comparison Among Learning Theories List of Key Theorists
Behaviorism
Cognitivism
Constructivism
B.F. Skinner Ivan Pavlov Edward Thorndike John B. Watson
Jean Piaget Robert Gagne Lev Vygotsky
John Dewey Jerome Bruner Merrill Lev Vygotsky Seymour Papert
Role of Learners
 Learners are basically passive, just responding to stimuli.
 Learners process, store &  Learning is an active retrieve information for later use creating associations and creating a knowledge set useful for living. The information processing transfer and assimilate new information. approach to learner uses the process in which learners construct new ideas or concepts based upon their current/past knowledge, social interactions & motivation affect the construction.
Role of Teachers
Instructor designs the learning environment. Instructor shapes childs behaviour by positive/ negative reinforcement. Teacher presents the information & then students demonstrate that they understand the material. Students are assessed primarily through tests.
 Instructor manages problem solving & structured search activities, group learning strategies.  Instructor provides opportunities for students to connect new information to schema. especially with
 Educators focus on making connections between facts & fostering new understanding in students. Instructors tailor their teaching strategies to student responses and encourage students to analyse, interpret & predict information. Teachers also rely heavily on open-ended questions and promote extensive dialogue among students.  Constructivism calls for the elimination of a standardized curriculum. Instead, it promotes using curricula customized to the students' prior knowledge. Also, it emphasizes hands-on
problem solving.
Key Concepts
Behaviourism is a theory Cognitivism of animal learning that only focuses and
focuses
on
the Constructivism focuses on how
brain. How humans process learners construct their own human and store meaning. They ask questions,
information was very important in develop answers and interact and on the process of learning. interpret the environment. By doing these things, they Schema An internal incorporate new knowledge with prior knowledge to create new meanings.
objectively
observable
behaviours and discounts  mental Behaviour
activities. knowledge theorists structure.
define learning as nothing more than the acquisition to of new behaviour.
New information is compared 1. Multiple perspectives and Representations of concepts & content r presented& encouraged.
existing cognitive structures called "schema".
Experiments behaviourists
by
Schema may be combined, extended or altered to accommodate new information.  Three-Stage Information Processing Model  input first enters a sensory register, then
2. Goals and objectives are derived by the student or in negotiation with the teacher or system. 3. Teachers serve in the role of guides, monitors, coaches, tutors& facilitators.
identify conditioning as a universal process. learning
There are two different is types of conditioning, processed in
short-term 4. Activities, opportunities, tools &environments are provided to encourage metacognition, self-
each yielding a different memory, behavioural pattern: 1.Classic conditioning occurs when a natural reflex responds to a stimulus. The most popular example is Pavlov's that dogs salivate when they observation and then is transferred to longterm memory retrieval. for storage and
analysis - regulation, reflection & - awareness.
o Sensory Register - receives 5. The student plays a input from senses which lasts from less than a second to four seconds and central role in mediating & controlling learning. 6. Learning situations, environments, skills, content & tasks are relevant, realistic, authentic &represent the natural complexities of the
eat or even see food. Essentially, animals and people are biologically or
then disappears through decay
replacement. Much of the
"wired" so that a certain stimulus will produce a specific response. 2.Behavioral or operant conditioning occurs when a response to a stimulus is reinforced. Basically, operant conditioning is a simple feedback system: If a reward or reinforcement or
information short term
never
reaches
'real world'. 7. Primary sources of data
memory
but
all
are used in order to ensure authenticity & realworld complexity. 8. Knowledge construction & not reproduction is emphasized.
information is monitored at some level and acted upon if necessary. o Short-Term Memory (STM) -
sensory input that is important 9. This construction takes place in individual interesting is transferred from the contexts and through social negotiation, collaboration & experience.
follows the response to a stimulus, then the response more probable in the future. For e.g. leading becomes
sensory register to the STM.
Memory can be retained here 10.The learner's previous for up to 20 seconds or more if rehearsed repeatedly. Shortterm memory can hold up to 7 plus knowledge constructions, beliefs and attitudes are considered in the knowledge construction process. 11. Problem-solving, higher minus 2 items.STM capacity can order thinking skills and deep understanding are
behaviourist or B.F.Skinner used reinforcement
techniques to teachpigeons to dance and bowl a ball in a mini alley.
be increased if material is chunked into meaningful parts. o Long-Term Storage (LTM) - stores information from STM for long term use. Longterm memory has unlimited capacity. Some materials are "forced" into LTM by rote memorization and over learning. Deeper levels of processing such as between old and new information are much generating linkages Memory &
emphasized. 12. Errors provide the opportunity for insight into students' previous knowledge constructions. 13. Exploration is a favoured approach in order to encourage students to seek knowledge independently and to manage the pursuit of their goals. 14. Learners are provided with the opportunity for apprenticeship learning in which there is an increasing complexity of tasks, skills and knowledge acquisition.
better for successful retention 15. Knowledge complexity is of material. reflected in an emphasis on conceptual
 Meaningful Meaningful
Effects -
interrelatedness & interdisciplinary learning.
information is easier to learn 16.Collaborative and and remember. If a learner links relatively information meaningless cooperative learning are favoured in order to expose the learner to alternative viewpoints.
with prior schema it will be 17. Scaffolding is facilitated easier to retain.  Serial Position Effects - It is easier to remember items from the beginning or end of a list rather than those in the middle of the list, unless that item is distinctly different  Practice Effects - Practicing or Rehearsing improves retention especially when it is distributed practice. By distributing Implication of constructivism - in teaching & learning the role of the teacher is an advisor, facilitator,planner, motivator and assistant to help students perform just beyond the limits of their ability. 18. Assessment is authentic and interwoven with teaching.
practices the learner associates the material
- the most suitable method is to use cooperative and collaborative model
with many different contexts - pupils knowledge & rather than the one context afforded by mass practice. awareness are important factors that influence the process of cognitive development
 Transfer Effects The effects - assist pupils to use their of prior learning on learning new tasks or material. acquired knowledge to relate & apply to the learning of new knowledge
 Interference Effects - Occurs - foster intrinsic motivation when prior learning interferes with the learning of new material.  Organization Effects - When a learner categorizes input such as a grocery list, it is easier to remember.  Levels of Processing Effects for pupils to learn on their own initiative - traditional evaluation is not suitable - the format and instrument of evaluation used for knowledge acquisition must be constructed by teacher & pupils together
Words may be processed at a - pupils are encourage to lowlevel sensory analysis of their physical characteristics to highlevel semantic analysis of their meaning. The more deeply a word is process the easier it will be to remember.  State Dependent Effects - If learning takes place within a certain context it will be easier to remember within that context rather than in a new context. How Does Learning Take Place Skinner  Known for operant conditioning  A stimulus is provided  A response Piaget Constructivism promotes a more use critical & creative thinking skills to solve problems - metacognitive skills are emphasised - reflective thinking to control, assess & make reflection on the result & achievement
 Human intelligence & biological open-ended learning experience where the methods and results of organisms function in similar learning are not easily is ways. They systems are both measured and may not be the organized same for each learner.
generated.  Consequence to the
response is present. Type of consequence is present.  Reinforcement is provided which could be positive or negative.
that constantly interact with the environment.  Knowledge is the interaction between the individual and the environment.  Cognitive development is the growth of logical thinking from
Piaget  All knowledge is a human construction.  The learner starts with a blank slate.  Not logical thinking.
Pavlov  Known for classical conditioning.  A spontaneous reaction that automatically to a particular stimulus.  To alter the natural relationship between a stimulus & a reaction was viewed as a major breakthrough study of behaviour. in the
infancy to adulthood.
1. Learning is an internal process that occurs in the
Vygotsky Vygotskys components
mind of the individual. of 2. Cognitive conflict is essential to the learning of the process.
occurs Cognitive Development:  Mastering symbols
culture and developing the cultural forms of reasoning.  Complex functions begin as social interactions individuals; gradually acquire meaning and are internalized by the learner. Dewey  Educations connection with society, outside world, life. between  What we learn should have meaningful relevancy.  Instruction should centre around the childs
Thorndike  Thorndike
 Speech and other symbols are concluded first mastered as a form of communication and eventually structure & manage a childs thinking.  Zone of Proximal Development focuses on interactive problem solving.
experience
that animals learn, solely, by trial & error, or reward and punishment. - All learning involves the formation connections, and connections are strengthened according to the law of effect. Intelligence is the ability to form connections and humans are the most evolved animal because they form more connections than any other being. - The "law of effect" stated that when a of
Bruner  Learner constructs new ideas or concepts based upon their current / past knowledge  Learning by discovery through developmental stages.  Benchmarks reveal each stage of childs development, interaction & discovery is learning.  Education relevant to students need, stages in cognitive development Merrill  knowledge is constructed from experience
connection between a stimulus and response is positively rewarded it will be when strengthened it is it and
 learning is a personal interpretation of the world  learning is an active process in which meaning is developed on the basis of experience  conceptual growth comes from the negotiation of meaning, the sharing of multiple perspectives & the changing of our internal representations through
negatively will be
rewarded weakened.
Thorndike
later revised this "law" when he found that
negative reward, (punishment) necessarily did not
collaborative learning  learning should be situated in realistic settings; testing should be integrated with the task and not a separate activity Vygotsky's theory presents three principles: 1. Making meaning  the community places a
weaken
bonds, and that some seemingly pleasurable do not
consequences necessarily performance.
motivate
- The "law of exercise" held that the more an SR(stimulus response)
bond is practiced the stronger it will become. As with the law of effect, the law of exercise also had to be updated when Thorndike found that practice without feedback does not necessarily
central role, and the people around the student greatly affect the way he or she sees the world. 2. Tools for cognitive development - the type and quality of these tools (culture, language, important adults to the student) determine the pattern and rate of development. 3. The Zone of Proximal Development  problem solving skills of tasks can be placed into three categories: i. Those performed independently by the learner. ii. Those that cannot be performed even with help.
enhance performance. Looking more specifically at academic learning, i.e. the content of a lesson, rather than managing the behaviour within it, -Thorndike's "Theory of Transfer of Identical Elements" represents the central behaviourist stance, that the amount of learning that can be generalized between a
familiar situation and an unfamiliar one is determined number of elements that the two situations have in common. He concluded that education does not generalize that if it is to be preparation for life beyond school, then it should be as life-like as possible. Also maintained that a skill should be introduced when a Thorndike easily and by the
iii. Those that fall between the two extremes, the tasks that can be performed with help from others.
Seymour Papert  Matheticsthe art of learning.  Guidelines for the art of learning. 1st principle-Give yourself time. 2nd principle-discussion. 3rd principle-look for connections.  The building of knowledge is the goal. Decrease
learner is conscious of their need for it as a
means of satisfying purpose. -Regarding material, Skinner specified that to some useful
amount of teaching and increase student projects.
teach well, a teacher must decide exactly what it is they want to teach - only then can they present the right material, know what responses to look for and hence when to give reinforcement usefully shapes behaviour. He suggested 3 that
principles which teachers should use to promote
effective learning: 1) present the information
to be learned in small behaviourally defined steps. 2) give rapid feedback to pupils regarding the accuracy of their learning being indicated by overt pupil responses) 3) allow pupils to learn at their own pace. Building on these development - problem (learning
solving tasks
skills
of
can be placed into 3 categories:
Those independently learner.
performed by the
Those that cannot be performed help. Those that fall between the 2 extremes, the tasks that can be performed with help from others. Seymour Papert  Matheticsthe art of learning.  Guidelines for the art of learning. 1st yourself time. 2nd principle-discussion. 3rd principle-look for connections.  The building of principle-Give even with
knowledge is the goal. Decrease amount of teaching and increase student projects. proposed an alternative teaching technique called programmed learning/ instruction & also a teaching machine that could present programmed material.
Watson Watson believed that
humans are born with a few reflexes and the of
emotional love & rage.
reactions
All other behaviour is established through
stimulus-response associations through
conditioning. Relevance to Educational Technology/ Implications  Identify possible reinforcers observing behaviours of learners  Select Stimulus  Identify and describe With this idea, it is important for the terminal objective  observable behaviour instructional designers Cognitivists believe learners by develop learning As opposed to an objective
through approach to learning,
receiving, storing and retrieving constructivism is more information. open-ended in expectation where the results and even the methods of learning themselves are not easily to measured and may not be
thoroughly analyse & consider consistent with each learner. the appropriate tasks needed in  Case-Based Learning
 By a process of shaping order for learners to effectively &  Authentic situations efficiently process the information  Multiple cases to build & smaller steps achieve received. cognitive flexibility  Social interactions, goals Likewise, designers relevant must collaborations
 Mastery learning is an consider the eg ff behavioural approach  Behaviourism still continues to play a large role in motivation,
learner  Assessment of activity
characteristics that will promote  Shift teachers role to or impede the cognitive information. processing of scaffolding, modelling, coaching of learners.  Experiences are critical
 Do task analysis & learner  Shift from behavioural objectives to activity goals
classroom analysis
management, and special education needs. Implications of Skinners Operant
 Create tests  Create learning materials according to any one of the Instructional Design Models
 Advance organizers - in teaching & learning the role of the teacher is an advisor,facilitator, planner, motivator and assistant of cognitive - the most suitable method is to use cooperative and collaborative model - pupils knowledge & awareness are important factors that influence the process of cognitive development - assist pupils to use their acquired knowledge to relate & apply to the learning of new knowledge - foster intrinsic motivation for pupils to learn on their their own own initiative - traditional evaluation is not suitable
Conditioning Implications
Theory in Teaching & theories: Learning - Cognitive processes influence learning. 1. Newly learned skill or technique ought to be given continuous reinforcement. 2. Use of positive reinforcement which glues present result is more effective. 3. Extinction process by means of Operant Conditioning & can be used to modify pupils undesirable behaviour - As children grow, they become capable of increasingly more sophisticated thought. - People organize the things they learn. - New information is most easily acquired when people can associate it with things they have already learned. People control
learning.
e.g. to withdraw the reinforcement has been given before. 4. Guide pupils to master the concept of discrimination through the conditioning process so that they will acquire the knowledge & skill accurately. 5.Negatively reinforcement is also suitable & can be used to achieve and desired behaviour.(If the pupils did not follow the rules or discipline in operant which
- the format and instrument of evaluation used for knowledge acquisition must be constructed by teacher & pupils together - pupils are encourage to use critical & creative thinking skills to solve problems - metacognitive skills are emphasised - reflective thinking to control, assess & make reflection on the result & achievement
the classroom).
Possible Learning Activities
 Instructional cues to  Explanations elicit correct response  Practice paired with target stimuli  Reinforcement  Demonstrations  Illustrative examples  Gestalt Theory  Matched non-examples for  Corrective feedback  Outlining  Mnemonics  Dual-Coding Theory  Chunking Information  Repetition  Concept Mapping  Advanced Organizers  Analogies  Summaries  Keller's ARCS Model of
 Modelling  Collaborative Learning  Coaching  Scaffolding  Problem-Based Learning  Authentic Learning  Anchored Instruction  Cognitive Flexibility Hypertexts  Object-based Learning
correct responses  Building fluency (get responses closer and closer to correct response)  Multiple opportunities/ trials (Drill and practice)  Discrimination (recalling facts)  Generalization (defining and concepts)  Associations (applying
Motivation
illustrating  Interactivity  Synthesis  Schema Theory
explanations)  Chaining (automatically performing a specified procedure)
 Metaphor  Generative Learning  Organizational strategies  Elaboration Theory