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Base Battles

The document is a Lua script for a game called 'Base Battles' that utilizes a library to create a user interface with various cheat functionalities. It includes features such as no recoil, enlarged hitboxes, automatic firing for guns, infinite ammo, and a triggerbot that automatically fires at targets. The script modifies game properties and player interactions to enhance gameplay unfairly.

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sean.matt872
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0% found this document useful (0 votes)
223 views2 pages

Base Battles

The document is a Lua script for a game called 'Base Battles' that utilizes a library to create a user interface with various cheat functionalities. It includes features such as no recoil, enlarged hitboxes, automatic firing for guns, infinite ammo, and a triggerbot that automatically fires at targets. The script modifies game properties and player interactions to enhance gameplay unfairly.

Uploaded by

sean.matt872
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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local library =

loadstring(game:HttpGet(("https://raw.githubusercontent.com/AikaV3rm/UiLib/master/
Lib.lua")))()

local w = library:CreateWindow("Base Battles")

local b = w:CreateFolder("Gun")

local player = game:GetService("Players").LocalPlayer


local mouse = player:GetMouse()

--no recoil
b:Button(
"No recoil",
function()
for i, v in next, getgc(true) do
if type(v) == "table" and rawget(v, "damage") then
v.bloomFactor = 0
v.noYawRecoil = "true"
v.recoilCoefficient = 1
end
end
end
)

b:Button(
"HitBox",
function()
while true do
wait(1)
getgenv().HeadSize = 15
getgenv().Disabled = true

if getgenv().Disabled then
for i, v in next, game:GetService("Players"):GetPlayers() do
if v.Name ~= game:GetService("Players").LocalPlayer.Name then
pcall(
function()
v.Character.HumanoidRootPart.Name =
"xC6M3Vuz7QpsY5nv"
v.Character.xC6M3Vuz7QpsY5nv.Size =
Vector3.new(getgenv().HeadSize,
getgenv().HeadSize, getgenv().HeadSize)
v.Character.xC6M3Vuz7QpsY5nv.Transparency = 0.5
v.Character.xC6M3Vuz7QpsY5nv.CanCollide = false
v.Character.xC6M3Vuz7QpsY5nv.Color =
Color3.fromRGB(210, 44, 255)
end
)
end
end
end
end
end
)
--Make all guns automatic
b:Button(
"Automatic",
function()
for i, v in next, getgc(true) do
if type(v) == "table" and rawget(v, "damage") then
v.automatic = "true"
end
end
end
)
--inf ammo
b:Bind(
"Infinity ammo",
Enum.KeyCode.C,
function()
for i, v in pairs(getgc(true)) do
if type(v) == "table" and rawget(v, "ammo") then
v.ammo = math.huge
end
end
end
)

--Triggerbot
b:Toggle(
"Triggerbot ",
function(bool)
shared.toggle = bool
if shared.toggle then
game:GetService("RunService").RenderStepped:Connect(
function()
if mouse.Target.Parent:FindFirstChild("Humanoid") and
mouse.Target.Parent.Name ~= player.Name then
local target =
game:GetService("Players"):FindFirstChild(mouse.Target.Parent.Name)
if shared.toggle then
mouse1press()
wait()
mouse1release()
end
end
end
)
end
end
)

b:DestroyGui()

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