Dabura
Dabura
15 Martial Warrior
                                     Dabura
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                                                                                                            LEVEL & CLASS                                                                            PLAYER NAME
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                          SAVE                                                              SAVE
                          MODS                         0 to all Saves                       MODS                            0
                                      F                                                                                 Modifier         Use Dice                                             AC                   DESCRIPTION                                         WEIGHT
                             0        +12 STR                            +1 INT               0
                                   PRO
                                                                                                       172                       +5                             22
                                                                                                       Set Max HP
    STRENGTH                 0               +5 DEX                       +2 WIS               0
                                                                                                                                                                                                       Shield                                                           0 lb
      +7                     0               +7 CON
                                                      RESISTANCES
                                                                    +7 CHA                    0
                                                                                                      MAXIMUM
                                                                                                      HIT POINTS
                                                                                                                              PROFICIENCY
                                                                                                                                BONUS
                                                                                                                                                                ARMOR
                                                                                                                                                                 CLASS
                                                                                                                                                                                                 5     Dex            Medium Armor              Heavy Armor                  Stealth
                                                                                                                                                                                                                                                                       Disadvantage
                                                                                                                                                                                                       Magic
                                     Necrotic                    Poison
             24                                                                                                                                                                                        Misc
                                                                                                      Temporary Hit Points:                                          0                                 Misc
    DEXTERITY
                                   Fear, Charmed, Curse,
                                                                                                      172
                                                                                                                                                               +5                                                        ARMOR
      +7
                                                                                                        DEATH
                                               0 to all Skills                 SKILL MODS               SAVES                   HIT DICE                        SPEED
                                                                                                                                                                                                                           ARMOR
                                      F EX                                                                                                                                                    F
                                              +5 Acrobatics (Dex)                     0                                                                                                        Light
                                                                                                                                                                                           PRO
                                                                                                                                                                                                                 Medium              Heavy            Shields
                                   PRO
      +1
                                              +2 Deception (Cha)                      0         >                                                                                             Common
                                             +6 History (Int)                        0         >                                                                                             Abyssal
                                              +2 Insight (Wis)                        0
             12
                                                                                                >
                                             +7 Intimidation (Cha)                   0         >
+2 Persuasion (Cha) 0 > Attack (2 attacks per action) Gather Ki (1d4 + Con) < Lightning Reflexes (2 per action) <
                                                           SKILLS                                                                                                    ACTIONS
                                  Remarkable Athlete                    Jack of All Trades
                                                                                                                                                                                                                                                                        ATTACK
                                                                                                     ATTACK NAME                                        PROF ABILITY RANGE                            TO HIT      DAMAGE                   DAMAGE TYPE                  MODS
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
Feature Name:
BACKGROUND FEATURE
> FEAT:
> FEAT:
> FEAT:
FEATS
WEIGHT
NOTES
EXTRA EQUIPMENT
ORGANIZATION
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SYMBOL
APPEARANCE
                                                                                                                                                                                                                                                                 ATTACK
                                                                                                     ATTACK NAME                                   PROF ABILITY RANGE                           TO HIT       DAMAGE                   DAMAGE TYPE                MODS
    DEXTERITY
                                                0                                                                                                                                                                                                                0 0
                                                                                               >
DESCRIPTION 0 lb
                                           INITIATIVE                    SPEED
                                                                                                                                                                                                                                                                 0 0
                                                                                               >
                                          LEVEL USED
                                                                                                                                                                                                                                                 0 lb
                                                                                                                                                                                                                                                                 0 0
                                          DIE                                                  >
 CONSTITUTION                                                         ATTACKS
                                           HIT DICE                  PER ACTION
                                                                                                                                                                                                                                                 0 lb
                                                                                                                                                                ATTACKS
Acrobatics (Dex)
                                                                         0
                                                      Animal Handling (Wis)
 INTELLIGENCE
                                                      Arcana (Int)                    0
                                                      Athletics (Str)                 0
                                                      Deception (Cha)                 0
                                                      History (Int)                   0
                                                      Insight (Wis)                   0
                                                      Intimidation (Cha)              0
     WISDOM                                           Investigation (Int)             0
                                                      Medicine (Wis)                  0
                                                      Nature (Int)                    0
                                                      Perception (Wis)                0
                                                      Performance (Cha)               0
    CHARISMA                                          Persuasion (Cha)                0
                                                      Religion (Int)                  0                            FEATURES                                                                              TRAITS
                                                      Sleight of Hand (Dex)0
                                                      Stealth (Dex)                   0
                                                      Survival (Wis)                  0
                                                           SKILLS
SENSES
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                         COMPANIONS APPEARANCE
                                REMARKS                                                                                                                         NOTES
MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v12.95 (Printer Friendly - Redesign)                                 Based on Wizards of the Coast character sheet; Dragon Head design by spikeilustra; made by Joost Wijnen - Flapkan@gmail.com
                                                                                                     Notes Page Options
                                                             NOTES                                                                                                           NOTES
MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v12.95 (Printer Friendly - Redesign)                        Based on Wizards of the Coast character sheet; Dragon Head design by spikeilustra; made by Joost Wijnen - Flapkan@gmail.com
                                                                                                                                                                         Spell Sheet Options
1ST LEVEL 2ND LEVEL 3RD LEVEL 4TH LEVEL 5TH LEVEL 6TH LEVEL 7TH LEVEL 8TH LEVEL 9TH LEVEL
Dabura OF 14 OF 8
                                                                                                                  14              8            0                0               0 SLOTS
                                                                                                                                                                             SPELL                  0                 0                 0                 0
                    CHARACTER NAME
KI TECHNIQUES
>   Drill Blast                          Blast deals piercing damage, on critical hit blast hit a target 5ft beyond the first for 1/2 damage
>   Ballistic Blast                      Blast deals bludgeoning damage, STR save or knocked prone, fail by 5 knock back x5 feet
>   Knife and Spear                      Unarmed Strike can deal piercing, slashing, or bludgeoning
>   Sapping Strike                       Unarmed strike, Con save or target suffers disadvantage on next attack
>   Line Attack                          Ki Blast turns into 40ft line, all in range Dex save or take damage
>   Cone Attack                          Ki blast turns into 30ft cone, those inside beyond 5ft must make a Dex save or take damage
>   Elemental Attack                     Ki Blast, fire, ki blast deal fire damage, Dex save or target catches fire
>   Elemental Attack                     Ki Blast, necrotic, ki blast reduces targets max hp
>   Form Ki Weapon                       Ki Blast becomes a material weapon, can't use ki blast during use
>   Counter Ranged Attack                Ki blast can be used as a reaction to block another attack
>   Improved Damage                      Melee, +1d6 damage
>   Tracking Shot                        Ki Blast ignore cover
>   Unbridled Power                      Replaces Focused Power, either advantage or +8 damage
>   Sense Ki Flow                        Can gain a unique form of sight
>   Charge Attack                        Increase damage dealt by ki blast
>
>                                        Evil Impulse (Improved damage + elemental [necrotic] + Form Ki Weapon)
>                                        Flame breath (Cone + Elemental)
>                                        Stone Spit (Special)
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MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v12.95 (Printer Friendly - Redesign); Spell Sheet 1/1                                Based on Wizards of the Coast character sheet; Dragon Head design by spikeilustra; made by Joost Wijnen - Flapkan@gmail.com
                     PLAYER REFERENCE
                                                                                                                     LINE
by winning Str (Athletics) check vs. opponents Str (Athletics) or Dex (Acrobatics) check.
MARK (with melee attack)                                                                                                                   (DMG 271)
                                                                                                                                                                 LIGHTLY OBSCURED             (dim light)      Disadvantage on sight Perception checks
With a melee attack you can mark the target of that attack. The next opportunity attack against the marked target
                                                                                                                                                                 HEAVILY OBSCURED             (darkness)       Effectively blinded (see conditions)
before the end of your next turn has advantage and doesnt cost you your reaction.
                                                                                                                                                                 BLINDSIGHT         Out to range, perceive without sight.
SHOVE (instead of one attack)
                                                                                                                                                                 DARKVISION         Out to range, treat dim light as bright light. Cant see colors.
Move opponent 5 ft or make prone by winning opposing Str (Athletics) check. Disadvantage if trying to move the
opponent to a side rather than to directly away from you.                                                                                                        TRUESIGHT          Out to range, perceive everything regardless of (magical) darkness,
                                                                                                                                                                                    invisibility, illusions, shapechanging, or etherealness.
                                                                     ATTACK ACTION                                                         (PHB 195)                                                       LIGHT & VISION                                      (PHB 183)