Eternal Jealousy The warlock that ignores this rule must make a successful
DC 20 Charisma (Deception) check to explain the
The Pale Lady is a warlock patron that tempts attractive relationship in such a way that the Pale Lady allows it.
drowning humanoids of any gender. She waits until they Even if allowed, this Charisma check must be made at the
are about to drown and offers them a choice: “Be mine and beginning of each new day if the relationship still exists.
serve me, or may your last breath be water.” The Pale Lady Those who fail this check are plane shifted 20 feet above
is mentioned in hushed whispers amongst sailors, pirates, the ocean and lose access to all of their warlock class spells
and dockhands, as a drowner’s last choice. Her jealousy is and abilities. These no longer function until the warlock
legendary and any of her warlocks that even appear to be makes amends (succeeds on a DC 20 Charisma saving
interested in someone else romantically are quickly throw). The warlock is allowed to make this saving throw
discarded or put in situations where they will likely drown. (beg for forgiveness) once an hour.
The Pale Lady is much more hands-on and involved with
Cold Lover’s Boon. Warlocks of the Pale Lady gain a gift
her warlocks compared to other patrons, often assigning
for each three warlock class levels they achieve (3rd, 6th,
spies as servants or giving gifts that allow her to watch her
9th, etc.). Each gift also includes a way for the Pale Lady to
chosen. Her warlocks live a lonely existence and learn to
spy on or punish the warlock, but the specifics are up to the
avoid or quickly refuse even the hint of romance or physical
Dungeon Master.
attraction from others. In exchange, they tend to enjoy
more power but rarely, if ever, work with others.
Cold Resistance. The warlock is resistant to cold damage.
Cold Weapons. The warlock can choose to make their
Players and Warlocks of the Pale
weapons deal cold damage instead of bludgeoning,
Lady
piercing, or slashing.
Warlocks of the Pale Lady are designed to be Darkvision. The warlock has darkvision 60 feet as long as
used as NPCs and are overpowered compared to they are underwater.
the normal warlock class in the Player’s
Handbook. Only let a player choose this patron if Hold Breath. The warlock can hold its breath for 20
they understand how to play with (and not avoid minutes.
or metagame away) the negative issues that
come with being one of the Pale Lady’s chosen. Unfathomable Mood. The warlock rolls a d20 after a long
Also remember that this patron is far from rest and adds their Charisma bonus to the result. If this
rational and will often have bursts of anger and result is 12 or higher, then the Pale Lady is pleased with
accuse the player’s character of “wandering the warlock. If the result is less than 12, then the Pale Lady
eyes,” regardless of what the character does. is upset with the warlock and the warlock has seven days to
These outbursts should be annoying and painful. make amends or lose all access to their spells.
The Pale Lady will often remove a warlock’s
ability to use magic on a whim. If you do not
implement the negative counterbalances to
these types of warlocks, then this is just another
among many overpowered character options.
Personalized Experience
Most humanoids, especially those who don’t know what
they are talking about, say that the Pale Lady is a succubus
or other devil or demon of temptation. In truth, each of her
warlocks experiences the Pale Lady in different ways.
Some hear a voice, others see a vision, some feel heat and
cold based on her moods. Regardless, the Pale Lady
assumes a form that is pleasing to her warlocks and visits
them often in their dreams which range from pleasurable
romps to painful interrogation sessions.
Patron and Warlock
Warlocks of the Pale Lady follow the rules and guidelines
for “The Great Old One,” as their Otherworldly patron. In
addition to this, they have the following benefits and
penalties.
Celibacy. The warlock can take no mortal lover or even
show remote interest in a romantic partner.