🔪
Web Graphics Lover.
JavaScript, React, WebGL, Unity, etc...
-
Freelance
- Vancouver, Canada
- https://amagi.dev/
- @amagitakayosi
- amagitakayosi
- https://www.threads.net/@amagitakayosi
- in/jun-yuri-740081172
Highlights
- Pro
Stars
- All languages
- ActionScript
- AppleScript
- Assembly
- Astro
- AutoHotkey
- Bikeshed
- BrighterScript
- C
- C#
- C++
- COBOL
- CSS
- Clojure
- CoffeeScript
- Common Lisp
- Crystal
- Cuda
- D
- Dart
- Dockerfile
- Elixir
- Elm
- Emacs Lisp
- Erlang
- GDScript
- GLSL
- Game Maker Language
- Go
- HLSL
- HTML
- Handlebars
- Haskell
- Haxe
- Java
- JavaScript
- Jupyter Notebook
- Just
- Kotlin
- Less
- Lua
- MATLAB
- MDX
- Makefile
- Max
- Mermaid
- OCaml
- Objective-C
- Oz
- PHP
- Perl
- Perl 6
- PostScript
- PowerShell
- Processing
- PureBasic
- PureScript
- Python
- Reason
- Rich Text Format
- Ruby
- Rust
- SCSS
- SVG
- Scala
- Scheme
- ShaderLab
- Shell
- Smalltalk
- Smarty
- Starlark
- SuperCollider
- Swift
- TSQL
- TeX
- TypeScript
- Verilog
- Vim Script
- Vue
- WebAssembly
- Zig
- jq
8
stars
written in ShaderLab
Clear filter
Testbed project for Unity HDRP (High Definition Render Pipeline)
General purpose wireframe shaders for use in Unity.
Sketches made with ShaderLab in Unity.
Full project and code for all of my shader tutorials.
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists