photogrammetry-jobs-in-tiruchirappalli, Tiruchirappalli

1 Photogrammetry Jobs nearby Tiruchirappalli

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posted 3 weeks ago

Photogrammetry Engineer

DSM SOFT PVT LTD
experience1 to 5 Yrs
location
Tiruchirappalli, All India
skills
  • photogrammetry
  • MicroStation
  • ArcGIS
  • stereo data capture
  • DSMDTM editing
  • 3D building modeling
  • Summit Evolution
  • DTMaster
  • Break lines
  • Contours
  • InphoMatchAT
  • QGIS
Job Description
As a 3D Photogrammetry/GIS professional at DSM Soft Pvt Ltd in Trichy, Tamil Nadu, you will be responsible for utilizing your experience in photogrammetry, stereo data capture, DSM/DTM editing, and 3D building modeling to contribute to the team's success. If you have a minimum of 6 months experience in photogrammetry, 2+ years in 3D Building Modelling, proficiency in software tools like Summit Evolution, MicroStation, DTMaster, and knowledge of DSM/DTM editing, Break lines, and Contours, this opportunity is tailored for you. Additionally, experience with Inpho-MatchAT, QGIS/ArcGIS would be an added advantage. Flexibility to work in rotating shifts is a requirement for this role which is based in Trichy, Tamil Nadu. **Key Responsibilities:** - Minimum 6 months experience in photogrammetry (stereo environment) - 2+ years in 3D Building Modelling - Experience with Summit Evolution, MicroStation, DTMaster - Knowledge of DSM/DTM editing, Break lines, Contours - Added advantage: Experience with Inpho-MatchAT, QGIS/ArcGIS - Flexible to work in rotating shifts If you believe that your skills align with the requirements of this role and you are interested in contributing to DSM Soft Pvt Ltd's projects, please send your resume to aneesa@dsmsoft.com. Don't hesitate to share this opportunity with individuals in your network who possess the relevant expertise. Kindly note, the above job description does not include any additional details about the company other than the contact information provided. As a 3D Photogrammetry/GIS professional at DSM Soft Pvt Ltd in Trichy, Tamil Nadu, you will be responsible for utilizing your experience in photogrammetry, stereo data capture, DSM/DTM editing, and 3D building modeling to contribute to the team's success. If you have a minimum of 6 months experience in photogrammetry, 2+ years in 3D Building Modelling, proficiency in software tools like Summit Evolution, MicroStation, DTMaster, and knowledge of DSM/DTM editing, Break lines, and Contours, this opportunity is tailored for you. Additionally, experience with Inpho-MatchAT, QGIS/ArcGIS would be an added advantage. Flexibility to work in rotating shifts is a requirement for this role which is based in Trichy, Tamil Nadu. **Key Responsibilities:** - Minimum 6 months experience in photogrammetry (stereo environment) - 2+ years in 3D Building Modelling - Experience with Summit Evolution, MicroStation, DTMaster - Knowledge of DSM/DTM editing, Break lines, Contours - Added advantage: Experience with Inpho-MatchAT, QGIS/ArcGIS - Flexible to work in rotating shifts If you believe that your skills align with the requirements of this role and you are interested in contributing to DSM Soft Pvt Ltd's projects, please send your resume to aneesa@dsmsoft.com. Don't hesitate to share this opportunity with individuals in your network who possess the relevant expertise. Kindly note, the above job description does not include any additional details about the company other than the contact information provided.
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posted 2 months ago
experience2 to 6 Yrs
location
Salem, Tamil Nadu
skills
  • AutoCAD Civil 3D
  • GIS software
  • LiDAR
  • ComputerAided Design CAD software
  • surveying principles
  • point cloud data processing
  • Microsoft Office Suite
  • survey calculations
  • BIM software
  • programmingscripting
Job Description
As a CAD Survey Designer/Developer, you will be responsible for creating, maintaining, and managing detailed technical drawings and designs based on land survey data. Your expertise in Computer-Aided Design (CAD) software and knowledge of surveying principles will be essential in producing accurate digital representations of land features, topography, and infrastructure. Key Responsibilities: - Transform raw survey data into detailed CAD drawings, including topographic maps, boundary surveys, and as-built drawings - Create and maintain 2D and 3D digital terrain models using survey data points - Process and analyze survey data from various sources including GPS, total stations, and laser scanners - Develop and maintain CAD standards, templates, and libraries specific to survey work - Perform quality control checks on CAD drawings to ensure accuracy and compliance with industry standards - Convert legacy drawings and paper documents into digital CAD formats - Generate quantity calculations and area measurements from survey data - Collaborate with field surveyors to resolve data discrepancies and ensure drawing accuracy - Prepare final deliverables including plot plans, easement exhibits, and construction documents Required Qualifications: - Diploma in Civil or Bachelor's degree in Civil Engineering, Surveying, GIS, or related field - Minimum 2 years experience with AutoCAD Civil 3D or similar survey-specific CAD software - Proficiency in processing survey data and creating surface models - Strong understanding of surveying principles, coordinate systems, and datum - Experience with survey data collectors and field equipment - Knowledge of local surveying regulations and standards Technical Skills: - Advanced proficiency in AutoCAD Civil 3D or similar CAD software - Experience with survey data processing software - Familiarity with GIS software (ESRI ArcGIS, QGIS) - Understanding of LiDAR and point cloud data processing - Proficiency in Microsoft Office Suite - Knowledge of survey calculations and adjustments Preferred Qualifications: - Professional certification in CAD or related field - Experience with 3D laser scanning and point cloud processing - Knowledge of programming/scripting for CAD automation - Familiarity with drone/UAV mapping and photogrammetry - Experience with BIM software and workflows,
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posted 2 months ago
experience5 to 9 Yrs
location
Chennai, Tamil Nadu
skills
  • Houdini
  • Maya
  • Speedtree
  • 3D modeling
  • Texturing
  • Digital matte painting
  • Shading
  • Scattering
  • UV mapping
  • Lighting
  • Rendering
  • Photogrammetry
  • Python
  • MEL
  • Procedural capabilities
  • Lookdev
  • Asset creation
  • Sculpting
  • Compositing principles
  • LiDARbased asset creation
Job Description
As an Environment Artist specializing in Houdini, Maya, and Speedtree with 5+ years of experience, you will be a valuable addition to our VFX team. Your role will involve creating high-quality, realistic, and visually engaging environments that enhance the storytelling and visual style of our projects. This includes digital matte painting, 3D modeling, texturing, and seamlessly integrating environments into live-action plates to deliver immersive experiences for movies and visual media. Key Responsibilities: - Design and build environments, including concept sculpts, terrains, procedurally scattered trees, and cityscapes. - Utilize Houdini's procedural capabilities to construct environments through procedural and layout-based approaches, creating reusable templates for efficient repurposing. - Model, texture, lookdev, and shade 3D environments such as landscapes, architecture, and natural elements. - Manage the full pipeline, including asset creation, Houdini-based scattering, and look development, ensuring timely delivery to downstream departments. - Collaborate closely with the CG/VFX Supervisor, Art Director, and other teams to realize the project's artistic vision. - Seamlessly integrate environments into live-action footage, maintaining continuity and quality across shots and sequences. - Optimize assets for performance and efficiency in rendering pipelines and respond to feedback for asset revisions based on creative direction. Requirements: - 5+ years of experience as an environment artist in film, TV, or high-end commercial VFX. - Strong portfolio showcasing photorealistic environments with a focus on detail, scale, lighting, and composition. - Proficient in industry-standard software like Maya, Houdini, Blender, Nuke, Photoshop, Substance Painter/Designer, and ZBrush. - Solid understanding of lighting, texturing, and rendering techniques. - Proficiency in 3D modeling, UV mapping, sculpting, and texturing, with familiarity in compositing principles. - Ability to collaborate effectively with other departments, contributing to a team-oriented environment, with strong communication and time-management skills. Good to Have: - Experience with game engines (Unreal Engine, Unity) for virtual production. - Familiarity with matte painting, projection techniques, and 2.5D or full 3D environment workflows. - Knowledge of scripting languages like Python or MEL for tool development. - Experience in photogrammetry or LiDAR-based asset creation. - Background in traditional art, architecture, or photography would be beneficial for this role. (Note: Additional company details were not mentioned in the provided job description.),
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