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Will

The document details the character profile of an elf named AJ, including her attributes, skills, and equipment in a role-playing game context. AJ has a mix of physical and mental skills, with notable strengths in agility and charisma, and possesses various positive and negative qualities. Additionally, there is a brief mention of a dog companion with its own attributes and skills.

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0% found this document useful (0 votes)
15 views5 pages

Will

The document details the character profile of an elf named AJ, including her attributes, skills, and equipment in a role-playing game context. AJ has a mix of physical and mental skills, with notable strengths in agility and charisma, and possesses various positive and negative qualities. Additionally, there is a brief mention of a dog companion with its own attributes and skills.

Uploaded by

Fahrun
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Will

Player: AJ
Metatype: Elf; Female; Age: 25; Height: 1.9m; Weight: 80kg;
Hair: Brown; Eyes: Orange; Skin: Tan
Total Karma: 0; Current Karma: 0; Street Cred: 0; Notoriety:
1; Court of Shadows Notoriety: 1; Public Awareness: 0

Attributes
Body . . . . . . . . . . . . . . .3. . . . . . Essence
. . . . . . . . . .. .. .. .. .. .. .. ..4.94
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..

Agility. . . . . . . . . . . . . .6. . . . . . Edge


. . . . . . . . . . . . . . . . . . . .4
..........................................................

Reaction . . . . . . . . . . .3. . . . . . Initiative


. . . . . . . . . . . . . . .6+1D6
...............................................................

Strength . . . . . . . . . . .3. . . . . . . . . . .Inherent


. . . . . . . . . Limits
................................................................

Willpower . . . . . . . . . .5. . . . . . . . . . .[4]


. . .Physical
. . . . . . . Limit
...............................................................
[7] Mental Limit
Logic . . . . . . . . . . . . . .6. . . . . . . . . . .[8]
. . .Social
. . . . . .Limit
................................................................
Analytical Mind: +2 to tests involving pattern
recognition, evidence analysis, clue hunting, or
solving puzzles

Intuition . . . . . . . . . . . .3. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Physical Damage Stun Damage
Charisma . . . . . . . . . .6. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Movement
12m/24m/+2 Land Movement 5m/+2 Swimming

Active Skills Active Skills


9 [M] Computer 3 (Log) 6 [7] Tracking* (Int)
Analytical Mind: +2 to tests involving pattern City Slicker: +1 on tests made in an urban
recognition, evidence analysis, clue hunting, or environment.
solving puzzles
11 [A] Unarmed Combat 5 (Agi) Overflow: Natural Recovery:
10 [8] Con 4 (Cha) 8 (1 hour), heal 1 box/hit
2 * Athletics Group 2 Natural Recovery:
(Seduction +2) 6 (1 day), heal 1 box/hit
3 * Outdoors Group 3
8 [4] Gymnastics* (Agi) Defenses
9 [M] Hardware 3 (Log)
(Smartguns +2)
Knowledge Skills Ranged attacks against you are at: +0
Ranged Defense (No Action): 6
Analytical Mind: +2 to tests involving pattern 6 [7] Alcohol 3 (Int) Full Defense (-10 Interrupt, for the rest of the turn): +5
recognition, evidence analysis, clue hunting, or
solving puzzles 9 [7] Bars & Clubs 6 (Int)
12 [8] Locksmith 2 (Agi) Melee attacks against you are at: +0
5 [7] Cigarettes 2 (Int) Melee Defense (No Action): 6
(Maglock +2) 4 [7] Romance Novels 1 (Int) Full Defense (-10 Interrupt, for the rest of the turn): +5
6 [7] Navigation* (Int) (Bad Novels +2) Dodge (-5 Interrupt, vs. one melee attack): +2 [4]
City Slicker: +1 on tests made in an urban
11 [7] Security Procedures 5 (Log) Unarmed Strike Block (-5 Interrupt, vs. one melee attack):
environment.
Analytical Mind: +2 to tests involving pattern +5 [4]
9 [7] Perception 6 (Int) recognition, evidence analysis, clue hunting, or
solving puzzles
(Visual +2) Sensor-aided attacks against you are at: +0
City Slicker: -1 on tests when in non-urban
Sensor Defense (No Action): 11 [4]
environments.
Language Skills
12 [A] Pistols 6 (Agi)
(Revolvers +2) N English Damage Resistances
5 [4] Running* (Str) (Milspec +2) 17 Armor 12
11 [4] Sneaking 5 (Agi) 17 Acid Protection 12 17 Electricity Protection 12
(Urban +2) 17 Cold Protection 12 17 Fire Protection 12
8 [4] Survival* (Wil)
City Slicker: +1 on tests made in an urban 17 Falling Protection 12 10 Fatigue Resistance
environment.; City Slicker: -1 on tests when in non-
urban environments.
5 [4] Swimming* (Str) Edge Pool

Validation Report (0 issues): Nothing identified


Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Shadowrun © 2005-2019 The Topps Company, Inc. All rights reserved. Shadowrun is a registered trademark of The Topps Company, Inc.
Attribute-Only Tests Melee & Other Weapons
11 Composure Unarmed Strike 5P 11 [4] Reach: –
Battle Hardened: +1 while engaged in a hostile situation (but does not help vs. spells and
creature powers).
9 Judge Intentions Matrix Devices
6 Lifting & Carrying MCT-3500
13 Memory Device Rating: 3
Data Processing: 3, Firewall: 3
Matrix Initiative: 6
Toxin Resistances Matrix DR: 6 (8 vs. Black IC)
Toxin Disease
Contact 8 8
Ingestion 8 8
Inhalation 8 8
Injection 8 8 Meta Link
Device Rating: 1
Data Processing: 1, Firewall: 1
Addiction Resistance Matrix Initiative: 4
10 Resist Physical Addiction Matrix DR: 2 (6 vs. Black IC)
13 Resist Psychological Addiction

Positive Qualities
Analytical Mind
Cyberware (Essence: 0.4)
Cybereyes (2) Essence: 0.3
Battle Hardened (1)
Modifications: Image Link, Smartlink, Thermographic Vision, Vision
City Slicker Magnification
Common Sense Datajack Essence: 0.1

Drug Tolerant
Bioware (Essence: 0.66)
Photographic Memory
Bone Density Augmentation (Alphaware) (2) Essence: 0.48
Speed Reading (9 ) Neuro-Retention Amplification Essence: 0.1
Striking Callus (Alphaware) Essence: 0.04
Negative Qualities Striking Callus (Alphaware) Essence: 0.04
Addiction (Mild): Alcohol
Day Job (5,000¥/month, 40 hrs/week) Gear (Cash: 1,380¥)
Records on File (1): Ares Marcotechnology Autopicker (4)
Biomonitor
SINner (National SIN): Miami
Bug Scanner (6)
C-Squared (5)
Identities Certified Credstick, Silver
Falan Holloway Chisel/Crowbar
National SIN
Lifestyles: (1 month) Middle Lifestyle [Comforts & Necessities (3),
Dreamchip: Goongasm 9000
Neighborhood (4), Security (3)] Dropped to Ground
Subscriptions: (1 month) Day Job (10x) eX
Lorali Lazereye Glue Solvent
Fake SIN Glue Sprayer
Licenses & SINs: Fake SIN (4)
Lockpick Set
(5x) Long Haul
Armor Maglock Passkey (4)
Armor Jacket 12 MCT-3500
Meta Link
Firearms & Heavy Weapons (2x) Metal Restraints
Ruger Super Warhawk 11P 16 [8] 5/20/40/60 Micro-Tranceiver
Ammo Usage: 6 (cy): Survival Kit
Single Action (1, simple action): 16 , 11P Damage Tag Eraser
Recoil Compensation: 2
Modifications: Advanced Safety System [Immobilization],
Tool Kit, Hardware
Personalized Grip Ultra-Glide Industrial Lubricant (l)
Accessories: Smartgun System, External, (2) Speed Loader White Noise Generator (6)
Gel Rounds: +0S v +1, _____/10
Hollow Points: +2 v +2, _____/20

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Shadowrun © 2005-2019 The Topps Company, Inc. All rights reserved. Shadowrun is a registered trademark of The Topps Company, Inc.
Contacts
Beat Cop
Connection: 3 Loyalty: 4
Chips: You and the contact are even
Chubo Quay (Street Kid)
Connection: 1 Loyalty: 3
Chips: You and the contact are even
Metatype: Human
Sex: Male
Age: Young
Preferred Payment Method: Barter (easy items)
Hobbies/Vice: Nothing of Interest
Personal Life: Single
Type: Support
Fixer
Connection: 3 Loyalty: 4
Chips: You and the contact are even

Tracked Resources
Common Sense (4)

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Shadowrun © 2005-2019 The Topps Company, Inc. All rights reserved. Shadowrun is a registered trademark of The Topps Company, Inc.
Dog
Player: AJ
Race: Critter (Dog); Male

Attributes
Physical Damage Stun Damage
Body . . . . . . . . . . . . . . .4. . . . . . Essence
. . . . . . . . . .. .. .. .. .. .. .. .. .. .. ..6
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..

Agility. . . . . . . . . . . . . .3. . . . . . Edge


. . . . . . . . . . . . . . . . . . . .3
..........................................................

Reaction . . . . . . . . . . .4. . . . . . Initiative


. . . . . . . . . . . . . . .8+1D6
...............................................................

Strength . . . . . . . . . . .4. . . . . . . . . . .Inherent


. . . . . . . . . Limits
................................................................

Willpower . . . . . . . . . .3. . . . . . . . . . .[6]


. . .Physical
. . . . . . . Limit
...............................................................
[4] Mental Limit
Logic . . . . . . . . . . . . . .2. . . . . . . . . . .[5]
. . .Social
. . . . . .Limit
................................................................

Intuition . . . . . . . . . . . .4. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Overflow:


. . . . . . . . . . . . . . . . . .Natural
. . . . . Recovery:
.......................
Natural Recovery: 7 (1 hour), heal 1 box/hit
Charisma . . . . . . . . . .3. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8. . .(1. .day),
. . . heal
. . . .1.box/hit
.....................................
Defenses
Ranged attacks against you are at: +0
Movement Ranged Defense (No Action): 8
6m/24m/+4 Land Movement Full Defense (-10 Interrupt, for the rest of the turn): +3

Melee attacks against you are at: +0


Active Skills Melee Defense (No Action): 8
7 [5] Intimidation 4 (Cha) Full Defense (-10 Interrupt, for the rest of the turn): +3
Claws/Bite Block (-5 Interrupt, vs. one melee attack): +5 [6]
9 [4] Perception 5 (Int)
(Smell +2) Sensor-aided attacks against you are at: +0
9 [6] Running 5 (Str) Sensor Defense (No Action): 2 [6]
10 [4] Tracking 6 (Int)
8 [A] Unarmed Combat 5 (Agi) Edge Pool

Attribute-Only Tests Toxin Resistances


6 Composure Toxin Disease
7 Judge Intentions Contact 7 7
8 Lifting & Carrying Ingestion 7 7
5 Memory Inhalation 7 7
Injection 7 7

Addiction Resistance
7 Resist Physical Addiction
5 Resist Psychological Addiction

Damage Resistances
4 Armor 0
4 Acid Protection 0 4 Electricity Protection 0
4 Cold Protection 0 4 Fire Protection 0
4 Falling Protection 0 7 Fatigue Resistance

Critter Powers
Domesticated
Enhanced Senses: Hearing
Enhanced Senses: Smell

Validation Report (0 issues): Nothing identified


Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Shadowrun © 2005-2019 The Topps Company, Inc. All rights reserved. Shadowrun is a registered trademark of The Topps Company, Inc.
Melee & Other Weapons
Claws/Bite 5P 8 [6] Reach: –

Gear (Cash: 1,380¥)


Dropped to Ground

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Shadowrun © 2005-2019 The Topps Company, Inc. All rights reserved. Shadowrun is a registered trademark of The Topps Company, Inc.

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