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Sungka is a two-player game from the Philippines that is similar to mancala. Players distribute small stones or shells from holes on their side of a long board to capture pieces. The goal is to end with the most pieces in your "head" or scoring hole. A turn involves removing all pieces from one hole and dropping them one per hole until the last piece, which can capture pieces or earn an extra turn depending on where it lands. Players take turns distributing pieces until all holes are empty, then count their pieces to determine a winner.
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0% found this document useful (0 votes)
60 views18 pages

Science Presentation

Sungka is a two-player game from the Philippines that is similar to mancala. Players distribute small stones or shells from holes on their side of a long board to capture pieces. The goal is to end with the most pieces in your "head" or scoring hole. A turn involves removing all pieces from one hole and dropping them one per hole until the last piece, which can capture pieces or earn an extra turn depending on where it lands. Players take turns distributing pieces until all holes are empty, then count their pieces to determine a winner.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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5

1
WHAT IS SUNGKA?
Sungka is a popular game in the Philippines. It involves dropping
small stones or cowrie shells into large holes on a long canoe-
shaped board. This game is called mancala in the US. It is also
known as “count and capture” or “sowing game” in English. The
latter moniker is because seeds are sometimes used instead of
shells or stones.

Stewart Culin, an American ethnologist, was the first to mention


and describe the rules of sungka in a report called “Philippine
games” in 1900. Culin’s rules of the game, however, were
incomplete. Complete rules of sungka were documented by
Filipino librarian Gabriel A. Bernardo in 1937.
1
The game begins with 49 pieces, equally
distributed to alternate holes. Seven
pieces in every other hole except heads
which remain empty.
2
2
It requires two players. Each player
control the holes on his side and the head
on his right side.
The goal is to accumulate as many pieces
in your own "head“.
3
3
The first player remove all pieces from
the hole on his extreme-left side.
Then distributes them anti-clockwise.
One each hole to the right of that hole
omitting an opponents head but not a
players own head.
4
4
If you drop your last shell into a hole that
already had shells in it, you may pick up
every shell in that hole (including the one
you dropped) and conti nue your turn. If the
last piece fall into a player's own "head"
then the player earns another turn, which
can begin anywhere in his side.
5
5
The player's (current) turn ends when the
last piece falls into an empty hole, whether
on the player's side or the opponent's side.
If this happens in one of your holes, on your
side of the board, then you may claim all
the shells in the hole directly opposite
(from your opponent's side of the board)
and drop them in your head, although the
turn is sti ll over.
6
6
If the opposing player's hole is
empty then no captured. The
other player chooses which hole
he wishes to start from,
removes the pieces and
distributes them.
7
7
Both players play simultaneously, and
it can be quite hectic. Once a player
has ended their first turn, he must
also wait for the opponent to
complete his turn, and from that
point on, players take it in turns to
play their turns.
8
8
The game ends when no pieces are
left in any hole on both sides of the
board. The players now count the
number of pieces in their own "head"
and see who has won.

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