgr - INFO -
add_effect_cache: fx/scene/buguilin/buguilin_fire_002.sfx
[00:47:16.572] M <SCRIPT> 2024-03-27 00:47:15,787 - NetService - INFO -
heart_back---gen_scene_tick
[00:47:16.573] M <SCRIPT> 2024-03-27 00:47:15,787 - NetService - INFO -
heart_back---gen_scene_tick
[00:47:16.616] M <SCRIPT> 2024-03-27 00:47:15,830 - NetService - INFO -
heart_back---gen_scene_tick
[00:47:16.678] M <SCRIPT> 2024-03-27 00:47:15,894 - NetService - INFO -
heart_back---gen_scene_tick
[00:47:20.388] M <SCRIPT> 2024-03-27 00:47:19,603 - UISystem - INFO - ---------
Now Hide UIHall---------
[00:47:21.638] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
shiguanggui_emotion_fourth_joseph.sfx
[00:47:21.672] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer_joseph.fev count = 96
[00:47:21.672] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
6660
[00:47:21.681] M [COCOSUI] wyd: audio -----Load sound\killer_joseph.fev succeed!
[00:47:23.032] M <SCRIPT> 2024-03-27 00:47:22,246 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[00:47:24.945] M <SCRIPT> 2024-03-27 00:47:24,160 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[00:47:25.118] M <SCRIPT> 2024-03-27 00:47:24,333 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/custom.csb, UICustomGame---------
[00:47:26.301] M <SCRIPT> 2024-03-27 00:47:25,516 - UIHall - INFO - [UIHallDeduce
gain_deduce_grade] gain_deduce_grade=(2977, 2977996, 300)
[00:47:34.689] M <SCRIPT> 2024-03-27 00:47:33,904 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 977, in entity_message\n',
' File "lib\\mbengine\\client\\ClientEntity.py", line 143, in call_client_method\
n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 404, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
408, in call_client_method_new\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 444, in call_client_method_direct\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 453, in do_call_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File "entities\\
Avatar.py", line 1309, in soul_disable_reconnect\n', ' File "nets\\netService.py",
line 1009, in set_soul_enable_reconnect\n'])
[00:47:34.690] M <SCRIPT> 2024-03-27 00:47:33,905 - NetService - INFO -
set_reconnect_indepent----------False
[00:47:34.796] M <SCRIPT> 2024-03-27 00:47:34,011 - NetService - INFO -
[DL_Debug] close_soul
[00:47:34.801] M <SCRIPT> 2024-03-27 00:47:34,017 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 960, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 979, in entity_message\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 993, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1293, in soul_unbound\n', ' File
"nets\\netService.py", line 1137, in close_soul\n', ' File "nets\\netService.py",
line 1009, in set_soul_enable_reconnect\n'])
[00:47:34.802] M <SCRIPT> 2024-03-27 00:47:34,018 - NetService - INFO -
set_reconnect_indepent----------False
[00:47:34.802] M <SCRIPT> 2024-03-27 00:47:34,018 - NetService - INFO -
[DL_Debug][NetService] disconnect_soul : (True, '34.146.209.15', 20402)
[00:47:34.807] M <SCRIPT> 2024-03-27 00:47:34,022 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 960, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 979, in entity_message\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 993, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1293, in soul_unbound\n', ' File
"nets\\netService.py", line 1139, in close_soul\n', ' File "nets\\netService.py",
line 998, in disconnect_soul\n', ' File "nets\\netService.py", line 1009, in
set_soul_enable_reconnect\n'])
[00:47:34.807] M <SCRIPT> 2024-03-27 00:47:34,023 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect
[00:47:34.808] M <SCRIPT> 2024-03-27 00:47:34,024 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('660306ab219dfc01e0cd3d7a',
'34.146.209.15', 20402, False)
[00:47:34.808] M <SCRIPT> 2024-03-27 00:47:34,024 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93][disconnect] seed=48336607
[00:47:34.809] M <SCRIPT> 2024-03-27 00:47:34,025 - NetService - INFO -
clear_soul_gate_client
[00:47:34.810] M <SCRIPT> 2024-03-27 00:47:34,026 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93][disconnect] seed=48336607
[00:47:34.810] M <SCRIPT> 2024-03-27 00:47:34,026 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93][destroy] seed=48336607, reason=
[00:47:34.811] M <SCRIPT> 2024-03-27 00:47:34,027 - DevSTMgr - INFO -
set_ping_soul----False
[00:47:34.832] M <SCRIPT> 2024-03-27 00:47:34,048 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('8.222.237.103', 20022, '', '', '', {'bgp_ip':
'8.222.237.103', 'port': 20022, 'hostno': 1230200500})
[00:47:34.833] M <SCRIPT> 2024-03-27 00:47:34,049 - NetService - DEBUG -
[DL_Debug][NetService] connect_soul: ('8.222.237.103', 20022,
<common_pb2.EntityMailbox object at 0x000002A124DE8D68>, True, True, {'bgp_ip':
'8.222.237.103', 'port': 20022, 'hostno': 1230200500}, 1, 0)
[00:47:34.834] M <SCRIPT> 2024-03-27 00:47:34,049 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[00:47:34.847] M <SCRIPT> 2024-03-27 00:47:34,062 - NetService - INFO -
set_reconnect_indepent----------True
[00:47:34.847] M <SCRIPT> 2024-03-27 00:47:34,063 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[00:47:34.848] M <SCRIPT> 2024-03-27 00:47:34,063 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[00:47:34.852] M <SCRIPT> 2024-03-27 00:47:34,067 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('660306ab219dfc01e0cd3d7a',
'8.222.237.103', 20022, 1, False, [' File "worlds\\WorldManager.py", line 960, in
release_logic\n', ' File "nets\\netService.py", line 169, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1094, in set_bind_soul_info\n',
' File "nets\\netService.py", line 882, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 386, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 393, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 399, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 196, in connect_soul\n'])
[00:47:34.854] M <SCRIPT> 2024-03-27 00:47:34,069 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96]use_three: (False, 8, True)
[00:47:34.854] M <SCRIPT> 2024-03-27 00:47:34,070 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96]use_three: (False, 8, True)
[00:47:34.855] M <SCRIPT> 2024-03-27 00:47:34,071 - AsioUdpGateClient - INFO -
create_client: (None, '8.222.237.103', 20022, '8.222.237.103', 20022, {'bgp_ip':
'8.222.237.103', 'port': 20022, 'hostno': 1230200500}, True)
[00:47:34.856] M <SCRIPT> 2024-03-27 00:47:34,071 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96]use_three: (False, 8, True)
[00:47:34.856] M <SCRIPT> 2024-03-27 00:47:34,072 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=8.222.237.103 port=20022
[00:47:34.857] M <SCRIPT> 2024-03-27 00:47:34,072 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96][bind_socket: connect] not support dc
[00:47:34.867] M <SCRIPT> 2024-03-27 00:47:34,082 - NetService - INFO -
set_reconnect_indepent----------True
[00:47:34.867] M <SCRIPT> 2024-03-27 00:47:34,083 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:47:34.868] M <SCRIPT> 2024-03-27 00:47:34,084 - AsioUdpGateClient - INFO -
[66030a1c219dfc01e0cd3d93]channel disconnect but no cb
[00:47:34.869] M <SCRIPT> 2024-03-27 00:47:34,809790 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:47:34.869] M <SCRIPT> 2024-03-27 00:47:34,856214 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net/
kcp_listen_connection.hpp:async::kcp_listen_connection::set_kcp_version:137 - INFO
- set_kcp_version: 4
[00:47:34.869] M <SCRIPT> 2024-03-27 00:47:34,858078 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_adpt_grp:225 -
INFO - 0 1
[00:47:34.869] M <SCRIPT> 2024-03-27 00:47:34,858567 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 160340
[00:47:34.994] M <SCRIPT> 2024-03-27 00:47:34,209 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96]we have success connected to gate server
[00:47:35.004] M <SCRIPT> 2024-03-27 00:47:34,219 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96]enabling session encryption
[00:47:35.004] M <SCRIPT> 2024-03-27 00:47:34,989334 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:47:35.102] M <SCRIPT> 2024-03-27 00:47:34,317 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96][_send_session_key] seed=95198888, encrypt_time=27
[00:47:35.200] M <SCRIPT> 2024-03-27 00:47:34,415 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96]session_key_ok seed=95198888
[00:47:35.202] M <SCRIPT> 2024-03-27 00:47:34,417 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96]send connect_server request to ('8.222.237.103', 20022)
[00:47:35.203] M <SCRIPT> 2024-03-27 00:47:34,418 - AsioUdpGateClient - DEBUG -
[66030a36219dfc01e0cd3d96]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[00:47:35.213] M <SCRIPT> 2024-03-27 00:47:35,204165 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[00:47:35.213] M <SCRIPT> 2024-03-27 00:47:35,204315 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0
[00:47:35.309] M <SCRIPT> 2024-03-27 00:47:34,524 - UISystem - INFO - ---------
create csb path -, UIInterlude---------
[00:47:35.311] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:35.312] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:35.313] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:35.314] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:35.314] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:35.316] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:35.317] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:35.318] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:35.319] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:35.320] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:47:35.323] M <SCRIPT> 2024-03-27 00:47:34,538 - UISystem - INFO - ---------
set shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[00:47:35.333] M <SCRIPT> 2024-03-27 00:47:34,548 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96]receive connect_reply soul type=1
[00:47:35.334] M <SCRIPT> 2024-03-27 00:47:34,549 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[00:47:35.335] M <SCRIPT> 2024-03-27 00:47:34,549 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('660306ab219dfc01e0cd3d7a', '8.222.237.103', 20022, False)
[00:47:35.335] M <SCRIPT> 2024-03-27 00:47:34,550 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('660306ab219dfc01e0cd3d7a',
'8.222.237.103', 20022)
[00:47:35.336] M <SCRIPT> 2024-03-27 00:47:34,551 - NetService - INFO -
[DL_Debug][NetService] handle_soul_connect_succ : ('8.222.237.103', 20022)
[00:47:35.341] M <SCRIPT> 2024-03-27 00:47:34,556 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 807, in connect_reply\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 839, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
839, in <lambda>\n', ' File "nets\\SoulGateClientGroup.py", line 239, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 503, in
connect_success\n', ' File "nets\\netService.py", line 1084, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1009, in
set_soul_enable_reconnect\n'])
[00:47:35.344] M <SCRIPT> 2024-03-27 00:47:34,558 - DevSTMgr - INFO -
set_ping_soul----True
[00:47:35.345] M <SCRIPT> 2024-03-27 00:47:34,559 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96]set_default_owner: <entities.Avatar.Avatar object at
0x000002A15B312940>
[00:47:36.577] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_think_in_1.sfx
[00:47:36.593] M <SCRIPT> 2024-03-27 00:47:35,808 - UISystem - INFO - ---------
Now Hide UIHall---------
[00:47:36.636] M <SCRIPT> 2024-03-27 00:47:35,851 - crash_helper - INFO -
WorldCityCustom leave
[00:47:36.642] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:36.649] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:36.657] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:36.667] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:36.682] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:36.694] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:36.706] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:36.722] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:36.734] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:36.744] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:36.774] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[00:47:36.783] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:36.793] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:36.823] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:47:36.830] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:36.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[00:47:36.850] M <SCRIPT> 2024-03-27 00:47:36,065 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[00:47:36.989] M <SCRIPT> 2024-03-27 00:47:36,204 - crash_helper - INFO -
WorldMatchRoom show

ERROR *****************************************************************************
[00:47:36.996] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_wait/h55_wait.postprocess

ERROR *****************************************************************************
[00:47:36.998] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_wait/h55_wait.postprocess
[00:47:37.119] M <SCRIPT> 2024-03-27 00:47:36,334 - LogMgr - INFO -
add_effect_cache: fx/common/ui_think_in_1.sfx
[00:47:37.122] M <SCRIPT> 2024-03-27 00:47:36,338 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:47:40.171] M <SCRIPT> 2024-03-27 00:47:39,313 - UISystem - INFO - ---------
Now Hide UIHall---------
[00:47:40.183] M <SCRIPT> 2024-03-27 00:47:39,325 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_waiting.csb, UIRoomWait---------
[00:47:42.374] M <SCRIPT> 2024-03-27 00:47:41,516 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/note_base_new.csb, UINoteBookShell---------
[00:47:43.361] M <SCRIPT> 2024-03-27 00:47:42,503 - UIRoomWait - INFO -
hide_note111----------(<ccs.ActionTimeline object at 0x000002A132C16748>, False,
False)
[00:47:43.372] M <SCRIPT> 2024-03-27 00:47:42,514 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5e0728f47503f402adc0244a'), 1)
[00:47:43.375] M <SCRIPT> 2024-03-27 00:47:42,517 - UseHero - INFO -
update_hero_model id -74
[00:47:43.377] M <SCRIPT> 2024-03-27 00:47:42,519 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5e7ca17e312113484b7d30d9'), 2)
[00:47:43.378] M <SCRIPT> 2024-03-27 00:47:42,520 - UseHero - INFO -
update_hero_model id -97
[00:47:43.397] M <SCRIPT> 2024-03-27 00:47:42,538 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5df1b88c2454ea795909c9e3'), 2)
[00:47:43.398] M <SCRIPT> 2024-03-27 00:47:42,540 - UseHero - INFO -
update_hero_model id -111
[00:47:43.416] M <SCRIPT> 2024-03-27 00:47:42,558 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5da330f36661a49fcd7f3ed8'), 2)
[00:47:43.417] M <SCRIPT> 2024-03-27 00:47:42,559 - UseHero - INFO -
update_hero_model id -78
[00:47:43.438] M <SCRIPT> 2024-03-27 00:47:42,580 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5df1b88c2454ea795909c9e3'), 2)
[00:47:43.459] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\dm65_survivor_m_ghost.gim
[00:47:45.377] M [COCOSUI] [INFO] scene context release!
ERROR *****************************************************************************
[00:47:45.385] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_wait/h55_wait.postprocess
[00:47:45.409] M <SCRIPT> 2024-03-27 00:47:44,551 - UseHero - INFO -
start_update_hero_model -59
[00:47:45.410] M <SCRIPT> 2024-03-27 00:47:44,552 - UseHero - INFO -
update_hero_model id -59
[00:47:45.413] M <SCRIPT> 2024-03-27 00:47:44,554 - UseHero - INFO -
after_update_hero_model -59
[00:47:45.414] M <SCRIPT> 2024-03-27 00:47:44,555 - ChangeHero - INFO -
start_update uid2pid =====59, {ObjectId('5e7ca17e312113484b7d30d9'): 97,
ObjectId('5df1b88c2454ea795909c9e3'): 111, ObjectId('5da330f36661a49fcd7f3ed8'):
78}, 5e7ca17e312113484b7d30d9
[00:47:45.417] M <SCRIPT> 2024-03-27 00:47:44,558 - ChangeHero - INFO -
start_update ico_label =====59, {ObjectId('5e7ca17e312113484b7d30d9'): 59,
ObjectId('5df1b88c2454ea795909c9e3'): 111, ObjectId('5da330f36661a49fcd7f3ed8'):
78}, 5e7ca17e312113484b7d30d9
[00:47:45.552] M [COCOSUI] OnWindowResize - 1600, 837
[00:47:45.553] M <SCRIPT> 2024-03-27 00:47:44,695 - game_init.py - INFO - on
window resize :1600, 837
[00:47:45.580] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_01.sfx
[00:47:45.580] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_01.sfx
[00:47:45.581] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_02.sfx
[00:47:45.581] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_02.sfx
[00:47:45.581] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_02.sfx
[00:47:45.581] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[00:47:45.582] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[00:47:45.582] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[00:47:45.582] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[00:47:45.587] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_tower\h55_pendant_tower.gim
[00:47:45.636] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\food\h55_pendant_canju.gim
[00:47:45.684] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_anning\joseph_e_anning.gim
[00:47:45.773] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem_ex.fx, tech name: TShader.
[00:47:45.834] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:45.856] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_004.gim
[00:47:45.860] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_009.gim
[00:47:45.863] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_001.gim
[00:47:45.868] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_005.gim
[00:47:45.909] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_027.gim
[00:47:45.924] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_022.gim
[00:47:45.933] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_007.gim
[00:47:45.940] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_025.gim
[00:47:45.947] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_026.gim
[00:47:45.950] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_028.gim
[00:47:45.953] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_029.gim
[00:47:45.955] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_030.gim
[00:47:45.966] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_anning\joseph_e_anning_sword.gim
[00:47:45.998] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_002.gim
[00:47:46.010] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_003.gim
[00:47:46.021] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_005.gim
[00:47:46.048] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_004.gim
[00:47:46.060] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_anning\joseph_e_anning_camera.gim
[00:47:46.085] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_zhangxiangji_plane_001.gim
[00:47:46.087] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_zhangxiangji_plane_001_mask.gim
[00:47:46.093] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_010.gim
[00:47:46.104] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_001.gim
[00:47:46.105] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_002.gim
[00:47:46.107] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_008.gim
[00:47:46.125] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_006.gim
[00:47:46.128] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_032.gim
[00:47:46.223] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem_ex.fx, tech name: TShader.
[00:47:46.242] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem_ex.fx, tech name: TShader.
[00:47:46.273] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:47:46.303] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_004.sfx
[00:47:46.304] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_005.sfx
[00:47:46.304] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_005.sfx
[00:47:46.304] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_011.sfx
[00:47:46.304] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_012.sfx
[00:47:46.305] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[00:47:46.317] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:47:46.331] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_002.sfx
[00:47:46.332] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_003.sfx
[00:47:46.334] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_002.sfx
[00:47:46.335] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_003.sfx
WARNING ***************************************************************************
[00:47:46.348] M [COCOSUI] [WARNING] an int or string is required!
[00:47:46.368] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_girl\separate_dir\girl_d_qiancheng\girl_d_qiancheng.gim
[00:47:47.221] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_girl\dm65_survivor_girl_page02.gim
[00:47:47.241] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_maotouying\h55_pet_maotouying.gim
[00:47:47.267] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[00:47:47.267] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\pet_maotouying_idle_001a.sfx
[00:47:47.269] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_maotouying_idle_001.gim
[00:47:47.272] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[00:47:47.275] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[00:47:47.275] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[00:47:47.280] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_zbs\separate_dir\zbs_e_lizhan\
zbs_e_lizhan.gim
[00:47:47.305] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_girl_gx.fev count = 68
[00:47:47.305] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
6756
[00:47:47.312] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_girl_gx.fev
succeed!
[00:47:47.538] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_001.sfx
[00:47:47.539] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_002.sfx
[00:47:47.583] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_owl\separate_dir\zbs_e_lizhan\zbs_e_lizhan_owl.gim
[00:47:47.627] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_baiyu\h55_guajian_baiyu.gim
[00:47:47.639] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang.gim
[00:47:47.640] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_idle_001.sfx
[00:47:47.645] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\h55_pet_shengdandog.gim
[00:47:47.683] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\
h55_pet_shengdandog_chibang.gim
[00:47:47.893] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang_face.gim
[00:47:47.907] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_football\separate_dir\ydy_e_tang\ydy_e_tang_football.gim
WARNING ***************************************************************************
[00:47:47.907] M [COCOSUI] [WARNING] wyd: cutbone execute runtime cut bone due to
version
[00:47:47.943] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_nizhuan\h55_guajian_nizhuan.gim
[00:47:47.966] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_005.gim
[00:47:47.975] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_006.gim
[00:47:47.981] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_006a.gim
[00:47:47.992] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_idle_001.sfx
[00:47:48.003] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_mininvwu\h55_pet_mininvwu.gim
[00:47:48.045] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_002.gim
[00:47:48.047] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_004.gim
[00:47:48.050] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_001.gim
[00:47:48.052] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_003.gim
[00:47:48.060] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_005.sfx
[00:47:48.061] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_003.sfx
[00:47:48.062] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_002.sfx
[00:47:48.062] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_004.sfx
[00:47:48.063] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_006.sfx
[00:47:48.235] M <SCRIPT> 2024-03-27 00:47:47,377 - UseHero - INFO -
start_update_hero_model -113
[00:47:48.236] M <SCRIPT> 2024-03-27 00:47:47,378 - UseHero - INFO -
update_hero_model id -113
[00:47:48.238] M <SCRIPT> 2024-03-27 00:47:47,380 - UseHero - INFO -
after_update_hero_model -113
[00:47:48.239] M <SCRIPT> 2024-03-27 00:47:47,380 - ChangeHero - INFO -
start_update uid2pid =====113, {ObjectId('5e7ca17e312113484b7d30d9'): 59,
ObjectId('5df1b88c2454ea795909c9e3'): 111, ObjectId('5da330f36661a49fcd7f3ed8'):
78}, 5df1b88c2454ea795909c9e3
[00:47:48.243] M <SCRIPT> 2024-03-27 00:47:47,385 - ChangeHero - INFO -
start_update ico_label =====113, {ObjectId('5e7ca17e312113484b7d30d9'): 59,
ObjectId('5df1b88c2454ea795909c9e3'): 113, ObjectId('5da330f36661a49fcd7f3ed8'):
78}, 5df1b88c2454ea795909c9e3
[00:47:48.355] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_bzt\h55_survivor_m_bzt.gim
[00:47:48.748] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:47:48.757] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:47:48.774] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_pen\h55_pendant_pen.gim
[00:47:48.797] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_maotouying\h55_pet_maotouying.gim
[00:47:48.824] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[00:47:48.824] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\pet_maotouying_idle_001a.sfx
[00:47:48.827] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_maotouying_idle_001.gim
[00:47:48.830] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[00:47:48.832] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[00:47:48.832] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[00:47:48.860] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_bzt_gx.fev count = 72
[00:47:48.860] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
6824
[00:47:48.883] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_bzt_gx.fev
succeed!
[00:47:48.921] M <SCRIPT> 2024-03-27 00:47:48,063 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[00:48:07.097] M <SCRIPT> 2024-03-27 00:48:06,239 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[00:48:07.419] M <SCRIPT> 2024-03-27 00:48:06,561 - UISystem - INFO - UILoading
load now, and loading data is {'range_one_sound_data': ('1', '114'),
'range_one_amim_data': ('loading', '48', '144'), 'range_two_sound_data': ('1',
'113'), 'range_two_amim_data': ('loading_finish', '145', '220'),
'anim_stage_total': 2, 'csb_path': 'ui/dm65ui/res/loading.csb', 'id': 1}
[00:48:07.429] M <SCRIPT> 2024-03-27 00:48:06,571 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[00:48:11.127] M <SCRIPT> 2024-03-27 00:48:10,269 - UISystem - INFO - ---------
Now Hide UIHall---------
[00:48:11.174] M <SCRIPT> 2024-03-27 00:48:10,316 - crash_helper - INFO -
WorldMatchRoom destroy
[00:48:11.196] M [COCOSUI] [INFO] scene context release!
[00:48:11.207] M <SCRIPT> 2024-03-27 00:48:10,349 - crash_helper - INFO -
WorldCityCustom destroy
[00:48:11.287] M [COCOSUI] [INFO] scene context release!
[00:48:11.294] M <SCRIPT> 2024-03-27 00:48:10,437 - game_init.py - INFO -
xd_debug use gpu skin
[00:48:11.295] M <SCRIPT> 2024-03-27 00:48:10,438 - crash_helper - INFO -
WorldFancy destroy
[00:48:11.331] M <SCRIPT> 2024-03-27 00:48:10,473 - crash_helper - INFO -
WorldMatchRoomMB destroy
[00:48:11.344] M <SCRIPT> 2024-03-27 00:48:10,486 - crash_helper - INFO -
WorldMatchRoomBJ destroy
[00:48:11.400] M <SCRIPT> 2024-03-27 00:48:10,542 - crash_helper - INFO -
WorldArticle destroy
[00:48:11.410] M <SCRIPT> 2024-03-27 00:48:10,553 - crash_helper - INFO -
WorldDeduce destroy
[00:48:11.461] M [COCOSUI] wyd: audio event project
sound/music/download_gsdt_playlistmusic.fev has been unload which has 25 events
inside!
[00:48:11.702] M <SCRIPT> 2024-03-27 00:48:10,844 - utils.py - INFO - should show
accu ui True
[00:48:11.703] M <SCRIPT> 2024-03-27 00:48:10,845 - utils.py - INFO - should show
accu ui True
[00:48:11.703] M <SCRIPT> 2024-03-27 00:48:10,845 - utils.py - INFO - should show
accu ui True
[00:48:11.704] M <SCRIPT> 2024-03-27 00:48:10,846 - utils.py - INFO - should show
accu ui True
[00:48:11.963] M <SCRIPT> 2024-03-27 00:48:11,105 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[00:48:12.225] M <SCRIPT> 2024-03-27 00:48:11,367 - crash_helper - INFO -
WorldBattle init_scene
[00:48:12.228] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.229] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.230] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.231] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.279] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.281] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.283] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.284] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.286] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.287] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.430] M <SCRIPT> 2024-03-27 00:48:11,572 - crash_helper - INFO -
scene_path = scene/scene_battle/ordnance_factory1/ordnance_factory1.scn
[00:48:12.434] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.434] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.434] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.434] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.434] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:48:12.437] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx.nfx, tech name: OpenWorldTechDX.
[00:48:12.437] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx_alpha.nfx, tech name: OpenWorldTechDX_alpha.
[00:48:12.437] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx.nfx, tech name: OpenWorldTechDX.
[00:48:12.437] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx_alpha.nfx, tech name: OpenWorldTechDX_alpha.
[00:48:12.452] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\moonlight_01.sfx
[00:48:12.455] M <SCRIPT> 2024-03-27 00:48:11,596 - NetService - INFO -
heart_back---init_scene
[00:48:12.550] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:12.551] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:12.688] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\crow\crow.gim
[00:48:12.694] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:12.868] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\h55_joseph_camera.gim
[00:48:12.896] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_zhangxiangji_plane_001.gim
[00:48:12.898] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_zhangxiangji_plane_001_mask.gim
[00:48:13.142] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:48:13.157] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.158] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.159] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.159] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.161] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.161] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.163] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.163] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.185] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.185] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.186] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.187] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.188] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.188] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.190] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.190] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.192] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.192] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.194] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.194] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.197] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.197] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.218] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.218] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.220] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.220] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.221] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.222] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.223] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.223] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.225] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.225] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.226] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.227] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.228] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.228] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.251] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.252] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.253] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.253] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.255] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.255] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.256] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.257] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.258] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.258] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.260] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.260] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.261] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.262] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.263] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.263] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.285] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.285] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.287] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.287] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.289] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.289] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.290] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.290] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.292] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.292] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.293] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.294] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.295] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.295] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.297] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.297] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.318] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.319] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.320] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.320] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.322] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.322] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.323] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.324] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.325] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.325] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.327] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.327] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.328] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.329] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.330] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.330] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.332] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.332] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.334] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.334] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.352] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.352] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.353] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.354] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.355] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.355] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.356] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.356] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.358] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.358] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.359] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.360] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.361] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.361] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:13.451] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:13.461] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\burke\burke_console.gim
[00:48:13.494] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:48:13.511] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:13.662] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[00:48:13.717] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:13.938] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:48:14.051] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:48:14.054] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:48:14.055] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:48:14.158] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_03.gim
[00:48:14.160] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buzz.gim
[00:48:14.166] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:48:14.167] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:48:14.359] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:48:14.381] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:48:14.382] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:48:14.384] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengpao_01.gim
[00:48:14.387] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengpao_02.gim
[00:48:14.391] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\dengpao.sfx
[00:48:14.486] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:48:14.501] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_09_b.gim
[00:48:14.506] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_02.sfx
[00:48:14.507] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_02.sfx
[00:48:14.639] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:48:14.640] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:48:14.640] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:48:14.641] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\dengpao.sfx
[00:48:14.660] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:14.875] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08_a.gim
[00:48:14.878] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:48:14.979] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:14.991] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:48:14.997] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:48:14.999] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:48:15.041] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:48:15.095] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:48:15.141] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:15.154] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:15.285] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:48:15.323] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:48:15.398] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:48:15.399] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:48:15.399] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:48:15.469] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:48:15.493] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:48:15.527] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:15.629] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:15.751] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:15.787] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:48:15.874] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:15.910] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:15.953] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:15.971] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:48:16.010] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:16.087] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:48:16.134] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:16.175] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:48:16.223] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[00:48:16.275] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:48:16.293] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:48:16.367] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:48:16.428] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:16.502] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:48:16.504] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:48:16.540] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:48:16.549] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:16.616] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:48:16.738] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:16.755] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:48:16.756] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:48:16.757] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:48:16.800] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:16.838] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:17.206] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\moonlight_01.sfx
[00:48:17.266] M <SCRIPT> 2024-03-27 00:48:16,409 - NetService - INFO -
heart_back---res_async
[00:48:17.299] M <SCRIPT> 2024-03-27 00:48:16,442 - NetService - INFO -
heart_back---res_async
[00:48:17.333] M <SCRIPT> 2024-03-27 00:48:16,475 - NetService - INFO -
heart_back---res_async
[00:48:17.951] M <SCRIPT> 2024-03-27 00:48:17,093 - NetService - INFO -
heart_back---gen_scene_tick
[00:48:17.957] M <SCRIPT> 2024-03-27 00:48:17,099 - NetService - INFO -
heart_back---res_async
[00:48:18.068] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang.gim
[00:48:20.123] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang_face.gim
[00:48:20.231] M <SCRIPT> 2024-03-27 00:48:19,373 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 59 5930 335
[00:48:20.232] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:48:20.239] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:48:20.267] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/happy_xintiao_01.sfx
[00:48:20.271] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xizang_01.gim
[00:48:20.276] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xinzang_01.gim
[00:48:20.277] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xinzang_02.gim
[00:48:20.283] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xinzang_03.gim
[00:48:20.286] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_01.sfx
[00:48:20.288] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:48:20.289] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/happy_xintiao_02.sfx
[00:48:20.300] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_nizhuan\h55_guajian_nizhuan.gim
[00:48:20.301] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_02.sfx
[00:48:20.326] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_005.gim
[00:48:20.336] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_006.gim
[00:48:20.343] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_006a.gim
[00:48:20.353] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_idle_001.sfx
[00:48:20.471] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_bzt\h55_survivor_m_bzt.gim
[00:48:20.836] M <SCRIPT> 2024-03-27 00:48:19,978 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 113 11301 -1
[00:48:20.837] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:48:20.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:48:20.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:48:20.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:48:20.880] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_01.sfx
[00:48:20.883] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_02.sfx
[00:48:20.906] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:48:21.034] M <SCRIPT> 2024-03-27 00:48:20,176 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 113 11301 -1
[00:48:21.039] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_01.sfx
[00:48:21.043] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_02.sfx
[00:48:21.069] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_maotouying\h55_pet_maotouying.gim
[00:48:21.096] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[00:48:21.096] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\pet_maotouying_idle_001a.sfx
[00:48:21.098] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_maotouying_idle_001.gim
[00:48:21.102] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[00:48:21.104] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[00:48:21.104] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[00:48:21.226] M <SCRIPT> 2024-03-27 00:48:20,368 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 59 5930 335
[00:48:21.231] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_01.sfx
[00:48:21.234] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_02.sfx
[00:48:21.259] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_mininvwu\h55_pet_mininvwu.gim
[00:48:21.302] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_002.gim
[00:48:21.304] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_004.gim
[00:48:21.307] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_001.gim
[00:48:21.310] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_003.gim
[00:48:21.317] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_005.sfx
[00:48:21.318] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_003.sfx
[00:48:21.319] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_002.sfx
[00:48:21.319] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_004.sfx
[00:48:21.320] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_006.sfx
[00:48:21.323] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_idle_001.sfx
[00:48:21.432] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_zbs\separate_dir\zbs_e_lizhan\
zbs_e_lizhan.gim
[00:48:21.660] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_001.sfx
[00:48:21.661] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_002.sfx
[00:48:21.764] M <SCRIPT> 2024-03-27 00:48:20,906 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 78 7815 86
[00:48:21.769] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_01.sfx
[00:48:21.772] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_02.sfx
[00:48:21.778] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_001.sfx
[00:48:21.779] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_002.sfx
[00:48:21.796] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\h55_pet_shengdandog.gim
[00:48:21.834] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\
h55_pet_shengdandog_chibang.gim
[00:48:21.842] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_baiyu\h55_guajian_baiyu.gim
[00:48:21.854] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_idle_001.sfx
[00:48:21.881] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_anning\joseph_e_anning.gim
[00:48:22.086] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_004.gim
[00:48:22.088] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_009.gim
[00:48:22.090] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_001.gim
[00:48:22.094] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_005.gim
[00:48:22.122] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_027.gim
[00:48:22.131] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_022.gim
[00:48:22.140] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_007.gim
[00:48:22.145] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_025.gim
[00:48:22.150] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_026.gim
[00:48:22.151] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_028.gim
[00:48:22.153] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_029.gim
[00:48:22.155] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_030.gim
[00:48:22.166] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_anning\joseph_e_anning_sword.gim
[00:48:22.191] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_002.gim
[00:48:22.201] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_003.gim
[00:48:22.210] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_005.gim
[00:48:22.233] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_004.gim
[00:48:22.241] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_anning\joseph_e_anning_camera.gim
[00:48:22.264] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_010.gim
[00:48:22.274] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_001.gim
[00:48:22.276] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_002.gim
[00:48:22.278] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_008.gim
[00:48:22.292] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_006.gim
[00:48:22.294] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_zhanshi_032.gim
[00:48:22.384] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_004.sfx
[00:48:22.384] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_005.sfx
[00:48:22.384] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_005.sfx
[00:48:22.384] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_011.sfx
[00:48:22.384] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_012.sfx
[00:48:22.526] M <SCRIPT> 2024-03-27 00:48:21,668 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 74 7427 -1
[00:48:22.527] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:48:22.533] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:48:22.539] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:48:22.546] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:48:22.561] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_prop_balloon01\h55_prop_balloon01.gim
[00:48:22.739] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_001.sfx
[00:48:22.740] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_002.sfx
[00:48:22.841] M <SCRIPT> 2024-03-27 00:48:21,983 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 78 7815 86
[00:48:22.845] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_01.sfx
[00:48:22.849] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_02.sfx
[00:48:22.855] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_001.sfx
[00:48:22.856] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_002.sfx
[00:48:22.868] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_idle_001.sfx
[00:48:22.877] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:22.881] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\shiguanggui_zhangxiangji_001.sfx
[00:48:22.884] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_22.gim
[00:48:22.885] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:22.887] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_12.gim
[00:48:22.891] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:22.899] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:22.901] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:22.903] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:22.903] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:22.906] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:22.933] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:22.935] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:23.071] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:23.075] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:23.932] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:48:23.963] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/scene/militaryfactory/baomihua_06.sfx
[00:48:23.966] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:23.968] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:48:23.969] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:48:23.969] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:23.973] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:48:23.974] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:48:23.984] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:23.988] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:23.992] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:23.996] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:24.000] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:24.003] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:24.008] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:24.012] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:24.068] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_001.sfx
[00:48:24.069] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_002.sfx
[00:48:24.083] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:24.086] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:24.175] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:24.178] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:24.200] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:24.204] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:24.245] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:48:24.251] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:48:24.258] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:48:24.264] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:48:24.269] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:48:24.276] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:48:24.282] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:48:24.288] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:48:24.294] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:48:24.301] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[00:48:24.344] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:24.347] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_001.sfx
[00:48:24.355] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_owl\separate_dir\zbs_e_lizhan\zbs_e_lizhan_owl.gim
[00:48:24.401] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/zhanbushi_baiyu_mty_idle_001.sfx
[00:48:24.407] M <SCRIPT> 2024-03-27 00:48:23,549 - NetService - INFO -
heart_back---gen_scene_tick
[00:48:24.408] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_mty_idle_001.sfx
[00:48:24.409] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/zhanbushi_baiyu_mty_skill_001.sfx
[00:48:24.417] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_mty_skill_001.sfx
[00:48:24.474] M [COCOSUI] OnWindowResize - 1600, 837
[00:48:24.475] M <SCRIPT> 2024-03-27 00:48:23,616 - game_init.py - INFO - on
window resize :1600, 837
[00:48:24.487] M <SCRIPT> 2024-03-27 00:48:23,628 - NetService - INFO -
heart_back---res_async
[00:48:24.488] M <SCRIPT> 2024-03-27 00:48:23,630 - LogMgr - INFO -
add_effect_cache: fx/survivor/happy_xintiao_01.sfx
[00:48:24.490] M <SCRIPT> 2024-03-27 00:48:23,632 - LogMgr - INFO -
add_effect_cache: fx/survivor/happy_xintiao_02.sfx
[00:48:24.496] M <SCRIPT> 2024-03-27 00:48:23,638 - LogMgr - INFO -
add_effect_cache: fx/scene/militaryfactory/baomihua_06.sfx
[00:48:24.500] M <SCRIPT> 2024-03-27 00:48:23,642 - LogMgr - INFO -
add_effect_cache: fx/pendant/zhanbushi_baiyu_mty_idle_001.sfx
[00:48:24.502] M <SCRIPT> 2024-03-27 00:48:23,643 - LogMgr - INFO -
add_effect_cache: fx/pendant/zhanbushi_baiyu_mty_skill_001.sfx
[00:48:24.527] M <SCRIPT> 2024-03-27 00:48:23,669 - NetService - INFO -
heart_back---gen_scene_tick
[00:48:24.547] M <SCRIPT> 2024-03-27 00:48:23,689 - NetService - INFO -
heart_back---res_async
[00:48:24.701] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\dm65_survivor_m_lod.gim
[00:48:25.394] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.403] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.410] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.418] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.428] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.435] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.443] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.451] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.458] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.464] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.472] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.479] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.486] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.494] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.500] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.508] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.515] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.522] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.530] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.537] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.544] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:48:25.603] M <SCRIPT> 2024-03-27 00:48:24,746 - NetService - INFO -
heart_back---gen_scene_tick
[00:48:25.605] M <SCRIPT> 2024-03-27 00:48:24,747 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:48:25.606] M <SCRIPT> 2024-03-27 00:48:24,748 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:48:25.712] M <SCRIPT> 2024-03-27 00:48:24,854 - NetService - INFO -
heart_back---res_async
[00:48:25.735] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\butcher\butcher_lod.gim
[00:48:25.835] M <SCRIPT> 2024-03-27 00:48:24,977 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_pc.csb, UIBattlePC---------
[00:48:26.756] M <SCRIPT> 2024-03-27 00:48:25,899 - UIBattleBase - INFO - init ui
components now!!!!
[00:48:30.558] M <SCRIPT> 2024-03-27 00:48:29,700 - UIBattleBase - INFO - check
if need add skip btn or back btn False False
[00:48:31.549] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_002.sfx
[00:48:31.550] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_003.sfx
[00:48:31.607] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:48:31.616] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_002.sfx
[00:48:31.617] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_003.sfx
[00:48:31.621] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:48:31.627] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[00:48:31.659] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_football\separate_dir\ydy_e_tang\ydy_e_tang_football.gim
WARNING ***************************************************************************
[00:48:31.659] M [COCOSUI] [WARNING] wyd: cutbone execute runtime cut bone due to
version
[00:48:31.729] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_notebook\h55_pendant_notebook.gim
[00:48:31.780] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_pen\h55_pendant_pen.gim
[00:48:31.790] M <SCRIPT> 2024-03-27 00:48:30,932 - NetService - INFO -
heart_back---gen_scene_tick
[00:48:31.854] M [COCOSUI] OnWindowResize - 1600, 837
[00:48:31.856] M <SCRIPT> 2024-03-27 00:48:30,997 - game_init.py - INFO - on
window resize :1600, 837
[00:48:31.984] M <SCRIPT> 2024-03-27 00:48:31,124 - NetService - INFO -
heart_back---res_async
[00:48:31.984] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/yith_skill_debuff_002.sfx
[00:48:32.005] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_debuff_002.gim
[00:48:32.010] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
yith_skill_debuff_002.sfx
[00:48:32.089] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_anning\joseph_e_anning_opposite.gim
[00:48:32.124] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_006.gim
[00:48:32.153] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_008.gim
[00:48:32.166] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\emotion_fourth_joseph_zp\emotion_fourth_joseph_zp.gim
[00:48:32.187] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\emotion_fourth_joseph_zp\emotion_fourth_joseph_zp2.gim
[00:48:32.211] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_006.sfx
[00:48:32.211] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_007.sfx
[00:48:32.211] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_007.sfx
[00:48:32.212] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_010.sfx
[00:48:32.220] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_anning\joseph_e_anning_sword_opposite.gim
[00:48:32.236] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_anning_idle_007.gim
[00:48:32.250] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_008.sfx
[00:48:32.251] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_009.sfx
[00:48:32.271] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/stencil.fx, tech name: TShader.
[00:48:32.313] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.
[00:48:32.321] M <SCRIPT> 2024-03-27 00:48:31,464 - NetService - INFO -
heart_back---res_async
[00:48:32.322] M <SCRIPT> 2024-03-27 00:48:31,464 - NetService - INFO -
heart_back---gen_scene_tick
[00:48:32.376] M <SCRIPT> 2024-03-27 00:48:31,518 - NetService - INFO -
heart_back---res_async
[00:48:32.376] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/yith_skill_debuff_001.sfx
[00:48:32.378] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_debuff_001.gim
[00:48:32.381] M <SCRIPT> 2024-03-27 00:48:31,523 - NetService - INFO -
heart_back---gen_scene_tick
[00:48:32.384] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
yith_skill_debuff_001.sfx
[00:48:32.416] M <SCRIPT> 2024-03-27 00:48:31,558 - NetService - INFO -
heart_back---res_async
[00:48:32.421] M <SCRIPT> 2024-03-27 00:48:31,563 - NetService - INFO -
heart_back---gen_scene_tick
[00:48:32.450] M <SCRIPT> 2024-03-27 00:48:31,591 - NetService - INFO -
heart_back---res_async
[00:48:32.450] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[00:48:32.454] M <SCRIPT> 2024-03-27 00:48:31,596 - NetService - INFO -
heart_back---gen_scene_tick
[00:48:32.484] M <SCRIPT> 2024-03-27 00:48:31,626 - NetService - INFO -
heart_back---res_async
[00:48:32.485] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[00:48:32.489] M <SCRIPT> 2024-03-27 00:48:31,631 - fev_mgr - INFO - wyd:
on_finish_init_battle_world current_events_num = 6871
[00:48:32.491] M <SCRIPT> 2024-03-27 00:48:31,633 - NetService - INFO -
heart_back---gen_scene_tick
[00:48:32.520] M <SCRIPT> 2024-03-27 00:48:31,662 - NetService - INFO -
heart_back---res_async
[00:48:32.521] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/yundongyuan_nizhuan_screen_001.sfx
[00:48:32.525] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_003_tp135.gim
[00:48:32.528] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_004_tp135.gim
[00:48:32.534] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_007_tp135.gim
[00:48:32.539] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_009_tp135.gim
[00:48:32.543] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_008_tp135.gim
[00:48:32.549] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_006_tp135.gim
[00:48:32.554] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_001_tp135.gim
[00:48:32.557] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_screen_001.sfx
[00:48:32.589] M <SCRIPT> 2024-03-27 00:48:31,730 - NetService - INFO -
heart_back---res_async
[00:48:32.589] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_002.sfx
[00:48:32.976] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:32.976] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:32.978] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:32.978] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:32.980] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:32.980] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:32.981] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:32.981] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:32.983] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:32.983] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:48:32.994] M <SCRIPT> 2024-03-27 00:48:32,136 - NetService - INFO -
heart_back---init_scene_ex
WARNING ***************************************************************************
[00:48:33.134] M [COCOSUI] [WARNING] SetMeshVisible mesh with gim_file
chr/boss/joseph/separate_dir/joseph_e_anning/joseph_e_anning_sword.gim not found
WARNING ***************************************************************************
[00:48:33.134] M [COCOSUI] [WARNING] SetMeshVisible mesh with gim_file
chr/boss/joseph/separate_dir/joseph_e_anning/joseph_e_anning_sword_opposite.gim not
found
[00:48:33.150] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[00:48:33.227] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/blockedmachine_001.sfx
[00:48:33.250] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
blockedmachine_001.sfx
[00:48:33.285] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[00:48:33.375] M <SCRIPT> 2024-03-27 00:48:32,516 - NetService - INFO -
heart_back---res_async
[00:48:33.375] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heibaiwuchang_luopo_003_socket.sfx
[00:48:33.376] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:48:33.385] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_luopo_003_socket.sfx
[00:48:33.385] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\heibaiwuchang_luopo_003a.sfx
[00:48:33.387] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_luopo_004.gim
[00:48:33.388] M <SCRIPT> 2024-03-27 00:48:32,529 - LogMgr - INFO -
add_effect_cache: fx/survivor/blockedmachine_001.sfx
[00:48:33.405] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_luopo_003a.sfx
[00:48:33.407] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_luopo_003a.sfx
[00:48:33.488] M <SCRIPT> 2024-03-27 00:48:32,630 - NetService - INFO -
heart_back---res_async
[00:48:33.488] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/kaitangshou_sishen_trail_001_socket.sfx
[00:48:33.495] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
kaitangshou_sishen_trail_001_socket.sfx
[00:48:33.527] M <SCRIPT> 2024-03-27 00:48:32,670 - NetService - INFO -
heart_back---res_async
[00:48:33.532] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang_tuzi.gim
[00:48:33.564] M <SCRIPT> 2024-03-27 00:48:32,706 - NetService - INFO -
heart_back---res_async
[00:48:33.676] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\h55_survivor_m_ydy_lv1.gim
[00:48:33.953] M <SCRIPT> 2024-03-27 00:48:33,096 - NetService - INFO -
heart_back---res_async
[00:48:33.960] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang_tideng.gim
[00:48:34.023] M <SCRIPT> 2024-03-27 00:48:33,164 - NetService - INFO -
heart_back---res_async
[00:48:34.061] M <SCRIPT> 2024-03-27 00:48:33,203 - NetService - INFO -
heart_back---res_async
[00:48:34.121] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guanjia\guanjia_deluosi\separate_dir\npc_deluosi_ghost\npc_deluosi_ghost.gim
[00:48:35.202] M <SCRIPT> 2024-03-27 00:48:34,344 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/scene_in.csb, UISceneIn---------
[00:48:36.251] M <SCRIPT> 2024-03-27 00:48:35,393 - DevSTMgr - INFO -
high_delay_info: ([13, 14, 163, 0.04500007629394531], 190)
[00:48:36.455] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
diaochajizhe_skill_camera_002.sfx
[00:48:36.496] M <SCRIPT> 2024-03-27 00:48:35,638 - NetService - INFO -
heart_back---res_async
[00:48:36.497] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/yith_skill_biaoji_002.sfx
[00:48:36.498] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_biaoji_004.gim
[00:48:36.504] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_biaoji_003.gim
[00:48:36.507] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
yith_skill_biaoji_002.sfx
[00:48:36.530] M <SCRIPT> 2024-03-27 00:48:35,671 - NetService - INFO -
heart_back---res_async
[00:48:36.530] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/yith_skill_biaoji_001.sfx
[00:48:36.540] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_biaoji_001.gim
[00:48:36.546] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_biaoji_002.gim
[00:48:36.552] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
yith_skill_biaoji_001.sfx
[00:48:36.566] M <SCRIPT> 2024-03-27 00:48:35,707 - NetService - INFO -
heart_back---res_async
[00:48:36.566] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj k

ERROR *****************************************************************************
[00:48:36.567] L [COCOSUI] [ERROR] Sfx file k is not found!
[00:48:36.568] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj k
[00:48:36.600] M <SCRIPT> 2024-03-27 00:48:35,742 - NetService - INFO -
heart_back---res_async
[00:48:36.602] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_idle_001.sfx
[00:48:36.633] M <SCRIPT> 2024-03-27 00:48:35,775 - NetService - INFO -
heart_back---res_async
[00:48:36.667] M <SCRIPT> 2024-03-27 00:48:35,809 - NetService - INFO -
heart_back---res_async
[00:48:36.698] M <SCRIPT> 2024-03-27 00:48:35,840 - NetService - INFO -
heart_back---res_async
[00:48:36.699] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_mty_idle_001.sfx
[00:48:36.731] M <SCRIPT> 2024-03-27 00:48:35,873 - NetService - INFO -
heart_back---res_async
[00:48:36.732] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_mty_skill_001.sfx
[00:48:36.763] M <SCRIPT> 2024-03-27 00:48:35,905 - NetService - INFO -
heart_back---res_async
[00:48:36.764] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/zhanbushi_baiyu_hit_001.sfx
[00:48:36.778] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_hit_001.sfx
[00:48:36.797] M <SCRIPT> 2024-03-27 00:48:35,939 - NetService - INFO -
heart_back---res_async
[00:48:36.798] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/zhanbushi_baiyu_mty_skill_002.sfx
[00:48:36.802] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_mty_skill_002.sfx
[00:48:36.829] M <SCRIPT> 2024-03-27 00:48:35,971 - NetService - INFO -
heart_back---res_async
[00:48:36.861] M <SCRIPT> 2024-03-27 00:48:36,002 - NetService - INFO -
heart_back---res_async
[00:48:36.969] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_lv1.gim
[00:48:37.250] M <SCRIPT> 2024-03-27 00:48:36,391 - NetService - INFO -
heart_back---res_async
[00:48:37.264] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_001.sfx
[00:48:37.265] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_002.sfx
[00:48:37.283] M <SCRIPT> 2024-03-27 00:48:36,425 - NetService - INFO -
heart_back---res_async
[00:48:37.297] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\detective\separate_dir\detective_ghost\detective_ghost.gim
[00:48:37.472] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_01_detective.sfx
[00:48:37.473] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_001.sfx
[00:48:37.473] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[00:48:37.474] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[00:48:37.475] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[00:48:37.476] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[00:48:37.508] M <SCRIPT> 2024-03-27 00:48:36,650 - NetService - INFO -
heart_back---res_async
[00:48:37.510] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_idle_001.sfx
[00:48:37.537] M <SCRIPT> 2024-03-27 00:48:36,679 - NetService - INFO -
heart_back---res_async
[00:48:37.540] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_002.sfx
[00:48:37.541] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_003.sfx
[00:48:37.566] M <SCRIPT> 2024-03-27 00:48:36,708 - NetService - INFO -
heart_back---res_async
[00:48:37.569] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_001.sfx
[00:48:37.596] M <SCRIPT> 2024-03-27 00:48:36,738 - NetService - INFO -
heart_back---res_async
[00:48:37.600] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_anning\joseph_e_anning_photo.gim
[00:48:37.632] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_003.sfx
[00:48:37.653] M <SCRIPT> 2024-03-27 00:48:36,795 - NetService - INFO -
heart_back---res_async
[00:48:37.682] M <SCRIPT> 2024-03-27 00:48:36,824 - NetService - INFO -
heart_back---res_async
[00:48:37.692] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_anning\joseph_e_anning_mubei.gim
[00:48:37.711] M <SCRIPT> 2024-03-27 00:48:36,854 - NetService - INFO -
heart_back---res_async
[00:48:37.732] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\h55_joseph.gim
[00:48:37.828] M <SCRIPT> 2024-03-27 00:48:36,970 - NetService - INFO -
heart_back---res_async
[00:48:37.834] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_anning\joseph_e_anning_sword_show.gim
[00:48:37.859] M <SCRIPT> 2024-03-27 00:48:37,001 - NetService - INFO -
heart_back---res_async
[00:48:37.864] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_004.sfx
[00:48:37.864] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_005.sfx
[00:48:37.864] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_005.sfx
[00:48:37.864] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_011.sfx
[00:48:37.864] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_012.sfx
[00:48:37.888] M <SCRIPT> 2024-03-27 00:48:37,030 - NetService - INFO -
heart_back---res_async
[00:48:38.258] M <SCRIPT> 2024-03-27 00:48:37,399 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 162, 2.052999973297119], 178)
[00:48:39.941] M <SCRIPT> 2024-03-27 00:48:39,083 - Battleteaching - INFO -
trigger_battle_teaching_config_id 13 False 4971
[00:48:39.942] M <SCRIPT> 2024-03-27 00:48:39,084 - Battleteaching - INFO -
check_need_show_client return 2 13
[00:48:39.943] M <SCRIPT> 2024-03-27 00:48:39,085 - Battleteaching - INFO -
check_need_show_client return 2 16
[00:48:40.237] M <SCRIPT> 2024-03-27 00:48:39,379 - DevSTMgr - INFO -
high_delay_info: ([0, 5, 147, 4.0299999713897705], 152)
[00:48:40.842] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_zbs.fev count = 122
[00:48:40.842] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
6871
[00:48:40.850] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_zbs.fev succeed!
[00:48:42.285] M <SCRIPT> 2024-03-27 00:48:41,427 - DevSTMgr - INFO -
high_delay_info: ([8, 9, 137, 6.078999996185303], 154)
[00:48:44.251] M <SCRIPT> 2024-03-27 00:48:43,393 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 94, 8.045000076293945], 112)
[00:48:46.287] M <SCRIPT> 2024-03-27 00:48:45,428 - DevSTMgr - INFO -
high_delay_info: ([0, 14, 98, 10.081000089645386], 112)
[00:48:46.600] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/shiguanggui_skill_screen_001.sfx
[00:48:46.618] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_skill_screen_001.sfx
[00:48:46.679] M <SCRIPT> 2024-03-27 00:48:45,821 - LogMgr - INFO -
add_effect_cache: fx/killer/shiguanggui_skill_screen_001.sfx
[00:48:46.735] M <SCRIPT> Exception AttributeError: "'super' object has no
attribute '__del__'" in <bound method _RenderToTexture.__del__ of
<common_tools.utils._RenderToTexture object at 0x000002A16A52EAC8>> ignored
[00:48:48.313] M <SCRIPT> 2024-03-27 00:48:47,455 - DevSTMgr - INFO -
high_delay_info: ([12, 21, 99, 12.10700011253357], 132)
[00:48:49.240] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/penqi_12.sfx
[00:48:49.252] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
penqi_12.sfx
[00:48:49.311] M <SCRIPT> 2024-03-27 00:48:48,453 - LogMgr - INFO -
add_effect_cache: fx/common/penqi_12.sfx
[00:48:49.740] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
penqi_12.sfx
[00:48:50.348] M <SCRIPT> 2024-03-27 00:48:49,490 - DevSTMgr - INFO -
high_delay_info: ([12, 6, 99, 14.141999959945679], 117)
[00:48:50.354] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/penqi_36.sfx
[00:48:50.366] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
penqi_36.sfx
[00:48:50.407] M <SCRIPT> 2024-03-27 00:48:49,549 - LogMgr - INFO -
add_effect_cache: fx/common/penqi_36.sfx
[00:48:50.757] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
penqi_12.sfx
[00:48:51.291] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
penqi_36.sfx
[00:48:52.402] M <SCRIPT> 2024-03-27 00:48:51,544 - DevSTMgr - INFO -
high_delay_info: ([5, 29, 105, 16.19600009918213], 139)
[00:48:53.701] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/shiguanggui_zhangxiangji_003.sfx
[00:48:53.706] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_skill_round_007.gim
[00:48:53.709] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_skill_round_006.gim
[00:48:53.729] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:48:53.753] M <SCRIPT> 2024-03-27 00:48:52,895 - LogMgr - INFO -
add_effect_cache: fx/killer/shiguanggui_zhangxiangji_003.sfx
[00:48:54.419] M <SCRIPT> 2024-03-27 00:48:53,561 - DevSTMgr - INFO -
high_delay_info: ([17, 6, 97, 18.211999893188477], 120)
[00:48:55.531] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:48:56.452] M <SCRIPT> 2024-03-27 00:48:55,594 - DevSTMgr - INFO -
high_delay_info: ([4, 19, 97, 20.246999979019165], 120)
[00:48:57.595] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:48:58.500] M <SCRIPT> 2024-03-27 00:48:57,643 - DevSTMgr - INFO -
high_delay_info: ([0, 17, 103, 22.295000076293945], 120)
[00:48:59.624] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:49:00.615] M <SCRIPT> 2024-03-27 00:48:59,757 - DevSTMgr - INFO -
high_delay_info: ([8, 41, 114, 24.407999992370605], 163)
[00:49:02.099] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/baizhentan_skill_control_001.sfx
[00:49:02.119] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_control_005.gim
[00:49:02.135] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_002_tp138.gim
[00:49:03.112] M <SCRIPT> 2024-03-27 00:49:02,253 - DevSTMgr - INFO -
high_delay_info: ([0, 48, 335, 26.90000009536743], 383)
[00:49:03.155] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_005_tp138.gim
[00:49:03.176] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_003_tp138.gim
[00:49:03.193] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_001.sfx
[00:49:03.203] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_control_002.sfx
[00:49:03.207] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_wz_001_tp100.gim
[00:49:03.212] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_gq_001_tp100.gim
[00:49:03.215] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_gq_02_tp100.gim
[00:49:03.228] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_wz_003_tp100.gim
[00:49:03.243] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_gq_03_tp100.gim
[00:49:03.246] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_wz_002_tp100.gim
[00:49:03.508] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_002.sfx
[00:49:03.513] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_002.sfx
[00:49:03.542] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_002.sfx
[00:49:03.555] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_control_004_yw.sfx
[00:49:03.562] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_yw_01_tp100.gim
[00:49:03.592] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_yw_02_tp100.gim
[00:49:03.598] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_004_yw.sfx
[00:49:03.602] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_004_yw.sfx
[00:49:03.605] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_004_yw.sfx
[00:49:03.609] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_001.sfx
[00:49:03.613] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_002.sfx
[00:49:03.626] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_002.sfx
[00:49:03.628] M <SCRIPT> 2024-03-27 00:49:02,769 - LogMgr - INFO -
add_effect_cache: fx/survivor/baizhentan_skill_control_001.sfx
[00:49:03.641] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_002.sfx
[00:49:04.834] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_control_004_yw.sfx
[00:49:04.841] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_yw_01_tp100.gim
[00:49:05.001] M <SCRIPT> 2024-03-27 00:49:04,143 - DevSTMgr - INFO -
high_delay_info: ([14, 35, 176, 28.789999961853027], 225)
[00:49:05.076] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_yw_02_tp100.gim
[00:49:05.104] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer_vo_joseph.fev count = 46
[00:49:05.105] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
6993
[00:49:05.145] M [COCOSUI] wyd: audio -----Load sound\killer_vo_joseph.fev succeed!
[00:49:05.450] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_004_yw.sfx
[00:49:05.452] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_004_yw.sfx
[00:49:05.459] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_004_yw.sfx
[00:49:05.462] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/baizhentan_skill_trail_011.sfx
[00:49:05.826] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_001_tp138.gim
[00:49:05.879] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_004_tp138.gim
[00:49:05.888] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_trail_011.sfx
[00:49:05.900] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:49:05.912] M <SCRIPT> 2024-03-27 00:49:05,054 - LogMgr - INFO -
add_effect_cache: fx/survivor/baizhentan_skill_trail_011.sfx
[00:49:05.915] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:49:05.922] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:49:06.318] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:49:06.426] M <SCRIPT> 2024-03-27 00:49:05,569 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_new.csb, UISetting---------
[00:49:07.196] M <SCRIPT> 2024-03-27 00:49:06,338 - utils.py - INFO - should show
accu ui True
[00:49:07.243] M <SCRIPT> 2024-03-27 00:49:06,385 - utils.py - INFO - should show
accu ui True
[00:49:07.583] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:49:07.623] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_bzt.fev count = 106
[00:49:07.623] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7039
[00:49:07.651] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_bzt.fev succeed!
[00:49:07.766] M <SCRIPT> 2024-03-27 00:49:06,908 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 237, 31.55999994277954], 240)
[00:49:08.537] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_ydy.fev count = 136
[00:49:08.537] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7145
[00:49:08.552] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_ydy.fev succeed!
[00:49:11.399] M <SCRIPT> 2024-03-27 00:49:10,541 - utils.py - INFO - should show
accu ui True
[00:49:11.463] M <SCRIPT> 2024-03-27 00:49:10,605 - utils.py - INFO - should show
accu ui True
[00:49:11.464] M <SCRIPT> 2024-03-27 00:49:10,606 - utils.py - INFO - should show
accu ui True
[00:49:11.464] M <SCRIPT> 2024-03-27 00:49:10,606 - utils.py - INFO - should show
accu ui True
[00:49:11.683] M <SCRIPT> 2024-03-27 00:49:10,825 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 112, 35.47699999809265], 122)
[00:49:12.771] M <SCRIPT> 2024-03-27 00:49:11,913 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_keyboard.csb, UISettingKeyboard---------
[00:49:19.973] M <SCRIPT> 2024-03-27 00:49:18,693275 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1487 - INFO -
active_loss_compensation 1 2000
[00:49:20.013] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:49:20.073] M [COCOSUI] OnWindowResize - 1600, 837
[00:49:20.074] M <SCRIPT> 2024-03-27 00:49:19,216 - game_init.py - INFO - on
window resize :1600, 837
[00:49:20.295] M <SCRIPT> 2024-03-27 00:49:19,437 - DevSTMgr - INFO -
high_delay_info: ([0, 261, 438, 37.23599982261658], 699)
[00:49:20.296] M <SCRIPT> 2024-03-27 00:49:19,437 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:49:20.300] M <SCRIPT> 2024-03-27 00:49:19,441 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:49:20.335] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:49:20.413] M [COCOSUI] taojian, update add anim transit, ratio: 0.683063
[00:49:20.710] M <SCRIPT> 2024-03-27 00:49:20,702916 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1487 - INFO -
active_loss_compensation 1 2000
[00:49:21.729] M <SCRIPT> 2024-03-27 00:49:20,871 - DevSTMgr - INFO -
high_delay_info: ([0, 6, 101, 38.66199994087219], 107)
[00:49:22.189] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:49:23.061] M <SCRIPT> 2024-03-27 00:49:22,723496 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1487 - INFO -
active_loss_compensation 1 2000
[00:49:23.125] M <SCRIPT> 2024-03-27 00:49:22,267 - Battleteaching - INFO -
trigger_battle_teaching_config_id 104 False 4971
[00:49:23.794] M <SCRIPT> 2024-03-27 00:49:22,936 - DevSTMgr - INFO -
high_delay_info: ([5, 30, 107, 40.73299980163574], 142)
[00:49:25.197] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[00:49:25.800] M <SCRIPT> 2024-03-27 00:49:24,942 - DevSTMgr - INFO -
high_delay_info: ([9, 6, 110, 42.74000000953674], 125)
[00:49:27.883] M <SCRIPT> 2024-03-27 00:49:27,025 - DevSTMgr - INFO -
high_delay_info: ([0, 29, 102, 44.823999881744385], 131)
[00:49:28.770] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[00:49:28.778] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[00:49:29.498] M <SCRIPT> 2024-03-27 00:49:28,641 - Battleteaching - INFO -
trigger_battle_teaching_config_id 101 False 4971
[00:49:29.964] M <SCRIPT> 2024-03-27 00:49:29,106 - DevSTMgr - INFO -
high_delay_info: ([0, 39, 108, 46.90499997138977], 147)
[00:49:31.970] M <SCRIPT> 2024-03-27 00:49:31,111 - DevSTMgr - INFO -
high_delay_info: ([0, 25, 107, 48.90999984741211], 132)
[00:49:31.988] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
qiushengzhe_skill_chongci_001.sfx
[00:49:32.291] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000

ERROR *****************************************************************************
[00:49:32.340] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:49:32.340] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:49:32.340] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:49:32.341] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[00:49:32.390] M [COCOSUI] taojian, update add anim transit, ratio: 0.672606
[00:49:32.463] M [COCOSUI] taojian, update add anim transit, ratio: 0.310769
[00:49:33.280] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:49:33.347] M [COCOSUI] taojian, update add anim transit, ratio: 0.656340
[00:49:33.413] M [COCOSUI] taojian, update add anim transit, ratio: 0.266726
[00:49:33.660] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/baizhentan_skill_julong_001.sfx
[00:49:33.677] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:49:33.678] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:49:33.682] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:49:33.685] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:49:33.688] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:49:33.691] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:49:33.693] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:49:33.695] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:49:33.697] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:49:33.699] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:49:33.700] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:49:33.704] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:49:33.706] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:49:33.712] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:49:33.718] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:49:33.720] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:49:33.723] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:33.724] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:33.725] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:33.726] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:33.731] M <SCRIPT> 2024-03-27 00:49:32,873 - LogMgr - INFO -
add_effect_cache: fx/survivor/baizhentan_skill_julong_001.sfx
[00:49:33.987] M <SCRIPT> 2024-03-27 00:49:33,129 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 102, 50.925999879837036], 105)
[00:49:35.871] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:49:35.910] M <SCRIPT> 2024-03-27 00:49:35,052 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4971
[00:49:35.911] M <SCRIPT> 2024-03-27 00:49:35,053 - Battleteaching - INFO -
check_need_show_client return 2 5
[00:49:35.980] M [COCOSUI] taojian, update add anim transit, ratio: 0.606960
[00:49:36.047] M <SCRIPT> 2024-03-27 00:49:35,188 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 141, 52.984999895095825], 143)
[00:49:36.051] M [COCOSUI] taojian, update add anim transit, ratio: 0.257519
[00:49:38.055] M <SCRIPT> 2024-03-27 00:49:37,197 - DevSTMgr - INFO -
high_delay_info: ([0, 21, 109, 54.99499988555908], 130)
[00:49:38.510] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:49:38.511] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:49:38.516] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:49:38.520] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:49:38.522] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:49:38.523] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:49:38.525] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:49:38.527] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:49:38.529] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:49:38.530] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:49:38.533] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:49:38.538] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:49:38.540] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:49:38.545] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:49:38.553] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:49:38.554] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:49:38.557] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:38.558] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:38.559] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:38.559] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:39.023] M <SCRIPT> 2024-03-27 00:49:38,165 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:49:40.081] M <SCRIPT> 2024-03-27 00:49:39,222 - DevSTMgr - INFO -
high_delay_info: ([2, 25, 108, 57.020999908447266], 135)
[00:49:40.305] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[00:49:40.313] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[00:49:40.596] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:49:40.598] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:49:40.601] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:49:40.604] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:49:40.605] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:49:40.608] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:49:40.609] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:49:40.611] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:49:40.613] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:49:40.615] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:49:40.617] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:49:40.620] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:49:40.622] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:49:40.627] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:49:40.632] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:49:40.633] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:49:40.636] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:40.637] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:40.639] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:40.640] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:42.677] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_002.sfx
[00:49:42.771] M <SCRIPT> 2024-03-27 00:49:41,914 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4971
[00:49:42.772] M <SCRIPT> 2024-03-27 00:49:41,915 - Battleteaching - INFO -
check_need_show_client return 2 5
[00:49:42.951] M <SCRIPT> 2024-03-27 00:49:42,093 - DevSTMgr - INFO -
high_delay_info: ([7, 27, 285, 59.88800001144409], 319)
[00:49:44.761] M <SCRIPT> 2024-03-27 00:49:43,903 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 93, 61.698999881744385], 109)
[00:49:46.239] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:49:46.240] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:49:46.244] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:49:46.246] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:49:46.248] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:49:46.250] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:49:46.251] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:49:46.254] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:49:46.256] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:49:46.258] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:49:46.260] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:49:46.264] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:49:46.266] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:49:46.272] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:49:46.279] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:49:46.281] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:49:46.283] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:46.284] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:46.285] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:46.287] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:46.584] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_skill_screen_001.sfx
[00:49:46.841] M <SCRIPT> 2024-03-27 00:49:45,982 - DevSTMgr - INFO -
high_delay_info: ([2, 26, 101, 63.77999997138977], 129)
[00:49:46.933] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:49:47.024] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:47.025] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:47.026] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:47.026] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:47.028] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:47.028] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:47.029] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:47.029] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:47.031] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:47.031] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:47.107] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:49:47.138] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:49:47.340] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:49:47.341] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:49:47.342] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:49:47.345] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengpao_01.gim
[00:49:47.347] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengpao_02.gim
[00:49:47.351] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\dengpao.sfx
[00:49:47.454] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:49:47.455] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:49:47.649] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:49:47.674] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:49:47.675] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:49:47.675] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\dengpao.sfx
[00:49:47.676] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:49:47.678] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:49:47.681] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:49:47.684] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:49:47.686] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:49:47.688] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:49:47.690] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:49:47.692] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:49:47.694] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:49:47.695] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:49:47.698] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:49:47.701] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:49:47.703] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:49:47.709] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:49:47.715] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:49:47.716] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:49:47.719] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:47.720] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:47.721] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:47.721] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:47.923] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:49:48.843] M <SCRIPT> 2024-03-27 00:49:47,985 - DevSTMgr - INFO -
high_delay_info: ([0, 28, 101, 65.78399991989136], 129)
[00:49:49.928] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:49:49.929] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:49:49.932] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:49:49.935] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:49:49.937] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:49:49.939] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:49:49.941] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:49:49.942] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:49:49.945] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:49:49.947] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:49:49.949] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:49:49.952] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:49:49.954] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:49:49.959] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:49:49.964] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:49:49.965] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:49:49.968] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:49.969] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:49.970] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:49.971] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:50.540] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:49:50.541] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:49:50.544] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:49:50.547] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:49:50.549] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:49:50.551] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:49:50.553] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:49:50.557] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:49:50.559] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:49:50.561] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:49:50.563] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:49:50.566] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:49:50.568] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:49:50.575] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:49:50.581] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:49:50.582] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:49:50.584] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:50.585] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:50.588] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:50.589] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:49:50.703] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shanxian_01.sfx
[00:49:50.704] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shanxian_02.sfx
[00:49:50.903] M <SCRIPT> 2024-03-27 00:49:50,045 - DevSTMgr - INFO -
high_delay_info: ([0, 28, 106, 67.8439998626709], 134)
[00:49:52.045] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:49:52.914] M <SCRIPT> 2024-03-27 00:49:52,056 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 101, 69.85500001907349], 119)
[00:49:53.946] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:49:53.971] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:49:54.948] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:49:54.952] M <SCRIPT> 2024-03-27 00:49:54,094 - DevSTMgr - INFO -
high_delay_info: ([0, 17, 102, 71.89399981498718], 119)
[00:49:56.365] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:56.366] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:56.367] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:56.367] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:56.369] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:56.369] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:56.370] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:56.370] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:56.458] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:49:56.459] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:49:56.480] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:49:56.562] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:49:56.722] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:49:56.738] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:49:56.821] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:49:56.989] M <SCRIPT> 2024-03-27 00:49:56,131 - DevSTMgr - INFO -
high_delay_info: ([0, 13, 123, 73.92199993133545], 136)
[00:49:57.454] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:57.455] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:57.456] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:57.456] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:57.458] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:57.458] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:57.459] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:57.460] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:49:57.540] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:49:57.541] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:49:57.542] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:49:57.641] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:49:57.696] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[00:49:57.787] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:49:57.857] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:49:57.895] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:49:58.014] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:49:58.021] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[00:49:58.027] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[00:49:58.695] M <SCRIPT> 2024-03-27 00:49:57,837 - Battleteaching - INFO -
trigger_battle_teaching_config_id 101 False 4971
[00:49:58.808] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:49:58.810] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:49:58.812] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[00:49:58.943] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:49:59.022] M <SCRIPT> 2024-03-27 00:49:58,165 - DevSTMgr - INFO -
high_delay_info: ([0, 8, 130, 75.96199989318848], 138)
[00:50:00.914] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:50:00.944] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:50:00.981] M [COCOSUI] taojian, update add anim transit, ratio: 0.565951
[00:50:01.049] M [COCOSUI] taojian, update add anim transit, ratio: 0.205335
[00:50:01.086] M <SCRIPT> 2024-03-27 00:50:00,228 - DevSTMgr - INFO -
high_delay_info: ([5, 30, 103, 78.02600002288818], 138)
[00:50:02.885] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[00:50:03.029] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:50:03.035] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:50:03.128] M <SCRIPT> 2024-03-27 00:50:02,270 - DevSTMgr - INFO -
high_delay_info: ([3, 3, 110, 80.0609998703003], 116)
[00:50:04.013] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:50:05.165] M <SCRIPT> 2024-03-27 00:50:04,307 - DevSTMgr - INFO -
high_delay_info: ([0, 19, 119, 82.10599994659424], 138)
[00:50:06.047] M <SCRIPT> 2024-03-27 00:50:05,189 - Battleteaching - INFO -
trigger_battle_teaching_config_id 17 False 4971
[00:50:06.048] M <SCRIPT> 2024-03-27 00:50:05,189 - Battleteaching - INFO -
check_need_show_client return 2 17
[00:50:06.822] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[00:50:06.829] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[00:50:07.227] M <SCRIPT> 2024-03-27 00:50:06,369 - DevSTMgr - INFO -
high_delay_info: ([0, 22, 101, 84.16699981689453], 123)
[00:50:07.833] M <SCRIPT> 2024-03-27 00:50:06,975 - Battleteaching - INFO -
trigger_battle_teaching_config_id 101 False 4971
[00:50:08.195] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_002.sfx
[00:50:08.244] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:50:08.321] M [COCOSUI] taojian, update add anim transit, ratio: 0.537979
[00:50:08.727] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:50:08.790] M [COCOSUI] taojian, update add anim transit, ratio: 0.691477
[00:50:08.864] M [COCOSUI] taojian, update add anim transit, ratio: 0.333933
[00:50:08.924] M [COCOSUI] taojian, update add anim transit, ratio: 0.026009
[00:50:09.321] M <SCRIPT> 2024-03-27 00:50:08,462 - DevSTMgr - INFO -
high_delay_info: ([3, 34, 119, 86.25999999046326], 156)
[00:50:10.005] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:50:11.366] M <SCRIPT> 2024-03-27 00:50:10,508 - DevSTMgr - INFO -
high_delay_info: ([16, 20, 128, 88.3069999217987], 164)
[00:50:11.718] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:50:11.789] M [COCOSUI] taojian, update add anim transit, ratio: 0.660941
[00:50:11.854] M [COCOSUI] taojian, update add anim transit, ratio: 0.318465
[00:50:13.423] M <SCRIPT> 2024-03-27 00:50:12,565 - DevSTMgr - INFO -
high_delay_info: ([0, 27, 121, 90.36399984359741], 148)
[00:50:13.797] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:13.798] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:13.800] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:13.801] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:13.802] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:13.802] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:13.804] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:13.804] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:13.806] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:13.806] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:14.190] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[00:50:14.197] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[00:50:14.483] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[00:50:15.387] M <SCRIPT> 2024-03-27 00:50:14,530 - DevSTMgr - INFO -
high_delay_info: ([0, 11, 98, 92.32699990272522], 109)
[00:50:17.175] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:50:17.260] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:17.353] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:17.439] M <SCRIPT> 2024-03-27 00:50:16,581 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4971
[00:50:17.440] M <SCRIPT> 2024-03-27 00:50:16,582 - Battleteaching - INFO -
check_need_show_client return 2 5
[00:50:17.531] M <SCRIPT> 2024-03-27 00:50:16,673 - DevSTMgr - INFO -
high_delay_info: ([8, 55, 112, 94.47299981117249], 175)
[00:50:17.992] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:17.992] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:17.994] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:17.995] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:17.996] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:17.996] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:17.998] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:17.998] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:17.999] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:18.000] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:18.061] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:50:18.091] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:50:18.150] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:18.284] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:18.286] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:50:18.287] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:50:19.506] M <SCRIPT> 2024-03-27 00:50:18,648 - DevSTMgr - INFO -
high_delay_info: ([0, 30, 119, 96.44700002670288], 149)
[00:50:20.668] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:20.668] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:21.520] M <SCRIPT> 2024-03-27 00:50:20,661 - DevSTMgr - INFO -
high_delay_info: ([0, 33, 116, 98.4599997997284], 149)
[00:50:22.861] M <SCRIPT> 2024-03-27 00:50:22,003 - Battleteaching - INFO -
trigger_battle_teaching_config_id 19 False 4971
[00:50:22.861] M <SCRIPT> 2024-03-27 00:50:22,004 - Battleteaching - INFO -
check_need_show_client return 2 19
[00:50:23.555] M <SCRIPT> 2024-03-27 00:50:22,697 - DevSTMgr - INFO -
high_delay_info: ([0, 29, 106, 100.49599981307983], 135)
[00:50:25.397] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:25.575] M <SCRIPT> 2024-03-27 00:50:24,717 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 103, 102.50899982452393], 112)
[00:50:26.736] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer_vo.fev count = 848
[00:50:26.736] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7281
[00:50:26.798] M [COCOSUI] wyd: audio -----Load sound\killer_vo.fev succeed!
[00:50:27.588] M <SCRIPT> 2024-03-27 00:50:26,729 - DevSTMgr - INFO -
high_delay_info: ([0, 21, 101, 104.52899980545044], 122)
[00:50:28.661] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:28.662] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:28.695] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:50:28.711] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:50:28.794] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:28.914] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:28.915] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:28.935] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:50:29.036] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:29.128] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:50:29.128] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:29.130] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:29.312] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:50:29.342] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:50:29.396] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:29.538] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:29.539] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:50:29.540] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:50:29.653] M <SCRIPT> 2024-03-27 00:50:28,795 - DevSTMgr - INFO -
high_delay_info: ([0, 15, 120, 106.59099984169006], 135)
[00:50:30.430] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:30.430] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:30.768] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:30.768] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:30.770] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:30.770] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:30.889] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:50:30.907] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:50:30.994] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:31.107] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:31.109] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:31.233] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:50:31.234] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:31.235] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:31.359] M <SCRIPT> 2024-03-27 00:50:30,502 - Battleteaching - INFO -
trigger_battle_teaching_config_id 20 False 4971
[00:50:31.360] M <SCRIPT> 2024-03-27 00:50:30,502 - Battleteaching - INFO -
check_need_show_client return 2 20
[00:50:31.398] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_003.sfx
[00:50:31.417] M <SCRIPT> 2024-03-27 00:50:30,559 - Battleteaching - INFO -
trigger_battle_teaching_config_id 105 False 4971
[00:50:31.447] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:50:31.691] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:50:31.726] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:50:31.753] M <SCRIPT> 2024-03-27 00:50:30,896 - DevSTMgr - INFO -
high_delay_info: ([0, 27, 118, 108.69199991226196], 145)
[00:50:31.781] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:31.820] M <SCRIPT> 2024-03-27 00:50:30,962 - utils.py - INFO - --- Stop
Low Animation Now ---
[00:50:31.832] M <SCRIPT> 2024-03-27 00:50:30,974 - Battleteaching - INFO -
trigger_battle_teaching_config_id 20 False 4971
[00:50:31.832] M <SCRIPT> 2024-03-27 00:50:30,975 - Battleteaching - INFO -
check_need_show_client return 2 20
[00:50:31.894] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:31.895] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:50:31.897] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:50:31.898] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/shiguanggui_weiji_002.sfx
[00:50:31.905] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:31.924] M <SCRIPT> 2024-03-27 00:50:31,066 - LogMgr - INFO -
add_effect_cache: fx/killer/shiguanggui_weiji_002.sfx
[00:50:32.408] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:50:32.722] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:50:32.737] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:50:32.816] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:32.930] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:32.932] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:33.061] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:50:33.061] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:33.063] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:33.775] M <SCRIPT> 2024-03-27 00:50:32,917 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 96, 110.7170000076294], 105)
[00:50:34.074] M <SCRIPT> 2024-03-27 00:50:33,216 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4971
[00:50:34.075] M <SCRIPT> 2024-03-27 00:50:33,217 - Battleteaching - INFO -
check_need_show_client return 2 5
[00:50:34.457] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:34.459] M <SCRIPT> 2024-03-27 00:50:33,601 - Battleteaching - INFO -
trigger_battle_teaching_config_id 20 False 4971
[00:50:34.459] M <SCRIPT> 2024-03-27 00:50:33,602 - Battleteaching - INFO -
check_need_show_client return 2 20
[00:50:34.858] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:50:34.920] M <SCRIPT> 2024-03-27 00:50:34,063 - Battleteaching - INFO -
trigger_battle_teaching_config_id 20 False 4971
[00:50:34.921] M <SCRIPT> 2024-03-27 00:50:34,064 - Battleteaching - INFO -
check_need_show_client return 2 20
[00:50:35.470] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:50:35.502] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:50:35.559] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:35.666] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:35.668] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:50:35.668] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\trunklight_03.sfx
[00:50:35.768] M <SCRIPT> 2024-03-27 00:50:34,910 - utils.py - INFO - --- Stop
Low Animation Now ---
[00:50:35.774] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:50:35.775] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:50:35.778] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:50:35.781] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:50:35.783] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:50:35.785] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:50:35.788] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:50:35.790] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:50:35.792] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:50:35.795] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:50:35.797] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:50:35.800] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:50:35.803] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:50:35.809] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:50:35.818] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:50:35.820] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:50:35.822] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:50:35.823] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:50:35.824] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:50:35.825] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:50:35.838] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:50:35.880] M <SCRIPT> 2024-03-27 00:50:35,021 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 129, 112.81499981880188], 132)
[00:50:36.004] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:36.005] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:36.420] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:36.942] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:50:36.944] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:50:36.948] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:50:36.951] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:50:36.953] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:50:36.954] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:50:36.956] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:50:36.958] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:50:36.960] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:50:36.962] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:50:36.963] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:50:36.967] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:50:36.969] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:50:36.973] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:50:36.978] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:50:36.980] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:50:36.983] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:50:36.985] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:50:36.986] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:50:36.987] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:50:37.420] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:37.421] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:37.422] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:37.422] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:37.443] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\doorlight_02.sfx
[00:50:37.464] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:50:37.549] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:37.673] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:37.674] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:37.697] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:50:37.785] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:37.884] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\diyun_01.sfx
[00:50:37.884] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:50:37.886] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:50:37.965] M <SCRIPT> 2024-03-27 00:50:37,107 - DevSTMgr - INFO -
high_delay_info: ([0, 17, 125, 114.90499997138977], 142)
[00:50:38.392] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:50:38.758] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:39.063] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:50:39.176] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:50:39.178] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:50:39.181] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:50:39.184] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:50:39.186] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:50:39.188] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:50:39.190] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:50:39.194] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:50:39.195] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:50:39.197] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:50:39.199] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:50:39.202] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:50:39.204] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:50:39.211] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:50:39.217] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:50:39.218] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:50:39.220] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:50:39.221] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:50:39.222] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:50:39.222] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:50:39.392] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:39.905] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/baizhentan_skill_success_001.sfx
[00:50:39.920] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_success_001.sfx
[00:50:39.964] M <SCRIPT> 2024-03-27 00:50:39,106 - LogMgr - INFO -
add_effect_cache: fx/survivor/baizhentan_skill_success_001.sfx
[00:50:39.982] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:40.039] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:50:40.045] M <SCRIPT> 2024-03-27 00:50:39,187 - DevSTMgr - INFO -
high_delay_info: ([0, 35, 119, 116.98499989509583], 154)
[00:50:40.637] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:40.639] M <SCRIPT> 2024-03-27 00:50:39,781 - Battleteaching - INFO -
trigger_battle_teaching_config_id 20 False 4971
[00:50:40.640] M <SCRIPT> 2024-03-27 00:50:39,782 - Battleteaching - INFO -
check_need_show_client return 2 20
[00:50:40.999] M <SCRIPT> 2024-03-27 00:50:40,142 - Battleteaching - INFO -
trigger_battle_teaching_config_id 20 False 4971
[00:50:41.000] M <SCRIPT> 2024-03-27 00:50:40,142 - Battleteaching - INFO -
check_need_show_client return 2 20
[00:50:41.629] M <SCRIPT> 2024-03-27 00:50:40,771 - utils.py - INFO - --- Stop
Low Animation Now ---
[00:50:41.896] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:50:41.907] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:50:42.017] M <SCRIPT> 2024-03-27 00:50:41,158 - DevSTMgr - INFO -
high_delay_info: ([7, 9, 101, 118.9559998512268], 117)
[00:50:42.218] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:42.219] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[00:50:42.928] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:50:44.012] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:44.081] M <SCRIPT> 2024-03-27 00:50:43,223 - DevSTMgr - INFO -
high_delay_info: ([0, 24, 123, 121.02199983596802], 147)
[00:50:44.605] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:45.169] M <SCRIPT> 2024-03-27 00:50:44,311 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_observation_choice.csb,
UIBattlePCChooseOb---------
[00:50:45.694] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:45.792] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:46.109] M <SCRIPT> 2024-03-27 00:50:45,251 - DevSTMgr - INFO -
high_delay_info: ([0, 11, 110, 123.04900002479553], 121)
[00:50:46.169] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:50:46.434] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:46.527] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:50:47.057] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:47.527] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:50:47.626] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:48.153] M <SCRIPT> 2024-03-27 00:50:47,295 - DevSTMgr - INFO -
high_delay_info: ([0, 36, 102, 125.09500002861023], 138)
[00:50:49.064] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:50:49.183] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:50:49.486] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:50.123] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:50.178] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:50:50.185] M <SCRIPT> 2024-03-27 00:50:49,327 - DevSTMgr - INFO -
high_delay_info: ([10, 7, 102, 127.12399983406067], 119)
[00:50:51.005] M <SCRIPT> 2024-03-27 00:50:50,147 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_new.csb, UISetting---------
[00:50:51.314] M <SCRIPT> 2024-03-27 00:50:50,456 - utils.py - INFO - should show
accu ui True
[00:50:51.352] M <SCRIPT> 2024-03-27 00:50:50,494 - utils.py - INFO - should show
accu ui True
[00:50:52.194] M <SCRIPT> 2024-03-27 00:50:51,336 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 103, 129.1269998550415], 119)
[00:50:52.651] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
penqi_12.sfx
[00:50:52.652] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
penqi_36.sfx
[00:50:52.656] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_skill_screen_001.sfx
[00:50:52.770] M <SCRIPT> Exception AttributeError: "'super' object has no
attribute '__del__'" in <bound method _RenderToTexture.__del__ of
<common_tools.utils._RenderToTexture object at 0x000002A11FCF82E8>> ignored
[00:50:53.499] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:50:53.675] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:50:53.832] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:50:54.201] M <SCRIPT> 2024-03-27 00:50:53,343 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_keyboard.csb, UISettingKeyboard---------
[00:50:59.951] M <SCRIPT> 2024-03-27 00:50:59,093 - DevSTMgr - INFO -
high_delay_info: ([0, 5704, 102, 131.14099979400635], 999)
[00:50:59.953] M <SCRIPT> 2024-03-27 00:50:59,094 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:50:59.956] M <SCRIPT> 2024-03-27 00:50:59,099 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:51:00.098] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:00.188] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:00.260] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:51:00.333] M [COCOSUI] OnWindowResize - 1600, 837
[00:51:00.334] M <SCRIPT> 2024-03-27 00:50:59,476 - game_init.py - INFO - on
window resize :1600, 837
[00:51:00.366] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:51:00.456] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:51:00.560] M <SCRIPT> 2024-03-27 00:50:59,702 - DevSTMgr - INFO -
high_delay_info: ([0, 242, 367, 131.74799990653992], 609)
[00:51:00.561] M <SCRIPT> 2024-03-27 00:50:59,703 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:51:00.565] M <SCRIPT> 2024-03-27 00:50:59,707 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:51:00.769] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:00.769] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:51:00.957] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:51:01.168] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:02.393] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:02.415] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:02.534] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:51:02.553] M <SCRIPT> 2024-03-27 00:51:01,695 - DevSTMgr - INFO -
high_delay_info: ([0, 24, 167, 133.742999792099], 191)
[00:51:02.587] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:51:03.545] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:51:03.927] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:04.542] M <SCRIPT> 2024-03-27 00:51:03,684 - DevSTMgr - INFO -
high_delay_info: ([3, 33, 109, 135.73099970817566], 145)
[00:51:04.554] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:05.147] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:05.730] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:06.367] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:06.565] M <SCRIPT> 2024-03-27 00:51:05,707 - DevSTMgr - INFO -
high_delay_info: ([0, 27, 106, 137.75499987602234], 133)
[00:51:06.941] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:51:07.006] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:07.126] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:51:07.416] M <SCRIPT> 2024-03-27 00:51:06,558 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:51:07.597] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:07.944] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:51:08.232] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:08.578] M <SCRIPT> 2024-03-27 00:51:07,720 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 102, 139.76799988746643], 112)
[00:51:08.973] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:09.436] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:09.582] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:51:09.599] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:51:10.364] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
properties\dangban_break_01.sfx
[00:51:10.372] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\dangban_break_01.sfx
[00:51:10.609] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:51:10.614] M <SCRIPT> 2024-03-27 00:51:09,756 - DevSTMgr - INFO -
high_delay_info: ([0, 35, 103, 141.80299973487854], 138)
[00:51:11.581] M <SCRIPT> 2024-03-27 00:51:10,722 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:51:11.923] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:12.765] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:12.893] M <SCRIPT> 2024-03-27 00:51:12,036 - DevSTMgr - INFO -
high_delay_info: ([4, 5, 137, 144.08399987220764], 146)
[00:51:13.102] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:13.771] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:13.983] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:51:14.339] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\shiguanggui_anning_photo_skill_003.sfx
[00:51:14.340] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_photo_skill_003.sfx
[00:51:14.341] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_003.sfx
[00:51:14.555] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:51:14.905] M <SCRIPT> 2024-03-27 00:51:14,047 - DevSTMgr - INFO -
high_delay_info: ([0, 36, 119, 146.09299993515015], 155)
[00:51:14.954] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\shiguanggui_anning_photo_skill_004.sfx
[00:51:14.955] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_photo_skill_004.sfx
[00:51:14.956] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_003.sfx
[00:51:14.999] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:15.536] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:51:16.136] M <SCRIPT> 2024-03-27 00:51:15,279 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:51:16.223] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:16.642] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:51:16.813] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:16.920] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:51:16.939] M <SCRIPT> 2024-03-27 00:51:16,081 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 124, 148.128999710083], 134)
[00:51:17.592] M <SCRIPT> 2024-03-27 00:51:16,734 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:51:17.637] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:18.106] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:51:18.880] M <SCRIPT> 2024-03-27 00:51:18,023 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_keyboard.csb, UISettingKeyboard---------
[00:51:24.692] M <SCRIPT> 2024-03-27 00:51:23,834 - DevSTMgr - INFO -
high_delay_info: ([0, 5773, 100, 150.06899976730347], 999)
[00:51:24.692] M <SCRIPT> 2024-03-27 00:51:23,835 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:51:24.697] M <SCRIPT> 2024-03-27 00:51:23,839 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:51:24.840] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:24.866] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:24.889] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:24.911] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:24.933] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:24.957] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:24.971] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_001.sfx
[00:51:24.973] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_control_002.sfx
[00:51:24.975] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_wz_001_tp100.gim
[00:51:24.979] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_gq_001_tp100.gim
[00:51:24.981] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_gq_02_tp100.gim
[00:51:24.983] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_wz_003_tp100.gim
[00:51:24.985] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_gq_03_tp100.gim
[00:51:24.986] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_wz_002_tp100.gim
[00:51:24.988] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_002.sfx
[00:51:24.990] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_002.sfx
[00:51:24.995] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_002.sfx
[00:51:24.998] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_control_004_yw.sfx
[00:51:25.000] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_yw_01_tp100.gim
[00:51:25.003] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_trail_yw_02_tp100.gim
[00:51:25.005] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_004_yw.sfx
[00:51:25.006] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_004_yw.sfx
[00:51:25.007] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_004_yw.sfx
[00:51:25.010] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_001.sfx
[00:51:25.013] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_002.sfx
[00:51:25.016] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_002.sfx
[00:51:25.020] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_002.sfx
[00:51:25.023] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_004_yw.sfx
[00:51:25.025] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_004_yw.sfx
[00:51:25.026] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_control_004_yw.sfx
[00:51:25.030] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:25.045] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_trail_011.sfx
[00:51:25.051] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:51:25.052] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:51:25.056] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:51:25.058] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:51:25.059] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:51:25.061] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:51:25.063] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:51:25.065] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:51:25.067] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:51:25.069] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:51:25.071] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:51:25.074] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:51:25.076] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:51:25.083] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:51:25.089] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:51:25.090] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:51:25.094] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:25.095] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:25.096] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:25.097] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:25.254] M [COCOSUI] OnWindowResize - 1600, 837
[00:51:25.255] M <SCRIPT> 2024-03-27 00:51:24,397 - game_init.py - INFO - on
window resize :1600, 837
[00:51:25.453] M <SCRIPT> 2024-03-27 00:51:24,595 - DevSTMgr - INFO -
high_delay_info: ([5, 214, 545, 150.8309998512268], 764)
[00:51:25.454] M <SCRIPT> 2024-03-27 00:51:24,596 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:51:25.458] M <SCRIPT> 2024-03-27 00:51:24,600 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:51:25.468] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:25.491] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:25.519] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:26.001] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:26.359] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:51:26.584] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:26.865] M <SCRIPT> 2024-03-27 00:51:26,007 - DevSTMgr - INFO -
high_delay_info: ([0, 35, 108, 152.24399995803833], 143)
[00:51:27.187] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:28.073] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:28.240] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:51:28.397] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:28.717] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:51:28.718] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:51:28.721] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:51:28.724] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:51:28.727] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:51:28.729] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:51:28.731] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:51:28.733] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:51:28.735] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:51:28.737] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:51:28.738] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:51:28.741] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:51:28.743] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:51:28.749] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:51:28.755] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:51:28.756] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:51:28.760] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:28.761] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:28.762] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:28.763] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:28.765] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:51:28.803] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:51:28.909] M <SCRIPT> 2024-03-27 00:51:28,051 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 122, 154.2829999923706], 122)
[00:51:29.028] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:29.730] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:51:30.265] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:51:30.539] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:51:30.601] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:51:30.956] M <SCRIPT> 2024-03-27 00:51:30,099 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 115, 156.3309998512268], 133)
[00:51:31.269] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:51:32.353] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:32.724] M <SCRIPT> 2024-03-27 00:51:31,866 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:51:33.012] M <SCRIPT> 2024-03-27 00:51:32,154 - DevSTMgr - INFO -
high_delay_info: ([0, 32, 106, 158.39199995994568], 138)
[00:51:35.075] M <SCRIPT> 2024-03-27 00:51:34,216 - DevSTMgr - INFO -
high_delay_info: ([2, 5, 125, 160.4469997882843], 132)
[00:51:35.130] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:51:35.131] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:51:35.134] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:51:35.138] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:51:35.140] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:51:35.142] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:51:35.145] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:51:35.146] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:51:35.149] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:51:35.151] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:51:35.153] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:51:35.156] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:51:35.159] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:51:35.165] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:51:35.176] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:51:35.177] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:51:35.183] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:35.184] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:35.186] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:35.187] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:35.806] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:51:35.826] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:51:36.840] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:51:37.121] M <SCRIPT> 2024-03-27 00:51:36,262 - DevSTMgr - INFO -
high_delay_info: ([0, 31, 98, 162.49999976158142], 129)
[00:51:37.271] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:51:37.284] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:51:38.069] M <SCRIPT> 2024-03-27 00:51:37,211 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:51:38.274] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:51:39.132] M <SCRIPT> 2024-03-27 00:51:38,274 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 105, 164.5059998035431], 107)
[00:51:40.050] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[00:51:40.056] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[00:51:40.272] M <SCRIPT> 2024-03-27 00:51:39,414 - Battleteaching - INFO -
trigger_battle_teaching_config_id 101 False 4971
[00:51:40.471] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:51:40.542] M [COCOSUI] taojian, update add anim transit, ratio: 0.671178
[00:51:40.690] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:51:40.693] M [COCOSUI] taojian, update add anim transit, ratio: 0.298356
[00:51:40.773] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:51:40.868] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:51:41.166] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:51:41.167] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:51:41.170] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:51:41.173] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:51:41.175] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:51:41.177] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:51:41.179] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:51:41.181] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:51:41.183] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:51:41.185] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:51:41.187] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:51:41.190] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:51:41.193] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:51:41.198] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:51:41.203] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:51:41.204] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:51:41.208] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:41.209] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:41.209] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:41.210] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:41.253] M <SCRIPT> 2024-03-27 00:51:40,395 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 158, 166.62999987602234], 161)
[00:51:42.829] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:51:43.238] M <SCRIPT> 2024-03-27 00:51:42,379 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:51:43.311] M <SCRIPT> 2024-03-27 00:51:42,452 - DevSTMgr - INFO -
high_delay_info: ([15, 21, 146, 168.68699979782104], 182)
[00:51:43.338] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:51:43.342] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:51:43.565] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
qiushengzhe_skill_chongci_001.sfx
[00:51:43.950] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx

ERROR *****************************************************************************
[00:51:43.957] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:51:43.957] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:51:43.958] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:51:43.958] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[00:51:44.226] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:51:44.300] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:51:45.179] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:51:45.274] M <SCRIPT> 2024-03-27 00:51:44,417 - DevSTMgr - INFO -
high_delay_info: ([0, 4, 108, 170.6529998779297], 112)
[00:51:45.478] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:46.206] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:51:47.319] M <SCRIPT> 2024-03-27 00:51:46,461 - DevSTMgr - INFO -
high_delay_info: ([19, 9, 109, 172.69599986076355], 137)
[00:51:47.623] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[00:51:47.630] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[00:51:47.973] M <SCRIPT> 2024-03-27 00:51:47,115 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:51:48.052] M <SCRIPT> 2024-03-27 00:51:47,194 - Battleteaching - INFO -
trigger_battle_teaching_config_id 101 False 4971
[00:51:48.293] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:51:48.367] M [COCOSUI] taojian, update add anim transit, ratio: 0.502016
[00:51:48.530] M [COCOSUI] taojian, update add anim transit, ratio: 0.079306
[00:51:48.686] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:51:48.706] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:51:48.707] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:51:48.712] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:51:48.715] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:51:48.718] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:51:48.720] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:51:48.722] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:51:48.725] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:51:48.727] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:51:48.729] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:51:48.731] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:51:48.734] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:51:48.736] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:51:48.742] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:51:48.749] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:51:48.750] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:51:48.753] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:48.755] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:48.755] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:48.756] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:48.850] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:49.022] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:51:49.108] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:51:49.220] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:51:49.578] M <SCRIPT> 2024-03-27 00:51:48,720 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 155, 174.9559998512268], 173)
[00:51:49.584] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:50.235] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:51:50.442] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:51:50.515] M [COCOSUI] taojian, update add anim transit, ratio: 0.563174
[00:51:50.589] M [COCOSUI] taojian, update add anim transit, ratio: 0.152762
[00:51:51.006] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:51.248] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_zhangxiangji_003.sfx
[00:51:51.618] M <SCRIPT> 2024-03-27 00:51:50,760 - DevSTMgr - INFO -
high_delay_info: ([10, 27, 108, 176.99599981307983], 145)
[00:51:51.623] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:52.077] M <SCRIPT> 2024-03-27 00:51:51,219 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:51:52.216] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:51:52.231] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:52.539] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_skill_screen_001.sfx
[00:51:52.781] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:51:52.861] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:53.322] M <SCRIPT> 2024-03-27 00:51:52,464 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4971
[00:51:53.359] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/pingmuxue_1.sfx
[00:51:53.382] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
pingmuxue_1.sfx
[00:51:53.492] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:51:53.536] M <SCRIPT> 2024-03-27 00:51:52,678 - LogMgr - INFO -
add_effect_cache: fx/common/pingmuxue_1.sfx
[00:51:53.602] M [COCOSUI] taojian, update add anim transit, ratio: 0.644681
[00:51:53.679] M <SCRIPT> 2024-03-27 00:51:52,821 - DevSTMgr - INFO -
high_delay_info: ([0, 19, 114, 179.0589997768402], 133)
[00:51:53.796] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:51:55.738] M <SCRIPT> 2024-03-27 00:51:54,880 - DevSTMgr - INFO -
high_delay_info: ([0, 17, 126, 181.11699986457825], 143)
[00:51:56.419] M <SCRIPT> 2024-03-27 00:51:55,561 - Battleteaching - INFO -
trigger_battle_teaching_config_id 10 False 4971
[00:51:56.419] M <SCRIPT> 2024-03-27 00:51:55,561 - Battleteaching - INFO -
check_need_show_client return 2 10
[00:51:56.838] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:57.437] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:57.518] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:51:57.519] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:51:57.523] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:51:57.526] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:51:57.528] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:51:57.531] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:51:57.533] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:51:57.535] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:51:57.537] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:51:57.539] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:51:57.541] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:51:57.545] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:51:57.547] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:51:57.553] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:51:57.561] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:51:57.562] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:51:57.566] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:57.566] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:57.567] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:57.568] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:51:57.712] M <SCRIPT> 2024-03-27 00:51:56,854 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 111, 183.09199976921082], 113)
[00:51:58.060] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:58.188] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\shiguanggui_anning_photo_skill_003.sfx
[00:51:58.189] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_photo_skill_003.sfx
[00:51:58.190] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_003.sfx
[00:51:58.760] M <SCRIPT> 2024-03-27 00:51:57,902 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:51:58.871] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\shiguanggui_anning_photo_skill_004.sfx
[00:51:58.872] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_photo_skill_004.sfx
[00:51:58.874] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_anning_idle_003.sfx
[00:51:58.983] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:51:59.779] M <SCRIPT> 2024-03-27 00:51:58,921 - DevSTMgr - INFO -
high_delay_info: ([12, 28, 116, 185.15699982643127], 156)
[00:52:00.099] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:52:00.526] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:52:00.530] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:52:01.511] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:52:01.511] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:52:01.798] M <SCRIPT> 2024-03-27 00:52:00,940 - DevSTMgr - INFO -
high_delay_info: ([11, 28, 104, 187.17599987983704], 143)
[00:52:02.758] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[00:52:02.761] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[00:52:02.763] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[00:52:02.764] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[00:52:02.765] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[00:52:02.766] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[00:52:02.767] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[00:52:03.479] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:52:03.545] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:52:03.863] M <SCRIPT> 2024-03-27 00:52:03,005 - DevSTMgr - INFO -
high_delay_info: ([0, 32, 135, 189.24199986457825], 167)
[00:52:05.799] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jianzhushi_console_idle_001.sfx
[00:52:05.872] M <SCRIPT> 2024-03-27 00:52:05,015 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 140, 191.24999976158142], 152)
[00:52:05.877] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_02.sfx
[00:52:05.973] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\streetlight_01.sfx
[00:52:06.410] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001.sfx
[00:52:06.412] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_wz.sfx
[00:52:06.415] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_wz_tp135.gim
[00:52:06.418] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_tw_tp135.gim
[00:52:06.420] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_wz_tp135.gim
[00:52:06.422] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_002_tw_tp135.gim
[00:52:06.425] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_wz_tp135.gim
[00:52:06.427] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_003_tw_tp135.gim
[00:52:06.429] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_wz_tp135.gim
[00:52:06.431] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_004_tw_tp135.gim
[00:52:06.433] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_wz_tp135.gim
[00:52:06.437] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_005_tw_tp135.gim
[00:52:06.439] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:52:06.445] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_wz.sfx
[00:52:06.450] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\baizhentan_skill_julong_001_ql.sfx
[00:52:06.451] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\baizhentan_skill_julong_001_qiliu_tp135.gim
[00:52:06.454] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:52:06.455] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:52:06.456] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:52:06.457] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
baizhentan_skill_julong_001_ql.sfx
[00:52:06.634] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:52:07.201] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:52:07.208] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[00:52:07.807] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:52:07.807] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:52:07.834] M <SCRIPT> 2024-03-27 00:52:06,976 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 102, 193.2059998512268], 105)
[00:52:07.957] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:52:07.959] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:52:08.984] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:52:08.984] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:52:09.911] M <SCRIPT> 2024-03-27 00:52:09,053 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_new.csb, UISetting---------
[00:52:10.218] M <SCRIPT> 2024-03-27 00:52:09,361 - utils.py - INFO - should show
accu ui True
[00:52:10.255] M <SCRIPT> 2024-03-27 00:52:09,397 - utils.py - INFO - should show
accu ui True
[00:52:10.461] M <SCRIPT> 2024-03-27 00:52:09,603 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:52:10.873] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:52:11.328] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
shiguanggui_emotion_fourth_joseph.sfx
[00:52:11.907] M <SCRIPT> 2024-03-27 00:52:11,049 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 112, 197.27999997138977], 128)
[00:52:12.980] M <SCRIPT> 2024-03-27 00:52:12,122 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_keyboard.csb, UISettingKeyboard---------
[00:52:18.874] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:52:18.889] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:52:19.032] M [COCOSUI] OnWindowResize - 1600, 837
[00:52:19.035] M <SCRIPT> 2024-03-27 00:52:18,177 - game_init.py - INFO - on
window resize :1600, 837
[00:52:19.233] M <SCRIPT> 2024-03-27 00:52:18,376 - DevSTMgr - INFO -
high_delay_info: ([0, 192, 309, 198.8589997291565], 501)
[00:52:19.246] M <SCRIPT> 2024-03-27 00:52:18,388 - Battleteaching - INFO -
trigger_battle_teaching_config_id 101 False 4971
[00:52:19.388] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:52:19.469] M [COCOSUI] taojian, update add anim transit, ratio: 0.396850
[00:52:19.544] M [COCOSUI] taojian, update add anim transit, ratio: 0.022824
[00:52:20.188] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:52:20.811] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:52:20.922] M <SCRIPT> 2024-03-27 00:52:20,064 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 102, 200.53799962997437], 112)
[00:52:20.965] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:52:20.966] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[00:52:21.010] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:52:21.092] M [COCOSUI] taojian, update add anim transit, ratio: 0.590586
[00:52:21.216] M [COCOSUI] taojian, update add anim transit, ratio: 0.190723
[00:52:21.350] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[00:52:21.416] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:52:22.013] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:52:22.346] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[00:52:22.609] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx
[00:52:22.931] M <SCRIPT> 2024-03-27 00:52:22,073 - DevSTMgr - INFO -
high_delay_info: ([0, 20, 96, 202.55699968338013], 116)
[00:52:23.550] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[00:52:23.608] M [COCOSUI] taojian, update add anim transit, ratio: 0.708786
[00:52:23.671] M [COCOSUI] taojian, update add anim transit, ratio: 0.361314
[00:52:23.737] M [COCOSUI] taojian, update add anim transit, ratio: 0.077083
[00:52:24.112] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_weiji_002.sfx

ERROR *****************************************************************************
[00:52:24.888] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[00:52:24.901] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[00:52:24.936] M <SCRIPT> 2024-03-27 00:52:24,077 - DevSTMgr - INFO -
high_delay_info: ([7, 4, 98, 204.5609996318817], 109)

ERROR *****************************************************************************
[00:52:24.938] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene! filename chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\
ydy_e_tang\ydy_e_tang.gim

ERROR *****************************************************************************
[00:52:24.952] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene! filename chr\player\dm65_survivor_m\h55_survivor_m_bzt\
h55_survivor_m_bzt.gim
[00:52:25.559] M <SCRIPT> 2024-03-27 00:52:24,701 - Battleteaching - INFO -
trigger_battle_teaching_config_id 5 False 4971

ERROR *****************************************************************************
[00:52:25.566] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene! filename chr\player\dm65_survivor_m\h55_survivor_m_zbs\separate_dir\
zbs_e_lizhan\zbs_e_lizhan.gim
[00:52:25.658] M <SCRIPT> 2024-03-27 00:52:24,800 - NetService - DEBUG -
check_game_connected_with_battle_end
[00:52:25.659] M <SCRIPT> 2024-03-27 00:52:24,801 - NetService - INFO -
set_reconnect_indepent----------False
[00:52:25.659] M <SCRIPT> 2024-03-27 00:52:24,801 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:52:30.542] M <SCRIPT> 2024-03-27 00:52:29,685 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_result_frame.csb, UIBattleResult---------

ERROR *****************************************************************************
[00:52:30.852] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[00:52:30.857] M <SCRIPT> 2024-03-27 00:52:29,999 - crash_helper - INFO -
WorldBattle destroy
[00:52:31.558] M [COCOSUI] [INFO] scene context release!
[00:52:31.590] M <SCRIPT> 2024-03-27 00:52:30,732 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: None
[00:52:37.666] M <SCRIPT> 2024-03-27 00:52:36,809 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 977, in entity_message\n',
' File "lib\\mbengine\\client\\ClientEntity.py", line 143, in call_client_method\
n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 404, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
408, in call_client_method_new\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 444, in call_client_method_direct\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 453, in do_call_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File "entities\\
Avatar.py", line 1309, in soul_disable_reconnect\n', ' File "nets\\netService.py",
line 1009, in set_soul_enable_reconnect\n'])
[00:52:37.667] M <SCRIPT> 2024-03-27 00:52:36,809 - NetService - INFO -
set_reconnect_indepent----------False
[00:52:37.668] M <SCRIPT> 2024-03-27 00:52:36,811 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[00:52:39.260] M <SCRIPT> 2024-03-27 00:52:38,403 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[00:52:39.424] M [COCOSUI] wyd: audio event project sound/survivor_vo_ydy.fev has
been unload which has 136 events inside!
[00:52:39.428] M [COCOSUI] wyd: audio event project sound/survivor_vo_zbs.fev has
been unload which has 122 events inside!
[00:52:39.432] M [COCOSUI] wyd: audio event project sound/killer_vo_joseph.fev has
been unload which has 46 events inside!
[00:52:39.436] M [COCOSUI] wyd: audio event project sound/survivor_vo_bzt.fev has
been unload which has 106 events inside!
[00:52:39.441] M [COCOSUI] wyd: audio event project sound/killer_joseph.fev has
been unload which has 96 events inside!
[00:52:39.697] M <SCRIPT> 2024-03-27 00:52:38,839 - utils.py - INFO - should show
accu ui True
[00:52:39.698] M <SCRIPT> 2024-03-27 00:52:38,840 - utils.py - INFO - should show
accu ui True
[00:52:39.699] M <SCRIPT> 2024-03-27 00:52:38,840 - utils.py - INFO - should show
accu ui True
[00:52:39.699] M <SCRIPT> 2024-03-27 00:52:38,841 - utils.py - INFO - should show
accu ui True
[00:52:40.078] M <SCRIPT> 2024-03-27 00:52:39,220 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[00:52:40.513] M <SCRIPT> 2024-03-27 00:52:39,655 - UISystem - INFO - UILoading
load now, and loading data is {'range_one_sound_data': ('1', '114'),
'range_one_amim_data': ('loading', '48', '144'), 'range_two_sound_data': ('1',
'113'), 'range_two_amim_data': ('loading_finish', '145', '220'),
'anim_stage_total': 2, 'csb_path': 'ui/dm65ui/res/loading.csb', 'id': 1}
[00:52:40.523] M <SCRIPT> 2024-03-27 00:52:39,665 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[00:52:40.533] M <SCRIPT> 2024-03-27 00:52:39,676 - NetService - INFO -
[DL_Debug] close_soul
[00:52:40.538] M <SCRIPT> 2024-03-27 00:52:39,680 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 979, in entity_message\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 993, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1293, in soul_unbound\n', ' File
"nets\\netService.py", line 1137, in close_soul\n', ' File "nets\\netService.py",
line 1009, in set_soul_enable_reconnect\n'])
[00:52:40.538] M <SCRIPT> 2024-03-27 00:52:39,681 - NetService - INFO -
set_reconnect_indepent----------False
[00:52:40.539] M <SCRIPT> 2024-03-27 00:52:39,681 - NetService - INFO -
[DL_Debug][NetService] disconnect_soul : (True, '8.222.237.103', 20022)
[00:52:40.543] M <SCRIPT> 2024-03-27 00:52:39,686 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 979, in entity_message\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 993, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1293, in soul_unbound\n', ' File
"nets\\netService.py", line 1139, in close_soul\n', ' File "nets\\netService.py",
line 998, in disconnect_soul\n', ' File "nets\\netService.py", line 1009, in
set_soul_enable_reconnect\n'])
[00:52:40.544] M <SCRIPT> 2024-03-27 00:52:39,686 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect
[00:52:40.544] M <SCRIPT> 2024-03-27 00:52:39,687 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('660306ab219dfc01e0cd3d7a',
'8.222.237.103', 20022, False)
[00:52:40.545] M <SCRIPT> 2024-03-27 00:52:39,687 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96][disconnect] seed=95198888
[00:52:40.545] M <SCRIPT> 2024-03-27 00:52:39,688 - NetService - INFO -
clear_soul_gate_client
[00:52:40.545] M <SCRIPT> 2024-03-27 00:52:39,688 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96][disconnect] seed=95198888
[00:52:40.546] M <SCRIPT> 2024-03-27 00:52:39,689 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96][destroy] seed=95198888, reason=
[00:52:40.547] M <SCRIPT> 2024-03-27 00:52:39,689 - DevSTMgr - INFO -
set_ping_soul----False
[00:52:40.581] M <SCRIPT> 2024-03-27 00:52:39,723 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('34.146.209.15', 20402, '', '', '', {'bgp_ip':
'34.146.209.15', 'port': 20402, 'hostno': 1216001700})
[00:52:40.582] M <SCRIPT> 2024-03-27 00:52:39,724 - NetService - DEBUG -
[DL_Debug][NetService] connect_soul: ('34.146.209.15', 20402,
<common_pb2.EntityMailbox object at 0x000002A11FF2B908>, False, False, {'bgp_ip':
'34.146.209.15', 'port': 20402, 'hostno': 1216001700}, 1, 0)
[00:52:40.583] M <SCRIPT> 2024-03-27 00:52:39,725 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[00:52:40.596] M <SCRIPT> 2024-03-27 00:52:39,738 - NetService - INFO -
set_reconnect_indepent----------False
[00:52:40.597] M <SCRIPT> 2024-03-27 00:52:39,739 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[00:52:40.597] M <SCRIPT> 2024-03-27 00:52:39,740 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[00:52:40.601] M <SCRIPT> 2024-03-27 00:52:39,744 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('660306ab219dfc01e0cd3d7a',
'34.146.209.15', 20402, 1, False, [' File "worlds\\WorldManager.py", line 883, in
release_logic\n', ' File "nets\\netService.py", line 169, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1094, in set_bind_soul_info\n',
' File "nets\\netService.py", line 882, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 386, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 393, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 399, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 196, in connect_soul\n'])
[00:52:40.603] M <SCRIPT> 2024-03-27 00:52:39,746 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99]use_three: (False, 8, True)
[00:52:40.604] M <SCRIPT> 2024-03-27 00:52:39,746 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99]use_three: (False, 8, True)
[00:52:40.605] M <SCRIPT> 2024-03-27 00:52:39,747 - AsioUdpGateClient - INFO -
create_client: (None, '34.146.209.15', 20402, '34.146.209.15', 20402, {'bgp_ip':
'34.146.209.15', 'port': 20402, 'hostno': 1216001700}, True)
[00:52:40.605] M <SCRIPT> 2024-03-27 00:52:39,748 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99]use_three: (False, 8, True)
[00:52:40.606] M <SCRIPT> 2024-03-27 00:52:39,748 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=34.146.209.15 port=20402
[00:52:40.606] M <SCRIPT> 2024-03-27 00:52:39,749 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99][bind_socket: connect] not support dc
[00:52:40.680] M <SCRIPT> 2024-03-27 00:52:40,216090 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_trigger_comp_loss:3486 - INFO -
active_loss_compensation_outer 1000 4.09836
[00:52:40.680] M <SCRIPT> 2024-03-27 00:52:40,216246 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1487 - INFO -
active_loss_compensation 4.09836 5000
[00:52:40.681] M <SCRIPT> 2024-03-27 00:52:39,823 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[00:52:40.681] M <SCRIPT> 2024-03-27 00:52:39,824 - AsioUdpGateClient - INFO -
[66030a36219dfc01e0cd3d96]channel disconnect but no cb
[00:52:40.683] M <SCRIPT> 2024-03-27 00:52:40,545855 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[00:52:40.683] M <SCRIPT> 2024-03-27 00:52:40,605572 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net/
kcp_listen_connection.hpp:async::kcp_listen_connection::set_kcp_version:137 - INFO
- set_kcp_version: 4
[00:52:40.683] M <SCRIPT> 2024-03-27 00:52:40,607608 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_adpt_grp:225 -
INFO - 0 1
[00:52:40.683] M <SCRIPT> 2024-03-27 00:52:40,608144 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 87168
[00:52:40.712] M <SCRIPT> 2024-03-27 00:52:39,854 - crash_helper - INFO -
WorldCityCustom init_scene
[00:52:40.715] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:40.716] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:40.718] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:40.719] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:40.720] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:40.722] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:40.724] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:40.725] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:40.726] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:40.726] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:40.730] M <SCRIPT> 2024-03-27 00:52:39,872 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_manor/h55_manor.scn
[00:52:40.733] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:40.734] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:40.734] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:40.734] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:40.734] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[00:52:40.758] M [COCOSUI] [WARNING] no preset camera named camera01 found! return
indentity matrix
[00:52:40.766] M <SCRIPT> 2024-03-27 00:52:39,908 - utils.py - INFO - should show
accu ui True
[00:52:40.767] M <SCRIPT> 2024-03-27 00:52:39,908 - utils.py - INFO - should show
accu ui True
[00:52:40.767] M <SCRIPT> 2024-03-27 00:52:39,909 - utils.py - INFO - should show
accu ui True
[00:52:40.768] M <SCRIPT> 2024-03-27 00:52:39,910 - utils.py - INFO - should show
accu ui True
[00:52:41.015] M <SCRIPT> 2024-03-27 00:52:40,158 - crash_helper - INFO -
WorldFancy init_scene
[00:52:41.018] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.018] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.019] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.020] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.021] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.023] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.024] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.025] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.026] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.026] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.028] M <SCRIPT> 2024-03-27 00:52:40,170 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn
[00:52:41.031] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.031] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.031] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.031] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.032] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.043] M <SCRIPT> 2024-03-27 00:52:40,185 - utils.py - INFO - should show
accu ui True
[00:52:41.044] M <SCRIPT> 2024-03-27 00:52:40,186 - utils.py - INFO - should show
accu ui True
[00:52:41.044] M <SCRIPT> 2024-03-27 00:52:40,187 - utils.py - INFO - should show
accu ui True
[00:52:41.045] M <SCRIPT> 2024-03-27 00:52:40,188 - utils.py - INFO - should show
accu ui True
[00:52:41.134] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\nvyao\nvyao.gim
[00:52:41.289] M <SCRIPT> 2024-03-27 00:52:40,431 - crash_helper - INFO -
WorldMatchRoom init_scene
[00:52:41.291] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.292] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.293] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.294] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.295] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.298] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.300] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.301] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.302] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.302] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.304] M <SCRIPT> 2024-03-27 00:52:40,447 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn
[00:52:41.308] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.308] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.308] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.308] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.308] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.318] M <SCRIPT> 2024-03-27 00:52:40,460 - utils.py - INFO - should show
accu ui True
[00:52:41.318] M <SCRIPT> 2024-03-27 00:52:40,461 - utils.py - INFO - should show
accu ui True
[00:52:41.319] M <SCRIPT> 2024-03-27 00:52:40,462 - utils.py - INFO - should show
accu ui True
[00:52:41.319] M <SCRIPT> 2024-03-27 00:52:40,462 - utils.py - INFO - should show
accu ui True
[00:52:41.333] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01.sfx
[00:52:41.333] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.336] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.337] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.338] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.339] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.340] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.341] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.342] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.343] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.344] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.344] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.345] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.346] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.347] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.348] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.349] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[00:52:41.369] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\boll_03.gim
[00:52:41.377] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_03.sfx
[00:52:41.382] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:52:41.385] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_18.gim
[00:52:41.388] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_02.sfx
[00:52:41.392] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_01.sfx
[00:52:41.395] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_01.sfx
[00:52:41.417] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\polun_sanmian_plane_004.gim
[00:52:41.422] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_01.sfx
[00:52:41.502] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_02.gim
[00:52:41.514] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_04.gim
[00:52:41.540] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_cotton_1.gim
[00:52:41.548] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_cotton_2.gim
[00:52:41.565] M <SCRIPT> 2024-03-27 00:52:40,706 - crash_helper - INFO -
WorldMatchRoomMB init_scene
[00:52:41.567] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.568] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.570] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.570] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.572] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.573] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.575] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.575] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.576] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.577] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.578] M <SCRIPT> 2024-03-27 00:52:40,720 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn
[00:52:41.581] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.581] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.582] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.582] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.582] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.591] M <SCRIPT> 2024-03-27 00:52:40,733 - utils.py - INFO - should show
accu ui True
[00:52:41.592] M <SCRIPT> 2024-03-27 00:52:40,734 - utils.py - INFO - should show
accu ui True
[00:52:41.593] M <SCRIPT> 2024-03-27 00:52:40,735 - utils.py - INFO - should show
accu ui True
[00:52:41.594] M <SCRIPT> 2024-03-27 00:52:40,735 - utils.py - INFO - should show
accu ui True
[00:52:41.618] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_spider_9.gim
[00:52:41.640] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_8.gim
[00:52:41.648] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_4.gim
[00:52:41.657] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_6.gim
[00:52:41.664] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_7.gim
[00:52:41.674] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_3.gim
[00:52:41.685] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_5.gim
[00:52:41.719] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_2.gim
[00:52:41.728] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:52:41.731] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:52:41.733] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:52:41.737] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:52:41.742] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:52:41.744] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[00:52:41.744] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:52:41.745] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:52:41.746] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:52:41.746] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:52:41.750] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:52:41.752] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:52:41.758] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[00:52:41.842] M <SCRIPT> 2024-03-27 00:52:40,984 - crash_helper - INFO -
WorldMatchRoomBJ init_scene
[00:52:41.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.851] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.852] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.853] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.853] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.855] M <SCRIPT> 2024-03-27 00:52:40,996 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn
[00:52:41.858] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.858] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.858] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.859] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.859] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:41.867] M <SCRIPT> 2024-03-27 00:52:41,008 - utils.py - INFO - should show
accu ui True
[00:52:41.868] M <SCRIPT> 2024-03-27 00:52:41,009 - utils.py - INFO - should show
accu ui True
[00:52:41.869] M <SCRIPT> 2024-03-27 00:52:41,010 - utils.py - INFO - should show
accu ui True
[00:52:41.869] M <SCRIPT> 2024-03-27 00:52:41,011 - utils.py - INFO - should show
accu ui True
[00:52:41.895] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:52:41.899] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[00:52:41.904] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:52:41.907] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:52:41.910] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:52:41.912] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:52:41.913] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[00:52:41.914] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:52:41.914] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:52:41.915] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:52:41.916] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[00:52:41.919] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:52:41.921] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[00:52:41.924] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[00:52:41.964] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:52:41.982] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:52:41.984] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:52:42.024] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:52:42.025] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[00:52:42.117] M <SCRIPT> 2024-03-27 00:52:41,259 - crash_helper - INFO -
WorldArticle init_scene
[00:52:42.119] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.120] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.121] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.122] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.123] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.124] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.125] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.126] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.127] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.127] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.129] M <SCRIPT> 2024-03-27 00:52:41,271 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
[00:52:42.132] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.132] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.132] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.132] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.132] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[00:52:42.154] M [COCOSUI] [WARNING] no preset camera named h55_wardrobe_camera
found! return indentity matrix
[00:52:42.156] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.156] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.158] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.159] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.160] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.162] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.163] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.164] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.165] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.166] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.170] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.171] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.171] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.171] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.171] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.178] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.179] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.180] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.181] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.181] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.182] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08_a.gim
[00:52:42.183] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.184] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.185] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.186] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.187] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.189] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buzz.gim
[00:52:42.191] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.191] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.191] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.191] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.191] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.195] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:52:42.198] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:52:42.199] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.199] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.200] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.201] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.202] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.204] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.205] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.206] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.207] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.208] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.212] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.212] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.213] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.213] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.213] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.239] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:52:42.240] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.241] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:52:42.241] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.243] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.244] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.245] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.246] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.248] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.249] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.249] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.250] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.254] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.254] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.255] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.255] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.255] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.266] M <SCRIPT> 2024-03-27 00:52:41,407 - utils.py - INFO - should show
accu ui True
[00:52:42.266] M <SCRIPT> 2024-03-27 00:52:41,408 - utils.py - INFO - should show
accu ui True
[00:52:42.267] M <SCRIPT> 2024-03-27 00:52:41,409 - utils.py - INFO - should show
accu ui True
[00:52:42.268] M <SCRIPT> 2024-03-27 00:52:41,409 - utils.py - INFO - should show
accu ui True
[00:52:42.527] M <SCRIPT> 2024-03-27 00:52:41,669 - crash_helper - INFO -
WorldDeduce init_scene
[00:52:42.530] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.531] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.532] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.533] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.533] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.535] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.536] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.537] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.538] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.539] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.541] M <SCRIPT> 2024-03-27 00:52:41,682 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn
[00:52:42.544] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.544] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.544] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.544] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.544] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:52:42.575] M <SCRIPT> 2024-03-27 00:52:41,717 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99]we have success connected to gate server
[00:52:42.585] M <SCRIPT> 2024-03-27 00:52:41,727 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99]enabling session encryption
[00:52:42.586] M <SCRIPT> 2024-03-27 00:52:40,823387 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[00:52:42.637] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_046.gim
[00:52:42.641] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_047.gim
[00:52:42.646] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_049.gim
[00:52:42.650] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_036a.gim
[00:52:42.662] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_050.gim
[00:52:42.664] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_051.gim
[00:52:42.674] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_053.gim
[00:52:42.679] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_054.gim
[00:52:42.690] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
2023jisi_heijin\jisi_youge_changjing_fx_002.sfx
[00:52:42.714] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_041.gim
[00:52:42.731] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_043.gim
[00:52:42.737] M <SCRIPT> 2024-03-27 00:52:41,879 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99][_send_session_key] seed=38556886, encrypt_time=26
WARNING ***************************************************************************
[00:52:42.768] M [COCOSUI] [WARNING] the shadowmap is not setted correctly, use
set_shadowmap_light to set the shadowmap correctly
[00:52:42.780] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_039.gim
[00:52:42.784] M <SCRIPT> 2024-03-27 00:52:41,926 - NetService - INFO -
heart_back---res_async
[00:52:42.793] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_034.gim
[00:52:42.803] M <SCRIPT> 2024-03-27 00:52:41,945 - NetService - INFO -
heart_back---gen_scene_tick
[00:52:42.804] M <SCRIPT> 2024-03-27 00:52:41,946 - NetService - INFO -
heart_back---gen_scene_tick
[00:52:42.805] M <SCRIPT> 2024-03-27 00:52:41,947 - NetService - INFO -
heart_back---gen_scene_tick
[00:52:42.806] M <SCRIPT> 2024-03-27 00:52:41,948 - NetService - INFO -
heart_back---gen_scene_tick
[00:52:42.806] M <SCRIPT> 2024-03-27 00:52:41,948 - NetService - INFO -
heart_back---gen_scene_tick
[00:52:42.808] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_032.gim
[00:52:42.815] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_037.gim
[00:52:42.821] M <SCRIPT> 2024-03-27 00:52:41,963 - NetService - INFO -
heart_back---gen_scene_tick
[00:52:42.822] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_038.gim
[00:52:42.823] M <SCRIPT> 2024-03-27 00:52:41,965 - NetService - INFO -
heart_back---gen_scene_tick
[00:52:42.824] M <SCRIPT> 2024-03-27 00:52:41,966 - NetService - INFO -
heart_back---gen_scene_tick
[00:52:42.826] M <SCRIPT> 2024-03-27 00:52:41,967 - NetService - INFO -
heart_back---gen_scene_tick
[00:52:42.827] M <SCRIPT> 2024-03-27 00:52:41,969 - NetService - INFO -
heart_back---gen_scene_tick
[00:52:42.829] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_033.gim
[00:52:42.833] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_030.gim
[00:52:42.837] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_031.gim
[00:52:42.842] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_042.gim
[00:52:42.848] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_036.gim
[00:52:42.867] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
2023jisi_heijin\jisi_youge_changjing_fx_001.sfx
[00:52:42.874] M <SCRIPT> 2024-03-27 00:52:42,072 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99]session_key_ok seed=38556886
[00:52:42.875] M <SCRIPT> 2024-03-27 00:52:42,073 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99]send connect_server request to ('34.146.209.15', 20402)
[00:52:42.876] M <SCRIPT> 2024-03-27 00:52:42,074 - AsioUdpGateClient - DEBUG -
[66030b67219dfc01e0cd3d99]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[00:52:42.886] M <SCRIPT> 2024-03-27 00:52:42,876527 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[00:52:42.886] M <SCRIPT> 2024-03-27 00:52:42,876628 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0

ERROR *****************************************************************************
[00:52:42.987] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:42.989] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!
[00:52:43.087] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.088] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.088] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.089] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.090] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.091] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.092] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.093] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.094] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.095] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.097] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.098] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.099] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.100] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.100] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.102] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.103] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.103] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.104] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.105] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.106] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.107] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.108] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.109] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.109] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx

ERROR *****************************************************************************
[00:52:43.119] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.122] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.125] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.126] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.127] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.128] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.138] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.139] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.142] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.143] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.156] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.161] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.166] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.170] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.184] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.187] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.189] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.192] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.193] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.197] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.199] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!
[00:52:43.200] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\redqueen\separate_dir\redqueen_e_heijin\redqueen_e_heijin_yizi.gim
ERROR *****************************************************************************
[00:52:43.220] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.224] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.228] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.229] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.230] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.232] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.241] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!
[00:52:43.241] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_01.gim

ERROR *****************************************************************************
[00:52:43.243] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.246] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!
[00:52:43.246] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_03.gim

ERROR *****************************************************************************
[00:52:43.247] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.261] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.266] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:52:43.271] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!
[00:52:43.272] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01.sfx
ERROR *****************************************************************************
[00:52:43.274] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!
[00:52:43.279] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\redqueen_heijin_yizi_idle_01b.sfx
[00:52:43.280] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_014.gim
[00:52:43.285] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:52:43.286] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:52:43.287] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:52:43.287] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:52:43.288] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:52:43.289] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx

ERROR *****************************************************************************
[00:52:43.289] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!
[00:52:43.290] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\redqueen_heijin_yizi_idle_01a.sfx

ERROR *****************************************************************************
[00:52:43.292] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!
[00:52:43.293] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx

ERROR *****************************************************************************
[00:52:43.294] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!
[00:52:43.295] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:52:43.297] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx

ERROR *****************************************************************************
[00:52:43.297] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:52:43.298] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx

ERROR *****************************************************************************
[00:52:43.299] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:52:43.332] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.333] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.334] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.334] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.335] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.337] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.339] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.340] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.340] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.341] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.349] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.350] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.351] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.351] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.352] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.354] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.355] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.355] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.356] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.356] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.358] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.359] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.360] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.361] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.362] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.363] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.364] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.364] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.365] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.366] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.367] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.368] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.369] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.370] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.371] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:52:43.384] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\livingroom_01.gim
[00:52:43.390] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\livingroom1_volumelight_01.sfx
[00:52:43.475] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\dm65_survivor_w_yiyaoshi\separate_dir\yiyaoshi_e_wangxi\
yiyaoshi_e_wangxi.gim
[00:52:43.591] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
coa7\huangyi_scene_idle_001.sfx
[00:52:45.166] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08.gim
[00:52:45.168] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08_b.gim
[00:52:45.174] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_light_01.sfx
[00:52:45.249] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/ui_tsz_out_1.sfx
[00:52:45.251] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\mianpian_2.gim
[00:52:45.296] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_tsz_out_1.sfx
[00:52:45.400] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[00:52:45.401] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
yisheng_wangxi_idle_001.sfx
[00:52:45.402] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
yisheng_wangxi_idle_002.sfx
[00:52:45.447] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_001.gim
[00:52:45.452] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_003.gim
[00:52:45.455] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_005.gim
[00:52:45.463] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_004.gim
[00:52:45.467] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_002.gim
[00:52:45.479] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_001.sfx
[00:52:45.482] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_002.sfx
[00:52:45.486] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_003.sfx
[00:52:45.487] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_004.sfx
[00:52:45.521] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[00:52:45.537] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_yizhu\h55_guajian_yizhu.gim
[00:52:45.548] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yisheng_yizhu_idle_002.gim
[00:52:45.555] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yisheng_yizhu_idle_001.gim
[00:52:45.557] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yisheng_yizhu_idle_001.sfx
[00:52:45.563] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:52:45.563] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:52:45.564] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:52:45.564] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:52:45.564] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:52:45.564] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:52:45.565] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[00:52:45.567] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[00:52:45.570] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
WARNING ***************************************************************************
[00:52:45.578] M [COCOSUI] [WARNING] no preset camera named camera01 found! return
indentity matrix
[00:52:45.650] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yanhua2023_touxiang_005.gim
[00:52:45.678] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\ripper\separate_dir\ripper_e_blood\ripper_e_white.gim
[00:52:45.753] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\kaitangshou_emotion_fourth_ripper_001.gim
[00:52:45.777] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jieke_glow_02.sfx
[00:52:45.822] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_mask\happy_ripper_white_mask.gim
[00:52:45.838] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_meiguishouzhang\h55_guajian_meiguiblue.gim
[00:52:45.864] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
meiguishouzhang_blue_idle_001.sfx
[00:52:45.869] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:52:45.870] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:52:45.870] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:52:45.870] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[00:52:45.900] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\wuchang\separate_dir\wuchang_e_anhunqu\wuchang_e_anhunqu_white.gim
[00:52:45.996] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_anhunqu_idle_01.gim
[00:52:46.022] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_anhunqu_idle_02.sfx
[00:52:46.026] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_anhunqu_idle_003.sfx
[00:52:46.027] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_anhunqu_idle_003.sfx
[00:52:46.068] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\wuchang\separate_dir\wuchang_e_anhunqu\
wuchang_e_anhunqu_weapon_compass.gim
[00:52:46.095] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_tayuta\h55_guajian_tayuta.gim
[00:52:46.109] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_ta_idle_002.gim
[00:52:46.112] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_ta_idle_001.gim
[00:52:46.132] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
heibaiwuchang_ta_idle_001.sfx
[00:52:46.187] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian.gim
[00:52:46.358] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\emotion_fourth_joseph_zp\emotion_fourth_joseph_zp.gim
[00:52:46.380] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\emotion_fourth_joseph_zp\emotion_fourth_joseph_zp2.gim
[00:52:46.442] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_pifeng.gim
[00:52:46.514] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_sword.gim
[00:52:46.535] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_jijian_idle_001.sfx
[00:52:46.562] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_opposite.gim
[00:52:46.596] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_sword_opposite.gim
[00:52:46.600] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_jijian_idle_001.sfx
[00:52:46.611] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_jijian\joseph_e_jijian_pifeng_opposite.gim
[00:52:46.628] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_yaoyuehan\h55_guajian_yaoyuehan.gim
[00:52:46.654] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_001.sfx
[00:52:46.655] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_001.sfx
[00:52:46.656] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:52:46.656] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.657] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\shiguanggui_yaoqinghan_skill_plane_006.gim
[00:52:46.661] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.662] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.663] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.664] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.664] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:52:46.664] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.665] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.666] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.667] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.668] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:52:46.668] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.669] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.670] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.670] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.671] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:52:46.671] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.671] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.672] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.673] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.673] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:52:46.673] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.674] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.675] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.675] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.676] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:52:46.676] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.677] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.677] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.678] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.683] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_001.sfx
[00:52:46.685] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_001.sfx
[00:52:46.685] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:52:46.686] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.686] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.687] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.688] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.688] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:52:46.689] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.689] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.690] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.690] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.691] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:52:46.691] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.692] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.692] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.693] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.694] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:52:46.694] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.695] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.695] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.696] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.696] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:52:46.697] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.697] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.698] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.699] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.700] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002.sfx
[00:52:46.700] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.701] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.702] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.703] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
shiguanggui_yaoyuehan_idle_002a.sfx
[00:52:46.796] M <SCRIPT> 2024-03-27 00:52:45,994 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99]receive connect_reply soul type=1
[00:52:46.797] M <SCRIPT> 2024-03-27 00:52:45,994 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[00:52:46.797] M <SCRIPT> 2024-03-27 00:52:45,995 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('660306ab219dfc01e0cd3d7a', '34.146.209.15', 20402, False)
[00:52:46.798] M <SCRIPT> 2024-03-27 00:52:45,996 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('660306ab219dfc01e0cd3d7a',
'34.146.209.15', 20402)
[00:52:46.799] M <SCRIPT> 2024-03-27 00:52:45,997 - NetService - INFO -
[DL_Debug][NetService] handle_soul_connect_succ : ('34.146.209.15', 20402)
[00:52:46.804] M <SCRIPT> 2024-03-27 00:52:46,002 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 807, in connect_reply\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 839, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
839, in <lambda>\n', ' File "nets\\SoulGateClientGroup.py", line 239, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 503, in
connect_success\n', ' File "nets\\netService.py", line 1084, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1009, in
set_soul_enable_reconnect\n'])
[00:52:46.805] M <SCRIPT> 2024-03-27 00:52:46,003 - DevSTMgr - INFO -
set_ping_soul----True
[00:52:46.806] M <SCRIPT> 2024-03-27 00:52:46,004 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99]set_default_owner: <entities.Avatar.Avatar object at
0x000002A15B312940>
[00:52:46.882] M <SCRIPT> 2024-03-27 00:52:46,080 - NetService - INFO -
heart_back---res_async
[00:52:46.882] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_think_in_1.sfx
[00:52:46.958] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_002.sfx
[00:52:47.057] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/music/download_gsdt_playlistmusic.fev count = 25
[00:52:47.057] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7623
[00:52:47.062] M [COCOSUI] wyd: audio -----Load sound\music\
download_gsdt_playlistmusic.fev succeed!
[00:52:47.198] M <SCRIPT> 2024-03-27 00:52:46,396 - NetService - INFO -
heart_back---res_async
[00:52:47.211] M <SCRIPT> 2024-03-27 00:52:46,410 - NetService - INFO -
heart_back---gen_scene_tick
[00:52:47.212] M <SCRIPT> 2024-03-27 00:52:46,410 - NetService - INFO -
heart_back---gen_scene_tick
[00:52:47.257] M <SCRIPT> 2024-03-27 00:52:46,455 - NetService - INFO -
heart_back---gen_scene_tick
[00:52:47.324] M <SCRIPT> 2024-03-27 00:52:46,522 - NetService - INFO -
heart_back---gen_scene_tick
[00:52:51.043] M <SCRIPT> 2024-03-27 00:52:50,240 - UISystem - INFO - ---------
Now Hide UIHall---------
[00:52:53.667] M <SCRIPT> 2024-03-27 00:52:52,865 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[00:52:55.575] M <SCRIPT> 2024-03-27 00:52:54,773 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[00:53:05.984] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
shiguanggui_emotion_fourth_joseph.sfx
[00:53:05.986] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer_joseph.fev count = 96
[00:53:05.986] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7648
[00:53:05.994] M [COCOSUI] wyd: audio -----Load sound\killer_joseph.fev succeed!
[00:53:06.628] M <SCRIPT> 2024-03-27 00:53:05,827 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_new.csb, UISetting---------
[00:53:07.255] M <SCRIPT> 2024-03-27 00:53:06,453 - utils.py - INFO - should show
accu ui True
[00:53:07.351] M <SCRIPT> 2024-03-27 00:53:06,549 - utils.py - INFO - should show
accu ui True
[00:53:11.427] M <SCRIPT> 2024-03-27 00:53:10,626 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_keyboard.csb, UISettingKeyboard---------
[00:53:17.376] M [COCOSUI] OnWindowResize - 1600, 837
[00:53:17.378] M <SCRIPT> 2024-03-27 00:53:16,576 - game_init.py - INFO - on
window resize :1600, 837
[00:53:17.927] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\lizard\separate_dir\lizard_e_zheng\lizard_e_zheng.gim
[00:53:18.014] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:53:18.028] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:53:18.066] L [COCOSUI] create effect shader\pbr\pbr_crystal.fx:TShader ***
time: 37.90 ms ***
[00:53:18.066] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:53:18.221] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_011.gim
[00:53:18.235] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_005.gim
[00:53:18.237] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_006.gim
[00:53:18.254] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_009.gim
[00:53:18.256] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_008.gim
[00:53:18.261] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_007.gim
[00:53:18.266] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_010.gim
[00:53:18.277] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:53:18.286] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:53:18.306] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:53:18.346] L [COCOSUI] create effect shader\pbr\pbr_crystal.fx:TShader ***
time: 39.57 ms ***
[00:53:18.346] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:53:18.414] L [COCOSUI] create effect shader\pbr\pbr_crystal.fx:TShader ***
time: 66.98 ms ***
[00:53:18.421] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_001.sfx
[00:53:18.424] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_003.sfx
[00:53:18.427] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_004.sfx
[00:53:18.429] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_005.sfx
[00:53:18.431] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\xiyiren_zheng_idle_002b.sfx
[00:53:18.435] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_002.gim
[00:53:18.436] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[00:53:18.454] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[00:53:18.455] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[00:53:18.472] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[00:53:18.473] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[00:53:18.474] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[00:53:18.474] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[00:53:18.475] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[00:53:18.478] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_007.sfx
[00:53:18.481] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_006.sfx
[00:53:18.483] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_008.sfx
[00:53:19.015] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\lizard\separate_dir\lizard_e_zheng\lizard_e_zheng_weapon.gim
[00:53:19.032] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002.sfx
[00:53:19.033] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[00:53:19.034] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[00:53:19.034] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[00:53:19.059] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_jianguqian\h55_guajian_jianguqian.gim
[00:53:19.079] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_guajian_jianguqian.gim
[00:53:19.084] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
xiyiren_jianguqian_idle_01.sfx
[00:53:19.086] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
xiyiren_jianguqian_idle_02.sfx
[00:53:19.087] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27.fx, tech name: TShader.
[00:53:19.091] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:53:19.103] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:53:19.123] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:53:19.132] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:53:19.143] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:53:19.150] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:53:19.161] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:53:19.170] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:53:19.180] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:53:19.189] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:53:19.197] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:53:19.207] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:53:31.430] M <SCRIPT> 2024-03-27 00:53:30,599 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:53:34.379] M <SCRIPT> 2024-03-27 00:53:33,549 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:53:38.409] M <SCRIPT> 2024-03-27 00:53:37,578 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:54:04.613] M <SCRIPT> 2024-03-27 00:54:03,782 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[00:54:10.100] M <SCRIPT> 2024-03-27 00:54:09,269 - crash_helper - INFO -
WorldCityCustom leave
[00:54:10.119] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:54:10.128] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:54:10.137] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:54:10.147] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:54:10.154] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:54:10.188] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:54:10.326] M <SCRIPT> 2024-03-27 00:54:09,496 - crash_helper - INFO -
WorldDeduce show
WARNING ***************************************************************************
[00:54:10.685] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_zhangyu04d.gim not have cutbone data
WARNING ***************************************************************************
[00:54:10.701] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_grass04d.gim not have cutbone data
WARNING ***************************************************************************
[00:54:10.712] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_xiaohuangyu04d.gim not have cutbone data
WARNING ***************************************************************************
[00:54:10.727] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_xiaoyu04d.gim not have cutbone data
WARNING ***************************************************************************
[00:54:10.731] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_haidai04d.gim not have cutbone data
[00:54:10.747] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:54:10.753] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:54:10.758] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:54:10.763] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:54:10.768] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:54:10.774] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:54:10.779] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:54:10.784] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:54:10.789] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:54:10.794] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[00:54:11.299] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_light_02.sfx
[00:54:11.305] M <SCRIPT> 2024-03-27 00:54:10,474 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path.csb, UIDeduceRoom---------
[00:54:13.039] M <SCRIPT> 2024-03-27 00:54:12,208 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:54:15.050] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
wait\dice_02.sfx
[00:54:15.054] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_02.sfx
[00:54:15.055] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_02.sfx
[00:54:15.055] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_02.sfx
[00:54:15.056] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
wait\dice_glow.sfx
[00:54:15.058] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_glow.sfx
[00:54:15.379] M <SCRIPT> 2024-03-27 00:54:14,548 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path_lucky_num.csb, UIDeduceLuckyNum---------
[00:54:20.905] M <SCRIPT> 2024-03-27 00:54:20,074 - crash_helper - INFO -
WorldDeduce leave
[00:54:20.980] M <SCRIPT> 2024-03-27 00:54:20,149 - crash_helper - INFO -
WorldCityCustom show
[00:54:21.056] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_002.sfx
[00:54:21.057] M <SCRIPT> 2024-03-27 00:54:20,226 - UISystem - INFO - ---------
Now Hide UIHall---------
[00:54:21.101] M <SCRIPT> 2024-03-27 00:54:20,270 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[00:54:22.049] M <SCRIPT> 2024-03-27 00:54:21,218 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------

ERROR *****************************************************************************
[00:54:22.185] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.186] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.205] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.208] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.211] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.212] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.213] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.214] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.223] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!
ERROR *****************************************************************************
[00:54:22.225] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.227] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.228] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.240] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.244] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.249] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.250] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.265] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.268] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.269] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.272] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.274] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.338] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.340] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.359] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.362] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.365] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.366] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.367] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.368] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.378] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.380] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.383] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.384] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.396] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.401] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.407] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.408] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.424] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.428] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.429] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.432] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:54:22.433] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:54:48.725] M <SCRIPT> 2024-03-27 00:54:47,885 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_daily_main.csb, UIActivityDaily---------
[00:54:52.633] M <SCRIPT> 2024-03-27 00:54:51,792 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[00:54:58.924] M <SCRIPT> 2024-03-27 00:54:58,083 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_daily_main.csb, UIActivityDaily---------
[00:55:11.235] M <SCRIPT> 2024-03-27 00:55:10,394 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/shop.csb, UIShopFrame---------
WARNING ***************************************************************************
[00:55:11.885] M [COCOSUI] [WARNING] Invalid audio.event which has been released
already
WARNING ***************************************************************************
[00:55:11.885] M [COCOSUI] [WARNING] Invalid audio.event which has been released
already
[00:55:11.927] M <SCRIPT> 2024-03-27 00:55:11,086 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:55:12.142] M <SCRIPT> 2024-03-27 00:55:12,008654 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\zlib\
compressor.cpp:async::zlib_decompress_obj::decompress:232 - INFO - decompress make
erro -5
[00:55:12.151] M <SCRIPT> 2024-03-27 00:55:11,310 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:55:12.720] M <SCRIPT> 2024-03-27 00:55:11,880 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[00:55:12.763] M <SCRIPT> 2024-03-27 00:55:11,922 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[00:55:12.845] M <SCRIPT> 2024-03-27 00:55:12,004 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[00:55:13.448] M <SCRIPT> 2024-03-27 00:55:12,607 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:55:15.289] M <SCRIPT> 2024-03-27 00:55:14,448 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_match_wait_windows.csb,
UIMatchingTip---------
[00:55:19.089] M <SCRIPT> 2024-03-27 00:55:18,248 - crash_helper - INFO -
WorldCityCustom show

ERROR *****************************************************************************
[00:55:19.189] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.190] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.210] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.213] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.216] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.217] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.219] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.220] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.229] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.230] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.234] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.235] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.247] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.251] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.257] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.258] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.274] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!
ERROR *****************************************************************************
[00:55:19.277] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.278] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.281] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:55:19.283] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:55:24.735] M <SCRIPT> 2024-03-27 00:55:23,894 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/season_change_overview.csb,
UISeasonChangeOverview---------
[00:55:28.384] M <SCRIPT> 2024-03-27 00:55:27,544 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/season_change_rank.csb, UISeasonChangeRank---------
[00:55:33.075] M <SCRIPT> 2024-03-27 00:55:32,232 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_begin_rehearsal_1.csb,
UIHallGameMode---------
[00:55:33.906] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 4 giờ 5 phút sau mở
[Hai Thợ S�..
[00:55:33.907] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 4 giờ 5 phút sau mở
[Hai Th�..
[00:55:33.908] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 4 giờ 5 phút sau mở
[Hai Th�..
[00:55:33.920] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút sau mở
[Hình Bóng Ác M�..
[00:55:33.920] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút sau mở
[Hình Bóng Ác M�..
[00:55:33.921] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút sau mở
[Hình Bóng �..
[00:55:33.923] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút sau mở
[Hình B�..
[00:55:33.924] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút sau mở
[H�..
[00:55:33.929] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút đã mở
[Hơi Thở Điên Cu�..
[00:55:33.929] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút đã mở
[Hơi Thở Điên Cu�..
[00:55:33.930] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút đã mở
[Hơi Thở Đi�..
[00:55:33.931] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút đã mở
[Hơi Thở �..
[00:55:33.932] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút đã mở
[Hơi Th�..
[00:55:33.932] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút đã mở
[Hơi Th�..
[00:55:33.934] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút đã mở
[H�..
[00:55:33.936] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút mở
[Chơi Trốn T�..
[00:55:33.938] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút mở
[Chơi Tr�..
[00:55:33.938] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 5 phút mở
[Chơi Tr�..
[00:55:39.369] M <SCRIPT> 2024-03-27 00:55:38,525 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_daily_main.csb, UIActivityDaily---------
[00:55:45.631] M <SCRIPT> 2024-03-27 00:55:44,788 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/exp_point_rank.csb, UIExpDetailNew---------
[00:55:47.405] M <SCRIPT> 2024-03-27 00:55:46,562 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/exp_point_season.csb, UIExpNewSeason---------
[00:55:52.344] M <SCRIPT> 2024-03-27 00:55:51,501 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/tips_item_common.csb, UICommonArticleTips---------
[00:55:55.499] M <SCRIPT> 2024-03-27 00:55:54,655 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/exp_point_change_motion.csb,
UIExpDetailNewChangeMotion---------
[00:55:56.526] M <SCRIPT> 2024-03-27 00:55:55,682 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/rookie_guide_popup_frame.csb,
UIRookieCommonGuide---------
[00:55:56.857] M <SCRIPT> 2024-03-27 00:55:56,013 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:55:56.858] M <SCRIPT> 2024-03-27 00:55:56,013 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[00:56:11.321] M <SCRIPT> 2024-03-27 00:56:10,476 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_daily_main.csb, UIActivityDaily---------
[00:56:15.587] M <SCRIPT> 2024-03-27 00:56:14,743 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_new.csb, UIFriendMain---------
[00:56:16.455] M <SCRIPT> 2024-03-27 00:56:15,611 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[00:56:21.112] M <SCRIPT> 2024-03-27 00:56:20,268 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/shop.csb, UIShopFrame---------
WARNING ***************************************************************************
[00:56:21.518] M [COCOSUI] [WARNING] Invalid audio.event which has been released
already
WARNING ***************************************************************************
[00:56:21.518] M [COCOSUI] [WARNING] Invalid audio.event which has been released
already
[00:56:21.555] M <SCRIPT> 2024-03-27 00:56:20,711 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:56:21.781] M <SCRIPT> 2024-03-27 00:56:20,937 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:56:22.322] M <SCRIPT> 2024-03-27 00:56:21,478 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[00:56:22.358] M <SCRIPT> 2024-03-27 00:56:21,514 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[00:56:22.435] M <SCRIPT> 2024-03-27 00:56:21,590 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[00:56:23.016] M <SCRIPT> 2024-03-27 00:56:22,172 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light22219395---------
[00:56:33.413] M <SCRIPT> 2024-03-27 00:56:32,558 - crash_helper - INFO -
WorldCityCustom show

ERROR *****************************************************************************
[00:56:33.502] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.504] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.524] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!
ERROR *****************************************************************************
[00:56:33.527] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.530] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.532] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.533] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.535] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.544] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.546] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.549] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.551] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.563] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.568] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.573] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.574] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.590] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.594] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!
ERROR *****************************************************************************
[00:56:33.595] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.598] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:56:33.600] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:56:34.273] M <SCRIPT> 2024-03-27 00:56:33,418 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_new.csb, UIFriendMain---------
[00:56:34.758] M <SCRIPT> 2024-03-27 00:56:33,903 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[00:56:46.068] M <SCRIPT> 2024-03-27 00:56:45,213 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[00:56:48.472] M <SCRIPT> 2024-03-27 00:56:47,617 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/tips_player.csb, UITipsPlayer---------
[00:56:52.655] M <SCRIPT> 2024-03-27 00:56:51,800 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_photo_main.csb, UIMusicPhoto---------
[00:57:07.132] M <SCRIPT> 2024-03-27 00:57:06,278 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/survey_file_main.csb, UISurveyFile---------
[00:57:09.264] M <SCRIPT> 2024-03-27 00:57:08,409 - crash_helper - INFO -
WorldCityCustom leave
[00:57:09.364] M <SCRIPT> 2024-03-27 00:57:08,509 - crash_helper - INFO -
WorldArticle show

ERROR *****************************************************************************
[00:57:09.369] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:57:09.481] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:09.538] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:57:09.545] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:57:09.559] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:09.569] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:09.597] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:57:09.603] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:57:09.610] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:09.619] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:09.658] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:09.668] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:09.678] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:09.718] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 40.47
ms ***
[00:57:09.719] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:57:09.726] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:57:09.835] M <SCRIPT> 2024-03-27 00:57:08,979 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/skin.csb, UIArticle---------

ERROR *****************************************************************************
[00:57:10.418] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess

ERROR *****************************************************************************
[00:57:10.427] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess

ERROR *****************************************************************************
[00:57:10.442] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:57:10.461] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guanjia\guanjia_deluosi\separate_dir\deluosi_dress\deluosi_dress.gim
[00:57:10.464] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:57:10.575] M <SCRIPT> 2024-03-27 00:57:09,720 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light255198115---------
[00:57:10.597] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:57:10.971] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guanjia\guanjia_deluosi\separate_dir\deluosi_dress\deluosi_dress_hair.gim
[00:57:10.973] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:57:11.029] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:57:11.040] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:57:11.123] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:57:11.176] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[00:57:11.185] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.
[00:57:11.193] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_basic.fx, tech name: TShader.

ERROR *****************************************************************************
[00:57:11.202] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:57:11.256] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/shadow.nfx, tech name: TShader.

ERROR *****************************************************************************
[00:57:14.371] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess

ERROR *****************************************************************************
[00:57:14.448] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:57:14.471] M <SCRIPT> 2024-03-27 00:57:13,617 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light255198115---------
[00:57:14.490] M <SCRIPT> 2024-03-27 00:57:13,635 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light255198115---------
[00:57:14.530] M <SCRIPT> 2024-03-27 00:57:13,675 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:14.536] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_jisi\separate_dir\jisi_e_morgan\
jisi_e_morgan.gim
[00:57:14.553] M <SCRIPT> 2024-03-27 00:57:13,698 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:14.572] M <SCRIPT> 2024-03-27 00:57:13,717 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:14.584] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:14.630] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_morgen_obj_001.gim
[00:57:14.633] M <SCRIPT> 2024-03-27 00:57:13,778 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:14.656] M <SCRIPT> 2024-03-27 00:57:13,801 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:14.667] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\emotion_jisi_bd04\emotion_jisi_bd04.gim
[00:57:14.676] M <SCRIPT> 2024-03-27 00:57:13,821 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:14.728] M <SCRIPT> 2024-03-27 00:57:13,873 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:14.748] M <SCRIPT> 2024-03-27 00:57:13,893 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:14.773] M <SCRIPT> 2024-03-27 00:57:13,918 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:14.825] M <SCRIPT> 2024-03-27 00:57:13,970 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:14.851] M <SCRIPT> 2024-03-27 00:57:13,997 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:14.869] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:14.873] M <SCRIPT> 2024-03-27 00:57:14,019 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:14.931] M <SCRIPT> 2024-03-27 00:57:14,077 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:14.936] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jisi_morgan_idel_02.sfx
[00:57:14.938] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jisi_morgan_idel_02.sfx
[00:57:14.939] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jisi_morgan_idel_04.sfx
[00:57:14.940] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jisi_morgan_idel_03.sfx
[00:57:14.940] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jisi_morgan_idel_01.sfx
[00:57:14.950] M <SCRIPT> 2024-03-27 00:57:14,096 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:14.971] M <SCRIPT> 2024-03-27 00:57:14,116 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:15.005] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:15.030] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_ringofkeys\separate_dir\jisi_e_morgan\
jisi_e_morgen_ringofkeys.gim
[00:57:15.063] M <SCRIPT> 2024-03-27 00:57:14,208 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
ERROR *****************************************************************************
[00:57:15.131] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:57:15.146] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\jisi_morgan_zhanshi_appear_001.sfx
[00:57:15.167] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xuanzhuan_02.gim
[00:57:15.168] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\sfx_spr.fx, tech name: TShader.
[00:57:15.168] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/dwrg_show.fev count = 653
[00:57:15.168] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7744
[00:57:15.168] M [COCOSUI] wyd: audio trigger unload all events count = 7744 limit
= 7538
[00:57:15.168] M [COCOSUI] wyd: audio event project sound\survivor.fev survivor
[00:57:15.168] M [COCOSUI] wyd: audio event project sound\killer.fev killer
[00:57:15.168] M [COCOSUI] wyd: audio event project sound\music\music.fev music
[00:57:15.168] M [COCOSUI] wyd: audio event project sound\dwrg.fev dwrg
[00:57:15.168] M [COCOSUI] wyd: audio event project sound\killer_joseph.fev
killer_joseph
[00:57:15.168] M [COCOSUI] wyd: audio event project sound\survivor_vo_girl_gx.fev
survivor_vo_girl_gx
[00:57:15.168] M [COCOSUI] wyd: audio event project sound\amb.fev amb
[00:57:15.168] M [COCOSUI] wyd: audio event project sound\survivor_vo_bzt_gx.fev
survivor_vo_bzt_gx
[00:57:15.168] M [COCOSUI] wyd: audio event project sound\dwrg_ui01.fev dwrg_ui01
[00:57:15.168] M [COCOSUI] wyd: audio event project sound\music\
download_gsdt_playlistmusic.fev download_gsdt_playlistmusic
[00:57:15.168] M [COCOSUI] wyd: audio event project sound\killer_vo.fev killer_vo
[00:57:15.168] M [COCOSUI] wyd: audio event project sound\survivor_vo.fev
survivor_vo
[00:57:15.175] M [COCOSUI] wyd: audio event project sound\killer_joseph.fev has
been unload which has 96 events inside!
[00:57:15.179] M [COCOSUI] wyd: audio event project sound\survivor_vo_girl_gx.fev
has been unload which has 68 events inside!
[00:57:15.184] M [COCOSUI] wyd: audio event project sound\amb.fev has been unload
which has 110 events inside!
[00:57:15.189] M [COCOSUI] wyd: audio event project sound\survivor_vo_bzt_gx.fev
has been unload which has 72 events inside!
[00:57:15.190] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_mogen_skill_002.gim
[00:57:15.192] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_mogen_skill_002_01.gim
[00:57:15.204] M [COCOSUI] wyd: audio event project sound\survivor_vo.fev has been
unload which has 2188 events inside!
[00:57:15.204] M [COCOSUI] Audio::ReloadEvents before reload event num = 7744 after
= 5210
[00:57:15.210] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jisi_morgan_zhanshi_appear_001.sfx
[00:57:15.212] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\sfx_spr.fx, tech name: TShader.
[00:57:15.228] M [COCOSUI] wyd: audio -----Load sound\dwrg_show.fev succeed!
[00:57:15.247] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo.fev count = 2188
[00:57:15.247] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
5863
[00:57:15.363] M [COCOSUI] wyd: audio -----Load sound\survivor_vo.fev succeed!
ERROR *****************************************************************************
[00:57:15.413] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess

ERROR *****************************************************************************
[00:57:15.462] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:57:15.485] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_langren\joseph_e_langren.gim
[00:57:15.488] M <SCRIPT> 2024-03-27 00:57:14,633 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:15.508] M <SCRIPT> 2024-03-27 00:57:14,653 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:15.553] M <SCRIPT> 2024-03-27 00:57:14,698 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:57:15.587] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_langren_idle_002.sfx
[00:57:15.588] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_langren_idle_003.sfx
[00:57:15.624] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:15.645] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\joseph\separate_dir\joseph_e_langren\joseph_e_langren_sword.gim

ERROR *****************************************************************************
[00:57:15.719] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:57:15.783] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\shiguanggui_langren_zhanshi_appear_001.sfx
[00:57:15.801] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
shiguanggui_langren_zhanshi_appear_001.sfx

ERROR *****************************************************************************
[00:57:17.484] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:57:17.514] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\banshee\separate_dir\banshee_e_xianhe\banshee_e_xianhe.gim
[00:57:17.659] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_idle_001.sfx
[00:57:17.659] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_idle_001.sfx
[00:57:17.691] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\banshee\separate_dir\banshee_e_xianhe\banshee_e_xianhe_fan.gim

ERROR *****************************************************************************
[00:57:17.749] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:57:17.760] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\hongdie_xianhe_zhanshi_appear_001.sfx
[00:57:17.771] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_zhanshi_appear_001.sfx
[00:57:18.750] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\hongdie_xianhe_zhanshi_appear_002.sfx
[00:57:18.758] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_zhanshi_appear_002.sfx
[00:57:18.883] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\hongdie_xianhe_zhanshi_appear_003.sfx
[00:57:18.887] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_zhanshi_appear_003.sfx
ERROR *****************************************************************************
[00:57:19.349] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess

ERROR *****************************************************************************
[00:57:19.357] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:57:19.395] M <SCRIPT> 2024-03-27 00:57:18,540 - crash_helper - INFO -
WorldArticle leave
[00:57:19.469] M <SCRIPT> 2024-03-27 00:57:18,614 - crash_helper - INFO -
WorldCityCustom show
[00:57:19.510] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\banshee\separate_dir\banshee_e_xianhe\banshee_e_xianhe.gim
[00:57:19.623] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_idle_001.sfx
[00:57:19.624] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_idle_001.sfx
[00:57:19.631] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\banshee\separate_dir\banshee_e_xianhe\banshee_e_xianhe_fan.gim

ERROR *****************************************************************************
[00:57:19.643] M [COCOSUI] [ERROR] Do not change object name after it has parent!
parent name: DefaultScene
old name: model_detective
new name: model_detective
[00:57:19.669] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\banshee\separate_dir\banshee_e_xianhe\banshee_e_xianhe_opposite.gim
[00:57:19.738] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_idle_002.sfx
[00:57:19.739] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_idle_002.sfx
[00:57:19.748] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\banshee\separate_dir\banshee_e_xianhe\banshee_e_xianhe_fan_opposite.gim
[00:57:19.769] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:57:19.778] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:57:19.792] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_qingtian\h55_guajian_qingtian_bai.gim
[00:57:19.853] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\liekou_qingtianwawa_idle_021.gim
[00:57:19.859] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
liekou_qingtianwawa_idle_01.sfx
[00:57:19.865] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_qingtian\h55_guajian_qingtian_hei.gim
[00:57:19.890] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
liekou_qingtianwawa_idle_02.sfx
[00:57:19.971] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:19.979] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:19.993] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:20.005] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:57:20.011] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:57:20.055] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:20.081] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_002.sfx
[00:57:20.100] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[00:57:20.118] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:20.143] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:20.153] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:20.164] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:57:20.198] M [COCOSUI] create effect shader\pbr\pbr_crystal.fx:TShader ***
time: 33.95 ms ***
[00:57:20.198] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:57:20.207] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:57:20.221] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.

ERROR *****************************************************************************
[00:57:20.231] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.261] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.286] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.290] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.294] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.295] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.307] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.309] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.320] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.321] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.325] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.326] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.345] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.352] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.358] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.360] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.395] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.399] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.400] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.405] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.406] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.501] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.502] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.522] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!
ERROR *****************************************************************************
[00:57:20.526] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.528] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.530] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.531] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.532] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.542] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.543] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.546] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.548] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.560] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.565] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.571] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.572] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.589] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.592] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!
ERROR *****************************************************************************
[00:57:20.594] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.597] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:57:20.598] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:57:20.708] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/amb.fev count = 110
[00:57:20.708] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
8051
[00:57:20.721] M [COCOSUI] wyd: audio -----Load sound\amb.fev succeed!
[00:57:38.747] M <SCRIPT> 2024-03-27 00:57:37,844 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_daily_main.csb, UIActivityDaily---------
[00:57:41.422] M <SCRIPT> 2024-03-27 00:57:40,520 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_prompt.csb, UICommonTips---------
[00:57:53.848] M <SCRIPT> 2024-03-27 00:57:52,946 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_begin_rehearsal_1.csb,
UIHallGameMode---------
[00:57:54.261] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 4 giờ 3 phút sau mở
[Hai Thợ S�..
[00:57:54.262] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 4 giờ 3 phút sau mở
[Hai Th�..
[00:57:54.262] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 4 giờ 3 phút sau mở
[Hai Th�..
[00:57:54.275] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút sau mở
[Hình Bóng Ác M�..
[00:57:54.276] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút sau mở
[Hình Bóng Ác M�..
[00:57:54.277] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút sau mở
[Hình Bóng �..
[00:57:54.278] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút sau mở
[Hình B�..
[00:57:54.280] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút sau mở
[H�..
[00:57:54.284] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút đã mở
[Hơi Thở Điên Cu�..
[00:57:54.284] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút đã mở
[Hơi Thở Điên Cu�..
[00:57:54.286] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút đã mở
[Hơi Thở Đi�..
[00:57:54.287] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút đã mở
[Hơi Thở �..
[00:57:54.288] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút đã mở
[Hơi Th�..
[00:57:54.288] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút đã mở
[Hơi Th�..
[00:57:54.290] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút đã mở
[H�..
[00:57:54.292] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút mở
[Chơi Trốn T�..
[00:57:54.293] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút mở
[Chơi Tr�..
[00:57:54.294] M [COCOSUI] RichLabelEx::u8 to u16 failed with : 6 giờ 3 phút mở
[Chơi Tr�..
[00:58:05.625] M <SCRIPT> 2024-03-27 00:58:04,722 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 10, max_buffer_size 10240
[00:58:05.627] M <SCRIPT> 2024-03-27 00:58:04,724 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_intro.csb, UIActivityIntro---------
[00:58:13.426] M <SCRIPT> 2024-03-27 00:58:12,524 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_daily_main.csb, UIActivityDaily---------
[00:58:15.569] M <SCRIPT> 2024-03-27 00:58:14,667 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_shop_eventstore_transition.csb,
UIActivityTransition---------
[00:58:15.782] M <SCRIPT> 2024-03-27 00:58:14,881 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_shop.csb, UIActivityShop---------
[00:58:18.846] M <SCRIPT> 2024-03-27 00:58:17,944 - crash_helper - INFO -
WorldCityCustom leave
[00:58:18.947] M <SCRIPT> 2024-03-27 00:58:18,045 - crash_helper - INFO -
WorldArticle show

ERROR *****************************************************************************
[00:58:18.952] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:18.995] M <SCRIPT> 2024-03-27 00:58:18,092 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/skin_character.csb, UIArticleRole---------

ERROR *****************************************************************************
[00:58:20.184] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess

ERROR *****************************************************************************
[00:58:20.195] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:20.288] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_zhoushu\separate_dir\zhoushu_e_shennv\
zhoushu_e_shennv.gim
[00:58:20.327] M <SCRIPT> 2024-03-27 00:58:19,425 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light255198115---------
[00:58:20.347] M <SCRIPT> 2024-03-27 00:58:19,446 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:58:20.369] M <SCRIPT> 2024-03-27 00:58:19,467 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:58:20.394] M <SCRIPT> 2024-03-27 00:58:19,492 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------

ERROR *****************************************************************************
[00:58:20.499] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:22.285] M <SCRIPT> 2024-03-27 00:58:21,383 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light255198115---------

ERROR *****************************************************************************
[00:58:22.400] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:22.521] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_idle_001.gim
[00:58:22.531] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_zhanshi_appear_009.gim
[00:58:22.572] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_zhanshi_special_015.gim
[00:58:22.577] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_shennv_zhanshi_special_016.gim
[00:58:22.593] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_cp\separate_dir\cp_e_am\
cp_e_am_xianglian01.gim
[00:58:22.815] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_004.sfx
[00:58:22.815] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_005.sfx
[00:58:22.816] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_003.sfx
[00:58:22.816] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_006.sfx
[00:58:22.816] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_007.sfx
[00:58:22.816] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_011.sfx
[00:58:22.816] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_shennv_idle_012.sfx
[00:58:22.907] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_zhoushu\separate_dir\zhoushu_e_zouzou\
zhoushu_e_zouzou.gim
[00:58:22.963] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.

ERROR *****************************************************************************
[00:58:23.592] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess

ERROR *****************************************************************************
[00:58:24.208] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:25.029] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_zhoushu\separate_dir\zhoushu_e_zouzou\
zhoushu_e_zouzou_erhuan.gim
[00:58:25.199] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[00:58:25.277] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_003.sfx
[00:58:25.278] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_001.sfx
[00:58:25.279] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_002.sfx
[00:58:25.279] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\zhoushushi_zouzou_idle_002a.sfx
[00:58:25.283] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_zouzou_idle_002.gim

ERROR *****************************************************************************
[00:58:25.289] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:25.304] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_002a.sfx
[00:58:25.305] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_002a.sfx
[00:58:25.306] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_002a.sfx
[00:58:25.307] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_002a.sfx
[00:58:25.308] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_002a.sfx
[00:58:25.309] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_005.sfx
[00:58:25.310] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_002a.sfx
[00:58:25.311] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_002a.sfx
[00:58:25.312] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_005.sfx
[00:58:25.312] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_002a.sfx
[00:58:25.314] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_002a.sfx
[00:58:25.315] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_005.sfx
[00:58:25.315] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_002a.sfx
[00:58:25.317] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_zouzou_idle_002a.sfx
[00:58:25.413] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_zhoushu\separate_dir\zhoushu_e_witch\
zhoushu_e_witch.gim

ERROR *****************************************************************************
[00:58:27.354] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:27.560] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_witch_idle_02.gim
[00:58:27.564] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhoushushi_witch_idle_03.gim

ERROR *****************************************************************************
[00:58:27.753] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:27.784] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_witch_idle_04.sfx
[00:58:27.788] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_witch_idle_02.sfx
[00:58:27.788] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_witch_idle_03.sfx
[00:58:27.788] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_witch_idle_01.sfx
[00:58:27.788] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_witch_idle_01.sfx
[00:58:27.789] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_witch_idle_01.sfx
[00:58:27.934] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_zhoushu\h55_survivor_w_zhoushu.gim

ERROR *****************************************************************************
[00:58:28.089] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:28.249] M <SCRIPT> 2024-03-27 00:58:27,347 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------

ERROR *****************************************************************************
[00:58:28.369] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:28.537] M <SCRIPT> 2024-03-27 00:58:27,635 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
ERROR *****************************************************************************
[00:58:28.658] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess

ERROR *****************************************************************************
[00:58:29.171] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess

ERROR *****************************************************************************
[00:58:29.526] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess

ERROR *****************************************************************************
[00:58:30.173] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:30.335] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_zhoushu\separate_dir\zhoushu_e_xiunv\
zhoushu_e_xiunv.gim
[00:58:31.999] M <SCRIPT> 2024-03-27 00:58:31,096 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light255198115---------
[00:58:32.027] M <SCRIPT> 2024-03-27 00:58:31,124 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------

ERROR *****************************************************************************
[00:58:32.111] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:32.603] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhoushushi_xiunv_idle_001.sfx
[00:58:32.749] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_lata\bo_e_lata.gim
[00:58:32.832] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_character.fx, tech name: TShader.
[00:58:32.842] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_character.fx, tech name: TShader.
[00:58:34.240] M <SCRIPT> 2024-03-27 00:58:33,384 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light255198115---------
[00:58:34.264] M <SCRIPT> 2024-03-27 00:58:33,408 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light255198115---------
[00:58:34.286] M <SCRIPT> 2024-03-27 00:58:33,430 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:58:34.315] M <SCRIPT> 2024-03-27 00:58:33,459 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------

ERROR *****************************************************************************
[00:58:34.379] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:35.213] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xingyuner_lata_zhanshi_001.gim
[00:58:35.228] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xingyuner_lata_zhanshi_003.gim
[00:58:35.235] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xingyuner_lata_zhanshi_002.gim
[00:58:35.238] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xingyuner_lata_zhanshi_004.gim
[00:58:35.244] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\tiaojiushi_caijue_idle_034.gim
[00:58:35.248] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xingyuner_lata_zhanshi_011.gim
[00:58:35.298] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_lata\
bo_e_lata_huanying1.gim
[00:58:35.377] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_lata\
bo_e_lata_huanying3.gim
[00:58:35.403] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_lata\
bo_e_lata_huanying2.gim
[00:58:35.418] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yongbing_chaijunmao_appear_05.gim
[00:58:35.427] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiangshuishi_jinyebuzai_skill_screen_004.gim
[00:58:35.460] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\joker_shechi_zhanshi_appear_tp24_03.gim
[00:58:35.467] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xingyuner_lata_zhanshi_009.gim
[00:58:35.494] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\joker_shechi_zhanshi_appear_tp24_09.gim
[00:58:35.500] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\youchai_jietouyiren_zhanshi_appear_004.gim
[00:58:35.515] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yisheng_zhishai_zhanshi_003.gim
[00:58:35.519] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yuanding_guainiao_plane_004.gim
[00:58:35.588] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xingyuner_lata_zhanshi_008.gim
[00:58:35.594] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_lata\
bo_e_lata_dj.gim
[00:58:35.647] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xingyuner_lata_zhanshi_010.gim
[00:58:36.199] M <SCRIPT> 2024-03-27 00:58:35,343 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:58:36.212] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_character.fx, tech name: TShader.
[00:58:36.231] M <SCRIPT> 2024-03-27 00:58:35,375 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:58:36.268] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xingyuner_lata_idle_001.sfx
[00:58:36.268] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xingyuner_lata_idle_002.sfx
[00:58:36.268] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xingyuner_lata_idle_003.sfx
[00:58:36.268] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xingyuner_lata_idle_004.sfx
[00:58:36.269] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xingyuner_lata_idle_005.sfx
[00:58:36.296] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\spider\separate_dir\spider_e_huaji\spider_e_huaji.gim

ERROR *****************************************************************************
[00:58:36.336] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:36.388] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:58:36.616] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_transparent.fx, tech name: TShader.
[00:58:36.636] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
zhizhu_huaji_idle_06.sfx
[00:58:36.637] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
zhizhu_huaji_idle_07.sfx
[00:58:36.638] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
zhizhu_huaji_idle_02.sfx
[00:58:36.638] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\zhizhu_huaji_idle_01.sfx
[00:58:36.643] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\zhizhu_huaji_idle_01.gim
[00:58:36.652] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
zhizhu_huaji_idle_01.sfx
[00:58:36.654] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:58:36.664] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
zhizhu_huaji_idle_01.sfx
[00:58:36.665] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
zhizhu_huaji_idle_01.sfx
[00:58:36.667] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
zhizhu_huaji_idle_01.sfx
[00:58:36.669] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
zhizhu_huaji_idle_07.sfx
[00:58:36.670] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
zhizhu_huaji_idle_07.sfx
[00:58:36.670] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
zhizhu_huaji_idle_07.sfx
[00:58:36.671] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
zhizhu_huaji_idle_07.sfx
[00:58:36.671] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
zhizhu_huaji_idle_05.sfx
[00:58:36.672] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
zhizhu_huaji_idle_05.sfx
[00:58:36.672] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
zhizhu_huaji_idle_07.sfx
[00:58:36.853] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_it\separate_dir\it_e_lans\it_e_lans.gim
[00:58:36.866] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:58:37.351] M <SCRIPT> 2024-03-27 00:58:36,495 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[00:58:37.372] M <SCRIPT> 2024-03-27 00:58:36,516 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------

ERROR *****************************************************************************
[00:58:37.520] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess

ERROR *****************************************************************************
[00:58:38.469] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:39.153] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_it\separate_dir\it_e_yabolahan\
it_e_yabolahan_light.gim

ERROR *****************************************************************************
[00:58:39.555] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.postprocess
[00:58:39.575] M <SCRIPT> 2024-03-27 00:58:38,720 - crash_helper - INFO -
WorldArticle leave
[00:58:39.658] M <SCRIPT> 2024-03-27 00:58:38,802 - crash_helper - INFO -
WorldCityCustom show
[00:58:39.817] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.

ERROR *****************************************************************************
[00:58:39.847] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.849] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.870] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.873] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

[00:58:39.876] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\


buguilin\buguilin_fire_002.sfx
ERROR *****************************************************************************
[00:58:39.877] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.878] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.880] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.881] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.891] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.892] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.895] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.896] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.909] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.915] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.920] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.921] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.938] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.942] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.943] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.946] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:39.947] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.014] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.015] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.035] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.038] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.041] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.042] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.044] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!
ERROR *****************************************************************************
[00:58:40.045] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.054] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.055] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.059] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.060] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.072] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.077] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.082] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.084] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.100] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.103] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.104] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.107] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[00:58:40.109] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[00:58:42.789] M <SCRIPT> 2024-03-27 00:58:41,933 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_new.csb, UIFriendMain---------
[00:58:43.281] M <SCRIPT> 2024-03-27 00:58:42,425 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[00:58:50.316] M <SCRIPT> 2024-03-27 00:58:49,461 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[00:58:53.949] M <SCRIPT> 2024-03-27 00:58:53,093 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_new_intimacy_set_popup.csb,
UICloseFriendNewSetPopup---------
[00:58:55.287] M <SCRIPT> 2024-03-27 00:58:54,431 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_new_intimacy_invitation.csb,
UICloseFriendInvitation---------
[00:59:47.086] M <SCRIPT> 2024-03-27 00:59:46,239 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/association.csb, UIAssociationFrame---------
[00:59:49.613] M <SCRIPT> 2024-03-27 00:59:48,766 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_personal_document_main.csb,
UIDocumentMain---------
[00:59:50.897] M <SCRIPT> 2024-03-27 00:59:50,050 - utils.py - INFO - should show
accu ui True
[00:59:50.897] M <SCRIPT> 2024-03-27 00:59:50,051 - utils.py - INFO - should show
accu ui True
[00:59:50.898] M <SCRIPT> 2024-03-27 00:59:50,051 - utils.py - INFO - should show
accu ui True
[00:59:50.899] M <SCRIPT> 2024-03-27 00:59:50,052 - utils.py - INFO - should show
accu ui True
[00:59:50.901] M <SCRIPT> 2024-03-27 00:59:50,054 - crash_helper - INFO -
WorldArticle init_scene
[00:59:50.904] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.905] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.906] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.906] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.908] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.909] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.911] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.912] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.912] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.913] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.915] M <SCRIPT> 2024-03-27 00:59:50,068 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
[00:59:50.917] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.918] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.918] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.918] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.918] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[00:59:50.940] M [COCOSUI] [WARNING] no preset camera named h55_wardrobe_camera
found! return indentity matrix
[00:59:50.941] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.942] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.943] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.944] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.945] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.946] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:59:50.946] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.948] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.948] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:59:50.949] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.949] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.950] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.955] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.956] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.956] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.956] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.956] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.956] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[00:59:50.970] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.971] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.973] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.974] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:59:50.974] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.975] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.976] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[00:59:50.978] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.979] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.980] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.980] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.981] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.985] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.986] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.986] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.986] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.986] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.993] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.993] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.995] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.996] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.996] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:50.998] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.000] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.000] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.002] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.003] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.008] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.008] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.008] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.008] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.008] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.016] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
2023jisi_heijin\jisi_youge_changjing_fx_002.sfx
[00:59:51.016] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
2023jisi_heijin\jisi_youge_changjing_fx_001.sfx
[00:59:51.037] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.038] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.039] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.040] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.042] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.044] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.045] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.046] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.047] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.048] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.051] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.052] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.052] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.052] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.052] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[00:59:51.061] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.062] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.062] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.063] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.064] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.064] M <SCRIPT> 2024-03-27 00:59:50,217 - UISystem - INFO - ---------
set shader -common/shader/cocosui/color_grading.vs, color_grading---------
[00:59:51.065] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.066] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.067] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.067] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.068] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.070] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.071] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.072] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.073] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.074] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.075] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.076] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.077] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.078] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.079] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.080] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.081] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.082] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.083] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.084] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.089] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01.sfx
[00:59:51.096] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:59:51.097] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:59:51.098] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:59:51.099] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:59:51.100] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:59:51.100] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[00:59:51.101] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:59:51.102] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:59:51.104] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:59:51.106] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[00:59:51.111] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.112] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.112] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.113] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.114] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.115] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.116] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.117] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.118] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.119] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.121] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.122] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.122] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.123] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.124] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.125] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.126] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.126] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.127] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.128] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.129] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.130] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.131] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.132] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.133] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.134] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.135] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.135] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.136] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.137] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.138] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.139] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.140] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.140] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.140] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[00:59:51.145] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\livingroom1_volumelight_01.sfx
[00:59:51.158] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
coa7\huangyi_scene_idle_001.sfx
[00:59:51.294] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_artist\separate_dir\artist_e_taowang\
artist_e_taowang.gim
[00:59:51.299] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:59:54.144] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_idle_002.gim
[00:59:54.145] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[00:59:54.165] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_idle_003.gim
[00:59:54.180] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_idle_001.gim
[00:59:54.246] M <SCRIPT> 2024-03-27 00:59:53,397 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_career_frame.csb, UICareer---------
[00:59:54.413] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:59:54.467] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_001.sfx
[00:59:54.471] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_002.sfx
[00:59:54.471] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_003.sfx
[00:59:54.472] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_004.sfx
[00:59:54.519] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\h55_pet_shengdandog.gim
[00:59:54.564] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\
h55_pet_shengdandog_chibang.gim
[00:59:54.856] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_artist\separate_dir\artist_e_taowang\
artist_e_taowang_huabi_show.gim
[00:59:54.888] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_artist\separate_dir\artist_e_taowang\
artist_e_taowang_huajia.gim
[00:59:54.898] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_paint\separate_dir\artist_e_taowang\
artist_e_taowang_huaban.gim
[00:59:54.906] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[00:59:54.909] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_panduola\h55_guajian_panduola.gim
[00:59:54.916] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[00:59:54.998] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
artist_panduola_idle_001.sfx
[00:59:55.074] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\artist_taowang_zhanshi_appear_001.sfx
[00:59:55.092] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_liuguang02.gim
[00:59:55.099] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_liuguang01.gim
[00:59:55.106] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_liuguang03.gim
[00:59:55.121] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_001.sfx
[00:59:55.122] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\artist_taowang_zhanshi_appear_002.sfx
[00:59:55.127] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_002.sfx
[00:59:55.127] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_002.sfx
[00:59:55.138] M <SCRIPT> 2024-03-27 00:59:54,290 - NetService - INFO -
heart_back---gen_scene_tick
[00:59:55.181] M <SCRIPT> 2024-03-27 00:59:54,332 - NetService - INFO -
heart_back---gen_scene_tick
[00:59:55.182] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\artist_taowang_zhanshi_appear_005.sfx
[00:59:55.253] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_005.sfx
[00:59:59.082] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\artist_taowang_zhanshi_appear_004.sfx
[00:59:59.100] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_002.gim
[00:59:59.105] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_005.gim
[00:59:59.114] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_004.sfx
[00:59:59.116] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_004.sfx

ERROR *****************************************************************************
[01:00:05.333] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.335] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.353] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.356] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.359] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.360] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.361] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.362] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.370] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.372] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.375] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.376] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.387] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.392] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.397] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.398] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.413] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.416] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.417] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.420] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.421] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.487] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.488] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.506] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.509] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.513] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.514] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.515] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.516] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.526] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.528] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.531] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.532] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.544] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.549] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.554] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.555] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.571] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.575] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.576] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.579] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[01:00:05.580] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[01:00:05.585] M <SCRIPT> 2024-03-27 01:00:04,737 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_match_wait_windows.csb,
UIMatchingTip---------
[01:00:22.921] M <SCRIPT> 2024-03-27 01:00:22,073 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/share_channel.csb, UIShareEntrance---------
[01:00:24.872] M <SCRIPT> 2024-03-27 01:00:24,022 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/social_tag_setting.csb,
UIPersonalTagSetting---------
[01:00:39.684] M <SCRIPT> 2024-03-27 01:00:38,835 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_new.csb, UISetting---------
[01:00:40.060] M <SCRIPT> 2024-03-27 01:00:39,211 - utils.py - INFO - should show
accu ui True
[01:00:40.158] M <SCRIPT> 2024-03-27 01:00:39,309 - utils.py - INFO - should show
accu ui True
[01:00:42.575] M <SCRIPT> 2024-03-27 01:00:41,727 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/association.csb, UIAssociationFrame---------
[01:00:45.521] M <SCRIPT> 2024-03-27 01:00:44,672 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/association.csb, UIAssociationFrame---------
[01:00:52.738] M <SCRIPT> 2024-03-27 01:00:51,876 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_personal_document_main.csb,
UIDocumentMain---------
[01:00:53.658] M <SCRIPT> 2024-03-27 01:00:52,795 - UISystem - INFO - ---------
set shader -common/shader/cocosui/color_grading.vs, color_grading---------
[01:00:53.763] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_artist\separate_dir\artist_e_taowang\
artist_e_taowang.gim
[01:00:55.432] M <SCRIPT> 2024-03-27 01:00:54,568 - cs_utils_personal - DEBUG -
get_most_used_pid_last_N:[u'95', u'134', u'34', u'34', u'68', u'78', u'14', u'68',
u'68', u'34', u'34', u'34', u'78', u'107', u'117', u'95', u'63', u'63', u'63',
u'19', u'84', u'116', u'86', u'112', u'117', u'117', u'109', u'63', u'68', u'95',
u'126', u'60', u'126', u'126', u'60', u'95', u'95', u'95', u'85', u'95', u'60',
u'86', u'95', u'126', u'126', u'60', u'60', u'60', u'110', u'110', u'68', u'83',
u'97', u'110', u'25', u'110', u'110', u'107', u'68', u'110', u'95', u'95', u'63',
u'97', u'110', u'95', u'95', u'63', u'95', u'95', u'78', u'78', u'34', u'95',
u'95', u'95', u'34', u'30', u'126', u'63', u'34', u'34', u'34', u'34', u'34',
u'34', u'78', u'97', u'110', u'34', u'34', u'85', u'15', u'15', u'15', u'104',
u'100', u'108', u'94', u'104']
[01:00:55.469] M <SCRIPT> 2024-03-27 01:00:54,606 - cs_utils_personal - DEBUG -
get_most_used_pid_last_N:[u'95', u'134', u'34', u'34', u'68', u'78', u'14', u'68',
u'68', u'34', u'34', u'34', u'78', u'107', u'117', u'95', u'63', u'63', u'63',
u'19', u'84', u'116', u'86', u'112', u'117', u'117', u'109', u'63', u'68', u'95',
u'126', u'60', u'126', u'126', u'60', u'95', u'95', u'95', u'85', u'95', u'60',
u'86', u'95', u'126', u'126', u'60', u'60', u'60', u'110', u'110', u'68', u'83',
u'97', u'110', u'25', u'110', u'110', u'107', u'68', u'110', u'95', u'95', u'63',
u'97', u'110', u'95', u'95', u'63', u'95', u'95', u'78', u'78', u'34', u'95',
u'95', u'95', u'34', u'30', u'126', u'63', u'34', u'34', u'34', u'34', u'34',
u'34', u'78', u'97', u'110', u'34', u'34', u'85', u'15', u'15', u'15', u'104',
u'100', u'108', u'94', u'104']
[01:00:56.449] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_idle_002.gim
[01:00:56.455] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_idle_003.gim
[01:00:56.470] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_idle_001.gim
[01:00:56.716] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_001.sfx
[01:00:56.719] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_002.sfx
[01:00:56.720] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_003.sfx
[01:00:56.721] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_004.sfx
[01:00:57.196] M <SCRIPT> 2024-03-27 01:00:56,333 - UISystem - INFO - ---------
set shader -common/shader/cocosui/color_grading.vs, color_grading---------
[01:00:57.202] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_001.sfx
[01:00:57.206] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_002.sfx
[01:00:57.207] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_003.sfx
[01:00:57.208] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_004.sfx
[01:00:57.212] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\h55_pet_shengdandog.gim
[01:00:57.249] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\
h55_pet_shengdandog_chibang.gim
[01:00:57.327] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_artist\separate_dir\artist_e_taowang\
artist_e_taowang_huabi_show.gim
[01:00:57.354] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_artist\separate_dir\artist_e_taowang\
artist_e_taowang_huajia.gim
[01:00:57.363] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_paint\separate_dir\artist_e_taowang\
artist_e_taowang_huaban.gim
[01:00:57.372] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_panduola\h55_guajian_panduola.gim
[01:00:57.399] M <SCRIPT> 2024-03-27 01:00:56,536 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[01:00:57.400] M <SCRIPT> 2024-03-27 01:00:56,537 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[01:00:57.405] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
artist_panduola_idle_001.sfx
[01:00:57.484] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\artist_taowang_zhanshi_appear_001.sfx
[01:00:57.499] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_liuguang02.gim
[01:00:57.503] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_liuguang01.gim
[01:00:57.509] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_liuguang03.gim
[01:00:57.518] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_001.sfx
[01:00:57.519] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\artist_taowang_zhanshi_appear_002.sfx
[01:00:57.524] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_002.sfx
[01:00:57.525] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_002.sfx
[01:00:57.590] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\artist_taowang_zhanshi_appear_005.sfx
[01:00:57.651] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_005.sfx
[01:00:59.328] M <SCRIPT> 2024-03-27 01:00:58,465 - cs_utils_personal - DEBUG -
get_most_used_pid_last_N:[u'95', u'134', u'34', u'34', u'68', u'78', u'14', u'68',
u'68', u'34', u'34', u'34', u'78', u'107', u'117', u'95', u'63', u'63', u'63',
u'19', u'84', u'116', u'86', u'112', u'117', u'117', u'109', u'63', u'68', u'95',
u'126', u'60', u'126', u'126', u'60', u'95', u'95', u'95', u'85', u'95', u'60',
u'86', u'95', u'126', u'126', u'60', u'60', u'60', u'110', u'110', u'68', u'83',
u'97', u'110', u'25', u'110', u'110', u'107', u'68', u'110', u'95', u'95', u'63',
u'97', u'110', u'95', u'95', u'63', u'95', u'95', u'78', u'78', u'34', u'95',
u'95', u'95', u'34', u'30', u'126', u'63', u'34', u'34', u'34', u'34', u'34',
u'34', u'78', u'97', u'110', u'34', u'34', u'85', u'15', u'15', u'15', u'104',
u'100', u'108', u'94', u'104']
[01:00:59.348] M <SCRIPT> 2024-03-27 01:00:58,485 - cs_utils_personal - DEBUG -
get_most_used_pid_last_N:[u'95', u'134', u'34', u'34', u'68', u'78', u'14', u'68',
u'68', u'34', u'34', u'34', u'78', u'107', u'117', u'95', u'63', u'63', u'63',
u'19', u'84', u'116', u'86', u'112', u'117', u'117', u'109', u'63', u'68', u'95',
u'126', u'60', u'126', u'126', u'60', u'95', u'95', u'95', u'85', u'95', u'60',
u'86', u'95', u'126', u'126', u'60', u'60', u'60', u'110', u'110', u'68', u'83',
u'97', u'110', u'25', u'110', u'110', u'107', u'68', u'110', u'95', u'95', u'63',
u'97', u'110', u'95', u'95', u'63', u'95', u'95', u'78', u'78', u'34', u'95',
u'95', u'95', u'34', u'30', u'126', u'63', u'34', u'34', u'34', u'34', u'34',
u'34', u'78', u'97', u'110', u'34', u'34', u'85', u'15', u'15', u'15', u'104',
u'100', u'108', u'94', u'104']
[01:01:00.699] M <SCRIPT> 2024-03-27 01:00:59,835 - UISystem - INFO - ---------
set shader -common/shader/cocosui/color_grading.vs, color_grading---------
[01:01:00.803] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_artist\separate_dir\artist_e_taowang\
artist_e_taowang.gim
[01:01:02.075] M <SCRIPT> 2024-03-27 01:01:01,212 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_personal_document_main_home_face.csb,
UIDocImageChangeFace---------
[01:01:03.270] M <SCRIPT> 2024-03-27 01:01:02,407 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_change_face.csb, UIFriendChangeFace---------
[01:01:03.552] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_idle_002.gim
[01:01:03.555] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_idle_003.gim
[01:01:03.567] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_idle_001.gim
[01:01:03.795] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_001.sfx
[01:01:03.799] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_002.sfx
[01:01:03.800] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_003.sfx
[01:01:03.801] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_004.sfx
[01:01:03.805] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\h55_pet_shengdandog.gim
[01:01:03.845] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\
h55_pet_shengdandog_chibang.gim
[01:01:03.907] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_artist\separate_dir\artist_e_taowang\
artist_e_taowang_huabi_show.gim
[01:01:03.936] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_artist\separate_dir\artist_e_taowang\
artist_e_taowang_huajia.gim
[01:01:03.944] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_paint\separate_dir\artist_e_taowang\
artist_e_taowang_huaban.gim
[01:01:03.953] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_panduola\h55_guajian_panduola.gim
[01:01:03.985] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
artist_panduola_idle_001.sfx
[01:01:04.137] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\artist_taowang_zhanshi_appear_001.sfx
[01:01:04.154] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_liuguang02.gim
[01:01:04.159] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_liuguang01.gim
[01:01:04.164] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_liuguang03.gim
[01:01:04.174] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_001.sfx
[01:01:04.176] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\artist_taowang_zhanshi_appear_002.sfx
[01:01:04.180] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_002.sfx
[01:01:04.181] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_002.sfx
[01:01:04.220] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\artist_taowang_zhanshi_appear_005.sfx
[01:01:04.283] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_005.sfx
[01:01:08.136] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\artist_taowang_zhanshi_appear_004.sfx
[01:01:08.149] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_002.gim
[01:01:08.154] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_005.gim
[01:01:08.163] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_004.sfx
[01:01:08.165] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_004.sfx
[01:01:45.699] M <SCRIPT> 2024-03-27 01:01:44,836 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_personal_document_personal_edit.csb,
UIPersonalImageSetting---------
[01:01:45.952] M <SCRIPT> 2024-03-27 01:01:45,089 - UISystem - INFO - ---------
set shader -common/shader/cocosui/color_grading.vs, color_grading---------
[01:01:46.066] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_artist\separate_dir\artist_e_taowang\
artist_e_taowang.gim
[01:01:47.794] M <SCRIPT> 2024-03-27 01:01:46,931 - UISystem - INFO - ---------
set shader -common/shader/cocosui/color_grading.vs, color_grading---------
[01:01:49.725] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_idle_002.gim
[01:01:49.731] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_idle_003.gim
[01:01:49.750] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_idle_001.gim
[01:01:50.134] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_001.sfx
[01:01:50.138] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_002.sfx
[01:01:50.139] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_003.sfx
[01:01:50.141] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_004.sfx
[01:01:50.159] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_001.sfx
[01:01:50.164] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_002.sfx
[01:01:50.165] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_003.sfx
[01:01:50.166] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_idle_004.sfx
[01:01:50.172] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\h55_pet_shengdandog.gim
[01:01:50.182] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_artist\separate_dir\artist_e_taowang\
artist_e_taowang_huabi_show.gim
[01:01:50.220] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_artist\separate_dir\artist_e_taowang\
artist_e_taowang_huajia.gim
[01:01:50.230] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\
h55_pet_shengdandog_chibang.gim
[01:01:50.236] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_paint\separate_dir\artist_e_taowang\
artist_e_taowang_huaban.gim
[01:01:50.248] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_panduola\h55_guajian_panduola.gim
[01:01:50.282] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
artist_panduola_idle_001.sfx
[01:01:50.336] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\artist_taowang_zhanshi_appear_001.sfx
[01:01:50.351] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_liuguang02.gim
[01:01:50.356] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_liuguang01.gim
[01:01:50.362] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\artist_taowang_appear_liuguang03.gim
[01:01:50.372] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_001.sfx
[01:01:50.374] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\artist_taowang_zhanshi_appear_002.sfx
[01:01:50.378] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_002.sfx
[01:01:50.378] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_002.sfx
[01:01:50.914] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\artist_taowang_zhanshi_appear_005.sfx
[01:01:51.008] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
artist_taowang_zhanshi_appear_005.sfx

ERROR *****************************************************************************
[01:01:52.251] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.253] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.274] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.277] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.281] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.282] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.283] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.284] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.293] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.294] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.297] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.298] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.310] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.314] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.319] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.320] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.336] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.339] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.340] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!
ERROR *****************************************************************************
[01:01:52.343] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.344] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.412] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.413] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.433] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.436] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.440] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.441] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.442] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.443] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.453] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.454] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.458] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.459] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.471] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!
ERROR *****************************************************************************
[01:01:52.476] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.481] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.482] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.499] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.502] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.504] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.507] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[01:01:52.508] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[01:01:54.429] M <SCRIPT> 2024-03-27 01:01:53,565 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_confirm.csb, UIMatchConfirm---------
[01:01:58.268] M <SCRIPT> 2024-03-27 01:01:57,403 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[01:02:00.059] M <SCRIPT> 2024-03-27 01:01:59,194 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 960, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 977, in entity_message\n',
' File "lib\\mbengine\\client\\ClientEntity.py", line 143, in call_client_method\
n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 404, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
408, in call_client_method_new\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 444, in call_client_method_direct\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 453, in do_call_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File "entities\\
Avatar.py", line 1309, in soul_disable_reconnect\n', ' File "nets\\netService.py",
line 1009, in set_soul_enable_reconnect\n'])
[01:02:00.060] M <SCRIPT> 2024-03-27 01:01:59,195 - NetService - INFO -
set_reconnect_indepent----------False
[01:02:00.060] M <SCRIPT> 2024-03-27 01:01:59,195 - NetService - INFO -
[DL_Debug] close_soul
[01:02:00.066] M <SCRIPT> 2024-03-27 01:01:59,200 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 960, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 979, in entity_message\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 993, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1293, in soul_unbound\n', ' File
"nets\\netService.py", line 1137, in close_soul\n', ' File "nets\\netService.py",
line 1009, in set_soul_enable_reconnect\n'])
[01:02:00.066] M <SCRIPT> 2024-03-27 01:01:59,201 - NetService - INFO -
set_reconnect_indepent----------False
[01:02:00.067] M <SCRIPT> 2024-03-27 01:01:59,202 - NetService - INFO -
[DL_Debug][NetService] disconnect_soul : (True, '34.146.209.15', 20402)
[01:02:00.071] M <SCRIPT> 2024-03-27 01:01:59,206 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 960, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 979, in entity_message\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 993, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1293, in soul_unbound\n', ' File
"nets\\netService.py", line 1139, in close_soul\n', ' File "nets\\netService.py",
line 998, in disconnect_soul\n', ' File "nets\\netService.py", line 1009, in
set_soul_enable_reconnect\n'])
[01:02:00.072] M <SCRIPT> 2024-03-27 01:01:59,207 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect
[01:02:00.072] M <SCRIPT> 2024-03-27 01:01:59,207 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('660306ab219dfc01e0cd3d7a',
'34.146.209.15', 20402, False)
[01:02:00.073] M <SCRIPT> 2024-03-27 01:01:59,208 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99][disconnect] seed=38556886
[01:02:00.073] M <SCRIPT> 2024-03-27 01:01:59,208 - NetService - INFO -
clear_soul_gate_client
[01:02:00.074] M <SCRIPT> 2024-03-27 01:01:59,209 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99][disconnect] seed=38556886
[01:02:00.075] M <SCRIPT> 2024-03-27 01:01:59,210 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99][destroy] seed=38556886, reason=
[01:02:00.075] M <SCRIPT> 2024-03-27 01:01:59,210 - DevSTMgr - INFO -
set_ping_soul----False
[01:02:00.143] M <SCRIPT> 2024-03-27 01:02:00,071782 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\zlib\
compressor.cpp:async::zlib_decompress_obj::decompress:232 - INFO - decompress make
erro -5
[01:02:00.144] M <SCRIPT> 2024-03-27 01:01:59,279 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[01:02:00.144] M <SCRIPT> 2024-03-27 01:01:59,280 - AsioUdpGateClient - INFO -
[66030b67219dfc01e0cd3d99]channel disconnect but no cb
[01:02:00.145] M <SCRIPT> 2024-03-27 01:02:00,073378 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[01:02:00.175] M <SCRIPT> 2024-03-27 01:01:59,310 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('47.245.83.190', 20052, '', '', '', {'bgp_ip':
'47.245.83.190', 'port': 20052, 'hostno': 1231801100})
[01:02:00.176] M <SCRIPT> 2024-03-27 01:01:59,311 - NetService - DEBUG -
[DL_Debug][NetService] connect_soul: ('47.245.83.190', 20052,
<common_pb2.EntityMailbox object at 0x000002A126D36B38>, True, True, {'bgp_ip':
'47.245.83.190', 'port': 20052, 'hostno': 1231801100}, 1, 0)
[01:02:00.176] M <SCRIPT> 2024-03-27 01:01:59,312 - NetService - INFO -
set_reconnect_indepent----------True
[01:02:00.178] M <SCRIPT> 2024-03-27 01:01:59,313 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[01:02:00.178] M <SCRIPT> 2024-03-27 01:01:59,314 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[01:02:00.182] M <SCRIPT> 2024-03-27 01:01:59,318 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('660306ab219dfc01e0cd3d7a',
'47.245.83.190', 20052, 1, False, [' File "worlds\\WorldManager.py", line 883, in
release_logic\n', ' File "nets\\netService.py", line 169, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1094, in set_bind_soul_info\n',
' File "nets\\netService.py", line 882, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 386, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 393, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 399, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 196, in connect_soul\n'])
[01:02:00.184] M <SCRIPT> 2024-03-27 01:01:59,320 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2]use_three: (False, 8, True)
[01:02:00.185] M <SCRIPT> 2024-03-27 01:01:59,320 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2]use_three: (False, 8, True)
[01:02:00.186] M <SCRIPT> 2024-03-27 01:01:59,321 - AsioUdpGateClient - INFO -
create_client: (None, '47.245.83.190', 20052, '47.245.83.190', 20052, {'bgp_ip':
'47.245.83.190', 'port': 20052, 'hostno': 1231801100}, True)
[01:02:00.186] M <SCRIPT> 2024-03-27 01:01:59,322 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2]use_three: (False, 8, True)
[01:02:00.187] M <SCRIPT> 2024-03-27 01:01:59,322 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=47.245.83.190 port=20052
[01:02:00.187] M <SCRIPT> 2024-03-27 01:01:59,323 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2][bind_socket: connect] not support dc
[01:02:00.199] M <SCRIPT> 2024-03-27 01:01:59,335 - NetService - INFO -
set_reconnect_indepent----------True
[01:02:00.200] M <SCRIPT> 2024-03-27 01:02:00,186608 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net/
kcp_listen_connection.hpp:async::kcp_listen_connection::set_kcp_version:137 - INFO
- set_kcp_version: 4
[01:02:00.200] M <SCRIPT> 2024-03-27 01:02:00,188581 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_adpt_grp:225 -
INFO - 0 1
[01:02:00.200] M <SCRIPT> 2024-03-27 01:02:00,189062 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 74776
[01:02:00.349] M <SCRIPT> 2024-03-27 01:01:59,484 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2]we have success connected to gate server
[01:02:00.360] M <SCRIPT> 2024-03-27 01:01:59,495 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2]enabling session encryption
[01:02:00.360] M <SCRIPT> 2024-03-27 01:02:00,338594 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[01:02:00.446] M <SCRIPT> 2024-03-27 01:01:59,581 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2][_send_session_key] seed=39454433, encrypt_time=26
[01:02:00.530] M <SCRIPT> 2024-03-27 01:01:59,664 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2]session_key_ok seed=39454433
[01:02:00.531] M <SCRIPT> 2024-03-27 01:01:59,666 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2]send connect_server request to ('47.245.83.190', 20052)
[01:02:00.532] M <SCRIPT> 2024-03-27 01:01:59,667 - AsioUdpGateClient - DEBUG -
[66030d97219dfc01e0cd3da2]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[01:02:00.542] M <SCRIPT> 2024-03-27 01:02:00,532547 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[01:02:00.542] M <SCRIPT> 2024-03-27 01:02:00,532640 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0
[01:02:00.657] M <SCRIPT> 2024-03-27 01:01:59,792 - UISystem - INFO - ---------
create csb path -, UIInterlude---------
[01:02:00.660] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:00.661] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:00.662] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:00.664] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:00.665] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:00.666] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:00.669] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:00.670] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:00.670] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:00.671] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:00.676] M <SCRIPT> 2024-03-27 01:01:59,811 - UISystem - INFO - ---------
set shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[01:02:00.689] M <SCRIPT> 2024-03-27 01:01:59,824 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2]receive connect_reply soul type=1
[01:02:00.690] M <SCRIPT> 2024-03-27 01:01:59,825 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[01:02:00.690] M <SCRIPT> 2024-03-27 01:01:59,825 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('660306ab219dfc01e0cd3d7a', '47.245.83.190', 20052, False)
[01:02:00.691] M <SCRIPT> 2024-03-27 01:01:59,826 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('660306ab219dfc01e0cd3d7a',
'47.245.83.190', 20052)
[01:02:00.692] M <SCRIPT> 2024-03-27 01:01:59,827 - NetService - INFO -
[DL_Debug][NetService] handle_soul_connect_succ : ('47.245.83.190', 20052)
[01:02:00.696] M <SCRIPT> 2024-03-27 01:01:59,832 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 807, in connect_reply\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 839, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
839, in <lambda>\n', ' File "nets\\SoulGateClientGroup.py", line 239, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 503, in
connect_success\n', ' File "nets\\netService.py", line 1084, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1009, in
set_soul_enable_reconnect\n'])
[01:02:00.699] M <SCRIPT> 2024-03-27 01:01:59,834 - DevSTMgr - INFO -
set_ping_soul----True
[01:02:00.700] M <SCRIPT> 2024-03-27 01:01:59,835 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2]set_default_owner: <entities.Avatar.Avatar object at
0x000002A15B312940>
[01:02:01.933] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_think_in_1.sfx
[01:02:01.953] M <SCRIPT> 2024-03-27 01:02:01,088 - UISystem - INFO - ---------
Now Hide UIHall---------
[01:02:02.028] M <SCRIPT> 2024-03-27 01:02:01,163 - crash_helper - INFO -
WorldCityCustom leave
[01:02:02.055] M <SCRIPT> 2024-03-27 01:02:01,190 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[01:02:02.135] M <SCRIPT> 2024-03-27 01:02:01,270 - crash_helper - INFO -
WorldMatchRoom show

ERROR *****************************************************************************
[01:02:02.139] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_wait/h55_wait.postprocess

ERROR *****************************************************************************
[01:02:02.141] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_wait/h55_wait.postprocess
[01:02:02.150] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[01:02:02.161] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[01:02:05.366] M <SCRIPT> 2024-03-27 01:02:04,503 - UISystem - INFO - ---------
Now Hide UIHall---------
[01:02:05.376] M <SCRIPT> 2024-03-27 01:02:04,513 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_waiting.csb, UIRoomWait---------
[01:02:07.277] M <SCRIPT> 2024-03-27 01:02:06,416 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/note_base_new.csb, UINoteBookShell---------
[01:02:08.324] M <SCRIPT> 2024-03-27 01:02:07,462 - UIRoomWait - INFO -
hide_note111----------(<ccs.ActionTimeline object at 0x000002A17EA358D0>, False,
False)
[01:02:08.337] M <SCRIPT> 2024-03-27 01:02:07,475 - UIRoomWait - INFO -
show_player_info----------(ObjectId('62722ae3c7e4ae7b8c7edfae'), 1)
[01:02:08.342] M <SCRIPT> 2024-03-27 01:02:07,480 - UseHero - INFO -
update_hero_model id -19
[01:02:08.344] M <SCRIPT> 2024-03-27 01:02:07,482 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5e0728f47503f402adc0244a'), 2)
[01:02:08.345] M <SCRIPT> 2024-03-27 01:02:07,483 - UseHero - INFO -
update_hero_model id -91
[01:02:08.368] M <SCRIPT> 2024-03-27 01:02:07,506 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5e7ca17e312113484b7d30d9'), 2)
[01:02:08.370] M <SCRIPT> 2024-03-27 01:02:07,507 - UseHero - INFO -
update_hero_model id -97
[01:02:08.393] M <SCRIPT> 2024-03-27 01:02:07,531 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5df1b88c2454ea795909c9e3'), 2)
[01:02:08.394] M <SCRIPT> 2024-03-27 01:02:07,532 - UseHero - INFO -
update_hero_model id -113
[01:02:08.412] M <SCRIPT> 2024-03-27 01:02:07,551 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5da330f36661a49fcd7f3ed8'), 2)
[01:02:08.414] M <SCRIPT> 2024-03-27 01:02:07,552 - UseHero - INFO -
update_hero_model id -78
[01:02:08.442] M <SCRIPT> 2024-03-27 01:02:07,581 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5e0728f47503f402adc0244a'), 2)
[01:02:08.474] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\dm65_survivor_m_ghost.gim
[01:02:08.477] M [COCOSUI] [INFO] scene context release!

ERROR *****************************************************************************
[01:02:08.486] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_wait/h55_wait.postprocess
[01:02:10.941] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_01.sfx
[01:02:10.941] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_01.sfx
[01:02:10.941] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_02.sfx
[01:02:10.942] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_02.sfx
[01:02:10.943] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
eye_ghost_02.sfx
[01:02:10.944] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[01:02:10.944] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[01:02:10.945] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[01:02:10.946] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[01:02:10.954] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_tower\h55_pendant_tower.gim
[01:02:10.980] M <SCRIPT> 2024-03-27 01:02:10,118 - UseHero - INFO -
start_update_hero_model -59
[01:02:10.981] M <SCRIPT> 2024-03-27 01:02:10,119 - UseHero - INFO -
update_hero_model id -59
[01:02:10.984] M <SCRIPT> 2024-03-27 01:02:10,122 - UseHero - INFO -
after_update_hero_model -59
[01:02:10.985] M <SCRIPT> 2024-03-27 01:02:10,123 - ChangeHero - INFO -
start_update uid2pid =====59, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 97, ObjectId('5df1b88c2454ea795909c9e3'):
113, ObjectId('5da330f36661a49fcd7f3ed8'): 78}, 5e7ca17e312113484b7d30d9
[01:02:10.988] M <SCRIPT> 2024-03-27 01:02:10,126 - ChangeHero - INFO -
start_update ico_label =====59, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 59, ObjectId('5df1b88c2454ea795909c9e3'):
113, ObjectId('5da330f36661a49fcd7f3ed8'): 78}, 5e7ca17e312113484b7d30d9
[01:02:11.006] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\food\h55_pendant_canju.gim
[01:02:11.039] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
ghost_idle_01.sfx
[01:02:11.071] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\butcher\dm65_butcher_ll\separate_dir\ll_e_liujin\ll_e_liujin.gim
[01:02:11.114] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur_low.fx, tech name: TShader.
[01:02:11.249] L [COCOSUI] create effect shader\fur_low.fx:TShader *** time: 134.96
ms ***
[01:02:11.306] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[01:02:11.607] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_chain.gim
[01:02:11.625] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\ll_liujintongma_idle_001.gim
[01:02:11.629] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\ll_liujintongma_idle_007.gim
[01:02:11.641] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\ll_liujintongma_idle_005.gim
[01:02:11.651] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\ll_liujintongma_idle_006.gim
[01:02:11.673] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur_low.fx, tech name: TShader.
[01:02:11.838] L [COCOSUI] create effect shader\fur_low.fx:TShader *** time: 163.92
ms ***
[01:02:11.842] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[01:02:11.879] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
ll_liujintongma_idle_001.sfx
[01:02:11.879] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
ll_liujintongma_idle_002.sfx
[01:02:11.880] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
ll_liujintongma_idle_005.sfx
[01:02:11.913] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\butcher\dm65_butcher_ll\separate_dir\ll_e_liujin\ll_e_liujin_wuqi.gim
[01:02:11.949] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\butcher\dm65_butcher_ll\separate_dir\ll_e_liujin\ll_e_liujin_xianglian.gim
[01:02:11.965] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[01:02:11.973] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[01:02:11.980] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
ll_liujintongma_idle_003.sfx
[01:02:11.989] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\butcher\dm65_butcher_ll\separate_dir\ll_e_liujin\ll_e_liujin_jianwei.gim
[01:02:11.997] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_tiaojiu\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko.gim
[01:02:12.012] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_suolian\ll_e_liujin_weapon.gim
[01:02:12.075] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer_vo_lt_gx.fev count = 24
[01:02:12.075] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
8161
[01:02:12.113] M [COCOSUI] wyd: audio -----Load sound\killer_vo_lt_gx.fev succeed!
[01:02:13.744] M <SCRIPT> 2024-03-27 01:02:12,882 - UIRoomWait - INFO -
show_note444----------<ccs.ActionTimeline object at 0x000002A17EA358D0>
[01:02:14.009] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.010] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.011] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.012] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.013] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.015] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.018] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.019] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.020] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.021] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.025] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.025] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.025] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.026] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.026] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:14.036] M <SCRIPT> 2024-03-27 01:02:13,174 - UISystem - INFO - ---------
set shader -common/shader/cocosui/color_grading.vs, color_grading---------
[01:02:14.293] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid.fx, tech name: TShader.
[01:02:14.304] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid.fx, tech name: TShader.
[01:02:14.319] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_tiaojiu\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_head.gim
[01:02:14.352] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:02:14.352] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[01:02:14.352] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:02:14.352] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:02:14.353] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:02:14.353] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:02:14.353] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:02:14.355] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:02:14.357] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[01:02:14.378] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_jiutong\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_jiutong.gim
[01:02:14.408] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_jiutong\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_jiuping_1.gim
[01:02:14.423] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_jxss\h55_pet_jxss.gim
[01:02:14.455] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001.sfx
[01:02:14.456] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\pet_jixiesongshu_idle_001a.sfx
[01:02:14.459] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_jixiesongshu_idle_001.gim
[01:02:14.474] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_bzt\h55_survivor_m_bzt.gim
[01:02:14.475] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[01:02:14.476] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[01:02:14.477] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[01:02:14.479] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[01:02:14.481] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[01:02:14.916] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_pen\h55_pendant_pen.gim
[01:02:14.938] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_maotouying\h55_pet_maotouying.gim
[01:02:14.967] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[01:02:14.967] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\pet_maotouying_idle_001a.sfx
[01:02:14.969] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_maotouying_idle_001.gim
[01:02:14.974] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[01:02:14.977] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[01:02:14.977] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[01:02:15.002] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_zbs\separate_dir\zbs_e_lizhan\
zbs_e_lizhan.gim
[01:02:15.006] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_bzt_gx.fev count = 72
[01:02:15.006] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
8185
[01:02:15.006] M [COCOSUI] wyd: audio trigger unload all events count = 8185 limit
= 8119
[01:02:15.007] M [COCOSUI] wyd: audio event project sound\survivor.fev survivor
[01:02:15.007] M [COCOSUI] wyd: audio event project sound\killer_vo_lt_gx.fev
killer_vo_lt_gx
[01:02:15.007] M [COCOSUI] wyd: audio event project sound\killer.fev killer
[01:02:15.007] M [COCOSUI] wyd: audio event project sound\music\music.fev music
[01:02:15.007] M [COCOSUI] wyd: audio event project sound\dwrg.fev dwrg
[01:02:15.007] M [COCOSUI] wyd: audio event project sound\dwrg_show.fev dwrg_show
[01:02:15.007] M [COCOSUI] wyd: audio event project sound\amb.fev amb
[01:02:15.007] M [COCOSUI] wyd: audio event project sound\dwrg_ui01.fev dwrg_ui01
[01:02:15.007] M [COCOSUI] wyd: audio event project sound\music\
download_gsdt_playlistmusic.fev download_gsdt_playlistmusic
[01:02:15.007] M [COCOSUI] wyd: audio event project sound\killer_vo.fev killer_vo
[01:02:15.007] M [COCOSUI] wyd: audio event project sound\survivor_vo.fev
survivor_vo
[01:02:15.012] M [COCOSUI] wyd: audio event project sound\dwrg_show.fev has been
unload which has 653 events inside!
[01:02:15.016] M [COCOSUI] wyd: audio event project sound\amb.fev has been unload
which has 110 events inside!
[01:02:15.038] M [COCOSUI] wyd: audio event project sound\survivor_vo.fev has been
unload which has 2188 events inside!
[01:02:15.038] M [COCOSUI] Audio::ReloadEvents before reload event num = 8185 after
= 5234
[01:02:15.044] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_bzt_gx.fev
succeed!
[01:02:15.311] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_001.sfx
[01:02:15.312] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_002.sfx
[01:02:15.323] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_001.sfx
[01:02:15.324] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhanbushi_lizhan_idle_002.sfx
[01:02:15.430] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang.gim
[01:02:16.072] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_owl\separate_dir\zbs_e_lizhan\zbs_e_lizhan_owl.gim
[01:02:16.119] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_baiyu\h55_guajian_baiyu.gim
[01:02:16.133] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
zhanbushi_baiyu_idle_001.sfx
[01:02:16.140] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\h55_pet_shengdandog.gim
[01:02:16.178] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\
h55_pet_shengdandog_chibang.gim
[01:02:16.218] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang_face.gim
[01:02:16.234] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_football\separate_dir\ydy_e_tang\ydy_e_tang_football.gim
WARNING ***************************************************************************
[01:02:16.234] M [COCOSUI] [WARNING] wyd: cutbone execute runtime cut bone due to
version
[01:02:16.272] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_nizhuan\h55_guajian_nizhuan.gim
[01:02:16.300] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_005.gim
[01:02:16.311] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_006.gim
[01:02:16.318] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_006a.gim
[01:02:16.330] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_idle_001.sfx
[01:02:16.345] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_mininvwu\h55_pet_mininvwu.gim
[01:02:16.394] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_002.gim
[01:02:16.397] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_004.gim
[01:02:16.401] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_001.gim
[01:02:16.405] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_003.gim
[01:02:16.412] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_005.sfx
[01:02:16.413] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_003.sfx
[01:02:16.414] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_002.sfx
[01:02:16.415] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_004.sfx
[01:02:16.415] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_006.sfx
[01:02:16.457] M <SCRIPT> 2024-03-27 01:02:15,594 - UseHero - INFO -
start_update_hero_model -104
[01:02:16.457] M <SCRIPT> 2024-03-27 01:02:15,595 - UseHero - INFO -
update_hero_model id -104
[01:02:16.459] M <SCRIPT> 2024-03-27 01:02:15,597 - UseHero - INFO -
after_update_hero_model -104
[01:02:16.460] M <SCRIPT> 2024-03-27 01:02:15,598 - ChangeHero - INFO -
start_update uid2pid =====104, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 59, ObjectId('5df1b88c2454ea795909c9e3'):
113, ObjectId('5da330f36661a49fcd7f3ed8'): 78}, 5df1b88c2454ea795909c9e3
[01:02:16.463] M <SCRIPT> 2024-03-27 01:02:15,601 - ChangeHero - INFO -
start_update ico_label =====104, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 59, ObjectId('5df1b88c2454ea795909c9e3'):
104, ObjectId('5da330f36661a49fcd7f3ed8'): 78}, 5df1b88c2454ea795909c9e3
[01:02:16.473] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo.fev count = 2188
[01:02:16.473] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
5306
[01:02:16.571] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_artist\separate_dir\artist_e_pingan\
artist_e_pingan.gim
[01:02:16.579] M [COCOSUI] wyd: audio -----Load sound\survivor_vo.fev succeed!
[01:02:16.689] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_idle_002.gim
[01:02:16.696] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_idle_010.gim
[01:02:16.713] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_idle_011.gim
[01:02:16.717] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_idle_012.gim
[01:02:16.720] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_idle_009.gim
[01:02:16.723] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_idle_007.gim
[01:02:16.725] M [COCOSUI] [INFO] scene context release!
[01:02:16.727] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_idle_008.gim
[01:02:16.729] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_idle_003.gim

ERROR *****************************************************************************
[01:02:16.736] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_wait/h55_wait.postprocess
[01:02:16.739] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_idle_004.gim
[01:02:16.741] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_idle_005.gim
[01:02:16.742] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\transparent_wave.fx, tech name: TShader.
[01:02:16.751] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_idle_006.gim
[01:02:16.783] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_zhanshi_appear_035.gim
[01:02:16.785] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_zhanshi_appear_036.gim
[01:02:16.831] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_zhanshi_idle_special_003.gim
[01:02:16.838] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_zhanshi_idle_special_004.gim
[01:02:16.840] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_zhanshi_idle_special_005.gim
[01:02:16.843] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_zhanshi_idle_special_006.gim
[01:02:16.846] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_zhanshi_idle_special_007.gim
[01:02:16.849] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_zhanshi_idle_special_008.gim
[01:02:16.852] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_zhanshi_idle_special_009.gim
[01:02:16.856] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_zhanshi_idle_special_010.gim
[01:02:16.894] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_zhanshi_idle_special_001.gim
[01:02:16.899] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_zhanshi_idle_special_012.gim
[01:02:16.934] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\arist_pinganye_zhanshi_appear_037.gim
[01:02:17.211] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
arist_pinganye_idle_002.sfx
[01:02:17.212] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
arist_pinganye_idle_003.sfx
[01:02:17.212] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
arist_pinganye_idle_004.sfx
[01:02:17.232] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[01:02:17.247] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_artist\separate_dir\artist_e_pingan\
artist_e_pingan_maozi.gim
[01:02:17.262] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
arist_pinganye_idle_001.sfx
[01:02:17.273] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_paint\separate_dir\artist_e_pingan\artist_e_pingan_huaban.gim
[01:02:17.310] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_paint\separate_dir\artist_e_taowang\artist_e_taowang_huabi.gim
[01:02:17.340] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_xiangfen\h55_guajian_xiangfen02.gim
[01:02:17.342] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[01:02:17.397] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[01:02:17.443] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_wolf\h55_pet_wolfwhite.gim
[01:02:17.536] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_wolfwhite_dan_idle_001.sfx
[01:02:17.575] M <SCRIPT> 2024-03-27 01:02:16,713 - UseHero - INFO -
start_update_hero_model -105
[01:02:17.576] M <SCRIPT> 2024-03-27 01:02:16,714 - UseHero - INFO -
update_hero_model id -105
[01:02:17.579] M <SCRIPT> 2024-03-27 01:02:16,717 - UseHero - INFO -
after_update_hero_model -105
[01:02:17.580] M <SCRIPT> 2024-03-27 01:02:16,717 - ChangeHero - INFO -
start_update uid2pid =====105, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 59, ObjectId('5df1b88c2454ea795909c9e3'):
104, ObjectId('5da330f36661a49fcd7f3ed8'): 78}, 62722ae3c7e4ae7b8c7edfae
[01:02:17.586] M <SCRIPT> 2024-03-27 01:02:16,724 - ChangeHero - INFO -
start_update ico_label =====105, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 59, ObjectId('5df1b88c2454ea795909c9e3'):
104, ObjectId('5da330f36661a49fcd7f3ed8'): 78}, 62722ae3c7e4ae7b8c7edfae
[01:02:17.620] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\frank\frank.gim
[01:02:17.646] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.

ERROR *****************************************************************************
[01:02:17.767] L [COCOSUI] [ERROR] wyd: gpu skin chr\boss\frank\frank.gim anim has
unequal scale but bone num exceed gpu skin limits
[01:02:17.778] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:02:17.791] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:02:17.809] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:02:17.868] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 59.74
ms ***
[01:02:17.869] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:02:17.885] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[01:02:17.948] L [COCOSUI] create effect shader\turbulence_model.fx:TShader ***
time: 61.93 ms ***
[01:02:17.991] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\food\separate_dir\h55_food_dunegg\h55_food_dunegg.gim
[01:02:18.016] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[01:02:18.041] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\frank\frank_weapon.gim
[01:02:18.042] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_weapon.fx, tech name: TShader.
[01:02:18.064] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_weapon.fx, tech name: TShader.
[01:02:18.069] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_weapon.fx, tech name: TShader.
[01:02:18.088] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_wolfwhite_dan_idle_001.sfx
[01:02:21.553] M <SCRIPT> 2024-03-27 01:02:20,692 - UseHero - INFO -
request_use_hero_card, role_id -34
[01:02:21.558] M <SCRIPT> 2024-03-27 01:02:20,696 - UIRoomWait - INFO -
hide_note444----------<ccs.ActionTimeline object at 0x000002A17EA358D0>
[01:02:22.274] M <SCRIPT> 2024-03-27 01:02:21,412 - UseHero - INFO -
start_update_hero_model -34
[01:02:22.275] M <SCRIPT> 2024-03-27 01:02:21,413 - UseHero - INFO -
update_hero_model id -34
[01:02:22.277] M <SCRIPT> 2024-03-27 01:02:21,415 - UseHero - INFO -
after_update_hero_model -34
[01:02:22.278] M <SCRIPT> 2024-03-27 01:02:21,416 - ChangeHero - INFO -
start_update uid2pid =====34, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 59, ObjectId('5df1b88c2454ea795909c9e3'):
104, ObjectId('5da330f36661a49fcd7f3ed8'): 78}, 5da330f36661a49fcd7f3ed8
[01:02:22.284] M <SCRIPT> 2024-03-27 01:02:21,421 - ChangeHero - INFO -
start_update ico_label =====34, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 59, ObjectId('5df1b88c2454ea795909c9e3'):
104, ObjectId('5da330f36661a49fcd7f3ed8'): 34}, 5da330f36661a49fcd7f3ed8
[01:02:22.365] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_tqz\separate_dir\tqz_e_tangguo\
tqz_e_tangguo.gim
[01:02:22.631] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_001.sfx
[01:02:22.632] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_001.sfx
[01:02:22.632] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:02:22.632] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:02:22.633] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:02:22.633] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_003.sfx
[01:02:22.712] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[01:02:22.726] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[01:02:22.744] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_controller\separate_dir\tqz_e_tangguo\tqz_e_tangguo.gim
[01:02:22.784] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_mofa\h55_guajian_mofa.gim
[01:02:22.815] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[01:02:22.824] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
jixieshi_mofa_idle_001.sfx
[01:02:22.831] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\h55_pet_shengdandog.gim
[01:02:22.867] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\
h55_pet_shengdandog_chibang.gim
[01:02:22.878] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_wolfwhite_dan_idle_001.sfx
[01:02:27.136] M <SCRIPT> 2024-03-27 01:02:26,274 - UIRoomWait - INFO -
show_note444----------<ccs.ActionTimeline object at 0x000002A17EA358D0>
[01:02:27.381] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.382] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.383] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.385] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.387] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.389] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.391] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.392] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.393] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.397] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.397] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.398] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.398] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.398] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:02:27.406] M <SCRIPT> 2024-03-27 01:02:26,544 - UISystem - INFO - ---------
set shader -common/shader/cocosui/color_grading.vs, color_grading---------
[01:02:27.451] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:02:27.452] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[01:02:27.452] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:02:27.453] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:02:27.453] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:02:27.453] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:02:27.454] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:02:27.456] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:02:27.458] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[01:02:27.526] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_001.sfx
[01:02:27.527] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_001.sfx
[01:02:27.527] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:02:27.527] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:02:27.527] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:02:27.528] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_003.sfx
[01:02:30.740] M <SCRIPT> 2024-03-27 01:02:29,878 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/inside_persona_map.csb, UIInsidePersonaMap---------
[01:02:34.589] M <SCRIPT> 2024-03-27 01:02:33,727 - UseHero - INFO -
start_update_hero_model -108
[01:02:34.590] M <SCRIPT> 2024-03-27 01:02:33,728 - UseHero - INFO -
update_hero_model id -108
[01:02:34.592] M <SCRIPT> 2024-03-27 01:02:33,730 - UseHero - INFO -
after_update_hero_model -108
[01:02:34.593] M <SCRIPT> 2024-03-27 01:02:33,731 - ChangeHero - INFO -
start_update uid2pid =====108, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 59, ObjectId('5df1b88c2454ea795909c9e3'):
104, ObjectId('5da330f36661a49fcd7f3ed8'): 34}, 5df1b88c2454ea795909c9e3
[01:02:34.601] M <SCRIPT> 2024-03-27 01:02:33,739 - ChangeHero - INFO -
start_update ico_label =====108, {ObjectId('5e0728f47503f402adc0244a'): 91,
ObjectId('5e7ca17e312113484b7d30d9'): 59, ObjectId('5df1b88c2454ea795909c9e3'):
108, ObjectId('5da330f36661a49fcd7f3ed8'): 34}, 5df1b88c2454ea795909c9e3
[01:02:34.715] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_cp\separate_dir\cp_e_junsi\cp_e_junsi.gim
[01:02:34.817] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_010.gim
[01:02:34.857] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_012.gim
[01:02:34.865] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_011.gim
[01:02:34.873] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_005.gim
[01:02:34.882] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_idle_002.gim
[01:02:34.889] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_007.gim
[01:02:34.898] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_idle_special_010.gim
[01:02:34.899] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_grow.fx, tech name: TShader.
[01:02:34.911] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_grow.fx, tech name: TShader.
[01:02:34.946] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_004.gim
[01:02:34.952] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_002.gim
[01:02:34.959] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_idle_003.gim
[01:02:34.989] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_idle_001.gim
[01:02:35.004] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_008.gim
[01:02:35.104] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_idle_special_001.gim
[01:02:35.139] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_idle_special_008.gim
[01:02:35.144] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_idle_special_009.gim
[01:02:35.152] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_idle_special_003.gim
[01:02:35.172] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\cuimianshi_shouyinji_skill_range_002_002.gim
[01:02:35.178] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\cuimianshi_shouyinji_skill_range_002_003.gim
[01:02:35.202] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\sp_xiyi_guyongbing_zhanshi_appear_014.gim
[01:02:35.213] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_006.gim
[01:02:35.231] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\sp_xiyi_guyongbing_zhanshi_idle_special_001.gim
[01:02:35.562] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_junsi_idle_001.sfx
[01:02:35.564] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_junsi_idle_003.sfx
[01:02:35.604] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_cp\separate_dir\cp_e_junsi\
cp_e_junsi_beishi.gim
[01:02:35.606] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_wave.fx, tech name: TShader.
[01:02:35.653] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_idle_005.gim
[01:02:35.660] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_wave.fx, tech name: TShader.
[01:02:35.668] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_junsi_idle_002.sfx
[01:02:35.695] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_cp\separate_dir\cp_e_junsi\
cp_e_junsi_pifeng.gim
[01:02:35.992] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_gouzhua_r\separate_dir\cp_e_junsi\cp_e_junsi_gouzhua_r.gim
[01:02:36.003] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_maotouying\h55_pet_maotouying.gim
[01:02:36.030] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[01:02:36.030] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\pet_maotouying_idle_001a.sfx
[01:02:36.032] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_maotouying_idle_001.gim
[01:02:36.035] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[01:02:36.037] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[01:02:36.037] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[01:02:39.531] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\food\separate_dir\h55_food_ruantang\h55_food_ruantang.gim
[01:02:45.067] M <SCRIPT> 2024-03-27 01:02:44,205 - UIRoomWait - INFO -
hide_note444----------<ccs.ActionTimeline object at 0x000002A17EA358D0>
[01:02:45.079] M [COCOSUI] [INFO] scene context release!

ERROR *****************************************************************************
[01:02:45.090] M [COCOSUI] [ERROR] load postprocess error
scene/scene_battle/h55_wait/h55_wait.postprocess
[01:02:54.704] M <SCRIPT> 2024-03-27 01:02:53,842 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[01:02:55.138] M <SCRIPT> 2024-03-27 01:02:54,276 - UISystem - INFO - UILoading
load now, and loading data is {'range_one_sound_data': ('1', '114'),
'range_one_amim_data': ('loading', '48', '144'), 'range_two_sound_data': ('1',
'113'), 'range_two_amim_data': ('loading_finish', '145', '220'),
'anim_stage_total': 2, 'csb_path': 'ui/dm65ui/res/loading.csb', 'id': 1}
[01:02:55.148] M <SCRIPT> 2024-03-27 01:02:54,286 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[01:02:58.877] M <SCRIPT> 2024-03-27 01:02:58,015 - UISystem - INFO - ---------
Now Hide UIHall---------
[01:02:58.946] M <SCRIPT> 2024-03-27 01:02:58,085 - crash_helper - INFO -
WorldMatchRoom destroy
[01:02:58.998] M [COCOSUI] [INFO] scene context release!
[01:02:59.012] M <SCRIPT> 2024-03-27 01:02:58,150 - crash_helper - INFO -
WorldCityCustom destroy
[01:02:59.132] M [COCOSUI] [INFO] scene context release!
[01:02:59.140] M <SCRIPT> 2024-03-27 01:02:58,278 - game_init.py - INFO -
xd_debug use gpu skin
[01:02:59.140] M <SCRIPT> 2024-03-27 01:02:58,279 - crash_helper - INFO -
WorldFancy destroy
[01:02:59.165] M <SCRIPT> 2024-03-27 01:02:58,303 - crash_helper - INFO -
WorldMatchRoomMB destroy
[01:02:59.179] M <SCRIPT> 2024-03-27 01:02:58,317 - crash_helper - INFO -
WorldMatchRoomBJ destroy
[01:02:59.223] M <SCRIPT> 2024-03-27 01:02:58,362 - crash_helper - INFO -
WorldArticle destroy
[01:02:59.232] M [COCOSUI] [INFO] scene context release!
[01:02:59.235] M <SCRIPT> 2024-03-27 01:02:58,374 - crash_helper - INFO -
WorldDeduce destroy
[01:02:59.247] M [COCOSUI] [INFO] scene context release!
[01:02:59.313] M <SCRIPT> 2024-03-27 01:02:58,451 - crash_helper - INFO -
WorldArticle destroy
[01:02:59.323] M [COCOSUI] [INFO] scene context release!
[01:02:59.373] M [COCOSUI] wyd: audio event project
sound/music/download_gsdt_playlistmusic.fev has been unload which has 25 events
inside!
[01:02:59.660] M <SCRIPT> 2024-03-27 01:02:58,798 - utils.py - INFO - should show
accu ui True
[01:02:59.661] M <SCRIPT> 2024-03-27 01:02:58,799 - utils.py - INFO - should show
accu ui True
[01:02:59.662] M <SCRIPT> 2024-03-27 01:02:58,799 - utils.py - INFO - should show
accu ui True
[01:02:59.662] M <SCRIPT> 2024-03-27 01:02:58,800 - utils.py - INFO - should show
accu ui True
[01:02:59.926] M <SCRIPT> 2024-03-27 01:02:59,064 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[01:03:00.453] M <SCRIPT> 2024-03-27 01:02:59,592 - crash_helper - INFO -
WorldBattle init_scene
[01:03:00.465] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\far_scenery.nfx, tech name: TShader.
[01:03:00.474] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.475] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.479] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.481] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.483] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.486] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.489] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.493] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.494] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.494] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.736] M <SCRIPT> 2024-03-27 01:02:59,874 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_deadforest_sp/h55_deadforest_sp.scn
[01:03:00.748] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.749] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.749] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.749] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.749] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:03:00.763] M <SCRIPT> 2024-03-27 01:02:59,901 - NetService - INFO -
heart_back---init_scene
[01:03:00.863] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:00.864] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\far_scenery.fx, tech name: TShader.
[01:03:00.867] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\far_scenery.fx, tech name: TShader.
[01:03:00.870] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:00.875] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.021] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\crow\crow.gim
[01:03:01.028] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.100] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.105] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.131] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.156] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[01:03:01.161] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[01:03:01.170] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[01:03:01.191] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.229] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.252] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur_common.fx, tech name: TShader.
[01:03:01.260] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur_common.fx, tech name: TShader.
[01:03:01.404] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[01:03:01.543] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.605] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[01:03:01.615] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.625] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.629] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.630] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.644] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.649] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\unlit_basic_water.fx, tech name: TShader.
[01:03:01.664] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\unlit_basic_water.fx, tech name: TShader.
[01:03:01.667] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\unlit_basic_water.fx, tech name: TShader.
[01:03:01.679] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.682] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.685] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.686] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:03:01.695] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buguilin_fire_003_001.gim
[01:03:01.699] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buguilin_fire_003_002.gim
[01:03:01.711] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buguilin_fire_003_003.gim
[01:03:01.714] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:01.716] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:01.746] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur_common.fx, tech name: TShader.
[01:03:01.763] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.763] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.765] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.765] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.766] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.766] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.768] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.768] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.770] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.770] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.771] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.771] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.773] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.773] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.774] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.774] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.776] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.776] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.784] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.784] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.786] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.787] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.817] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.818] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.819] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.820] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.821] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.821] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.823] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.823] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.824] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.825] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.826] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.826] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.828] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.828] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.829] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.830] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.831] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.831] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.852] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.853] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.857] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.858] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.858] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.860] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.860] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.883] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.884] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.885] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.885] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.887] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.887] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.889] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.889] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.890] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.890] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.892] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.892] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.893] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.894] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.895] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.895] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.897] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.897] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.917] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.917] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.919] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.919] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.921] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.921] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.923] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.923] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.924] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.925] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.926] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.926] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.950] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.950] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.953] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.953] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.954] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.954] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.956] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.956] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.958] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.958] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.959] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.959] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.961] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.961] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:01.975] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:02.235] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:02.249] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:02.333] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:02.360] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:02.724] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:02.959] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:02.976] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:03.138] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_002.sfx
[01:03:03.142] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:03.164] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:03.249] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/amb.fev count = 110
[01:03:03.250] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7469
[01:03:03.262] M [COCOSUI] wyd: audio -----Load sound\amb.fev succeed!
[01:03:03.534] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:03:03.538] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:03:03.539] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:03:03.539] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:03:03.637] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:03:03.639] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:03:03.639] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:03:03.640] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:03:03.655] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:03.768] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:03:03.783] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:03.881] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:03.991] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:04.098] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:04.325] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:04.329] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:03:04.329] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:03:04.335] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:03:04.336] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:03:04.348] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:04.435] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:04.450] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:04.538] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:04.550] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:04.592] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:04.609] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:04.701] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:04.703] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:04.715] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:04.761] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:04.775] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:04.855] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:04.867] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:04.911] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:04.914] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:04.929] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.018] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:05.020] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:05.032] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.108] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.191] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:05.205] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.286] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:05.298] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.387] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.472] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:05.482] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_04.sfx
[01:03:05.491] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.508] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.520] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.532] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.543] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.555] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.569] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.579] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.591] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.602] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.610] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.623] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.637] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.652] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.693] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.711] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.749] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.771] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.803] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.820] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.851] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:05.862] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:03:05.866] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:03:05.869] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:03:05.872] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:03:05.874] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:03:05.901] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
[01:03:05.913] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.925] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.941] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.977] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.985] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.992] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:05.999] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.

ERROR *****************************************************************************
[01:03:06.004] L [COCOSUI] [ERROR] Gim file scene\scene_battle\h55_deadforest_sp\
h55_deadforest_sp_content/far_scenery/4_-2.gim is not found!

ERROR *****************************************************************************
[01:03:06.004] L [COCOSUI] [ERROR] failed to open gim or mesh file: scene\
scene_battle\h55_deadforest_sp\h55_deadforest_sp_content/far_scenery/4_-2.gim
[01:03:06.012] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:06.018] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/far_scenery.fx, tech name: TShader.
[01:03:06.080] M <SCRIPT> 2024-03-27 01:03:05,217 - NetService - INFO -
heart_back---res_async
[01:03:06.113] M <SCRIPT> 2024-03-27 01:03:05,251 - NetService - INFO -
heart_back---res_async
[01:03:06.146] M <SCRIPT> 2024-03-27 01:03:05,284 - NetService - INFO -
heart_back---res_async
[01:03:07.057] M <SCRIPT> 2024-03-27 01:03:06,195 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:07.061] M <SCRIPT> 2024-03-27 01:03:06,199 - NetService - INFO -
heart_back---res_async
[01:03:07.090] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\frank\frank.gim

ERROR *****************************************************************************
[01:03:07.195] M [COCOSUI] [ERROR] wyd: gpu skin chr\boss\frank\frank.gim anim has
unequal scale but bone num exceed gpu skin limits
[01:03:07.364] M <SCRIPT> 2024-03-27 01:03:06,502 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 105 10501 -1
[01:03:07.365] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[01:03:07.372] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:03:07.383] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[01:03:07.389] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:03:07.410] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_prop_balloon01\h55_prop_balloon01.gim
[01:03:07.679] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_tqz\separate_dir\tqz_e_tangguo\
tqz_e_tangguo.gim
[01:03:09.584] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_001.sfx
[01:03:09.585] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_001.sfx
[01:03:09.585] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:03:09.585] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:03:09.586] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:03:09.586] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_003.sfx
[01:03:09.702] M <SCRIPT> 2024-03-27 01:03:08,840 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 34 3431 262
[01:03:09.703] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[01:03:09.711] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[01:03:09.724] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/happy_xintiao_03.sfx
[01:03:09.741] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_001.sfx
[01:03:09.742] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_001.sfx
[01:03:09.742] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:03:09.742] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:03:09.743] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:03:09.743] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_003.sfx
[01:03:09.751] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_03.sfx
[01:03:09.756] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/happy_xintiao_04.sfx
[01:03:09.761] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_heart\h55_pendant_heart.gim
[01:03:09.774] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_04.sfx
[01:03:09.775] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\h55_pet_shengdandog.gim
[01:03:09.814] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_dog\separate_dir\h55_pet_shengdandog\
h55_pet_shengdandog_chibang.gim
[01:03:09.822] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_mofa\h55_guajian_mofa.gim
[01:03:09.851] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
jixieshi_mofa_idle_001.sfx
[01:03:09.852] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:03:09.862] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[01:03:09.978] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang.gim
[01:03:12.005] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang_face.gim
[01:03:12.116] M <SCRIPT> 2024-03-27 01:03:11,254 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 59 5930 335
[01:03:12.121] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_01.sfx
[01:03:12.125] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_02.sfx
[01:03:12.151] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_mininvwu\h55_pet_mininvwu.gim
[01:03:12.199] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_002.gim
[01:03:12.200] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_004.gim
[01:03:12.203] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_001.gim
[01:03:12.206] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_mininvwu_idle_02_003.gim
[01:03:12.217] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_005.sfx
[01:03:12.218] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_003.sfx
[01:03:12.219] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_002.sfx
[01:03:12.219] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_004.sfx
[01:03:12.220] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_mininvwu_idle_006.sfx
[01:03:12.225] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_nizhuan\h55_guajian_nizhuan.gim
[01:03:12.249] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_005.gim
[01:03:12.260] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_006.gim
[01:03:12.269] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_idle_006a.gim
[01:03:12.280] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_idle_001.sfx
[01:03:12.368] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_tiaojiu\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko.gim
[01:03:12.578] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_tiaojiu\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_head.gim
[01:03:12.718] M <SCRIPT> 2024-03-27 01:03:11,856 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 91 9112 -1
[01:03:12.719] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid.fx, tech name: TShader.
[01:03:12.726] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid.fx, tech name: TShader.
[01:03:12.752] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_03.sfx
[01:03:12.755] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_04.sfx
[01:03:12.759] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid.fx, tech name: TShader.
[01:03:12.779] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_jxss\h55_pet_jxss.gim
[01:03:12.811] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001.sfx
[01:03:12.811] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\pet_jixiesongshu_idle_001a.sfx
[01:03:12.814] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_jixiesongshu_idle_001.gim
[01:03:12.828] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[01:03:12.829] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[01:03:12.830] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[01:03:12.831] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[01:03:12.832] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_jixiesongshu_idle_001a.sfx
[01:03:12.946] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_cp\separate_dir\cp_e_junsi\cp_e_junsi.gim
[01:03:13.023] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_010.gim
[01:03:13.095] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_012.gim
[01:03:13.106] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_011.gim
[01:03:13.119] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_005.gim
[01:03:13.127] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_idle_002.gim
[01:03:13.134] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_007.gim
[01:03:13.145] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_idle_special_010.gim
[01:03:13.154] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_004.gim
[01:03:13.159] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_002.gim
[01:03:13.163] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_idle_003.gim
[01:03:13.183] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_idle_001.gim
[01:03:13.193] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_008.gim
[01:03:13.301] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_idle_special_001.gim
[01:03:13.330] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_idle_special_008.gim
[01:03:13.333] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_idle_special_009.gim
[01:03:13.344] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_idle_special_003.gim
[01:03:13.368] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\cuimianshi_shouyinji_skill_range_002_002.gim
[01:03:13.371] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\cuimianshi_shouyinji_skill_range_002_003.gim
[01:03:13.389] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\sp_xiyi_guyongbing_zhanshi_appear_014.gim
[01:03:13.397] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_zhanshi_appear_006.gim
[01:03:13.412] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\sp_xiyi_guyongbing_zhanshi_idle_special_001.gim
[01:03:13.753] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_junsi_idle_001.sfx
[01:03:13.755] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_junsi_idle_003.sfx
[01:03:13.765] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_cp\separate_dir\cp_e_junsi\
cp_e_junsi_beishi.gim
[01:03:13.801] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\xuezhe_junsi_idle_005.gim
[01:03:13.809] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_junsi_idle_002.sfx
[01:03:13.833] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_cp\separate_dir\cp_e_junsi\
cp_e_junsi_pifeng.gim
[01:03:14.302] M <SCRIPT> 2024-03-27 01:03:13,440 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 108 10816 -1
[01:03:14.309] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_01.sfx
[01:03:14.312] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_02.sfx
[01:03:14.321] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_junsi_idle_001.sfx
[01:03:14.323] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_junsi_idle_003.sfx
[01:03:14.327] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_junsi_idle_002.sfx
[01:03:14.338] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[01:03:14.355] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\creature\h55_pet_maotouying\h55_pet_maotouying.gim
[01:03:14.383] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[01:03:14.383] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\pet_maotouying_idle_001a.sfx
[01:03:14.386] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\pet_maotouying_idle_001.gim
[01:03:14.389] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[01:03:14.392] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001.sfx
[01:03:14.392] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
pet_maotouying_idle_001a.sfx
[01:03:14.700] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[01:03:14.706] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[01:03:14.749] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[01:03:14.760] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[01:03:14.761] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[01:03:14.765] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[01:03:14.769] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_06.sfx
[01:03:14.862] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_001.sfx
[01:03:14.863] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_001.sfx
[01:03:14.863] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:03:14.864] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:03:14.864] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:03:14.865] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_003.sfx
[01:03:14.921] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_junsi_idle_001.sfx
[01:03:14.925] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_junsi_idle_003.sfx
[01:03:14.930] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_junsi_idle_002.sfx

ERROR *****************************************************************************
[01:03:14.954] M [COCOSUI] [ERROR] load postprocess error scene\scene_battle\
h55_deadforest\h55_deadforest.postprocess
[01:03:14.956] M <SCRIPT> 2024-03-27 01:03:14,094 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:14.960] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer_vo_frank.fev count = 94
[01:03:14.960] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7579
[01:03:15.001] M [COCOSUI] wyd: audio -----Load sound\killer_vo_frank.fev succeed!
[01:03:15.037] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[01:03:15.052] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur_common.fx, tech name: TShader.
[01:03:15.060] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur_common.fx, tech name: TShader.
[01:03:15.400] M [COCOSUI] OnWindowResize - 1600, 837
[01:03:15.401] M <SCRIPT> 2024-03-27 01:03:14,540 - game_init.py - INFO - on
window resize :1600, 837
[01:03:15.422] M <SCRIPT> 2024-03-27 01:03:14,560 - NetService - INFO -
heart_back---res_async
[01:03:15.423] M <SCRIPT> 2024-03-27 01:03:14,562 - LogMgr - INFO -
add_effect_cache: fx/survivor/happy_xintiao_03.sfx
[01:03:15.426] M <SCRIPT> 2024-03-27 01:03:14,565 - LogMgr - INFO -
add_effect_cache: fx/survivor/happy_xintiao_04.sfx
[01:03:15.434] M <SCRIPT> 2024-03-27 01:03:14,573 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[01:03:15.435] M <SCRIPT> 2024-03-27 01:03:14,574 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[01:03:15.468] M <SCRIPT> 2024-03-27 01:03:14,606 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:15.514] M <SCRIPT> 2024-03-27 01:03:14,652 - NetService - INFO -
heart_back---res_async
[01:03:15.678] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\dm65_survivor_m_lod.gim
[01:03:15.734] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_girl\dm65_survivor_girl_ghost_02.gim
[01:03:16.308] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buguilin_girl_idle_003_tp164.gim
[01:03:16.315] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buguilin_girl_idle_009_tp164.gim
[01:03:16.320] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buguilin_girl_idle_009_1_tp164.gim
[01:03:16.353] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buguilin_girl_idle_002_tp164.gim
[01:03:16.358] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buguilin_girl_idle_008_tp164.gim
[01:03:16.364] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[01:03:16.373] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[01:03:16.548] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_girl_idle_003.sfx
[01:03:16.548] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_girl_idle_004.sfx
[01:03:16.549] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_girl_idle_002.sfx
[01:03:16.549] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_girl_idle_005.sfx
[01:03:16.765] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\yidhra_xintu\yidhra_xintu_ghost.gim
[01:03:16.822] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buguilin_xintu_idle_005.gim
[01:03:16.828] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buguilin_xintu_idle_001.gim
[01:03:16.832] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buguilin_xintu_idle_003.gim
[01:03:16.845] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_xintu_idle_003.sfx
[01:03:16.846] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_xintu_idle_001.sfx
[01:03:16.849] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_xintu_idle_004.sfx
[01:03:16.850] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_xintu_idle_004.sfx
[01:03:16.855] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_xintu_idle_003.sfx
[01:03:16.856] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_xintu_idle_001.sfx
[01:03:16.859] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_xintu_idle_004.sfx
[01:03:16.860] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_xintu_idle_004.sfx
[01:03:16.865] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_xintu_idle_003.sfx
[01:03:16.866] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_xintu_idle_001.sfx
[01:03:16.870] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_xintu_idle_004.sfx
[01:03:16.871] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_xintu_idle_004.sfx
[01:03:16.889] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\yidhra\yidhra_ghost.gim
[01:03:16.992] M <SCRIPT> 2024-03-27 01:03:16,131 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:16.994] M <SCRIPT> 2024-03-27 01:03:16,132 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[01:03:16.995] M <SCRIPT> 2024-03-27 01:03:16,133 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[01:03:17.072] M <SCRIPT> 2024-03-27 01:03:16,211 - NetService - INFO -
heart_back---res_async
[01:03:17.095] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\butcher\butcher_lod.gim
[01:03:17.212] M <SCRIPT> 2024-03-27 01:03:16,350 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_pc.csb, UIBattlePC---------
[01:03:18.159] M <SCRIPT> 2024-03-27 01:03:17,296 - UIBattleBase - INFO - init ui
components now!!!!
[01:03:20.575] M <SCRIPT> 2024-03-27 01:03:19,714 - UIBattleBase - INFO - check
if need add skip btn or back btn False False
[01:03:20.675] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\frank\frank_weapon.gim
[01:03:20.904] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/chuansong_03.sfx
[01:03:20.908] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\guangxian_2.gim
[01:03:20.909] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27.fx, tech name: TShader.
[01:03:20.926] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
chuansong_03.sfx
[01:03:20.927] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27.fx, tech name: TShader.
[01:03:20.935] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
chuansong_03.sfx
[01:03:20.942] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/frank_skill_thump_001.sfx
[01:03:20.980] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\frank_skill_plane_012.gim
[01:03:20.986] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\frank_skill_plane_012a.gim
[01:03:20.991] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\frank_skill_plane_012b.gim
[01:03:20.993] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\frank_skill_plane_012c.gim
[01:03:20.995] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_controller\separate_dir\tqz_e_tangguo\tqz_e_tangguo.gim
[01:03:20.996] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\frank_skill_plane_010.gim
[01:03:20.998] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\frank_skill_plane_011.gim
[01:03:21.020] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_thump_001.sfx
[01:03:21.030] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_thump_001.sfx
[01:03:21.067] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_jiutong\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_jiuping_1.gim
[01:03:21.094] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_jiutong\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_jiuping_2.gim
[01:03:21.103] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_jiutong\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_jiutong.gim
[01:03:21.117] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_bottlenormal_01.sfx
[01:03:21.119] M <SCRIPT> 2024-03-27 01:03:20,256 - LogMgr - INFO -
add_effect_cache: fx/survivor/niangjiushi_bottlenormal_01.sfx
[01:03:21.127] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yuanding_changzhang_08.gim
[01:03:21.129] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_bottlequick_01.sfx
[01:03:21.132] M <SCRIPT> 2024-03-27 01:03:20,270 - LogMgr - INFO -
add_effect_cache: fx/survivor/niangjiushi_bottlequick_01.sfx
[01:03:21.152] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_football\separate_dir\ydy_e_tang\ydy_e_tang_football.gim
WARNING ***************************************************************************
[01:03:21.152] M [COCOSUI] [WARNING] wyd: cutbone execute runtime cut bone due to
version
[01:03:21.216] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_gouzhua_r\separate_dir\cp_e_junsi\cp_e_junsi_gouzhua_r.gim
[01:03:21.226] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_gouzhua_l\separate_dir\cp_e_junsi\cp_e_junsi_gouzhua_l.gim
[01:03:21.349] M <SCRIPT> 2024-03-27 01:03:20,487 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.389] M <SCRIPT> 2024-03-27 01:03:20,527 - NetService - INFO -
heart_back---res_async
[01:03:21.390] M <SCRIPT> 2024-03-27 01:03:20,528 - LogMgr - INFO -
add_effect_cache: fx/killer/chuansong_03.sfx
[01:03:21.393] M <SCRIPT> 2024-03-27 01:03:20,531 - LogMgr - INFO -
add_effect_cache: fx/killer/frank_skill_thump_001.sfx
[01:03:21.511] M <SCRIPT> 2024-03-27 01:03:20,649 - NetService - INFO -
heart_back---res_async
[01:03:21.512] M <SCRIPT> 2024-03-27 01:03:20,650 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.536] M <SCRIPT> 2024-03-27 01:03:20,674 - NetService - INFO -
heart_back---res_async
[01:03:21.539] M <SCRIPT> 2024-03-27 01:03:20,677 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.571] M <SCRIPT> 2024-03-27 01:03:20,708 - NetService - INFO -
heart_back---res_async
[01:03:21.574] M <SCRIPT> 2024-03-27 01:03:20,711 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.604] M <SCRIPT> 2024-03-27 01:03:20,741 - NetService - INFO -
heart_back---res_async
[01:03:21.604] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/yith_skill_debuff_002.sfx
[01:03:21.607] M <SCRIPT> 2024-03-27 01:03:20,745 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.629] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_debuff_002.gim
[01:03:21.635] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
yith_skill_debuff_002.sfx
[01:03:21.638] M <SCRIPT> 2024-03-27 01:03:20,776 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.669] M <SCRIPT> 2024-03-27 01:03:20,807 - NetService - INFO -
heart_back---res_async
[01:03:21.669] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/yith_skill_debuff_001.sfx
[01:03:21.671] M <SCRIPT> 2024-03-27 01:03:20,810 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.674] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_debuff_001.gim
[01:03:21.680] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
yith_skill_debuff_001.sfx
[01:03:21.702] M <SCRIPT> 2024-03-27 01:03:20,841 - NetService - INFO -
heart_back---res_async
[01:03:21.705] M <SCRIPT> 2024-03-27 01:03:20,843 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.736] M <SCRIPT> 2024-03-27 01:03:20,874 - NetService - INFO -
heart_back---res_async
[01:03:21.736] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/heibaiwuchang_luopo_003_socket.sfx
[01:03:21.738] M <SCRIPT> 2024-03-27 01:03:20,876 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.743] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_luopo_003_socket.sfx
[01:03:21.744] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\heibaiwuchang_luopo_003a.sfx
[01:03:21.747] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_luopo_004.gim
[01:03:21.759] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_luopo_003a.sfx
[01:03:21.761] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_luopo_003a.sfx
[01:03:21.769] M <SCRIPT> 2024-03-27 01:03:20,907 - NetService - INFO -
heart_back---res_async
[01:03:21.770] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/kaitangshou_sishen_trail_001_socket.sfx
[01:03:21.772] M <SCRIPT> 2024-03-27 01:03:20,910 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.775] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
kaitangshou_sishen_trail_001_socket.sfx
[01:03:21.803] M <SCRIPT> 2024-03-27 01:03:20,941 - NetService - INFO -
heart_back---res_async
[01:03:21.806] M <SCRIPT> 2024-03-27 01:03:20,945 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.819] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_001.sfx
[01:03:21.820] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_001.sfx
[01:03:21.820] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:03:21.821] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:03:21.821] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:03:21.821] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_003.sfx
[01:03:21.838] M <SCRIPT> 2024-03-27 01:03:20,976 - NetService - INFO -
heart_back---res_async
[01:03:21.841] M <SCRIPT> 2024-03-27 01:03:20,979 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.871] M <SCRIPT> 2024-03-27 01:03:21,009 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.909] M <SCRIPT> 2024-03-27 01:03:21,047 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.936] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_tqz\h55_survivor_tqz_lv1.gim
[01:03:21.938] M <SCRIPT> 2024-03-27 01:03:21,076 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:21.971] M <SCRIPT> 2024-03-27 01:03:21,108 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.004] M <SCRIPT> 2024-03-27 01:03:21,142 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.038] M <SCRIPT> 2024-03-27 01:03:21,175 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.070] M <SCRIPT> 2024-03-27 01:03:21,208 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.103] M <SCRIPT> 2024-03-27 01:03:21,242 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.137] M <SCRIPT> 2024-03-27 01:03:21,275 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.170] M <SCRIPT> 2024-03-27 01:03:21,308 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.203] M <SCRIPT> 2024-03-27 01:03:21,341 - NetService - INFO -
heart_back---res_async
[01:03:22.205] M <SCRIPT> 2024-03-27 01:03:21,343 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.216] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\detective\separate_dir\detective_ghost\detective_ghost.gim
[01:03:22.237] M <SCRIPT> 2024-03-27 01:03:21,375 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.270] M <SCRIPT> 2024-03-27 01:03:21,408 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.304] M <SCRIPT> 2024-03-27 01:03:21,442 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.337] M <SCRIPT> 2024-03-27 01:03:21,475 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.370] M <SCRIPT> 2024-03-27 01:03:21,508 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.392] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_01_detective.sfx
[01:03:22.394] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_001.sfx
[01:03:22.394] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[01:03:22.395] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[01:03:22.395] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[01:03:22.396] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[01:03:22.405] M <SCRIPT> 2024-03-27 01:03:21,544 - NetService - INFO -
heart_back---res_async
[01:03:22.406] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/yith_skill_biaoji_002.sfx
[01:03:22.408] M <SCRIPT> 2024-03-27 01:03:21,546 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.408] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_biaoji_004.gim
[01:03:22.417] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_biaoji_003.gim
[01:03:22.423] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
yith_skill_biaoji_002.sfx
[01:03:22.436] M <SCRIPT> 2024-03-27 01:03:21,574 - NetService - INFO -
heart_back---res_async
[01:03:22.436] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/yith_skill_biaoji_001.sfx
[01:03:22.438] M <SCRIPT> 2024-03-27 01:03:21,576 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.447] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_biaoji_001.gim
[01:03:22.453] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yith_skill_biaoji_002.gim
[01:03:22.460] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
yith_skill_biaoji_001.sfx
[01:03:22.470] M <SCRIPT> 2024-03-27 01:03:21,607 - NetService - INFO -
heart_back---res_async
[01:03:22.470] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj k

ERROR *****************************************************************************
[01:03:22.471] L [COCOSUI] [ERROR] Sfx file k is not found!
[01:03:22.471] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj k
[01:03:22.472] M <SCRIPT> 2024-03-27 01:03:21,610 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.503] M <SCRIPT> 2024-03-27 01:03:21,641 - NetService - INFO -
heart_back---res_async
[01:03:22.505] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
jixieshi_mofa_idle_001.sfx
[01:03:22.505] M <SCRIPT> 2024-03-27 01:03:21,643 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.536] M <SCRIPT> 2024-03-27 01:03:21,674 - NetService - INFO -
heart_back---res_async
[01:03:22.539] M <SCRIPT> 2024-03-27 01:03:21,677 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.570] M <SCRIPT> 2024-03-27 01:03:21,707 - NetService - INFO -
heart_back---res_async
[01:03:22.570] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[01:03:22.572] M <SCRIPT> 2024-03-27 01:03:21,709 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.603] M <SCRIPT> 2024-03-27 01:03:21,741 - NetService - INFO -
heart_back---res_async
[01:03:22.603] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[01:03:22.605] M <SCRIPT> 2024-03-27 01:03:21,743 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.636] M <SCRIPT> 2024-03-27 01:03:21,774 - NetService - INFO -
heart_back---res_async
[01:03:22.636] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/pendant/yundongyuan_nizhuan_screen_001.sfx
[01:03:22.638] M <SCRIPT> 2024-03-27 01:03:21,776 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.639] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_003_tp135.gim
[01:03:22.643] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_004_tp135.gim
[01:03:22.648] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_007_tp135.gim
[01:03:22.653] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_009_tp135.gim
[01:03:22.657] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_008_tp135.gim
[01:03:22.663] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_006_tp135.gim
[01:03:22.667] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yundongyuan_nizhuan_screen_001_tp135.gim
[01:03:22.670] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_screen_001.sfx
[01:03:22.671] M <SCRIPT> 2024-03-27 01:03:21,809 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.703] M <SCRIPT> 2024-03-27 01:03:21,841 - NetService - INFO -
heart_back---res_async
[01:03:22.703] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_002.sfx
[01:03:22.705] M <SCRIPT> 2024-03-27 01:03:21,843 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.736] M <SCRIPT> 2024-03-27 01:03:21,874 - NetService - INFO -
heart_back---res_async
[01:03:22.738] M <SCRIPT> 2024-03-27 01:03:21,876 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.742] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang_tuzi.gim
[01:03:22.769] M <SCRIPT> 2024-03-27 01:03:21,908 - NetService - INFO -
heart_back---res_async
[01:03:22.771] M <SCRIPT> 2024-03-27 01:03:21,910 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.804] M <SCRIPT> 2024-03-27 01:03:21,942 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.838] M <SCRIPT> 2024-03-27 01:03:21,975 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.870] M <SCRIPT> 2024-03-27 01:03:22,008 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.878] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\h55_survivor_m_ydy_lv1.gim
[01:03:22.904] M <SCRIPT> 2024-03-27 01:03:22,042 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.937] M <SCRIPT> 2024-03-27 01:03:22,075 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:22.970] M <SCRIPT> 2024-03-27 01:03:22,108 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.005] M <SCRIPT> 2024-03-27 01:03:22,142 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.037] M <SCRIPT> 2024-03-27 01:03:22,175 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.070] M <SCRIPT> 2024-03-27 01:03:22,209 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.104] M <SCRIPT> 2024-03-27 01:03:22,242 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.136] M <SCRIPT> 2024-03-27 01:03:22,274 - NetService - INFO -
heart_back---res_async
[01:03:23.138] M <SCRIPT> 2024-03-27 01:03:22,276 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.143] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tang\
ydy_e_tang_tideng.gim
[01:03:23.170] M <SCRIPT> 2024-03-27 01:03:22,308 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.203] M <SCRIPT> 2024-03-27 01:03:22,341 - NetService - INFO -
heart_back---res_async
[01:03:23.205] M <SCRIPT> 2024-03-27 01:03:22,343 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.237] M <SCRIPT> 2024-03-27 01:03:22,374 - NetService - INFO -
heart_back---res_async
[01:03:23.238] M <SCRIPT> 2024-03-27 01:03:22,376 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.270] M <SCRIPT> 2024-03-27 01:03:22,408 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.292] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guanjia\guanjia_deluosi\separate_dir\npc_deluosi_ghost\npc_deluosi_ghost.gim
[01:03:23.321] M <SCRIPT> 2024-03-27 01:03:22,458 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.354] M <SCRIPT> 2024-03-27 01:03:22,491 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.387] M <SCRIPT> 2024-03-27 01:03:22,525 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.422] M <SCRIPT> 2024-03-27 01:03:22,559 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.451] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
diaochajizhe_skill_camera_002.sfx
[01:03:23.454] M <SCRIPT> 2024-03-27 01:03:22,592 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.487] M <SCRIPT> 2024-03-27 01:03:22,625 - NetService - INFO -
heart_back---res_async
[01:03:23.488] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_idle_001.sfx
[01:03:23.489] M <SCRIPT> 2024-03-27 01:03:22,627 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.519] M <SCRIPT> 2024-03-27 01:03:22,657 - NetService - INFO -
heart_back---res_async
[01:03:23.522] M <SCRIPT> 2024-03-27 01:03:22,660 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.553] M <SCRIPT> 2024-03-27 01:03:22,690 - NetService - INFO -
heart_back---res_async
[01:03:23.556] M <SCRIPT> 2024-03-27 01:03:22,694 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.586] M <SCRIPT> 2024-03-27 01:03:22,724 - NetService - INFO -
heart_back---res_async
[01:03:23.589] M <SCRIPT> 2024-03-27 01:03:22,727 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.620] M <SCRIPT> 2024-03-27 01:03:22,757 - NetService - INFO -
heart_back---res_async
[01:03:23.623] M <SCRIPT> 2024-03-27 01:03:22,761 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.654] M <SCRIPT> 2024-03-27 01:03:22,791 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.688] M <SCRIPT> 2024-03-27 01:03:22,825 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.708] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_tiaojiu\h55_survivor_w_tiaojiu.gim
[01:03:23.721] M <SCRIPT> 2024-03-27 01:03:22,859 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.754] M <SCRIPT> 2024-03-27 01:03:22,892 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.787] M <SCRIPT> 2024-03-27 01:03:22,926 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.820] M <SCRIPT> 2024-03-27 01:03:22,958 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.854] M <SCRIPT> 2024-03-27 01:03:22,992 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.887] M <SCRIPT> 2024-03-27 01:03:23,025 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.921] M <SCRIPT> 2024-03-27 01:03:23,059 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.953] M <SCRIPT> 2024-03-27 01:03:23,091 - NetService - INFO -
heart_back---res_async
[01:03:23.956] M <SCRIPT> 2024-03-27 01:03:23,094 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.986] M <SCRIPT> 2024-03-27 01:03:23,124 - NetService - INFO -
heart_back---res_async
[01:03:23.989] M <SCRIPT> 2024-03-27 01:03:23,127 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:23.995] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_w_tiaojiu\separate_dir\tiaojiu_e_junko\
tiaojiu_e_junko_xiong.gim
[01:03:24.021] M <SCRIPT> 2024-03-27 01:03:23,158 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.055] M <SCRIPT> 2024-03-27 01:03:23,192 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.087] M <SCRIPT> 2024-03-27 01:03:23,225 - NetService - INFO -
heart_back---res_async
[01:03:24.090] M <SCRIPT> 2024-03-27 01:03:23,227 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.120] M <SCRIPT> 2024-03-27 01:03:23,257 - NetService - INFO -
heart_back---res_async
[01:03:24.123] M <SCRIPT> 2024-03-27 01:03:23,260 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.153] M <SCRIPT> 2024-03-27 01:03:23,291 - NetService - INFO -
heart_back---res_async
[01:03:24.154] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/xuezhe_skill_binghuan_jian_003.sfx
[01:03:24.157] M <SCRIPT> 2024-03-27 01:03:23,295 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.159] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_cp\separate_dir\cp_e_tianshi\
cp_e_tianshi_jian.gim
[01:03:24.160] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_character.fx, tech name: TShader.
[01:03:24.189] M <SCRIPT> 2024-03-27 01:03:23,326 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.199] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\tiaojiushi_caijue_idle_022.gim
[01:03:24.202] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_skill_binghuan_jian_003.sfx
[01:03:24.220] M <SCRIPT> 2024-03-27 01:03:23,358 - NetService - INFO -
heart_back---res_async
[01:03:24.223] M <SCRIPT> 2024-03-27 01:03:23,361 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.234] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_junsi_idle_001.sfx
[01:03:24.236] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
xuezhe_junsi_idle_003.sfx
[01:03:24.254] M <SCRIPT> 2024-03-27 01:03:23,392 - NetService - INFO -
heart_back---res_async
[01:03:24.256] M <SCRIPT> 2024-03-27 01:03:23,394 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.270] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_cp\separate_dir\cp_e_junsi\
cp_e_junsi_nvtao.gim
[01:03:24.273] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:03:24.289] M <SCRIPT> 2024-03-27 01:03:23,427 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.306] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[01:03:24.324] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:03:24.351] M <SCRIPT> 2024-03-27 01:03:23,469 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.382] M <SCRIPT> 2024-03-27 01:03:23,520 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.409] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[01:03:24.429] M <SCRIPT> 2024-03-27 01:03:23,566 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.461] M <SCRIPT> 2024-03-27 01:03:23,599 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.476] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_wave.fx, tech name: TShader.
[01:03:24.486] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:03:24.497] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[01:03:24.500] M <SCRIPT> 2024-03-27 01:03:23,638 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.529] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:03:24.555] M <SCRIPT> 2024-03-27 01:03:23,693 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.572] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 42.94
ms ***
[01:03:24.574] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\clearcoat_flake.fx, tech name: TShader.
[01:03:24.609] L [COCOSUI] create effect shader\pbr\clearcoat_flake.fx:TShader ***
time: 34.99 ms ***
[01:03:24.610] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_wave.fx, tech name: TShader.
[01:03:24.612] M <SCRIPT> 2024-03-27 01:03:23,750 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.661] M <SCRIPT> 2024-03-27 01:03:23,799 - NetService - INFO -
heart_back---res_async
[01:03:24.665] M <SCRIPT> 2024-03-27 01:03:23,803 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.696] M <SCRIPT> 2024-03-27 01:03:23,834 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.729] M <SCRIPT> 2024-03-27 01:03:23,866 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.762] M <SCRIPT> 2024-03-27 01:03:23,900 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.795] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_m\h55_survivor_m_cp\h55_survivor_m_cp.gim
[01:03:24.796] M <SCRIPT> 2024-03-27 01:03:23,934 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.830] M <SCRIPT> 2024-03-27 01:03:23,967 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.862] M <SCRIPT> 2024-03-27 01:03:24,000 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.896] M <SCRIPT> 2024-03-27 01:03:24,034 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.929] M <SCRIPT> 2024-03-27 01:03:24,067 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.962] M <SCRIPT> 2024-03-27 01:03:24,100 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:24.995] M <SCRIPT> 2024-03-27 01:03:24,133 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:25.029] M <SCRIPT> 2024-03-27 01:03:24,167 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:25.062] M <SCRIPT> 2024-03-27 01:03:24,200 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:25.096] M <SCRIPT> 2024-03-27 01:03:24,233 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:25.130] M <SCRIPT> 2024-03-27 01:03:24,267 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:25.162] M <SCRIPT> 2024-03-27 01:03:24,299 - NetService - INFO -
heart_back---res_async
[01:03:25.165] M <SCRIPT> 2024-03-27 01:03:24,302 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:25.196] M <SCRIPT> 2024-03-27 01:03:24,334 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:25.229] M <SCRIPT> 2024-03-27 01:03:24,367 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:25.237] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\h55_survivor_puppet\h55_survivor_puppet_renou\
h55_survivor_puppet_renou.gim
[01:03:25.263] M <SCRIPT> 2024-03-27 01:03:24,401 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:25.296] M <SCRIPT> 2024-03-27 01:03:24,434 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:25.328] M <SCRIPT> 2024-03-27 01:03:24,466 - NetService - INFO -
heart_back---res_async
[01:03:25.331] M <SCRIPT> 2024-03-27 01:03:24,470 - fev_mgr - INFO - wyd:
on_finish_init_battle_world current_events_num = 7673
[01:03:25.333] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\h55_survivor_puppet\h55_survivor_puppet_renou\
h55_survivor_puppet_renou_head.gim
[01:03:25.334] M <SCRIPT> 2024-03-27 01:03:24,472 - NetService - INFO -
heart_back---gen_scene_tick
[01:03:25.361] M <SCRIPT> 2024-03-27 01:03:24,499 - NetService - INFO -
heart_back---res_async
[01:03:25.365] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\h55_survivor_puppet\h55_survivor_puppet_renou\
h55_survivor_puppet_renou_chibang.gim
[01:03:25.396] M <SCRIPT> 2024-03-27 01:03:24,533 - NetService - INFO -
heart_back---res_async
[01:03:25.680] M <SCRIPT> 2024-03-27 01:03:24,818 - NetService - INFO -
heart_back---init_scene_ex
[01:03:25.966] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
blockedmachine_001.sfx
[01:03:26.168] M <SCRIPT> 2024-03-27 01:03:25,306 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[01:03:26.171] M <SCRIPT> 2024-03-27 01:03:25,309 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[01:03:26.177] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_tiaojiu.fev count = 100
[01:03:26.177] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7673
[01:03:26.187] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_tiaojiu.fev
succeed!
[01:03:28.056] M <SCRIPT> 2024-03-27 01:03:27,194 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/scene_in.csb, UISceneIn---------
[01:03:28.736] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[01:03:31.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[01:03:32.805] M <SCRIPT> 2024-03-27 01:03:31,944 - Battleteaching - INFO -
trigger_battle_teaching_config_id 13 False 4971
[01:03:32.806] M <SCRIPT> 2024-03-27 01:03:31,945 - Battleteaching - INFO -
check_need_show_client return 2 13
[01:03:32.808] M <SCRIPT> 2024-03-27 01:03:31,946 - Battleteaching - INFO -
check_need_show_client return 2 16
[01:03:33.589] M <SCRIPT> 2024-03-27 01:03:32,728 - DevSTMgr - INFO -
high_delay_info: ([0, 6, 100, 4.523000001907349], 106)
[01:03:33.720] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_fxt.fev count = 94
[01:03:33.721] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7773
[01:03:33.748] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_fxt.fev succeed!
[01:03:35.639] M <SCRIPT> 2024-03-27 01:03:34,777 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 122, 6.571000099182129], 138)
[01:03:36.358] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer_frank.fev count = 114
[01:03:36.358] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7867
[01:03:36.387] M [COCOSUI] wyd: audio -----Load sound\killer_frank.fev succeed!
[01:03:37.082] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/properties/yaokongqi_01_socket.sfx
[01:03:37.086] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\mianpian_12_a.gim
[01:03:37.086] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\refraction_shader.fx, tech name: TShader.
[01:03:37.094] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\yaokongqi_01_socket.sfx
[01:03:37.193] M <SCRIPT> 2024-03-27 01:03:36,331 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 300 30001 None
[01:03:37.194] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[01:03:37.204] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[01:03:37.214] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_01.sfx
[01:03:37.219] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_xintiao_02.sfx
[01:03:37.276] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
properties\yaokongqi_01.sfx
[01:03:37.279] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\yaokongqi_01.sfx
[01:03:37.340] M <SCRIPT> 2024-03-27 01:03:36,478 - LogMgr - INFO -
add_effect_cache: fx/properties/yaokongqi_01_socket.sfx
[01:03:37.673] M <SCRIPT> 2024-03-27 01:03:36,811 - DevSTMgr - INFO -
high_delay_info: ([1, 21, 109, 8.598999977111816], 131)
[01:03:39.619] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_bh.fev count = 112
[01:03:39.619] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7981
[01:03:39.647] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_bh.fev succeed!
[01:03:39.719] M <SCRIPT> 2024-03-27 01:03:38,857 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 140, 10.64300012588501], 156)
[01:03:41.721] M <SCRIPT> 2024-03-27 01:03:40,859 - DevSTMgr - INFO -
high_delay_info: ([16, 19, 100, 12.65499997138977], 135)
[01:03:43.763] M <SCRIPT> 2024-03-27 01:03:42,901 - DevSTMgr - INFO -
high_delay_info: ([2, 9, 120, 14.693000078201294], 131)
[01:03:45.826] M <SCRIPT> 2024-03-27 01:03:44,964 - DevSTMgr - INFO -
high_delay_info: ([1, 33, 105, 16.759999990463257], 139)
[01:03:47.371] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[01:03:47.856] M <SCRIPT> 2024-03-27 01:03:46,994 - DevSTMgr - INFO -
high_delay_info: ([8, 13, 118, 18.783999919891357], 139)
[01:03:49.238] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:49.238] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:49.279] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:49.407] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_002.sfx
[01:03:49.412] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:49.609] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:49.791] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:49.791] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:49.862] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:49.862] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:49.905] M <SCRIPT> 2024-03-27 01:03:49,042 - DevSTMgr - INFO -
high_delay_info: ([0, 21, 115, 20.837000131607056], 136)
[01:03:51.959] M <SCRIPT> 2024-03-27 01:03:51,098 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 141, 22.88700008392334], 153)
[01:03:52.987] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/survivor_vo_ydy.fev count = 136
[01:03:52.987] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
8093
[01:03:52.987] M [COCOSUI] wyd: audio trigger unload all events count = 8093 limit
= 8055
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\survivor.fev survivor
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\killer_vo_frank.fev
killer_vo_frank
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\killer_vo_lt_gx.fev
killer_vo_lt_gx
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\killer.fev killer
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\survivor_vo_tiaojiu.fev
survivor_vo_tiaojiu
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\music\music.fev music
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\dwrg.fev dwrg
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\survivor_vo_fxt.fev
survivor_vo_fxt
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\survivor_vo_bh.fev
survivor_vo_bh
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\amb.fev amb
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\survivor_vo_bzt_gx.fev
survivor_vo_bzt_gx
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\dwrg_ui01.fev dwrg_ui01
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\killer_vo.fev killer_vo
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\survivor_vo.fev
survivor_vo
[01:03:52.987] M [COCOSUI] wyd: audio event project sound\killer_frank.fev
killer_frank
[01:03:52.993] M [COCOSUI] wyd: audio event project sound\killer_vo_lt_gx.fev has
been unload which has 24 events inside!
[01:03:52.997] M [COCOSUI] wyd: audio event project sound\survivor_vo_bzt_gx.fev
has been unload which has 72 events inside!
[01:03:53.007] M [COCOSUI] wyd: audio event project sound\killer_vo.fev has been
unload which has 848 events inside!
[01:03:53.007] M [COCOSUI] Audio::ReloadEvents before reload event num = 8093 after
= 7149
[01:03:53.017] M [COCOSUI] wyd: audio -----Load sound\survivor_vo_ydy.fev succeed!

ERROR *****************************************************************************
[01:03:53.063] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:53.064] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:53.064] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:53.064] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:53.064] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:53.064] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:53.064] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:53.065] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:03:53.951] M <SCRIPT> 2024-03-27 01:03:53,090 - DevSTMgr - INFO -
high_delay_info: ([0, 28, 110, 24.884999990463257], 138)
[01:03:54.419] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[01:03:54.481] M [COCOSUI] taojian, update add anim transit, ratio: 0.651105
[01:03:54.488] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[01:03:54.540] M [COCOSUI] taojian, update add anim transit, ratio: 0.311409

ERROR *****************************************************************************
[01:03:55.080] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:55.080] M [COCOSUI] [ERROR] not support the param type, contact the
developer
ERROR *****************************************************************************
[01:03:55.080] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:55.080] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:55.080] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:55.080] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:55.081] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:55.081] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:03:55.992] M <SCRIPT> 2024-03-27 01:03:55,129 - DevSTMgr - INFO -
high_delay_info: ([2, 8, 115, 26.92300009727478], 125)
[01:03:56.242] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[01:03:56.250] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[01:03:56.341] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\yaokongqi_01_socket.sfx
[01:03:56.545] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:03:56.634] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:56.838] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:58.042] M <SCRIPT> 2024-03-27 01:03:57,179 - DevSTMgr - INFO -
high_delay_info: ([15, 18, 107, 28.96499991416931], 140)
[01:03:58.468] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_002.sfx

ERROR *****************************************************************************
[01:03:58.837] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:58.837] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:58.837] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:58.837] M [COCOSUI] [ERROR] not support the param type, contact the
developer
ERROR *****************************************************************************
[01:03:58.837] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:58.837] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:58.840] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:03:58.842] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:03:59.503] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:59.503] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:03:59.560] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_002.sfx
[01:03:59.566] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:03:59.758] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:00.075] M <SCRIPT> 2024-03-27 01:03:59,214 - DevSTMgr - INFO -
high_delay_info: ([4, 10, 113, 31.000999927520752], 127)
[01:04:00.563] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:04:00.604] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/xray_mobile.fx, tech name: TShader.
[01:04:01.486] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx

ERROR *****************************************************************************
[01:04:01.861] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:01.861] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:01.861] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:01.861] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:01.861] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:01.862] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:01.862] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:01.863] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:04:02.146] M <SCRIPT> 2024-03-27 01:04:01,285 - DevSTMgr - INFO -
high_delay_info: ([0, 13, 126, 33.079999923706055], 139)
[01:04:04.223] M <SCRIPT> 2024-03-27 01:04:03,361 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 106, 35.15599989891052], 106)
[01:04:04.887] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:04.890] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:04.993] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:05.145] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:05.154] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:04:05.158] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:04:05.160] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:04:05.164] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:04:05.166] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:04:05.208] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
[01:04:06.278] M <SCRIPT> 2024-03-27 01:04:05,417 - DevSTMgr - INFO -
high_delay_info: ([0, 4, 120, 37.210999965667725], 124)
[01:04:07.529] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:04:07.800] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:04:08.323] M <SCRIPT> 2024-03-27 01:04:07,461 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 106, 39.25500011444092], 115)
[01:04:08.806] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:04:10.368] M <SCRIPT> 2024-03-27 01:04:09,506 - DevSTMgr - INFO -
high_delay_info: ([0, 24, 126, 41.299999952316284], 150)
[01:04:12.373] M <SCRIPT> 2024-03-27 01:04:11,511 - DevSTMgr - INFO -
high_delay_info: ([0, 29, 110, 43.306999921798706], 139)
[01:04:14.378] M <SCRIPT> 2024-03-27 01:04:13,516 - DevSTMgr - INFO -
high_delay_info: ([0, 4, 115, 45.30999994277954], 119)
[01:04:14.773] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\yaokongqi_01_socket.sfx
[01:04:14.913] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:14.917] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:15.100] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:15.617] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:15.744] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:04:15.835] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:15.846] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:04:15.847] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:04:16.376] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:04:16.441] M <SCRIPT> 2024-03-27 01:04:15,579 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 123, 47.37299990653992], 139)
[01:04:17.214] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:17.217] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:17.320] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:17.357] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:17.366] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:04:17.370] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:04:17.373] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:04:17.378] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:04:17.379] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:04:17.408] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx

ERROR *****************************************************************************
[01:04:18.157] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:18.157] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:18.157] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:18.157] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:18.158] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:18.158] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:18.158] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:18.159] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:04:18.470] M <SCRIPT> 2024-03-27 01:04:17,607 - DevSTMgr - INFO -
high_delay_info: ([1, 25, 105, 49.40300011634827], 131)
[01:04:19.246] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:19.746] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:19.750] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:04:19.750] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:19.755] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:19.756] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:19.893] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:04:20.570] M <SCRIPT> 2024-03-27 01:04:19,708 - DevSTMgr - INFO -
high_delay_info: ([1, 16, 124, 51.50200009346008], 141)
[01:04:21.355] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:21.849] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:21.852] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:04:21.853] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:21.858] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:21.859] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:21.995] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:04:22.363] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:04:22.380] M <SCRIPT> 2024-03-27 01:04:21,518 - Battleteaching - INFO -
trigger_battle_teaching_config_id 6 False 4971
[01:04:22.385] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/scene/militaryfactory/baomihua_01.sfx
[01:04:22.404] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_01.sfx
[01:04:22.451] M <SCRIPT> 2024-03-27 01:04:21,589 - LogMgr - INFO -
add_effect_cache: fx/scene/militaryfactory/baomihua_01.sfx
[01:04:22.590] M <SCRIPT> 2024-03-27 01:04:21,728 - DevSTMgr - INFO -
high_delay_info: ([0, 25, 110, 53.52300000190735], 135)
[01:04:22.756] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:04:22.978] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:23.541] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:23.545] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:04:23.545] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:23.550] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:23.552] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:23.691] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:04:23.778] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:04:24.623] M <SCRIPT> 2024-03-27 01:04:23,761 - DevSTMgr - INFO -
high_delay_info: ([0, 19, 113, 55.556999921798706], 132)
[01:04:24.941] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\yaokongqi_01_socket.sfx
[01:04:25.106] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:25.109] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:25.266] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:25.422] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:26.457] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:26.637] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:26.639] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:26.687] M <SCRIPT> 2024-03-27 01:04:25,825 - DevSTMgr - INFO -
high_delay_info: ([0, 23, 115, 57.61899995803833], 138)
[01:04:26.942] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:26.945] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:04:26.945] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:26.951] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:26.953] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:26.990] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:26.999] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:04:27.001] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:04:27.004] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:04:27.007] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:04:27.010] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:04:27.035] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
[01:04:28.747] M <SCRIPT> 2024-03-27 01:04:27,885 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 115, 59.6800000667572], 127)
[01:04:28.973] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[01:04:29.038] M [COCOSUI] taojian, update add anim transit, ratio: 0.652274
[01:04:29.103] M [COCOSUI] taojian, update add anim transit, ratio: 0.298130
[01:04:29.779] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:04:30.021] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:30.547] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:30.553] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:04:30.553] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:30.558] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:30.559] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:30.696] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:04:30.699] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:04:30.806] M <SCRIPT> 2024-03-27 01:04:29,945 - DevSTMgr - INFO -
high_delay_info: ([0, 21, 107, 61.74000000953674], 128)
[01:04:30.974] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:04:32.848] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:32.885] M <SCRIPT> 2024-03-27 01:04:32,023 - DevSTMgr - INFO -
high_delay_info: ([0, 20, 121, 63.81400012969971], 141)
[01:04:33.344] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:33.348] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:04:33.348] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:33.353] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:33.354] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:33.480] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:04:33.483] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\yaokongqi_01_socket.sfx
[01:04:33.545] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:33.548] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:33.711] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:33.871] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:34.947] M <SCRIPT> 2024-03-27 01:04:34,085 - DevSTMgr - INFO -
high_delay_info: ([0, 32, 101, 65.88000011444092], 133)
[01:04:36.846] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:36.966] M <SCRIPT> 2024-03-27 01:04:36,104 - DevSTMgr - INFO -
high_delay_info: ([1, 31, 116, 67.90000009536743], 148)
[01:04:37.030] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:37.033] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:37.338] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:37.341] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:04:37.342] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:37.347] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:37.349] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:37.390] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:37.400] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:04:37.402] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:04:37.404] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:04:37.407] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:04:37.409] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:04:37.434] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
[01:04:37.441] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:04:37.441] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx

ERROR *****************************************************************************
[01:04:37.728] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:37.729] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:37.729] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:37.729] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:37.729] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:37.729] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:37.729] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:37.730] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:04:37.744] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/kaitangshou_hit_02.sfx
[01:04:37.797] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
kaitangshou_hit_02.sfx
[01:04:37.798] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\blood_hit_01c.sfx
[01:04:37.801] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\piaodai03.gim
[01:04:37.804] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
blood_hit_01c.sfx
[01:04:37.805] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
blood_hit_01c.sfx
[01:04:37.806] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\blood_hit_01b.sfx
[01:04:37.808] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\piaodai02.gim
[01:04:37.810] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
blood_hit_01b.sfx
[01:04:37.811] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
blood_hit_01b.sfx
[01:04:37.871] M <SCRIPT> 2024-03-27 01:04:37,009 - LogMgr - INFO -
add_effect_cache: fx/killer/kaitangshou_hit_02.sfx
[01:04:38.247] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:04:38.981] M <SCRIPT> 2024-03-27 01:04:38,119 - DevSTMgr - INFO -
high_delay_info: ([0, 6, 110, 69.91400003433228], 116)
[01:04:40.284] M <SCRIPT> 2024-03-27 01:04:39,423 - Battleteaching - INFO -
trigger_battle_teaching_config_id 14 False 4971
[01:04:40.285] M <SCRIPT> 2024-03-27 01:04:39,424 - Battleteaching - INFO -
check_need_show_client return 2 14
[01:04:41.055] M <SCRIPT> 2024-03-27 01:04:40,193 - DevSTMgr - INFO -
high_delay_info: ([0, 20, 121, 71.98699998855591], 141)
[01:04:41.669] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:42.149] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx

ERROR *****************************************************************************
[01:04:42.154] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:42.154] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:42.154] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:42.154] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:42.154] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:04:42.154] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx

ERROR *****************************************************************************
[01:04:42.155] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:42.155] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:04:42.155] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx

ERROR *****************************************************************************
[01:04:42.156] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:04:42.160] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:42.161] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:42.286] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:04:43.050] M <SCRIPT> 2024-03-27 01:04:42,188 - DevSTMgr - INFO -
high_delay_info: ([0, 15, 103, 73.98399996757507], 118)
[01:04:44.278] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:04:44.368] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\yaokongqi_01_socket.sfx
[01:04:44.512] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:44.514] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:44.670] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:45.128] M <SCRIPT> 2024-03-27 01:04:44,266 - DevSTMgr - INFO -
high_delay_info: ([0, 32, 113, 76.06200003623962], 145)
[01:04:45.186] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx

ERROR *****************************************************************************
[01:04:45.273] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:45.273] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:45.273] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:45.273] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:45.273] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:45.273] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:45.274] M [COCOSUI] [ERROR] not support the param type, contact the
developer
ERROR *****************************************************************************
[01:04:45.274] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:04:45.310] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:04:45.406] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:45.418] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:04:45.646] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:04:46.183] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:46.187] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:46.224] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[01:04:46.293] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:46.331] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:46.341] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:04:46.343] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:04:46.344] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:04:46.347] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:04:46.348] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:04:46.372] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx

ERROR *****************************************************************************
[01:04:46.571] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:46.571] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:46.571] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:46.571] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:46.571] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:46.571] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:46.572] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:46.572] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:04:47.179] M <SCRIPT> 2024-03-27 01:04:46,317 - DevSTMgr - INFO -
high_delay_info: ([0, 43, 95, 78.11199998855591], 138)
[01:04:47.721] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:48.245] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:48.250] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:04:48.250] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:48.256] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:48.257] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:48.394] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:04:49.158] M <SCRIPT> 2024-03-27 01:04:48,296 - DevSTMgr - INFO -
high_delay_info: ([0, 13, 102, 80.08400011062622], 115)
[01:04:50.652] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_jump_001.sfx
[01:04:50.654] M <SCRIPT> 2024-03-27 01:04:49,793 - LogMgr - INFO -
add_effect_cache: fx/killer/frank_skill_jump_001.sfx
[01:04:51.198] M <SCRIPT> 2024-03-27 01:04:50,336 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 109, 82.13100004196167], 121)
[01:04:51.601] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\yaokongqi_01_socket.sfx
[01:04:51.739] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:51.742] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:51.763] M <SCRIPT> 2024-03-27 01:04:50,901 - Battleteaching - INFO -
trigger_battle_teaching_config_id 14 False 4971
[01:04:51.764] M <SCRIPT> 2024-03-27 01:04:50,902 - Battleteaching - INFO -
check_need_show_client return 2 14
[01:04:51.906] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx

ERROR *****************************************************************************
[01:04:52.116] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:52.116] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:52.116] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:52.116] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:52.116] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:52.117] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:52.117] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:52.117] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:04:52.427] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:52.563] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:04:52.656] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:52.667] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:04:52.667] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:04:53.115] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:04:53.227] M <SCRIPT> 2024-03-27 01:04:52,365 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 108, 84.15400004386902], 109)
[01:04:55.260] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:55.263] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:55.366] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:55.388] M <SCRIPT> 2024-03-27 01:04:54,526 - DevSTMgr - INFO -
high_delay_info: ([8, 2, 117, 86.3180000782013], 127)
[01:04:55.404] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:55.414] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:04:55.415] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:04:55.417] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:04:55.420] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:04:55.422] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:04:55.448] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx

ERROR *****************************************************************************
[01:04:56.250] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:56.250] M [COCOSUI] [ERROR] not support the param type, contact the
developer
ERROR *****************************************************************************
[01:04:56.251] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:56.251] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:56.251] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:56.251] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:56.251] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:56.252] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:04:56.689] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:57.181] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:04:57.185] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:04:57.186] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:57.192] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:57.194] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:04:57.321] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:04:57.426] M <SCRIPT> 2024-03-27 01:04:56,565 - DevSTMgr - INFO -
high_delay_info: ([0, 30, 116, 88.3600001335144], 146)
[01:04:57.924] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[01:04:57.982] M [COCOSUI] taojian, update add anim transit, ratio: 0.674826
[01:04:58.040] M [COCOSUI] taojian, update add anim transit, ratio: 0.323021
[01:04:58.103] M [COCOSUI] taojian, update add anim transit, ratio: 0.027135
[01:04:58.637] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000

ERROR *****************************************************************************
[01:04:58.681] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:58.682] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:58.682] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:58.682] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:58.682] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:58.682] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:58.682] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:04:58.683] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:04:58.713] M [COCOSUI] taojian, update add anim transit, ratio: 0.695481
[01:04:58.774] M [COCOSUI] taojian, update add anim transit, ratio: 0.317333
[01:04:59.101] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:04:59.317] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:04:59.438] M <SCRIPT> 2024-03-27 01:04:58,575 - DevSTMgr - INFO -
high_delay_info: ([0, 31, 105, 90.37000012397766], 136)
[01:04:59.709] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/scene/militaryfactory/successsmoke_01.sfx
[01:04:59.714] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\mianpian_3.gim
[01:04:59.719] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\successsmoke_01.sfx
[01:04:59.720] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/scene/militaryfactory/baomihua_03.sfx
[01:04:59.722] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_03.sfx
[01:04:59.722] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/scene/militaryfactory/baomihua_02.sfx
[01:04:59.727] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\buzz.gim
[01:04:59.731] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_09_b.gim
[01:04:59.737] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_02.sfx
[01:04:59.777] M <SCRIPT> 2024-03-27 01:04:58,915 - LogMgr - INFO -
add_effect_cache: fx/scene/militaryfactory/successsmoke_01.sfx
[01:04:59.780] M <SCRIPT> 2024-03-27 01:04:58,918 - LogMgr - INFO -
add_effect_cache: fx/scene/militaryfactory/baomihua_03.sfx
[01:04:59.781] M <SCRIPT> 2024-03-27 01:04:58,919 - LogMgr - INFO -
add_effect_cache: fx/scene/militaryfactory/baomihua_02.sfx
[01:05:00.300] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:05:01.327] M <SCRIPT> 2024-03-27 01:05:00,465 - Battleteaching - INFO -
trigger_battle_teaching_config_id 14 False 4971
[01:05:01.327] M <SCRIPT> 2024-03-27 01:05:00,466 - Battleteaching - INFO -
check_need_show_client return 2 14
[01:05:01.462] M <SCRIPT> 2024-03-27 01:05:00,600 - DevSTMgr - INFO -
high_delay_info: ([0, 26, 119, 92.39599990844727], 145)
[01:05:01.491] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:03.305] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
qiushengzhe_skill_chongci_001.sfx
[01:05:03.520] M <SCRIPT> 2024-03-27 01:05:02,657 - DevSTMgr - INFO -
high_delay_info: ([0, 33, 118, 94.44600009918213], 151)

ERROR *****************************************************************************
[01:05:03.689] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:03.689] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:03.689] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:03.689] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:03.690] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:05:04.281] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\yaokongqi_01_socket.sfx
[01:05:04.432] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:04.436] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx

ERROR *****************************************************************************
[01:05:04.531] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:04.531] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:04.532] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:04.532] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:04.532] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:04.532] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:04.532] M [COCOSUI] [ERROR] not support the param type, contact the
developer
ERROR *****************************************************************************
[01:05:04.533] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:05:04.598] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:05.123] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:05.253] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:05:05.337] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:05.587] M <SCRIPT> 2024-03-27 01:05:04,725 - DevSTMgr - INFO -
high_delay_info: ([0, 40, 122, 96.51800012588501], 162)
[01:05:06.383] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:06.385] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:06.484] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:06.521] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:06.531] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:05:06.533] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:05:06.535] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:05:06.538] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:05:06.540] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:05:06.566] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
[01:05:06.734] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:05:06.735] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:05:07.195] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[01:05:07.203] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[01:05:07.391] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:05:07.494] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_002.sfx
[01:05:07.630] M <SCRIPT> 2024-03-27 01:05:06,768 - DevSTMgr - INFO -
high_delay_info: ([0, 14, 150, 98.56299996376038], 164)
[01:05:08.138] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[01:05:08.210] M [COCOSUI] taojian, update add anim transit, ratio: 0.693120
[01:05:08.279] M [COCOSUI] taojian, update add anim transit, ratio: 0.281399
[01:05:08.918] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[01:05:08.977] M [COCOSUI] taojian, update add anim transit, ratio: 0.681125
[01:05:09.039] M [COCOSUI] taojian, update add anim transit, ratio: 0.345291
[01:05:09.100] M [COCOSUI] taojian, update add anim transit, ratio: 0.045894
[01:05:09.359] M <SCRIPT> 2024-03-27 01:05:08,498 - Battleteaching - INFO -
trigger_battle_teaching_config_id 104 False 4971
[01:05:09.618] M <SCRIPT> 2024-03-27 01:05:08,756 - DevSTMgr - INFO -
high_delay_info: ([0, 21, 116, 100.54999995231628], 137)
[01:05:09.926] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[01:05:09.926] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.

ERROR *****************************************************************************
[01:05:10.055] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:10.055] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:10.056] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:10.056] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:10.056] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:10.056] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:10.056] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:10.057] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:05:10.263] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\successsmoke_01.sfx
[01:05:10.269] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_03.sfx
[01:05:10.269] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_02.sfx
[01:05:11.047] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:11.267] M <SCRIPT> 2024-03-27 01:05:10,405 - Battleteaching - INFO -
trigger_battle_teaching_config_id 6 False 4971
[01:05:11.306] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_01.sfx
[01:05:11.674] M <SCRIPT> 2024-03-27 01:05:10,812 - DevSTMgr - INFO -
high_delay_info: ([0, 38, 99, 102.60800004005432], 137)
[01:05:12.865] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[01:05:12.869] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[01:05:13.400] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:05:13.558] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:05:13.679] M <SCRIPT> 2024-03-27 01:05:12,817 - DevSTMgr - INFO -
high_delay_info: ([0, 32, 101, 104.61199998855591], 133)
[01:05:13.800] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[01:05:14.413] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\yaokongqi_01_socket.sfx
[01:05:14.547] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:14.549] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:14.717] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:15.260] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:15.407] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:05:15.499] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:15.512] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:05:15.734] M <SCRIPT> 2024-03-27 01:05:14,872 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 106, 106.66600012779236], 122)
[01:05:16.186] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:16.189] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:16.289] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:16.333] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:16.342] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:05:16.344] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:05:16.346] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:05:16.350] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:05:16.354] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:05:16.379] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
[01:05:16.762] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:17.259] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:17.262] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:05:17.263] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:05:17.268] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:05:17.270] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:05:17.821] M <SCRIPT> 2024-03-27 01:05:16,959 - DevSTMgr - INFO -
high_delay_info: ([0, 44, 109, 108.75300002098083], 153)
[01:05:19.874] M <SCRIPT> 2024-03-27 01:05:19,012 - DevSTMgr - INFO -
high_delay_info: ([0, 37, 103, 110.80599999427795], 140)
[01:05:20.568] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:05:20.673] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:05:21.658] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:05:21.888] M <SCRIPT> 2024-03-27 01:05:21,026 - DevSTMgr - INFO -
high_delay_info: ([0, 31, 123, 112.8199999332428], 154)
[01:05:21.898] M <SCRIPT> 2024-03-27 01:05:21,036 - Battleteaching - INFO -
trigger_battle_teaching_config_id 14 False 4971
[01:05:21.899] M <SCRIPT> 2024-03-27 01:05:21,037 - Battleteaching - INFO -
check_need_show_client return 2 14
[01:05:22.302] M <SCRIPT> 2024-03-27 01:05:21,440 - Battleteaching - INFO -
trigger_battle_teaching_config_id 6 False 4971
[01:05:22.302] M <SCRIPT> 2024-03-27 01:05:21,440 - Battleteaching - INFO -
check_need_show_client return 2 6
[01:05:22.308] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_01.sfx
[01:05:22.551] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_jump_001.sfx
[01:05:23.479] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\yaokongqi_01_socket.sfx
[01:05:23.622] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:23.624] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:23.791] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:23.874] M <SCRIPT> 2024-03-27 01:05:23,012 - Battleteaching - INFO -
trigger_battle_teaching_config_id 17 False 4971
[01:05:23.988] M <SCRIPT> 2024-03-27 01:05:23,125 - DevSTMgr - INFO -
high_delay_info: ([0, 30, 108, 114.92000007629395], 138)

ERROR *****************************************************************************
[01:05:24.003] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:24.003] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:24.003] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:24.003] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:24.003] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:24.004] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:24.004] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:24.004] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:05:24.320] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:24.454] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:05:24.542] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:24.557] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/frank_skill_fuzai_idle_001.sfx
[01:05:24.574] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:05:24.575] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:05:24.577] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/frank_skill_fuzai_wp_001.sfx
[01:05:24.590] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_wp_001.sfx
[01:05:24.652] M <SCRIPT> 2024-03-27 01:05:23,789 - LogMgr - INFO -
add_effect_cache: fx/killer/frank_skill_fuzai_idle_001.sfx
[01:05:24.654] M <SCRIPT> 2024-03-27 01:05:23,792 - LogMgr - INFO -
add_effect_cache: fx/killer/frank_skill_fuzai_wp_001.sfx
[01:05:26.027] M <SCRIPT> 2024-03-27 01:05:25,165 - DevSTMgr - INFO -
high_delay_info: ([1, 39, 104, 116.95700001716614], 144)
[01:05:27.659] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:05:28.017] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:05:28.072] M <SCRIPT> 2024-03-27 01:05:27,211 - DevSTMgr - INFO -
high_delay_info: ([7, 15, 131, 119.00399994850159], 153)
[01:05:29.003] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx

ERROR *****************************************************************************
[01:05:29.708] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:29.709] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:29.709] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:29.709] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:29.709] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:29.709] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:29.709] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:05:29.710] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:05:30.074] M <SCRIPT> 2024-03-27 01:05:29,212 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 102, 121.00600004196167], 118)
[01:05:32.068] M <SCRIPT> 2024-03-27 01:05:31,207 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 111, 123.0], 111)
[01:05:34.132] M <SCRIPT> 2024-03-27 01:05:33,269 - DevSTMgr - INFO -
high_delay_info: ([0, 13, 106, 125.0640001296997], 119)
[01:05:35.023] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:05:35.439] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:05:36.193] M <SCRIPT> 2024-03-27 01:05:35,331 - DevSTMgr - INFO -
high_delay_info: ([0, 46, 124, 127.12700009346008], 170)
[01:05:36.256] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:36.463] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:36.466] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:36.530] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:36.540] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:05:38.154] M <SCRIPT> 2024-03-27 01:05:37,292 - DevSTMgr - INFO -
high_delay_info: ([0, 15, 100, 129.08599996566772], 115)
[01:05:40.214] M <SCRIPT> 2024-03-27 01:05:39,353 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 112, 131.1470000743866], 128)
[01:05:42.289] M <SCRIPT> 2024-03-27 01:05:41,428 - DevSTMgr - INFO -
high_delay_info: ([2, 32, 100, 133.2220001220703], 134)
[01:05:42.421] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:05:42.579] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:05:43.569] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:05:44.296] M <SCRIPT> 2024-03-27 01:05:43,434 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 111, 135.22900009155273], 129)
[01:05:45.824] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:46.167] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:46.171] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:05:46.172] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:05:46.178] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:05:46.179] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:05:46.219] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:46.229] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:05:46.231] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:05:46.233] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:05:46.236] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:05:46.238] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:05:46.266] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
[01:05:46.281] M <SCRIPT> 2024-03-27 01:05:45,419 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 110, 137.2149999141693], 112)
[01:05:46.363] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:46.366] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:46.369] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[01:05:46.373] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:05:46.374] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:05:46.377] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:05:46.379] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_wp_001.sfx
[01:05:47.155] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:05:48.370] M <SCRIPT> 2024-03-27 01:05:47,507 - DevSTMgr - INFO -
high_delay_info: ([0, 31, 103, 139.30299997329712], 134)
[01:05:49.595] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:05:49.608] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:05:49.831] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:50.322] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:05:50.325] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:05:50.325] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:05:50.330] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:05:50.331] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:05:50.390] M <SCRIPT> 2024-03-27 01:05:49,528 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 117, 141.3140001296997], 118)
[01:05:50.467] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:05:50.585] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:05:52.326] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/chuansong_nom_03.sfx
[01:05:52.373] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
chuansong_nom_03.sfx
[01:05:52.401] M <SCRIPT> 2024-03-27 01:05:51,540 - LogMgr - INFO -
add_effect_cache: fx/killer/chuansong_nom_03.sfx
[01:05:52.439] M <SCRIPT> 2024-03-27 01:05:51,578 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 132, 143.3710000514984], 133)
[01:05:54.259] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/chuansong_nom_04.sfx
[01:05:54.264] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
chuansong_nom_04.sfx
[01:05:54.316] M <SCRIPT> 2024-03-27 01:05:53,454 - LogMgr - INFO -
add_effect_cache: fx/killer/chuansong_nom_04.sfx
[01:05:54.452] M <SCRIPT> 2024-03-27 01:05:53,590 - DevSTMgr - INFO -
high_delay_info: ([0, 24, 106, 145.38499999046326], 130)
[01:05:54.653] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/chuansong_04.sfx
[01:05:54.657] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
chuansong_04.sfx
[01:05:54.712] M <SCRIPT> 2024-03-27 01:05:53,850 - LogMgr - INFO -
add_effect_cache: fx/killer/chuansong_04.sfx
[01:05:54.736] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:05:54.738] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:05:54.740] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_wp_001.sfx
[01:05:54.742] M <SCRIPT> 2024-03-27 01:05:53,880 - Battleteaching - INFO -
trigger_battle_teaching_config_id 17 False 4971
[01:05:54.742] M <SCRIPT> 2024-03-27 01:05:53,880 - Battleteaching - INFO -
check_need_show_client return 2 17
[01:05:56.503] M <SCRIPT> 2024-03-27 01:05:55,642 - DevSTMgr - INFO -
high_delay_info: ([0, 25, 106, 147.43700003623962], 131)
[01:05:56.583] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:05:56.890] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:05:57.866] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:05:58.545] M <SCRIPT> 2024-03-27 01:05:57,683 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 109, 149.4760000705719], 125)
[01:05:59.187] M <SCRIPT> 2024-03-27 01:05:58,325 - Battleteaching - INFO -
trigger_battle_teaching_config_id 20 False 4971
[01:05:59.188] M <SCRIPT> 2024-03-27 01:05:58,326 - Battleteaching - INFO -
check_need_show_client return 2 20
[01:05:59.571] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:06:00.170] M <SCRIPT> 2024-03-27 01:05:59,308 - utils.py - INFO - --- Stop
Low Animation Now ---
[01:06:00.546] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:06:00.623] M <SCRIPT> 2024-03-27 01:05:59,761 - DevSTMgr - INFO -
high_delay_info: ([0, 34, 111, 151.55599999427795], 145)
[01:06:02.619] M <SCRIPT> 2024-03-27 01:06:01,757 - DevSTMgr - INFO -
high_delay_info: ([0, 20, 101, 153.55200004577637], 121)
[01:06:03.880] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:06:04.648] M <SCRIPT> 2024-03-27 01:06:03,786 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 106, 155.57999992370605], 106)
[01:06:05.154] M <SCRIPT> 2024-03-27 01:06:04,292 - Battleteaching - INFO -
trigger_battle_teaching_config_id 105 False 4971
[01:06:05.486] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[01:06:06.579] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:06:06.728] M <SCRIPT> 2024-03-27 01:06:05,866 - DevSTMgr - INFO -
high_delay_info: ([0, 28, 117, 157.6600000858307], 145)
[01:06:06.831] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:06:07.807] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:06:08.755] M <SCRIPT> 2024-03-27 01:06:07,894 - DevSTMgr - INFO -
high_delay_info: ([0, 37, 120, 159.68799996376038], 157)
[01:06:10.755] M <SCRIPT> 2024-03-27 01:06:09,893 - DevSTMgr - INFO -
high_delay_info: ([0, 4, 128, 161.6890001296997], 132)
[01:06:12.801] M <SCRIPT> 2024-03-27 01:06:11,940 - DevSTMgr - INFO -
high_delay_info: ([0, 22, 114, 163.73399996757507], 136)
[01:06:13.839] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:06:14.386] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:06:14.824] M <SCRIPT> 2024-03-27 01:06:13,962 - DevSTMgr - INFO -
high_delay_info: ([3, 33, 117, 165.75600004196167], 153)
[01:06:15.354] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:06:16.812] M <SCRIPT> 2024-03-27 01:06:15,950 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 127, 167.73799991607666], 129)
[01:06:18.898] M <SCRIPT> 2024-03-27 01:06:18,036 - DevSTMgr - INFO -
high_delay_info: ([0, 27, 116, 169.82999992370605], 143)
[01:06:20.929] M <SCRIPT> 2024-03-27 01:06:20,068 - DevSTMgr - INFO -
high_delay_info: ([0, 34, 121, 171.8619999885559], 155)
[01:06:21.382] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:06:21.851] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:06:22.831] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/niangjiushi_drinknormal_01.sfx
[01:06:22.841] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_drinknormal_01.sfx
[01:06:22.843] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/niangjiushi_drinkquick_01.sfx
[01:06:22.846] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\niangjiushi_quick_001.gim
[01:06:22.854] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_drinkquick_01.sfx
[01:06:22.854] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\niangjiushi_drinkquick_01a.sfx
[01:06:22.857] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\niangjiushi_skill_01.gim
[01:06:22.863] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_drinkquick_01a.sfx
[01:06:22.866] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_drinkquick_01a.sfx
[01:06:22.923] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:06:22.924] M <SCRIPT> 2024-03-27 01:06:22,062 - LogMgr - INFO -
add_effect_cache: fx/survivor/niangjiushi_drinknormal_01.sfx
[01:06:22.925] M <SCRIPT> 2024-03-27 01:06:22,064 - LogMgr - INFO -
add_effect_cache: fx/survivor/niangjiushi_drinkquick_01.sfx
[01:06:23.023] M <SCRIPT> 2024-03-27 01:06:22,161 - DevSTMgr - INFO -
high_delay_info: ([0, 49, 169, 173.95499992370605], 218)
[01:06:23.590] M <SCRIPT> 2024-03-27 01:06:23,578192 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1527 - INFO - active_loss_compensation000 77
286 265 1.07925
[01:06:23.590] M <SCRIPT> 2024-03-27 01:06:23,578522 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1487 - INFO -
active_loss_compensation 1.07925 2237
[01:06:24.961] M <SCRIPT> 2024-03-27 01:06:24,099 - DevSTMgr - INFO -
high_delay_info: ([0, 11, 103, 175.88499999046326], 114)

ERROR *****************************************************************************
[01:06:25.448] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:25.448] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:25.448] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:25.448] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:25.448] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:25.448] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:25.448] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:25.449] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:06:25.893] M <SCRIPT> 2024-03-27 01:06:25,848989 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1487 - INFO -
active_loss_compensation 1 2000
[01:06:27.025] M <SCRIPT> 2024-03-27 01:06:26,163 - DevSTMgr - INFO -
high_delay_info: ([0, 25, 106, 177.9579999446869], 131)
[01:06:28.930] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:06:29.088] M <SCRIPT> 2024-03-27 01:06:28,226 - DevSTMgr - INFO -
high_delay_info: ([0, 48, 107, 180.02099990844727], 155)
[01:06:29.422] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:06:30.415] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx

ERROR *****************************************************************************
[01:06:30.510] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:30.510] M [COCOSUI] [ERROR] not support the param type, contact the
developer
ERROR *****************************************************************************
[01:06:30.510] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:30.510] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:30.510] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:30.511] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:30.511] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:30.512] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:06:31.100] M <SCRIPT> 2024-03-27 01:06:30,239 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 111, 182.02500009536743], 112)
[01:06:33.113] M <SCRIPT> 2024-03-27 01:06:32,251 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 110, 184.03800010681152], 112)
[01:06:35.155] M <SCRIPT> 2024-03-27 01:06:34,293 - DevSTMgr - INFO -
high_delay_info: ([0, 25, 114, 186.0880000591278], 139)
[01:06:36.446] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:06:36.470] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:06:37.163] M <SCRIPT> 2024-03-27 01:06:36,302 - DevSTMgr - INFO -
high_delay_info: ([0, 23, 109, 188.0920000076294], 132)
[01:06:37.488] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:06:37.989] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:06:37.991] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:06:37.995] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_wp_001.sfx
[01:06:38.920] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[01:06:38.931] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[01:06:38.937] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:06:39.240] M <SCRIPT> 2024-03-27 01:06:38,378 - DevSTMgr - INFO -
high_delay_info: ([4, 30, 116, 190.17199993133545], 150)

ERROR *****************************************************************************
[01:06:39.434] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:39.434] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:39.434] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:39.434] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:39.434] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:39.434] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:39.435] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:06:39.436] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:06:39.986] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:06:41.320] M <SCRIPT> 2024-03-27 01:06:40,458 - DevSTMgr - INFO -
high_delay_info: ([0, 29, 114, 192.25200009346008], 143)
[01:06:43.379] M <SCRIPT> 2024-03-27 01:06:42,516 - DevSTMgr - INFO -
high_delay_info: ([0, 28, 113, 194.31100010871887], 141)
[01:06:43.489] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:06:43.863] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:06:44.904] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:06:45.425] M <SCRIPT> 2024-03-27 01:06:44,564 - DevSTMgr - INFO -
high_delay_info: ([0, 6, 131, 196.3600001335144], 137)
[01:06:46.049] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:06:46.063] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:06:47.090] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:06:47.477] M <SCRIPT> 2024-03-27 01:06:46,615 - DevSTMgr - INFO -
high_delay_info: ([0, 36, 95, 198.41100001335144], 131)
[01:06:48.951] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\successsmoke_01.sfx
[01:06:48.957] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_03.sfx
[01:06:48.957] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_02.sfx
[01:06:49.518] M <SCRIPT> 2024-03-27 01:06:48,656 - DevSTMgr - INFO -
high_delay_info: ([0, 28, 95, 200.45199990272522], 123)
[01:06:50.945] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:06:50.971] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:06:51.601] M <SCRIPT> 2024-03-27 01:06:50,738 - DevSTMgr - INFO -
high_delay_info: ([1, 29, 109, 202.53099989891052], 139)
[01:06:51.983] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:06:53.114] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:06:53.239] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:06:53.679] M <SCRIPT> 2024-03-27 01:06:52,817 - DevSTMgr - INFO -
high_delay_info: ([0, 48, 114, 204.61100006103516], 162)
[01:06:54.218] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:06:55.484] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[01:06:55.486] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[01:06:55.487] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[01:06:55.488] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
fadianjiloudian_01.sfx
[01:06:55.635] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:06:55.637] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:06:55.639] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_wp_001.sfx
[01:06:55.695] M <SCRIPT> 2024-03-27 01:06:54,833 - DevSTMgr - INFO -
high_delay_info: ([6, 24, 112, 206.62700009346008], 142)
[01:06:57.733] M <SCRIPT> 2024-03-27 01:06:56,871 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 117, 208.6670000553131], 119)
[01:06:58.011] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:06:58.560] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:06:59.557] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:06:59.759] M <SCRIPT> 2024-03-27 01:06:58,897 - DevSTMgr - INFO -
high_delay_info: ([0, 17, 116, 210.69000005722046], 133)
[01:07:00.201] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:00.602] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:01.583] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:01.806] M <SCRIPT> 2024-03-27 01:07:00,944 - DevSTMgr - INFO -
high_delay_info: ([0, 45, 106, 212.74000000953674], 151)
[01:07:03.891] M <SCRIPT> 2024-03-27 01:07:03,029 - DevSTMgr - INFO -
high_delay_info: ([0, 39, 129, 214.82500004768372], 168)
[01:07:04.223] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/frank_skill_yulan_001.sfx
[01:07:04.226] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\frank_skill_plane_004.gim
[01:07:04.231] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\frank_skill_plane_005.gim
[01:07:04.240] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\frank_skill_plane_005_1.gim
[01:07:04.251] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\frank_skill_plane_006.gim
[01:07:04.259] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_yulan_001.sfx
[01:07:04.304] M <SCRIPT> 2024-03-27 01:07:03,442 - LogMgr - INFO -
add_effect_cache: fx/killer/frank_skill_yulan_001.sfx
[01:07:05.589] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:05.921] M <SCRIPT> 2024-03-27 01:07:05,058 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 116, 216.85199999809265], 125)
[01:07:06.056] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/frank_skill_xuli_wp.sfx
[01:07:06.065] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_xuli_wp.sfx
[01:07:06.123] M <SCRIPT> 2024-03-27 01:07:05,261 - LogMgr - INFO -
add_effect_cache: fx/killer/frank_skill_xuli_wp.sfx
[01:07:06.256] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:07.280] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:07.533] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_thump_001.sfx
[01:07:07.543] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/frank_skill_thump_002.sfx
[01:07:07.546] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\frank_skill_plane_007.gim
[01:07:07.556] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\frank_skill_plane_013.gim
[01:07:07.559] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\frank_skill_plane_008.gim
[01:07:07.561] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_thump_002.sfx
[01:07:07.603] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:07.605] M <SCRIPT> 2024-03-27 01:07:06,743 - LogMgr - INFO -
add_effect_cache: fx/killer/frank_skill_thump_002.sfx
[01:07:07.697] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\successsmoke_01.sfx
[01:07:07.703] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_03.sfx
[01:07:07.704] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_02.sfx
[01:07:07.894] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:07.986] M <SCRIPT> 2024-03-27 01:07:07,125 - DevSTMgr - INFO -
high_delay_info: ([0, 5, 103, 218.91899991035461], 108)
[01:07:08.868] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx

ERROR *****************************************************************************
[01:07:09.631] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:09.631] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:09.631] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:09.631] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:09.631] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:09.632] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:09.632] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:09.633] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:07:10.041] M <SCRIPT> 2024-03-27 01:07:09,179 - DevSTMgr - INFO -
high_delay_info: ([0, 39, 113, 220.97399997711182], 152)
[01:07:12.058] M <SCRIPT> 2024-03-27 01:07:11,196 - DevSTMgr - INFO -
high_delay_info: ([2, 16, 127, 222.98600006103516], 145)
[01:07:13.271] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:13.733] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:14.104] M <SCRIPT> 2024-03-27 01:07:13,242 - DevSTMgr - INFO -
high_delay_info: ([1, 2, 120, 225.03800010681152], 123)
[01:07:14.740] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:14.862] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:15.873] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:16.174] M <SCRIPT> 2024-03-27 01:07:15,311 - DevSTMgr - INFO -
high_delay_info: ([0, 11, 140, 227.10400009155273], 151)
[01:07:16.871] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:18.195] M <SCRIPT> 2024-03-27 01:07:17,334 - DevSTMgr - INFO -
high_delay_info: ([0, 14, 114, 229.125], 128)
[01:07:19.619] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[01:07:19.629] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[01:07:20.273] M <SCRIPT> 2024-03-27 01:07:19,411 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 119, 231.20700001716614], 119)
[01:07:20.746] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:21.013] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:22.027] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:22.300] M <SCRIPT> 2024-03-27 01:07:21,438 - DevSTMgr - INFO -
high_delay_info: ([0, 28, 106, 233.23300004005432], 134)
[01:07:22.901] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:23.286] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
ERROR *****************************************************************************
[01:07:23.357] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:23.357] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:23.357] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:23.357] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:23.357] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:23.357] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:23.357] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:23.358] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:07:24.276] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:24.350] M <SCRIPT> 2024-03-27 01:07:23,488 - DevSTMgr - INFO -
high_delay_info: ([0, 27, 119, 235.2829999923706], 146)

ERROR *****************************************************************************
[01:07:24.825] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:24.825] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:24.825] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:24.826] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:24.826] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:24.826] M [COCOSUI] [ERROR] not support the param type, contact the
developer
ERROR *****************************************************************************
[01:07:24.826] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:24.827] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:07:26.385] M <SCRIPT> 2024-03-27 01:07:25,523 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 114, 237.3140001296997], 117)
[01:07:26.455] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[01:07:28.020] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:28.490] M <SCRIPT> 2024-03-27 01:07:27,629 - DevSTMgr - INFO -
high_delay_info: ([0, 38, 122, 239.42300009727478], 160)
[01:07:28.808] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:29.778] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:30.334] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:30.480] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:30.489] M <SCRIPT> 2024-03-27 01:07:29,628 - DevSTMgr - INFO -
high_delay_info: ([0, 17, 137, 241.4210000038147], 154)

ERROR *****************************************************************************
[01:07:30.820] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:30.820] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:30.820] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:30.821] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:30.821] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:30.821] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:30.821] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:30.822] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:07:31.400] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[01:07:31.464] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:32.493] M <SCRIPT> 2024-03-27 01:07:31,631 - DevSTMgr - INFO -
high_delay_info: ([0, 41, 109, 243.42700004577637], 150)
[01:07:34.475] M <SCRIPT> 2024-03-27 01:07:33,613 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 114, 245.40499997138977], 116)
[01:07:35.819] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:36.457] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:36.547] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_jump_001.sfx
[01:07:36.573] M <SCRIPT> 2024-03-27 01:07:35,711 - DevSTMgr - INFO -
high_delay_info: ([0, 20, 115, 247.49699997901917], 135)
[01:07:37.462] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:37.465] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx

ERROR *****************************************************************************
[01:07:38.063] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:38.063] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:38.063] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:38.063] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:38.063] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:38.064] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:38.064] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:38.065] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:07:38.079] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:38.654] M <SCRIPT> 2024-03-27 01:07:37,791 - DevSTMgr - INFO -
high_delay_info: ([0, 40, 116, 249.58599996566772], 156)
[01:07:39.080] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:39.713] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:40.672] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:40.676] M <SCRIPT> 2024-03-27 01:07:39,813 - DevSTMgr - INFO -
high_delay_info: ([0, 32, 110, 251.60800004005432], 142)

ERROR *****************************************************************************
[01:07:40.781] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:40.781] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:40.781] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:40.781] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:40.781] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:40.781] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:40.782] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:40.782] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:07:42.749] M <SCRIPT> 2024-03-27 01:07:41,888 - DevSTMgr - INFO -
high_delay_info: ([0, 47, 112, 253.68300008773804], 159)
[01:07:43.483] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:43.500] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:44.557] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:44.853] M <SCRIPT> 2024-03-27 01:07:43,992 - DevSTMgr - INFO -
high_delay_info: ([7, 50, 115, 255.77699995040894], 172)
[01:07:45.084] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:45.497] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:46.477] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:46.675] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:46.914] M <SCRIPT> 2024-03-27 01:07:46,052 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 131, 257.84500002861023], 141)
[01:07:47.395] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:47.565] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_yulan_001.sfx
[01:07:48.392] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:48.975] M <SCRIPT> 2024-03-27 01:07:48,113 - DevSTMgr - INFO -
high_delay_info: ([0, 11, 115, 259.8989999294281], 126)
[01:07:49.059] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_thump_001.sfx
[01:07:49.069] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_thump_002.sfx
[01:07:50.611] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:50.727] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:50.989] M <SCRIPT> 2024-03-27 01:07:50,127 - DevSTMgr - INFO -
high_delay_info: ([0, 25, 111, 261.92199993133545], 136)
[01:07:51.093] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_yulan_001.sfx
[01:07:51.725] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:51.952] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_thump_001.sfx
[01:07:51.961] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_thump_002.sfx
[01:07:51.963] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_drinknormal_01.sfx
[01:07:52.521] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:53.020] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:53.074] M <SCRIPT> 2024-03-27 01:07:52,212 - DevSTMgr - INFO -
high_delay_info: ([0, 40, 140, 264.0069999694824], 180)
[01:07:54.018] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx

ERROR *****************************************************************************
[01:07:54.044] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:54.044] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:54.044] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:54.044] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:54.044] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:54.044] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:54.045] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:54.045] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:07:54.405] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:54.415] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/frank_skill_guozai_idle_002.sfx
[01:07:54.423] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\frank_skill_plane_009.gim
[01:07:54.429] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_guozai_idle_002.sfx
[01:07:54.432] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_guozai_idle_002.sfx
[01:07:54.436] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/frank_skill_guozai_idle_001.sfx
[01:07:54.440] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_hanshuang_plane_003.gim
[01:07:54.446] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_guozai_idle_001.sfx
[01:07:54.446] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/killer/frank_skill_guozai_wp_001.sfx
[01:07:54.452] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_guozai_wp_001.sfx
[01:07:54.495] M <SCRIPT> 2024-03-27 01:07:53,634 - LogMgr - INFO -
add_effect_cache: fx/killer/frank_skill_guozai_idle_002.sfx
[01:07:54.497] M <SCRIPT> 2024-03-27 01:07:53,635 - LogMgr - INFO -
add_effect_cache: fx/killer/frank_skill_guozai_idle_001.sfx
[01:07:54.498] M <SCRIPT> 2024-03-27 01:07:53,636 - LogMgr - INFO -
add_effect_cache: fx/killer/frank_skill_guozai_wp_001.sfx
[01:07:54.523] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:55.092] M <SCRIPT> 2024-03-27 01:07:54,231 - DevSTMgr - INFO -
high_delay_info: ([0, 39, 116, 266.0260000228882], 155)
[01:07:55.511] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:07:55.998] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
qiushengzhe_skill_chongci_001.sfx

ERROR *****************************************************************************
[01:07:56.421] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:56.421] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:56.422] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:56.422] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:07:56.422] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:07:57.137] M <SCRIPT> 2024-03-27 01:07:56,275 - DevSTMgr - INFO -
high_delay_info: ([0, 43, 118, 268.0699999332428], 161)
[01:07:57.754] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:07:58.446] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:07:59.175] M <SCRIPT> 2024-03-27 01:07:58,312 - DevSTMgr - INFO -
high_delay_info: ([0, 40, 157, 270.1080000400543], 197)
[01:07:59.221] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[01:07:59.305] M [COCOSUI] taojian, update add anim transit, ratio: 0.647066
[01:07:59.380] M [COCOSUI] taojian, update add anim transit, ratio: 0.188896
[01:07:59.422] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:00.008] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:00.227] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[01:08:00.232] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:00.236] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:01.174] M <SCRIPT> 2024-03-27 01:08:00,312 - DevSTMgr - INFO -
high_delay_info: ([0, 20, 135, 272.0989999771118], 155)
[01:08:01.217] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:01.217] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:01.507] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:01.867] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:02.895] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:03.278] M <SCRIPT> 2024-03-27 01:08:02,417 - DevSTMgr - INFO -
high_delay_info: ([0, 45, 143, 274.21200013160706], 188)
[01:08:05.276] M <SCRIPT> 2024-03-27 01:08:04,414 - DevSTMgr - INFO -
high_delay_info: ([0, 32, 107, 276.210000038147], 139)
[01:08:05.435] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:05.448] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:06.443] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:07.275] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:07.276] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:07.355] M <SCRIPT> 2024-03-27 01:08:06,493 - DevSTMgr - INFO -
high_delay_info: ([0, 30, 128, 278.2880001068115], 158)
[01:08:07.721] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:07.726] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:08.728] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:08.729] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:08.910] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:09.297] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:09.362] M <SCRIPT> 2024-03-27 01:08:08,500 - DevSTMgr - INFO -
high_delay_info: ([1, 27, 129, 280.2960000038147], 157)
[01:08:09.439] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:09.583] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:09.586] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:09.617] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:10.615] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:11.355] M <SCRIPT> 2024-03-27 01:08:10,493 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 117, 282.2850000858307], 118)
[01:08:12.434] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:12.994] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:13.165] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_003.sfx
[01:08:13.177] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
yundongyuan_nizhuan_skill_004.sfx
[01:08:13.418] M <SCRIPT> 2024-03-27 01:08:12,556 - DevSTMgr - INFO -
high_delay_info: ([0, 53, 108, 284.3510000705719], 161)
[01:08:14.016] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:14.203] M <SCRIPT> 2024-03-27 01:08:13,340 - Battleteaching - INFO -
trigger_battle_teaching_config_id 19 False 4971
[01:08:14.203] M <SCRIPT> 2024-03-27 01:08:13,341 - Battleteaching - INFO -
check_need_show_client return 2 19
[01:08:14.744] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:14.745] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:15.395] M <SCRIPT> 2024-03-27 01:08:14,533 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 114, 286.32299995422363], 124)
[01:08:15.685] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:15.691] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:16.614] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:16.707] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:16.710] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:17.529] M <SCRIPT> 2024-03-27 01:08:16,668 - DevSTMgr - INFO -
high_delay_info: ([0, 45, 123, 288.4630000591278], 168)
[01:08:18.655] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:18.668] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_04.sfx
[01:08:18.868] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:19.006] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:19.011] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:19.566] M <SCRIPT> 2024-03-27 01:08:18,705 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 123, 290.5], 125)
[01:08:20.042] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:20.304] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:21.327] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:21.613] M <SCRIPT> 2024-03-27 01:08:20,751 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 119, 292.5460000038147], 137)
[01:08:22.717] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:22.728] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:23.518] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:23.523] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:23.614] M <SCRIPT> 2024-03-27 01:08:22,752 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 107, 294.54699993133545], 116)
[01:08:24.524] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:24.526] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:24.881] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:25.132] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:25.328] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:25.338] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_04.sfx
[01:08:25.718] M <SCRIPT> 2024-03-27 01:08:24,856 - DevSTMgr - INFO -
high_delay_info: ([0, 53, 121, 296.64800000190735], 174)
[01:08:25.770] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:08:25.775] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:08:25.775] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:08:25.777] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:08:25.777] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:08:25.780] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:08:25.780] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:08:25.780] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:08:26.923] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:26.938] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_04.sfx
[01:08:27.073] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:27.179] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:27.183] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:27.375] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:27.766] M <SCRIPT> 2024-03-27 01:08:26,904 - DevSTMgr - INFO -
high_delay_info: ([0, 41, 117, 298.69900012016296], 158)
[01:08:27.870] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:28.882] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:29.748] M <SCRIPT> 2024-03-27 01:08:28,886 - DevSTMgr - INFO -
high_delay_info: ([2, 12, 117, 300.6800000667572], 131)
[01:08:30.572] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:30.572] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:30.921] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[01:08:30.925] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:30.928] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx

ERROR *****************************************************************************
[01:08:31.727] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene! filename chr\player\dm65_survivor_w\h55_survivor_tqz\separate_dir\
tqz_e_tangguo\tqz_e_tangguo.gim
[01:08:31.821] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_01_detective.sfx
[01:08:31.822] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_001.sfx
[01:08:31.822] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[01:08:31.823] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[01:08:31.823] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[01:08:31.823] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_idle_002.sfx
[01:08:31.827] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid\pbr_mid_ghost.fx, tech name: TShader.
[01:08:31.837] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid\pbr_mid_ghost.fx, tech name: TShader.
[01:08:31.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid\pbr_mid_ghost.fx, tech name: TShader.
[01:08:31.938] M <SCRIPT> 2024-03-27 01:08:31,076 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 10001 10001001 None
[01:08:31.939] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid\pbr_mid_ghost.fx, tech name: TShader.
[01:08:31.947] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid\pbr_mid_ghost.fx, tech name: TShader.
[01:08:32.045] M <SCRIPT> 2024-03-27 01:08:31,183 - Battleteaching - INFO -
trigger_battle_teaching_config_id 18 False 4972
[01:08:32.185] M <SCRIPT> 2024-03-27 01:08:31,323 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 385, 303.1159999370575], 394)
[01:08:32.202] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:32.460] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:32.466] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
survivor\zhentan_ghost_appear_001.sfx
[01:08:32.489] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
zhentan_ghost_appear_001.sfx
[01:08:32.707] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:32.722] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_04.sfx
[01:08:33.097] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:08:33.100] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:08:33.100] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:08:33.101] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:08:33.101] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:08:33.104] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:08:33.104] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:08:33.105] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:08:33.106] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:33.106] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:33.107] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/scene/xinyuanxing/jiejie_04.sfx
[01:08:33.177] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
xinyuanxing\jiejie_04.sfx
[01:08:33.178] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_03.sfx
[01:08:33.178] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_02.sfx
[01:08:33.180] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_03.sfx
[01:08:33.181] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_02.sfx
[01:08:33.183] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_03.sfx
[01:08:33.183] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\baomihua_02.sfx
[01:08:33.185] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/happy_blood_hit_03_a.sfx
[01:08:33.188] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\bupian_02.gim
[01:08:33.195] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:33.209] M <SCRIPT> 2024-03-27 01:08:32,347 - LogMgr - INFO -
add_effect_cache: fx/scene/xinyuanxing/jiejie_04.sfx
[01:08:33.211] M <SCRIPT> 2024-03-27 01:08:32,350 - LogMgr - INFO -
add_effect_cache: fx/survivor/happy_blood_hit_03_a.sfx
[01:08:33.309] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:33.752] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/happy_blood_hit_03_d.sfx
[01:08:33.755] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:33.823] M <SCRIPT> 2024-03-27 01:08:32,962 - LogMgr - INFO -
add_effect_cache: fx/survivor/happy_blood_hit_03_d.sfx
[01:08:33.937] M <SCRIPT> 2024-03-27 01:08:33,075 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 107, 304.87000012397766], 108)
[01:08:34.313] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:34.391] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:34.395] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:35.407] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:35.408] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:35.696] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:35.699] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:36.012] M <SCRIPT> 2024-03-27 01:08:35,150 - DevSTMgr - INFO -
high_delay_info: ([2, 16, 110, 306.9430000782013], 128)
[01:08:36.534] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_moshubang\h55_pendant_moshubang.gim
[01:08:36.672] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:36.674] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:37.173] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:37.175] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:37.179] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:37.768] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/happy_blood_hit_03_c.sfx
[01:08:37.770] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:37.839] M <SCRIPT> 2024-03-27 01:08:36,977 - LogMgr - INFO -
add_effect_cache: fx/survivor/happy_blood_hit_03_c.sfx
[01:08:38.024] M <SCRIPT> 2024-03-27 01:08:37,162 - DevSTMgr - INFO -
high_delay_info: ([0, 8, 111, 308.9560000896454], 119)
[01:08:38.159] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:38.160] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:38.160] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:38.161] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:38.164] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:38.295] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:38.504] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:38.506] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:38.510] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:38.927] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:39.134] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:39.299] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:39.309] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_04.sfx
[01:08:39.650] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:08:39.654] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:08:39.654] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:08:39.655] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:08:39.655] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:08:39.658] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:08:39.659] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:08:39.659] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:08:39.660] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:39.662] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:39.663] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:39.664] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:39.666] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:39.944] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:39.947] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:39.949] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:40.067] M <SCRIPT> 2024-03-27 01:08:39,205 - DevSTMgr - INFO -
high_delay_info: ([1, 22, 113, 311.0], 136)
[01:08:40.659] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:40.660] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:40.925] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:40.927] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:40.928] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:41.272] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:41.278] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:41.905] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:42.085] M <SCRIPT> 2024-03-27 01:08:41,223 - DevSTMgr - INFO -
high_delay_info: ([0, 19, 117, 313.018000125885], 136)
[01:08:42.143] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:42.144] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:42.146] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:42.273] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:42.275] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:42.536] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:42.542] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:42.905] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:43.162] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:43.498] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:43.499] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:43.500] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:43.556] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:43.557] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:43.781] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:43.786] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:44.116] M <SCRIPT> 2024-03-27 01:08:43,254 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 111, 315.04900002479553], 121)
[01:08:44.176] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:44.407] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:44.783] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:44.784] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:44.950] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:44.952] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:44.954] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:45.205] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:45.207] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
xuanyun_01.sfx
[01:08:45.212] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:45.212] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:45.353] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:45.362] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:08:45.365] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:08:45.367] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:08:45.373] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:08:45.376] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:08:45.404] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
[01:08:45.466] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:46.180] M <SCRIPT> 2024-03-27 01:08:45,318 - DevSTMgr - INFO -
high_delay_info: ([0, 14, 105, 317.10700011253357], 119)
[01:08:46.197] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:46.306] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:46.420] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:46.423] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:08:46.427] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:46.428] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:46.430] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:46.431] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:46.432] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:46.922] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:46.936] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:46.940] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:47.527] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:47.528] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:47.914] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:47.917] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:48.103] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:48.108] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:48.149] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:48.215] M <SCRIPT> 2024-03-27 01:08:47,352 - DevSTMgr - INFO -
high_delay_info: ([0, 8, 111, 319.14800000190735], 119)
[01:08:48.799] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:48.801] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:49.077] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:49.079] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:49.221] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:49.226] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:49.337] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
chuansong_nom_03.sfx
[01:08:49.444] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:50.227] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:50.229] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:50.230] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:50.232] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:50.233] M <SCRIPT> 2024-03-27 01:08:49,371 - DevSTMgr - INFO -
high_delay_info: ([0, 15, 109, 321.1619999408722], 124)
[01:08:50.456] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:50.460] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:51.279] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
chuansong_nom_04.sfx
[01:08:51.464] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:51.465] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:51.676] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
chuansong_04.sfx
[01:08:51.760] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:51.765] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:51.941] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:51.943] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:52.229] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:52.231] M <SCRIPT> 2024-03-27 01:08:51,370 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 97, 323.164999961853], 113)
[01:08:52.367] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:08:52.792] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:52.794] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:53.016] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:53.021] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:53.068] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:53.069] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:53.368] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:08:53.991] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:53.994] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:54.224] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:54.226] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:54.238] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:54.243] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:54.290] M <SCRIPT> 2024-03-27 01:08:53,428 - DevSTMgr - INFO -
high_delay_info: ([0, 13, 111, 325.2220001220703], 124)
[01:08:55.252] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:55.253] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:55.394] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:55.399] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:55.444] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:55.445] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:56.320] M <SCRIPT> 2024-03-27 01:08:55,457 - DevSTMgr - INFO -
high_delay_info: ([0, 13, 112, 327.2520000934601], 125)
[01:08:56.383] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:56.385] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:56.660] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:56.664] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:56.772] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:56.774] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:57.656] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:57.657] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:57.972] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:57.974] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:57.998] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:58.003] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:58.337] M <SCRIPT> 2024-03-27 01:08:57,475 - DevSTMgr - INFO -
high_delay_info: ([1, 0, 113, 329.268000125885], 114)
[01:08:58.980] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:58.982] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:08:59.173] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:59.177] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:08:59.273] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:59.274] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:08:59.394] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:08:59.731] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:09:00.177] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:09:00.178] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:09:00.325] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:09:00.329] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:09:00.367] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:00.368] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:00.375] M <SCRIPT> 2024-03-27 01:08:59,512 - DevSTMgr - INFO -
high_delay_info: ([0, 28, 112, 331.3010001182556], 140)
[01:09:00.755] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:09:01.307] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:09:01.309] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:09:01.456] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:09:01.460] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:09:01.670] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:01.672] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:02.362] M <SCRIPT> 2024-03-27 01:09:01,500 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 102, 333.2960000038147], 118)
[01:09:02.473] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:09:02.475] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:09:02.674] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:09:02.678] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:09:02.968] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:02.969] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:03.642] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:09:03.644] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:09:03.913] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:09:03.918] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_a.sfx
[01:09:04.210] M <SCRIPT> 2024-03-27 01:09:03,349 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_result_frame.csb, UIBattleResult---------
[01:09:04.536] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:04.538] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:04.696] M <SCRIPT> 2024-03-27 01:09:03,834 - DevSTMgr - INFO -
high_delay_info: ([9, 29, 118, 335.6289999485016], 156)
[01:09:04.932] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:09:04.935] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_d.sfx
[01:09:05.281] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:05.283] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:06.485] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:06.487] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:06.659] M <SCRIPT> 2024-03-27 01:09:05,797 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 108, 337.59100008010864], 110)
[01:09:06.771] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:09:07.035] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:09:07.640] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:07.642] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:07.884] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:07.887] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:08.089] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:08.136] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:08.144] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:09:08.147] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:09:08.149] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:09:08.152] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:09:08.154] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:09:08.184] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
[01:09:08.268] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:08.349] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:09:08.717] M <SCRIPT> 2024-03-27 01:09:07,855 - DevSTMgr - INFO -
high_delay_info: ([4, 16, 105, 339.6489999294281], 125)
[01:09:09.019] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:09.021] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_03_c.sfx
[01:09:10.482] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:10.482] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:10.484] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:10.484] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:10.486] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:10.486] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:10.723] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:10.727] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:09:10.728] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:10.733] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:10.734] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:10.758] M <SCRIPT> 2024-03-27 01:09:09,896 - DevSTMgr - INFO -
high_delay_info: ([8, 2, 103, 341.6909999847412], 113)
[01:09:11.005] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:09:11.410] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:11.644] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:11.833] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:11.845] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_04.sfx
[01:09:12.182] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:09:12.186] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:09:12.186] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:09:12.187] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:09:12.187] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:09:12.189] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:09:12.189] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:09:12.189] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:09:12.298] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:12.408] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:12.516] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:12.519] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:12.651] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_jump_001.sfx
[01:09:12.796] M <SCRIPT> 2024-03-27 01:09:11,934 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 94, 343.72699999809265], 103)
[01:09:13.274] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:13.337] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:13.340] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:13.472] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:13.483] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:09:13.485] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:09:13.488] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:09:13.492] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:09:13.495] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:09:13.522] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
[01:09:13.617] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:09:13.620] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:09:13.622] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_wp_001.sfx
[01:09:14.030] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx

ERROR *****************************************************************************
[01:09:14.169] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:14.169] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:14.169] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:14.169] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:14.169] M [COCOSUI] [ERROR] not support the param type, contact the
developer
ERROR *****************************************************************************
[01:09:14.169] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:14.170] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:14.170] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:09:14.377] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:09:14.812] M <SCRIPT> 2024-03-27 01:09:13,950 - DevSTMgr - INFO -
high_delay_info: ([0, 5, 104, 345.74500012397766], 109)
[01:09:15.365] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:09:16.841] M <SCRIPT> 2024-03-27 01:09:15,980 - DevSTMgr - INFO -
high_delay_info: ([0, 4, 98, 347.7720000743866], 102)
[01:09:17.339] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:17.340] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:17.341] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:17.342] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:17.343] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:17.343] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:17.577] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:17.581] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:09:17.582] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:17.587] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:17.588] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:17.829] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:09:18.195] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:18.417] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:18.604] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:18.616] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_04.sfx
[01:09:18.865] M <SCRIPT> 2024-03-27 01:09:18,004 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 94, 349.7980000972748], 103)
[01:09:18.963] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:09:18.967] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:09:18.968] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:09:18.969] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:09:18.969] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:09:18.971] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:09:18.972] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:09:18.972] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:09:19.031] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:19.034] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:19.226] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:19.269] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:19.278] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:09:19.281] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:09:19.282] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:09:19.287] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:09:19.289] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:09:19.318] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
[01:09:19.400] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:19.671] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:19.671] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:20.810] M <SCRIPT> 2024-03-27 01:09:19,947 - Battleteaching - INFO -
trigger_battle_teaching_config_id 19 False 4972
[01:09:20.956] M <SCRIPT> 2024-03-27 01:09:20,095 - DevSTMgr - INFO -
high_delay_info: ([0, 49, 118, 351.88899993896484], 167)
[01:09:21.371] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:09:21.797] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:09:22.378] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/niangjiushi_bottlemake.sfx
[01:09:22.381] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\niangjiushi_jiu_01.gim
[01:09:22.393] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_bottlemake.sfx
[01:09:22.432] M <SCRIPT> 2024-03-27 01:09:21,570 - LogMgr - INFO -
add_effect_cache: fx/survivor/niangjiushi_bottlemake.sfx
[01:09:22.805] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:09:22.929] M <SCRIPT> 2024-03-27 01:09:22,066 - DevSTMgr - INFO -
high_delay_info: ([0, 30, 91, 353.86100006103516], 121)
[01:09:24.570] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:09:24.572] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:09:24.573] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_wp_001.sfx
[01:09:24.945] M <SCRIPT> 2024-03-27 01:09:24,083 - DevSTMgr - INFO -
high_delay_info: ([2, 18, 108, 355.87800002098083], 128)
[01:09:25.454] M <SCRIPT> 2024-03-27 01:09:24,592 - Battleteaching - INFO -
trigger_battle_teaching_config_id 8 False 4972
[01:09:26.972] M <SCRIPT> 2024-03-27 01:09:26,111 - DevSTMgr - INFO -
high_delay_info: ([0, 5, 117, 357.904000043869], 122)
[01:09:28.332] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:09:28.334] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:09:28.336] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_wp_001.sfx
[01:09:28.830] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:09:29.028] M <SCRIPT> 2024-03-27 01:09:28,165 - DevSTMgr - INFO -
high_delay_info: ([5, 19, 112, 359.9590001106262], 136)
[01:09:29.048] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:09:29.353] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[01:09:29.416] M [COCOSUI] taojian, update add anim transit, ratio: 0.685874
[01:09:29.482] M [COCOSUI] taojian, update add anim transit, ratio: 0.338505
[01:09:29.548] M [COCOSUI] taojian, update add anim transit, ratio: 0.018871

ERROR *****************************************************************************
[01:09:29.736] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:29.736] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:29.736] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:29.736] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:29.736] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:29.736] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:29.737] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:29.737] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:09:30.039] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:09:31.053] M <SCRIPT> 2024-03-27 01:09:30,190 - DevSTMgr - INFO -
high_delay_info: ([3, 25, 110, 361.9839999675751], 138)
[01:09:32.890] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:32.890] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:33.046] M <SCRIPT> 2024-03-27 01:09:32,183 - DevSTMgr - INFO -
high_delay_info: ([0, 17, 104, 363.97900009155273], 121)
[01:09:33.425] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:33.428] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:09:33.429] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:33.433] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:33.434] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:33.676] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx

ERROR *****************************************************************************
[01:09:33.789] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:33.789] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:33.790] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:33.790] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:33.790] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:33.790] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:33.790] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:33.792] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:09:33.896] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:33.898] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:34.005] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:34.126] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:34.129] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:09:34.131] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:09:34.133] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_wp_001.sfx
[01:09:34.221] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:34.230] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:09:34.232] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:09:34.234] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:09:34.237] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:09:34.240] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:09:34.268] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
[01:09:34.601] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:34.601] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:34.894] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:09:34.899] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:09:34.899] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:09:34.900] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:09:34.900] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:09:34.902] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:09:34.902] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:09:34.903] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_001.sfx
[01:09:34.991] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:35.125] M <SCRIPT> 2024-03-27 01:09:34,263 - DevSTMgr - INFO -
high_delay_info: ([0, 27, 114, 366.05599999427795], 141)
[01:09:35.196] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:35.279] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:35.290] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_04.sfx
[01:09:35.498] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:35.603] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:35.715] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:35.717] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:35.722] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_bottlemake.sfx
[01:09:35.886] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:35.886] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:36.041] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:09:36.372] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[01:09:36.451] M [COCOSUI] taojian, update add anim transit, ratio: 0.735704
[01:09:36.500] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:09:36.512] M [COCOSUI] taojian, update add anim transit, ratio: 0.353608

ERROR *****************************************************************************
[01:09:36.718] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:36.718] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:36.718] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:36.718] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:36.718] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:36.718] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:36.719] M [COCOSUI] [ERROR] not support the param type, contact the
developer

ERROR *****************************************************************************
[01:09:36.719] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:09:36.752] M <SCRIPT> 2024-03-27 01:09:35,890 - Battleteaching - INFO -
trigger_battle_teaching_config_id 19 False 4972
[01:09:37.137] M <SCRIPT> 2024-03-27 01:09:36,276 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 109, 368.07100009918213], 118)
[01:09:37.502] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:09:37.588] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:09:37.590] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:09:37.592] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_wp_001.sfx
[01:09:37.795] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:37.803] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:09:37.806] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:09:37.809] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:09:37.812] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:09:37.814] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:09:37.844] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
[01:09:39.180] M <SCRIPT> 2024-03-27 01:09:38,319 - DevSTMgr - INFO -
high_delay_info: ([0, 13, 103, 370.11299991607666], 116)
[01:09:41.204] M <SCRIPT> 2024-03-27 01:09:40,342 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 103, 372.13499999046326], 119)
[01:09:43.246] M <SCRIPT> 2024-03-27 01:09:42,384 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 104, 374.1779999732971], 122)
[01:09:43.527] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:09:43.597] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:09:44.595] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:09:45.246] M <SCRIPT> 2024-03-27 01:09:44,384 - DevSTMgr - INFO -
high_delay_info: ([0, 17, 101, 376.1760001182556], 118)
[01:09:45.372] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_drinknormal_01.sfx
[01:09:45.979] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
niangjiushi_drinknormal_01.sfx
[01:09:47.258] M <SCRIPT> 2024-03-27 01:09:46,396 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 104, 378.1870000362396], 104)
[01:09:47.520] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:47.524] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:09:47.525] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:47.530] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:47.531] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:47.767] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:09:47.849] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:47.859] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:09:47.861] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:09:47.863] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:09:47.867] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:09:47.869] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:09:47.899] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
[01:09:48.100] M <SCRIPT> 2024-03-27 01:09:47,239 - Battleteaching - INFO -
trigger_battle_teaching_config_id 19 False 4972
[01:09:49.279] M <SCRIPT> 2024-03-27 01:09:48,417 - DevSTMgr - INFO -
high_delay_info: ([0, 20, 93, 380.2109999656677], 113)
[01:09:49.511] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/moshushi_02.sfx
[01:09:49.552] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
moshushi_02.sfx
[01:09:49.627] M <SCRIPT> 2024-03-27 01:09:48,765 - LogMgr - INFO -
add_effect_cache: fx/survivor/moshushi_02.sfx
[01:09:49.914] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/survivor/moshushi_01.sfx
[01:09:49.935] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
moshushi_01.sfx
[01:09:49.974] M <SCRIPT> 2024-03-27 01:09:49,112 - LogMgr - INFO -
add_effect_cache: fx/survivor/moshushi_01.sfx
[01:09:50.589] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:09:50.673] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:09:51.325] M <SCRIPT> 2024-03-27 01:09:50,464 - DevSTMgr - INFO -
high_delay_info: ([0, 6, 120, 382.2579998970032], 126)
[01:09:51.668] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:09:52.485] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:09:53.341] M <SCRIPT> 2024-03-27 01:09:52,479 - DevSTMgr - INFO -
high_delay_info: ([0, 21, 100, 384.2739999294281], 121)
[01:09:53.458] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:09:53.728] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:53.730] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:53.832] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:53.953] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:55.398] M <SCRIPT> 2024-03-27 01:09:54,536 - DevSTMgr - INFO -
high_delay_info: ([0, 19, 107, 386.3310000896454], 126)
[01:09:56.419] M [COCOSUI] taojian, update add anim transit, ratio: 1.000000
[01:09:56.485] M [COCOSUI] taojian, update add anim transit, ratio: 0.714301
[01:09:56.545] M [COCOSUI] taojian, update add anim transit, ratio: 0.338346
[01:09:56.612] M [COCOSUI] taojian, update add anim transit, ratio: 0.021894
[01:09:56.887] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:56.897] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_001.gim
[01:09:56.899] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_002.gim
[01:09:56.901] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_004.gim
[01:09:56.904] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_003.gim
[01:09:56.907] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\deadforest_burning02_006.gim
[01:09:56.939] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_001.sfx
ERROR *****************************************************************************
[01:09:57.214] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:09:57.406] M <SCRIPT> 2024-03-27 01:09:56,544 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 101, 388.33899998664856], 119)
[01:09:57.656] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:09:57.893] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_a.sfx
[01:09:58.854] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:58.854] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:58.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:58.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:09:59.187] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:59.405] M <SCRIPT> 2024-03-27 01:09:58,543 - DevSTMgr - INFO -
high_delay_info: ([0, 5, 110, 390.33700013160706], 115)
[01:09:59.630] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:09:59.632] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:09:59.635] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\
properties\crow_01.sfx
[01:09:59.753] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:59.757] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001.sfx
[01:09:59.757] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:59.764] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:59.765] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_eye_001a.sfx
[01:09:59.898] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:09:59.901] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:10:00.150] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\fire_nom_03.sfx
[01:10:00.266] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:10:00.270] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx

ERROR *****************************************************************************
[01:10:00.320] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene! filename chr\player\dm65_survivor_m\h55_survivor_m_cp\separate_dir\
cp_e_junsi\cp_e_junsi.gim
[01:10:00.374] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:10:00.489] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_003.sfx
[01:10:00.495] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_b.sfx
[01:10:00.496] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:10:00.498] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_idle_001.sfx
[01:10:00.500] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
frank_skill_fuzai_wp_001.sfx
[01:10:00.500] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
happy_blood_hit_02_1_c.sfx
[01:10:00.734] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[01:10:00.734] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.

ERROR *****************************************************************************
[01:10:00.957] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene! filename chr\player\dm65_survivor_w\h55_survivor_w_tiaojiu\
separate_dir\tiaojiu_e_junko\tiaojiu_e_junko.gim
[01:10:01.376] M <SCRIPT> 2024-03-27 01:10:00,514 - NetService - DEBUG -
check_game_connected_with_battle_end
[01:10:01.377] M <SCRIPT> 2024-03-27 01:10:00,515 - NetService - INFO -
set_reconnect_indepent----------False
[01:10:01.378] M <SCRIPT> 2024-03-27 01:10:00,516 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[01:10:01.439] M <SCRIPT> 2024-03-27 01:10:00,577 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 100, 392.36299991607666], 109)

ERROR *****************************************************************************
[01:10:01.848] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene! filename chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\
ydy_e_tang\ydy_e_tang.gim
[01:10:03.490] M <SCRIPT> 2024-03-27 01:10:02,627 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 106, 394.4130001068115], 115)

ERROR *****************************************************************************
[01:10:04.251] M [COCOSUI] [ERROR] not support the param type, contact the
developer
[01:10:04.261] M <SCRIPT> 2024-03-27 01:10:03,400 - crash_helper - INFO -
WorldBattle destroy
[01:10:04.839] M [COCOSUI] [INFO] scene context release!
[01:10:04.892] M <SCRIPT> 2024-03-27 01:10:04,030 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: None
[01:10:05.134] M <SCRIPT> 2024-03-27 01:10:04,272 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 960, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 977, in entity_message\n',
' File "lib\\mbengine\\client\\ClientEntity.py", line 143, in call_client_method\
n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 404, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
408, in call_client_method_new\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 444, in call_client_method_direct\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 453, in do_call_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File "entities\\
Avatar.py", line 1309, in soul_disable_reconnect\n', ' File "nets\\netService.py",
line 1009, in set_soul_enable_reconnect\n'])
[01:10:05.135] M <SCRIPT> 2024-03-27 01:10:04,273 - NetService - INFO -
set_reconnect_indepent----------False
[01:10:05.137] M <SCRIPT> 2024-03-27 01:10:04,275 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[01:10:06.898] M <SCRIPT> 2024-03-27 01:10:06,036 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[01:10:07.086] M [COCOSUI] wyd: audio event project sound/survivor_vo_tiaojiu.fev
has been unload which has 100 events inside!
[01:10:07.091] M [COCOSUI] wyd: audio event project sound/survivor_vo_ydy.fev has
been unload which has 136 events inside!
[01:10:07.094] M [COCOSUI] wyd: audio event project sound/survivor_vo_fxt.fev has
been unload which has 94 events inside!
[01:10:07.098] M [COCOSUI] wyd: audio event project sound/killer_vo_frank.fev has
been unload which has 94 events inside!
[01:10:07.102] M [COCOSUI] wyd: audio event project sound/survivor_vo_bh.fev has
been unload which has 112 events inside!
[01:10:07.107] M [COCOSUI] wyd: audio event project sound/killer_frank.fev has been
unload which has 114 events inside!
[01:10:07.498] M <SCRIPT> 2024-03-27 01:10:06,636 - utils.py - INFO - should show
accu ui True
[01:10:07.499] M <SCRIPT> 2024-03-27 01:10:06,637 - utils.py - INFO - should show
accu ui True
[01:10:07.499] M <SCRIPT> 2024-03-27 01:10:06,638 - utils.py - INFO - should show
accu ui True
[01:10:07.500] M <SCRIPT> 2024-03-27 01:10:06,638 - utils.py - INFO - should show
accu ui True
[01:10:07.889] M <SCRIPT> 2024-03-27 01:10:07,027 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[01:10:08.327] M <SCRIPT> 2024-03-27 01:10:07,466 - UISystem - INFO - UILoading
load now, and loading data is {'range_one_sound_data': ('1', '114'),
'range_one_amim_data': ('loading', '48', '144'), 'range_two_sound_data': ('1',
'113'), 'range_two_amim_data': ('loading_finish', '145', '220'),
'anim_stage_total': 2, 'csb_path': 'ui/dm65ui/res/loading.csb', 'id': 1}
[01:10:08.338] M <SCRIPT> 2024-03-27 01:10:07,476 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[01:10:08.349] M <SCRIPT> 2024-03-27 01:10:07,487 - NetService - INFO -
[DL_Debug] close_soul
[01:10:08.354] M <SCRIPT> 2024-03-27 01:10:07,492 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 960, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 979, in entity_message\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 993, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1293, in soul_unbound\n', ' File
"nets\\netService.py", line 1137, in close_soul\n', ' File "nets\\netService.py",
line 1009, in set_soul_enable_reconnect\n'])
[01:10:08.354] M <SCRIPT> 2024-03-27 01:10:07,493 - NetService - INFO -
set_reconnect_indepent----------False
[01:10:08.355] M <SCRIPT> 2024-03-27 01:10:07,493 - NetService - INFO -
[DL_Debug][NetService] disconnect_soul : (True, '47.245.83.190', 20052)
[01:10:08.359] M <SCRIPT> 2024-03-27 01:10:07,498 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 960, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 979, in entity_message\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 993, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1293, in soul_unbound\n', ' File
"nets\\netService.py", line 1139, in close_soul\n', ' File "nets\\netService.py",
line 998, in disconnect_soul\n', ' File "nets\\netService.py", line 1009, in
set_soul_enable_reconnect\n'])
[01:10:08.360] M <SCRIPT> 2024-03-27 01:10:07,498 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect
[01:10:08.360] M <SCRIPT> 2024-03-27 01:10:07,499 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('660306ab219dfc01e0cd3d7a',
'47.245.83.190', 20052, False)
[01:10:08.361] M <SCRIPT> 2024-03-27 01:10:07,499 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2][disconnect] seed=39454433
[01:10:08.361] M <SCRIPT> 2024-03-27 01:10:07,500 - NetService - INFO -
clear_soul_gate_client
[01:10:08.362] M <SCRIPT> 2024-03-27 01:10:07,500 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2][disconnect] seed=39454433
[01:10:08.362] M <SCRIPT> 2024-03-27 01:10:07,501 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2][destroy] seed=39454433, reason=
[01:10:08.363] M <SCRIPT> 2024-03-27 01:10:07,501 - DevSTMgr - INFO -
set_ping_soul----False
[01:10:08.401] M <SCRIPT> 2024-03-27 01:10:07,540 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('34.146.209.15', 20402, '', '', '', {'bgp_ip':
'34.146.209.15', 'port': 20402, 'hostno': 1216001700})
[01:10:08.402] M <SCRIPT> 2024-03-27 01:10:07,540 - NetService - DEBUG -
[DL_Debug][NetService] connect_soul: ('34.146.209.15', 20402,
<common_pb2.EntityMailbox object at 0x000002A1207A53C8>, False, False, {'bgp_ip':
'34.146.209.15', 'port': 20402, 'hostno': 1216001700}, 1, 0)
[01:10:08.403] M <SCRIPT> 2024-03-27 01:10:07,541 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[01:10:08.417] M <SCRIPT> 2024-03-27 01:10:07,556 - NetService - INFO -
set_reconnect_indepent----------False
[01:10:08.418] M <SCRIPT> 2024-03-27 01:10:07,556 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[01:10:08.418] M <SCRIPT> 2024-03-27 01:10:07,557 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[01:10:08.423] M <SCRIPT> 2024-03-27 01:10:07,561 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('660306ab219dfc01e0cd3d7a',
'34.146.209.15', 20402, 1, False, [' File "worlds\\WorldManager.py", line 960, in
release_logic\n', ' File "nets\\netService.py", line 169, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1094, in set_bind_soul_info\n',
' File "nets\\netService.py", line 882, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 386, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 393, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 399, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 196, in connect_soul\n'])
[01:10:08.425] M <SCRIPT> 2024-03-27 01:10:07,564 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5]use_three: (False, 8, True)
[01:10:08.426] M <SCRIPT> 2024-03-27 01:10:07,564 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5]use_three: (False, 8, True)
[01:10:08.428] M <SCRIPT> 2024-03-27 01:10:07,566 - AsioUdpGateClient - INFO -
create_client: (None, '34.146.209.15', 20402, '34.146.209.15', 20402, {'bgp_ip':
'34.146.209.15', 'port': 20402, 'hostno': 1216001700}, True)
[01:10:08.428] M <SCRIPT> 2024-03-27 01:10:07,567 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5]use_three: (False, 8, True)
[01:10:08.429] M <SCRIPT> 2024-03-27 01:10:07,567 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5][_connect] client_id=660306ab219dfc01e0cd3d7a
ip=34.146.209.15 port=20402
[01:10:08.429] M <SCRIPT> 2024-03-27 01:10:07,568 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5][bind_socket: connect] not support dc
[01:10:08.483] M <SCRIPT> 2024-03-27 01:10:07,861217 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_trigger_comp_loss:3486 - INFO -
active_loss_compensation_outer 1000 3.861
[01:10:08.483] M <SCRIPT> 2024-03-27 01:10:07,861790 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1487 - INFO -
active_loss_compensation 3.861 5000
[01:10:08.554] M <SCRIPT> 2024-03-27 01:10:07,692 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[01:10:08.554] M <SCRIPT> 2024-03-27 01:10:07,693 - AsioUdpGateClient - INFO -
[66030d97219dfc01e0cd3da2]channel disconnect but no cb
[01:10:08.556] M <SCRIPT> 2024-03-27 01:10:08,362128 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[01:10:08.556] M <SCRIPT> 2024-03-27 01:10:08,427823 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net/
kcp_listen_connection.hpp:async::kcp_listen_connection::set_kcp_version:137 - INFO
- set_kcp_version: 4
[01:10:08.556] M <SCRIPT> 2024-03-27 01:10:08,430518 - d:\h55\neox\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_adpt_grp:225 -
INFO - 0 1
[01:10:08.556] M <SCRIPT> 2024-03-27 01:10:08,431101 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 164816
[01:10:08.674] M <SCRIPT> 2024-03-27 01:10:07,813 - crash_helper - INFO -
WorldCityCustom init_scene
[01:10:08.679] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:08.683] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:08.685] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:08.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:08.688] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:08.691] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:08.693] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:08.693] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:08.694] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:08.695] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:08.701] M <SCRIPT> 2024-03-27 01:10:07,840 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_manor/h55_manor.scn
[01:10:08.706] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:08.707] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:08.707] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:08.707] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:08.707] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[01:10:08.739] M [COCOSUI] [WARNING] no preset camera named camera01 found! return
indentity matrix
[01:10:08.750] M <SCRIPT> 2024-03-27 01:10:07,888 - utils.py - INFO - should show
accu ui True
[01:10:08.750] M <SCRIPT> 2024-03-27 01:10:07,889 - utils.py - INFO - should show
accu ui True
[01:10:08.751] M <SCRIPT> 2024-03-27 01:10:07,890 - utils.py - INFO - should show
accu ui True
[01:10:08.752] M <SCRIPT> 2024-03-27 01:10:07,890 - utils.py - INFO - should show
accu ui True
[01:10:09.000] M <SCRIPT> 2024-03-27 01:10:08,138 - crash_helper - INFO -
WorldFancy init_scene
[01:10:09.003] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.004] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.005] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.006] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.006] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.008] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.009] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.011] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.012] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.013] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.014] M <SCRIPT> 2024-03-27 01:10:08,152 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn
[01:10:09.018] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.018] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.019] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.019] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.019] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.030] M <SCRIPT> 2024-03-27 01:10:08,168 - utils.py - INFO - should show
accu ui True
[01:10:09.030] M <SCRIPT> 2024-03-27 01:10:08,169 - utils.py - INFO - should show
accu ui True
[01:10:09.031] M <SCRIPT> 2024-03-27 01:10:08,169 - utils.py - INFO - should show
accu ui True
[01:10:09.032] M <SCRIPT> 2024-03-27 01:10:08,170 - utils.py - INFO - should show
accu ui True
[01:10:09.174] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\nvyao\nvyao.gim
[01:10:09.279] M <SCRIPT> 2024-03-27 01:10:08,417 - crash_helper - INFO -
WorldMatchRoom init_scene
[01:10:09.281] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.282] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.284] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.285] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.286] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.288] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.290] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.292] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.293] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.293] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.295] M <SCRIPT> 2024-03-27 01:10:08,433 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn
[01:10:09.300] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.300] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.300] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.300] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.301] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.312] M <SCRIPT> 2024-03-27 01:10:08,451 - utils.py - INFO - should show
accu ui True
[01:10:09.313] M <SCRIPT> 2024-03-27 01:10:08,452 - utils.py - INFO - should show
accu ui True
[01:10:09.314] M <SCRIPT> 2024-03-27 01:10:08,452 - utils.py - INFO - should show
accu ui True
[01:10:09.314] M <SCRIPT> 2024-03-27 01:10:08,453 - utils.py - INFO - should show
accu ui True
[01:10:09.417] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01.sfx
[01:10:09.418] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.421] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.422] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.423] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.424] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.425] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.426] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.427] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.428] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.429] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.430] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.430] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.431] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.432] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.433] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.434] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:09.458] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\boll_03.gim
[01:10:09.470] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_03.sfx
[01:10:09.475] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:09.478] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_18.gim
[01:10:09.481] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_02.sfx
[01:10:09.486] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_01.sfx
[01:10:09.488] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_01.sfx
[01:10:09.512] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\polun_sanmian_plane_004.gim
[01:10:09.517] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_01.sfx
[01:10:09.568] M <SCRIPT> 2024-03-27 01:10:08,706 - crash_helper - INFO -
WorldMatchRoomMB init_scene
[01:10:09.571] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.572] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.574] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.575] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.576] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.578] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.579] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.580] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.580] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.581] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.583] M <SCRIPT> 2024-03-27 01:10:08,721 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn
[01:10:09.587] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.587] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.598] M <SCRIPT> 2024-03-27 01:10:08,737 - utils.py - INFO - should show
accu ui True
[01:10:09.599] M <SCRIPT> 2024-03-27 01:10:08,737 - utils.py - INFO - should show
accu ui True
[01:10:09.600] M <SCRIPT> 2024-03-27 01:10:08,738 - utils.py - INFO - should show
accu ui True
[01:10:09.600] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_02.gim
[01:10:09.600] M <SCRIPT> 2024-03-27 01:10:08,738 - utils.py - INFO - should show
accu ui True
[01:10:09.617] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_04.gim
[01:10:09.650] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_cotton_1.gim
[01:10:09.662] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_cotton_2.gim
[01:10:09.742] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_spider_9.gim
[01:10:09.765] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_8.gim
[01:10:09.773] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_4.gim
[01:10:09.782] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_6.gim
[01:10:09.790] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_7.gim
[01:10:09.800] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_3.gim
[01:10:09.813] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_5.gim
[01:10:09.847] M <SCRIPT> 2024-03-27 01:10:08,985 - crash_helper - INFO -
WorldMatchRoomBJ init_scene
[01:10:09.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.851] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_2.gim
[01:10:09.851] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.853] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.854] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.858] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.860] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.861] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.861] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:10:09.861] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.863] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.865] M <SCRIPT> 2024-03-27 01:10:09,002 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn
[01:10:09.865] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:09.867] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:10:09.869] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.870] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.870] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.870] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.870] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:09.871] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:09.876] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:09.879] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[01:10:09.879] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:09.880] M <SCRIPT> 2024-03-27 01:10:09,017 - utils.py - INFO - should show
accu ui True
[01:10:09.880] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:09.880] M <SCRIPT> 2024-03-27 01:10:09,018 - utils.py - INFO - should show
accu ui True
[01:10:09.881] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:09.881] M <SCRIPT> 2024-03-27 01:10:09,019 - utils.py - INFO - should show
accu ui True
[01:10:09.882] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:10:09.882] M <SCRIPT> 2024-03-27 01:10:09,020 - utils.py - INFO - should show
accu ui True
[01:10:09.885] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:09.887] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:09.894] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[01:10:10.038] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:10:10.041] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[01:10:10.047] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:10.049] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:10:10.052] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:10.055] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:10.055] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[01:10:10.056] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:10.056] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:10.057] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:10.058] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:10:10.061] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:10.063] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:10.065] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[01:10:10.112] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[01:10:10.133] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[01:10:10.134] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[01:10:10.135] M <SCRIPT> 2024-03-27 01:10:09,273 - crash_helper - INFO -
WorldArticle init_scene
[01:10:10.138] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.139] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.140] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.142] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.143] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.144] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.146] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.147] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.148] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.149] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.151] M <SCRIPT> 2024-03-27 01:10:09,289 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
[01:10:10.155] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.155] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.156] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.156] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.156] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[01:10:10.178] M [COCOSUI] [WARNING] no preset camera named h55_wardrobe_camera
found! return indentity matrix
[01:10:10.180] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.181] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.181] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[01:10:10.182] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.183] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.183] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[01:10:10.184] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.186] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.188] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.189] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.189] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.190] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.196] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.204] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.205] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.207] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.208] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.209] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.211] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.213] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.214] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.215] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.215] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.220] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.221] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.221] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.221] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.221] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.228] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08_a.gim
[01:10:10.231] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.231] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.232] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[01:10:10.233] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.234] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.234] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[01:10:10.235] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.238] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.239] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.240] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.241] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.242] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.247] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.247] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.248] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.248] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.248] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.276] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.277] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.278] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.280] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.282] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.284] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.286] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.286] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[01:10:10.287] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.287] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.288] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[01:10:10.288] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.294] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.294] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.

ERROR *****************************************************************************
[01:10:10.294] M [COCOSUI] [ERROR] access a released Technique object, please
report this error
[01:10:10.294] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.294] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.294] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.306] M <SCRIPT> 2024-03-27 01:10:09,444 - utils.py - INFO - should show
accu ui True
[01:10:10.306] M <SCRIPT> 2024-03-27 01:10:09,444 - utils.py - INFO - should show
accu ui True
[01:10:10.307] M <SCRIPT> 2024-03-27 01:10:09,445 - utils.py - INFO - should show
accu ui True
[01:10:10.308] M <SCRIPT> 2024-03-27 01:10:09,446 - utils.py - INFO - should show
accu ui True
[01:10:10.573] M <SCRIPT> 2024-03-27 01:10:09,712 - crash_helper - INFO -
WorldDeduce init_scene
[01:10:10.576] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.577] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.579] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.579] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.581] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.582] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.584] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.585] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.586] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.586] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.588] M <SCRIPT> 2024-03-27 01:10:09,727 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn
[01:10:10.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.593] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:10.626] M <SCRIPT> 2024-03-27 01:10:09,764 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5]we have success connected to gate server
[01:10:10.637] M <SCRIPT> 2024-03-27 01:10:09,776 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5]enabling session encryption
[01:10:10.638] M <SCRIPT> 2024-03-27 01:10:08,681587 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[01:10:10.639] M <SCRIPT> 2024-03-27 01:10:09,777 - asynctimer - ERROR - onTimer
not have timer with id(20)
[01:10:10.640] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[01:10:10.654] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[01:10:10.772] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_046.gim
[01:10:10.778] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_047.gim
[01:10:10.782] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_049.gim
[01:10:10.786] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_036a.gim
[01:10:10.795] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_050.gim
[01:10:10.798] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_051.gim
[01:10:10.808] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_053.gim
[01:10:10.813] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_054.gim
[01:10:10.815] M <SCRIPT> 2024-03-27 01:10:09,953 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5][_send_session_key] seed=51770274, encrypt_time=28
[01:10:10.823] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
2023jisi_heijin\jisi_youge_changjing_fx_002.sfx
[01:10:10.827] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[01:10:10.835] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[01:10:10.868] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_041.gim
WARNING ***************************************************************************
[01:10:10.874] M [COCOSUI] [WARNING] the shadowmap is not setted correctly, use
set_shadowmap_light to set the shadowmap correctly
[01:10:10.916] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_043.gim
[01:10:10.956] M <SCRIPT> 2024-03-27 01:10:10,109 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5]session_key_ok seed=51770274
[01:10:10.958] M <SCRIPT> 2024-03-27 01:10:10,111 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5]send connect_server request to ('34.146.209.15', 20402)
[01:10:10.959] M <SCRIPT> 2024-03-27 01:10:10,112 - AsioUdpGateClient - DEBUG -
[66030f7f219dfc01e0cd3da5]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[01:10:10.969] M <SCRIPT> 2024-03-27 01:10:10,959759 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[01:10:10.969] M <SCRIPT> 2024-03-27 01:10:10,959897 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0
[01:10:10.977] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_039.gim
[01:10:10.990] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_034.gim
[01:10:10.999] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_032.gim
[01:10:11.009] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_037.gim
[01:10:11.014] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_038.gim
[01:10:11.022] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_033.gim
[01:10:11.027] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_030.gim
[01:10:11.032] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_031.gim
[01:10:11.041] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_042.gim
[01:10:11.049] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_036.gim
[01:10:11.076] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
2023jisi_heijin\jisi_youge_changjing_fx_001.sfx
[01:10:11.111] M <SCRIPT> 2024-03-27 01:10:10,264 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5]receive connect_reply soul type=1
[01:10:11.112] M <SCRIPT> 2024-03-27 01:10:10,264 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[01:10:11.113] M <SCRIPT> 2024-03-27 01:10:10,265 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('660306ab219dfc01e0cd3d7a', '34.146.209.15', 20402, False)
[01:10:11.114] M <SCRIPT> 2024-03-27 01:10:10,266 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('660306ab219dfc01e0cd3d7a',
'34.146.209.15', 20402)
[01:10:11.115] M <SCRIPT> 2024-03-27 01:10:10,268 - NetService - INFO -
[DL_Debug][NetService] handle_soul_connect_succ : ('34.146.209.15', 20402)
[01:10:11.122] M <SCRIPT> 2024-03-27 01:10:10,274 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py",
line 960, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 807, in connect_reply\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 839, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
839, in <lambda>\n', ' File "nets\\SoulGateClientGroup.py", line 239, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 503, in
connect_success\n', ' File "nets\\netService.py", line 1084, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1009, in
set_soul_enable_reconnect\n'])
[01:10:11.124] M <SCRIPT> 2024-03-27 01:10:10,277 - DevSTMgr - INFO -
set_ping_soul----True
[01:10:11.125] M <SCRIPT> 2024-03-27 01:10:10,278 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5]set_default_owner: <entities.Avatar.Avatar object at
0x000002A15B312940>
[01:10:11.351] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.352] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.353] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.353] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.354] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.355] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.356] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.358] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.359] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.360] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.362] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.363] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.365] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.368] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.370] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.372] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.373] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.374] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.375] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.376] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.378] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.379] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.381] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.382] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.383] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.531] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\redqueen\separate_dir\redqueen_e_heijin\redqueen_e_heijin_yizi.gim
[01:10:11.597] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_01.gim
[01:10:11.615] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_03.gim
[01:10:11.652] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01.sfx
[01:10:11.662] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\redqueen_heijin_yizi_idle_01b.sfx
[01:10:11.665] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_014.gim
[01:10:11.675] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[01:10:11.677] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[01:10:11.679] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[01:10:11.681] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[01:10:11.683] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[01:10:11.686] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[01:10:11.689] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\redqueen_heijin_yizi_idle_01a.sfx
[01:10:11.693] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[01:10:11.695] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[01:10:11.698] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[01:10:11.700] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[01:10:11.744] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.745] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.746] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.747] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.748] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.749] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.750] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.752] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.753] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.754] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.764] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.765] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.766] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.767] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.767] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.769] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.770] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.770] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.771] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.772] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.773] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.774] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.775] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.775] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.776] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.778] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.779] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.780] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.781] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.783] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.785] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.786] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.787] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.788] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.790] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:11.809] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\livingroom_01.gim
[01:10:11.814] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\livingroom1_volumelight_01.sfx
[01:10:12.109] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
coa7\huangyi_scene_idle_001.sfx
[01:10:12.195] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08.gim
[01:10:12.200] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08_b.gim
[01:10:12.206] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_light_01.sfx
[01:10:12.258] M <SCRIPT> 2024-03-27 01:10:11,411 - NetService - INFO -
heart_back---res_async
[01:10:12.260] M <SCRIPT> 2024-03-27 01:10:11,413 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:12.277] M <SCRIPT> 2024-03-27 01:10:11,429 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:12.294] M <SCRIPT> 2024-03-27 01:10:11,447 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:12.310] M <SCRIPT> 2024-03-27 01:10:11,463 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:12.310] M <SCRIPT> 2024-03-27 01:10:11,463 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:12.328] M <SCRIPT> 2024-03-27 01:10:11,480 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:12.329] M <SCRIPT> 2024-03-27 01:10:11,482 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:12.329] M <SCRIPT> 2024-03-27 01:10:11,482 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:12.343] M <SCRIPT> 2024-03-27 01:10:11,496 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:12.344] M <SCRIPT> 2024-03-27 01:10:11,497 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:12.345] M <SCRIPT> 2024-03-27 01:10:11,498 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:12.360] M <SCRIPT> 2024-03-27 01:10:11,513 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:12.382] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/ui_tsz_out_1.sfx
[01:10:12.385] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\mianpian_2.gim
[01:10:12.425] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[01:10:12.431] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[01:10:12.455] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_tsz_out_1.sfx

ERROR *****************************************************************************
[01:10:12.461] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.462] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!
[01:10:12.514] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.

ERROR *****************************************************************************
[01:10:12.600] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.603] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.606] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.607] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.608] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.609] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!
ERROR *****************************************************************************
[01:10:12.619] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.620] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.623] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.624] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!
[01:10:12.632] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.

ERROR *****************************************************************************
[01:10:12.644] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.650] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.655] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.658] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.673] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.676] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.678] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.681] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.682] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.686] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!
ERROR *****************************************************************************
[01:10:12.687] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.707] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.711] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.714] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.715] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.717] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.718] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.728] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.729] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.733] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.734] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.745] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.751] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.756] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.759] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!
ERROR *****************************************************************************
[01:10:12.774] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.777] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.779] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.782] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:12.784] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[01:10:12.891] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\banshee\separate_dir\banshee_e_xianhe\banshee_e_xianhe.gim
[01:10:12.913] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:12.979] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_001.gim
[01:10:12.984] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_003.gim
[01:10:12.989] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_005.gim
[01:10:12.997] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_004.gim
[01:10:13.002] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\2023mainstory_paint_002.gim
[01:10:13.015] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_001.sfx
[01:10:13.019] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_002.sfx
[01:10:13.022] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_003.sfx
[01:10:13.023] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\2023mainstory_paint_004.sfx
[01:10:13.028] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_idle_001.sfx
[01:10:13.030] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_idle_001.sfx
[01:10:13.068] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[01:10:13.128] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[01:10:13.130] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[01:10:13.131] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\zhutai_fire_02.sfx
[01:10:13.186] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\banshee\separate_dir\banshee_e_xianhe\banshee_e_xianhe_fan.gim
[01:10:13.234] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\yanhua2023_touxiang_005.gim
[01:10:13.237] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\banshee\separate_dir\banshee_e_xianhe\banshee_e_xianhe_opposite.gim
[01:10:13.314] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_idle_002.sfx
[01:10:13.315] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_idle_002.sfx
[01:10:13.326] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\banshee\separate_dir\banshee_e_xianhe\banshee_e_xianhe_fan_opposite.gim
[01:10:13.349] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[01:10:13.366] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_qingtian\h55_guajian_qingtian_bai.gim
[01:10:13.416] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\liekou_qingtianwawa_idle_021.gim
[01:10:13.421] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
liekou_qingtianwawa_idle_01.sfx
[01:10:13.423] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\liekou_qingtianwawa_bianshen_02a.sfx
[01:10:13.427] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\liekou_qingtianwawa_skill_bianshen_004.gim
[01:10:13.450] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
liekou_qingtianwawa_bianshen_02a.sfx
[01:10:13.453] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
liekou_qingtianwawa_bianshen_02a.sfx
[01:10:13.454] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
liekou_qingtianwawa_bianshen_02a.sfx
[01:10:13.463] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_qingtian\h55_guajian_qingtian_hei.gim
[01:10:13.488] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
liekou_qingtianwawa_idle_02.sfx
WARNING ***************************************************************************
[01:10:13.512] M [COCOSUI] [WARNING] no preset camera named camera01 found! return
indentity matrix
[01:10:13.651] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\ripper\separate_dir\ripper_e_blood\ripper_e_white.gim
[01:10:13.836] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\kaitangshou_emotion_fourth_ripper_001.gim
[01:10:13.895] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
jieke_glow_02.sfx
[01:10:13.955] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_mask\happy_ripper_white_mask.gim
[01:10:13.987] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:14.023] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:14.056] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_meiguishouzhang\h55_guajian_meiguiblue.gim
[01:10:14.118] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
meiguishouzhang_blue_idle_001.sfx
[01:10:14.120] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:14.139] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[01:10:14.140] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[01:10:14.140] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[01:10:14.141] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\\pbr_mid.fx, tech name: TShader.
[01:10:14.142] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid.fx, tech name: TShader.
[01:10:14.185] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\wuchang\separate_dir\wuchang_e_anhunqu\wuchang_e_anhunqu_white.gim
[01:10:14.294] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_anhunqu_idle_01.gim
[01:10:14.318] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_anhunqu_idle_02.sfx
[01:10:14.323] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_anhunqu_idle_003.sfx
[01:10:14.323] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
heibaiwuchang_anhunqu_idle_003.sfx
[01:10:14.365] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\wuchang\separate_dir\wuchang_e_anhunqu\
wuchang_e_anhunqu_weapon_compass.gim
[01:10:14.388] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:14.410] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_tayuta\h55_guajian_tayuta.gim
[01:10:14.430] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_ta_idle_002.gim
[01:10:14.434] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\heibaiwuchang_ta_idle_001.gim
[01:10:14.461] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
heibaiwuchang_ta_idle_001.sfx
[01:10:14.528] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\lizard\separate_dir\lizard_e_zheng\lizard_e_zheng.gim
[01:10:14.685] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_011.gim
[01:10:14.699] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_005.gim
[01:10:14.702] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_006.gim
[01:10:14.718] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_009.gim
[01:10:14.720] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_008.gim
[01:10:14.725] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_007.gim
[01:10:14.729] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_010.gim
[01:10:14.748] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_001.sfx
[01:10:14.750] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_003.sfx
[01:10:14.752] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_004.sfx
[01:10:14.754] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_005.sfx
[01:10:14.755] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\xiyiren_zheng_idle_002b.sfx
[01:10:14.756] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\xiyiren_zheng_idle_002.gim
[01:10:14.759] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[01:10:14.760] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[01:10:14.761] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[01:10:14.761] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[01:10:14.762] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[01:10:14.763] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[01:10:14.765] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_007.sfx
[01:10:14.767] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_006.sfx
[01:10:14.769] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_008.sfx
[01:10:14.812] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\lizard\separate_dir\lizard_e_zheng\lizard_e_zheng_weapon.gim
[01:10:14.830] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002.sfx
[01:10:14.830] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[01:10:14.831] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[01:10:14.832] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
xiyiren_zheng_idle_002b.sfx
[01:10:14.834] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:14.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:14.872] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:14.881] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[01:10:14.890] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[01:10:14.949] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_jianguqian\h55_guajian_jianguqian.gim
[01:10:14.978] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\h55_guajian_jianguqian.gim
[01:10:14.984] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
xiyiren_jianguqian_idle_01.sfx
[01:10:14.986] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
xiyiren_jianguqian_idle_02.sfx
[01:10:14.988] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:15.006] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[01:10:15.049] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[01:10:15.057] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_mid_aniso.fx, tech name: TShader.
[01:10:15.501] M <SCRIPT> 2024-03-27 01:10:14,654 - NetService - INFO -
heart_back---res_async
[01:10:15.501] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_think_in_1.sfx
[01:10:15.507] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[01:10:15.520] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_lightmap.fx, tech name: TShader.
[01:10:15.535] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[01:10:15.542] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:15.560] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:15.576] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:15.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:15.622] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[01:10:15.629] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:15.666] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:15.728] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:15.773] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
buguilin\buguilin_fire_002.sfx
[01:10:15.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[01:10:15.865] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:15.876] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[01:10:15.935] M <SCRIPT> 2024-03-27 01:10:15,089 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:15.940] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/killer_vo.fev count = 848
[01:10:15.940] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
6635
[01:10:16.009] M [COCOSUI] wyd: audio -----Load sound\killer_vo.fev succeed!
[01:10:16.051] M <SCRIPT> 2024-03-27 01:10:15,205 - NetService - INFO -
heart_back---res_async
[01:10:16.313] M <SCRIPT> 2024-03-27 01:10:15,465 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:17.424] M <SCRIPT> 2024-03-27 01:10:16,285 - UISystem - INFO - ---------
Now Hide UIHall---------
[01:10:18.708] M [COCOSUI] wyd: audio hit m_fev_events_quantity filename =
sound/music/download_gsdt_playlistmusic.fev count = 25
[01:10:18.709] M [COCOSUI] wyd: audio tm_event_sys->getNumEvents(&count); count =
7483
[01:10:18.717] M [COCOSUI] wyd: audio -----Load sound\music\
download_gsdt_playlistmusic.fev succeed!
[01:10:20.032] M <SCRIPT> 2024-03-27 01:10:18,894 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[01:10:22.010] M <SCRIPT> 2024-03-27 01:10:20,872 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[01:10:22.071] M <SCRIPT> 2024-03-27 01:10:20,933 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/result_delay.csb, UIBRDelay---------
[01:10:25.718] M <SCRIPT> 2024-03-27 01:10:24,580 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_new.csb, UIFriendMain---------
[01:10:26.726] M <SCRIPT> 2024-03-27 01:10:25,588 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[01:10:27.382] M <SCRIPT> 2024-03-27 01:10:26,244 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[01:10:27.383] M <SCRIPT> 2024-03-27 01:10:26,245 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[01:10:27.520] M <SCRIPT> 2024-03-27 01:10:26,382 - crash_helper - INFO -
WorldCityCustom destroy
[01:10:27.601] M [COCOSUI] [INFO] scene context release!
[01:10:27.619] M <SCRIPT> 2024-03-27 01:10:26,481 - game_init.py - INFO -
xd_debug use gpu skin
[01:10:27.620] M <SCRIPT> 2024-03-27 01:10:26,482 - UISystem - INFO - ---------
Now Hide UIHall---------
[01:10:27.668] M <SCRIPT> 2024-03-27 01:10:26,529 - crash_helper - INFO -
WorldFancy destroy
[01:10:27.698] M <SCRIPT> 2024-03-27 01:10:26,561 - crash_helper - INFO -
WorldMatchRoom destroy
[01:10:27.711] M <SCRIPT> 2024-03-27 01:10:26,574 - crash_helper - INFO -
WorldMatchRoomMB destroy
[01:10:27.727] M <SCRIPT> 2024-03-27 01:10:26,590 - crash_helper - INFO -
WorldMatchRoomBJ destroy
[01:10:27.802] M <SCRIPT> 2024-03-27 01:10:26,664 - crash_helper - INFO -
WorldArticle destroy
[01:10:27.814] M <SCRIPT> 2024-03-27 01:10:26,676 - crash_helper - INFO -
WorldDeduce destroy
[01:10:28.116] M <SCRIPT> 2024-03-27 01:10:26,978 - utils.py - INFO - should show
accu ui True
[01:10:28.117] M <SCRIPT> 2024-03-27 01:10:26,979 - utils.py - INFO - should show
accu ui True
[01:10:28.118] M <SCRIPT> 2024-03-27 01:10:26,980 - utils.py - INFO - should show
accu ui True
[01:10:28.119] M <SCRIPT> 2024-03-27 01:10:26,981 - utils.py - INFO - should show
accu ui True
[01:10:28.437] M <SCRIPT> 2024-03-27 01:10:27,299 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[01:10:28.945] M <SCRIPT> 2024-03-27 01:10:27,807 - UISystem - INFO - UILoading
load now, and loading data is {'range_one_sound_data': ('1', '114'),
'range_one_amim_data': ('loading', '48', '144'), 'range_two_sound_data': ('1',
'113'), 'range_two_amim_data': ('loading_finish', '145', '220'),
'anim_stage_total': 2, 'csb_path': 'ui/dm65ui/res/loading.csb', 'id': 1}
[01:10:28.954] M <SCRIPT> 2024-03-27 01:10:27,816 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[01:10:28.968] M <SCRIPT> 2024-03-27 01:10:27,830 - NetService - INFO -
[DL_Debug] close_soul
[01:10:28.973] M <SCRIPT> 2024-03-27 01:10:27,835 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 979, in entity_message\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 993, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1293, in soul_unbound\n', ' File
"nets\\netService.py", line 1137, in close_soul\n', ' File "nets\\netService.py",
line 1009, in set_soul_enable_reconnect\n'])
[01:10:28.973] M <SCRIPT> 2024-03-27 01:10:27,835 - NetService - INFO -
set_reconnect_indepent----------False
[01:10:28.974] M <SCRIPT> 2024-03-27 01:10:27,836 - NetService - INFO -
[DL_Debug][NetService] disconnect_soul : (True, '34.146.209.15', 20402)
[01:10:28.978] M <SCRIPT> 2024-03-27 01:10:27,840 - NetService - INFO -
[DL_Debug] set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py",
line 883, in release_logic\n', ' File "nets\\netService.py", line 169, in tick\n',
' File "lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 979, in entity_message\n',
' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 993, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1293, in soul_unbound\n', ' File
"nets\\netService.py", line 1139, in close_soul\n', ' File "nets\\netService.py",
line 998, in disconnect_soul\n', ' File "nets\\netService.py", line 1009, in
set_soul_enable_reconnect\n'])
[01:10:28.979] M <SCRIPT> 2024-03-27 01:10:27,841 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect
[01:10:28.979] M <SCRIPT> 2024-03-27 01:10:27,841 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('660306ab219dfc01e0cd3d7a',
'34.146.209.15', 20402, False)
[01:10:28.980] M <SCRIPT> 2024-03-27 01:10:27,842 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5][disconnect] seed=51770274
[01:10:28.980] M <SCRIPT> 2024-03-27 01:10:27,842 - NetService - INFO -
clear_soul_gate_client
[01:10:28.981] M <SCRIPT> 2024-03-27 01:10:27,843 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5][disconnect] seed=51770274
[01:10:28.981] M <SCRIPT> 2024-03-27 01:10:27,843 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5][destroy] seed=51770274, reason=
[01:10:28.982] M <SCRIPT> 2024-03-27 01:10:27,844 - DevSTMgr - INFO -
set_ping_soul----False
[01:10:28.988] M <SCRIPT> 2024-03-27 01:10:27,850 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5]on_channel_disconnected
clientid(660306ab219dfc01e0cd3d7a) reason
(asiocore.conn_disconnect_reason.active_disconnect, '')
[01:10:28.989] M <SCRIPT> 2024-03-27 01:10:27,851 - AsioUdpGateClient - INFO -
[66030f7f219dfc01e0cd3da5]channel disconnect but no cb
[01:10:28.989] M <SCRIPT> 2024-03-27 01:10:28,980512 - D:\H55\NeoX\src\3d-engine\
managed3rdparty_dev\asiocore\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
82 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[01:10:29.102] M <SCRIPT> 2024-03-27 01:10:27,964 - crash_helper - INFO -
WorldCityCustom init_scene
[01:10:29.106] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.107] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.135] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.136] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.137] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.139] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.141] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.142] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.143] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.144] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.147] M <SCRIPT> 2024-03-27 01:10:28,009 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_manor/h55_manor.scn
[01:10:29.150] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.150] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.150] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.151] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.151] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[01:10:29.175] M [COCOSUI] [WARNING] no preset camera named camera01 found! return
indentity matrix
[01:10:29.180] M <SCRIPT> 2024-03-27 01:10:28,042 - utils.py - INFO - should show
accu ui True
[01:10:29.181] M <SCRIPT> 2024-03-27 01:10:28,043 - utils.py - INFO - should show
accu ui True
[01:10:29.182] M <SCRIPT> 2024-03-27 01:10:28,044 - utils.py - INFO - should show
accu ui True
[01:10:29.183] M <SCRIPT> 2024-03-27 01:10:28,045 - utils.py - INFO - should show
accu ui True
[01:10:29.433] M <SCRIPT> 2024-03-27 01:10:28,295 - crash_helper - INFO -
WorldFancy init_scene
[01:10:29.436] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.437] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.439] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.440] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.440] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.442] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.444] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.444] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.445] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.445] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.447] M <SCRIPT> 2024-03-27 01:10:28,309 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn
[01:10:29.450] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.451] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.451] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.451] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.451] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.461] M <SCRIPT> 2024-03-27 01:10:28,323 - utils.py - INFO - should show
accu ui True
[01:10:29.461] M <SCRIPT> 2024-03-27 01:10:28,324 - utils.py - INFO - should show
accu ui True
[01:10:29.462] M <SCRIPT> 2024-03-27 01:10:28,325 - utils.py - INFO - should show
accu ui True
[01:10:29.463] M <SCRIPT> 2024-03-27 01:10:28,325 - utils.py - INFO - should show
accu ui True
[01:10:29.547] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\nvyao\nvyao.gim
[01:10:29.710] M <SCRIPT> 2024-03-27 01:10:28,572 - crash_helper - INFO -
WorldMatchRoom init_scene
[01:10:29.713] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.713] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.715] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.716] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.717] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.719] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.720] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.721] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.722] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.723] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.724] M <SCRIPT> 2024-03-27 01:10:28,586 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn
[01:10:29.728] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.728] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.728] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.728] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.728] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.738] M <SCRIPT> 2024-03-27 01:10:28,600 - utils.py - INFO - should show
accu ui True
[01:10:29.739] M <SCRIPT> 2024-03-27 01:10:28,601 - utils.py - INFO - should show
accu ui True
[01:10:29.740] M <SCRIPT> 2024-03-27 01:10:28,602 - utils.py - INFO - should show
accu ui True
[01:10:29.740] M <SCRIPT> 2024-03-27 01:10:28,602 - utils.py - INFO - should show
accu ui True
[01:10:29.750] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01.sfx
[01:10:29.750] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.753] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.754] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.755] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.756] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.757] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.757] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.759] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.760] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.761] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.761] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.762] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.763] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.764] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.765] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.766] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\xinfeng_01_a.sfx
[01:10:29.789] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\boll_03.gim
[01:10:29.797] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_03.sfx
[01:10:29.804] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:29.809] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_18.gim
[01:10:29.811] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_02.sfx
[01:10:29.816] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_01.sfx
[01:10:29.820] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\shuixia_qipao_01.sfx
[01:10:29.845] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\polun_sanmian_plane_004.gim
[01:10:29.850] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_01.sfx
[01:10:29.927] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_02.gim
[01:10:29.941] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_04.gim
[01:10:29.967] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_cotton_1.gim
[01:10:29.974] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_cotton_2.gim
[01:10:29.990] M <SCRIPT> 2024-03-27 01:10:28,852 - crash_helper - INFO -
WorldMatchRoomMB init_scene
[01:10:29.992] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.993] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.995] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.996] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:29.997] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.000] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.001] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.002] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.002] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.003] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.004] M <SCRIPT> 2024-03-27 01:10:28,867 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn
[01:10:30.008] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.008] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.008] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.008] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.008] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.017] M <SCRIPT> 2024-03-27 01:10:28,880 - utils.py - INFO - should show
accu ui True
[01:10:30.018] M <SCRIPT> 2024-03-27 01:10:28,881 - utils.py - INFO - should show
accu ui True
[01:10:30.019] M <SCRIPT> 2024-03-27 01:10:28,882 - utils.py - INFO - should show
accu ui True
[01:10:30.020] M <SCRIPT> 2024-03-27 01:10:28,883 - utils.py - INFO - should show
accu ui True
[01:10:30.045] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_spider_9.gim
[01:10:30.067] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_8.gim
[01:10:30.074] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_4.gim
[01:10:30.082] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_6.gim
[01:10:30.089] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_7.gim
[01:10:30.097] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_3.gim
[01:10:30.107] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_5.gim
[01:10:30.138] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\prop\h55_pendant_doll\h55_pendant_doll_2.gim
[01:10:30.148] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:10:30.151] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:30.154] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:10:30.157] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:30.161] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:30.164] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[01:10:30.164] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:30.165] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:30.166] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:30.167] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:10:30.171] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:30.173] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:30.180] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[01:10:30.267] M <SCRIPT> 2024-03-27 01:10:29,129 - crash_helper - INFO -
WorldMatchRoomBJ init_scene
[01:10:30.270] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.271] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.272] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.273] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.275] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.276] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.278] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.279] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.279] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.280] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.282] M <SCRIPT> 2024-03-27 01:10:29,144 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn
[01:10:30.285] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.286] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.286] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.286] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.286] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.294] M <SCRIPT> 2024-03-27 01:10:29,156 - utils.py - INFO - should show
accu ui True
[01:10:30.295] M <SCRIPT> 2024-03-27 01:10:29,157 - utils.py - INFO - should show
accu ui True
[01:10:30.297] M <SCRIPT> 2024-03-27 01:10:29,159 - utils.py - INFO - should show
accu ui True
[01:10:30.297] M <SCRIPT> 2024-03-27 01:10:29,160 - utils.py - INFO - should show
accu ui True
[01:10:30.315] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:10:30.319] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[01:10:30.324] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:30.326] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:10:30.330] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:30.332] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:30.333] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[01:10:30.334] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:30.335] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:30.335] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:30.336] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:10:30.339] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:30.342] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:30.344] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[01:10:30.385] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[01:10:30.402] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[01:10:30.404] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[01:10:30.442] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[01:10:30.444] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
playground\light_lazhu_001.sfx
[01:10:30.545] M <SCRIPT> 2024-03-27 01:10:29,407 - crash_helper - INFO -
WorldArticle init_scene
[01:10:30.548] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.548] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.550] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.551] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.552] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.553] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.555] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.556] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.557] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.558] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.559] M <SCRIPT> 2024-03-27 01:10:29,421 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
[01:10:30.562] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.562] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.562] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.563] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.563] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[01:10:30.585] M [COCOSUI] [WARNING] no preset camera named h55_wardrobe_camera
found! return indentity matrix
[01:10:30.586] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.587] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.589] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.590] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.594] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.595] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.595] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.596] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.600] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.600] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.600] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.600] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.601] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.607] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.608] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.609] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.611] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.611] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.612] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08_a.gim
[01:10:30.613] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.614] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.615] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.616] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.616] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[01:10:30.616] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.618] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[01:10:30.620] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.620] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.621] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.621] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.621] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.628] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.629] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.631] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.632] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.633] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.635] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.636] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.637] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.638] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.639] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.643] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.643] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.643] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.643] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.643] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.657] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[01:10:30.658] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\p5\
p5_light_001.sfx
[01:10:30.671] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.672] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.673] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.675] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.676] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.678] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.680] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.681] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.682] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.683] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.688] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.688] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.688] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.688] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.699] M <SCRIPT> 2024-03-27 01:10:29,561 - utils.py - INFO - should show
accu ui True
[01:10:30.699] M <SCRIPT> 2024-03-27 01:10:29,562 - utils.py - INFO - should show
accu ui True
[01:10:30.700] M <SCRIPT> 2024-03-27 01:10:29,563 - utils.py - INFO - should show
accu ui True
[01:10:30.700] M <SCRIPT> 2024-03-27 01:10:29,563 - utils.py - INFO - should show
accu ui True
[01:10:30.961] M <SCRIPT> 2024-03-27 01:10:29,823 - crash_helper - INFO -
WorldDeduce init_scene
[01:10:30.964] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.965] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.966] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.967] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.968] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.969] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.971] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.971] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.972] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.972] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.974] M <SCRIPT> 2024-03-27 01:10:29,836 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn
[01:10:30.977] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.977] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.977] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.977] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:30.978] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:31.039] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_046.gim
[01:10:31.043] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_047.gim
[01:10:31.046] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_049.gim
[01:10:31.050] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_036a.gim
[01:10:31.057] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_050.gim
[01:10:31.060] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_051.gim
[01:10:31.067] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_053.gim
[01:10:31.071] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_054.gim
[01:10:31.080] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
2023jisi_heijin\jisi_youge_changjing_fx_002.sfx
[01:10:31.101] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_041.gim
[01:10:31.121] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_043.gim
[01:10:31.165] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_039.gim
[01:10:31.173] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_034.gim
[01:10:31.179] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_032.gim
[01:10:31.184] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_037.gim
[01:10:31.188] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_038.gim
WARNING ***************************************************************************
[01:10:31.189] M [COCOSUI] [WARNING] the shadowmap is not setted correctly, use
set_shadowmap_light to set the shadowmap correctly
[01:10:31.200] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_033.gim
[01:10:31.200] M <SCRIPT> 2024-03-27 01:10:30,062 - NetService - INFO -
heart_back---res_async
[01:10:31.204] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_030.gim
[01:10:31.209] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_031.gim
[01:10:31.216] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_042.gim
[01:10:31.222] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\jisi_youge_changjing_fx_036.gim
[01:10:31.235] M <SCRIPT> 2024-03-27 01:10:30,096 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:31.236] M <SCRIPT> 2024-03-27 01:10:30,097 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:31.236] M <SCRIPT> 2024-03-27 01:10:30,098 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:31.237] M <SCRIPT> 2024-03-27 01:10:30,098 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:31.237] M <SCRIPT> 2024-03-27 01:10:30,099 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:31.237] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
2023jisi_heijin\jisi_youge_changjing_fx_001.sfx
[01:10:31.268] M <SCRIPT> 2024-03-27 01:10:30,130 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:31.268] M <SCRIPT> 2024-03-27 01:10:30,131 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:31.269] M <SCRIPT> 2024-03-27 01:10:30,132 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:31.270] M <SCRIPT> 2024-03-27 01:10:30,133 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:31.271] M <SCRIPT> 2024-03-27 01:10:30,134 - NetService - INFO -
heart_back---gen_scene_tick

ERROR *****************************************************************************
[01:10:31.416] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.417] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!
[01:10:31.428] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.428] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.429] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.430] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.430] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.432] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.432] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.433] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.433] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.434] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.435] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.436] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.436] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.437] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.438] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.439] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.439] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.440] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.440] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.441] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.442] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.443] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.444] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.444] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.445] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.536] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\redqueen\separate_dir\redqueen_e_heijin\redqueen_e_heijin_yizi.gim

ERROR *****************************************************************************
[01:10:31.546] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.550] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.554] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.555] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.556] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.558] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.569] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.570] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.573] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.575] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!
[01:10:31.578] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_01.gim
[01:10:31.582] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_03.gim

ERROR *****************************************************************************
[01:10:31.587] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.592] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.598] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.601] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!
[01:10:31.609] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01.sfx

ERROR *****************************************************************************
[01:10:31.616] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!
[01:10:31.616] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\redqueen_heijin_yizi_idle_01b.sfx
[01:10:31.617] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\separate\redqueen_heijin_yizi_idle_014.gim

ERROR *****************************************************************************
[01:10:31.619] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.620] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!
[01:10:31.622] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[01:10:31.623] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[01:10:31.623] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx

ERROR *****************************************************************************
[01:10:31.624] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[01:10:31.624] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx

ERROR *****************************************************************************
[01:10:31.625] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[01:10:31.625] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[01:10:31.625] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01b.sfx
[01:10:31.626] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
killer\redqueen_heijin_yizi_idle_01a.sfx

ERROR *****************************************************************************
[01:10:31.628] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!
[01:10:31.629] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
ERROR *****************************************************************************
[01:10:31.629] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!
[01:10:31.631] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[01:10:31.633] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx
[01:10:31.634] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
redqueen_heijin_yizi_idle_01a.sfx

ERROR *****************************************************************************
[01:10:31.650] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.653] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.657] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.658] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.660] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.661] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!
[01:10:31.662] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.663] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.664] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.665] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.666] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.667] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.668] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.669] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.670] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.671] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx

ERROR *****************************************************************************
[01:10:31.672] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!
ERROR *****************************************************************************
[01:10:31.674] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.677] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!
[01:10:31.679] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx

ERROR *****************************************************************************
[01:10:31.679] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!
[01:10:31.679] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.680] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.681] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.681] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.684] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.684] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.685] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.686] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.687] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.688] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.689] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.690] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.691] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.691] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx

ERROR *****************************************************************************
[01:10:31.692] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!
[01:10:31.693] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.694] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.694] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.695] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.696] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.697] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
ERROR *****************************************************************************
[01:10:31.698] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.698] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!
[01:10:31.698] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.699] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx
[01:10:31.700] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guowang\candle_light_002.sfx

ERROR *****************************************************************************
[01:10:31.703] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.707] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!
[01:10:31.713] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\livingroom_01.gim
[01:10:31.718] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
guisudating\livingroom1_volumelight_01.sfx

ERROR *****************************************************************************
[01:10:31.722] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.726] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.728] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.731] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[01:10:31.733] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[01:10:31.799] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\banshee\separate_dir\banshee_e_xianhe\banshee_e_xianhe.gim
[01:10:31.919] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_idle_001.sfx
[01:10:31.921] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_idle_001.sfx
[01:10:31.921] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
coa7\huangyi_scene_idle_001.sfx
[01:10:31.984] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08.gim
[01:10:31.987] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\dengguang_08_b.gim
[01:10:31.991] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_light_01.sfx
[01:10:32.066] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj
fx/common/ui_tsz_out_1.sfx
[01:10:32.068] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\mianpian_2.gim
[01:10:32.115] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_tsz_out_1.sfx
[01:10:32.172] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\banshee\separate_dir\banshee_e_xianhe\banshee_e_xianhe_fan.gim
[01:10:32.213] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\banshee\separate_dir\banshee_e_xianhe\banshee_e_xianhe_opposite.gim
[01:10:32.278] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_idle_002.sfx
[01:10:32.279] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\killer\
hongdie_xianhe_idle_002.sfx
[01:10:32.289] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\boss\banshee\separate_dir\banshee_e_xianhe\banshee_e_xianhe_fan_opposite.gim
[01:10:32.316] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_qingtian\h55_guajian_qingtian_bai.gim
[01:10:32.353] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\liekou_qingtianwawa_idle_021.gim
[01:10:32.359] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
liekou_qingtianwawa_idle_01.sfx
[01:10:32.361] M [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\
pendant\liekou_qingtianwawa_bianshen_02a.sfx
[01:10:32.364] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
fx\model\liekou_qingtianwawa_skill_bianshen_004.gim
[01:10:32.382] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
liekou_qingtianwawa_bianshen_02a.sfx
[01:10:32.384] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
liekou_qingtianwawa_bianshen_02a.sfx
[01:10:32.386] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
liekou_qingtianwawa_bianshen_02a.sfx
[01:10:32.392] M [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\guajian\h55_guajian_qingtian\h55_guajian_qingtian_hei.gim
[01:10:32.411] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\pendant\
liekou_qingtianwawa_idle_02.sfx
WARNING ***************************************************************************
[01:10:32.432] M [COCOSUI] [WARNING] no preset camera named camera01 found! return
indentity matrix
[01:10:32.567] M <SCRIPT> 2024-03-27 01:10:31,769 - NetService - INFO -
heart_back---res_async
[01:10:32.568] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
ui_think_in_1.sfx
[01:10:32.686] M <SCRIPT> 2024-03-27 01:10:31,888 - NetService - INFO -
heart_back---res_async
[01:10:32.690] M <SCRIPT> 2024-03-27 01:10:31,891 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:32.690] M <SCRIPT> 2024-03-27 01:10:31,892 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:32.722] M <SCRIPT> 2024-03-27 01:10:31,924 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:32.789] M <SCRIPT> 2024-03-27 01:10:31,990 - NetService - INFO -
heart_back---gen_scene_tick
[01:10:36.068] M <SCRIPT> 2024-03-27 01:10:35,269 - UISystem - INFO - ---------
Now Hide UIHall---------
[01:10:38.656] M <SCRIPT> 2024-03-27 01:10:37,857 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[01:10:40.543] M <SCRIPT> 2024-03-27 01:10:39,744 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[01:10:40.554] M <SCRIPT> 2024-03-27 01:10:39,754 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/result_delay.csb, UIBRDelay---------
[01:10:43.652] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:43.653] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:43.654] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:43.655] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:43.656] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:43.658] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:43.660] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:43.660] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:43.662] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:43.662] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:43.667] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:43.667] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.

ERROR *****************************************************************************
[01:10:43.668] M [COCOSUI] [ERROR] access a released Technique object, please
report this error
[01:10:43.668] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:43.668] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:43.668] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[01:10:43.680] M <SCRIPT> 2024-03-27 01:10:42,881 - UISystem - INFO - ---------
set shader -common/shader/cocosui/color_grading.vs, color_grading---------
[01:10:43.724] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:43.725] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\common\
dianguang_01.sfx
[01:10:43.725] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:43.726] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:43.727] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
lazhu_02.sfx
[01:10:43.728] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
militaryfactory\smoke_00.sfx
[01:10:43.732] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:43.735] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_smoke_01.sfx
[01:10:43.738] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\killer_glow_01.sfx
[01:10:43.914] L [COCOSUI] [INFO] [crash_helper] MeshVertexData::Create filename:
chr\player\dm65_survivor_w\h55_survivor_tqz\separate_dir\tqz_e_tangguo\
tqz_e_tangguo.gim
[01:10:45.007] M <SCRIPT> 2024-03-27 01:10:44,208 - Avatar - INFO - [25553394]
[GameLogic ] info.res=True
[01:10:45.278] M [COCOSUI] [INFO] scene context release!
[01:10:45.306] M <SCRIPT> 2024-03-27 01:10:44,507 - UIHall - INFO - [UIHallDeduce
gain_deduce_grade] gain_deduce_grade=(2978, 2978296, 950)
[01:10:46.372] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_001.sfx
[01:10:46.373] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_001.sfx
[01:10:46.373] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:10:46.373] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:10:46.374] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_002.sfx
[01:10:46.374] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\survivor\
jixieshi_tangguo_idle_003.sfx
[01:10:52.065] M <SCRIPT> 2024-03-27 01:10:51,267 - crash_helper - INFO -
WorldCityCustom leave
[01:10:52.069] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[01:10:52.081] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.
[01:10:52.177] M <SCRIPT> 2024-03-27 01:10:51,378 - crash_helper - INFO -
WorldDeduce show
WARNING ***************************************************************************
[01:10:52.544] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_zhangyu04d.gim not have cutbone data
WARNING ***************************************************************************
[01:10:52.562] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_grass04d.gim not have cutbone data
WARNING ***************************************************************************
[01:10:52.575] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_xiaohuangyu04d.gim not have cutbone data
WARNING ***************************************************************************
[01:10:52.591] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_xiaoyu04d.gim not have cutbone data
WARNING ***************************************************************************
[01:10:52.595] M [COCOSUI] [WARNING] wyd: cutbone scene\model\h55_logicpath\
h55_logicpath_haidai04d.gim not have cutbone data
[01:10:52.611] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[01:10:52.617] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[01:10:52.622] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[01:10:52.628] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[01:10:52.633] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[01:10:52.638] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[01:10:52.644] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[01:10:52.649] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[01:10:52.654] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[01:10:52.659] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_popo_01.sfx
[01:10:53.169] M [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\tuilizhijing_light_02.sfx
[01:10:53.176] M <SCRIPT> 2024-03-27 01:10:52,377 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path.csb, UIDeduceRoom---------
[01:10:55.214] M <SCRIPT> 2024-03-27 01:10:54,415 - UISystem - INFO - ---------
set shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[01:10:57.714] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
wait\dice_04.sfx
[01:10:57.718] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_04.sfx
[01:10:57.719] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_04.sfx
[01:10:57.719] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_04.sfx
[01:10:57.720] L [COCOSUI] [INFO] [crash_helper] SfxDataMgr::CreateResObj fx\scene\
wait\dice_glow.sfx
[01:10:57.722] L [COCOSUI] [INFO] [crash_helper] SfxFactory::CreateObj fx\scene\
wait\dice_glow.sfx
[01:10:58.045] M <SCRIPT> 2024-03-27 01:10:57,245 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path_lucky_num.csb, UIDeduceLuckyNum---------
[01:11:05.560] M <SCRIPT> 2024-03-27 01:11:04,761 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_list.csb, UIDeduceTBox---------
[01:11:12.198] M <SCRIPT> 2024-03-27 01:11:11,400 - crash_helper - INFO -
WorldDeduce leave
[01:11:12.274] M <SCRIPT> 2024-03-27 01:11:11,475 - crash_helper - INFO -
WorldCityCustom show
[01:11:12.314] M <SCRIPT> 2024-03-27 01:11:11,515 - UISystem - INFO - ---------
Now Hide UIHall---------
[01:11:12.370] M <SCRIPT> 2024-03-27 01:11:11,570 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[01:11:13.412] M <SCRIPT> 2024-03-27 01:11:12,613 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------

ERROR *****************************************************************************
[01:11:13.557] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.558] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.576] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.579] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.582] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.583] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.584] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!
ERROR *****************************************************************************
[01:11:13.585] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.593] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.595] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.598] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.599] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.610] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.615] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.619] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.620] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.636] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.638] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.640] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.643] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.644] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.667] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.668] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.687] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.691] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.694] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_p5wardrobe\
h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.695] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.696] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.698] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.707] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.709] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.712] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.713] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.725] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.730] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.735] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.736] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.752] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.755] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.757] M [COCOSUI] [ERROR] MaterialGroup file scene\model\h55_manor\
h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.760] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[01:11:13.761] M [COCOSUI] [ERROR] MaterialGroup file scene\model\
ordnance_factory1\dm65_scene_pengzhuang001_cl.mtg is not found!
[01:11:16.467] M <SCRIPT> 2024-03-27 01:11:15,668 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_daily_main.csb, UIActivityDaily---------
[01:11:19.958] M <SCRIPT> 2024-03-27 01:11:19,158 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[01:11:22.498] M <SCRIPT> 2024-03-27 01:11:21,699 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/tips_item_common.csb, UICommonArticleTips---------
[01:11:25.905] M <SCRIPT> 2024-03-27 01:11:25,106 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_map.csb, UIHallMap---------
[01:11:28.367] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blinn_phong.fx, tech name: TShader.

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