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Mosm Legal

The Open Game License Version 1.0a allows contributors to use, modify, and distribute Open Game Content while maintaining certain rights and restrictions regarding Product Identity and trademarks. It outlines definitions, terms of use, and obligations for both contributors and licensees, including the requirement to include a copy of the license with distributed content. The license may be updated by Wizards of the Coast, and failure to comply with its terms can result in automatic termination.

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morgan
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0% found this document useful (0 votes)
20 views2 pages

Mosm Legal

The Open Game License Version 1.0a allows contributors to use, modify, and distribute Open Game Content while maintaining certain rights and restrictions regarding Product Identity and trademarks. It outlines definitions, terms of use, and obligations for both contributors and licensees, including the requirement to include a copy of the license with distributed content. The license may be updated by Wizards of the Coast, and failure to comply with its terms can result in automatic termination.

Uploaded by

morgan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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OPEN GAME LICENSE Version 1.

0a associated products contributed to the Open


Game License by the Contributor (g) "Use",
The following text is the property of Wizards of
"Used" or "Using" means to use, Distribute,
the Coast, Inc. and is Copyright 2000 Wizards of
copy, edit, format, modify, trans- late and
the Coast, Inc ("Wizards"). All Rights Reserved.
otherwise create Derivative Material of Open
1. Definitions: (a)"Contributors" means the
Game Content. (h) "You"or "Your" means the
copyright and/or trademark owners who have
licensee in terms of this agreement. 2. The
contributed Open Game Content; (b)"Derivative
License: This License applies to any Open
Material" means copyrighted material including
Game Content that contains a notice indicating
derivative works and translations (including into
that the Open Game Content may only be Used
other computer languages), potation,
under and in terms of this License. You must
modification, correction, addition, extension,
affix such a notice to any Open Game Content
upgrade, improvement, compilation, abridgment
that you Use. No terms may be added to or
or other form in which an existing work may be
subtracted from this License except as
recast, transformed or adapted; (c) "Distribute"
described by the License itself. No other terms
means to reproduce, license, rent, lease, sell,
or conditions may be applied to any Open Game
broadcast, publicly display, transmit or otherwise
Content distributed using this License. 3.Offer
distribute; (d)"Open Game Content" means the
and Acceptance: By Using the Open Game
game mechanic and includes the methods,
Content You indicate Your acceptance of the
procedures, processes and routines to the
terms of this License. 4. Grant and
extent such content does not embody the
Consideration: In consideration for agreeing to
Product Identity and is an enhancement over the
use this License, the Contributors grant You a
prior art and any additional content clearly
perpetual, world- wide, royalty---free, non---
identified as Open Game Content by the
exclusive license with the exact terms of this
Contributor, and means any work covered by
License to Use, the Open Game Content.
this License, including translations and
5.Representation of Authority to Contribute: If
derivative works under copyright law, but
You are contributing original material as Open
specifically excludes Product Identity. (e)
Game Content, You represent that Your
"Product Identity" means product and product
Contributions are Your original creation and/or
line names, logos and identifying marks
You have sufficient rights to grant the rights
including trade dress; artifacts; creatures
conveyed by this Li- cense. 6.Notice of License
characters; stories, storylines, plots, thematic
Copyright: You must update the COPYRIGHT
elements, dialogue, incidents, language,
NOTICE portion of this License to include the
artwork, symbols, designs, depictions,
exact text of the COPYRIGHT NOTICE of any
likenesses, formats, poses, concepts, themes
Open Game Content You are copying, modifying
and graphic, photographic and other visual or
or distributing, and You must add the title, the
audio representations; names and descriptions
copyright date, and the copyright holder's name
of characters, spells, enchantments,
to the COPYRIGHT NOTICE of any original
personalities, teams, personas, likenesses and
Open Game Content you Distribute. 7. Use of
special abilities; places, locations, environments,
Product Identity: You agree not to Use any
creatures, equipment, magical or supernatural
Product Identity, including as an indication as to
abilities or effects, logos, symbols, or graphic
compatibility, except as expressly licensed in
designs; and any other trademark or registered
another, independent Agreement with the owner
trademark clearly identified as Product identity
of each element of that Product Identity. You
by the owner of the Product Identity, and which
agree not to indicate compatibility or co---
specifically excludes the Open Game Content;
adaptability with any Trademark or Registered
(f) "Trademark" means the logos, names, mark,
Trademark in conjunction with a work containing
sign, motto, designs that are used by a
Open Game Content except as expressly
Contributor to identify itself or its products or the
licensed in another, independent Agreement with Monarch of The Steaming Marsh Copyright
the owner of such Trade- mark or Registered 2025, Morgan Lockwood
Trademark. The use of any Product Identity in
Open Game Content does not constitute a
challenge to the ownership of that Product
Identity. The owner of any Product Identity used
in Open Game Content shall retain all rights, title
and interest in and to that Product Identity. 8.
Identification: If you distribute Open Game
Content You must clearly indicate which portions
of the work that you are dis- tributing are Open
Game Content. 9. Updating the License:
Wizards or its designated Agents may publish
updated versions of this License. You may use
any authorized version of this License to copy,
modify and distribute any Open Game Content
originally distributed under any version of this
License. 10. Copy of this License: You MUST
include a copy of this License with every copy of
the Open Game Content You Distribute. 11. Use
of Contributor Credits: You may not market or
advertise the Open Game Content using the
name of any Contributor unless You have written
permission from the Contributor to do so. 12.
Inability to Comply: If it is impossible for You to
comply with any of the terms of this License with
respect to some or all of the Open Game
Content due to statute, judicial order, or
governmental regulation then You may not Use
any Open Game Material so affected. 13.
Termination: This License will terminate
automatically if You fail to comply with all terms
herein and fail to cure such breach within 30
days of becoming aware of the breach. All
sublicenses shall survive the termination of this
License. 14. Reformation: If any provision of this
License is held to be unenforceable, such
provision shall be reformed only to the ex- tent
necessary to make it enforceable. 15.
COPYRIGHT NOTICE Open Game License v
1.0a Copyright 2000, Wizards of the Coast, LLC.
System Reference Document 5.1 Copyright
2016, Wizards of the Coast, Inc.; Authors Mike
Mearls, Jeremy Crawford, Chris Perkins,
Rodney Thompson, Peter Lee, James Wyatt,
Robert J. Schwalb, Bruce R. Cordell, Chris
Sims, and Steve Townshend, based on original
material by E. Gary Gygax and Dave Arneson.

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