A 5 day sprint with Clear Left exploring library self-service machine software – Leon Paternoster

Myself and Batesy spent last week in Ipswich doing an intense design sprint with Suffolk Libraries. Leon has written up process from his perspective as the client—I’ll try to get a case study up on the Clearleft website soon.

This is really great write-up; it captures the sense of organised chaos:

I can’t recommend this kind of research sprint enough. We got a report, detailed technical validation of an idea, mock ups and a plan for how to proceed, while getting staff and stakeholders involved in the project — all in the space of 5 days.

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Another uncalled-for blog post about the ethics of using AI | Clagnut by Richard Rutter

This is a really thoughtful piece by Rich, who’s got conflicted feelings about large language models in the design process. I suspect a lot of people can relate to this.

What I do know is that I find LLMs useful on occasion, but every time I use one I die a little inside.

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Putting the ink into design thinking | Clearleft

The power of prototyping:

Most of my work is a set of disposables rather than deliverables, and I celebrate this.

I like the three questions that Chris asks himself:

  1. What’s the quickest, cheapest thing I can create to help make the next design decision?
  2. What can I create to best demonstrate the essence of the concept?
  3. How can I most effectively share the thinking behind the design with decision-makers?

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Workplace topology | Clearleft

The hits keep on comin’ from Clearleft. This time, it’s Danielle with an absolutely brilliant and thoughtful piece on the perils of gaps and overlaps in pattern libraries, design systems and organisations.

This is such a revealing lens to view these things through! Once you’re introduced to it, it’s hard to “un-see” problems in terms of gaps and overlaps in categorisation. And even once the problems are visible, you still need to solve them in the right way:

Recognising the gaps and overlaps is only half the battle. If we apply tools to a people problem, we will only end up moving the problem somewhere else.

Some issues can be solved with better tools or better processes. In most of our workplaces, we tend to reach for tools and processes by default, because they feel easier to implement. But as often as not, it’s not a technology problem. It’s a people problem. And the solution actually involves communication skills, or effective dialogue.

That last part dovetails nicely with Jerlyn’s equally great piece.

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Designing design systems | Clearleft

I know I’m biased because I work with Jerlyn, but I think this in-depth piece by her is really something! She suveys the design system landscape and proposes some lo-fi governance ideas based around good old-fashioned dialogue.

Developing a design system takes collaboration between the makers of the design systems and the different users of the system. It’s a continual process that doesn’t have to require a huge investment in new departments or massive restructuring.

It can start small.

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Sketching at Clearleft.

An interview with Batesy that gives a nice insight into life at Clearleft.

He’s sketching mad, that one!

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