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Democritus University of Thrace
- Greece
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17:18
(UTC +02:00) - friedimage.github.io
- @dolias1
- in/george-ntolias
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A collection of samples written using the SYCL standard for C++.
SYCL Academy, a set of learning materials for SYCL heterogeneous programming
This is a lootfilter for the game "Path of Exile 2". It adds colors, sounds, map icons, beams to highlight remarkable gear and inform the user
Samples for CUDA Developers which demonstrates features in CUDA Toolkit
This project is to automate the video creation.
Source code for 'Data Parallel C++: Mastering DPC++ for Programming of Heterogeneous Systems using C++ and SYCL' by James Reinders, Ben Ashbaugh, James Brodman, Michael Kinsner, John Pennycook, Xin…
Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
Line following code for the semester exercise, for the lecture Embedded Electronics in Department of Computer Sciense Democritus University of Thrace , Kavala
A program developed with Intel's C++ TBB Library for parallelizing the Image Grayscaling process, utilizing the map pattern.
Various computer vision projects, including mouse hand control, finger count detection, face detection, and body detection.
a Loot and General Info Bot for the video-game Warframe!
OnlineRepo for my Rpg (Refactoring the game to support multiplayer)
A program developed with DPC++ SYCL for parallelizing the Image Blurring process.
Making a Multiplayer Plugin for my game based on the Lyra project
Stock Main App Store With Database