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Cell

This document details the abilities and stats of a Dragon Ball Legends character. Their main ability restores ally health and ki while canceling enemy buffs and inflicting damage received upgrades on foes. Their unique ability provides various offensive and defensive boosts to allies and self. When defeated, they provide additional buffs to allies and debuff the enemy's strike arts.
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0% found this document useful (0 votes)
44 views2 pages

Cell

This document details the abilities and stats of a Dragon Ball Legends character. Their main ability restores ally health and ki while canceling enemy buffs and inflicting damage received upgrades on foes. Their unique ability provides various offensive and defensive boosts to allies and self. When defeated, they provide additional buffs to allies and debuff the enemy's strike arts.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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▛▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▜

▖ 𝗠𝗔𝗜𝗡 𝗔𝗕𝗜𝗟𝗜𝗧𝗬
▙▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▟

Draw a Special Move Arts Card next.


Restores ally health by 10% and Ki by 50.
Cancels enemy's Attribute Upgrades and Buff Effects.
Inflicts all enemies with Attribute Downgrade "+30% to Damage Received" for 20
timer counts.

Requirements: 15 timer counts must elapse.

▛▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▜
▖ 𝗨𝗡𝗜𝗤𝗨𝗘 𝗔𝗕𝗜𝗟𝗜𝗧𝗬
▙▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▟

Applies the following effects to allies when battle starts:

+20% to Blast damage inflicted (cannot be cancelled).


+30% to Ki Recovery for 60 timer counts.
Gradually restores health each timer count for 60 timer counts.

Applies the following effects to self when this character enters the battlefield:

+75% to damage inflicted (cannot be cancelled) (cannot be stacked).


Reduces damage received by 55% (cannot be cancelled) (cannot be stacked).

+30% to damage inflicted for 15 timer counts every time this character uses a Blast
Arts Card.

▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖

Shortens own substitution count by 2 as default.

Applies the following effects to enemy when this character is switched to standby:

Inflicts Attribute Downgrade "+20% to Blast Damage Received" for 20 timer counts.
Inflicts Attribute Downgrade "+5 to Strike Arts cost" for 20 timer counts.

Shortens own substitution count by 5 when enemy activates Rising Rush.

The following effects occur when this character is defeated:

+20% to damage inflicted by allies (cannot be cancelled).


+30% to allies' Ki Recovery (cannot be cancelled).
Gradually restores allies other than this character's health each timer count for
60 timer counts.
Seals enemy's Strike Arts.
The sealed Arts cannot be used for 7 timer counts.

▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖▝▖

▛▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▜
▖ 𝗦𝗣𝗘𝗖𝗜𝗔𝗟 𝗠𝗢𝗩𝗘
▙▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▟

Deals major Impact damage.


Randomly destroys 2 enemy cards on hit.
▛▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▜
▖ 𝗦𝗣𝗘𝗖𝗜𝗔𝗟 𝗦𝗞𝗜𝗟𝗟
▙▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▟

Draw a Blast Arts Card next.


Restores own Ki by 40.
Inflicts enemy with Attribute Downgrade "+35% to Blast Damage Received" for 15
timer counts.

▛▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▝▜
▖ 𝗭 𝗔𝗕𝗜𝗟𝗜𝗧𝗬
▙▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▖▟

+19% to "Tag: Powerful Opponent" base Blast Attack during battle.


+22% to "Tag: Powerful Opponent" or "Tag: Event Exclusive" base Blast Attack &
Strike Defense during battle.
+29% to "Tag: Powerful Opponent", "Tag: Event Exclusive", or "Tag: Future" base
Blast Attack & Strike Defense during battle.
+33% to "Tag: Powerful Opponent", "Tag: Event Exclusive", or "Tag: Future" base
Blast Attack & Strike Defense during battle.

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