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Multiplayer
Online Games
Origins, Players, and Social Dynamics
Multiplayer
Online Games
Origins, Players, and Social Dynamics
Guo Freeman
CRC Press
Taylor & Francis Group
6000 Broken Sound Parkway NW, Suite 300
Boca Raton, FL 33487-2742
This book contains information obtained from authentic and highly regarded sources. Reason-
able efforts have been made to publish reliable data and information, but the author and pub-
lisher cannot assume responsibility for the validity of all materials or the consequences of their
use. The authors and publishers have attempted to trace the copyright holders of all material
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Preface, ix
Acknowledgments, xi
v
vi ◾ Contents
3.2.1.3 Education/Occupation 35
3.2.1.4 Nationality and Culture 36
3.2.2 Psychosocial Characteristics 37
3.2.2.1 Escapism 38
3.2.2.2 Aggression 39
3.2.2.3 Attachment/Belongingness 41
3.2.3 Experiential Characteristics 43
3.2.3.1 Interactivity 44
3.2.3.2 Involvement 46
3.2.3.3 Immersion 49
GLOSSARY, 129
REFERENCES, 133
INDEX, 159
Preface
ix
x ◾ Preface
xi
Chapter 1
Introduction
Why Online Gaming Studies Now?
1
2 ◾ Multiplayer Online Games
* Electronic Delay Storage Automatic Calculator, an early British computer (Wilkes & Renwick,
1950).
4 ◾ Multiplayer Online Games
State-changing
move Central server
Regional servers
Players
a view of the virtual world in which the gamer is involved (Hoglund &
McGraw, 2007).
Because of its characteristic of being “networked,” online gaming rep-
resents a revolutionary change from traditional, disconnected computer
games, and it is a much more complex technological product. The digital
environment provided by such products represents the expansion of com-
puter networks from isolated personal computers to the Internet and the
growth of Internet access itself, and can place constraints on how people
use these technologies and what they can be used for.
* Source from “Most Popular Facebook Games: From FarmVille to King.com’s Sagas” at http://
gamasutra.com/view/news/180569/Most_Popular_Facebook_Games_From_FarmVille_to_
Kingcoms_Sagas.php#.UTy-cdF4adl
6 ◾ Multiplayer Online Games
have been able to analyze them, theorize about them, or collect data on
them, as Williams points out. The current book focuses on the most typical
and popular type of online gaming: MOGs. It reviews the origins, develop-
ment, and main features of MOGs, as well as exploring the types, activities,
and characteristics of MOG players. In addition, this work investigates pre-
vious studies of the social dynamics of MOGs, summarizes major method-
ologies used in those studies, and identifies future research opportunities.
Theoretically, the book aims to fill gaps in the study of the sociocultural
aspects of online gaming. Practically, it has implications for understand-
ing social activities and information behaviors that occur in online games
that might provide insights for game design that supports better human–
computer interaction and the formation of communities. It also suggests
that information scientists can learn from MOGs how games and gaming
fit into ordinary life in today’s information society, in the moments where
the increased use of media as entertainment, the widespread application
of networked information technologies, and participation in new social
experiences intersect.
It should be noted that, in a broader sense, MOGs are games, and
games are often associated with theories of “play” (e.g., Csikszentmihalyi &
Csikszentmihalyi, 1975; Malaby, 2007a,b; Piaget, 1962). As Malaby (2007a)
states, games have a long-running, deep, and habitual association with
the concept of “play,” which is used in both game scholarship and “more
widely, [to signify] a form of activity” (p. 96) with intrinsic features. These
features include play as separable from everyday life (especially as opposed
to non-playful activities such as work or sleep; Rauterberg, 2004); play
as safe (“consequence-free” or nonproductive); and play as pleasurable
or “fun” (normatively positive). These features also echo Piaget’s (1962)
five main criteria for defining play: disinterestedness, spontaneity, plea-
sure, relative lack of organization, and freedom from conflict. In addition,
Csikszentmihalyi and Csikszentmihalyi (1975) define play as “behav-
ior which is noninstrumental but rewarding in some way” (p. 214). For
Csikszentmihalyi (1990), play is the basis of his famous concept of flow,
which is considered to be intrinsic to the gaming experience.
Based on these understandings, researchers have tied play theory con-
cepts to MOG studies. For example, by integrating ideas about invis-
ible playgrounds from play theory into online educational digital games,
Charles and McAlister (2004) have argued that educational games con-
structed on this sort of multimodal, distributed framework can be
extremely effective at engaging and immersing students in the educational
8 ◾ Multiplayer Online Games
process. They further suggest that the playing of a modern digital game
is inherently educational because of the active and critical learning pro-
cesses involved, as well as the building of an appreciation for design and
semiotic principles through the interpretation of, and response to, game-
play challenges. Pearce (2009) called the emergent cultures in multiplayer
games and virtual worlds “communities of play and the global play-
ground,” which are closely tied to “imagination, fantasy, and the creation
of a fictional identity” (p. 1). Researchers typically regard play as “a highly
positive experience capable of delivering intrinsic value in the form of
escapism and enjoyment” (Mathwick & Rigdon, 2004, p. 324). Thus there
are obvious commitments on the part of researchers to games as play, and
play as fundamentally about pleasure, fun, or entertainment (Malaby,
2007a,b).
However, theories of play, albeit important, are not discussed further
in this book. There are two reasons for this. First, many researchers have
expressed concerns about the ambiguity of play. Although researchers
from various domains have studied “play” systematically or scientifically,
they have discovered that they have “immense problems in conceptualiz-
ing it” (Sutton-Smith, 2001, p. 6). As Sutton-Smith (2001) proposed in his
book The Ambiguity of Play, play is an ambiguous concept: “We all play
occasionally, and we all know what playing feels like. But when it comes
to making theoretical statements about what play is, we fall into silliness.
There is little agreement among us, and much ambiguity” (p. 1). Similarly,
Bateson (1955) suggested that play is a paradox because it both is and is
not what it appears to be. According to Sutton-Smith, the ambiguity of
play lies in the great diversity of play forms: Play could be states of mind,
activities, or events. In this sense, play in MOGs could be mental or sub-
jective play (e.g., dreams, fantasy, imagination, Dungeons and Dragons),
playful behaviors (e.g., playing tricks, playing up to someone, playing a
part), informal social play (e.g., joking, parties, intimacy, speech play such
as riddles, stories, gossip, nonsense), vicarious audience play (e.g., fantasy
lands, virtual reality), performance play (e.g., playing the game for the
game’s sake, being a play actor), contests (e.g., games, sports), and so forth.
Thus, the ambiguity of play itself can lead to ambiguity in the discussion
of play in MOGs.
Second, MOGs are about more than play. As discussed above, there is a
tendency to regard play as fundamentally about positive experience and as
separated from everyday life (e.g., the dichotomy between play and work).
However, as Malaby (2007a) argued, games “are domains of contrived
Introduction ◾ 9
computer game genres he proposes is the correct one, nor will he accept
that any correct taxonomy can be formulated, since taxonomy is only
one of the many ways to organize a large number of related terms.
3. The principle of the user classifies online games according to their gam-
ers’ experiences (e.g., Elverdam & Aarseth, 2007; Myers, 1990; Stetina,
2011). While the principle of genre, which originates in ideas of iconog-
raphy and theme from movie analysis, is widely used to classify differ-
ent types of online games, some researchers (e.g., Apperley, 2006; Wolf,
2002) propose that interactivity should be considered an essential part
of every game’s structure and a more appropriate way of classification,
since online games differ greatly from literary or film genres due to “the
direct and active participation of the audience” (Wolf, 2002, p. 114).
Thus, researchers suggest shifting the focus of visual and narrative ter-
minology to a specific focus on interactivity, which requires constant
attention to the gamers’ experiences and highlights the uniqueness
of online games as a participatory form of new media. For example,
Stetina et al. (2011) classify mainstream online games based on the lev-
els of interactive experience they provide for gamers: (a) At a low level,
real-time strategy (RTS)* games focus on the interaction of game events,
not on inter-gamer communication, friendship construction, or play-
ing together over a longer period of time; (b) at a medium level, first-
person-shooters (FPS)† provide the option for player interaction within
the game, but this interaction is related more to a defined system of
acknowledgments and gratifications than to social communication; and
(c) at a high level, MOGs are embedded in a nearly never-ending story
with unlimited possibilities to interact with others (both social commu-
nication and game-event communication) in-game and out-game.
In sum, researchers have proposed different classifications of online
games based on various principles. At present, there is a strong tendency
to combine multiple principles; Apperley (2006) incorporates all three to
classify online games by genre, platform, mode, and milieu, and Elverdam
and Aarseth (2007) provide an open-ended and multidimensional classifi-
cation involving both technical and human factors. Overall, the previous
* RTS games are usually designed with the theme of war. Players have to use strategies to secure
areas of the map under their control and/or destroy their opponents’ assets, including building
bases and managing resources. See glossary.
† A type of three-dimensional game centered on gun and weapon-based combat from a first-person
point of view; that is, the player sees the action through the eyes of his or her avatar. See glossary.
Exploring the Variety of Random
Documents with Different Content
economy of hard-boiled movies, the vindication of Spade's sexual
prowess requires that all other sexual possibilities be impeached.
Hence the private eye's manliness must constantly be confirmed
through conflicts with asexual or bisexual characters - or, far more
often, with female or gay male characters - whom the film leaves
demystified, disempowered, defeated, and dehumanized.^
Chinatown and the Private-Eye Film 43. Devil in a Blue
Dress: This shot is just about all that remains of the novel's
interracial romance. (Denzel Washington, Jennifer Beals) This
defense of mcisculinity places debates about sex and power at the
heart of all but a handful of hard-boiled films. It is true, of course,
that The Thin Man (1934) combines a hard-boiled mystery with an
intermittently lightsome celebration of the cockeyed domestic life of
private eye Nick Charles (William Powell) and his wife, Nora (Myrna
Loy). More recently. Devil in a Blue Dress (1995), shorn of the
interracial romance that had capped Walter Mosley's 1990 novel [Fig.
43], uses race to displace sex cis the matrix of the film's conflicts,
focusing almost exclusively on the survival of Ezekiel "Easy" Rawlins
(Denzel Washington), the unemployed aircraft worker who serves as
the film's reluctant hero. In the white man's world he finds himself
investigating, cops and crooks cilike can beat him hcilf to death
without a reason, and cisserting his identity requires a perilous
tightrope dance between the Uncle Tom subservience white men
demand and the reflexive brutality of his old friend Mouse (Don
Cheadle), whose propensity for violence becomes disturbingly
necessary to Ecisy's success [Fig. 44]. But
Crime Films most private-eye films, like films noirs and
erotic thrillers, are anatomies of masculinity. Since the hero's
meisculinity is always reaffirmed at the cost of marginalizing or
annulling other sexual possibilities, the private eye's investigation
typically focuses on discrediting seductive femmes fatales like Brigid
O'Shaughnessy, Velma Valento (in Murder, My Sweet), or the
Sternwood sisters (in The Big Sleep). Sometimes the hero's love-
hate relationship with women is dramatized by the presence of both
good and bad heroines, like the double heroines of Murder, My
Sweet and Out of the Past; more often, his ambivalence is simply
projected onto a single heroine, whose ambiguity expresses both his
desire to possess her and his fear of the power her sexuality gives
her. The price of resolving the hero's ambivalence is the heroine's
demystification, and often her destruction as well. Not even death
can protect cm enigmatic female from the private eye's continued
unsparing exposure, as Philip Marlowe shows in Lady in the Lake
(1947) in his continuing inquiries about the drowned Muriel Chess,
and Mike Hammer shows in Kiss Me Deadly in his determination to
follow the murdered Christina Bailey's injunction to "remember me,"
even to violating her corpse after death by retrieving a key she had
swallowed. Although the private eye's aggressive masculinity, shored
up by his discrediting of alternative sexualities, becomes his most
distinctive trait in later hard-boiled films - turning into a running joke
as early as the endless parade of willing women in The Big Sleep - it
also becomes, especially in the wave of revisionist hard-boiled films
that follow the women's-liberation movement of the early 1970s, the
subject of a searching critique. In these ironic reconsiderations of
masculine heroism, the male habits that allow a private eye to
succeed at his work - professionalism and abstract idealism; the kind
of dualistic moral thinking that categorizes suspects, solves cases,
and confirms the hero's embattled masculinity through zero-sum
contrasts; the violent skills that cillow the hard-boiled hero to hold
his own in a hostile world; and the freedom to follow a case
wherever it leads - turn out to make him unfit for anything else. Kiss
Me Deadly, appearing fifteen years before the flood of revisionist
hard-boiled films, begins its prophetic critique in the opening scene,
as Christina (Cloris Leachman), the fleeing hitchhiker who Mike
Hammer (Ralph Meeker) has picked up, recovers from her terror
long enough to dismiss him as just one more example of "Man,
wonderful Man," incapable of loving anything but himself and his
sports car. The film goes on to suggest that Ham
Chinatown and the Private-Eye Film 201 44. Devil in a Blue
Dress: Easy (Denzel Washington, right) is forced to depend on his
volatile friend Mouse (Don Cheadle). mer's expertise as "a bedroom
dick" and his sadistic propensity for violence both stem from his
neurotic contempt for the feminized culture represented by the film's
constant references to ballet, opera, classical music, and modern
art.^ Harper makes the inability of Lew Harper (Paul Newman) to
commit himself to his wife (a chciracter absent from The Moving
Target, the 1949 Ross Macdonald novel on which the film was
based) into one of its most important themes. By the time of Night
Moves, it seems inevitable that no film would burden a private eye
like Harry Moseby (Gene Hackman) with a wife if it did not plan to
make an issue of his ruined marriage. It was at the height of this
highly critical reconsideration of the private eye's authority and
potency that Roman Polanski's Chinatown was released in 1974. The
film's Oscar-winning screenplay, credited to legendary script doctor
Robert Towne, looks back nostalgically, as John Cawelti noted not
long after it appeared,^ to the glory days of the private eye in 1937,
the year in which its story is set, at the same time it presents a
penetrating critique of the hard-boiled hero and the values he
represents. The vehicle for this ambivalent critique is pastiche: The
film is a catalog of both private-eye and historical-period cliches
Crime Films whose meanings are renewed and often
inverted by their ironic handling. Both Chinatown's bumptious hero,
J. J. ("call me Jake") Gittes (Jack Nicholson), and the Ccise he gets
swept up in are defined by their echoes of the past. As even its title
ends up indicating, however, Chinatown, for all its nostalgic
invocation of a double past - the formative years of the City of Los
Angeles and the celluloid heritage of the California shamus - is an
exceptionally bleak film, a record of unrelieved failure. Despite his
pertinacity, his detective skills, and his unexpected idealism, Gittes
does not realize the monstrous nature of the crime he is
investigating until it is too late to stop its corruption from spreading
still further. He can neither persuade the police to arrest the killer he
unmasks nor save the life of the heroine he has come to love.
Chinatown is much more than an ironic valentine to the hard-boiled
detective of the thirties; though it is patterned by a series of
reversals, deceptions, and betrayals, its deeper structure of
revelations, the variety of roles in which it Ccists the hero and
heroine, and its intricate mixture of tones make it the most complete
detective film of all. Yet the most urgent question the film poses
about Gittes is why this hard-boiled dick, who seems to wear so
lightly the mantle of so many Hollywood private eyes before him, is
doomed to fciilure. The film's balance of celebration and critique of
the private eye begins in its opening scene, after its black-and-white
art-deco credits, backed by Jerry Goldsmith's haunting trumpet
melody. The teasing possibility that the whole film will be shot in
black-and-white continues in its opening shot, a riffle through a
series of black-and-white still photographs of something Bogart
never would have been shown looking at: a man and a woman
having sex. Gittes is presenting them to Curly (Burt Young), his
latest client, a weeping skipjack who suspected all too accurately
that his wife had been cheating on him. Gittes's next client,
identifying herself as Evelyn Mulwray (Diane Ladd), wants to hire
Gittes to follow her husband, who she says is involved with another
woman. After token protest Gittes agrees and follows Hollis Mulwray
(Darrell Zwerling), the Chief Engineer of the Los Angeles Department
of Water and Power, through a dazzlingly pictorial array of locations,
from the hot, spacious interior of the county courthouse, where
Mulwray insists that a dam that drought-stricken local farmers claim
is necessary to their livelihood is doomed to collapse; to a dry
riverbed where Mulwray waits for hours until the night brings a
torrent of water through the spillway; to Echo Park, where
Chinatown and the Private-Eye Film 203 Gittes photographs
Mulwray rowing with a mysterious young woman; to the Almacondo
Apartments, where he meets the young woman again. The one
place Mulwray never leads Gittes is his home, for reasons that will
soon become obvious. Throughout these dreamlike opening
sequences, the range of locations could not be further from the
mean streets of Chandler's Los Angeles. Cinematographer John A.
Alonzo's brilliant outdoor skies and low horizon lines create
dazzlingly picturesque vistas virtually unique in hard-boiled films.
The handsome, airless interiors designed by Richard Sylbert seem to
recede forever into deep space in widescreen framings that undercut
the customary visual dialectic between exterior and interior space, or
more generally between nature and culture, so vital in different ways
to Fury (1936), The Godfather (1972), Double Indemnity (1944),
Basic Instinct (1992), and Blue Velvet (1986). The absence of the
ubiquitous sepia/gold lighting increasingly used to shoot historical
dramas gives the film's vistas a fresh, contemporary look despite the
careful period costumes Gittes wears and the automobiles he passes
on the street; and the pacing of these early scenes, in which Gittes
intently watches Mulwray sitting oblivious and equally still in the
distance, is so deliberate that they become hypnotic. The
picturepostcard mise-en-scene presents southern California at its
most seductive, with only a few reminders that Chinatown is a
private-eye film: the class struggles portended by the farmers'
outrage at Mulwray's refusal to build a dam that would ensure
irrigation for their crops, the hints of a politiccil establishment
polluted by big money, Gittes 's creissly astringent urban sensibility.
At the same time, the slow pace of these scenes and their lack of
action serve a& a reminder that what Gittes is doing is nothing but
watching, harking back to the prehistory of the private eye, when
detectives were expected to be skilled observers rather than men of
violence [Fig. 45]. These early sequences, in which Mulwray seems
to be doing nothing but being watched, seem to fit Laura Mulvey's
proposition that cinema is organized around male voyeurism and
fetishism as neatly as the corresponding sequences in Hitchcock's
Vertigo (1958) in which Scottie Ferguson (James Stewart) watches
Madeleine Elster (Kim Novak). ^ Both men, bewildered by the
apparent lack of purpose behind their quarry's activities, become
fascinated with the possibility of discovering or constructing such a
purpose, and the obsessive quality of this fciscination is conveyed in
both films by the surreal beauty of the widescreen California
landscapes to which the watchers seem indiffer
Crime Films 45. Chinatown: A hero (Jack Nicholson) who
does nothing but watch. ent. If Gittes is following a man rather than
a woman, it is a man whose lack of masculinity, already
foreshadowed by his effeminate bowties, his self-effacing manner,
and his mildly ineffectual arguments agciinst the new dam, will
become steadily more apparent as the film proceeds, apparently
confirming Gittes 's own manliness through the private eye's
formulaic algebra of contrcist. What is most out of place amid the
ethereal beauty of the California locations in these opening
sequences is the earthy sensibility of Gittes, who seems more
realistically drawn than Chandler's twentiethcentury knights because
he cracks dirty jokes, acknowledges without shame that the
mainstay of his business is sordid divorce work, and seems, despite
the oleaginous assurance of his glad-handing professional manner
and the bravado of his flashy dress outfits, a parvenu little removed
from his dim "associates" Duffy (Bruce Glover) and Lawrence Walsh
(Joe Mantell), or even proletarian clients like Curly. Gittes, the film
seems to suggest, is no chivalric anachronism like Philip Marlowe; he
is the reed thing, a working stiff whose work happens to take him to
hotel bedrooms.
Chinatown and the Private-Eye Film 205 46. Chinatown:
The glacial Evelyn Mulwray (Faye Dunaway) as the hero first sees
her. No sooner, hiowever, iias tiie film replaced the normal visual
duality between nature and culture with a thematic duality between
its dreamlike landscape and its down-to-earth hero than it begins to
complicate it. Rumors about Mulwray's scandalous affair, leaked to
the newspapers, bring Gittes an icily menacing visit from the real
Evelyn Mulwray (Faye Dunaway) [Fig. 46], which forces him to
acknowledge that he has not only, in clcissic private-eye form, been
decoyed into taking the
Crime Films wrong case, but has taken it for the wrong
client, since the client on whose behalf he followed Mulwray was
obviously not his wife. Gittes's mistcike not only stcirts his
relationship with Evelyn Mulwray off on the wrong foot but forecasts
his deeper failures to come, after her husband's drowned body is
pulled from the spillway Gittes had watched him visit. Once Gittes
and Mrs. Mulwray tacitly agree to support each other's stories about
her having hired him to follow her husband, the plot seems settled in
a familiar groove: a dead husband, an alluring widow, a hard-boiled
outsider on the make. When Gittes retraces Mulwray's steps by
returning to the spillway that night, the signature scene that follows
adds the one ingredient that has so far been missing from the film's
hard-boiled stew: onscreen violence. After Gittes is nearly drowned
in the unexpectedly torrential runoff, his retreat is interrupted by
crooked ex-Ventura County sheriff Claude Mulvihill (Roy Jenson) and
Mulvihill's little white-suited companion, identified in the film's credits
only as "Man with Knife." As Mulvihill beats and then holds Gittes up,
his sidekick takes out a switchblade knife, accuses Gittes of being
nosy, and then unhesitatingly slits his nose. This scene confirms the
film's hard-boiled credentials, reminding viewers that despite its
leisurely opening it is still a story in which criminal corruption will be
figured as violent action. In addition, it connects Gittes to a
Hollywood tradition of physically suffering private eyes. Philip
Marlowe, who began life in Chandler's The Big Sleep by eyeing a
stciined-glass window over the door of the Sternwood mansion
showing a naked woman tied to a tree and rescued by a knight, has
to be rescued from bondage himself by the hard-bitten dame for
whom he is looking. Other screen Marlowes get shot up with dope
(Murder, My Sweet), slugged and forced off the road (Lady in the
Lake), or run down by cars (The Long Goodbye). Mike Hammer,
widely regarded as the toughest private eye of all, begins Kiss Me
Deadly by being pulled from his Ccir, beaten, and put back in the
Ccir to get sent over a cliff; miraculously surviving the fire that kills
his passenger, he is available to be beaten again, tied to a bed, and
drugged in a later scene before getting shot in the film's incendiary
climax. Jeff Bailey (Robert Mitchum), one of the few Hollywood
private eyes to avoid serious injury during his film, ends Out of the
Past shot dead by the femme fatale he thought he could outwit. The
ritual torturing of the private eye, of course, hcis the effect of giving
him a personal stake in his case, justifying in advance any extralegal
actions he might take in the name of
Chinatown and the Private-Eye Film 207 47. Chinatown:
The disfigured nose of Gittes (Jack Nicholson) marks his vulnerability
and rationalizes his suspicions of treacherous women. personal
revenge; but it also confirms his status as a former or potential
victim whose heroic status is hard-won and liable to be revoked,
particularly when he fcills into the clutches of a treacherous woman
[Fig. 47]. In addition, the nose slitting in Chinatown is so sudden,
disproportionate, and graphic that it marks a disturbingly absolute
contreist with the serene California landscape through which Gittes
has been moving. The abrupt outburst of violence is Gittes's first
glimpse of the nightmare world lurking beneath the painterly surface
of Ctiinatown's widescreen visuals. In the most shocking touch of all,
the character who slits the hero's nose is played by the film's
director, Roman Polanski, who brings to it a dark history of his own.
Born in Poland, Polanski was eight years old when his parents were
forced into the concentration camp where his mother soon died.
Escaping from Cracow's Jewish ghetto, he wandered the wartime
countryside seeking refuge with a series of Catholic families.
Although he survived to be reunited with his father when his camp
weis liberated, he never forgot the episode in which German soldiers
pretended to use him for target practice.
Crime Films Throughout Polanski's early films, a deadpan
sense of absurdity is linked to unbridled terror in the manner of
Jerzy Kosinski's Holocaust novel The Painted Bird. A few yecirs after
Polanski's award-winning surrealistic short Two Men and a Wardrobe
(Divaj ludzie z szafa, 1958) brought him to international notice, his
first feature. Knife in tlie Water (Noz w wodzie, 1962), established a
tone of lowering, often blackly comic menace he broadened in both
Britciin (Repulsion, 1965; Cul-deSac, 1966; Macbeth, 1971) and the
United States (The Fearless Vampire Killers, 1967; Rosemary's Baby,
1968). His acknowledged specialty was brooding tone poems that
seemed to translate Foe's unity of effect into cinematic terms.
Already his literal transcription of Macbeth, which treated
Shakespeare's supernatural horrors as metaphors for the normal
transfer of power, had confirmed his reputation for onscreen
violence. Yet Polanski, cis later films from The Tenant (1976) to The
Ninth Gate (1999) would confirm, was more often a poet of anomie
who preferred to keep violence, as in Rosemary's Baby, largely
offscreen, reserving it for moments in which it expressed and
releeised, for example, the pent-up psychological tension of the
fearfully repressed heroine of Repulsion. It is all the more gruesome
and ironic, therefore, that here, in his first film following the ritual
murder of his actress wife, Sharon Tate (the star of The Fearless
Vampire Killers^, by Charles Manson's deranged crime family, he
casts himself not as the victim of senseless violence but as its
perpetrator, marking a confusion between villains and victims at the
heart of his distinctive contribution to the private-eye genre. The
director's attack on his star, the first extended nighttime sequence in
the film, marks a pivotal point in the film's visual design as well.
Although the events thus far have taken place over at lecist three
days, they have been shot as if over a single extended afternoon
interrupted only by Mulwray and Gittes's nocturnal vigil at the
spillway. Similarly, the two days that remain in the story's time
scheme will be compressed, after Gittes's lunch the following day
with Evelyn's father, Noah Cross (John Huston), into a single endless
night, as exterior skies will gradually darken, horizon lines will rise,
color palettes will shade to oppressive monochromes (especially
during Gittes's visit to an orange grove), and the spectacular interior
depth characteristic of the film's early scenes will shrink as
claustrophobic interior spaces (most memorably in the tightly framed
interiors at the house of Evelyn's late impersonator, Ida Sessions)
close in around the hero.
Chinatown and the Private-Eye Film 209 Ttiis sense of
creeping enclosure is emphasized in several ways. When Gittes
returns to the Department of Water and Power to accuse Mulwray's
deputy, Russ Yelburton (John Hillerman), of having set up his boss
for the scandal Gittes's investigation unleashed in order to discredit
him and take over his job, he discovers that Mulwray had once
owned the city's water supply in partnership with patriarchal Nocih
Cross. Then, smilingly accepting Gittes's "neisty reputation," Cross
offers nothing to allay the detective's suspicion of having been a
cat's-paw in a conspiracy to destroy Mulwray - only a handsome
amount of cash to "just find the girl" with whom Gittes had
photographed Mulwray, and an ominous view of Evelyn, his
daughter: "You're dealing with a disturbed woman who's just lost
her husband. . . . You may think you know what you're dealing with,
but believe me, you don't." Evelyn's own attempt to hire Gittes to
solve her husband's murder is undermined by the telltale twitches
that more and more often cross her beautiful but no longer placidly
reposeful face.^ Gittes's attempt to track down the reason for
Mulwray's murder takes him from the Hcdl of Records to a sun-
parched fruit grove in the valley - where his car is literally trapped
amid rows of orange trees and to the Mar Vista Inn and Rest Home,
where dozens of fading old men and women sit and doze, pinch the
nurses, or work on a patchwork quilt, unaware that the county
records to which Ida Sessions alerted Gittes identify them as the
proprietors of a fifty-thousand-acre empire that would be fabulously
valuable if current plans to bring water to the vcilley were
completed. Each stop in this stage of Gittes's journey of discovery is
organized around images of complicit mortality. Together they
provide an ironic critique of the opening identification of Los Angeles
with the new Eden, replacing the picture-postcard exteriors and
spacious interiors with landscapes ripe with intimations of death, the
corrupting force of money and culture, and the fragile natural
resources - here figured most powerfully by the ubiquitous images of
water - despoiled by human machinations. Gittes's far-reaching
odyssey over the external landscape, however, only begins a voyage
of self-discovery that intensifies when he takes Evelyn Mulwray to
bed. Everything he has done up to this point in the film has been
eminently consistent with his role as a vintage thirties private eye.
Though he is more brash and coarse, more self-centered and even
stupid than Bogart's heroes, his feral intelligence, his eye for the
mciin chance, and his suspicion of women mark him as the legit
Crime Films imate descendant of Marlowe and Spade. But
just as Marlowe's refusal to be bought off by Vivian Rutledge marks
a turning point in The Big Sleep - the moment at which Marlowe
stops acting as the Sternwood family's hired help and begins to act
like an isolated, impersonal instrument of justice - Gittes's new
status as Evelyn Mulwray's lover marks a crucial stage in his
relationship with Evelyn and in his status as a hard-boiled hero.
From now on, Gittes will not simply follow the self-righteous
professional code of the incorruptible private eye; beneath his shop-
soiled cynicism, he will disclose surprisingly quixotic depths of
idealism toward the client he loves but cannot trust. The fragility of
their relationship is indicated by how eeirly their lovemaking comes
in the film: far too soon to give it the terminal, perhaps redemptive
force that it would carry at the conclusion. Instead of being
sanctified by the romantic pairing of the scrappy detective and the
safely domesticated heroine, as it is in Philip Marlowe's first four
screen incarnations {Murder, My Sweet; The Big Sleep; Lady in the
Lake; The Brasher Doubloon, 1947), the ending of Chinatown is
defined by a pair of horrifying revelations: first Evelyn's sobbing
confession that the mysterious young woman with whom Gittes had
photographed Mulwray was not simply "my sister" or "my daughter"
but "my sister and my daughter," the product of Evelyn's incestuous
union with her father; then Cross's guileless confession that he killed
Mulwray to cover up his involvement in a scheme to inflate the value
of outlying land he has secretly purchased by manipulating the Los
Angeles water supply in order to force the expansion of the city's
boundaries. Asked by an incredulous Gittes what more he can
possibly hope to buy with whatever additional money he can amass
from this fraudulent scheme. Cross replies, "The future" - revealing
for the first time the link between his two monstrous crimes: incest
with his daughter and land fraud on an epic scale. Cross, whose first
name invokes the patriarch of the Flood (a role already played by
Huston in his own 1966 film version of The Bible'), has "water on the
brain" - a phrase Gittes used to describe the son-in-law he'd been
tailing. Cross, however, has his daughter on the brain as well. The
link between water and daughter is a fertility run amok under Cross's
monstrously paternal determination to control the future of his
family and his city, whose destiny he wishes to guide with a fond
solicitude ultimately unmasked as incestuous. As a monster who
gives new resonance to the term "city father," Cross reveals the
catastrophic sexual and social power of paternity gone mad in the
climactic street scene in the city's
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