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Brochure QSD 2025

A competition pitch
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0% found this document useful (0 votes)
9 views10 pages

Brochure QSD 2025

A competition pitch
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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S T E AM

SelaQui Science Decathlon


QSD-2025
A Celebration of STEAM

22-23 August 25
01 Q-TANK 06 MATHS DOJO

02 SHUTTER UP 07 SALVAGE SLOG

03 ROBO ZONE 08 LUCID LAYOUTS

04 ELEVATED ENTROPY 09 PARENTHESIS

05 MATHS P & R 10 JEOPARDY


The theme underscores a strategic focus on promoting public appreciation for Science,
Technology, and Innovation, echoing the spirit of "Empowering Indian Youth for global
leadership in science & innovation for Viksit Bharat." We aim to celebrate the ingenuity
of Indian scientists in addressing challenges through home-grown technologies, paving
the way for a prosperous and developed India, QSD '25 endeavors to inspire young
minds to innovate and push the boundaries of scientific knowledge. Through a series of
engaging events and competitions, participants will have the opportunity to showcase
their talents and creativity while embracing the ethos of indigenous innovation.

RULES AND REGULATIONS OF


SELAQUI SCIENCE DECATHLON '25

GENERAL INSTRUCTIONS
All events can be participated in either standalone or as part of a School
Decathlon Team. Every School Decathlon Team is to be comprised of 6 students.
The students must be from Grades 6-12 depending on the eligibility of individual
events.
To be eligible for the Champion’s Trophy, it is mandatory for a School Decathlon
Team to participate in all the events.
All students must be in school uniform with school ID card.
The decisions of the judges will be considered final and no further clarification will
be entertained.
The overall winner of QSD ’25 will be decided by compiling the results in the
different events.
For those with individual registrations, the participants/school will not be
considered for the position of overall champion.
There will be separate winner trophies for each event.
There is No Registration Fee for the entire Event.
Q-TANK
Type: Team Event No.of Participants: 03 Eligibility:
Grade 6-8 (1 Student)
Grade 9-10 (1 Student)
Grade 11-12 (1 Student)

A live forum to pitch your idea for a sustainable future for our nation using
indigenous technologies.
Medium of communication: English only. Appropriate words to address each other
are to be used at all times.
Teams will have to select one SDG goal ONLY from the following list (SDG 4,
SDG 7, SDG 8, SDG 9, SDG 11) then identify a real-life local/national challenge
that can be resolved under the ambit of the selected SDG goal. Finally, present an
idea of an app or a product to meet the goal (or resolve the challenge) in a 5-slide
ppt.
Each team will get 5-7 minutes to pitch their solutions.
It would be appreciated if the participants cited the references (if any) while
sharing their solutions on the topic.
The judgment will be based on the following criteria:
Creativity
Resourcefulness
Originality
Economic feasibility
User Experience

MATHS P & R
Type: Team Event No.of Participants: 02 Eligibility: Grade 6-8 (1 student) & 9-12 (1 student)

Participant will have to solve 5 riddles and 5 Puzzles in a maximum of 90 minutes.


For every correctly solved Riddle/Puzzle, 5 points will be awarded.
For every incorrect submission, 2 points will be deducted.
Final leader board will be decided based on the cumulative total from the 10
Riddles/Puzzles.
SHUTTER UP
Type : Team Event No.of Participants: 02 Eligibility: Grade 6-8 (1 student) & 9-12 (1 student)

A theme based on STEM will be given on the spot.


The participants must submit soft copies of the photographs. Soft copies of the
photographs can be submitted on a CD/Pen drive/SD card at the allotted time.
The team has to capture 10 photographs on the theme announced on the spot by
the judges.
The photographs that are submitted should be captured within the campus.
No mixing, matching, or morphing of photographs will be permitted. Software such
as Photoshop etc. for enhancing the images is not permitted.
The organizers will have all rights for the use of these pictures as and when they
deem fit.
The digital camera should have a memory card which will be formatted by the
judges before the commencement of the contest.
Additional instructions will be announced on the spot.
The use of tripod, monopod, and octopus legs will be permitted.
Professionals or teachers will not be allowed to assist the participants during the
event.

MATHS DOJO
Type : Team Event No.of Participants: 02 Eligibility: Grade 6-8( 1 student) & 9-12 (1 student)

Participants will have to solve 3 Sudoku grids in a maximum of 60 minutes.


The 3 grids will be in increasing order of difficulty.
If no participant can complete any or all of the grids in its entirety, the position will
be decided based on the number of correct entries in the grid.
The final leaderboard will be decided based on the fastest to complete the
cumulative
6 grids.
ROBO ZONE (Robo War)
Type : Team Event No.of Participants: 02 Eligibility: Grade 6-8 (1 student) & 9-12 (1 student)

Each team will have one bot for the Robo War challenge. No additional team
members or substitutions are allowed.
The objective of the battle is to push the opponent's bot out of the arena and
survive until the end to win the event.
Bots must remain within the boundaries of the arena during the battle. Crossing
the boundaries will result in disqualification.
Fair play and sportsmanship are expected from all teams. Cheating or
unsportsmanlike behavior will lead to disqualification.
Teams will be provided with common kits and assembling instructions for building
their bots. These kits will serve as the basis for bot construction.
Teams are responsible for assembling the provided kits to create their bots. The
instructions should be followed carefully to ensure proper assembly.
Battles will have a predetermined time limit. If neither bot is pushed out within the
time limit, the bot with less damage will be declared the winner.
Once the battle begins, bots must operate autonomously without remote control or
external intervention.
The event organizers have the final authority on matters not explicitly covered by
the rules and regulations.
ROBO ZONE (Robo Race)
Type : Team Event No.of Participants: 02 Eligibility: Grade 6-8 (1 student) & 9-12 (1 student)

Each team must consist of two students between the grades of 6 and 10. No
additional team members or substitutions are allowed during the challenge.
Teams are responsible for designing and constructing their own bots capable of
navigating an off-road track with various hurdles while adhering to safety
guidelines.
Common kits and Assembling Instructions will be provided by us.
Teams have two chances to drive their bots and complete the off-road track. The
team with the shortest overall completion time wins.
Bots must navigate through various hurdles, such as ramps, slopes, mud pits, and
water crossings, without external assistance.
Once set in motion, bots must rely solely on their own programming and sensors
without human control or guidance.
Teams must exhibit fair play, avoiding cheating, tampering, or unsportsmanlike
behavior that could lead to disqualification.
Bots must stay within defined boundaries, with penalties or disqualification for
crossing them. Boundaries will be clearly marked.
The event organizers have final authority on matters not covered by the rules and
The event organizers have final authority on matters not covered by the rules and
regulations.
SALVAGE SLOG
Type : Team Event No.of Participants: 03 Eligibility:
Grade 6-8 (1 Student)
Grade 9-10 (1 Student)
Grade 11-12 (1 Student)

The theme is “Embarking Towards Tomorrow: Innovating with Indigenous


Technologies".
Recycled and conventionally discarded materials will be utilized to make something
that serves a scientific purpose in accordance with the given theme.
Materials will be provided on the spot. Once the material is provided, the model is
tobe prepared by optimal utilization of those resources only.
The time for the entire activity is 1 hour.
The judgment will be based on the following criteria:
a) Creativity
b) Resourcefulness
c) Timely completion
d) Originality
e) Usefulness
f) Presentation
g) Adherence to the theme

LUCID LAYOUTS
Type : Team Event No.of Participants: 02 Eligibility: Grade 6-8

A live poster making event.


The theme will be given on the spot.
Participants will have 90 minutes to create the poster using the images provided.
Participants will need to bring their own art supplies. Only paper for making the
poster on will be provided during the event.
The poster must not contain any content that is obscene, indecent, provocative,
slandering, or promoting individual, commercial or political interests, lest would
lead to a disqualification.
The organizers will have all rights for the use of these pictures as and when they
deem fit.
PARENTHESIS
Type : Team Event No.of Participants: 02 Eligibility: Grade 11-12

A coding event which will challenge the analytical skills of the teams.
Three scenarios will be given to solve which need to be addressed with
Java/C/C++/Python programming within the duration of 1 hour and 30 minutes.
Participants will not be allowed to bring any kind of textbooks, notebooks or
scribbling pads etc.
Blank sheets will be provided to the participants.
Every team must use a Single device to write and test their codes on their
machines.
Teams are not allowed to seek help regarding questions during the contest.
However, anyone may clarify any doubts about the whole procedure from the
Volunteers or Coordinators.
Every team should provide only one solution. Multiple solutions are not accepted
and once it is submitted it can’t be changed.
Copying the source code from the internet will lead to immediate disqualification
from the contest.

JEOPARDY
Type : Team Event No.of Participants: 04 Eligibility: Grade 6-12

A live quiz.
An initial ELIMINATION ROUND will be played to decide the top 5 teams.

The TOP 5 will compete in a quiz game comprising one round: Jeopardy!
The Jeopardy! will feature five categories, with topics ranging from Physics,
Chemistry, Biology, Mathematics ,Computer Science, and Astronomy each of
which contains five questions, which will be ostensibly valued by difficulty.
The highest-ranked team from the ELIMINATION ROUND will start the Jeopardy!
round.
The Jeopardy! round will begin when the first team selects a question, which may be
from any position on the game board. The question is revealed and read aloud by
the host, after which the team is given a chance to answer.
a) If the team responds correctly, the question’s points value will be added to the
team's
score, and then the board will be passed to the next team.
b) An incorrect response will deduct the question's value from the team's score
and will
allow the next team the opportunity to respond. There will be no deductions on
passed questions.
c) If no team responds correctly or the question passes through all the teams,
the host
will provide the correct answer.
The winner will be declared after counting the total number of points of Jeopardy
round.

ELEVATED ENTROPY
Type : Team Event No.of Participants: 02 Eligibility: Grade 11-12

Every team will have two participants - one for the motion and one against the motion
Each team will get a total of 11 minutes.
1 minute each for the opening statement (for and against the motion)
3 minutes each for topic presentation (for and against the motion)
2 minutes for rebuttal which will be open to all the other teams at the discretion of the
judges.
1 minute for the closing argument for the team.
Medium of communication: English only. Appropriate words to address each other
are to be used at all times.
Any deviation from the rules will be dealt at the discretion of the judges.

The judgment will be based on the following criteria:


Organization and Clarity – Main arguments and responses are outlined in a
clear and orderly way
Use of argument – Reasons are given to support the resolution
Use of rebuttal – Identification of weakness in arguments and ability to defend
itself against attack
Presentation style – Tone of voice, Clarity of expression, Precision of
arguments to engage the audience and persuade them of the team’s case.

CONTACT DETAILS

Mr. K.C. Pant


(Head of Mathematics & Science Dept.)
Email: kishanp@selaqui.org
Contact Number: 9412905187

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