Leader Skill:
"Super Heroes", "Bond of Master and Disciple" or "Miraculous Awakening" Category Ki
+9 and HP, ATK & DEF +240%, plus an additional HP, ATK & DEF +20% for characters
who also belong to the "Entrusted Will" Category
Passive Skill
One for all:
Activates the Entrance Animation upon the character's entry (once only) and Ki +10,
chance of performing a critical hit +70% and reduces damage received by 10% for 10
turns from the character's entry turn
Ki +3, ATK & DEF +200% and guards all attacks
Plus an additional ATK +40% when attacking and if Ki is 24, chance of performing a
critical hit +20%
Plus an additional DEF +50% when receiving an attack and if Ki is 24, reduces
damage received by 20%
Plus an additional Ki +9 per Ki Sphere obtained
Launches an additional Super Attack and all allies' Ki +10 (self excluded) within
the same turn after receiving an attack
Plus an additional ATK & chance of performing a critical hit +20% within the same
turn and Ki +2 (up to +100) with each attack received
Chance of performing a critical hit +10%, reduces damage received by 20% and all
allies' Ki +2 starting from the character's next attacking turn after the character
attacks 5 or more times in battle or receives an attack 8 or more times in battle
Active Skill
Last Hope!
Condition:
Can be activated starting from next attacking turn after the character receives an
attack (once only)
Ki +24, DEF +120%, directs enemy's attack towards the character and all attacks
become critical hits for 2 turns
Super Attack (12 Ki)
Black Chain
Greatly raises ATK and raises DEF for 1 turn and causes colossal damage to enemy
At level 20: Super Attack +50% – Super Attack power will be increased even more!
Ultra Super Attack (18 Ki)
Overdrive
Greatly raises ATK, raises DEF for 4 turns and causes mega-colossal damage to enemy
At level 20: Super Attack +60% – Super Attack power will be increased even more!
Conditional Super Attack (18 Ki)
Two One For All
Condition:
Activated when Ki is 18 or more with an ally whose name includes "Bakugo" attacking
in the same turn
Greatly raises ATK, raises DEF for 3 turns, causes mega-colossal damage to enemy
and raises allies' chance of performing a critical hit by 30% for 1 turn; disables
enemy's action once within the turn
At level 20: Super Attack +70% – Super Attack power will be increased even more!