lighting-artist-jobs-in-greater-noida

2,015 Lighting Artist Jobs in Greater Noida

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posted 1 week ago
experience16 to >25 Yrs
Salary24 - 32 LPA
location
Chennai
skills
  • lighting
  • user controls
  • acoustics
  • display
Job Description
Job Title: Manager Lighting, User Controls, Acoustics & Display Job Code: ITC/C-U-AAD/20251107/19315 Experience Required: 16+ Years Vacancies: 8 Qualification: B.E Work Location: Chennai Department: Enrichment AI Interview Agentic Status: Open Positions Available: 1 Posted On: 07-Nov-2025 Salary Range: 32,00,000 LPA Job Description We are looking for an experienced professional to lead program and delivery governance for Lighting, User Controls, Acoustics & Display systems. The role requires strong experience in program management, cross-functional coordination and development governance for feature-rich, new-generation vehicle platforms. The candidate will work closely with the Platform team and VES COEs to ensure that the defined TCP milestones are achieved as per targets. This includes managing timelines, risk escalations, release tracking, and leadership reporting. The role offers strong ownership and visibility across leadership teams, product heads and multiple engineering verticals. Key Responsibilities Liaise with Platform Teams & VES COEs to meet TCP program targets Prepare, track and govern L1L4 timelines, including revisions and status alignment Identify delays, track risks, and escalate concerns to GPHs & Delivery Heads where required Represent GPHs in NPQ meetings & drive program alignment Track software delivery milestones as per MPDS Gateway Monitor program performance, CMTCP timelines and quality metrics Prepare and circulate project MIS dashboards for leadership reviews Maintain issue/action registers and ensure closure within defined timelines Support program scoping, budgeting and resource estimation activities Drive E-BOM release, build intent documentation and sign-off processes Required Skills & Expertise Strong background in Project/Program Management Experience in design & development lifecycle, preferably automotive systems Proficiency in stakeholder coordination & milestone governance Ability to analyze risks, track program health and drive execution discipline Excellent documentation, presentation and leadership reporting capability Why Join Us Opportunity to lead critical feature domains in new vehicle development Strategic visibility across global product teams and leadership Role with strong influence over delivery governance and system integration How to Apply Interested candidates may apply by sharing their CV with Job Code ITC/C-U-AAD/20251107/19315 mentioned in the subject line.
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posted 1 week ago
experience8 to 13 Yrs
Salary18 - 30 LPA
location
Chennai
skills
  • lighting
  • design
  • acoustics
  • project management
  • development
  • program
  • manager
  • user
  • controls
  • covering
  • display
Job Description
Job Title: Covering Lighting, User Controls, Acoustics and Display Location: Chennai Department: Program Management / Vehicle Electronics Systems Job ID: ITC/C-U-AAD/20251107/13990Experience Required: 8-16 Years Qualification: B.E Salary Range: 25,00,000 29,00,000 LPA Job Description We are looking for an experienced professional to oversee Program and Project Management activities related to Lighting, User Controls, Acoustics, and Display systems. The role involves close coordination with the Platform team and VES COEs to ensure the program-defined TCP targets are achieved. The candidate will prepare and monitor time plans (L1 to L4), manage timeline revisions, and communicate updates to the concerned COEs. They will track and monitor project risks, escalate critical issues to GPHs and delivery heads, and represent GPHs in NPQ meetings. Additional responsibilities include tracking software releases aligned with MPDS Gateway, monitoring CMTCP performance, and circulating MIS reports to leadership. The role also includes maintaining project-specific issue lists, supporting new program scope definition, budget estimation, E-BOM release, and ensuring timely build intent sign-off. Key Responsibilities Liaise with Platform team and VES COEs to ensure TCP targets are met. Prepare, track, and update time plans (L1L4) and manage timeline changes. Monitor project risks and escalate issues to GPHs and delivery heads. Represent GPHs in NPQ meetings and coordinate software release readiness. Track CMTCP timelines and performance in line with MPDS Gateway requirements. Circulate MIS reports and project updates to the leadership team. Maintain project issue lists and support scope finalization for new programs. Oversee budget estimation, E-BOM release, and build intent sign-off activities.
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posted 2 weeks ago
experience3 to 7 Yrs
location
Haryana
skills
  • 3D modeling
  • texturing
  • lighting
  • rendering
  • Blender
  • Maya
  • ZBrush
  • UV mapping
  • detailing
  • storytelling
  • game engines
  • animation
  • rigging
  • VFX
  • Python
  • AI image3D generation tools
  • Cinema4D
  • PBR workflow
  • aesthetics
  • design principles
  • ARVR content creation
Job Description
You are a highly creative 3D AI Artist who merges traditional 3D design skills with modern AI-driven tools. Your passion lies in creating immersive visuals, generating AI-assisted 3D content, and utilizing cutting-edge generative technologies to bring concepts to life. - Create 3D models, characters, environments, and assets using AI-assisted tools - Utilize generative AI platforms (e.g., Midjourney, DALLE, Stable Diffusion, Runway, etc.) to produce concepts and refine visuals - Enhance and stylize assets through 3D tools like Blender, Maya, Cinema4D, ZBrush - Collaborate closely with the design, product, and development teams to create rich and interactive visual assets - Convert AI-generated concepts into polished 3D output - Optimize 3D models for real-time rendering, animation, or game engines (Unity/Unreal preferred) - Experiment with and integrate new AI workflows for faster asset production - Maintain a creative pipeline and deliver assets within deadlines **Required Skills & Qualifications:** - Strong understanding of 3D modeling, texturing, lighting, and rendering - Hands-on experience with AI image/3D generation tools - Proficiency in tools like Blender, Maya, Cinema4D, ZBrush - Good sense of aesthetics, design principles, detailing, and storytelling - Ability to convert AI-generated concepts into high-quality production-ready assets - Understanding of PBR workflow and UV mapping - Creativity + strong problem-solving approach **Preferred Skills (Bonus):** - Experience with game engines (Unity/Unreal) - Knowledge of animation, rigging, or VFX - Prior experience in character design or environment design - Familiarity with Python scripts or add-ons for automation - Experience in AR/VR content creation,
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posted 5 days ago

3D Modeling Artist

Vertical 3D Tech
experience2 to 23 Yrs
location
All India
skills
  • Blender
  • Maya
  • Photoshop
  • ZBrush
  • Substance
Job Description
As a 3D Modeling Artist, your role will involve creating detailed and high-quality 3D models for products and environments. You will interpret design briefs and references to produce accurate, realistic assets. Collaboration with texturing, lighting, and rendering teams is essential for seamless outputs. Additionally, you will be responsible for optimizing 3D models for performance and efficient rendering, ensuring consistency in scale, style, and visual quality across projects. Troubleshooting modeling issues and maintaining clean geometry and topology will be part of your daily tasks. It is crucial to stay updated with the latest tools, trends, and techniques in 3D modeling. Your key responsibilities will include: - Creating detailed and high-quality 3D models for products and environments - Interpreting design briefs and references to produce accurate, realistic assets - Collaborating with texturing, lighting, and rendering teams for seamless outputs - Optimizing 3D models for performance and efficient rendering - Ensuring consistency in scale, style, and visual quality across projects - Troubleshooting modeling issues and maintaining clean geometry and topology - Staying updated with the latest tools, trends, and techniques in 3D modeling Qualifications required for this role: - 23 years of proven experience in 3D modeling (portfolio required) - Strong knowledge of tools like Blender, Maya, Photoshop, ZBrush, Substance, etc. - Excellent understanding of form, proportion, and surface detailing - Capable of meeting deadlines in a fast-paced production environment - Knowledge of rendering workflows and real-time asset optimization is a plus Please note that this is a full-time job opportunity with benefits such as paid sick time and the ability to work from home. The preferred experience for this role is 2 years in 3D modeling. If you are passionate about creating high-quality 3D models, have a strong understanding of form and proportion, and enjoy collaborating with different teams, this role might be the perfect fit for you.,
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posted 2 days ago
experience5 to 9 Yrs
location
All India
skills
  • AutoCAD
  • Dialux
  • MS Office
Job Description
You will be responsible for the electrical planning, specifically focusing on lighting design for commercial and industrial projects. Your role will include creating lighting layouts, selecting appropriate cables, and ensuring the overall electrical system meets the project requirements. Key Responsibilities: - Designing lighting layouts for commercial and industrial projects - Selecting suitable cables for the electrical systems - Ensuring compliance with project requirements and industry standards Qualifications Required: - B.Tech / M.Tech in Electrical or Electronics Engineering - Strong expertise in lighting and electrical systems design In addition to the above qualifications, you should have proficiency in the following skills: - AutoCAD for layout and design purposes - Dialux for lighting simulations - MS Office for preparing bills of quantities, reports, and documentation,
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posted 3 weeks ago
experience0 to 3 Yrs
location
Maharashtra
skills
  • digital lighting techniques
  • photorealistic materialsshaders
  • Blender Knowledge
  • CG Lighting production pipeline
Job Description
Role Overview: As a CGI Lighting Artist, you will be responsible for having a firm grasp on digital lighting techniques and creating photo-realistic materials/shaders. Your knowledge of how light reacts to surfaces in the real world will be crucial, along with understanding a CG Lighting production pipeline. You will need to work well under pressure, multitask, troubleshoot, and prioritize effectively. Adapting quickly to evolving technology and workflow adaptations will be essential, as well as communicating succinctly and professionally. Additionally, you will be required to use internal MIS to record accurate data on personal production timings. This role requires a minimum of 06 months to 1 year of experience in production. Key Responsibilities: - Have a firm grasp on digital lighting techniques - Create photo-realistic materials/shaders - Understand how light reacts to surfaces in the real world - Knowledge of Blender - Understand a CG Lighting production pipeline - Work well under pressure - Multitask, troubleshoot, and prioritize effectively - Adapt quickly to ever-evolving tech and workflow adaptations - Communicate succinctly and professionally - Use internal MIS to record accurate data on personal production timings Qualification Required: - Minimum of 06 months to 1 year experience in production - Knowledge and fluency in other lighting software and processes (plus skills) - Knowledge and fluency in most operating systems (plus skills) - Experience in all forms of 3D CGI workflows & processes (plus skills) (Disclaimer: This position is open only for candidates in Mumbai. Applications from other locations will not be considered.),
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posted 2 weeks ago
experience4 to 8 Yrs
location
All India
skills
  • VRay
  • Maya
  • troubleshooting
  • adaptability
  • communication
  • MIS
  • digital lighting techniques
  • photorealistic materialsshaders
  • CG Lighting production pipeline
  • multitasking
  • rotational shift
  • 2D 3D CGI workflows processes
  • Shotgun
  • 3Ds Max Modo Knowledge
Job Description
Role Overview: You will be responsible for creating digital lighting techniques and photo-realistic materials/shaders. Your knowledge of how light reacts to surfaces in the real world, along with proficiency in VRay and Maya, will be essential for this role. Additionally, you should have previous experience in a studio working environment and a good understanding of a CG Lighting production pipeline. You must be able to work well under pressure, multi-task, troubleshoot, and prioritize effectively. Adaptability to evolving technologies and workflows, as well as clear and professional communication skills, are crucial. Recording accurate data on personal production timings using internal MIS and working in rotational shifts will be part of your responsibilities. Key Responsibilities: - Firm grasp on digital lighting techniques - Ability to create photo-realistic materials/shaders - Knowledge of how light reacts to a surface in the real world - Proficiency in VRay and Maya - Previous experience in a studio working environment - Understanding of a CG Lighting production pipeline - Ability to work well under pressure - Effective multi-tasking, troubleshooting, and prioritization skills - Quick adaptation to ever-evolving tech and workflow adaptations - Clear and professional communication - Recording accurate data on personal production timings using internal MIS - Ability to work in rotational shifts Qualification Required: - High School Diploma and an equivalent combination of education and experience - Minimum of 4+ years of experience in production - Practical experience with Maya and Vray - Ability to mentor other Lighters Additional Details: Knowledge and fluency in other lighting software and processes, most operating systems, all forms of 2D & 3D CGI workflows & processes, and experience with Shotgun will be considered as plus skills. Knowledge of 3Ds Max/ Modo is an added advantage.,
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posted 2 days ago
experience3 to 7 Yrs
location
All India
skills
  • Unity 3D
  • Level Design
  • Lighting
  • 3D Modeling
  • Texturing
  • Environment Artist
  • Scene Building
  • Postprocessing
  • Optimization Techniques
  • Procedural Tools
Job Description
As a Unity 3D Environment Artist at our company, you will play a crucial role in creating immersive and atmospheric environments for our game projects. Your primary responsibility will be to design and build environment scenes inside Unity, utilizing both existing and custom assets. Additionally, you will set up lighting and post-processing effects to ensure that the environments align with our gameplay and storytelling objectives. **Key Responsibilities:** - Design and build environment scenes in Unity, including interiors, exteriors, lighting, and atmosphere. - Prepare and assemble 3D assets for use in levels, including LOD preparation. - Collaborate closely with designers to ensure that environments enhance gameplay flow. - Implement post-processing effects, shaders, and lighting setups to achieve desired mood and performance targets. - Work in coordination with the art and programming teams to maintain consistency and efficiency. **Qualifications Required:** - Strong background in Unity scene building and level/environment setup, with knowledge of HDRP & URP. - Understanding of lighting techniques, composition principles, and environmental storytelling. - Familiarity with optimization strategies to enhance performance. - Proficiency in working with 3D assets such as FBX, OBJ, GLB/GLTF, and prefabs within Unity. - Good to Have: Skills in 3D modeling, texturing, or procedural tools like Blender, Maya, Substance, or Houdini. If you are interested in this opportunity, you can share your profile with shikha@goalreify.com. Please note that we are looking for candidates who are open to relocating to Kolkata or are already based in Kolkata.,
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posted 5 days ago
experience0 to 3 Yrs
location
Faridabad, Haryana
skills
  • 3D design
  • animation
  • Blender
  • UV mapping
  • modifiers
  • Substance Painter
  • Photoshop
  • product rendering
  • rendering skills
  • Cycles
  • animation keyframes
  • product visualization
Job Description
You are invited to join Mothrills as a Junior 3D Artist (Blender) in our creative team. Your role involves utilizing your passion for 3D design, animation, and product rendering. Whether you are a fresher or have up to 6 months of experience, your enthusiasm is valued. **Key Responsibilities:** - Model and texture products and props using Blender - Unwrap UVs and apply materials accurately - Set up lighting and camera angles for product shots - Render stills or animated visuals using Cycles - Follow reference images and creative direction - Work closely with senior artists and take feedback - Maintain organized project files and backups - Assist in simple product animations when needed - Good understanding of Blender tools (modeling, lighting, materials) - Basic knowledge of UV mapping and modifiers - Creative mindset with attention to detail - Ability to manage time and meet deadlines - Basic rendering skills in Cycles - Basic experience in Substance Painter or Photoshop - Familiarity with animation keyframes in Blender - Knowledge of product visualization or ad-style rendering **Qualification Required:** - Proficiency in Blender tools - Basic knowledge of UV mapping and modifiers - Creative mindset with attention to detail - Time management skills and ability to meet deadlines - Basic rendering skills in Cycles - Basic experience in Substance Painter or Photoshop - Familiarity with animation keyframes in Blender - Knowledge of product visualization or ad-style rendering As part of our team, you will have the opportunity to work in a full-time, permanent role. Additionally, you will enjoy benefits such as paid sick time. If you are willing to commute to Faridabad, Haryana, or relocate with an employer-provided relocation package, we welcome your application. Please be ready to discuss: - Your confidence in using Blender tools - Your availability to join if selected - Your experience in rendering products in Blender for clients, brands, or college projects. We look forward to your creative contributions at Mothrills!,
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posted 7 days ago

Junior CGI Artist

Simul Digital
experience1 to 6 Yrs
location
Jodhpur, Rajasthan
skills
  • visual effects
  • 3ds Max
  • texturing
  • rendering
  • color theory
  • communication skills
  • 3D models
  • renders
  • textures
  • lighting setups
  • CGI output
  • design principles
  • visual composition
Job Description
As a Junior CGI Artist / 3D Artist at our company, you will have the opportunity to work on multiple projects and enhance your skills. Your main responsibilities will include: - Developing high-quality 3D models, visual effects, and realistic renders - Creating textures, lighting setups, and polished CGI output - Collaborating closely with the design team to bring concepts to life - Contributing creatively to the overall visual direction of projects To qualify for this role, you should have: - 1-6 years of experience as a CGI Artist / 3D Artist (or on texturing/modelling) - Strong proficiency in 3ds Max - Expertise in realistic texturing, lighting, and rendering - Strong understanding of design principles, color theory, and visual composition - Good communication skills and ability to work collaboratively - A degree in Animation, Digital Arts, Graphic Design, or a related field This is an on-site position located in Jodhpur with a 5-day work week and an 8.5-hour shift from 10:00 AM to 6:30 PM. Join us and seize the opportunity to learn new tools and upgrade your skills while contributing to exciting projects.,
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posted 2 months ago

Rendering & Lighting Artist

XSQUADS Tech Private Limited
experience5 to 9 Yrs
location
Gujarat, Surat
skills
  • Rendering
  • Lighting
  • Compositing
  • Unreal Engine
  • Lumen
  • Ray Tracing
  • Nuke
  • After Effects
  • Visual Storytelling
  • Optimization
  • Debugging
  • Sequencer
  • Movie Render Queue
  • Composure Plugin
  • AOVs
  • Post Process Volumes
  • LUTs
  • Color Grading
  • PBR Workflow
  • HDRI setups
  • ACES
  • Tone Mapping
  • Mood
  • Camera Composition
Job Description
Role Overview: As a talented and experienced Rendering and Lighting Artist with strong compositing knowledge and hands-on Unreal Engine expertise, you will be responsible for creating stunning visuals for in-game cinematics, trailers, and real-time experiences. Your main role will involve ensuring high-quality lighting, rendering, and post-processing to bring immersive, cinematic-quality visuals to life in a real-time production pipeline. Collaborating closely with environment artists, animators, and VFX teams is essential to achieve the desired visual aesthetics. Key Responsibilities: - Design and implement lighting setups in Unreal Engine using Lumen or Ray Tracing for real-time and cinematic sequences. - Optimize lighting and post-processing setups for both visual quality and performance across platforms. - Work with Sequencer and Movie Render Queue to export high-quality sequences with multiple render passes. - Use Composure Plugin and AOVs for integrating Unreal renders into post-production pipelines. - Perform color grading and post-effects using Post Process Volumes and LUTs inside Unreal. - Collaborate with the cinematics and art teams to enhance storytelling through lighting and mood. - Troubleshoot render issues, shader complexity, and performance bottlenecks. - Coordinate with compositing artists for external post-production using tools like Nuke or After Effects. - Maintain consistency with the project's visual direction, ensuring continuity across shots and scenes. Qualifications Required: - 5+ years experience as a Rendering, Lighting, or LookDev Artist in games, cinematics, or film. - Strong proficiency in Unreal Engine 5+ lighting systems, post-processing, and rendering workflows. - Experience with Movie Render Queue, Composure Plugin, and render pass management. - Understanding of PBR workflow, Lumen, HDRI setups, and light baking optimization. - Solid compositing knowledge with Nuke, Fusion, or After Effects. - Knowledge of ACES, LUTs, tone mapping, and cinematic color grading. - Strong sense of visual storytelling, mood, and camera composition. - Ability to optimize scenes and troubleshoot performance/debugging tools in Unreal. (Note: Additional details about the company were not provided in the job description.),
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posted 2 days ago
experience3 to 7 Yrs
location
Noida, Uttar Pradesh
skills
  • 3DS Max
  • Maya
  • Vray
  • After Effects
  • AutoCAD
  • Google SketchUp
  • Photoshop
  • Illustrator
  • Premiere Pro
Job Description
Role Overview: As Wise Neosco India Pvt. Ltd."s 3D Artist, your primary focus will be on creating immersive 3D walkthroughs and animated videos for billboards. Your role is vital in translating concepts into visually compelling content, enhancing environments with clarity and impact across different platforms. Collaboration with creative and technical teams is key to interpreting design briefs effectively. You will be utilizing tools such as 3DS Max, Maya, and Vray for modeling, texturing, lighting, and rendering assets. Integration of 3D elements into videos using After Effects and Premiere Pro will also be part of your responsibilities. Additionally, your AutoCAD skills will be essential for accurately interpreting technical drawings, while Google SketchUp will aid in ideation and layout proposals through conceptual models and quick renders. Key Responsibilities: - Develop high-quality visualizations while maintaining consistency across deliverables within tight timelines. - Stay updated on new trends and techniques in 3D visualization and video production to continuously enhance your skill set. - Utilize software like 3DS Max, Maya, Vray, AutoCAD, Google SketchUp, Photoshop, and Illustrator to showcase your strengths. - Showcase expertise in 3D visualization, animation, and walkthrough production through a portfolio, demonstrating attention to detail and effective collaboration. - Optimize 3D assets for multi-platform deployment and demonstrate strong communication skills. Qualifications Required: - Proficiency in software such as 3DS Max, Maya, Vray, AutoCAD, Google SketchUp, Photoshop, and Illustrator. - Prior experience with Unreal Engine and familiarity with special effects or compositing software are advantageous but not mandatory. - Strong attention to detail and effective collaboration skills. - Submission of resume and portfolio to hr@wiseneoscoindia.com is required to apply for this role at Wise Neosco India Pvt. Ltd. in Greater Noida. Please note that the JD does not contain any additional details about the company.,
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posted 2 months ago

3D Lighting Artist

SuperDNA 3D Lab
experience1 to 5 Yrs
location
All India
skills
  • 3ds Max
  • Rendering
  • Shaders
  • Materials
  • Color Correction
  • Collaboration
  • Communication
  • Research
  • Development
  • VRay Lighting
  • Postproduction
Job Description
As a VRay Lighting Artist, your primary role is to create highly realistic lighting and render setups, contributing to the visual appeal and realism of various projects. You will work on architectural visualizations, product renderings, and animation sequences using your expertise in 3ds Max and VRay lighting. Responsibilities: - Collaborate with the creative team to create visually appealing lighting setups that align with project objectives. - Develop and implement shaders and materials to ensure a high level of realism in the final renders. - Generate high-quality renders using VRay techniques and optimize settings for efficiency. - Apply techniques like color correction and retouching to enhance visual impact. - Work closely with team members to exchange ideas and provide input during the production process. - Stay updated with the latest trends in VRay lighting to contribute innovative ideas to the team. Requirements: - Proven experience as a VRay Lighting Artist with a strong portfolio showcasing high-quality lighting and rendering work. - Minimum 1 year of experience in 3D lighting and rendering for archviz, Product Rendering, or advertising. - Proficiency in 3ds Max and VRay with a deep understanding of lighting principles, shaders, and materials. - Knowledge of color theory, composition, and visual storytelling. - Experience with post-production techniques and software like Adobe Photoshop. - Attention to detail, problem-solving skills, and ability to work independently or in a team. - Strong communication and interpersonal skills for effective collaboration. - Ability to work under pressure, meet deadlines, and maintain high-quality standards. - Passion for CGI and desire to create visually stunning visuals. - Familiarity with other 3D software like Maya, Unreal Engine, or Houdini is a plus.,
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posted 2 months ago

Lighting Artist Blender

The Outliners Studio
experience2 to 6 Yrs
location
Delhi
skills
  • Lighting
  • Look Development
  • Computer Graphics
  • Shading
  • Compositing
Job Description
As a Lighting Artist specializing in Blender at The Outliners Studio in Delhi, India, your role will involve creating and implementing lighting setups for animation projects. You will contribute to look development and collaborate with the creative team to enhance visual storytelling. Your daily tasks will include shading, compositing, and ensuring the highest visual quality in all projects. Key Responsibilities: - Create and implement lighting setups for animation projects - Contribute to look development - Work on shading techniques - Collaborate with the creative team to enhance visual storytelling - Ensure the highest visual quality in all projects through compositing Qualifications: - Proficiency in Lighting and Look Development - Strong skills in Computer Graphics - Experience with Shading techniques - Expertise in Compositing - Excellent problem-solving and creative skills - Ability to work on-site in Delhi, India - Bachelor's degree in Animation, Computer Graphics, or related field - Previous experience in the animation industry is a plus,
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posted 3 days ago

Senior 3D Artist

ChicMic Studios
experience3 to 7 Yrs
location
Punjab
skills
  • 3D modeling
  • texturing
  • rendering
  • Blender
  • Maya
  • Zbrush
  • Substance Painter
  • Unreal Engine
  • Unity
  • Marvelous Designer
  • Keyshot
  • Marmoset Toolbag
  • Roblox
  • Gaea
Job Description
As a skilled and imaginative 3D Artist, you will be an integral part of our team, bringing your solid foundation in 3D modeling, texturing, and rendering to the table. Your primary role will involve collaborating with designers and developers to produce high-quality 3D assets for a range of projects, including games, animations, and product visualizations. Your key responsibilities as a 3D Artist will include: - Creating intricate 3D models, textures, and materials for diverse assets - Cooperating with designers and developers to bring concepts to life - Optimizing 3D models for real-time rendering and performance - Developing lighting, shading, and rendering techniques for visual enhancement - Engaging in character modeling, environment creation, and animation as needed - Staying updated on the latest industry trends and software advancements Qualifications Required: - Bachelor's degree - 3 to 6 years of experience - Proficiency in 3D modeling software such as Blender, Maya, Zbrush, Substance Painter, and Marmoset Toolbag - Familiarity with Unreal Engine, Unity, Roblox, Marvelous Designer, Gaea, Keyshot, etc. - Strong expertise in texturing, shading, and rendering techniques - Knowledge of animation and rigging is a plus - Exceptional artistic abilities and attention to detail - A robust portfolio showcasing relevant work This full-time position offers benefits such as a flexible schedule, leave encashment, and Provident Fund. The work location will be in person. Join our team as a talented 3D Artist and contribute to creating captivating 3D assets for various projects, helping us achieve our goals.,
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posted 1 month ago

Texturing and Lighting Artist

Image Devices (I) Pvt Ltd ( Post Production Studio)
experience3 to 7 Yrs
location
All India
skills
  • Texturing
  • Lighting
  • Look Development
  • Shading
  • Maya
  • Blender
Job Description
Role Overview: You will be a Mid Level Texturing, Lighting and Lookdev Artist at Image Devices (I) Pvt Ltd, working on texturing, lighting setups, shaders development, and contributing to the look development of CGI projects to achieve photorealistic renders. Key Responsibilities: - Texturing, creating lighting setups, and developing shaders - Working on computer graphics and contributing to the overall look development of CGI projects - Ensuring photorealistic renders and rendering Qualification Required: - Proficiency in Texturing, Lighting, Look Development, and Shading skills - Experience with industry tools such as Maya and Blender - Strong attention to detail and creative problem-solving abilities - Ability to work effectively in a collaborative team environment - Excellent communication and time management skills - Relevant portfolio, degree, or certification in Animation, Visual Effects, Computer Graphics, or a related field Company Description: Image Devices (I) Pvt Ltd is a post-production studio in Mumbai, Andheri West, specializing in CGI, VFX, color grading, and post-production services. With a strong portfolio of TV commercials, promos, and idents, the studio utilizes top-notch tools like Baselight, Resolve, Maya, and more to deliver high-quality work to clients.,
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posted 2 months ago
experience1 to 5 Yrs
location
Maharashtra, Pune
skills
  • Blender
  • VRay
  • Maya
  • Octane
  • Arnold
Job Description
Role Overview: You are invited to join HMX Media Pvt. Ltd., a rapidly growing CGI advertising studio dedicated to crafting captivating visual experiences for a prestigious international clientele. As a Lighting Artist, your role will involve creating visually stunning and realistic lighting effects to enhance the overall appeal of projects. You will work on briefs and feedback provided by managers or team leads, ensuring timely delivery of tasks, managing files efficiently, and focusing on photorealistic shading and studio lighting techniques. A solid understanding of the production pipeline, rendering processes, and basic compositing skills will be crucial to your success in this position. Key Responsibilities: - Create visually stunning and realistic lighting effects to enhance projects - Work on briefs and feedback provided by managers or team leads - Ensure timely delivery of tasks - Manage files efficiently - Focus on photorealistic shading and studio lighting techniques Qualification Required: - 1 to 5 years of experience in lighting and shading - Proficiency in software such as Blender, Octane, Arnold, V-Ray, and Maya - Strong grasp of briefs provided - Keen eye for detail, creativity, and passion for lighting and shading (Note: Additional details of the company are not provided in the job description.),
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posted 2 months ago

Lighting Artist

Scanline VFX
experience3 to 7 Yrs
location
Hyderabad, Telangana
skills
  • Lighting
  • Rendering
  • Visual Effects
  • 3ds Max
  • VRay
  • Houdini
  • Maya
  • Shading
  • Collaborative Environment
  • Arnold
  • Color Space
  • Imagebased Lighting
  • Scene Set Up
  • Rendering Methodologies
  • Multitasking
  • Team Player
Job Description
As a Lighter, you will be responsible for the lighting and rendering of elements needed to complete high-end photorealistic live action CG characters and environments. Key Responsibilities - Create and design lighting for complex scenes; built from various upstream departments such as Layout, Animation, and FX - Work together with Lighting Leads and Compositors to ensure that all elements delivered work as needed to achieve the desired look Qualifications - Bachelor's degree in a field of Digital Arts or equivalent experience - Minimum three (3) years of experience in visual effects for feature films - Proficiency with 3ds Max and VRay or Houdini preferred, experience with Maya/ VRay, Arnold, or other software considered - Clear understanding of color space, image-based lighting, shading, scene set up, and advanced rendering methodologies - Able to multitask and complete tasks within production schedules and tight deadlines in an organized manner - A team player who thrives in a collaborative environment and responds well to direction and guidance from leads and supervisors About Us Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Seoul, Mumbai, Hyderabad, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar both within our workplace and throughout our industry. We look for explorers, people who are willing to go to new places and are open to testing, learning, and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas. Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more. Powered by Netflix Netflix's investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients. Come as you are We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.,
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posted 2 months ago

3D Lighting Artist

PIXELATOR studio
experience2 to 6 Yrs
location
All India
skills
  • lighting
  • shading
  • rendering
  • color theory
  • composition
  • 3ds Max
  • Corona
Job Description
You will be responsible for creating intricate lighting setups, shading, and rendering for various visual projects. Collaborating closely with both art and technical teams, you will play a key role in achieving the desired visual aesthetic and mood for each project. - Strong proficiency in lighting, shading, and rendering techniques - Deep understanding of color theory and composition - Experience with industry-standard software tools such as 3ds Max and Corona - Ability to work collaboratively in a team environment - Keen attention to detail and strong problem-solving skills A minimum of 2 to 5 years of relevant experience is required. A Bachelor's degree in Animation, Visual Effects, or a related field is preferred. Maya is not utilized in this role. If you are comfortable with the responsibilities and location of this role, please submit your resume and portfolio, including architectural work samples. Additionally, kindly mention your current cost to company (CTC). This is a full-time position with benefits such as paid sick time, day shift schedule, performance bonuses, and yearly bonuses. The work location is in-person at our Kolkata studio.,
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posted 2 weeks ago

Senior 3D Artist

Simul Digital
experience7 to 12 Yrs
location
Jodhpur, Rajasthan
skills
  • 3ds Max
  • Texturing
  • Lighting
  • Rendering
  • Color Theory
  • Communication Skills
  • CGI Artist
  • 3D Artist
  • Design Principles
  • Visual Composition
Job Description
Role Overview: As a Senior CGI Artist at our company, your main responsibilities will include developing high-quality 3D models, visual effects, and realistic renders. You will also be creating textures, lighting setups, and polished CGI output for multiple projects. Collaboration with the design team to bring concepts to life and contributing creatively to the overall visual direction of projects will be a crucial part of your role. Key Responsibilities: - Develop high-quality 3D models, visual effects, and realistic renders - Create textures, lighting setups, and polished CGI output for multiple projects - Collaborate closely with the design team to bring concepts to life - Contribute creatively to the overall visual direction of projects Qualifications Required: - 7-12 years of experience as a CGI Artist / 3D Artist - Strong proficiency in 3ds Max - Expertise in realistic texturing, lighting, and rendering - Strong understanding of design principles, color theory, and visual composition - Good communication skills and ability to work collaboratively - Degree in Animation, Digital Arts, Graphic Design, or related field Additional Details: The company offers a supportive work culture, growth opportunities, skill development, and the chance to learn new tools and upgrade skills. The work environment includes a 5-day work week with an 8.5-hour shift from 10:00 AM to 6:30 PM. This is an on-site position located in Jodhpur. If you are interested or require more details, please DM directly to apply for this position.,
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