824
Uv mapping
Discover Pinterest’s best ideas and inspiration for Uv mapping. Get inspired and try out new things.
1k people searched this
·
Last updated 1mo
Marking the Seams The first step to unwrap will be to mark the seams to tell Blender from where you want your UVs to be unfolded. In Edit Mode ( … - Selection from Learning Blender: A Hands-On Guide to Creating 3D Animated Characters [Book]
56
Unless it’s destined to be a sculpture, a model without color will always be just a flat, lifeless collection of polygons and vertices. Adding color, even at the most basic level, can bring your...
102
713
In this tutorial you'll learn how to bake an Ambient Occlusion map, as well as a Color & Light map inside Maya using Mentalray. Ranjit will first guide you through the process of setting up...
364
182
280
Yeah, allowed is what works. And it always depends of the situation. A skycube does not show close. But the better is usually the enemy of the good :)
1.2k
professionally unwrapped UV example - by Neil Blevins
134
Maya modeling tutorial: create a realistic bed in Maya. In this free maya tutorial you will learn how to create a bed with the help of marvelous designer.
74
Does zbrush have the ability to export PRTpn maps? More specifically from a 2.5d tiled texture.
754
LArt3D.com - Lilly Michelle - 3D Artist, Modeler, Texturer, Retoucher
127
Just made this nature themed dagger, let me know what you guys think:
235
A few days ago I realized that a lot of people don't know how to solve "Mismatch point-order in the imported mesh was detected and auto-corrected" problem in Zbrush. Here is a small tutorial about it. Hope u like it. Cheers. https://vimeo.com/279996213 You can download macro and tutorial here: https://gum.co/mMUBH
330
Hey ladies and gents! I’m working on a shader that pans inward towards the center of the texture, so I need to find or create a radial texture coordinate map. Does anyone have such a map on hand? If not I’ll likely try …
99
So I am retopologizing an elbow on an arm mesh, but there is this strange vertex that just sticks out of the mesh whenever I use a 2-level subsurf modifier with smooth shading. Here are some photos:
962
Been fixing some changes, fixed an overheating gpu.
113
3d Modeling Uv Map Tips
Uv Mapping Tutorial Book Cover
How To Uv Map For Beginners
Beginner Uv Mapping Guide
Learn the professional rules of UV mapping/unwrapping in 3D. Follow the guide!
76
474
ArtStation - #2 No more wrong Normal Maps!, Leonardo Iezzi:
105