0% found this document useful (0 votes)
34 views5 pages

DQT Beginner Guide

The document provides a comprehensive guide on leveling up, increasing combat power, and mastering alchemy in a gaming context. It includes strategies for monster raising, rank prioritization, and effective battle tactics, along with additional tips for resource management and progression. Key advice emphasizes the importance of daily quests, careful use of resources, and utilizing the game's wiki for better understanding and optimization.

Uploaded by

hkim40
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
34 views5 pages

DQT Beginner Guide

The document provides a comprehensive guide on leveling up, increasing combat power, and mastering alchemy in a gaming context. It includes strategies for monster raising, rank prioritization, and effective battle tactics, along with additional tips for resource management and progression. Key advice emphasizes the importance of daily quests, careful use of resources, and utilizing the game's wiki for better understanding and optimization.

Uploaded by

hkim40
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 5

1)<How to level up?

>:
i) Use old experience points
ii) Complete experience point quest daily
iii) Run the battle road
iv) Run the story

**Raise level with old documents

**Use it on monsters other than Battle Road.

***Clear experience points every day.

-------------------------------------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------------------------------

2) <How to increase combat power>:


i) Collect Monsters(High)
ii) Raise Monster Rank & Level(High)
iii) Raising awakening rank(Medium)
iv) Equip weapons(select alchemy carefully) (Medium)
v) Learn special skills with secretary(Low)

** Better to pull S/A from gachas

** More than not, you have to play by ear with gacha’s better suit you’re needs.

-------------------------------------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------------------------------

3) <Alchemy Basics- >:


i)How to get alchemy materials
a) Get the same weapon
b) Get alchemy stone
c) Use basic materials as much as possible-alchemy stones are rare.

ii) What is the probability of alchemy success?

a) Rare alchemy effect has a low appearance rate


b) Rates in, general, decrease the stronger you get-but still a lottery.

-------------------------------------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------------------------------
4) <Monster raising>:
i) Raise the level of monsters
ii) Rank up as soon as materials are ready
iii) Acquire awaking skills[Drop Monster]
iv) Strengthen feats.

**Monster ranking is highest priority

**Monsters that can be obtained as drops will actively awaken

**Precaution: Use reinforcement materials for versatile monsters.

-------------------------------------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------------------------------

5) <Rank up priority>:
i) Basically rank up from monsters with close upper limits
ii) Battle road monsters are also recommended
iii) Those who emphasize capture are from strong monsters.

**Raise monsters on battle road.


**Collect secret stones, story hard mode.
-------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------
6) <Battle information>:
i) Turns come in descending order of speed (quickness)

ii)Battle Flow:
1) Decide the placements of monsters
2) Decide action of each monster(tact)
3) Turn ends when all units acted.
4) Repeat #1-#4 until you win or lose.
Additional information:
I) Some Newb tips I wish I knew earlier( hiimdave):

I've noticed a trend on the Facebook fan page and here that some info isn't well deciminated
amongst everyone...either from not knowing of or not reading through the JP wiki in bad
translate mode, or just a lack of posts like these to bundle it all together.

So here are my top "things I wish I knew" items, and for sake of not taking credit as me finding
all this, fwiw...all of these are either in comments here or on FB, or in the wiki.

USING THE WIKI

 You'll see i link the JP wiki a bunch, you can have Chrome auto translate and its
okay...names are scuffed for stuff and its def Engrish but its usable.

MORE INFO ON USEFUL MONS

 To extend on my last post, the wiki does have its own ranking system of strength for each
monster rank here https://gamewith.jp/dq-tact/article/show/207923 and in addition if you
click into the details on any monster of a rank, say a B rank one, in the site breadcrumbs
you'll see a page for "# rank monster evaluation list"...click that to see a bigger view of
each rank with point value assigns.

OVERALL PROGRESSION TIPS

 In every aspect, keep an eye on your char exp and mission completions. Try to accept the
player xp rewards to level your account for a free stam reset. Overlapping a bit is okay,
the bar will overfill, but don't leave any stam on the table. You want to be sure you can
burn it all.
 Imo focus on story until you can't clear the stages. Don't fret the CP number, just
go...doesn't matter if you 3 medal or 0 medal, it's prog and xp.
 When story is too hard, move on to making sure you have Rank Up, Weapons, and lastly
Ability Rank Up missions cleared up to the highest you can.
 If you have Stam, imo Rank Up farming is the best use until you are set on mats for your
next several mains progression, then go to weapons until you have B or better for your
mains, then Ability Rank mats.
 No stam? Go to Battle Road and grind until you can clear stage 6 and get the goodies.
 Once you finish story, you get A rank weapon quests, and now you move on to clearing
all material / resource missions / account prog like master perks, saving, etc.

SAVING RESOURCES

 Gold is precious, be wary of throwing it away.


 Read the Draw Details on banners, they list the mons you can pull...if you notice there are
only S and maybe 1 or 2 A ranks you don't have, DONT waste gems on it...you can sit on
them til a new banner and pull for new S ranks. Early game 1-3 10 pulls along with
clearing content (and all the freebies we get for launch) should get you 85 to 95% of the
non A or S ranks ez.
 Unless you are 100% sure you can't do better on a retry, don't use the 50 gems to revive.
The only one it really should be needed on is the Night Clubber fight bc holy hell. The
rest you can def get stronger for, not auto, something.
 You don't have to refill stam with gems, you can go to battle road, but if you are
hellbound on it, I'd suggest only doing it a handful of times a week until the cost
resets...40 gems vs 100+ is a lot easier to stomach.
 You don't have to rank up a monster until it is capped or say 1 level away, save your
stones and gold.
 You do get more xp scrolls weekly, but I'd suggest funneling them or holding ones for
your 2nd or 3rd round of mains...we all will pull that elusive Wight King or Killing
Machine, or next banner S rank eventually and you'll want to be able to both boost it and
other complementary mons up to usable state quick. This also goes in toe with saving
rank up mats.

RECRUITING IN STORY

 You can click Enemy Details on the Embark screen to see which monsters are recruited.
 Skip tickets can be a good way to gnab the rarer recruits (B ranks, etc)
 The wiki lists drops here https://gamewith.jp/dq-tact/article/show/216122

USING SKIP TICKETS

 This will probs be more personal preference, but I use mind to quick farm Rank Up
missions for mats. Manually 3 medal the highest you can and blast.
 If you somehow are flush with mats you could use them in high xp grinds to save time.
 When using them, have a party of low levels as your group bc you auto win, ez xp.

HOW TO GRIND MORE EFFECTIVELY

 Battle Road for free when you wait for stam is a godsend.
 Typically i grind Stage 1 a few times with fresh mons until 13 or so, then 2 until like 15
or 16. Assuming one of the B ranks you can use is higher you shouldn't have trouble.
 After that I farm either 3 or 4 for a LONG time depending on which stage...maybe even 5
in some...basically aiming for 1200+ xp a run...or the highest you can clear in 2 to 3 or so
turns.
 Story mode has some good xp per stam stages to grind, listed here
https://gamewith.jp/dq-tact/article/show/210788 and your goal
 I personally like Ch 12 Ep 4, its a solid chunk of xp for 8 stam, i can clear with basically
1 dedicated and 1 flex carry, and it drops mons i want awakening on.

HOW TO GAIN QUICK MASTER PERKS


 This is really an extension of How to Grind, so everything in there applies.
 Lots of tactics but mine has been to A) do battle road in my downtime farming quick but
higher xp stages, B) boost low levels in my story mode grinds to cap before ranking a lot
up and once and repeating.
 Any decent xp grind can be carried by 1 to 2 mons of high level, leaving 3 or even 4
boost slots. Example: I can farm Ch 12 Ep 4 with my Archdemon and 1 other decent A or
S rank, boosting 3 of anything. You should always try to carry with mons you also can
gain xp on to always be gaining something on everyone.
 Doing this, you get some levels on your "mains" or "mains in training", and can boost
low ranks ez. 1 decent xp stage can insta take them 11, which is +30 or +40 levels
depending on how many boosts, plus or minus if your mains level. You generally can do
this until the boosts no longer gain at least a full level a run and then swap in more. E.g.
my Ch 12 grind I usually take them to 25 or so and then rotate, maybe less if I want to
just power through more progress and circle back later to specific mons.
 Basically you can quickly hit gold in like a day on most classes, dragon can be more
annoying bc there are fewer.

BATTLE ROAD

 I focused on getting to stage 3 on everything, then farming till I could clear stage 6 for
weapons.

QOL STUFF

 If you hit Rematch you don't have to go through Battle Prep again, makes it ez to have
less manual taps to get into the actions.
 If you are grinding and need to swap members, do Edit and Rematch, this lets you edit
then go back in and not hit the battle prep.

You might also like