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!!!!!!cursegui

The document outlines a Lua script for a Roblox GUI named 'cursegui' that creates a user interface with various buttons for functionalities like changing the skybox, playing music, emitting particles, and displaying messages. Each button is linked to a specific script that executes actions when clicked, such as modifying game lighting or creating sounds. The GUI is designed to be draggable and includes a disclaimer about its authorship.

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voltamaya443
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© © All Rights Reserved
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0% found this document useful (0 votes)
39 views29 pages

!!!!!!cursegui

The document outlines a Lua script for a Roblox GUI named 'cursegui' that creates a user interface with various buttons for functionalities like changing the skybox, playing music, emitting particles, and displaying messages. Each button is linked to a specific script that executes actions when clicked, such as modifying game lighting or creating sounds. The GUI is designed to be draggable and includes a disclaimer about its authorship.

Uploaded by

voltamaya443
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 29

local cursegui = Instance.

new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local skybox = Instance.new("TextButton")
local music = Instance.new("TextButton")
local particle = Instance.new("TextButton")
local ambiance = Instance.new("TextButton")
local message = Instance.new("TextButton")
local ImageLabel = Instance.new("ImageLabel")
local decal = Instance.new("TextButton")
local TextLabel_2 = Instance.new("TextLabel")
local laugh = Instance.new("TextButton")
local grab = Instance.new("TextButton")
local devuzi = Instance.new("TextButton")

cursegui.Name = "cursegui"
cursegui.Parent = game.CoreGui
cursegui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
cursegui.ResetOnSpawn = false

Frame.Parent = cursegui
Frame.Active = true
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderColor3 = Color3.fromRGB(255, 0, 0)
Frame.BorderSizePixel = 3
Frame.Position = UDim2.new(0.475671828, 0, 0.308606774, 0)
Frame.Size = UDim2.new(0, 469, 0, 302)

TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 468, 0, 49)
TextLabel.Font = Enum.Font.Creepster
TextLabel.Text = "SERVER CURSER"
TextLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true

skybox.Name = "skybox"
skybox.Parent = Frame
skybox.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
skybox.BorderColor3 = Color3.fromRGB(255, 0, 0)
skybox.BorderSizePixel = 3
skybox.Position = UDim2.new(0, 0, 0.162251666, 0)
skybox.Size = UDim2.new(0, 156, 0, 50)
skybox.Font = Enum.Font.SourceSans
skybox.Text = "skybox"
skybox.TextColor3 = Color3.fromRGB(255, 255, 255)
skybox.TextScaled = true
skybox.TextSize = 14.000
skybox.TextWrapped = true

music.Name = "music"
music.Parent = Frame
music.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
music.BorderColor3 = Color3.fromRGB(255, 0, 0)
music.BorderSizePixel = 3
music.Position = UDim2.new(0.331939369, 0, 0.162251651, 0)
music.Size = UDim2.new(0, 156, 0, 49)
music.Font = Enum.Font.SourceSans
music.Text = "music"
music.TextColor3 = Color3.fromRGB(255, 255, 255)
music.TextScaled = true
music.TextSize = 14.000
music.TextWrapped = true

particle.Name = "particle"
particle.Parent = Frame
particle.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
particle.BorderColor3 = Color3.fromRGB(255, 0, 0)
particle.BorderSizePixel = 3
particle.Position = UDim2.new(0.666010916, 0, 0.162251651, 0)
particle.Size = UDim2.new(0, 156, 0, 49)
particle.Font = Enum.Font.SourceSans
particle.Text = "particles"
particle.TextColor3 = Color3.fromRGB(255, 255, 255)
particle.TextScaled = true
particle.TextSize = 14.000
particle.TextWrapped = true

ambiance.Name = "ambiance"
ambiance.Parent = Frame
ambiance.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
ambiance.BorderColor3 = Color3.fromRGB(255, 0, 0)
ambiance.BorderSizePixel = 3
ambiance.Position = UDim2.new(0, 0, 0.327814579, 0)
ambiance.Size = UDim2.new(0, 155, 0, 43)
ambiance.Font = Enum.Font.SourceSans
ambiance.Text = "666ify"
ambiance.TextColor3 = Color3.fromRGB(255, 255, 255)
ambiance.TextScaled = true
ambiance.TextSize = 14.000
ambiance.TextWrapped = true

message.Name = "message"
message.Parent = Frame
message.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
message.BorderColor3 = Color3.fromRGB(255, 0, 0)
message.BorderSizePixel = 3
message.Position = UDim2.new(0.330490381, 0, 0.327814579, 0)
message.Size = UDim2.new(0, 153, 0, 43)
message.Font = Enum.Font.SourceSans
message.Text = "hint message"
message.TextColor3 = Color3.fromRGB(255, 255, 255)
message.TextScaled = true
message.TextSize = 14.000
message.TextWrapped = true

ImageLabel.Parent = Frame
ImageLabel.AnchorPoint = Vector2.new(0.5, 0.5)
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BackgroundTransparency = 1.000
ImageLabel.BorderSizePixel = 0
ImageLabel.Position = UDim2.new(0.942918718, 0, 0.0800492242, 0)
ImageLabel.Size = UDim2.new(0, 53, 0, 41)
ImageLabel.ZIndex = 69
ImageLabel.Image = "rbxassetid://12781322"
decal.Name = "decal"
decal.Parent = Frame
decal.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
decal.BorderColor3 = Color3.fromRGB(255, 0, 0)
decal.BorderSizePixel = 3
decal.Position = UDim2.new(0.665245175, 0, 0.327814579, 0)
decal.Size = UDim2.new(0, 156, 0, 43)
decal.Font = Enum.Font.SourceSans
decal.Text = "decal spam"
decal.TextColor3 = Color3.fromRGB(255, 255, 255)
decal.TextScaled = true
decal.TextSize = 14.000
decal.TextWrapped = true

TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.Position = UDim2.new(0.00213219621, 0, 0.88410598, 0)
TextLabel_2.Size = UDim2.new(0, 468, 0, 35)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = "totally not skidded - by lordmuhamad and debby"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 14.000
TextLabel_2.TextWrapped = true

laugh.Name = "laugh"
laugh.Parent = Frame
laugh.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
laugh.BorderColor3 = Color3.fromRGB(255, 0, 0)
laugh.BorderSizePixel = 3
laugh.Position = UDim2.new(0, 0, 0.470198661, 0)
laugh.Size = UDim2.new(0, 155, 0, 43)
laugh.Font = Enum.Font.SourceSans
laugh.Text = "laugh"
laugh.TextColor3 = Color3.fromRGB(255, 255, 255)
laugh.TextScaled = true
laugh.TextSize = 14.000
laugh.TextWrapped = true

grab.Name = "grab"
grab.Parent = Frame
grab.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
grab.BorderColor3 = Color3.fromRGB(255, 0, 0)
grab.BorderSizePixel = 3
grab.Position = UDim2.new(0.334754795, 0, 0.470198661, 0)
grab.Size = UDim2.new(0, 154, 0, 43)
grab.Font = Enum.Font.SourceSans
grab.Text = "grab v2"
grab.TextColor3 = Color3.fromRGB(255, 255, 255)
grab.TextScaled = true
grab.TextSize = 14.000
grab.TextWrapped = true

devuzi.Name = "devuzi"
devuzi.Parent = Frame
devuzi.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
devuzi.BorderColor3 = Color3.fromRGB(255, 0, 0)
devuzi.BorderSizePixel = 3
devuzi.Position = UDim2.new(0.667377353, 0, 0.470198661, 0)
devuzi.Size = UDim2.new(0, 154, 0, 43)
devuzi.Font = Enum.Font.SourceSans
devuzi.Text = "devuzi"
devuzi.TextColor3 = Color3.fromRGB(255, 255, 255)
devuzi.TextScaled = true
devuzi.TextSize = 14.000
devuzi.TextWrapped = true

-- Scripts:

local function PPHSR_fake_script() -- skybox.sky


local script = Instance.new('Script', skybox)

script.Parent.MouseButton1Click:Connect(function()
local sky = Instance.new("Sky", game.Lighting)
sky.SkyboxBk = "rbxassetid://11139827"
sky.SkyboxDn = "rbxassetid://11139827"
sky.SkyboxFt = "rbxassetid://11139827"
sky.SkyboxLf = "rbxassetid://11139827"
sky.SkyboxRt = "rbxassetid://11139827"
sky.SkyboxUp = "rbxassetid://11139827"
game.Lighting.Brightness = 0
game.Lighting.TimeOfDay = "18:00"
end)
end
coroutine.wrap(PPHSR_fake_script)()
local function WEGPW_fake_script() -- music.mus
local script = Instance.new('Script', music)

script.Parent.MouseButton1Click:Connect(function()
local music = Instance.new("Sound", game.Workspace)
music.Name = "666666666666666666"
music.SoundId = "rbxassetid://217587097"
music.Pitch = 0.9
music.Volume = 10
music:Play()
end)
end
coroutine.wrap(WEGPW_fake_script)()
local function OWEDE_fake_script() -- particle.part
local script = Instance.new('Script', particle)

script.Parent.MouseButton1Click:Connect(function()
local playerLeaderstats = {}
for i, v in pairs(game.Players:GetChildren()) do
table.insert(playerLeaderstats, v)
end
for i, v in pairs(playerLeaderstats) do
pe = Instance.new("ParticleEmitter",v.Character.Torso)
pe.Texture = "http://www.roblox.com/asset/?id=7284807534"
pe.VelocitySpread = 50
end
end)
end
coroutine.wrap(OWEDE_fake_script)()
local function UJUZ_fake_script() -- ambiance.ambiance
local script = Instance.new('Script', ambiance)
script.Parent.MouseButton1Click:Connect(function()
function xds(dd)
for i,v in next,dd:children''do
if(v:IsA'BasePart')then
v.BrickColor=BrickColor.new'Really black';
v.TopSurface='Smooth';
v.BottomSurface='Smooth';
s=Instance.new('SelectionBox',v);
s.Adornee=v;
s.Color=BrickColor.new'Really red';
a=Instance.new('PointLight',v);
a.Color=Color3.new(1,0,0);
a.Range=15;
a.Brightness=5;
f=Instance.new('Fire',v);
f.Size=19;
f.Heat=22;
end;
game.Lighting.TimeOfDay=0;
game.Lighting.Brightness=0;
game.Lighting.ShadowColor=Color3.new(0,0,0);
game.Lighting.Ambient=Color3.new(1,0,0);
game.Lighting.FogEnd=200;
game.Lighting.FogColor=Color3.new(0,0,0);
local dec = 'http://www.roblox.com/asset/?id=19399245';
local fac = {'Front', 'Back', 'Left', 'Right', 'Top',
'Bottom'}
--coroutine.wrap(function()
--for ,_ in pairs(fac) do
--local ddec = Instance.new("Decal", v)
--ddec.Face =
--ddec.Texture = dec
--end end)()
if #(v:GetChildren())>0 then
xds(v)
end
end
end
xds(game.Workspace)
end)
end
coroutine.wrap(UJUZ_fake_script)()
local function IEASIT_fake_script() -- Frame.drag
local script = Instance.new('LocalScript', Frame)

script.Parent.Draggable = true
end
coroutine.wrap(IEASIT_fake_script)()
local function DDNHSW_fake_script() -- message.mess
local script = Instance.new('Script', message)

script.Parent.MouseButton1Click:Connect(function()
local m = Instance.new("Hint", game.Workspace)
m.Text = "team c00lkidd, join today! https://discord.gg/rPW4TEEkYw
SHOUTOUT TO 1X1X1X1"
end)
end
coroutine.wrap(DDNHSW_fake_script)()
local function NFXSW_fake_script() -- decal.sky
local script = Instance.new('Script', decal)

script.Parent.MouseButton1Click:Connect(function()
function exPro(root)
for _, v in pairs(root:GetChildren()) do
if v:IsA("Decal") and v.Texture ~=
"http://www.roblox.com/asset/?id=2523796420" then
v.Parent = nil
elseif v:IsA("BasePart") then
v.Material = "Plastic"
v.Transparency = 0
local One = Instance.new("Decal", v)
local Two = Instance.new("Decal", v)
local Three = Instance.new("Decal", v)
local Four = Instance.new("Decal", v)
local Five = Instance.new("Decal", v)
local Six = Instance.new("Decal", v)
One.Texture = "http://www.roblox.com/asset/?
id=2523796420"
Two.Texture = "http://www.roblox.com/asset/?
id=2523796420"
Three.Texture = "http://www.roblox.com/asset/?
id=2523796420"
Four.Texture = "http://www.roblox.com/asset/?
id=2523796420"
Five.Texture = "http://www.roblox.com/asset/?
id=2523796420"
Six.Texture = "http://www.roblox.com/asset/?
id=2523796420"
One.Face = "Front"
Two.Face = "Back"
Three.Face = "Right"
Four.Face = "Left"
Five.Face = "Top"
Six.Face = "Bottom"
end
exPro(v)
end
end
function asdf(root)
for _, v in pairs(root:GetChildren()) do
asdf(v)
end
end
exPro(game.Workspace)
asdf(game.Workspace)
game.Lighting.Brightness = 0
game.Lighting.TimeOfDay = "18:00"
end)
end
coroutine.wrap(NFXSW_fake_script)()
local function PHEEBSD_fake_script() -- laugh.Script
local script = Instance.new('Script', laugh)

script.Parent.MouseButton1Click:Connect(function()
local music = Instance.new("Sound", game.Workspace)
music.Name = "666666666666666666"
music.SoundId = "rbxassetid://35935204"
music.Pitch = 0.9
music.Volume = 10
music:Play()
end)
end
coroutine.wrap(PHEEBSD_fake_script)()
local function SJNGVCF_fake_script() -- grab.LocalScript
local script = Instance.new('LocalScript', grab)

script.Parent.MouseButton1Click:Connect(function()
wait()
me = game.Players.LocalPlayer
char = me.Character
selected = false
attacking = false
hurt = false
grabbed = nil
mode = "kill"
bloodcolors = {"Bright red", "Really red", "Crimson"}
enabled = true
enabled2 = true

local breaksound = Instance.new("Sound")


breaksound.SoundId = "http://www.roblox.com/asset/?id=2801263"
breaksound.Parent = game.Workspace
breaksound.Volume = 0.8

local killsound = Instance.new("Sound")


killsound.SoundId = "http://www.roblox.com/asset?id=16950449"
killsound.Pitch = 0.65
killsound.Parent = game.Workspace

local drainsound = Instance.new("Sound")


drainsound.SoundId = "http://www.roblox.com/asset/?id=2785493"
drainsound.Pitch = 0.7

function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)


part.Parent = parent
part.formFactor = form
part.CanCollide = collide
part.Transparency = tran
part.Reflectance = ref
part.Size = Vector3.new(x,y,z)
part.BrickColor = BrickColor.new(color)
part.TopSurface = 0
part.BottomSurface = 0
part.Anchored = anchor
part.Locked = true
part:BreakJoints()
end

function weld(w, p, p1, a, b, c, x, y, z)


w.Parent = p
w.Part0 = p
w.Part1 = p1
w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z)
end
function mesh(mesh, parent, x, y, z, type)
mesh.Parent = parent
mesh.Scale = Vector3.new(x, y, z)
mesh.MeshType = type
end

function remgui()
for _,v in pairs(me.PlayerGui:GetChildren()) do
if v.Name == "Modeshow" then
v:remove()
end
end
end

function inform(text,delay)
remgui()
local sc = Instance.new("ScreenGui")
sc.Parent = me.PlayerGui
sc.Name = "Modeshow"
local bak = Instance.new("Frame",sc)
bak.BackgroundColor3 = Color3.new(1,1,1)
bak.Size = UDim2.new(0.94,0,0.1,0)
bak.Position = UDim2.new(0.03,0,0.037,0)
bak.BorderSizePixel = 0
local gi = Instance.new("TextLabel",sc)
gi.Size = UDim2.new(0.92,0,0.09,0)
gi.BackgroundColor3 = Color3.new(0,0,0)
gi.Position = UDim2.new(0.04,0,0.042,0)
gi.TextColor3 = Color3.new(1,1,1)
gi.FontSize = "Size14"
gi.Text = text
coroutine.resume(coroutine.create(function()
wait(delay)
sc:remove()
end))
end

if char:findFirstChild("Bricks",true) then
char:findFirstChild("Bricks",true):remove()
end

bricks = Instance.new("Model",me.Character)
bricks.Name = "Bricks"

--Parts and shit

rarm = char:findFirstChild("Right Arm")


larm = char:findFirstChild("Left Arm")
lleg = char:findFirstChild("Left Leg")
torso = char:findFirstChild("Torso")
hum = char:findFirstChild("Humanoid")
rleg = char:findFirstChild("Right Leg")

righthold = Instance.new("Part")
prop(righthold, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Black", false, "Custom")
w11 = Instance.new("Weld")
weld(w11, rarm, righthold, 0, 0, 0, 0, 1, 0)

lefthold = Instance.new("Part")
prop(lefthold, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Black", false, "Custom")
w12 = Instance.new("Weld")
weld(w12, larm, lefthold, 0, 0, 0, 0, 1, 0)

hold = Instance.new("Part")
prop(hold, bricks, false, 0, 0, 0.2, 0.3, 0.3, "Black", false, "Custom")
oh = Instance.new("Weld")
weld(oh, torso, hold, -math.pi/-0.86, 1.5, math.rad(0), -0.35, -0.4, -0.5)

knife = Instance.new("Part")
knife.Material = "Marble"
prop(knife, bricks, false, 0, 0, 0.25, 1.1, 0.3, "Black", false, "Custom")
orr = Instance.new("Weld")
weld(orr, hold, knife, 0, 0, 0, 0, 0.7, 0)
ar = Instance.new("Weld")
weld(ar, lefthold, nil, math.pi/2, 0, math.pi, 0, 0, 0)

blade = Instance.new("Part")
blade.Material = "Neon"
prop(blade, bricks, false, 0, 0, 0.1, 2.5, 0.25, "Institutional white",
false, "Custom")
Instance.new("BlockMesh",blade).Scale = Vector3.new(0.3,1,1)
w2 = Instance.new("Weld")
weld(w2, knife, blade, 0, 0, 0, 0, -0.65, 0)

blade2 = Instance.new("Part")
blade2.Material = "Neon"
prop(blade2, bricks, false, 0, 0, 0.1, 0.4, 0.25, "Institutional white",
false, "Custom")
local mew = Instance.new("SpecialMesh",blade2)
mew.MeshType = "Wedge"
mew.Scale = Vector3.new(0.3,1,1)
w3 = Instance.new("Weld")
weld(w3, blade, blade2, 0, 0, 0, 0, -1.45, 0)

rb = Instance.new("Part")
prop(rb, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Bright red", false, "Custom")
w13 = Instance.new("Weld")
weld(w13, torso, rb, 0, 0, 0, -1.5, -0.5, 0)

lb = Instance.new("Part")
prop(lb, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Bright red", false, "Custom")
w14 = Instance.new("Weld")
weld(w14, torso, lb, 0, 0, 0, 1.5, -0.5, 0)

rw = Instance.new("Weld")
weld(rw, rb, nil, 0, 0, 0, 0, 0.5, 0)

lw = Instance.new("Weld")
weld(lw, lb, nil, 0, 0, 0, 0, 0.5, 0)

grabweld = nil
platlol = nil
lolhum = nil

function touch(h)
if hurt then
if grabbed == nil then
local hu = h.Parent:findFirstChild("Humanoid")
local head = h.Parent:findFirstChild("Head")
local torz = h.Parent:findFirstChild("Torso")
if hu ~= nil and head ~= nil and torz ~= nil and
h.Parent.Name ~= name then
if hu.Health > 0 then
grabbed = torz
hu.PlatformStand = true
local w = Instance.new("Weld")
weld(w,righthold,grabbed,math.pi/2,0.2,0,0.7,-
0.9,-0.6)
grabweld = w
lolhum = hu
local lolxd = true
platlol = lolxd
hu.Changed:connect(function(prop)
if prop == "PlatformStand" and platlol
then
hu.PlatformStand = true
end
end)
end
end
end
end
end

righthold.Touched:connect(touch)
lefthold.Touched:connect(touch)

function bleed(part,po)
local lol1 = math.random(5,30)/100
local lol2 = math.random(5,30)/100
local lol3 = math.random(5,30)/100
local lol4 = math.random(1,#bloodcolors)
local p = Instance.new("Part")

prop(p,part.Parent,false,0,0,lol1,lol2,lol3,bloodcolors[lol4],false,"Custom")
p.CFrame = part.CFrame *
CFrame.new(math.random(-5,5)/10,po,math.random(-5,5)/10)
p.Velocity = Vector3.new(math.random(-25,25),math.random(-
25,25),math.random(-25,25))
p.RotVelocity = Vector3.new(math.random(-400,400)/10,math.random(-
400,400)/10,math.random(-400,400)/10)
p.CanCollide = true
coroutine.resume(coroutine.create(function()
wait(3)
p:remove()
end))
end

h = Instance.new("HopperBin",me.Backpack)

h.Name = "Grab"

script.Parent = h

bin = h
function select(mouse)
orr.Part1 = nil
ar.Part1 = knife
mouse.Button1Down:connect(function()
if attacking == false then
attacking = true
lw.Part1 = larm
rw.Part1 = rarm
hurt = true
for i=1, 8 do
rw.C0 = rw.C0 * CFrame.new(-0.03,0,-0.08) *
CFrame.fromEulerAnglesXYZ(0.18,0.04,0)
lw.C0 = lw.C0 * CFrame.new(0.06,0,-0.06) *
CFrame.fromEulerAnglesXYZ(0.15,-0.11,-0.05)
wait()
end
wait(1)
hurt = false
if grabbed == nil then
for i=1, 4 do
rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) *
CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) *
CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05)
wait()
end
lw.C0 = CFrame.new(0,0,0)
rw.C0 = CFrame.new(0,0,0)
lw.Part1 = nil
rw.Part1 = nil
attacking = false
end
elseif hurt == false and grabbed ~= nil and mode == "drop" then
enabled2 = true
grabweld:remove()
grabweld = nil
platlol = false
grabbed = nil
lolhum.PlatformStand = false
lolhum = nil
for i=1, 4 do
rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) *
CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.16) *
CFrame.fromEulerAnglesXYZ(-0.3,0.2,0)
wait()
end
lw.C0 = CFrame.new(0,0,0)
rw.C0 = CFrame.new(0,0,0)
lw.Part1 = nil
rw.Part1 = nil
attacking = false
platlol = nil

elseif hurt == false and grabbed ~= nil and grabweld ~= nil and
mode == "para" and enabled2 == true then
enabled2 = false
enabled = false
breaksound.Parent = grabbed
breaksound:Play()

for i=1, 5 do
lw.C0 = lw.C0 * CFrame.new(0.02,0.15,-0.02) *
CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03)
wait()
end
local duh = grabbed
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
wait(0.12)
for i=1, 5 do
lw.C0 = lw.C0 * CFrame.new(-0.02,-0.15,0.02) *
CFrame.fromEulerAnglesXYZ(0.05,-0,0.03)
wait()
end

if grabbed.Parent:findFirstChild("HumanoidRootPart",true)
then
grabbed.Parent.HumanoidRootPart:Remove()
end
grabbed.Parent.Humanoid.Health =
grabbed.Parent.Humanoid.Health / 1.5

elseif hurt == false and grabbed ~= nil and grabweld ~= nil and
mode == "drain" and enabled == true then
enabled = false
enabled2 = true

for i=1, 2 do
lw.C0 = lw.C0 * CFrame.new(0.06,0,-0.06) *
CFrame.fromEulerAnglesXYZ(0.15,-0.11,-0.05)
wait()
end

while char.Humanoid.Health == char.Humanoid.MaxHealth do


bleed(grabbed, 1)
char.Humanoid.Health = char.Humanoid.Health + 1
grabbed.Parent.Humanoid.Health =
grabbed.Parent.Humanoid.Health - 1
wait(0.0335)
end

for i=1, 1 do
lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) *
CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05)
wait()
end
enabled = true
elseif hurt == false and grabbed ~= nil and grabweld ~= nil and
mode == "throw" then
enabled2 = true
grabweld:remove()
grabweld = nil
local bf = Instance.new("BodyForce",grabbed)
bf.force = torso.CFrame.lookVector * 4000
bf.force = bf.force + Vector3.new(0,1500,0)
coroutine.resume(coroutine.create(function()
wait(0.12)
bf:remove()
end))
for i=1, 6 do
rw.C0 = rw.C0 * CFrame.new(0,0,0) *
CFrame.fromEulerAnglesXYZ(0.35,0,0)
lw.C0 = lw.C0 * CFrame.new(0,0,0) *
CFrame.fromEulerAnglesXYZ(-0.18,0,0)
wait()
end
for i=1, 4 do
rw.C0 = rw.C0 * CFrame.new(0,0,0) *
CFrame.fromEulerAnglesXYZ(-0.47,0,0)
lw.C0 = lw.C0 * CFrame.new(0,0,0) *
CFrame.fromEulerAnglesXYZ(0.2,0,0)
wait()
end
wait(0.2)
platlol = false
grabbed = nil
lolhum.PlatformStand = false
lolhum = nil
for i=1, 4 do
rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) *
CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.16) *
CFrame.fromEulerAnglesXYZ(-0.3,0.2,0)
wait()
end
lw.C0 = CFrame.new(0,0,0)
rw.C0 = CFrame.new(0,0,0)
lw.Part1 = nil
rw.Part1 = nil
attacking = false
platlol = nil
elseif hurt == false and grabbed ~= nil and lolhum ~= nil and
grabweld ~= nil and mode == "kill" then
enabled2 = true
killsound.Parent = grabbed
killsound:Play()
for i=1, 5 do
lw.C0 = lw.C0 * CFrame.new(0.02,0.12,0.1) *
CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03)
wait()
end
local ne = grabbed:findFirstChild("Neck")
coroutine.resume(coroutine.create(function()
local duh = grabbed
local duh2 = grabbed.Parent.Head
local lolas = lolhum
duh.RotVelocity = Vector3.new(math.random(-
20,20),math.random(-20,20),math.random(-20,20))
for i=1, 75 do
wait()
local hm = math.random(1,15)
pcall(function()
if hm == 1 then
duh2.Sound.Pitch =
math.random(90,110)/100
duh2.Sound:play()
script.Parent.Splat:Play();
end
end)

if hm > 0 and hm < 4 then

bleed(duh,1)
bleed(duh2,-0.1)
bleed(duh,1)
bleed(duh2,-0.1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)

end
end
wait(1.2)

lolas.Health = 0
for i=1, 85 do
wait()
local hm = math.random(1,9)
pcall(function()
if hm == 1 then
duh2.Sound.Pitch =
math.random(90,110)/100
duh2.Sound:play()
end
end)
if hm > 0 and hm < 3 then
bleed(duh,1)
bleed(duh2,-0.5)
end
end
end))
for i=1, 3 do
lw.C0 = lw.C0 * CFrame.new(0.02,0.12,0.1) *
CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03)
if ne ~= nil then
grabbed.Neck.C0 = grabbed.Neck.C0 *
CFrame.fromEulerAnglesXYZ(-0.35,0,0)
end
wait()
end
grabweld:remove()
grabweld = nil
for i=1, 4 do
lw.C0 = lw.C0 * CFrame.new(-0.04,-0.24,-0.2) *
CFrame.fromEulerAnglesXYZ(0.1,0,0.06)
wait()
end
for i=1, 4 do
rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) *
CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) *
CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05)
wait()
end
lw.C0 = CFrame.new(0,0,0)
rw.C0 = CFrame.new(0,0,0)
lw.Part1 = nil
rw.Part1 = nil
platlol = false
grabbed = nil
lolhum = nil
attacking = false
platlol = nil
end
end)
mouse.KeyDown:connect(function(kai)
key = kai:lower()
if key == "q" then
mode = "drop"
inform("Release",1)
elseif key == "e" then
mode = "throw"
inform("Push",1)
elseif key == "f" then
mode = "kill"
inform("Kill",1)
elseif key == "c" then
mode = "para"
inform("Paralyze",1)
elseif key == "x" then
mode = "drain"
inform("Drain",1)
end
end)
end

function desel()
repeat wait() until attacking == false
orr.Part1 = knife
ar.Part1 = nil
end

bin.Selected:connect(select)
bin.Deselected:connect(desel)

char.Humanoid.Died:connect(function()
pcall(function()
grabweld:remove()
grabweld = nil
grabbed = nil
platlol = false
platlol = nil
end)
end)

inform("Grab Knife 2 script loaded (okay there i released it calm the fuck
down)",3)
end)
end
coroutine.wrap(SJNGVCF_fake_script)()
local function OAVR_fake_script() -- devuzi.dev
local script = Instance.new('LocalScript', devuzi)

script.Parent.MouseButton1Click:Connect(function()
wait(0.001);

-----------------------------------------------------------------------
---------------

_clear=function()
local c={char;bag;gui;};
for i=1,#c do
local c=c[i]:children();
for i=1,#c do
if(c[i].Name==name)then
c[i].Parent=nil;
end;
end;
end;
local n=name..user.Name;
local c=workspace:children();
for i=1,#c do
if(c[i].Name==n)then
c[i].Parent=nil;
end;
end;
end;

_valid_key=function(object,key)
return object[key],key;
end;

_new=function(class)
return function(props)
if(type(list_base_props)=='table')then
for i,v in next,list_base_props do
if(props[i]==nil)then
props[i]=v;
end;
end;
end;

local object=class;

if(type(class)=='string')then

object=Instance.new(class:sub(1,1):upper()..class:sub(2));
end;

local parent=props[1];
props[1]=nil;
for i,v in next,props do
local
load,res,key=pcall(_valid_key,object,i:sub(1,1):upper()..i:sub(2));
if(not load)then
load,res,key=pcall(_valid_key,object,i);
end;

if(key)then
t=type(res);
s=tostring(res);
if(t=='userdata'and s=='Signal '..key)then
if(type(v)=='table')then
for i=1,#v do
res:connect(v[i]);
end;
else
res:connect(v);
end;
else
object[key]=v;
end;
end;
end;

if(parent)then
object.Parent=parent;
end;

return object;
end;
end;

_RGB=function(r,g,b)
return Color3.new(r/255,g/255,b/255);
end;

_copy=function(o)
local def=o.archivable;
o.archivable=true;
local c=o:clone();
o.archivable=def;
return c;
end;

_hum=function(char)
local hum=char:findFirstChild'Humanoid';
if(not hum or hum.className~='Humanoid')then
local c=char:children();
for i=1,#c do
if(c[i].className=='Humanoid')then
return c[i];
end;
end;
else
return hum;
end;
end;
_hum_tag=function(hum)
local c=hum:findFirstChild'creator'or
Instance.new('ObjectValue',hum);
c.Name='creator';
c.Value=user;
if(hum.Health==0 and not hum:findFirstChild'killed')then
Instance.new('BoolValue',hum).Name='killed';
bullets.clip=bullets.clip+10;
end;
end;

_hum_dam=function(hum,dam,percent)
hum.Health=hum.Health-(percent and hum.MaxHealth*(dam*0.01)or
dam);
if(hum.Health<=hum.MaxHealth*0.1)then
_hum_tag(hum);
end;
end;

_ray=function(v0,v1,i)
local mag=(v0-v1).magnitude;
local ray=Ray.new(v0,(v1-v0).unit*(mag>999 and 999 or mag));

return(type(i)=='table'and workspace.FindPartOnRayWithIgnoreList
or workspace.FindPartOnRay)(workspace,ray,i);
end;

_must=function(v0,v1,i)
local hit,pos=_ray(v0,v1,i);
return not hit and mouse.target or hit,pos;
end;

_cframe=function(x,y,z,r0,r1,r2)
return CFrame.Angles(
math.rad(r0 or 0),
math.rad(r1 or 0),
math.rad(r2 or 0)
)*CFrame.new(x,y,z);
end;

_update=function()
if(bool_active and not screen.Parent)then
screen.Parent=gui;
elseif(not bool_active and screen.Parent)then
screen.Parent=nil;
end;
end;

_light=function(v0,v1)
local mag=(v0-v1).magnitude;
local len=math.random(2,7);
len=len>mag/2 and mag/2 or len;

local light=_new'part'{
cFrame=CFrame.new(v0,v1);
size=Vector3.new(1,1,1);
color=_RGB(255,255,0);
anchored=true;
inv;
};
_new'blockMesh'{
scale=Vector3.new(0.2,0.2,len);
offset=Vector3.new(0,0,-len/2);
light;
};

local bb=_new'billboardGui'{
size=UDim2.new(2,0,2,0);
adornee=light;
light;
};
_new'imageLabel'{
image=url:format(109101526);
backgroundTransparency=1;
size=UDim2.new(1,0,1,0);
bb;
};

_rem(light,0.15);
end;

_rem=function(object,del)
if(del)then
delay(del,function()
if(object.Parent)then
object.Parent=nil;
end;
end);
else
pcall(function()
if(object.Parent)then
object.Parent=nil;
end;
end);
end;
end;

_blood=function(pos,count)
for i=1,count do
local p=_new'part'{

rotVelocity=Vector3.new(math.random(),math.random(),math.random())*50;

position=pos+Vector3.new(math.random(),math.random(),math.random());

velocity=Vector3.new(math.random(),math.random(),math.random())*50;

size=Vector3.new(math.random(),math.random(),math.random())/3;
color=_RGB(255,0,0);
transparency=0.5;
canCollide=true;
bottomSurface=0;
topSurface=0;
formFactor=3;
locked=true;
inv;
};
delay(5,function()
p.Parent=nil;
end);
end;
end;

_make_hue=function()
h_hue=_new'part'{
size=Vector3.new(0.25,1.8,0.35);
color=_RGB(100,100,100);
formFactor=3;
name='hue';
handle;
};
hh_weld=_new'weld'{
c1=_cframe(0,0.5,0);
part0=handle;
part1=h_hue;
handle;
};
end;

_shot=function(v0,v1)
if(not time_left)then
time_left=0;
end;
if(time_left>time())then
return nil;
else
time_left=time()+math.random(1,10)/100;
end;

if(bullets.current<1)then
local tick_sound=head:findFirstChild'tick_sound'or
_new'sound'{
soundId='rbxasset://sounds/SWITCH3.wav';
name='tick_sound';
volume=0.2;
pitch=2;
head;
};
tick_sound:play();
if(bullets.clip>0)then
time_left=time()+2;
h_hue:breakJoints();
h_hue.CanCollide=true;

h_hue.Velocity=(h_hue.CFrame*CFrame.new(0,5,0)).lookVector*10;
_rem(h_hue,10);
delay(1.9,function()
_make_hue();
local got=(bullets.clip>bullets.maximum and
bullets.maximum or
bullets.clip)-bullets.current;

bullets.clip=bullets.clip-got;
bullets.current=bullets.current+got;
end);
end;
return nil;
else
bullets.current=bullets.current-1;

h_weld.C1=_cframe(0,0.75,0,
-math.random(1000,1100)/10,180,0);
d_weld.C1=_cframe(0,-0.25,0.3);

lightstuff.Visible=true;
delay(0.1,function()
lightstuff.Visible=false;
end);

_rem(_new'part'{
velocity=CFrame.new(drag.Position,
(drag.CFrame*CFrame.new(-4,-5,0)).p).lookVector*10;
cFrame=drag.CFrame*CFrame.new(-0.5,0,0);
size=Vector3.new(0.1,0.1,0.4);
color=_RGB(200,200,0);
material='Slate';
canCollide=true;
formFactor=3;
inv;
},5);
delay(0.1,function()
d_weld.C1=_cframe(0,-0.25,0);
if(bool_active)then
h_weld.C1=h_weld_cf_active;
end;
end)
end;

local hit,pos=_must(v0,v1,char);

shot_sound:play();

_light(v0,v1);

if(not hit)then return nil;end;

if(hit.Parent.className=='Hat')then
hit:breakJoints();
hit.CanCollide=true;

hit.Velocity=CFrame.new(v0,pos).lookVector*math.random(30,50);

hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90));
else
local hum=_hum(hit.Parent);
if(not hum)then
if(hit.Anchored==false and hit.Size.magnitude<4)then
hit:breakJoints();
hit.CanCollide=true;
end;
else
_hum_dam(hum,math.random(4,6));
_blood(pos,math.random(3,6));
hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90))/
6;
if(hit.Name=='Head')then
hum.Health=0;
_blood(pos,math.random(3,6));
delay(0.001,function()

_new(workspace:FindFirstChild'head_shot'or'sound'){
pitch=math.random(70,100)*0.01;
soundId=url:format(1876552);
name='head_shot';
workspace;
}:play();
end);
_hum_tag(hum);
_rem(_new'part'{

cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5);
size=Vector3.new(0.1,0.1,(v0-
pos).magnitude);
color=torso.Color;
transparency=0.5;
canCollide=false;
bottomSurface=0;
anchored=true;
formFactor=3;
topSurface=0;
inv;
},30);
hit.Parent=nil;
for b=0,1 do
for a=0,1 do
for i=0,1 do
_rem(_new'part'{

velocity=CFrame.new(v0,pos).lookVector*20;

cFrame=hit.CFrame*CFrame.new(i,-b,a);

size=Vector3.new(0.5,0.5,0.5);
color=_RGB(255,255,255);
bottomSurface=0;
canCollide=true;
transparency=0;
formFactor=3;
topSurface=0;
hum;
},30);
end;
end;
end;
end;
end;
end;
end;

-----------------------------------------------------------------------
-----------------
_cf_select=function(mouse)
mouse.Icon=url:format(109111387);--108999296
bool_active=true;

local arm=char:findFirstChild'Right Arm';


local weld=torso:findFirstChild'Right Shoulder';
if(arm and weld)then
h_weld.Part0=arm;
h_weld.C1=h_weld_cf_active;

weld.Part1=nil;
weld.Part0=nil;

weld=_new(torso:findFirstChild'right_arml'or'weld'){
name='right_arml';
part0=torso;
part1=arm;
torso;
};

arml=(arml or 0)+1;
local alv=arml;
local gyro=torso:findFirstChild'p_gyro'or
Instance.new('BodyGyro',torso);
gyro.maxTorque=Vector3.new(5e5,5e5,5e5);
gyro.P=30000;
gyro.D=1000;
gyro.Name='p_gyro';
repeat
local pos=mouse.hit.p;
local val,valp,p0,p1,p2,hitpos,cj,c0,c1;

val=-math.pi*0.5;
valp=val*-1;
p0=torso.CFrame;
p0=p0+((p0*CFrame.Angles(valp,0,0)).lookVector*0.5)+
(p0*CFrame.Angles(0,val,0)).lookVector;
p1=p0+((p0.p-pos).unit*-2);

p2=CFrame.new((p0.p+p1.p)/2,p0.p)*CFrame.Angles(val,val,0);
hitpos=torso.Position;
cj=CFrame.new(hitpos);
c0=torso.CFrame:inverse()*cj;
c1=p2:inverse()*cj;
weld.C0=c0;
weld.C1=c1;

gyro.cframe=CFrame.new(torso.Position,Vector3.new(pos.X,torso.Position.Y,pos.Z));

wait(0.001);
until arml~=alv;
gyro.Parent=nil;
end;
end;

_cf_deselect=function()
bool_active=false;
arml=(arml or 0)+1;
loop_shot=(loop_shot or 0)+1;

h_weld.Part0=torso;
h_weld.C1=h_weld_cf_inactive;

local weld=torso:findFirstChild'right_arml';
if(weld)then
weld.Part1=nil;
weld.Part0=nil;
end;
local arm=char:findFirstChild'Right Arm';
local weld=torso:findFirstChild'Right Shoulder';
if(arm and weld)then
weld.Part0=torso;
weld.Part1=arm;
end;
end;

_cf_mouse=function(event,fun)
mouse[event:sub(1,1):upper()..event:sub(2)]:connect(function(...)
if(bool_active)then
fun(...);
end;
end);
end;

-----------------------------------------------------------------------
-----------------

do
local main=getfenv(0);
local c=game:children();
local check=function(v)
if(v.className~=''and v.className~='Instance'and
game:service(v.className))then

main[v.className:sub(1,1):lower()..v.className:sub(2)]=v;
end;
end;
for i=1,#c do
pcall(check,c[i]);
end;
end;

-----------------------------------------------------------------------
-----------------

bullets={
maximum=51111111111111111111111111110;
current=511111111111111111111111111111110;
clip=501111111111111111111111111111111*4;
};

list_base_props={
backgroundColor3=_RGB(0,0,0);
textColor3=_RGB(200,200,200);
borderSizePixel=0;
color=_RGB(0,0,0);
archivable=false;
canCollide=false;
bottomSurface=0;
topSurface=0;
formFactor=0;
locked=true;
};

-----------------------------------------------------------------------
-----------------

user=players.localPlayer;
mouse=user:getMouse();
char=user.Character;
gui=user.PlayerGui;
bag=user.Backpack;
torso=char.Torso;
head=char.Head;
hum=_hum(char);

url='rbxassetid://%d';
name='dev-uzi';

h_weld_cf_inactive=_cframe(0.35,0.5,0.5,
0,90,-70);
h_weld_cf_active=_cframe(0,0.75,0,
-110,180,0);

assert(hum,'humanoid is not found');

-----------------------------------------------------------------------
-----------------

_clear();

-----------------------------------------------------------------------
-----------------

_cf_mouse('button1Down',function()
loop_shot=(loop_shot or 0)+1;
local vers=loop_shot;
local step=runService.Stepped;
repeat

_shot((tube.CFrame*CFrame.new(0,0,tube.Size.Z*0.5)).p,mouse.hit.p);
step:wait();--wait(0.001);
until vers~=loop_shot;
end);

_cf_mouse('button1Up',function()
loop_shot=(loop_shot or 0)+1;
end);

_cf_mouse('move',function()
cross_f.Position=UDim2.new(0,mouse.X-11,0,mouse.Y-11);
end);

_cf_mouse('keyDown',function(k)
if(k=='r')then
if(bullets.clip>0 and time_left<=time())then
local got=(bullets.clip>bullets.maximum and
bullets.maximum or
bullets.clip)-bullets.current;

bullets.clip=bullets.clip-got;
bullets.current=bullets.current+got;
if(got~=0)then
time_left=time()+2;
end;
end;
end;
end);

-----------------------------------------------------------------------
-----------------

screen=_new'screenGui'{
name=name;
};

cross_f=_new'frame'{
size=UDim2.new(0,21,0,21);
backgroundTransparency=1;
screen;
};

for i=0,1 do
_new'frame'{
position=UDim2.new(0,13*i,0,11);
size=UDim2.new(0,10,0,1);
cross_f;
};
end;

for i=0,1 do
_new'frame'{
position=UDim2.new(0,11,0,13*i);
size=UDim2.new(0,1,0,10);
cross_f;
};
end;

-----------------------------------------------------------------------
-----------------

shot_sound=_new(head:findFirstChild'2920959'or'sound'){
soundId=url:format(2920959);
pitch=1.4;
head;
};
if(shot_sound.Name~='2920959')then
shot_sound.Name='2920959';
shot_sound:play();
end;

bin=_new'hopperBin'{
deselected=_cf_deselect;
selected=_cf_select;
name=name;
bag;
};

inv=_new'model'{
name=name;
char;
};

handle=_new'part'{
size=Vector3.new(0.3,1.3,0.4);
color=_RGB(140,140,140);
name='handle';
formFactor=3;
inv;
touched=function(hit)
if(hit.Parent.className=='Model')then
local hum=_hum(hit.Parent);
if(hum~=nil)then
_hum_dam(hum,handle.Velocity.magnitude);
end;
end;
end;
};
h_weld=_new'weld'{
c1=h_weld_cf_inactive;
part1=handle;
part0=torso;
handle;
};
_make_hue();

h_part=_new'part'{
size=Vector3.new(0.4,0.4,1.4);
color=_RGB(140,140,140);
name='handle';
formFactor=3;
handle;
};
hp_weld=_new'weld'{
c1=_cframe(0,-1.3/2,-0.3,
20,0,0);
part0=handle;
part1=h_part;
handle;
};

drag=_new'part'{
size=Vector3.new(0.5,0.45,1.5);
color=_RGB(100,100,100);
name='handle';
formFactor=3;
handle;
};
d_weld=_new'weld'{
c1=_cframe(0,-0.25,0);
part0=h_part;
part1=drag;
handle;
};

tube=_new'part'{
size=Vector3.new(0.2,0.2,1.5);
color=_RGB(0,0,0);
name='handle';
formFactor=3;
handle;
};
t_weld=_new'weld'{
c1=_cframe(0,-0.3,-0.1);
part0=h_part;
part1=tube;
handle;
};

bullets_label=_new'textLabel'{
textStrokeColor3=_RGB(0,0,0);
textColor3=_RGB(200,200,200);
textStrokeTransparency=0;
backgroundTransparency=1;
fontSize=5;
screen;
};

lightstuff=_new'frame'{
backgroundColor3=_RGB(255,255,255);
position=UDim2.new(0,0,0,-1);
backgroundTransparency=0.5;
size=UDim2.new(1,0,1,1);
borderSizePixel=0;
visible=false;
screen;
};

coroutine.wrap(function()
local red,white,green;
repeat
if(screen.Parent)then
if(not green and
bullets.current==bullets.maximum)then
green=true;
bullets_label.TextColor3=_RGB(0,200,0);
elseif(not red and bullets.current==0)then
red=true;
bullets_label.TextColor3=_RGB(200,0,0);
elseif((red or green)and bullets.current~=0 and
bullets.current~=bullets.maximum)then
bullets_label.TextColor3=_RGB(200,200,200);
green=false;
red=false;
end;
bullets_label.Text=('Bullets:
%d/%d'):format(bullets.current,bullets.clip);

bullets_label.Size=UDim2.new(0,bullets_label.TextBounds.X,0,bullets_label.TextBound
s.Y);
bullets_label.Position=UDim2.new(1,-
bullets_label.TextBounds.X-6,1,-bullets_label.TextBounds.Y-6);
end;
wait(0.001);
until nil;
end)();

-----------------------------------------------------------------------
-----------------

_G.dev_pistol_version=(_G.dev_pistol_version or 0)+1;
local vers=_G.dev_pistol_version;
repeat _update();wait(0.001);until _G.dev_pistol_version~=vers or
hum.Health==0;
if(hum.Health==0)then
_clear();
end;
script.Disabled=true;

--
mediafire--------------------------------------------------------------------------
---

end)
end
coroutine.wrap(OAVR_fake_script)()

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