Плагин, позволяющий автоматизировать генерацию LOD
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Updated
May 8, 2022 - C++
Плагин, позволяющий автоматизировать генерацию LOD
Terrain simplification algorithm using Geometry Shaders
Implementing the level of detail on a model 3d object base on a view approach in openframework
Grass Simulation using OpenGL
Generate LOD 3D world by Stone
Generates triangle cluster hierarchies for per-cluster LOD selection & rendering
HMS Core Scene Kit Slim Mesh Demo sample code demonstrates how to invoke external interfaces of SlimMesh to perform mesh simplification.
Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation
A GameEngine library for OpenGL developed for educational purposes.
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
D2DX is a complete solution to make Diablo II run well on modern PCs, with high fps and better resolutions.
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