Python Games for BSD

Browse free open source Python Games for BSD and projects below. Use the toggles on the left to filter open source Python Games for BSD by OS, license, language, programming language, and project status.

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  • 1
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
    Downloads: 0 This Week
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  • 2
    An IRC cheat bot for the popular multiplayer eggdrop trivia game, KAOS. Written in python. It comes as a self-contained bot just add in network, port and channel, and possibly a custom dictionary. Check your channel rules before using.
    Downloads: 0 This Week
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  • 3
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
    Downloads: 0 This Week
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  • 4
    Downloads: 0 This Week
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  • 5
    Memo Cards shuffles playing cards and displays them one by one. Then all cards are shown, you should replicate the order as you remember it. Afterwards you see the result. You can choose how many cards you want, and how fast they are shown to you.
    Downloads: 0 This Week
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  • 6
    Memo Spoken Numbers generates and speaks out numbers, which you should try to remember. Afterwards you type in the numbers as you remembered them, and see which numbers you remembered correctly. You use this program to train your memory.
    Downloads: 0 This Week
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  • 7
    Men in Blue aims to be a fun, yet realistic police game. Missions are dynamically generated by the AI, so no two plays will be the same.
    Downloads: 0 This Week
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  • 8
    Merchant Empires is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy. Merchant Empires is loosely based on both Trade Wars and Space Merchant.
    Downloads: 0 This Week
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  • 9
    The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server source code will be availible.
    Downloads: 0 This Week
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  • 10
    Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !
    Downloads: 0 This Week
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  • 11
    Metagame-Sector is a Python framework for quickly and easily making Sector-based games (ie, Chess, Risk, Bard's Tale, Zelda, WarCraft, Civ). Features include Client-Server model, View separation (ie, you can have a GNOME and a Win32 frontend), and more.
    Downloads: 0 This Week
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  • 12
    Original Creator -> http://www.donhopkins.com Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html from: http://www.donhopkins.com/drupal/node/130 GPL Open Source Code of OLPC SimCity to be called Micropolis
    Downloads: 0 This Week
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  • 13
    Mini-Type is a lighthearted shoot-em-up written in Python using Panda3D. It is aimed at a general audience, but also aims to be fun for shmup fans.
    Downloads: 0 This Week
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  • 14
    Minigolf Maniacs Mod Project - More Holes, More Modes, More Fun!
    Downloads: 0 This Week
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  • 15
    (Hopefully) this will turn out to be a similar system to the well known Mirage Source engine.
    Downloads: 0 This Week
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  • 16
    Writen in Python with C/C+ as librarys. an attempt to make a MUD API (MAPI) of common mud features to allow the ultimate flexibility in the end product.
    Downloads: 0 This Week
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  • 17
    Object-orientated MUD written in Python. Supports modular addons and OLC. Aims to be a stable (if not fast), and usable mud codebase.
    Downloads: 0 This Week
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  • 18
    Mnemisis is a tool for learning and using what is called the 'major' system of mnemonic for remembering numbers. It involves /learning/ (sigh) a phonetic system, but after that it's time to start cramming those 20+ digit numbers into your head. Free
    Downloads: 0 This Week
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  • 19
    Model Operations Processing System
    The Model Operations Processing System (MOPS) has been designed to assist operations on model railroads. It has the look and feel of mainframe systems that would have been in used in the late 20th century.
    Downloads: 0 This Week
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  • 20
    Modellers Colour Matching/Mixing Toolkit

    Modellers Colour Matching/Mixing Toolkit

    Colour matching/mixing toolkit for modellers

    One of the problems faced by modellers is matching their available paint colours to those used on the object (eg aircraft) being modelled. The aim of this toolkit is to help them in this endeavour including assistance in mixing paints to achieve the required match if required. Non Windows Versions 1.00 and later require: - Python 3.43 or later - python3-gobject 3.22.0 or later - python3-cairo 1.10.0 or later Windows Versions 1.00 or later require: - Python 3.4.3 - PyGI 3.18.2 AIO for Python 3.4.3
    Downloads: 0 This Week
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  • 21
    Moebius is a mud server, written in python using (currently) MySQL as a back-end. It's design goals are to be extensible without taking the engine down, to be distributable via the database, and to allow a complete python coding/learning env online. It
    Downloads: 0 This Week
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  • 22
    Moloch is a Multi User Dungeon game, written in C++ and scripted in Lua. It will support multi-server distribution and web-based account administration. We are also going to write an user interface for win32, gtk+ and ncurses.
    Downloads: 0 This Week
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  • 23
    Moop (Mud, Object-Oriented, Pythonic) is a MOO written entirely in Python, with a Lambda-MOO-based syntax and using Python as its object scripting language.
    Downloads: 0 This Week
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  • 24
    The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
    Downloads: 0 This Week
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  • 25
    The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
    Downloads: 0 This Week
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