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Showing posts with the label cepheus

Day 23: Jacob Severn (Strange Endeavors)

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Here is Jacob, a second character for Strange Endeavors, my horror lifepath rpg, based on Cepheus and Enoch's Wake. If you are interested in how the character is made, I go through the process below.  Jacob Severn grew up on a horse ranch outside of Marshalltown, Iowa. It was not a booming business, but his parents had the money to send him to college. Jacob did well, even if studying finance sometimes took a backseat to socializing in the frat. That was where Jacob met  Sean LeFevre from Spokane. The two are friends until this day, even if the relationship has seen some strain lately.  Jacob failed to even start a career in finance, despite going quite well in college. Biding his time he took a job at a carpenter specializing in “bespoke stable solutions”. He was a fast learner, and could see himself working with his hands like this for the rest of his life. Then the company had to downsize, and he fell for the old first in - first out.  Severely pissed off at life,...

Day 21: Robin Geary (Strange Endeavors)

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Today I’m making the first character for Strange Endeavors, a hack of Cepheus and Enoch’s Wake I've made. Traveller(ish) life path but for horror/conspiracy games. I'll go into how character creation works with this system.  For the first character I’m using the “Straight on into the Darkness” method, which is fast and gives you a young character with a solid hook.  Step one is rolling 2d6 for each of the four stats. Endurance: Your character's physical ability to continue despite injury and exhaustion. Serves as hit points in action scenes. I roll a 6. A bit low, but not tragically so. Luck: Intuition and good fortune. I roll a whopping 11! Resources: A combination of standing and cash-on-hand. I roll 10. I’m starting to see this character as a silver-spoony kind of person. Willpower: Your self-possession, self-control, and your ability to control arcane energies. Certain psychic attacks or energies damage Willpower. A 6.  Step two is picking a starting Boon. I choose ba...