UNIVERSAL
DESIGN
SEMESTER IV
ASSIGNMENT-2
INTRODUCTION
"Objectified" is a documentary film directed by
Gary Hustwit that delves into the world of
industrial design and its impact on our daily lives.
It explores how the design of everyday objects
shapes our experiences, behaviors, and
perceptions.
The film examines the processes, philosophies, and
emotions behind the creation of objects, from
mundane household items to cutting-edge
technology.
TERMS RELATED TO UNIVERSAL DESIGN
• AGE INCLUSIVITY • HUMAN CENTERED DESIGN
• ASSISTIVE TECHNOLOGY • PERSONALISATION
• WAYFINDING • MULTISENSORY DESIGN
• VISUAL CONTRAST • FLEXIBILITY
• BARRIER FREE DESIGN • ADAPTIBILITY
AGE INCLUSIVITY
Designing with consideration for users of all ages, from
children to older adults.
EXAMPLE - Easy-to-use kitchen tools suitable for people
of all ages, promoting accessibility and inclusivity in daily
tasks.
ASSISTIVE TECHNOLOGY
The documentary may showcase a smartwatch with
features like voice recognition and haptic feedback,
designed to assist users with visual or motor
impairments in accessing information and navigating
digital interfaces.
EXAMPLE - The OrCam MyEye, a wearable device that
reads text aloud for visually impaired individuals,
showcasing how innovative technology can promote
inclusivity by removing barriers to information and
communication.
WAYFINDING
Wayfinding in universal design focuses on
creating intuitive navigation systems that help
users orient themselves and find their way
effectively.
EXAMPLE - The London Underground map,
praised for its clear layout and intuitive design,
showcasing how effective wayfinding enhances
inclusivity by enabling easy orientation in
diverse environments.
VISUAL CONTRAST
It was showcased by enhancing accessibility for
individuals with visual impairments or low vision.
EXAMPLE - A digital thermostat with high-contrast, large
text and bold icons that make it easier for users with low
vision to read and understand the displayed information.
BARRIER FREE DESIGN
It is embodied by removing physical and cognitive
obstacles, ensuring accessibility for all users.
EXAMPLE - Designing public spaces with seating
options for individuals with mobility issues.
HUMAN CENTERED DESIGN
Prioritizing the needs and experiences of people in the design
process creates solutions that enhance quality of life for all
individuals.
EXAMPLE - Designing healthcare facilities with patient comfort
in mind.
PERSONALISATION
It intersects with universal design principles by
acknowledging individual preferences and needs.
EXAMPLE - Customizable products like NikeID shoes,
allowing users to tailor design elements to their unique
style and fit, showcasing how personalization enhances
inclusivity by catering to diverse user identities and
requirements.
MULTI SENSORY DESIGN
Multi-sensory design aligns with universal design principles
by engaging multiple senses to enhance user experiences.
EXAMPLE - Philips Ambilight TVs, which extend on-screen
visuals with ambient lighting, illustrating how multi-sensory
design promotes inclusivity by catering to diverse sensory
preferences and abilities.
FLEXIBILITY
It corresponds to universal design principles by
accommodating diverse user needs and preferences.
EXAMPLE - Modular furniture, allowing users to
customize and adapt configurations to suit changing
requirements, highlighting how flexibility fosters
inclusivity by catering to varying lifestyles and spatial
constraints.
ADAPTIBILITY
It embodies universal design principles by enabling
products to evolve with users' changing needs.
EXAMPLE - Tesla Model S which receives software
updates to enhance performance and features,
illustrating how adaptability promotes inclusivity by
ensuring products remain relevant and accessible over
time.
THANK YOU
SUBMITTED BY : SUBMITTED TO :
ABDUL MUKEET AR. RASHI JAIN
B.ARCH, IV SEM AR. VAITHMAANIDHI