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Log

The document provides technical details about the initialization and loading process of the 'Culture Shock Chapter 3' game using Ren'Py version 8.3.7. It includes timestamps for various loading phases, rendering information, and system specifications. The game was built on July 25, 2025, and runs on Windows 10 with Intel UHD Graphics.

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0% found this document useful (0 votes)
3 views1 page

Log

The document provides technical details about the initialization and loading process of the 'Culture Shock Chapter 3' game using Ren'Py version 8.3.7. It includes timestamps for various loading phases, rendering information, and system specifications. The game was built on July 25, 2025, and runs on Windows 10 with Intel UHD Graphics.

Uploaded by

10p25000637
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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2025-07-31 03:17:41 UTC

Windows-10-10.0.26100
Ren'Py 8.3.7.25031702

Culture Shock Chapter 3


0.2
Built at 2025-07-25 21:29:06 UTC

Early init took 0.18s


Loading error handling took 0.14s
Loading script took 1.99s
Loading save slot metadata took 0.14s
Loading persistent took 0.00s
Set script version to: (8, 3, 7)
Running init code took 0.37s
Loading analysis data took 0.04s
Analyze and compile ATL took 0.03s
Reloading save slot metadata took 0.10s
Index archives took 0.00s
Dump and make backups took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc took 0.12s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: b"Couldn't load nvlib." (can be ignored)
Creating interface object took 0.02s
Cleaning stores took 0.00s
Init translation took 0.00s
Build styles took 0.00s
Load screen analysis took 0.00s
Analyze screens took 0.01s
Save screen analysis took 0.05s
Prepare screens took 0.18s
Save pyanalysis. took 0.04s
Save bytecode. took 0.09s
Running _start took 0.01s
Interface start took 1.73s

Initializing gl2 renderer:


primary display bounds: (0, 0, 1366, 768)
swap interval: 1 frames
Windowed mode.
Vendor: "b'Intel'"
Renderer: b'Intel(R) UHD Graphics'
Version: b'4.6.0 - Build 26.20.100.7926'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1106, 622) drawable=(1106, 622)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(681, 688) drawable=(681, 688)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1074, 688) drawable=(1074, 688)
Maximum texture size: 4096x4096

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