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Rogue Deck UNO 11 2022

Rogue Deck UNO is an unofficial fan adaptation of the classic UNO card game, designed for 1 to 4 players and incorporating polyhedral gaming dice for a unique gameplay experience. The game emphasizes adventure, chance, and discovery, allowing players to build decks and engage in cooperative or competitive play. It includes various play types and mechanics, encouraging customization and thematic adaptations to suit different audiences and preferences.

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gwyn022
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0% found this document useful (0 votes)
36 views12 pages

Rogue Deck UNO 11 2022

Rogue Deck UNO is an unofficial fan adaptation of the classic UNO card game, designed for 1 to 4 players and incorporating polyhedral gaming dice for a unique gameplay experience. The game emphasizes adventure, chance, and discovery, allowing players to build decks and engage in cooperative or competitive play. It includes various play types and mechanics, encouraging customization and thematic adaptations to suit different audiences and preferences.

Uploaded by

gwyn022
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Rogue Deck UNO:

Another Way To Play With UNO Cards

by Karma Pirate Games


Rogue Deck UNO:
Another Way To Play With UNO
Cards
Published by Karma Pirate Games
Written and illustrated by Karmapirate

Published November 2022

Rogue Deck UNO: Another Way To


Play With UNO Cards is unofficial fan
content and not approved/endorsed by
Mattel. Portions of the materials used
are inspired by property of Mattel, LLC.

This work is licensed under the


Creative Commons
Attribution-NonCommercial-ShareAlike
4.0 International License. To view a
copy of this license, visit:
http://creativecommons.org/licenses/by
-nc-sa/4.0/
Table of Contents

Table of Contents 2

Brief Introduction 3
On Safety and Content 3

Materials 4
Cards 4
Dice 4

Deck Building 5

Player Setup 6

Play Mechanics 7

Play Types 8
One Stack 9
Four-A-Round 10

Thanks 11

Rogue Deck UNO: Another Way To Play With Uno Cards


Page 2
Rogue Deck is a card and dice On Safety and Content
Brief Introduction game play system designed to be
simple, fast, and expandable. A game Rogue Deck in its various
To find the treasures hidden in the deck can be set up in 5 minutes or less, and formats is a game. This game is to be
you will have to work through all the play for 10 to 45 minutes. played with 1 to 4 people of various
challenges in your way. Rogue Deck borrows the term ages and abilities. Safety and comfort
“Rogue”, because similar to rogue-like are the most important considerations
This is a style of games about computer games, each play will be in playing these games. If a person is
adventure, chance, and discovery. different by random path generation. In in danger, or is feeling uncomfortable,
this case a shuffled deck. STOP PLAYING.
Gamemasters are not required to Rogue Deck games can be
design a dungeon or play as monsters. played with other non-UNO decks.
Everyone can start playing Intellectual property (IP) branded decks
immediately, even the solo player. make for interesting adventures with
Apply the core rules to various different fun themes and familiar characters.
story themes, play types, and goals.. Slight variations of the rules can be
The materials needed to play played with other multi-suit card decks
this version of the games within include like Poker or tarot decks. If the
a standard UNO card deck and a set of audience is not comfortable with the
polyhedral gaming dice (d4, d6, d8, UNO deck imagery or content
d10, d100, d12, d20). It is best if each (especially when using themed decks),
player has their own set of dice, but it consider using another type of deck.
is not a hard requirement.
One to four players can engage Other versions of Rogue Deck,
in cooperative or competitive including the free Rogue Deck: Quick
gameplay. This game play system has Start, using standard poker cards, can
been playtested on ages 4 and up, but be found at:
please use best judgment on the safety https://www.drivethrurpg.com/browse/p
and abilities of players. ub/20911/Karma-Pirate-Games

Rogue Deck UNO: Another Way To Play With Uno Cards


Page 3
10-sided die (d10), 12-sided die (d12), abbreviation on them (ex: d12, or d6).
Materials and a 20-sided die (d20). Dice can be These tokens will be markers for the
Unlike standard UNO shared between players, but play is assigned dice placed on the different
gameplay, Rogue Deck UNO will use easier when each player has their own cards. More on this in the “Player
polyhedral gaming dice. More on the set. The dice are often easy to find in Setup” and “Play Mechanics” section.
dice in the next section. These sets of hobby shops and online retailers.
games may also require a “player There are so many dice sets, Dice note: on the d10, a “0” should be
token.” While an unused die could work materials, colors, and styles that it may read as 10 and not zero.
well, players can also use coins, get a little overwhelming. To make it
stones, figures, toys, etc. simple, look for a standard Dungeons
Dice Dice Name Abbrev. Purpose
and Dragons (D&D) 7 dice set. This will
have the dice required for the play
Cards styles in this document. Try to find the
4-sided die d4 Move roll

These sets of games require lowest cost set you can. There is no
need to invest in expensive sets until Attribute
UNO cards. These do not have to be 6-sided die d6
the game is determined to be value die
any specific release, theme, or
intellectual property (IP). The cards will enjoyable and worth the extra expense.
Attribute
The d100 (the 10-sided die 8-sided die d8
include numbered cards, non-number value die
cards, and Wild Cards of four different counting by 10’s) is not used in all
colors. Constructing the deck for play game play types. If a play type requires Attribute
the d100 it is usually meant to be a 10-sided die d10
will be covered later in the Deck value die
Building section. player token to indicate the player’s
location or choice. In lieu of a d100, 10-sided d100 or Player
players can use other markers like percentile die d% token
Dice coins, stones, figures, toys, etc.
Attribute
Dice sets can be shared if there 12-sided die d12
While not a hard requirement, value die
is not enough for everyone at the table.
the game plays best if each player has
In the case of shared dice pools, Bump
their own set of polyhedral gaming 20-sided die d20
players should use or create their own counter
dice. The set(s) at a minimum should
tokens indicating the different dice.
include a 4-sided die (d4), a 6-sided
These tokens can be made out of
die (d6), an 8-sided die (d8), a
cardboard or sticky notes with the dice

Rogue Deck UNO: Another Way To Play With Uno Cards


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The cards needed for the game Below is an example of a balanced 42
Deck Building are the number cards of 2 through 7, card game deck:
In Rogue Deck UNO, the deck Wild cards, Skip, Draw 2, Reverse, and
builder is the closest equivalent to a blanks. Other card types like Wild +4 •1 card of each color with number of 2
dungeon master in a traditional role are not used for Rogue Deck UNO. •2 cards of each color with number of 3
playing game like Dungeons and Each player will need a set of •2 cards of each color with number of 4
Dragons. However, the deck builder in the same non-number card (blank, •2 cards of each color with number of 5
Rogue Deck UNO is also one of the Skip, Draw 2, or Reverse) of the four •2 cards of each color with number of 6
players. color cards (red, blue, green, and •1 card of each color with number of 7
The deck builder will establish yellow). These will represent the •2 Wild cards
the challenge level, the theme, and attributes, and placed in front of each
tone of the game. The Rogue Deck player. The card non-values only This is a good deck to start
framework is flexible enough, and the identify a player and offer no other with, and then tweak to adjust the
UNO themed deck collection so vast, function or benefit. If there are more challenge. Add more higher number
that a deck can be designed to meet players joining the game, players want cards to make the deck more difficult,
the needs of nearly any audience. Use to be represented by another symbol, or remove the higher number cards to
themed game decks as fit to enjoy or some cards are missing, then use make the game easier.
(dinosaurs, sci-fi antagonists, tv show the duplicate sets or cards or the
characters, or maybe younger number cards are not used in the game
audiences) or as part of a story. deck (like 0 or 1).
The game deck will consist of
number cards and Wild cards. Ten
number cards per color (40 total).
Balance out the number values from 2
to 7 (or 8+ for more challenge). At least
2 Wild cards should be included.
Duplicate cards are good to fill
out the game deck. Non-numbered
cards are not needed nor considered
as part of the game deck. Only the
color and number values are of interest
for Rogue Deck UNO.

Rogue Deck UNO: Another Way To Play With Uno Cards


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assigned dice placed on the different game play types. If a game requires
Player Setup cards. the d100 it is usually meant to be a
Separate the non-number cards The d20 is used as a bump player token to indicate the player’s
(blank, Skip, Draw 2, or Reverse) from counter. The bump counter is placed to location or choice. In lieu of a d100,
the rest of the game deck. Each player the side of the players’ cards with the players can use other markers like
is assigned a single value of value of six up and showing. If not all coins, stones, figures, toys, etc.
non-number card: blank, Skip, Draw 2, players have their own d20, players
or Reverse. Each player will have all should use some other mechanism to
four colors of their non-number card keep track of bumps. Players can use
(red, blue, green, and yellow). There is paper and pencil, coins, or other
no game value or rank to the objects as counters.
non-number card value, it is just used “Bumps” are the analog for
to identify the player. All the players are health, hit points, or life. When a player
of equal rank and value. reaches a bump count of zero, they
The four non-number cards of “bump-out” and stop playing the
the same face value but different current game. Players will start with a
colors, are placed in front of each value of six and bump down to 0.
player. The player will place a single Bumping-out only means the
die from their set of d6, d8, d10, and player does not continue the game. It is
d12 upon each card. Which die sits not necessarily an indicator of who
upon which attribute is up to the player wins or loses since the goal of the
and offers no logical or mathematical game may not depend on who stops
advantages at the very start of the playing last.
game. The d4 not used is all game
In the case of shared dice play types. If a game requires the d4 it
pools, players should use or create is usually meant to be a move roll
their own tokens indicating the different intended to identify how many spaces
dice. These tokens can be made out of a player can move their token, or how
cardboard or sticky notes with the dice many cards they can flip during their
abbreviation on them (ex: d12, or d6). turn.
These tokens will be markers for the The d100 (the 10-sided die
counting by 10’s) also is not used in all

Rogue Deck UNO: Another Way To Play With Uno Cards


Page 6
the drawn game card, the unsuccessful
Play Mechanics player will decrease the value on the
If there is more than one player, bump counter by 1. The next player will
everyone will roll their d20 at the same then begin their turn.
time (or a shared d20 one at a time) to If the number on the rolled die
see who will go first. Highest number does meet or exceed the value of the
roll wins. Ties are broken by another game card then the player will not take
roll. The rest of the players will take a bump. The game card will be
turns in a clockwise order around the handled according to the rules of the
play area for the rest of the game. particular play type (sometimes
At the beginning of their turn discarded, sometimes left in play), and
players can rearrange the attribute the next player will begin their turn.
value dice, or tokens representing the Should a player’s attribute roll
dice, on the attribute cards. Once a achieve the highest value for that
card is flipped, or a die is rolled, the particular die (ex: rolling an 6 on a d6
player must use the dice assigned to or a 12 on a d12) then the player’s
the current attributes. bump value increases by one, but not
When a game card is flipped, to exceed 6. A player’s roll of 6 on a d6
and a Wild card is discovered, a goal of against a card value of 7 would add a
the game has been met. Depending on bump value to the d6, but then the
the play type, the end goals have player would decrease the bump value
different meanings, procedures, and for not meeting the value of the card.
different ends to the game. The result would be a net-null bump
When a game card is flipped, change, and the next player will begin
and is not a Wild card, the color of the their turn.
game card represents the attribute die
to be played. The card value (number
on the game card) represents the value
the die roll must meet or exceed to not
take a bump.
If the number on the rolled die
does not meet or exceed the value of

Rogue Deck UNO: Another Way To Play With Uno Cards


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One Stack will have players
Play Types draw from a single deck of game cards
This document includes two and apply the Rogue Deck core rules.
different game play types based on the One Stack is great for players learning
core rules. the Rogue Deck core mechanics or
The play types and layouts can single players who want fast setup for
be adjusted for the audience and story. a quick game.
It is encouraged to build upon the core
rules, play types, and stories to Four-A-Round keeps the
improve the game experience for players moving around the card
everyone. If a game contains content arrangement, spinning deeper into the
too challenging, intense, or decks to find the prize. This playstyle is
uncomfortable for some players, great for choice and strategy in a small
change the content to meet the needs footprint.
of the audience. The core rules and
play styles are designed to be open for Additional Rogue Deck play
theming and modifications. types can be found in the text: Rogue
Rogue Deck in all its iterations Deck: Standard, found at:
can be played cooperatively where all https://www.drivethrurpg.com/browse/p
players are on the same team seeking ub/20911/Karma-Pirate-Games
the same goals, or competitively where
sub-teams or individuals are looking to
collect as many Wild cards as possible
for themselves.

Rogue Deck UNO: Another Way To Play With Uno Cards


Page 8
One Stack the value the die roll must meet or
exceed.
Begin with the core player If the number on the rolled
setup. Each player will have the 4 color attribute die meets or exceeds the
cards (red, green, blue, yellow). The value of the game card, the attempt is
attribute dice (d6, d8, d10, and d12), or successful. The game card is left face
tokens representing the dice, will be up in the played pile, and the next
placed on the cards. The bump counter player will begin their turn by drawing a
(d20) will be set to the side with the 6 new game card.
facing up. The player token (d100) and If the number on the rolled
the move roll die (d4) are not needed in attribute die does not meet or exceed
this play style. the value of the flipped game card, the
The unplayed game cards are unsuccessful player will decrease the
placed in a single freshly shuffled stack value on the bump counter by 1, and
face down in the middle of the play the next player will have to attempt to
area. There will need to be a play against the undefeated card. The
designated space for a stack of played next player is free to rearrange the
(flipped) game cards. attribute dice before they challenge the
Players are free to rearrange undefeated card.
the dice on their attribute cards until Should a player’s bump counter
they are ready to flip over an unplayed fall below one, they bump-out and stop
game card. playing.
If a game card is not already in Play continues until both Wild
play, a player will flip over a card from cards are found or until everyone
the unplayed game card deck onto the bumps-out. Players can bump-out with
played card stack. If a Wild card is a Wild card in hand and still win over
discovered the player will keep the other players not bumping-out empty
card and play will continue with the handed. Players with the most Wild
next player. If the card is not the Wild cards win.
card, the suit of the drawn game card
represents the attribute die to be rolled,
and the card number value represents

Rogue Deck UNO: Another Way To Play With Uno Cards


Page 9
Four-A-Round represents the attribute die to be used,
and the card value represents the
Begin with the core player value the die roll must meet or exceed.
setup. Each player will have the 4 color If the number on the rolled
cards (red, green, blue, yellow). The attribute die meets or exceeds the
attribute dice (d6, d8, d10, and d12), or value of the game card, the attempt is
tokens representing the dice, will be successful. The game card is removed
placed on the cards with the bump from play, and the next player will
counter (d20), player token (d100), and begin their turn by rolling the d4 and
the move roll die (d4) set to the side. moving their d100.
The unplayed game cards are If the number on the rolled
dealt face up into four stacks in a attribute die does not meet or exceed
diamond orientation. Players are the value of the exposed game card,
encouraged to watch the cards dealt to the unsuccessful player will decrease
see where the Wild cards are located. the value on the bump counter by 1
All players will place their d100 and the next player will begin their turn.
on or near the card stack nearest to Should a player’s bump counter
themselves. fall below one, they bump-out and stop
Players are free to rearrange playing.
the dice on their attribute cards until Play continues until both Wild
they roll the d4. The d4 is rolled at the cards are found or until everyone
beginning of a player’s turn to bumps-out. Players can bump-out with
determine how many stacks the player a Wild card in hand and still win over
is allowed to move their player d100. other players not bumping-out empty
The player can choose to move in the handed. Players with the most Wild
clockwise or counterclockwise cards win.
direction.
If the top card on the resultant
stack is a Wild card, the player keeps
the Wild card card and play continues
with the next player. If the card is not a
Wild card, the suit of the top game card

Rogue Deck UNO: Another Way To Play With Uno Cards


Page 10
Thanks
Thank you to my family for playing
with me.

Thank you to the testors who helped


make this a better product.

Thank you to Mattel for creating great


products like UNO.

and

Thank you for your support of Rogue


Deck UNO. We hope this game can
bring some small amount of joy to you
and your loved ones.

Rogue Deck UNO: Another Way To Play With Uno Cards


Page 11

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