Werewolf the Forsaken Merits
Merit Book PDF
Altar Stone to War Against the Pure 183 2
Ancestral Vessel to Lodges the Faithful 1! 2
Ani"al Magnetis" #he $age 1% 2
Anon&"it& to 'lood of the Wolf !( 2
Aus)ice 'lessing #he $age 13 2
'eginner*s Luck Signs of the Moon 2+ 3
'e,oar War Against the Pure 183 3
-hain 'reaker Lodges the Faithful 3% 3
.e"olisher to 'lood of the Wolf (2 3
/)he"eral $eckoning or #he $age 13 3
/&rie #erritories !0 3
Far $unner*s 1ntuition Signs of the Moon 3 3
Fetish to Forsaken 0+ !
Fetish 2wolf 3looded4 to 'lood of the Wolf 12% !
5eal Like Stone 'lood of the Wolf 22 !
5owl -ode Lodges the S)lintered ! !
Legend to War Against the Pure (+ !
Local #erritories !0 !
Locus to W#F !06 2( S)ecial7 %
Lunatic 8lare 'lood of the Wolf 12% (
Merc& of Luna Signs of the Moon 3 (
Meta3olic -ontrol #he $age 1% (
Moon -entered #he $age 13 0
9aturall& .ece)ti:e Signs of the Moon 3 0
9i"3le .efender #erritories !0 0
;ld 'lood to War Against the Pure 18!0 0
Pack Affinit& or #he $age 1%( 0
Pack #actics 2:aries< s)ecial4 #he $age 1%( 0
Pathfinder*s 'lessing Signs of the Moon 3 +
Predator*s 8a,e #he $age 1% +
Pre& -har" War Against the Pure 18% 1
Pro)het*s Voice Lodges the Faithful 0+ 1
Protectorate :aries< s)ecial #he $age 10! 1
Scout #erritories !8 12
Secret Paths #erritories !0 12
Seducti:e 8race to Signs of the Moon 1!! 12
Shield 'earer War Against the Pure 8+ 12
Short -uts #erritories !0 12
S&nergistics #ri3es of the Moon 1% 12
S&nerg& #he $age 1%( 13
#erritorial Fa"iliarit& to 'lood of the Wolf ++ 13
#ote" :aries< s)ecial Forsaken 0+ 13
#rained Senses Signs of the Moon 3 13
Vicious Attacker #erritories !8 13
Watched to 'lood of the Wolf 12( 13
Wolf 'looded to 'lood of the Wolf 12( 1!
Wolf 'looded W#F 0+ 1!
Balehound Merits
Fla&ed Lune 'las)he"ies 13( 1%
Pure Merits
Strong 'loodline #he Pure 111 1%
Teritory Merit Features: #erritories 1(
'ooks
Werwolf the Forsaken 2wtf4
'lood of the Wolf 2'otW4
#erritories 2#t&4
Signs of the Moon 2SotM4
-hanging 'reeds 2c34
War against the Pure 2WatP4
#he $age 2#r4
Lodges the Faithful 2LtF4
Lodges the S)lintered 2LtS4
#ri3es of the Moon 2#otM4
1
Altar Stone ( to )
Effect= #he character is in control of an altar stone7 #his stone acts as a :essel for /ssence7 #he altar stone )roduces no /ssence of its own7 #o
gi:e it /ssence6 the character sacrifices a li:ing creature u)on it7 >)on the creature*s death6 the altar gains a nu"3er of /ssence e?ual to the
creature*s nor"al 5ealth score 2sacrificing a dog would &ield 3etween four and se:en )oints of /ssence de)ending on the Si,e and therefore
5ealth of the ani"al47 #he character6 or an& other "e"3er of his race6 "a& draw /ssence fro" the stone once )er da& 3& rolling 5ar"on&7
Successes gained e?ual /ssence )oints taken7
#he altar can onl& hold a nu"3er of /ssence e?ual to the altar*s Merit )oints ti"es two7 Moreo:er6 onl& one creature can 3e sacrificed to the
altar )er week7 Se:eral characters can contri3ute to an Altar Stone*s Merit )oints7
29ote that killing ani"als u)on the altar doesn*t count as @torturing )re&A unless the character acti:el& tor"ents the ani"al7 Billing hu"ans6
ani"al re)resentati:es of the sha)echanger6 or other sha)echangers is a 5ar"on& :iolation6 howe:er74
Drawack= #he altar suffers /ssence 3leed7 After a nu"3er of da&s e?ual to the )oints s)ent in this Merit6 the /ssence 3egins 3leeding off the
altar6 de)leting it 3& three )er da&7 1f the Altar Stone Merit has CCC6 then on the fourth da& the altar 3egins to 3leed7 2S)irits can clai" this /ssence
onl& after it 3leeds off D "an& therefore gather around it in the ho)es of feasting74 Also6 when an altar stone goes dr& either fro" taking /ssence
or 3leeding /ssence6 the altar "ust 3e @reawakenedA with a Will)ower )oint6 or the altar will hold no /ssence7
Ancestral !essel ( T" ) #od$e of !oices
Prere%uisites= Lodge of Voices
Effect= #he Lodge of Voices )ossesses secret rites allowing the" to ta) into the wisdo" of the AncestorEShadow7 #his Merit does not allow a
character to channel a s)ecific ancestor7 #he accu"ulated knowledge of de)arted >ratha6 howe:er6 allows a character with this Merit to
accentuate his own eF)erience with theirs7
A character with this Merit "a& atte")t to channel the knowledge of an ancestorEs)irit as a refleFi:e action7 S)end one /ssence and roll a
nu"3er of dice e?ual to &our character*s Ancestral Vessel dots7 /ach success allows &ou to add one die to the dice )ool of a s)ecific Skill7 #hat
Skill "a& change with each a))lication of the Merit7 #he Stor&teller has final sa& on what Skill "a& 3e aug"ented7
Ancestral knowledge isn*t likel& to 3e useful with the .ri:e or -o")uter Skills6 for eFa")le6 while it could 3e with Medicine6 -rafts 2using
older "aterials46 1nti"idation6 'rawl or e:en Firear"s 2es)eciall& with 3ows47 A character can atte")t to 3oost a Skill he does not )ossess6 3ut
lacking a good fra"e of reference for the knowledge he suddenl& gains6 the unskilled )enalt& still a))lies7
Example: Jons character runs afoul of an odd spirit. The Storyteller tells Jon to roll his characters Intelligence (3) plus Occult (0) to identify it.
Jon decides to use his characters Ancestral essel !erit to channel so"e of the ancestors #no$ledge on spirits% and "anages one success. &is
dice pool for the roll is no$ '% (ut (ecause the character has no dots in Occult% the uns#illed penalty still applies ()3 for a !ental S#ill). This
"eans% though% that Jon has * die re"aining the pool% $hereas $ithout the help fro" the ancestors he $ould (e rolling only a chance die.
'onus dice last for the re"ainder of the scene7 Ancestral Vessel can 3e in:oked onl& once )er ga"e session6 whether it succeeds or fails7 1f the
effort fails6 no other atte")ts can 3e "ade in that cha)ter7
Ani&al Ma$netis& ()
Effect= Gour character is a focal )oint for e:er&one in the roo"7 #hrough a co"3ination of )hero"ones and 3od& language6 she has an edge of
danger that*s hard to resist7 5er )ri"al6 )owerful nature hides Hust under the surface6 and when she wants to6 she can let it out7 Gour character
lowers the )enalt& fro" her Pri"al >rge 3& two when "aking a Presence or Mani)ulation roll to distract or seduce so"eone who would nor"all&
3e attracted to her gender7
Drawack= 'eing the center of attention is not alwa&s a good thing7 Peo)le who are attracted to &ou will kee) flirting or tr&ing to strike u)
con:ersations when &ou*re alone6 and e:er&one who isn*t attracted to &ou will likel& resent &ou7 Gou suffer a I1 "odifier to rolls "ade to deal
with )eo)le who aren*t attracted to &our gender7
Anony&ity ( to )
1t is 3eco"ing harder and harder to 3e anon&"ous in toda&*s world as our )ersonal infor"ation swells go:ern"ent and 3usiness data3ases7
Man& >ratha 3eco"e increasingl& worried a3out 'ig 'rother alwa&s looking o:er their shoulders and )r&ing into their 3usiness7 So"e >ratha
e:en go so far as to disconnect the"sel:es fro" "an& of societ&*s con:eniences in an atte")t to shut out its )r&ing ca"era e&e7 #his Merit
reflects the s)ecial a3ilities and knowledge it takes to do so7
Prere%uisites= $esol:e CC and Larcen& CC or Su3terfuge CC
Effect= Gour character "anages to sta& off the radar of "ost go:ern"ent and financial data3ases :ia an assort"ent of "ethods7 At two dots6 it is
assu"ed that the character uses nearl& e:er& legal "eans at his dis)osal= dealing in cash6 not ha:ing credit cards6 not ha:ing a dri:er*s license6
delisting )hone nu"3ers6 not ha:ing a )hone6 ha:ing no )er"anent address 2other than )ossi3l& a P; 3oF4 and so on7 At higher le:els6 he "ust
e")lo& so"e illegal "ethods to kee) hi"self secret= creating false identities6 stealing others* identities6 seeking to acti:el& destro& data gathered
3& others and so on7
/ach dot su3tracts one fro" 1n:estigation rolls "ade to disco:er infor"ation a3out the character7
Drawacks= A character with Anon&"it& "a& not )urchase Fa"e7 Further"ore6 he should ha:e trou3le s)ending $esources "ore than once a
"onth since it is assu"ed that he does not ha:e read& access to electronic 3anking6 credit cards and so on7 Anon&"it& "a& also influence the
t&)es of Status allowed 3& a Stor&teller6 3ecause "an& organi,ations are not going to allow )ersons who cannot )ro:e their identities to Hoin their
ranks7 1t is )ossi3le to lose the effects of the Anon&"it& Merit if the character is arrested6 although the character can "anage to regain the effects
3& ha:ing his cri"inal record erased one wa& or another7
Aus'ice Blessin$ ()
Prere%uisite= ;ne aus)ice Affinit& Skill at CC
#his Skill "ust 3e rated CC or higher7 A:aila3le at character creation onl&7
Effect= Whene:er &our character can see her aus)ice "oon D or at least where it should 3e in the sk& D she is filled with confidence in the role
that Luna has gi:en her7 1rraka sli) that little 3it "ore silentl& when the new "oon is out6 and /lodoth argue that 3it "ore elo?uentl& when 3athed
in the light of the halfE"oon7 Gou gain a J1 e?ui)"ent 3onus to one Aus)ice Skill when &our aus)ice "oon is in the sk&7
2
Drawack= #he effects of this Merit onl& work when the sun is down6 and &our character can see where her "oon would 3e in the sk& 2clouds
don*t affect this Merit6 3ut 3uildings do6 for instance47 1f the character*s "oon isn*t a3o:e the hori,on after sundown6 she "ust 3e a3le to see the
sk& directl& a3o:e her7
Be$inner(s #uck ()
)rraka "nly
Effect: So"e )eo)le Hust ha))en to 3e )rett& decent at "ost an&thing the& atte")t7 An 1rraka with this Merit onl& suffers fro" a oneEdie )enalt&
2rather than the nor"al three4 when her )la&er atte")ts a roll for a Mental Skill in which the character has no dots7 #hose 3lessed with this sort of
uni:ersal adroitness often get flustered when the& genuinel& screw u)< if a character with this Merit dra"aticall& fails a Mental Skill roll6 he loses
a )oint of Will)ower7
9or"all&6 this Merit is onl& a:aila3le at character creation6 though a Stor&teller "a& wai:e this re?uire"ent for a character Hust undergoing her
First -hange 2)articularl& if she is chosen of the 9ew Moon47
Be*oar ()
Effect= So"e ani"als cough u) a calcified 3all of hair or fi3er6 and ancient ci:ili,ations all the wa& through the Middle Ages considered such
3iological detritus to 3e an eFcellent talis"an against e:il6 )oison and sickness7 #he 3e,oar ke)t 3& the character "a& 3e fro" the character 2i7e76
he threw it u) at one )oint6 likel& after consu"ing a heart& kill4 or another sha)echanger7 #hree t&)es of 3e,oars eFist6 and the character "a&
choose one effect to acco")an& his talis"an=
C #he character gains J1 on an& resistance rolls when o))osing su)ernatural )owers that would affect his "ind 2such as the Forsaken 8ift6 Loose
#ongue47
C #he character heals wounds lost to aggra:ated da"age a little faster7 1nstead of taking a week 2se:en da&s4 to heal one )oint of aggra:ated6 it
onl& takes fi:e da&s to heal one )oint7
C #he character gains J3 dice when "aking a Sta"ina J $esol:e roll to resist )oisons and toFins7 So"e )oisons or toFins don*t allow a character
to roll to resist6 3ut if the character )ossesses this t&)e of 3e,oar6 he is afforded a chance to resist refleFi:el& 2though in such cases6 he does not
gain the J3 3onus< the chance to resist is reward enough47
+hain,Breaker () #od$e of Ashes
Prere%uisites= Lodge of Ashes6 5ar"on& 8
Effects= #he >nfettered know secret )hrases in the First #ongue that free a s)irit fro" 3ondage7 A "e"3er of the lodge can utter these words and
concentrate on a fetish to li3erate the ca)ti:e s)irit therein7 #his cannot 3e done surre)titiousl&7 An& werewolf in the area can sense the changes in
the s)iritEsca)e caused 3& this )heno"enon6 and the )hrase in the First #ongue causes the werewolf*s :oice to ru"3le and growl like a hunting
)ack7 #he owner of the fetish feels the s)irit within start to wriggle free6 and can atte")t to disru)t the )rocess6 3eating the s)irit into su3"ission7
#his Merit cannot free s)irits that wish to re"ain in their fetishes6 or s)irits for who" 3eing li3erated would :iolate a 3an7
1n order to free a s)irit6 the werewolf "ust 3e a3le to see the fetish7 #he )la&er s)ends one )oint of /ssence 2this eF)enditure hel)s to get the
s)irit*s attention and )ro:ides so"e incenti:e for the s)irit to fight its wa& out4 and rolls 5ar"on& in a contested roll against the fetish owner*s
$esol:e J -o")osure J Pri"al >rge7
Failure= #he s)irit re"ains tra))ed in the fetish6 and the onl& wa& to free the s)irit is to destro& the o3Hect7 #his Merit will not work on this
)articular fetish7
Success= #he s)irit is free of the fetish7 #he owner of the fetish can choose to sacrifice a dot 2not )oint4 of Will)ower to kee) the s)irit tra))ed6
3ut this usuall& results in the >nfettered taking the fetish awa& 3& force and 3reaking it77
1f the >nfettered e:er falls 3elow 5ar"on& 86 this Merit 3eco"es una:aila3le to her until she raises her 5ar"on& 3ack u) to the re?uired le:el7
De&olisher ( to )
Prere%uisites= Strength CCC or 1ntelligence CCC
Effect= #he character has an innate feel for the weak )oints in o3Hects7 When atte")ting to da"age an o3Hect6 he ignores one )oint of dura3ilit&
gained :ia reinforce"ent )er dot in this Merit7
E'he&eral -eckonin$ ( or )
Effect= Whether through hours of stud& or an innate knack6 &our character has "ore insight than "ost into the Shadow7 So"ething inside her
)icks u) on s)iritual resonance without her consciousl& noticing7
At the twoEdot le:el6 &our character can "ake a refleFi:e 1ntelligence J ;ccult roll once )er scene to deter"ine the resonance of a gi:en area7
.ra"atic failure indicates "isleading infor"ation6 failure offers nothing6 success gi:es the "ain resonance of an area and an eFce)tional success
shows the su3tle la&ers of resonance 3efore her7
At the fourEdot le:el6 she can "ake a si"ilar refleFi:e roll to )ick u) on the resonance of a source of /ssence that she has found7 ;nl& one roll
of either kind can 3e "ade )er scene6 though with the four dot :ersion of this Merit she "a& tr& again if the first roll is a failure 2see @Successi:e
Atte")ts6A the World of .arkness $ule3ook6 )7 13247
Eyrie ()
Gou know the 3est lookout )oints and lines of sight within &our )ack*s territor&7 Gou recei:e J2 dice to all Perce)tion )ools while within &our
own territor&6 and if &ou attack a foe at range6 &ou recei:e J1 die to &our )ool to do so7
#his Merit can onl& 3e learned 3& a werewolf with a defined territor&7
Far,-unner(s )ntuition ()
Prere%uisites: >ratha6 "ust 3e 1rraka6 Streetwise CC and Sur:i:al CC6 shared #ote" Merit at 1 or "ore dots
Effect: 1n the course of her work6 an 1rraka is "ore likel& to ha:e to run a)art fro" her )ack than a werewolf of an& other aus)ice7 So"e 9ew
Moons e:entuall& de:elo) an uncann& sense that ena3les the" to ho"e in on those with who" the& share a )ack tote"6 hel)ing the" to discern
3
the )recise direction and rough distance 3etween the"sel:es and those to who" the& are 3ound7 ;n a successful Wits J Streetwise 2for ur3an
en:iron"ents4 or Wits J Sur:i:al 2for wilderness en:iron"ents4 roll6 the 1rraka knows which wa& she "ust run to find a gi:en )ack"ate and6 in
general ter"s 2a few "inutes6 se:eral hours6 a3out three da&s6 etc746 how far awa& fro" her he is7
Fetish ( to )
Effect: Gour character )ossesses a fetish6 a tool or wea)on e")owered 3& a s)irit 3ound within7 Perha)s she inherited it fro" a relati:e6 recei:ed
it fro" another werewolf6 crafted it herself as )art of her initiation or took it fro" a fallen all& during the )relude7 Whate:er the reason6 &our
character 3egins )la& with a fetish that is alread& attuned to her7
#he fetish has a le:el e?ual to the dots in this Merit7 ;ne dot of Fetish is e?ual to three talens 2s"all6 "inor fetishes< see )7 2%46 which "a& 3e
"ulti)le co)ies of the sa"e talen7 Gou "a& )urchase "ulti)le fetishes during character creation as long as the total dots in this Merit do not
eFceed fi:e7 Gou could )ut four dots into Fetish 3& assigning &our character a S)irit .ru" 2one dot4 and a Mask of Life 2three dots46 3ut &our
character could not 3egin )la& with a fourEdot klai:e and a Fireflash 2two dots47 Further fetishes can 3e ac?uired through role)la& as the chronicle
)rogresses6 3ut cannot 3e )urchased 3& eF)erience )oints7 Sa")le fetishes are )ro:ided in -ha)ter #hree 2))7 2!E2+47
Fetish ( to ) .olf,Blooded/
Prere%uisites= WolfE'looded< an& rating
Effects= #his Merit allows the character to 3egin )la& with a talen or a fetish7 WolfE3lood characters cannot 3egin )la& with a fetish rated higher
than CC6 howe:er7 ;ne dot of this Merit indicates that the wolfE3lood owns two co)ies of the sa"e talen6 two dots translates to a le:elEone fetish
and three dots "eans the character owns a le:elEtwo fetish7 So"e eFa")les of fetishes that are a))lica3le and useful to wolfE3loods can 3e found
on )7 1206 and the rules for creating such fetishes 2for werewol:es4 and using the" 2for uragaru"4 can 3e found on the )re:ious )age7
0eal #ike Stone ()
Effect= Gour werewolf is skilled at su3duing his regenerati:e a3ilit&7 5e "ight fall into a "editati:e trance or Hust ha:e a )articular a)titude for
grinning and 3earing it7 When deter"ining how long &our character can resist 2or control4 his regeneration6 add two to $esol:e when referencing
the $esisting $egeneration chart7 For eFa")le6 if &our werewolf*s $esol:e is 16 he can sto) hi"self fro" regenerating for four "inutes 3efore
&ou need to "ake a roll7 ;nl& werewol:es "a& take this Merit7
0owl +ode () #od$e of the Black .oods
Prere%uisite= Me"3ershi) in the Lodge of the 'lack Woods
Effect= Gour character has learned a nu"3er of s)ecial :ocali,ations and codeEsounds intended to i"3ue a howl with a hidden "eaning7 #hese
sounds are nota3le to an& werewolf who hears the"6 3ut are an artificial construct de:oid of e"otional e")hasis7
#he howl code for @An elder su""ons &ouA will onl& sound urgent if the werewolf howling )ersonall& inHects a note of urgenc& into the howl7
>sing howl code6 &ou "a& i"3ed relati:el& si")le conce)ts into a howl7 @.anger fro" the north6A @a hunt is called6A @the roads are unsafe6A @all
is well6A @the Pure are nearA and @danger fro" the ShadowA are all sufficientl& si")le< @a rogue carEs)irit is causing trou3le on the highwa&A is
not7
#his Merit could theoreticall& 3e taken 3& a nonEwerewolf character who has 3een inducted into a social lodge such as the Lodge of the 'lack
Woods7 1n such a case6 the Merit would allow the character to understand the encoded "eanings in a fellow lodge "e"3er*s howl6 3ut the
character would not 3e a3le to howl his own coded "essages unless he is a3le to "i"ic a wolf*s howl accuratel& 2such as a "age sha)eshifting
into wolf for"47
#e$end ( to )
Legends a3ound a"ong the Forsaken6 es)eciall& a3out what the world was like 3efore the s)irits went "ad7 #he& sa& that6 then6 the Peo)le
could 3ind s)irits into their tools7 #hese fetishes were o3Hects of utilit& and )ower6 and hel)ed kee) the world a safe and right )lace7 Likewise6 the
Peo)le could hunt down s)irits and force 3oons out of the"6 increasing the werewol:es* )owers and ena3ling the" to 3etter )rotect the world7
For an& gi:en )urchase of the Merit= Legend6 the character re"e"3ers one )articular tale with cr&stal clarit&7 1t resonates with hi" so"ehow6
and he longs for the age when it was true7 #he )la&er chooses one fetish or 8ift of e?ual :alue 2threeEdot legend for a threeEdot fetish or 8ift4 that
ins)ired his character6 though it*s still Hust a legend7 ;nce )er stor&6 when the character*s re"e"3ered fetish or 8ift would ha:e co"e in hand&
23ut6 of course6 is now gone46 the character feels a flash of ins)iration7 Learning inno:ation to o:erco"e her difficulties6 she finds a wa& to do
whate:er she would ha:e used the fetish to do7
Mechanicall&6 the character gains one 3onus die )er dot of the lost fetish or 8ift 2and corres)ondingl&6 the legend4 in an atte")t to do so"ething
si"ilar to the lost )ower7 A werewolf la"enting the loss of a flash fire "ight decide to kick sand into her ene"&*s face instead for a si"ilar result<
that atte")t gains a oneEdie 3onus 3ecause it was a oneEdot fetish7 ;ne who listened6 3rightEe&ed6 to stories of creating water fro" nothing "ight
gain a oneEdie 3onus to the Sur:i:al roll for finding water in an uneF)ected )lace7
#hat said6 fetishes do still eFist7 #he& are Hust rare and hard to control7 9ot e:er& )la&er will want to gi:e u) the fetish for "undane ins)iration7
For an& )er"anent fetish6 there re"ains the )ossi3ilit& that the 3ound s)irit was una3le to esca)e7 Make sure that an& )la&er who wants to kee) a
fetish is aware that using one )ro)erl& will 3e :er&6 :er& difficult6 and that using one without an eFce)tional success on the acti:ation roll will 3e
dangerous7
#hat said6 ha:ing and using a "is3eha:ing fetish can 3e an interesting source of )lot ad:ance"ent7 'esides attracting s)iritual freedo" fighters6
"is3eha:ing fetishes rarel& work the wa& the& are su))osed to7 A fetish co")ass designed to locate the nearest locus "ight instead )oint toward
the nearest enca")"ent of 'eshilu or duguthi"6 sending the )ack into fight after fight instead of toward the 8auntlet6 as the )ack desires7 A
fetish fork that "akes lies undetecta3le could force the werewolf to s)eak truth6 creating awkward situations and furthering the stor&7
#ocal ()
Gou are so co"forta3le within &our )ack*s territor& that &ou 3lend right in with local hu"ans7 #he& acce)t &ou as one of their own7 Gou recei:e
J1 die on all Social rolls when dealing with hu"ans in &our territor&7 5u"ans in &our territor& unconsciousl& sus)ect that there*s so"ething
strange a3out &ou6 3ut know that &ou are one of the" D hu"ans in &our territor& recei:e J1 to their effecti:e Will)ower to resist Lunac& that
!
you cause7 1f &ou are seen alone in >rshul for" in &our territor&6 for instance6 the Will)ower % o3ser:er reacts as though he had Will)ower (7 1f
&ou and &our three )ack"ates 2who lack this Merit4 all sha)eshift within sight6 the sa"e gu& would res)ond to &ou all with his 3ase Will)ower %7
#his Merit can onl& 3e learned 3& a werewolf with a defined territor&7
#ocus1#oci
Man& things in the "aterial world ha:e their own s)iritual reflection7 So"e o3Hects ha:e an e:en stronger link with the Shadow than that6
howe:er6 3eco"ing foci of s)iritual energ& of a )articular t&)e7 A statue that*s a center for "ourning6 an as&lu" cell that e"anates "adness and a
stone s)ar in the ocean where an unusual nu"3er of swi""ers ha:e drowned could all 3e s)iritual loci7 #hese are focus )oints for )articular
kinds of /ssence in the )h&sical world7 #he statue is a focus for the e"otion of grief and loss6 while the cell is a focus of "adness6 and 3oth
generate significant a"ounts of /ssence with the a))ro)riate resonance7 #he s)ar has 3eco"e a focus for death energ&7
;f course6 as a focus of a )articular kind of energ&6 a locus also attracts s)irits who feed on /ssence with that )articular resonance7 #he statue
could 3eco"e a ho"e to )ainE and griefEs)irits6 while the cell attracts a retinue of de"entiaEs)irits and )s&chosisEs)irits6 all growing strong on the
freel& generated /ssence6 and the s)irits that haunt the s)ar "a& atte")t to feed the locus 3& arranging "oreK @accidents7A
S'irit #ocus )nfluence
As a locus 3eco"es "ore )owerful6 it )roduces a greater a"ount of /ssence and has "ore of an effect on the surrounding area7 #he following
ta3le gi:es guidelines for the likel& area of influence of a locus=
#ocus -atin$ 2one of )nfluence
C 1nfluences onl& the i""ediate :icinit&6 no "ore than two &ards fro" the locus
CC 1nfluences the world and )eo)le around6 for u) to 1% &ards fro" the locus
CCC 1nfluences a si,a3le area around the locus= a single floor of a 3uilding6 a forest clearing or a grou) of )eo)le
CCCC 1nfluence whole 3uildings6 sections of forest or large grou)s of )eo)le
CCCCC 1nfluences whole cit& 3locks6 lakes or co""unities of )eo)le A locus rated at four or fi:e dots is :er& rare7 Most fourE or fi:eEdot loci eFist
in secluded areasawa& fro" the co"ings and goings of hu"anit&7 1t*s in re"ote )laces that the& can flourish without 3eing targeted 3& A,lu6
'eshilu6 "ages or e:en hu"ans who don*t understand or like the influences the& can 3arel& sense7
Werewol:es can auto"aticall& sense when the&*re in a locus* area of effect7 #he& can tell 3& the )rickling of their hackles that the s)irit world is
nearer where the& stand7 1f a werewolf wishes to deter"ine the )recise location of a locus6 his )la&er "akes a Wits J 1n:estigation J Pri"al >rge
roll as a standard action to deter"ine the general direction of the locus itself7 Success gi:es hi" the general direction to the locus7 An eFce)tional
success6 if he*s within line of sight6 will allow hi" to recogni,e the locus*s "aterial for"7 1rraka recei:e two 3onus dice to this roll 2see )7 8347
+haracteristics of #oci
Loci the"sel:es are indi:idual o3Hects7 A la"))ost6 a 3rick or a tree could 3eco"e a locus6 3ut not a street6 a house or a forest7
As loci grow in )ower6 the& grow in influence o:er the surrounding area7 See the side3ar for an idea of circles of influence7
Loci affect the )h&sical world slightl& and the s)irit world greatl&7 For eFa")le6 a s)iritual locus of "urder centered on a )a:ing sla3 would
cause )eo)le walking )ast it in the )h&sical world to feel uneas&7 1n the Shadow6 howe:er6 the walls dri) 3lood6 while a growing )ile of skulls
"arks the nu"3er of :icti"s who )erished in that s)ot7
Benefits of a S'irit #ocus
A nu"3er of characteristics "ake loci )articularl& attracti:e to s)irits6 which often end u) reinforcing the loci and "aking the" stronger=
C S)irits can conceal the"sel:es within a locus and the surrounding area of influence7 8enerall&6 s)irits are as :isi3le in the Shadow as )eo)le are
in the street7 #he resonance that the locus creates 3etween the s)iritual reflection of a )lace and a s)irit of a si"ilar t&)e allows the s)irit to "erge
with the area around the locus6 3eco"ing )art of the )lace7 #his "akes the" "uch6 "uch harder to fight or destro&7 A s)irit who goes dor"ant
within a locus cannot take an& action without re:ealing itself6 3ut it cannot 3e )ercei:ed 3& an&thing short of a su)ernatural a3ilit& e:en to
o3ser:ers standing in the s)irit world7 C Werewol:es and other 3eings ca)a3le of entering the s)irit world can usuall& cross the 8auntlet onl&
within a locus* area of influence7
C S)irits seeking to flee across the 8auntlet can do so "uch "ore easil& at an a))ro)riate locus7 #he s)iritual resonance s)illing out of the locus
attunes the 8auntlet to that s)iritual energ&6 "aking it "ore )er"ea3le to s)irits whose nature "atches the resonance7 A s)irit can also "ake use
of a locus if it*s altered its resonance through consu"ing a))ro)riate /ssence7 All atte")ts 3& s)irits to cross at an a))ro)riate locus gain J2 to
the a))ro)riate roll7
C S)irits "a& use their 9u"ina across the 8auntlet at a locus of the a))ro)riate resonance6 without needing the $eaching 9u"en7
C S)irits reEfor" or regenerate "ore ?uickl& at a locus7 Standard healing or regeneration rates dou3le for s)irits in a locus as long as their
resonances are generall& co")ati3le7 For instance6 a s)irit of slee) would 3e una3le to 3enefit fro" a locus with a )owerful electrical resonance7
C A locus generates a nu"3er of )oints of /ssence e?ual to its le:el F 3 )er da&6 all with resonance that "atches that of the locus7 #his /ssence is
a:aila3le onl& fro" the s)irit world side of the locus7 #he 5isil around a )owerful locus is often "o33ed 3& local s)irits :&ing for a drink6 which
can "ake things :er& dangerous if the s)irits are )articularl& aggressi:e and unwilling to share7 1n addition6 other su)ernatural 3eings6 e:en those
as see"ingl& s)iritE3lind as :a")ires6 ha:e 3een known to atte")t to control a )otent locus for o3scure reasons7 1t*s unclear whether the& stand to
3enefit fro" the /ssence6 fro" the o:erall effect of resonance6 or fro" so"e e:en "ore su3tle effect6 3ut now and again the& co"e into
contention o:er loci all the sa"e7
For$in$ a #ocus
-reating a s)irit locus takes 1% )oints of a))ro)riatel& resonant /ssence )er dot of the locus re?uired7 #he /ssence "ust 3e allowed to )ool in
the area of the locus for at least a week without 3eing consu"ed 3& s)irits6 werewol:es or an& other creature7 .uring that )eriod6 the /ssence
graduall& settles into a single o3Hect within the i""ediate area6 which 3eco"es a locus when a critical "ass of /ssence 3uilds within it7 After one
week6 all the listed 3enefits co"e into effect6 and the locus starts to generate its own /ssence7 Loci can 3e strengthened 3& re)eating this )rocess6
or 3& )re:enting an& s)irit fro" consu"ing the natural /ssence )roduced 3& the locus7 ;nce 1% )oints ha:e accu"ulated and settled6 the locus
%
increases 3& one dot7
Loci arise naturall& when e:ents ha))en in the )h&sical world that create :ast ?uantities of /ssence o:er ti"e6 without attracting too "an&
s)irits to the site7 Secret e:ents6 such as clandestine "urders6 hidden cele3rations and lone suffering6 are "ore likel& to create loci than are sti"uli
like wars6 )o) concerts and o:ercrowded hos)itals6 which are wellEknown sources of /ssence6 full& )lundered 3& s)irits7
Destroin$ a #ocus
#he si")lest )ath to destro&ing a locus is si")l& to find and destro& the )h&sical o3Hect D grind the statue to dust6 de"olish the as&lu"6 s"ash
the rock s)ar7 5owe:er6 des)ite 3eing a stationar& o3Hect6 a locus is not without its defenses7 #heir whole en:iron"ent is fighting to kee) things
as the& are7 #hat statue6 for eFa")le6 has had the chance to funda"entall& war) the Shadow around it7 #he cit& s?uare takes on a "ourning
resonance6 de)ressing the s)irits of )eo)le who walk )ast and allowing a griefEs)irit to hide within the landsca)e7 Soon after the statue is
destro&ed6 )eo)le )assing through the s?uare start to feel sad a3out its destruction6 and then utterl& "isera3le7 1f the statue is re3uilt6 it can again
3eco"e a locus of its original resonance6 if so"ewhat tainted 3& a "e"or& of loss7 'ut if it*s "ourned 3ut ne:er re)laced6 the s)ace could
3eco"e a locus of entirel& different for"7
#he onl& wa& to trul& destro& such a locus is to re"o:e the o3Hect6 and to o:erco"e the s)iritual resonance that taints the )lace as well7 #he
)ack seeking to destro& the locus would not onl& ha:e to destro& the statue6 3ut re)lace it with so"ething that would negate the "ourning it
e:oked in others7 A statue to a 3elo:ed local "usician6 co")lete with a concert in the s?uare 3& the "usician to cele3rate "ight Hust suffice6 along
with )lent& of culling of unwanted s)irit tourists7 #rul& destro&ing an inani"ate locus is not Hust an act of :iolence6 it*s an eFtended act of social
and )h&sical engineering as well7
1n effect6 the )rocess is the re:erse of the )rocess used to create a locus7 An e?ual a"ount of resonant /ssence that contrasts the natural
resonance of the locus effecti:el& destro&s it7 For eFa")le6 if it took 1% )oints of "iser&tainted /ssence to turn a desk into a oneEdot s)irit locus6
1% )oints of Ho&Etainted /ssence will neutrali,e it7
+han$es in the Flesh3
1t see"s a safe assu")tion that )ouring :ast ?uantities of resonant /ssence into an o3Hect or into a )erson would change the"6 twist the" in
so"e o3:ious wa&7 #hat assu")tion is wrong D at least )h&sicall&7 'eco"ing a locus doesn*t change the a))earance or nature of the locus* host
in an& wa&7 1t*s as if the locus eFists "ainl& in the Shadow6 with a s"all s)iritual hook reaching out and anchoring itself in the host 3od& across
the 8auntlet7 As a result6 loci the"sel:es cannot 3e detected with )h&sical senses alone7 An o3ser:ant werewolf can s)ot their influence D the
slow resonant distortion of the Shadow and the ine:ita3le grou)s of s)irits har:esting its /ssence D 3ut finding the locus itself often re?uires a
"easure of in:estigati:e work7
#unatic 4lare () .olf,Blooded
Prere%uisites= WolfE'looded CCC or "ore
Effects= Gour character inherited a s"all "easure of the Predator*s Menace6 and can inflict the Lunac& on others7 .oing so6 howe:er6 is draining6
and runs the risk of 3ackfiring terri3l& D hu"ans are not the fearso"e )redators that werewol:es are6 e:en hu"ans related to werewol:es7
Most of the ti"e6 the wolfE3lood has no idea what he is doing6 and is si")l& defending hi"self or tr&ing to )ick a fight for whate:er reason7
So"eti"es6 howe:er6 a )erson that the wolfE3lood is tr&ing to inti"idate screa"s in terror or 3acks awa&6 wideEe&ed6 lea:ing the uragaru"
wondering what he did to induce such fear7
>se of this Merit re?uires the uragaru" to glare at his target6 "aking e&e contact and eFhi3iting so"e sort of threatening 3eha:ior 23aring one*s
teeth is enough47 #he )la&er s)ends a Will)ower )oint and rolls Presence J 1nti"idation 2recei:ing no 3onus dice for the Will)ower )oint47
Dra&atic Failure= #he target i""ediatel& attacks the wolfE3lood6 )ercei:ing hi" to 3e a "onster and a threat7 ;thers in the area "ight well Hoin
in6 instincti:el& seeing the character as dangerous7
Failure= #he target is not inti"idated and not affected 3& the Lunac&7
Success= #he target suffers the Lunac&6 3ut with a J% to his effecti:e Will)ower7 An& others uses of this Merit in the sa"e scene re?uire another
Will)ower )oint fro" the uragaru"7
E5ce'tional Success: As a3o:e6 3ut the wolfE3lood can use the Lunatic 8lare on others in the sa"e scene without s)ending a Will)ower )oint6
)ro:ided that the& witnessed the effects of the Lunac& on the first :icti"7 #argets affected 3& this Merit do not suffer an& "e"or& i")air"ent6
onl& the fear7
Drawacks= #he wolfE3lood does not actuall& control when this Merit acti:ates7 #he )la&er can decide that the wolfE3lood "ight 3e angr& or
defensi:e enough to initiate the Merit D 3ut so can the Stor&teller7 1f the wolfE3lood e:er 3eco"es a werewolf6 this Merit disa))ears7
Mercy of #una ()
Prere%uisites: >ratha6 "ust 3e 1rraka
Effect: 9ew Moons are often eF)ected to interact with the herd for the good of the )ack6 though the feral )ower of a werewolf*s Pri"al >rge6
seething Hust 3elow the surface6 can "ake dealings with hu"ans D e:en the wolfE3looded D difficult6 at 3est7 So"e 1rraka6 howe:er6 are gifted
with a facilit& for te")oraril& clouding their "ore 3estial natures6 ena3ling the" to assuage the fear that nor"al )eo)le ?uite rightl& feel toward
the Forsaken7 '& s)ending a )oint of Will)ower as an instant action6 the 1rraka "a& reduce his Social Attri3uteLSkill )enalt& for Pri"al >rge 2see
.erewolf: The Forsaken6 )7 0(4 3& one die )er dot of -unning $enown6 to a "ini"u" of a ,eroEdie )enalt&6 for the re"ainder of the current
scene7
Metaolic +ontrol ()
Prere%uisite= Sta"ina CCC
Effect= Gour character has "ore control o:er his 3od& than "ost werewol:es7 #his allows hi" to sto) his 3od& fro" regenerating6 at least for
long enough to set a wound7 1n addition6 this Merit allows the werewolf to slow down other as)ects of his )h&si?ue7
When nor"al )eo)le are out of 3reath6 werewol:es nor"all& aren*t7 When nor"al )eo)le are shocked 3& inHur&6 werewol:es nor"all& aren*t7
#his Merit allows &our character to a))ear no 3etter than a nor"al hu"an6 sli))ing under the radar of an&thing that would hunt hi"7
-a"ouflaging hi"self in this wa& takes a Sta"ina J Sur:i:al roll6 with a success indicating that &our character has su))ressed his "eta3olis"
(
for one scene6 or one da& for an eFce)tional success7
Drawack= Pre:enting regeneration in a )articularl& stressful situation "a& re?uire s)ending a Will)ower )oint6 at the Stor&teller*s discretion7
Moon,+entered ()
Effect= 9o "atter &our character*s aus)ice6 the sight of the full "oon fills hi" with a )owerful rage that &earns to 3e unleashed7 Mother Luna*s
face full& re:ealed s)urs hi" to release the rage within in the onl& wa& he knows7 ;n nights of the full "oon6 &our character adds one to his
Sta"ina J Pri"al >rge when deter"ining the nu"3er of turns s)ent in 8auru for" onl&7 #his counts as the natural duration for the )ur)oses of
8ifts and other effects that alter the duration7
Drawack= Gour character is on edge in the light of the full "oon until he can release the rage within7 All -o")osure rolls suffer a I1 )enalt&
during the full "oon until he can take 8auru for"7 -hanging for"s Hust once is enough to offset this )enalt& for the duration of the )hase 2usuall&
three nights47
6aturally Dece'ti7e ()
Prere%uisites: >ratha6 "ust 3e 1rraka6 -unning CCCC
Effect: For so"e 9ew Moons6 l&ing6 cheating6 and stealing are as eas& as 3reathing7 When s)ending a )oint of Will)ower on one of her three
aus)ice s)ecialt& Skills 2Larcen&6 Stealth6 or Su3terfuge46 the 1rraka adds dice e?ual to her dots in the -unning $enown6 rather than the
custo"ar& three dice7
6i&le Defender ()
Gou know the 3est s)ots fro" which to defend &ourself in &our )ack*s territor&7 When in &our )ack*s territor&6 &ou recei:e J1 to &our .efense
score7
1n addition6 &ou recei:e J1 die to Athletics rolls to "o:e around within &our territor& 2to kee) &our footing6 cli"3 or kee) &our 3alance6 for
instance D &ou know that ;ld Man $atcliffe*s roof is sli))er&6 3ut &our foes do not47
#his Merit can onl& 3e learned 3& a werewolf with a defined territor&7
"ld Blood ( to )
Effect= So"ething a3out &our character gi:es off a wild resonance6 as if his 3lood were old and his roots were dee)7 #his aura grants hi" a kind
of de facto clout o:er other sha)echangers 3oth of his kind and of other races7
/ach dot )ossessed adds a J1 "odifier to &our character*s Persuasion or 1nti"idation rolls when dealing with an& other sha)eshifter creature7
#he aura he gi:es off is )al)a3le6 e:en if others don*t consciousl& recogni,e it7
Drawack= /ach dot )ossessed also confers a I1 die )enalt& to an& Sociali,e roll when dealing with other sha)echangers7 Sociali,ing re?uires a
kind of co"fort le:el6 and other 3eastE"en find such inti"ate social situations uneas& when &our character is included7 5is old 3lood announces
that he*s a to) )redator6 not an a"ia3le cha)7
Pack Affinity ( or )
Effect= /ither 3ecause )ack"e"3ers ha:e s)ent so long in each other*s co")an& or through a )owerful tote" 3ond6 )ack"e"3ers ha:e a 3etter
understanding of one another7 #he& will find the"sel:es finishing each other*s sentences6 or all sharing the "inor aches and )ains of one
"e"3er7 So"e )acks e:en share a for" of )ri"iti:e co""unication6 through a co"3ination of these shared feelings and 3od& language7
For one )oint6 each )ack"ate who )ossesses this Merit gains an unconscious awareness of the others* general states of "ind7 All Social rolls
a"ong )ack"ates ha:e a J1 3onus as long as one of the" )ossesses this Merit7
For three )oints6 each )ack"ate who )ossesses this Merit can co""unicate with others who also )ossess this Merit without using words7 A
co"3ination of 3od& language and the general lowEle:el e")ath& 3etween )ack"ates allows the" to send si")le "essages of u) to three words
"aFi"u" without an&one else 3eing a3le to ea:esdro)7 #hese "essages are nor"all& of the for" of @.anger6A @#he& hurt MackA and so on7
Drawack= -haracters with the threeEdot for" of this Merit suffer the highest wound )enalt& of all of their )ack"ates6 whether the& the"sel:es
are inHured or not7 #here*s a )rice to )a& for such close ties7 Pack #actics 2:aries4
Effect= #he )ack"ates ha:e trained together6 learning how 3est to use their co"3ined skills to strike at )owerful o))onents or grou)s that
threaten to o:erwhel" the"6 to do"inate others 3efore a fight 3egins or to get their wa& without e:er 3eing seen7
#his training has )aid off6 and the )ack"ates ha:e a nu"3er of o)tions that are una:aila3le to other grou)s when the& work together7
#he )ack can )ick one )ack tactic for each )oint )ut into this Merit7 #his Merit is shared 3& all "e"3ers of the )ack< all "e"3ers of the )ack
can use the tactics whether the& )ut )oints into this Merit or not7
#he )ack cannot select )ack tactics that re?uire "ore werewol:es than are )art of the )ack7 #he )rere?uisites of each tactic "ust 3e "et 3& one
"e"3er of the )ack who )ossesses this Merit 2hence6 a tactic with )rere?uisites of Mani)ulation CCC and 1nti"idation CCC would re?uire one
)ack"ate to ha:e 3oth traits47
Pack Tactics ( to )
Effect: #he )ack"ates ha:e trained together6 learning how 3est to use their co"3ined skills to strike at )owerful o))onents or grou)s that
threaten to o:erwhel" the"6 to do"inate others 3efore a fight 3egins or to get their wa& without e:er 3eing seen7 #his training has )aid off6 and
the )ack"ates ha:e a nu"3er of o)tions that are una:aila3le to other grou)s when the& work together7
#he )ack can )ick one )ack tactic for each )oint )ut into this Merit7 #his Merit is shared 3& all "e"3ers of the )ack< all "e"3ers of the )ack
can use the tactics whether the& )ut )oints into this Merit or not7
#he )ack cannot select )ack tactics that re?uire "ore werewol:es than are )art of the )ack7 #he )rere?uisites of each tactic "ust 3e "et 3& one
"e"3er of the )ack who )ossesses this Merit 2hence6 a tactic with )rere?uisites of Mani)ulation CCC and 1nti"idation CCC would re?uire one
)ack"ate to ha:e 3oth traits47
Pack tactics are s)ecial co"3at "aneu:ers which can onl& 3e )erfor"ed 3& a )ack6 using the confidence that each "e"3er has in her )eers to
the ad:antage of the )ack7 While traditional thinkers consider )ack tactics a for" of s&nerg& that onl& "akes itself e:ident in co"3at6 the
0
)rinci)le of so"e or all of the )ack working together can a))l& Hust as well to a range of other situations6 fro" interrogation to research7
Which tactics a gi:en )ack will use is entirel& u) to that )ack7 $ather than Hust )ro:iding a list of )ossi3le tactics6 this section outlines a si")le
s&ste" for 3uilding tactics that a))l& to a wide range of situations7 Following that are so"e eFa")les6 useful 3oth in and out of co"3at7 1n "an&
wa&s6 )ack tactics are si"ilar to Fighting St&le Merits in that )ack tactics offer eFtra "aneu:ers that the )ack can use D though onl& when "ore
than one )ack"e"3er is )resent7 >nlike Fighting St&les6 there is no hierarch& or need to 3u& so"e tactics 3efore others7
+reatin$ Tactics
Pack tactics consist of setE)iece actions6 things that the )ack"ates ha:e )racticed together7 While "an& werewol:es think of )ack tactics onl& in
ter"s of co"3at6 the& are Hust as useful if not "ore in other situations7 Me"3ers of a )ack who ha:e )racticed can inti"idate )eo)le or sneak into
highEsecurit& facilities without a )ro3le" Hust as easil& as the& can dogE)ile a larger ene"&7
#he first thing to do when working out a new )ack tactic is to decide what &ou want to do7 What*s the sort of thing that &ou en:isage the )ack
doing 3etter if the )ack"e"3ers train togetherN What tactics is the )ack likel& to useN A )ack 3ased on stealth and sneakEraids is going to ha:e a
:er& different set of tactics fro" a )ack of straightforward assEkickers7 What is the )ack likeN What*s the )ack"e"3ers* st&le when the& work
togetherN #hese ?uestions will gi:e &ou an idea of the sort of thing the )ack "a& train at7
Second6 decide how "an& )ack"ates are needed to carr& out the tactic7 5arr&ing so"eone to 3oth tire hi" out and get hi" to run where &ou
want takes at least four werewol:es 2one front6 two sides6 one 3ack46 while a show of strength "ight take onl& two7 9ot e:er& tactic re?uires that
the whole )ack gets in:ol:ed< the 3est )acks know how to di:ide their resources to get the "ost 3enefit7 9o tactic can in:ol:e "ore than fi:e
werewol:es7
#hird6 what does each )ack"ate doN Assign each role in the tactic an action7 #actics are nor"all& 3ased on the tea"work "echanics 2see the
World of .arkness $ule3ook6 )7 13!47 ;ne of the )ack"ates is the )ri"ar& actor6 the others are secondar& actors7 1f the tactic calls for it6 the
tea"work "echanics needn*t a))l&6 3ut one werewolf re"ains the )ri"ar& actor< the others the secondar& actors7 1f so"e of the secondar&
actions are co"3at actions 2gra))les6 3ites and so on4 the action doesn*t count as a secondar& action for the )ur)oses of the )ack tactic7
Fourth6 what are the re?uire"entsN /ach )ack tactic has )rere?uisites D the& re?uire one dot )er two )ack"ates in:ol:ed 2round u)46
distri3uted a"ong one Attri3ute and one Skill that the tactic uses D if there*s onl& one )rere?uisite dot6 it "ust go into a Skill< no Attri3ute
)rere?uisite can 3e rated at one dot7 ;ne "e"3er of the )ack "ust "eet all the re?uire"ents for the )ack to take the tactic7 Adding eFtra dots of
)rere?uisites "eans &ou can add eFtra 3enefits if the tactic succeeds7 9o )ack tactic can ha:e "ore than twice the nu"3er of )artici)ants in dots
of )rere?uisites7
Fifth6 what are the 3onusesN Aside fro" the )otential eFtra dice fro" tea"work6 a )ack tactic has eFtra 3onuses fro" the tactic*s )rere?uisites7
>se the following guidelines6 3ased on how "an& dots of )rere?uisites the tactic has7 #hese guidelines are "eant to gi:e &ou an idea6 rather than
3eing set in stone7
"ne1Two dots: ;))onent hal:es his .efense against the )ri"ar& actor< )ri"ar& actor adds one eFtra die7
Three1Four dots= Pri"ar& actor*s action is 1nstant rather than -ontested< )ri"ar& actor adds one success if action is successful7
Fi7e1Si5 dots= ;ne secondar& actor*s roll 3enefits fro" @+ againA< )ri"ar& actor can "ake two connected actions rather than one 2#ea"work
3onus doesn*t a))l&47
Se7en1Ei$ht dots= Pri"ar& actor*s roll 3enefits fro" @+ againA< #ea"work 3onus a))lies as eFtra successes to )ri"ar& actor*s roll rather than die
3onus7 9ineL1 dots= All secondar& actors 3enefit fro" @+ again7A
SiFth6 check with the Stor&teller to see whether the new )ack tactic "eets with her a))ro:al7 She "a& ask &ou to change it so that the tactic
doesn*t "ess with her ga"e D es)eciall& if the tactic has nine or 1 dots of )rere?uisites7 Work with her to "ake the tactic a useful )art of the
ga"e7
E5a&'le of +reation
+o( is $or#ing out a pac# tactic for his characters pac#. The pac# has (een "i,ed up in a nu"(er of under$orld deals% and #eeps ha-ing to
pro-e that the pac# is serious. The (est $ay to pro-e that is good old "uscle . its "uch easier to inti"idate so"eone if your pac#"ate is
holding hi" si, feet off the ground% especially if that pac#"ate ca"e up (ehind the target.
Its o(-iously a t$o/$ere$olf tactic. One lifts the target off the ground% $ith a one/off 0rapple attac# in 1alu for" (+o( assu"es that the added
strength $ill (e enough to lift the target up). Assu"ing that $or#s% the other can tal# the target round . a straightfor$ard 2resence 3
Inti"idation action. The second $ere$olf is the pri"ary actor4 $hile the first could start a fight% the second is helped (y his pac#"ate.
As there are only t$o $ere$ol-es in-ol-ed% theres one "andatory prere5uisite dot% $hich "ust go into a S#ill. +o( figures Inti"idation is the
o(-ious choice. 6anting "ore (ang for his (uc# than one dot gets hi"% +o( adds a three/dot Strength prere5uisite. 6ith four dots of
prere5uisites% +o( figures that the target doesnt get to resist his Inti"idation atte"pt% and +o( can add t$o dice to his atte"pt. &elen% his
Storyteller% figures that 7ust one e,tra die is enough% along $ith any successes left o-er fro" the successful grapple.
Sa&'le Pack Tactics
#here*s no wa& that the tactics here could 3e a co")rehensi:e list of )ack tactics7 1t*s i")ossi3le to grou) the tactics into Mental6 Ph&sical and
Social 3ecause of the wide range of actions in:ol:ed D as the a3o:e eFa")le de"onstrates7 >se these for ins)iration and to gauge what le:el of
)rere?uisites a )ack tactic should ha:e when designing &our own7
Bad +o'8 .orse +o'
-e%uired Werewol:es= 2
Prere%uisites= Presence CCC6 1nti"idation C
Effects= 'oth werewol:es interrogate a hu"an6 rel&ing on the social )ro3le"s Pri"al >rge engenders to )ut the target "ore on edge and "ake
hi" feel e:en "ore :icti"i,ed than he is7 Make a Presence J 1nti"idation tea"work roll7 1f the first roll succeeds6 the )ri"ar& actor gets the
nor"al Pri"al >rge social )enalt& as 3onus dice to his roll 2hence6 Pri"al >rge 3 would gi:e a J2 3onus to his roll47
+a'ti7e Audience
-e%uired .erewol7es= 2
Prere%uisites= Strength CCC6 1nti"idation C
8
Effects= ;ne >ratha in .alu for" gra3s the target fro" 3ehind and lifts hi" siF inches off the ground6 as a standard gra))le action7 1f this
succeeds6 the other can "ake a Presence J 1nti"idation roll with one 3onus die for each success that the gra))ler won 3& )lus one6 and the
target*s resistance to the 1nti"idation roll is reduced to ,ero dice7
+an "'ener
-e%uired Werewol:es= 2
Prere%uisites= Strength CC6 'rawl CC
Effects= ;ne werewolf6 usuall& in >rshul or >rhan for"6 lea)s at the attacker6 catching her claws in its hide7 >sing her "o"entu" to tear awa&
)art of the hide6 the second can then dig her claws into the un)rotected flesh underneath7
#his tactic works :er& well on ar"ored hu"ans as well7 #he first werewolf "akes a Strength J 'rawl attack that does no da"age7 1f that
succeeds6 the second werewolf*s attack ignores an& ar"or that the target was wearing6 including natural ar"or fro" scales or a thick hide7
+rowd Eyes
-e%uired Werewol:es= !
Prere%uisites= Wits CCC6 -o")osure CCCC
Effects= When the )ack needs to find so"eone in a crowd6 Hust one werewolf )ro3a3l& won*t cut it7 Four werewol:es "o:ing through the crowd
in clear lines6 "aking sure that the&*re not getting in each other*s wa&6 and co""unicating through glances and nods can go through a grou) of
hu"ans "uch faster6 and stand a 3etter chance of finding what the&*re looking for7 Make a Wits J -o")osure tea"work roll7 #he )ri"ar& actor*s
roll 3enefits fro" @+ again7A
Do$,Pile
-e%uired .erewol7es= 3
Prere%uisites= Strength CCC6 'rawl CC
Effects= ;ne werewolf runs at the )ack*s o))onent6 knocking hi" to the ground7 #he others gather round6 3iting and clawing at an& )oint the&
can reach and kee)ing the o))onent on the ground with their added weight7 #he first werewolf "akes a nor"al attack roll6 and if she gets "ore
successes than the o))onent*s Si,e6 he falls to the ground )rone7 #he other werewol:es add one success to their attack rolls if the& succeed7 9ote
that attacks against a )rone o))onent ha:e a J2 3onus7 #he o))onent cannot get u) unless he can succeed at a Strength J Athletics roll )enali,ed
3& the highest Si,e of the >ratha dog)iling hi"7
4ood Sa&aritan
-e%uired Werewol:es= 3
Prere%uisites= Mani)ulation CCC6 Su3terfuge CC
Effects= So"eti"es6 the )ack needs to get infor"ation fro" so"eone the )ack has ne:er "et 3efore6 and the )ack"e"3ers don*t ha:e ti"e to
char" their wa& into his good 3ooks7 #wo )ack"e"3ers in .alu for" "ake to 3eat hi" u)6 )refera3l& in a dark alle& 2Presence or Strength J
1nti"idation47 ;ne )ack"e"3er in 5ishu then runs in and @scares the" off7A
#he 1nti"idation rolls act as secondar& #ea"work rolls for the rescuer*s Mani)ulation J Su3terfuge roll to get on the target*s good side and get
hi" talking7
#he target is so flustered that the werewolf*s Su3terfuge roll has three successes added if it succeeds7
.ish one
-e%uired .erewol7es= 2
Prere%uisites= Strength CCC6 'rawl C
Effects= 'oth werewol:es6 in either >rshul or >rhan for"6 gra3 one of the target*s eFtre"ities and )ull in o))osite directions7 #he results are
often a3out as su3tle as a 3rick6 3ut that often has its ad:antages7
'oth werewol:es "ake a 3ite attack against the target6 dealing da"age as nor"al7 #he second werewolf to act adds two successes if his roll
succeeds7
Pathfinder(s Blessin$ ()
Prere%uisites: >ratha6 "ust 3e 1rraka
Effect: 1rraka are fre?uentl& tasked with finding loci6 trou3leso"e s)irits6 and other )heno"ena nati:e to the Shadow $eal"7 So"e are
)articularl& 3lessed 3& Luna in this res)ect6 rolling four 3onus dice for Pathfinder*s Sense 2see .erewolf: The Forsaken6 )7 8346 rather than the
nor"al two7 Such a Stalker feels so"ewhat "ore at ho"e in Shadow than in the "aterial world and her )la&er rolls one fewer die on all rolls for
the character to cross through the 8auntlet when de)arting the Shadow7
As with 'eginner*s Luck6 a3o:e6 this Merit is usuall& a:aila3le for character creation onl&6 though a Stor&teller "a& allow it to 3e )urchased
later6 )articularl& in the case of a character that -hanges o:er the course of a chronicle7
Predator(s 4a*e ()
Prere%uisites= Presence CC and 1nti"idation CC
Effect= Gour character has a tendenc& to look at )eo)le as if the& were )re& ani"als7 5er 3od& language is do"ineering6 and in con:ersation6 her
e&es focus on the throat or another weak s)ot7 Peo)le want to get out of her )resence6 and while that can 3e anno&ing6 it can also 3e :er& useful
for getting things done ?uickl&7
Gour character gets a J1 3onus to all Presence or Mani)ulation rolls when con:incing )eo)le to lea:e her alone or get things done ?uickl&7 A
sho)kee)er will ser:e her first6 Hust to get her out of the store6 and a street gang will suddenl& decide that "ugging her "ight not 3e the 3est )lan
the& e:er had7
Drawack= Looking on )eo)le as )re& doesn*t hel) with "aking friends and influencing )eo)le7 Peo)le look askance at an&one who hangs
around with &ou :oluntaril&6 and &ou*ll likel& 3e the first na"e in )eo)le*s heads whene:er the& hear of a :iolent cri"e in the area7 After all6 &ou
+
sure look and act the t&)e7
Prey +har& ()
Effect= Gour character kee)s around a talis"an "ade fro" so"e )art of a )re& ani"al 2likel& the kind of )re& hunted 3& the sha)echanger*s own
ani"al47
1t "ight 3e a ra33it*s foot6 a co&ote ear6 a desiccated fish skeleton or e:en a 3unch of dead was)s in a Har7 1t*s alwa&s worn as so"e kind of
Hewelr&6 often around the neck or dangling fro" a 3racelet 2though it*s )ossi3le it could ser:e as so"ething uncon:entional such as a ke&chain47
;nce )er ga"e session6 the char" )ro:ides its @luckA for a character at a "o"ent of the )la&er*s choosing7 #he )la&er "a& reEroll a failed roll6
and gain J3 dice to the reEroll7
Pro'het9s !oice () #od$e of Pro'hecy
Prere%uisites= >ratha or wolfE3looded6 $esol:e CC
So"e )eo)le see" tuned in to the "&riad )ossi3ilities that the future offers6 and can )redict with eerie accurac& what a gi:en )erson*s destin&
"ight entail7 5u"ans ha:e de:elo)ed hundreds of different "ethods of seeing the future6 3ut "ost agree D so"e )eo)le ha:e the gift6 others do
not7 Gour character has the gift7
Gou "ight decide that &our character has a focus for her )ro)hec& or that it co"es through drea"s6 hallucinations6 "o"entar& flashes of insight
or e:en auto"atic writing7 Whate:er the case6 once )er stor& &ou "a& acti:ate this Merit7 S)end a Will)ower )oint and the Stor&teller rolls &our
character*s $esol:e J ;ccult7 2#hus6 &ou can ne:er 3e sure whether or not the infor"ation &ou recei:e is hel)ful6 har"ful or "erel& interesting74
Failure= Gour character sees nothing7 Whether she ad"its her failure to the ?uerent is her 3usiness7
Success= #he character sees a :ision in:ol:ing the su3Hect7 #he Stor&teller should gi:e &ou the details of this :ision6 3ut it will 3e hea:il& :eiled
in s&"3olis"7 1f &our character sees the su3Hect of her :ision 3eing struck 3& lightning6 that "a& "ean that the su3Hect is due for a run of
eFtre"el& 3ad luck or for a 3urst of ins)iration7 Gou "a& roll 1ntelligence J ;ccult for a hint as to the "eaning of the s&"3ols< success on this
roll "eans the Stor&teller should clarif& or hel) &ou to figure out the "eaning of the :ision7
Pro)het*s Voice can usuall& onl& 3e )urchased at character creation6 3ut "e"3ers of the Lodge of Pro)hec& can de:elo) this gift on their own7
#he )rocess of doing so re?uires eFtended tri)s into the 5isil6 searching out conce)tual s)irits of ti"e and foresight7 S)irits such as this t&)icall&
ha:e no conce)t of )ast or )resent6 "eaning that the& see >ratha as the children of Father Wolf6 his successors and his "urderers all at once7 As
such6 a werewolf "ight 3e welco"ed one "o"ent and 3rutall& attacked the neFt7 /:en so6 the insight these s)irits can )ro:ide into the arcane
)atterns of ti"e and s&"3olis" can6 gi:en )ractice6 ena3le a werewolf to )ro)hesi,e7
Protectorate (7aries: s'ecial)
Effect= #hose werewol:es co""itted to a )rotectorate find that 3& 3elonging to one6 the& are afforded certain ad:antages that those outside of
the alliance cannot necessaril& access7 #his can "ean an&thing fro" grounds and s)ace sanctified for rituals6 a strong loci or si")l& "undane
3onuses such as "edical facilities or 1nternet access7 ;nl& those who eFist as a )art of the )rotectorate in good standing gain the ad:antage of this
Merit7 #hose who ha:e 3een eFiled D or dwell within the alliance 3orders with a ha,e of distrust hanging o:er their heads D "a& not recei:e the
3onuses afforded7
#his Merit is shared 3& all "e"3ers of a )rotectorate6 3ut onl& those who contri3ute Merit )oints toward the do"ain u)kee) can ha:e access to
the 3enefits )ro:ided 2unless the Stor&teller decides otherwise47 .ots )laced in this Merit can 3e s)ent 3& characters on changing or i")ro:ing a
gi:en )rotectorate7 See 3elow for how one can s)end these )oints7
S)ending Protectorate Points Points taken in the Protectorate Merit all go toward a total )ool of )oints that can 3e s)ent on for"ing the do"ain
to the werewol:es* ad:antage7 Perha)s the& ha:e onEsite facilities that hel) contri3ute 3onuses to :arious rolls6 or "a&3e the& ha:e a series of
tra)s that add an eFtra "easure of 3rutal securit& or "a&3e the& si")l& ha:e a )owerfull& wild tract of land that )ro:ides a 3ount& of good
hunting7
As )la&ers6 &our le:el of contri3ution can 3e "atched to the needs of the stor&7 1f &ou*re se"inal in the founding of the )rotectorate6 &ou should
ha:e a strong "easure of control when hel)ing decide where all the Protectorate )oints go6 with in)ut and ad:ice fro" the Stor&teller7 ;n the
other hand6 if &ou*re Hust Hoining a )rotectorate6 don*t eF)ect to decide where all the )oints go6 since the Stor&teller has alread& 3een working on
the the"e and function of a gi:en do"ain7
5owe:er6 should that 3e the case6 &ou should still decide how their )oints are s)ent7 Gou*re the ones contri3uting so"e le:el of function to the
fold6 and so &ou decide how it gets s)ent7 1f &ou decide that so"e of the )oints go toward a s"all cache of 3ooks6 and thus can add a J1 3onus to
the )rotectorate werewol:es* Acade"ics roll6 then that*s &our choice7
'elow are the wa&s in which &ou can s)end &our characters* Protectorate )oints7 >nless otherwise noted6 characters cannot )urchase a3o:e a
cu"ulati:e 3onus of J% dice on an& of the eF)enditures7 >lti"atel&6 the Stor&teller needs to 3e the one to a))ro:e such )urchases6 ensuring that
the& "ake sense gi:en a )rotectorate*s )articular )ara"eters7 21f there are no roads in the do"ain and none can 3e 3uilt6 then a 3onus to .ri:e
rolls in the )rotectorate doesn*t "ake sense6 does itN4
Essence= #hree Protectorate )oints )er )oint of /ssence7 /ssence )urchased with these )oints counts toward )oints an& )rotectorate "e"3er can
)ut in her own )ool once )er stor&7 #o gain these )oints in her /ssence )ool6 she "ust si")l& slee) for a full eight hours inside so"ewhere inside
the do"ain7 2;f course6 she "ust ha:e roo" in her /ssence )ool6 and cannot go a3o:e the "aFi"u" /ssence dictated 3& Pri"al >rge74 #he eFact
origin of this @freeA /ssence is u) to the characters7 1t "a& 3e Hust a general recharge accessi3le fro" the aggregate werewol:es6 tote"s and
s)irits7 1t "ight co"e fro" a )owerful fetish6 locus or rite7 A character needn*t take all of her accessi3le free /ssence at once D if three )oints are
a:aila3le6 she can draw one )oint one night6 and two the neFt night7 A gi:en )rotectorate cannot offer "ore than fi:e /ssence to a single werewolf
)er stor&7
E5a&'le= The 0utthrush pac# (rings $ith it a potent tote"% the 2raying 8u99ard% $ho shares a little dollop of :ssence $ith the rest of the
protectorate. Its only one point of :ssence% (ut at so"e point during the story any "e"(er of the clutch can dra$ upon that single point to help
replenish lost po$er.
#ocation Bonuses:
#wo Protectorate )oints )er die7 Location 3onuses go toward esta3lishing a )rotectorate suita3le for the needs of the congregated Forsaken7
#he 3onus goes toward hunting and tracking rolls onl&7 Packs "a& 3e a3le to sense when foliage is distur3ed6 or 3e "ore likel& to find foot)rints
1
or identif& odd s"ells in the dirt 2or u)on the concrete6 if "ore ur3an47
E5a&'le= The pac# helps to change the protectorate a little (it in (oth the Shado$ and in the physical $orld. The pac#"e"(ers help get rid of
odd% "uddling s"ells ((y cleaning up gar(age and che"icals)% and also help to forge -arious s"all trails through the do"ain so that the
$ere$ol-es can "o-e "ore 5uic#ly $hen hunting prey.
They spend four 2rotectorate points% garnering the territory an additional 3; (onus on all hunting and trac#ing rolls (see pp. *<=)*=0%
6ere$olf: The >orsa#en). +itual 8onuses: Three 2rotectorate points per die. 8onuses purchased in this "anner help rite"asters perfor" the
rituals sacred and i"portant to the >orsa#en. 8onuses applied can (e the result of ha-ing a spiritually consecrated ?ritual space%@ or perhaps
(y garnering the good $ill of local spirits. This (onus can not (e purchased a(o-e a 33 "odifier. As for all (onuses gained% they only apply to
$ere$ol-es casting rituals $ithin the protectorates (oundaries.
E5a&'le= 8lac#(lood Jac#% a "e"(er of the !otor Aity !eatheads% $ants to thro$ a little lo-e to$ard the protectorate. So% he (uilds a #ind of
ritual space for the rite"asters of the clutch . since theyre "ostly Iron !asters% he "a#es a ?garden@ of car parts% hissing furnaces and scraps
of "ur#y iron. Therein% ritual casters can (e re"o-ed fro" the rest of the do"ain and find a #ind of peace. 8lac#(loods pac# spends three points
to gi-e the do"ain a 3* rite/casting (onus.
Security Bonuses: #wo Protectorate )oints )er die7 'onuses 3ought in the )rotectorate*s securit& go toward an& character*s 1nitiati:e when
acting in a fight against an&3od& who isn*t a "e"3er of the )rotectorate7
#his could 3e the result of good sight lines6 :ideo sur:eillance or si")l& an inti"ate knowledge of the la& of the land7 Also6 an& atte")ts to find
or gain entrance to the )rotectorate*s sacred s)aces 2or the entire )rotectorate if the do"ain is wa& awa& fro" ci:ili,ation4 are ha")ered 3& this
3onus7 #he 3onus acts as a negati:e "odifier against those seeking to intrude u)on the )rotectorate*s sacred )laces 2loci6 slee)ing werewol:es6
fetish stock)ile6 etc747 #he securit& "ight 3e as the result of a concealed ca:e entrance6 a steel door or e:en a ho"e"ade la3&rinth7 Atte")ts to
find and 3reak into such areas are "ade at I1 die )er 3onus )urchased7
E5a&'le= The protectorate has "ade security its nu"(er one priority% (eing the ho"e of a po$erful locus and a nu"(er of unusual fetishes. The
7ungle do"ain is already unta"ed% (ut the pac#s endea-or to "a#e it e-en "eaner: they dig out and then conceal pit/traps% create looping trails
that go no$here and hide a nu"(er of their fetishes in -arious steel loc#(o,es (uried at strategic locations. The -arious pac#s contri(ute eight
total points to$ard this goal% garnering the" a 3' Initiati-e (onus against intruders% and also causing a )' penalty on intruder rolls to find and
unco-er alliance resources.
Skill Bonuses: #hree Protectorate )oints )er die7 Skill 3onuses are reflected 3& :arious resources that hel) contri3ute to s)ecific tasks7 A .ri:e
3onus "ight 3e the result of good roads or a "a) detailing :arious shortcuts and ha,ards7 A -o")uter 3onus "ight indicate that a )ack )i)es in a
#1 line so that the )rotectorate has fast and unfettered access to the 9et7 A li3rar& "ight lend a 3onus to Acade"ics6 1n:estigation or ;ccult rolls6
whereas a s"all la3 "ight hel) with Medicine or ScienceE3ased tasks7 'onuses "a& also co"e fro" a si")le innate fa"iliarit& of the do"ain= if
the werewol:es learn where e:er& creak& ste) or )ath of 3rittle twigs awaits6 that "ight 3e enough to garner a J1 to Stealth rolls7 >nless the
Stor&teller allows otherwise6 this 3onus is a:aila3le to a werewolf onl& when she*s inside the )rotectorate7
#his 3onus cannot 3e )urchased a3o:e a J3 "odifier7 5owe:er6 no Social Skills can 3e "odified in this wa&7 9o )h&sical facilit& or a"end"ent
to a )rotectorate can hel) forge new Social skills or ad:antages7
E5a&'le= The Beeds 2oint 1e-ils% a s"all pac# of &unters in 1ar#ness% 7ust 7oined the 2ine 8arrens 2rotectorate and $ants to do the pac#s
part. Together% the pac#"e"(ers contri(ute nine 2rotectorate points and spend the" on S#ill (onuses (a total of 33). They add a 3* (onus to all
!edicine rolls in the do"ain (ecause they help (uild a s"all cache of first/aid #its and -arious stolen phar"aceuticals. The pac# also helps train
the -arious pac#s on ho$ to use the do"ain to their ad-antage $hen fighting . ho$ to duc# (ehind the thic# trees% ho$ to step lightly a"ong the
7agged roc#s% ho$ to lead an opponent into an une-en fighting ground. This helps the" add a 3; (onus to 8ra$l rolls in the gi-en do"ain.
Protectorate Flaws
9o do"ain is flawless7 /:er& tract of )rotected land6 whether 1 crowded cit& 3locks or 1 s?uare "iles of a3andoned desert6 has its )luses and
"inuses7
#he cit& "ight ha:e a great hos)ital 2J1 to Medicine4 3ut awful roads 2I1 to .ri:e47 #he desert "ight 3e a hunter*s )la&ground 2J1
huntingLtracking 3onuses4 3ut hostile s)irits occasionall& "ake trou3le 2I1 to ritual rolls47
Assu"e then that6 for e:er& 1 full )oints )ut toward the )rotectorate 3& its Forsaken6 take one Flaw fro" the list 3elow7 9ew 3onuses 2i7e76
)oints s)ent4 can hel) "itigate )reEeFisting Flaws7 For eFa")le6 if hostile s)irits cause the afore"entioned I1 to ritual rolls6 if a )ack creates a
sacred s)ace 2and "akes friends with a few of those angr& e)he"era46 "a&3e the& can add a J1 3onus6 thus negating the )enalt&7
1t shouldn*t go the other wa&6 howe:er6 without the a))ro:al of )la&ers7 1f )la&ers s)end )oints to add a J1 Medicine 3onus6 a later Flaw
shouldn*t o3:iate that )urchased 3onus7 1f that does ha))en6 the& should 3e at least gi:en the o)tion to "o:e their 3onus to another Skill
2eF)laining it accordingl&47
9ote that Flaws can 3e cu"ulati:e7 1f 3 total )oints are s)ent 3& the alliance )acks on a gi:en )rotectorate6 three Flaws are the result7 All three
Flaws can 3e )ut toward the 5a")ered Skill7 1f so desired6 the sa"e Skill can 3e affected7 21f a co")uter network continues to age and degrade
s&ste" 3& s&ste"6 the )enalt& toward -o")uter rolls "a& 3egin to stack cu"ulati:el&74
Flaws a))l& onl& when a character is within the )rotectorate itself7 #he& do not carr& o:er7 Also6 while )la&ers "a& 3e allowed to select
a))ro)riate Flaws6 the characters should not 3e allowed to in:oke "eaningless or nonsensical iterations7 For instance6 characters with a
)rotectorate in the "iddle of desolate tundra should not 3e allowed to choose the afore"entioned -o")uter )enalties D there are no co")uters
there6 and the )enalt& 3eco"es "eaningless7
Flaws needn*t trou3le all the alliance werewol:es all the ti"e6 3ut should 3e "eaningful gi:en the function and use of the do"ain7
Act of ;'kee': 9o territor& can eFist without work )ut into it D whether this "eans har:esting fruit for food6 hunting for "eat or si")l&
kee)ing out the hu"ans6 e:er& do"ain re?uires so"e le:el of "aintenance7 #his Flaw goes a3o:e that6 re?uiring e:er& )ack to )erfor" so"e
kind of concerted effort to kee) the do"ain in its current condition7 Perha)s the s)irits re?uire constant su))lication7 Ma&3e so"eone needs to
swee) the locus for s)irits leeching
Essence7 >)kee) "a& 3e "ore )h&sical= digging out a location fro" hea:& snow or cleaning sand fro" "achines such as trucks and generators7
;r6 social= )lacate )issedEoff nati:es with gifts and )ra&er6 or deli:er a "onetar& sti)end to the local wolfE3looded fa"il& who owns "ost of the
land u)on which the )rotectorate rests7 Point is6 with u)kee)6 e:er& )ack gets so"e kind of i")ortant Ho3 at least once a week7
Failing to acco")lish the Ho3 in due ti"e creates a kind of agitated tu"ult within the )rotectorate >ratha7 1f the u)kee) is neglected for "ore
than a few da&s6 an& rules 3enefits of the )rotectorate are te")oraril& hal:ed in effect7
11
Bad #ocation= #he area isn*t suited to huntingL tracking7 Perha)s the do"ain is si")l& a crowded "etro)olitan area6 "uddling the senses with a
3lur of "otion and cit&Estink7 Ma&3e it snows all the ti"e6 co:ering u) )otential tracks and scents7 Whate:er the case6 it causes a I1 )enalt& to
huntingLtracking rolls7
+rowded= #he )acks eFist together in a do"ain that*s too s"all7 Perha)s territor& gets lost to another )ack or )rotectorate6 or is taken 3& ene"ies
or si")l& 3ought 3& enter)rising "ortals 2to who" the Forsaken cannot re:eal their nature47 #he result is that6 when the )rotectorate lands shrink6
the >ratha are forced closer together7 #oo "an& )acks in unco"forta3le )roFi"it& leads to hot te")ers7 Assu"e a I1 "odifier to all Social rolls
when dealing with one another until the do"ain can 3e eF)anded7
0a&'ered Skill= Assu"e a I1 )enalt& toward one Mental or Ph&sical Skill7 Perha)s a fire destro&s a local li3rar& 2I1 Acade"ics46 or "a&3e
characters caused so "uch trou3le at the hos)ital that the& and their @friendsA aren*t allowed 3ack in 2I1 Medicine47
Trouled -ituals: $ites are harder to cast< rite"asters suffer a I1 )enalt& when )erfor"ing rites7 #his can 3e the result of :arious unfortunate
effects7 -haracters "a& ha:e earned the ire of angr& local s)irits7 Ma&3e the area sees a sudden surge in )o)ulation growth7 Perha)s the
en:iron"ent si")l& 3eco"es o:erl& distracting 2the sounds fro" a near3& factor& are too loud6 che"ical odors fro" a near3& town drift o:er the
)rotectorate or the do"ain 3eco"es a sudden refuge for 3iting gnats47
"ther -ules
#he following rules "a& also a))l& to a )ack and its relationshi) to the )rotectorate=
C Protectorate Merit )oints can 3e )urchased with eF)erience )oints7 Assu"e that each )oint costs three eF)erience )oints7
C -haracters contri3uting )oints to a s)ecific function can change the function of those )oints6 3ut doing so re?uires 3oth ti"e and cost7 For
instance6 if a character or )ack contri3uting three Protectorate )oints originall& had those )oints dedicated to a cache of "edical su))lies 2J1 to
Medicine rolls46 the )ack "a& find that less useful than eF)ected and would )refer instead to de:ote the )oints to a co""unal gun locker 2J1 to
Firear" rolls47 #his takes ti"e e?ual to one week )er )oint shifted7 1n this case6 it*s three Protectorate )oints6 and so it re?uires three weeks7
.uring those three weeks6 neither 3onus is a))lica3le7
#he "edical su))lies are gone6 and the guns aren*t &et in )lace7 Also6 co")leting the shift costs one "ore additional Protectorate )oint D
characters "a& alread& ha:e one @freeA unfettered )oint hanging around6 3ut if the )ack doesn*t6 it "ust )urchase a )oint for three eF)erience
)oints6 which then goes toward that cost7 2#he added )oint also contri3utes to the @one Flaw )er 1 )ointsA e?uation6 as noted a3o:e74
C 1f a )ack lea:es the )rotectorate6 the )ack takes an& contri3uted )oints with it7 Perha)s the )ack took the "edical su))lies6 or "a&3e the )ack*s
constant teaching and u)kee) on the )rotectorate lands si")l& withers in the )ack*s a3sence7 Flaws earned fro" those contri3uted )oints6
howe:er6 re"ain7 21n this wa&6 )rotectorates that see a high @turno:erA rate 3egin to suffer unnecessaril& as the )acks )otentiall& lea:e so"e
"easure of har" in their wake6 3ut no reward74
Scout ()
Gou are eFce)tionall& talented at sco)ing out an ene"&*s territor&6 so long as &ou are not interfered with and don*t attack7 Gou recei:e J1 die to
Perce)tion and Stealth dice )ools in a ri:al werewolf*s territor&7
Secret Paths ()
Gou know 3etter than an&one else how to "o:e around &our own territor& uno3ser:ed7 Gou recei:e J2 dice to Stealth )ools while in &our )ack*s
territor&7 Moreo:er6 if &ou ha:e one turn to )re)are6 &ou can ?uickl& rig u) a good hiding )lace that gi:es an additional J2 dice to Stealth )ools
and one )oint of co:er7
#his Merit can onl& 3e learned 3& a werewolf with a defined territor&7
Seducti7e 4race ( to )
Prere%uisites= .eFterit& CCC6 /F)ression CC
#he character has "astered the nuances of seduction through their eF)ressi:e craft7 With co& looks6 "eaningful words dri))ing with intent6 or
graceful h&)notic "o:e"ents in dance6 the artist is a3le to soften a target to suggestion7 #he )erfor"er can su3tract her rating in this Merit fro" a
su3Hect*s Wits J -o")osure roll to resist seduction atte")ts 2see the .orld "f Darkness -uleook6 )7 8!4 when she uses her talents to directl&
allure and distract onlookers7
Shield,Bearer ()
Effect= Gour character has trained in the art of fighting with wea)on and shield6 striking accuratel& without gi:ing u) the )rotection of the shield7
When using a shield6 he suffers onl& a I1 die )enalt& to attacks instead of the usual I27
#his Merit is not cu"ulati:e with the effects of A"3ideFtrous7
Short +uts ()
Gou know the 3est6 fastest routes through &our )ack*s territor&6 e:en if the& in:ol:e going across roofto)s or through 3ase"ents7 ;nce )er
session6 if &our )ath is 3locked 3& an o3stacle within &our own territor&6 &ou can declare to the Stor&teller that &ou know a shortcut that lets &ou
3&)ass the o3stacle without slowing &ou at all7
#his Merit can onl& 3e learned 3& a werewolf with a defined territor&7
Syner$istics 2CC4
Prere%uisite= $ituals CCC
/ffect= So"eti"es a ritual is i")ractical D crowded ur3an centers can "ake it difficult to hunt o)enl&6 for instance7 S&nergistics allows the
ritualist to alter the "aterials and co")onents needed for a ritual without changing the underl&ing rite7 A 3urnedEout circuit 3oard takes the )lace
of a skull6 a s&"3olic hunt takes the )lace of a real one7 So"e 1ron Masters use this ritual to wra) their s)irit "agics in the tra))ings of a hu"an
religion6 wielding the )owers of the s)irits through the )ra&ers of a -hristian or the di:inations of a Shinto )riest7 #he character reduces the
)enalties for altering the for" of a rite 3& 3 2see Lore of the Forsaken6 )7 184
Drawack= ;nce she*s changed a rite6 a werewolf suffers all nor"al )enalties for atte")ting to use the nor"al for" of the rite7
12
Syner$y ()
Effect= Gour character has s)ent a lot of ti"e working with his )ack"ates6 to the )oint where the& are "ore effecti:e working together than with
other )eo)le7 #he& know how to a))l& each other*s strengths in general6 rather than in s)ecific trained situations7 1f &our character is in:ol:ed in
a standard tea"work roll 2not including )ack tactics4 with other "e"3ers of his )ack6 and e:er&one in:ol:ed has this Merit6 &ou get a J1 die
3onus to &our roll7
Drawack= 1f &our character is in:ol:ed in a standard tea"work roll 2not including )ack tactics4 without an& other "e"3ers of his )ack6 &ou
suffer a I1 )enalt&7
Territorial Fa&iliarity ( to )
Effect= Gour character has s)ent a great deal of ti"e in a s)ecific area and has a )reternatural fa"iliarit& with the area7 5e has a detailed "a) in
his head6 ne:er loses his sense of direction6 alwa&s knows how and where to find food in his @territor&A and can e:ade unwanted attention there
for an al"ost unli"ited length of ti"e7 5e adds a J2 to all Sur:i:al rolls "ade while in the chosen region7
;ne dot in this Merit "eans &our character*s territor& is the si,e of one or two cit& 3locks7 #hree dots 2or two for werewol:es4 eF)ands the
radius to se:eral s?uare "iles7
#hough this Merit is included in a cha)ter on life in the wilderness6 it is of e?ual utilit& in ur3an settings7 A 3u" who has 3een slee)ing on the
sa"e street corner for &ears or a &outh who knows eFactl& which &ards to cut through near his house "ight ha:e a oneEdot :ersion< a co) who*s
3een on the sa"e 3eat for 2 &ears or an architect who designed e:er& last )iece of a s)rawling "all o:er the last 1 &ears "ight ha:e the Merit
at three dots7 When the region denoted 3& this Merit is altered significantl&6 the ?ualit& of #erritorial Fa"iliarit& can 3e reduced 2if )ossessed at
three dots4 or lost altogether 2in either case47 A teenager who returns fro" his scholarshi) at college to learn that the tene"ents where he grew u)
ha:e 3een re)laced 3& a stri) "all would lose his Merit7 A )ark ranger whose )ark was ra:aged 3& a wildfire "ight ha:e the Merit reduced or
lost7 1n the latter case6 the Merit "ight return as the forest reco:ered7
Werewol:es6 naturall& territorial creatures6 )urchase the threeEdot :ersion of #erritorial Fa"iliarit& at a reduced cost of two dots7
Tote& (!A-)ES: SPE+)A#)
Effect: Werewol:es lead a uni?uel& dangerous eFistence7 #he& are closel& tied to the s)irit world and "ust fre?uentl& face dangers that hu"an
3eings cannot concei:e7 #o hel) deal with these o3stacles6 >ratha forge )acts with :arious s)irits for "utual aid and assistance7
Man& )acks take this )ractice to the neFt le:el6 3inding a s)irit to their )ack to ser:e as a )atron D their )ack tote"7 A )ack*s relationshi) with
its tote" is so"ething like a co")act 3etween warti"e allies7 #he tote" looks after the )ack6 and the )ack works to aid and honor the tote" in a
relationshi) as old as the world itself7
#his Merit is shared 3& all "e"3ers of the )ack< each "e"3er who contri3utes Merit )oints to #ote" rea)s the 3enefits6 and the tote" 3eco"es
stronger7 .ots )laced in this Merit are s)ent on the )ack tote"6 increasing its )ower in a nu"3er of wa&s7 Full s&ste"s for creating a )ack tote"
are found in -ha)ter #hree6 ))7 18(E1+%7
Trained Senses ()
Prere%uisites: $esol:e CCC 1rraka
Effect: Man& 1rraka act as the e&es and ears of their )acks in tense situations7 So"e de:elo) )articularl& discerning senses6 a3le to filter out
distractions and concentrate on onl& the details of significance7 #he )la&er of a character with this Merit ignores u) to two dice of )enalties6 fro"
an& source6 on a Wits J -o")osure roll for )erce)tion7 '& s)ending a )oint of Will)ower6 the )la&er "a& ignore a )enalt& of any si,e for a
)erce)tion roll6 as the character grits his teeth and focuses in on onl& what he a3solutel& needs to see6 hear6 and otherwise sense7
!icious Attacker ()
Gou ha:e no res)ect for other werewol:es* territor& and see their territorial clai"s as a challenge to &our own do"inance7 When in:ading
another werewolf*s territor&6 &ou recei:e J1 die to attacks "ade with claws and teeth against that werewolf or his allies7 #his Merit does not
)ro:ide &ou with an& 3enefit against hu"ans or su)ernatural entities that li:e in &our o))onent*s territor&6 unless the& s)ecificall& take u) ar"s to
hel) those werewol:es7
21f the local )olice attack &ou 3ecause &ou a))ear to 3e a shotgunEtoting "aniac6 &ou get no 3enefit fro" this Merit< if a werewolf*s s)ouse
attacks &ou 3ecause &ou are fighting his wife6 this Merit does a))l&74 #his Merit )ro:ides &ou no 3enefit if &ou are fighting another werewolf in
neutral ground or in territor& he does not clai" as his own7
.atched ( to ) .olf,Blooded
Prere%uisites= WolfE'looded 2an& rating4
Effects= #he character is i")ortant to a werewolf or a )ack of werewol:es7 #his is usuall& 3ecause the character is a direct relation6 3ut
so"eti"es >ratha ask their )ack"ates to watch o:er their children or si3lings6 should the werewolf die )re"aturel&7 1n an& case6 the character
has a sort of feral guardian angel7
#he degree to which the uragaru" is )rotected de)ends on the nu"3er of )oints s)ent on this Merit7 ;ne dot "eans that the werewolf or )ack
isn*t local or is 3us& with other concerns6 and onl& checks in on the character once a "onth or so7 >nless the character knows a3out her )rotectors
2at the )la&er*s and Stor&teller*s discretion46 she has no )rotection fro" i""ediate threats unless the werewolf ha))ens to 3e in the area when
so"ething unfortunate occurs7 Alternatel&6 one dot could indicate that the character*s )rotector is &oung6 weak6 stu)id6 elderl& or is in so"e other
wa& su3E)ar6 or that he si")l& doesn*t care a3out the wolfE3lood all that "uch7
#wo dots indicates that the )rotector takes his res)onsi3ilit& seriousl&6 and looks in on the wolfE3lood at least twice a "onth7 Again6 this is 3etter
)rotection against an ongoing threat than an ene"& who si")l& a))ears one night6 fangs glistening6 3ut it*s certainl& 3etter than nothing7
A threeEdot Watcher :isits the wolfE3lood once a week or so7 #his le:el indicates either a )ack of &oung or "ostl& disinterested werewol:es or a
single 3ut eF)erienced or dedicated >ratha7 #he werewolf "ight e:en gi:e the uragaru" a "ethod of contacting hi" should an&thing urgent arise
23ut >ratha take an eFtre"el& di" :iew of @cr&ing wolfA and wasting the )rotector*s ti"e often results in a lowering of this Merit*s rating or in
the Merit disa))earing altogether47
13
For four dots6 the wolfE3lood enHo&s the dedicated )rotection of a )ack or a seasoned and lo&al warrior7 #his le:el of de:otion usuall& indicates
a )arentEchild relationshi)7
#he wolfE3lood )ro3a3l& has a wa& to contact the werewolf6 and if the >ratha is sufficientl& talented6 it "ight e:en take the for" of a $unning
$a33it talen7 Woe unto an&one who crosses the wolfE3lood with this le:el of Watched7
Finall&6 for fi:e dots the uragaru" enHo&s the )rotection of the Lodge of the She)herd 2)7 1(47 #he "e"3ers of the lodge look in on the
character at least once a week6 nor"all& "ore fre?uentl&6 and she )ro3a3l& has so"e sort of s)iritual )rotection in her ho"e 2whether she knows
a3out it or not47
Drawacks= #he "aHor ad:antage of this Merit is also its 3iggest draw3ack D the character is )eriodicall& in close )roFi"it& to werewol:es7
#he >ratha "ight "ean well6 3ut one 3ad da& can lead to an unfortunate incidence of .eath $age6 and the wolfE3looded alwa&s co"e out the
losers in such instances7 Also6 ene"ies of the Watcher "ight follow hi" right to the wolfE3lood*s door 2although a werewolf willing to )ut in the
effort to watch o:er a hu"an is usuall& conscientious enough to a:oid such "isha)s47
1f the wolfE3lood e:er 3eco"es a werewolf6 this Merit disa))ears7 #raditionall&6 the Merit dots s)ent are lost6 although the Stor&teller "a&
choose to allow the )la&er to retain and reassign one or "ore of the Merit dots s)ent to a new Merit such as Allies or -ontacts 2re)resenting the
sa"e werewol:es47
.olf Blooded ( T" ) Blood of the .olf/
9ote= #his :ersion of WolfE'looded is o)tional6 "eant )ri"aril& for chronicles in which "ulti)le )la&ers )ortra& uragaru" characters and for
Stor&teller characters that don*t need to 3e ?uite as @3lessedA as "ost wolfE3loods7 1f the Stor&teller does not wish to "ake use of this Merit6 she
is under no o3ligation to do so7
Effects= Gour character has a 3lood relationshi) with a werewolf7 She "ight 3e a "e"3er of a wolfE3looded line such as the Pickerings or "ight
3e the onl& wolfE3lood in her i""ediate fa"il&7 She "ight not e:en know the truth of what she is7 #hose details are u) to the )la&er and the
Stor&teller7
#his Merit does not "easure how "uch the character knows6 nor does it "easure a character*s relationshi) with her >ratha fa"il&7 2Merits like
Watched and Allies on )7 11! of the World of .arkness $ule3ook are 3etter indicators of that74
#his Merit si")l& charts a character*s se"iE"&stical6 se"igenetic connection to the >ratha6 and what 3enefits 2and draw3acks4 the character
recei:es7 .ots in this Merit )urchase s)ecial traits and effects si"ilar to a werewolf*s natural a3ilities7 #he effects of this Merit are cu"ulati:e= a
character with WolfE'looded CCCCC recei:es all of the 3enefits listed 3elow7 #his Merit cannot increase in rating with eF)erience )oints and cannot
3e )urchased after character creation7 A character is either wolfE3looded or he isn*t7
Wol:es* $a))ort 2CC4= #he character )ossesses an instincti:e understanding of canine 3od& language and other cues7 While she can*t
co""unicate with wol:es and dogs full& 2lacking the a3ilit& to )ick u) on cues 3ased on scent46 she can usuall& guess at a wolf*s or dog*s "ood
and general te")era"ent7 #he character gains a free S)ecialt& in Ani"al Ben 2Wol:esL.ogs47
Lunac& Mitigation 2CCC4= #he character is slightl& resistant to the Lunac&7 #reat the character*s Will)ower as if it were 2 )oints higher when
deter"ining the effects of the Lunac&7 2Also see )7 12% of this cha)ter for infor"ation on how the Lunac& affects the wolfE3looded74
>nseen Sense 2CCCC4= #he character can sense werewol:es and s)irits7 #his )ower functions eFactl& like the >nseen Sense Merit descri3ed on )7
1+ of the World of .arkness $ule3ook7 See @WolfE'looded and S)iritsA 2)7 114 for "ore on uragaru" )erce)tion of s)irits7
Lesser $egeneration 2CCCCC4= #he trul& 3lessed wolf3loods can heal da"age "uch "ore ?uickl& than their fellow "ortals6 though nothing on the
le:el of the >ratha7 #his )ower functions eFactl& like the Ouick 5ealer Merit 2)7 113 of the World of .arkness $ule3ook46 eFce)t that Lesser
$egeneration grants no 3onus to healing aggra:ated da"age7 A character with 3oth this le:el of WolfE'looded and the Ouick 5ealer heals a )oint
of 3ashing da"age in four "inutes6 a )oint of lethal da"age in 12 hours and a )oint of aggra:ated da"age in four da&s7 29ote that aggra:ated
da"age 3enefits onl& fro" the Ouick 5ealer Merit74
Drawacks= Aside fro" the unfortunate circu"stance of 3eing related to "onsters with hairEtrigger te")ers and ruthless6 inhu"an ene"ies6 the
WolfE'looded Merit carries three intrinsic disad:antages7 First6 as stated on )7 8 of Werewolf=
#he Forsaken6 the uragaru"*s "ind can onl& handle the strangeness of the World of .arkness for so long 3efore the "ind 3egins to crack6 and
the 3arrage of s)irit acti:it& onl& worsens "atters7 An& ti"e a wolfE3looded character "ight recei:e a derange"ent due to "ental stress or an&
use of a su)ernatural or s)iritual )ower6 the )la&er recei:es a I1 )enalt& to the $esol:e J -o")osure roll7 1f the character has WolfE 'looded
CCCCC6 the )enalt& is I27
Attracti:eness to s)irits is the second "aHor disad:antage7 >ragaru" create slight weak s)ots in the 8auntlet6 allowing s)irits to eFert their
influence "ore easil& in the wolfE3looded*s )resences7 At WolfE'looded CC6 s)irits gain a J1 3onus on an& atte")t to affect the )h&sical world in
the wolfE3lood*s )resence 3ut "ust ha:e 9u"ina that allow the" to do so7 At WolfE'looded CCC6 this 3onus rises to J27 At WolfE'looded CCCC6 a
s)irit of rank 2 or higher can use the $eaching 9u"en in the wolfE3lood*s )resence6 e:en if the s)irit doesn*t actuall& know that 9u"en7 At WolfE
'looded CCCCC6 the s)irit can cross the 8auntlet as though the wolfE3lood were a le:elEone locus7 1f "ore than one wolfE3lood is in the area6 s)irits
can take ad:antage of the highest rating re)resented6 with one eFce)tion7 >nless an uragaru" with WolfE'looded CCCCC is )resent6 s)irits cannot
cross the 8auntlet without using a 9u"en 2though the& can use $eaching as descri3ed for WolfE'looded CCCC47 See the side3ar on )7 120 for an
o)tional s&ste" on this "atter7
Finall&6 wolfE3loods suffer a "uch lessened for" of the $age that gri)s their werewolf relati:es7 At WolfE'looded CCC or higher6 when the
character is se:erel& frustrated6 hu"iliated or angered the )la&er "ust roll $esol:e J -o")osure7 1f this roll fails6 the character lashes out7 #his
out3urst "ight 3e nothing "ore than a shouted word or a raised hand6 3ut "ulti)le failed rolls within a gi:en scene should carr& increasingl&
intense res)onses7 At WolfE'looded CCCC and CCCCC6 this roll recei:es a I1 and I2 )enalt&6 res)ecti:el&7
.olf Blooded () (wtf <=)
Effect: Gour character has 3lood relations with a lineage of werewol:es6 and the 3lood of the werewolf runs )articularl& strong in her7 Strange
things ha:e )ro3a3l& occurred around her all her life7 S)irits and >ratha "ight e:en kee) ta3s on her6 awaiting a First -hange that "ight ne:er
e:en occur7
Gour character "ight 3e full& aware of her heritage or co")letel& ignorant of it7 1n the first case6 she has 3een eF)osed to the eFistence of
werewol:es through stories6 halfEgli")sed sights or full disclosure 3& her kin7 1n the second case6 she )ro3a3l& li:es as an ordinar& )erson6 3ut
still suffers strange encounters that tell her that she doesn*t ?uite fit a"ong the "asses7
1!
1n either case6 &our character auto"aticall& has the >nseen Sense Merit 2.orld of Darkness -uleook6 )7 1+4 3& :irtue of her strong
werewolf 3lood7 #hat free Merit "ust 3e focused on werewolf and s)irit acti:it&7 Further"ore6 she*s not as su3Hect to Lunac& as ordinar& )eo)le
are7 A WolfE'looded character*s effecti:e Will)ower is treated as two higher than nor"al for )ur)oses of resisting Lunac&7
Gour character has a faint ra))ort with wol:es6 and is a3le to read lu)ine 3od& language and growls far 3etter than other )eo)le can7 #his is not
an a3ilit& to co""unicate with wol:es D a flair for relating to wol:es is si")l& in her 3lood7 #o so"e eFtent6 this ra))ort eFtends to dogs as
well6 though dogs* 3lood is generall& :er& far re"o:ed fro" the ancestral wolf nature to which she is connected7
Gour character gets a free @WolfA S)ecialt& if she )ossesses the Ani"al Ben Skill7
#his Merit can also a))l& to a werewolf character who has &et to undergo the First -hange7 1f &our character later undergoes the First -hange6
the WolfE'looded Merit is lost7 1n addition6 if &our character 3eco"es su)ernatural in so"e other fashion6 such as 3eco"ing a ghoul6 undergoing
the /"3race or Awakening6 the Merit is lost< the tenuous connection of werewolf 3lood is easil& disru)ted7
#he WolfE'looded Merit is a:aila3le onl& at character creation7 Gour character can*t suddenl& )ro:e in the "idst of )la& to ha:e a strong strain
of werewolf 3lood all along7
Drawack: Werewolf 3lood is not a 3lessing7 Gour character is eF)osed to creatures and )heno"ena that she can*t co")rehend7 She is also
"arked as the weak link in related werewol:es* li:es7 /ne"ies of those >ratha "ight target &our character to send the" a "essage7 When
horrif&ing or trul& 3i,arre e:ents occur6 an& rolls "ade to resist incurring a derange"ent suffer a I1 )enalt&7 #his )enalt& doesn*t a))l& to
degeneration rolls when sins are co""itted6 3ut to rolls such as $esol:e J -o")osure to re"ain sane 3efore a grueso"e s)ectacle7 $elati:el&
fre?uent eF)osure to such scenes e:entuall& wears down one*s a3ilit& to re"ain on an e:en keel7
Balehound Merits
Flayed #une ()
Prere%uisite= 'ale 5ound
Effect= #he character has either 3een granted use of an 1duthESu6 or has created one of the Fla&ed ;nes hi"self7 #hese unfortunate 3eings were
once Lunes6 3ut after 3eing eF)osed to the o3scene $ite of .ead Light the& ha:e 3eco"e 3arel& sentient creatures6 co")letel& su3ser:ient to the
'ale 5ounds7 #he MoonESkin is :isi3le in the 5isil as what a))ears to 3e a few shreds of sil:er light6 flickering and ri))ling o:er and o:er in the
:ague outline of the Lune it once was7
#hese wretched 3eings are hidden 3& the 'ale 5ounds6 often in dee)l& infected Wounds6 and sustained 3& the Asah 8adar near3& in eFchange
for 3estowing 8ifts u)on the MaelHin*s werewolf ser:ants7 An& MoonESkin is ca)a3le of granting Mother Luna 8ifts6 /cli)se 8ifts6 #ainted
Moon 8ifts and an& 8ift associated with the aus)ice choir that the Lune once 3elonged to6 as long as the 'ale 5ound has the re?uired nu"3er of
eF)erience )oints necessar& to )urchase the 8ift he wishes to learn7
#he character "ust still 3e of the a))ro)riate aus)ice to learn Aus)ice 8ifts< a 'ale 5ound who was drawn fro" the ranks of the Pure cannot
learn Aus)ice 8ifts at all7
Disad7anta$e= #he 1duthESu are in a constant state of critical inHur&6 ke)t eFtent onl& 3& the /ssence that the 'ale 5ounds feed the"7 #he 1duthE
Su are una3le to hold /ssence6 and thus cannot s)end the dail& )oint of /ssence to sustain the"sel:es7 #o "aintain a MoonESkin6 a 'ale 5ound
"ust feed it a )oint of /ssence )er night at "oonrise7 1f e:en one "oonrise sli)s 3& without this eF)enditure6 the Lune dies 2)ro3a3l& with great
relief4 and dissi)ates7
1n areas where "ore than one 'ale 5ound is )resent6 the Asah 8adar usuall& share a MoonESkin and take turns feeding the )oor creature the
/ssence it re?uires7 #his in:ol:es shedding one 5ealth )oint*s worth of the donating 5ound*s own 3lood o:er the 3eing*s flickering6 e33ing for"
and s)ending an /ssence )oint6 which is transferred to the 1duthESu during the )rocess7 1f a 'ale 5ound is alone in the area and seeks to "aintain
this Merit6 she "ust ideall& learn of so"e wa& to si)hon a great deal of /ssence in the local region6 either through loci or learning a wa& to drain
/ssence fro" Wounds7
Also6 the 1duthESu are eFtre"el& difficult to create and "aintain6 and the 'ale 5ounds don*t take kindl& to "e"3ers who allow the 1duthESu to
die through carelessness6 or those 5ounds who create 1duthESu in great nu"3ers and risk drawing Mother Moon*s watchful attention7 An Asah
8adar who 3eha:es in either "anner can eF)ect serious re)risals fro" his fellow 5ounds7
Pure Merits
Stron$ Bloodline ()
Prere%uisite= 1:or& -law
Power within the 1:or& -laws )asses hereditaril&6 rather than )urel& 3& $enown or challenges7 An 1:or& -law with this Merit has "an&
noteworth& ancestors and a clear clai" to their lineage7
Strong 'loodline )ro:ides one )oint of conditional Purit& $enown6 for the following )ur)oses=
C .eter"ination of leadershi) within the 1:or& -laws tri3e
C Ad"ission into 1:or& -laws lodges
C Adding Purit& to Social dice )ools when dealing with fellow 1:or& -laws
1%
Territories Merits
A"3ush Site #erritories !
A)art"ent 'uilding #erritories 20
Arcane J #erritories !
Artic #erritories !(
'arren #erritories 30
'ig 'oF Store #erritories 20
-atal&st #erritories 30
-a:ernsL#unnels #erritories 1+
-e"etar& #erritories 33
-hurch #erritories 33
-liffL$idge #erritories 1+
-lu3 or 'ar #erritories 28
-ontested #erritories !1
-ri"inal .istrict #erritories 3!
.esert #erritories 1+
.r& #erritories !(
/")t& 'uilding #erritories 3!
/ssence -urrentLLe& Line J #erritories !1
Fallow Prairie #erritories 21
Factor& #erritories 2+
Factor& Far" #erritories 21
Far" or #erritories 21
8lade #erritories 38
5aunted J #erritories !2
5igh #erritories !(
5ighwa& #erritories 3!
5ousesL5ousing #erritories 2+
5os)ital #erritories 3%
Landfill or 8ar3age .u") #erritories 22
Locus to #erritories 38
MallLStri) Mall #erritories 2+
Merit 2:alue4 #itle P Page 9u"3er
Media -enter J #erritories !2
Militar& 'ase #erritories 3%
Mountain #erritories 22
Museu"LLi3rar& #erritories 3
9eutral 8round #erritories !3
9otorious #erritories !2
;ceanLSeaL8reat Lake #erritories 23
;ffice 'uildingLSk&scra)er #erritories 3
Park #erritories 3
PondLLakeLLakefront #erritories 2!
Poor J #erritories !!
Pure #erritories !!
$ich J #erritories !%
$i:erL$i:erside #erritories 2!
Sanguine J #erritories !%
Shoal #erritories 38
Sho) or $estaurant #erritories 31
S)ring #erritories 2!
Stadiu" or Arena #erritories 31
Strea" #erritories 2%
Swa")LMarshLWetland #erritories 2%
#heaterL;)era 5ouse #erritories 33
#ro)ical #erritories !(
>ni:ersit& or Postsecondar& School #erritories 3(
>tilities #erritories 3(
Verge #erritories 3+
Virgin J #erritories !%
Wet #erritories !(
Window #erritories 3+
WoodsLForest #erritories 2(
Wound #erritories 3+
Thin$s within the Territory/
-ural
$ural features re)resent )laces with relati:el& light hu"an )o)ulations7 An& of these sites can 3e )laced within a "ore ur3an locale 2there are still
horse sta3les in the heart of 9ew Gork -it& toda&46 3ut such rural sites are "ore likel& to 3e found in the countr&side7
+a7erns1Tunnels
-ertain )arts of the countr& are riddled with underground )assages of all sha)es and si,es7 So"e are ordinar& li"estone ca:erns6 while others
are lefto:er "ines or other6 stranger things7 #his feature eF)ressl& refers to tunnels large enough for a hu"an 2or6 at least6 an >rhanEfor"
werewolf4 to )ass through7 #his feature can eFist in ur3an settings as well6 3ut6 in that case6 ca:ernLtunnel refers to su3wa& tunnels6 3road sewer
tunnels or gigantic 1+%sEera fallout shelters7
+reatin$: >ratha can create ca:erns or underground tunnels of their own 3& digging for weeks or "onths7 Bee)ing such tunnels fro" colla)sing
re?uires a Science roll 2and )ossi3le reinforce"ent4 for e:er& 1 feet of )assagewa&7
Eli&inatin$: -a:eEin is the fastest wa& to eli"inate an unwanted ca:e or tunnel7 #his can 3e acco")lished with hea:& e?ui)"ent6 through an
earth?uake or flash flood or with eF)losi:es7
Benefits (free,for&): /arth ele"entals6 s)irits of 3urrowing "a""als6 s)irits of 3ats and other nocturnal creatures are drawn to ca:erns= J2 dice
to su""on such entities7 J1 die to Sur:i:al dice )ools that re:ol:e around the need for shelter7 1n addition6 ca:erns )ro:ide in:isi3le and silent
trans)ort 3etween different )arts of a )ack*s territor&7 Pick two 2or "ore6 at the Stor&teller*s discretion4 features of &our )ack*s territor&< these
ca:erns o)en in 3oth of those areas6 and &our )ack can "o:e fro" one to the other through these tunnels7 -a:erns lack the strong odors of the
surface world= J1 die to track 3& s"ell underground7
Merit: C
-esonance: /arth6 stone6 darkness
Prole&s and 0ooks: /Fca:ation or flash flooding can unearth things that were 3est left 3uried D in this case6 )owerful chthonicEs)irits that
were eFiled to underground i")rison"ent 3& Father Wolf and his get6 "an& thousands of &ears ago7 Such a creature "ight well 3e co")ara3le to
one of the idiga"< unearthing it is a true disaster7
+liff1-id$e
A high )oint where the ground falls awa& stee)l& to one or 3oth sides6 a ridge is a :er& defensi3le )oint that )ro:ides good :isi3ilit&< it "a& 3e
long or relati:el& narrow7
+reatin$ or Eli&inatin$: 8eologic structures of this "agnitude cannot 3e casuall& created or destro&ed7 Portions of a ridge "ight 3e destro&ed
with high eF)losi:es or hea:& "achiner&7
Benefits (free,for&): J2 to Wits dice )ools to detect a))roaching )eo)le or s)irits< J2 to Stealth dice )ools to hide fro" those co"ing u) fro"
lower ground7 -liffs and ridges are usuall& stee) enough that the& cannot 3e cli"3ed without s)ecial e?ui)"ent7
1(
Merit= C
-esonance= Peril6 defense6 flight or sk&
Prole&s and 0ooks= 9ati:e A"erican tri3es in the southwestern >nited States so"eti"es 3uilt their cities into cliffs or ra:ines< in those
regions6 >ratha "a& ha:e to deal with s)irits that eF)ect to 3e dealt with according to ancient hu"an tradition7
Desert
A desert isn*t defined 3& its heat6 3ut rather 3& its aridit&7 .eserts are nearl& 3ereft of water7 #he& do carr& life D it*s Hust that the life in a desert
is es)eciall& wellEada)ted to the desert7 .esert areas that ha:e other features 23e&ond 3arren wasteland4 should 3e re)resented 3& those features
and the @AridA descri)tor 2see 3elow47
+reatin$: -reating a desert is easier than &ou "ight think7 Ad"ittedl&6 it*s nearl& i")ossi3le for a )ack of >ratha to change rainfall )atterns or
di:ert ri:ers7 5owe:er6 it doesn*t "atter how "uch water falls in an area if the land can*t hold the water7 /li"inate ground co:er 2trees and e:en
scru34 and to)soil won*t hold in )lace7 ;nce the to)soil has floated downri:er or 3lown awa&6 the land will 3e una3le to hold water for long6 and
the land 3eco"es a desert7 #his )rocess @naturall&A takes se:eral &ears7
A )ack "ight choose to dri:e off all the waterEs)irits in an area7 #hat alone will not create a desert6 3ut will s)eed the )rocess descri3ed a3o:e so
that it can 3e acco")lished in a single &ear7
Eli&inatin$: .eserts are harder to eli"inate than to create7 $e)eated su""onings of water ele"entals could hel) re)lenish the local landsca)e6
3ut such su""oning should acco")an& fertilit& rites and wides)read )lanting of ground co:er7 #his )rocess is rarel& done6 and takes &ears
unless it is done with the aid of :er& )owerful s)irits7
Benefits (free,for&): I2 dice to su""on s)irits of water or cold7 J2 dice to su""on s)irits of heat or fire7 J1 die to )ools used to resist
te")erature eFtre"es D a )ack with a desert area in its territor& knows how to a:oid the worst of the heat7 #he intense heat and aridit& in a
desert are conduci:e to hallucinations< characters who s)end "ore than four hours in the desert without water or heat )rotection "a& "ake
;ccult rolls to atte")t to )ull "eaning fro" the "irages that the& see7
Merit= C
-esonance= .es)eration6 heat6 solitude
Prole&s and 0ooks= See )7 181 of the .orld of
Darkness -uleook6 @#e")erature /Ftre"es6A for the effects of eFtre"e heat7 .eserts "ake good hiding )laces for refugees and runawa&s of
3oth the s)irit and flesh& )ersuasions7
Fallow Prairie
1n hu"anEinha3ited areas6 al"ost all land that can 3e far"ed is 3eing far"ed or has 3een far"ed7 #his territor& feature refers s)ecificall& to
treeless land that is no longer 3eing far"ed or6 "uch "ore rarel&6 treeless land that has ne:er 3een far"ed7
+reatin$= After dri:ing off the far"ers and far"s)irits associated with a far" in &our territor&6 wait a few seasons6 and what was once a far"
should ha:e returned to a fallow state7 /li"inating far"Es)irits and attracting s)irits of the wild )lain can s)eed u) this )rocess to take less than a
season7
Eli&inatin$= /ncourage far"ing or real estate de:elo)"ent7 Benefits (free,for&)= #he 8auntlet thins in fallow )rairie6 i")ro:ing dice )ools to
ste) sidewa&s 3& 1 die co")ared to surrounding areas7 S)irits of s"all "a""als and those that hunt the" are attracted to such lands< J1 die to
)ools to su""on all such s)irits 2hunters or )re&47 >ratha fa"iliar with a gi:en stretch of )rairie can cross it ?uickl& and stealthil&< J1 die to
Athletics and Stealth )ools to "o:e around in fa"iliar )rairie7
Merit= C
-esonance= #he wild or wilderness6 loss of control6 re3irth
Prole&s and 0ooks= .e)ending on the local "ortal )o)ulation densit&6 such an area "a& not last long< it "a& 3e 3ought and turned into
far"land6 housing or a sho))ing "all7 Werewol:es who wish to )re:ent this "a& ha:e to 3u& it on their own 2t&)icall& at least a $esources CCCC
acti:it&4 or otherwise )re:ent others fro" 3u&ing it7
Factory Far&
A factor& far" is a large far" containing scores if not hundreds of ani"als of a s"all nu"3er of s)ecies7 #he ani"als are ke)t in relati:el&
confined s)aces and are either grown to a certain si,e and then slaughtered6 or ke)t around for their 3reeding or 2egg or "ilk4 )roduction
ca)a3ilities7
+reatin$: Factor& far"s re?uire a "ore considera3le in:est"ent to create7 .e)ending on si,e6 "ost re?uire fro" three to four dots in $esources
to start u)7
Eli&inatin$: As with "an& of the features in this section6 a factor& far" can 3e te")oraril& eli"inated 3& destro&ing the far" 3uilding andLor
slaughtering the ani"als within 2such ani"als are not ada)ted to life @in the wildA and surel& would not last a season on their own47 5owe:er6
"an& factor& far"s are owned 3& "ultinational conglo"erates6 which see such destruction as an una:oida3le cost of doing 3usiness7 Such a
co")an& will si")l& charge the loss against its insurance6 re3uild and continue7
Benefits (free,for&): Well D there*s the effecti:el& free food for hungr& wolf t&)es7 #here*s an intense concentration of a single t&)e of ani"alE
s)irit7 #hese 3enefits are offset 3& the 3rutal draw3acks7
-esonance= Mechani,ation6 slaughter6 a3undance
Prole&s and 0ooks= /ffluent )ools containing waste )roducts fro" hundreds or thousands of chickens6 )igs or cows can da"age the water
ta3le and air ?ualit& for "iles in all directions7 1n the World of .arkness6 factor& far"s also attract )owerful s)irits of )ain and cruelt& and s)awn
new and uni?ue horrors of their own7 1n addition6 factor& far"s in the World of .arkness ha:e e:en fewer ani"alhealth controls 3uilt in6 which
"a& lead to eFciting rare diseases entering the hu"an food su))l& without warning or control7
A factor& far" "a& generate or reflect a Wound in the s)irit world7
Far&
#his sort of feature refers to relati:el& s"all fa"il& far"s6 rather than the factor& far"s descri3ed a3o:e7 A far" in a )ack*s territor& can )ro:ide
relati:el& safe land to roa" on or otherwise use7 Far"s don*t t&)icall& attract wildernessEs)irits6 and the )lantEt&)e s)irits that the far"s attract
10
are unusuall& docile6 as these s)irits are the reflections of hea:il& su3Hugated )lant life7
+reatin$= /:en with centur&Eold e?ui)"ent6 a concerted )ack would need no "ore than a week to clear6 )low and )lant a few acres of far"7
-ertainl&6 a )ack would need "ore ti"e for a larger far" or to clear forest rather than fallow )rairie7 #he Stor&teller "a& re?uire Science rolls to
ena3le this 2taking ad:antage of an& far"ing related s)ecialties47 Few werewolf )acks are likel& to far" on their own< "an& "a& take ad:antage
of far"s within their territor&7
Eli&inatin$: A )ack that wants to eli"inate a functional far" in a hurr& "a& 3urn its fields6 slaughter its ani"als and destro& its irrigation7 9one
of these re?uire dice rolls unless the& take )lace while 2for instance4 angr& far"ers atte")t to kill the werewol:es7
Benefits (free,for&): Far"s )ro:ide a read& source of food to werewol:es7 1n hu"an for"6 >ratha can eat an&thing a far" )roduces6 while in
lu)ine for"s6 >ratha can certainl& cull a far"*s li:estock7 A )ack with a "oderatel& si,ed far" can )ro:ide e:er& "e"3er with $esources C at no
cost 2though higher le:els of the $esources Merit still cost as nor"al D a )ack can sustain itself on far"s* out)ut6 3ut li:estock and cro)s won*t
3u& the" a la)to) or -adillac47 #he :er& eFistence of a far" thickens the 8auntlet slightl& as hu"ans i")ose order on the natural world< i")ose
a I1 die )enalt& on )ools to ste) sidewa&s while on a far"7
Merit: 2or CC within cit& li"its4
-esonance: Food6 fertilit&6 slaughter6 )eace or )acification
Prole&s and 0ooks: Agriculture was hu"anit&*s first i")osition of rules on wild things7 Far"s "a& attract s)irits of co")ulsi:e order or e:en
those )rone to ensla:e other s)irits7 Additionall&6 it turns out that far"ers don*t care for wol:es6 )articularl& those that steal li:estock7 >ratha who
a3use local far"s "a& find the"sel:es )icking lead shot fro" their hides7
4lacier1)ce'ack1Tundra
#his territor& ele"ent is an area that is alwa&s 2or nearl& alwa&s4 cold6 with dee) snow andLor glacial ice co:ering the ground for "ost of the
&ear7
#&)icall&6 such lands are re)resented 3& the @-oldA descri)tor 2see 3elow46 3ut a )ack "a& control a large te")erate territor& with so"e area
3e&ond the arctic circle7
+reatin$: #he cold te")eratures necessar& to create such a landsca)e are 3e&ond the resources of "ost >ratha7
#he in:ocation of a )owerful s)irit of the winter "a& 3e enough to te")oraril& create an area of this sort7
Eli&inatin$: 8lo3al cli"ate change is alread& eli"inating so"e southern glaciers< otherwise6 without "agical assistance6 artificiall& war"ing an
area sufficientl& to eli"inate this feature is i")ossi3le7
Benefits (free,for&): Water is alwa&s eas& to find6 so Sur:i:al rolls to a:oid thirst alwa&s succeed7 A werewolf fa"iliar with a )atch of cold
terrain in her )ack*s territor& recei:es J1 die on rolls to resist te")erature eFtre"es< J2 dice to su""on s)irits of cold or winter< I2 dice to
su""on s)irits of su""er or heat7
Merit= C
-esonance: -old6 slee)
Prole&s and 0ooks: $egular rolls are necessar& while outdoors6 to withstand the cold of this region D see )7 181 of the .orld of Darkness
-uleook6 @#e")erature /Ftre"es6A for details7 Wildlife is relati:el& scarce< >ratha hunting for food need eight successes rather than fi:e to find
enough food for a )erson for a da&7
#andfill or 4ara$e Du&'
#he a:erage A"erican generates around four )ounds of trash )er da&7 #hat*s )a)er6 )lastic6 glass6 "etal and inedi3le foodstuffs6 Hust for starters7
1n a large cit&6 hu"ans generate 1%6 tons of trash )er week6 or "ore7 #hat stuff has to go so"ewhere7
8ar3age du")s ha:e their own ecos&ste"s D insects feed on organic waste6 rats and gulls feed on insects and on organic waste6 cats and
co&otes feed on the" and so on7 1t*s a :ile circle of life7 .u")s therefore attract s)irits fro" :arious ani"al choirs6 as well as artifactEs)irits
associated with nonEorganic discards7
So"e ho"eless hu"ans "a& "ake a ho"e out of a du")< the food found there "a& not 3e "uch good6 3ut sca:enging rec&cla3les and
3urna3les can hel) a des)erate hu"an eke out a few "ore da&s7
+reatin$: 1n the World of .arkness6 getting a gi:en site esta3lished as a trash hea) doesn*t take a lot of work7
All &ou need is so"e unlo:ed land6 a lot of Hunk and ti"e7
Eli&inatin$: 1f all the trash in a landfill were eF)osed to the ele"ents and sca:engers6 the organic stuff would )ro3a3l& 3e gone in a &ear or so7
'ut6 of course6 the "aterial is )iled high rather than s)read thin7 9either sca:engers nor weather can get at an&thing not on the surface D 3ra:e
eF)lorers ha:e found intact6 reada3le news)a)ers Hust a few feet down fro" the surface of a du")7 /:en if all the organic "aterial were
destro&ed6 glass6 )lastic6 "etal6 silicon and harsh che"icals would 3e left that shouldn*t ha:e gotten into the waste strea" in the first )lace7 A
landfill re?uires a long cleanu)6 and e:en then6 the stuff has to 3e )ut so"e$here7 FireEs)irits and unendingl& ra:enous s)irits of consu")tion and
deca& "ight s)eed the )rocess6 3ut "illions of tons of waste "ight ha:e to 3e eli"inated for a landfill to 3e trul& destro&ed7
Benefits (free,for&): A du") has an unli"ited su))l& of free food for werewol:es with strong enough sto"achs D and the gulls and rats that
fre?uent such )laces "ake e:en 3etter food7 1t hel)s to ha:e access to 8ifts that )rotect against toFins such as hea:& "etals in &our diet7 1n
addition6 the eFtre"e )lentitude of stuff to 3e found in a du") "eans that a good sca:enger )ack can get nearl& an&thing it needs7 J2 dice to all
Sur:i:al )ools to find food or sca:enge lowEgrade e?ui)"ent7 Such a wide :ariet& of s)irits fre?uent a trash )ile that >ratha can su""on an&
sca:engerEoriented natural s)irit6 artificial s)irit or a))ro)riate conce)tuals with J1 dice to their )ools to do so 2and Stor&tellers "a& 3e
con:inced to allow an e:en 3roader range to recei:e that circu"stance 3onus47 #hird6 the treacherous footing on a gar3age hea) re?uires
.eFterit& J Athletics rolls fro" an&one not inti"atel& fa"iliar with the feature 2the )ack won*t need to "ake such rolls after s)ending a "onth
)atrolling the du")6 or if this feature is 3ought as a Merit47
Merit= CC
-esonance: Secrets6 a3undance6 destruction
Prole&s and 0ooks: For an interesting twist on the gar3age du")6 consider a gar3age scow drifting fro" )ort to )ort6 looking for a )lace to
du") its @cargo7A
As du")s tend to attract rats6 the& also attract 'eshilu6 which "eans6 in turn6 that a du") "a& well ha:e a few s)ots with eFtre"el& thin
8auntlet7 Man& s)irits "ight use the du") as a crossing )oint fro" the &isil to the flesh world< )erha)s the s)irits at the du")6 or the 'eshilu6
18
eFtract a toll fro" such 3orderEcrossers7 ;r )erha)s i""igrating wa:es of s)irits ha:e settled further and further out fro" the du")< newco"er
>ratha will ha:e to deal with the @i""igrantsA one la&er at a ti"e in order to )acif& the whole area7
.eca&ing organic "aterial releases "ethane6 a""onia6 h&drogen sulfide and other toFic and fla""a3le gases7 Local authorities "a& @)i)e the
stacksA in order to 3urn those gases off< enter)rising >ratha or others "a& )refer to ta) into such a fuel source the"sel:es7
Mountain
Mountains are )innacles of the local terrain D a @)ro)erA "ountain )eak is "ore than 26 feet a3o:e sea le:el7 Mountains are rarel& useful
for agriculture7 #heir stee) sides )re:ent local hu"ans fro" doing an&thing useful on the surface6 3ut hu"ans dig into "ountains to eFtract their
"ineral wealth7
+reatin$: 8eogra)hic features of this "agnitude cannot 3e created through the actions of "ere >ratha7
Eli&inatin$: See @-reating7A 'ut6 as so"e coalE"ining co")anies ha:e learned6 destro&ing a "ountainto) is easier than "ining 3& 3urrowing
into the "ountain itself7
Benefits (free,for&): A "ountain )ro:ides an al"ost unassaila3le fortress for >ratha who need defense7 A "ountain )ro:ides good :isi3ilit&6
and ene"ies ha:e to fight their wa& u)hill to defenders 2defenders can easil& gain the standard J1 dice )ool for fighting fro" higher ground as
long as the& a:oid 3eing outflanked47 /arth ele"entals6 s)irits of wealth and s)irits of ra)tors are drawn to "ountains< J2 dice to su""on such
things7 Water naturall& flows awa& fro" "ountains< I2 dice to su""on water ele"entals7 Mountains often ser:e as ho"e to great "ineral wealth
and can )ro:ide "aterials for Artifact creation6 adding 1 die to the )ool for the Fetish $ite so long as the fetish and s)irit are of the a))ro)riate
resonance7
Merit= CC
-esonance: /arth6 :ision or )ers)ecti:e6 defense
Prole&s and 0ooks:
C A ri:al )ack learns that the necessar& "aterials for a )articular fetish or ritual can onl& 3e found on or in this "ountain7
C A national "ining co")an& 3u&s the "ountain*s land and 3egins o)erations in the area6 with the intention of dee)E"ining the )ack*s "ountain
2or of shearing the "ountain*s )eak off and )rocessing the tillings47
"cean1Sea14reat #ake
#his territor& ele"ent reall& refers to the shallows near the coast6 as well as so"e lands i""ediatel& 3ordering the sea7 9o werewolf )ack would
3other to clai" all of a large 3od& of water as the )ack*s territor& D the )ack"e"3ers couldn*t )ossi3l& )atrol the entire thing6 and "an& large
3odies of water ser:e as ho"e to )owerful and alien s)irits7 Werewol:es stick to territor& that suits the" 3etter7 +reatin$: Without serious
tectonic acti:it&6 a )ack cannot create an oceanfront or "aHor 3od& of water7 So"e eFce)tionall& )owerful )acks 2or s)irits4 "a& 3e a3le to enact
such things6 3ut the& are 3e&ond the sco)e of this su))le"ent7
Eli&inatin$: See @-reating6A eFce)t to note that erosion "a& change the local waterfront 3e&ond recognition6 and characters can certainl& use
s#ill to s)eed that )rocess7
Benefits (free,for&): ;nce out of sight of land6 the 8auntlet in and a3o:e the ocean thins dra"aticall&6 usuall& i")osing a "odifier of J or
e:en J17 #he sea allows a sa::& )ack to tra:el without alerting those on land D a )ack "a& tra:el on the water to elude "ortal authorities or
other )acks6 or to la& a"3ushes for unsus)ecting foes7 A waterfront )ro3a3l& includes a 3each6 which can hel) an eFhausted werewolf reco:er
fro" recent strain 2J1 dice to Meditation )ools to reco:er Will)ower47
Merit= C
-esonance: Water
Prole&s and 0ooks= Werewol:es do not )atrol the dee) sea< not e:en the wolfEs)irits the& clai" descent fro" range there7 -ertain factors
"ake the Shadow of the ocean )articularl& hostile and alien for airE3reathers7
C #he s)irits of the dee)est trenches of the ocean are huge6 so"nolent6 :er& )owerful creatures7 #he s)irit ecos&ste" of the dee) or3its these
"a""oth aliens< lesser s)irits feed off the great ones* /ssence directl&6 and ha:e no reason to :enture awa& fro" the dee) trenches unless the
dee)est s)irits are the"sel:es roused7 #hese entities are theoreticall& co")ara3le to the idiga" in ter"s of )ower and "aHest&7
C #he s)irit ecos&ste" of the dee) ocean is itself 3rutall& co")etiti:e7 While the s)irit landsca)e of the li:ing world "a& 3e so"ewhat less
dangerous than that of the &isil6 the sa"e laws of 3lood& tooth and claw rule 3oth real"s7 Few oceanic s)irits reach the shore 3ecause few s)irits
ha:e reason to tr&6 and those that tr& without reason are annihilated 3& s)irits that 3etter understand their )lace7
C ;ther entities )atrol the seas 3etween the dee)est ocean trenches and the shoreline7 #he >ratha know little of these entities6 3ut surel& the& "ust
eFist7
1n an& gi:en Stor&teller*s chronicle6 an& of the three a3o:e reasons "a& 3e true7 ;r none "ight 3e true7 #he dee) ocean of the World of
.arkness is a terrif&ing and alien )lace6 far fro" the safet& of land and sun7 1f the three )oints descri3ed a3o:e are all true6 the disru)tion of an&
of the three of the" could lead to eFtre"e danger for coastal >ratha7
C 9atural stor"s are a )otential hook and danger6 )articularl& along the shores of the 8ulf of MeFico and the Atlantic coast of the southern >nited
States7 5urricanes ha:e ra:aged that area throughout histor&7 1n the World of .arkness6 so"e of these stor"s "ight well 3e aug"ented 3&
)owerful s)irits D s)irits that can 3e defeated or 3argained with6 there3& dissi)ating or greatl& reducing the )ower of the stor"7 More often6
these stor"s are )urel& natural7
#here will surel& 3e s)irits along for the ride6 3ut the stor"s the"sel:es "ust 3e withstood or esca)ed7
Pond1#ake1#akefront
A )ond6 lake or lakefront is a standing 3od& of water6 fed 3& strea"s6 ri:ers andLor s)rings7 9o )ack will ha:e a trul& huge lake to itself 2such as
the freshwater seas that are the A"erican 8reat Lakes46 3ut "a& clai" a share of lakefront and the lake out to a certain distance7
+reatin$: Ponds and lakes can 3e created 3& da""ing ri:ers 2with "an& )otential ra"ifications47 Ponds larger than a3out an acre are otherwise
:er& difficult to create without "agical assistance andLor hea:& e?ui)"ent7
Eli&inatin$: Ponds and lakes can 3e drained7 #his is likel& to enrage local waterEs)irits D e:en if the >ratha aren*t res)onsi3le for the
destruction6 the& will ha:e to deal with the i")lications of it7
Benefits (free,for&): J1 die to su""on waterE and fishEs)irits7 J1 die to Sur:i:al rolls to find food 2the characters can fish4 unless the water is
1+
hea:il& )olluted7 As with an ocean or other large 3od& of water6 characters can tra:el ?uickl& across a lake*s surface6 )ossi3l& sur)rising ene"ies
that didn*t eF)ect the characters to do so7 S"all lakes and )onds free,e o:er in the winter6 allowing an& one to cross the" without 3oats or
swi""ing D >ratha worried a3out ice 3reaking should sta& in >rhan for" as it is the lightest7
Merit= C
-esonance: Water
Prole&s and 0ooks:
C ;ne )articular lake "a& not 3e a lake at all D instead6 it is a reser:oir created 3& da""ing u) a large ri:er7 #he )rocess of that da""ing
flooded an entire :illage7
#he :illagers were gi:en a chance to e:acuate their 3elongings D 3ut it "a& not ha:e gone entirel& s"oothl&7 9ow the lake has 3egun to suffer
a rash of unnatural e:ents7 What was left 3ehind when the flood ca"eN
C A )owerful artifact rests in the hands of an e?uall& )owerful s)irit at the heart of the )ond7 #he s)irit has the res)ect of its fellows and uses the
)ond as a sort of @courtA locall&7 #he s)irit is not willing to gi:e the artifact u)6 and is )owerful enough that the )ack can*t si")l& destro& the
s)irit7 5ow do the werewol:es reach dQtente with the s)iritN
-i7er1-i7erside
A ri:er is a na:iga3le waterwa& D a strea" large enough for 3oats to float down it7
+reatin$: $i:ers can*t 3e created without so"e sort of noteworth& catastro)he going on7 ;nl& in the "ost re"ote areas could such a thing e:en
3e atte")ted6 and e:en then it would re?uire an enor"ous feat of "agic and the ensla:e"ent 2and likel& destruction4 of at least 2 /ssence
rating* worth of waterEs)irits7 Such wanton ensla:e"ent and destruction of s)irits would count as a $ank 8 5ar"on& sin7
Eli&inatin$: $i:ers can 3e destro&ed "ore easil& than the& can 3e created D ri:ers across the western >nited States and MeFico are 3eing
effecti:el& destro&ed e:en toda& through )oor )lanning and o:eruse7 #his sort of industrialEscale ri:er a3use is eFtre"el& difficult for a )ack of
werewol:es to atte")t7 5owe:er6 this "a& )ro:e to 3e an eFcellent stor& hook6 as the slow eFsanguination of the )ack*s territor& causes chaos in
3oth the )h&sical world and the s)irit world7
Benefits (free,for&): $i:ers )ro:ide ra)id transit for large and hea:& goods6 create huge and defensi3le natural 3arriers 3etween territories and
attract s)irits of all sorts 2s)irits of co""erce6 "ost of the water choir and "ost of the fish choir as well as s)irits associated with those that )re&
on those fish6 and so on47 $i:ers )ro:ide a good )latfor" for "an& other territor& features D whether tran?uil wilderness6 hea:& industr& that
relies on ri:er 3arges for transit or a ri:erfront sho))ing district7 A 3ridge o:er the ri:er "a& )ro:ide a good neutral site for "eetings 3etween the
)acks that control territor& on o))osite sides of the ri:er7
Merit= C
-esonance: Water6 tra:el
Prole&s and 0ooks:
C A ri:er is a great )lace to du") a 3od&7 #he 3od& of a wellEknown local hu"an floats downri:er and into the )ack*s territor&6 or the 3od& of the
leader of a local >ratha )ack floats downri:er D and he shows signs that he was killed 3& werewol:es* teeth and claws6 and attacked fro"
3ehind7
C A ri:er3oat casino that )asses through the characters* territor& regularl& )la&s host to all sorts of unsa:or& entities that "ight )re& on elderl&
andLor des)erate hu"ans who fre?uent the casino7
C S)irit refugees flee a catastro)he downri:er6 such as a toFic s)ill7 #he )ack downri:er should ha:e known the s)ill was co"ing< their negligence
has dri:en these terrified and ra")aging s)irits into &our )ack*s territor&7 9ow &ou "ust deal with those s)irits as well as the 2la,&N negligentN4
neigh3oring )ack7
S'rin$
S)rings ha:e great "&thical )ower= the& re)resent s)ontaneous creation6 the eru)tion of life fro" sterilit&7
+reatin$: S)rings usuall& occur naturall&< a )ack "ight 3ring one into eFistence 3& digging down to a high )ressure )oint in the local water ta3le
2an 1ntelligence J Science roll would hel) a werewolf find a good site for such a thing47 M&sticall& skilled werewol:es "a& 3e a3le to lure and
3ind waterEs)irits to an area with the a))ro)riate rituals7
Eli&inatin$: Without outright destro&ing a s)ring6 werewol:es or their ene"ies "ight choose to )ollute it 3& conta"inating the local water
ta3le7 #his "ight generate )olluted or corru)t s)irits6 )oison the local s)irits or destro& the" entirel&7
Benefits (free,for&): Most s)rings )ro:ide a nearl& li"itless su))l& of clean water7 S)rings are inherentl& creati:e entities< a wellE"aintained
s)ring )ro:ides a J1 dice )ool "odifier to Su""oning rituals )erfor"ed there and a J2 2total4 "odifier to rituals )erfor"ed to su""on water
ele"entals there7 #he 8auntlet of a s)ring at its source is often ?uite low6 t&)icall& allowing a J dice )ool "odifier7
Merit= CC
-esonance: -reation6 water
Prole&s and 0ooks: #he s)ring "anifests a locus6 and its creation resonance causes a nu"3er of s)irits to congregate around the s)ring7 #his
unusual state of affairs 3egins to clutter and then e:en )ollute the "aterialEworld waterwa&< the )ack "ust either change the resonance6 eli"inate
the s)ring or otherwise deal with the cascade of )ro3le"s7
Strea&
A strea" is a s"all stretch of running water6 usuall& wet &earEround7 1t is shallow enough to wade through and rarel& "ore than a few &ards
across7
+reatin$: A strea" "a& co"e fro" a s)ring 2see a3o:e4 or "a& Hust re)resent natural water runoff in the area7 -onstruction e?ui)"ent "ight 3e
used to dig a ra:ine to accu"ulate water runoff7 An earthEs)irit "ight 3e con:inced to "o:e things around to allow a strea" through a gi:en area6
3ut an&one tr&ing to )ersuade an earthEs)irit of such a thing will 3e at I3 or "ore dice on her Social )ools to do so6 gi:en earth*s natural
sus)icion of water*s erosi:e ?ualities7
Eli&inatin$: As with @creating6A construction e?ui)"ent or earthEs)irits can 3e harnessed to eli"inate or "o:e a strea"7 When water falls6 it has
to go so"ewhere6 so it is easier to "o:e a strea" than destro& it entirel&7
Benefits (free,for&): Strea"s are cal"ing and )eaceful< >ratha who "editate near a strea" recei:e J2 dice to their -o")osure J Wits rolls
2
while doing so7 #racking )re& across a strea" is "ore difficult< trackers recei:e a I2 die )enalt& to Sur:i:al or Perce)tion rolls to follow a target
that has crossed a strea"7 A strea" "a&6 at )eriods of high water6 )ro:ide J1 die to su""on waterEs)irits7
Merit= C
-esonance= Water6 )eace
Prole&s and 0ooks: -onstruction or irrigation u)strea" dr& u) the creek7 WaterEs)irits 3eco"e enraged6 and the )eaceful nature of the strea"
e:a)orates7
Swa&'1Marsh1.etland
A "arsh is an area with an unusuall& large a3ilit& to retain water7 #his "akes the land :er& fertile6 and allows it to su))ort "an& ani"al s)ecies
not seen elsewhere7
Additionall&6 wetlands tend to ser:e as a 3uffer for eFcess water7 1n ti"es of drought6 wetlands kee) the water ta3le high6 while in ti"es of
hea:& rain6 wetlands a3sor3 water that "ight otherwise cause da"age7
+reatin$: Fro" a s)iritual )ers)ecti:e6 a wetland can 3est 3e created 3& re)eatedl& su""oning waterEs)irits and otherwise )ouring waterE
as)ected /ssence into dr& land7 Artificial wetlands can 3e created through )h&sical "eans as well7 #he construction necessar& to do this re?uires
an 1ntelligence J Science roll and one "onth*s la3or 3& a t&)ical )ack7
Eli&inatin$: #he easiest wa& to eli"inate a wetland is to drain and )a:e it7 #his isn*t tri:ial6 and usuall& re?uires $esources CCCCC or "ore worth
of in:est"ent7 #he loss of wetlands can cause "assi:e erosion )ro3le"s for near3& areas6 as wetlands tend to act as a @s)ongeA for hea:& rainfall
D without a wetland6 runoff can car:e a si")le creek into a stee) ra:ine in Hust a &ear or so6 and wash awa& acres of to)soil at a ti"e7 -oastal
wetlands also 3lunt the i")act of tro)ical stor"s on inha3ited areas7 >ratha "a& wish to use this to i")o:erish downstrea" ri:als or dri:e
hu"ans fro" the area7
Benefits (free,for&): S)irits are es)eciall& eas& to 3anish or i")rison within a wetland6 as the tendenc& of such a )lace is to take /ssence 2and
creatures co")osed of /ssence4 and 3ur& it awa& for a long ti"e7 J2 dice on atte")ts to 3anish or 3ind s)irits when within a swa")7 J1 die to
su""on water ele"entals and s)irits of the ser)ent choir7 Marshes often contain rare )lants and ani"als< J1 die to Sur:i:al rolls related to
her3alis" or -raft rolls related to creating a fetish7
Merit= CC
-esonance: Water6 fertilit&6 "&ster&6 the hidden or unknown
Prole&s and 0ooks:
C #hings that would otherwise re"ain hidden for a long ti"e lurk in a swa")7 A s)irit that )re:ious inha3itants 3ound 3eco"es un3ound through
the acti:ities of >ratha 2and isn*t ha))& a3out its long i")rison"ent47
C A serial killer uses the swa") as his 3ase of o)erations7
#he )olice cannot easil& search the swa") for hi"6 3ut the )ack can 2the )ack*s "oti:ation to do so is u) to the Stor&teller and )la&ers47 #he
killer co")ulsi:el& collects sil:er Hewelr& fro" his :icti"s6 and is co:ered in the stuff7 #his "akes hi" "ore dangerous to the >ratha than he
"ight otherwise reali,e7
.oods1Forest
#his feature refers to wild forest6 rather than @tree far"sA 2tree far"s are "ore like Rfar"s6* a3o:e47 A wild forest doesn*t necessaril& ha:e to 3e
an oldEgrowth forest< an& large )atch of woods that has 3een left to grow under its own aus)ices for "an& &ears can ?ualif&7
+reatin$: Without the assistance of s)irits of wood and fertilit&6 it takes at least three &ears for e:en a "oderate se"3lance of woods to arise
where trees ha:e 3een )lanted7 .oing that re?uires no real skill7 #his )rocess "ight 3e s)ed u) with a Science roll< otherwise6 werewol:es who
need forest "ust in:oke s)irits of the forest7
Eli&inatin$: Sur)risingl&6 fire won*t relia3l& destro& a naturall& grown forest7 #ree s)ecies nati:e to dr& areas fre?uentl& @eF)ectA fires to occur
and are ada)ted to the"< "ost forests actuall& 3enefit fro" infre?uent forest fires7 1n wet areas6 of course6 fires are less likel& to s)read and do
wide da"age to forests7 #he greatest danger to forests in the "odern world is clearEcut forestr& and realEestate rede:elo)"ent7
Benefits (free,for&): J2 dice to su""on s)irits of trees6 wood6 earth ele"entals6 s)irits associated with an& 3ird choir or with an& ani"al choir
that li:es in the forest7 J2 dice on Sur:i:al rolls to hunt< J1 dice on Stealth and Athletics rolls to "o:e around in fa"iliar forests7 .ee) forest has
a thin 8auntlet< J dice )ool )enalt& to ste) sidewa&s in a dee) forest7 S)irits of the wind and of fire are harder to su""on in a forest D suffer a
I2 dice )ool )enalt& to su""on either of those kinds of s)irits7 Within reason6 >ratha can har:est wood for s"all construction )roHects or fires
without 3othering with $esources rolls7
Merit= CC
-esonance: Forest6 wood6 age or wisdo"
Prole&s and 0ooks: As with fallow )rairie 2a3o:e46 woods won*t last long in the face of concerted hu"an atte")ts to eF)and into the"7 1t
t&)icall& takes $esources CCCC or eFce)tional 3ureaucratic dela&ing tactics 2t&)icall& in:ol:ing -ontacts and Politics rolls4 to )re:ent such
re,oning and eF)ansion7
Forest is also :er& attracti:e to hu"an logging and lu"3er co")anies7 So"e "a& wish to si")l& clear6 sell and "o:e on6 while others "ight
engage in @sil:icultureA 2forest agriculture47 Forestr& that consists )ri"aril& of clearEcutting causes )ro3le"s in the s)irit world6 as s)irits of a
slaughtered forest "a& 3e killed the"sel:es6 or go insane with the destruction of their )h&sicalEworld @anchor7A
Sil:iculture has the sa"e general effect on the s)irit world that far"ing has on otherwise :irgin land D an increase in the local 8auntlet and a
tendenc& to attract s)irits of la3or and ensla:e"ent7
;ran1Suuran
9ot e:er& feature listed 3elow is restricted to @the 3ig cit&7A Most of the" can occur in "ore rural areas7
#he& are "ore co""onl& found in or around )o)ulation centers7 9ote that the werewol:es don*t ha:e to legall& own so"e s)ecific features
2such as a 3ar or clu34 to 3enefit fro" the"6 though so"e features "a& ha:e to 3e clai"ed as @theirsA infor"all&7
A'art&ent Buildin$
#his as)ect "a& refer to housing )roHects of the sort that ha:e &et to fall out of fa:or in the World of .arkness7 1t "ight refer to ordinar&
21
workingEclass a)art"ent 3uildings6 or to wealth& highErise sli:ers in a cit&*s rich core7
+reatin$: 'uilding an a)art"ent 3uilding is t&)icall& a $esources CCCC or greater task re?uiring do,ens of workers and hea:& "achiner&7
-on:erting an a3andoned 3uilding into s?uatter housing6 3& contrast6 is Hust a "atter of "o:ing in and locking the door7
Eli&inatin$: See side3ar6 @.estro&ing a 'uilding7A
Benefits (free,for&): Werewol:es with an a)art"ent 3uilding in their territor& can "ore easil& find a )lace to li:e< characters can li:e in
a)art"ents as though their $esources Merit was one dot higher if the& li:e in an a)art"ent in their territor&7 #he )ack can eFtend this 3enefit to
fa"il& and friends if )ack"e"3ers wish6 3ut no "ore than one fa"il& )er )ack"e"3er7 1f the a)art"ent 3uilding has the @PoorA descri)tor6
characters cannot recei:e "ore than $esources C le:el housing7
Merit= C
-esonance: Safet&6 ho"e6 insects 2hi:es4
Prole&s and 0ooks: 5ooks in an a)art"ent 3uilding )ri"aril& ste" fro" the residents of the 3uilding7 #he Stor&teller and )la&ers should work
together to deter"ine what kind of )eo)le li:e in this 3uilding D is it across the street fro" a hos)ital6 housing )lent& of &oung "edical students
and nursesN ;r near a college ca")usN
Bi$ Bo5 Store
#hese stores are large hardware or electronics and technolog& stores7 #he& are t&)icall& standEalone 3uildings and occu)& thousands of s?uare
feet of su3ur3ia7
+reatin$: ;nl& the rarest werewolf has the $esources and Status necessar& to o)en a chain store in her territor&7
Eli&inatin$: See the @.estro&ing a 'uildingA side3ar7 .ri:ing one of these stores out of 3usiness through cri"e and :iolence is )ro3a3l& easier
than 3lowing the 3uilding sk&Ehigh7
Benefits (free,for&): 1f the )ack has a @3ig 3oFA hardware or electronics store in its territor&6 the )ack can outfit itself for unusual occurrences in
a hurr&7 A )ack with a 3ig 3oF store in its territor& ne:er suffers the dice )ool )enalt& for ha:ing the wrong tools for the Ho3 D as long as a
)ack"e"3er has 1 "inutes to s)are7 /:en if the )ack doesn*t ha:e 1 "inutes to s)are6 the )ack"e"3er with the highest $esources score can
roll his $esources7 1f he succeeds6 the )ack has the necessar& tools l&ing around7
Merit= C
-esonance: 8reed6 co""erce6 technolog&
Prole&s and 0ooks: Werewol:es who regularl& )ilfer the in:entor& of 3ig 3oF stores "a& find the"sel:es wanted6 caught on :ideo or e:en
)ursued 3& the )olice7
#heft doesn*t cause the s)iritual co")lications tied to 5ar"on&6 3ut can cause co")lications for a )ack that wishes to go a3out its 3usiness
un"olested7
+lu or Bar
A 3ar or nightclu3 is a location ser:ing alcohol and )la&ing li:e or canned "usic7 So"e 3ars ser:e a full "enu of food< others ha:e nothing
"ore than 3ar snacks6 or no food at all7 Most Hurisdictions kee) children under the legal drinking age 221 in the >nited States6 1+ in -anada4 fro"
entering 3ars at all7
+reatin$: A corner 3ar is eas& to o)en7 Financiall&6 it re)resents a few "onths* worth of $esources CCC in:est"ent7 'ureaucraticall&6 o)ening a
corner 3ar re?uires a few "onths* worth of weekl& rolls to accu"ulate 1% successes to get the )ro)er )er"its7
Eli&inatin$: See @.estro&ing a 'uilding6A a3o:e7 1n "an& Hurisdictions6 enough :iolence in the area around a clu3 can get it shut down as a
@nuisance 3ar7A A:oiding that fate re?uires regular $esources CC 3ri3es andLor good Politics and 'ureaucrac& rolls7
Benefits (free,for&): Pack"e"3ers who succeed in a Sociali,e roll can treat an& 3ar in their territor& as though the& had the 'arfl& Merit 2the&
can enter the 3ar without difficult&6 regardless of the sort of esta3lish"ent it "ight 3e47 -lu3s are eFcellent )laces to "eet -ontacts D su3tract 1
eF)erience )oint fro" the cost of 3u&ing or raising the -ontacts Merit7 .runken )atrons are easil& seduced< werewol:es recei:e J1 die to
seduction atte")ts while in a 3ar7
Merit= CC
-esonance: Passion6 intoFication6 "usic6 lust
Prole&s and 0ooks:
C Predator& s)irits of lust haunt a local 3ar6 looking to $ide or >rge &oung )eo)le in the area7
C .rug dealing or other cri"inal acti:it& ha))ens ?uite o)enl& at a )articular ta:ern7 #he )ack "a& ha:e no "oral o3Hection to this acti:it&6 3ut it
does attract gang acti:it& and6 later6 the )olice7
Factory
A factor& feature re)resents a "anufacturing facilit& of so"e kind7 1t "a& "ake ordinar& widgets6 cars6 s)ecialt& e?ui)"ent6 che"icals or Hust
a3out an&thing else7 8enerall& s)eaking6 the larger the factor&*s out)ut6 the larger the facilit& "ust 3e 2"an& auto"akers* facilities fill do,ens of
acres47 Factories e")lo& do,ens or hundreds of )eo)le7
+reatin$: As with "an& of the features in this section6 a )ack of >ratha cannot create a factor& so "uch as tr& to attract one to its territor&6 or
rein:igorate one that has fallen on hard ti"es7
Eli&inatin$: See @.estro&ing a 'uilding6A a3o:e7
Benefits (free,for&): >ratha can easil& get Ho3s at factories in their area6 allowing the" to raise their $esources Merit at I1 eF)erience )oint )er
dot 2to a ca) of $esources CCC47 /nter)rising werewol:es "a& turn "anufacturing facilities to their own ends6 using welding ro3ots as wea)ons
against )owerful ene"ies or using a )ress to destro& a ho"icidal ro3ot fro" the future7 Factories "a& e:en ha:e so"e e,tre"ely dangerous
facilities D high te")erature furnaces6 eFtre"e cold or dangerous che"icals in a3undance7 Si")le Science rolls can allow >ratha to take
ad:antage of these things in dire situations7
Merit= C
-esonance: Mechani,ation6 creation6 la3or
Prole&s and 0ooks:
C SoulEdeadening6 re)etiti:e6 ro3otEdri:en work 3egins to scour "uch of the /ssence fro" the Shadow around a factor&< the )ack*s ritualists
22
reali,e that a 'arren "a& soon eru)t if so"ething isn*t done7
0ouses10ousin$
5u"ans own houses all o:er the world7 -ertain territories "ight contain no houses at all D downtown co""ercial districts6 for instance6 or
dee) wilderness7 #his as)ect generall& refers to tracts of housing6 3e the& su3ur3an neigh3orhoods6 cit& encla:es or housing de:elo)"ents< not
e:er& territor& with a house within its 3orders would ?ualif& as ha:ing @housingA as a feature7
+reatin$: A house re?uires se:eral "onths* in:est"ent of $esources CCC or "ore6 to re)resent the la3or of a houseE3uilding crew7 A tract of
ho"es costs "ore 3ut is t&)icall& 3uilt 3& a de:elo)er as an in:est"ent7
Eli&inatin$: See @.estro&ing a 'uilding6A a3o:e7
Benefits (free,for&): >ratha who outright own or inherit a house recei:e JC to their $esources Merit 2to a "aFi"u" of CCCC D and note that it
isn*t so "uch that getting a house "akes the character richer6 as that if the character owns a house free and clear6 "an& of the other necessities of
life 3eco"e easier to attain and "anage47 #he& also ha:e relati:el& safe and )rotected )laces in which to )erfor" rituals6 hack international
co")uter networks6 change sha)e as the& wish and so on7 >ratha with a tract of housing in their territor& 3ut which the& don*t own outright
recei:e a J1 dice )ool 3onus to su""on conce)tuals6 as so "uch hu"an e"otion is in residence rather than si")l& )assing through7
Merit= C
-esonance: Safet&6 ho"e
Prole&s and 0ooks:
C A housing de:elo)"ent "a& 3e "ore trou3le than it is worth< when a )ack has a consistent set of neigh3ors who eF)ect to see the" "owing the
lawn6 sending children off to school and so on6 the )ack"e"3ers will ha:e trou3le concealing that the& are @strangeA and "a& e:en inad:ertentl&
trigger the Lunac& in neigh3ors during ti"es of stress7
C As endless tele:ision dra"as suggest6 su3ur3ia is a "ore co")leF )lace than its surface suggests7 So"e of the "ost clichQd @"o:ie of the
weekA stories ha:e new resonance in an ani"istic world7 #he alcoholic6 the wife 3eater and the teenage drug addict all )ush resonance into the
s)irit world D and the )ack "ust deal with the i")act of that resonance6 whate:er for" it takes7
Mall1Stri' Mall
A "all is a collection of stores and restaurants all sharing a co""on structure7 #he& "a& all 3e indoors6 under a co""on roof or the& "a& Hust
3e one long 3uilding su3di:ided into indi:idual sho)s6 with a large co""on )arking lot7 A stri) "all "a& 3e as s"all as Hust four sho)s< the
largest indoor sho))ing "alls ha:e "ore than 1 stores6 and e:en contain s"all a"use"ent )arks inside7
+reatin$: Malls are large and eF)ensi:e< as with "an& of the other features in this section6 an in:est"ent of $esources CCCC or "ore6 )lus difficult
rolls in Politics6 'ureaucrac& and Finance are necessar& to 3uild one7
Eli&inatin$: See @.estro&ing a 'uilding6A a3o:e7
Benefits (free,for&): A "all has a thick 8auntlet 2t&)icall& I3 dice or "ore to ste) sidewa&s47 #he "ain reason "alls are useful to >ratha are
that "alls )ro:ide a wa& to ra)idl& @gear u)A when action is called for7 -haracters with a "all in their territor& can )urchase or steal e?ui)"ent
"ore con:enientl& and ?uickl& than the& "ight otherwise7
A )ack that is fa"iliar with its local "all can take ad:antage of 3ack hallwa&s and loading docks to sneak around and a"3ush ene"ies found
there D in a))ro)riate circu"stances6 the Stor&teller "a& allow a Stealth 3onus while the )ack is inside a "all in its territor&7
Merit= C
-esonance= 8reed6 co""erce6 ennui
Prole&s and 0ooks: Malls are fre?uentl& hollow and 3ereft of s)iritualit&7 Most s)irits a:oid the" entirel&< onl& s)irits of "one& and
occasional s)irits of desire are likel& to 3e found there7 #he "ain reason for the a3sence of s)irits in a "all is the high 8auntlet7 Malls Hust a3out
an&where are considered to ha:e a @dense ur3an areaA 8auntlet6 )ro:iding a I3 dice )ool "odifier to ste) sidewa&s 2see .erewolf: The
Forsaken6 )7 2%6 for details47 #his 3arrier can )ro:e useful to >ratha in so"e circu"stances7
Museu& 1#irary
#hese 3uildings are local centers of knowledge and learning7
+reatin$: A )ack "a& ha:e a li3rar& of its own if it owns a house or other 3uilding in which the )ack can house the li3rar&7 #housands of 3ooks6
scrolls and other writings are needed to trul& re)resent the kind of li3rar& that >ratha need7
Eli&inatin$: See @.estro&ing a 'uilding6A a3o:e7
Benefits (free,for&): Museu"s so"eti"es contain artifacts that are dor"ant fetishes 2or that can easil& 3e transfor"ed into fetishes 3& >ratha
ritualists47 J2 dice to rolls to fa3ricate fetishes7 Li3raries allow >ratha to )erfor" "undane research "ore easil&6 and e:en arcane research is
easier with a real li3rar& to fall 3ack on< free access to a li3rar& gi:es J2 dice to $esearch rolls6 )er )7 %% of the .orld of Darkness -uleook D
and unfettered access to the li3rar&*s closed stacks "a& gi:e as "uch as one additional die to that roll7 Artificials of the infor"ation choir 2other
than radios and tele:isions4 are "ore easil& su""oned in a li3rar& or "useu" D J1 dice to su""on such s)irits7 At the Stor&teller*s discretion6
an >ratha ritualist can recei:e J1 die to su""on a conce)tual 3& sacrificing a large a"ount of "aterial written a3out its core conce)t7 As
li3raries and "useu"s are 3oth often full of )eo)le6 >ratha ritualists who intend to )erfor" su""onings at such a )lace "ust choose their ti"es
and )laces carefull&7
Merit= C
-esonance: Learning6 silence
Prole&s and 0ooks: Museu"s and li3raries often draw the attention of hu"ans who ha:e so"e sus)icions of the unseen world and seek to
learn "ore7 #he werewol:es "a& ha:e to figure out a wa& to scare the hu"ans awa& fro" unsafe knowledge without instead in:oking the
"ortals* curiosit&7
"ffice Buildin$1Skyscra'er
S"all office 3uildings "a& 3e Hust one stor&6 or the& "a& 3e @office )arkA t&)e 3uildings with u) to fi:e stories7 Larger 3uildings than that are
rarel& found outside of downtown co""ercial districts D 3ut6 in e:en a "ediu"E si,ed cit&6 those 3uildings can reach 3 stories or "ore7 S"all
office 3uildings "a& house Hust one co")an&*s o)erations< large 3uildings can house do,ens or hundreds of co")anies7
23
+reatin$: ;ffice 3uildings t&)icall& re?uire an in:est"ent of at least $esources CCCC and good Finance and 'ureaucrac& rolls7 Sk&scra)ers
re?uire e:en "ore resources D a"ounts in the tens of "illions of dollars or "ore7
Eli&inatin$: See @.estro&ing a 'uilding6A a3o:e7 1f a resident 3usiness is )ut out of o)erations with its 3uilding left intact6 a new one will co"e
along e:entuall& to re)lace it7
Benefits (free,for&): -haracters whose territor& includes one or "ore "aHor office 3uildings recei:e J1 die on Finance rolls as the& sur:e& local
3usiness conditions 3efore "aking in:est"ents or withdrawals7 Although "an& >ratha are illEsuited to office work6 those with high Will)ower
scores 20 or higher4 can recei:e a I1 eF)erience )oint cost 3reak on the $esources Merit6 as the& take da& Ho3s in office 3uildings7 #he roofs of
sk&scra)ers and tall office 3uildings are eFcellent )laces to su""on s)irits of the sk&6 stor" or a:ian s)irits< J2 dice to do so7 5owe:er6 trul&
wild s)irits are loath to a))roach such towers< I2 dice to su""on s)irits of the dee) wild7
Merit= C
-esonance: La3or6 greed6 wind 2in the case of sk&scra)ers4
Prole&s and 0ooks:
C $eall& large sk&scra)ers "a& 3e contested 3& two or "ore )acks of >ratha 2i"agine running 3attles through nightti"e offices and firefights u)
and down ele:ator shafts47
C As the local 3usiness cli"ate gets worse and re)eated la&offs occur6 the le:el of des)air in the head?uarters of a "aHor local 3usiness reaches
trul& e)ic le:els7 A rash of suicides a"ong des)erate e")lo&ees o)ens a Wound in the s)irit world around the office )ark7
Park
A @)arkA is a )rett& 3road designation6 as it could in theor& refer to a national )ark like Gellowstone Hust as easil& as the )la&ground on the
corner7 A large national or state )ark is 3etter re)resented 3& a nu"3er of rural features 2a3o:e4< this feature refers to a )ark that can 3e thought of
as a single entit&7 A )ark is a natural recreation area and "a& include hiking trails6 )icnic areas and )la&ground e?ui)"ent7
+reatin$: S"all )arks can 3e created 3& the si")le eF)edient of 3u&ing a )lot of land 2$esources CCC or "ore46 clearing it and declaring it a )ark
2which "a& re?uire a )er"it 3est gotten with Politics or 'ureaucrac& rolls47
Eli&inatin$: 'u& the )ark and 3uild so"ething on it6 or destro& or )ollute whate:er structures are alread& )resent there7
Benefits (free,for&): Parks )ro:ide a window into nature e:en within large cities< in )arts of 9ew Gork*s -entral Park it is )ossi3le to 3riefl&
forget that one is inside a huge "etro)leF7 #his gi:es >ratha a J2 dice to Meditation rolls to regain Will)ower7 Large )arks )ro:ide good s)ots to
"eet or )erfor" rituals out of sight of local hu"ans or )olice< the& can e:en )ro:ide good hunting for >rhanEfor" werewol:es 2J1 die to
Sur:i:al rolls to find food47 La&ing an a"3ush is easier in a large )ark6 as well< characters recei:e J1 die to Stealth rolls within a )ark in their
own territor&7 #he 8auntlet in a large )ark is t&)icall& one )oint less intense than in the surrounding area7
Merit:
-esonance: Peace8 wilderness8 youth
Prole&s and 0ooks=
C Local college students 3egin using the )ark as a shortcut 3etween their classes and near3& chea) housing7 5owe:er6 gangs 3egin )re&ing on
those students as the& cross through the dee)est woods in the )ark6 "ugging the" or worse7
C An infestation of wildernessEs)irits in the )ark eFercise their )owers to s)read :egetation and wild ani"als outside of the )ark*s 3oundaries7
School
Schooling :aries throughout the world< in the >nited States6 students re"ain in school until graduation at age 187 A school "a& either 3e o)en
for free to the general )u3lic or a )ri:ate school re?uiring tuition )a&"ents7 +reatin$: Schools are generall& onl& 3uilt in res)onse to )o)ulation
)ressure< causing a new school to 3e 3uilt is therefore a co")leF )olitical )ro)osition7
Eli&inatin$: See @.estro&ing a 'uilding6A a3o:e7
Benefits (free,for&): School li3raries "a& ha:e useful infor"ation< characters can consult the" for research as necessar& 2though adult
characters would ha:e to do so after hours47 I1 eF)erience )oint to )urchase teachers or teenage -ontacts or Allies if a high school is in the
characters* territor&7 SchoolEaged >ratha can )urchase Bnowledge Skills or Athletics at I1 eF)erience )oint cost if the& are students at a school in
their territor&7 A high school )ro3a3l& also includes a s"all s)orts stadiu" 2see 3elow47 >ratha "a& 3e a3le to har:est so"e of that e"otional
energ& as /ssence7
Merit= C
-esonance: Learning6 wisdo"6 &outh6 confor"it&6 tension
Prole&s and 0ooks:
C Se:eral >ratha cu3s who are class"ates at a local school all go through the First -hange in ra)id succession7 A locus in the school see"s to 3e
the catal&st for this< did so"e unknown s)iritual force draw all "e"3ers of the )ack to the school )rior to their First -hangeN And if so6 to what
endN
C A "e"3er of the )ack has a schoolEaged child with strong wolf 3lood7 #he stresses of school life ha:e 3egun to wear on this child6 who has
inherited so"e of his )arent*s nearEsu)ernatural te")er7 #he werewolf "ust hel) his child adHust to ordinar& hu"an societ&7
C A local religious school has the 3est educational re)utation of an& school in the area7 A )ack"e"3er*s "ate enrolls their child at that school
regardless of the werewolf*s wishes7 #he character "ust deal with his child*s )ossi3le indoctrination into a 3elief s&ste" at odds with his own7
Sho' or -estaurant
#his feature can re)resent an& kind of s"all sho) D fro" a s"all restaurant or coffee sho) to a )et store or clothing store7 A sho) "ight sit as
)art of a sho))ing center6 or "a& 3e )art of a downtown sho))ing district in a s"all town or large cit&7
+reatin$: Find D or 3e D an entre)reneur7 >nlike so"e of the larger esta3lish"ents descri3ed in this section6 a s"all craft store or restaurant
can 3e o)ened with a $esources CCC in:est"ent7
Eli&inatin$: See @.estro&ing a 'uilding6A a3o:e7 S"all sho) owners t&)icall& sur:i:e on :er& s"all "argins6 as well< it doesn*t take "uch of a
loss of 3usiness to close their doors fore:er7
Benefits (free,for&): 1t is entirel& )lausi3le for a )ack of >ratha to run a s"all sho) within the )ack*s territor&< a sho) can "ake a good center of
acti:it& for a )ack6 and )ro:ide a s"all inco"e 2$esources C for )ack"e"3ers4 as well7 1f the )ack doesn*t run the sho) itself6 )ack"e"3ers "a&
2!
take ad:antage of its offerings6 use the sho) as a center of o)erations or Hust )atrol to kee) the )lace clean and safe7
Merit: if the )ack owns and runs the sho)< no cost otherwise7
-esonance: 8reed6 co""erce6 co""unit&
Prole&s and 0ooks:
C 1f the )ack runs a s"all local sho)6 )erha)s co")etition enters town7 #his "a& 3e another s"all local sho)6 or "a& 3e a national @3ig 3oFA
store7 >ratha who wish to run their 3usiness as a 3usiness will need to "ake Acade"ics 2using 'ureaucrac& and Finance as a))lica3le
S)ecialties4 and Politics rolls to kee) their custo"ers ha))&< those who wish onl& for a con:enient center of o)erations "a& need to 3olster their
$esources in other wa&s6 as their center of o)erations 3eco"es a drain on their finances rather than a )rofit center7
C A fa:ored local sho) is ro33ed one night7 #he )olice see" uninterested in in:estigating the cri"e6 3ut the )ro)rietor suggests that he cannot
re"ain in 3usiness if he is hit again7 #he cri"inals could 3e an&one< the )ack "ust get in:ol:ed or lose a local institution7
Stadiu& or Arena
A s"all local 3ase3all stadiu" "a& hold Hust 16% )eo)le7 #he $ose 'owl in Pasadena6 -alifornia6 holds al"ost 167 Peo)le throng to
these facilities to cheer for s)orts tea"s or watch concerts7
+reatin$: >se the Status 'ackground and Politics Skill to attract a s)orts tea" to the local area7 1nfluential allies and contacts will likel& ha:e to
3e dragged into such an effort as well7 Most >ratha will 3e so"ewhat sus)icious7
All in all6 the construction of such a thing costs in the tens of "illions of dollars and will ne:er 3e undertaken lightl&7
Eli&inatin$: See @.estro&ing a 'uilding6A a3o:e7 Stadiu"s are so"eti"es de"olished in fa:or of newer and "ore "odern facilities7 A tea" that
does 3adl& enough for long enough6 or 3eco"es un)o)ular with local fans for whate:er reason6 "a& lea:e town6 which won*t eli"inate the
stadiu" 3ut will eli"inate the 3enefits fro" it 2see 3elow47
Benefits (free,for&): #hough "an& >ratha scoff at hu"ans* o3session with s)orts6 the fact is that an enor"ous a"ount of e"otional energ& is
focused through s)orts tea"s7 /:en if the ga"e onl& lasts two or three hours6 the undi:ided attention of (6 )eo)le can ha:e a hell of an
effect7 A))ro)riatel& resonant /ssence will al"ost certainl& 3e har:ested 3& sa::& s)irits 2)articularl& e"otionals and reactionaries4 in the hours
right after a ga"e6 and craft& werewol:es can take ad:antage of those s)irits after the s)irits ha:e had their fill7 1f a locus is in the i""ediate
:icinit&6 its resonance will surel& "atch the e"otional out)ut of those fans7
Additionall&6 as thousands of hu"ans )ass through an area6 it is eas& to )ick )ockets6 3eg for loose change or otherwise earn a dishonest li:ing
fro" the"7 Pack"e"3ers recei:e J2 dice to Larcen& or Su3terfuge rolls to take ad:antage of fans on the wa& to or fro" a ga"e7
Merit= C
-esonance: Passion6 greed6 :ictor&6 lo&alt&6 aggression
Prole&s and 0ooks:
C #he local stadiu" is set to 3e de"olished in fa:or of a "ore "odern and RseFier* one 3uilt largel& at taF)a&er eF)ense7 Word gets around that
the local organi,ed cri"e organi,ation intends to dis)ose of a few skeletons in its closet through the stadiu"*s destruction7 #he )ack "ight want
to do the sa"e D or catch the "o3 redEhanded7
C A conce)tualEs)irit of the e"otional choir sets itself u) as the @)atron s)iritA of the local s)orts tea"6 taking on the a))earance and ?ualities of
the tea"*s "ascot7 #he s)irit doesn*t ha:e an& dire )lans< it doesn*t intend to suck the life fro" s)orts fans or an&thing like that7 1t enHo&s s)ort
and co")etition6 and it har:ests a s"all a"ount of /ssence fro" hu"ans* e"otional out3ursts during the ga"e7 .oes the )ack interfere with this
acti:it&N What if the s)irit starts to interfere with ga"es6 as it reali,es that it )ulls "ore /ssence fro" a tight6 e"otional ga"e than fro" a
3lowoutN
Theater1"'era 0ouse
#heaters show )la&s6 "usical theater6 o)era6 s&")honic concerts and e:en rock shows7 #heaters t&)icall& seat fro" 1 to 26 )atrons7
+reatin$: S"all co""unit& theaters are not terri3l& difficult to organi,e6 though finding a )er"anent )lace for the" to )erfor" can 3e hard7
Success on a Politics roll can 3ring together a co""unit& theater< good $esources andLor Status are necessar& to find a )er"anent )lace to
)erfor"7
Eli&inatin$: See @.estro&ing a 'uilding6A a3o:e7 A theater co")an& or s&")hon& can 3e dri:en out of 3usiness relati:el& easil&< these
organi,ations o)erate on ra,orEthin "argins6 and one financial disaster 2dra"atic failure on a Finance roll6 or an es)eciall& 3ad show4 can s)ell
doo"7
Benefits (free,for&): Art can 3e ins)irational< audiences at a theater generate /ssence Hust as those at a s)orts stadiu" 2a3o:e4 do7 5owe:er6
theater is "ore )redicta3le7
After a werewolf has seen a gi:en )erfor"ance once6 she knows where the e"otional high and low )oints of the show are6 and can har:est
/ssence at a I1 )enalt& rather than the standard I37
Merit= C
-esonance: Passion6 a"3ition6 traged&6 laughter
Prole&s and 0ooks: #heaters can draw an interesting crowd of )erfor"ers and )atrons6 including )otential su)ernatural entities7
4eneral Features
#hese territor& ele"ents can eFist al"ost an&where6 whether ur3an or rural7
+e&etery
A ce"eter& is an area where the dead are 3uried7 #his "a& 3e a traditional gra:e&ard6 with rows of headstones side 3& side e:er& eight feet6 or it
could 3e unusual D such as the cr&)ts of 9ew ;rleans7 -e"eteries are often6 though not alwa&s6 associated with churches7 -ertainl&6 :andalis"
in a ce"eter& will ha:e the local religious )o)ulation u) in ar"s7
+reatin$: Find a 3ig )lot of land 2$esources CCCC4< get the a))ro)riate )er"its and clearances 2Politics andLor 'ureaucrac&47
Eli&inatin$: -e"eteries are eF)ensi:e to eli"inate< hundreds of underground caskets "ust 3e eFca:ated and "o:ed to a new location 3efore
an& de:elo)"ent can 3e done7
Benefits (free,for&): 8hosts are eas& to find in a ce"eter&= I1 eF)erience )oint cost 3enefit to )urchase a ghostl& -ontact or Mentor7 -ertain
2%
rituals re?uire )arts of dead 3odies< the ce"eter& is the onl& )lace that the& can 3e found7 5u"ans are naturall& unner:ed 3& the o"inous
)resence of death in a ce"eter&< an& sensi3le hu"an "ust "ake a si")le Will)ower roll to enter a ce"eter& in the )ack*s territor& at night7
Merit: C
-esonance: .eath6 "ourning6 histor&
Prole&s and 0ooks:
C #he 2E&earEold ce"eter& is located on a 3luff adHacent to a lake< erosion has 3egun to eat awa& at certain gra:es6 re:ealing to"3s and )ossi3l&
u)setting the dead7
C An unethical cor)oration releases a che"ical that causes the dead to 3egin clawing their wa& to the surface6 hungr& for hu"an flesh7
C .eathEo3sessed :a")ires are es)eciall& fond of ce"eteries< one or "ore local :a")ires "a& "ake their ho"es in one the ce"eter&*s cr&)ts7
+hurch
A church "ight well 3e an old graniteEandEstainedglass -atholic cathedral6 a con:ertedEstorefront e:angelical Protestant church6 a Mewish
s&nagogue or Musli" "os?ue7 $are indeed D in the World of .arkness D is the si")le6 ?uiet Protestant church7 A church in a )ack*s territor&
has stature and "eaning7
A church gi:es hu"an s)iritual life a )h&sical center and often )ro:ides "eaning to "ortals in the area7 A church "a& also )ro:ide ser:ices for
the )oor or disenfranchised7
#he flow of /ssence in the area is disru)ted 3& the church*s )resence= either the faith of the church draws the /ssence in6 or the church di:erts or
reflects the /ssence in so"e wa&7 #his could ha:e "an& effects 2see 3elow47
+reatin$: .e)ending on the scale of the church in:ol:ed6 creating a new church can 3e as si")le as renting a 3uilding and 3eginning to hold
ser:ices7 #he founder "a& ha:e to 3e ordained6 de)ending on the faith7
Eli&inatin$: Man& "ortal institutions are :ulnera3le to si")le destructi:e "ethods= fires or other instances of "assi:e )ro)ert& da"age7
-hurches of the trul& faithful are resistant to that sort of thing7 Bnock down a church and its "e"3ers will take u) a collection to re3uild7 #he
@3estA wa& to eli"inate a church is to eli"inate its s)iritual leadershi)6 o)ti"all& in such a wa& that the leadershi) isn*t "art&red7
Benefits (free,for&): I1 eF)erience )oint cost to 3u& the a))ro)riate kind of religious -ontacts7 J1 die on Acade"ics )ools to research
infor"ation a3out the religion in ?uestion7 So"e ghosts and s)irits cannot enter @hol& ground7A Most incor)oreal entities can 3e )ersuaded to
a:oid churches D J1 die to )ools to )erfor" Warding t&)e rituals against nonEhu"ans7
Merit= C
-esonance: Faith6 3elonging or ho"e6 )assion6 "usic6 fer:or
Prole&s and 0ooks: $eligion is often closel& tied with the su)ernatural in folklore6 fro" the old chestnut of religious :a")ire hunters to
:arious su)erstitions a3out church 3ells dri:ing off the fe&6 and the World of .arkness "a& see "ore connections7 /"otional congregations can
create a great deal of /ssence6 attracting s)irits7 So"e su)ernatural entities "a& as)ire to 3eco"e or re)lace the head of a church in order to ha:e
access to the congregation*s lo&alt&6 for whate:er )ur)ose7
+ri&inal District
#his feature re)resents a )art of a )ack*s territor& that is wellEknown as 3eing a ha:en for cri"inals and cri"inal acti:it&7 #his district "a& 3e an
entire neigh3orhood6 a single 3lock or alle&6 a housing co")leF or an&thing else the )la&ers and Stor&teller find a))ro)riate7
+reatin$: -ri"e tends to 3reed cri"e6 and cri"e and )o:ert& tend to feed off one another7 A )ack that wishes to create a cri"inal district within
the )ack*s territor& can do so relati:el& easil& 3& initiating cri"inal acti:it& of its own D dealing drugs6 )erfor"ing 3urglar& and :andalis" and
so on7 ;:er ti"e6 this "a& dri:e the @good6 hardworkingA folk awa&6 lea:ing onl& those who are co"forta3le with a cri"inal area or those too
des)erate or set in their wa&s to lea:e7
Eli&inatin$: A @law and orderA ca")aign 3& local )olice6 or e:en 3& a sufficientl& "oti:ated )ack of >ratha acting as :igilantes6 can eli"inate
the worst cri"e in such a district7 5owe:er6 without significant in:est"ent6 such a district "a& well 3e transfor"ed fro" a )oorEandEdangerous
neigh3orhood into a )oor neigh3orhood7 And6 gi:en that )o:ert& and cri"e tend to encourage one another6 the )ack will ha:e to work hard to
kee) the area @clean7A
Benefits (free,for&): A cri"inal district )ro:ides a I1 eF)erience )oint 3enefit to )urchasing cri"inal -ontacts and Allies7 #his district also
gi:es J1 to all local Larcen& dice )ools7 1t is far easier to find illicit or illegal e?ui)"ent for sale in a cri"inal district D drugs6 wea)ons and
stolen goods can all 3e found7 A character willing to )urchase stolen goods can do so as though those goods cost C less than the& ordinaril& did
2although nothing can 3e had for no dots47 #he area also tends to attract s)irits associated with cri"inal acti:it&7
Merit= C
-esonance: .es)eration6 )o:ert&6 greed6 o))ortunit&6 :iolence
Prole&s and 0ooks: 9earl& an& )lotline fro" a )olice show or "o:ie of choice can take )lace in a cri"inal district7 #hese can 3e drawn awa&
fro" )ure clichQ 3& the conteFt of dark ani"is"7 #he o3sessi:e detecti:e "a& in fact 3e >rged< the 3eat co) who gets off on a3using )ett&
cri"inals attracts the attention of a s)irit of the reactionar& descant6 and so on7
E&'ty Buildin$
/")t& warehouses6 s)orts arenas6 sho))ing "alls and the like all arise after the 3usinesses that )re:iousl& occu)ied the 3uildings :anish7
+reatin$: #ake nearl& an& of the 3uildings listed a3o:e6 and dri:e the 3usiness awa& without destro&ing the 3uilding7
Eli&inatin$: .estro& the 3uilding 2see @.estro&ing a 'uilding6A a3o:e4 or use Politics and Status to attract a new 3usiness to the site7
Benefits (free,for&): /")t& 3uildings "ake decent ho"es or secret hideouts< the& can also 3e useful as te")orar& warehouses or "eeting )laces
for large grou)s of )eo)le who don*t want to 3e o3ser:ed7 $ituals that don*t re?uire o)en sk& or :irgin land can 3e done without interru)tion in
large6 o)en 3uildings7 And the& "ake oka& )laces to stash a 3od& in a )inch7
Merit: C
-esonance: Potential6 des)air
Prole&s and 0ooks:
C #he cit& has suffered a large dro) in )o)ulation and grown )oorer in recent decades7 .o,ens of ho"es and 3usinesses now stand e")t&6 e:en in
for"erl& @goodA neigh3orhoods7 S?uatters and drug users infest these 3uildings7 5ow the )ack chooses to deal with this is u) to the"7
2(
C #he Stanho)e 'uilding on a 3us& and )ros)erous corner in the cit& should6 3& all rights6 3e ho"e to successful 3usinesses7 #hree restaurants6
two sho)s and a nightclu3 ha:e all o)ened and closed in the 3uilding during the last 18 "onths7 1t stands e")t&7 1s this si")l& a function of
econo"icsN $u"ors )ersist of a string of old "urders in the 3uilding in the 1+8s7 1s so"ething older and darker going onN
0i$h way
A highwa& is a highEs)eed road for "otor :ehicles with few or no crossing roads7 5ighwa&s can s)ell disaster 3oth for "otorists and for
wildlife6 as @road killA nu"3ers increase e:er& autu"n7
+reatin$: A decent in:est"ent of $esources and Status6 co"3ined with so"e "eans of influencing a "e"3er of -ongress6 "a& get a highwa&
)a:ed through &our co""unit& as )art of the neFt federal trans)ortation 3ill7
Eli&inatin$: 5ighwa&s are rarel& shut down )er"anentl&< once the& are )ut in )lace6 3udgetar& allowances are "ade to co:er their continuing
"aintenance7 /:en "aHor interru)tions of ser:ice such as earth?uakes won*t shut down a "aHor highwa& fore:er7
Benefits (free,for&): A highwa& )ro:ides ra)id transit in and out of a territor&7 Most )acks allow stretches of highwa& to ser:e as neutral
territor&6 so long as tra:elers don*t a3use the )ri:ilege7 S)irits of cars and "otorc&cles lo:e highwa&s6 and haunt their wa& u) and down e")t&
nightti"e roads 2J2 dice to su""on s)irits of cars or "otorc&cles or awaken the s)irits within such de:ices while on the highwa&47 A werewolf
recei:es J2 dice to her .ri:e )ool while dri:ing on a stretch of highwa& in her own territor&7
Most ani"alEs)irits with an& sentience to s)eak of know to a:oid highwa&s< I1 die to su""on ani"alEs)irits there6 and J1 die to 3anish ani"al
s)irits fro" a highwa&7
Merit= C
-esonance: #ra:el6 s)eed6 death6 fatigue
Prole&s and 0ooks:
C A )ack of the Pure has 3egun to use the local highwa&s to "o:e in and out of its innerEcit& territor&7 1f the >ratha can catch the Pure
)ack"e"3ers while on the road6 the >ratha "a& 3e a3le to do real da"age to their foes7
C 'eings unknown ha:e taken u) an a"3ush site on a 3luff high a3o:e a local highwa&6 and attack )assers3& D including local werewol:es7 #he
)ack "ust find the attackers and 3ring the" to whate:er for" of Hustice see"s "ost a))ro)riate7
0os'ital
A hos)ital feature is an& "aHor "edical center containing facilities for scores of doctors and su))ort )ersonnel6 as well as roo"s for shortE6
"ediu"E and longEter" recu)eration7 So"e hos)itals ha:e heli)ads for use 3& e"ergenc& "edical helico)ters< nearl& all hos)itals ha:e
e"ergenc& roo"s and facilities for a"3ulances7
+reatin$: A hos)ital is a "ortal institution< "ost hos)itals in the World of .arkness are )art of large "edical cor)orations7 1nfluencing such a
large organi,ation would 3e a longEter"6 co")leF effort7 5owe:er6 s"aller "edical centers could 3e o)ened u) 3& influencing indi:idual doctors<
a )ack "a& choose to get in:ol:ed in reo)ening a recentl& closed hos)ital through raising funds or other "eans7
Eli&inatin$: 1f a hos)ital is owned 3& a large "edical cor)oration6 the easiest wa& to get the hos)ital shut down is to increase the hos)ital*s
o)erating costs to the )oint where the hos)ital is no longer a )rofita3le ar" of the cor)oration7 #his can usuall& 3e acco")lished through :iolent
andLor su)ernatural "eans7 1f the hos)ital is an inde)endent entit&6 or )art of a charita3le organi,ation6 this will 3e "uch harder 2see the side3ar
on )7 1847
Benefits (free,for&): ;3:iousl&6 a hos)ital is hand& to ha:e around when a werewolf 2or associated "ortal4 runs into a "edical e"ergenc&7
-haracters who regularl& )atrol a local hos)ital "a& find that s)irits of healing are easier to attract 2J2 dice to Su""oning4 and "a& e:en 3e
willing to teach s)eciali,ed healing 8ifts and rites 2allowing a 1 eF)erience )oint cost 3reak on such things47 As "entioned 3elow6 ghosts tend to
cluster around hos)itals< those few ghosts that are 3oth selfEaware and 3ene:olent "a& )ro:e to 3e useful -ontacts or Allies in a hos)ital7
Should a su)ernatural )ro3le" take )lace6 if the )ack takes care of it and "akes it known to "ortals in the hos)ital that the )ack is res)onsi3le
for sol:ing that )ro3le"6 the characters "a& find useful "ortal -ontacts in the hos)ital fro" then on 2I1 eF)erience )oint cost to gain a "edical
-ontact47
Merit= CCC
-esonance: 5ealing6 disease6 death6 3irth
Prole&s and 0ooks: A hos)ital in a )ack*s territor& re?uires regular attention7 A Stor&teller can look to the )referred hos)ital "edical dra"a of
the &ear and ri) stor& ideas fro" it without "uch trou3le7
C So "uch )ain6 death6 disease and "adness occurs in hos)itals in the World of .arkness that e:en the ideal hos)ital is constantl& at risk of
infestation 3& dangerous s)irits7 A )ack could eF)ect to work al"ost as an eFter"inator in such a )lace6 co"ing in on a regular 3asis to deal with
whate:er se"iEnatural thing has taken u) residence since the last :isit7
C Si"ilarl&6 so "an& hu"ans die in hos)itals that the )laces are )racticall& 3reeding grounds for ghosts7 #he 3oundar& 3etween the li:ing and the
dead isn*t eFactl& )art of werewol:es* usual res)onsi3ilities6 3ut >ratha "a& find that their territories are easier to "anage if the "ost dangerous
ghosts are out of the wa&7
C A hos)ital in the inner cit& "a& suffer fro" gang related cri"e 2a rash of shootings6 or theft of "edical su))lies47 A )ack that wants to kee) its
territor& safe could easil& get in:ol:ed in )rotecting the hos)ital fro" this "ortal threat7
Military Base
Militar& 3ases are large6 co")leF entities7 #heir nature and contents de)end on the ar" of the "ilitar& that the& are associated with 2in the
>nited States6 that "eans that a gi:en 3ase "a& 3e )art of the Ar"&6 the 9a:&6 the Marine -or)s6 the Air Force or :arious ar"s of the 9ational
8uard or $eser:es47 Al"ost e:er& cit& has a 9ational 8uard )resence of so"e kind6 and "ost "aHor cities ha:e one or "ore "ilitar& 3ases<
howe:er6 "ilitar& 3ases can also 3e found far fro" large cities7 9a:& 3ases are onl& found on the coast of an ocean or the 8reat Lakes7
'ases "a& 3e 3uilt outside of a countr&*s territor&< the >nited States has "ilitar& 3ases in do,ens of countries6 either in su))ort of ongoing
"ilitar& o)erations or as )art of longstanding treaties7
+reatin$: Militar& 3ases are eF)ensi:e and co")leF )arts of a huge organi,ation 2the .e)art"ent of .efense or its e?ui:alent47 A single )ack of
>ratha )ro3a3l& lacks the resources to induce such a 3ase to 3e 3uilt in the )ack*s territor&7 A )ack that wants a "ilitar& 3ase as )art of its
territor& will ha:e to eF)and into such an area7
20
Eli&inatin$: Acti:e6 co"3atEoriented 3ases are hard to eli"inate 3& :iolence6 as the& are full of soldiers with guns and other fa3ulous "ilitar&
hardware7 #he "ilitar& "ight 3e induced to close a relati:el& "inor 3ase in an era of cost control6 3& raising the cost of "aintaining the 3ase7
>ratha "a& work fro" within a countr& that has 3een in:aded6 aiding locals in attacking a foreign 3ase< howe:er6 a )owerful in:ading nation
"a& si")l& reinforce that 3ase rather than eli"inate or "o:e it7
Benefits (free,for&): >ratha on good ter"s with the residents of a "ilitar& 3ase can ac?uire "ilitar& -ontacts or Allies at a I1 eF)erience )oint
cost7 A "ilitar& -ontact or All& "a& 3e a3le to )ro:ide >ratha with "ilitar& e?ui)"ent if he is sufficientl& induced to do so6 3ut such a theft6 if
disco:ered6 "a& result in the -ontact or All& losing his )osition 2and there3& his usefulness to the )ack47
Militar& 3ases tend to 3e full of guns and other e?ui)"ent 23a,ookas6 high eF)losi:es6 Hee)s6 3oats6 tanks6 helico)ter gunshi)s6 Het fighters6 and
so on6 de)ending on the nature of the 3ase47 #he theft or hiHacking of such e?ui)"ent won*t go unnoticed6 3ut in a serious e"ergenc&6 a )ack of
>ratha "a& not care7 S)irits of :iolence and wea)onr& are attracted to "ilitar& 3ases< s)irits of the sk& fre?uent Air Force and Air Force $eser:e
3ases6 to 3etter frolic in the chaotic winds created 3& su)ersonic Het traffic7
Merit= CCC
-esonance: Violence6 defense
Prole&s and 0ooks=
C /agleEs)irits resent hu"ans* :iolation of the 3irds* do"ain a3o:e an Air Force 3ase6 and either cause a crash or threaten to do so if the local
>ratha can*t @kee) the "onke&s down where the& 3elong7A ;r )erha)s sk&Es)irits resent the unnatural wa& that su)ersonic flight disru)ts the sk&6
and get in:ol:ed in the sa"e "anner7
C 1n an era of costEcutting6 a 3ase is threatened with @realign"entA 2eli"ination47 1f the )ack wants to kee) the 3ase around6 the )ack "ust get
in:ol:ed in hu"an )olitics< if6 on the other hand6 the characters would like to use the 3ase*s land for their own ends6 the )ack "ust kee) the local
@Sa:e ;ur 'aseA "o:e"ent fro" gaining too "uch traction7
C 1f the ga"e takes )lace in a countr& where a war is going on6 the )ack "a& find itself on the recei:ing end of an in:asion6 as a te")orar& or
)er"anent "ilitar& 3ase is 3uilt within the characters* territor&7 .o the& dri:e the 3ase out6 or take ad:antage of itN Such a 3ase will attract new
s)irits6 threatening the local 3alance of )ower in the &isil7
C 1n the World of .arkness6 "an& "ilitar& 3ases contain )risons full of alleged @ene"& co"3atantsA and @terroristsA who are neither of those
things7 Perha)s one of these )risoners is a relati:e6 -ontact6 All& or Mentor of a "e"3er of the )ack7 .o the >ratha dare to 3reak in and rescue
their lo:ed oneN
C Secret "ilitar& research 3ases are surel& "ore co""on in the World of .arkness than the real world6 and a s"all fraction of those 3ases s)onsor
in:estigation into #hings 5u"ans Were 9ot Meant #o Bnow7 #he local ar"& unco:ers "agical secrets6 frees a )owerful 3ound s)irit or
inad:ertentl& o)ens a gatewa& into the &isil6 and the )ack"e"3ers "ust fulfill their res)onsi3ilit& as the 8uardians of the 'order Marches 3&
kee)ing the hu"ans out of the s)irit world7
;ni7ersity or Post secondary School
A uni:ersit& is a large6 accredited institution of higher learning that )ro:ides 3achelor*s degrees 2or higherEle:el degrees4 to its students7 A
uni:ersit& t&)icall& consists of "an& 3uildings and a ca")us se:eral s?uare "iles in eFtent7 A )ostsecondar& school is usuall& a "uch s"aller
)lace6 )erha)s occu)&ing Hust one 3uilding or a few floors of a large 3uilding7 Postsecondar& schools are "ostl& s)eciali,ed6 and )ro:ide
associates* degrees in their fields of s)ecialt&7
+reatin$: Such schools take a lot of ti"e and an enor"ous a"ount of "one& to create7 A )ack with a )articular hankering for inEho"e education
"ight 3e a3le to attract a school to its territor&6 3ut this would rel& "ore on Social rolls and Merits than an&thing else7 And it would surel& take
ti"e7 Packs that want the 3enefits of a uni:ersit& or )ostsecondar& school in their territor& are encouraged to )ick a territor& that includes such an
institution7
'arring that6 a )ack would 3e 3etter off raiding a ri:al )ack*s territor& to clai" a 3ig school than the )ack would 3e tr&ing to lure a new school
into its territor&7 A large uni:ersit& can itself (e a )ack*s territor&7
Eli&inatin$: As with "ost hu"an institutions6 a uni:ersit& can 3e eli"inated through the tenacious a))lication of terror7 5owe:er6 this is sure to
3ring with it )ro3le"s D see the side3ar on )7 18 for "ore details7 .ri:ing a uni:ersit& @out of 3usinessA 3& going after its finances6
contri3utions or accreditation "ight 3e easier7 1n an& e:ent6 eli"inating a uni:ersit& is a "assi:e undertaking that should take "onths6 if not
&ears6 of a )ack*s attention7
Benefits (free,for&): A uni:ersit& or )ostsecondar& school allows a character to 3u& the /nc&clo)edic Bnowledge Merit after character creation7
Additionall&6 characters who actuall& take ad:antage of the institutions of learning in their territor& 2s)ending real training ti"e doing so4 gain a
one eF)erience )oint discount to learn an& Mental Skills 2so it costs eight eF)erience )oints to raise -o")uter fro" 2 to 347 Acade"ic -ontacts6
Allies and Mentors all recei:e the sa"e eF)erience discount7
Merit= CC
-esonance: Learning6 wisdo"6 calcification6 &outh
Prole&s and 0ooks: #housands of &oung hu"ans s)end ti"e in these selfEcontained cities7 /ach of the" has a stor&7
C A )rofessor of ancient and )ri"iti:e "&ths has 3egun to disco:er a co""on thread in the" D the )resence of wolfE"en or wolfEs)irits that
hunt and are hunted 3& other s)irits7 5e 3egins working on further research into this6 and encounters the )ack as )art of that research7
;tilities
>tilities re)resent the ner:ous and circulator& s&ste"s of hu"an co""unities7 >tilities 3ring water6 )ower6 co""unications and heat to :arious
3uildings6 and take awa& waste7 Pla&ers and Stor&tellers don*t ha:e to re)resent ordinar& )ower or gas lines through the @utilitiesA feature D
instead6 ele"ents of this t&)e re)resent noteworth& facilities= a water treat"ent )lant6 water tower6 )ower )lant6 teleco""unications switching
state"ent6 "aHor sewer Huncture6 gas de)ot and so on7
+reatin$: #hese facilities re)resent enor"ous in:est"ents of 3oth "one& and )olitical clout7 -haracters without high $esources and Status6 as
well as high 'ureaucrac& and Politics scores6 would 3e una3le to e:en 3egin such a thing7
Eli&inatin$: Power )lants and gas "ains 3low u) real good7 >se the rules elsewhere for destro&ing 3uildings6 3ut dou3le the da"age effect of
eF)losi:es against such facilities 2and also dou3le the da"age taken 3& those in and around the"47 Water )lants are significantl& harder to
destro&6 howe:er< increase water facilities* .ura3ilit& 3& one )oint or "ore7
Benefits (free,for&): /lectricalE6 waterE andLor fires)irits ca:ort in the )otential generated 3& these facilities= J2 dice to su""on a s)irit of the
28
a))ro)riate t&)e7 1n a )inch6 characters can use a Science roll to ta) into a torrent of the a))ro)riate su3stance7 At teleco""unications switching
stations6 characters can use a -o")uter roll to ta) into the electronic co""unications of an&one within a fi:eE"ile radius7
Merit= C
-esonance: 5ealth6 safet&6 )ollution6 as well as water6 electricit& or fire6 as a))ro)riate to the facilit&
Prole&s and 0ooks:
C A )owerful s)irit of lightning has 3eco"e tainted 3& a Wound or one of the MaelHin7 She lairs in a local )ower )lant6 and her taint has 3egun to
infect the )ower su))l& to near3& ho"es7 5u"ans who rel& hea:il& on electricit& in their e:er&da& li:es 2which is to sa&6 "ost of the"4 slowl&
3eco"e "ore cruel< a few grueso"e deaths 3& electrocution occur7
C S)irits of waste or deca& 3eco"e enraged 3& the work of a waterEtreat"ent facilit& and use s)irit a3ilities to )re:ent certain su3stances fro"
3eing entirel& re"o:ed fro" the cit&*s water su))l&7 #hose su3stances "ight 3e drugs6 3acteria or an&thing else the Stor&teller dee"s
a))ro)riate7
S'irit1Su'ernatural
#hese areas "a& onl& eFist in the Shadow6 or the& "a& 3e intrusions across the 8auntlet 2either a finger of the )h&sical world )ushing into the
&isil or )art of the s)irit world interfering with "aterial realit&47
Barren
A 'arren is a s)irituall& e")t& site7 A 'arren has no /ssence or resonance to s)eak of7
+reatin$: A 'arren "a& co"e a3out 3ecause of the eFtre"el& thick local 8auntlet6 or a 'arren "a& arise 3ecause e:er& scra) of local /ssence
has 3een sucked awa& in )owerful "agical assaults7 A )ack that ta)s a locus too fre?uentl& or too dee)l& "a& inad:ertentl& create a 'arren6
though this is not a co""on ha))ening 2see )7 2(3 of .erewolf: The Forsaken for the 3eginnings of this47 A )ack that dra"aticall& fails while
using the $ite of the 'order -itadel 2see )7 %14 "a& inad:ertentl& create a 'arren7
Eli&inatin$: A )ack "a& learn the $ite of .esert $ain 2see )7 %4 to te")oraril& alle:iate the effects of a 'arren< re)eated use of this rite and
Hudicious redirection of /ssence flows "a& create a healing )rocess7 5owe:er6 this rite is hard to track down6 difficult to learn and hard to
)erfor"7 A 'arren "a& take decades to fade on its own6 e:en with natural trickles of /ssence directed at the site< without this generosit&6 a 'arren
"a& ne:er heal7
Benefits (free,for&)= #here are few true 3enefits to a 'arren7 5owe:er6 there are so"e ga"e effects to consider7
#he 8auntlet is i")enetra3l& thick in a 'arren< an& su)ernatural a3ilit& that relies on the s)irit world suffers I3 dice to the a3ilit&*s
effecti:eness7 #his includes the 8ifts and rites of the >ratha as well as 9u"ina of s)irits6 $idden or the 5osts7 All other su)ernatural a3ilities
suffer I1 die to their efficac& in a 'arren7
Merit: 29o cost4
-esonance: 9one
Prole&s and 0ooks:
C #rul& des)erate s)irits "a& hide in a 'arren7 #his is a losing decision in the long run6 as the s)irit cannot regain /ssence while in the 'arren6 3ut
if the s)irit is on the run fro" "ore )owerful entities6 such a wasteland "a& e the s)irit*s onl& alternati:e7
C A hu"an who has so"ehow crossed o:er into Shadow "a& inad:ertentl& find that a 'arren is one of the few safe )laces around D as few
s)irits enter the area6 and those that do so ha:e a hard ti"e har"ing the hu"an7
+atalyst
A s)irit catal&st site ena3les 2and s)eeds4 the transfor"ation of one s)irit t&)e into another7 #his site does nothing for the )ower of those s)irits<
a 8affling will not 3e infused with enough )ower to 3eco"e a Maggling on the :irtue of the site alone7 $adical changes are unusual6 and few
catal&st sites cause the"7 #hese transfor"ations are 3ased on resonance7
-atal&st sites6 considera3l& rarer than loci6 tend to occur along "aHor /ssence flows6 when a large a"ount of /ssence is flowing fro" one
strongl& resonant site to another of the sa"e resonance7 A catal&st "ight therefore 3e found 3etween two )owerful loci of si"ilar resonance7
Pri"al )laces6 catal&st sites draw on the core of the s)irit world7 #he& re)resent si")le s)irit conce)ts D fire6 stone6 death and so on7 A s)irit
that s)ends too "uch ti"e at a catal&st site finds its nature tugged toward the catal&st site*s nature7 A 3earEs)irit "aking its lair near a @deathA
catal&st site "ight find itself a ghost 3ear within a "onth7 A hawkEs)irit that regularl& hunts in a @fireA site "a& 3e consu"ed and re3orn as
so"ething "ore akin to a )hoeniF7
+reatin$: -atal&st sites onl& ha))en naturall& and cannot 3e 3rought into 3eing deli3eratel&7 >ratha "a& encourage the creation of a catal&st site
3& re)eatedl& su""oning a )articular kind of s)irit in a thin 8auntlet area or 3& atte")ting to ta")er with the resonance of /ssence flows7
Eli&inatin$: /li"inating a catal&st site re?uires an eFtinguishing or disru)tion of the core of the catal&st and the raising of the local 8auntlet7
#his "a& 3e done with the hel) of local A,lu 2not likel&46 or through other "eans as deter"ined 3& the Stor&teller7
Benefits (free,for&): -atal&st sites ha:e a :er& thin 8auntlet 2J dice to ste) sidewa&s46 no "atter where the& are6 though the& don*t count as
loci7 #his "akes the site hand& to ha:e in an area where the 8auntlet is otherwise thick7 ;ther 3enefits "a& accrue as )ertains to the nature of the
site D >ratha alwa&s recei:e J1 die to their )ools to su""on s)irits of the a))ro)riate t&)e to the catal&st6 with a I1 die )enalt& to su""on an&
other kind of s)irit7
Merit= C
-esonance: As a))ro)riate to the catal&st
Prole&s and 0ooks= 1n addition to the co")lications listed a3o:e6 a catal&st site "a& also affect hu"ans who s)end a lot of ti"e near3&7
5u"ans with Will)ower scores 3elow % 3egin to take on )ersonalit& traits associated with the catal&st site D near a @fireA site the& 3eco"e
)&ro"aniacal6 while near a @3reedingA site the& 3eco"e "ore a"orous7
4lade
A glade is a fountain of )ositi:e e"otion and )eaceful energ&7 8lades are ha:ens within the Shadow6 and are eFtre"el& rare in the "odern da&7
+reatin$: 8lades onl& arise in sites with )ositi:e6 health&6 )eaceful resonance7 -reating a glade would re?uire eli"inating an& sources of
negati:e or dissonant resonance6 kee)ing the site safe 2without :iolence or fren,&4 o:er a )eriod of ti"e and continuall& in:esting /ssence of
2+
)ositi:e resonance into the site7 #he )rocess "a& take "onths6 e:en &ears of constant attention D 3ut the 3enefits for the s)irit world are great7
Eli&inatin$: 8lades can lose their )ower if the& 3eco"e the sites of great :iolence7 Although a single 3attle or act of 3loodshed )ro3a3l& won*t
undo a glade*s )ower6 re)eated :iolent acts or eFtended ritual acts of cruelt& can undo the glade*s har"on&7 Most werewol:es with a glade in
their territor& are careful to kee) the 3attle lines well awa& fro" the )lace7
Benefits (free,for&): #o initiate a fight within a glade 2or to continue a running 3attle that enters a glade46 the character "ust succeed in a
$esol:e check7 /:en if that roll succeeds6 the attacker suffers I2 dice to all rolls to attack or hurt another6 or to transfor" into the 8auru for"7
.efenders or those seeking to )re:ent :iolence recei:e J2 dice to all )ools rolled to that end7
Merit= CCC
-esonance: Peace6 healing6 rest
Prole&s and 0ooks=
C A wounded and des)erate )ack of ri:al >ratha "akes ca") in a glade R3elonging* to the characters* )ack without )er"ission or notification7
.oes the )ack honor the nature of the glade6 or defend its territor&N
#ocus
A locus is a center and fountain of s)iritual energ& 2or @/ssenceA47 Loci also re)resent @crossing )ointsA 3etween the s)irit world and )h&sical
world7
For "ore detail on loci6 see ))7 2(I2(! of .erewolf: The Forsaken7
+reatin$: >ratha "ust in:est 1% )oints of a))ro)riatel& resonant /ssence into an o3Hect to increase that o3Hect*s locus rating 3& one )oint7 #hat
/ssence "ust re"ain undistur3ed for a full week7 For "ore infor"ation6 see .erewolf: The Forsaken6 )7 2(27
Eli&inatin$: #o eli"inate a locus6 the )ack "ust destro& the )h&sical o3Hect that enca)sulates the locus6 and then counter the a"3ient resonance
of the area 3& in:esting 1% )oints of /ssence whose resonance o))oses the local resonance7 /ach ti"e this is done6 the local area*s )otential to
ser:e as a locus decreases 3& one rating )oint7 Benefits (free,for&)= See .erewolf: The Forsaken6 )7 2(27
Merit: A locus that is full& under the control of the )ack counts as a Merit whose rating is e?ual to the locus* rating7
-esonance: As a))ro)riate to the locus
Prole&s and 0ooks= Loci are central )oints in the li:es of the >ratha7 S)irits congregate near loci6 >ratha rel& on loci to accu"ulate /ssence6
the 8auntlet is thin near the" and loci can e:en alter the local landsca)e and "ood through their resonance7 A,lu6 in )articular6 like to hunt near
loci7 '& a locus* :er& nature6 a locus is sure to 3e the focus of "an& stories o:er the course of a chronicle7
Shoal
A shoal6 as descri3ed on )7 2%8 of .erewolf: The Forsaken6 is a )ool of negati:e e"otions and nihilis"7 >ratha who enter a shoal find
the"sel:es too o:erwhel"ed 3& ennui to stand u) and lea:e the area6 e:en in the face of hunger or other sti"uli7
+reatin$: Like "an& other negati:e "anifestations of the Shadow6 shoals "a& co"e into 3eing fro" an& nu"3er of sti"uli7 Shoals see" to 3e
)articularl& attached to the e"otional echo of eFtre"e inaction and negati:it&7 #he site of Bitt& 8eno:ese*s "urder in 9ew Gork -it& 2a &oung
wo"an was ra)ed and "urdered while her neigh3ors watched without calling the )olice or inter:ening4 is a shoal7 So"e crack houses cause
shoals to co"e into 3eing7 An 1nternet cafQ where a )atron died 3& sitting and )la&ing :ideo ga"es for "ore than two da&s could also create a
shoal7
Eli&inatin$: #he 3leak resonance of the shoal "ust 3e countered with action and /ssence tinged with enthusias"7 Must as healing a 'arren or
Wound6 this is a )rocess that re?uires great effort o:er an eFtended )eriod of ti"e7
Benefits (free,for&): #here are no 3enefits to ha:ing a shoal in &our territor&7 An atte")t to lea:e a shoal re?uires a $esol:e J -o")osure roll
2an& wound )enalties a))l&4< failure )re:ents de)arture6 and each su3se?uent roll suffers a cu"ulati:e I1 )enalt&7
Merit: (6o cost)
-esonance: .e)ression6 sloth6 intros)ection6 )aral&sis
Prole&s and 0ooks:
C A )ack"ate or "entor goes "issing< she was last seen wounded near an area known to 3e a shoal7 #he )ack "ust find her 3efore an&thing else
does7
C So"e s)irits are ru"ored to 3e i""une to the taint of the shoal7 #hese )redators wait for )assers3& to 3eco"e o:erwhel"ed 3& listlessness6 and
then attack7 #he tra))ed )erson or werewolf can defend hi"self6 3ut cannot flee7
!er$e
Verges are fleeting )laces where there is no 8auntlet at all D the 3arrier 3etween worlds has worn so thin that a )erson or s)irit can cross fro"
one world to the other freel&7 ;n certain nights6 a )erson "ight walk down the wrong alle& and find hi"self 3etween the twisting 3uildings of the
Shadow7 A :erge is not a constant feature< "ost see" to "anifest onl& once a &ear6 or e:en less fre?uentl&7
Verges do not generate /ssence D the& are si")l& )ortals across the 8auntlet of te")orar& nature7
+reatin$: '& their nature6 :erges are difficult to )redict6 "uch less create7 So"e werewol:es 3elie:e that if a nest of 'eshilu is left alone too
long6 the& "ight gnaw se:eral :erges in the local 8auntlet7 So"e :erges "anifest on the anni:ersar& of s)iritual e:ents of )articular force6 which
would i")l& that creating a si"ilar e:ent would ha:e a chance of creating a :erge7 >nfortunatel&6 which factors contri3ute "ost strongl& toward
a :erge*s creation ha:e &et to 3e deter"ined7
Eli&inatin$: $ites that raise the 8auntlet6 such as Fortif& the 'order Marches6 can te")oraril& seal a :erge7
9o rite see"s to 3e a3le to )er"anentl& re"o:e a :erge fro" eFistence6 as the rift 3etween worlds "a& &et return when the ti"e 3eco"es right
once "ore7
Benefits (free,for&): A :erge )ro:ides instant access to and fro" the s)irit world6 which "akes a :erge a )ainless wa& to ste) sidewa&s7 ;f
course6 this 3enefit is a:aila3le onl& on nights when the :erge "anifests6 which is a considera3l& li"iting factor7
Merit= D
-esonance: 9one innate
Prole&s and 0ooks: A :erge tends to )ro:ide far "ore )ro3le"s than 3enefits to a werewolf )ack7 While a :erge re"ains o)en6 hu"ans
3eco"e lost in the Shadow where the& ha:e little chance of sur:i:al6 and s)irits "o:e freel& into the )h&sical world to )ursue their own
a"3itions7
#he night a :erge o)ens in a )ack*s territor& is sure to 3e a 3us& one for the )ack7
3
.indow
;ccasionall& a window 3etween worlds o)ens6 allowing :iewers on either side of the 8auntlet a clear :iew of what lies on the other side7 A
s)irit window doesn*t re"ain @o)enA at all ti"es6 "ostl& re"aining )resent 3ut o)a?ue7 'etween the hours of "idnight and 12=36 a co")uter
screen shows flashes of the other world< a sole re"aining )ane of glass in a derelict 3uilding dis)la&s strange i"ages when the wind co"es fro"
the northwest7
#he sights it offers "a& induce Lunac& in hu"ans< onl& a few are a3le to look on the Shadow for what it is6 whether the& understand it or not7
#&)icall& a window is 3ounded 3& )h&sical )heno"enon D one "a& arise 3etween two trees or through a )articular doorwa&7 Windows are
onl& :isi3le fro" a s)ecific angle D that doorwa& "a& look )erfectl& ordinar& fro" outside the house 3ut o)en onto a terrif&ing s)irit world
wasteland when :iewed fro" within7 A window does not allow )assage through the 8auntlet< a window onl& allows :ision 2and )ossi3l& other
senses4 to o)erate through it7 Windows function in 3oth directions through the 8auntlet D those in the &isil can also use a window to see the
)h&sical real"7
+reatin$: #here are no known wa&s to deli3eratel& create a s)irit window6 though it*s ru"ored that accidental use of certain 8ifts6 rites or
9u"ina "ight cause such a thing to co"e into 3eing7 Windows "ostl& arise s)ontaneousl&6 and are a )heno"enon few werewol:es can )ro)erl&
eF)lain7
Eli&inatin$: S)irit windows are fragile and te")orar& things7 1f the local 8auntlet increases or decreases for an& reason6 the window is
eli"inated7
Benefits (free,for&): ;ther than the o3:ious 3enefit for >ratha6 s)irits tend to congregate near windows6 ho)ing for a gli")se of the )aradise of
the )h&sical world7
Merit= C
-esonance: Perce)tion6 "adness
Prole&s and 0ooks= S)irit windows can trigger strange reactions in hu"ans6 fro" an unhealth& fascination with the su)ernatural to nearE
"adness7 S)irits find it easier to "onitor the )h&sical world for )otential o))ortunities6 and those that "ight not ha:e 3een te")ted to cross the
8auntlet on their own "ight feel that urge once the& see the lures of the )h&sical through a window7
.ound
#o an o3ser:er in the s)irit world6 a Wound see"s like a street corner in 5ell7 A Wound :o"its forth eFtre"el& negati:e /ssence< a Wound is a
site where the s)irit wilds the"sel:es are da"aged7 Wounds are full of :iolent6 diseased6 corru)t s)irits that gnaw on the :ile /ssence 3elched
forth fro" the site6 and then fight a"ong the"sel:es or assault tra:elers7
+reatin$: #hankfull&6 Wounds are not eas& to create7 #he& eru)t onl& in the s)irit wilds* echo of a location where true horror occurred D
)lague6 natural disaster or genocide or other "ortal atrocit&7
Eli&inatin$: #here is no known certain wa& to destro& a Wound7 .estro&ing it is a war6 not a 3attle< the )rocess re?uires dri:ing awa& or
ca)turing the s)irits that dwell there6 enacting )owerful rituals of cleansing and working diligentl& in the )h&sical world to soothe the )ainful
"e"ories associated with the )lace7
Benefits (free,for&): ;nl& 'ale 5ounds would consider owning a territor& that includes a Wound to 3e @3eneficial7A
All 5ar"on& rolls and rolls to resist .eath $age are at I2 dice while within a Wound7 All inHuries suffered within a Wound do one additional
)oint of 5ealth or -or)us da"age7
Merit: 29o cost4
-esonance: -ruelt&6 slaughter6 )ain6 des)air6 fear D al"ost an& negati:e e"otion
Prole&s and 0ooks: #he eFistence of a Wound within a )ack*s territor& is a "aHor )ro3le" and is likel& to dri:e the core of the chronicle*s
stor&line7
Territory Descri'tors
#he following descri)tors could feasi3l& a))l& "an& territor& ele"ents6 within reason7 Few )laces ha:e "ore than one descri)tor6 and "an&
)laces ha:e no eFtra descri)tors at all7 /ach descri)tor has the sa"e sorts of features as those alread& descri3ed< the onl& difference is that
descri)tors add to an eFisting territor& ele"ent7 Merit costs that are listed as @JCA "ean that the& add one dot to the Merit cost of an eFisting
location7
A @ICA cost "eans that the ele"ent is one dot chea)er than it would ordinaril& 3e 2though no ele"ent*s cost can e:er 3e reduced 3elow Rfree*47
Stor&tellers D and other )la&ers D are within their )ower to :eto an es)eciall& sill& co"3ination 2)articularl& the stacking of descri)tor on
descri)tor D a 3lood& arcane haunted site6 for instance46 3ut6 in general6 trou)e are encouraged to sa& &es to unusual ideas if the& are wellE
Hustified or would lead to good and 3elie:a3le stories7
A&ush Site
#his descri)tor re)resents a location within the )ack*s territor& where all of the >ratha of the )ack know that the& can get the dro) on ene"ies
wandering through7 1t is u) to )la&ers to define and descri3e wh& a gi:en location is a good a"3ush site7 1t "a& 3e a 3lind alle&6 a @killing fieldA
e")t& lot with no co:er an&where or a twisted Hunk&ard "a,e7
+reatin$: Werewol:es with a good sense of tactics should 3e a3le to create an a"3ush site with a few hours* )re)aration7 Most rolls to set u) an
a"3ush site are 3ased on 1ntelligence6 3ut Stor&tellers "ight choose to co"3ine 1ntelligence with -rafts6 Athletics6 Firear"s6 Stealth or Sur:i:al7
Eli&inatin$: So"e a"3ush sites are eas& to de"olish D if &our foes ha:e set u) an a"3ush 3& creating lots of co:er6 destro& the co:er with
whate:er is hand&7 ;ther sites can*t 3e destro&ed short of 3uilding de"olition 2usuall& 3ased on 1ntelligence J Science D see the .orld of
Darkness -uleook6 )7 10847
Benefits (free,for&)= An a"3ush site is designed for letting the )ack clai" the ele"ent of sur)rise7
A good a"3ush site also )ro:ides )artial conceal"ent or 3etter 2I2 to o))onents* dice )ools to attack4 and co:er 2see the .orld of Darkness
-uleook6 ))7 1(2I1(!47
Merit= C
-esonance: Violence6 defense6 alertness
Prole&s and 0ooks: #he :alue of a good defensi:e fortification is e:ident to other )acks6 and such a feature "ight ?uickl& 3eco"e contested7
31
1n addition6 if the )ack "akes a ha3it of 3ushwhacking :icti"s there6 the a"ount of 3lood shed "a& draw the wrong sort of s)irits or taint the
local resonance7
Arcane
An arcane area sees traffic fro" one or "ore sorcerers6 witches or other "agicEusing hu"ans7 #he )ack "a& see the" as )otential allies or
deadl& ene"ies6 3ut usuall& the two grou)s settle into a loose ri:alr& where su)ernatural features of the area are concerned7
+reatin$: Man& things can attract "ages to a location7 Loci see" to attract the"6 as so"e "ages relish the )owerful /ssence flows near a locus7
So"e "ages also su""on s)irits 2and know enough to su""on in a location that is resonant to the s)irit*s t&)e47 5owe:er6 so"eti"es a ca3al of
wi,ards is attracted to a location that has a thick 8auntlet and a weak connection to the &isil7 Few >ratha "&stics can e:en ha,ard a guess as to
what such wi,ards are u) to7
Eli&inatin$: >ratha "a& find it easiest to si")l& slaughter "ages who intrude in the )ack*s territor&6 3ut there are two )ri"ar& co")lications to
this7 First6 "ages are )owerful 3eings< their "ost elder scholars can hold their own against a )ack of werewol:es6 and a ca3al of "ages is
certainl& ca)a3le of fending off a )ack7 Secondl&6 e:en if >ratha can dri:e off or slaughter local "ages6 whate:er causes this area to 3e arcane
will re"ain< werewol:es "ust trace the "agical ano"al& that "akes this area so interesting to wi,ards6 and so"ehow eli"inate it6 if the
werewol:es wish to rid the"sel:es of interested wi,ards7
Benefits (free,for&): >ratha who culti:ate an arcane area or otherwise retain friendl& relations with local "ages recei:e a I1 eF)erience )oint
cost to )urchase or i")ro:e wi,ardl& -ontacts7 Man& "ages are attracted to centers of learning< >ratha of a "ore scholarl& 3ent "a& find arcane
areas to their liking7
Merit: >C
-esonance: Learning 2not necessaril& wisdo"46 secrets6 "&ster&6 change
Prole&s and 0ooks:
C Mages who su""on s)irits fro" the Shadow are in direct :iolation of werewol:es* edict to )atrol and )rotect the 'order Marches7 Few "ages
are aware of the laws of Father Wolf6 3ut )owerful hu"an sha"ans ha:e )osed )ro3le"s for >ratha since 3efore the Fall7 Bee)ing such 3eings in
check is an i")ortant task for dutiful >ratha7
C A wi,ard creates a )owerful artificial )erson D a ro3ot6 or ani"ated statue or colu"n of sentient "uscle and sinew7 #his creature see"s to 3e
trul& sentient6 and6 for whate:er reason6 it is i""une to "ost "agic7 Magical contacts a))roach the )ack for hel)< an aggressi:e )ack will find
that "ost 8ifts don*t work against the artificial )erson7 1f the werewol:es wish to destro& it6 the&*ll ha:e to get down to tooth and claw7
C 1n order to )ower a "ight& s)ell6 "ages who li:e near3& need 3od& )arts fro" a werewolf D whether li:ing or dead7 #here are )lent& of wa&s
this could go= Wi,ards "ight 3egin to hunt the >ratha 2a nice )la& on the ga"e*s @hunt or 3e huntedA the"e47 Sufficientl& s&")athetic "ages
"ight ask for 2or offer to 3u&4 3lood6 fur or claws7 ;r the "ages "ight go after near3& Pure ;nes7
+ontested
A contested ele"ent is one that is directl& and acti:el& fought o:er 3& the )la&ers* )ack and another )ack of >ratha7 Werewol:es "ust use
caution in an& conflict6 for their $age "a& get the 3est of the"6 and &et the Peo)le "a& not sla& the Peo)le without grie:ous re)ercussions7
+reatin$: A )ack can easil& create a 3order region 3& raiding another )ack*s territor& D the 3order region then co"es out of the other )ack*s
territor& and is considered contested7 #he o))osite side of that coin is that a ri:al )ack "a& contest a )articularl& lucrati:e area within the )ack*s
territor&7
Eli&inatin$: #he two )acks "ust reach a concord of so"e kind D either through :iolence and su3"ission6 or through di)lo"ac& 2our "one& is
on the for"er47
Benefits (free,for&): #he onl& real 3enefit of contested territor& is the )ossi3ilit& of eF)anding the )ack*s territor& e:en farther 3& handing their
ri:als a )articularl& sound defeat7
Merit: E C
-esonance: Per the 3ase feature
Prole&s and 0ooks: 1n addition to clashes of sheer territorialit&6 "an& )otential su3)lots can arise fro" contested territor&7 #wo )acks "ight
clash o:er a "edical clinic in ho)es of drawing s)irits of healing to their sides6 or atte")t to control a 3ar for )ure status )ur)oses7 '& the sa"e
token6 in a territor&Edri:en chronicle6 the Stor&teller should )lace a few lucrati:e areas in other )acks* lands6 and there3& te")t the )la&ers* )ack
to raid its ri:als* territories7
Essence +urrent1#ey #ine
/ssence doesn*t Hust )ool in )lace or slowl& e33 fro" one location to another7 /ssence also races fro" one )lace to another at high s)eed7 An
/ssence flow generall& runs fro" one locus to another7 #hese loci "a& ha:e nearl& identical resonance6 or the& "a& ha:e o))osed resonances7
/ssence flows swiftl& through the line6 at s)eeds of hundreds of "iles )er hour7 1f the current connects two loci of identical resonance6 the le&
line ser:es to kee) the two loci roughl& 3alanced 2in ter"s of the a"ount of /ssence each holds47 1f the current connects two o))osing loci6 the
le& line kee)s each locus strong 3& funneling /ssence toward the a))ro)riate locus7 Le& lines so"eti"es s)ontaneousl& e"erge 3etween loci that
are do,ens of "iles a)art D or e:en farther7
9ote that le& lines do not naturall& raise a locus* rating7 1nstead6 the& si")l& 3alance the a"ount of /ssence flowing through an area7
Le& lines tend to run along natural )aths D where )ossi3le the& flow along with ri:ers or strea"s6 along strong wind currents or e:en "ineral
:eins underground7 1f no such o3:ious )ath eFists6 /ssence "a& flow along hu"anE"ade )aths6 roads or e:en along with )ower or sewage lines7
+reatin$: /ssence currents tend to arise s)ontaneousl&7 So"e >ratha stud& the e33 and flow of /ssence and atte")t to direct it using "ethods
si"ilar to the )ractice of feng shui7
Eli&inatin$: An /ssence current is destro&ed if the locus at either end is destro&ed or ta))ed of all its /ssence 2e:en te")oraril&47 >nrul& s)irits
"a& choose to da"6 disru)t or otherwise interfere with its flow7
Benefits (free,for&): Le& lines can 3e used to drain negati:e /ssence fro" the local area6 3& connecting a )owerful local locus to a weak re"ote
one7 #he negati:e /ssence doesn*t :anish fore:er6 of course D it is si")l& leached awa& to a )lace that is so"eone else*s )ro3le"7 /ssence
currents can also 3e used to su))ort a near3& locus6 3& aligning it to a )owerful re"ote locus7
Merit= JC
32
-esonance: 'ased on the loci at either end
Prole&s and 0ooks: A )ack*s ri:als and ene"ies can use an /ssence current in the sa"e wa& that the >ratha who control it can7 Additionall&6
if the )ack*s foes control one end of the current or the other6 the& can effecti:el& sto) u) the current7
6otorious
#his chunk of the )ack*s territor& is sufficientl& weird that a few unusual hu"ans are attracted to it7 5u"ans tend to 3e curious "onke&s< while
"ost hu"ans will a:oid o:ertl& dangerous areas6 this )articular )lace isn*t so "uch dangerous as it is interesting to "ortals7 #he hu"ans in
?uestion "a& 3e Hust a lone hunter6 a s"all grou) of @"onsterE huntersA or an ar" of an organi,ation such as the -atholic -hurch7 #he "ortals
)ro3a3l& ha:e no idea what a werewolf is6 3e&ond what the&*:e seen in "o:ies D and the& "a& well ha:e no idea that the )ack is in fact a grou)
of werewol:es7 #he hu"ans onl& know that weird shit is going on6 and the& are curious enough to stick around and tr& to learn what7
+reatin$: Werewol:es can create an air of notoriet& 3& 3eing slo))& or 3& allowing )articularl& :i3rant s)iritual acti:it& to run unchecked7 When
adding an area like this to the )ack*s territor&6 3e sure to descri3e )recisel& what attracts local weirdoes6 and at least "ake a first )ass as to what
the& thin# is going on7
Eli&inatin$: Sta& awa&7 .estro& an& wa&ward s)irits7 -reate fake e:idence that eF)lains the weird stuff awa& 2swa") gasS47
Benefits (free,for&): -urious "ortals of the attracti:e seF are e:en "ore )owerfull& attracted to creatures such as >ratha than @ordinar&A
"ortals are D J1 die to seduce @curiousA "ortals in &our own territor&7 #he )resence of "ortals with )et theories regarding local weirdness can
hel) to eF)lain awa& actual weird stuff D J1 to Su3terfuge )ools to co:er u) su)ernatural acti:it& in such an area7 ;ne eF)erience )oint cost
discount on Allies or -ontacts in the @"onsterEhunterA ho33&7
Merit: 29o change4
-esonance: Secrets6 )aranoia6 dread
Prole&s and 0ooks: 9otoriet& "a& 3e what draws the )ack to clai" a section of territor& as the )ack*s own in the first )lace7 Local ur3an
legend "a& lead a )ack to a )otential locus or to su)ernatural acti:it& that needs to 3e ?uelled for the good of the area7
C So"ething D other than the )ack D is hunting local "onsterEhunters and freaks7 1s it the Pure ;nesN Va")iresN $ogue s)iritsN
C A local "onsterEhunter gets a se?uence of )hotogra)hs of one )ack"e"3er shifting all the wa& through the se?uence fro" .alu to >rhan7 #he
neFt ti"e she sees that )ack"e"3er6 she atte")ts to 3lack"ail hi"6 eFtort infor"ation fro" hi" or 3eg hi" for hel)7
0aunted
#he area in ?uestion is infested with one or "ore ghosts7 For the "ost )art6 ghosts in the World of .arkness are the e"otional i")ression left
o:er 3& )articularl& :iolent deaths or 3& those who died while still lea:ing so"ething i")ortant in their li:es unresol:ed7 So"e ghosts are selfE
aware D the& reali,e that the& are ghosts7 ;thers are "ostl& selfEaware6 3ut do not reali,e that the& are ghosts7 Still others are si")le whorls of
rage6 or "indless auto"atons6 endlessl& re)eating the actions i""ediatel& )receding their de"ise7
Although ghosts ha:e "an& things in co""on with s)irits6 ghosts are not s)irits6 and werewol:es ha:e fewer "eans o:erall to deal with ghosts
than with s)irits7
+reatin$: 5aunted areas are "ost likel& to arise in locations co""onl& associated with death D 3e the& the sites of a "urder or suicide6 a
ce"eter& or e:en a church or other "e"orial site7 >ratha so"eti"es inad:ertentl& create a haunted area 3& killing hu"ans and creating ghosts7
Eli&inatin$: A haunted area can 3e eli"inated 3& destro&ing the ghosts in it6 or 3& hel)ing the" let go of the "ortal world7 #his acti:it& de)ends
hea:il& on the ghost*s nature< a werewolf is wellEad:ised to do so"e research into local histor& to disco:er what "a& 3e the e:ents surrounding a
ghost*s "ortal life7
Benefits (free,for&): #he dead are inherentl& unner:ing to hu"ans< decrease hu"ans* effecti:e Will)ower 3& 1 for )ur)oses of Lunac& while
the hu"an re"ains in a haunted area7 8hosts see and hear a lot of things that "ortals "iss6 as ghosts lurk in:isi3l& near areas that were i")ortant
to the" in life7 A ghost "a& 3e willing to )art with useful infor"ation in return for a treasured re"inder of the li:ing world7
Merit= JC
-esonance: .eath
Prole&s and 0ooks: So"e ghosts are o)enl& hostile6 and e:en those who aren*t "a& "ake life difficult for the werewol:es near3&7 A haunted
area "a& also gain a "easure of notoriet& 2see 3elow47
Media +enter
#his feature gets a lot of attention fro" the local "edia7 A "edia center "a& 3e a hu3 of local )olitics or s)orts6 or 3e fre?uented 3& cele3rities7
/:ents that trans)ire in such an area are "uch "ore likel& to get attention fro" local "edia D for 3etter or worse7
+reatin$: Attracting the attention of local "edia can 3e achie:ed in a nu"3er of wa&s6 though the "ost effecti:e is to stud& the local "edia for
)atterns of what the& find "ost newsworth& and then arrange for such news to ha))en7
Eli&inatin$: Man& re)orters6 ca"era"en and talking heads are easil& scared awa& fro" dangerous locations7 $eal re)orters D whether )rint6
radio6 tele:ision or 1nternet D will onl& 3eco"e "ore intrigued 3& a dangerous area7 Such indi:iduals "ust 3e 3ored awa&< a )ack atte")ting
such a thing "ust acti:el& su))ress newsworth& e:ents for at least siF "onths7
Benefits (free,for&): I1 eF)erience )oint cost to 3u& "ediaErelated -ontacts 2as news)eo)le are alwa&s lurking around so"ewhere47
Werewol:es looking to )u3lici,e local goingsEon can do so with J2 dice to their )ool 3& taking ad:antage of a "edia center7
Merit= J C
-esonance: /F)osure6 light
Prole&s and 0ooks: #he )ri"ar& fear that >ratha "ust ha:e regarding a "edia center is that of eF)osure7 A )ack of werewol:es ri))ing one of
the hithi"u li"3 fro" li"3 in the 3ackground of a tele:ision re)ort on the local s)orts tea" could 3e disastrous7
6eutral 4round
9eutral ground is territor& that no )ack clai"s6 and which all local )acks agree is free for all7 #he local Pure ;nes "a& e:en )artici)ate in such
an agree"ent6 though this is unlikel&7 9eutral ground t&)icall& 3orders on the territories of se:eral )acks7 5owe:er6 a )iece of territor& cannot 3e
3oth neutral and contested 2see a3o:e46 as an area is either acce)ted as neutral or is contested 3& two or "ore )acks7 '& definition6 this descri)tor
can*t 3e added to a territor& feature that a )ack controls6 3ut is included for )ur)oses of thoroughness7 When designing a )ack*s territor& and the
33
larger area of a chronicle6 figuring out where the neutral ground is in relation to the )ack*s own turf is i")ortant7
+reatin$: A )atch of ground "a& 3e traditionall& neutral ground6 such as a high "ountain6 or a highEtraffic area in the "iddle of the cit&7 A )ack
"a& car:e out neutral ground 3etween the )ack*s territor& and adHacent )acks* territories 3& negotiating with those )acks7 ;r an area "ight 3e
neutral ground si")l& 3ecause no )ack currentl& clai"s it7
Eli&inatin$: /as& D :iolate the neutralit& of the ground6 3& clai"ing it as &our own7 9ear3& )acks will )ro3a3l& res)ond )oorl& to that6 3ut &ou
knew that when &ou took this Ho37
Benefits (free,for&): 9eutral ground is designated as such 3& local elders7 As a result6 :iolating neutral ground with :iolence against another
werewolf is a "inor 2le:el 84 5ar"on& sin 3& :irtue of :iolating an elder*s edict7 9eutral ground does gi:e )acks a co"forta3le 3uffer6 and a
chance to get to know one another and share news a3out local su)ernatural acti:it&7 I1 eF)erience )oint cost discount to take an >ratha
Stor&teller character as a -ontact6 so long as 3oth )acks hold true to the neutralit& of the near3& neutral ground7
Merit: 9o cost for this ele"ent7 1t is near &our )ack*s territor&6 3ut &ou do not control it7 '& definition6 &ou do not recei:e an& of the ele"ent*s
ga"eE"echanical 3enefits7
-esonance: Peace
Prole&s and 0ooks:
C 9eutral ground so"eti"es suffers the traged& of the co""ons6 as "e"3ers of an& )ack feel that the& can do as the& )lease in neutral territor&
without re)ercussions7
C 9eutral ground is "ost often used for negotiations or other "eetings 3etween ri:al )acks7 So"e )acks e:en )art& together in such areas7
"ccluded
An occluded area is one through which it is eFce)tionall& difficult to track )re&7 #here are nu"erous strange s"ells6 sounds and fre?uent )iles of
de3ris that ser:e to hide )re& and "ake it "ore difficult for a )redator to kee) ta3s on his ?uarr&7 #his could re)resent an&thing fro" a stretch of
wilderness with "an& s"all strea"s that 3reak u) scent trails to the "ess6 stink and noise of a stock&ard7
+reatin$: >ratha who want good hiding )laces or esca)e routes "a& create their own "a,es D )erha)s in a Hunk&ard or thick forest7 #his is
"ostl& a "atter of )h&sical la3or< )erha)s a good week of la3or is re?uired to 3uild such a site7
Eli&inatin$: ;nl& hard )h&sical la3or should clean u) an occluded site7
Benefits (free,for&): J2 dice to all Stealth rolls to those who are fa"iliar with the occluded site7
Merit: JC
-esonance: /sca)e6 safet&6 hunger
Prole&s and 0ooks:
C A ri:al )ack disco:ers the occluded area and s)ends enough ti"e sur:e&ing it that the& can take ad:antage of it< that ri:al )ack 3egins to use the
occluded area as a staging ground for their own acti:ities within the )ack*s territor&7
Poor
1n ga"e ter"s6 a )oor area is one where the a:erage "e"3er of the )o)ulation has a lowerEthanEa:erage $esources7 Most )eo)le in a )oor area
ha:e no "ore than one dot in $esources< "an& ha:e ,ero dots of $esources and lead trul& des)erate li:es7
+reatin$: #he causes of )o:ert& are co")leF 3e&ond the a3ilit& of this source3ook to trace7 Wides)read cri"e6 :iolence and destruction can lead
to increased )o:ert& in a neigh3orhood6 as those with the resources to lea:e do so6 lea:ing onl& the )oor 3ehind7
Eli&inatin$: As with @creating6A this is a co")leF issue7 ;ne sa")le wa& to eli"inate the @)oorA descri)tor o:er an area is to attract students
and artists to a region7
#his can lead to the o)ening of @trend&A and slightl& dangerous nightclu3s6 which attract su3ur3an kids who want a wild night on the town7
Soon arthouses o)en u) in su))ort of the local artists6 and gentrification 3egins< )oor locals are dri:en awa& and the @)oorA descri)tor is gone
2though few of the )oor residents trul& 3enefit fro" the switch47
Benefits (free,for&): .rugs and cri"inal acti:it& a3ound< J1 die to all Larcen& dice )ools in a )oor neigh3orhood7 Legal goods costing "ore
than a $esources CC roll are hard to co"e 3& 2I1 die fro" $esources )ools to 3u& goods costing "ore than that47 Violence also a3ounds6 and
s)irits of :iolence and retri3ution are )rone to haunt the streets 2J1 die to su""on such s)irits< I1 die to )ools to su""on s)irits of )eace or
)ros)erit&47 -ri"inal acti:it& in )oor neigh3orhoods tends to go underre)orted< characters "a& wish to @go to groundA in a )oor neigh3orhood to
hide fro" the local authorities 2and recei:e J1 die to Stealth )ools to do so47
Merit= JC
-esonance= Po:ert&6 greed
Prole&s and 0ooks: 5u"an acti:it& can dri:e stor&lines in a )oor neigh3orhood7 As descri3ed a3o:e6 cri"e is high< "ortal gangs "a& ha:e
ri:alries within the neigh3orhood6 and :iolence can eru)t at a "o"ent*s notice7 .rug use is ra")ant in )oor neigh3orhoods in the World of
.arkness< addicted "ortals tend to create 'arrens or Wounds echoing in the s)irit world7 Police rarel& s)end "uch ti"e in the )oorest
neigh3orhoods< >ratha "a& find the"sel:es as the selfEa))ointed @neigh3orhood :igilant co""ittee6A kee)ing things as safe as the& can7 1n the
World of .arkness6 )olice "a& actuall& take ad:antage of )oor residents6 setting u) their own cri"inal e")ire in the )oorest )arts of the cit&7
Pure
$elated to contested areas6 @PureA areas are those for which the )ack "ust :ie with the Pure #ri3es for control7
#hese areas are s)ecificall& sacred to the Pure #ri3es< for so"e reason6 an& )ack of the Pure that knows of this s)ace is likel& to co"e after the
)ack and challenge the )ack*s control of the s)ace7 Pure areas are "ore dangerous to the Forsaken than 'order areas are< struggles for do"inance
3etween @cousinsA are co""on and rarel& end in death6 3ut a 3attle 3etween a )ack of the Forsaken and one of the Pure "a& well end in death7
Additionall&6 the Pure ha:e the sa"e eF)ansionist and territorial i")erati:es that the Forsaken ha:e7 1f the Pure contest for the financial district
toda&6 the& "a& well 3e co"ing after the cit&*s near3& waterfront neFt7
+reatin$: #he )la&ers* )ack "a& add a Pure region to the )ack*s territor& 3& sei,ing a 3it of territor& fro" a near3& )ack of Pure #ri3es7 #his
isn*t tri:ial6 of course< it is likel& to lead to ongoing guerilla co"3at until one )ack or the other withdraws7 #he Stor&teller "a& turn )art of the
)ack*s territor& into a Pure area 3& ha:ing a )ack of the Pure in:ade it7
Eli&inatin$: #here are three wa&s to "ake an area no longer Pure= the )ack of Forsaken can destro& or dri:e off near3& Pure 2howe:er6 as
3!
descri3ed a3o:e6 if another )ack of Pure #ri3es co"es through the area6 the Pure are likel& to 3e e?uall& angr& with the )ack for its control of this
)lace46 or the )ack can withdraw fro" the area6 &ielding it to the Anshega 2the area re"ains Pure6 of course6 3ut it is no longer )art of the )ack*s
territor&47 Lastl&6 the )ack "a& co"e to so"e kind of agree"ent with the Pure7 #his is unlikel& in the eFtre"e7
Benefits (free,for&): 9one
Merit: , 2two dots chea)er4
-esonance: Per the 3ase feature
Prole&s and 0ooks: /:en a single Pure is a "aHor )ro3le"7 1t is u) to the Stor&teller to deter"ine the )ack*s "oti:ations and acti:ities7 While
the Pure "a& not 3e acti:el& eF)anding into the )la&ers* )ack*s territor&6 the& won*t want to hold hands and sing @Bu"3a&aA either7
5owe:er6 if the trou)e*s )ack s)ends all its ti"e worr&ing a3out 2and attending to4 the Pure*s acti:ities6 the rest of the )ack*s territor& will 3egin
to fall a)art7
-ich
A rich area in the )ack*s territor& is one where the a:erage $esources is higher than nor"al7 When a))lied to a gi:en feature in the territor&6
Rrich* si")l& "eans that feature is es)eciall& Rrit,&7* A rich sho) "ight 3e a highclass clothing store or eF)ensi:e restaurant7 A rich a)art"ent
3uilding "ight 3e a secure6 downtown highErise7
+reatin$: Mone& attracts "one&7 Persuade a few wealth& )eo)le to 3egin fre?uenting 2or li:e in4 an area6 and "ore are likel& to co"e7 Politics6
'ureaucrac& and Finance rolls "a& co"e in hand& to hel) control ,oning and taFation in a))ro)riate wa&s7
Eli&inatin$: 1ncrease the le:el of :iolence and cri"e in an area to dri:e rich )eo)le elsewhere7
Benefits (free,for&): Mone& tends to attract "one&7 #o )urchase the fourth or fifth dot in the $esources Merit6 the cost is I1 eF)erience )oint7
Merit: J C
-esonance= Wealth6 greed
Prole&s and 0ooks: C $ich areas are "ore secure than )oor ones7 Police )resence is greater6 and )ri:ate securit& is "uch "ore )re:alent7 I1
die to all Larcen& )ools in a rich area7
San$uine
A @sanguineA area is one fre?uented 3& :a")ires7 As hunters of hu"an 3lood6 :a")ires )refer to )rowl areas where a lone hu"an "ight 3e
caught and drained of 3lood without alerting the authorities7 #hese areas "a& 3e college ca")uses6 nightclu3 districts6 slu"s or nearl& an&where
else7 Most :a")ires )refer cit& li:ing D "ore :icti"s )er acre D 3ut so"e can 3e found in the wilderness7
Werewol:es and :a")ires can coeFist in the World of .arkness< so"e e:en li:e as allies or lo:ers7 #his is rare6 though7 >ratha and :a")ires are
3oth )redators6 and although the& hunt different things6 each has a tendenc& to challenge the other*s acti:ities in co""on territor&7 >ratha "a&
choose to designate )art of their territor& as fair ga"e for the local 3loodsuckers6 or otherwise co"e to accord with the"7
+reatin$: Va")ires are attracted to )laces where hu"ans are 3oth acti:e and 3lind at night7 A )ack that wishes to attract :a")ires to an area6
therefore6 "ust attract nightlife7
Eli&inatin$: .estro&ing or dri:ing off the local :a")ire )o)ulation will te")oraril& eli"inate a sanguine area6 3ut if hu"ans continue to
fre?uent the sa"e )laces at night6 :a")ires will return to it6 as the )redators the& reall& are7 .ri:ing off the :a")ires for good re?uires a )ack to
dri:e off the hu"ans that attract the :a")ires7
Benefits (free,for&): Werewol:es who re"ain on ci:il ter"s with local 3loodEdrinkers can 3u& :a")iric -ontacts at I1 eF)erience )oint7 Areas
that attract :a")ires tend to ha:e )lent& of hu"ans around6 which "a& "ake it easier for werewol:es to find a hu"an on short notice for
whate:er )ur)ose7
Merit= JC
-esonance: 5unger6 thirst6 death
Prole&s and 0ooks:
C A feud 3etween local :a")ires s)reads to include the )ack6 as one of the :a")ires offers local werewol:es a 3ount& on "e"3ers of a :a")ire
gang known as the @.ragons7A /:en if the )la&ers* )ack ignores the offer6 other local )acks "a& get in:ol:ed on o))osite sides of the feud7
C A )ack"e"3er*s teenage child is attacked 3& what a))ear to 3e :a")ires6 lea:ing 3lood& wounds on the teen*s neck7 1f there is a @treat&A of
sorts 3etween the >ratha and :a")ires6 surel& this shatters it7 'ut which :a")ires attacked herN
!ir$in
Virgin territor& is land that hu"ans ha:e ne:er set foot in D or6 at least6 land that hu"ans ha:e left no "ark on7
+reatin$: /ither a )lace is :irgin or it isn*t< the "ark of hu"anit& cannot 3e scru33ed fro" an area7
Eli&inatin$: /as&7 1n:ite a grou) of hu"ans out to the Rs)ecial )lace in the woods* that &ou know a3out7
Benefits (free,for&): /ssence generated in a :irgin area is es)eciall& )otent for s)irits not associated with hu"ankind7 #he resonance of a :irgin
area "a& 3e nearl& an&thing of the natural world7 A locus in a :irgin area that )roduces an a))ro)riate resonance )roduces one additional )oint of
/ssence )er da&7 2A $ating ! :irgin locus with a @forestA resonance would )roduce 13 /ssence )er da&74 1f "aterials to create a fetish are taken
fro" a :irgin area6 the ritualist "a& add 1 to his dice )ool6 as long as the fetish and s)irit are of an a))ro)riate resonance7 A locus in a :irgin area
is increased in strength 3& 1 $ating )oint7
Merit= JCC
-esonance: Per the 3ase feature
Prole&s and 0ooks: >ratha who wish to )reser:e a :irgin stretch of wilderness ha:e to work at it7 -urious and lost hu"ans "ight accidentall&
ha))en across the area D although in the "odern da& the& would ha:e to work hard to find a site that no hu"an had e:er :isited 3efore7
Territory,.ide Descri'tors
#he descri)tors listed 3elow can6 at the Stor&teller*s discretion6 a))l& to an entire territor& as well as the surrounding areas7 #hese descri)tors
cannot 3e created or destro&ed6 and the& ha:e no Merit cost7 ;nl& in the rarest and weirdest of cases would one of the following descri)tors a))l&
to Hust one )art of a )ack*s territor&7 #he& are regional7 #he Stor&teller "a& )refer not to 3other with these descri)tors D if e:er& )ack*s territor&
in a region is tro)ical6 he "a& not 3other a))l&ing the associated dice )ool 3onuses and )enalties6 since the& a))l& e?uall& to e:er&one in the
3%
chronicle7
Arctic
#his descri)tor a))lies to regions north of the Arctic -ircle or south of the Antarctic -ircle 2"ore than (( degrees fro" the e?uator4 D though6
as with @tro)ical6A if the grou) generall& agrees that a gi:en area is effecti:el& arctic6 regardless of its actual latitude6 this descri)tor can a))l&7
#hese are cold regions D deadl& in dee) winter and onl& "ild in the su""er7 #rue arctic regions 23e&ond (( degrees latitude4 eF)erience
@"idnight sunA in su""er6 as the sun sta&s a3o:e the hori,on for siF "onths6 and @noon "oonA in winter6 as the sun sta&s 3elow the hori,on for
siF "onths7
Effects: I1 die to su""on s)irits of heat6 fire6 water and fertilit&7 J1 die to su""on s)irits of cold6 snow and winter7 I1 die to Sur:i:al )ools
during winter< J1 die to Sur:i:al )ools during su""er7 #he @"idnight sunA tends to kee) awa& :a")ires and nocturnal s)irits 2I% dice to
su""on nocturnal s)irits during su""erti"e46 while the @noon "oonA attracts 3oth 2J% dice to su""on nocturnal s)irits during winter47
Dry
#his descri)tor a))lies to an& region that generall& eF)eriences low rainfall7 #he area doesn*t ha:e to 3e a desert D the )lains of western 9orth
A"erica can 3e ?uite dr& without 3eing a desert7
Effects: I1 die to su""on s)irits of water< J1 die to su""on s)irits of wind or fire7 I1 die to Sur:i:al rolls generall&6 as water is hard to find
2eFce)t for tracking and si"ilar uses of the skill47
0i$h
#his descri)tor refers to an& region that is a3o:e %6 feet in altitude7 #he air is thin here< nights are colder and da&s hotter than lands lower
down7
Effects: I1 die fro" all Sta"ina rolls until the character 3eco"es accli"ated to the local oF&gen le:els6 a )rocess that takes 2 successes
accu"ulated o:er dail& Sta"ina J Athletics rolls7
Tro'ical
#his a))lies to tro)ical or su3tro)ical regions D technicall&6 tro)ical areas are within 23 degrees of the e?uator6 3ut the grou) is welco"e to
define certain )arts of the >nited States 2for instance4 as 3eing effecti:el& tro)ical7
#hese are hot regions D so"eti"es deadl& in the su""er and onl& "ild in the winter7
Effects: I1 die to su""on s)irits of snow6 cold or winter< J1 die to su""on s)irits of heat and fire7 I1 die to Sur:i:al )ools during su""er< J1
die to Sur:i:al )ools during winter7
.et
#his descri)tor refers to an& region that eF)eriences regular hea:& rainfall6 such as coastal tro)ical areas or ocean islands7 #he region "a& suffer
a "onsoon season6 or "a& si")l& 3e generall& rain&7
Effects: J1 die to su""on s)irits of water< I1 die to su""on s)irits of fire7 J1 die to Sur:i:al dice )ools if the& )ertain to tracking foot)rints6
unless it has rained since the )rints were "ade 2in which case I! dice47
3(