Rogue (5) / Ranger (1)                       Urchin                      Curtis
CLASS & LEVEL                               BACKGROUND                   PLAYER NAME
                   Dynian                                                             Tiefling                                     Neutral Good
         CHARACTER NAME                                                               RACE                                        ALIGNMENT                    EXPERIENCE POINTS
                                    INSPIRATION
 STRENGTH                                                                                                                                        Sleeps with his back against a
                                                                        16                   +3                      30                          wall hugging his possessions.
  14              +3            PROFICIENCY BONUS
                                                                        ARMOR
                                                                         CLASS               INITIATIVE               SPEED
    +2                                                                                                                                                     PERSONALITY TRAITS
                                                                     Hit Point Maximum        72
                       	 +2 	 Strength
 DEXTERITY         
                       	 +6 	 Dexterity
                                                                                                                                                 Retribution
  16               
                       	 +2 	 Constitution
                       	 +6 	 Intelligence
                                                                                       CURRENT HIT POINTS                                                        IDEALS
    +3                 	 +1 	 Wisdom
                       	 +4 	 Charisma
                                                                                                                                                 I owe a debt to Boldrei, Goddess
                                                                                                                                                 of Home and Community
CONSTITUTION                SAVING THROWS
                                                                                     TEMPORARY HIT POINTS                                                       BONDS
  15               
                       	 +6 	 Acrobatics (Dex)                       Total 5d8 / 1d10                  SUCCESSES
    +2                 	 +1 	 Animal Handling (Wis)                                                       FAILURES                               No trust
                       	 +3 	 Arcana (Int)                                    HIT DICE                       DEATH SAVES                                         FLAWS
INTELLIGENCE
                       	 +2 	 Athletics (Str)
  16               
                       	 +7 	 Deception (Cha)
                       	 +3 	 History (Int)
                                                                    NAME                      ATK BONUS DAMAGE/TYPE
    +3                 	 +1 	 Insight (Wis)
                                                                    Dagger                     +5            1d4 + 2 piercing                 Darkvision: 60 ft.
                       	 +7 	 Intimidation (Cha)                    Dagger (finesse)           +6            1d4 + 3 piercing
                   
  WISDOM               	 +3 	 Investigation (Int)
                                                                    Rapier                     +5            1d8 + 2 piercing
                                                                                                                                              ----------Bonus
                       	 +1 	 Medicine (Wis)
  13                                                                                                                                          Actions----------
                       	 +3 	 Nature (Int)                          - Rapier (finesse). +6, 1d8 + 3 piercing
                       	 +1 	 Perception (Wis)
                                                                    - Shortbow. +6, 1d6 + 3 piercing                                          Cunning Action.
    +1
                       	 +4 	 Performance (Cha)                                                                                               Dash, Disengage or
 CHARISMA                   
                       	 +10 	 Persuasion (Cha)                                                                                               Hide (use once/turn,
                       	 +3 	 Religion (Int)
                                                                                                                                              see PHB 96).
  18               
                   
                       	 +6 	 Sleight of Hand (Dex)
                       	 +9 	 Stealth (Dex)
    +4                 	 +1 	 Survival (Wis)                                                                                                  -------------Reactions--
                                 SKILLS                                              ATTACKS & SPELLCASTING                                   -----------
                                                                                                                                              Uncanny Dodge.
11             PASSIVE WISDOM (PERCEPTION)
                                                               CP
                                                                                      Pouch (1); Clothes,                                     Halve the damage
                                                                                      common (1); Arrow (20);
                                                                                      Piton (10); Knife, Small                                from an attacker you
                                                               SP                     (1); Quiver (1); Waterskin
Tool Proficiencies: Disguise Kit;
Thieves' Tools
                                                                                      (1); Thieves' Tools (1);                                can see that hits you
                                                               EP
                                                                                      Rations (1 day) (10);
                                                                                      Rope, hempen (1); Pet
                                                                                                                                              (see PHB 96).
Weapon Proficiencies: Martial;                                                        mouse (1); Studded +1
Simple                                                                4499            (1); Tinderbox (1);
                                                               GP
                                                                                      Hammer (1); Map of city                                 (additional features &
Armor Proficiencies: Light;                                                           you grew up in (1);
Medium; Shields                                                PP
                                                                      450             Backpack (1); Crowbar                                   traits on page 2)
                                                                                      (1); Torch (10); Token to
Language Proficiencies:                                                               remember your parents
Common; Draconic; Infernal                                                            (1)
       OTHER PROFICIENCIES & LANGUAGES                                                       EQUIPMENT                                                     FEATURES & TRAITS
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                                                              17                                          5'8"                      170
                                                             AGE                                         HEIGHT                     WEIGHT
             Dynian                                           black                                       blackish                  white
CHARACTER NAME                                               EYES                                        SKIN                       HAIR
                                                                                                                          NAME
                                                                                                                                     SYMBOL
  CHARACTER APPEARANCE                                                                            ALLIES & ORGANIZATIONS
                                              City Streets. You can travel twice your normal speed between city locations (see PHB
                                              141).
                                              Favored Enemy. You have advantage on survival checks to track dragon creatures and
                                              on INT checks to recall info about them (see PHB 91).
                                              Mage Hand Legerdemain. When you cast mage hand, you can make it invisible and
                                              perform Sleight of Hand tasks (see PHB 98).
                                              Natural Explorer. Your favored terrain type is forest. Related to the terrain type: 2X
                                              proficiency bonus for INT and WIS checks for which you are proficient, difficult terrain
                                              doesn't slow your group, always alert for danger, can move stealthily alone at normal
                                              pace, 2x food when foraging, while tracking learn exact number, size, and when they
                                              passed through (see PHB 91).
                                              Sneak Attack. 3d6 extra damage on attack where you have advantage or another
                                              enemy of creature is within 5 ft. (use once/turn, see PHB 96).
                                              Thieves' Cant. Convey secret messages hidden in normal conversation (see PHB 96).
                                                                                               ADDITIONAL FEATURES & TRAITS
                                              Leather (1)
  CHARACTER BACKSTORY                                                                                       TREASURE
                         TM &  2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
                                        Arcane Trickster
                                                                                                              Intelligence                                  14                +6
                                                                                                               SPELLCASTING                             SPELL SAVE DC       SPELL ATTACK
                                SPELLCASTING                                                                      ABILITY                                                      BONUS
                                CLASS
                    0                      CANTRIPS                                  3                                                                         6
                       Acid Splash
                       Mage Hand
                       Minor Illusion
                       True Strike
                SPELL
                LEVEL
                          SLOTS TOTAL           SLOTS EXPENDED
                    1           2                                                                                                                              7
                EPAR
                                          SPELL NAME
                    ED
               PR
                       Charm Person
                        Comprehend Languages
                                                                                     4
                        Disguise Self
                        Sleep
SPELLS KNOWN
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                                              Tiefling
                                                                                                            Charisma                                      15                +7
                                                                                                             SPELLCASTING                             SPELL SAVE DC       SPELL ATTACK
                               SPELLCASTING                                                                     ABILITY                                                      BONUS
                               CLASS
                    0                    CANTRIPS                                  3                                                                         6
                        Thaumaturgy
                SPELL
                LEVEL
                         SLOTS TOTAL          SLOTS EXPENDED
                    1         2                                                                                                                              7
                EPAR
                                        SPELL NAME
                    ED
               PR
                       Hellish Rebuke
                                                                                   4
SPELLS KNOWN
                    2
                        Darkness
                                                               TM &  2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.