Work

Thirty years of building: studios, startups, retailers, nonprofits, and a couple of companies of my own.

Senior Software Engineer

2023 - Present · Phoenix, AZ / Remote

Primary engineer at a legal services firm specializing in asbestos claims. Introduced engineering best practices to a previously ad-hoc team.

  • Achieved 20x improvement in legal claim processing throughput through automation
  • Ported legacy WordPress sites to Statamic CMS with zero-downtime cutover
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Founder & Lead Engineer

2021 - 2025 · Seattle, WA

Founded an interactive media company at the intersection of gaming and blockchain. Built Orbiter 8, a fully on-chain decentralized space MMO, and PolyDice.

  • First place, Moonriver Grants Hackathon, gaming category (April 2022)
  • First place, Bobabeam Bridging Hackathon: $3,500 (August 2022)
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Card Kingdom

Full-time

Software Engineer III

2016 - 2021 · Seattle, WA

Five years on the engineering team of one of North America's largest Magic: The Gathering retailers, working across e-commerce, fraud prevention, and infrastructure.

  • Implemented fraud detection that eliminated $100,000+ in annual credit card losses
  • Brought the legacy payment codebase into PCI compliance
Full details →

CryptoSlate

Contract / Consulting

Contributor / Author

2018 - 2019 · Greater Seattle Area

Paid author covering blockchain gaming and Ethereum technology — the first time Scott was paid to write.

  • First paid writing credit: 'Ethereum''s Hard Fork Constantinople: What You Need to Know' (January 2019)
  • Interviewed Chris Clay, director of MTG Arena, on joining Immutable's Gods Unchained (August 2019)
Full details →

Trad Ventures

Full-time

Senior Software Engineer

2015 - 2016 · Seattle, WA

Rebuilt two stock media e-commerce platforms — StockFuel.com and StockMusic.net — from scratch.

  • Rebuilt StockFuel.com and StockMusic.net from scratch in Laravel, Bootstrap, and AWS
  • Integrated AWS S3 and CloudSearch; implemented continuous integration via SemaphoreCI
Full details →

Apogaea Inc.

Volunteer

President & Board Member

2010 - 2015 · Colorado

Three-year elected board term including the presidency. The 2014 event was the largest in the organization's history.

  • 2014: largest event in Apogaea history — 2,100 tickets, 800+ volunteers, $150k budget, 27% growth
  • $50,000 in art grants awarded to community artists under his presidency
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Burning Man Project

Academic / Practicum

Graduate Practicum Intern

2014 - 2014 · San Francisco, CA / Remote

A semester with Burning Man's technology team during the organization's transition from an LLC to a 501(c)(3) nonprofit.

  • Conducted technology needs assessments during the LLC-to-nonprofit transition
Full details →

Phoenix Asylum

Volunteer

Board Member

2011 - 2013 · Boulder, CO

Board member of a community-run makerspace — workshops, community art projects, and a chromodepth haunted house.

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Experis IT

Contract / Consulting

Consultant

2013 - 2013 · Boulder, CO

Nine-month consulting contract building HTML5 interactive modules and leading a CMS migration. Clients included CSU Global.

  • Migrated a primary client website to Concrete5
  • Built jQuery widgets and HTML5 interactive modules for CSU Global
Full details →

Mondo Robot

Full-time

Software Developer

2012 - 2012 · Boulder, CO

Digital agency work spanning Unity3D, HTML5, and multimedia web — including a networked satellite-imaging education app for Digital Globe.

  • Built a networked Unity3D client-education experience for Digital Globe on iPad
  • Shipped HTML5 presentations for Microsoft targeting pre-release Windows 8 / IE10
Full details →

Realtime Worlds

Full-time

Community Platform Project Lead / Senior Web Developer

2009 - 2010 · Boulder, CO (dev team in Dundee, Scotland)

Led the community web platform for APB: All Points Bulletin — a live shooter with hundreds of thousands of concurrent users at launch.

  • Platform supported hundreds of thousands of concurrent users at launch
  • Built a localized, international community experience as the public face of a AAA MMO
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Founder / Owner

2008 - 2009 · Boulder, CO

Founded a company around "Digital Theatrics" — bringing game IP to life on social media, in character. Original concept; nobody else was doing it.

  • Created the original 'Digital Theatrics' social media IP-activation concept
  • Mushroom Men campaign outperformed all other social campaigns at the publisher before the 2008 crash ended it
Full details →

Gaiam

Full-time

Virtual Community Guru

2007 - 2008 · Denver/Boulder, CO

Designed and launched the Gaia.com community platform from the ground up — 700,000+ members in nine months.

  • Platform reached 700,000+ members in 9 months
  • Designed the full community experience from scratch: information architecture, onboarding, engagement systems
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Gearbox Software

Full-time

Director of New Media

2004 - 2007 · Plano, TX

Ran websites, online community, and internal tools at the studio behind Brothers in Arms — including one of the largest game developer forums of its era.

  • Grew and ran one of the largest, most active game developer forums of the era
  • Built a custom PHP MVC framework from scratch; later led migration to CakePHP
Full details →

Human Head Studios

Contract / Consulting

Junior Game Programmer (Contract)

2003 - 2004

Brought in near the end of production to help finish and ship Dead Man's Hand for Atari — Scott's most direct AAA programming credit.

  • Shipped a AAA title: enemy AI, UI, mini-games, animation scripting, and environmental effects on Dead Man's Hand
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SubstanceTV

Full-time

Director of Web Development

2001 - 2002 · Texas

Built and ran the companion website for a short-lived DVD videomagazine founded by the GodGames founders after the Take-Two acquisition.

  • Built and managed the companion website for the DVD videomagazine
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Webmaster / Online Programmer

1997 - 2001 · Dallas / Austin, TX

The web presence behind a major game publisher — a CMS that ran Take-Two's primary sites for over a decade, and 20+ shipped-game credits.

  • Built the CMS that ran Take-Two's primary websites for more than a decade
  • GodGames.com redesign nominated for SXSW Best Online Gaming Site
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Co-Founder

1999 - 2000 · Texas

Scott's first company — a web development firm co-founded with friends, with Gathering of Developers as the anchor client.

  • Founded and ran a web development firm with a major game publisher as anchor client
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