Yokan
YokanThis name is derived from text in British English. is a character in The Wand of Gamelon.[1] He is a man who Zelda encounters several times on her adventure in Gamelon.
Biography
Yokan is a fisherman who had went fishing at the coast of Ahitaru. For unknown reasons, he became trapped in the head of a giant fish skeleton, whose socket was blocked by a boulder.[2] Zelda is informed of him by Sanda, and she leaves to rescue the fisherman by blowing up the boulder with either Bombs or the Power Glove. Yokan thanks her for saving him, and decides to quit fishing. He tells her to come see him in Sakado.[3] As he leaves, he drops a Key that opens Sakado's smithy.
There, Zelda finds that he got a new job as the town blacksmith. He offers to temper her Sword if she brings him a Heat Crystal.[4] After Zelda brings him one, he tempers her Power Sword into a much stronger form, and demonstrates its new strength by firing a blast of energy with it.
Nomenclature
| Language | Names | |
|---|---|---|
| Yokan[5] | ||
| Yokan[6] | ||
| This table was generated from Zelda Wiki's translation data. | ||
References
- ↑ 1.0 1.1
Speak to Yokan. He takes the heat crystal and gives you the magic sword (your life hearts are restored). Leave the playfield.
(CDi Magazine no. 19, Haymarket Publishing, August 1996, pg. 28-29)
Return to the main street and go into the baker’s shop (you'll find it at the right of the playfield, second from the end). - ↑
Hey, there's a fisherman trapped in the fish head.
— Sanda (The Wand of Gamelon) - ↑
Thanks, you saved me! That's the last time I'm going fishing. See you in Sakado!
— Yokan (The Wand of Gamelon) - ↑
Look, I got a new job! Hey, bring a Heat Crystal. I'll fix up your Sword!
— Yokan (The Wand of Gamelon) - ↑
Speak to Yokan. He takes the heat crystal and gives you the magic sword (your life hearts are restored). Leave the playfield.
(CDi Magazine no. 19, Haymarket Publishing, August 1996, pg. 28-29)
Return to the main street and go into the baker’s shop (you'll find it at the right of the playfield, second from the end). - ↑
Druk na het verwijderen van de steen op actieknop 2 om met Yokan de visser te praten. Raap de sleutel op die hij achterlaat (nieet vergeten, want deze is van groot belang wanneer je later in het spel bij Yokan op visite gaat in Sakado!)After removing the rock, press action button 2 to talk to Yokan the fisherman. Pick up the key he leaves behind (don't forget, because it's of immense importance when you visit Yokan in Sakado later in the game!)
(CD Interactief vol. 4 no. 7/8, HUB Uitgevers, July/August 1997, pg. 40)