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Gnome Rogue

This character sheet summarizes a level 1 gnome rogue. It lists the character's abilities, hit points, armor class, weapons, skills, languages, and equipment. As a forest gnome, he has bonuses to intelligence and dexterity. His class and background provide proficiencies in skills like stealth, sleight of hand, and deception. He is equipped with light armor, simple weapons, thieves' tools, and disguising items suited to his charlatan background.

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Lester
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0% found this document useful (0 votes)
2K views3 pages

Gnome Rogue

This character sheet summarizes a level 1 gnome rogue. It lists the character's abilities, hit points, armor class, weapons, skills, languages, and equipment. As a forest gnome, he has bonuses to intelligence and dexterity. His class and background provide proficiencies in skills like stealth, sleight of hand, and deception. He is equipped with light armor, simple weapons, thieves' tools, and disguising items suited to his charlatan background.

Uploaded by

Lester
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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CHARACTER SHEET D&D 5E CHARACTER

Player: Name Race Gnome Sex M


Campaign: Character Creation Date: Alignment CN Class Rogue Level 1
Current XP: Next Level Goal: 300 XP Size S Height 3'-4" Weight 40 Speed 25 Initiative +3
Ability Ability Saving
Score Modifier Throws ARMOR HIT
CLASS POINTS Current Hit Points Temporary Hit Points
STR 12 +1 +1

14 8
DEX 16 +3 +5 Armored
Death Saves
CON 10 0 0 Pass
13 1d8 Fail
INT 16 +3 +5 Without Armor Hit Dice Available Hit Dice
Exhaustion
WIS 13 +1 +1 INSPIRATION Level Effect
CHA 8 -1 -1 1 DA on ability checks
2 Speed halved
PROFICIENCY 3 DA on attacks and saves
BONUS 4 HP maximum halved
+13 Passive Wisdom (Perception) 5 Speed reduced to 0
+2 6 Death
MELEE WEAPON Rapier
Finess Weapon
PROFICIENCIES

PROFICIENCY STR
DEX MAGIC TOTAL ATK BONUS

3 +5 SKILLS: SAVES:
2
+5 Acrobatics Dex Dexterity. Intelligence
TYPE P DAMAGE 1d8 +3 +1 Animal Handling Wis
TOOLS:
+3 Arcana Int
+1 Athletics Str Thieves tools,
MELEE WEAPON Dagger +1 Deception Cha Disguise kit, forgery
Finess Weapon
PROFICIENCY STR
DEX MAGIC TOTAL ATK BONUS
+3 History Int kit
2 3 +5 +1 Insight Wis WEAPONS:
P +3
-1 Intimidation Cha Simple weapons,
TYPE DAMAGE 1d 4 +5 Investigation Int hand crossbows,
+1 Medicine Wis longswords, rapiers,
MELEE WEAPON +3 Nature Int shortswords
Finess Weapon
PROFICIENCY STR
STR MAGIC TOTAL ATK BONUS
+3 Perception Wis
-1 Performance Cha
-1 Persuasion Cha ARMOR:
TYPE DAMAGE d +3 Religion Int Light armor
+5 Sleight of Hand Dex
+5 Stealth Dex OTHER:
RANGED
Thrown
WEAPON Shortbow +1 Survival Wis Advantage on all Int, Wis, and
Cha saving throws against magic
PROFICIENCY DEX MAGIC TOTAL ATK BONUS

2 3 +5 Notes:
TYPE P RANGE 80/320 DAMAGE 1d 6 +3 Darkvision, Gnome Cunning, Natural
AMMO Illusionist (know the minor illusion cantrip),
RANGED
Thrown
WEAPON Dagger (thrown) Speak with Small Beasts, Expertise, Sneak
PROFICIENCY DEX
DEX MAGIC TOTAL ATK BONUS
Attack, Thieves Cant
2 3 +5
TYPE P RANGE 20/60 DAMAGE 1d 4 +3
AMMO

5.0 CRs - Character Sheet - RRH-fillable - Rev2 Update Calculations Clear


ARMOR leather armor Armor Class AC
11+d PHYSICAL
Category Don Doff Strength Stealth Weight CHARACTERISTICS
light 1 min. 1 min. - - 10 Age 43 Gender M

SHIELD none Weight


AC
Height 3'-4" Weight 40 lb.

Eyes Turq. Hair Flaxen

Protective Items AC Weight


Bonus
Skin Walnut Handedness

Physical Description

CHARACTER SKETCH

Other Equipment Languages Common, Gnomish, Thieves cant


ITEM WT. ITEM WT.
Special Features
fine clothes 6 backpack 5 RACE and SUBRACE Forest Gnome
belt pouch 10 pitons 2.5 Ability Score Increase based on race Int +2, Dex +1
rapier 2 hooded lantern 2 Proficiencies based on race
shortbow 2 tinderbox 1 Traits based on race Darkvision, Gnome Cunning
quiver of 20 arrows 2 2 flasks of oil 2 Languages based on race Common and Gnomish
two daggers 2 5 days of rations 10 Natural Illusionist, Speak with Small Beasts
thieves tools 1 waterskin 5 BACKGROUND charlatan
Disguise kit 3 50 feet hemp rope 10 Proficiencies based on background Deception, Sleight of Hand
forgery kit 5 a bell Languages based on background none
5 candles Equipment based on background Disguise kit, forgery kit
crowbar 5 favorite scam: cheat at games of chance.
hammer 3 Personality Traits born gambler
Ideals Independence
Bonds I owe everything to my mentor
Flaws cant resist taking a risk if theres money involved.
Feature: False Identity
180 lbs. 360 lbs. 78.5 Notes
CARRYING PUSH, DRAG, TOTAL
CAPACITY or LIFT WEIGHT
CARRIED
Lifestyle Moderate Expenses/Day 1 gp.
Treasure CP SP EP GP 15 PP
Jewels & Gems

Magic Items

Other Items
disguise kit, a deck of marked cards, bag of
1,000 ball bearings
Roguist Archetype: Spellcasting
Arcane Trickster
Primary Ability: Intelligence

Spell save DC Spell attack modifier


8 + proficiency bonus + Primary Ability modifier
+13 proficiency bonus + Primary Ability modifier +5
Spell Slots and Castings
Number of Cantrips Known 1st 2nd 3rd 4th 5th 6th 7th 8th 9th

Spellbook / Known Spells


Rogues can't cast spells until 3rd level.
Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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