`GetTickCountDifference` returns the difference between two values from `GetTickCount` and takes into account overflow.
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Updated
Jan 20, 2018 - Pawn
`GetTickCountDifference` returns the difference between two values from `GetTickCount` and takes into account overflow.
A simple ini-based settings library for loading server settings with defaults. Supports arrays of ints, floats and strings!
A quick testing/development library that provides 6 NPCs to test gameplay mechanics such as items, weapons and interactions with.
This simple gamemode demonstrates how to use the pawn-requests plugin with jsonstore.io to store player data.
The original CTime plugin by RyDeR`, with some major stability and quality improvements.
Clothes item type - allows changing skin via an item.
SA:MP server plugin to prevent writing to server_log.txt
For generating in-game coordinates from a bitmap.
A work in progress aggressive economy gamemode...
A modern Pawn library for working with dates and times.
This include allows you to use inline functions as callbacks for timers, similiar to inline dialog callbacks and inline MySQL callbacks.
Template rendering for Pawn.
A Pawn plugin that provides a simple UUID version 4 generator function.
Southclaw’s Guide to the ‘tickcount()’ Function, and how it can be used as an alternative for unnecessary timers!
Slice's formatex because it doesn't have a GitHub repo
Create fun and useful ziplines players can use to speed across large areas quickly. Warning: does not work well with laggy players.
Add a description, image, and links to the pawn-package topic page so that developers can more easily learn about it.
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